[Log version] 1 [Session] 54cd5a39-eb4e-49f5-b5a0-f9b47c9a0660 UTC time stamps 10:12:25.976 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 10:12:25.976 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 10:12:25.976 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 10:12:25.976 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 10:12:25.976 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 10:12:25.976 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 10:12:26.044 [RazerChroma] Setup Razer Chroma resources 10:12:26.044 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 10:12:26.063 [Window] Window => active 10:12:26.114 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 10:12:26.147 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 10:12:28.542 [EAC] Init client 1100001094cc7a0 10:12:28.542 [EAC] EAC client initialized 10:12:28.542 warning: [EAC] Failed to initialize localization 10:12:28.543 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 10:12:28.612 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 10:12:29.499 [AFTERMATH] Initialized Aftermath 10:12:29.502 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 10:12:29.532 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 10:12:30.002 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 10:12:30.004 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 10:12:30.193 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 10:12:30.193 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 10:12:30.194 [Save] Save dir: `C:\Users\Nagret\AppData\Roaming\fatshark\Vermintide 2` 10:12:30.194 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 10:12:30.194 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 10:12:30.416 [RazerChroma] Setup Razer Chroma 10:12:30.483 [LightFX ] Loaded DLL. 10:12:30.483 [LightFX ] Init() 10:12:30.488 [LightFX ] LightFX failed to initialize 10:12:30.498 [Lua] boot.lua start, os clock: 6.9180000000000001 10:12:30.498 [Lua] LUA IS STRIPPED! 10:12:30.498 [Lua] Boot:setup() entered. time: 0 os-clock: 6.9180000000000001 10:12:30.498 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16325MB Available: 9727MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID de83695a-016f-4b3e-9a21-4eb91ab354f9 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 46140 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): G413 Carbon Mechanical Gaming Keyboard Input device: Generic (17.0): HyperX Pulsefire FPS Gaming Mouse 10:12:30.499 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 10:12:30.516 [SteamStats] RequestCurrentStats success: true 10:12:30.575 [Window] Window => inactive 10:12:34.903 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.0796440225094557 os-clock: 11.324 10:12:34.904 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 10:12:34.904 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 10:12:34.908 [Lua] Flushing: resource_packages/strings [ResourcePackage] 10:12:34.909 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 10:12:34.913 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 10:12:34.913 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 10:12:34.913 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 10:12:34.913 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 10:12:34.913 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 10:12:34.915 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 10:12:34.915 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 10:12:34.917 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 10:12:34.919 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 10:12:34.919 [Lua] Development.init_application_parameters 10:12:34.919 [Lua] ----------------------------------------------------------------- 10:12:34.919 [Lua] -- Application parameters -- 10:12:34.919 [Lua] ----------------------------------------------------------------- 10:12:34.919 [Lua] ***************************************************************** 10:12:34.919 [Lua] ** Initial contents of script_data ** 10:12:34.919 [Lua] script_data.beta_level_progression = false 10:12:34.919 [Lua] script_data.build_identifier = e713590abceb 10:12:34.919 [Lua] script_data.debug_interactions = false 10:12:34.919 [Lua] script_data.disable_debug_draw = true 10:12:34.919 [Lua] script_data.disable_intro_trailer = false 10:12:34.919 [Lua] script_data.disable_store = false 10:12:34.919 [Lua] script_data.disable_tutorial_at_start = true 10:12:34.919 [Lua] script_data.eac-untrusted = false 10:12:34.919 [Lua] script_data.enable_detailed_tooltips = false 10:12:34.919 [Lua] script_data.force_debug_disabled = true 10:12:34.919 [Lua] script_data.force_steam = true 10:12:34.919 [Lua] script_data.hide_fps = true 10:12:34.919 [Lua] script_data.hide_version_info = true 10:12:34.919 [Lua] script_data.matchmaking_debug = true 10:12:34.919 [Lua] script_data.network_debug = true 10:12:34.919 [Lua] script_data.package_debug = true 10:12:34.919 [Lua] script_data.packaged_build = true 10:12:34.919 [Lua] script_data.settings = { } 10:12:34.919 [Lua] script_data.show_fps = false 10:12:34.919 [Lua] script_data.spawn_empty_chest = true 10:12:34.919 [Lua] script_data.telemetry_log_interval = 600 10:12:34.919 [Lua] script_data.tobii_button = false 10:12:34.919 [Lua] script_data.use_beta_overlay = false 10:12:34.919 [Lua] script_data.use_local_backend = false 10:12:34.919 [Lua] script_data.use_tech_telemetry = true 10:12:34.919 [Lua] script_data.use_telemetry = true 10:12:34.919 [Lua] ***************************************************************** 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 10:12:35.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 10:12:35.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 10:12:35.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 10:12:35.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 10:12:35.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 10:12:35.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 10:12:35.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 10:12:35.501 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 10:12:35.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 10:12:35.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 10:12:35.723 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 10:12:35.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 10:12:36.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 10:12:36.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 10:12:36.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 10:12:36.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 10:12:36.420 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 10:12:36.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 10:12:36.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 10:12:36.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 10:12:36.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 10:12:36.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 10:12:36.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 10:12:36.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 10:12:37.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 10:12:37.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 10:12:37.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 10:12:37.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 10:12:37.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 10:12:37.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 10:12:37.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 10:12:37.633 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 10:12:37.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 10:12:38.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 10:12:38.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 10:12:38.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 10:12:38.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 10:12:38.333 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 10:12:38.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 10:12:38.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 10:12:38.377 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 10:12:38.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 10:12:38.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 10:12:38.495 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 10:12:38.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 10:12:38.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 10:12:38.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 10:12:38.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 10:12:39.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 10:12:39.110 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 10:12:39.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 10:12:39.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 10:12:39.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 10:12:39.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 10:12:39.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 10:12:39.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 10:12:39.801 [Lua] settings.steam: nil 10:12:39.801 [Lua] Steam: table: 0000000000062420 10:12:39.801 [Lua] force_steam: true 10:12:39.801 [Lua] BUILD: release 10:12:39.801 [Lua] test_backend: nil 10:12:39.801 [Lua] DEDICATED_SERVER: false 10:12:39.801 [Lua] Using app_id '552500' to define backend 10:12:39.801 [Lua] PlayFab Title ID: 5107 10:12:39.848 [Lua] [1] = beastmen_minotaur (string) 10:12:39.848 [Lua] [2] = skaven_storm_vermin_champion (string) 10:12:39.848 [Lua] [3] = chaos_dummy_troll (string) 10:12:39.848 [Lua] [4] = skaven_grey_seer (string) 10:12:39.848 [Lua] [5] = chaos_plague_wave_spawner (string) 10:12:39.848 [Lua] [6] = chaos_vortex (string) 10:12:39.848 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 10:12:39.848 [Lua] [8] = chaos_dummy_sorcerer (string) 10:12:39.848 [Lua] [9] = chaos_tentacle (string) 10:12:39.848 [Lua] [10] = skaven_loot_rat (string) 10:12:39.848 [Lua] [11] = skaven_stormfiend_demo (string) 10:12:39.848 [Lua] [12] = critter_rat (string) 10:12:39.848 [Lua] [13] = skaven_explosive_loot_rat (string) 10:12:39.848 [Lua] [14] = chaos_spawn (string) 10:12:39.848 [Lua] [15] = skaven_stormfiend_boss (string) 10:12:39.848 [Lua] [16] = critter_pig (string) 10:12:39.848 [Lua] [17] = chaos_troll (string) 10:12:39.848 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 10:12:39.848 [Lua] [19] = skaven_rat_ogre (string) 10:12:39.848 [Lua] [20] = skaven_stormfiend (string) 10:12:39.848 [Lua] [21] = skaven_storm_vermin_warlord (string) 10:12:39.848 [Lua] [22] = skaven_warpfire_thrower (string) 10:12:39.848 [Lua] [23] = chaos_plague_sorcerer (string) 10:12:39.848 [Lua] [24] = chaos_exalted_champion_warcamp (string) 10:12:39.848 [Lua] [25] = skaven_pack_master (string) 10:12:39.848 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 10:12:39.848 [Lua] [27] = skaven_ratling_gunner (string) 10:12:39.848 [Lua] [28] = chaos_mutator_sorcerer (string) 10:12:39.848 [Lua] [29] = skaven_poison_wind_globadier (string) 10:12:39.848 [Lua] [30] = chaos_tentacle_sorcerer (string) 10:12:39.849 [Lua] [31] = chaos_exalted_champion_norsca (string) 10:12:39.849 [Lua] [32] = chaos_warrior (string) 10:12:39.849 [Lua] [33] = chaos_exalted_sorcerer (string) 10:12:39.849 [Lua] [34] = skaven_gutter_runner (string) 10:12:39.849 [Lua] [35] = chaos_corruptor_sorcerer (string) 10:12:39.849 [Lua] [36] = chaos_vortex_sorcerer (string) 10:12:39.849 [Lua] [37] = skaven_plague_monk (string) 10:12:39.849 [Lua] [38] = chaos_berzerker (string) 10:12:39.849 [Lua] [39] = beastmen_gor (string) 10:12:39.849 [Lua] [40] = beastmen_ungor_archer (string) 10:12:39.849 [Lua] [41] = beastmen_ungor_dummy (string) 10:12:39.849 [Lua] [42] = beastmen_standard_bearer_crater (string) 10:12:39.849 [Lua] [43] = skaven_storm_vermin_commander (string) 10:12:39.849 [Lua] [44] = beastmen_standard_bearer (string) 10:12:39.849 [Lua] [45] = skaven_storm_vermin (string) 10:12:39.849 [Lua] [46] = beastmen_ungor (string) 10:12:39.849 [Lua] [47] = chaos_raider_tutorial (string) 10:12:39.849 [Lua] [48] = chaos_raider (string) 10:12:39.849 [Lua] [49] = beastmen_gor_dummy (string) 10:12:39.849 [Lua] [50] = skaven_storm_vermin_with_shield (string) 10:12:39.849 [Lua] [51] = beastmen_bestigor (string) 10:12:39.849 [Lua] [52] = beastmen_bestigor_dummy (string) 10:12:39.849 [Lua] [53] = skaven_clan_rat_tutorial (string) 10:12:39.849 [Lua] [54] = chaos_marauder (string) 10:12:39.849 [Lua] [55] = skaven_dummy_clan_rat (string) 10:12:39.849 [Lua] [56] = chaos_fanatic (string) 10:12:39.849 [Lua] [57] = chaos_marauder_with_shield (string) 10:12:39.849 [Lua] [58] = chaos_zombie (string) 10:12:39.849 [Lua] [59] = skaven_clan_rat (string) 10:12:39.849 [Lua] [60] = skaven_clan_rat_with_shield (string) 10:12:39.849 [Lua] [61] = chaos_marauder_tutorial (string) 10:12:39.849 [Lua] [62] = skaven_dummy_slave (string) 10:12:39.849 [Lua] [63] = skaven_slave (string) 10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 10:12:39.882 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 10:12:39.887 [Lua] level display name dlc_bogenhafen_city 10:12:39.887 [Lua] level display name cemetery 10:12:39.888 [Lua] level display name forest_ambush 10:12:39.888 [Lua] level display name mines 10:12:39.888 [Lua] level display name nurgle 10:12:39.888 [Lua] level display name warcamp 10:12:39.888 [Lua] level display name bell 10:12:39.888 [Lua] level display name skittergate 10:12:39.888 [Lua] level display name prologue 10:12:39.888 [Lua] level display name dlc_celebrate_crawl 10:12:39.888 [Lua] level display name military 10:12:39.888 [Lua] level display name magnus 10:12:39.888 [Lua] level display name skaven_stronghold 10:12:39.888 [Lua] level display name fort 10:12:39.888 [Lua] level display name ground_zero 10:12:39.888 [Lua] level display name elven_ruins 10:12:39.888 [Lua] level display name farmlands 10:12:39.888 [Lua] level display name ussingen 10:12:39.888 [Lua] level display name dlc_portals 10:12:39.888 [Lua] level display name dlc_castle 10:12:39.888 [Lua] level display name catacombs 10:12:39.888 [Lua] level display name crater 10:12:39.888 [Lua] level display name plaza 10:12:39.888 [Lua] level display name dlc_bogenhafen_slum 10:12:39.888 [Lua] level display name dlc_bastion 10:12:39.914 [Lua] TIME: 0.018999999999998 10:12:40.505 [Lua] [ConflictSettings] Contained breeds generated in: 0.55499999999999972 10:12:40.574 [Lua] <>realm = official<> 10:12:40.825 [Lua] <>project = vermintide 2<> 10:12:40.825 [Lua] <>build = release<> 10:12:40.825 [Lua] <>platform = win32<> 10:12:40.825 [Lua] <>dedicated_server = false<> 10:12:40.825 [Lua] <>title_id = 5107<> 10:12:40.825 [Lua] <>content_revision = 19458<> 10:12:40.825 [Lua] <>engine_revision = e713590abceb<> 10:12:40.825 [Lua] <>release_version = 4.1<> 10:12:40.825 [Lua] <>rendering_backend = dx11<> 10:12:40.825 [Lua] <>teamcity_build_id = 85990<> 10:12:40.825 [Lua] <>steam_id = 1100001094cc7a0<> 10:12:40.825 [Lua] <>steam_profile_name = Nagret<> 10:12:40.825 [Lua] <>machine_id = de83695a-016f-4b3e-9a21-4eb91ab354f9<> 10:12:40.825 [Lua] [Boot] Application build: release 10:12:40.825 [Lua] [Boot] Content revision: 19458 10:12:40.825 [Lua] [Boot] Engine revision: e713590abceb 10:12:40.825 [Lua] [Boot] Release version: 4.1 10:12:40.826 [Lua] [Boot] User ID: 1100001094cc7a0 Nagret 10:12:40.831 [Lua] initializing mechanism to: adventure 10:12:40.832 [Lua] Game:setup() total time: 0.0060000000000002 10:12:40.832 [Lua] handle rev info: 0 10:12:40.832 [Lua] handle gfx quality: 0 10:12:40.832 [Lua] default settings: 0 10:12:40.832 [Lua] user settings: 0 10:12:40.832 [Lua] set frame times: 0 10:12:40.832 [Lua] init random: 0 10:12:40.832 [Lua] managers: 0.0060000000000002274 10:12:40.832 [Lua] 10:12:40.832 [Lua] unaccounted: 0 10:12:40.832 [Lua] [Boot] use baked enemy meshes: false 10:12:40.832 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 10:12:40.832 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 10:12:40.832 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 10:12:40.832 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 10:12:40.832 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 10:12:40.832 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 10:12:40.832 [Lua] [Testify] Ready! 10:12:41.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 10:12:41.218 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 10:12:41.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 10:12:42.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 10:12:42.210 [Lua] [PackageManager] Force_load: resource_packages/title_screen 10:12:42.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 10:12:42.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 10:12:42.344 [Lua] [PackageManager] Force_load: resource_packages/menu 10:12:42.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 10:12:42.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 10:12:42.497 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 10:12:42.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 10:12:43.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 10:12:43.455 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 10:12:43.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 10:12:43.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 10:12:43.741 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 10:12:43.742 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 10:12:44.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 10:12:44.364 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 10:12:44.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 10:12:45.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 10:12:45.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 10:12:45.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 10:12:47.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 10:12:47.108 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 10:12:47.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 10:12:48.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 10:12:48.385 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 10:12:48.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 10:12:49.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 10:12:49.310 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 10:12:49.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:12:49.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:12:49.882 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:12:49.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 10:12:50.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 10:12:50.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 10:12:50.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 10:12:50.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 10:12:50.739 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 10:12:50.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 10:12:50.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 10:12:50.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 10:12:50.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 10:12:51.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 10:12:51.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 10:12:51.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 10:12:52.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 10:12:52.229 [Lua] [PackageManager] Force_load: resource_packages/inventory 10:12:52.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 10:12:52.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 10:12:52.759 [Lua] [PackageManager] Force_load: resource_packages/careers 10:12:52.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 10:12:52.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 10:12:52.810 [Lua] [PackageManager] Force_load: resource_packages/decals 10:12:52.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 10:12:53.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 10:12:53.080 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 10:12:53.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 10:12:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 10:12:54.400 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 10:12:54.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 10:12:56.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 10:12:56.018 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 10:12:56.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 10:12:57.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 10:12:57.947 [Lua] [PackageManager] Force_load: resource_packages/ingame 10:12:57.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 10:12:59.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 10:12:59.515 [Lua] [PackageManager] Force_load: resource_packages/pickups 10:12:59.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 10:12:59.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 10:12:59.683 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 10:12:59.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 10:12:59.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 10:12:59.783 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 10:12:59.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 10:12:59.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 10:12:59.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 10:13:02.264 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 10:13:02.264 [Lua] [Gamestate] Enter StateTitleScreen 10:13:02.266 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 10:13:02.280 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 10:13:02.280 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 10:13:02.281 [Save] Loading `save_data` 10:13:02.281 [Save] Load done 10:13:02.297 [Lua] [BackendManagerPlayFab] Backend Enabled 10:13:03.843 [Lua] <>playfab_id = FB4C458B04005039<> 10:13:09.485 [Lua] steam item server: requesting user inventory 10:13:10.073 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 10:13:10.073 [Lua] ISI-> GET_ALL_ITEMS! 10:13:10.073 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 10:13:10.073 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 10:13:10.073 [Lua] 10:13:10.073 [Lua] 10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 10:13:10.359 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 10:13:10.359 [Lua] [SteamManager] request_item_prices 10:13:10.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 10:13:10.614 [Lua] Player statistics loaded! 10:13:11.034 [Lua] [SteamManager] on_price_result 1 RUB 10:13:11.034 [Lua] _refresh_steam_item_prices_cb 10:13:11.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 10:13:11.204 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 10:13:11.426 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 10:13:11.431 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock 10:13:11.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 10:13:11.692 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 10:13:11.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 10:13:11.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 10:13:12.013 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 10:13:13.041 [Lua] [Managers] Destroying manager group: 10:13:13.041 [Lua] [Gamestate] Enter state StateLoading 10:13:13.042 [Lua] [StateLoading] Auto Skip: nil 10:13:13.043 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:13:13.043 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:13:13.043 [Lua] [LobbyManager] Setting up network options 10:13:13.043 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:13:13.043 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:13:13.043 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:13:13.043 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:13:13.043 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:13:13.043 [Lua] LobbyManager:setup_network_options server_port: 27015 10:13:13.043 [Lua] state_loading_restart_network JOIN VIA STEAM 0 10:13:13.050 [Lua] registering RPCs 10:13:13.050 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:13:13.050 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:13:13.050 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:13:13.050 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 10:13:13.050 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:13:13.050 [Lua] [LevelTransitionHandler] load_level inn_level 0 10:13:13.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:13:13.050 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 10:13:13.050 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:13:13.050 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 10:13:13.050 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:13:13.051 [SteamVoip] Creating room 1c70c258962fe1d7 10:13:13.052 [EAC] EAC server 1100001094cc7a0 is initializing 10:13:13.057 [EAC] Server is also client 1100001094cc7a0 10:13:13.057 [EACServer] [13:13:13:057][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF72BCFBE00 LogLevel: Info. 10:13:13.057 [Lua] ### Created peer state machine for 1100001094cc7a0 10:13:13.057 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Connecting 10:13:13.057 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:13:13.057 warning: [Application] Application.update_render_world is deprecated. 10:13:13.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:13:13.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:13:13.063 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:13:13.063 [Lua] Set lobby begin: 10:13:13.063 [Lua] Set lobby end. 10:13:13.063 [Lua] [PSM] Peer 1100001094cc7a0 joined. Want to use profile index "4" and join party "nil" 10:13:13.063 [Lua] [LobbyHost] Changed state from 0 to creating 10:13:13.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:13:13.109 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:13:13.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:13:13.332 [Lua] [LobbyHost] Changed state from creating to joined 10:13:13.332 [Lua] [PartyManager] Leader is set to 1100001094cc7a0 10:13:13.332 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001094cc7a0 my_peer_id:1100001094cc7a0 10:13:13.332 [Lua] [ChatManager] Registering channel 1 10:13:13.332 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:13:13.332 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:13:13.332 [Lua] [PartyManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:13:13.346 [Lua] [NetworkServer] Changing num_players from nil to 1 10:13:13.346 [Lua] Players: 1 10:13:13.346 [Lua] Set lobby begin: 10:13:13.346 [Lua] Lobby data num_players = 1 10:13:13.346 [Lua] Lobby data level_key = inn_level 10:13:13.346 [Lua] Lobby data game_mode = 3 10:13:13.346 [Lua] Lobby data matchmaking = false 10:13:13.346 [Lua] Set lobby end. 10:13:13.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:13:13.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:13:13.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 10:13:13.682 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:13:13.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 10:13:13.733 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 10:13:13.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:13:15.072 [Lua] player (1100001094cc7a0,1) was put into party 0 10:13:15.072 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Connecting 10:13:15.072 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading 10:13:15.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0 10:13:15.072 [Lua] [StateLoading] got rpc_load_level 50 inn_level 10:13:16.323 [Window] Window => active 10:13:17.958 [Window] Window => inactive 10:13:25.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:13:25.146 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:13:25.150 [Lua] [LevelTransitionHandler] Level load completed! 10:13:25.150 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 887970 - use_random_directors: true - overriden_conflict: nil 10:13:25.152 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:13:25.152 [Lua] checking dlc's against conflict directors 10:13:25.152 [Lua] number of factions to include 2 10:13:25.152 [Lua] Updated list weights for random: 10:13:25.152 [Lua] skaven, 0.42 (0.00-0.42) 10:13:25.152 [Lua] chaos, 0.42 (0.42-0.83) 10:13:25.152 [Lua] beastmen, 0.17 (0.83-1.00) 10:13:25.152 [Lua] Rolled random faction: 0.50091886520385742 chaos 10:13:25.152 [Lua] Updated list weights for random: 10:13:25.152 [Lua] skaven, 0.71 (0.00-0.71) 10:13:25.152 [Lua] beastmen, 0.29 (0.71-1.00) 10:13:25.152 [Lua] Rolled random faction: 0.22412331402301788 skaven 10:13:25.152 [Lua] number of factions added 2 10:13:25.152 [Lua] --- --- --- 10:13:25.152 [Lua] Starting... difficulty 'normal' 10:13:25.152 [Lua] These are the starting conflict directors: 10:13:25.152 [Lua] inn_level 10:13:25.152 [Lua] --- --- --- 10:13:25.152 [Lua] 10:13:25.152 [Lua] DONE! Found the following directors: 10:13:25.152 [Lua] (free: 35), Master hash is: 10:13:25.152 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:13:25.152 [Lua] load_startup_enemy_packages: -------------- 10:13:25.152 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:13:25.152 [Lua] critter_rat 10:13:25.154 [Lua] ### Sending rpc_level_loaded 10:13:25.154 [Lua] #### Has state machine: true, peer_id: 1100001094cc7a0, level_id: 50 10:13:25.154 [Lua] Peer 1100001094cc7a0 has loaded the level and all enemies are loaded 10:13:25.155 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Loading 10:13:25.155 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter LoadingProfilePackages 10:13:25.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0 10:13:25.155 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0 10:13:25.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 10:13:25.156 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit LoadingProfilePackages 10:13:25.156 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForEnterGame 10:13:25.156 [Lua] ### Sending rpc_level_loaded 10:13:25.156 [Lua] #### Has state machine: false, peer_id: 1100001094cc7a0, level_id: 50 10:13:25.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:13:25.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:13:25.434 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:13:25.434 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:13:25.434 [Lua] Starting async level spawning of levels/inn/world 10:13:25.434 [Umbra] Init version: 3.4.15 :: 16 threads 10:13:25.630 [Lua] Async level spawning done 10:13:25.630 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:13:26.475 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:13:26.475 [Lua] Set lobby begin: 10:13:26.475 [Lua] Lobby data host = 1100001094cc7a0 10:13:26.475 [Lua] Lobby data level_key = inn_level 10:13:26.475 [Lua] Lobby data game_mode = 3 10:13:26.475 [Lua] Lobby data country_code = RU 10:13:26.475 [Lua] Lobby data unique_server_name = Nagret 10:13:26.475 [Lua] Lobby data num_players = 1 10:13:26.475 [Lua] Lobby data matchmaking = false 10:13:26.475 [Lua] Set lobby end. 10:13:26.475 [Lua] [Managers] Destroying manager group: 10:13:26.476 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:13:26.476 [Lua] [Gamestate] Enter StateIngame HOST 10:13:26.476 [Lua] [Managers] Calling function on all managers: 10:13:26.476 [Lua] <>level = inn_level<> 10:13:26.476 [Lua] Set lobby begin: 10:13:26.476 [Lua] Lobby data host = 1100001094cc7a0 10:13:26.476 [Lua] Lobby data level_key = inn_level 10:13:26.476 [Lua] Lobby data game_mode = 3 10:13:26.476 [Lua] Lobby data selected_level_key = inn_level 10:13:26.476 [Lua] Lobby data country_code = RU 10:13:26.477 [Lua] Lobby data unique_server_name = Nagret 10:13:26.477 [Lua] Lobby data num_players = 1 10:13:26.477 [Lua] Lobby data matchmaking = false 10:13:26.477 [Lua] Set lobby end. 10:13:26.477 [Lua] [StateIngame] Server ingame 10:13:26.480 [Lua] Set lobby begin: 10:13:26.480 [Lua] Lobby data level_key = inn_level 10:13:26.480 [Lua] Lobby data selected_level_key = inn_level 10:13:26.480 [Lua] Lobby data unique_server_name = Nagret 10:13:26.480 [Lua] Lobby data matchmaking = false 10:13:26.480 [Lua] Lobby data host = 1100001094cc7a0 10:13:26.480 [Lua] Lobby data country_code = RU 10:13:26.480 [Lua] Lobby data game_mode = 3 10:13:26.480 [Lua] Lobby data difficulty_tweak = 0 10:13:26.480 [Lua] Lobby data difficulty = normal 10:13:26.480 [Lua] Lobby data num_players = 1 10:13:26.480 [Lua] Set lobby end. 10:13:26.480 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:13:26.481 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:13:26.481 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:13:26.481 [Lua] [Matchmaking] initializing 10:13:26.481 [Lua] [Matchmaking] my_peer_id: 1100001094cc7a0, I am server 10:13:26.481 [Lua] [Matchmaking] register rpcs 10:13:26.481 [Lua] GameNetworkManager:init... creating game session 10:13:26.481 [Lua] Host GameSession.make_game_session_host with session: 10:13:26.481 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:13:26.481 [Lua] [GameNetworkManager] My own peer_id = 1100001094cc7a0 10:13:26.481 [Lua] [GameNetworkManager] self.is_server = true 10:13:26.481 [Network] Setting artificial MTU limit to 576 10:13:26.481 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 10:13:26.487 [Lua] Switching ConflictSettings: to: inn_level 10:13:26.487 [Lua] pacing=disabled 10:13:26.487 [Lua] roaming=nil 10:13:26.487 [Lua] disabled=false 10:13:26.487 [Lua] pack_spawning=disabled 10:13:26.487 [Lua] contained_breeds=nil 10:13:26.487 [Lua] boss=disabled 10:13:26.487 [Lua] horde=disabled 10:13:26.487 [Lua] specials=disabled 10:13:26.487 [Lua] name=inn_level 10:13:26.487 [Lua] intensity=disabled 10:13:26.487 [Lua] --- 10:13:26.487 [Lua] [LevelAnalysis] set_random_seed( 887970) 10:13:26.491 [Lua] [AIInterestPointSystem] Level Seed: 887970 10:13:26.491 [Lua] 10:13:26.491 [Lua] [entity_system_bag] = table 10:13:26.491 [Lua] [entity_system_bag] = metatable 10:13:26.491 [Lua] [startup_data] = table 10:13:26.491 [Lua] [entity_manager] = table 10:13:26.491 [Lua] [entity_manager] = metatable 10:13:26.491 [Lua] [unit_spawner] = table 10:13:26.491 [Lua] [unit_spawner] = metatable 10:13:26.491 [Lua] [unit_storage] = table 10:13:26.491 [Lua] [unit_storage] = metatable 10:13:26.491 [Lua] [dice_keeper] = table 10:13:26.491 [Lua] [dice_keeper] = metatable 10:13:26.491 [Lua] [is_server] = true (boolean) 10:13:26.491 [Lua] [world] = [World] 10:13:26.491 [Lua] [system_api] = table 10:13:26.491 [Lua] [entity_system] = table 10:13:26.491 [Lua] [entity_system] = metatable 10:13:26.491 [Lua] [network_lobby] = table 10:13:26.491 [Lua] [network_lobby] = metatable 10:13:26.491 [Lua] [profile_synchronizer] = table 10:13:26.491 [Lua] [profile_synchronizer] = metatable 10:13:26.491 [Lua] [level_transition_handler] = table 10:13:26.491 [Lua] [level_transition_handler] = metatable 10:13:26.491 [Lua] [num_local_human_players] = 1 (number) 10:13:26.491 [Lua] [statistics_db] = table 10:13:26.491 [Lua] [statistics_db] = metatable 10:13:26.491 [Lua] [network_server] = table 10:13:26.491 [Lua] [network_server] = metatable 10:13:26.491 [Lua] [input_manager] = table 10:13:26.491 [Lua] [input_manager] = metatable 10:13:26.491 [Lua] [network_clock] = table 10:13:26.491 [Lua] [network_clock] = metatable 10:13:26.491 [Lua] [network_transmit] = table 10:13:26.491 [Lua] [network_transmit] = metatable 10:13:26.491 [Lua] [free_flight_manager] = table 10:13:26.491 [Lua] [free_flight_manager] = metatable 10:13:26.491 [Lua] [network_manager] = table 10:13:26.491 [Lua] [network_manager] = metatable 10:13:26.491 [Lua] [network_event_delegate] = table 10:13:26.491 [Lua] [network_event_delegate] = metatable 10:13:26.491 [Lua] 10:13:26.491 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:13:26.491 [Lua] ignoring extension VersusInteractObjectiveExtension 10:13:26.491 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:13:26.491 [Lua] ignoring extension VersusSocketObjectiveExtension 10:13:26.491 [Lua] ignoring extension VersusTargetObjectiveExtension 10:13:26.491 [Lua] ignoring extension VersusMissionObjectiveExtension 10:13:26.492 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:13:26.493 [Lua] [AchievementManager] Achievements using the steam platform 10:13:26.529 [Lua] [StateIngame] Level seed: 887970 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read, 10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read, 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 10:13:26.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 10:13:26.538 [Lua] [LevelAnalysis] set_random_seed( 887970) 10:13:26.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 10:13:26.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 10:13:26.542 [Lua] [IngameUI] init 10:13:26.555 [Lua] cb_razer_chroma_setup 10:13:26.578 [Lua] [Matchmaking] Cancelling matchmaking 10:13:26.578 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:13:26.578 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:13:26.578 [Lua] Set lobby begin: 10:13:26.578 [Lua] Lobby data level_key = inn_level 10:13:26.578 [Lua] Lobby data power_level = 0 10:13:26.578 [Lua] Lobby data selected_level_key = inn_level 10:13:26.578 [Lua] Lobby data unique_server_name = Nagret 10:13:26.579 [Lua] Lobby data matchmaking = false 10:13:26.579 [Lua] Lobby data host = 1100001094cc7a0 10:13:26.579 [Lua] Lobby data country_code = RU 10:13:26.579 [Lua] Lobby data game_mode = 3 10:13:26.579 [Lua] Lobby data difficulty_tweak = 0 10:13:26.579 [Lua] Lobby data difficulty = normal 10:13:26.579 [Lua] Lobby data num_players = 1 10:13:26.579 [Lua] Set lobby end. 10:13:26.580 [Flow] complete_skittergate_legend true 10:13:26.580 [Flow] complete_all_helmgart_levels_recruit true 10:13:26.580 [Flow] WitchHunterLevel:1 10:13:26.580 [Flow] LeaderYes 10:13:26.580 [Flow] ALL PC XP:60850 10:13:26.580 [Flow] Has "bogenhafen" DLC:true 10:13:26.580 [Flow] WH XP:0 10:13:26.581 [Flow] Number of crafted items:808 10:13:26.581 [Flow] Has "pre_order" DLC:true 10:13:26.581 [Flow] Sum of Powe Levels:1500 10:13:26.581 [Flow] lodestone diff 1:false 10:13:26.581 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:13:26.582 [Lua] CurrentConflictSettings inn_level 10:13:26.582 [Lua] [ConflictDirector] conflict_director is ai_ready 10:13:26.582 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:13:26.582 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:13:26.585 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:13:26.585 [Lua] Forming navigation groups in one frame 10:13:26.585 [Lua] Forming navigation groups 10:13:26.605 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000000796 10:13:26.606 [Lua] NavigationGroupManager -> calulation time B: 0 10:13:26.606 [Lua] number of nav groups: 41 10:13:26.607 [Lua] number of refined nav groups : 23 10:13:26.609 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 10:13:26.609 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:13:26.609 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:13:26.609 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:13:26.611 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:13:26.611 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:13:26.611 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:13:26.611 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 10:13:26.611 [Lua] [Managers] Calling function on all managers: 10:13:26.637 [Lua] [UnlockManager] All unlocks ready 10:13:26.640 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForEnterGame 10:13:26.640 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForGameObjectSync 10:13:26.820 [Lua] player (1100001094cc7a0,1) was put into party 1 10:13:26.820 [Lua] [IngamePlayerListUI] - Destroy 10:13:26.820 [Lua] [EquipmentUI] - Destroy 10:13:26.820 [Lua] [AbilityUI] - Destroy 10:13:26.820 [Lua] [GamePadAbilityUI] - Destroy 10:13:26.820 [Lua] [GamePadEquipmentUI] - Destroy 10:13:26.827 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:13:26.827 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:13:26.827 [Lua] Set lobby begin: 10:13:26.827 [Lua] Lobby data player_slot_1 = 0:0 10:13:26.828 [Lua] Lobby data level_key = inn_level 10:13:26.828 [Lua] Lobby data power_level = 0 10:13:26.828 [Lua] Lobby data selected_level_key = inn_level 10:13:26.828 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:13:26.828 [Lua] Lobby data difficulty = normal 10:13:26.828 [Lua] Lobby data unique_server_name = Nagret 10:13:26.828 [Lua] Lobby data matchmaking = false 10:13:26.828 [Lua] Lobby data host = 1100001094cc7a0 10:13:26.828 [Lua] Lobby data country_code = RU 10:13:26.828 [Lua] Lobby data game_mode = 3 10:13:26.828 [Lua] Lobby data player_slot_5 = 0:0 10:13:26.828 [Lua] Lobby data player_slot_2 = 0:0 10:13:26.828 [Lua] Lobby data difficulty_tweak = 0 10:13:26.828 [Lua] Lobby data player_slot_3 = 0:0 10:13:26.828 [Lua] Lobby data num_players = 1 10:13:26.829 [Lua] Set lobby end. 10:13:26.829 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:13:26.829 [Lua] 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:13:26.829 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:13:26.829 [Lua] [wwise/bow] = false (boolean) 10:13:26.829 [Lua] [wwise/two_handed_axes] = false (boolean) 10:13:26.829 [Lua] 10:13:26.829 [Lua] 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 10:13:26.829 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:13:26.829 [Lua] [wwise/bow] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:13:26.829 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:13:26.829 [Lua] [wwise/two_handed_axes] = false (boolean) 10:13:26.829 [Lua] 10:13:26.829 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForGameObjectSync 10:13:26.829 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForPlayers 10:13:26.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0 10:13:26.836 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForPlayers 10:13:26.836 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter InGame 10:13:26.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0 10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:13:26.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 10:13:26.844 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:13:26.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:13:26.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read, 10:13:26.844 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 10:13:26.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:13:26.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:13:26.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:13:26.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:13:27.947 [Flow] DISABLE 10:13:30.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:13:30.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:13:30.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:13:30.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:13:30.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:13:30.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:13:30.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:13:30.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:13:31.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:13:31.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:13:31.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:13:31.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 10:13:31.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 10:13:31.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 10:13:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:13:31.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:13:31.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:13:31.619 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:13:31.619 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 10:13:31.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 10:13:31.856 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 10:13:31.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:13:32.027 [Lua] PlayFabMirrorBase:_commit_internal 1 10:13:32.027 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:13:32.033 [Lua] generate_backend_stats 1100001094cc7a0:1 10:13:32.051 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:13:32.051 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:13:32.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 10:13:32.052 [Lua] Set lobby begin: 10:13:32.052 [Lua] Lobby data player_slot_1 = 0:0 10:13:32.052 [Lua] Lobby data level_key = inn_level 10:13:32.052 [Lua] Lobby data power_level = 835 10:13:32.052 [Lua] Lobby data selected_level_key = inn_level 10:13:32.052 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:13:32.052 [Lua] Lobby data difficulty = normal 10:13:32.052 [Lua] Lobby data unique_server_name = Nagret 10:13:32.052 [Lua] Lobby data matchmaking = false 10:13:32.052 [Lua] Lobby data host = 1100001094cc7a0 10:13:32.052 [Lua] Lobby data country_code = RU 10:13:32.052 [Lua] Lobby data game_mode = 3 10:13:32.052 [Lua] Lobby data player_slot_5 = 0:0 10:13:32.052 [Lua] Lobby data player_slot_2 = 0:0 10:13:32.052 [Lua] Lobby data difficulty_tweak = 0 10:13:32.052 [Lua] Lobby data player_slot_3 = 0:0 10:13:32.052 [Lua] Lobby data num_players = 1 10:13:32.052 [Lua] Set lobby end. 10:13:32.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 10:13:32.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:13:32.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:13:32.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:13:32.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 10:13:32.290 [Lua] commit result success 1 10:13:32.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:13:32.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:13:32.600 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:13:32.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:13:32.850 [Lua] [PackageManager] Force_load: wwise/bow 10:13:32.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:13:33.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:13:33.352 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:13:33.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:13:34.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:13:34.224 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:13:34.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:13:34.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:13:34.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:13:34.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 10:13:34.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 10:13:34.732 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 10:13:34.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:13:35.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:13:35.734 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:13:35.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:13:35.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:13:35.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:13:35.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:13:36.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:13:36.266 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:13:36.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:13:36.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:13:36.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:13:36.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:13:37.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:13:37.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:13:37.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 10:13:37.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 10:13:37.767 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 10:13:37.775 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 10:13:37.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:13:37.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:13:37.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:13:37.805 [Lua] Players are leaving the safe zone 10:13:38.037 [Lua] StateInGameRunning:_game_actually_starts() 10:13:38.037 [Lua] [IngameUI] menu view on_enter start_menu_view 10:13:38.037 [Lua] hero_fullscreen_menu_on_enter 10:13:38.037 [Lua] ################################################################################################################# 10:13:38.037 [Lua] [Loading Time]: 00:00:24 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:13:38.037 [Lua] ################################################################################################################# 10:13:38.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 10:13:38.044 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12861ce0 10:13:38.046 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 10:13:38.055 [Lua] cb_razer_chroma_setup 10:13:38.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 10:13:38.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:13:38.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:13:38.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:13:38.070 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:13:38.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:13:38.070 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:13:38.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:13:38.070 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:13:38.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 10:13:38.289 [Lua] Commit load time data 10:13:39.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 0 10:13:39.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 27249 10:13:40.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 10:13:40.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 10:15:25.393 [Window] Window => active 10:15:27.081 [Lua] [IngameUI] menu view on_exit start_menu_view 10:15:27.081 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 10:15:27.081 [Lua] hero_fullscreen_menu_on_exit 10:15:27.084 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12861ce0 10:15:27.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:15:27.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:15:35.808 [Lua] [IngameUI] menu view on_enter start_game_view 10:15:35.811 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12863790 10:15:35.811 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 10:15:35.812 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 10:15:35.812 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:15:35.813 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 10:15:35.813 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 10:15:37.102 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 10:15:37.102 [Lua] ............................................................................................................ 10:15:37.102 [Lua] ............................................................................................................ 10:15:37.102 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 10:15:37.102 [Lua] ............................................................................................................ 10:15:37.102 [Lua] ............................................................................................................ 