[Log version] 1 [Session] 9f3a0c0e-7549-4c86-a2e7-834b948f1917 UTC time stamps 23:49:05.427 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 23:49:05.427 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 23:49:05.427 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 23:49:05.427 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 23:49:05.427 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 23:49:05.427 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 23:49:05.485 [RazerChroma] Setup Razer Chroma resources 23:49:05.485 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 23:49:05.505 [Window] Window => active 23:49:05.533 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 23:49:05.558 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 23:49:06.128 [EAC] Init client 11000010593901b 23:49:06.128 [EAC] EAC client initialized 23:49:06.128 warning: [EAC] Failed to initialize localization 23:49:06.129 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 23:49:06.210 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 23:49:07.096 [AFTERMATH] Initialized Aftermath 23:49:07.105 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 23:49:07.138 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 23:49:07.764 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 23:49:07.767 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 23:49:07.864 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 23:49:07.864 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 23:49:07.865 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2` 23:49:07.865 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 23:49:07.865 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 23:49:07.999 [RazerChroma] Setup Razer Chroma 23:49:08.406 [LightFX ] Loaded DLL. 23:49:08.406 [LightFX ] Init() 23:49:08.412 [LightFX ] LightFX failed to initialize 23:49:08.424 [Lua] boot.lua start, os clock: 5.2380000000000004 23:49:08.424 [Lua] LUA IS STRIPPED! 23:49:08.424 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2380000000000004 23:49:08.424 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 10583MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 46172 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: 1st person (24.3): 6 axis 14 button device with hat switch 23:49:08.425 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 23:49:08.570 [SteamStats] RequestCurrentStats success: true 23:49:13.913 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.1723043117672205 os-clock: 10.728 23:49:13.914 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:49:13.914 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 23:49:13.918 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:49:13.918 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:49:13.922 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:49:13.922 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:49:13.922 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:49:13.922 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:49:13.922 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:49:13.925 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:49:13.925 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 23:49:13.926 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:49:13.928 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:49:13.928 [Lua] Development.init_application_parameters 23:49:13.928 [Lua] ----------------------------------------------------------------- 23:49:13.928 [Lua] -- Application parameters -- 23:49:13.928 [Lua] ----------------------------------------------------------------- 23:49:13.928 [Lua] ***************************************************************** 23:49:13.928 [Lua] ** Initial contents of script_data ** 23:49:13.928 [Lua] script_data.beta_level_progression = false 23:49:13.928 [Lua] script_data.build_identifier = e713590abceb 23:49:13.928 [Lua] script_data.debug_interactions = false 23:49:13.928 [Lua] script_data.disable_debug_draw = true 23:49:13.928 [Lua] script_data.disable_intro_trailer = false 23:49:13.928 [Lua] script_data.disable_store = false 23:49:13.928 [Lua] script_data.disable_tutorial_at_start = true 23:49:13.928 [Lua] script_data.eac-untrusted = false 23:49:13.928 [Lua] script_data.enable_detailed_tooltips = false 23:49:13.928 [Lua] script_data.force_debug_disabled = true 23:49:13.928 [Lua] script_data.force_steam = true 23:49:13.928 [Lua] script_data.hide_fps = true 23:49:13.928 [Lua] script_data.hide_version_info = true 23:49:13.928 [Lua] script_data.matchmaking_debug = true 23:49:13.928 [Lua] script_data.network_debug = true 23:49:13.928 [Lua] script_data.package_debug = true 23:49:13.928 [Lua] script_data.packaged_build = true 23:49:13.928 [Lua] script_data.settings = { } 23:49:13.928 [Lua] script_data.show_fps = false 23:49:13.928 [Lua] script_data.spawn_empty_chest = true 23:49:13.928 [Lua] script_data.telemetry_log_interval = 600 23:49:13.928 [Lua] script_data.tobii_button = false 23:49:13.928 [Lua] script_data.use_beta_overlay = false 23:49:13.928 [Lua] script_data.use_local_backend = false 23:49:13.928 [Lua] script_data.use_tech_telemetry = true 23:49:13.928 [Lua] script_data.use_telemetry = true 23:49:13.928 [Lua] ***************************************************************** 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:49:13.928 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:49:13.929 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 23:49:13.929 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:49:13.929 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:49:13.929 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 23:49:13.929 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 23:49:13.929 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:49:13.931 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:49:13.931 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 23:49:13.931 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:49:14.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:49:14.013 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:49:14.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:49:14.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:49:14.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:49:14.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 23:49:14.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 23:49:14.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 23:49:14.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:49:14.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:49:14.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:49:14.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 23:49:14.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 23:49:14.863 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 23:49:14.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 23:49:14.998 [Window] Window => inactive 23:49:15.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 23:49:15.064 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 23:49:15.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:49:15.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:49:15.182 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:49:15.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 23:49:15.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 23:49:15.363 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 23:49:15.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:49:15.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:49:15.614 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:49:15.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:49:15.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:49:15.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:49:15.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 23:49:15.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 23:49:15.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 23:49:15.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:49:16.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:49:16.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:49:16.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:49:16.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:49:16.397 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:49:16.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 23:49:16.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 23:49:16.464 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 23:49:16.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 23:49:16.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 23:49:16.513 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 23:49:16.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:49:16.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:49:16.597 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:49:16.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:49:16.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:49:16.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:49:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 23:49:16.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 23:49:16.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 23:49:16.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:49:16.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:49:16.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:49:16.954 [Lua] settings.steam: nil 23:49:16.954 [Lua] Steam: table: 0000000000062470 23:49:16.954 [Lua] force_steam: true 23:49:16.954 [Lua] BUILD: release 23:49:16.954 [Lua] test_backend: nil 23:49:16.954 [Lua] DEDICATED_SERVER: false 23:49:16.954 [Lua] Using app_id '552500' to define backend 23:49:16.955 [Lua] PlayFab Title ID: 5107 23:49:17.009 [Lua] [1] = beastmen_minotaur (string) 23:49:17.009 [Lua] [2] = skaven_storm_vermin_champion (string) 23:49:17.009 [Lua] [3] = chaos_dummy_troll (string) 23:49:17.009 [Lua] [4] = skaven_grey_seer (string) 23:49:17.009 [Lua] [5] = chaos_plague_wave_spawner (string) 23:49:17.009 [Lua] [6] = chaos_vortex (string) 23:49:17.009 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 23:49:17.009 [Lua] [8] = chaos_dummy_sorcerer (string) 23:49:17.009 [Lua] [9] = chaos_tentacle (string) 23:49:17.009 [Lua] [10] = skaven_loot_rat (string) 23:49:17.009 [Lua] [11] = skaven_stormfiend_demo (string) 23:49:17.009 [Lua] [12] = critter_rat (string) 23:49:17.009 [Lua] [13] = skaven_explosive_loot_rat (string) 23:49:17.009 [Lua] [14] = chaos_spawn (string) 23:49:17.009 [Lua] [15] = skaven_stormfiend_boss (string) 23:49:17.009 [Lua] [16] = critter_pig (string) 23:49:17.009 [Lua] [17] = chaos_troll (string) 23:49:17.009 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 23:49:17.009 [Lua] [19] = skaven_rat_ogre (string) 23:49:17.009 [Lua] [20] = skaven_stormfiend (string) 23:49:17.009 [Lua] [21] = skaven_storm_vermin_warlord (string) 23:49:17.009 [Lua] [22] = skaven_warpfire_thrower (string) 23:49:17.009 [Lua] [23] = chaos_plague_sorcerer (string) 23:49:17.009 [Lua] [24] = chaos_exalted_champion_warcamp (string) 23:49:17.009 [Lua] [25] = skaven_pack_master (string) 23:49:17.009 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 23:49:17.009 [Lua] [27] = skaven_ratling_gunner (string) 23:49:17.009 [Lua] [28] = chaos_mutator_sorcerer (string) 23:49:17.009 [Lua] [29] = skaven_poison_wind_globadier (string) 23:49:17.009 [Lua] [30] = chaos_tentacle_sorcerer (string) 23:49:17.009 [Lua] [31] = chaos_exalted_champion_norsca (string) 23:49:17.009 [Lua] [32] = chaos_warrior (string) 23:49:17.009 [Lua] [33] = chaos_exalted_sorcerer (string) 23:49:17.009 [Lua] [34] = skaven_gutter_runner (string) 23:49:17.009 [Lua] [35] = chaos_corruptor_sorcerer (string) 23:49:17.009 [Lua] [36] = chaos_vortex_sorcerer (string) 23:49:17.009 [Lua] [37] = skaven_plague_monk (string) 23:49:17.009 [Lua] [38] = chaos_berzerker (string) 23:49:17.009 [Lua] [39] = beastmen_gor (string) 23:49:17.009 [Lua] [40] = beastmen_ungor_archer (string) 23:49:17.009 [Lua] [41] = beastmen_ungor_dummy (string) 23:49:17.009 [Lua] [42] = beastmen_standard_bearer_crater (string) 23:49:17.009 [Lua] [43] = skaven_storm_vermin_commander (string) 23:49:17.009 [Lua] [44] = beastmen_standard_bearer (string) 23:49:17.009 [Lua] [45] = skaven_storm_vermin (string) 23:49:17.009 [Lua] [46] = beastmen_ungor (string) 23:49:17.009 [Lua] [47] = chaos_raider_tutorial (string) 23:49:17.009 [Lua] [48] = chaos_raider (string) 23:49:17.009 [Lua] [49] = beastmen_gor_dummy (string) 23:49:17.009 [Lua] [50] = skaven_storm_vermin_with_shield (string) 23:49:17.009 [Lua] [51] = beastmen_bestigor (string) 23:49:17.009 [Lua] [52] = beastmen_bestigor_dummy (string) 23:49:17.009 [Lua] [53] = skaven_clan_rat_tutorial (string) 23:49:17.009 [Lua] [54] = chaos_marauder (string) 23:49:17.009 [Lua] [55] = skaven_dummy_clan_rat (string) 23:49:17.009 [Lua] [56] = chaos_fanatic (string) 23:49:17.009 [Lua] [57] = chaos_marauder_with_shield (string) 23:49:17.009 [Lua] [58] = chaos_zombie (string) 23:49:17.009 [Lua] [59] = skaven_clan_rat (string) 23:49:17.009 [Lua] [60] = skaven_clan_rat_with_shield (string) 23:49:17.009 [Lua] [61] = chaos_marauder_tutorial (string) 23:49:17.009 [Lua] [62] = skaven_dummy_slave (string) 23:49:17.009 [Lua] [63] = skaven_slave (string) 23:49:17.070 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:49:17.070 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:49:17.070 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 