[Log version] 1
[Session] 54cd5a39-eb4e-49f5-b5a0-f9b47c9a0660
UTC time stamps
10:12:25.976 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
10:12:25.976 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
10:12:25.976 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
10:12:25.976 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
10:12:25.976 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
10:12:25.976 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
10:12:26.044 [RazerChroma] Setup Razer Chroma resources
10:12:26.044 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
10:12:26.063 [Window] Window => active
10:12:26.114 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
10:12:26.147 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
10:12:28.542 [EAC] Init client 1100001094cc7a0
10:12:28.542 [EAC] EAC client initialized
10:12:28.542 warning: [EAC] Failed to initialize localization
10:12:28.543 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
10:12:28.612 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
10:12:29.499 [AFTERMATH] Initialized Aftermath
10:12:29.502 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
10:12:29.532 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
10:12:30.002 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
10:12:30.004 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
10:12:30.193 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
10:12:30.193 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
10:12:30.194 [Save] Save dir: `C:\Users\Nagret\AppData\Roaming\fatshark\Vermintide 2`
10:12:30.194 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
10:12:30.194 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
10:12:30.416 [RazerChroma] Setup Razer Chroma
10:12:30.483 [LightFX ] Loaded DLL.
10:12:30.483 [LightFX ] Init()
10:12:30.488 [LightFX ] LightFX failed to initialize
10:12:30.498 [Lua] boot.lua start, os clock: 6.9180000000000001
10:12:30.498 [Lua] LUA IS STRIPPED!
10:12:30.498 [Lua] Boot:setup() entered. time: 0 os-clock: 6.9180000000000001
10:12:30.498 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16325MB
Available: 9727MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID de83695a-016f-4b3e-9a21-4eb91ab354f9
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 46140
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Microsoft Teredo Tunneling Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): G413 Carbon Mechanical Gaming Keyboard
Input device: Generic (17.0): HyperX Pulsefire FPS Gaming Mouse
10:12:30.499 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
10:12:30.516 [SteamStats] RequestCurrentStats success: true
10:12:30.575 [Window] Window => inactive
10:12:34.903 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.0796440225094557 os-clock: 11.324
10:12:34.904 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
10:12:34.904 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
10:12:34.908 [Lua] Flushing: resource_packages/strings [ResourcePackage]
10:12:34.909 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
10:12:34.913 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
10:12:34.913 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
10:12:34.913 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
10:12:34.913 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
10:12:34.913 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
10:12:34.915 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
10:12:34.915 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
10:12:34.917 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
10:12:34.919 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
10:12:34.919 [Lua] Development.init_application_parameters
10:12:34.919 [Lua] -----------------------------------------------------------------
10:12:34.919 [Lua] -- Application parameters --
10:12:34.919 [Lua] -----------------------------------------------------------------
10:12:34.919 [Lua] *****************************************************************
10:12:34.919 [Lua] ** Initial contents of script_data **
10:12:34.919 [Lua] script_data.beta_level_progression = false
10:12:34.919 [Lua] script_data.build_identifier = e713590abceb
10:12:34.919 [Lua] script_data.debug_interactions = false
10:12:34.919 [Lua] script_data.disable_debug_draw = true
10:12:34.919 [Lua] script_data.disable_intro_trailer = false
10:12:34.919 [Lua] script_data.disable_store = false
10:12:34.919 [Lua] script_data.disable_tutorial_at_start = true
10:12:34.919 [Lua] script_data.eac-untrusted = false
10:12:34.919 [Lua] script_data.enable_detailed_tooltips = false
10:12:34.919 [Lua] script_data.force_debug_disabled = true
10:12:34.919 [Lua] script_data.force_steam = true
10:12:34.919 [Lua] script_data.hide_fps = true
10:12:34.919 [Lua] script_data.hide_version_info = true
10:12:34.919 [Lua] script_data.matchmaking_debug = true
10:12:34.919 [Lua] script_data.network_debug = true
10:12:34.919 [Lua] script_data.package_debug = true
10:12:34.919 [Lua] script_data.packaged_build = true
10:12:34.919 [Lua] script_data.settings = { }
10:12:34.919 [Lua] script_data.show_fps = false
10:12:34.919 [Lua] script_data.spawn_empty_chest = true
10:12:34.919 [Lua] script_data.telemetry_log_interval = 600
10:12:34.919 [Lua] script_data.tobii_button = false
10:12:34.919 [Lua] script_data.use_beta_overlay = false
10:12:34.919 [Lua] script_data.use_local_backend = false
10:12:34.919 [Lua] script_data.use_tech_telemetry = true
10:12:34.919 [Lua] script_data.use_telemetry = true
10:12:34.919 [Lua] *****************************************************************
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
10:12:34.919 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
10:12:35.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
10:12:35.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
10:12:35.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
10:12:35.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
10:12:35.449 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
10:12:35.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
10:12:35.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
10:12:35.501 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
10:12:35.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
10:12:35.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
10:12:35.723 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
10:12:35.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
10:12:36.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
10:12:36.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
10:12:36.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
10:12:36.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
10:12:36.420 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
10:12:36.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
10:12:36.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
10:12:36.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
10:12:36.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
10:12:36.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
10:12:36.742 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
10:12:36.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
10:12:37.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
10:12:37.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
10:12:37.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
10:12:37.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
10:12:37.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
10:12:37.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
10:12:37.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
10:12:37.633 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
10:12:37.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
10:12:38.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
10:12:38.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
10:12:38.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
10:12:38.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
10:12:38.333 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
10:12:38.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
10:12:38.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