10:15:37.102 [Lua] [Matchmaking] Cancelling matchmaking 10:15:37.102 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:15:37.108 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:15:37.108 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 10:15:37.108 [Lua] [Matchmaking] Filter: Free slots = 1 10:15:37.108 [Lua] [Matchmaking] Filter: Distance = close 10:15:37.108 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 10:15:37.108 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 10:15:37.108 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c 10:15:37.108 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 10:15:37.108 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 10:15:37.108 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 10:15:37.108 [Lua] [Matchmaking] Near Filter: power_level, value=835 10:15:37.108 [Lua] Set lobby begin: 10:15:37.108 [Lua] Lobby data power_level = 835 10:15:37.108 [Lua] Lobby data unique_server_name = Nagret 10:15:37.108 [Lua] Lobby data difficulty_tweak = 0 10:15:37.108 [Lua] Lobby data host = 1100001094cc7a0 10:15:37.109 [Lua] Lobby data time_of_search = 1616062537 10:15:37.109 [Lua] Lobby data game_mode = 3 10:15:37.109 [Lua] Lobby data level_key = inn_level 10:15:37.109 [Lua] Lobby data player_slot_1 = 0:0 10:15:37.109 [Lua] Lobby data selected_level_key = inn_level 10:15:37.109 [Lua] Lobby data matchmaking = searching 10:15:37.109 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:15:37.109 [Lua] Lobby data num_players = 1 10:15:37.109 [Lua] Lobby data player_slot_5 = 0:0 10:15:37.109 [Lua] Lobby data player_slot_2 = 0:0 10:15:37.109 [Lua] Lobby data country_code = RU 10:15:37.109 [Lua] Lobby data player_slot_3 = 0:0 10:15:37.109 [Lua] Lobby data difficulty = normal 10:15:37.109 [Lua] Set lobby end. 10:15:37.109 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 10:15:37.109 [Lua] ===========LobbyFinder:refresh() _refresing=false 10:15:37.110 [Lua] [ChatManager][1]System: Начало поиска 10:15:37.110 [Lua] [ChatManager][1]System: Легенда 10:15:37.207 [Lua] [IngameUI] menu view on_exit start_game_view 10:15:37.207 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 10:15:37.207 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:15:37.207 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 10:15:37.207 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 10:15:37.207 [Save] Saving `save_data` 10:15:37.209 [Save] Save done 10:15:37.211 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12863790 10:15:37.373 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 12 10:15:37.374 [Lua] 10:15:37.374 [Lua] [twitch_enabled] = false (string) 10:15:37.374 [Lua] [power_level] = 835 (string) 10:15:37.374 [Lua] [id] = 186000004bb0512 (string) 10:15:37.374 [Lua] [num_players] = 1 (string) 10:15:37.374 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.374 [Lua] [host] = 110000117fef24c (string) 10:15:37.374 [Lua] [game_mode] = 2 (string) 10:15:37.374 [Lua] [is_private] = false (string) 10:15:37.374 [Lua] [level_key] = dlc_castle (string) 10:15:37.374 [Lua] [name] = Lobby 186000004bb0512 (string) 10:15:37.374 [Lua] [country_code] = RU (string) 10:15:37.374 [Lua] [difficulty] = hardest (string) 10:15:37.374 [Lua] [match_started] = true (string) 10:15:37.374 [Lua] [selected_level_key] = dlc_castle (string) 10:15:37.374 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.374 [Lua] [quick_game] = true (string) 10:15:37.374 [Lua] [unique_server_name] = Фекальный Бубон (string) 10:15:37.374 [Lua] [matchmaking] = true (string) 10:15:37.374 [Lua] [player_slot_1] = 0:0 (string) 10:15:37.374 [Lua] [player_slot_4] = 110000117fef24c:1 (string) 10:15:37.374 [Lua] [mechanism] = adventure (string) 10:15:37.374 [Lua] [player_slot_5] = 0:0 (string) 10:15:37.374 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.374 [Lua] [weave_name] = false (string) 10:15:37.374 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.374 [Lua] [eac_authorized] = true (string) 10:15:37.374 [Lua] 10:15:37.374 [Lua] =======================Found valid lobby! 10:15:37.375 [Lua] 10:15:37.375 [Lua] [twitch_enabled] = false (string) 10:15:37.375 [Lua] [power_level] = 835 (string) 10:15:37.375 [Lua] [id] = 186000004bba138 (string) 10:15:37.375 [Lua] [num_players] = 3 (string) 10:15:37.375 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.375 [Lua] [host] = 110000104b494c1 (string) 10:15:37.375 [Lua] [game_mode] = 2 (string) 10:15:37.375 [Lua] [is_private] = false (string) 10:15:37.375 [Lua] [level_key] = catacombs (string) 10:15:37.375 [Lua] [name] = Lobby 186000004bba138 (string) 10:15:37.375 [Lua] [country_code] = RU (string) 10:15:37.375 [Lua] [difficulty] = hardest (string) 10:15:37.375 [Lua] [match_started] = true (string) 10:15:37.375 [Lua] [selected_level_key] = catacombs (string) 10:15:37.375 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.375 [Lua] [quick_game] = false (string) 10:15:37.375 [Lua] [unique_server_name] = Morty (string) 10:15:37.375 [Lua] [matchmaking] = true (string) 10:15:37.375 [Lua] [player_slot_1] = 110000104619390:1 (string) 10:15:37.375 [Lua] [player_slot_4] = 11000010e10152a:1 (string) 10:15:37.375 [Lua] [mechanism] = adventure (string) 10:15:37.375 [Lua] [player_slot_5] = 110000104b494c1:1 (string) 10:15:37.375 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.375 [Lua] [weave_name] = false (string) 10:15:37.375 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.375 [Lua] [eac_authorized] = true (string) 10:15:37.375 [Lua] 10:15:37.375 [Lua] =======================Found valid lobby! 10:15:37.376 [Lua] 10:15:37.376 [Lua] [twitch_enabled] = false (string) 10:15:37.376 [Lua] [power_level] = 835 (string) 10:15:37.376 [Lua] [id] = 186000004bb52bc (string) 10:15:37.376 [Lua] [num_players] = 3 (string) 10:15:37.376 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.376 [Lua] [host] = 110000102d876c7 (string) 10:15:37.376 [Lua] [time_of_search] = 1616061557 (string) 10:15:37.376 [Lua] [game_mode] = 2 (string) 10:15:37.376 [Lua] [is_private] = false (string) 10:15:37.376 [Lua] [level_key] = farmlands (string) 10:15:37.376 [Lua] [name] = Lobby 186000004bb52bc (string) 10:15:37.376 [Lua] [country_code] = RU (string) 10:15:37.376 [Lua] [difficulty] = hardest (string) 10:15:37.376 [Lua] [match_started] = true (string) 10:15:37.376 [Lua] [selected_level_key] = farmlands (string) 10:15:37.376 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.376 [Lua] [quick_game] = false (string) 10:15:37.376 [Lua] [unique_server_name] = Ol'Midnight (string) 10:15:37.376 [Lua] [matchmaking] = true (string) 10:15:37.376 [Lua] [player_slot_1] = 1100001060bd11e:1 (string) 10:15:37.376 [Lua] [player_slot_4] = 110000102d876c7:1 (string) 10:15:37.376 [Lua] [mechanism] = adventure (string) 10:15:37.376 [Lua] [player_slot_5] = 1100001072bc46d:1 (string) 10:15:37.376 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.376 [Lua] [weave_name] = false (string) 10:15:37.376 [Lua] [player_slot_3] = 110000102b0e133:1 (string) 10:15:37.376 [Lua] [eac_authorized] = true (string) 10:15:37.376 [Lua] 10:15:37.376 [Lua] =======================Found valid lobby! 10:15:37.377 [Lua] 10:15:37.377 [Lua] [twitch_enabled] = false (string) 10:15:37.377 [Lua] [power_level] = 821 (string) 10:15:37.377 [Lua] [id] = 186000004b87388 (string) 10:15:37.377 [Lua] [num_players] = 3 (string) 10:15:37.377 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.377 [Lua] [host] = 1100001056f5cc9 (string) 10:15:37.377 [Lua] [game_mode] = 2 (string) 10:15:37.377 [Lua] [is_private] = false (string) 10:15:37.377 [Lua] [level_key] = bell (string) 10:15:37.377 [Lua] [name] = Lobby 186000004b87388 (string) 10:15:37.377 [Lua] [country_code] = RU (string) 10:15:37.377 [Lua] [difficulty] = hardest (string) 10:15:37.377 [Lua] [match_started] = true (string) 10:15:37.377 [Lua] [selected_level_key] = bell (string) 10:15:37.377 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.377 [Lua] [quick_game] = true (string) 10:15:37.377 [Lua] [unique_server_name] = MaZuSHiDa™ (string) 10:15:37.377 [Lua] [matchmaking] = true (string) 10:15:37.377 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string) 10:15:37.377 [Lua] [player_slot_4] = 11000010acaba0a:1 (string) 10:15:37.377 [Lua] [mechanism] = adventure (string) 10:15:37.377 [Lua] [player_slot_5] = 0:0 (string) 10:15:37.377 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.377 [Lua] [weave_name] = false (string) 10:15:37.377 [Lua] [player_slot_3] = 11000010a0d1095:1 (string) 10:15:37.377 [Lua] [eac_authorized] = true (string) 10:15:37.377 [Lua] 10:15:37.377 [Lua] =======================Found valid lobby! 10:15:37.378 [Lua] 10:15:37.378 [Lua] [twitch_enabled] = false (string) 10:15:37.378 [Lua] [power_level] = 835 (string) 10:15:37.378 [Lua] [id] = 186000004bb392f (string) 10:15:37.378 [Lua] [num_players] = 1 (string) 10:15:37.378 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.378 [Lua] [host] = 11000011771db93 (string) 10:15:37.378 [Lua] [time_of_search] = 1616061977 (string) 10:15:37.378 [Lua] [game_mode] = 2 (string) 10:15:37.378 [Lua] [is_private] = false (string) 10:15:37.378 [Lua] [level_key] = bell (string) 10:15:37.378 [Lua] [name] = Lobby 186000004bb392f (string) 10:15:37.378 [Lua] [country_code] = RU (string) 10:15:37.378 [Lua] [difficulty] = hardest (string) 10:15:37.378 [Lua] [match_started] = true (string) 10:15:37.378 [Lua] [selected_level_key] = bell (string) 10:15:37.378 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.378 [Lua] [quick_game] = false (string) 10:15:37.378 [Lua] [unique_server_name] = Bright_Quasar (string) 10:15:37.378 [Lua] [matchmaking] = true (string) 10:15:37.378 [Lua] [player_slot_1] = 0:0 (string) 10:15:37.378 [Lua] [player_slot_4] = 0:0 (string) 10:15:37.378 [Lua] [mechanism] = adventure (string) 10:15:37.378 [Lua] [player_slot_5] = 0:0 (string) 10:15:37.378 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.378 [Lua] [weave_name] = false (string) 10:15:37.378 [Lua] [player_slot_3] = 11000011771db93:1 (string) 10:15:37.378 [Lua] [eac_authorized] = true (string) 10:15:37.378 [Lua] 10:15:37.378 [Lua] =======================Found valid lobby! 10:15:37.379 [Lua] 10:15:37.379 [Lua] [twitch_enabled] = false (string) 10:15:37.379 [Lua] [power_level] = 0 (string) 10:15:37.379 [Lua] [id] = 186000004bb3a78 (string) 10:15:37.379 [Lua] [num_players] = 2 (string) 10:15:37.379 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.379 [Lua] [host] = 1100001080521b2 (string) 10:15:37.379 [Lua] [game_mode] = 2 (string) 10:15:37.379 [Lua] [is_private] = false (string) 10:15:37.379 [Lua] [current_level_key] = inn_level (string) 10:15:37.379 [Lua] [name] = Lobby 186000004bb3a78 (string) 10:15:37.379 [Lua] [level_key] = ussingen (string) 10:15:37.379 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.379 [Lua] [difficulty] = hardest (string) 10:15:37.379 [Lua] [match_started] = true (string) 10:15:37.379 [Lua] [selected_level_key] = ussingen (string) 10:15:37.379 [Lua] [weave_name] = false (string) 10:15:37.379 [Lua] [quick_game] = true (string) 10:15:37.379 [Lua] [country_code] = KZ (string) 10:15:37.379 [Lua] [matchmaking] = true (string) 10:15:37.379 [Lua] [mechanism] = adventure (string) 10:15:37.379 [Lua] [player_slot_4] = 1100001094e96d0:1 (string) 10:15:37.379 [Lua] [player_slot_1] = 1100001080521b2:1 (string) 10:15:37.379 [Lua] [player_slot_5] = 0:0 (string) 10:15:37.379 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.379 [Lua] [unique_server_name] = Ridlax (string) 10:15:37.379 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.379 [Lua] [eac_authorized] = true (string) 10:15:37.379 [Lua] 10:15:37.379 [Lua] =======================Found valid lobby! 10:15:37.380 [Lua] 10:15:37.380 [Lua] [twitch_enabled] = false (string) 10:15:37.380 [Lua] [power_level] = 835 (string) 10:15:37.380 [Lua] [id] = 186000004bb6293 (string) 10:15:37.380 [Lua] [num_players] = 3 (string) 10:15:37.380 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.380 [Lua] [host] = 110000102c93603 (string) 10:15:37.380 [Lua] [game_mode] = 2 (string) 10:15:37.380 [Lua] [is_private] = false (string) 10:15:37.380 [Lua] [level_key] = ground_zero (string) 10:15:37.380 [Lua] [name] = Lobby 186000004bb6293 (string) 10:15:37.380 [Lua] [country_code] = IT (string) 10:15:37.380 [Lua] [difficulty] = hardest (string) 10:15:37.380 [Lua] [match_started] = true (string) 10:15:37.380 [Lua] [selected_level_key] = ground_zero (string) 10:15:37.380 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.380 [Lua] [quick_game] = false (string) 10:15:37.380 [Lua] [unique_server_name] = Joinville (string) 10:15:37.380 [Lua] [matchmaking] = true (string) 10:15:37.380 [Lua] [player_slot_1] = 110000107c3dc88:1 (string) 10:15:37.380 [Lua] [player_slot_4] = 1100001013a0f00:1 (string) 10:15:37.380 [Lua] [mechanism] = adventure (string) 10:15:37.380 [Lua] [player_slot_5] = 0:0 (string) 10:15:37.380 [Lua] [player_slot_2] = 110000102c93603:1 (string) 10:15:37.380 [Lua] [weave_name] = false (string) 10:15:37.380 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.380 [Lua] [eac_authorized] = true (string) 10:15:37.380 [Lua] 10:15:37.380 [Lua] =======================Found valid lobby! 10:15:37.381 [Lua] 10:15:37.381 [Lua] [twitch_enabled] = false (string) 10:15:37.381 [Lua] [power_level] = 835 (string) 10:15:37.381 [Lua] [id] = 186000004bb87a2 (string) 10:15:37.381 [Lua] [num_players] = 2 (string) 10:15:37.381 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.381 [Lua] [host] = 110000102531e2b (string) 10:15:37.381 [Lua] [time_of_search] = 1616062054 (string) 10:15:37.381 [Lua] [game_mode] = 2 (string) 10:15:37.381 [Lua] [is_private] = false (string) 10:15:37.381 [Lua] [level_key] = elven_ruins (string) 10:15:37.381 [Lua] [name] = Lobby 186000004bb87a2 (string) 10:15:37.381 [Lua] [country_code] = NO (string) 10:15:37.381 [Lua] [difficulty] = hardest (string) 10:15:37.381 [Lua] [match_started] = true (string) 10:15:37.381 [Lua] [selected_level_key] = elven_ruins (string) 10:15:37.381 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.381 [Lua] [quick_game] = false (string) 10:15:37.381 [Lua] [unique_server_name] = Inkokoleiko (string) 10:15:37.381 [Lua] [matchmaking] = true (string) 10:15:37.381 [Lua] [player_slot_1] = 110000102531e2b:1 (string) 10:15:37.381 [Lua] [player_slot_4] = 0:0 (string) 10:15:37.381 [Lua] [mechanism] = adventure (string) 10:15:37.381 [Lua] [player_slot_5] = 1100001075003b0:1 (string) 10:15:37.381 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.381 [Lua] [weave_name] = false (string) 10:15:37.381 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.381 [Lua] [eac_authorized] = true (string) 10:15:37.381 [Lua] 10:15:37.381 [Lua] =======================Found valid lobby! 10:15:37.382 [Lua] 10:15:37.382 [Lua] [twitch_enabled] = false (string) 10:15:37.382 [Lua] [power_level] = 835 (string) 10:15:37.382 [Lua] [id] = 186000004bb8a0a (string) 10:15:37.382 [Lua] [num_players] = 3 (string) 10:15:37.382 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.382 [Lua] [host] = 1100001021c4e01 (string) 10:15:37.382 [Lua] [game_mode] = 2 (string) 10:15:37.382 [Lua] [is_private] = false (string) 10:15:37.382 [Lua] [level_key] = dlc_bastion (string) 10:15:37.382 [Lua] [name] = Lobby 186000004bb8a0a (string) 10:15:37.382 [Lua] [country_code] = FI (string) 10:15:37.382 [Lua] [difficulty] = hardest (string) 10:15:37.382 [Lua] [match_started] = true (string) 10:15:37.382 [Lua] [selected_level_key] = dlc_bastion (string) 10:15:37.382 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.382 [Lua] [quick_game] = true (string) 10:15:37.382 [Lua] [unique_server_name] = Crichton (string) 10:15:37.382 [Lua] [matchmaking] = true (string) 10:15:37.382 [Lua] [player_slot_1] = 0:0 (string) 10:15:37.382 [Lua] [player_slot_4] = 1100001037fe094:1 (string) 10:15:37.382 [Lua] [mechanism] = adventure (string) 10:15:37.382 [Lua] [player_slot_5] = 110000104c43715:1 (string) 10:15:37.382 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.382 [Lua] [weave_name] = false (string) 10:15:37.382 [Lua] [player_slot_3] = 1100001021c4e01:1 (string) 10:15:37.382 [Lua] [eac_authorized] = true (string) 10:15:37.382 [Lua] 10:15:37.382 [Lua] =======================Found valid lobby! 10:15:37.383 [Lua] 10:15:37.383 [Lua] [twitch_enabled] = false (string) 10:15:37.383 [Lua] [power_level] = 835 (string) 10:15:37.383 [Lua] [id] = 186000004bb13ee (string) 10:15:37.383 [Lua] [num_players] = 3 (string) 10:15:37.383 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.383 [Lua] [host] = 110000108b57821 (string) 10:15:37.383 [Lua] [game_mode] = 2 (string) 10:15:37.383 [Lua] [is_private] = false (string) 10:15:37.383 [Lua] [level_key] = elven_ruins (string) 10:15:37.383 [Lua] [name] = Lobby 186000004bb13ee (string) 10:15:37.383 [Lua] [country_code] = SK (string) 10:15:37.383 [Lua] [difficulty] = hardest (string) 10:15:37.383 [Lua] [match_started] = true (string) 10:15:37.383 [Lua] [selected_level_key] = elven_ruins (string) 10:15:37.383 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.383 [Lua] [quick_game] = false (string) 10:15:37.383 [Lua] [unique_server_name] = General Kenobi (string) 10:15:37.383 [Lua] [matchmaking] = true (string) 10:15:37.383 [Lua] [player_slot_1] = 0:0 (string) 10:15:37.383 [Lua] [player_slot_4] = 110000108b57821:1 (string) 10:15:37.383 [Lua] [mechanism] = adventure (string) 10:15:37.383 [Lua] [player_slot_5] = 11000011824693c:1 (string) 10:15:37.383 [Lua] [player_slot_2] = 1100001082c483b:1 (string) 10:15:37.383 [Lua] [weave_name] = false (string) 10:15:37.383 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.383 [Lua] [eac_authorized] = true (string) 10:15:37.383 [Lua] 10:15:37.383 [Lua] =======================Found valid lobby! 10:15:37.384 [Lua] 10:15:37.384 [Lua] [twitch_enabled] = false (string) 10:15:37.384 [Lua] [power_level] = 780 (string) 10:15:37.384 [Lua] [id] = 186000004bbb3cb (string) 10:15:37.384 [Lua] [num_players] = 2 (string) 10:15:37.384 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.384 [Lua] [host] = 11000010732ea95 (string) 10:15:37.384 [Lua] [game_mode] = 1 (string) 10:15:37.384 [Lua] [is_private] = false (string) 10:15:37.384 [Lua] [current_level_key] = inn_level (string) 10:15:37.384 [Lua] [name] = Lobby 186000004bbb3cb (string) 10:15:37.384 [Lua] [level_key] = inn_level (string) 10:15:37.384 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.384 [Lua] [difficulty] = hardest (string) 10:15:37.384 [Lua] [match_started] = true (string) 10:15:37.384 [Lua] [selected_level_key] = inn_level (string) 10:15:37.384 [Lua] [weave_name] = false (string) 10:15:37.384 [Lua] [quick_game] = true (string) 10:15:37.384 [Lua] [country_code] = RS (string) 10:15:37.384 [Lua] [matchmaking] = true (string) 10:15:37.384 [Lua] [mechanism] = adventure (string) 10:15:37.384 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string) 10:15:37.384 [Lua] [player_slot_1] = 0:0 (string) 10:15:37.384 [Lua] [player_slot_5] = 0:0 (string) 10:15:37.384 [Lua] [player_slot_2] = 0:0 (string) 10:15:37.384 [Lua] [unique_server_name] = UltronVX1 (string) 10:15:37.384 [Lua] [player_slot_3] = 11000010732ea95:1 (string) 10:15:37.384 [Lua] [eac_authorized] = true (string) 10:15:37.384 [Lua] 10:15:37.384 [Lua] =======================Found valid lobby! 10:15:37.385 [Lua] 10:15:37.385 [Lua] [twitch_enabled] = false (string) 10:15:37.385 [Lua] [power_level] = 823 (string) 10:15:37.385 [Lua] [id] = 186000004bb76ad (string) 10:15:37.385 [Lua] [num_players] = 2 (string) 10:15:37.385 [Lua] [difficulty_tweak] = 0 (string) 10:15:37.385 [Lua] [host] = 110000104ec6269 (string) 10:15:37.385 [Lua] [game_mode] = 2 (string) 10:15:37.385 [Lua] [is_private] = false (string) 10:15:37.385 [Lua] [level_key] = crater (string) 10:15:37.385 [Lua] [name] = Lobby 186000004bb76ad (string) 10:15:37.385 [Lua] [country_code] = UA (string) 10:15:37.385 [Lua] [difficulty] = hardest (string) 10:15:37.385 [Lua] [match_started] = true (string) 10:15:37.385 [Lua] [selected_level_key] = crater (string) 10:15:37.385 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:15:37.385 [Lua] [quick_game] = false (string) 10:15:37.385 [Lua] [unique_server_name] = ichetick (string) 10:15:37.385 [Lua] [matchmaking] = true (string) 10:15:37.385 [Lua] [player_slot_1] = 0:0 (string) 10:15:37.385 [Lua] [player_slot_4] = 0:0 (string) 10:15:37.385 [Lua] [mechanism] = adventure (string) 10:15:37.385 [Lua] [player_slot_5] = 110000104ec6269:1 (string) 10:15:37.385 [Lua] [player_slot_2] = 110000100ba997b:1 (string) 10:15:37.385 [Lua] [weave_name] = false (string) 10:15:37.385 [Lua] [player_slot_3] = 0:0 (string) 10:15:37.385 [Lua] [eac_authorized] = true (string) 10:15:37.385 [Lua] 10:15:37.385 [Lua] =======================Found valid lobby! 10:15:37.386 [Lua] [Matchmaking] max_quick_play_search_range: close 10:15:37.386 [Lua] 10:15:37.386 [Lua] [1] = dlc_castle (string) 10:15:37.386 [Lua] [2] = forest_ambush (string) 10:15:37.386 [Lua] [3] = warcamp (string) 10:15:37.386 [Lua] [4] = catacombs (string) 10:15:37.386 [Lua] [5] = crater (string) 10:15:37.386 [Lua] [6] = dlc_bastion (string) 10:15:37.386 [Lua] [7] = skaven_stronghold (string) 10:15:37.386 [Lua] [8] = magnus (string) 10:15:37.386 [Lua] [9] = dlc_bogenhafen_city (string) 10:15:37.386 [Lua] [10] = skittergate (string) 10:15:37.386 [Lua] [11] = dlc_bogenhafen_slum (string) 10:15:37.386 [Lua] [12] = nurgle (string) 10:15:37.386 [Lua] [13] = bell (string) 10:15:37.386 [Lua] [14] = fort (string) 10:15:37.386 [Lua] [15] = military (string) 10:15:37.386 [Lua] [16] = elven_ruins (string) 10:15:37.386 [Lua] [17] = ussingen (string) 10:15:37.386 [Lua] [18] = dlc_portals (string) 10:15:37.386 [Lua] [19] = cemetery (string) 10:15:37.386 [Lua] [20] = mines (string) 10:15:37.386 [Lua] [21] = ground_zero (string) 10:15:37.386 [Lua] [22] = farmlands (string) 10:15:37.386 [Lua] [23] = inn_level (string) 10:15:37.386 [Lua] 10:15:37.386 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон discarded due to 'hero is unavailable' 10:15:37.386 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_castle ~= catacombs)' 10:15:37.386 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 10:15:37.386 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_castle ~= bell)' 10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_castle ~= bell)' 10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_castle ~= ussingen)' 10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_castle ~= ground_zero)' 10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)' 10:15:37.388 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 10:15:37.388 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_castle ~= inn_level)' 10:15:37.388 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_castle ~= crater)' 10:15:37.388 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (forest_ambush ~= dlc_castle)' 10:15:37.388 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (forest_ambush ~= catacombs)' 10:15:37.389 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 10:15:37.389 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (forest_ambush ~= bell)' 10:15:37.389 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (forest_ambush ~= bell)' 10:15:37.389 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (forest_ambush ~= ussingen)' 10:15:37.390 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (forest_ambush ~= ground_zero)' 10:15:37.390 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 10:15:37.390 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)' 10:15:37.391 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 10:15:37.391 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (forest_ambush ~= inn_level)' 10:15:37.391 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (forest_ambush ~= crater)' 10:15:37.391 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (warcamp ~= dlc_castle)' 10:15:37.391 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (warcamp ~= catacombs)' 10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (warcamp ~= farmlands)' 10:15:37.392 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (warcamp ~= bell)' 10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (warcamp ~= bell)' 10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (warcamp ~= ussingen)' 10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (warcamp ~= ground_zero)' 10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 10:15:37.393 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)' 10:15:37.393 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 10:15:37.393 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (warcamp ~= inn_level)' 10:15:37.393 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (warcamp ~= crater)' 10:15:37.393 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (catacombs ~= dlc_castle)' 10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Morty discarded due to 'hero is unavailable' 10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (catacombs ~= farmlands)' 10:15:37.394 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (catacombs ~= bell)' 10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (catacombs ~= bell)' 10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (catacombs ~= ussingen)' 10:15:37.395 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (catacombs ~= ground_zero)' 10:15:37.395 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 10:15:37.395 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)' 10:15:37.395 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 10:15:37.395 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (catacombs ~= inn_level)' 10:15:37.395 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (catacombs ~= crater)' 10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (crater ~= dlc_castle)' 10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (crater ~= catacombs)' 10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (crater ~= farmlands)' 10:15:37.396 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (crater ~= bell)' 10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (crater ~= bell)' 10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (crater ~= ussingen)' 10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (crater ~= ground_zero)' 10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (crater ~= elven_ruins)' 10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (crater ~= dlc_bastion)' 10:15:37.397 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (crater ~= elven_ruins)' 10:15:37.398 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (crater ~= inn_level)' 10:15:37.398 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bastion ~= dlc_castle)' 10:15:37.398 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bastion ~= catacombs)' 10:15:37.398 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 10:15:37.399 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_bastion ~= bell)' 10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bastion ~= bell)' 10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)' 10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bastion ~= ground_zero)' 10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 10:15:37.400 [Lua] [Matchmaking] Lobby hosted by Crichton discarded due to 'hero is unavailable' 10:15:37.400 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 10:15:37.400 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)' 10:15:37.400 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_bastion ~= crater)' 10:15:37.400 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_castle)' 10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skaven_stronghold ~= catacombs)' 10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 10:15:37.401 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (skaven_stronghold ~= bell)' 10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skaven_stronghold ~= bell)' 10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)' 10:15:37.402 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skaven_stronghold ~= ground_zero)' 10:15:37.402 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 10:15:37.402 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)' 10:15:37.402 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 10:15:37.402 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)' 10:15:37.402 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (skaven_stronghold ~= crater)' 10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (magnus ~= dlc_castle)' 10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (magnus ~= catacombs)' 10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (magnus ~= farmlands)' 10:15:37.403 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (magnus ~= bell)' 10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (magnus ~= bell)' 10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (magnus ~= ussingen)' 10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (magnus ~= ground_zero)' 10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (magnus ~= dlc_bastion)' 10:15:37.404 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 10:15:37.405 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (magnus ~= inn_level)' 10:15:37.405 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (magnus ~= crater)' 10:15:37.405 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_castle)' 10:15:37.405 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= catacombs)' 10:15:37.405 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= farmlands)' 10:15:37.406 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)' 10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)' 10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)' 10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ground_zero)' 10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)' 10:15:37.407 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)' 10:15:37.407 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)' 10:15:37.407 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)' 10:15:37.407 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= crater)' 10:15:37.407 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skittergate ~= dlc_castle)' 10:15:37.407 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skittergate ~= catacombs)' 10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (skittergate ~= farmlands)' 10:15:37.408 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (skittergate ~= bell)' 10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skittergate ~= bell)' 10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skittergate ~= ussingen)' 10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skittergate ~= ground_zero)' 10:15:37.409 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skittergate ~= elven_ruins)' 10:15:37.409 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)' 10:15:37.409 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (skittergate ~= elven_ruins)' 10:15:37.409 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skittergate ~= inn_level)' 10:15:37.409 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (skittergate ~= crater)' 10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_castle)' 10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= catacombs)' 10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= farmlands)' 10:15:37.410 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)' 10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)' 10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)' 10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ground_zero)' 10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)' 10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)' 10:15:37.411 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)' 10:15:37.412 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)' 10:15:37.412 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= crater)' 10:15:37.412 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (nurgle ~= dlc_castle)' 10:15:37.412 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (nurgle ~= catacombs)' 10:15:37.412 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (nurgle ~= farmlands)' 10:15:37.412 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (nurgle ~= bell)' 10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (nurgle ~= bell)' 10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (nurgle ~= ussingen)' 10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (nurgle ~= ground_zero)' 10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (nurgle ~= elven_ruins)' 10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)' 10:15:37.414 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (nurgle ~= elven_ruins)' 10:15:37.414 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (nurgle ~= inn_level)' 10:15:37.414 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (nurgle ~= crater)' 10:15:37.414 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (bell ~= dlc_castle)' 10:15:37.414 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (bell ~= catacombs)' 10:15:37.415 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (bell ~= farmlands)' 10:15:37.415 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ discarded due to 'hero is unavailable' 10:15:37.415 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (bell ~= ussingen)' 10:15:37.415 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (bell ~= ground_zero)' 10:15:37.416 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (bell ~= elven_ruins)' 10:15:37.416 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (bell ~= dlc_bastion)' 10:15:37.416 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (bell ~= elven_ruins)' 10:15:37.416 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (bell ~= inn_level)' 10:15:37.416 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (bell ~= crater)' 10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (fort ~= dlc_castle)' 10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (fort ~= catacombs)' 10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (fort ~= farmlands)' 10:15:37.417 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (fort ~= bell)' 10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (fort ~= bell)' 10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (fort ~= ussingen)' 10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (fort ~= ground_zero)' 10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (fort ~= elven_ruins)' 10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (fort ~= dlc_bastion)' 10:15:37.418 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (fort ~= elven_ruins)' 10:15:37.419 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (fort ~= inn_level)' 10:15:37.419 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (fort ~= crater)' 10:15:37.419 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (military ~= dlc_castle)' 10:15:37.419 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (military ~= catacombs)' 10:15:37.419 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (military ~= farmlands)' 10:15:37.420 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (military ~= bell)' 10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (military ~= bell)' 10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (military ~= ussingen)' 10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (military ~= ground_zero)' 10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (military ~= elven_ruins)' 10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (military ~= dlc_bastion)' 10:15:37.421 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (military ~= elven_ruins)' 10:15:37.421 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (military ~= inn_level)' 10:15:37.421 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (military ~= crater)' 10:15:37.421 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (elven_ruins ~= dlc_castle)' 10:15:37.421 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (elven_ruins ~= catacombs)' 10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (elven_ruins ~= farmlands)' 10:15:37.422 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (elven_ruins ~= bell)' 10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (elven_ruins ~= bell)' 10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (elven_ruins ~= ussingen)' 10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (elven_ruins ~= ground_zero)' 10:15:37.423 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)' 10:15:37.423 [Lua] [Matchmaking] Lobby hosted by General Kenobi discarded due to 'hero is unavailable' 10:15:37.423 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (elven_ruins ~= inn_level)' 10:15:37.423 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (elven_ruins ~= crater)' 10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ussingen ~= dlc_castle)' 10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ussingen ~= catacombs)' 10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (ussingen ~= farmlands)' 10:15:37.424 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (ussingen ~= bell)' 10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ussingen ~= bell)' 10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Ridlax discarded due to 'hero is unavailable' 10:15:37.425 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (ussingen ~= ground_zero)' 10:15:37.425 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ussingen ~= elven_ruins)' 10:15:37.425 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)' 10:15:37.425 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (ussingen ~= elven_ruins)' 10:15:37.425 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ussingen ~= inn_level)' 10:15:37.426 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (ussingen ~= crater)' 10:15:37.426 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_portals ~= dlc_castle)' 10:15:37.426 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_portals ~= catacombs)' 10:15:37.426 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 10:15:37.426 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_portals ~= bell)' 10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_portals ~= bell)' 10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_portals ~= ussingen)' 10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_portals ~= ground_zero)' 10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)' 10:15:37.428 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 10:15:37.428 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_portals ~= inn_level)' 10:15:37.428 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_portals ~= crater)' 10:15:37.428 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (cemetery ~= dlc_castle)' 10:15:37.428 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (cemetery ~= catacombs)' 10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (cemetery ~= farmlands)' 10:15:37.429 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (cemetery ~= bell)' 10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (cemetery ~= bell)' 10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (cemetery ~= ussingen)' 10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (cemetery ~= ground_zero)' 10:15:37.430 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 10:15:37.430 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)' 10:15:37.430 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 10:15:37.430 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (cemetery ~= inn_level)' 10:15:37.430 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (cemetery ~= crater)' 10:15:37.430 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (mines ~= dlc_castle)' 10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (mines ~= catacombs)' 10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (mines ~= farmlands)' 10:15:37.431 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (mines ~= bell)' 10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (mines ~= bell)' 10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (mines ~= ussingen)' 10:15:37.432 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (mines ~= ground_zero)' 10:15:37.432 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (mines ~= elven_ruins)' 10:15:37.432 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (mines ~= dlc_bastion)' 10:15:37.432 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (mines ~= elven_ruins)' 10:15:37.432 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (mines ~= inn_level)' 10:15:37.433 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (mines ~= crater)' 10:15:37.433 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ground_zero ~= dlc_castle)' 10:15:37.433 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ground_zero ~= catacombs)' 10:15:37.433 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 10:15:37.433 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (ground_zero ~= bell)' 10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ground_zero ~= bell)' 10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (ground_zero ~= ussingen)' 10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Joinville discarded due to 'hero is unavailable' 10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)' 10:15:37.435 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 10:15:37.435 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ground_zero ~= inn_level)' 10:15:37.435 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (ground_zero ~= crater)' 10:15:37.435 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (farmlands ~= dlc_castle)' 10:15:37.435 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (farmlands ~= catacombs)' 10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight discarded due to 'hero is unavailable' 10:15:37.436 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (farmlands ~= bell)' 10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (farmlands ~= bell)' 10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (farmlands ~= ussingen)' 10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (farmlands ~= ground_zero)' 10:15:37.437 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (farmlands ~= elven_ruins)' 10:15:37.437 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)' 10:15:37.437 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (farmlands ~= elven_ruins)' 10:15:37.437 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (farmlands ~= inn_level)' 10:15:37.437 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (farmlands ~= crater)' 10:15:37.437 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (inn_level ~= dlc_castle)' 10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (inn_level ~= catacombs)' 10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (inn_level ~= farmlands)' 10:15:37.438 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (inn_level ~= bell)' 10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (inn_level ~= bell)' 10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (inn_level ~= ussingen)' 10:15:37.439 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (inn_level ~= ground_zero)' 10:15:37.439 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (inn_level ~= elven_ruins)' 10:15:37.439 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)' 10:15:37.439 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (inn_level ~= elven_ruins)' 10:15:37.439 [Lua] [Matchmaking] Lobby hosted by UltronVX1 discarded due to 'hero is unavailable' 10:15:37.440 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (inn_level ~= crater)' 10:15:37.444 [Lua] [ChatManager][1]System: Игра найдена... 10:15:37.444 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 10:15:37.444 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 10:15:37.445 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:15:37.445 [Lua] [ChatManager][1]System: Подключение к игровому сеансу. 10:15:37.450 [Lua] [LobbyClient] Changed state from nil to joining 10:15:37.725 [Lua] [LobbyClient] Changed state from joining to joined 10:15:37.725 [Lua] [PartyManager] Leader is set to 110000104ec6269 10:15:37.725 [Lua] [LobbyClient] connected to lobby, id: 186000004bb76ad 10:15:37.725 [Lua] ====== Looking for host: 110000104ec6269 10:15:38.179 [Lua] LobbyInternal.open_channel lobby: userdata: 0x006df938, to peer: 110000104ec6269 channel: 1 10:15:38.179 [Lua] Connected to host: 110000104ec6269, using channel: 1 10:15:38.179 [Lua] [Matchmaking] Joined lobby, checking network hash... 10:15:38.191 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'ichetick'... 10:15:38.274 [Lua] [LobbyMembers] Member joined 1100001051ab550 10:15:43.091 [Steam] Connection e0735965 to remote 110000104ec6269 rejected, reason 1000 10:15:44.073 [Handshaker] Lost connection 41 to 110000104ec6269 10:15:47.482 [Lua] [IngameUI] menu view on_enter ingame_menu 10:15:48.005 [Lua] [IngameUI] menu view on_exit ingame_menu 10:15:49.203 [Lua] [flow] string="stage_02" 10:15:49.203 [Lua] [flow] string="health" float=0.000000 10:15:49.203 [Lua] [flow] string="destroyed" 10:15:49.230 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 10:16:08.524 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000004bb76ad, host_id:ichetick 10:16:08.524 [Lua] [Matchmaking] Adding broken lobby: 186000004bb76ad Due to bad connection or something: true, ignoring it for 120 seconds 10:16:08.524 [Lua] LobbyClient close server channel 1 to 110000104ec6269 10:16:08.524 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006df938, channel: 1 10:16:08.524 [Lua] [ChatManager][1]System: Время ожидания соединения истекло 10:16:08.524 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 10:16:08.524 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 10:16:08.524 [Lua] [Matchmaking] Filter: Free slots = 1 10:16:08.524 [Lua] [Matchmaking] Filter: Distance = close 10:16:08.524 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 10:16:08.524 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 10:16:08.524 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c 10:16:08.524 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 10:16:08.524 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 10:16:08.524 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 10:16:08.524 [Lua] [Matchmaking] Near Filter: power_level, value=835 10:16:08.525 [Lua] Set lobby begin: 10:16:08.525 [Lua] Lobby data power_level = 835 10:16:08.525 [Lua] Lobby data unique_server_name = Nagret 10:16:08.525 [Lua] Lobby data difficulty_tweak = 0 10:16:08.525 [Lua] Lobby data host = 1100001094cc7a0 10:16:08.525 [Lua] Lobby data time_of_search = 1616062568 10:16:08.525 [Lua] Lobby data game_mode = 3 10:16:08.525 [Lua] Lobby data level_key = inn_level 10:16:08.525 [Lua] Lobby data player_slot_1 = 0:0 10:16:08.525 [Lua] Lobby data selected_level_key = inn_level 10:16:08.525 [Lua] Lobby data matchmaking = searching 10:16:08.525 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:16:08.525 [Lua] Lobby data num_players = 1 10:16:08.525 [Lua] Lobby data player_slot_5 = 0:0 10:16:08.525 [Lua] Lobby data player_slot_2 = 0:0 10:16:08.525 [Lua] Lobby data country_code = RU 10:16:08.525 [Lua] Lobby data player_slot_3 = 0:0 10:16:08.525 [Lua] Lobby data difficulty = normal 10:16:08.525 [Lua] Set lobby end. 10:16:08.525 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 10:16:08.525 [Lua] ===========LobbyFinder:refresh() _refresing=false 10:16:08.526 [Lua] [ChatManager][1]System: Начало поиска 10:16:08.526 [Lua] [ChatManager][1]System: Легенда 10:16:08.774 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 8 10:16:08.776 [Lua] 10:16:08.776 [Lua] [twitch_enabled] = false (string) 10:16:08.776 [Lua] [power_level] = 835 (string) 10:16:08.776 [Lua] [id] = 186000004bbbb15 (string) 10:16:08.776 [Lua] [num_players] = 1 (string) 10:16:08.776 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.776 [Lua] [host] = 110000117fef24c (string) 10:16:08.776 [Lua] [game_mode] = 1 (string) 10:16:08.776 [Lua] [is_private] = false (string) 10:16:08.776 [Lua] [level_key] = inn_level (string) 10:16:08.776 [Lua] [name] = Lobby 186000004bbbb15 (string) 10:16:08.776 [Lua] [country_code] = RU (string) 10:16:08.776 [Lua] [difficulty] = hardest (string) 10:16:08.776 [Lua] [match_started] = true (string) 10:16:08.776 [Lua] [selected_level_key] = inn_level (string) 10:16:08.776 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.776 [Lua] [quick_game] = true (string) 10:16:08.776 [Lua] [unique_server_name] = Фекальный Бубон (string) 10:16:08.776 [Lua] [matchmaking] = true (string) 10:16:08.776 [Lua] [player_slot_1] = 0:0 (string) 10:16:08.776 [Lua] [player_slot_4] = 110000117fef24c:1 (string) 10:16:08.776 [Lua] [mechanism] = adventure (string) 10:16:08.776 [Lua] [player_slot_5] = 0:0 (string) 10:16:08.776 [Lua] [player_slot_2] = 0:0 (string) 10:16:08.776 [Lua] [weave_name] = false (string) 10:16:08.776 [Lua] [player_slot_3] = 0:0 (string) 10:16:08.776 [Lua] [eac_authorized] = true (string) 10:16:08.776 [Lua] 10:16:08.776 [Lua] =======================Found valid lobby! 10:16:08.777 [Lua] 10:16:08.777 [Lua] [twitch_enabled] = false (string) 10:16:08.777 [Lua] [power_level] = 835 (string) 10:16:08.777 [Lua] [id] = 186000004bba138 (string) 10:16:08.777 [Lua] [num_players] = 3 (string) 10:16:08.777 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.777 [Lua] [host] = 110000104b494c1 (string) 10:16:08.777 [Lua] [game_mode] = 2 (string) 10:16:08.777 [Lua] [is_private] = false (string) 10:16:08.777 [Lua] [level_key] = catacombs (string) 10:16:08.777 [Lua] [name] = Lobby 186000004bba138 (string) 10:16:08.777 [Lua] [country_code] = RU (string) 10:16:08.777 [Lua] [difficulty] = hardest (string) 10:16:08.777 [Lua] [match_started] = true (string) 10:16:08.777 [Lua] [selected_level_key] = catacombs (string) 10:16:08.777 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.777 [Lua] [quick_game] = false (string) 10:16:08.777 [Lua] [unique_server_name] = Morty (string) 10:16:08.777 [Lua] [matchmaking] = true (string) 10:16:08.777 [Lua] [player_slot_1] = 110000104619390:1 (string) 10:16:08.777 [Lua] [player_slot_4] = 11000010e10152a:1 (string) 10:16:08.777 [Lua] [mechanism] = adventure (string) 10:16:08.777 [Lua] [player_slot_5] = 110000104b494c1:1 (string) 10:16:08.777 [Lua] [player_slot_2] = 0:0 (string) 10:16:08.777 [Lua] [weave_name] = false (string) 10:16:08.777 [Lua] [player_slot_3] = 0:0 (string) 10:16:08.777 [Lua] [eac_authorized] = true (string) 10:16:08.777 [Lua] 10:16:08.777 [Lua] =======================Found valid lobby! 10:16:08.778 [Lua] 10:16:08.778 [Lua] [twitch_enabled] = false (string) 10:16:08.778 [Lua] [power_level] = 835 (string) 10:16:08.778 [Lua] [id] = 186000004bb392f (string) 10:16:08.778 [Lua] [num_players] = 1 (string) 10:16:08.778 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.778 [Lua] [host] = 11000011771db93 (string) 10:16:08.778 [Lua] [time_of_search] = 1616061977 (string) 10:16:08.778 [Lua] [game_mode] = 2 (string) 10:16:08.778 [Lua] [is_private] = false (string) 10:16:08.778 [Lua] [level_key] = bell (string) 10:16:08.778 [Lua] [name] = Lobby 186000004bb392f (string) 10:16:08.778 [Lua] [country_code] = RU (string) 10:16:08.778 [Lua] [difficulty] = hardest (string) 10:16:08.778 [Lua] [match_started] = true (string) 10:16:08.778 [Lua] [selected_level_key] = bell (string) 10:16:08.778 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.778 [Lua] [quick_game] = false (string) 10:16:08.778 [Lua] [unique_server_name] = Bright_Quasar (string) 10:16:08.778 [Lua] [matchmaking] = true (string) 10:16:08.778 [Lua] [player_slot_1] = 0:0 (string) 10:16:08.778 [Lua] [player_slot_4] = 0:0 (string) 10:16:08.778 [Lua] [mechanism] = adventure (string) 10:16:08.778 [Lua] [player_slot_5] = 0:0 (string) 10:16:08.778 [Lua] [player_slot_2] = 0:0 (string) 10:16:08.778 [Lua] [weave_name] = false (string) 10:16:08.778 [Lua] [player_slot_3] = 11000011771db93:1 (string) 10:16:08.778 [Lua] [eac_authorized] = true (string) 10:16:08.778 [Lua] 10:16:08.778 [Lua] =======================Found valid lobby! 10:16:08.779 [Lua] 10:16:08.779 [Lua] [twitch_enabled] = false (string) 10:16:08.779 [Lua] [power_level] = 773 (string) 10:16:08.779 [Lua] [id] = 186000004bb3a78 (string) 10:16:08.779 [Lua] [num_players] = 3 (string) 10:16:08.779 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.779 [Lua] [host] = 1100001080521b2 (string) 10:16:08.779 [Lua] [game_mode] = 2 (string) 10:16:08.779 [Lua] [is_private] = false (string) 10:16:08.779 [Lua] [current_level_key] = inn_level (string) 10:16:08.779 [Lua] [name] = Lobby 186000004bb3a78 (string) 10:16:08.779 [Lua] [level_key] = ussingen (string) 10:16:08.779 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.779 [Lua] [difficulty] = hardest (string) 10:16:08.779 [Lua] [match_started] = true (string) 10:16:08.779 [Lua] [selected_level_key] = ussingen (string) 10:16:08.779 [Lua] [weave_name] = false (string) 10:16:08.779 [Lua] [quick_game] = true (string) 10:16:08.779 [Lua] [country_code] = KZ (string) 10:16:08.779 [Lua] [matchmaking] = true (string) 10:16:08.779 [Lua] [mechanism] = adventure (string) 10:16:08.779 [Lua] [player_slot_4] = 1100001094e96d0:1 (string) 10:16:08.779 [Lua] [player_slot_1] = 1100001080521b2:1 (string) 10:16:08.779 [Lua] [player_slot_5] = 0:0 (string) 10:16:08.779 [Lua] [player_slot_2] = 11000010d806671:1 (string) 10:16:08.779 [Lua] [unique_server_name] = Ridlax (string) 10:16:08.779 [Lua] [player_slot_3] = 0:0 (string) 10:16:08.779 [Lua] [eac_authorized] = true (string) 10:16:08.779 [Lua] 10:16:08.779 [Lua] =======================Found valid lobby! 