23:49:17.070 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:49:17.070 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 23:49:17.070 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:49:17.079 [Lua] level display name dlc_bogenhafen_city 23:49:17.079 [Lua] level display name cemetery 23:49:17.079 [Lua] level display name forest_ambush 23:49:17.079 [Lua] level display name mines 23:49:17.079 [Lua] level display name nurgle 23:49:17.079 [Lua] level display name warcamp 23:49:17.079 [Lua] level display name bell 23:49:17.079 [Lua] level display name skittergate 23:49:17.079 [Lua] level display name prologue 23:49:17.079 [Lua] level display name dlc_celebrate_crawl 23:49:17.079 [Lua] level display name military 23:49:17.079 [Lua] level display name magnus 23:49:17.079 [Lua] level display name skaven_stronghold 23:49:17.079 [Lua] level display name fort 23:49:17.079 [Lua] level display name ground_zero 23:49:17.079 [Lua] level display name elven_ruins 23:49:17.079 [Lua] level display name farmlands 23:49:17.079 [Lua] level display name ussingen 23:49:17.079 [Lua] level display name dlc_portals 23:49:17.079 [Lua] level display name dlc_castle 23:49:17.079 [Lua] level display name catacombs 23:49:17.079 [Lua] level display name crater 23:49:17.079 [Lua] level display name plaza 23:49:17.079 [Lua] level display name dlc_bogenhafen_slum 23:49:17.079 [Lua] level display name dlc_bastion 23:49:17.113 [Lua] TIME: 0.024000000000001 23:49:17.804 [Lua] [ConflictSettings] Contained breeds generated in: 0.64400000000000013 23:49:17.929 [Lua] <>realm = official<> 23:49:17.930 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.930 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.931 warning: [ModManager] Mod with id 1812496888ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1812496888\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.931 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.931 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.931 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.931 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.935 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.935 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.935 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.935 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.935 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.936 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.979 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.979 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.980 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.980 warning: [ModManager] Mod with id 2007374303ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.980 warning: [ModManager] Mod with id 2400898149ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2400898149\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.980 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.980 warning: [ModManager] Mod with id 1633427639ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1633427639\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.980 warning: [ModManager] Mod with id 1672222699ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:17.983 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 23:49:18.201 [Lua] 23:49:18.201 [Lua] [1] = table 23:49:18.201 [Lua] [download_pending] = false (boolean) 23:49:18.201 [Lua] [id] = 1369573612 (string) 23:49:18.201 [Lua] [banned] = false (boolean) 23:49:18.201 [Lua] [author_id] = 58813412 (number) 23:49:18.201 [Lua] [tags] = table 23:49:18.201 [Lua] [1] = Tools (string) 23:49:18.201 [Lua] [2] = approved (string) 23:49:18.201 [Lua] [author] = bIbIbI(rus) (string) 23:49:18.201 [Lua] [sanctioned] = true (boolean) 23:49:18.201 [Lua] [out_of_date] = false (boolean) 23:49:18.201 [Lua] [downloading] = false (boolean) 23:49:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:49:18.201 [Lua] [num_children] = 0 (number) 23:49:18.201 [Lua] [ugc_status] = 3 (number) 23:49:18.201 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:49:18.201 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 23:49:18.201 [Lua] [installed] = true (boolean) 23:49:18.201 [Lua] [enabled] = true (boolean) 23:49:18.201 [Lua] [name] = Vermintide Mod Framework (string) 23:49:18.201 [Lua] [dependency_error] = (string) 23:49:18.201 [Lua] [2] = table 23:49:18.201 [Lua] [download_pending] = false (boolean) 23:49:18.201 [Lua] [id] = 1389872347 (string) 23:49:18.201 [Lua] [children] = table 23:49:18.201 [Lua] [1] = 1369573612 (string) 23:49:18.201 [Lua] [banned] = false (boolean) 23:49:18.201 [Lua] [author_id] = 4821406 (number) 23:49:18.201 [Lua] [tags] = table 23:49:18.201 [Lua] [1] = approved (string) 23:49:18.201 [Lua] [2] = UI (string) 23:49:18.201 [Lua] [author] = grasmann (string) 23:49:18.201 [Lua] [sanctioned] = true (boolean) 23:49:18.201 [Lua] [out_of_date] = false (boolean) 23:49:18.201 [Lua] [downloading] = false (boolean) 23:49:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:49:18.201 [Lua] [num_children] = 1 (number) 23:49:18.201 [Lua] [ugc_status] = 3 (number) 23:49:18.201 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 23:49:18.201 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 23:49:18.201 [Lua] [installed] = true (boolean) 23:49:18.201 [Lua] [enabled] = true (boolean) 23:49:18.201 [Lua] [name] = Simple UI (string) 23:49:18.201 [Lua] [dependency_error] = (string) 23:49:18.201 [Lua] [3] = table 23:49:18.201 [Lua] [download_pending] = false (boolean) 23:49:18.201 [Lua] [id] = 1374248490 (string) 23:49:18.201 [Lua] [children] = table 23:49:18.201 [Lua] [1] = 1369573612 (string) 23:49:18.201 [Lua] [banned] = false (boolean) 23:49:18.201 [Lua] [author_id] = 45268594 (number) 23:49:18.201 [Lua] [tags] = table 23:49:18.201 [Lua] [1] = approved (string) 23:49:18.201 [Lua] [author] = prop joe (string) 23:49:18.201 [Lua] [sanctioned] = true (boolean) 23:49:18.201 [Lua] [out_of_date] = false (boolean) 23:49:18.201 [Lua] [downloading] = false (boolean) 23:49:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:49:18.201 [Lua] [num_children] = 1 (number) 23:49:18.201 [Lua] [ugc_status] = 3 (number) 23:49:18.201 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:49:18.201 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:49:18.201 [Lua] [installed] = true (boolean) 23:49:18.201 [Lua] [enabled] = true (boolean) 23:49:18.201 [Lua] [name] = Penlight Lua Libraries (string) 23:49:18.201 [Lua] [dependency_error] = (string) 23:49:18.201 [Lua] [4] = table 23:49:18.201 [Lua] [download_pending] = false (boolean) 23:49:18.201 [Lua] [id] = 1397265260 (string) 23:49:18.201 [Lua] [children] = table 23:49:18.201 [Lua] [1] = 1369573612 (string) 23:49:18.201 [Lua] [banned] = false (boolean) 23:49:18.201 [Lua] [author_id] = 26572404 (number) 23:49:18.201 [Lua] [tags] = table 23:49:18.201 [Lua] [1] = UI (string) 23:49:18.201 [Lua] [2] = QoL (string) 23:49:18.201 [Lua] [3] = approved (string) 23:49:18.201 [Lua] [author] = Necrossin (string) 23:49:18.201 [Lua] [sanctioned] = true (boolean) 23:49:18.201 [Lua] [out_of_date] = false (boolean) 23:49:18.201 [Lua] [downloading] = false (boolean) 23:49:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:49:18.201 [Lua] [num_children] = 1 (number) 23:49:18.201 [Lua] [ugc_status] = 3 (number) 23:49:18.201 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 23:49:18.201 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 23:49:18.201 [Lua] [installed] = true (boolean) 23:49:18.201 [Lua] [enabled] = true (boolean) 23:49:18.201 [Lua] [name] = Numeric UI (string) 23:49:18.201 [Lua] [dependency_error] = (string) 23:49:18.201 [Lua] [5] = table 23:49:18.201 [Lua] [download_pending] = false (boolean) 23:49:18.201 [Lua] [id] = 1445717962 (string) 23:49:18.201 [Lua] [children] = table 23:49:18.201 [Lua] [1] = 1369573612 (string) 23:49:18.201 [Lua] [2] = 1389872347 (string) 23:49:18.201 [Lua] [banned] = false (boolean) 23:49:18.201 [Lua] [author_id] = 38895286 (number) 23:49:18.201 [Lua] [tags] = table 23:49:18.201 [Lua] [1] = UI (string) 23:49:18.201 [Lua] [2] = QoL (string) 23:49:18.201 [Lua] [3] = Approved (string) 23:49:18.201 [Lua] [author] = Squatting Bear (string) 23:49:18.201 [Lua] [sanctioned] = true (boolean) 23:49:18.201 [Lua] [out_of_date] = false (boolean) 23:49:18.201 [Lua] [downloading] = false (boolean) 23:49:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:49:18.201 [Lua] [num_children] = 2 (number) 23:49:18.201 [Lua] [ugc_status] = 3 (number) 23:49:18.201 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:49:18.201 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 23:49:18.201 [Lua] [installed] = true (boolean) 23:49:18.201 [Lua] [enabled] = true (boolean) 23:49:18.201 [Lua] [name] = Loadout Manager (string) 23:49:18.201 [Lua] [dependency_error] = (string) 23:49:18.201 [Lua] [6] = table 23:49:18.201 [Lua] [download_pending] = false (boolean) 23:49:18.201 [Lua] [id] = 1395453301 (string) 23:49:18.201 [Lua] [children] = table 23:49:18.201 [Lua] [1] = 1369573612 (string) 23:49:18.201 [Lua] [banned] = false (boolean) 23:49:18.201 [Lua] [author_id] = 58813412 (number) 23:49:18.201 [Lua] [tags] = table 23:49:18.201 [Lua] [1] = Approved (string) 23:49:18.201 [Lua] [2] = QoL (string) 23:49:18.201 [Lua] [author] = bIbIbI(rus) (string) 23:49:18.201 [Lua] [sanctioned] = true (boolean) 23:49:18.201 [Lua] [out_of_date] = false (boolean) 23:49:18.201 [Lua] [downloading] = false (boolean) 23:49:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:49:18.201 [Lua] [num_children] = 1 (number) 23:49:18.201 [Lua] [ugc_status] = 3 (number) 23:49:18.201 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:49:18.201 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Skip Intro (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [7] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1495937978 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 96578995 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = QoL (string) 23:49:18.202 [Lua] [author] = NonzeroGeoduck7 (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:49:18.202 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Host your own game (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [8] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1448714756 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 18741013 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = QoL (string) 23:49:18.202 [Lua] [3] = Misc (string) 23:49:18.202 [Lua] [author] = SkacikPL (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 23:49:18.202 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = No Wobble (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [9] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1459917022 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 155839973 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [3] = QoL (string) 23:49:18.202 [Lua] [author] = Gohas (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:49:18.202 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Parry Indicator (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [10] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1383542440 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.202 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Weapon Kill Counter (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [11] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1516618647 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 96578995 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [3] = QoL (string) 23:49:18.202 [Lua] [author] = NonzeroGeoduck7 (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 23:49:18.202 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Friendly Fire Indicator (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [12] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1498992606 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 84308322 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = Approved (string) 23:49:18.202 [Lua] [author] = pixaal (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:49:18.202 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Countries in Lobby Browser (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [13] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1391228174 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 4821406 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = UI (string) 23:49:18.202 [Lua] [2] = QoL (string) 23:49:18.202 [Lua] [3] = Approved (string) 23:49:18.202 [Lua] [author] = grasmann (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:49:18.202 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = UI Improvements (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [14] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1393343095 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [2] = 1374248490 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:49:18.202 [Lua] [num_children] = 2 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.202 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Scoreboard Tweaks (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [15] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1569650837 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 81851809 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [3] = QoL (string) 23:49:18.202 [Lua] [author] = Skwuruhl (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 23:49:18.202 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Crosshairs Fix (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [16] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1487862316 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [3] = QoL (string) 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.202 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Reroll Improvements (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [17] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1383452616 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [2] = 1374248490 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = approved (string) 23:49:18.202 [Lua] [2] = UI (string) 23:49:18.202 [Lua] [3] = QoL (string) 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:49:18.202 [Lua] [num_children] = 2 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.202 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Killfeed Tweaks (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [18] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1502859403 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 96578995 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = QoL (string) 23:49:18.202 [Lua] [2] = approved (string) 23:49:18.202 [Lua] [author] = NonzeroGeoduck7 (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 23:49:18.202 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Notice Key Pickup (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [19] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1455893647 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 38895286 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = UI (string) 23:49:18.202 [Lua] [2] = QoL (string) 23:49:18.202 [Lua] [3] = Approved (string) 23:49:18.202 [Lua] [author] = Squatting Bear (string) 23:49:18.202 [Lua] [sanctioned] = true (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:49:18.202 [Lua] [num_children] = 0 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 23:49:18.202 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Player List Plus (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [20] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1422758813 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 65038749 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = Aussiemon (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 23:49:18.202 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = More Items Library (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [21] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1425249043 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [2] = 1374248490 (string) 23:49:18.202 [Lua] [3] = 1389872347 (string) 23:49:18.202 [Lua] [4] = 1422758813 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 23:49:18.202 [Lua] [num_children] = 4 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.202 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Give Weapon (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [22] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1687843693 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [2] = 1422758813 (string) 23:49:18.202 [Lua] [3] = 1425249043 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 33965734 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = Zero (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 23:49:18.202 [Lua] [num_children] = 3 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 23:49:18.202 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [23] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1391113873 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 65038749 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = applied (string) 23:49:18.202 [Lua] [author] = Aussiemon (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:49:18.202 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = More Hats (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [24] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1812496888 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 89115684 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = Game Modes (string) 23:49:18.202 [Lua] [2] = Balance/Tweaks (string) 23:49:18.202 [Lua] [author] = level 3 rat (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310462736/21710B793CC6DA312AE46F0F0CC6755CB6307FEC/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Customize loot drops from critter_rat Give items relative rarities Credits to: Sir Aiedail: Adapted code for spawning items on unit from "Spawn Sack Rats" [url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/CritterDrops]Source[/url] (string) 23:49:18.202 [Lua] [last_updated] = 7/25/2019 8:29:02 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = false (boolean) 23:49:18.202 [Lua] [name] = Critter Drops (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [25] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 2117206350 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 71964233 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = applied (string) 23:49:18.202 [Lua] [author] = im a pub (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 23:49:18.202 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = MMO Names (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [26] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1391975678 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [2] = 1374248490 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 23:49:18.202 [Lua] [num_children] = 2 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 23:49:18.202 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Item Spawner (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [27] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1406006290 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 65038749 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = Aussiemon (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string) 23:49:18.202 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Flight (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [28] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1388882435 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 4821406 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [1] = applied (string) 23:49:18.202 [Lua] [author] = grasmann (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 23:49:18.202 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = false (boolean) 23:49:18.202 [Lua] [name] = Show Damage (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [29] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1395132559 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 65038749 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = Aussiemon (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 23:49:18.202 [Lua] [num_children] = 1 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:49:18.202 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = false (boolean) 23:49:18.202 [Lua] [name] = Creature Spawner (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [30] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 1393694530 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [2] = 1374248490 (string) 23:49:18.202 [Lua] [3] = 1389872347 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 45268594 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = prop joe (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.202 [Lua] [out_of_date] = false (boolean) 23:49:18.202 [Lua] [downloading] = false (boolean) 23:49:18.202 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 23:49:18.202 [Lua] [num_children] = 3 (number) 23:49:18.202 [Lua] [ugc_status] = 3 (number) 23:49:18.202 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.202 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 23:49:18.202 [Lua] [installed] = true (boolean) 23:49:18.202 [Lua] [enabled] = true (boolean) 23:49:18.202 [Lua] [name] = Spawn Tweaks (string) 23:49:18.202 [Lua] [dependency_error] = (string) 23:49:18.202 [Lua] [31] = table 23:49:18.202 [Lua] [download_pending] = false (boolean) 23:49:18.202 [Lua] [id] = 2113204803 (string) 23:49:18.202 [Lua] [children] = table 23:49:18.202 [Lua] [1] = 1369573612 (string) 23:49:18.202 [Lua] [banned] = false (boolean) 23:49:18.202 [Lua] [author_id] = 71964233 (number) 23:49:18.202 [Lua] [tags] = table 23:49:18.202 [Lua] [author] = im a pub (string) 23:49:18.202 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = Play with more than 4 people! Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [*] Bots are currently disabled [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-02-05 Fix a crash when loading into a map with a large party 2021-02-02 Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 23:49:18.203 [Lua] [last_updated] = 2/5/2021 4:46:04 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = [BETA] BTMP (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [32] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1694820325 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 40660875 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [1] = Area (string) 23:49:18.203 [Lua] [2] = Level (string) 23:49:18.203 [Lua] [3] = Misc (string) 23:49:18.203 [Lua] [author] = I stot I (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 23:49:18.203 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = A Quiet Drink (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [33] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1391114686 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 65038749 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [1] = denied (string) 23:49:18.203 [Lua] [author] = Aussiemon (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 23:49:18.203 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = Skip Cutscenes (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [34] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1529868962 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 14284923 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [1] = QoL (string) 23:49:18.203 [Lua] [author] = Fracticality (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = Allows the lobby host to immediately start a game. - Bridge of Shadows not required - Skips Countdown (string) 23:49:18.203 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = Ready Up! (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [35] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1398313913 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 107014304 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [1] = Game Modes (string) 23:49:18.203 [Lua] [author] = Sir Aiedail (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1] [h1][b]WARNING:[/b][/h1] [u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u] If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well. If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings. New vote options include, but not limited to: [list] [*] Spawning new enemies/enemy combinations [*] Barrels [*] Buffs affecting player stats or status [/list] ... and more to come. To tweak the twitch experience to your liking, be sure to check out the mod options. Hover over any of the options to get a detailed explanation of how it will affect your game. [h1]Have fun![/h1] (string) 23:49:18.203 [Lua] [last_updated] = 7/28/2020 2:09:37 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = false (boolean) 23:49:18.203 [Lua] [name] = Twitch Plus (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [36] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 2007374303 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 75094395 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [1] = UI (string) 23:49:18.203 [Lua] [2] = applied (string) 23:49:18.203 [Lua] [author] = Kaelus Von Sestiaf (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off. Comes with three modes: -[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay. -[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots. -[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery. NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI. This is my first mod! Please let me know if you find any issues. Special thanks to all these patient, lovely people that helped me make this! raindish Zaphio prop joe SkacikPL Sir Aiedail (string) 23:49:18.203 [Lua] [last_updated] = 1/8/2021 6:56:31 AM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = false (boolean) 23:49:18.203 [Lua] [name] = Hide UI (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [37] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 2400898149 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 73983654 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [author] = Ic∑Ωlator (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1756937728999330638/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 23:49:18.203 [Lua] [num_children] = 0 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = More Boss Variety description (string) 23:49:18.203 [Lua] [last_updated] = 2/19/2021 1:59:48 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = More Boss Variety (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [38] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1405086221 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 45268594 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [author] = prop joe (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/920304477974833484/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = /restart to retry the map. (string) 23:49:18.203 [Lua] [last_updated] = 2/19/2019 9:41:51 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = Restart Level Command (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [39] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1633427639 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 44096463 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [1] = applied (string) 23:49:18.203 [Lua] [2] = QoL (string) 23:49:18.203 [Lua] [3] = Misc (string) 23:49:18.203 [Lua] [author] = Zaphio (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954102730665613031/2A8151AB749683E923A08FE0C0576C9DB6EAC598/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = [h1]Allows you to tap into Twitch chat; interprets some emotes.