10:12:38.377 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
10:12:38.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
10:12:38.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
10:12:38.495 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
10:12:38.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
10:12:38.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
10:12:38.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
10:12:38.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
10:12:39.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
10:12:39.110 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
10:12:39.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
10:12:39.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
10:12:39.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
10:12:39.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
10:12:39.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
10:12:39.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
10:12:39.801 [Lua] settings.steam: nil
10:12:39.801 [Lua] Steam: table: 0000000000062420
10:12:39.801 [Lua] force_steam: true
10:12:39.801 [Lua] BUILD: release
10:12:39.801 [Lua] test_backend: nil
10:12:39.801 [Lua] DEDICATED_SERVER: false
10:12:39.801 [Lua] Using app_id '552500' to define backend
10:12:39.801 [Lua] PlayFab Title ID: 5107
10:12:39.848 [Lua] [1] = beastmen_minotaur (string)
10:12:39.848 [Lua] [2] = skaven_storm_vermin_champion (string)
10:12:39.848 [Lua] [3] = chaos_dummy_troll (string)
10:12:39.848 [Lua] [4] = skaven_grey_seer (string)
10:12:39.848 [Lua] [5] = chaos_plague_wave_spawner (string)
10:12:39.848 [Lua] [6] = chaos_vortex (string)
10:12:39.848 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
10:12:39.848 [Lua] [8] = chaos_dummy_sorcerer (string)
10:12:39.848 [Lua] [9] = chaos_tentacle (string)
10:12:39.848 [Lua] [10] = skaven_loot_rat (string)
10:12:39.848 [Lua] [11] = skaven_stormfiend_demo (string)
10:12:39.848 [Lua] [12] = critter_rat (string)
10:12:39.848 [Lua] [13] = skaven_explosive_loot_rat (string)
10:12:39.848 [Lua] [14] = chaos_spawn (string)
10:12:39.848 [Lua] [15] = skaven_stormfiend_boss (string)
10:12:39.848 [Lua] [16] = critter_pig (string)
10:12:39.848 [Lua] [17] = chaos_troll (string)
10:12:39.848 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
10:12:39.848 [Lua] [19] = skaven_rat_ogre (string)
10:12:39.848 [Lua] [20] = skaven_stormfiend (string)
10:12:39.848 [Lua] [21] = skaven_storm_vermin_warlord (string)
10:12:39.848 [Lua] [22] = skaven_warpfire_thrower (string)
10:12:39.848 [Lua] [23] = chaos_plague_sorcerer (string)
10:12:39.848 [Lua] [24] = chaos_exalted_champion_warcamp (string)
10:12:39.848 [Lua] [25] = skaven_pack_master (string)
10:12:39.848 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
10:12:39.848 [Lua] [27] = skaven_ratling_gunner (string)
10:12:39.848 [Lua] [28] = chaos_mutator_sorcerer (string)
10:12:39.848 [Lua] [29] = skaven_poison_wind_globadier (string)
10:12:39.848 [Lua] [30] = chaos_tentacle_sorcerer (string)
10:12:39.849 [Lua] [31] = chaos_exalted_champion_norsca (string)
10:12:39.849 [Lua] [32] = chaos_warrior (string)
10:12:39.849 [Lua] [33] = chaos_exalted_sorcerer (string)
10:12:39.849 [Lua] [34] = skaven_gutter_runner (string)
10:12:39.849 [Lua] [35] = chaos_corruptor_sorcerer (string)
10:12:39.849 [Lua] [36] = chaos_vortex_sorcerer (string)
10:12:39.849 [Lua] [37] = skaven_plague_monk (string)
10:12:39.849 [Lua] [38] = chaos_berzerker (string)
10:12:39.849 [Lua] [39] = beastmen_gor (string)
10:12:39.849 [Lua] [40] = beastmen_ungor_archer (string)
10:12:39.849 [Lua] [41] = beastmen_ungor_dummy (string)
10:12:39.849 [Lua] [42] = beastmen_standard_bearer_crater (string)
10:12:39.849 [Lua] [43] = skaven_storm_vermin_commander (string)
10:12:39.849 [Lua] [44] = beastmen_standard_bearer (string)
10:12:39.849 [Lua] [45] = skaven_storm_vermin (string)
10:12:39.849 [Lua] [46] = beastmen_ungor (string)
10:12:39.849 [Lua] [47] = chaos_raider_tutorial (string)
10:12:39.849 [Lua] [48] = chaos_raider (string)
10:12:39.849 [Lua] [49] = beastmen_gor_dummy (string)
10:12:39.849 [Lua] [50] = skaven_storm_vermin_with_shield (string)
10:12:39.849 [Lua] [51] = beastmen_bestigor (string)
10:12:39.849 [Lua] [52] = beastmen_bestigor_dummy (string)
10:12:39.849 [Lua] [53] = skaven_clan_rat_tutorial (string)
10:12:39.849 [Lua] [54] = chaos_marauder (string)
10:12:39.849 [Lua] [55] = skaven_dummy_clan_rat (string)
10:12:39.849 [Lua] [56] = chaos_fanatic (string)
10:12:39.849 [Lua] [57] = chaos_marauder_with_shield (string)
10:12:39.849 [Lua] [58] = chaos_zombie (string)
10:12:39.849 [Lua] [59] = skaven_clan_rat (string)
10:12:39.849 [Lua] [60] = skaven_clan_rat_with_shield (string)
10:12:39.849 [Lua] [61] = chaos_marauder_tutorial (string)
10:12:39.849 [Lua] [62] = skaven_dummy_slave (string)
10:12:39.849 [Lua] [63] = skaven_slave (string)
10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
10:12:39.882 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
10:12:39.882 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
10:12:39.887 [Lua] level display name dlc_bogenhafen_city
10:12:39.887 [Lua] level display name cemetery
10:12:39.888 [Lua] level display name forest_ambush
10:12:39.888 [Lua] level display name mines
10:12:39.888 [Lua] level display name nurgle
10:12:39.888 [Lua] level display name warcamp
10:12:39.888 [Lua] level display name bell
10:12:39.888 [Lua] level display name skittergate
10:12:39.888 [Lua] level display name prologue
10:12:39.888 [Lua] level display name dlc_celebrate_crawl
10:12:39.888 [Lua] level display name military
10:12:39.888 [Lua] level display name magnus
10:12:39.888 [Lua] level display name skaven_stronghold
10:12:39.888 [Lua] level display name fort
10:12:39.888 [Lua] level display name ground_zero
10:12:39.888 [Lua] level display name elven_ruins
10:12:39.888 [Lua] level display name farmlands
10:12:39.888 [Lua] level display name ussingen
10:12:39.888 [Lua] level display name dlc_portals
10:12:39.888 [Lua] level display name dlc_castle
10:12:39.888 [Lua] level display name catacombs
10:12:39.888 [Lua] level display name crater
10:12:39.888 [Lua] level display name plaza
10:12:39.888 [Lua] level display name dlc_bogenhafen_slum
10:12:39.888 [Lua] level display name dlc_bastion
10:12:39.914 [Lua] TIME: 0.018999999999998
10:12:40.505 [Lua] [ConflictSettings] Contained breeds generated in: 0.55499999999999972
10:12:40.574 [Lua] <>realm = official<>
10:12:40.825 [Lua] <>project = vermintide 2<>
10:12:40.825 [Lua] <>build = release<>
10:12:40.825 [Lua] <>platform = win32<>
10:12:40.825 [Lua] <>dedicated_server = false<>
10:12:40.825 [Lua] <>title_id = 5107<>
10:12:40.825 [Lua] <>content_revision = 19458<>
10:12:40.825 [Lua] <>engine_revision = e713590abceb<>
10:12:40.825 [Lua] <>release_version = 4.1<>
10:12:40.825 [Lua] <>rendering_backend = dx11<>
10:12:40.825 [Lua] <>teamcity_build_id = 85990<>
10:12:40.825 [Lua] <>steam_id = 1100001094cc7a0<>
10:12:40.825 [Lua] <>steam_profile_name = Nagret<>
10:12:40.825 [Lua] <>machine_id = de83695a-016f-4b3e-9a21-4eb91ab354f9<>
10:12:40.825 [Lua] [Boot] Application build: release
10:12:40.825 [Lua] [Boot] Content revision: 19458
10:12:40.825 [Lua] [Boot] Engine revision: e713590abceb
10:12:40.825 [Lua] [Boot] Release version: 4.1
10:12:40.826 [Lua] [Boot] User ID: 1100001094cc7a0 Nagret
10:12:40.831 [Lua] initializing mechanism to: adventure
10:12:40.832 [Lua] Game:setup() total time: 0.0060000000000002
10:12:40.832 [Lua] handle rev info: 0
10:12:40.832 [Lua] handle gfx quality: 0
10:12:40.832 [Lua] default settings: 0
10:12:40.832 [Lua] user settings: 0
10:12:40.832 [Lua] set frame times: 0
10:12:40.832 [Lua] init random: 0
10:12:40.832 [Lua] managers: 0.0060000000000002274
10:12:40.832 [Lua]
10:12:40.832 [Lua] unaccounted: 0
10:12:40.832 [Lua] [Boot] use baked enemy meshes: false
10:12:40.832 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
10:12:40.832 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
10:12:40.832 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
10:12:40.832 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
10:12:40.832 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
10:12:40.832 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
10:12:40.832 [Lua] [Testify] Ready!