10:16:08.780 [Lua] 10:16:08.780 [Lua] [twitch_enabled] = false (string) 10:16:08.780 [Lua] [power_level] = 835 (string) 10:16:08.780 [Lua] [id] = 186000004bb6293 (string) 10:16:08.780 [Lua] [num_players] = 3 (string) 10:16:08.780 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.780 [Lua] [host] = 110000102c93603 (string) 10:16:08.780 [Lua] [game_mode] = 2 (string) 10:16:08.780 [Lua] [is_private] = false (string) 10:16:08.780 [Lua] [level_key] = ground_zero (string) 10:16:08.780 [Lua] [name] = Lobby 186000004bb6293 (string) 10:16:08.780 [Lua] [country_code] = IT (string) 10:16:08.780 [Lua] [difficulty] = hardest (string) 10:16:08.780 [Lua] [match_started] = true (string) 10:16:08.780 [Lua] [selected_level_key] = ground_zero (string) 10:16:08.780 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.780 [Lua] [quick_game] = false (string) 10:16:08.780 [Lua] [unique_server_name] = Joinville (string) 10:16:08.780 [Lua] [matchmaking] = true (string) 10:16:08.780 [Lua] [player_slot_1] = 110000107c3dc88:1 (string) 10:16:08.780 [Lua] [player_slot_4] = 1100001013a0f00:1 (string) 10:16:08.780 [Lua] [mechanism] = adventure (string) 10:16:08.780 [Lua] [player_slot_5] = 0:0 (string) 10:16:08.780 [Lua] [player_slot_2] = 110000102c93603:1 (string) 10:16:08.780 [Lua] [weave_name] = false (string) 10:16:08.780 [Lua] [player_slot_3] = 0:0 (string) 10:16:08.780 [Lua] [eac_authorized] = true (string) 10:16:08.780 [Lua] 10:16:08.780 [Lua] =======================Found valid lobby! 10:16:08.781 [Lua] 10:16:08.781 [Lua] [twitch_enabled] = false (string) 10:16:08.781 [Lua] [power_level] = 835 (string) 10:16:08.781 [Lua] [id] = 186000004bb87a2 (string) 10:16:08.781 [Lua] [num_players] = 2 (string) 10:16:08.781 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.781 [Lua] [host] = 110000102531e2b (string) 10:16:08.781 [Lua] [time_of_search] = 1616062054 (string) 10:16:08.781 [Lua] [game_mode] = 2 (string) 10:16:08.781 [Lua] [is_private] = false (string) 10:16:08.781 [Lua] [level_key] = elven_ruins (string) 10:16:08.781 [Lua] [name] = Lobby 186000004bb87a2 (string) 10:16:08.781 [Lua] [country_code] = NO (string) 10:16:08.781 [Lua] [difficulty] = hardest (string) 10:16:08.781 [Lua] [match_started] = true (string) 10:16:08.781 [Lua] [selected_level_key] = elven_ruins (string) 10:16:08.781 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.781 [Lua] [quick_game] = false (string) 10:16:08.781 [Lua] [unique_server_name] = Inkokoleiko (string) 10:16:08.781 [Lua] [matchmaking] = true (string) 10:16:08.781 [Lua] [player_slot_1] = 110000102531e2b:1 (string) 10:16:08.781 [Lua] [player_slot_4] = 0:0 (string) 10:16:08.781 [Lua] [mechanism] = adventure (string) 10:16:08.781 [Lua] [player_slot_5] = 1100001075003b0:1 (string) 10:16:08.781 [Lua] [player_slot_2] = 0:0 (string) 10:16:08.781 [Lua] [weave_name] = false (string) 10:16:08.781 [Lua] [player_slot_3] = 0:0 (string) 10:16:08.781 [Lua] [eac_authorized] = true (string) 10:16:08.781 [Lua] 10:16:08.781 [Lua] =======================Found valid lobby! 10:16:08.782 [Lua] 10:16:08.782 [Lua] [twitch_enabled] = false (string) 10:16:08.782 [Lua] [power_level] = 835 (string) 10:16:08.782 [Lua] [id] = 186000004bb8a0a (string) 10:16:08.782 [Lua] [num_players] = 3 (string) 10:16:08.782 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.782 [Lua] [host] = 1100001021c4e01 (string) 10:16:08.782 [Lua] [game_mode] = 2 (string) 10:16:08.782 [Lua] [is_private] = false (string) 10:16:08.782 [Lua] [level_key] = dlc_bastion (string) 10:16:08.782 [Lua] [name] = Lobby 186000004bb8a0a (string) 10:16:08.782 [Lua] [country_code] = FI (string) 10:16:08.782 [Lua] [difficulty] = hardest (string) 10:16:08.782 [Lua] [match_started] = true (string) 10:16:08.782 [Lua] [selected_level_key] = dlc_bastion (string) 10:16:08.782 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.782 [Lua] [quick_game] = true (string) 10:16:08.782 [Lua] [unique_server_name] = Crichton (string) 10:16:08.782 [Lua] [matchmaking] = true (string) 10:16:08.782 [Lua] [player_slot_1] = 0:0 (string) 10:16:08.782 [Lua] [player_slot_4] = 1100001037fe094:1 (string) 10:16:08.782 [Lua] [mechanism] = adventure (string) 10:16:08.782 [Lua] [player_slot_5] = 110000104c43715:1 (string) 10:16:08.782 [Lua] [player_slot_2] = 0:0 (string) 10:16:08.782 [Lua] [weave_name] = false (string) 10:16:08.782 [Lua] [player_slot_3] = 1100001021c4e01:1 (string) 10:16:08.782 [Lua] [eac_authorized] = true (string) 10:16:08.782 [Lua] 10:16:08.782 [Lua] =======================Found valid lobby! 10:16:08.783 [Lua] 10:16:08.783 [Lua] [twitch_enabled] = false (string) 10:16:08.783 [Lua] [power_level] = 781 (string) 10:16:08.783 [Lua] [id] = 186000004bbb3cb (string) 10:16:08.783 [Lua] [num_players] = 2 (string) 10:16:08.783 [Lua] [difficulty_tweak] = 0 (string) 10:16:08.783 [Lua] [host] = 11000010732ea95 (string) 10:16:08.783 [Lua] [game_mode] = 1 (string) 10:16:08.783 [Lua] [is_private] = false (string) 10:16:08.783 [Lua] [current_level_key] = inn_level (string) 10:16:08.783 [Lua] [name] = Lobby 186000004bbb3cb (string) 10:16:08.783 [Lua] [level_key] = inn_level (string) 10:16:08.783 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:16:08.783 [Lua] [difficulty] = hardest (string) 10:16:08.783 [Lua] [match_started] = true (string) 10:16:08.783 [Lua] [selected_level_key] = inn_level (string) 10:16:08.783 [Lua] [weave_name] = false (string) 10:16:08.783 [Lua] [quick_game] = true (string) 10:16:08.783 [Lua] [country_code] = RS (string) 10:16:08.783 [Lua] [matchmaking] = true (string) 10:16:08.783 [Lua] [mechanism] = adventure (string) 10:16:08.783 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string) 10:16:08.783 [Lua] [player_slot_1] = 0:0 (string) 10:16:08.783 [Lua] [player_slot_5] = 0:0 (string) 10:16:08.783 [Lua] [player_slot_2] = 0:0 (string) 10:16:08.783 [Lua] [unique_server_name] = UltronVX1 (string) 10:16:08.783 [Lua] [player_slot_3] = 11000010732ea95:1 (string) 10:16:08.783 [Lua] [eac_authorized] = true (string) 10:16:08.783 [Lua] 10:16:08.783 [Lua] =======================Found valid lobby! 10:16:08.783 [Lua] [Matchmaking] max_quick_play_search_range: close 10:16:08.783 [Lua] 10:16:08.783 [Lua] [1] = dlc_castle (string) 10:16:08.783 [Lua] [2] = forest_ambush (string) 10:16:08.783 [Lua] [3] = warcamp (string) 10:16:08.783 [Lua] [4] = catacombs (string) 10:16:08.783 [Lua] [5] = crater (string) 10:16:08.783 [Lua] [6] = dlc_bastion (string) 10:16:08.783 [Lua] [7] = skaven_stronghold (string) 10:16:08.783 [Lua] [8] = magnus (string) 10:16:08.783 [Lua] [9] = dlc_bogenhafen_city (string) 10:16:08.783 [Lua] [10] = skittergate (string) 10:16:08.783 [Lua] [11] = dlc_bogenhafen_slum (string) 10:16:08.783 [Lua] [12] = nurgle (string) 10:16:08.783 [Lua] [13] = bell (string) 10:16:08.783 [Lua] [14] = fort (string) 10:16:08.783 [Lua] [15] = military (string) 10:16:08.783 [Lua] [16] = elven_ruins (string) 10:16:08.783 [Lua] [17] = ussingen (string) 10:16:08.783 [Lua] [18] = dlc_portals (string) 10:16:08.783 [Lua] [19] = cemetery (string) 10:16:08.783 [Lua] [20] = mines (string) 10:16:08.783 [Lua] [21] = ground_zero (string) 10:16:08.783 [Lua] [22] = farmlands (string) 10:16:08.783 [Lua] [23] = inn_level (string) 10:16:08.783 [Lua] 10:16:08.783 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_castle ~= inn_level)' 10:16:08.783 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_castle ~= catacombs)' 10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_castle ~= bell)' 10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_castle ~= ussingen)' 10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_castle ~= ground_zero)' 10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)' 10:16:08.784 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_castle ~= inn_level)' 10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (forest_ambush ~= inn_level)' 10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (forest_ambush ~= catacombs)' 10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (forest_ambush ~= bell)' 10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (forest_ambush ~= ussingen)' 10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (forest_ambush ~= ground_zero)' 10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)' 10:16:08.786 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (forest_ambush ~= inn_level)' 10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (warcamp ~= inn_level)' 10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (warcamp ~= catacombs)' 10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (warcamp ~= bell)' 10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (warcamp ~= ussingen)' 10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (warcamp ~= ground_zero)' 10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)' 10:16:08.788 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (warcamp ~= inn_level)' 10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (catacombs ~= inn_level)' 10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Morty discarded due to 'hero is unavailable' 10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (catacombs ~= bell)' 10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (catacombs ~= ussingen)' 10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (catacombs ~= ground_zero)' 10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)' 10:16:08.789 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (catacombs ~= inn_level)' 10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (crater ~= inn_level)' 10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (crater ~= catacombs)' 10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (crater ~= bell)' 10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (crater ~= ussingen)' 10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (crater ~= ground_zero)' 10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (crater ~= elven_ruins)' 10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (crater ~= dlc_bastion)' 10:16:08.791 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (crater ~= inn_level)' 10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)' 10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bastion ~= catacombs)' 10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bastion ~= bell)' 10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)' 10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bastion ~= ground_zero)' 10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Crichton discarded due to 'hero is unavailable' 10:16:08.792 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)' 10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)' 10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skaven_stronghold ~= catacombs)' 10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skaven_stronghold ~= bell)' 10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)' 10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skaven_stronghold ~= ground_zero)' 10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)' 10:16:08.794 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)' 10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (magnus ~= inn_level)' 10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (magnus ~= catacombs)' 10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (magnus ~= bell)' 10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (magnus ~= ussingen)' 10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (magnus ~= ground_zero)' 10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (magnus ~= dlc_bastion)' 10:16:08.795 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (magnus ~= inn_level)' 10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)' 10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= catacombs)' 10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)' 10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)' 10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ground_zero)' 10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)' 10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)' 10:16:08.797 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)' 10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skittergate ~= inn_level)' 10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skittergate ~= catacombs)' 10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skittergate ~= bell)' 10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skittergate ~= ussingen)' 10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skittergate ~= ground_zero)' 10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skittergate ~= elven_ruins)' 10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)' 10:16:08.798 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skittergate ~= inn_level)' 10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)' 10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= catacombs)' 10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)' 10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)' 10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ground_zero)' 10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)' 10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)' 10:16:08.800 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)' 10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (nurgle ~= inn_level)' 10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (nurgle ~= catacombs)' 10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (nurgle ~= bell)' 10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (nurgle ~= ussingen)' 10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (nurgle ~= ground_zero)' 10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (nurgle ~= elven_ruins)' 10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)' 10:16:08.802 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (nurgle ~= inn_level)' 10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (bell ~= inn_level)' 10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (bell ~= catacombs)' 10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (bell ~= ussingen)' 10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (bell ~= ground_zero)' 10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (bell ~= elven_ruins)' 10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (bell ~= dlc_bastion)' 10:16:08.803 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (bell ~= inn_level)' 10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (fort ~= inn_level)' 10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (fort ~= catacombs)' 10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (fort ~= bell)' 10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (fort ~= ussingen)' 10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (fort ~= ground_zero)' 10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (fort ~= elven_ruins)' 10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (fort ~= dlc_bastion)' 10:16:08.805 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (fort ~= inn_level)' 10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (military ~= inn_level)' 10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (military ~= catacombs)' 10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (military ~= bell)' 10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (military ~= ussingen)' 10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (military ~= ground_zero)' 10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (military ~= elven_ruins)' 10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (military ~= dlc_bastion)' 10:16:08.806 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (military ~= inn_level)' 10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (elven_ruins ~= inn_level)' 10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (elven_ruins ~= catacombs)' 10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (elven_ruins ~= bell)' 10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (elven_ruins ~= ussingen)' 10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (elven_ruins ~= ground_zero)' 10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)' 10:16:08.808 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (elven_ruins ~= inn_level)' 10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ussingen ~= inn_level)' 10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ussingen ~= catacombs)' 10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ussingen ~= bell)' 10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Ridlax discarded due to 'hero is unavailable' 10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (ussingen ~= ground_zero)' 10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ussingen ~= elven_ruins)' 10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)' 10:16:08.809 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ussingen ~= inn_level)' 10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_portals ~= inn_level)' 10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_portals ~= catacombs)' 10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_portals ~= bell)' 10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_portals ~= ussingen)' 10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_portals ~= ground_zero)' 10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)' 10:16:08.811 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_portals ~= inn_level)' 10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (cemetery ~= inn_level)' 10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (cemetery ~= catacombs)' 10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (cemetery ~= bell)' 10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (cemetery ~= ussingen)' 10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (cemetery ~= ground_zero)' 10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)' 10:16:08.812 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (cemetery ~= inn_level)' 10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (mines ~= inn_level)' 10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (mines ~= catacombs)' 10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (mines ~= bell)' 10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (mines ~= ussingen)' 10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (mines ~= ground_zero)' 10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (mines ~= elven_ruins)' 10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (mines ~= dlc_bastion)' 10:16:08.814 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (mines ~= inn_level)' 10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ground_zero ~= inn_level)' 10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ground_zero ~= catacombs)' 10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ground_zero ~= bell)' 10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (ground_zero ~= ussingen)' 10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Joinville discarded due to 'hero is unavailable' 10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)' 10:16:08.815 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ground_zero ~= inn_level)' 10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (farmlands ~= inn_level)' 10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (farmlands ~= catacombs)' 10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (farmlands ~= bell)' 10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (farmlands ~= ussingen)' 10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (farmlands ~= ground_zero)' 10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (farmlands ~= elven_ruins)' 10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)' 10:16:08.817 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (farmlands ~= inn_level)' 10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон discarded due to 'hero is unavailable' 10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (inn_level ~= catacombs)' 10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (inn_level ~= bell)' 10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (inn_level ~= ussingen)' 10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (inn_level ~= ground_zero)' 10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (inn_level ~= elven_ruins)' 10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)' 10:16:08.818 [Lua] [Matchmaking] Lobby hosted by UltronVX1 discarded due to 'hero is unavailable' 10:16:08.824 [Lua] [ChatManager][1]System: Игра найдена... 10:16:08.824 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 10:16:08.824 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 10:16:08.824 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:16:08.824 [Lua] [ChatManager][1]System: Подключение к игровому сеансу. 10:16:08.831 [Lua] [LobbyClient] Changed state from nil to joining 10:16:09.074 [Lua] [LobbyClient] Changed state from joining to joined 10:16:09.074 [Lua] [PartyManager] Leader is set to 11000011771db93 10:16:09.074 [Lua] [LobbyClient] connected to lobby, id: 186000004bb392f 10:16:09.074 [Lua] ====== Looking for host: 11000011771db93 10:16:09.076 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b617138, to peer: 11000011771db93 channel: 2 10:16:09.076 [Lua] Connected to host: 11000011771db93, using channel: 2 10:16:09.077 [Lua] [Matchmaking] Joined lobby, checking network hash... 10:16:09.083 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Bright_Quasar'... 10:16:11.491 [Steam] Connection dc4ff054 to remote 11000011771db93 rejected, reason 1000 10:16:11.816 [Lua] [IngameUI] menu view on_enter ingame_menu 10:16:12.489 [Handshaker] Lost connection 42 to 11000011771db93 10:16:13.363 [Lua] [IngameUI] menu view on_exit ingame_menu 10:16:13.363 [Lua] [IngameUI] menu view on_enter character_selection 10:16:13.364 [Lua] hero_fullscreen_menu_on_enter 10:16:13.366 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fceb60 10:16:13.367 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 10:16:13.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:13.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:13.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:13.378 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:13.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:13.378 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:13.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:13.378 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:16.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:16.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:16.689 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:16.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:16.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:17.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:16:17.450 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:16:17.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:17.459 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 10:16:17.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:16:17.459 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:16:17.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:18.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:16:18.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 10:16:19.537 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1) 10:16:19.537 [Lua] Set lobby begin: 10:16:19.537 [Lua] Lobby data power_level = 835 10:16:19.537 [Lua] Lobby data unique_server_name = Nagret 10:16:19.537 [Lua] Lobby data difficulty_tweak = 0 10:16:19.538 [Lua] Lobby data host = 1100001094cc7a0 10:16:19.538 [Lua] Lobby data time_of_search = 1616062568 10:16:19.538 [Lua] Lobby data game_mode = 3 10:16:19.538 [Lua] Lobby data level_key = inn_level 10:16:19.538 [Lua] Lobby data player_slot_1 = 0:0 10:16:19.538 [Lua] Lobby data selected_level_key = inn_level 10:16:19.538 [Lua] Lobby data matchmaking = searching 10:16:19.538 [Lua] Lobby data player_slot_4 = 0:0 10:16:19.538 [Lua] Lobby data num_players = 1 10:16:19.538 [Lua] Lobby data player_slot_5 = 0:0 10:16:19.538 [Lua] Lobby data player_slot_2 = 0:0 10:16:19.538 [Lua] Lobby data country_code = RU 10:16:19.538 [Lua] Lobby data player_slot_3 = 0:0 10:16:19.538 [Lua] Lobby data difficulty = normal 10:16:19.538 [Lua] Set lobby end. 10:16:19.538 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1) 10:16:19.538 [Lua] Set lobby begin: 10:16:19.538 [Lua] Lobby data power_level = 835 10:16:19.538 [Lua] Lobby data unique_server_name = Nagret 10:16:19.538 [Lua] Lobby data difficulty_tweak = 0 10:16:19.538 [Lua] Lobby data host = 1100001094cc7a0 10:16:19.538 [Lua] Lobby data time_of_search = 1616062568 10:16:19.539 [Lua] Lobby data game_mode = 3 10:16:19.539 [Lua] Lobby data level_key = inn_level 10:16:19.539 [Lua] Lobby data player_slot_1 = 0:0 10:16:19.539 [Lua] Lobby data selected_level_key = inn_level 10:16:19.539 [Lua] Lobby data matchmaking = searching 10:16:19.539 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:16:19.539 [Lua] Lobby data num_players = 1 10:16:19.539 [Lua] Lobby data player_slot_5 = 0:0 10:16:19.539 [Lua] Lobby data player_slot_2 = 0:0 10:16:19.539 [Lua] Lobby data country_code = RU 10:16:19.539 [Lua] Lobby data player_slot_3 = 0:0 10:16:19.539 [Lua] Lobby data difficulty = normal 10:16:19.539 [Lua] Set lobby end. 10:16:19.539 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:16:19.539 [Lua] 10:16:19.539 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:16:19.539 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:16:19.539 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:16:19.539 [Lua] [wwise/bow] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:16:19.539 [Lua] [wwise/two_handed_axes] = false (boolean) 10:16:19.539 [Lua] 10:16:19.539 [Lua] 10:16:19.539 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:16:19.539 [Lua] [wwise/bow] = false (boolean) 10:16:19.539 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean) 10:16:19.539 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 10:16:19.539 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 10:16:19.539 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:16:19.539 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:16:19.539 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:16:19.539 [Lua] [wwise/two_handed_axes] = false (boolean) 10:16:19.539 [Lua] 10:16:19.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0 10:16:19.545 [Lua] [GameNetworkManager] destroying game object with go_id=43 10:16:19.546 [Save] Saving `save_data` 10:16:19.548 [Save] Save done 10:16:19.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0 10:16:19.550 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 10:16:19.550 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:16:19.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:16:19.550 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:16:19.550 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 10:16:19.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:16:19.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 10:16:19.571 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 10:16:19.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:16:19.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:16:19.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 10:16:19.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient 10:16:19.574 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 10:16:19.652 [Lua] [IngameUI] menu view on_exit character_selection 10:16:19.658 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 10:16:19.658 [Lua] hero_fullscreen_menu_on_exit 10:16:19.660 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fceb60 10:16:19.660 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:16:20.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 10:16:20.123 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 10:16:20.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:16:20.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:16:20.423 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:16:20.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 10:16:20.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 10:16:20.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 10:16:20.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:16:21.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:16:21.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:16:21.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 10:16:21.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 10:16:21.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 10:16:21.284 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 10:16:21.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:16:21.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:16:21.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 10:16:23.526 [Lua] [IngameUI] menu view on_enter ingame_menu 10:16:25.310 [Lua] PopupManager:queue_default_popup: Выйти в главное меню? Выйти в главное меню do_return_to_pc_menu Да cancel_popup Нет 10:16:25.903 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu 10:16:25.912 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI 10:16:25.912 [Lua] TRANSITION return_to_pc_menu nil nil 10:16:25.912 [Lua] [GameNetworkManager] Leaving game... 10:16:25.912 [Lua] [GameNetworkManager] Shutting down game session host. 10:16:25.912 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:16:25.912 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:16:25.912 [Lua] [Matchmaking] Cancelling matchmaking 10:16:25.912 [Lua] LobbyClient close server channel 2 to 11000011771db93 10:16:25.912 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b617138, channel: 2 10:16:25.912 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 10:16:25.912 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:16:25.912 [Lua] Set lobby begin: 10:16:25.912 [Lua] Lobby data power_level = 835 10:16:25.912 [Lua] Lobby data unique_server_name = Nagret 10:16:25.912 [Lua] Lobby data difficulty_tweak = 0 10:16:25.912 [Lua] Lobby data host = 1100001094cc7a0 10:16:25.913 [Lua] Lobby data time_of_search = 1616062568 10:16:25.913 [Lua] Lobby data game_mode = 3 10:16:25.913 [Lua] Lobby data level_key = inn_level 10:16:25.913 [Lua] Lobby data player_slot_1 = 0:0 10:16:25.913 [Lua] Lobby data selected_level_key = inn_level 10:16:25.913 [Lua] Lobby data matchmaking = false 10:16:25.913 [Lua] Lobby data weave_name = false 10:16:25.913 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:16:25.913 [Lua] Lobby data num_players = 1 10:16:25.913 [Lua] Lobby data player_slot_5 = 0:0 10:16:25.913 [Lua] Lobby data player_slot_2 = 0:0 10:16:25.913 [Lua] Lobby data country_code = RU 10:16:25.913 [Lua] Lobby data player_slot_3 = 0:0 10:16:25.913 [Lua] Lobby data difficulty = normal 10:16:25.913 [Lua] Set lobby end. 10:16:25.915 [Lua] Set lobby begin: 10:16:25.915 [Lua] Lobby data power_level = 835 10:16:25.915 [Lua] Lobby data unique_server_name = Nagret 10:16:25.915 [Lua] Lobby data difficulty_tweak = 0 10:16:25.915 [Lua] Lobby data host = 1100001094cc7a0 10:16:25.915 [Lua] Lobby data time_of_search = 1616062568 10:16:25.915 [Lua] Lobby data game_mode = 3 10:16:25.916 [Lua] Lobby data level_key = inn_level 10:16:25.916 [Lua] Lobby data player_slot_1 = 0:0 10:16:25.916 [Lua] Lobby data selected_level_key = inn_level 10:16:25.916 [Lua] Lobby data matchmaking = false 10:16:25.916 [Lua] Lobby data weave_name = false 10:16:25.916 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:16:25.916 [Lua] Lobby data num_players = 1 10:16:25.916 [Lua] Lobby data player_slot_5 = 0:0 10:16:25.916 [Lua] Lobby data player_slot_2 = 0:0 10:16:25.916 [Lua] Lobby data country_code = RU 10:16:25.916 [Lua] Lobby data player_slot_3 = 0:0 10:16:25.916 [Lua] Lobby data difficulty = normal 10:16:25.916 [Lua] Set lobby end. 10:16:25.916 [Lua] [PartyManager] Leader is set to 1100001094cc7a0 10:16:25.916 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 10:16:25.916 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=178.79 10:16:25.916 [Lua] [IngameUI] menu view on_exit ingame_menu 10:16:25.920 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:16:26.300 [Window] Window => inactive 10:16:27.923 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu" 10:16:27.923 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:16:27.923 [Lua] [Managers] Calling function on all managers: 10:16:27.923 [Lua] Clearing all global lookup lists 10:16:27.923 [Lua] [IngamePlayerListUI] - Destroy 10:16:27.923 [Lua] [EquipmentUI] - Destroy 10:16:27.923 [Lua] [AbilityUI] - Destroy 10:16:27.923 [Lua] [GamePadAbilityUI] - Destroy 10:16:27.923 [Lua] [GamePadEquipmentUI] - Destroy 10:16:27.924 [Lua] [IngameUI] destroy 10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4 10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2 10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1 10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 10:16:27.968 [Lua] [Managers] Destroying manager group: 10:16:27.972 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:16:28.038 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:16:28.038 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit InGame 10:16:28.038 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading 10:16:28.038 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0 10:16:28.038 [Lua] [Matchmaking] unregister rpcs 10:16:28.038 [Lua] [Matchmaking] destroying 10:16:28.038 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 10:16:28.038 [Lua] [ChatManager] Unregistering channel 1 10:16:28.038 [Lua] [EnemyPackageLoader] network_context_destroyed 10:16:28.038 [Lua] [PartyManager] network_context_destroyed 10:16:28.038 [Lua] [GameMechanismManager] network_context_destroyed 10:16:28.038 [SteamVoip] Destroying room 1c70c258962fe1d7 10:16:28.039 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 10:16:28.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 10:16:28.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:16:28.040 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 10:16:28.040 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 10:16:28.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 10:16:28.041 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:16:28.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:16:28.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 10:16:28.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 10:16:28.053 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 10:16:28.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 10:16:28.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:16:28.054 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 10:16:28.054 [EACServer] [13:16:28:054][Windows][EAC Server] [Info][Destroy] Called 10:16:28.056 [Lua] [LobbyHost] Destroying 10:16:28.057 [Lua] ############### UNLOADING PACKAGES ############### 10:16:28.057 [Lua] [Managers] Calling function on all managers: 10:16:28.057 [Lua] [Managers] Destroying manager group: 10:16:28.057 [Lua] [Gamestate] Enter state StateLoading 10:16:28.058 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:16:28.058 [Lua] [LobbyManager] Setting up network options 10:16:28.058 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:16:28.058 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:16:28.058 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:16:28.058 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:16:28.058 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:16:28.058 [Lua] LobbyManager:setup_network_options server_port: 27015 10:16:28.058 [Lua] registering RPCs 10:16:28.058 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:16:28.058 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:16:28.058 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:16:28.058 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:16:28.058 [Lua] [LevelTransitionHandler] load_level inn_level 0 10:16:28.058 [SteamVoip] Creating room 15eff97052f13e0f 10:16:28.059 [EAC] EAC server 1100001094cc7a0 is initializing 10:16:28.062 [EAC] Server is also client 1100001094cc7a0 10:16:28.062 [EACServer] [13:16:28:062][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF72BCFBE00 LogLevel: Info. 10:16:28.062 [Lua] ### Created peer state machine for 1100001094cc7a0 10:16:28.062 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Connecting 10:16:28.062 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:16:28.065 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3330040 - use_random_directors: true - overriden_conflict: nil 10:16:28.067 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:16:28.067 [Lua] checking dlc's against conflict directors 10:16:28.067 [Lua] number of factions to include 1 10:16:28.067 [Lua] Updated list weights for random: 10:16:28.067 [Lua] skaven, 0.42 (0.00-0.42) 10:16:28.067 [Lua] chaos, 0.42 (0.42-0.83) 10:16:28.067 [Lua] beastmen, 0.17 (0.83-1.00) 10:16:28.067 [Lua] Rolled random faction: 0.44471096992492676 chaos 10:16:28.067 [Lua] number of factions added 1 10:16:28.067 [Lua] --- --- --- 10:16:28.067 [Lua] Starting... difficulty 'normal' 10:16:28.067 [Lua] These are the starting conflict directors: 10:16:28.067 [Lua] inn_level 10:16:28.067 [Lua] --- --- --- 10:16:28.067 [Lua] 10:16:28.067 [Lua] DONE! Found the following directors: 10:16:28.067 [Lua] (free: 35), Master hash is: 10:16:28.067 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:16:28.067 [Lua] load_startup_enemy_packages: -------------- 10:16:28.067 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:16:28.067 [Lua] critter_rat 10:16:28.067 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:16:28.067 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:16:28.067 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:16:28.067 [Lua] Set lobby begin: 10:16:28.067 [Lua] Set lobby end. 10:16:28.067 [Lua] [PSM] Peer 1100001094cc7a0 joined. Want to use profile index "4" and join party "nil" 10:16:28.067 [Lua] [LobbyHost] Changed state from 0 to creating 10:16:28.081 [Lua] ### Sending rpc_level_loaded 10:16:28.081 [Lua] #### Has state machine: true, peer_id: 1100001094cc7a0, level_id: 50 10:16:28.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:16:28.131 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:16:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:16:28.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:16:28.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:16:28.348 [Lua] [LobbyHost] Changed state from creating to joined 10:16:28.349 [Lua] [PartyManager] Leader is set to 1100001094cc7a0 10:16:28.349 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001094cc7a0 my_peer_id:1100001094cc7a0 10:16:28.349 [Lua] [ChatManager] Registering channel 1 10:16:28.349 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:16:28.349 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:16:28.349 [Lua] [PartyManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:16:28.349 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:16:28.349 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:16:28.349 [Lua] Starting async level spawning of levels/inn/world 10:16:28.350 [Umbra] Init version: 3.4.15 :: 16 threads 10:16:28.372 [Lua] [NetworkServer] Changing num_players from nil to 1 10:16:28.372 [Lua] Players: 1 10:16:28.372 [Lua] Set lobby begin: 10:16:28.372 [Lua] Lobby data num_players = 1 10:16:28.372 [Lua] Lobby data level_key = inn_level 10:16:28.372 [Lua] Lobby data game_mode = 3 10:16:28.372 [Lua] Lobby data matchmaking = false 10:16:28.372 [Lua] Set lobby end. 10:16:28.524 [Lua] Async level spawning done 10:16:29.951 [Lua] player (1100001094cc7a0,1) was put into party 0 10:16:29.951 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Connecting 10:16:29.951 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading 10:16:29.951 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0 10:16:29.952 [Lua] [StateLoading] got rpc_load_level 50 inn_level 10:16:29.968 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Loading 10:16:29.968 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter LoadingProfilePackages 10:16:29.968 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0 10:16:29.968 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0 10:16:29.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 10:16:29.984 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit LoadingProfilePackages 10:16:29.984 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForEnterGame 10:16:29.985 [Lua] ### Sending rpc_level_loaded 10:16:29.985 [Lua] #### Has state machine: false, peer_id: 1100001094cc7a0, level_id: 50 10:16:29.985 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:16:30.997 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:16:30.998 [Lua] Set lobby begin: 10:16:30.998 [Lua] Lobby data host = 1100001094cc7a0 10:16:30.998 [Lua] Lobby data level_key = inn_level 10:16:30.998 [Lua] Lobby data game_mode = 3 10:16:30.998 [Lua] Lobby data country_code = RU 10:16:30.998 [Lua] Lobby data unique_server_name = Nagret 10:16:30.998 [Lua] Lobby data num_players = 1 10:16:30.998 [Lua] Lobby data matchmaking = false 10:16:30.998 [Lua] Set lobby end. 10:16:30.998 [Lua] [Managers] Destroying manager group: 10:16:30.999 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:16:30.999 [Lua] [Gamestate] Enter StateIngame HOST 10:16:30.999 [Lua] [Managers] Calling function on all managers: 10:16:30.999 [Lua] <>level = inn_level<> 10:16:30.999 [Lua] Set lobby begin: 10:16:30.999 [Lua] Lobby data host = 1100001094cc7a0 10:16:30.999 [Lua] Lobby data level_key = inn_level 10:16:31.000 [Lua] Lobby data game_mode = 3 10:16:31.000 [Lua] Lobby data selected_level_key = inn_level 10:16:31.000 [Lua] Lobby data country_code = RU 10:16:31.000 [Lua] Lobby data unique_server_name = Nagret 10:16:31.000 [Lua] Lobby data num_players = 1 10:16:31.000 [Lua] Lobby data matchmaking = false 10:16:31.000 [Lua] Set lobby end. 10:16:31.000 [Lua] [StateIngame] Server ingame 10:16:31.002 [Lua] Set lobby begin: 10:16:31.002 [Lua] Lobby data level_key = inn_level 10:16:31.002 [Lua] Lobby data selected_level_key = inn_level 10:16:31.003 [Lua] Lobby data unique_server_name = Nagret 10:16:31.003 [Lua] Lobby data matchmaking = false 10:16:31.003 [Lua] Lobby data host = 1100001094cc7a0 10:16:31.003 [Lua] Lobby data country_code = RU 10:16:31.003 [Lua] Lobby data game_mode = 3 10:16:31.003 [Lua] Lobby data difficulty_tweak = 0 10:16:31.003 [Lua] Lobby data difficulty = normal 10:16:31.003 [Lua] Lobby data num_players = 1 10:16:31.003 [Lua] Set lobby end. 10:16:31.003 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:16:31.003 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:16:31.003 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:16:31.003 [Lua] [Matchmaking] initializing 10:16:31.003 [Lua] [Matchmaking] my_peer_id: 1100001094cc7a0, I am server 10:16:31.003 [Lua] [Matchmaking] register rpcs 10:16:31.003 [Lua] GameNetworkManager:init... creating game session 10:16:31.003 [Lua] Host GameSession.make_game_session_host with session: 10:16:31.004 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:16:31.004 [Lua] [GameNetworkManager] My own peer_id = 1100001094cc7a0 10:16:31.004 [Lua] [GameNetworkManager] self.is_server = true 10:16:31.004 [Network] Setting artificial MTU limit to 576 10:16:31.004 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 10:16:31.011 [Lua] Switching ConflictSettings: to: inn_level 10:16:31.011 [Lua] pacing=disabled 10:16:31.011 [Lua] roaming=nil 10:16:31.011 [Lua] disabled=false 10:16:31.011 [Lua] pack_spawning=disabled 10:16:31.011 [Lua] contained_breeds=nil 10:16:31.011 [Lua] boss=disabled 10:16:31.011 [Lua] horde=disabled 10:16:31.011 [Lua] specials=disabled 10:16:31.011 [Lua] name=inn_level 10:16:31.011 [Lua] intensity=disabled 10:16:31.011 [Lua] --- 10:16:31.011 [Lua] [LevelAnalysis] set_random_seed( 3330040) 10:16:31.013 [Lua] [AIInterestPointSystem] Level Seed: 3330040 10:16:31.013 [Lua] 10:16:31.013 [Lua] [entity_system_bag] = table 10:16:31.013 [Lua] [entity_system_bag] = metatable 10:16:31.013 [Lua] [startup_data] = table 10:16:31.013 [Lua] [entity_manager] = table 10:16:31.013 [Lua] [entity_manager] = metatable 10:16:31.013 [Lua] [unit_spawner] = table 10:16:31.013 [Lua] [unit_spawner] = metatable 10:16:31.013 [Lua] [unit_storage] = table 10:16:31.013 [Lua] [unit_storage] = metatable 10:16:31.013 [Lua] [dice_keeper] = table 10:16:31.013 [Lua] [dice_keeper] = metatable 10:16:31.013 [Lua] [is_server] = true (boolean) 10:16:31.013 [Lua] [world] = [World] 10:16:31.013 [Lua] [system_api] = table 10:16:31.013 [Lua] [entity_system] = table 10:16:31.013 [Lua] [entity_system] = metatable 10:16:31.013 [Lua] [network_lobby] = table 10:16:31.013 [Lua] [network_lobby] = metatable 10:16:31.013 [Lua] [profile_synchronizer] = table 10:16:31.013 [Lua] [profile_synchronizer] = metatable 10:16:31.013 [Lua] [level_transition_handler] = table 10:16:31.013 [Lua] [level_transition_handler] = metatable 10:16:31.013 [Lua] [num_local_human_players] = 1 (number) 10:16:31.013 [Lua] [statistics_db] = table 10:16:31.013 [Lua] [statistics_db] = metatable 10:16:31.013 [Lua] [network_server] = table 10:16:31.013 [Lua] [network_server] = metatable 10:16:31.013 [Lua] [input_manager] = table 10:16:31.013 [Lua] [input_manager] = metatable 10:16:31.013 [Lua] [network_clock] = table 10:16:31.013 [Lua] [network_clock] = metatable 10:16:31.013 [Lua] [network_transmit] = table 10:16:31.013 [Lua] [network_transmit] = metatable 10:16:31.013 [Lua] [free_flight_manager] = table 10:16:31.013 [Lua] [free_flight_manager] = metatable 10:16:31.013 [Lua] [network_manager] = table 10:16:31.013 [Lua] [network_manager] = metatable 10:16:31.013 [Lua] [network_event_delegate] = table 10:16:31.013 [Lua] [network_event_delegate] = metatable 10:16:31.013 [Lua] 10:16:31.013 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:16:31.013 [Lua] ignoring extension VersusInteractObjectiveExtension 10:16:31.013 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:16:31.013 [Lua] ignoring extension VersusSocketObjectiveExtension 10:16:31.013 [Lua] ignoring extension VersusTargetObjectiveExtension 10:16:31.013 [Lua] ignoring extension VersusMissionObjectiveExtension 10:16:31.014 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:16:31.015 [Lua] [AchievementManager] Achievements using the steam platform 10:16:31.064 [Lua] [StateIngame] Level seed: 3330040 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 10:16:31.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 10:16:31.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 10:16:31.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read, 10:16:31.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read, 10:16:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 10:16:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 10:16:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 10:16:31.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 10:16:31.074 [Lua] [LevelAnalysis] set_random_seed( 3330040) 10:16:31.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 10:16:31.077 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 10:16:31.077 [Lua] [IngameUI] init 10:16:31.091 [Lua] cb_razer_chroma_setup 10:16:31.111 [Lua] [Matchmaking] Cancelling matchmaking 10:16:31.111 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:16:31.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:16:31.111 [Lua] Set lobby begin: 10:16:31.111 [Lua] Lobby data level_key = inn_level 10:16:31.111 [Lua] Lobby data power_level = 0 10:16:31.111 [Lua] Lobby data selected_level_key = inn_level 10:16:31.112 [Lua] Lobby data unique_server_name = Nagret 10:16:31.112 [Lua] Lobby data matchmaking = false 10:16:31.112 [Lua] Lobby data host = 1100001094cc7a0 10:16:31.112 [Lua] Lobby data country_code = RU 10:16:31.112 [Lua] Lobby data game_mode = 3 10:16:31.112 [Lua] Lobby data difficulty_tweak = 0 10:16:31.112 [Lua] Lobby data difficulty = normal 10:16:31.112 [Lua] Lobby data num_players = 1 10:16:31.112 [Lua] Set lobby end. 10:16:31.112 [Flow] complete_skittergate_legend true 10:16:31.112 [Flow] complete_all_helmgart_levels_recruit true 10:16:31.113 [Flow] WitchHunterLevel:1 10:16:31.113 [Flow] LeaderYes 10:16:31.113 [Flow] ALL PC XP:60850 10:16:31.113 [Flow] Has "bogenhafen" DLC:true 10:16:31.113 [Flow] WH XP:0 10:16:31.113 [Flow] Number of crafted items:808 10:16:31.113 [Flow] Has "pre_order" DLC:true 10:16:31.113 [Flow] Sum of Powe Levels:1500 10:16:31.113 [Flow] lodestone diff 1:false 10:16:31.113 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:31.114 [Lua] CurrentConflictSettings inn_level 10:16:31.114 [Lua] [ConflictDirector] conflict_director is ai_ready 10:16:31.114 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:16:31.114 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:16:31.116 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:16:31.116 [Lua] Forming navigation groups in one frame 10:16:31.116 [Lua] Forming navigation groups 10:16:31.132 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999991132 10:16:31.133 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 10:16:31.133 [Lua] number of nav groups: 41 10:16:31.133 [Lua] number of refined nav groups : 23 10:16:31.134 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 10:16:31.134 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:16:31.135 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:16:31.135 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:16:31.137 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:16:31.137 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:16:31.137 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:16:31.137 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 10:16:31.137 [Lua] [Managers] Calling function on all managers: 10:16:31.168 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForEnterGame 10:16:31.168 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForGameObjectSync 10:16:31.290 [Lua] player (1100001094cc7a0,1) was put into party 1 10:16:31.290 [Lua] [IngamePlayerListUI] - Destroy 10:16:31.291 [Lua] [EquipmentUI] - Destroy 10:16:31.291 [Lua] [AbilityUI] - Destroy 10:16:31.291 [Lua] [GamePadAbilityUI] - Destroy 10:16:31.291 [Lua] [GamePadEquipmentUI] - Destroy 10:16:31.299 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1) 10:16:31.299 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1) 10:16:31.299 [Lua] Set lobby begin: 10:16:31.299 [Lua] Lobby data player_slot_1 = 0:0 10:16:31.299 [Lua] Lobby data level_key = inn_level 10:16:31.299 [Lua] Lobby data power_level = 0 10:16:31.299 [Lua] Lobby data selected_level_key = inn_level 10:16:31.299 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:16:31.299 [Lua] Lobby data difficulty = normal 10:16:31.299 [Lua] Lobby data unique_server_name = Nagret 10:16:31.299 [Lua] Lobby data matchmaking = false 10:16:31.300 [Lua] Lobby data host = 1100001094cc7a0 10:16:31.300 [Lua] Lobby data country_code = RU 10:16:31.300 [Lua] Lobby data game_mode = 3 10:16:31.300 [Lua] Lobby data player_slot_5 = 0:0 10:16:31.300 [Lua] Lobby data player_slot_2 = 0:0 10:16:31.300 [Lua] Lobby data difficulty_tweak = 0 10:16:31.300 [Lua] Lobby data player_slot_3 = 0:0 10:16:31.300 [Lua] Lobby data num_players = 1 10:16:31.300 [Lua] Set lobby end. 10:16:31.300 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:16:31.301 [Lua] 10:16:31.301 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 10:16:31.301 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:16:31.301 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:16:31.301 [Lua] [wwise/bow] = false (boolean) 10:16:31.301 [Lua] [wwise/two_handed_axes] = false (boolean) 10:16:31.301 [Lua] 10:16:31.301 [Lua] 10:16:31.301 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:16:31.301 [Lua] [wwise/bow] = false (boolean) 10:16:31.301 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean) 10:16:31.301 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 10:16:31.301 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 10:16:31.301 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:16:31.301 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:16:31.301 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:16:31.301 [Lua] [wwise/two_handed_axes] = false (boolean) 10:16:31.301 [Lua] 10:16:31.301 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForGameObjectSync 10:16:31.301 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForPlayers 10:16:31.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:16:31.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:16:31.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:16:31.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:16:31.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0 10:16:31.310 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForPlayers 10:16:31.310 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter InGame 10:16:31.