[/h1] Adds the [i]/twitch_chat[/i] command that allows you to link your ingame chat with Twitch. Messages posted on Twitch will appear on your chat, but with a different color For example, if your channel is twitch.tv/j_sat: [code]/twitch j_sat[/code] [h1]Supported emotes[/h1] Supports a selection of global Twitch emotes, and the full collection of custom Vermintide emotes made by Imbaer. If you use FrankerFaceZ, you can see them list here: https://www.frankerfacez.com/imbaer/submissions [code] 50ShadesOfHuntsman CWDerp FeelsHMMan FeelsKruberMan LeechSucc LohnerAreYouForReal OmegaFeelsKruberMan OmegaLeechSucc OmegaSkavoggers OmegaSlayerS OmegaZealotRee RanaldsMF SaltzRage Skavoggers SlayerS SmugSienna SquattingCW StupidSexyKruber StupidSexySaltzpyre TrolLUL ZealotRee [/code] There may or may not be some secret easter-egg emotes. Probably not. (string) 23:49:18.203 [Lua] [last_updated] = 5/29/2019 8:11:25 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = false (boolean) 23:49:18.203 [Lua] [name] = Twitch Chat (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [40] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1672222699 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 71964233 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [author] = im a pub (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string) 23:49:18.203 [Lua] [num_children] = 0 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = /die - A chat command to kill youself (string) 23:49:18.203 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = Suicide (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] [41] = table 23:49:18.203 [Lua] [download_pending] = false (boolean) 23:49:18.203 [Lua] [id] = 1393616748 (string) 23:49:18.203 [Lua] [children] = table 23:49:18.203 [Lua] [1] = 1369573612 (string) 23:49:18.203 [Lua] [banned] = false (boolean) 23:49:18.203 [Lua] [author_id] = 45268594 (number) 23:49:18.203 [Lua] [tags] = table 23:49:18.203 [Lua] [author] = prop joe (string) 23:49:18.203 [Lua] [sanctioned] = false (boolean) 23:49:18.203 [Lua] [out_of_date] = false (boolean) 23:49:18.203 [Lua] [downloading] = false (boolean) 23:49:18.203 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 23:49:18.203 [Lua] [num_children] = 1 (number) 23:49:18.203 [Lua] [ugc_status] = 3 (number) 23:49:18.203 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:49:18.203 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 23:49:18.203 [Lua] [installed] = true (boolean) 23:49:18.203 [Lua] [enabled] = true (boolean) 23:49:18.203 [Lua] [name] = Deed Mutators Selector (string) 23:49:18.203 [Lua] [dependency_error] = (string) 23:49:18.203 [Lua] 23:49:18.203 [Lua] 23:49:18.203 [Lua] [1459917022] = 4 (number) 23:49:18.203 [Lua] [1391228174] = 9 (number) 23:49:18.203 [Lua] [1516618647] = 6 (number) 23:49:18.203 [Lua] [1389872347] = 10 (number) 23:49:18.203 [Lua] [1569650837] = 15 (number) 23:49:18.203 [Lua] [1383542440] = 5 (number) 23:49:18.203 [Lua] [1495937978] = 2 (number) 23:49:18.203 [Lua] [1487862316] = 12 (number) 23:49:18.203 [Lua] [1369573612] = 18 (number) 23:49:18.203 [Lua] [1502859403] = 17 (number) 23:49:18.203 [Lua] [1448714756] = 3 (number) 23:49:18.203 [Lua] [1395453301] = 16 (number) 23:49:18.203 [Lua] [1393343095] = 8 (number) 23:49:18.203 [Lua] [1374248490] = 1 (number) 23:49:18.203 [Lua] [1445717962] = 0 (number) 23:49:18.203 [Lua] [1455893647] = 13 (number) 23:49:18.203 [Lua] [1397265260] = 11 (number) 23:49:18.203 [Lua] [1498992606] = 7 (number) 23:49:18.203 [Lua] [1383452616] = 14 (number) 23:49:18.203 [Lua] 23:49:18.219 [Lua] 23:49:18.219 [Lua] [1459917022] = 4 (number) 23:49:18.219 [Lua] [1391228174] = 9 (number) 23:49:18.219 [Lua] [1516618647] = 6 (number) 23:49:18.219 [Lua] [1389872347] = 10 (number) 23:49:18.219 [Lua] [1569650837] = 15 (number) 23:49:18.219 [Lua] [1383542440] = 5 (number) 23:49:18.219 [Lua] [1495937978] = 2 (number) 23:49:18.219 [Lua] [1487862316] = 12 (number) 23:49:18.219 [Lua] [1369573612] = 18 (number) 23:49:18.219 [Lua] [1502859403] = 17 (number) 23:49:18.219 [Lua] [1448714756] = 3 (number) 23:49:18.219 [Lua] [1395453301] = 16 (number) 23:49:18.219 [Lua] [1393343095] = 8 (number) 23:49:18.219 [Lua] [1374248490] = 1 (number) 23:49:18.219 [Lua] [1445717962] = 0 (number) 23:49:18.219 [Lua] [1455893647] = 13 (number) 23:49:18.219 [Lua] [1397265260] = 11 (number) 23:49:18.219 [Lua] [1498992606] = 7 (number) 23:49:18.219 [Lua] [1383452616] = 14 (number) 23:49:18.219 [Lua] 23:49:18.219 [Lua] <>modded = true<> 23:49:18.219 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:49:18.282 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:49:18.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:49:18.318 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x103967a0) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x103968c0) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0276d5a0) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0276d730) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10630da0) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10630d50) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125271d0) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12527500) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12527430) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dae90) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x105168a0) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104ccb10) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1156c720) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10511f50) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ebb00) 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:49:18.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128ac980) 23:49:18.320 [Lua] <>modded = true<> 23:49:18.320 [Lua] <>Mod:1389872347:Simple UI = true<> 23:49:18.350 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:49:18.367 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:49:18.367 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:49:18.367 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:49:18.367 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x100064b0) 23:49:18.367 [Lua] <>modded = true<> 23:49:18.367 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:49:18.400 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:49:18.434 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:49:18.434 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:49:18.435 [Lua] <>modded = true<> 23:49:18.435 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:49:18.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:49:18.483 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:49:18.483 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:49:18.483 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:18.484 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a39b20) 23:49:18.484 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a39eb0) 23:49:18.485 [Lua] <>modded = true<> 23:49:18.485 [Lua] <>Mod:1445717962:Loadout Manager = true<> 23:49:18.517 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 23:49:18.534 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 23:49:18.534 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115db810) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1f00) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1dc0) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1e00) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1ea0) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115dbc80) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d73b0) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d7470) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00965730) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00636470) 23:49:18.534 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 23:49:18.535 [Lua] <>modded = true<> 23:49:18.535 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:49:18.567 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:49:18.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:49:18.583 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:49:18.584 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02735e00) 23:49:18.584 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02735eb0) 23:49:18.584 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:49:18.584 [Lua] <>modded = true<> 23:49:18.584 [Lua] <>Mod:1495937978:Host your own game = true<> 23:49:18.617 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 23:49:18.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 23:49:18.650 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x10006740) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa29d0) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2b90) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2b50) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2b00) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f33fc0) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f341a0) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f342f0) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f34050) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11af15a0) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11af17e0) 23:49:18.651 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 23:49:18.652 [Lua] <>modded = true<> 23:49:18.652 [Lua] <>Mod:1448714756:No Wobble = true<> 23:49:18.683 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 23:49:18.700 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 23:49:18.700 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 23:49:18.700 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:18.700 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03596740) 23:49:18.700 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 23:49:18.701 [Lua] <>modded = true<> 23:49:18.701 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:49:18.733 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:49:18.750 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:49:18.750 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:49:18.750 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:18.750 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b8a570) 23:49:18.750 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013d2370) 23:49:18.750 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013d2390) 23:49:18.750 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013d2410) 23:49:18.750 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b1e2e0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b1e5b0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b1e5e0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b29580) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b29d50) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009e0ca0] (Origin: function: 0x009e0bd0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009e0ca0] (Origin: function: 0x009e0d10) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009e0ca0] (Origin: function: 0x009e0d30) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009e1130] (Origin: function: 0x009e1060) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009e1130] (Origin: function: 0x009e11a0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009e1130] (Origin: function: 0x009e11c0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009e1a80] (Origin: function: 0x009e19b0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009e1a80] (Origin: function: 0x009e1af0) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009e1a80] (Origin: function: 0x009e1b10) 23:49:18.751 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 23:49:18.751 [Lua] <>modded = true<> 23:49:18.751 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 23:49:18.783 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 23:49:18.800 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 23:49:18.800 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 23:49:18.800 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b32c50) 23:49:18.800 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02801e70] (Origin: function: 0x02801f60) 23:49:18.800 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 23:49:18.801 [Lua] <>modded = true<> 23:49:18.801 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 23:49:18.833 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 23:49:18.850 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 23:49:18.850 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 23:49:18.850 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b19740) 23:49:18.850 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:49:18.850 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:49:18.851 [Lua] <>modded = true<> 23:49:18.851 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 23:49:18.883 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 23:49:18.901 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 23:49:18.901 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 23:49:18.901 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b6f040) 23:49:18.902 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b6f060) 23:49:18.902 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 23:49:18.903 [Lua] <>modded = true<> 23:49:18.903 [Lua] <>Mod:1391228174:UI Improvements = true<> 23:49:18.