10:12:41.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
10:12:41.218 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
10:12:41.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
10:12:42.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
10:12:42.210 [Lua] [PackageManager] Force_load: resource_packages/title_screen
10:12:42.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
10:12:42.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
10:12:42.344 [Lua] [PackageManager] Force_load: resource_packages/menu
10:12:42.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
10:12:42.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
10:12:42.497 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
10:12:42.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
10:12:43.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
10:12:43.455 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
10:12:43.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
10:12:43.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
10:12:43.741 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
10:12:43.742 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
10:12:44.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
10:12:44.364 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
10:12:44.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
10:12:45.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
10:12:45.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
10:12:45.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
10:12:47.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
10:12:47.108 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
10:12:47.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
10:12:48.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
10:12:48.385 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
10:12:48.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
10:12:49.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
10:12:49.310 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
10:12:49.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:12:49.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:12:49.882 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:12:49.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
10:12:50.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
10:12:50.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
10:12:50.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
10:12:50.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
10:12:50.739 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
10:12:50.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
10:12:50.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
10:12:50.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
10:12:50.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
10:12:51.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
10:12:51.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
10:12:51.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
10:12:52.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
10:12:52.229 [Lua] [PackageManager] Force_load: resource_packages/inventory
10:12:52.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
10:12:52.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
10:12:52.759 [Lua] [PackageManager] Force_load: resource_packages/careers
10:12:52.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
10:12:52.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
10:12:52.810 [Lua] [PackageManager] Force_load: resource_packages/decals
10:12:52.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
10:12:53.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
10:12:53.080 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
10:12:53.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
10:12:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
10:12:54.400 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
10:12:54.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
10:12:56.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
10:12:56.018 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
10:12:56.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
10:12:57.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
10:12:57.947 [Lua] [PackageManager] Force_load: resource_packages/ingame
10:12:57.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
10:12:59.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
10:12:59.515 [Lua] [PackageManager] Force_load: resource_packages/pickups
10:12:59.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
10:12:59.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
10:12:59.683 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
10:12:59.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
10:12:59.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
10:12:59.783 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
10:12:59.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
10:12:59.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
10:12:59.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
10:13:02.264 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
10:13:02.264 [Lua] [Gamestate] Enter StateTitleScreen
10:13:02.266 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
10:13:02.266 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
10:13:02.280 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
10:13:02.280 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
10:13:02.281 [Save] Loading `save_data`
10:13:02.281 [Save] Load done
10:13:02.297 [Lua] [BackendManagerPlayFab] Backend Enabled
10:13:03.843 [Lua] <>playfab_id = FB4C458B04005039<>
10:13:09.485 [Lua] steam item server: requesting user inventory
10:13:10.073 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
10:13:10.073 [Lua] ISI-> GET_ALL_ITEMS!
10:13:10.073 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
10:13:10.073 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
10:13:10.073 [Lua]
10:13:10.073 [Lua]
10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
10:13:10.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
10:13:10.359 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
10:13:10.359 [Lua] [SteamManager] request_item_prices
10:13:10.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
10:13:10.614 [Lua] Player statistics loaded!
10:13:11.034 [Lua] [SteamManager] on_price_result 1 RUB
10:13:11.034 [Lua] _refresh_steam_item_prices_cb
10:13:11.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
10:13:11.204 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
10:13:11.426 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
10:13:11.431 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock
10:13:11.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
10:13:11.692 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
10:13:11.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
10:13:11.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
10:13:12.013 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
10:13:13.041 [Lua] [Managers] Destroying manager group:
10:13:13.041 [Lua] [Gamestate] Enter state StateLoading
10:13:13.042 [Lua] [StateLoading] Auto Skip: nil
10:13:13.043 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:13:13.043 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:13:13.043 [Lua] [LobbyManager] Setting up network options
10:13:13.043 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:13:13.043 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:13:13.043 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:13:13.043 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:13:13.043 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:13:13.043 [Lua] LobbyManager:setup_network_options server_port: 27015
10:13:13.043 [Lua] state_loading_restart_network JOIN VIA STEAM 0
10:13:13.050 [Lua] registering RPCs
10:13:13.050 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:13:13.050 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:13:13.050 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:13:13.050 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
10:13:13.050 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:13:13.050 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:13:13.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
10:13:13.050 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
10:13:13.050 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
10:13:13.050 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
10:13:13.050 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
10:13:13.051 [SteamVoip] Creating room 1c70c258962fe1d7
10:13:13.052 [EAC] EAC server 1100001094cc7a0 is initializing
10:13:13.057 [EAC] Server is also client 1100001094cc7a0
10:13:13.057 [EACServer] [13:13:13:057][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF72BCFBE00 LogLevel: Info.
10:13:13.057 [Lua] ### Created peer state machine for 1100001094cc7a0
10:13:13.057 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Connecting
10:13:13.057 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:13:13.057 warning: [Application] Application.update_render_world is deprecated.
10:13:13.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:13:13.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:13:13.063 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:13:13.063 [Lua] Set lobby begin:
10:13:13.063 [Lua] Set lobby end.