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0 10:16:31.317 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 10:16:31.317 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 10:16:31.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:16:31.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:16:31.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:16:31.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:16:31.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:16:31.355 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:16:31.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:16:31.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:16:31.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:16:31.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:16:31.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:16:31.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 10:16:31.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 10:16:31.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 10:16:31.419 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:16:31.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 10:16:31.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 10:16:31.499 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 10:16:31.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:16:31.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:16:31.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:16:31.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:16:31.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:16:31.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:16:31.651 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:16:31.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:16:31.726 [Lua] [PackageManager] Force_load: wwise/bow 10:16:31.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:16:31.912 [Flow] DISABLE 10:16:31.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:16:31.973 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:16:31.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 10:16:32.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 10:16:32.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 10:16:32.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:16:32.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:16:32.181 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:16:32.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:16:32.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:16:32.575 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:16:32.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:16:32.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:16:32.600 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:16:32.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:16:32.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:16:32.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:16:32.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:16:32.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:16:32.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:16:32.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 10:16:32.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 10:16:32.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 10:16:32.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:16:32.887 [Lua] PlayFabMirrorBase:_commit_internal 2 10:16:32.887 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:16:32.892 [Lua] generate_backend_stats 1100001094cc7a0:1 10:16:32.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:16:32.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:16:32.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 10:16:32.943 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 10:16:33.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:16:33.215 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:16:33.216 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 10:16:33.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 10:16:33.267 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 10:16:33.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 10:16:33.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:16:33.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:16:33.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:16:33.308 [Lua] Players are leaving the safe zone 10:16:33.489 [Lua] StateInGameRunning:_game_actually_starts() 10:16:33.489 [Lua] [IngameUI] menu view on_enter start_menu_view 10:16:33.490 [Lua] hero_fullscreen_menu_on_enter 10:16:33.490 [Lua] ################################################################################################################# 10:16:33.490 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:16:33.490 [Lua] ################################################################################################################# 10:16:33.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 10:16:33.494 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fea30 10:16:33.495 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 10:16:33.501 [Lua] cb_razer_chroma_setup 10:16:33.511 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:16:33.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:16:33.511 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 10:16:33.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:16:33.511 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:16:33.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:16:33.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 10:16:33.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 10:16:33.976 [Lua] commit result success 2 10:16:34.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 10:16:34.194 [Lua] Commit load time data 10:16:34.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x13b5, position: 0 10:16:35.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x13b5, position: 27249 10:16:36.088 [Lua] Set lobby begin: 10:16:36.088 [Lua] Lobby data player_slot_1 = 0:0 10:16:36.088 [Lua] Lobby data level_key = inn_level 10:16:36.088 [Lua] Lobby data power_level = 835 10:16:36.088 [Lua] Lobby data selected_level_key = inn_level 10:16:36.088 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:16:36.088 [Lua] Lobby data difficulty = normal 10:16:36.088 [Lua] Lobby data unique_server_name = Nagret 10:16:36.089 [Lua] Lobby data matchmaking = false 10:16:36.089 [Lua] Lobby data host = 1100001094cc7a0 10:16:36.089 [Lua] Lobby data country_code = RU 10:16:36.089 [Lua] Lobby data game_mode = 3 10:16:36.089 [Lua] Lobby data player_slot_5 = 0:0 10:16:36.089 [Lua] Lobby data player_slot_2 = 0:0 10:16:36.089 [Lua] Lobby data difficulty_tweak = 0 10:16:36.089 [Lua] Lobby data player_slot_3 = 0:0 10:16:36.089 [Lua] Lobby data num_players = 1 10:16:36.089 [Lua] Set lobby end. 10:17:22.005 [Window] Window => active 10:17:24.151 [Lua] [IngameUI] menu view on_exit start_menu_view 10:17:24.151 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 10:17:24.151 [Lua] hero_fullscreen_menu_on_exit 10:17:24.154 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fea30 10:17:24.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:17:40.136 [Lua] [IngameUI] menu view on_enter ingame_menu 10:17:41.964 [Lua] [IngameUI] menu view on_exit ingame_menu 10:17:42.792 [Lua] [IngameUI] menu view on_enter hero_view 10:17:42.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:17:42.799 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 10:17:42.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 10:17:42.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 10:17:42.812 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 10:17:42.812 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 10:17:42.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 10:17:43.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 10:17:43.716 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 10:17:43.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:43.771 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:43.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:43.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:44.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 10:17:44.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 10:17:44.144 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 10:17:44.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 10:17:49.231 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1) 10:17:49.231 [Lua] Set lobby begin: 10:17:49.231 [Lua] Lobby data player_slot_1 = 0:0 10:17:49.231 [Lua] Lobby data level_key = inn_level 10:17:49.231 [Lua] Lobby data power_level = 835 10:17:49.231 [Lua] Lobby data selected_level_key = inn_level 10:17:49.231 [Lua] Lobby data player_slot_4 = 0:0 10:17:49.231 [Lua] Lobby data difficulty = normal 10:17:49.231 [Lua] Lobby data unique_server_name = Nagret 10:17:49.231 [Lua] Lobby data matchmaking = false 10:17:49.231 [Lua] Lobby data host = 1100001094cc7a0 10:17:49.231 [Lua] Lobby data country_code = RU 10:17:49.231 [Lua] Lobby data game_mode = 3 10:17:49.231 [Lua] Lobby data player_slot_5 = 0:0 10:17:49.231 [Lua] Lobby data player_slot_2 = 0:0 10:17:49.231 [Lua] Lobby data difficulty_tweak = 0 10:17:49.232 [Lua] Lobby data player_slot_3 = 0:0 10:17:49.232 [Lua] Lobby data num_players = 1 10:17:49.232 [Lua] Set lobby end. 10:17:49.232 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1) 10:17:49.232 [Lua] Set lobby begin: 10:17:49.232 [Lua] Lobby data player_slot_1 = 0:0 10:17:49.232 [Lua] Lobby data level_key = inn_level 10:17:49.232 [Lua] Lobby data power_level = 835 10:17:49.232 [Lua] Lobby data selected_level_key = inn_level 10:17:49.232 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:17:49.232 [Lua] Lobby data difficulty = normal 10:17:49.232 [Lua] Lobby data unique_server_name = Nagret 10:17:49.232 [Lua] Lobby data matchmaking = false 10:17:49.232 [Lua] Lobby data host = 1100001094cc7a0 10:17:49.232 [Lua] Lobby data country_code = RU 10:17:49.232 [Lua] Lobby data game_mode = 3 10:17:49.232 [Lua] Lobby data player_slot_5 = 0:0 10:17:49.232 [Lua] Lobby data player_slot_2 = 0:0 10:17:49.232 [Lua] Lobby data difficulty_tweak = 0 10:17:49.232 [Lua] Lobby data player_slot_3 = 0:0 10:17:49.232 [Lua] Lobby data num_players = 1 10:17:49.232 [Lua] Set lobby end. 10:17:49.232 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:17:49.233 [Lua] 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean) 10:17:49.233 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:17:49.233 [Lua] [wwise/bow] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:17:49.233 [Lua] [wwise/two_handed_axes] = false (boolean) 10:17:49.233 [Lua] 10:17:49.233 [Lua] 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean) 10:17:49.233 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:17:49.233 [Lua] [wwise/bow] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:17:49.233 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:17:49.233 [Lua] [wwise/two_handed_axes] = false (boolean) 10:17:49.233 [Lua] 10:17:49.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:49.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:49.237 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:17:49.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:49.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:49.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0 10:17:49.239 [Lua] [GameNetworkManager] destroying game object with go_id=43 10:17:49.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:49.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:49.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:49.246 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0 10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:17:49.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:17:49.288 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:17:50.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 10:17:50.022 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 10:17:50.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 10:17:50.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 10:17:50.291 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 10:17:50.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:50.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:17:50.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:50.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:51.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 10:17:51.321 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 10:17:51.332 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 10:17:51.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:17:51.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:17:51.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 10:17:54.622 [Lua] [IngameUI] menu view on_exit hero_view 10:17:54.626 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:17:54.626 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 10:17:54.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 10:17:54.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 10:17:54.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:54.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:54.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:54.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:54.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:17:54.634 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 10:17:54.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 10:17:54.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 10:17:59.625 [Lua] PlayFabMirrorBase:_commit_internal 3 10:17:59.625 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:17:59.628 [Lua] generate_backend_stats 1100001094cc7a0:1 10:17:59.646 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:17:59.646 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:17:59.646 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 10:17:59.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 10:18:00.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 10:18:00.666 [Lua] commit result success 3 10:18:01.014 [Lua] [IngameUI] menu view on_enter hero_view 10:18:01.022 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:18:01.022 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 10:18:01.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 10:18:01.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 10:18:01.035 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 10:18:01.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 10:18:01.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 10:18:01.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 10:18:01.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 10:18:01.350 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.350 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:01.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:01.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:02.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 10:18:02.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 10:18:02.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 10:18:02.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 10:18:04.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:04.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:04.387 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:04.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:04.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:04.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:04.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:3 my_peer_id:1100001094cc7a0 10:18:04.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:3 my_peer_id:1100001094cc7a0 10:18:04.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 10:18:04.443 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 10:18:04.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 10:18:04.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 10:18:04.696 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 10:18:06.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:06.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:06.588 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:06.588 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:06.599 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:4 my_peer_id:1100001094cc7a0 10:18:06.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:4 my_peer_id:1100001094cc7a0 10:18:06.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 10:18:06.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:18:06.613 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:18:06.625 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 10:18:06.644 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 10:18:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:07.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:07.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:07.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:07.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:07.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:5 my_peer_id:1100001094cc7a0 10:18:07.592 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:5 my_peer_id:1100001094cc7a0 10:18:07.592 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 10:18:07.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 10:18:07.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 10:18:07.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 10:18:07.625 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 10:18:09.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:09.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:09.128 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:09.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:09.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:09.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:09.139 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:6 my_peer_id:1100001094cc7a0 10:18:09.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:6 my_peer_id:1100001094cc7a0 10:18:09.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient, async-read, 10:18:09.184 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 10:18:09.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 10:18:09.313 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 10:18:09.324 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 10:18:09.670 [Lua] [Matchmaking] Removing broken lobby 186000004bb76ad, perhaps it will now work again?! 10:18:10.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:10.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:10.278 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:10.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:10.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:10.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:10.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:7 my_peer_id:1100001094cc7a0 10:18:10.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:7 my_peer_id:1100001094cc7a0 10:18:10.300 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 10:18:10.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:18:10.303 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 10:18:10.313 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 10:18:10.333 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient 10:18:12.784 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1) 10:18:12.784 [Lua] Set lobby begin: 10:18:12.784 [Lua] Lobby data player_slot_1 = 0:0 10:18:12.784 [Lua] Lobby data level_key = inn_level 10:18:12.784 [Lua] Lobby data power_level = 835 10:18:12.784 [Lua] Lobby data selected_level_key = inn_level 10:18:12.784 [Lua] Lobby data player_slot_4 = 0:0 10:18:12.784 [Lua] Lobby data difficulty = normal 10:18:12.784 [Lua] Lobby data unique_server_name = Nagret 10:18:12.784 [Lua] Lobby data matchmaking = false 10:18:12.784 [Lua] Lobby data host = 1100001094cc7a0 10:18:12.785 [Lua] Lobby data country_code = RU 10:18:12.785 [Lua] Lobby data game_mode = 3 10:18:12.785 [Lua] Lobby data player_slot_5 = 0:0 10:18:12.785 [Lua] Lobby data player_slot_2 = 0:0 10:18:12.785 [Lua] Lobby data difficulty_tweak = 0 10:18:12.785 [Lua] Lobby data player_slot_3 = 0:0 10:18:12.785 [Lua] Lobby data num_players = 1 10:18:12.785 [Lua] Set lobby end. 10:18:12.785 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1) 10:18:12.785 [Lua] Set lobby begin: 10:18:12.785 [Lua] Lobby data player_slot_1 = 0:0 10:18:12.785 [Lua] Lobby data level_key = inn_level 10:18:12.785 [Lua] Lobby data power_level = 835 10:18:12.785 [Lua] Lobby data selected_level_key = inn_level 10:18:12.785 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:18:12.785 [Lua] Lobby data difficulty = normal 10:18:12.785 [Lua] Lobby data unique_server_name = Nagret 10:18:12.785 [Lua] Lobby data matchmaking = false 10:18:12.785 [Lua] Lobby data host = 1100001094cc7a0 10:18:12.785 [Lua] Lobby data country_code = RU 10:18:12.785 [Lua] Lobby data game_mode = 3 10:18:12.785 [Lua] Lobby data player_slot_5 = 0:0 10:18:12.786 [Lua] Lobby data player_slot_2 = 0:0 10:18:12.786 [Lua] Lobby data difficulty_tweak = 0 10:18:12.786 [Lua] Lobby data player_slot_3 = 0:0 10:18:12.786 [Lua] Lobby data num_players = 1 10:18:12.786 [Lua] Set lobby end. 10:18:12.786 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:18:12.786 [Lua] 10:18:12.786 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:18:12.786 [Lua] [wwise/bow] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:18:12.786 [Lua] [wwise/two_handed_axes] = false (boolean) 10:18:12.786 [Lua] 10:18:12.786 [Lua] 10:18:12.786 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:18:12.786 [Lua] [wwise/bow] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:18:12.786 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:18:12.786 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 10:18:12.786 [Lua] [wwise/two_handed_axes] = false (boolean) 10:18:12.786 [Lua] 10:18:12.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:12.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:12.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:8 my_peer_id:1100001094cc7a0 10:18:12.793 [Lua] [GameNetworkManager] destroying game object with go_id=45 10:18:12.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:12.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:12.800 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:8 my_peer_id:1100001094cc7a0 10:18:12.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:18:12.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:18:12.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient 10:18:12.842 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:18:12.844 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:18:13.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:18:13.177 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 10:18:13.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:13.187 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:18:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:13.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:18:13.282 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 10:18:13.292 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 10:18:13.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:18:13.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:18:13.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 10:18:15.063 [Lua] [IngameUI] menu view on_exit hero_view 10:18:15.067 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:18:15.067 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 10:18:15.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 10:18:15.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 10:18:15.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:15.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:15.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:18:15.075 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 10:18:15.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 10:18:15.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 10:18:22.995 [Window] Window => inactive 10:18:25.218 [Lua] PlayFabMirrorBase:_commit_internal 4 10:18:25.218 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:18:25.221 [Lua] generate_backend_stats 1100001094cc7a0:1 10:18:25.239 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:18:25.239 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:18:25.239 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 10:18:25.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 10:18:25.684 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 10:18:25.688 [Lua] commit result success 4 10:18:35.737 [Window] Window => active 10:19:20.294 [Window] Window => inactive 10:21:03.216 [Window] Window => active 10:21:24.441 [Lua] [IngameUI] menu view on_enter hero_view 10:21:24.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:21:24.447 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 10:21:24.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 10:21:24.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 10:21:24.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 10:21:24.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 10:21:24.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 10:21:24.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 10:21:24.746 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 10:21:24.765 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:21:24.794 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:21:24.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:21:24.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:21:25.639 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 10:21:25.639 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:21:25.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:21:25.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:21:25.644 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 10:21:25.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 10:21:25.644 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 10:21:25.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 10:21:25.645 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 10:21:25.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 10:21:26.790 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 10:21:26.790 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 10:21:26.949 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 10:21:26.949 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 10:21:27.127 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 10:21:27.127 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 10:21:27.313 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 10:21:27.313 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 10:21:27.498 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 10:21:27.498 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 10:21:27.889 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 10:21:27.889 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 10:21:29.074 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 10:21:29.074 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 10:21:48.123 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 10:21:48.123 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 10:21:51.629 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 10:21:51.629 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 10:21:53.229 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 10:21:53.230 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 10:22:09.205 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 10:22:09.205 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 10:22:09.424 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 10:22:09.424 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 10:22:10.048 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 10:22:10.048 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 10:22:10.455 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 10:22:10.455 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 10:23:03.998 [Lua] [IngameUI] menu view on_exit hero_view 10:23:04.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:23:04.001 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 10:23:04.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 10:23:04.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 10:23:04.001 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 10:23:04.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 10:23:09.044 [Lua] PlayFabMirrorBase:_commit_internal 5 10:23:09.044 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:23:09.046 [Lua] generate_backend_stats 1100001094cc7a0:1 10:23:09.064 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:23:09.064 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:23:09.069 [Lua] commit result success 5 10:23:43.793 [Lua] [IngameUI] menu view on_enter ingame_menu 10:23:44.862 [Lua] [IngameUI] menu view on_exit ingame_menu 10:23:44.862 [Lua] [IngameUI] menu view on_enter character_selection 10:23:44.862 [Lua] hero_fullscreen_menu_on_enter 10:23:44.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fd120 10:23:44.866 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 10:23:44.876 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:44.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:44.877 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 10:23:44.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:44.877 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it 10:23:44.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:46.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:46.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:46.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:46.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:46.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:23:46.652 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:23:46.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:23:46.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:23:46.727 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:23:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:46.732 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:46.732 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 10:23:46.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 10:23:46.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 10:23:46.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 10:23:46.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:46.732 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:47.534 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:23:47.534 [Lua] Set lobby begin: 10:23:47.534 [Lua] Lobby data player_slot_1 = 0:0 10:23:47.534 [Lua] Lobby data level_key = inn_level 10:23:47.534 [Lua] Lobby data power_level = 835 10:23:47.534 [Lua] Lobby data selected_level_key = inn_level 10:23:47.534 [Lua] Lobby data player_slot_4 = 0:0 10:23:47.535 [Lua] Lobby data difficulty = normal 10:23:47.535 [Lua] Lobby data unique_server_name = Nagret 10:23:47.535 [Lua] Lobby data matchmaking = false 10:23:47.535 [Lua] Lobby data host = 1100001094cc7a0 10:23:47.535 [Lua] Lobby data country_code = RU 10:23:47.535 [Lua] Lobby data game_mode = 3 10:23:47.535 [Lua] Lobby data player_slot_5 = 0:0 10:23:47.535 [Lua] Lobby data player_slot_2 = 0:0 10:23:47.535 [Lua] Lobby data difficulty_tweak = 0 10:23:47.535 [Lua] Lobby data player_slot_3 = 0:0 10:23:47.535 [Lua] Lobby data num_players = 1 10:23:47.535 [Lua] Set lobby end. 10:23:47.535 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:23:47.535 [Lua] Set lobby begin: 10:23:47.535 [Lua] Lobby data player_slot_1 = 0:0 10:23:47.535 [Lua] Lobby data level_key = inn_level 10:23:47.535 [Lua] Lobby data power_level = 835 10:23:47.536 [Lua] Lobby data selected_level_key = inn_level 10:23:47.536 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:23:47.536 [Lua] Lobby data difficulty = normal 10:23:47.536 [Lua] Lobby data unique_server_name = Nagret 10:23:47.536 [Lua] Lobby data matchmaking = false 10:23:47.536 [Lua] Lobby data host = 1100001094cc7a0 10:23:47.536 [Lua] Lobby data country_code = RU 10:23:47.536 [Lua] Lobby data game_mode = 3 10:23:47.536 [Lua] Lobby data player_slot_5 = 0:0 10:23:47.536 [Lua] Lobby data player_slot_2 = 0:0 10:23:47.536 [Lua] Lobby data difficulty_tweak = 0 10:23:47.536 [Lua] Lobby data player_slot_3 = 0:0 10:23:47.536 [Lua] Lobby data num_players = 1 10:23:47.536 [Lua] Set lobby end. 10:23:47.536 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:23:47.536 [Lua] 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:23:47.536 [Lua] [wwise/bow] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:23:47.536 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:23:47.536 [Lua] [wwise/two_handed_axes] = false (boolean) 10:23:47.536 [Lua] 10:23:47.536 [Lua] 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 10:23:47.536 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:23:47.536 [Lua] [wwise/bow] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:23:47.536 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:23:47.536 [Lua] [wwise/two_handed_axes] = false (boolean) 10:23:47.536 [Lua] 10:23:47.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:9 my_peer_id:1100001094cc7a0 10:23:47.541 [Lua] [GameNetworkManager] destroying game object with go_id=47 10:23:47.543 [Save] Saving `save_data` 10:23:47.544 [Save] Save done 10:23:47.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:9 my_peer_id:1100001094cc7a0 10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:23:47.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:23:47.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read, 10:23:47.546 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 10:23:47.566 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 10:23:47.566 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 10:23:47.568 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:23:47.569 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:23:47.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:23:47.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 10:23:47.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:23:47.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:23:47.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:23:47.648 [Lua] [IngameUI] menu view on_exit character_selection 10:23:47.654 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 10:23:47.654 [Lua] hero_fullscreen_menu_on_exit 10:23:47.656 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fd120 10:23:47.656 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:47.656 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:23:47.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:23:47.728 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:23:47.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:23:47.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:23:47.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:23:47.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 10:23:47.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 10:23:47.923 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 10:23:47.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 10:23:47.949 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:23:47.949 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:23:47.949 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 10:23:53.184 [Lua] [IngameUI] menu view on_enter hero_view 10:23:53.191 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:23:53.191 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 10:23:53.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 10:23:53.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 10:23:53.204 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 10:23:53.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 10:23:53.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 10:23:53.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 10:23:53.487 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 10:23:53.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.532 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:55.162 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 10:23:55.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 10:23:55.166 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 10:23:55.166 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 10:23:57.386 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:23:57.386 [Lua] Set lobby begin: 10:23:57.386 [Lua] Lobby data player_slot_1 = 0:0 10:23:57.386 [Lua] Lobby data level_key = inn_level 10:23:57.386 [Lua] Lobby data power_level = 835 10:23:57.386 [Lua] Lobby data selected_level_key = inn_level 10:23:57.386 [Lua] Lobby data player_slot_4 = 0:0 10:23:57.386 [Lua] Lobby data difficulty = normal 10:23:57.386 [Lua] Lobby data unique_server_name = Nagret 10:23:57.386 [Lua] Lobby data matchmaking = false 10:23:57.386 [Lua] Lobby data host = 1100001094cc7a0 10:23:57.386 [Lua] Lobby data country_code = RU 10:23:57.387 [Lua] Lobby data game_mode = 3 10:23:57.387 [Lua] Lobby data player_slot_5 = 0:0 10:23:57.387 [Lua] Lobby data player_slot_2 = 0:0 10:23:57.387 [Lua] Lobby data difficulty_tweak = 0 10:23:57.387 [Lua] Lobby data player_slot_3 = 0:0 10:23:57.387 [Lua] Lobby data num_players = 1 10:23:57.387 [Lua] Set lobby end. 10:23:57.387 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:23:57.387 [Lua] Set lobby begin: 10:23:57.387 [Lua] Lobby data player_slot_1 = 0:0 10:23:57.387 [Lua] Lobby data level_key = inn_level 10:23:57.387 [Lua] Lobby data power_level = 835 10:23:57.387 [Lua] Lobby data selected_level_key = inn_level 10:23:57.387 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:23:57.387 [Lua] Lobby data difficulty = normal 10:23:57.387 [Lua] Lobby data unique_server_name = Nagret 10:23:57.387 [Lua] Lobby data matchmaking = false 10:23:57.388 [Lua] Lobby data host = 1100001094cc7a0 10:23:57.388 [Lua] Lobby data country_code = RU 10:23:57.388 [Lua] Lobby data game_mode = 3 10:23:57.388 [Lua] Lobby data player_slot_5 = 0:0 10:23:57.388 [Lua] Lobby data player_slot_2 = 0:0 10:23:57.388 [Lua] Lobby data difficulty_tweak = 0 10:23:57.388 [Lua] Lobby data player_slot_3 = 0:0 10:23:57.388 [Lua] Lobby data num_players = 1 10:23:57.388 [Lua] Set lobby end. 10:23:57.388 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:23:57.388 [Lua] 10:23:57.388 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:23:57.388 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:23:57.388 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:23:57.388 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:23:57.388 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:23:57.388 [Lua] [wwise/bow] = false (boolean) 10:23:57.388 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:23:57.388 [Lua] [wwise/two_handed_axes] = false (boolean) 10:23:57.388 [Lua] 10:23:57.389 [Lua] 10:23:57.389 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:23:57.389 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:23:57.389 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:23:57.389 [Lua] [wwise/bow] = false (boolean) 10:23:57.389 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:23:57.389 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:23:57.389 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:23:57.389 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:23:57.389 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:23:57.389 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:23:57.389 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:23:57.389 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:23:57.389 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:23:57.389 [Lua] [wwise/two_handed_axes] = false (boolean) 10:23:57.389 [Lua] 10:23:57.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.396 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:10 my_peer_id:1100001094cc7a0 10:23:57.398 [Lua] [GameNetworkManager] destroying game object with go_id=49 10:23:57.407 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.407 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:23:57.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:23:57.408 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:10 my_peer_id:1100001094cc7a0 10:23:57.409 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 10:23:57.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:23:57.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:23:57.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 10:23:57.443 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 10:24:00.301 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:24:00.301 [Lua] Set lobby begin: 10:24:00.301 [Lua] Lobby data player_slot_1 = 0:0 10:24:00.301 [Lua] Lobby data level_key = inn_level 10:24:00.301 [Lua] Lobby data power_level = 835 10:24:00.301 [Lua] Lobby data selected_level_key = inn_level 10:24:00.301 [Lua] Lobby data player_slot_4 = 0:0 10:24:00.301 [Lua] Lobby data difficulty = normal 10:24:00.301 [Lua] Lobby data unique_server_name = Nagret 10:24:00.301 [Lua] Lobby data matchmaking = false 10:24:00.301 [Lua] Lobby data host = 1100001094cc7a0 10:24:00.301 [Lua] Lobby data country_code = RU 10:24:00.301 [Lua] Lobby data game_mode = 3 10:24:00.301 [Lua] Lobby data player_slot_5 = 0:0 10:24:00.302 [Lua] Lobby data player_slot_2 = 0:0 10:24:00.302 [Lua] Lobby data difficulty_tweak = 0 10:24:00.302 [Lua] Lobby data player_slot_3 = 0:0 10:24:00.302 [Lua] Lobby data num_players = 1 10:24:00.302 [Lua] Set lobby end. 10:24:00.302 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:24:00.302 [Lua] Set lobby begin: 10:24:00.302 [Lua] Lobby data player_slot_1 = 0:0 10:24:00.302 [Lua] Lobby data level_key = inn_level 10:24:00.302 [Lua] Lobby data power_level = 835 10:24:00.302 [Lua] Lobby data selected_level_key = inn_level 10:24:00.302 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:24:00.302 [Lua] Lobby data difficulty = normal 10:24:00.302 [Lua] Lobby data unique_server_name = Nagret 10:24:00.302 [Lua] Lobby data matchmaking = false 10:24:00.302 [Lua] Lobby data host = 1100001094cc7a0 10:24:00.302 [Lua] Lobby data country_code = RU 10:24:00.302 [Lua] Lobby data game_mode = 3 10:24:00.302 [Lua] Lobby data player_slot_5 = 0:0 10:24:00.302 [Lua] Lobby data player_slot_2 = 0:0 10:24:00.302 [Lua] Lobby data difficulty_tweak = 0 10:24:00.302 [Lua] Lobby data player_slot_3 = 0:0 10:24:00.303 [Lua] Lobby data num_players = 1 10:24:00.303 [Lua] Set lobby end. 10:24:00.303 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:24:00.303 [Lua] 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:00.303 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:00.303 [Lua] [wwise/bow] = false (boolean) 10:24:00.303 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:00.303 [Lua] 10:24:00.303 [Lua] 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 10:24:00.303 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:00.303 [Lua] [wwise/bow] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:24:00.303 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:24:00.303 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:00.303 [Lua] 10:24:00.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:11 my_peer_id:1100001094cc7a0 10:24:00.309 [Lua] [GameNetworkManager] destroying game object with go_id=51 10:24:00.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:11 my_peer_id:1100001094cc7a0 10:24:00.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 10:24:00.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:24:00.389 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.397 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:00.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:00.399 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 10:24:00.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:00.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:00.419 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 10:24:02.052 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:24:02.052 [Lua] Set lobby begin: 10:24:02.052 [Lua] Lobby data player_slot_1 = 0:0 10:24:02.052 [Lua] Lobby data level_key = inn_level 10:24:02.052 [Lua] Lobby data power_level = 835 10:24:02.052 [Lua] Lobby data selected_level_key = inn_level 10:24:02.052 [Lua] Lobby data player_slot_4 = 0:0 10:24:02.052 [Lua] Lobby data difficulty = normal 10:24:02.052 [Lua] Lobby data unique_server_name = Nagret 10:24:02.052 [Lua] Lobby data matchmaking = false 10:24:02.052 [Lua] Lobby data host = 1100001094cc7a0 10:24:02.052 [Lua] Lobby data country_code = RU 10:24:02.052 [Lua] Lobby data game_mode = 3 10:24:02.052 [Lua] Lobby data player_slot_5 = 0:0 10:24:02.052 [Lua] Lobby data player_slot_2 = 0:0 10:24:02.053 [Lua] Lobby data difficulty_tweak = 0 10:24:02.053 [Lua] Lobby data player_slot_3 = 0:0 10:24:02.053 [Lua] Lobby data num_players = 1 10:24:02.053 [Lua] Set lobby end. 10:24:02.053 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:24:02.053 [Lua] Set lobby begin: 10:24:02.053 [Lua] Lobby data player_slot_1 = 0:0 10:24:02.053 [Lua] Lobby data level_key = inn_level 10:24:02.053 [Lua] Lobby data power_level = 835 10:24:02.053 [Lua] Lobby data selected_level_key = inn_level 10:24:02.053 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:24:02.053 [Lua] Lobby data difficulty = normal 10:24:02.053 [Lua] Lobby data unique_server_name = Nagret 10:24:02.053 [Lua] Lobby data matchmaking = false 10:24:02.053 [Lua] Lobby data host = 1100001094cc7a0 10:24:02.053 [Lua] Lobby data country_code = RU 10:24:02.053 [Lua] Lobby data game_mode = 3 10:24:02.053 [Lua] Lobby data player_slot_5 = 0:0 10:24:02.053 [Lua] Lobby data player_slot_2 = 0:0 10:24:02.053 [Lua] Lobby data difficulty_tweak = 0 10:24:02.053 [Lua] Lobby data player_slot_3 = 0:0 10:24:02.053 [Lua] Lobby data num_players = 1 10:24:02.053 [Lua] Set lobby end. 10:24:02.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:24:02.054 [Lua] 10:24:02.054 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean) 10:24:02.054 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:02.054 [Lua] [wwise/bow] = false (boolean) 10:24:02.054 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:02.054 [Lua] 10:24:02.054 [Lua] 10:24:02.054 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:02.054 [Lua] [wwise/bow] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:24:02.054 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:24:02.054 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:02.054 [Lua] 10:24:02.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.058 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:12 my_peer_id:1100001094cc7a0 10:24:02.060 [Lua] [GameNetworkManager] destroying game object with go_id=53 10:24:02.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.067 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:12 my_peer_id:1100001094cc7a0 10:24:02.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 10:24:02.096 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 10:24:02.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 10:24:02.425 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.434 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:02.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:02.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 10:24:02.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:02.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:02.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 10:24:05.918 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:24:05.918 [Lua] Set lobby begin: 10:24:05.918 [Lua] Lobby data player_slot_1 = 0:0 10:24:05.918 [Lua] Lobby data level_key = inn_level 10:24:05.918 [Lua] Lobby data power_level = 835 10:24:05.918 [Lua] Lobby data selected_level_key = inn_level 10:24:05.918 [Lua] Lobby data player_slot_4 = 0:0 10:24:05.918 [Lua] Lobby data difficulty = normal 10:24:05.918 [Lua] Lobby data unique_server_name = Nagret 10:24:05.918 [Lua] Lobby data matchmaking = false 10:24:05.918 [Lua] Lobby data host = 1100001094cc7a0 10:24:05.918 [Lua] Lobby data country_code = RU 10:24:05.918 [Lua] Lobby data game_mode = 3 10:24:05.918 [Lua] Lobby data player_slot_5 = 0:0 10:24:05.919 [Lua] Lobby data player_slot_2 = 0:0 10:24:05.919 [Lua] Lobby data difficulty_tweak = 0 10:24:05.919 [Lua] Lobby data player_slot_3 = 0:0 10:24:05.919 [Lua] Lobby data num_players = 1 10:24:05.919 [Lua] Set lobby end. 10:24:05.919 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:24:05.919 [Lua] Set lobby begin: 10:24:05.919 [Lua] Lobby data player_slot_1 = 0:0 10:24:05.919 [Lua] Lobby data level_key = inn_level 10:24:05.919 [Lua] Lobby data power_level = 835 10:24:05.919 [Lua] Lobby data selected_level_key = inn_level 10:24:05.919 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:24:05.919 [Lua] Lobby data difficulty = normal 10:24:05.919 [Lua] Lobby data unique_server_name = Nagret 10:24:05.919 [Lua] Lobby data matchmaking = false 10:24:05.919 [Lua] Lobby data host = 1100001094cc7a0 10:24:05.919 [Lua] Lobby data country_code = RU 10:24:05.919 [Lua] Lobby data game_mode = 3 10:24:05.919 [Lua] Lobby data player_slot_5 = 0:0 10:24:05.919 [Lua] Lobby data player_slot_2 = 0:0 10:24:05.920 [Lua] Lobby data difficulty_tweak = 0 10:24:05.920 [Lua] Lobby data player_slot_3 = 0:0 10:24:05.920 [Lua] Lobby data num_players = 1 10:24:05.920 [Lua] Set lobby end. 10:24:05.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:24:05.920 [Lua] 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:05.920 [Lua] [wwise/bow] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:05.920 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:05.920 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:05.920 [Lua] 10:24:05.920 [Lua] 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 10:24:05.920 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:24:05.920 [Lua] [wwise/bow] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:24:05.920 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:24:05.920 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:05.920 [Lua] 10:24:05.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:05.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:05.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:13 my_peer_id:1100001094cc7a0 10:24:05.926 [Lua] [GameNetworkManager] destroying game object with go_id=55 10:24:05.933 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.933 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:05.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:05.933 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:05.933 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:13 my_peer_id:1100001094cc7a0 10:24:05.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:24:05.960 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 10:24:06.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:24:06.184 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:06.193 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:06.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:06.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:06.198 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 10:24:06.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:06.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:06.