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 23:49:18.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 23:49:18.952 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 23:49:18.952 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f396b0) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f38f80) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f396d0) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f39100) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f39010) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115dc050) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115dbff0) 23:49:18.953 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02801e70] (Origin: function: 0x02801fe0) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e36460) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f13d0) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f17e0) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1103ec00) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1103ef90) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1103ede0) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1103ec90) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1103ed80) 23:49:18.954 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1103ebe0) 23:49:18.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1103f2c0) 23:49:18.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1103ef10) 23:49:18.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110ddc80) 23:49:18.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1116b960) 23:49:18.955 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1116bc30) 23:49:18.955 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1167daf0) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c130) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c1a0) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c4c0) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c310) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11815e80) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11815ea0) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11815ee0) 23:49:18.956 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11815610) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11815f40) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180e8d0) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a73f40) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115dbb40) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a73a80) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a73c10) 23:49:18.957 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 23:49:18.957 [Lua] <>modded = true<> 23:49:18.957 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 23:49:18.983 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 23:49:19.000 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 23:49:19.000 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 23:49:19.001 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1380) 23:49:19.001 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125ea450) 23:49:19.001 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01409b10) 23:49:19.001 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125ea720) 23:49:19.001 [Lua] <>modded = true<> 23:49:19.001 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 23:49:19.033 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 23:49:19.050 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 23:49:19.050 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 23:49:19.050 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b7e4d0) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e7b0) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e5e0) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e600) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e620) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b7e680) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b7e6a0) 23:49:19.050 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 23:49:19.051 [Lua] <>modded = true<> 23:49:19.051 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:49:19.083 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:49:19.100 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:49:19.100 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10fa65e0) 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10fa65c0) 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10fa6560) 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10fa63a0) 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f89f60) 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f89f40) 23:49:19.100 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f89ee0) 23:49:19.101 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f89d20) 23:49:19.101 [Lua] <>modded = true<> 23:49:19.101 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 23:49:19.133 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 23:49:19.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 23:49:19.150 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 23:49:19.150 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1380) 23:49:19.151 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:19.151 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bd8dc0) 23:49:19.151 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bd8f20) 23:49:19.151 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0276d560) 23:49:19.151 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bd91d0) 23:49:19.151 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bd90f0) 23:49:19.151 [Lua] <>modded = true<> 23:49:19.151 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 23:49:19.183 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 23:49:19.202 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 23:49:19.203 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 23:49:19.203 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 23:49:19.203 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0299c770) 23:49:19.203 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01467580) 23:49:19.203 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014674b0) 23:49:19.204 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 23:49:19.204 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b71830) 23:49:19.204 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 23:49:19.205 [Lua] <>modded = true<> 23:49:19.205 [Lua] <>Mod:1455893647:Player List Plus = true<> 23:49:19.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 23:49:19.250 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 23:49:19.250 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 23:49:19.250 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10bc9830) 23:49:19.250 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10bc9920) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10bc9b50) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10bc9a60) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01485040) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00965db0) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1038eed0) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0269be10) 23:49:19.251 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 23:49:19.267 [Lua] <>project = vermintide 2<> 23:49:19.267 [Lua] <>build = release<> 23:49:19.267 [Lua] <>platform = win32<> 23:49:19.267 [Lua] <>dedicated_server = false<> 23:49:19.267 [Lua] <>title_id = 5107<> 23:49:19.267 [Lua] <>content_revision = 19458<> 23:49:19.267 [Lua] <>engine_revision = e713590abceb<> 23:49:19.267 [Lua] <>release_version = 4.1<> 23:49:19.267 [Lua] <>rendering_backend = dx11<> 23:49:19.267 [Lua] <>teamcity_build_id = 85990<> 23:49:19.267 [Lua] <>steam_id = 11000010593901b<> 23:49:19.267 [Lua] <>steam_profile_name = Harridas<> 23:49:19.267 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<> 23:49:19.267 [Lua] [Boot] Application build: release 23:49:19.267 [Lua] [Boot] Content revision: 19458 23:49:19.267 [Lua] [Boot] Engine revision: e713590abceb 23:49:19.267 [Lua] [Boot] Release version: 4.1 23:49:19.268 [Lua] [Boot] User ID: 11000010593901b Harridas 23:49:19.276 [Lua] initializing mechanism to: adventure 23:49:19.277 [Lua] Game:setup() total time: 0.0090000000000003 23:49:19.277 [Lua] handle rev info: 0 23:49:19.277 [Lua] handle gfx quality: 0 23:49:19.277 [Lua] default settings: 0 23:49:19.277 [Lua] user settings: 0 23:49:19.277 [Lua] set frame times: 0 23:49:19.277 [Lua] init random: 0 23:49:19.277 [Lua] managers: 0.0090000000000003411 23:49:19.277 [Lua] 23:49:19.277 [Lua] unaccounted: 0 23:49:19.277 [Lua] [Boot] use baked enemy meshes: false 23:49:19.277 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:49:19.277 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:49:19.277 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:49:19.277 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:49:19.277 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:49:19.277 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:49:19.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:49:19.293 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:49:19.293 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 23:49:19.293 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:49:19.293 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:49:19.293 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:49:19.293 [Lua] [Testify] Ready! 23:49:19.294 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee870) 23:49:19.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:49:19.431 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:49:19.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:49:19.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:49:19.801 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:49:19.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:49:19.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:49:19.853 [Lua] [PackageManager] Force_load: resource_packages/menu 23:49:19.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:49:19.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:49:19.953 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:49:19.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:49:20.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:49:20.477 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:49:20.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:49:20.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:49:20.592 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 23:49:20.593 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:49:20.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:49:20.659 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:49:20.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:49:21.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:49:21.080 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:49:21.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:49:21.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:49:21.870 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:49:21.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:49:22.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:49:22.442 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:49:22.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:49:22.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:49:22.602 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 23:49:22.602 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:49:22.602 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x007a2b40) 23:49:22.602 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x007a2ff0) 23:49:22.602 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01573840) 23:49:22.602 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x015744a0) 23:49:22.604 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:49:22.604 [Lua] [Gamestate] Enter StateTitleScreen 23:49:22.605 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:49:22.605 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:49:22.605 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:49:22.605 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:49:22.605 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:49:22.607 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:49:22.619 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:49:22.619 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:49:22.620 [Save] Loading `save_data` 23:49:22.620 [Save] Load done 23:49:22.637 [Lua] [BackendManagerPlayFab] Backend Enabled 23:49:23.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:49:23.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:49:23.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:49:23.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:49:23.365 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:49:23.