10:13:13.063 [Lua] [PSM] Peer 1100001094cc7a0 joined. Want to use profile index "4" and join party "nil"
10:13:13.063 [Lua] [LobbyHost] Changed state from 0 to creating
10:13:13.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:13:13.109 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:13:13.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:13:13.332 [Lua] [LobbyHost] Changed state from creating to joined
10:13:13.332 [Lua] [PartyManager] Leader is set to 1100001094cc7a0
10:13:13.332 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001094cc7a0 my_peer_id:1100001094cc7a0
10:13:13.332 [Lua] [ChatManager] Registering channel 1
10:13:13.332 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:13:13.332 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:13:13.332 [Lua] [PartyManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:13:13.346 [Lua] [NetworkServer] Changing num_players from nil to 1
10:13:13.346 [Lua] Players: 1
10:13:13.346 [Lua] Set lobby begin:
10:13:13.346 [Lua] Lobby data num_players = 1
10:13:13.346 [Lua] Lobby data level_key = inn_level
10:13:13.346 [Lua] Lobby data game_mode = 3
10:13:13.346 [Lua] Lobby data matchmaking = false
10:13:13.346 [Lua] Set lobby end.
10:13:13.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:13:13.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:13:13.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
10:13:13.682 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
10:13:13.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
10:13:13.733 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
10:13:13.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:13:15.072 [Lua] player (1100001094cc7a0,1) was put into party 0
10:13:15.072 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Connecting
10:13:15.072 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading
10:13:15.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0
10:13:15.072 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:13:16.323 [Window] Window => active
10:13:17.958 [Window] Window => inactive
10:13:25.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:13:25.146 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:13:25.150 [Lua] [LevelTransitionHandler] Level load completed!
10:13:25.150 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 887970 - use_random_directors: true - overriden_conflict: nil
10:13:25.152 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:13:25.152 [Lua] checking dlc's against conflict directors
10:13:25.152 [Lua] number of factions to include 2
10:13:25.152 [Lua] Updated list weights for random:
10:13:25.152 [Lua] skaven, 0.42 (0.00-0.42)
10:13:25.152 [Lua] chaos, 0.42 (0.42-0.83)
10:13:25.152 [Lua] beastmen, 0.17 (0.83-1.00)
10:13:25.152 [Lua] Rolled random faction: 0.50091886520385742 chaos
10:13:25.152 [Lua] Updated list weights for random:
10:13:25.152 [Lua] skaven, 0.71 (0.00-0.71)
10:13:25.152 [Lua] beastmen, 0.29 (0.71-1.00)
10:13:25.152 [Lua] Rolled random faction: 0.22412331402301788 skaven
10:13:25.152 [Lua] number of factions added 2
10:13:25.152 [Lua] --- --- ---
10:13:25.152 [Lua] Starting... difficulty 'normal'
10:13:25.152 [Lua] These are the starting conflict directors:
10:13:25.152 [Lua] inn_level
10:13:25.152 [Lua] --- --- ---
10:13:25.152 [Lua]
10:13:25.152 [Lua] DONE! Found the following directors:
10:13:25.152 [Lua] (free: 35), Master hash is:
10:13:25.152 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:13:25.152 [Lua] load_startup_enemy_packages: --------------
10:13:25.152 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:13:25.152 [Lua] critter_rat
10:13:25.154 [Lua] ### Sending rpc_level_loaded
10:13:25.154 [Lua] #### Has state machine: true, peer_id: 1100001094cc7a0, level_id: 50
10:13:25.154 [Lua] Peer 1100001094cc7a0 has loaded the level and all enemies are loaded
10:13:25.155 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Loading
10:13:25.155 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter LoadingProfilePackages
10:13:25.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0
10:13:25.155 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0
10:13:25.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
10:13:25.156 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit LoadingProfilePackages
10:13:25.156 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForEnterGame
10:13:25.156 [Lua] ### Sending rpc_level_loaded
10:13:25.156 [Lua] #### Has state machine: false, peer_id: 1100001094cc7a0, level_id: 50
10:13:25.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:13:25.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:13:25.434 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:13:25.434 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:13:25.434 [Lua] Starting async level spawning of levels/inn/world
10:13:25.434 [Umbra] Init version: 3.4.15 :: 16 threads
10:13:25.630 [Lua] Async level spawning done
10:13:25.630 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:13:26.475 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:13:26.475 [Lua] Set lobby begin:
10:13:26.475 [Lua] Lobby data host = 1100001094cc7a0
10:13:26.475 [Lua] Lobby data level_key = inn_level
10:13:26.475 [Lua] Lobby data game_mode = 3
10:13:26.475 [Lua] Lobby data country_code = RU
10:13:26.475 [Lua] Lobby data unique_server_name = Nagret
10:13:26.475 [Lua] Lobby data num_players = 1
10:13:26.475 [Lua] Lobby data matchmaking = false
10:13:26.475 [Lua] Set lobby end.
10:13:26.475 [Lua] [Managers] Destroying manager group:
10:13:26.476 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:13:26.476 [Lua] [Gamestate] Enter StateIngame HOST
10:13:26.476 [Lua] [Managers] Calling function on all managers:
10:13:26.476 [Lua] <>level = inn_level<>
10:13:26.476 [Lua] Set lobby begin:
10:13:26.476 [Lua] Lobby data host = 1100001094cc7a0
10:13:26.476 [Lua] Lobby data level_key = inn_level
10:13:26.476 [Lua] Lobby data game_mode = 3
10:13:26.476 [Lua] Lobby data selected_level_key = inn_level
10:13:26.476 [Lua] Lobby data country_code = RU
10:13:26.477 [Lua] Lobby data unique_server_name = Nagret
10:13:26.477 [Lua] Lobby data num_players = 1
10:13:26.477 [Lua] Lobby data matchmaking = false
10:13:26.477 [Lua] Set lobby end.
10:13:26.477 [Lua] [StateIngame] Server ingame
10:13:26.480 [Lua] Set lobby begin:
10:13:26.480 [Lua] Lobby data level_key = inn_level
10:13:26.480 [Lua] Lobby data selected_level_key = inn_level
10:13:26.480 [Lua] Lobby data unique_server_name = Nagret
10:13:26.480 [Lua] Lobby data matchmaking = false
10:13:26.480 [Lua] Lobby data host = 1100001094cc7a0
10:13:26.480 [Lua] Lobby data country_code = RU
10:13:26.480 [Lua] Lobby data game_mode = 3
10:13:26.480 [Lua] Lobby data difficulty_tweak = 0
10:13:26.480 [Lua] Lobby data difficulty = normal
10:13:26.480 [Lua] Lobby data num_players = 1
10:13:26.480 [Lua] Set lobby end.