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 10:24:09.163 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:24:09.163 [Lua] Set lobby begin: 10:24:09.163 [Lua] Lobby data player_slot_1 = 0:0 10:24:09.163 [Lua] Lobby data level_key = inn_level 10:24:09.163 [Lua] Lobby data power_level = 835 10:24:09.163 [Lua] Lobby data selected_level_key = inn_level 10:24:09.163 [Lua] Lobby data player_slot_4 = 0:0 10:24:09.163 [Lua] Lobby data difficulty = normal 10:24:09.163 [Lua] Lobby data unique_server_name = Nagret 10:24:09.163 [Lua] Lobby data matchmaking = false 10:24:09.163 [Lua] Lobby data host = 1100001094cc7a0 10:24:09.163 [Lua] Lobby data country_code = RU 10:24:09.163 [Lua] Lobby data game_mode = 3 10:24:09.164 [Lua] Lobby data player_slot_5 = 0:0 10:24:09.164 [Lua] Lobby data player_slot_2 = 0:0 10:24:09.164 [Lua] Lobby data difficulty_tweak = 0 10:24:09.164 [Lua] Lobby data player_slot_3 = 0:0 10:24:09.164 [Lua] Lobby data num_players = 1 10:24:09.164 [Lua] Set lobby end. 10:24:09.164 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:24:09.164 [Lua] Set lobby begin: 10:24:09.164 [Lua] Lobby data player_slot_1 = 0:0 10:24:09.164 [Lua] Lobby data level_key = inn_level 10:24:09.164 [Lua] Lobby data power_level = 835 10:24:09.164 [Lua] Lobby data selected_level_key = inn_level 10:24:09.164 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:24:09.164 [Lua] Lobby data difficulty = normal 10:24:09.164 [Lua] Lobby data unique_server_name = Nagret 10:24:09.164 [Lua] Lobby data matchmaking = false 10:24:09.164 [Lua] Lobby data host = 1100001094cc7a0 10:24:09.164 [Lua] Lobby data country_code = RU 10:24:09.164 [Lua] Lobby data game_mode = 3 10:24:09.164 [Lua] Lobby data player_slot_5 = 0:0 10:24:09.164 [Lua] Lobby data player_slot_2 = 0:0 10:24:09.164 [Lua] Lobby data difficulty_tweak = 0 10:24:09.165 [Lua] Lobby data player_slot_3 = 0:0 10:24:09.165 [Lua] Lobby data num_players = 1 10:24:09.165 [Lua] Set lobby end. 10:24:09.165 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:24:09.165 [Lua] 10:24:09.165 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:09.165 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow] = false (boolean) 10:24:09.165 [Lua] [wwise/bow] = false (boolean) 10:24:09.165 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:09.165 [Lua] 10:24:09.165 [Lua] 10:24:09.165 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:09.165 [Lua] [wwise/bow] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:24:09.165 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:24:09.165 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:09.165 [Lua] 10:24:09.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.169 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:14 my_peer_id:1100001094cc7a0 10:24:09.171 [Lua] [GameNetworkManager] destroying game object with go_id=57 10:24:09.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.177 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:14 my_peer_id:1100001094cc7a0 10:24:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read, 10:24:09.205 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 10:24:09.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 10:24:09.365 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:09.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:09.376 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 10:24:09.396 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:09.396 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:09.396 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 10:24:11.295 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:24:11.295 [Lua] Set lobby begin: 10:24:11.295 [Lua] Lobby data player_slot_1 = 0:0 10:24:11.295 [Lua] Lobby data level_key = inn_level 10:24:11.295 [Lua] Lobby data power_level = 835 10:24:11.295 [Lua] Lobby data selected_level_key = inn_level 10:24:11.295 [Lua] Lobby data player_slot_4 = 0:0 10:24:11.295 [Lua] Lobby data difficulty = normal 10:24:11.295 [Lua] Lobby data unique_server_name = Nagret 10:24:11.295 [Lua] Lobby data matchmaking = false 10:24:11.295 [Lua] Lobby data host = 1100001094cc7a0 10:24:11.295 [Lua] Lobby data country_code = RU 10:24:11.295 [Lua] Lobby data game_mode = 3 10:24:11.295 [Lua] Lobby data player_slot_5 = 0:0 10:24:11.295 [Lua] Lobby data player_slot_2 = 0:0 10:24:11.295 [Lua] Lobby data difficulty_tweak = 0 10:24:11.296 [Lua] Lobby data player_slot_3 = 0:0 10:24:11.296 [Lua] Lobby data num_players = 1 10:24:11.296 [Lua] Set lobby end. 10:24:11.296 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:24:11.296 [Lua] Set lobby begin: 10:24:11.296 [Lua] Lobby data player_slot_1 = 0:0 10:24:11.296 [Lua] Lobby data level_key = inn_level 10:24:11.296 [Lua] Lobby data power_level = 835 10:24:11.296 [Lua] Lobby data selected_level_key = inn_level 10:24:11.296 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:24:11.296 [Lua] Lobby data difficulty = normal 10:24:11.296 [Lua] Lobby data unique_server_name = Nagret 10:24:11.296 [Lua] Lobby data matchmaking = false 10:24:11.296 [Lua] Lobby data host = 1100001094cc7a0 10:24:11.296 [Lua] Lobby data country_code = RU 10:24:11.296 [Lua] Lobby data game_mode = 3 10:24:11.296 [Lua] Lobby data player_slot_5 = 0:0 10:24:11.296 [Lua] Lobby data player_slot_2 = 0:0 10:24:11.296 [Lua] Lobby data difficulty_tweak = 0 10:24:11.296 [Lua] Lobby data player_slot_3 = 0:0 10:24:11.296 [Lua] Lobby data num_players = 1 10:24:11.296 [Lua] Set lobby end. 10:24:11.296 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:24:11.297 [Lua] 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:11.297 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:11.297 [Lua] [wwise/bow] = false (boolean) 10:24:11.297 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:11.297 [Lua] 10:24:11.297 [Lua] 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 10:24:11.297 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:24:11.297 [Lua] [wwise/bow] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:24:11.297 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:24:11.297 [Lua] [wwise/two_handed_axes] = false (boolean) 10:24:11.297 [Lua] 10:24:11.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:15 my_peer_id:1100001094cc7a0 10:24:11.302 [Lua] [GameNetworkManager] destroying game object with go_id=59 10:24:11.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.309 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:15 my_peer_id:1100001094cc7a0 10:24:11.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:24:11.339 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient 10:24:11.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:24:11.369 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:11.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:11.379 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 10:24:11.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:11.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:24:11.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 10:24:14.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:14.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:14.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:14.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:14.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:14.825 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:14.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:16 my_peer_id:1100001094cc7a0 10:24:14.842 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:16 my_peer_id:1100001094cc7a0 10:24:14.842 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, InventoryPackageSynchronizerClient, async-read, 10:24:14.862 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 10:24:14.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 10:24:14.970 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11 10:24:14.979 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 10:24:19.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:19.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:19.583 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:19.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:19.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:19.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:19.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:17 my_peer_id:1100001094cc7a0 10:24:19.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:17 my_peer_id:1100001094cc7a0 10:24:19.603 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 10:24:19.629 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, InventoryPackageSynchronizerClient 10:24:19.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 10:24:19.980 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 10:24:19.989 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 10:24:23.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:23.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:23.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:24:23.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 10:24:23.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 10:24:23.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:23.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:23.162 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:23.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:18 my_peer_id:1100001094cc7a0 10:24:23.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:18 my_peer_id:1100001094cc7a0 10:24:23.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 10:24:23.181 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 10:24:23.206 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 10:24:25.592 [Lua] [IngameUI] menu view on_exit hero_view 10:24:25.595 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:24:25.595 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 10:24:25.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 10:24:25.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 10:24:25.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:25.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:25.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:25.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:25.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:24:25.602 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 10:24:25.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 10:24:25.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 10:24:30.694 [Lua] PlayFabMirrorBase:_commit_internal 6 10:24:30.694 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:24:30.697 [Lua] generate_backend_stats 1100001094cc7a0:1 10:24:30.715 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:24:30.715 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:24:30.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 10:24:30.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 10:24:31.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 10:24:31.732 [Lua] commit result success 6 10:24:46.126 [Lua] [IngameUI] menu view on_enter hero_view 10:24:46.134 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:24:46.134 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 10:24:46.142 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:24:46.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:24:46.399 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:24:47.710 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:24:47.710 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 10:24:48.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 10:24:48.002 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 10:24:48.718 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 10:24:48.718 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:24:48.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:24:48.740 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:24:49.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12 10:24:49.704 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 1 10:24:49.936 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 10:24:49.936 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12 10:24:50.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12 10:24:50.560 [Save] Saving `save_data` 10:24:50.562 [Save] Save done 10:24:50.562 [Save] Saving `save_data` 10:24:50.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1, async-read, 10:24:50.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read, 10:24:50.564 [Save] Save done 10:24:50.564 [Save] Saving `save_data` 10:24:50.565 [Save] Save done 10:24:50.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 10:24:50.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 10:24:50.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 10:24:51.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 10:24:51.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 10:24:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1 10:24:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3 10:24:55.257 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:24:55.257 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:24:55.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:24:55.279 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:24:56.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 13 10:24:56.785 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 13 2 10:24:57.025 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 10:24:57.025 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 13 10:24:57.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 13 10:24:57.701 [Save] Saving `save_data` 10:24:57.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1, async-read, 10:24:57.702 [Save] Save done 10:24:57.702 [Save] Saving `save_data` 10:24:57.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer3, async-read, 10:24:57.704 [Save] Save done 10:24:57.704 [Save] Saving `save_data` 10:24:57.706 [Save] Save done 10:24:58.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 10:24:58.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 10:24:58.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 10:24:58.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 10:24:58.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 10:25:01.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1 10:25:01.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer3 10:25:01.371 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:25:01.371 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 10:25:01.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 10:25:01.388 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 10:25:02.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14 10:25:02.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 3 10:25:03.032 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 10:25:03.032 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14 10:25:03.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14 10:25:03.759 [Save] Saving `save_data` 10:25:03.761 [Save] Save done 10:25:03.761 [Save] Saving `save_data` 10:25:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, LootItemUnitPreviewer1, async-read, 10:25:03.763 [Save] Save done 10:25:03.763 [Save] Saving `save_data` 10:25:03.764 [Save] Save done 10:25:03.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroViewStateLootindex3, async-read, prioritized 10:25:03.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, MenuWorldPreviewerHeroViewStateLootindex3, async-read, prioritized 10:25:04.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 10:25:04.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 10:25:04.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 10:25:04.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 10:25:04.396 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 10:25:14.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, LootItemUnitPreviewer1 10:25:14.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroViewStateLootindex3 -> Package still referenced, NOT unloaded: 10:25:14.263 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, MenuWorldPreviewerHeroViewStateLootindex3 10:25:14.264 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 10:25:14.264 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 10:25:14.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 10:25:14.289 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 10:25:15.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15 10:25:15.817 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 4 10:25:16.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 10:25:16.049 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15 10:25:16.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15 10:25:16.719 [Save] Saving `save_data` 10:25:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 10:25:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2, async-read, 10:25:16.720 [Save] Save done 10:25:16.720 [Save] Saving `save_data` 10:25:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, LootItemUnitPreviewer3, async-read, 10:25:16.722 [Save] Save done 10:25:16.722 [Save] Saving `save_data` 10:25:16.723 [Save] Save done 10:25:17.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:25:17.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:25:17.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 10:25:17.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 10:25:17.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 10:25:23.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1 10:25:23.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2 10:25:23.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 10:25:23.103 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 10:25:23.103 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 10:25:23.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 10:25:23.124 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 10:25:24.315 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16 10:25:24.316 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 5 10:25:24.550 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 10:25:24.550 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16 10:25:25.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16 10:25:25.192 [Save] Saving `save_data` 10:25:25.194 [Save] Save done 10:25:25.194 [Save] Saving `save_data` 10:25:25.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 10:25:25.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, LootItemUnitPreviewer2, async-read, 10:25:25.195 [Save] Save done 10:25:25.195 [Save] Saving `save_data` 10:25:25.198 [Save] Save done 10:25:25.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:25:25.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:25:25.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 10:25:25.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 10:25:25.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 10:25:35.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1 10:25:35.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, LootItemUnitPreviewer2 10:25:35.125 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 10:25:36.692 [Lua] [IngameUI] menu view on_exit hero_view 10:25:36.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:25:36.695 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 10:25:38.052 [Lua] [IngameUI] menu view on_enter hero_view 10:25:38.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:25:38.060 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 10:25:38.071 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 10:25:38.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 10:25:38.073 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 10:25:38.073 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 10:25:38.077 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 10:25:38.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 10:25:38.367 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 10:25:38.386 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.386 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 10:25:38.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:38.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:40.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 10:25:40.925 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:40.925 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:40.925 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:40.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:40.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 10:25:40.930 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 10:25:40.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 10:25:40.930 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 10:25:40.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 10:25:40.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 10:25:40.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 10:25:41.856 [Lua] PlayFabMirrorBase:_commit_internal 7 10:25:41.856 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:25:41.859 [Lua] generate_backend_stats 1100001094cc7a0:1 10:25:41.877 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:25:41.877 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:25:41.885 [Lua] commit result success 7 10:25:51.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 17 10:25:51.563 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 17 6 10:25:51.804 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 10:25:51.804 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 17 10:25:52.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 17 10:25:52.754 [Save] Saving `save_data` 10:25:52.756 [Save] Save done 10:25:52.756 [Save] Saving `save_data` 10:25:52.757 [Save] Save done 10:25:52.757 [Save] Saving `save_data` 10:25:52.759 [Save] Save done 10:25:52.759 [Save] Saving `save_data` 10:25:52.761 [Save] Save done 10:25:52.761 [Save] Saving `save_data` 10:25:52.763 [Save] Save done 10:25:52.763 [Save] Saving `save_data` 10:25:52.764 [Save] Save done 10:25:58.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 18 10:25:58.224 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 18 7 10:25:58.466 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 10:25:58.466 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 18 10:25:59.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 18 10:25:59.132 [Save] Saving `save_data` 10:25:59.134 [Save] Save done 10:25:59.134 [Save] Saving `save_data` 10:25:59.136 [Save] Save done 10:26:01.630 [Lua] PlayFabMirrorBase:_commit_internal 8 10:26:01.630 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:26:01.633 [Lua] generate_backend_stats 1100001094cc7a0:1 10:26:01.651 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19 10:26:01.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:26:01.660 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 8 10:26:01.904 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 10:26:01.904 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19 10:26:02.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19 10:26:02.378 [Lua] commit result success 8 10:26:18.547 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20 10:26:18.555 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 9 10:26:18.797 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 10:26:18.797 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20 10:26:19.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20 10:26:19.557 [Save] Saving `save_data` 10:26:19.559 [Save] Save done 10:26:19.559 [Save] Saving `save_data` 10:26:19.560 [Save] Save done 10:26:19.560 [Save] Saving `save_data` 10:26:19.562 [Save] Save done 10:26:23.451 [Lua] [IngameUI] menu view on_exit hero_view 10:26:23.454 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:26:23.454 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 10:26:23.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 10:26:23.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 10:26:23.454 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 10:26:23.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 10:26:25.426 [Lua] [IngameUI] menu view on_enter hero_view 10:26:25.433 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:26:25.433 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 10:26:33.678 [Lua] PlayFabMirrorBase:_commit_internal 9 10:26:33.678 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:26:33.681 [Lua] generate_backend_stats 1100001094cc7a0:1 10:26:33.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 10:26:33.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:26:33.706 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 10 10:26:33.937 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 10:26:33.937 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 10:26:34.407 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 10:26:34.410 [Lua] commit result success 9 10:27:11.525 [Lua] [IngameUI] menu view on_exit hero_view 10:27:11.528 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:27:11.528 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 10:27:12.966 [Lua] [IngameUI] menu view on_enter hero_view 10:27:12.974 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990 10:27:12.974 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 10:27:12.985 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 10:27:12.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 10:27:12.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 10:27:12.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 10:27:12.987 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 10:27:12.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 10:27:13.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 10:27:13.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 10:27:13.730 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 10:27:14.128 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 10:27:14.128 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 10:27:14.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 10:27:14.134 [Lua] cb_unit_spawned_unit_preview table: 0000000011B90180 units/ui/pup_weave_amulet/pup_weave_amulet 10:27:14.315 [Lua] [IngameUI] menu view on_exit hero_view 10:27:14.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990 10:27:14.319 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 10:27:14.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 10:27:14.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 10:27:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 10:27:14.324 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 10:27:14.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 10:27:14.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 10:27:14.753 [Lua] [IngameUI] menu view on_enter start_game_view 10:27:14.755 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09700170 10:27:14.755 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 10:27:14.757 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 10:27:14.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:27:14.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 10:27:14.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 10:27:17.154 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 10:27:17.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:27:17.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 10:27:17.154 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:27:17.154 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:27:17.154 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:27:17.154 [Lua] 10:27:17.154 [Lua] [1] = table 10:27:17.154 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 10:27:17.154 [Lua] [difficulties] = table 10:27:17.154 [Lua] [1] = normal (string) 10:27:17.154 [Lua] [2] = hard (string) 10:27:17.154 [Lua] [3] = harder (string) 10:27:17.154 [Lua] [4] = hardest (string) 10:27:17.154 [Lua] [5] = cataclysm (string) 10:27:17.154 [Lua] [6] = any (string) 10:27:17.154 [Lua] [levels] = table 10:27:17.154 [Lua] [1] = dlc_bogenhafen_city (string) 10:27:17.154 [Lua] [2] = farmlands (string) 10:27:17.154 [Lua] [3] = ussingen (string) 10:27:17.154 [Lua] [4] = elven_ruins (string) 10:27:17.154 [Lua] [5] = ground_zero (string) 10:27:17.154 [Lua] [6] = fort (string) 10:27:17.154 [Lua] [7] = dlc_portals (string) 10:27:17.154 [Lua] [8] = catacombs (string) 10:27:17.154 [Lua] [9] = dlc_castle (string) 10:27:17.154 [Lua] [10] = plaza (string) 10:27:17.154 [Lua] [11] = crater (string) 10:27:17.154 [Lua] [12] = dlc_bogenhafen_slum (string) 10:27:17.154 [Lua] [13] = skaven_stronghold (string) 10:27:17.154 [Lua] [14] = military (string) 10:27:17.154 [Lua] [15] = mines (string) 10:27:17.154 [Lua] [16] = forest_ambush (string) 10:27:17.154 [Lua] [17] = cemetery (string) 10:27:17.154 [Lua] [18] = magnus (string) 10:27:17.154 [Lua] [19] = nurgle (string) 10:27:17.154 [Lua] [20] = bell (string) 10:27:17.154 [Lua] [21] = warcamp (string) 10:27:17.154 [Lua] [22] = dlc_celebrate_crawl (string) 10:27:17.154 [Lua] [23] = skittergate (string) 10:27:17.154 [Lua] [24] = dlc_bastion (string) 10:27:17.154 [Lua] [25] = any (string) 10:27:17.154 [Lua] [game_mode_key] = adventure (string) 10:27:17.154 [Lua] [2] = table 10:27:17.154 [Lua] [game_mode_key] = adventure (string) 10:27:17.154 [Lua] [difficulties] = table 10:27:17.154 [Lua] [1] = normal (string) 10:27:17.154 [Lua] [2] = hard (string) 10:27:17.154 [Lua] [3] = harder (string) 10:27:17.154 [Lua] [4] = hardest (string) 10:27:17.154 [Lua] [5] = cataclysm (string) 10:27:17.154 [Lua] [6] = any (string) 10:27:17.154 [Lua] [levels] = table 10:27:17.154 [Lua] [1] = dlc_bogenhafen_city (string) 10:27:17.154 [Lua] [2] = farmlands (string) 10:27:17.154 [Lua] [3] = ussingen (string) 10:27:17.154 [Lua] [4] = elven_ruins (string) 10:27:17.154 [Lua] [5] = ground_zero (string) 10:27:17.154 [Lua] [6] = fort (string) 10:27:17.154 [Lua] [7] = dlc_portals (string) 10:27:17.154 [Lua] [8] = catacombs (string) 10:27:17.154 [Lua] [9] = dlc_castle (string) 10:27:17.154 [Lua] [10] = plaza (string) 10:27:17.154 [Lua] [11] = crater (string) 10:27:17.154 [Lua] [12] = dlc_bogenhafen_slum (string) 10:27:17.154 [Lua] [13] = skaven_stronghold (string) 10:27:17.154 [Lua] [14] = military (string) 10:27:17.154 [Lua] [15] = mines (string) 10:27:17.154 [Lua] [16] = forest_ambush (string) 10:27:17.154 [Lua] [17] = cemetery (string) 10:27:17.154 [Lua] [18] = magnus (string) 10:27:17.154 [Lua] [19] = nurgle (string) 10:27:17.154 [Lua] [20] = bell (string) 10:27:17.154 [Lua] [21] = warcamp (string) 10:27:17.154 [Lua] [22] = dlc_celebrate_crawl (string) 10:27:17.154 [Lua] [23] = skittergate (string) 10:27:17.154 [Lua] [24] = dlc_bastion (string) 10:27:17.154 [Lua] [25] = any (string) 10:27:17.154 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 10:27:17.154 [Lua] [5] = table 10:27:17.154 [Lua] [game_mode_key] = adventure (string) 10:27:17.154 [Lua] [difficulties] = table 10:27:17.154 [Lua] [1] = normal (string) 10:27:17.154 [Lua] [2] = hard (string) 10:27:17.154 [Lua] [3] = harder (string) 10:27:17.154 [Lua] [4] = hardest (string) 10:27:17.154 [Lua] [5] = cataclysm (string) 10:27:17.154 [Lua] [6] = any (string) 10:27:17.154 [Lua] [levels] = table 10:27:17.154 [Lua] [1] = dlc_bogenhafen_city (string) 10:27:17.154 [Lua] [2] = farmlands (string) 10:27:17.154 [Lua] [3] = ussingen (string) 10:27:17.154 [Lua] [4] = elven_ruins (string) 10:27:17.154 [Lua] [5] = ground_zero (string) 10:27:17.154 [Lua] [6] = fort (string) 10:27:17.154 [Lua] [7] = dlc_portals (string) 10:27:17.154 [Lua] [8] = catacombs (string) 10:27:17.154 [Lua] [9] = dlc_castle (string) 10:27:17.154 [Lua] [10] = plaza (string) 10:27:17.154 [Lua] [11] = crater (string) 10:27:17.154 [Lua] [12] = dlc_bogenhafen_slum (string) 10:27:17.154 [Lua] [13] = skaven_stronghold (string) 10:27:17.154 [Lua] [14] = military (string) 10:27:17.154 [Lua] [15] = mines (string) 10:27:17.154 [Lua] [16] = forest_ambush (string) 10:27:17.154 [Lua] [17] = cemetery (string) 10:27:17.154 [Lua] [18] = magnus (string) 10:27:17.154 [Lua] [19] = nurgle (string) 10:27:17.154 [Lua] [20] = bell (string) 10:27:17.154 [Lua] [21] = warcamp (string) 10:27:17.154 [Lua] [22] = dlc_celebrate_crawl (string) 10:27:17.154 [Lua] [23] = skittergate (string) 10:27:17.154 [Lua] [24] = dlc_bastion (string) 10:27:17.154 [Lua] [25] = any (string) 10:27:17.154 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 10:27:17.154 [Lua] 10:27:17.156 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 10:27:17.156 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 10:27:17.165 [Lua] [Matchmaking] Filter: Free slots = 1 10:27:17.166 [Lua] [Matchmaking] Filter: Distance = far 10:27:17.166 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c 10:27:17.166 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 10:27:17.166 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 10:27:17.166 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 10:27:17.166 [Lua] ===========LobbyFinder:refresh() _refresing=false 10:27:17.440 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 10:27:17.442 [Lua] 10:27:17.442 [Lua] [twitch_enabled] = false (string) 10:27:17.442 [Lua] [power_level] = 301 (string) 10:27:17.442 [Lua] [id] = 186000004bafdf0 (string) 10:27:17.442 [Lua] [num_players] = 3 (string) 10:27:17.442 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.442 [Lua] [host] = 11000010760d7e9 (string) 10:27:17.442 [Lua] [time_of_search] = 1616060139 (string) 10:27:17.442 [Lua] [game_mode] = 2 (string) 10:27:17.442 [Lua] [is_private] = false (string) 10:27:17.442 [Lua] [level_key] = bell (string) 10:27:17.442 [Lua] [name] = Lobby 186000004bafdf0 (string) 10:27:17.442 [Lua] [country_code] = RU (string) 10:27:17.442 [Lua] [difficulty] = normal (string) 10:27:17.442 [Lua] [match_started] = true (string) 10:27:17.442 [Lua] [selected_level_key] = bell (string) 10:27:17.442 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.442 [Lua] [quick_game] = true (string) 10:27:17.442 [Lua] [unique_server_name] = Valgrind (string) 10:27:17.442 [Lua] [matchmaking] = true (string) 10:27:17.442 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.442 [Lua] [player_slot_4] = 110000117be74c2:1 (string) 10:27:17.442 [Lua] [mechanism] = adventure (string) 10:27:17.442 [Lua] [player_slot_5] = 11000010760d7e9:1 (string) 10:27:17.442 [Lua] [player_slot_2] = 110000143376b84:1 (string) 10:27:17.442 [Lua] [weave_name] = false (string) 10:27:17.442 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.442 [Lua] [eac_authorized] = true (string) 10:27:17.442 [Lua] 10:27:17.442 [Lua] =======================Found valid lobby! 10:27:17.443 [Lua] 10:27:17.443 [Lua] [twitch_enabled] = false (string) 10:27:17.443 [Lua] [power_level] = 200 (string) 10:27:17.443 [Lua] [id] = 186000004bbbed3 (string) 10:27:17.443 [Lua] [num_players] = 1 (string) 10:27:17.443 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.443 [Lua] [host] = 11000011a200d53 (string) 10:27:17.443 [Lua] [time_of_search] = 1616062760 (string) 10:27:17.443 [Lua] [game_mode] = 2 (string) 10:27:17.443 [Lua] [is_private] = false (string) 10:27:17.443 [Lua] [level_key] = farmlands (string) 10:27:17.443 [Lua] [name] = Lobby 186000004bbbed3 (string) 10:27:17.443 [Lua] [country_code] = RU (string) 10:27:17.443 [Lua] [difficulty] = normal (string) 10:27:17.443 [Lua] [match_started] = true (string) 10:27:17.443 [Lua] [selected_level_key] = farmlands (string) 10:27:17.443 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.443 [Lua] [quick_game] = true (string) 10:27:17.443 [Lua] [unique_server_name] = r a s s l a b` s y a (string) 10:27:17.443 [Lua] [matchmaking] = true (string) 10:27:17.443 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.443 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.443 [Lua] [mechanism] = adventure (string) 10:27:17.443 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.443 [Lua] [player_slot_2] = 11000011a200d53:1 (string) 10:27:17.443 [Lua] [weave_name] = false (string) 10:27:17.443 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.443 [Lua] [eac_authorized] = true (string) 10:27:17.443 [Lua] 10:27:17.443 [Lua] =======================Found valid lobby! 10:27:17.444 [Lua] 10:27:17.444 [Lua] [twitch_enabled] = false (string) 10:27:17.444 [Lua] [power_level] = 200 (string) 10:27:17.444 [Lua] [id] = 186000004bbb2d4 (string) 10:27:17.444 [Lua] [num_players] = 1 (string) 10:27:17.444 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.444 [Lua] [host] = 110000145f86bd4 (string) 10:27:17.444 [Lua] [time_of_search] = 1616062652 (string) 10:27:17.444 [Lua] [game_mode] = 2 (string) 10:27:17.444 [Lua] [is_private] = false (string) 10:27:17.444 [Lua] [level_key] = military (string) 10:27:17.444 [Lua] [name] = Lobby 186000004bbb2d4 (string) 10:27:17.444 [Lua] [country_code] = RU (string) 10:27:17.444 [Lua] [difficulty] = normal (string) 10:27:17.444 [Lua] [match_started] = true (string) 10:27:17.444 [Lua] [selected_level_key] = military (string) 10:27:17.444 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.444 [Lua] [quick_game] = true (string) 10:27:17.444 [Lua] [unique_server_name] = Wphak (string) 10:27:17.444 [Lua] [matchmaking] = true (string) 10:27:17.444 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.444 [Lua] [player_slot_4] = 110000145f86bd4:1 (string) 10:27:17.444 [Lua] [mechanism] = adventure (string) 10:27:17.444 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.444 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.444 [Lua] [weave_name] = false (string) 10:27:17.444 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.444 [Lua] [eac_authorized] = true (string) 10:27:17.444 [Lua] 10:27:17.444 [Lua] =======================Found valid lobby! 10:27:17.445 [Lua] 10:27:17.445 [Lua] [twitch_enabled] = false (string) 10:27:17.445 [Lua] [power_level] = 304 (string) 10:27:17.445 [Lua] [id] = 186000004bb749a (string) 10:27:17.445 [Lua] [num_players] = 2 (string) 10:27:17.445 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.445 [Lua] [host] = 1100001095ac809 (string) 10:27:17.445 [Lua] [game_mode] = 2 (string) 10:27:17.445 [Lua] [is_private] = false (string) 10:27:17.445 [Lua] [level_key] = skaven_stronghold (string) 10:27:17.445 [Lua] [name] = Lobby 186000004bb749a (string) 10:27:17.445 [Lua] [country_code] = RU (string) 10:27:17.445 [Lua] [difficulty] = normal (string) 10:27:17.445 [Lua] [match_started] = true (string) 10:27:17.445 [Lua] [selected_level_key] = skaven_stronghold (string) 10:27:17.445 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.445 [Lua] [quick_game] = false (string) 10:27:17.445 [Lua] [unique_server_name] = Sh1Zz (string) 10:27:17.445 [Lua] [matchmaking] = true (string) 10:27:17.445 [Lua] [player_slot_1] = 11000010972b972:1 (string) 10:27:17.445 [Lua] [player_slot_4] = 1100001095ac809:1 (string) 10:27:17.445 [Lua] [mechanism] = adventure (string) 10:27:17.445 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.445 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.445 [Lua] [weave_name] = false (string) 10:27:17.445 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.445 [Lua] [eac_authorized] = true (string) 10:27:17.445 [Lua] 10:27:17.445 [Lua] =======================Found valid lobby! 10:27:17.446 [Lua] 10:27:17.446 [Lua] [twitch_enabled] = false (string) 10:27:17.446 [Lua] [power_level] = 835 (string) 10:27:17.446 [Lua] [id] = 186000004bb7bcb (string) 10:27:17.446 [Lua] [num_players] = 2 (string) 10:27:17.446 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.446 [Lua] [host] = 11000010cc7cc52 (string) 10:27:17.446 [Lua] [game_mode] = 2 (string) 10:27:17.446 [Lua] [is_private] = false (string) 10:27:17.446 [Lua] [level_key] = dlc_bastion (string) 10:27:17.446 [Lua] [name] = Lobby 186000004bb7bcb (string) 10:27:17.446 [Lua] [country_code] = RU (string) 10:27:17.446 [Lua] [difficulty] = cataclysm (string) 10:27:17.446 [Lua] [match_started] = true (string) 10:27:17.446 [Lua] [selected_level_key] = dlc_bastion (string) 10:27:17.446 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.446 [Lua] [quick_game] = true (string) 10:27:17.446 [Lua] [unique_server_name] = Соня (string) 10:27:17.446 [Lua] [matchmaking] = true (string) 10:27:17.446 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.446 [Lua] [player_slot_4] = 11000010cc7cc52:1 (string) 10:27:17.446 [Lua] [mechanism] = adventure (string) 10:27:17.446 [Lua] [player_slot_5] = 11000013469eba0:1 (string) 10:27:17.446 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.446 [Lua] [weave_name] = false (string) 10:27:17.446 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.446 [Lua] [eac_authorized] = true (string) 10:27:17.446 [Lua] 10:27:17.446 [Lua] =======================Found valid lobby! 10:27:17.447 [Lua] 10:27:17.447 [Lua] [twitch_enabled] = false (string) 10:27:17.447 [Lua] [power_level] = 557 (string) 10:27:17.447 [Lua] [id] = 186000004bab863 (string) 10:27:17.447 [Lua] [num_players] = 3 (string) 10:27:17.447 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.447 [Lua] [host] = 110000104f9b450 (string) 10:27:17.447 [Lua] [game_mode] = 2 (string) 10:27:17.447 [Lua] [is_private] = false (string) 10:27:17.447 [Lua] [level_key] = dlc_bastion (string) 10:27:17.447 [Lua] [name] = Lobby 186000004bab863 (string) 10:27:17.447 [Lua] [country_code] = RU (string) 10:27:17.447 [Lua] [difficulty] = hard (string) 10:27:17.447 [Lua] [match_started] = true (string) 10:27:17.447 [Lua] [selected_level_key] = dlc_bastion (string) 10:27:17.447 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.447 [Lua] [quick_game] = false (string) 10:27:17.447 [Lua] [unique_server_name] = Сквиртонит (string) 10:27:17.447 [Lua] [matchmaking] = true (string) 10:27:17.447 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.447 [Lua] [player_slot_4] = 1100001082a7d74:1 (string) 10:27:17.447 [Lua] [mechanism] = adventure (string) 10:27:17.447 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.447 [Lua] [player_slot_2] = 110000104f9b450:1 (string) 10:27:17.447 [Lua] [weave_name] = false (string) 10:27:17.447 [Lua] [player_slot_3] = 11000011297442e:1 (string) 10:27:17.447 [Lua] [eac_authorized] = true (string) 10:27:17.447 [Lua] 10:27:17.447 [Lua] =======================Found valid lobby! 10:27:17.447 [Lua] 10:27:17.447 [Lua] [twitch_enabled] = false (string) 10:27:17.447 [Lua] [power_level] = 647 (string) 10:27:17.447 [Lua] [id] = 186000004bbda3c (string) 10:27:17.447 [Lua] [num_players] = 2 (string) 10:27:17.447 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.447 [Lua] [host] = 110000107b058e2 (string) 10:27:17.447 [Lua] [game_mode] = 2 (string) 10:27:17.447 [Lua] [is_private] = false (string) 10:27:17.447 [Lua] [level_key] = military (string) 10:27:17.447 [Lua] [name] = Lobby 186000004bbda3c (string) 10:27:17.447 [Lua] [country_code] = RU (string) 10:27:17.447 [Lua] [difficulty] = harder (string) 10:27:17.447 [Lua] [match_started] = true (string) 10:27:17.447 [Lua] [selected_level_key] = military (string) 10:27:17.447 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.447 [Lua] [quick_game] = true (string) 10:27:17.447 [Lua] [unique_server_name] = Tartararam (string) 10:27:17.447 [Lua] [matchmaking] = true (string) 10:27:17.447 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.448 [Lua] [player_slot_4] = 110000109917563:1 (string) 10:27:17.448 [Lua] [mechanism] = adventure (string) 10:27:17.448 [Lua] [player_slot_5] = 110000107b058e2:1 (string) 10:27:17.448 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.448 [Lua] [weave_name] = false (string) 10:27:17.448 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.448 [Lua] [eac_authorized] = true (string) 10:27:17.448 [Lua] 10:27:17.448 [Lua] =======================Found valid lobby! 10:27:17.449 [Lua] 10:27:17.449 [Lua] [twitch_enabled] = false (string) 10:27:17.449 [Lua] [power_level] = 686 (string) 10:27:17.449 [Lua] [id] = 186000004bae54e (string) 10:27:17.449 [Lua] [num_players] = 2 (string) 10:27:17.449 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.449 [Lua] [host] = 1100001060e178b (string) 10:27:17.449 [Lua] [game_mode] = 2 (string) 10:27:17.449 [Lua] [is_private] = false (string) 10:27:17.449 [Lua] [level_key] = bell (string) 10:27:17.449 [Lua] [name] = Lobby 186000004bae54e (string) 10:27:17.449 [Lua] [country_code] = RU (string) 10:27:17.449 [Lua] [difficulty] = hard (string) 10:27:17.449 [Lua] [match_started] = true (string) 10:27:17.449 [Lua] [selected_level_key] = bell (string) 10:27:17.449 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.449 [Lua] [quick_game] = true (string) 10:27:17.449 [Lua] [unique_server_name] = FriZziks (string) 10:27:17.449 [Lua] [matchmaking] = true (string) 10:27:17.449 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.449 [Lua] [player_slot_4] = 1100001035c7c02:1 (string) 10:27:17.449 [Lua] [mechanism] = adventure (string) 10:27:17.449 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.449 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.449 [Lua] [weave_name] = false (string) 10:27:17.449 [Lua] [player_slot_3] = 1100001060e178b:1 (string) 10:27:17.449 [Lua] [eac_authorized] = true (string) 10:27:17.449 [Lua] 10:27:17.449 [Lua] =======================Found valid lobby! 10:27:17.449 [Lua] 10:27:17.449 [Lua] [twitch_enabled] = false (string) 10:27:17.449 [Lua] [power_level] = 499 (string) 10:27:17.449 [Lua] [id] = 186000004bb94bb (string) 10:27:17.449 [Lua] [num_players] = 3 (string) 10:27:17.449 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.449 [Lua] [host] = 11000010f415394 (string) 10:27:17.449 [Lua] [game_mode] = 2 (string) 10:27:17.449 [Lua] [is_private] = false (string) 10:27:17.449 [Lua] [level_key] = magnus (string) 10:27:17.449 [Lua] [name] = Lobby 186000004bb94bb (string) 10:27:17.449 [Lua] [country_code] = RU (string) 10:27:17.449 [Lua] [difficulty] = hard (string) 10:27:17.449 [Lua] [match_started] = true (string) 10:27:17.449 [Lua] [selected_level_key] = magnus (string) 10:27:17.449 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.449 [Lua] [quick_game] = false (string) 10:27:17.449 [Lua] [unique_server_name] = VladimirSun (string) 10:27:17.449 [Lua] [matchmaking] = true (string) 10:27:17.449 [Lua] [player_slot_1] = 11000010f415394:1 (string) 10:27:17.449 [Lua] [player_slot_4] = 1100001067228f0:1 (string) 10:27:17.449 [Lua] [mechanism] = adventure (string) 10:27:17.449 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.449 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.449 [Lua] [weave_name] = false (string) 10:27:17.449 [Lua] [player_slot_3] = 110000104e2fd20:1 (string) 10:27:17.449 [Lua] [eac_authorized] = true (string) 10:27:17.449 [Lua] 10:27:17.449 [Lua] =======================Found valid lobby! 10:27:17.451 [Lua] 10:27:17.451 [Lua] [twitch_enabled] = false (string) 10:27:17.451 [Lua] [power_level] = 354 (string) 10:27:17.451 [Lua] [id] = 186000004bbac96 (string) 10:27:17.451 [Lua] [num_players] = 2 (string) 10:27:17.451 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.451 [Lua] [host] = 110000109f45d69 (string) 10:27:17.451 [Lua] [time_of_search] = 1616062629 (string) 10:27:17.451 [Lua] [game_mode] = 2 (string) 10:27:17.451 [Lua] [is_private] = false (string) 10:27:17.451 [Lua] [level_key] = dlc_bastion (string) 10:27:17.451 [Lua] [name] = Lobby 186000004bbac96 (string) 10:27:17.451 [Lua] [country_code] = RU (string) 10:27:17.451 [Lua] [difficulty] = hard (string) 10:27:17.451 [Lua] [match_started] = true (string) 10:27:17.451 [Lua] [selected_level_key] = dlc_bastion (string) 10:27:17.451 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.451 [Lua] [quick_game] = false (string) 10:27:17.451 [Lua] [unique_server_name] = Flesh-Eater (string) 10:27:17.451 [Lua] [matchmaking] = true (string) 10:27:17.451 [Lua] [player_slot_1] = 1100001045ba409:1 (string) 10:27:17.451 [Lua] [player_slot_4] = 110000109f45d69:1 (string) 10:27:17.451 [Lua] [mechanism] = adventure (string) 10:27:17.451 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.451 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.451 [Lua] [weave_name] = false (string) 10:27:17.451 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.451 [Lua] [eac_authorized] = true (string) 10:27:17.451 [Lua] 10:27:17.451 [Lua] =======================Found valid lobby! 10:27:17.452 [Lua] 10:27:17.452 [Lua] [twitch_enabled] = false (string) 10:27:17.452 [Lua] [power_level] = 356 (string) 10:27:17.452 [Lua] [id] = 186000004bb5c72 (string) 10:27:17.452 [Lua] [num_players] = 3 (string) 10:27:17.452 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.452 [Lua] [host] = 110000136100d60 (string) 10:27:17.452 [Lua] [game_mode] = 2 (string) 10:27:17.452 [Lua] [is_private] = false (string) 10:27:17.452 [Lua] [level_key] = skittergate (string) 10:27:17.452 [Lua] [name] = Lobby 186000004bb5c72 (string) 10:27:17.452 [Lua] [country_code] = RU (string) 10:27:17.452 [Lua] [difficulty] = normal (string) 10:27:17.452 [Lua] [match_started] = true (string) 10:27:17.452 [Lua] [selected_level_key] = skittergate (string) 10:27:17.452 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.452 [Lua] [quick_game] = false (string) 10:27:17.452 [Lua] [unique_server_name] = ___________ (string) 10:27:17.452 [Lua] [matchmaking] = true (string) 10:27:17.452 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.452 [Lua] [player_slot_4] = 11000010869348e:1 (string) 10:27:17.452 [Lua] [mechanism] = adventure (string) 10:27:17.452 [Lua] [player_slot_5] = 110000136100d60:1 (string) 10:27:17.452 [Lua] [player_slot_2] = 11000010e14da25:1 (string) 10:27:17.452 [Lua] [weave_name] = false (string) 10:27:17.452 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.452 [Lua] [eac_authorized] = true (string) 10:27:17.452 [Lua] 10:27:17.452 [Lua] =======================Found valid lobby! 10:27:17.453 [Lua] 10:27:17.453 [Lua] [twitch_enabled] = false (string) 10:27:17.453 [Lua] [power_level] = 350 (string) 10:27:17.453 [Lua] [id] = 186000004bbcfde (string) 10:27:17.453 [Lua] [num_players] = 3 (string) 10:27:17.453 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.453 [Lua] [host] = 11000014401e127 (string) 10:27:17.453 [Lua] [time_of_search] = 1616062996 (string) 10:27:17.453 [Lua] [game_mode] = 2 (string) 10:27:17.453 [Lua] [is_private] = false (string) 10:27:17.453 [Lua] [level_key] = bell (string) 10:27:17.453 [Lua] [name] = Lobby 186000004bbcfde (string) 10:27:17.453 [Lua] [country_code] = RU (string) 10:27:17.453 [Lua] [difficulty] = hard (string) 10:27:17.453 [Lua] [match_started] = true (string) 10:27:17.453 [Lua] [selected_level_key] = bell (string) 10:27:17.453 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.453 [Lua] [quick_game] = true (string) 10:27:17.453 [Lua] [unique_server_name] = РандомѼЩик_ХуЕв♝ (string) 10:27:17.453 [Lua] [matchmaking] = true (string) 10:27:17.453 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.453 [Lua] [player_slot_4] = 110000134787b30:1 (string) 10:27:17.453 [Lua] [mechanism] = adventure (string) 10:27:17.453 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.453 [Lua] [player_slot_2] = 11000014401e127:1 (string) 10:27:17.453 [Lua] [weave_name] = false (string) 10:27:17.453 [Lua] [player_slot_3] = 1100001050018ea:1 (string) 10:27:17.453 [Lua] [eac_authorized] = true (string) 10:27:17.453 [Lua] 10:27:17.453 [Lua] =======================Found valid lobby! 10:27:17.454 [Lua] 10:27:17.454 [Lua] [twitch_enabled] = false (string) 10:27:17.454 [Lua] [power_level] = 373 (string) 10:27:17.454 [Lua] [id] = 186000004bb9892 (string) 10:27:17.454 [Lua] [num_players] = 3 (string) 10:27:17.454 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.454 [Lua] [host] = 1100001072fd595 (string) 10:27:17.454 [Lua] [game_mode] = 2 (string) 10:27:17.454 [Lua] [is_private] = false (string) 10:27:17.454 [Lua] [level_key] = catacombs (string) 10:27:17.454 [Lua] [name] = Lobby 186000004bb9892 (string) 10:27:17.454 [Lua] [country_code] = RU (string) 10:27:17.454 [Lua] [difficulty] = hard (string) 10:27:17.454 [Lua] [match_started] = true (string) 10:27:17.454 [Lua] [selected_level_key] = catacombs (string) 10:27:17.454 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.454 [Lua] [quick_game] = false (string) 10:27:17.454 [Lua] [unique_server_name] = Sköll (string) 10:27:17.454 [Lua] [matchmaking] = true (string) 10:27:17.454 [Lua] [player_slot_1] = 110000137285c60:1 (string) 10:27:17.454 [Lua] [player_slot_4] = 110000114533f0f:1 (string) 10:27:17.454 [Lua] [mechanism] = adventure (string) 10:27:17.454 [Lua] [player_slot_5] = 1100001072fd595:1 (string) 10:27:17.454 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.454 [Lua] [weave_name] = false (string) 10:27:17.454 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.454 [Lua] [eac_authorized] = true (string) 10:27:17.454 [Lua] 10:27:17.454 [Lua] =======================Found valid lobby! 