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:49:23.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:49:23.635 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:49:23.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:49:23.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:49:23.772 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:49:23.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:49:23.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:49:23.856 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:49:23.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:49:24.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:49:24.379 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:49:24.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:49:24.388 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<> 23:49:24.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:49:24.481 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:49:24.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:49:24.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:49:24.697 [Lua] [PackageManager] Force_load: resource_packages/careers 23:49:24.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:49:24.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:49:24.748 [Lua] [PackageManager] Force_load: resource_packages/decals 23:49:24.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:49:24.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:49:24.833 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:49:24.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:49:25.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:49:25.526 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:49:25.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:49:26.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:49:26.575 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:49:26.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:49:27.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:49:27.673 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:49:27.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:49:28.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:49:28.762 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:49:28.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:49:28.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:49:28.847 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:49:28.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 23:49:28.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 23:49:28.897 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 23:49:28.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:49:28.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:49:28.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:49:29.817 [Lua] steam item server: requesting user inventory 23:49:30.343 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 23:49:30.343 [Lua] ISI-> GET_ALL_ITEMS! 23:49:30.343 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 23:49:30.343 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 23:49:30.343 [Lua] 23:49:30.343 [Lua] 23:49:30.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 23:49:30.546 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 23:49:30.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 23:49:30.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 23:49:30.546 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 23:49:30.546 [Lua] [SteamManager] request_item_prices 23:49:30.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 23:49:31.077 [Lua] Player statistics loaded! 23:49:31.077 [Lua] [SteamManager] on_price_result 1 EUR 23:49:31.077 [Lua] _refresh_steam_item_prices_cb 23:49:31.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 23:49:31.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 23:49:31.416 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 23:49:31.433 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 23:49:31.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 23:49:31.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 23:49:31.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 23:49:31.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 23:49:31.993 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:49:33.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:49:33.043 [Lua] [Managers] Destroying manager group: 23:49:33.043 [Lua] [Gamestate] Enter state StateLoading 23:49:33.045 [Lua] [LevelTransitionHandler] set_next_level( inn_level_celebrate, 0 ) 23:49:33.045 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:49:33.045 [Lua] [LobbyManager] Setting up network options 23:49:33.045 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:49:33.045 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:49:33.045 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:49:33.045 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:49:33.045 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:49:33.045 [Lua] LobbyManager:setup_network_options server_port: 27015 23:49:33.045 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:49:33.052 [Lua] registering RPCs 23:49:33.052 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:49:33.052 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 23:49:33.052 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:49:33.052 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:49:33.052 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:49:33.053 [Lua] [LevelTransitionHandler] load_level inn_level_celebrate 0 23:49:33.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_celebrate, async-read, 23:49:33.053 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_celebrate, async-read, 23:49:33.053 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_celebrate_tome, tome_package_inn_level_celebrate, async-read, 23:49:33.053 [Lua] [LevelTransitionHandler] Loading level: "inn_level_celebrate" 23:49:33.053 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn_celebrate" Meta package name: "nil" 23:49:33.053 [Lua] [PackageManager] Load: resource_packages/levels/inn_celebrate, LevelTransitionHandler, async-read, 23:49:33.053 [SteamVoip] Creating room cfa6d95b7c653efe 23:49:33.053 [SteamVoip] Joining room cfa6d95b7c653efe 23:49:33.054 [EAC] EAC server 11000010593901b is initializing 23:49:33.058 [EAC] Server is also client 11000010593901b 23:49:33.058 [EACServer] [00:49:33:058][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F5E5BE00 LogLevel: Info. 23:49:33.058 [Lua] ### Created peer state machine for 11000010593901b 23:49:33.058 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting 23:49:33.058 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:49:33.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:49:33.059 warning: [Application] Application.update_render_world is deprecated. 23:49:33.061 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:49:33.061 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:49:33.061 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:49:33.061 [Lua] Set lobby begin: 23:49:33.061 [Lua] Set lobby end. 23:49:33.061 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "2" and join party "nil" 23:49:33.061 [Lua] [LobbyHost] Changed state from 0 to creating 23:49:33.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:49:33.095 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:49:33.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:49:33.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:49:33.230 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:49:33.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:49:33.340 [Lua] [LobbyHost] Changed state from creating to joined 23:49:33.341 [Lua] [PartyManager] Leader is set to 11000010593901b 23:49:33.341 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b 23:49:33.341 [Lua] [ChatManager] Registering channel 1 23:49:33.341 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b) 23:49:33.341 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b) 23:49:33.341 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b) 23:49:33.357 [Lua] [NetworkServer] Changing num_players from nil to 1 23:49:33.357 [Lua] Players: 1 23:49:33.357 [Lua] Set lobby begin: 23:49:33.357 [Lua] Lobby data num_players = 1 23:49:33.357 [Lua] Lobby data level_key = inn_level_celebrate 23:49:33.357 [Lua] Lobby data game_mode = 3 23:49:33.357 [Lua] Lobby data matchmaking = false 23:49:33.357 [Lua] Set lobby end. 23:49:35.076 [Lua] player (11000010593901b,1) was put into party 0 23:49:35.076 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting 23:49:35.076 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 23:49:35.076 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level_celebrate 0 23:49:35.077 [Lua] [StateLoading] got rpc_load_level 85 inn_level_celebrate 23:49:42.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:49:42.068 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:49:42.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_celebrate_tome 23:49:42.100 [Umbra] Loading umbra tome '#ID[43d0ea4825d6bb20]' 23:49:42.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_celebrate_tome 23:49:42.151 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_celebrate_tome 23:49:42.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_celebrate 23:49:42.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_celebrate 23:49:42.285 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_celebrate 23:49:42.302 [Lua] [LevelTransitionHandler] Level load completed! 23:49:42.302 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_celebrate - level_seed: 677965 - use_random_directors: true - overriden_conflict: nil 23:49:42.305 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:49:42.305 [Lua] checking dlc's against conflict directors 23:49:42.305 [Lua] number of factions to include 1 23:49:42.305 [Lua] Updated list weights for random: 23:49:42.305 [Lua] skaven, 0.42 (0.00-0.42) 23:49:42.305 [Lua] chaos, 0.42 (0.42-0.83) 23:49:42.305 [Lua] beastmen, 0.17 (0.83-1.00) 23:49:42.305 [Lua] Rolled random faction: 0.25671577453613281 skaven 23:49:42.305 [Lua] number of factions added 1 23:49:42.305 [Lua] --- --- --- 23:49:42.305 [Lua] Starting... difficulty 'normal' 23:49:42.305 [Lua] These are the starting conflict directors: 23:49:42.305 [Lua] inn_level 23:49:42.305 [Lua] --- --- --- 23:49:42.305 [Lua] 23:49:42.305 [Lua] DONE! Found the following directors: 23:49:42.305 [Lua] (free: 35), Master hash is: 23:49:42.305 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:49:42.305 [Lua] load_startup_enemy_packages: -------------- 23:49:42.305 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:49:42.305 [Lua] critter_rat 23:49:42.319 [Lua] ### Sending rpc_level_loaded 23:49:42.319 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 85 23:49:42.319 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded 23:49:42.336 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 23:49:42.336 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 23:49:42.336 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b 23:49:42.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b 23:49:42.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 23:49:42.353 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 23:49:42.353 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 23:49:42.353 [Lua] ### Sending rpc_level_loaded 23:49:42.353 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 85 23:49:42.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:49:42.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:49:42.370 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_celebrate game_mode: inn 23:49:42.370 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:49:42.370 [Lua] Starting async level spawning of levels/inn/event_decoration/celebrate/world 23:49:42.371 [Umbra] Init version: 3.4.15 :: 16 threads 23:49:42.612 [Lua] Async level spawning done 23:49:42.612 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:49:43.612 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:49:43.