10:13:26.480 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:13:26.481 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:13:26.481 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:13:26.481 [Lua] [Matchmaking] initializing
10:13:26.481 [Lua] [Matchmaking] my_peer_id: 1100001094cc7a0, I am server
10:13:26.481 [Lua] [Matchmaking] register rpcs
10:13:26.481 [Lua] GameNetworkManager:init... creating game session
10:13:26.481 [Lua] Host GameSession.make_game_session_host with session:
10:13:26.481 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:13:26.481 [Lua] [GameNetworkManager] My own peer_id = 1100001094cc7a0
10:13:26.481 [Lua] [GameNetworkManager] self.is_server = true
10:13:26.481 [Network] Setting artificial MTU limit to 576
10:13:26.481 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:13:26.487 [Lua] Switching ConflictSettings: to: inn_level
10:13:26.487 [Lua] pacing=disabled
10:13:26.487 [Lua] roaming=nil
10:13:26.487 [Lua] disabled=false
10:13:26.487 [Lua] pack_spawning=disabled
10:13:26.487 [Lua] contained_breeds=nil
10:13:26.487 [Lua] boss=disabled
10:13:26.487 [Lua] horde=disabled
10:13:26.487 [Lua] specials=disabled
10:13:26.487 [Lua] name=inn_level
10:13:26.487 [Lua] intensity=disabled
10:13:26.487 [Lua] ---
10:13:26.487 [Lua] [LevelAnalysis] set_random_seed( 887970)
10:13:26.491 [Lua] [AIInterestPointSystem] Level Seed: 887970
10:13:26.491 [Lua]
10:13:26.491 [Lua] [entity_system_bag] = table
10:13:26.491 [Lua] [entity_system_bag] = metatable
10:13:26.491 [Lua] [startup_data] = table
10:13:26.491 [Lua] [entity_manager] = table
10:13:26.491 [Lua] [entity_manager] = metatable
10:13:26.491 [Lua] [unit_spawner] = table
10:13:26.491 [Lua] [unit_spawner] = metatable
10:13:26.491 [Lua] [unit_storage] = table
10:13:26.491 [Lua] [unit_storage] = metatable
10:13:26.491 [Lua] [dice_keeper] = table
10:13:26.491 [Lua] [dice_keeper] = metatable
10:13:26.491 [Lua] [is_server] = true (boolean)
10:13:26.491 [Lua] [world] = [World]
10:13:26.491 [Lua] [system_api] = table
10:13:26.491 [Lua] [entity_system] = table
10:13:26.491 [Lua] [entity_system] = metatable
10:13:26.491 [Lua] [network_lobby] = table
10:13:26.491 [Lua] [network_lobby] = metatable
10:13:26.491 [Lua] [profile_synchronizer] = table
10:13:26.491 [Lua] [profile_synchronizer] = metatable
10:13:26.491 [Lua] [level_transition_handler] = table
10:13:26.491 [Lua] [level_transition_handler] = metatable
10:13:26.491 [Lua] [num_local_human_players] = 1 (number)
10:13:26.491 [Lua] [statistics_db] = table
10:13:26.491 [Lua] [statistics_db] = metatable
10:13:26.491 [Lua] [network_server] = table
10:13:26.491 [Lua] [network_server] = metatable
10:13:26.491 [Lua] [input_manager] = table
10:13:26.491 [Lua] [input_manager] = metatable
10:13:26.491 [Lua] [network_clock] = table
10:13:26.491 [Lua] [network_clock] = metatable
10:13:26.491 [Lua] [network_transmit] = table
10:13:26.491 [Lua] [network_transmit] = metatable
10:13:26.491 [Lua] [free_flight_manager] = table
10:13:26.491 [Lua] [free_flight_manager] = metatable
10:13:26.491 [Lua] [network_manager] = table
10:13:26.491 [Lua] [network_manager] = metatable
10:13:26.491 [Lua] [network_event_delegate] = table
10:13:26.491 [Lua] [network_event_delegate] = metatable
10:13:26.491 [Lua]
10:13:26.491 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:13:26.491 [Lua] ignoring extension VersusInteractObjectiveExtension
10:13:26.491 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:13:26.491 [Lua] ignoring extension VersusSocketObjectiveExtension
10:13:26.491 [Lua] ignoring extension VersusTargetObjectiveExtension
10:13:26.491 [Lua] ignoring extension VersusMissionObjectiveExtension
10:13:26.492 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:13:26.493 [Lua] [AchievementManager] Achievements using the steam platform
10:13:26.529 [Lua] [StateIngame] Level seed: 887970
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read,
10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read,
10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read,
10:13:26.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read,
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
10:13:26.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
10:13:26.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
10:13:26.538 [Lua] [LevelAnalysis] set_random_seed( 887970)
10:13:26.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
10:13:26.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
10:13:26.542 [Lua] [IngameUI] init
10:13:26.555 [Lua] cb_razer_chroma_setup
10:13:26.578 [Lua] [Matchmaking] Cancelling matchmaking
10:13:26.578 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:13:26.578 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:13:26.578 [Lua] Set lobby begin:
10:13:26.578 [Lua] Lobby data level_key = inn_level
10:13:26.578 [Lua] Lobby data power_level = 0
10:13:26.578 [Lua] Lobby data selected_level_key = inn_level
10:13:26.578 [Lua] Lobby data unique_server_name = Nagret
10:13:26.579 [Lua] Lobby data matchmaking = false
10:13:26.579 [Lua] Lobby data host = 1100001094cc7a0
10:13:26.579 [Lua] Lobby data country_code = RU
10:13:26.579 [Lua] Lobby data game_mode = 3
10:13:26.579 [Lua] Lobby data difficulty_tweak = 0
10:13:26.579 [Lua] Lobby data difficulty = normal
10:13:26.579 [Lua] Lobby data num_players = 1
10:13:26.579 [Lua] Set lobby end.