10:27:17.455 [Lua] 10:27:17.455 [Lua] [twitch_enabled] = false (string) 10:27:17.455 [Lua] [power_level] = 795 (string) 10:27:17.455 [Lua] [id] = 186000004bbaa85 (string) 10:27:17.455 [Lua] [num_players] = 3 (string) 10:27:17.455 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.455 [Lua] [host] = 1100001026ac612 (string) 10:27:17.455 [Lua] [time_of_search] = 1616062804 (string) 10:27:17.455 [Lua] [game_mode] = 2 (string) 10:27:17.455 [Lua] [is_private] = false (string) 10:27:17.455 [Lua] [level_key] = farmlands (string) 10:27:17.455 [Lua] [name] = Lobby 186000004bbaa85 (string) 10:27:17.455 [Lua] [country_code] = RU (string) 10:27:17.455 [Lua] [difficulty] = harder (string) 10:27:17.455 [Lua] [match_started] = true (string) 10:27:17.455 [Lua] [selected_level_key] = farmlands (string) 10:27:17.455 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.455 [Lua] [quick_game] = false (string) 10:27:17.455 [Lua] [unique_server_name] = Sigma (string) 10:27:17.455 [Lua] [matchmaking] = true (string) 10:27:17.455 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.455 [Lua] [player_slot_4] = 1100001026ac612:1 (string) 10:27:17.455 [Lua] [mechanism] = adventure (string) 10:27:17.455 [Lua] [player_slot_5] = 110000102e2539e:1 (string) 10:27:17.455 [Lua] [player_slot_2] = 1100001045ab1cd:1 (string) 10:27:17.455 [Lua] [weave_name] = false (string) 10:27:17.455 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.455 [Lua] [eac_authorized] = true (string) 10:27:17.455 [Lua] 10:27:17.455 [Lua] =======================Found valid lobby! 10:27:17.456 [Lua] 10:27:17.456 [Lua] [twitch_enabled] = false (string) 10:27:17.456 [Lua] [power_level] = 768 (string) 10:27:17.456 [Lua] [id] = 186000004bbc187 (string) 10:27:17.456 [Lua] [num_players] = 2 (string) 10:27:17.456 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.456 [Lua] [host] = 11000010645ebf9 (string) 10:27:17.456 [Lua] [game_mode] = 2 (string) 10:27:17.456 [Lua] [is_private] = false (string) 10:27:17.456 [Lua] [level_key] = ussingen (string) 10:27:17.456 [Lua] [name] = Lobby 186000004bbc187 (string) 10:27:17.456 [Lua] [country_code] = RU (string) 10:27:17.456 [Lua] [difficulty] = normal (string) 10:27:17.456 [Lua] [match_started] = true (string) 10:27:17.456 [Lua] [selected_level_key] = ussingen (string) 10:27:17.456 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.456 [Lua] [quick_game] = true (string) 10:27:17.456 [Lua] [unique_server_name] = severocean (string) 10:27:17.456 [Lua] [matchmaking] = true (string) 10:27:17.456 [Lua] [player_slot_1] = 110000142266c50:1 (string) 10:27:17.456 [Lua] [player_slot_4] = 11000010645ebf9:1 (string) 10:27:17.456 [Lua] [mechanism] = adventure (string) 10:27:17.456 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.456 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.456 [Lua] [weave_name] = false (string) 10:27:17.456 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.456 [Lua] [eac_authorized] = true (string) 10:27:17.456 [Lua] 10:27:17.456 [Lua] =======================Found valid lobby! 10:27:17.457 [Lua] 10:27:17.457 [Lua] [twitch_enabled] = false (string) 10:27:17.457 [Lua] [power_level] = 754 (string) 10:27:17.457 [Lua] [id] = 186000004bbddd7 (string) 10:27:17.457 [Lua] [num_players] = 2 (string) 10:27:17.457 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.457 [Lua] [host] = 1100001018eed1d (string) 10:27:17.457 [Lua] [game_mode] = 2 (string) 10:27:17.457 [Lua] [is_private] = false (string) 10:27:17.457 [Lua] [level_key] = nurgle (string) 10:27:17.457 [Lua] [name] = Lobby 186000004bbddd7 (string) 10:27:17.457 [Lua] [country_code] = RU (string) 10:27:17.457 [Lua] [difficulty] = harder (string) 10:27:17.457 [Lua] [match_started] = true (string) 10:27:17.457 [Lua] [selected_level_key] = nurgle (string) 10:27:17.457 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.457 [Lua] [quick_game] = true (string) 10:27:17.457 [Lua] [unique_server_name] = turb0meister117 (string) 10:27:17.457 [Lua] [matchmaking] = true (string) 10:27:17.457 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.457 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.457 [Lua] [mechanism] = adventure (string) 10:27:17.457 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.457 [Lua] [player_slot_2] = 11000010601f1fb:1 (string) 10:27:17.457 [Lua] [weave_name] = false (string) 10:27:17.457 [Lua] [player_slot_3] = 1100001018eed1d:1 (string) 10:27:17.457 [Lua] [eac_authorized] = true (string) 10:27:17.457 [Lua] 10:27:17.457 [Lua] =======================Found valid lobby! 10:27:17.458 [Lua] 10:27:17.458 [Lua] [twitch_enabled] = false (string) 10:27:17.458 [Lua] [power_level] = 295 (string) 10:27:17.458 [Lua] [id] = 186000004bae13b (string) 10:27:17.458 [Lua] [num_players] = 3 (string) 10:27:17.458 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.458 [Lua] [host] = 11000011ae7c15d (string) 10:27:17.458 [Lua] [game_mode] = 2 (string) 10:27:17.458 [Lua] [is_private] = false (string) 10:27:17.458 [Lua] [level_key] = military (string) 10:27:17.458 [Lua] [name] = Lobby 186000004bae13b (string) 10:27:17.458 [Lua] [country_code] = RU (string) 10:27:17.458 [Lua] [difficulty] = normal (string) 10:27:17.458 [Lua] [match_started] = true (string) 10:27:17.458 [Lua] [selected_level_key] = military (string) 10:27:17.458 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.458 [Lua] [quick_game] = true (string) 10:27:17.458 [Lua] [unique_server_name] = Eifeiriya (string) 10:27:17.458 [Lua] [matchmaking] = true (string) 10:27:17.458 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.458 [Lua] [player_slot_4] = 11000011ae7c15d:1 (string) 10:27:17.458 [Lua] [mechanism] = adventure (string) 10:27:17.458 [Lua] [player_slot_5] = 110000106425975:1 (string) 10:27:17.458 [Lua] [player_slot_2] = 11000013388fb9f:1 (string) 10:27:17.458 [Lua] [weave_name] = false (string) 10:27:17.458 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.458 [Lua] [eac_authorized] = true (string) 10:27:17.458 [Lua] 10:27:17.458 [Lua] =======================Found valid lobby! 10:27:17.459 [Lua] 10:27:17.459 [Lua] [twitch_enabled] = false (string) 10:27:17.459 [Lua] [power_level] = 795 (string) 10:27:17.459 [Lua] [id] = 186000004bb14d9 (string) 10:27:17.459 [Lua] [num_players] = 3 (string) 10:27:17.459 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.459 [Lua] [host] = 1100001117f62b9 (string) 10:27:17.459 [Lua] [game_mode] = 2 (string) 10:27:17.459 [Lua] [is_private] = false (string) 10:27:17.459 [Lua] [level_key] = nurgle (string) 10:27:17.459 [Lua] [name] = Lobby 186000004bb14d9 (string) 10:27:17.459 [Lua] [country_code] = RU (string) 10:27:17.459 [Lua] [difficulty] = harder (string) 10:27:17.459 [Lua] [match_started] = true (string) 10:27:17.459 [Lua] [selected_level_key] = nurgle (string) 10:27:17.459 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.459 [Lua] [quick_game] = false (string) 10:27:17.459 [Lua] [unique_server_name] = Pandorum (string) 10:27:17.459 [Lua] [matchmaking] = true (string) 10:27:17.459 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.459 [Lua] [player_slot_4] = 11000010ba5f527:1 (string) 10:27:17.459 [Lua] [mechanism] = adventure (string) 10:27:17.459 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.459 [Lua] [player_slot_2] = 1100001117f62b9:1 (string) 10:27:17.459 [Lua] [weave_name] = false (string) 10:27:17.459 [Lua] [player_slot_3] = 110000116aee072:1 (string) 10:27:17.459 [Lua] [eac_authorized] = true (string) 10:27:17.459 [Lua] 10:27:17.459 [Lua] =======================Found valid lobby! 10:27:17.460 [Lua] 10:27:17.460 [Lua] [twitch_enabled] = false (string) 10:27:17.460 [Lua] [power_level] = 264 (string) 10:27:17.460 [Lua] [id] = 186000004bbd463 (string) 10:27:17.460 [Lua] [num_players] = 1 (string) 10:27:17.460 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.460 [Lua] [host] = 11000010f2e2d1c (string) 10:27:17.460 [Lua] [time_of_search] = 1616063055 (string) 10:27:17.460 [Lua] [game_mode] = 2 (string) 10:27:17.460 [Lua] [is_private] = false (string) 10:27:17.460 [Lua] [level_key] = mines (string) 10:27:17.460 [Lua] [name] = Lobby 186000004bbd463 (string) 10:27:17.460 [Lua] [country_code] = RU (string) 10:27:17.460 [Lua] [difficulty] = normal (string) 10:27:17.460 [Lua] [match_started] = true (string) 10:27:17.460 [Lua] [selected_level_key] = mines (string) 10:27:17.460 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.460 [Lua] [quick_game] = false (string) 10:27:17.460 [Lua] [unique_server_name] = Они (string) 10:27:17.460 [Lua] [matchmaking] = true (string) 10:27:17.460 [Lua] [player_slot_1] = 11000010f2e2d1c:1 (string) 10:27:17.460 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.460 [Lua] [mechanism] = adventure (string) 10:27:17.460 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.460 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.460 [Lua] [weave_name] = false (string) 10:27:17.460 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.460 [Lua] [eac_authorized] = true (string) 10:27:17.460 [Lua] 10:27:17.460 [Lua] =======================Found valid lobby! 10:27:17.461 [Lua] 10:27:17.461 [Lua] [twitch_enabled] = false (string) 10:27:17.461 [Lua] [power_level] = 651 (string) 10:27:17.461 [Lua] [id] = 186000004bb50d7 (string) 10:27:17.461 [Lua] [num_players] = 3 (string) 10:27:17.461 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.461 [Lua] [host] = 11000010282ab34 (string) 10:27:17.461 [Lua] [game_mode] = 2 (string) 10:27:17.461 [Lua] [is_private] = false (string) 10:27:17.461 [Lua] [level_key] = elven_ruins (string) 10:27:17.461 [Lua] [name] = Lobby 186000004bb50d7 (string) 10:27:17.461 [Lua] [country_code] = RU (string) 10:27:17.461 [Lua] [difficulty] = harder (string) 10:27:17.461 [Lua] [match_started] = true (string) 10:27:17.461 [Lua] [selected_level_key] = elven_ruins (string) 10:27:17.461 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.461 [Lua] [quick_game] = false (string) 10:27:17.461 [Lua] [unique_server_name] = [SCP]MayONezZz (string) 10:27:17.461 [Lua] [matchmaking] = true (string) 10:27:17.461 [Lua] [player_slot_1] = 11000010282ab34:1 (string) 10:27:17.461 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.461 [Lua] [mechanism] = adventure (string) 10:27:17.461 [Lua] [player_slot_5] = 110000108a81fd8:1 (string) 10:27:17.461 [Lua] [player_slot_2] = 1100001329fba0d:1 (string) 10:27:17.461 [Lua] [weave_name] = false (string) 10:27:17.461 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.461 [Lua] [eac_authorized] = true (string) 10:27:17.461 [Lua] 10:27:17.461 [Lua] =======================Found valid lobby! 10:27:17.462 [Lua] 10:27:17.462 [Lua] [twitch_enabled] = false (string) 10:27:17.462 [Lua] [power_level] = 388 (string) 10:27:17.462 [Lua] [id] = 186000004bbd59e (string) 10:27:17.462 [Lua] [num_players] = 2 (string) 10:27:17.462 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.462 [Lua] [host] = 11000010579e522 (string) 10:27:17.462 [Lua] [game_mode] = 2 (string) 10:27:17.462 [Lua] [is_private] = false (string) 10:27:17.462 [Lua] [level_key] = farmlands (string) 10:27:17.462 [Lua] [name] = Lobby 186000004bbd59e (string) 10:27:17.462 [Lua] [country_code] = RU (string) 10:27:17.462 [Lua] [difficulty] = hard (string) 10:27:17.462 [Lua] [match_started] = true (string) 10:27:17.462 [Lua] [selected_level_key] = farmlands (string) 10:27:17.462 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.462 [Lua] [quick_game] = true (string) 10:27:17.462 [Lua] [unique_server_name] = *FarguS* (string) 10:27:17.462 [Lua] [matchmaking] = true (string) 10:27:17.462 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.462 [Lua] [player_slot_4] = 11000010579e522:1 (string) 10:27:17.462 [Lua] [mechanism] = adventure (string) 10:27:17.462 [Lua] [player_slot_5] = 1100001079e218b:1 (string) 10:27:17.462 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.462 [Lua] [weave_name] = false (string) 10:27:17.462 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.462 [Lua] [eac_authorized] = true (string) 10:27:17.462 [Lua] 10:27:17.462 [Lua] =======================Found valid lobby! 10:27:17.463 [Lua] 10:27:17.463 [Lua] [twitch_enabled] = false (string) 10:27:17.463 [Lua] [power_level] = 226 (string) 10:27:17.463 [Lua] [id] = 186000004bbb3a3 (string) 10:27:17.463 [Lua] [num_players] = 3 (string) 10:27:17.463 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.463 [Lua] [host] = 110000131dc9e81 (string) 10:27:17.463 [Lua] [time_of_search] = 1616062537 (string) 10:27:17.463 [Lua] [game_mode] = 2 (string) 10:27:17.463 [Lua] [is_private] = false (string) 10:27:17.463 [Lua] [level_key] = military (string) 10:27:17.463 [Lua] [name] = Lobby 186000004bbb3a3 (string) 10:27:17.463 [Lua] [country_code] = RU (string) 10:27:17.463 [Lua] [difficulty] = normal (string) 10:27:17.463 [Lua] [match_started] = true (string) 10:27:17.463 [Lua] [selected_level_key] = military (string) 10:27:17.463 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.463 [Lua] [quick_game] = true (string) 10:27:17.463 [Lua] [unique_server_name] = HlistTop1mmr (string) 10:27:17.463 [Lua] [matchmaking] = true (string) 10:27:17.463 [Lua] [player_slot_1] = 1100001074b3d61:1 (string) 10:27:17.463 [Lua] [player_slot_4] = 110000131dc9e81:1 (string) 10:27:17.463 [Lua] [mechanism] = adventure (string) 10:27:17.463 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.463 [Lua] [player_slot_2] = 1100001050af9c6:1 (string) 10:27:17.463 [Lua] [weave_name] = false (string) 10:27:17.463 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.463 [Lua] [eac_authorized] = true (string) 10:27:17.463 [Lua] 10:27:17.463 [Lua] =======================Found valid lobby! 10:27:17.464 [Lua] 10:27:17.464 [Lua] [twitch_enabled] = false (string) 10:27:17.464 [Lua] [power_level] = 662 (string) 10:27:17.464 [Lua] [id] = 186000004baef07 (string) 10:27:17.464 [Lua] [num_players] = 3 (string) 10:27:17.464 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.464 [Lua] [host] = 1100001075a715b (string) 10:27:17.464 [Lua] [game_mode] = 2 (string) 10:27:17.464 [Lua] [is_private] = false (string) 10:27:17.464 [Lua] [level_key] = cemetery (string) 10:27:17.464 [Lua] [name] = Lobby 186000004baef07 (string) 10:27:17.464 [Lua] [country_code] = RU (string) 10:27:17.464 [Lua] [difficulty] = hard (string) 10:27:17.464 [Lua] [match_started] = true (string) 10:27:17.464 [Lua] [selected_level_key] = cemetery (string) 10:27:17.464 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.464 [Lua] [quick_game] = false (string) 10:27:17.464 [Lua] [unique_server_name] = Kenny McCormick (string) 10:27:17.464 [Lua] [matchmaking] = true (string) 10:27:17.464 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.464 [Lua] [player_slot_4] = 110000112b576fc:1 (string) 10:27:17.464 [Lua] [mechanism] = adventure (string) 10:27:17.464 [Lua] [player_slot_5] = 110000107f315ba:1 (string) 10:27:17.464 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.464 [Lua] [weave_name] = false (string) 10:27:17.464 [Lua] [player_slot_3] = 1100001075a715b:1 (string) 10:27:17.464 [Lua] [eac_authorized] = true (string) 10:27:17.464 [Lua] 10:27:17.464 [Lua] =======================Found valid lobby! 10:27:17.464 [Lua] 10:27:17.464 [Lua] [twitch_enabled] = false (string) 10:27:17.464 [Lua] [power_level] = 835 (string) 10:27:17.464 [Lua] [id] = 186000004ba9310 (string) 10:27:17.464 [Lua] [num_players] = 3 (string) 10:27:17.464 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.464 [Lua] [host] = 110000110063b98 (string) 10:27:17.464 [Lua] [game_mode] = 2 (string) 10:27:17.464 [Lua] [is_private] = false (string) 10:27:17.464 [Lua] [level_key] = ussingen (string) 10:27:17.464 [Lua] [name] = Lobby 186000004ba9310 (string) 10:27:17.464 [Lua] [country_code] = RU (string) 10:27:17.464 [Lua] [difficulty] = cataclysm (string) 10:27:17.464 [Lua] [match_started] = true (string) 10:27:17.464 [Lua] [selected_level_key] = ussingen (string) 10:27:17.464 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.464 [Lua] [quick_game] = true (string) 10:27:17.464 [Lua] [unique_server_name] = DiamoND♥ (string) 10:27:17.464 [Lua] [matchmaking] = true (string) 10:27:17.464 [Lua] [player_slot_1] = 11000010370142c:1 (string) 10:27:17.464 [Lua] [player_slot_4] = 110000110063b98:1 (string) 10:27:17.464 [Lua] [mechanism] = adventure (string) 10:27:17.464 [Lua] [player_slot_5] = 110000102c8fdc8:1 (string) 10:27:17.464 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.464 [Lua] [weave_name] = false (string) 10:27:17.465 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.465 [Lua] [eac_authorized] = true (string) 10:27:17.465 [Lua] 10:27:17.465 [Lua] =======================Found valid lobby! 10:27:17.465 [Lua] 10:27:17.465 [Lua] [twitch_enabled] = false (string) 10:27:17.465 [Lua] [power_level] = 442 (string) 10:27:17.465 [Lua] [id] = 186000004bb8ef1 (string) 10:27:17.465 [Lua] [num_players] = 2 (string) 10:27:17.465 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.465 [Lua] [host] = 110000103533b36 (string) 10:27:17.465 [Lua] [time_of_search] = 1616062198 (string) 10:27:17.465 [Lua] [game_mode] = 2 (string) 10:27:17.465 [Lua] [is_private] = false (string) 10:27:17.465 [Lua] [level_key] = dlc_portals (string) 10:27:17.465 [Lua] [name] = Lobby 186000004bb8ef1 (string) 10:27:17.465 [Lua] [country_code] = RU (string) 10:27:17.465 [Lua] [difficulty] = normal (string) 10:27:17.465 [Lua] [match_started] = true (string) 10:27:17.465 [Lua] [selected_level_key] = dlc_portals (string) 10:27:17.465 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.465 [Lua] [quick_game] = false (string) 10:27:17.465 [Lua] [unique_server_name] = Prosto Chuvak (string) 10:27:17.465 [Lua] [matchmaking] = true (string) 10:27:17.465 [Lua] [player_slot_1] = 110000103533b36:1 (string) 10:27:17.465 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.465 [Lua] [mechanism] = adventure (string) 10:27:17.465 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.465 [Lua] [player_slot_2] = 1100001176162a2:1 (string) 10:27:17.465 [Lua] [weave_name] = false (string) 10:27:17.465 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.465 [Lua] [eac_authorized] = true (string) 10:27:17.465 [Lua] 10:27:17.465 [Lua] =======================Found valid lobby! 10:27:17.466 [Lua] 10:27:17.466 [Lua] [twitch_enabled] = false (string) 10:27:17.466 [Lua] [power_level] = 639 (string) 10:27:17.466 [Lua] [id] = 186000004b8758e (string) 10:27:17.466 [Lua] [num_players] = 3 (string) 10:27:17.466 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.466 [Lua] [host] = 110000104fd1fff (string) 10:27:17.466 [Lua] [game_mode] = 2 (string) 10:27:17.466 [Lua] [is_private] = false (string) 10:27:17.466 [Lua] [level_key] = skittergate (string) 10:27:17.466 [Lua] [name] = Lobby 186000004b8758e (string) 10:27:17.466 [Lua] [country_code] = RU (string) 10:27:17.466 [Lua] [difficulty] = harder (string) 10:27:17.466 [Lua] [match_started] = true (string) 10:27:17.466 [Lua] [selected_level_key] = skittergate (string) 10:27:17.466 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.466 [Lua] [quick_game] = false (string) 10:27:17.466 [Lua] [unique_server_name] = Godnicx (string) 10:27:17.466 [Lua] [matchmaking] = true (string) 10:27:17.466 [Lua] [player_slot_1] = 110000107fa07c2:1 (string) 10:27:17.466 [Lua] [player_slot_4] = 110000104fd1fff:1 (string) 10:27:17.466 [Lua] [mechanism] = adventure (string) 10:27:17.466 [Lua] [player_slot_5] = 110000114c67761:1 (string) 10:27:17.466 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.466 [Lua] [weave_name] = false (string) 10:27:17.466 [Lua] [player_slot_3] = 11000011b22623d:1 (string) 10:27:17.466 [Lua] [eac_authorized] = true (string) 10:27:17.466 [Lua] 10:27:17.466 [Lua] =======================Found valid lobby! 10:27:17.467 [Lua] 10:27:17.467 [Lua] [twitch_enabled] = false (string) 10:27:17.467 [Lua] [power_level] = 500 (string) 10:27:17.467 [Lua] [id] = 186000004bb4b8c (string) 10:27:17.467 [Lua] [num_players] = 3 (string) 10:27:17.467 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.467 [Lua] [host] = 11000011c44cb14 (string) 10:27:17.467 [Lua] [game_mode] = 2 (string) 10:27:17.467 [Lua] [is_private] = false (string) 10:27:17.467 [Lua] [level_key] = skaven_stronghold (string) 10:27:17.467 [Lua] [name] = Lobby 186000004bb4b8c (string) 10:27:17.467 [Lua] [country_code] = RU (string) 10:27:17.467 [Lua] [difficulty] = hard (string) 10:27:17.467 [Lua] [match_started] = true (string) 10:27:17.467 [Lua] [selected_level_key] = skaven_stronghold (string) 10:27:17.467 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.467 [Lua] [quick_game] = true (string) 10:27:17.467 [Lua] [unique_server_name] = Lieleanch (string) 10:27:17.467 [Lua] [matchmaking] = true (string) 10:27:17.467 [Lua] [player_slot_1] = 11000010790cb87:1 (string) 10:27:17.467 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.467 [Lua] [mechanism] = adventure (string) 10:27:17.467 [Lua] [player_slot_5] = 11000011c44cb14:1 (string) 10:27:17.467 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.467 [Lua] [weave_name] = false (string) 10:27:17.467 [Lua] [player_slot_3] = 1100001071323f3:1 (string) 10:27:17.467 [Lua] [eac_authorized] = true (string) 10:27:17.467 [Lua] 10:27:17.467 [Lua] =======================Found valid lobby! 10:27:17.469 [Lua] 10:27:17.469 [Lua] [twitch_enabled] = false (string) 10:27:17.469 [Lua] [power_level] = 821 (string) 10:27:17.469 [Lua] [id] = 186000004b87388 (string) 10:27:17.469 [Lua] [num_players] = 3 (string) 10:27:17.469 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.469 [Lua] [host] = 1100001056f5cc9 (string) 10:27:17.469 [Lua] [game_mode] = 2 (string) 10:27:17.469 [Lua] [is_private] = false (string) 10:27:17.469 [Lua] [level_key] = cemetery (string) 10:27:17.469 [Lua] [name] = Lobby 186000004b87388 (string) 10:27:17.469 [Lua] [country_code] = RU (string) 10:27:17.469 [Lua] [difficulty] = hardest (string) 10:27:17.469 [Lua] [match_started] = true (string) 10:27:17.469 [Lua] [selected_level_key] = cemetery (string) 10:27:17.469 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.469 [Lua] [quick_game] = true (string) 10:27:17.469 [Lua] [unique_server_name] = MaZuSHiDa™ (string) 10:27:17.469 [Lua] [matchmaking] = true (string) 10:27:17.469 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string) 10:27:17.469 [Lua] [player_slot_4] = 11000010acaba0a:1 (string) 10:27:17.469 [Lua] [mechanism] = adventure (string) 10:27:17.469 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.469 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.469 [Lua] [weave_name] = false (string) 10:27:17.469 [Lua] [player_slot_3] = 11000010a0d1095:1 (string) 10:27:17.469 [Lua] [eac_authorized] = true (string) 10:27:17.469 [Lua] 10:27:17.469 [Lua] =======================Found valid lobby! 10:27:17.470 [Lua] 10:27:17.470 [Lua] [twitch_enabled] = false (string) 10:27:17.470 [Lua] [power_level] = 496 (string) 10:27:17.470 [Lua] [id] = 186000004bbb28d (string) 10:27:17.470 [Lua] [num_players] = 2 (string) 10:27:17.470 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.470 [Lua] [host] = 1100001120f8f9d (string) 10:27:17.470 [Lua] [game_mode] = 2 (string) 10:27:17.470 [Lua] [is_private] = false (string) 10:27:17.470 [Lua] [level_key] = dlc_castle (string) 10:27:17.470 [Lua] [name] = Lobby 186000004bbb28d (string) 10:27:17.470 [Lua] [country_code] = RU (string) 10:27:17.470 [Lua] [difficulty] = hard (string) 10:27:17.470 [Lua] [match_started] = true (string) 10:27:17.470 [Lua] [selected_level_key] = dlc_castle (string) 10:27:17.470 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.470 [Lua] [quick_game] = false (string) 10:27:17.470 [Lua] [unique_server_name] = DareDevil (string) 10:27:17.470 [Lua] [matchmaking] = true (string) 10:27:17.470 [Lua] [player_slot_1] = 11000013d7bba23:1 (string) 10:27:17.470 [Lua] [player_slot_4] = 1100001120f8f9d:1 (string) 10:27:17.470 [Lua] [mechanism] = adventure (string) 10:27:17.470 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.470 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.470 [Lua] [weave_name] = false (string) 10:27:17.470 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.470 [Lua] [eac_authorized] = true (string) 10:27:17.470 [Lua] 10:27:17.470 [Lua] =======================Found valid lobby! 10:27:17.471 [Lua] 10:27:17.471 [Lua] [twitch_enabled] = false (string) 10:27:17.471 [Lua] [power_level] = 462 (string) 10:27:17.471 [Lua] [id] = 186000004bbad08 (string) 10:27:17.471 [Lua] [num_players] = 1 (string) 10:27:17.471 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.471 [Lua] [host] = 1100001417d3c33 (string) 10:27:17.471 [Lua] [time_of_search] = 1616062729 (string) 10:27:17.471 [Lua] [game_mode] = 2 (string) 10:27:17.471 [Lua] [is_private] = false (string) 10:27:17.471 [Lua] [level_key] = dlc_bastion (string) 10:27:17.471 [Lua] [name] = Lobby 186000004bbad08 (string) 10:27:17.471 [Lua] [country_code] = RU (string) 10:27:17.471 [Lua] [difficulty] = normal (string) 10:27:17.471 [Lua] [match_started] = true (string) 10:27:17.471 [Lua] [selected_level_key] = dlc_bastion (string) 10:27:17.471 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.471 [Lua] [quick_game] = false (string) 10:27:17.471 [Lua] [unique_server_name] = MaFiOz (string) 10:27:17.471 [Lua] [matchmaking] = true (string) 10:27:17.471 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.471 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.471 [Lua] [mechanism] = adventure (string) 10:27:17.471 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.471 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.471 [Lua] [weave_name] = false (string) 10:27:17.471 [Lua] [player_slot_3] = 1100001417d3c33:1 (string) 10:27:17.471 [Lua] [eac_authorized] = true (string) 10:27:17.471 [Lua] 10:27:17.471 [Lua] =======================Found valid lobby! 10:27:17.472 [Lua] 10:27:17.472 [Lua] [twitch_enabled] = false (string) 10:27:17.472 [Lua] [power_level] = 835 (string) 10:27:17.472 [Lua] [id] = 186000004bbe356 (string) 10:27:17.472 [Lua] [num_players] = 1 (string) 10:27:17.472 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.472 [Lua] [host] = 110000105028e5b (string) 10:27:17.472 [Lua] [game_mode] = 1 (string) 10:27:17.472 [Lua] [is_private] = false (string) 10:27:17.472 [Lua] [level_key] = inn_level (string) 10:27:17.472 [Lua] [name] = Lobby 186000004bbe356 (string) 10:27:17.472 [Lua] [country_code] = GR (string) 10:27:17.472 [Lua] [difficulty] = cataclysm (string) 10:27:17.472 [Lua] [match_started] = true (string) 10:27:17.472 [Lua] [selected_level_key] = inn_level (string) 10:27:17.472 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.472 [Lua] [quick_game] = true (string) 10:27:17.472 [Lua] [unique_server_name] = dl3r (string) 10:27:17.472 [Lua] [matchmaking] = true (string) 10:27:17.472 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.472 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.472 [Lua] [mechanism] = adventure (string) 10:27:17.472 [Lua] [player_slot_5] = 110000105028e5b:1 (string) 10:27:17.472 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.472 [Lua] [weave_name] = false (string) 10:27:17.472 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.472 [Lua] [eac_authorized] = true (string) 10:27:17.472 [Lua] 10:27:17.472 [Lua] =======================Found valid lobby! 10:27:17.473 [Lua] 10:27:17.473 [Lua] [twitch_enabled] = false (string) 10:27:17.473 [Lua] [power_level] = 526 (string) 10:27:17.473 [Lua] [id] = 186000004bb38cc (string) 10:27:17.473 [Lua] [num_players] = 2 (string) 10:27:17.473 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.473 [Lua] [host] = 1100001173bc062 (string) 10:27:17.473 [Lua] [game_mode] = 2 (string) 10:27:17.473 [Lua] [is_private] = false (string) 10:27:17.473 [Lua] [level_key] = mines (string) 10:27:17.473 [Lua] [name] = Lobby 186000004bb38cc (string) 10:27:17.473 [Lua] [country_code] = RU (string) 10:27:17.473 [Lua] [difficulty] = normal (string) 10:27:17.473 [Lua] [match_started] = true (string) 10:27:17.473 [Lua] [selected_level_key] = mines (string) 10:27:17.473 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.473 [Lua] [quick_game] = true (string) 10:27:17.473 [Lua] [unique_server_name] = THJ_Pozitive (string) 10:27:17.473 [Lua] [matchmaking] = true (string) 10:27:17.473 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.473 [Lua] [player_slot_4] = 1100001051b737c:1 (string) 10:27:17.473 [Lua] [mechanism] = adventure (string) 10:27:17.473 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.473 [Lua] [player_slot_2] = 1100001173bc062:1 (string) 10:27:17.473 [Lua] [weave_name] = false (string) 10:27:17.473 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.473 [Lua] [eac_authorized] = true (string) 10:27:17.473 [Lua] 10:27:17.473 [Lua] =======================Found valid lobby! 10:27:17.474 [Lua] 10:27:17.474 [Lua] [twitch_enabled] = false (string) 10:27:17.474 [Lua] [power_level] = 200 (string) 10:27:17.474 [Lua] [id] = 186000004bb55de (string) 10:27:17.474 [Lua] [num_players] = 2 (string) 10:27:17.474 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.474 [Lua] [host] = 11000013760e94e (string) 10:27:17.474 [Lua] [game_mode] = 2 (string) 10:27:17.474 [Lua] [is_private] = false (string) 10:27:17.474 [Lua] [level_key] = elven_ruins (string) 10:27:17.474 [Lua] [name] = Lobby 186000004bb55de (string) 10:27:17.474 [Lua] [country_code] = RU (string) 10:27:17.474 [Lua] [difficulty] = normal (string) 10:27:17.474 [Lua] [match_started] = true (string) 10:27:17.474 [Lua] [selected_level_key] = elven_ruins (string) 10:27:17.474 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.474 [Lua] [quick_game] = true (string) 10:27:17.474 [Lua] [unique_server_name] = Rom And Colla (string) 10:27:17.474 [Lua] [matchmaking] = true (string) 10:27:17.474 [Lua] [player_slot_1] = 11000013760e94e:1 (string) 10:27:17.474 [Lua] [player_slot_4] = 11000013d48a931:1 (string) 10:27:17.474 [Lua] [mechanism] = adventure (string) 10:27:17.474 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.474 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.474 [Lua] [weave_name] = false (string) 10:27:17.474 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.474 [Lua] [eac_authorized] = true (string) 10:27:17.474 [Lua] 10:27:17.474 [Lua] =======================Found valid lobby! 10:27:17.475 [Lua] 10:27:17.475 [Lua] [twitch_enabled] = false (string) 10:27:17.475 [Lua] [power_level] = 650 (string) 10:27:17.475 [Lua] [id] = 186000004ba4c65 (string) 10:27:17.475 [Lua] [num_players] = 3 (string) 10:27:17.475 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.475 [Lua] [host] = 11000011b175ee8 (string) 10:27:17.475 [Lua] [time_of_search] = 1616052565 (string) 10:27:17.475 [Lua] [game_mode] = 2 (string) 10:27:17.475 [Lua] [is_private] = false (string) 10:27:17.475 [Lua] [level_key] = catacombs (string) 10:27:17.475 [Lua] [name] = Lobby 186000004ba4c65 (string) 10:27:17.475 [Lua] [country_code] = RU (string) 10:27:17.475 [Lua] [difficulty] = harder (string) 10:27:17.475 [Lua] [match_started] = true (string) 10:27:17.475 [Lua] [selected_level_key] = catacombs (string) 10:27:17.475 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.475 [Lua] [quick_game] = false (string) 10:27:17.475 [Lua] [unique_server_name] = WinesPoison (string) 10:27:17.475 [Lua] [matchmaking] = true (string) 10:27:17.475 [Lua] [player_slot_1] = 11000013c68b27b:1 (string) 10:27:17.475 [Lua] [player_slot_4] = 11000010c411ee8:1 (string) 10:27:17.475 [Lua] [mechanism] = adventure (string) 10:27:17.475 [Lua] [player_slot_5] = 11000011b175ee8:1 (string) 10:27:17.475 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.475 [Lua] [weave_name] = false (string) 10:27:17.475 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.475 [Lua] [eac_authorized] = true (string) 10:27:17.475 [Lua] 10:27:17.475 [Lua] =======================Found valid lobby! 10:27:17.476 [Lua] 10:27:17.476 [Lua] [twitch_enabled] = false (string) 10:27:17.476 [Lua] [power_level] = 597 (string) 10:27:17.476 [Lua] [id] = 186000004bb44c2 (string) 10:27:17.476 [Lua] [num_players] = 1 (string) 10:27:17.476 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.476 [Lua] [host] = 110000111b37a01 (string) 10:27:17.476 [Lua] [time_of_search] = 1616061094 (string) 10:27:17.476 [Lua] [game_mode] = 2 (string) 10:27:17.476 [Lua] [is_private] = false (string) 10:27:17.476 [Lua] [level_key] = dlc_portals (string) 10:27:17.476 [Lua] [name] = Lobby 186000004bb44c2 (string) 10:27:17.476 [Lua] [country_code] = RU (string) 10:27:17.476 [Lua] [difficulty] = hard (string) 10:27:17.476 [Lua] [match_started] = true (string) 10:27:17.476 [Lua] [selected_level_key] = dlc_portals (string) 10:27:17.476 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.476 [Lua] [quick_game] = false (string) 10:27:17.476 [Lua] [unique_server_name] = Flash (string) 10:27:17.476 [Lua] [matchmaking] = true (string) 10:27:17.476 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.476 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.476 [Lua] [mechanism] = adventure (string) 10:27:17.476 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.476 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.476 [Lua] [weave_name] = false (string) 10:27:17.476 [Lua] [player_slot_3] = 110000111b37a01:1 (string) 10:27:17.476 [Lua] [eac_authorized] = true (string) 10:27:17.476 [Lua] 10:27:17.476 [Lua] =======================Found valid lobby! 10:27:17.477 [Lua] 10:27:17.477 [Lua] [twitch_enabled] = false (string) 10:27:17.477 [Lua] [power_level] = 567 (string) 10:27:17.477 [Lua] [id] = 186000004bad3ad (string) 10:27:17.477 [Lua] [num_players] = 3 (string) 10:27:17.477 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.477 [Lua] [host] = 11000010aa60444 (string) 10:27:17.477 [Lua] [game_mode] = 2 (string) 10:27:17.477 [Lua] [is_private] = false (string) 10:27:17.477 [Lua] [level_key] = forest_ambush (string) 10:27:17.477 [Lua] [name] = Lobby 186000004bad3ad (string) 10:27:17.477 [Lua] [country_code] = RU (string) 10:27:17.477 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.477 [Lua] [difficulty] = hard (string) 10:27:17.477 [Lua] [match_started] = true (string) 10:27:17.477 [Lua] [selected_level_key] = forest_ambush (string) 10:27:17.477 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.477 [Lua] [quick_game] = false (string) 10:27:17.477 [Lua] [player_slot_1] = 11000010c86d6c1:1 (string) 10:27:17.477 [Lua] [matchmaking] = true (string) 10:27:17.477 [Lua] [mechanism] = adventure (string) 10:27:17.477 [Lua] [weave_index] = 36 (string) 10:27:17.477 [Lua] [weave_name] = false (string) 10:27:17.477 [Lua] [player_slot_5] = 11000010a8a2165:1 (string) 10:27:17.477 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.477 [Lua] [unique_server_name] = 原罪 (string) 10:27:17.477 [Lua] [player_slot_3] = 11000010aa60444:1 (string) 10:27:17.477 [Lua] [eac_authorized] = true (string) 10:27:17.477 [Lua] 10:27:17.477 [Lua] =======================Found valid lobby! 10:27:17.478 [Lua] 10:27:17.478 [Lua] [twitch_enabled] = false (string) 10:27:17.478 [Lua] [power_level] = 377 (string) 10:27:17.478 [Lua] [id] = 186000004bb2944 (string) 10:27:17.478 [Lua] [num_players] = 2 (string) 10:27:17.478 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.478 [Lua] [host] = 110000105e4c239 (string) 10:27:17.478 [Lua] [game_mode] = 2 (string) 10:27:17.478 [Lua] [is_private] = false (string) 10:27:17.478 [Lua] [level_key] = catacombs (string) 10:27:17.478 [Lua] [name] = Lobby 186000004bb2944 (string) 10:27:17.478 [Lua] [country_code] = RU (string) 10:27:17.478 [Lua] [difficulty] = hard (string) 10:27:17.478 [Lua] [match_started] = true (string) 10:27:17.478 [Lua] [selected_level_key] = catacombs (string) 10:27:17.478 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.478 [Lua] [quick_game] = true (string) 10:27:17.478 [Lua] [unique_server_name] = Whoizzya (string) 10:27:17.478 [Lua] [matchmaking] = true (string) 10:27:17.478 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.478 [Lua] [player_slot_4] = 110000105e4c239:1 (string) 10:27:17.478 [Lua] [mechanism] = adventure (string) 10:27:17.478 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.478 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.478 [Lua] [weave_name] = false (string) 10:27:17.478 [Lua] [player_slot_3] = 1100001061e081a:1 (string) 10:27:17.478 [Lua] [eac_authorized] = true (string) 10:27:17.478 [Lua] 10:27:17.478 [Lua] =======================Found valid lobby! 10:27:17.479 [Lua] 10:27:17.479 [Lua] [twitch_enabled] = false (string) 10:27:17.479 [Lua] [power_level] = 370 (string) 10:27:17.479 [Lua] [id] = 186000004bacd5d (string) 10:27:17.479 [Lua] [num_players] = 3 (string) 10:27:17.479 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.479 [Lua] [host] = 11000011bfc3a8f (string) 10:27:17.479 [Lua] [time_of_search] = 1616058923 (string) 10:27:17.479 [Lua] [game_mode] = 2 (string) 10:27:17.479 [Lua] [is_private] = false (string) 10:27:17.479 [Lua] [level_key] = nurgle (string) 10:27:17.479 [Lua] [name] = Lobby 186000004bacd5d (string) 10:27:17.479 [Lua] [country_code] = RU (string) 10:27:17.479 [Lua] [difficulty] = normal (string) 10:27:17.479 [Lua] [match_started] = true (string) 10:27:17.479 [Lua] [selected_level_key] = nurgle (string) 10:27:17.479 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.479 [Lua] [quick_game] = false (string) 10:27:17.479 [Lua] [unique_server_name] = YASUKA (string) 10:27:17.479 [Lua] [matchmaking] = true (string) 10:27:17.479 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.479 [Lua] [player_slot_4] = 11000014082c550:1 (string) 10:27:17.479 [Lua] [mechanism] = adventure (string) 10:27:17.479 [Lua] [player_slot_5] = 1100001125943b8:1 (string) 10:27:17.479 [Lua] [player_slot_2] = 11000011bfc3a8f:1 (string) 10:27:17.479 [Lua] [weave_name] = false (string) 10:27:17.479 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.479 [Lua] [eac_authorized] = true (string) 10:27:17.479 [Lua] 10:27:17.479 [Lua] =======================Found valid lobby! 10:27:17.480 [Lua] 10:27:17.480 [Lua] [twitch_enabled] = false (string) 10:27:17.480 [Lua] [power_level] = 470 (string) 10:27:17.480 [Lua] [id] = 186000004b9bba3 (string) 10:27:17.480 [Lua] [num_players] = 1 (string) 10:27:17.480 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.480 [Lua] [host] = 11000011690bbc4 (string) 10:27:17.480 [Lua] [time_of_search] = 1616062854 (string) 10:27:17.480 [Lua] [game_mode] = 2 (string) 10:27:17.480 [Lua] [is_private] = false (string) 10:27:17.480 [Lua] [level_key] = skittergate (string) 10:27:17.480 [Lua] [name] = Lobby 186000004b9bba3 (string) 10:27:17.480 [Lua] [country_code] = RU (string) 10:27:17.480 [Lua] [difficulty] = normal (string) 10:27:17.480 [Lua] [match_started] = true (string) 10:27:17.480 [Lua] [selected_level_key] = skittergate (string) 10:27:17.480 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.480 [Lua] [quick_game] = false (string) 10:27:17.480 [Lua] [unique_server_name] = v2799929v (string) 10:27:17.480 [Lua] [matchmaking] = true (string) 10:27:17.480 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.480 [Lua] [player_slot_4] = 11000011690bbc4:1 (string) 10:27:17.480 [Lua] [mechanism] = adventure (string) 10:27:17.480 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.480 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.480 [Lua] [weave_name] = false (string) 10:27:17.480 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.480 [Lua] [eac_authorized] = true (string) 10:27:17.480 [Lua] 10:27:17.480 [Lua] =======================Found valid lobby! 10:27:17.481 [Lua] 10:27:17.481 [Lua] [twitch_enabled] = false (string) 10:27:17.481 [Lua] [power_level] = 764 (string) 10:27:17.481 [Lua] [id] = 186000004bbd573 (string) 10:27:17.481 [Lua] [num_players] = 3 (string) 10:27:17.481 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.481 [Lua] [host] = 11000011771db93 (string) 10:27:17.481 [Lua] [time_of_search] = 1616062425 (string) 10:27:17.481 [Lua] [game_mode] = 2 (string) 10:27:17.481 [Lua] [is_private] = false (string) 10:27:17.481 [Lua] [level_key] = bell (string) 10:27:17.481 [Lua] [name] = Lobby 186000004bbd573 (string) 10:27:17.481 [Lua] [country_code] = RU (string) 10:27:17.481 [Lua] [difficulty] = hardest (string) 10:27:17.481 [Lua] [match_started] = true (string) 10:27:17.481 [Lua] [selected_level_key] = bell (string) 10:27:17.481 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.481 [Lua] [quick_game] = false (string) 10:27:17.481 [Lua] [unique_server_name] = Bright_Quasar (string) 10:27:17.481 [Lua] [matchmaking] = true (string) 10:27:17.481 [Lua] [player_slot_1] = 1100001080f970b:1 (string) 10:27:17.481 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.481 [Lua] [mechanism] = adventure (string) 10:27:17.481 [Lua] [player_slot_5] = 110000109b6431e:1 (string) 10:27:17.481 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.481 [Lua] [weave_name] = false (string) 10:27:17.481 [Lua] [player_slot_3] = 11000011771db93:1 (string) 10:27:17.481 [Lua] [eac_authorized] = true (string) 10:27:17.481 [Lua] 10:27:17.481 [Lua] =======================Found valid lobby! 10:27:17.482 [Lua] 10:27:17.482 [Lua] [twitch_enabled] = false (string) 10:27:17.482 [Lua] [power_level] = 413 (string) 10:27:17.482 [Lua] [id] = 186000004ba62b6 (string) 10:27:17.482 [Lua] [num_players] = 3 (string) 10:27:17.482 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.482 [Lua] [host] = 110000112e39118 (string) 10:27:17.482 [Lua] [game_mode] = 2 (string) 10:27:17.482 [Lua] [is_private] = false (string) 10:27:17.482 [Lua] [level_key] = skaven_stronghold (string) 10:27:17.482 [Lua] [name] = Lobby 186000004ba62b6 (string) 10:27:17.482 [Lua] [country_code] = RU (string) 10:27:17.482 [Lua] [difficulty] = hard (string) 10:27:17.482 [Lua] [match_started] = true (string) 10:27:17.482 [Lua] [selected_level_key] = skaven_stronghold (string) 10:27:17.482 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.482 [Lua] [quick_game] = false (string) 10:27:17.482 [Lua] [unique_server_name] = werkas (string) 10:27:17.482 [Lua] [matchmaking] = true (string) 10:27:17.482 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.482 [Lua] [player_slot_4] = 110000112e39118:1 (string) 10:27:17.482 [Lua] [mechanism] = adventure (string) 10:27:17.482 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.482 [Lua] [player_slot_2] = 110000115dfefef:1 (string) 10:27:17.482 [Lua] [weave_name] = false (string) 10:27:17.482 [Lua] [player_slot_3] = 11000013e1ebbac:1 (string) 10:27:17.482 [Lua] [eac_authorized] = true (string) 10:27:17.482 [Lua] 10:27:17.482 [Lua] =======================Found valid lobby! 10:27:17.483 [Lua] 10:27:17.483 [Lua] [twitch_enabled] = false (string) 10:27:17.483 [Lua] [power_level] = 409 (string) 10:27:17.483 [Lua] [id] = 186000004b9f62c (string) 10:27:17.483 [Lua] [num_players] = 3 (string) 10:27:17.483 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.483 [Lua] [host] = 11000013205c092 (string) 10:27:17.483 [Lua] [game_mode] = 2 (string) 10:27:17.483 [Lua] [is_private] = false (string) 10:27:17.483 [Lua] [current_level_key] = inn_level (string) 10:27:17.483 [Lua] [name] = Lobby 186000004b9f62c (string) 10:27:17.483 [Lua] [level_key] = fort (string) 10:27:17.483 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.483 [Lua] [difficulty] = normal (string) 10:27:17.483 [Lua] [match_started] = true (string) 10:27:17.483 [Lua] [selected_level_key] = fort (string) 10:27:17.483 [Lua] [weave_name] = false (string) 10:27:17.483 [Lua] [quick_game] = false (string) 10:27:17.483 [Lua] [country_code] = RU (string) 10:27:17.483 [Lua] [matchmaking] = true (string) 10:27:17.483 [Lua] [mechanism] = adventure (string) 10:27:17.483 [Lua] [player_slot_4] = 110000115a8955f:1 (string) 10:27:17.483 [Lua] [player_slot_1] = 11000013205c092:1 (string) 10:27:17.483 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.483 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.483 [Lua] [unique_server_name] = SAMURAI (string) 10:27:17.483 [Lua] [player_slot_3] = 110000131ee98eb:1 (string) 10:27:17.483 [Lua] [eac_authorized] = true (string) 10:27:17.483 [Lua] 10:27:17.483 [Lua] =======================Found valid lobby! 10:27:17.484 [Lua] 10:27:17.484 [Lua] [twitch_enabled] = false (string) 10:27:17.484 [Lua] [power_level] = 313 (string) 10:27:17.484 [Lua] [id] = 186000004bb2506 (string) 10:27:17.484 [Lua] [num_players] = 3 (string) 10:27:17.484 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.484 [Lua] [host] = 11000010896a0dc (string) 10:27:17.484 [Lua] [game_mode] = 2 (string) 10:27:17.484 [Lua] [is_private] = false (string) 10:27:17.484 [Lua] [level_key] = military (string) 10:27:17.484 [Lua] [name] = Lobby 186000004bb2506 (string) 10:27:17.484 [Lua] [country_code] = RU (string) 10:27:17.484 [Lua] [difficulty] = normal (string) 10:27:17.484 [Lua] [match_started] = true (string) 10:27:17.484 [Lua] [selected_level_key] = military (string) 10:27:17.484 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.484 [Lua] [quick_game] = true (string) 10:27:17.484 [Lua] [unique_server_name] = BioHazard (string) 10:27:17.484 [Lua] [matchmaking] = true (string) 10:27:17.484 [Lua] [player_slot_1] = 11000010f7ccdaf:1 (string) 10:27:17.484 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.484 [Lua] [mechanism] = adventure (string) 10:27:17.484 [Lua] [player_slot_5] = 110000108cddcdb:1 (string) 10:27:17.484 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.484 [Lua] [weave_name] = false (string) 10:27:17.484 [Lua] [player_slot_3] = 11000010896a0dc:1 (string) 10:27:17.484 [Lua] [eac_authorized] = true (string) 10:27:17.484 [Lua] 10:27:17.484 [Lua] =======================Found valid lobby! 10:27:17.485 [Lua] 10:27:17.485 [Lua] [twitch_enabled] = false (string) 10:27:17.485 [Lua] [power_level] = 274 (string) 10:27:17.485 [Lua] [id] = 186000004bb3cba (string) 10:27:17.485 [Lua] [num_players] = 3 (string) 10:27:17.485 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.485 [Lua] [host] = 11000010dd5a476 (string) 10:27:17.485 [Lua] [time_of_search] = 1616060909 (string) 10:27:17.485 [Lua] [game_mode] = 2 (string) 10:27:17.485 [Lua] [is_private] = false (string) 10:27:17.485 [Lua] [level_key] = elven_ruins (string) 10:27:17.485 [Lua] [name] = Lobby 186000004bb3cba (string) 10:27:17.485 [Lua] [country_code] = KZ (string) 10:27:17.485 [Lua] [difficulty] = normal (string) 10:27:17.485 [Lua] [match_started] = true (string) 10:27:17.485 [Lua] [selected_level_key] = elven_ruins (string) 10:27:17.485 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.485 [Lua] [quick_game] = false (string) 10:27:17.485 [Lua] [unique_server_name] = Говорящий с духам (string) 10:27:17.485 [Lua] [matchmaking] = true (string) 10:27:17.485 [Lua] [player_slot_1] = 11000010dd5a476:1 (string) 10:27:17.485 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.485 [Lua] [mechanism] = adventure (string) 10:27:17.485 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.485 [Lua] [player_slot_2] = 110000107c5d3e9:1 (string) 10:27:17.485 [Lua] [weave_name] = false (string) 10:27:17.485 [Lua] [player_slot_3] = 11000010970cbbe:1 (string) 10:27:17.485 [Lua] [eac_authorized] = true (string) 10:27:17.485 [Lua] 10:27:17.485 [Lua] =======================Found valid lobby! 10:27:17.486 [Lua] 10:27:17.486 [Lua] [twitch_enabled] = false (string) 10:27:17.486 [Lua] [power_level] = 233 (string) 10:27:17.486 [Lua] [id] = 186000004bb9214 (string) 10:27:17.486 [Lua] [num_players] = 2 (string) 10:27:17.486 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.486 [Lua] [host] = 11000011768a136 (string) 10:27:17.486 [Lua] [game_mode] = 2 (string) 10:27:17.486 [Lua] [is_private] = false (string) 10:27:17.486 [Lua] [level_key] = dlc_portals (string) 10:27:17.486 [Lua] [name] = Lobby 186000004bb9214 (string) 10:27:17.486 [Lua] [country_code] = KZ (string) 10:27:17.486 [Lua] [difficulty] = normal (string) 10:27:17.486 [Lua] [match_started] = true (string) 10:27:17.486 [Lua] [selected_level_key] = dlc_portals (string) 10:27:17.486 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.486 [Lua] [quick_game] = false (string) 10:27:17.486 [Lua] [unique_server_name] = genababkov (string) 10:27:17.486 [Lua] [matchmaking] = true (string) 10:27:17.486 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.486 [Lua] [player_slot_4] = 11000010af7df3c:1 (string) 10:27:17.486 [Lua] [mechanism] = adventure (string) 10:27:17.486 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.486 [Lua] [player_slot_2] = 11000011768a136:1 (string) 10:27:17.486 [Lua] [weave_name] = false (string) 10:27:17.486 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.486 [Lua] [eac_authorized] = true (string) 10:27:17.486 [Lua] 10:27:17.486 [Lua] =======================Found valid lobby! 10:27:17.487 [Lua] 10:27:17.487 [Lua] [twitch_enabled] = false (string) 10:27:17.487 [Lua] [power_level] = 794 (string) 10:27:17.487 [Lua] [id] = 186000004bb3a78 (string) 10:27:17.487 [Lua] [num_players] = 3 (string) 10:27:17.487 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.487 [Lua] [host] = 1100001080521b2 (string) 10:27:17.487 [Lua] [game_mode] = 2 (string) 10:27:17.487 [Lua] [is_private] = false (string) 10:27:17.487 [Lua] [current_level_key] = inn_level (string) 10:27:17.487 [Lua] [name] = Lobby 186000004bb3a78 (string) 10:27:17.487 [Lua] [level_key] = ussingen (string) 10:27:17.487 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.487 [Lua] [difficulty] = hardest (string) 10:27:17.487 [Lua] [match_started] = true (string) 10:27:17.487 [Lua] [selected_level_key] = ussingen (string) 10:27:17.487 [Lua] [weave_name] = false (string) 10:27:17.487 [Lua] [quick_game] = true (string) 10:27:17.487 [Lua] [country_code] = KZ (string) 10:27:17.487 [Lua] [matchmaking] = true (string) 10:27:17.487 [Lua] [mechanism] = adventure (string) 10:27:17.487 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.487 [Lua] [player_slot_1] = 1100001080521b2:1 (string) 10:27:17.487 [Lua] [player_slot_5] = 110000106284569:1 (string) 10:27:17.487 [Lua] [player_slot_2] = 11000010d806671:1 (string) 10:27:17.487 [Lua] [unique_server_name] = Ridlax (string) 10:27:17.487 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.487 [Lua] [eac_authorized] = true (string) 10:27:17.487 [Lua] 10:27:17.487 [Lua] =======================Found valid lobby! 10:27:17.488 [Lua] 10:27:17.488 [Lua] [twitch_enabled] = false (string) 10:27:17.488 [Lua] [power_level] = 406 (string) 10:27:17.488 [Lua] [id] = 186000004bb08ba (string) 10:27:17.488 [Lua] [num_players] = 3 (string) 10:27:17.488 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.488 [Lua] [host] = 110000111f2cdfb (string) 10:27:17.488 [Lua] [time_of_search] = 1616059916 (string) 10:27:17.488 [Lua] [game_mode] = 2 (string) 10:27:17.488 [Lua] [is_private] = false (string) 10:27:17.488 [Lua] [level_key] = magnus (string) 10:27:17.488 [Lua] [name] = Lobby 186000004bb08ba (string) 10:27:17.488 [Lua] [country_code] = KZ (string) 10:27:17.488 [Lua] [difficulty] = hard (string) 10:27:17.488 [Lua] [match_started] = true (string) 10:27:17.488 [Lua] [selected_level_key] = magnus (string) 10:27:17.488 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.488 [Lua] [quick_game] = false (string) 10:27:17.488 [Lua] [unique_server_name] = ᎮᏒᎥ𐐆૮ᏂᏋᏒ (string) 10:27:17.488 [Lua] [matchmaking] = true (string) 10:27:17.488 [Lua] [player_slot_1] = 0:0 (string) 10:27:17.488 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.488 [Lua] [mechanism] = adventure (string) 10:27:17.488 [Lua] [player_slot_5] = 11000011a0b0e8c:1 (string) 10:27:17.488 [Lua] [player_slot_2] = 110000111f2cdfb:1 (string) 10:27:17.488 [Lua] [weave_name] = false (string) 10:27:17.488 [Lua] [player_slot_3] = 11000010a257390:1 (string) 10:27:17.488 [Lua] [eac_authorized] = true (string) 10:27:17.488 [Lua] 10:27:17.488 [Lua] =======================Found valid lobby! 10:27:17.489 [Lua] 10:27:17.489 [Lua] [twitch_enabled] = false (string) 10:27:17.489 [Lua] [power_level] = 510 (string) 10:27:17.489 [Lua] [id] = 186000004bad4bd (string) 10:27:17.489 [Lua] [num_players] = 3 (string) 10:27:17.489 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.489 [Lua] [host] = 11000010346a86a (string) 10:27:17.489 [Lua] [time_of_search] = 1616058784 (string) 10:27:17.489 [Lua] [game_mode] = 1 (string) 10:27:17.489 [Lua] [is_private] = false (string) 10:27:17.489 [Lua] [level_key] = inn_level (string) 10:27:17.489 [Lua] [name] = Lobby 186000004bad4bd (string) 10:27:17.489 [Lua] [country_code] = FR (string) 10:27:17.489 [Lua] [difficulty] = hard (string) 10:27:17.489 [Lua] [match_started] = true (string) 10:27:17.489 [Lua] [selected_level_key] = inn_level (string) 10:27:17.489 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.489 [Lua] [quick_game] = true (string) 10:27:17.489 [Lua] [unique_server_name] = Kawaran (string) 10:27:17.489 [Lua] [matchmaking] = true (string) 10:27:17.489 [Lua] [player_slot_1] = 11000010d4bb849:1 (string) 10:27:17.489 [Lua] [player_slot_4] = 110000103024f9b:1 (string) 10:27:17.489 [Lua] [mechanism] = adventure (string) 10:27:17.489 [Lua] [player_slot_5] = 11000010346a86a:1 (string) 10:27:17.489 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.489 [Lua] [weave_name] = false (string) 10:27:17.489 [Lua] [player_slot_3] = 0:0 (string) 10:27:17.489 [Lua] [eac_authorized] = true (string) 10:27:17.489 [Lua] 10:27:17.489 [Lua] =======================Found valid lobby! 