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:49:43.612 [Lua] Set lobby begin: 23:49:43.612 [Lua] Lobby data host = 11000010593901b 23:49:43.613 [Lua] Lobby data level_key = inn_level_celebrate 23:49:43.613 [Lua] Lobby data game_mode = 3 23:49:43.613 [Lua] Lobby data country_code = BE 23:49:43.613 [Lua] Lobby data unique_server_name = Harridas 23:49:43.613 [Lua] Lobby data num_players = 1 23:49:43.613 [Lua] Lobby data matchmaking = false 23:49:43.613 [Lua] Set lobby end. 23:49:43.613 [Lua] [Managers] Destroying manager group: 23:49:43.627 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:49:43.627 [Lua] [Gamestate] Enter StateIngame HOST 23:49:43.627 [Lua] [Managers] Calling function on all managers: 23:49:43.628 [Lua] <>level = inn_level_celebrate<> 23:49:43.628 [Lua] Set lobby begin: 23:49:43.628 [Lua] Lobby data host = 11000010593901b 23:49:43.628 [Lua] Lobby data level_key = inn_level_celebrate 23:49:43.628 [Lua] Lobby data game_mode = 3 23:49:43.628 [Lua] Lobby data selected_level_key = inn_level_celebrate 23:49:43.628 [Lua] Lobby data country_code = BE 23:49:43.628 [Lua] Lobby data unique_server_name = Harridas 23:49:43.628 [Lua] Lobby data num_players = 1 23:49:43.628 [Lua] Lobby data matchmaking = false 23:49:43.628 [Lua] Set lobby end. 23:49:43.628 [Lua] [StateIngame] Server ingame 23:49:43.632 [Lua] Set lobby begin: 23:49:43.632 [Lua] Lobby data level_key = inn_level_celebrate 23:49:43.632 [Lua] Lobby data selected_level_key = inn_level_celebrate 23:49:43.632 [Lua] Lobby data unique_server_name = Harridas 23:49:43.632 [Lua] Lobby data matchmaking = false 23:49:43.632 [Lua] Lobby data host = 11000010593901b 23:49:43.632 [Lua] Lobby data country_code = BE 23:49:43.632 [Lua] Lobby data game_mode = 3 23:49:43.633 [Lua] Lobby data difficulty_tweak = 0 23:49:43.633 [Lua] Lobby data difficulty = normal 23:49:43.633 [Lua] Lobby data num_players = 1 23:49:43.633 [Lua] Set lobby end. 23:49:43.633 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 23:49:43.633 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:49:43.633 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:49:43.633 [Lua] [Matchmaking] initializing 23:49:43.633 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server 23:49:43.633 [Lua] [Matchmaking] register rpcs 23:49:43.633 [Lua] GameNetworkManager:init... creating game session 23:49:43.633 [Lua] Host GameSession.make_game_session_host with session: 23:49:43.633 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:49:43.633 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b 23:49:43.633 [Lua] [GameNetworkManager] self.is_server = true 23:49:43.633 [Network] Setting artificial MTU limit to 65536 23:49:43.633 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 23:49:43.641 [Lua] Switching ConflictSettings: to: inn_level 23:49:43.641 [Lua] pacing=disabled 23:49:43.641 [Lua] roaming=nil 23:49:43.641 [Lua] disabled=false 23:49:43.641 [Lua] pack_spawning=disabled 23:49:43.641 [Lua] contained_breeds=nil 23:49:43.641 [Lua] boss=disabled 23:49:43.641 [Lua] horde=disabled 23:49:43.641 [Lua] specials=disabled 23:49:43.641 [Lua] name=inn_level 23:49:43.641 [Lua] intensity=disabled 23:49:43.641 [Lua] --- 23:49:43.641 [Lua] [LevelAnalysis] set_random_seed( 677965) 23:49:43.645 warning: [GwNav] NavData resource not loaded 23:49:43.645 warning: [GwNav] levels/inn/event_decoration/celebrate/world 23:49:43.645 [Lua] nested_level_name levels/inn/world 23:49:43.645 [Lua] [AIInterestPointSystem] Level Seed: 677965 23:49:43.645 [Lua] 23:49:43.645 [Lua] [entity_system_bag] = table 23:49:43.645 [Lua] [entity_system_bag] = metatable 23:49:43.645 [Lua] [startup_data] = table 23:49:43.645 [Lua] [entity_manager] = table 23:49:43.645 [Lua] [entity_manager] = metatable 23:49:43.645 [Lua] [unit_spawner] = table 23:49:43.645 [Lua] [unit_spawner] = metatable 23:49:43.645 [Lua] [unit_storage] = table 23:49:43.645 [Lua] [unit_storage] = metatable 23:49:43.645 [Lua] [dice_keeper] = table 23:49:43.645 [Lua] [dice_keeper] = metatable 23:49:43.645 [Lua] [is_server] = true (boolean) 23:49:43.645 [Lua] [world] = [World] 23:49:43.645 [Lua] [system_api] = table 23:49:43.645 [Lua] [entity_system] = table 23:49:43.645 [Lua] [entity_system] = metatable 23:49:43.645 [Lua] [network_lobby] = table 23:49:43.645 [Lua] [network_lobby] = metatable 23:49:43.645 [Lua] [profile_synchronizer] = table 23:49:43.645 [Lua] [profile_synchronizer] = metatable 23:49:43.645 [Lua] [level_transition_handler] = table 23:49:43.645 [Lua] [level_transition_handler] = metatable 23:49:43.645 [Lua] [num_local_human_players] = 1 (number) 23:49:43.645 [Lua] [statistics_db] = table 23:49:43.645 [Lua] [statistics_db] = metatable 23:49:43.645 [Lua] [network_server] = table 23:49:43.645 [Lua] [network_server] = metatable 23:49:43.645 [Lua] [input_manager] = table 23:49:43.645 [Lua] [input_manager] = metatable 23:49:43.645 [Lua] [network_clock] = table 23:49:43.645 [Lua] [network_clock] = metatable 23:49:43.645 [Lua] [network_transmit] = table 23:49:43.645 [Lua] [network_transmit] = metatable 23:49:43.645 [Lua] [free_flight_manager] = table 23:49:43.645 [Lua] [free_flight_manager] = metatable 23:49:43.645 [Lua] [network_manager] = table 23:49:43.645 [Lua] [network_manager] = metatable 23:49:43.645 [Lua] [network_event_delegate] = table 23:49:43.645 [Lua] [network_event_delegate] = metatable 23:49:43.645 [Lua] 23:49:43.645 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:49:43.645 [Lua] ignoring extension VersusInteractObjectiveExtension 23:49:43.645 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:49:43.645 [Lua] ignoring extension VersusSocketObjectiveExtension 23:49:43.645 [Lua] ignoring extension VersusTargetObjectiveExtension 23:49:43.645 [Lua] ignoring extension VersusMissionObjectiveExtension 23:49:43.646 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:49:43.648 [Lua] [AchievementManager] Achievements using the steam platform 23:49:43.692 [Lua] [StateIngame] Level seed: 677965 23:49:43.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 23:49:43.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:49:43.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:49:43.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:49:43.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:49:43.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:49:43.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:49:43.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 23:49:43.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:49:43.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:49:43.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:49:43.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 23:49:43.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 23:49:43.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 23:49:43.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read, 23:49:43.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:49:43.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 23:49:43.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:49:43.702 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read, 23:49:43.705 [Lua] [LevelAnalysis] set_random_seed( 677965) 23:49:43.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 23:49:43.709 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 23:49:43.709 [Lua] [IngameUI] init 23:49:43.723 [SteamVoipClient] select_out(11000010593901b, off) 23:49:43.727 [Lua] cb_razer_chroma_setup 23:49:43.760 [Lua] [Matchmaking] Cancelling matchmaking 23:49:43.760 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:49:43.760 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:49:43.760 [Lua] Set lobby begin: 23:49:43.760 [Lua] Lobby data level_key = inn_level_celebrate 23:49:43.760 [Lua] Lobby data power_level = 0 23:49:43.760 [Lua] Lobby data selected_level_key = inn_level_celebrate 23:49:43.760 [Lua] Lobby data unique_server_name = Harridas 23:49:43.761 [Lua] Lobby data matchmaking = false 23:49:43.761 [Lua] Lobby data host = 11000010593901b 23:49:43.761 [Lua] Lobby data country_code = BE 23:49:43.761 [Lua] Lobby data game_mode = 3 23:49:43.761 [Lua] Lobby data difficulty_tweak = 0 23:49:43.761 [Lua] Lobby data difficulty = normal 23:49:43.761 [Lua] Lobby data num_players = 1 23:49:43.761 [Lua] Set lobby end. 23:49:43.762 [Flow] complete_skittergate_legend true 23:49:43.762 [Flow] complete_all_helmgart_levels_recruit true 23:49:43.763 [Flow] WitchHunterLevel:35 23:49:43.763 [Flow] LeaderYes 23:49:43.763 [Flow] ALL PC XP:304250 23:49:43.763 [Flow] Has "bogenhafen" DLC:true 23:49:43.763 [Flow] WH XP:60850 23:49:43.763 [Flow] Number of crafted items:3755 23:49:43.763 [Flow] Sum of Powe Levels:1500 23:49:43.763 [Flow] lodestone diff 1:false 23:49:43.763 [Flow] magnus and forest activated 23:49:43.763 [Flow] magnus and forest activated 23:49:43.763 [Flow] cemetery and forest activated 23:49:43.763 [Flow] magnus and cemetery 23:49:43.764 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:49:43.764 [Flow] ALL RUNES ACTIVATED 23:49:43.764 [Flow] magnus and forest activated 23:49:43.764 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:49:43.764 [Flow] ALL RUNES ACTIVATED 23:49:43.764 [Flow] cemetery and forest activated 23:49:43.764 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:49:43.764 [Flow] ALL RUNES ACTIVATED 23:49:43.764 [Flow] magnus and forest activated 23:49:43.764 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:49:43.764 [Flow] ALL RUNES ACTIVATED 23:49:43.764 [Flow] magnus and cemetery 23:49:43.764 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:49:43.764 [Flow] ALL RUNES ACTIVATED 23:49:43.764 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:49:43.766 [Lua] CurrentConflictSettings inn_level 23:49:43.766 [Lua] [ConflictDirector] conflict_director is ai_ready 23:49:43.766 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:49:43.766 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:49:43.768 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:49:43.768 [Lua] Forming navigation groups in one frame 23:49:43.768 [Lua] Forming navigation groups 23:49:43.792 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000000909 23:49:43.793 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 23:49:43.793 [Lua] number of nav groups: 41 23:49:43.794 [Lua] number of refined nav groups : 23 23:49:43.796 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 23:49:43.796 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:49:43.797 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:49:43.797 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:49:43.801 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:49:43.801 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:49:43.801 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:49:43.801 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33 23:49:43.801 [Lua] [Managers] Calling function on all managers: 23:49:43.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:49:43.836 [Lua] [UnlockManager] All unlocks ready 23:49:43.844 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 23:49:43.844 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 23:49:44.089 [Lua] player (11000010593901b,1) was put into party 1 23:49:44.089 [Lua] [IngamePlayerListUI] - Destroy 23:49:44.089 [Lua] [EquipmentUI] - Destroy 23:49:44.089 [Lua] [AbilityUI] - Destroy 23:49:44.089 [Lua] [GamePadAbilityUI] - Destroy 23:49:44.089 [Lua] [GamePadEquipmentUI] - Destroy 23:49:44.098 [Lua] Assigning peer(11000010593901b:1) to profile(2) career(2) 23:49:44.098 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(2) career_index(2) 23:49:44.098 [Lua] Set lobby begin: 23:49:44.098 [Lua] Lobby data player_slot_1 = 0:0 23:49:44.098 [Lua] Lobby data level_key = inn_level_celebrate 23:49:44.098 [Lua] Lobby data power_level = 0 23:49:44.098 [Lua] Lobby data selected_level_key = inn_level_celebrate 23:49:44.098 [Lua] Lobby data player_slot_4 = 0:0 23:49:44.098 [Lua] Lobby data difficulty = normal 23:49:44.098 [Lua] Lobby data unique_server_name = Harridas 23:49:44.098 [Lua] Lobby data matchmaking = false 23:49:44.098 [Lua] Lobby data host = 11000010593901b 23:49:44.099 [Lua] Lobby data country_code = BE 23:49:44.099 [Lua] Lobby data game_mode = 3 23:49:44.099 [Lua] Lobby data player_slot_5 = 0:0 23:49:44.099 [Lua] Lobby data player_slot_2 = 11000010593901b:1 23:49:44.099 [Lua] Lobby data difficulty_tweak = 0 23:49:44.099 [Lua] Lobby data player_slot_3 = 0:0 23:49:44.099 [Lua] Lobby data num_players = 1 23:49:44.099 [Lua] Set lobby end. 23:49:44.099 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010593901b | es:0 23:49:44.100 [Lua] 23:49:44.100 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 23:49:44.100 [Lua] [wwise/one_handed_swords] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean) 23:49:44.100 [Lua] [wwise/staff] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 23:49:44.100 [Lua] 23:49:44.100 [Lua] 23:49:44.100 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01] = false (boolean) 23:49:44.100 [Lua] [wwise/staff] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:49:44.100 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean) 23:49:44.100 [Lua] [wwise/one_handed_swords] = false (boolean) 23:49:44.100 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 23:49:44.100 [Lua] 23:49:44.100 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 23:49:44.100 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 23:49:44.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 23:49:44.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 23:49:44.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:49:44.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:49:44.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b 23:49:44.123 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 23:49:44.123 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 23:49:44.131 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b 23:49:44.131 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 23:49:44.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:49:44.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:49:44.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:49:44.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:49:44.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 23:49:44.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 23:49:44.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 23:49:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:49:44.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 23:49:44.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 23:49:44.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 23:49:44.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:49:44.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:49:44.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:49:44.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:49:44.