10:13:26.580 [Flow] complete_skittergate_legend true
10:13:26.580 [Flow] complete_all_helmgart_levels_recruit true
10:13:26.580 [Flow] WitchHunterLevel:1
10:13:26.580 [Flow] LeaderYes
10:13:26.580 [Flow] ALL PC XP:60850
10:13:26.580 [Flow] Has "bogenhafen" DLC:true
10:13:26.580 [Flow] WH XP:0
10:13:26.581 [Flow] Number of crafted items:808
10:13:26.581 [Flow] Has "pre_order" DLC:true
10:13:26.581 [Flow] Sum of Powe Levels:1500
10:13:26.581 [Flow] lodestone diff 1:false
10:13:26.581 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:13:26.582 [Lua] CurrentConflictSettings inn_level
10:13:26.582 [Lua] [ConflictDirector] conflict_director is ai_ready
10:13:26.582 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:13:26.582 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:13:26.585 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:13:26.585 [Lua] Forming navigation groups in one frame
10:13:26.585 [Lua] Forming navigation groups
10:13:26.605 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000000796
10:13:26.606 [Lua] NavigationGroupManager -> calulation time B: 0
10:13:26.606 [Lua] number of nav groups: 41
10:13:26.607 [Lua] number of refined nav groups : 23
10:13:26.609 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
10:13:26.609 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:13:26.609 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:13:26.609 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:13:26.611 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:13:26.611 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:13:26.611 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:13:26.611 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
10:13:26.611 [Lua] [Managers] Calling function on all managers:
10:13:26.637 [Lua] [UnlockManager] All unlocks ready
10:13:26.640 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForEnterGame
10:13:26.640 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForGameObjectSync
10:13:26.820 [Lua] player (1100001094cc7a0,1) was put into party 1
10:13:26.820 [Lua] [IngamePlayerListUI] - Destroy
10:13:26.820 [Lua] [EquipmentUI] - Destroy
10:13:26.820 [Lua] [AbilityUI] - Destroy
10:13:26.820 [Lua] [GamePadAbilityUI] - Destroy
10:13:26.820 [Lua] [GamePadEquipmentUI] - Destroy
10:13:26.827 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:13:26.827 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:13:26.827 [Lua] Set lobby begin:
10:13:26.827 [Lua] Lobby data player_slot_1 = 0:0
10:13:26.828 [Lua] Lobby data level_key = inn_level
10:13:26.828 [Lua] Lobby data power_level = 0
10:13:26.828 [Lua] Lobby data selected_level_key = inn_level
10:13:26.828 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:13:26.828 [Lua] Lobby data difficulty = normal
10:13:26.828 [Lua] Lobby data unique_server_name = Nagret
10:13:26.828 [Lua] Lobby data matchmaking = false
10:13:26.828 [Lua] Lobby data host = 1100001094cc7a0
10:13:26.828 [Lua] Lobby data country_code = RU
10:13:26.828 [Lua] Lobby data game_mode = 3
10:13:26.828 [Lua] Lobby data player_slot_5 = 0:0
10:13:26.828 [Lua] Lobby data player_slot_2 = 0:0
10:13:26.828 [Lua] Lobby data difficulty_tweak = 0
10:13:26.828 [Lua] Lobby data player_slot_3 = 0:0
10:13:26.828 [Lua] Lobby data num_players = 1
10:13:26.829 [Lua] Set lobby end.
10:13:26.829 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:13:26.829 [Lua]
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:13:26.829 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:13:26.829 [Lua] [wwise/bow] = false (boolean)
10:13:26.829 [Lua] [wwise/two_handed_axes] = false (boolean)
10:13:26.829 [Lua]
10:13:26.829 [Lua]
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
10:13:26.829 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:13:26.829 [Lua] [wwise/bow] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:13:26.829 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:13:26.829 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:13:26.829 [Lua] [wwise/two_handed_axes] = false (boolean)
10:13:26.829 [Lua]
10:13:26.829 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForGameObjectSync
10:13:26.829 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForPlayers
10:13:26.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0
10:13:26.836 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForPlayers
10:13:26.836 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter InGame
10:13:26.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0
10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
10:13:26.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:13:26.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
10:13:26.844 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:13:26.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:13:26.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read,
10:13:26.844 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
10:13:26.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:13:26.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:13:26.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:13:26.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:13:27.947 [Flow] DISABLE
10:13:30.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:13:30.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:13:30.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:13:30.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:13:30.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:13:30.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:13:30.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:13:30.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:13:31.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:13:31.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
10:13:31.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:13:31.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
10:13:31.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
10:13:31.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
10:13:31.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:13:31.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:13:31.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:13:31.619 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:13:31.619 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
10:13:31.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
10:13:31.856 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
10:13:31.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:13:32.027 [Lua] PlayFabMirrorBase:_commit_internal 1
10:13:32.027 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:13:32.033 [Lua] generate_backend_stats 1100001094cc7a0:1
10:13:32.051 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:13:32.051 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:13:32.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
10:13:32.052 [Lua] Set lobby begin:
10:13:32.052 [Lua] Lobby data player_slot_1 = 0:0
10:13:32.052 [Lua] Lobby data level_key = inn_level
10:13:32.052 [Lua] Lobby data power_level = 835
10:13:32.052 [Lua] Lobby data selected_level_key = inn_level
10:13:32.052 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:13:32.052 [Lua] Lobby data difficulty = normal
10:13:32.052 [Lua] Lobby data unique_server_name = Nagret
10:13:32.052 [Lua] Lobby data matchmaking = false
10:13:32.052 [Lua] Lobby data host = 1100001094cc7a0
10:13:32.052 [Lua] Lobby data country_code = RU
10:13:32.052 [Lua] Lobby data game_mode = 3
10:13:32.052 [Lua] Lobby data player_slot_5 = 0:0
10:13:32.052 [Lua] Lobby data player_slot_2 = 0:0
10:13:32.052 [Lua] Lobby data difficulty_tweak = 0
10:13:32.052 [Lua] Lobby data player_slot_3 = 0:0
10:13:32.052 [Lua] Lobby data num_players = 1
10:13:32.052 [Lua] Set lobby end.
10:13:32.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
10:13:32.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:13:32.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:13:32.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:13:32.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
10:13:32.290 [Lua] commit result success 1
10:13:32.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:13:32.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:13:32.600 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
10:13:32.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
10:13:32.850 [Lua] [PackageManager] Force_load: wwise/bow
10:13:32.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:13:33.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:13:33.352 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:13:33.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:13:34.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:13:34.224 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:13:34.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:13:34.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:13:34.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:13:34.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
10:13:34.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
10:13:34.732 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
10:13:34.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:13:35.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:13:35.734 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:13:35.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:13:35.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:13:35.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:13:35.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:13:36.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:13:36.266 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:13:36.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:13:36.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:13:36.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:13:36.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:13:37.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:13:37.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:13:37.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
10:13:37.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
10:13:37.767 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
10:13:37.775 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:13:37.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:13:37.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:13:37.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:13:37.805 [Lua] Players are leaving the safe zone
10:13:38.037 [Lua] StateInGameRunning:_game_actually_starts()
10:13:38.037 [Lua] [IngameUI] menu view on_enter start_menu_view
10:13:38.037 [Lua] hero_fullscreen_menu_on_enter
10:13:38.037 [Lua] #################################################################################################################
10:13:38.037 [Lua] [Loading Time]: 00:00:24 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:13:38.037 [Lua] #################################################################################################################
10:13:38.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
10:13:38.044 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12861ce0
10:13:38.046 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
10:13:38.055 [Lua] cb_razer_chroma_setup
10:13:38.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
10:13:38.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:13:38.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:13:38.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:13:38.070 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:13:38.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:13:38.070 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:13:38.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:13:38.070 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:13:38.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
10:13:38.289 [Lua] Commit load time data
10:13:39.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 0
10:13:39.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 27249
10:13:40.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
10:13:40.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
10:15:25.393 [Window] Window => active
10:15:27.081 [Lua] [IngameUI] menu view on_exit start_menu_view
10:15:27.081 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
10:15:27.081 [Lua] hero_fullscreen_menu_on_exit
10:15:27.084 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12861ce0
10:15:27.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:15:27.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:15:35.808 [Lua] [IngameUI] menu view on_enter start_game_view
10:15:35.811 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12863790
10:15:35.811 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:15:35.812 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:15:35.812 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:15:35.813 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:15:35.813 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:15:37.102 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
10:15:37.102 [Lua] ............................................................................................................