10:27:17.490 [Lua] 10:27:17.490 [Lua] [twitch_enabled] = false (string) 10:27:17.490 [Lua] [power_level] = 835 (string) 10:27:17.490 [Lua] [id] = 186000004bb9852 (string) 10:27:17.490 [Lua] [num_players] = 2 (string) 10:27:17.490 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.490 [Lua] [host] = 1100001043cfa6f (string) 10:27:17.490 [Lua] [game_mode] = 2 (string) 10:27:17.490 [Lua] [is_private] = false (string) 10:27:17.490 [Lua] [level_key] = inn_level (string) 10:27:17.490 [Lua] [name] = Lobby 186000004bb9852 (string) 10:27:17.490 [Lua] [country_code] = FR (string) 10:27:17.490 [Lua] [difficulty] = cataclysm (string) 10:27:17.490 [Lua] [match_started] = true (string) 10:27:17.490 [Lua] [selected_level_key] = military (string) 10:27:17.490 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.490 [Lua] [quick_game] = false (string) 10:27:17.490 [Lua] [unique_server_name] = Silent Sorrow (string) 10:27:17.490 [Lua] [matchmaking] = true (string) 10:27:17.490 [Lua] [player_slot_1] = 1100001043cfa6f:1 (string) 10:27:17.490 [Lua] [player_slot_4] = 0:0 (string) 10:27:17.490 [Lua] [mechanism] = adventure (string) 10:27:17.490 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.490 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.490 [Lua] [weave_name] = false (string) 10:27:17.490 [Lua] [player_slot_3] = 110000102e8b731:1 (string) 10:27:17.490 [Lua] [eac_authorized] = true (string) 10:27:17.490 [Lua] 10:27:17.490 [Lua] =======================Found valid lobby! 10:27:17.491 [Lua] 10:27:17.491 [Lua] [twitch_enabled] = false (string) 10:27:17.491 [Lua] [power_level] = 505 (string) 10:27:17.491 [Lua] [id] = 186000004bbcb03 (string) 10:27:17.491 [Lua] [num_players] = 3 (string) 10:27:17.491 [Lua] [difficulty_tweak] = 0 (string) 10:27:17.491 [Lua] [host] = 1100001029bec89 (string) 10:27:17.491 [Lua] [time_of_search] = 1616062788 (string) 10:27:17.491 [Lua] [game_mode] = 2 (string) 10:27:17.491 [Lua] [is_private] = false (string) 10:27:17.491 [Lua] [level_key] = catacombs (string) 10:27:17.491 [Lua] [name] = Lobby 186000004bbcb03 (string) 10:27:17.491 [Lua] [country_code] = FR (string) 10:27:17.491 [Lua] [difficulty] = hard (string) 10:27:17.491 [Lua] [match_started] = true (string) 10:27:17.491 [Lua] [selected_level_key] = catacombs (string) 10:27:17.491 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:17.491 [Lua] [quick_game] = false (string) 10:27:17.491 [Lua] [unique_server_name] = steffanos111 (string) 10:27:17.491 [Lua] [matchmaking] = true (string) 10:27:17.491 [Lua] [player_slot_1] = 11000010974393a:1 (string) 10:27:17.491 [Lua] [player_slot_4] = 110000107034239:1 (string) 10:27:17.491 [Lua] [mechanism] = adventure (string) 10:27:17.491 [Lua] [player_slot_5] = 0:0 (string) 10:27:17.491 [Lua] [player_slot_2] = 0:0 (string) 10:27:17.491 [Lua] [weave_name] = false (string) 10:27:17.491 [Lua] [player_slot_3] = 1100001029bec89:1 (string) 10:27:17.491 [Lua] [eac_authorized] = true (string) 10:27:17.491 [Lua] 10:27:17.491 [Lua] =======================Found valid lobby! 10:27:18.289 [Lua] [Matchmaking] Filter: Free slots = 1 10:27:18.289 [Lua] [Matchmaking] Filter: Distance = far 10:27:18.289 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c 10:27:18.289 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 10:27:18.289 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 10:27:18.289 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 10:27:18.289 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 10:27:18.289 [Lua] ===========LobbyFinder:refresh() _refresing=false 10:27:18.578 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 10:27:18.579 [Lua] 10:27:18.579 [Lua] [twitch_enabled] = false (string) 10:27:18.579 [Lua] [power_level] = 835 (string) 10:27:18.579 [Lua] [id] = 186000004bb7bcb (string) 10:27:18.579 [Lua] [num_players] = 2 (string) 10:27:18.579 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.579 [Lua] [host] = 11000010cc7cc52 (string) 10:27:18.579 [Lua] [game_mode] = 2 (string) 10:27:18.579 [Lua] [is_private] = false (string) 10:27:18.579 [Lua] [level_key] = dlc_bastion (string) 10:27:18.579 [Lua] [name] = Lobby 186000004bb7bcb (string) 10:27:18.579 [Lua] [country_code] = RU (string) 10:27:18.579 [Lua] [difficulty] = cataclysm (string) 10:27:18.579 [Lua] [match_started] = true (string) 10:27:18.579 [Lua] [selected_level_key] = dlc_bastion (string) 10:27:18.579 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.579 [Lua] [quick_game] = true (string) 10:27:18.579 [Lua] [unique_server_name] = Соня (string) 10:27:18.579 [Lua] [matchmaking] = true (string) 10:27:18.579 [Lua] [player_slot_1] = 0:0 (string) 10:27:18.579 [Lua] [player_slot_4] = 11000010cc7cc52:1 (string) 10:27:18.579 [Lua] [mechanism] = adventure (string) 10:27:18.579 [Lua] [player_slot_5] = 11000013469eba0:1 (string) 10:27:18.579 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.579 [Lua] [weave_name] = false (string) 10:27:18.579 [Lua] [player_slot_3] = 0:0 (string) 10:27:18.579 [Lua] [eac_authorized] = true (string) 10:27:18.579 [Lua] 10:27:18.579 [Lua] =======================Found valid lobby! 10:27:18.580 [Lua] 10:27:18.580 [Lua] [twitch_enabled] = false (string) 10:27:18.580 [Lua] [power_level] = 835 (string) 10:27:18.580 [Lua] [id] = 186000004ba9310 (string) 10:27:18.580 [Lua] [num_players] = 3 (string) 10:27:18.580 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.580 [Lua] [host] = 110000110063b98 (string) 10:27:18.580 [Lua] [game_mode] = 2 (string) 10:27:18.580 [Lua] [is_private] = false (string) 10:27:18.580 [Lua] [level_key] = ussingen (string) 10:27:18.580 [Lua] [name] = Lobby 186000004ba9310 (string) 10:27:18.580 [Lua] [country_code] = RU (string) 10:27:18.580 [Lua] [difficulty] = cataclysm (string) 10:27:18.580 [Lua] [match_started] = true (string) 10:27:18.580 [Lua] [selected_level_key] = ussingen (string) 10:27:18.580 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.580 [Lua] [quick_game] = true (string) 10:27:18.580 [Lua] [unique_server_name] = DiamoND♥ (string) 10:27:18.580 [Lua] [matchmaking] = true (string) 10:27:18.580 [Lua] [player_slot_1] = 11000010370142c:1 (string) 10:27:18.580 [Lua] [player_slot_4] = 110000110063b98:1 (string) 10:27:18.580 [Lua] [mechanism] = adventure (string) 10:27:18.580 [Lua] [player_slot_5] = 110000102c8fdc8:1 (string) 10:27:18.580 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.580 [Lua] [weave_name] = false (string) 10:27:18.580 [Lua] [player_slot_3] = 0:0 (string) 10:27:18.580 [Lua] [eac_authorized] = true (string) 10:27:18.580 [Lua] 10:27:18.580 [Lua] =======================Found valid lobby! 10:27:18.581 [Lua] 10:27:18.581 [Lua] [twitch_enabled] = false (string) 10:27:18.581 [Lua] [power_level] = 835 (string) 10:27:18.581 [Lua] [id] = 186000004bbe356 (string) 10:27:18.581 [Lua] [num_players] = 1 (string) 10:27:18.581 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.581 [Lua] [host] = 110000105028e5b (string) 10:27:18.581 [Lua] [game_mode] = 1 (string) 10:27:18.581 [Lua] [is_private] = false (string) 10:27:18.581 [Lua] [level_key] = inn_level (string) 10:27:18.581 [Lua] [name] = Lobby 186000004bbe356 (string) 10:27:18.581 [Lua] [country_code] = GR (string) 10:27:18.581 [Lua] [difficulty] = cataclysm (string) 10:27:18.581 [Lua] [match_started] = true (string) 10:27:18.581 [Lua] [selected_level_key] = inn_level (string) 10:27:18.581 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.581 [Lua] [quick_game] = true (string) 10:27:18.581 [Lua] [unique_server_name] = dl3r (string) 10:27:18.581 [Lua] [matchmaking] = true (string) 10:27:18.581 [Lua] [player_slot_1] = 0:0 (string) 10:27:18.581 [Lua] [player_slot_4] = 0:0 (string) 10:27:18.581 [Lua] [mechanism] = adventure (string) 10:27:18.581 [Lua] [player_slot_5] = 110000105028e5b:1 (string) 10:27:18.581 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.581 [Lua] [weave_name] = false (string) 10:27:18.581 [Lua] [player_slot_3] = 0:0 (string) 10:27:18.581 [Lua] [eac_authorized] = true (string) 10:27:18.581 [Lua] 10:27:18.581 [Lua] =======================Found valid lobby! 10:27:18.582 [Lua] 10:27:18.582 [Lua] [twitch_enabled] = false (string) 10:27:18.582 [Lua] [power_level] = 835 (string) 10:27:18.582 [Lua] [id] = 186000004bb9852 (string) 10:27:18.582 [Lua] [num_players] = 2 (string) 10:27:18.582 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.582 [Lua] [host] = 1100001043cfa6f (string) 10:27:18.582 [Lua] [game_mode] = 2 (string) 10:27:18.582 [Lua] [is_private] = false (string) 10:27:18.582 [Lua] [level_key] = inn_level (string) 10:27:18.582 [Lua] [name] = Lobby 186000004bb9852 (string) 10:27:18.582 [Lua] [country_code] = FR (string) 10:27:18.582 [Lua] [difficulty] = cataclysm (string) 10:27:18.582 [Lua] [match_started] = true (string) 10:27:18.582 [Lua] [selected_level_key] = military (string) 10:27:18.582 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.582 [Lua] [quick_game] = false (string) 10:27:18.582 [Lua] [unique_server_name] = Silent Sorrow (string) 10:27:18.582 [Lua] [matchmaking] = true (string) 10:27:18.582 [Lua] [player_slot_1] = 1100001043cfa6f:1 (string) 10:27:18.582 [Lua] [player_slot_4] = 0:0 (string) 10:27:18.582 [Lua] [mechanism] = adventure (string) 10:27:18.582 [Lua] [player_slot_5] = 0:0 (string) 10:27:18.582 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.582 [Lua] [weave_name] = false (string) 10:27:18.582 [Lua] [player_slot_3] = 110000102e8b731:1 (string) 10:27:18.582 [Lua] [eac_authorized] = true (string) 10:27:18.582 [Lua] 10:27:18.582 [Lua] =======================Found valid lobby! 10:27:18.583 [Lua] 10:27:18.583 [Lua] [twitch_enabled] = true (string) 10:27:18.583 [Lua] [power_level] = 0 (string) 10:27:18.583 [Lua] [id] = 186000004bb1703 (string) 10:27:18.583 [Lua] [num_players] = 3 (string) 10:27:18.583 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.583 [Lua] [host] = 1100001064f7bf5 (string) 10:27:18.583 [Lua] [game_mode] = 2 (string) 10:27:18.583 [Lua] [is_private] = false (string) 10:27:18.583 [Lua] [level_key] = fort (string) 10:27:18.583 [Lua] [name] = Lobby 186000004bb1703 (string) 10:27:18.583 [Lua] [country_code] = NL (string) 10:27:18.583 [Lua] [difficulty] = cataclysm (string) 10:27:18.583 [Lua] [match_started] = true (string) 10:27:18.583 [Lua] [selected_level_key] = fort (string) 10:27:18.583 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.583 [Lua] [quick_game] = true (string) 10:27:18.583 [Lua] [unique_server_name] = Eratorr (string) 10:27:18.583 [Lua] [matchmaking] = true (string) 10:27:18.583 [Lua] [player_slot_1] = 0:0 (string) 10:27:18.583 [Lua] [player_slot_4] = 1100001064f7bf5:1 (string) 10:27:18.583 [Lua] [mechanism] = adventure (string) 10:27:18.583 [Lua] [player_slot_5] = 1100001055127ea:1 (string) 10:27:18.583 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.583 [Lua] [weave_name] = false (string) 10:27:18.583 [Lua] [player_slot_3] = 110000106f9f4c3:1 (string) 10:27:18.583 [Lua] [eac_authorized] = true (string) 10:27:18.583 [Lua] 10:27:18.583 [Lua] =======================Found valid lobby! 10:27:18.584 [Lua] 10:27:18.584 [Lua] [twitch_enabled] = true (string) 10:27:18.584 [Lua] [power_level] = 835 (string) 10:27:18.584 [Lua] [id] = 186000004bbc415 (string) 10:27:18.584 [Lua] [num_players] = 3 (string) 10:27:18.584 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.584 [Lua] [host] = 11000010158f72a (string) 10:27:18.584 [Lua] [game_mode] = 2 (string) 10:27:18.584 [Lua] [is_private] = false (string) 10:27:18.584 [Lua] [level_key] = dlc_portals (string) 10:27:18.584 [Lua] [name] = Lobby 186000004bbc415 (string) 10:27:18.584 [Lua] [country_code] = NO (string) 10:27:18.584 [Lua] [difficulty] = cataclysm (string) 10:27:18.584 [Lua] [match_started] = true (string) 10:27:18.584 [Lua] [selected_level_key] = dlc_portals (string) 10:27:18.584 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.584 [Lua] [quick_game] = true (string) 10:27:18.584 [Lua] [unique_server_name] = Sequens (string) 10:27:18.584 [Lua] [matchmaking] = true (string) 10:27:18.584 [Lua] [player_slot_1] = 11000010158f72a:1 (string) 10:27:18.584 [Lua] [player_slot_4] = 1100001350972a9:1 (string) 10:27:18.584 [Lua] [mechanism] = adventure (string) 10:27:18.584 [Lua] [player_slot_5] = 0:0 (string) 10:27:18.584 [Lua] [player_slot_2] = 11000010461701e:1 (string) 10:27:18.584 [Lua] [weave_name] = false (string) 10:27:18.584 [Lua] [player_slot_3] = 0:0 (string) 10:27:18.584 [Lua] [eac_authorized] = true (string) 10:27:18.584 [Lua] 10:27:18.584 [Lua] =======================Found valid lobby! 10:27:18.585 [Lua] 10:27:18.585 [Lua] [twitch_enabled] = true (string) 10:27:18.585 [Lua] [power_level] = 0 (string) 10:27:18.585 [Lua] [id] = 186000004bbd130 (string) 10:27:18.585 [Lua] [num_players] = 3 (string) 10:27:18.585 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.585 [Lua] [host] = 110000104e31b7a (string) 10:27:18.585 [Lua] [game_mode] = 2 (string) 10:27:18.585 [Lua] [is_private] = false (string) 10:27:18.585 [Lua] [level_key] = dlc_bogenhafen_city (string) 10:27:18.585 [Lua] [name] = Lobby 186000004bbd130 (string) 10:27:18.585 [Lua] [country_code] = GB (string) 10:27:18.585 [Lua] [difficulty] = cataclysm (string) 10:27:18.585 [Lua] [match_started] = true (string) 10:27:18.585 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 10:27:18.585 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.585 [Lua] [quick_game] = true (string) 10:27:18.585 [Lua] [unique_server_name] = khione (string) 10:27:18.585 [Lua] [matchmaking] = true (string) 10:27:18.585 [Lua] [player_slot_1] = 110000104990589:1 (string) 10:27:18.585 [Lua] [player_slot_4] = 110000104e31b7a:1 (string) 10:27:18.585 [Lua] [mechanism] = adventure (string) 10:27:18.585 [Lua] [player_slot_5] = 0:0 (string) 10:27:18.585 [Lua] [player_slot_2] = 1100001043bb07b:1 (string) 10:27:18.585 [Lua] [weave_name] = false (string) 10:27:18.585 [Lua] [player_slot_3] = 0:0 (string) 10:27:18.585 [Lua] [eac_authorized] = true (string) 10:27:18.585 [Lua] 10:27:18.585 [Lua] =======================Found valid lobby! 10:27:18.586 [Lua] 10:27:18.586 [Lua] [twitch_enabled] = false (string) 10:27:18.586 [Lua] [power_level] = 835 (string) 10:27:18.586 [Lua] [id] = 186000004bb4488 (string) 10:27:18.586 [Lua] [num_players] = 3 (string) 10:27:18.586 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.586 [Lua] [host] = 1100001175c93e6 (string) 10:27:18.586 [Lua] [game_mode] = 2 (string) 10:27:18.586 [Lua] [is_private] = false (string) 10:27:18.586 [Lua] [level_key] = catacombs (string) 10:27:18.586 [Lua] [name] = Lobby 186000004bb4488 (string) 10:27:18.586 [Lua] [country_code] = CH (string) 10:27:18.586 [Lua] [difficulty] = cataclysm (string) 10:27:18.586 [Lua] [match_started] = true (string) 10:27:18.586 [Lua] [selected_level_key] = catacombs (string) 10:27:18.586 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.586 [Lua] [quick_game] = false (string) 10:27:18.586 [Lua] [unique_server_name] = Knatterer (string) 10:27:18.586 [Lua] [matchmaking] = true (string) 10:27:18.586 [Lua] [player_slot_1] = 11000010119945e:1 (string) 10:27:18.586 [Lua] [player_slot_4] = 1100001175c93e6:1 (string) 10:27:18.586 [Lua] [mechanism] = adventure (string) 10:27:18.586 [Lua] [player_slot_5] = 0:0 (string) 10:27:18.586 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.586 [Lua] [weave_name] = false (string) 10:27:18.586 [Lua] [player_slot_3] = 110000106faf9d6:1 (string) 10:27:18.586 [Lua] [eac_authorized] = true (string) 10:27:18.586 [Lua] 10:27:18.586 [Lua] =======================Found valid lobby! 10:27:18.587 [Lua] 10:27:18.587 [Lua] [twitch_enabled] = false (string) 10:27:18.587 [Lua] [power_level] = 835 (string) 10:27:18.587 [Lua] [id] = 186000004ba737d (string) 10:27:18.587 [Lua] [num_players] = 2 (string) 10:27:18.587 [Lua] [difficulty_tweak] = 0 (string) 10:27:18.587 [Lua] [host] = 1100001377c5e02 (string) 10:27:18.587 [Lua] [game_mode] = 2 (string) 10:27:18.587 [Lua] [is_private] = false (string) 10:27:18.587 [Lua] [level_key] = dlc_bastion (string) 10:27:18.587 [Lua] [name] = Lobby 186000004ba737d (string) 10:27:18.587 [Lua] [country_code] = JP (string) 10:27:18.587 [Lua] [difficulty] = cataclysm (string) 10:27:18.587 [Lua] [match_started] = true (string) 10:27:18.587 [Lua] [selected_level_key] = dlc_bastion (string) 10:27:18.587 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:18.587 [Lua] [quick_game] = true (string) 10:27:18.587 [Lua] [unique_server_name] = 蟹庭疯 (string) 10:27:18.587 [Lua] [matchmaking] = true (string) 10:27:18.587 [Lua] [player_slot_1] = 0:0 (string) 10:27:18.587 [Lua] [player_slot_4] = 1100001377c5e02:1 (string) 10:27:18.587 [Lua] [mechanism] = adventure (string) 10:27:18.587 [Lua] [player_slot_5] = 0:0 (string) 10:27:18.587 [Lua] [player_slot_2] = 0:0 (string) 10:27:18.587 [Lua] [weave_name] = false (string) 10:27:18.587 [Lua] [player_slot_3] = 11000013a3c0332:1 (string) 10:27:18.587 [Lua] [eac_authorized] = true (string) 10:27:18.587 [Lua] 10:27:18.587 [Lua] =======================Found valid lobby! 10:27:18.899 [Lua] [Matchmaking] Filter: Free slots = 1 10:27:18.899 [Lua] [Matchmaking] Filter: Distance = far 10:27:18.899 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c 10:27:18.899 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 10:27:18.899 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 10:27:18.899 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 10:27:18.899 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 10:27:18.899 [Lua] ===========LobbyFinder:refresh() _refresing=false 10:27:19.180 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 10 10:27:19.181 [Lua] 10:27:19.181 [Lua] [twitch_enabled] = false (string) 10:27:19.181 [Lua] [power_level] = 821 (string) 10:27:19.181 [Lua] [id] = 186000004b87388 (string) 10:27:19.181 [Lua] [num_players] = 3 (string) 10:27:19.181 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.181 [Lua] [host] = 1100001056f5cc9 (string) 10:27:19.181 [Lua] [game_mode] = 2 (string) 10:27:19.181 [Lua] [is_private] = false (string) 10:27:19.181 [Lua] [level_key] = cemetery (string) 10:27:19.181 [Lua] [name] = Lobby 186000004b87388 (string) 10:27:19.181 [Lua] [country_code] = RU (string) 10:27:19.181 [Lua] [difficulty] = hardest (string) 10:27:19.181 [Lua] [match_started] = true (string) 10:27:19.181 [Lua] [selected_level_key] = cemetery (string) 10:27:19.181 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.181 [Lua] [quick_game] = true (string) 10:27:19.181 [Lua] [unique_server_name] = MaZuSHiDa™ (string) 10:27:19.181 [Lua] [matchmaking] = true (string) 10:27:19.182 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string) 10:27:19.182 [Lua] [player_slot_4] = 11000010acaba0a:1 (string) 10:27:19.182 [Lua] [mechanism] = adventure (string) 10:27:19.182 [Lua] [player_slot_5] = 0:0 (string) 10:27:19.182 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.182 [Lua] [weave_name] = false (string) 10:27:19.182 [Lua] [player_slot_3] = 11000010a0d1095:1 (string) 10:27:19.182 [Lua] [eac_authorized] = true (string) 10:27:19.182 [Lua] 10:27:19.182 [Lua] =======================Found valid lobby! 10:27:19.183 [Lua] 10:27:19.183 [Lua] [twitch_enabled] = false (string) 10:27:19.183 [Lua] [power_level] = 764 (string) 10:27:19.183 [Lua] [id] = 186000004bbd573 (string) 10:27:19.183 [Lua] [num_players] = 3 (string) 10:27:19.183 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.183 [Lua] [host] = 11000011771db93 (string) 10:27:19.183 [Lua] [time_of_search] = 1616062425 (string) 10:27:19.183 [Lua] [game_mode] = 2 (string) 10:27:19.183 [Lua] [is_private] = false (string) 10:27:19.183 [Lua] [level_key] = bell (string) 10:27:19.183 [Lua] [name] = Lobby 186000004bbd573 (string) 10:27:19.183 [Lua] [country_code] = RU (string) 10:27:19.183 [Lua] [difficulty] = hardest (string) 10:27:19.183 [Lua] [match_started] = true (string) 10:27:19.183 [Lua] [selected_level_key] = bell (string) 10:27:19.183 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.183 [Lua] [quick_game] = false (string) 10:27:19.183 [Lua] [unique_server_name] = Bright_Quasar (string) 10:27:19.183 [Lua] [matchmaking] = true (string) 10:27:19.183 [Lua] [player_slot_1] = 1100001080f970b:1 (string) 10:27:19.183 [Lua] [player_slot_4] = 0:0 (string) 10:27:19.183 [Lua] [mechanism] = adventure (string) 10:27:19.183 [Lua] [player_slot_5] = 110000109b6431e:1 (string) 10:27:19.183 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.183 [Lua] [weave_name] = false (string) 10:27:19.183 [Lua] [player_slot_3] = 11000011771db93:1 (string) 10:27:19.183 [Lua] [eac_authorized] = true (string) 10:27:19.183 [Lua] 10:27:19.183 [Lua] =======================Found valid lobby! 10:27:19.184 [Lua] 10:27:19.184 [Lua] [twitch_enabled] = false (string) 10:27:19.184 [Lua] [power_level] = 794 (string) 10:27:19.184 [Lua] [id] = 186000004bb3a78 (string) 10:27:19.184 [Lua] [num_players] = 3 (string) 10:27:19.184 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.184 [Lua] [host] = 1100001080521b2 (string) 10:27:19.184 [Lua] [game_mode] = 2 (string) 10:27:19.184 [Lua] [is_private] = false (string) 10:27:19.184 [Lua] [current_level_key] = inn_level (string) 10:27:19.184 [Lua] [name] = Lobby 186000004bb3a78 (string) 10:27:19.184 [Lua] [level_key] = ussingen (string) 10:27:19.184 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.184 [Lua] [difficulty] = hardest (string) 10:27:19.184 [Lua] [match_started] = true (string) 10:27:19.184 [Lua] [selected_level_key] = ussingen (string) 10:27:19.184 [Lua] [weave_name] = false (string) 10:27:19.184 [Lua] [quick_game] = true (string) 10:27:19.184 [Lua] [country_code] = KZ (string) 10:27:19.184 [Lua] [matchmaking] = true (string) 10:27:19.184 [Lua] [mechanism] = adventure (string) 10:27:19.184 [Lua] [player_slot_4] = 0:0 (string) 10:27:19.184 [Lua] [player_slot_1] = 1100001080521b2:1 (string) 10:27:19.184 [Lua] [player_slot_5] = 110000106284569:1 (string) 10:27:19.184 [Lua] [player_slot_2] = 11000010d806671:1 (string) 10:27:19.184 [Lua] [unique_server_name] = Ridlax (string) 10:27:19.184 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.184 [Lua] [eac_authorized] = true (string) 10:27:19.184 [Lua] 10:27:19.184 [Lua] =======================Found valid lobby! 10:27:19.185 [Lua] 10:27:19.185 [Lua] [twitch_enabled] = false (string) 10:27:19.185 [Lua] [power_level] = 835 (string) 10:27:19.185 [Lua] [id] = 186000004bbeb26 (string) 10:27:19.185 [Lua] [num_players] = 2 (string) 10:27:19.185 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.185 [Lua] [host] = 110000101fdbfa4 (string) 10:27:19.185 [Lua] [time_of_search] = 1616063229 (string) 10:27:19.185 [Lua] [game_mode] = 1 (string) 10:27:19.185 [Lua] [is_private] = false (string) 10:27:19.185 [Lua] [level_key] = inn_level (string) 10:27:19.185 [Lua] [name] = Lobby 186000004bbeb26 (string) 10:27:19.185 [Lua] [country_code] = SE (string) 10:27:19.185 [Lua] [difficulty] = hardest (string) 10:27:19.185 [Lua] [match_started] = true (string) 10:27:19.185 [Lua] [selected_level_key] = inn_level (string) 10:27:19.185 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.185 [Lua] [quick_game] = true (string) 10:27:19.185 [Lua] [unique_server_name] = Sille (string) 10:27:19.185 [Lua] [matchmaking] = true (string) 10:27:19.185 [Lua] [player_slot_1] = 110000101fdbfa4:1 (string) 10:27:19.185 [Lua] [player_slot_4] = 0:0 (string) 10:27:19.185 [Lua] [mechanism] = adventure (string) 10:27:19.185 [Lua] [player_slot_5] = 0:0 (string) 10:27:19.185 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.185 [Lua] [weave_name] = false (string) 10:27:19.185 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.185 [Lua] [eac_authorized] = true (string) 10:27:19.185 [Lua] 10:27:19.185 [Lua] =======================Found valid lobby! 10:27:19.186 [Lua] 10:27:19.186 [Lua] [twitch_enabled] = false (string) 10:27:19.186 [Lua] [power_level] = 835 (string) 10:27:19.186 [Lua] [id] = 186000004bbe42e (string) 10:27:19.186 [Lua] [num_players] = 2 (string) 10:27:19.186 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.186 [Lua] [host] = 11000010ebf0f0c (string) 10:27:19.186 [Lua] [time_of_search] = 1616063213 (string) 10:27:19.186 [Lua] [game_mode] = 1 (string) 10:27:19.186 [Lua] [is_private] = false (string) 10:27:19.186 [Lua] [level_key] = inn_level (string) 10:27:19.186 [Lua] [name] = Lobby 186000004bbe42e (string) 10:27:19.186 [Lua] [country_code] = CH (string) 10:27:19.186 [Lua] [difficulty] = hardest (string) 10:27:19.186 [Lua] [match_started] = true (string) 10:27:19.186 [Lua] [selected_level_key] = inn_level (string) 10:27:19.186 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.186 [Lua] [quick_game] = true (string) 10:27:19.186 [Lua] [unique_server_name] = CornierShark8 (string) 10:27:19.186 [Lua] [matchmaking] = true (string) 10:27:19.186 [Lua] [player_slot_1] = 1100001038a7d55:1 (string) 10:27:19.186 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string) 10:27:19.186 [Lua] [mechanism] = adventure (string) 10:27:19.186 [Lua] [player_slot_5] = 0:0 (string) 10:27:19.186 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.186 [Lua] [weave_name] = false (string) 10:27:19.186 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.186 [Lua] [eac_authorized] = true (string) 10:27:19.186 [Lua] 10:27:19.186 [Lua] =======================Found valid lobby! 10:27:19.187 [Lua] 10:27:19.187 [Lua] [twitch_enabled] = false (string) 10:27:19.187 [Lua] [power_level] = 1100 (string) 10:27:19.187 [Lua] [id] = 186000004bbc9fe (string) 10:27:19.187 [Lua] [num_players] = 1 (string) 10:27:19.187 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.187 [Lua] [host] = 110000102cb1a2b (string) 10:27:19.187 [Lua] [time_of_search] = 1616062849 (string) 10:27:19.187 [Lua] [game_mode] = 9 (string) 10:27:19.187 [Lua] [is_private] = false (string) 10:27:19.187 [Lua] [unique_server_name] = Czach (string) 10:27:19.187 [Lua] [name] = Lobby 186000004bbc9fe (string) 10:27:19.187 [Lua] [country_code] = PL (string) 10:27:19.187 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.187 [Lua] [difficulty] = hardest (string) 10:27:19.187 [Lua] [match_started] = true (string) 10:27:19.187 [Lua] [selected_level_key] = dlc_scorpion_pit_light (string) 10:27:19.187 [Lua] [weave_index] = 113 (string) 10:27:19.187 [Lua] [quick_game] = true (string) 10:27:19.187 [Lua] [player_slot_1] = 0:0 (string) 10:27:19.187 [Lua] [matchmaking] = true (string) 10:27:19.187 [Lua] [mechanism] = adventure (string) 10:27:19.187 [Lua] [player_slot_4] = 110000102cb1a2b:1 (string) 10:27:19.187 [Lua] [level_key] = dlc_scorpion_pit_light (string) 10:27:19.187 [Lua] [player_slot_5] = 0:0 (string) 10:27:19.187 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.187 [Lua] [weave_name] = weave_113 (string) 10:27:19.187 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.187 [Lua] [eac_authorized] = true (string) 10:27:19.187 [Lua] 10:27:19.187 [Lua] =======================Found valid lobby! 10:27:19.188 [Lua] 10:27:19.188 [Lua] [twitch_enabled] = false (string) 10:27:19.188 [Lua] [power_level] = 766 (string) 10:27:19.188 [Lua] [id] = 186000004bbb518 (string) 10:27:19.188 [Lua] [num_players] = 3 (string) 10:27:19.188 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.188 [Lua] [host] = 110000109b7a9d1 (string) 10:27:19.188 [Lua] [game_mode] = 2 (string) 10:27:19.188 [Lua] [is_private] = false (string) 10:27:19.188 [Lua] [level_key] = dlc_portals (string) 10:27:19.188 [Lua] [name] = Lobby 186000004bbb518 (string) 10:27:19.188 [Lua] [country_code] = RU (string) 10:27:19.188 [Lua] [difficulty] = hardest (string) 10:27:19.188 [Lua] [match_started] = true (string) 10:27:19.188 [Lua] [selected_level_key] = dlc_portals (string) 10:27:19.188 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.188 [Lua] [quick_game] = true (string) 10:27:19.188 [Lua] [unique_server_name] = ホロ (string) 10:27:19.188 [Lua] [matchmaking] = true (string) 10:27:19.188 [Lua] [player_slot_1] = 11000010a9d4cca:1 (string) 10:27:19.188 [Lua] [player_slot_4] = 110000109b7a9d1:1 (string) 10:27:19.188 [Lua] [mechanism] = adventure (string) 10:27:19.188 [Lua] [player_slot_5] = 0:0 (string) 10:27:19.188 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.188 [Lua] [weave_name] = false (string) 10:27:19.188 [Lua] [player_slot_3] = 11000010ed34eb5:1 (string) 10:27:19.188 [Lua] [eac_authorized] = true (string) 10:27:19.188 [Lua] 10:27:19.188 [Lua] =======================Found valid lobby! 10:27:19.189 [Lua] 10:27:19.189 [Lua] [twitch_enabled] = false (string) 10:27:19.189 [Lua] [power_level] = 835 (string) 10:27:19.189 [Lua] [id] = 186000004bbd777 (string) 10:27:19.189 [Lua] [num_players] = 3 (string) 10:27:19.189 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.189 [Lua] [host] = 110000104adc4a9 (string) 10:27:19.189 [Lua] [game_mode] = 2 (string) 10:27:19.189 [Lua] [is_private] = false (string) 10:27:19.189 [Lua] [level_key] = skaven_stronghold (string) 10:27:19.189 [Lua] [name] = Lobby 186000004bbd777 (string) 10:27:19.189 [Lua] [country_code] = JP (string) 10:27:19.189 [Lua] [difficulty] = hardest (string) 10:27:19.189 [Lua] [match_started] = true (string) 10:27:19.189 [Lua] [selected_level_key] = skaven_stronghold (string) 10:27:19.189 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.189 [Lua] [quick_game] = true (string) 10:27:19.189 [Lua] [unique_server_name] = BlackCatNero (string) 10:27:19.189 [Lua] [matchmaking] = true (string) 10:27:19.189 [Lua] [player_slot_1] = 11000010c9d3d61:1 (string) 10:27:19.189 [Lua] [player_slot_4] = 11000010453a093:1 (string) 10:27:19.189 [Lua] [mechanism] = adventure (string) 10:27:19.189 [Lua] [player_slot_5] = 0:0 (string) 10:27:19.189 [Lua] [player_slot_2] = 110000104adc4a9:1 (string) 10:27:19.189 [Lua] [weave_name] = false (string) 10:27:19.189 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.189 [Lua] [eac_authorized] = true (string) 10:27:19.189 [Lua] 10:27:19.189 [Lua] =======================Found valid lobby! 10:27:19.190 [Lua] 10:27:19.190 [Lua] [twitch_enabled] = false (string) 10:27:19.190 [Lua] [power_level] = 835 (string) 10:27:19.190 [Lua] [id] = 186000004bb8bf9 (string) 10:27:19.190 [Lua] [num_players] = 3 (string) 10:27:19.190 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.190 [Lua] [host] = 11000010b28c586 (string) 10:27:19.190 [Lua] [time_of_search] = 1616062428 (string) 10:27:19.190 [Lua] [game_mode] = 2 (string) 10:27:19.190 [Lua] [is_private] = false (string) 10:27:19.190 [Lua] [level_key] = warcamp (string) 10:27:19.190 [Lua] [name] = Lobby 186000004bb8bf9 (string) 10:27:19.190 [Lua] [country_code] = GR (string) 10:27:19.190 [Lua] [difficulty] = hardest (string) 10:27:19.190 [Lua] [match_started] = true (string) 10:27:19.190 [Lua] [selected_level_key] = warcamp (string) 10:27:19.190 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.190 [Lua] [quick_game] = false (string) 10:27:19.190 [Lua] [unique_server_name] = BrrTheMighty (string) 10:27:19.190 [Lua] [matchmaking] = true (string) 10:27:19.190 [Lua] [player_slot_1] = 11000010b28c586:1 (string) 10:27:19.190 [Lua] [player_slot_4] = 11000010bf624cc:1 (string) 10:27:19.190 [Lua] [mechanism] = adventure (string) 10:27:19.190 [Lua] [player_slot_5] = 11000010a8c0cc6:1 (string) 10:27:19.190 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.190 [Lua] [weave_name] = false (string) 10:27:19.190 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.190 [Lua] [eac_authorized] = true (string) 10:27:19.190 [Lua] 10:27:19.190 [Lua] =======================Found valid lobby! 10:27:19.191 [Lua] 10:27:19.191 [Lua] [twitch_enabled] = false (string) 10:27:19.191 [Lua] [power_level] = 810 (string) 10:27:19.191 [Lua] [id] = 186000004baff09 (string) 10:27:19.191 [Lua] [num_players] = 2 (string) 10:27:19.191 [Lua] [difficulty_tweak] = 0 (string) 10:27:19.191 [Lua] [host] = 11000010571b140 (string) 10:27:19.191 [Lua] [game_mode] = 2 (string) 10:27:19.191 [Lua] [is_private] = false (string) 10:27:19.191 [Lua] [level_key] = crater (string) 10:27:19.191 [Lua] [name] = Lobby 186000004baff09 (string) 10:27:19.191 [Lua] [country_code] = UA (string) 10:27:19.191 [Lua] [difficulty] = hardest (string) 10:27:19.191 [Lua] [match_started] = true (string) 10:27:19.191 [Lua] [selected_level_key] = crater (string) 10:27:19.191 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:19.191 [Lua] [quick_game] = true (string) 10:27:19.191 [Lua] [unique_server_name] = AzZotik (string) 10:27:19.191 [Lua] [matchmaking] = true (string) 10:27:19.191 [Lua] [player_slot_1] = 1100001045aa07b:1 (string) 10:27:19.191 [Lua] [player_slot_4] = 0:0 (string) 10:27:19.191 [Lua] [mechanism] = adventure (string) 10:27:19.191 [Lua] [player_slot_5] = 11000010571b140:1 (string) 10:27:19.191 [Lua] [player_slot_2] = 0:0 (string) 10:27:19.191 [Lua] [weave_name] = false (string) 10:27:19.191 [Lua] [player_slot_3] = 0:0 (string) 10:27:19.191 [Lua] [eac_authorized] = true (string) 10:27:19.191 [Lua] 10:27:19.191 [Lua] =======================Found valid lobby! 10:27:20.355 [Lua] [Matchmaking] Filter: Free slots = 1 10:27:20.355 [Lua] [Matchmaking] Filter: Distance = close 10:27:20.355 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c 10:27:20.355 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 10:27:20.355 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 10:27:20.355 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 10:27:20.355 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 10:27:20.355 [Lua] ===========LobbyFinder:refresh() _refresing=false 10:27:20.632 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 6 10:27:20.633 [Lua] 10:27:20.633 [Lua] [twitch_enabled] = false (string) 10:27:20.633 [Lua] [power_level] = 821 (string) 10:27:20.633 [Lua] [id] = 186000004b87388 (string) 10:27:20.633 [Lua] [num_players] = 3 (string) 10:27:20.633 [Lua] [difficulty_tweak] = 0 (string) 10:27:20.633 [Lua] [host] = 1100001056f5cc9 (string) 10:27:20.633 [Lua] [game_mode] = 2 (string) 10:27:20.633 [Lua] [is_private] = false (string) 10:27:20.633 [Lua] [level_key] = cemetery (string) 10:27:20.633 [Lua] [name] = Lobby 186000004b87388 (string) 10:27:20.633 [Lua] [country_code] = RU (string) 10:27:20.633 [Lua] [difficulty] = hardest (string) 10:27:20.633 [Lua] [match_started] = true (string) 10:27:20.633 [Lua] [selected_level_key] = cemetery (string) 10:27:20.633 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:20.633 [Lua] [quick_game] = true (string) 10:27:20.633 [Lua] [unique_server_name] = MaZuSHiDa™ (string) 10:27:20.633 [Lua] [matchmaking] = true (string) 10:27:20.633 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string) 10:27:20.633 [Lua] [player_slot_4] = 11000010acaba0a:1 (string) 10:27:20.633 [Lua] [mechanism] = adventure (string) 10:27:20.633 [Lua] [player_slot_5] = 0:0 (string) 10:27:20.633 [Lua] [player_slot_2] = 0:0 (string) 10:27:20.633 [Lua] [weave_name] = false (string) 10:27:20.633 [Lua] [player_slot_3] = 11000010a0d1095:1 (string) 10:27:20.633 [Lua] [eac_authorized] = true (string) 10:27:20.633 [Lua] 10:27:20.633 [Lua] =======================Found valid lobby! 10:27:20.634 [Lua] 10:27:20.634 [Lua] [twitch_enabled] = false (string) 10:27:20.634 [Lua] [power_level] = 764 (string) 10:27:20.634 [Lua] [id] = 186000004bbd573 (string) 10:27:20.634 [Lua] [num_players] = 3 (string) 10:27:20.634 [Lua] [difficulty_tweak] = 0 (string) 10:27:20.634 [Lua] [host] = 11000011771db93 (string) 10:27:20.634 [Lua] [time_of_search] = 1616062425 (string) 10:27:20.634 [Lua] [game_mode] = 2 (string) 10:27:20.634 [Lua] [is_private] = false (string) 10:27:20.634 [Lua] [level_key] = bell (string) 10:27:20.634 [Lua] [name] = Lobby 186000004bbd573 (string) 10:27:20.634 [Lua] [country_code] = RU (string) 10:27:20.634 [Lua] [difficulty] = hardest (string) 10:27:20.634 [Lua] [match_started] = true (string) 10:27:20.634 [Lua] [selected_level_key] = bell (string) 10:27:20.634 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:20.634 [Lua] [quick_game] = false (string) 10:27:20.634 [Lua] [unique_server_name] = Bright_Quasar (string) 10:27:20.634 [Lua] [matchmaking] = true (string) 10:27:20.634 [Lua] [player_slot_1] = 1100001080f970b:1 (string) 10:27:20.634 [Lua] [player_slot_4] = 0:0 (string) 10:27:20.634 [Lua] [mechanism] = adventure (string) 10:27:20.634 [Lua] [player_slot_5] = 110000109b6431e:1 (string) 10:27:20.634 [Lua] [player_slot_2] = 0:0 (string) 10:27:20.634 [Lua] [weave_name] = false (string) 10:27:20.634 [Lua] [player_slot_3] = 11000011771db93:1 (string) 10:27:20.634 [Lua] [eac_authorized] = true (string) 10:27:20.634 [Lua] 10:27:20.634 [Lua] =======================Found valid lobby! 10:27:20.635 [Lua] 10:27:20.635 [Lua] [twitch_enabled] = false (string) 10:27:20.635 [Lua] [power_level] = 794 (string) 10:27:20.635 [Lua] [id] = 186000004bb3a78 (string) 10:27:20.635 [Lua] [num_players] = 3 (string) 10:27:20.635 [Lua] [difficulty_tweak] = 0 (string) 10:27:20.635 [Lua] [host] = 1100001080521b2 (string) 10:27:20.635 [Lua] [game_mode] = 2 (string) 10:27:20.635 [Lua] [is_private] = false (string) 10:27:20.635 [Lua] [current_level_key] = inn_level (string) 10:27:20.635 [Lua] [name] = Lobby 186000004bb3a78 (string) 10:27:20.635 [Lua] [level_key] = ussingen (string) 10:27:20.635 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:20.635 [Lua] [difficulty] = hardest (string) 10:27:20.635 [Lua] [match_started] = true (string) 10:27:20.635 [Lua] [selected_level_key] = ussingen (string) 10:27:20.635 [Lua] [weave_name] = false (string) 10:27:20.635 [Lua] [quick_game] = true (string) 10:27:20.635 [Lua] [country_code] = KZ (string) 10:27:20.635 [Lua] [matchmaking] = true (string) 10:27:20.635 [Lua] [mechanism] = adventure (string) 10:27:20.635 [Lua] [player_slot_4] = 0:0 (string) 10:27:20.635 [Lua] [player_slot_1] = 1100001080521b2:1 (string) 10:27:20.635 [Lua] [player_slot_5] = 110000106284569:1 (string) 10:27:20.635 [Lua] [player_slot_2] = 11000010d806671:1 (string) 10:27:20.635 [Lua] [unique_server_name] = Ridlax (string) 10:27:20.635 [Lua] [player_slot_3] = 0:0 (string) 10:27:20.635 [Lua] [eac_authorized] = true (string) 10:27:20.635 [Lua] 10:27:20.635 [Lua] =======================Found valid lobby! 10:27:20.637 [Lua] 10:27:20.637 [Lua] [twitch_enabled] = false (string) 10:27:20.637 [Lua] [power_level] = 835 (string) 10:27:20.637 [Lua] [id] = 186000004bbeb26 (string) 10:27:20.637 [Lua] [num_players] = 2 (string) 10:27:20.637 [Lua] [difficulty_tweak] = 0 (string) 10:27:20.637 [Lua] [host] = 110000101fdbfa4 (string) 10:27:20.637 [Lua] [time_of_search] = 1616063229 (string) 10:27:20.637 [Lua] [game_mode] = 1 (string) 10:27:20.637 [Lua] [is_private] = false (string) 10:27:20.637 [Lua] [level_key] = inn_level (string) 10:27:20.637 [Lua] [name] = Lobby 186000004bbeb26 (string) 10:27:20.637 [Lua] [country_code] = SE (string) 10:27:20.637 [Lua] [difficulty] = hardest (string) 10:27:20.637 [Lua] [match_started] = true (string) 10:27:20.637 [Lua] [selected_level_key] = inn_level (string) 10:27:20.637 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:20.637 [Lua] [quick_game] = true (string) 10:27:20.637 [Lua] [unique_server_name] = Sille (string) 10:27:20.637 [Lua] [matchmaking] = true (string) 10:27:20.637 [Lua] [player_slot_1] = 110000101fdbfa4:1 (string) 10:27:20.637 [Lua] [player_slot_4] = 0:0 (string) 10:27:20.637 [Lua] [mechanism] = adventure (string) 10:27:20.637 [Lua] [player_slot_5] = 0:0 (string) 10:27:20.637 [Lua] [player_slot_2] = 0:0 (string) 10:27:20.637 [Lua] [weave_name] = false (string) 10:27:20.637 [Lua] [player_slot_3] = 0:0 (string) 10:27:20.637 [Lua] [eac_authorized] = true (string) 10:27:20.637 [Lua] 10:27:20.637 [Lua] =======================Found valid lobby! 10:27:20.638 [Lua] 10:27:20.638 [Lua] [twitch_enabled] = false (string) 10:27:20.638 [Lua] [power_level] = 835 (string) 10:27:20.638 [Lua] [id] = 186000004bbe42e (string) 10:27:20.638 [Lua] [num_players] = 2 (string) 10:27:20.638 [Lua] [difficulty_tweak] = 0 (string) 10:27:20.638 [Lua] [host] = 11000010ebf0f0c (string) 10:27:20.638 [Lua] [time_of_search] = 1616063213 (string) 10:27:20.638 [Lua] [game_mode] = 1 (string) 10:27:20.638 [Lua] [is_private] = false (string) 10:27:20.638 [Lua] [level_key] = inn_level (string) 10:27:20.638 [Lua] [name] = Lobby 186000004bbe42e (string) 10:27:20.638 [Lua] [country_code] = CH (string) 10:27:20.638 [Lua] [difficulty] = hardest (string) 10:27:20.638 [Lua] [match_started] = true (string) 10:27:20.638 [Lua] [selected_level_key] = inn_level (string) 10:27:20.638 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:20.638 [Lua] [quick_game] = true (string) 10:27:20.638 [Lua] [unique_server_name] = CornierShark8 (string) 10:27:20.638 [Lua] [matchmaking] = true (string) 10:27:20.638 [Lua] [player_slot_1] = 1100001038a7d55:1 (string) 10:27:20.638 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string) 10:27:20.638 [Lua] [mechanism] = adventure (string) 10:27:20.638 [Lua] [player_slot_5] = 0:0 (string) 10:27:20.638 [Lua] [player_slot_2] = 0:0 (string) 10:27:20.638 [Lua] [weave_name] = false (string) 10:27:20.638 [Lua] [player_slot_3] = 0:0 (string) 10:27:20.638 [Lua] [eac_authorized] = true (string) 10:27:20.638 [Lua] 10:27:20.638 [Lua] =======================Found valid lobby! 10:27:20.639 [Lua] 10:27:20.639 [Lua] [twitch_enabled] = false (string) 10:27:20.639 [Lua] [power_level] = 1100 (string) 10:27:20.639 [Lua] [id] = 186000004bbc9fe (string) 10:27:20.639 [Lua] [num_players] = 1 (string) 10:27:20.639 [Lua] [difficulty_tweak] = 0 (string) 10:27:20.639 [Lua] [host] = 110000102cb1a2b (string) 10:27:20.639 [Lua] [time_of_search] = 1616062849 (string) 10:27:20.639 [Lua] [game_mode] = 9 (string) 10:27:20.639 [Lua] [is_private] = false (string) 10:27:20.639 [Lua] [unique_server_name] = Czach (string) 10:27:20.639 [Lua] [name] = Lobby 186000004bbc9fe (string) 10:27:20.639 [Lua] [country_code] = PL (string) 10:27:20.639 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:20.639 [Lua] [difficulty] = hardest (string) 10:27:20.639 [Lua] [match_started] = true (string) 10:27:20.639 [Lua] [selected_level_key] = dlc_scorpion_pit_light (string) 10:27:20.639 [Lua] [weave_index] = 113 (string) 10:27:20.639 [Lua] [quick_game] = true (string) 10:27:20.639 [Lua] [player_slot_1] = 0:0 (string) 10:27:20.639 [Lua] [matchmaking] = true (string) 10:27:20.639 [Lua] [mechanism] = adventure (string) 10:27:20.639 [Lua] [player_slot_4] = 110000102cb1a2b:1 (string) 10:27:20.639 [Lua] [level_key] = dlc_scorpion_pit_light (string) 10:27:20.639 [Lua] [player_slot_5] = 0:0 (string) 10:27:20.639 [Lua] [player_slot_2] = 0:0 (string) 10:27:20.639 [Lua] [weave_name] = weave_113 (string) 10:27:20.639 [Lua] [player_slot_3] = 0:0 (string) 10:27:20.639 [Lua] [eac_authorized] = true (string) 10:27:20.639 [Lua] 10:27:20.639 [Lua] =======================Found valid lobby! 10:27:24.749 [Lua] [Matchmaking] Joining lobby table: 00000000115CA610. 10:27:24.749 [Lua] 10:27:24.749 [Lua] [join_by_lobby_browser] = true (boolean) 10:27:24.749 [Lua] [join_lobby_data] = table 10:27:24.749 [Lua] [twitch_enabled] = false (string) 10:27:24.749 [Lua] [power_level] = 794 (string) 10:27:24.749 [Lua] [id] = 186000004bb3a78 (string) 10:27:24.749 [Lua] [num_players] = 3 (string) 10:27:24.749 [Lua] [difficulty_tweak] = 0 (string) 10:27:24.749 [Lua] [host] = 1100001080521b2 (string) 10:27:24.749 [Lua] [game_mode] = 2 (string) 10:27:24.749 [Lua] [is_private] = false (string) 10:27:24.749 [Lua] [country_code] = KZ (string) 10:27:24.749 [Lua] [current_level_key] = inn_level (string) 10:27:24.749 [Lua] [name] = Lobby 186000004bb3a78 (string) 10:27:24.749 [Lua] [level_key] = ussingen (string) 10:27:24.749 [Lua] [network_hash] = 1e7535c95b06298c (string) 10:27:24.749 [Lua] [difficulty] = hardest (string) 10:27:24.749 [Lua] [match_started] = true (string) 10:27:24.749 [Lua] [selected_level_key] = ussingen (string) 10:27:24.749 [Lua] [weave_name] = false (string) 10:27:24.749 [Lua] [quick_game] = true (string) 10:27:24.749 [Lua] [valid] = true (boolean) 10:27:24.749 [Lua] [matchmaking] = true (string) 10:27:24.749 [Lua] [mechanism] = adventure (string) 10:27:24.749 [Lua] [player_slot_4] = 0:0 (string) 10:27:24.749 [Lua] [player_slot_1] = 1100001080521b2:1 (string) 10:27:24.749 [Lua] [player_slot_5] = 110000106284569:1 (string) 10:27:24.749 [Lua] [player_slot_2] = 11000010d806671:1 (string) 10:27:24.749 [Lua] [unique_server_name] = Ridlax (string) 10:27:24.749 [Lua] [player_slot_3] = 0:0 (string) 10:27:24.749 [Lua] [eac_authorized] = true (string) 10:27:24.749 [Lua] 10:27:24.749 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:27:24.749 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 10:27:24.749 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:27:24.749 [Lua] [ChatManager][1]System: Подключение к игровому сеансу. 10:27:24.753 [Lua] [LobbyClient] Changed state from nil to joining 10:27:25.023 [Lua] [LobbyClient] Changed state from joining to joined 10:27:25.023 [Lua] [PartyManager] Leader is set to 1100001080521b2 10:27:25.023 [Lua] [LobbyClient] connected to lobby, id: 186000004bb3a78 10:27:25.023 [Lua] ====== Looking for host: 1100001080521b2 10:27:25.025 [Lua] LobbyInternal.open_channel lobby: userdata: 0x07eb6598, to peer: 1100001080521b2 channel: 3 10:27:25.025 [Lua] Connected to host: 1100001080521b2, using channel: 3 10:27:25.025 [Lua] [Matchmaking] Joined lobby, checking network hash... 10:27:25.033 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Ridlax'... 10:27:26.817 [Lua] [Matchmaking] Connected, starting handshake... 10:27:26.817 [Lua] [Matchmaking] Starting handshake with host 1100001080521b2 using client cookie HSC-0000395087-client-[1100001094cc7a0] 10:27:26.916 [Lua] [Matchmaking] Handshake successful (1100001080521b2) (HSC-0000395087-client-[1100001094cc7a0]) (HSC-0000382040-host-[1100001080521b2]) 10:27:26.917 [Lua] [Matchmaking] Handshake done, requesting to join game... 10:27:26.917 [Lua] bogenhafen 10:27:26.917 [Lua] vermintide_1 10:27:26.917 [Lua] holly 10:27:26.917 [Lua] pre_order 10:27:26.917 [Lua] scorpion 10:27:26.917 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001080521b2 10:27:27.016 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=186000004bb3a78 host_id:Ridlax 10:27:27.016 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 10:27:27.016 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 10:27:27.016 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001080521b2 10:27:27.017 [Lua] [ChatManager][1]System: Запрос профилей 10:27:27.115 [Lua] PlayFabMirrorBase:_commit_internal 10 10:27:27.115 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:27:27.117 [Lua] generate_backend_stats 1100001094cc7a0:1 10:27:27.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:27:27.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:27:27.141 [Lua] [Matchmaking] PROFILES DATA REPLY BY 3 REPLY wh:1100001080521b2 | we:11000010d806671 | dr:0 | bw:0 | es:110000106284569 10:27:27.142 [Lua] commit result success 10 10:27:27.142 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 10:27:27.142 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 10:27:27.142 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001080521b2 10:27:27.142 [Lua] [ChatManager][1]System: Получение профилей 10:27:27.266 [Lua] [ChatManager][1]System: Идет соединение... 10:27:27.268 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 10:27:27.268 [Lua] TRANSITION start_lobby table: 0000000000BC6030 nil 10:27:27.268 [Lua] [GameNetworkManager] Leaving game... 10:27:27.268 [Lua] [GameNetworkManager] Shutting down game session host. 10:27:27.268 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:27:27.268 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:27:27.268 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=650.11 10:27:27.268 [Lua] [IngameUI] menu view on_exit start_game_view 10:27:27.268 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 10:27:27.268 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 10:27:27.268 [Save] Saving `save_data` 10:27:27.268 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 10:27:27.270 [Save] Save done 10:27:27.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09700170 10:27:27.274 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:27:28.763 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 10:27:29.257 [Lua] [Managers] Calling function on all managers: 10:27:29.257 [Lua] Clearing all global lookup lists 10:27:29.257 [Lua] [IngamePlayerListUI] - Destroy 10:27:29.257 [Lua] [EquipmentUI] - Destroy 10:27:29.257 [Lua] [AbilityUI] - Destroy 10:27:29.257 [Lua] [GamePadAbilityUI] - Destroy 10:27:29.257 [Lua] [GamePadEquipmentUI] - Destroy 10:27:29.258 [Lua] [IngameUI] destroy 10:27:29.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4 10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2 10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1 10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 10:27:29.300 [Lua] [Managers] Destroying manager group: 10:27:29.304 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:27:29.368 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:27:29.368 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit InGame 10:27:29.368 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading 10:27:29.368 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0 10:27:29.368 [Lua] [Matchmaking] unregister rpcs 10:27:29.368 [Lua] [Matchmaking] destroying 10:27:29.369 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 10:27:29.369 [Lua] [ChatManager] Unregistering channel 1 10:27:29.369 [Lua] [EnemyPackageLoader] network_context_destroyed 10:27:29.369 [Lua] [PartyManager] network_context_destroyed 10:27:29.369 [Lua] [GameMechanismManager] network_context_destroyed 10:27:29.369 [SteamVoip] Destroying room 15eff97052f13e0f 10:27:29.369 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 10:27:29.370 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 10:27:29.371 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 10:27:29.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 10:27:29.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:27:29.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 10:27:29.372 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 10:27:29.378 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:27:29.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 10:27:29.387 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 10:27:29.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 10:27:29.387 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:27:29.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 10:27:29.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient 10:27:29.389 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 10:27:29.389 [EACServer] [13:27:29:389][Windows][EAC Server] [Info][Destroy] Called 10:27:29.392 [Lua] [LobbyHost] Destroying 10:27:29.392 warning: [Lua] Got RPC rpc_ping during forced network update when exiting StateIngame 10:27:29.393 [Lua] ############### UNLOADING PACKAGES ############### 10:27:29.393 [Lua] [Managers] Calling function on all managers: 10:27:29.393 [Lua] [Managers] Destroying manager group: 10:27:29.393 [Lua] [Gamestate] Enter state StateLoading 10:27:29.395 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:27:29.395 [Lua] registering RPCs 10:27:29.395 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000000BC6030 10:27:29.395 warning: [Lua] Setting up network client 10:27:29.395 [EAC] Connection reset 10:27:29.395 [EAC] Set platform user auth ticket 10:27:29.395 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001080521b2 my_peer_id:1100001094cc7a0 10:27:29.395 [Lua] [ChatManager] Registering channel 1 10:27:29.395 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001080521b2, own_peer_id=1100001094cc7a0) 10:27:29.395 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001080521b2, own_peer_id=1100001094cc7a0) 10:27:29.395 [Lua] [PartyManager] network_context_created (server_peer_id=1100001080521b2, own_peer_id=1100001094cc7a0) 10:27:29.395 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 10:27:29.396 [Lua] [PartyManager] Leader is set to 1100001080521b2 10:27:29.498 [EAC] Set host peer 1100001080521b2 to state undetermined 10:27:29.498 [EAC] Validating host 1100001080521b2 10:27:29.499 [Lua] EAC debug check 2 nil 10:27:29.599 [Lua] Server sends mechanism to client adventure 10:27:29.599 [Lua] initializing mechanism to: adventure 10:27:29.599 [Lua] Received new state from server ingame 10:27:29.599 [Lua] [EnemyPackageLoader] New connection established (3) (key=5) 10:27:31.384 [Lua] RPC not registered "rpc_ping" 10:27:31.575 [EAC] EAC host 1100001080521b2 validated and trusted 10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 1100001080521b2 1 1 1 10:27:31.593 [Lua] player (1100001080521b2,1) was put into party 1 10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 110000106284569 1 1 3 10:27:31.593 [Lua] player (110000106284569,1) was put into party 1 10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 11000010d806671 1 1 4 10:27:31.593 [Lua] player (11000010d806671,1) was put into party 1 10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 1100001080521b2 2 1 2 10:27:31.593 [Lua] player (1100001080521b2,2) was put into party 1 10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 1100001094cc7a0 1 0 1 10:27:31.593 [Lua] player (1100001094cc7a0,1) was put into party 0 10:27:31.593 [Lua] [StateLoading] got rpc_load_level 108 ussingen 10:27:31.593 [Lua] GameMechanismManager setting level seed: 6447153 10:27:31.593 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 6447153, environment_variation_id to: 1 10:27:31.593 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 1 ) 10:27:31.593 [Lua] [LevelTransitionHandler] prepare_load_level : ussingen seed: 6447153 environment 1. New level, resetting package load status. 