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:49:44.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 23:49:44.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 23:49:44.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 23:49:44.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:49:44.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:49:44.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:49:44.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:49:44.550 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:49:44.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:49:44.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:49:44.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:49:44.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:49:44.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 23:49:44.686 [Flow] DISABLE 23:49:45.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 23:49:45.073 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 23:49:45.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01 23:49:45.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01 23:49:45.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01 23:49:45.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 23:49:45.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 23:49:45.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 23:49:45.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01 23:49:46.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01 23:49:46.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01 23:49:46.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:49:46.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:49:46.556 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:49:46.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:49:47.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:49:47.032 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:49:47.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:49:47.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:49:47.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:49:47.119 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:49:47.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:49:47.236 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:49:47.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 23:49:47.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 23:49:47.309 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 23:49:47.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 23:49:47.801 [Window] Window => active 23:49:47.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 23:49:47.905 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 23:49:47.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:49:48.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:49:48.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:49:48.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 23:49:48.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 23:49:48.289 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 23:49:48.290 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 23:49:48.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 23:49:48.459 [Lua] [PackageManager] Force_load: wwise/staff 23:49:48.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 23:49:48.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 23:49:48.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 23:49:48.559 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:49:48.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:48.584 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:49:48.584 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:49:48.609 [Lua] Players are leaving the safe zone 23:49:48.773 [Lua] PlayFabMirrorBase:_commit_internal 1 23:49:48.773 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:49:48.776 [Lua] generate_backend_stats 11000010593901b:1 23:49:48.801 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:49:48.801 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:49:48.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 23:49:48.802 [Lua] Set lobby begin: 23:49:48.802 [Lua] Lobby data player_slot_1 = 0:0 23:49:48.802 [Lua] Lobby data level_key = inn_level_celebrate 23:49:48.802 [Lua] Lobby data power_level = 835 23:49:48.802 [Lua] Lobby data selected_level_key = inn_level_celebrate 23:49:48.802 [Lua] Lobby data player_slot_4 = 0:0 23:49:48.802 [Lua] Lobby data difficulty = normal 23:49:48.802 [Lua] Lobby data unique_server_name = Harridas 23:49:48.802 [Lua] Lobby data matchmaking = false 23:49:48.802 [Lua] Lobby data host = 11000010593901b 23:49:48.802 [Lua] Lobby data country_code = BE 23:49:48.802 [Lua] Lobby data game_mode = 3 23:49:48.802 [Lua] Lobby data player_slot_5 = 0:0 23:49:48.802 [Lua] Lobby data player_slot_2 = 11000010593901b:1 23:49:48.802 [Lua] Lobby data difficulty_tweak = 0 23:49:48.802 [Lua] Lobby data player_slot_3 = 0:0 23:49:48.802 [Lua] Lobby data num_players = 1 23:49:48.802 [Lua] Set lobby end. 23:49:48.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 23:49:48.966 [Lua] StateInGameRunning:_game_actually_starts() 23:49:48.966 [Lua] [IngameUI] menu view on_enter start_menu_view 23:49:48.966 [Lua] hero_fullscreen_menu_on_enter 23:49:48.966 [Lua] ################################################################################################################# 23:49:48.966 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level_celebrate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:49:48.966 [Lua] ################################################################################################################# 23:49:48.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 23:49:48.973 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0219b190 23:49:48.974 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:49:48.978 [SteamVoipClient] select_out(11000010593901b, off) 23:49:48.982 [Lua] cb_razer_chroma_setup 23:49:48.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 23:49:48.992 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:49:48.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:49:48.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:49:48.993 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView 23:49:49.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 23:49:49.017 [Lua] commit result success 1 23:49:49.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 23:49:49.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 23:49:49.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 23:49:49.204 [Lua] Commit load time data 23:49:49.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xad, position: 0 23:49:50.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xad, position: 27249 23:49:52.185 [Lua] [IngameUI] menu view on_exit start_menu_view 23:49:52.185 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:49:52.185 [Lua] hero_fullscreen_menu_on_exit 23:49:52.189 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0219b190 23:49:52.189 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:49:52.941 [Lua] [IngameUI] menu view on_enter hero_view 23:49:52.950 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f607720 23:49:52.950 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:49:52.950 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115bffa0) 23:49:52.950 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x115b6dc0) 23:49:52.950 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x115a0000) 23:49:52.966 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 23:49:52.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 23:49:52.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 23:49:52.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 23:49:52.975 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 23:49:53.169 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 23:49:53.169 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:49:53.305 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 23:49:53.305 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:49:53.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 23:49:53.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 23:49:53.422 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 23:49:53.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 23:49:53.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:49:53.835 [Lua] [IngameUI] menu view on_exit hero_view 23:49:53.841 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f607720 23:49:53.841 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:49:53.841 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 23:49:53.841 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 23:49:53.841 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.841 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 23:49:53.854 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 23:49:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 23:49:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 23:49:54.298 [Lua] [IngameUI] menu view on_enter ingame_menu 23:49:56.187 [Lua] [IngameUI] menu view on_exit ingame_menu 23:49:56.187 [Lua] [IngameUI] menu view on_enter options_view 23:49:58.304 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 23:49:58.304 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 23:50:03.845 [Lua] PlayFabMirrorBase:_commit_internal 2 23:50:03.845 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:50:03.848 [Lua] generate_backend_stats 11000010593901b:1 23:50:03.871 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:50:03.871 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:50:03.879 [Lua] commit result success 2 23:50:06.254 [Lua] max_shadow_casting_lights 10 23:50:06.375 [Lua] max_shadow_casting_lights 3 23:51:29.265 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 23:51:29.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 23:51:29.958 [Lua] max_shadow_casting_lights 3 23:51:30.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 23:51:30.076 [Lua] max_shadow_casting_lights 3 23:51:30.093 [Lua] max_shadow_casting_lights 3 23:51:30.584 [Lua] max_shadow_casting_lights 3 23:51:30.601 [Lua] max_shadow_casting_lights 3 23:51:30.618 [Lua] max_shadow_casting_lights 3 23:51:30.634 [Lua] max_shadow_casting_lights 3 23:51:30.652 [Lua] max_shadow_casting_lights 3 23:51:30.668 [Lua] max_shadow_casting_lights 3 23:51:31.025 [Lua] max_shadow_casting_lights 3 23:51:31.041 [Lua] max_shadow_casting_lights 3 23:51:31.057 [Lua] max_shadow_casting_lights 3 23:51:31.074 [Lua] max_shadow_casting_lights 3 23:51:31.176 [Lua] max_shadow_casting_lights 3 23:51:41.084 [Network] Setting artificial MTU limit to 65536 23:51:41.085 [Save] Saving `save_data` 23:51:41.088 [Save] Save done 23:51:41.100 [Application] apply_user_settings 23:51:41.497 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 23:51:42.289 [Lua] PopupManager:query_result returned result: keep_changes 23:51:42.607 [Lua] [IngameUI] menu view on_exit options_view 23:51:42.607 [Lua] [IngameUI] menu view on_enter ingame_menu 23:51:42.702 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_PageFault 23:51:42.703 [AFTERMATH] Page fault information: 23:51:42.703 [AFTERMATH] Faulting GpuVA: 0x1d66a000 23:51:42.703 [AFTERMATH] Resource desc: size: 8847360 width: 1920 height: 1080 depth: 1 mip levels: 1 format: DXGI_FORMAT_R8G8B8A8_UNORM Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 23:51:42.703 [AFTERMATH] Commandlist was executing, last marker: Apply non shadow casting lights 23:51:43.155 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_REMOVED At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\d3d11_render_device\d3d_performance.cpp:500` in function `stingray::aftermath::ensure` <> <> {00007ff7f5aa0000, 00ceb000, 6036a267, ad2614df-d131-42f8-afb8-2695e861be7c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffeed730000, 001f5000, 60a6ca36, 53f12bfe-149a-2f50-205c-8d5d66290b48, 00000001, ntdll.pdb} {00007ffeed120000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb} 0x00007ff7f5aa0000:0x00000000002e1a12 0x00007ff7f5aa0000:0x00000000002e1ccb 0x00007ff7f5aa0000:0x00000000002de3e0 0x00007ff7f5aa0000:0x0000000000351704 0x00007ff7f5aa0000:0x0000000000361e9f 0x00007ff7f5aa0000:0x000000000034aa35 0x00007ff7f5aa0000:0x0000000000346add 0x00007ff7f5aa0000:0x000000000009d7c4 0x00007ff7f5aa0000:0x00000000000654ec 0x00007ff7f5aa0000:0x0000000000067a36 0x00007ff7f5aa0000:0x0000000000302412 0x00007ffeed120000:0x0000000000017034 BaseThreadInitThunk 0x00007ffeed730000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>renderer<> <>win32<> <>e713590abceb<> <>release<> <>Developer Build (1.3.6622.0)<> <>9f3a0c0e-7549-4c86-a2e7-834b948f1917<> <>--- CPU CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 10583MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 46172 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: 1st person (24.3): 6 axis 14 button device with hat switch <> <>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-03-12-23.49.05-9f3a0c0e-7549-4c86-a2e7-834b948f1917.log<> <>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-03-12-23.49.05-9f3a0c0e-7549-4c86-a2e7-834b948f1917.dmp<> <> Memory Total: 16309 MB Available: 13545 MB Used: 2763 MB Peak Used: 2778 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 19253 MB Used: 4943 MB Peak: 5091 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> Current Size: 648 Size: 864 <> [Log end]