10:15:37.102 [Lua] ............................................................................................................
10:15:37.102 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
10:15:37.102 [Lua] ............................................................................................................
10:15:37.102 [Lua] ............................................................................................................
10:15:37.102 [Lua] [Matchmaking] Cancelling matchmaking
10:15:37.102 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:15:37.108 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:15:37.108 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
10:15:37.108 [Lua] [Matchmaking] Filter: Free slots = 1
10:15:37.108 [Lua] [Matchmaking] Filter: Distance = close
10:15:37.108 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
10:15:37.108 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
10:15:37.108 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c
10:15:37.108 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:15:37.108 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
10:15:37.108 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
10:15:37.108 [Lua] [Matchmaking] Near Filter: power_level, value=835
10:15:37.108 [Lua] Set lobby begin:
10:15:37.108 [Lua] Lobby data power_level = 835
10:15:37.108 [Lua] Lobby data unique_server_name = Nagret
10:15:37.108 [Lua] Lobby data difficulty_tweak = 0
10:15:37.108 [Lua] Lobby data host = 1100001094cc7a0
10:15:37.109 [Lua] Lobby data time_of_search = 1616062537
10:15:37.109 [Lua] Lobby data game_mode = 3
10:15:37.109 [Lua] Lobby data level_key = inn_level
10:15:37.109 [Lua] Lobby data player_slot_1 = 0:0
10:15:37.109 [Lua] Lobby data selected_level_key = inn_level
10:15:37.109 [Lua] Lobby data matchmaking = searching
10:15:37.109 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:15:37.109 [Lua] Lobby data num_players = 1
10:15:37.109 [Lua] Lobby data player_slot_5 = 0:0
10:15:37.109 [Lua] Lobby data player_slot_2 = 0:0
10:15:37.109 [Lua] Lobby data country_code = RU
10:15:37.109 [Lua] Lobby data player_slot_3 = 0:0
10:15:37.109 [Lua] Lobby data difficulty = normal
10:15:37.109 [Lua] Set lobby end.
10:15:37.109 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
10:15:37.109 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:15:37.110 [Lua] [ChatManager][1]System: Начало поиска
10:15:37.110 [Lua] [ChatManager][1]System: Легенда
10:15:37.207 [Lua] [IngameUI] menu view on_exit start_game_view
10:15:37.207 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:15:37.207 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:15:37.207 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:15:37.207 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:15:37.207 [Save] Saving `save_data`
10:15:37.209 [Save] Save done
10:15:37.211 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12863790
10:15:37.373 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 12
10:15:37.374 [Lua]
10:15:37.374 [Lua] [twitch_enabled] = false (string)
10:15:37.374 [Lua] [power_level] = 835 (string)
10:15:37.374 [Lua] [id] = 186000004bb0512 (string)
10:15:37.374 [Lua] [num_players] = 1 (string)
10:15:37.374 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.374 [Lua] [host] = 110000117fef24c (string)
10:15:37.374 [Lua] [game_mode] = 2 (string)
10:15:37.374 [Lua] [is_private] = false (string)
10:15:37.374 [Lua] [level_key] = dlc_castle (string)
10:15:37.374 [Lua] [name] = Lobby 186000004bb0512 (string)
10:15:37.374 [Lua] [country_code] = RU (string)
10:15:37.374 [Lua] [difficulty] = hardest (string)
10:15:37.374 [Lua] [match_started] = true (string)
10:15:37.374 [Lua] [selected_level_key] = dlc_castle (string)
10:15:37.374 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.374 [Lua] [quick_game] = true (string)
10:15:37.374 [Lua] [unique_server_name] = Фекальный Бубон (string)
10:15:37.374 [Lua] [matchmaking] = true (string)
10:15:37.374 [Lua] [player_slot_1] = 0:0 (string)
10:15:37.374 [Lua] [player_slot_4] = 110000117fef24c:1 (string)
10:15:37.374 [Lua] [mechanism] = adventure (string)
10:15:37.374 [Lua] [player_slot_5] = 0:0 (string)
10:15:37.374 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.374 [Lua] [weave_name] = false (string)
10:15:37.374 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.374 [Lua] [eac_authorized] = true (string)
10:15:37.374 [Lua]
10:15:37.374 [Lua] =======================Found valid lobby!
10:15:37.375 [Lua]
10:15:37.375 [Lua] [twitch_enabled] = false (string)
10:15:37.375 [Lua] [power_level] = 835 (string)
10:15:37.375 [Lua] [id] = 186000004bba138 (string)
10:15:37.375 [Lua] [num_players] = 3 (string)
10:15:37.375 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.375 [Lua] [host] = 110000104b494c1 (string)
10:15:37.375 [Lua] [game_mode] = 2 (string)
10:15:37.375 [Lua] [is_private] = false (string)
10:15:37.375 [Lua] [level_key] = catacombs (string)
10:15:37.375 [Lua] [name] = Lobby 186000004bba138 (string)
10:15:37.375 [Lua] [country_code] = RU (string)
10:15:37.375 [Lua] [difficulty] = hardest (string)
10:15:37.375 [Lua] [match_started] = true (string)
10:15:37.375 [Lua] [selected_level_key] = catacombs (string)
10:15:37.375 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.375 [Lua] [quick_game] = false (string)
10:15:37.375 [Lua] [unique_server_name] = Morty (string)
10:15:37.375 [Lua] [matchmaking] = true (string)
10:15:37.375 [Lua] [player_slot_1] = 110000104619390:1 (string)
10:15:37.375 [Lua] [player_slot_4] = 11000010e10152a:1 (string)
10:15:37.375 [Lua] [mechanism] = adventure (string)
10:15:37.375 [Lua] [player_slot_5] = 110000104b494c1:1 (string)
10:15:37.375 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.375 [Lua] [weave_name] = false (string)
10:15:37.375 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.375 [Lua] [eac_authorized] = true (string)
10:15:37.375 [Lua]
10:15:37.375 [Lua] =======================Found valid lobby!