10:27:31.594 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 10:27:31.594 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[ussingen] self.picked_environment_id=[1] 10:27:31.594 [Lua] [LevelTransitionHandler] load_level ussingen 1 10:27:31.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:27:31.595 [Umbra] Unload tome 10:27:31.595 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 10:27:31.698 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:27:31.698 [Lua] [LevelTransitionHandler] Loading level: "ussingen" 10:27:31.698 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ussingen" Meta package name: "nil" 10:27:31.698 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read, 10:27:31.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 10:27:31.934 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 10:27:31.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 10:27:33.323 [Lua] RPC not registered "rpc_ping" 10:27:33.847 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 10:27:35.362 [Lua] RPC not registered "rpc_ping" 10:27:37.483 [Lua] RPC not registered "rpc_ping" 10:27:38.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 10:27:38.484 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 10:27:38.502 [Lua] [LevelTransitionHandler] Level load completed! 10:27:38.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 6447153 - use_random_directors: true - overriden_conflict: nil 10:27:38.518 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:27:38.518 [Lua] checking dlc's against conflict directors 10:27:38.518 [Lua] - removing conflict director 'chaos_beastmen' 10:27:38.518 [Lua] - removing conflict director 'skaven_beastmen' 10:27:38.518 [Lua] - removing conflict director 'beastmen' 10:27:38.518 [Lua] number of factions to include 2 10:27:38.518 [Lua] number of factions added 2 10:27:38.518 [Lua] --- --- --- 10:27:38.518 [Lua] Starting... difficulty 'hardest' 10:27:38.518 [Lua] These are the starting conflict directors: 10:27:38.518 [Lua] skaven 10:27:38.518 [Lua] chaos 10:27:38.518 [Lua] default_light 10:27:38.518 [Lua] --- --- --- 10:27:38.518 [Lua] 10:27:38.518 [Lua] Looking for a new director: 10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 10:27:38.518 [Lua] ->trying director: chaos 10:27:38.518 [Lua] --> success! 10:27:38.518 [Lua] --> re-used the same breeds 10:27:38.518 [Lua] 10:27:38.518 [Lua] Looking for a new director: 10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 10:27:38.518 [Lua] ->trying director: skaven 10:27:38.518 [Lua] --> success! 10:27:38.518 [Lua] --> re-used the same breeds 10:27:38.518 [Lua] 10:27:38.518 [Lua] Looking for a new director: 10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 10:27:38.518 [Lua] ->trying director: chaos 10:27:38.518 [Lua] --> success! 10:27:38.518 [Lua] --> re-used the same breeds 10:27:38.518 [Lua] 10:27:38.518 [Lua] Looking for a new director: 10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 10:27:38.518 [Lua] ->trying director: default 10:27:38.518 [Lua] --> success! 10:27:38.518 [Lua] --> re-used the same breeds 10:27:38.518 [Lua] 10:27:38.518 [Lua] DONE! Found the following directors: 10:27:38.518 [Lua] chaos 10:27:38.518 [Lua] skaven 10:27:38.518 [Lua] chaos 10:27:38.518 [Lua] default 10:27:38.518 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 10:27:38.518 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_berzerker=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_clan_rat_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_vortex_sorcerer=true, skaven_ratling_gunner=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 10:27:38.518 [Lua] load_startup_enemy_packages: -------------- 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_spawn 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_troll 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_rat_ogre 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_stormfiend 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] beastmen_minotaur 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_plague_sorcerer 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_corruptor_sorcerer 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_gutter_runner 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_pack_master 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_poison_wind_globadier 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_ratling_gunner 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_warpfire_thrower 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_vortex_sorcerer 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] beastmen_standard_bearer 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_vortex 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] critter_rat 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] critter_pig 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_marauder 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_storm_vermin 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_warrior 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_plague_monk 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_clan_rat 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_berzerker 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_slave 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_fanatic 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_clan_rat_with_shield 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_marauder_with_shield 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_loot_rat 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] chaos_raider 10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 10:27:38.518 [Lua] skaven_storm_vermin_with_shield 10:27:39.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 10:27:39.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 10:27:39.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 10:27:39.802 [Lua] RPC not registered "rpc_ping" 10:27:39.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 10:27:39.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 10:27:39.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 10:27:40.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 10:27:40.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 10:27:40.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 10:27:41.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 10:27:41.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 10:27:41.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 10:27:41.749 [Lua] RPC not registered "rpc_ping" 10:27:43.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 10:27:43.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 10:27:43.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 10:27:43.365 [Lua] RPC not registered "rpc_ping" 10:27:43.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 10:27:43.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 10:27:43.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 10:27:43.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 10:27:43.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 10:27:43.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 10:27:44.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 10:27:44.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 10:27:44.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 10:27:45.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 10:27:45.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 10:27:45.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 10:27:45.406 [Lua] RPC not registered "rpc_ping" 10:27:46.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 10:27:46.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 10:27:46.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 10:27:46.559 [Steam] Connection c2ea1122 to remote 1100001080521b2 rejected, reason 1000 10:27:46.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 10:27:46.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 10:27:46.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 10:27:47.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 10:27:47.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 10:27:47.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 10:27:47.552 [Handshaker] Lost connection 43 to 1100001080521b2 10:27:47.552 [Lua] broken_connection to 1100001080521b2 10:27:47.552 [Application] set exit code policy to silent_limited 10:27:47.552 [Application] setting exit code to 0xfa730001 10:27:47.552 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_loading.lua:771: in function _update_network [5] @scripts/game_state/state_loading.lua:633: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/boot.lua:852: in function game_update [8] @scripts/boot.lua:615:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 0000000007F2BE60; channel_id = 3; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 0000000007F2BE60; dt = 0.016973299905657768 [4] self = table: 0000000002E424F0; dt = 0.016973299905657768 [5] self = table: 0000000002E424F0; dt = 0.016973299905657768; t = 895.65981919877231 [6] self = table: 0000000011B95400; dt = 0.016973299905657768; t = 895.65981919877231 [7] self = table: 0000000000097E60; real_world_dt = 0.016973299905657768; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016973299905657768; t = 895.65981919877231 [8] dt = 0.016973299905657768 [2] server_peer_id = "1100001080521b2"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000080104E0; fail_reason = "remote_disconnected"; _network_event_delegate = table: 0000000000ABAA50; last_level_index = 50; _profile_requester = table: 00000000023B55F0; slot_allocator = table: 0000000007F2BE90; lobby_client = table: 0000000007EB6550; _notification_sent = true; profile_synchronizer = table: 000000000B14CA20; connecting_timeout = 0.22841899655759335; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "loaded"; level_transition_handler = table: 0000000011973820; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001080521b2"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000080104E0; fail_reason = "remote_disconnected"; _network_event_delegate = table: 0000000000ABAA50; last_level_index = 50; _profile_requester = table: 00000000023B55F0; slot_allocator = table: 0000000007F2BE90; lobby_client = table: 0000000007EB6550; _notification_sent = true; profile_synchronizer = table: 000000000B14CA20; connecting_timeout = 0.22841899655759335; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "loaded"; level_transition_handler = table: 0000000011973820; _eac_has_set_host = true; _eac_can_play = true; [4] _world_name = "loading_world"; _world = [World]; _network_client = table: 0000000007F2BE60; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 00000000103EEEA0; _rpc_load_level_received = true; [5] _world_name = "loading_world"; _world = [World]; _network_client = table: 0000000007F2BE60; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 00000000103EEEA0; _rpc_load_level_received = true; [6] _params = table: 0000000011B79450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097E60; _state = table: 0000000002E424F0; [7] startup_package_handles = table: 000000000009B9F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B950; flow_return_table = table: 0000000000097E90; _machine = table: 0000000011B95400; startup_timer = 10.682258022425231; has_booted = true; loading_context = table: 00000000113C4450; <> <> 10:27:47.552 [Lua] bad_state: lost_connection_to_host 10:27:47.553 [EAC] Connection reset 10:27:47.553 [Lua] [EnemyPackageLoader] network_context_destroyed 10:27:47.553 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2242: in function create_popup [2] @scripts/game_state/state_loading.lua:803: in function _update_network [3] @scripts/game_state/state_loading.lua:633: in function update [4] @foundation/scripts/util/state_machine.lua:145: in function update [5] @scripts/boot.lua:852: in function game_update [6] @scripts/boot.lua:615:in function [1] self = table: 0000000002E424F0; error = "remote_disconnected"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept" [2] self = table: 0000000002E424F0; dt = 0.016973299905657768; bad_state = true; state = "lost_connection_to_host"; fail_reason = "remote_disconnected" [3] self = table: 0000000002E424F0; dt = 0.016973299905657768; t = 895.65981919877231 [4] self = table: 0000000011B95400; dt = 0.016973299905657768; t = 895.65981919877231 [5] self = table: 0000000000097E60; real_world_dt = 0.016973299905657768; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016973299905657768; t = 895.65981919877231 [6] dt = 0.016973299905657768 [1] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 000000001001A4C0; _rpc_load_level_received = true; [2] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 000000001001A4C0; _rpc_load_level_received = true; [3] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 000000001001A4C0; _rpc_load_level_received = true; [4] _params = table: 0000000011B79450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097E60; _state = table: 0000000002E424F0; [5] startup_package_handles = table: 000000000009B9F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B950; flow_return_table = table: 0000000000097E90; _machine = table: 0000000011B95400; startup_timer = 10.682258022425231; has_booted = true; loading_context = table: 00000000113C4450; 10:27:47.553 [Lua] PopupManager:queue_default_popup: Удаленный модуль закрыт для подключения Ошибка restart_as_server Принять 10:27:47.553 [Lua] LobbyClient close server channel 3 to 1100001080521b2 10:27:47.553 [Lua] LobbyInternal.close_channel lobby: userdata: 0x07eb6598, channel: 3 10:27:48.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 10:27:48.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 10:27:48.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 10:27:49.368 [Lua] PlayFabMirrorBase:_commit_internal 11 10:27:49.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:27:49.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:27:49.386 [Lua] commit result success 11 10:27:49.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 10:27:49.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 10:27:49.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 10:27:49.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 10:27:49.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 10:27:49.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:27:49.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:27:49.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:27:49.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 10:27:50.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 10:27:50.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 10:27:50.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 10:27:51.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 10:27:51.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 10:27:51.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 10:27:51.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 10:27:51.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 10:27:51.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 10:27:52.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 10:27:52.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 10:27:52.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 10:27:53.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 10:27:53.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 10:27:53.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 10:27:54.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 10:27:54.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 10:27:54.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 10:27:54.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 10:27:54.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 10:27:54.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 10:27:55.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 10:27:55.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 10:27:55.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 10:27:56.249 [Lua] PopupManager:query_result returned result: restart_as_server 10:27:56.249 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 10:27:56.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 10:27:56.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 10:27:56.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 10:27:57.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 10:27:57.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 10:27:57.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 10:27:57.266 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 10:27:57.266 [Lua] [ChatManager] Unregistering channel 1 10:27:57.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:27:57.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 10:27:57.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 10:27:57.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 10:27:57.270 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 10:27:57.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 10:27:57.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 10:27:57.282 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 10:27:57.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 10:27:57.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 10:27:57.285 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 10:27:57.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 10:27:57.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 10:27:57.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 10:27:57.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 10:27:57.298 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 10:27:57.301 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 10:27:57.711 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 10:27:57.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 10:27:57.713 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 10:27:57.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 10:27:57.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 10:27:57.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 10:27:57.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 10:27:57.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 10:27:57.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 10:27:57.741 [Lua] [EnemyPackageLoader] network_context_destroyed 10:27:57.741 [Lua] [PartyManager] network_context_destroyed 10:27:57.741 [Lua] [GameMechanismManager] network_context_destroyed 10:27:57.741 [Lua] [Managers] Destroying manager group: 10:27:57.741 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 10:27:57.797 [Umbra] Unload tome 10:27:57.829 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler 10:27:57.829 [Lua] [Gamestate] Enter StateTitleScreen 10:27:57.830 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 10:27:57.831 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 10:27:57.831 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 10:27:57.831 [Save] Loading `save_data` 10:27:57.832 [Save] Load done 10:27:57.848 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 10:27:57.949 [Lua] [Managers] Destroying manager group: 10:27:57.949 [Lua] [Gamestate] Enter state StateLoading 10:27:57.950 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:27:57.950 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:27:57.950 [Lua] [LobbyManager] Setting up network options 10:27:57.950 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:27:57.950 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:27:57.950 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:27:57.950 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:27:57.950 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:27:57.950 [Lua] LobbyManager:setup_network_options server_port: 27015 10:27:57.950 [Lua] state_loading_restart_network JOIN VIA STEAM 0 10:27:57.950 [Lua] registering RPCs 10:27:57.950 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:27:57.951 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:27:57.951 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:27:57.951 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:27:57.951 [Lua] [LevelTransitionHandler] load_level inn_level 0 10:27:57.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:27:57.951 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 10:27:57.951 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:27:57.951 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 10:27:57.951 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:27:57.951 [SteamVoip] Creating room 9c506b4db1ca1448 10:27:57.951 [EAC] EAC server 1100001094cc7a0 is initializing 10:27:57.956 [EAC] Server is also client 1100001094cc7a0 10:27:57.956 [EACServer] [13:27:57:955][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF72BCFBE00 LogLevel: Info. 10:27:57.956 [Lua] ### Created peer state machine for 1100001094cc7a0 10:27:57.956 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Connecting 10:27:57.956 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:27:57.967 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:27:57.967 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:27:57.967 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:27:57.967 [Lua] Set lobby begin: 10:27:57.967 [Lua] Set lobby end. 10:27:57.967 [Lua] [PSM] Peer 1100001094cc7a0 joined. Want to use profile index "4" and join party "nil" 10:27:57.967 [Lua] [LobbyHost] Changed state from 0 to creating 10:27:58.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:27:58.000 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:27:58.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:27:58.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:27:58.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:27:58.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 10:27:58.236 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:27:58.256 [Lua] [LobbyHost] Changed state from creating to joined 10:27:58.257 [Lua] [PartyManager] Leader is set to 1100001094cc7a0 10:27:58.257 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001094cc7a0 my_peer_id:1100001094cc7a0 10:27:58.257 [Lua] [ChatManager] Registering channel 1 10:27:58.257 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:27:58.257 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:27:58.257 [Lua] [PartyManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0) 10:27:58.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 10:27:58.270 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 10:27:58.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:27:58.271 [Lua] [NetworkServer] Changing num_players from nil to 1 10:27:58.271 [Lua] Players: 1 10:27:58.271 [Lua] Set lobby begin: 10:27:58.271 [Lua] Lobby data num_players = 1 10:27:58.272 [Lua] Lobby data level_key = inn_level 10:27:58.272 [Lua] Lobby data game_mode = 3 10:27:58.272 [Lua] Lobby data matchmaking = false 10:27:58.272 [Lua] Set lobby end. 10:27:59.381 [Window] Window => inactive 10:27:59.973 [Lua] player (1100001094cc7a0,1) was put into party 0 10:27:59.973 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Connecting 10:27:59.973 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading 10:27:59.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0 10:27:59.973 [Lua] [StateLoading] got rpc_load_level 50 inn_level 10:28:09.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:28:09.079 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:28:09.095 [Lua] [LevelTransitionHandler] Level load completed! 10:28:09.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10116070 - use_random_directors: true - overriden_conflict: nil 10:28:09.097 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:28:09.097 [Lua] checking dlc's against conflict directors 10:28:09.097 [Lua] number of factions to include 2 10:28:09.097 [Lua] Updated list weights for random: 10:28:09.097 [Lua] skaven, 0.42 (0.00-0.42) 10:28:09.097 [Lua] chaos, 0.42 (0.42-0.83) 10:28:09.097 [Lua] beastmen, 0.17 (0.83-1.00) 10:28:09.097 [Lua] Rolled random faction: 0.91622138023376465 beastmen 10:28:09.097 [Lua] Updated list weights for random: 10:28:09.097 [Lua] skaven, 0.50 (0.00-0.50) 10:28:09.097 [Lua] chaos, 0.50 (0.50-1.00) 10:28:09.097 [Lua] Rolled random faction: 0.63210201263427734 chaos 10:28:09.097 [Lua] number of factions added 2 10:28:09.097 [Lua] --- --- --- 10:28:09.097 [Lua] Starting... difficulty 'hardest' 10:28:09.097 [Lua] These are the starting conflict directors: 10:28:09.097 [Lua] inn_level 10:28:09.097 [Lua] --- --- --- 10:28:09.097 [Lua] 10:28:09.097 [Lua] DONE! Found the following directors: 10:28:09.097 [Lua] (free: 35), Master hash is: 10:28:09.097 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:28:09.097 [Lua] load_startup_enemy_packages: -------------- 10:28:09.097 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:28:09.097 [Lua] critter_rat 10:28:09.112 [Lua] ### Sending rpc_level_loaded 10:28:09.112 [Lua] #### Has state machine: true, peer_id: 1100001094cc7a0, level_id: 50 10:28:09.112 [Lua] Peer 1100001094cc7a0 has loaded the level and all enemies are loaded 10:28:09.129 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Loading 10:28:09.129 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter LoadingProfilePackages 10:28:09.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0 10:28:09.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0 10:28:09.145 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 10:28:09.145 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit LoadingProfilePackages 10:28:09.145 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForEnterGame 10:28:09.145 [Lua] ### Sending rpc_level_loaded 10:28:09.145 [Lua] #### Has state machine: false, peer_id: 1100001094cc7a0, level_id: 50 10:28:09.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:28:09.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:28:09.163 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:28:09.163 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:28:09.163 [Lua] Starting async level spawning of levels/inn/world 10:28:09.163 [Umbra] Init version: 3.4.15 :: 16 threads 10:28:09.347 [Lua] Async level spawning done 10:28:09.347 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:28:10.322 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:28:10.323 [Lua] Set lobby begin: 10:28:10.323 [Lua] Lobby data host = 1100001094cc7a0 10:28:10.323 [Lua] Lobby data level_key = inn_level 10:28:10.323 [Lua] Lobby data game_mode = 3 10:28:10.323 [Lua] Lobby data country_code = RU 10:28:10.323 [Lua] Lobby data unique_server_name = Nagret 10:28:10.323 [Lua] Lobby data num_players = 1 10:28:10.323 [Lua] Lobby data matchmaking = false 10:28:10.323 [Lua] Set lobby end. 10:28:10.324 [Lua] [Managers] Destroying manager group: 10:28:10.324 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:28:10.324 [Lua] [Gamestate] Enter StateIngame HOST 10:28:10.324 [Lua] [Managers] Calling function on all managers: 10:28:10.324 [Lua] <>level = inn_level<> 10:28:10.324 [Lua] Set lobby begin: 10:28:10.324 [Lua] Lobby data host = 1100001094cc7a0 10:28:10.324 [Lua] Lobby data level_key = inn_level 10:28:10.325 [Lua] Lobby data game_mode = 3 10:28:10.325 [Lua] Lobby data selected_level_key = inn_level 10:28:10.325 [Lua] Lobby data country_code = RU 10:28:10.325 [Lua] Lobby data unique_server_name = Nagret 10:28:10.325 [Lua] Lobby data num_players = 1 10:28:10.325 [Lua] Lobby data matchmaking = false 10:28:10.325 [Lua] Set lobby end. 10:28:10.325 [Lua] [StateIngame] Server ingame 10:28:10.327 [Lua] Set lobby begin: 10:28:10.327 [Lua] Lobby data level_key = inn_level 10:28:10.328 [Lua] Lobby data selected_level_key = inn_level 10:28:10.328 [Lua] Lobby data unique_server_name = Nagret 10:28:10.328 [Lua] Lobby data matchmaking = false 10:28:10.328 [Lua] Lobby data host = 1100001094cc7a0 10:28:10.328 [Lua] Lobby data country_code = RU 10:28:10.328 [Lua] Lobby data game_mode = 3 10:28:10.328 [Lua] Lobby data difficulty_tweak = 0 10:28:10.328 [Lua] Lobby data difficulty = hardest 10:28:10.328 [Lua] Lobby data num_players = 1 10:28:10.329 [Lua] Set lobby end. 10:28:10.329 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 10:28:10.329 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:28:10.329 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:28:10.329 [Lua] [Matchmaking] initializing 10:28:10.329 [Lua] [Matchmaking] my_peer_id: 1100001094cc7a0, I am server 10:28:10.329 [Lua] [Matchmaking] register rpcs 10:28:10.329 [Lua] GameNetworkManager:init... creating game session 10:28:10.329 [Lua] Host GameSession.make_game_session_host with session: 10:28:10.329 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:28:10.329 [Lua] [GameNetworkManager] My own peer_id = 1100001094cc7a0 10:28:10.329 [Lua] [GameNetworkManager] self.is_server = true 10:28:10.329 [Network] Setting artificial MTU limit to 576 10:28:10.329 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 10:28:10.336 [Lua] Switching ConflictSettings: to: inn_level 10:28:10.336 [Lua] pacing=disabled 10:28:10.336 [Lua] roaming=nil 10:28:10.336 [Lua] disabled=false 10:28:10.336 [Lua] pack_spawning=disabled 10:28:10.336 [Lua] contained_breeds=nil 10:28:10.336 [Lua] boss=disabled 10:28:10.336 [Lua] horde=disabled 10:28:10.336 [Lua] specials=disabled 10:28:10.336 [Lua] name=inn_level 10:28:10.336 [Lua] intensity=disabled 10:28:10.336 [Lua] --- 10:28:10.336 [Lua] [LevelAnalysis] set_random_seed( 10116070) 10:28:10.338 [Lua] [AIInterestPointSystem] Level Seed: 10116070 10:28:10.339 [Lua] 10:28:10.339 [Lua] [entity_system_bag] = table 10:28:10.339 [Lua] [entity_system_bag] = metatable 10:28:10.339 [Lua] [startup_data] = table 10:28:10.339 [Lua] [entity_manager] = table 10:28:10.339 [Lua] [entity_manager] = metatable 10:28:10.339 [Lua] [unit_spawner] = table 10:28:10.339 [Lua] [unit_spawner] = metatable 10:28:10.339 [Lua] [unit_storage] = table 10:28:10.339 [Lua] [unit_storage] = metatable 10:28:10.339 [Lua] [dice_keeper] = table 10:28:10.339 [Lua] [dice_keeper] = metatable 10:28:10.339 [Lua] [is_server] = true (boolean) 10:28:10.339 [Lua] [world] = [World] 10:28:10.339 [Lua] [system_api] = table 10:28:10.339 [Lua] [entity_system] = table 10:28:10.339 [Lua] [entity_system] = metatable 10:28:10.339 [Lua] [network_lobby] = table 10:28:10.339 [Lua] [network_lobby] = metatable 10:28:10.339 [Lua] [profile_synchronizer] = table 10:28:10.339 [Lua] [profile_synchronizer] = metatable 10:28:10.339 [Lua] [level_transition_handler] = table 10:28:10.339 [Lua] [level_transition_handler] = metatable 10:28:10.339 [Lua] [num_local_human_players] = 1 (number) 10:28:10.339 [Lua] [statistics_db] = table 10:28:10.339 [Lua] [statistics_db] = metatable 10:28:10.339 [Lua] [network_server] = table 10:28:10.339 [Lua] [network_server] = metatable 10:28:10.339 [Lua] [input_manager] = table 10:28:10.339 [Lua] [input_manager] = metatable 10:28:10.339 [Lua] [network_clock] = table 10:28:10.339 [Lua] [network_clock] = metatable 10:28:10.339 [Lua] [network_transmit] = table 10:28:10.339 [Lua] [network_transmit] = metatable 10:28:10.339 [Lua] [free_flight_manager] = table 10:28:10.339 [Lua] [free_flight_manager] = metatable 10:28:10.339 [Lua] [network_manager] = table 10:28:10.339 [Lua] [network_manager] = metatable 10:28:10.339 [Lua] [network_event_delegate] = table 10:28:10.339 [Lua] [network_event_delegate] = metatable 10:28:10.339 [Lua] 10:28:10.339 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:28:10.339 [Lua] ignoring extension VersusInteractObjectiveExtension 10:28:10.339 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:28:10.339 [Lua] ignoring extension VersusSocketObjectiveExtension 10:28:10.339 [Lua] ignoring extension VersusTargetObjectiveExtension 10:28:10.339 [Lua] ignoring extension VersusMissionObjectiveExtension 10:28:10.339 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:28:10.341 [Lua] [AchievementManager] Achievements using the steam platform 10:28:10.381 [Lua] [StateIngame] Level seed: 10116070 10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read, 10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read, 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 10:28:10.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 10:28:10.392 [Lua] [LevelAnalysis] set_random_seed( 10116070) 10:28:10.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 10:28:10.396 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 10:28:10.397 [Lua] [IngameUI] init 10:28:10.410 [Lua] cb_razer_chroma_setup 10:28:10.431 [Lua] [Matchmaking] Cancelling matchmaking 10:28:10.431 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:28:10.431 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:28:10.431 [Lua] Set lobby begin: 10:28:10.431 [Lua] Lobby data level_key = inn_level 10:28:10.432 [Lua] Lobby data power_level = 0 10:28:10.432 [Lua] Lobby data selected_level_key = inn_level 10:28:10.432 [Lua] Lobby data unique_server_name = Nagret 10:28:10.432 [Lua] Lobby data matchmaking = false 10:28:10.432 [Lua] Lobby data host = 1100001094cc7a0 10:28:10.432 [Lua] Lobby data country_code = RU 10:28:10.432 [Lua] Lobby data game_mode = 3 10:28:10.432 [Lua] Lobby data difficulty_tweak = 0 10:28:10.432 [Lua] Lobby data difficulty = hardest 10:28:10.432 [Lua] Lobby data num_players = 1 10:28:10.433 [Lua] Set lobby end. 10:28:10.433 [Flow] complete_skittergate_legend true 10:28:10.433 [Flow] complete_all_helmgart_levels_recruit true 10:28:10.434 [Flow] WitchHunterLevel:1 10:28:10.434 [Flow] LeaderYes 10:28:10.434 [Flow] ALL PC XP:60850 10:28:10.434 [Flow] Has "bogenhafen" DLC:true 10:28:10.434 [Flow] WH XP:0 10:28:10.434 [Flow] Number of crafted items:808 10:28:10.434 [Flow] Has "pre_order" DLC:true 10:28:10.434 [Flow] Sum of Powe Levels:1500 10:28:10.434 [Flow] lodestone diff 1:false 10:28:10.434 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:28:10.435 [Lua] CurrentConflictSettings inn_level 10:28:10.435 [Lua] [ConflictDirector] conflict_director is ai_ready 10:28:10.435 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:28:10.435 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:28:10.437 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:28:10.437 [Lua] Forming navigation groups in one frame 10:28:10.437 [Lua] Forming navigation groups 10:28:10.453 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 10:28:10.454 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 10:28:10.454 [Lua] number of nav groups: 41 10:28:10.454 [Lua] number of refined nav groups : 23 10:28:10.456 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 10:28:10.456 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:28:10.456 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:28:10.456 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 10:28:10.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:28:10.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:28:10.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:28:10.458 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 10:28:10.459 [Lua] [Managers] Calling function on all managers: 10:28:10.488 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForEnterGame 10:28:10.488 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForGameObjectSync 10:28:10.628 [Lua] player (1100001094cc7a0,1) was put into party 1 10:28:10.628 [Lua] [IngamePlayerListUI] - Destroy 10:28:10.628 [Lua] [EquipmentUI] - Destroy 10:28:10.628 [Lua] [AbilityUI] - Destroy 10:28:10.628 [Lua] [GamePadAbilityUI] - Destroy 10:28:10.628 [Lua] [GamePadEquipmentUI] - Destroy 10:28:10.635 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2) 10:28:10.635 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2) 10:28:10.635 [Lua] Set lobby begin: 10:28:10.635 [Lua] Lobby data player_slot_1 = 0:0 10:28:10.635 [Lua] Lobby data level_key = inn_level 10:28:10.635 [Lua] Lobby data power_level = 0 10:28:10.635 [Lua] Lobby data selected_level_key = inn_level 10:28:10.635 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:28:10.635 [Lua] Lobby data difficulty = hardest 10:28:10.635 [Lua] Lobby data unique_server_name = Nagret 10:28:10.635 [Lua] Lobby data matchmaking = false 10:28:10.635 [Lua] Lobby data host = 1100001094cc7a0 10:28:10.636 [Lua] Lobby data country_code = RU 10:28:10.636 [Lua] Lobby data game_mode = 3 10:28:10.636 [Lua] Lobby data player_slot_5 = 0:0 10:28:10.636 [Lua] Lobby data player_slot_2 = 0:0 10:28:10.636 [Lua] Lobby data difficulty_tweak = 0 10:28:10.636 [Lua] Lobby data player_slot_3 = 0:0 10:28:10.636 [Lua] Lobby data num_players = 1 10:28:10.636 [Lua] Set lobby end. 10:28:10.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0 10:28:10.636 [Lua] 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:28:10.636 [Lua] [wwise/bow] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:28:10.636 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:28:10.636 [Lua] [wwise/two_handed_axes] = false (boolean) 10:28:10.636 [Lua] 10:28:10.636 [Lua] 10:28:10.636 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:28:10.636 [Lua] [wwise/bow] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:28:10.636 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 10:28:10.636 [Lua] [wwise/two_handed_axes] = false (boolean) 10:28:10.636 [Lua] 10:28:10.636 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForGameObjectSync 10:28:10.636 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForPlayers 10:28:10.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:28:10.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:28:10.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:28:10.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:28:10.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0 10:28:10.647 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForPlayers 10:28:10.647 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter InGame 10:28:10.653 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0 10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read, 10:28:10.653 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 10:28:10.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:28:10.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 10:28:10.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:28:10.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:28:11.185 [Flow] DISABLE 10:28:13.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:28:13.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 10:28:13.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:28:13.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:28:13.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:28:13.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:28:13.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:28:13.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 10:28:13.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 10:28:13.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 10:28:13.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:28:13.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:28:13.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:28:13.786 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 10:28:13.787 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 10:28:13.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 10:28:13.870 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 10:28:13.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:28:13.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:28:13.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:28:13.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:28:14.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:28:14.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:28:14.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:28:14.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:28:14.402 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:28:14.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:28:14.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:28:14.969 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 10:28:14.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:28:15.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:28:15.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 10:28:15.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:28:15.381 [Lua] Set lobby begin: 10:28:15.381 [Lua] Lobby data player_slot_1 = 0:0 10:28:15.381 [Lua] Lobby data level_key = inn_level 10:28:15.381 [Lua] Lobby data power_level = 835 10:28:15.381 [Lua] Lobby data selected_level_key = inn_level 10:28:15.382 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1 10:28:15.382 [Lua] Lobby data difficulty = hardest 10:28:15.382 [Lua] Lobby data unique_server_name = Nagret 10:28:15.382 [Lua] Lobby data matchmaking = false 10:28:15.382 [Lua] Lobby data host = 1100001094cc7a0 10:28:15.382 [Lua] Lobby data country_code = RU 10:28:15.382 [Lua] Lobby data game_mode = 3 10:28:15.382 [Lua] Lobby data player_slot_5 = 0:0 10:28:15.382 [Lua] Lobby data player_slot_2 = 0:0 10:28:15.382 [Lua] Lobby data difficulty_tweak = 0 10:28:15.382 [Lua] Lobby data player_slot_3 = 0:0 10:28:15.382 [Lua] Lobby data num_players = 1 10:28:15.382 [Lua] Set lobby end. 10:28:15.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:28:15.534 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:28:15.536 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:28:15.704 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:28:15.704 [Lua] [PackageManager] Force_load: wwise/bow 10:28:15.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:28:15.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:28:15.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:28:15.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:28:15.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:28:15.915 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 10:28:15.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:28:16.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:28:16.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:28:16.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:28:16.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:28:16.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 10:28:16.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 10:28:16.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 10:28:16.566 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 10:28:16.574 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 10:28:16.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:28:16.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:28:16.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:28:16.600 [Lua] Players are leaving the safe zone 10:28:16.781 [Lua] StateInGameRunning:_game_actually_starts() 10:28:16.781 [Lua] ################################################################################################################# 10:28:16.781 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:28:16.781 [Lua] ################################################################################################################# 10:28:16.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 10:28:16.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 10:28:17.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 10:28:17.023 [Lua] Commit load time data 10:28:30.132 [Window] Window => active 10:28:30.688 [Lua] PlayFabMirrorBase:_commit_internal 12 10:28:30.688 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:28:30.692 [Lua] generate_backend_stats 1100001094cc7a0:1 10:28:30.711 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:28:30.711 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:28:30.716 [Lua] commit result success 12 10:28:31.161 [Lua] [IngameUI] menu view on_enter ingame_menu 10:28:31.885 [Lua] PopupManager:queue_default_popup: Действительно прервать текущую сессию? Выйти из игры end_game Да cancel_popup Нет 10:28:32.419 [Lua] PopupManager:query_result returned result: end_game 10:28:32.419 [ReturnCode] force silent exit code 10:28:32.419 [Lua] PlayFabMirrorBase:_commit_internal nil 10:28:32.419 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:28:32.424 [Lua] generate_backend_stats 1100001094cc7a0:1 10:28:32.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:28:32.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:28:32.446 [Lua] commit result success 13 10:28:32.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 23 10:28:32.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 23 10:28:33.244 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 23 10:28:33.249 [Lua] [Matchmaking] Doing transition quit_game from UI 10:28:33.249 [Lua] TRANSITION quit_game nil nil 10:28:33.249 [Lua] [GameNetworkManager] Leaving game... 10:28:33.249 [Lua] [GameNetworkManager] Shutting down game session host. 10:28:33.249 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:28:33.249 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:28:33.249 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=24.54 10:28:33.256 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:28:34.077 [Window] Window => inactive 10:28:35.278 [Application] Lua signals application exit. 10:28:35.370 [ReturnCode] force silent exit code 10:28:35.370 [Lua] [Managers] Calling function on all managers: 10:28:35.370 [Lua] Clearing all global lookup lists 10:28:35.370 [Lua] [IngamePlayerListUI] - Destroy 10:28:35.370 [Lua] [EquipmentUI] - Destroy 10:28:35.370 [Lua] [AbilityUI] - Destroy 10:28:35.370 [Lua] [GamePadAbilityUI] - Destroy 10:28:35.370 [Lua] [GamePadEquipmentUI] - Destroy 10:28:35.371 [Lua] [IngameUI] destroy 10:28:35.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 10:28:35.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4 10:28:35.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2 10:28:35.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1 10:28:35.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 10:28:35.411 [Lua] [Managers] Destroying manager group: 10:28:35.415 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:28:35.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:28:35.475 [Lua] [Matchmaking] unregister rpcs 10:28:35.475 [Lua] [Matchmaking] destroying 10:28:35.475 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 10:28:35.475 [Lua] [ChatManager] Unregistering channel 1 10:28:35.475 [Lua] [EnemyPackageLoader] network_context_destroyed 10:28:35.475 [Lua] [PartyManager] network_context_destroyed 10:28:35.475 [Lua] [GameMechanismManager] network_context_destroyed 10:28:35.475 [SteamVoip] Destroying room 9c506b4db1ca1448 10:28:35.475 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 10:28:35.476 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 10:28:35.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 10:28:35.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:28:35.476 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 10:28:35.476 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 10:28:35.481 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:28:35.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 10:28:35.489 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 10:28:35.490 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 10:28:35.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 10:28:35.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:28:35.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 10:28:35.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient 10:28:35.492 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 10:28:35.492 [EACServer] [13:28:35:491][Windows][EAC Server] [Info][Destroy] Called 10:28:35.494 [Lua] [LobbyHost] Destroying 10:28:35.495 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:28:35.495 [Umbra] Unload tome 10:28:35.495 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 10:28:35.591 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:28:35.591 [Lua] ############### UNLOADING PACKAGES ############### 10:28:35.591 [Lua] [Managers] Calling function on all managers: 10:28:35.591 [Lua] [Managers] Destroying manager group: 10:28:35.591 [Lua] [Managers] Destroying manager group: 10:28:35.591 [Lua] [Managers] Destroying manager group: 10:28:35.591 [Lua] [Managers] Destroying manager group: 10:28:35.724 [Lua] [ModManager][error] Mods can't be unloaded, mod state is not "done". current: "unloaded" 10:28:35.724 [Lua] [PackageManager] Destroy() 10:28:35.725 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 10:28:35.726 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 10:28:35.732 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 10:28:35.755 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 10:28:35.755 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 10:28:35.755 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 10:28:35.759 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 10:28:35.774 [Lua] [PackageManager] Unload: resource_packages/inventory, global 10:28:35.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:28:35.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 10:28:35.776 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 10:28:35.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 10:28:35.779 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 10:28:35.779 [Lua] [PackageManager] Unload: resource_packages/careers, global 10:28:35.780 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 10:28:35.781 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 10:28:35.786 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 10:28:35.786 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 10:28:35.790 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 10:28:35.793 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 10:28:35.796 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 10:28:35.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 10:28:35.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 10:28:35.802 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 10:28:35.802 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 10:28:35.803 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 10:28:35.804 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 10:28:35.804 [Lua] [PackageManager] Unload: resource_packages/decals, global 10:28:35.804 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 10:28:35.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 10:28:35.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 10:28:35.810 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 10:28:35.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 10:28:35.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 10:28:35.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 10:28:35.818 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 10:28:35.819 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 10:28:35.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 10:28:35.822 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:28:35.822 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 10:28:35.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 10:28:35.851 [Lua] [PackageManager] Unload: resource_packages/ingame, global 10:28:35.853 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 10:28:35.854 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 10:28:35.856 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 10:28:35.858 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 10:28:35.858 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 10:28:35.870 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 10:28:35.872 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 10:28:35.873 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 10:28:35.899 [Lua] [PackageManager] Unload: resource_packages/pickups, global 10:28:35.899 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 10:28:36.054 [RazerChroma] Shutdown Razer Chroma 10:28:36.974 [EAC] Shutdown [Log end]