10:15:37.376 [Lua]
10:15:37.376 [Lua] [twitch_enabled] = false (string)
10:15:37.376 [Lua] [power_level] = 835 (string)
10:15:37.376 [Lua] [id] = 186000004bb52bc (string)
10:15:37.376 [Lua] [num_players] = 3 (string)
10:15:37.376 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.376 [Lua] [host] = 110000102d876c7 (string)
10:15:37.376 [Lua] [time_of_search] = 1616061557 (string)
10:15:37.376 [Lua] [game_mode] = 2 (string)
10:15:37.376 [Lua] [is_private] = false (string)
10:15:37.376 [Lua] [level_key] = farmlands (string)
10:15:37.376 [Lua] [name] = Lobby 186000004bb52bc (string)
10:15:37.376 [Lua] [country_code] = RU (string)
10:15:37.376 [Lua] [difficulty] = hardest (string)
10:15:37.376 [Lua] [match_started] = true (string)
10:15:37.376 [Lua] [selected_level_key] = farmlands (string)
10:15:37.376 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.376 [Lua] [quick_game] = false (string)
10:15:37.376 [Lua] [unique_server_name] = Ol'Midnight (string)
10:15:37.376 [Lua] [matchmaking] = true (string)
10:15:37.376 [Lua] [player_slot_1] = 1100001060bd11e:1 (string)
10:15:37.376 [Lua] [player_slot_4] = 110000102d876c7:1 (string)
10:15:37.376 [Lua] [mechanism] = adventure (string)
10:15:37.376 [Lua] [player_slot_5] = 1100001072bc46d:1 (string)
10:15:37.376 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.376 [Lua] [weave_name] = false (string)
10:15:37.376 [Lua] [player_slot_3] = 110000102b0e133:1 (string)
10:15:37.376 [Lua] [eac_authorized] = true (string)
10:15:37.376 [Lua]
10:15:37.376 [Lua] =======================Found valid lobby!
10:15:37.377 [Lua]
10:15:37.377 [Lua] [twitch_enabled] = false (string)
10:15:37.377 [Lua] [power_level] = 821 (string)
10:15:37.377 [Lua] [id] = 186000004b87388 (string)
10:15:37.377 [Lua] [num_players] = 3 (string)
10:15:37.377 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.377 [Lua] [host] = 1100001056f5cc9 (string)
10:15:37.377 [Lua] [game_mode] = 2 (string)
10:15:37.377 [Lua] [is_private] = false (string)
10:15:37.377 [Lua] [level_key] = bell (string)
10:15:37.377 [Lua] [name] = Lobby 186000004b87388 (string)
10:15:37.377 [Lua] [country_code] = RU (string)
10:15:37.377 [Lua] [difficulty] = hardest (string)
10:15:37.377 [Lua] [match_started] = true (string)
10:15:37.377 [Lua] [selected_level_key] = bell (string)
10:15:37.377 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.377 [Lua] [quick_game] = true (string)
10:15:37.377 [Lua] [unique_server_name] = MaZuSHiDa™ (string)
10:15:37.377 [Lua] [matchmaking] = true (string)
10:15:37.377 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string)
10:15:37.377 [Lua] [player_slot_4] = 11000010acaba0a:1 (string)
10:15:37.377 [Lua] [mechanism] = adventure (string)
10:15:37.377 [Lua] [player_slot_5] = 0:0 (string)
10:15:37.377 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.377 [Lua] [weave_name] = false (string)
10:15:37.377 [Lua] [player_slot_3] = 11000010a0d1095:1 (string)
10:15:37.377 [Lua] [eac_authorized] = true (string)
10:15:37.377 [Lua]
10:15:37.377 [Lua] =======================Found valid lobby!
10:15:37.378 [Lua]
10:15:37.378 [Lua] [twitch_enabled] = false (string)
10:15:37.378 [Lua] [power_level] = 835 (string)
10:15:37.378 [Lua] [id] = 186000004bb392f (string)
10:15:37.378 [Lua] [num_players] = 1 (string)
10:15:37.378 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.378 [Lua] [host] = 11000011771db93 (string)
10:15:37.378 [Lua] [time_of_search] = 1616061977 (string)
10:15:37.378 [Lua] [game_mode] = 2 (string)
10:15:37.378 [Lua] [is_private] = false (string)
10:15:37.378 [Lua] [level_key] = bell (string)
10:15:37.378 [Lua] [name] = Lobby 186000004bb392f (string)
10:15:37.378 [Lua] [country_code] = RU (string)
10:15:37.378 [Lua] [difficulty] = hardest (string)
10:15:37.378 [Lua] [match_started] = true (string)
10:15:37.378 [Lua] [selected_level_key] = bell (string)
10:15:37.378 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.378 [Lua] [quick_game] = false (string)
10:15:37.378 [Lua] [unique_server_name] = Bright_Quasar (string)
10:15:37.378 [Lua] [matchmaking] = true (string)
10:15:37.378 [Lua] [player_slot_1] = 0:0 (string)
10:15:37.378 [Lua] [player_slot_4] = 0:0 (string)
10:15:37.378 [Lua] [mechanism] = adventure (string)
10:15:37.378 [Lua] [player_slot_5] = 0:0 (string)
10:15:37.378 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.378 [Lua] [weave_name] = false (string)
10:15:37.378 [Lua] [player_slot_3] = 11000011771db93:1 (string)
10:15:37.378 [Lua] [eac_authorized] = true (string)
10:15:37.378 [Lua]
10:15:37.378 [Lua] =======================Found valid lobby!
10:15:37.379 [Lua]
10:15:37.379 [Lua] [twitch_enabled] = false (string)
10:15:37.379 [Lua] [power_level] = 0 (string)
10:15:37.379 [Lua] [id] = 186000004bb3a78 (string)
10:15:37.379 [Lua] [num_players] = 2 (string)
10:15:37.379 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.379 [Lua] [host] = 1100001080521b2 (string)
10:15:37.379 [Lua] [game_mode] = 2 (string)
10:15:37.379 [Lua] [is_private] = false (string)
10:15:37.379 [Lua] [current_level_key] = inn_level (string)
10:15:37.379 [Lua] [name] = Lobby 186000004bb3a78 (string)
10:15:37.379 [Lua] [level_key] = ussingen (string)
10:15:37.379 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.379 [Lua] [difficulty] = hardest (string)
10:15:37.379 [Lua] [match_started] = true (string)
10:15:37.379 [Lua] [selected_level_key] = ussingen (string)
10:15:37.379 [Lua] [weave_name] = false (string)
10:15:37.379 [Lua] [quick_game] = true (string)
10:15:37.379 [Lua] [country_code] = KZ (string)
10:15:37.379 [Lua] [matchmaking] = true (string)
10:15:37.379 [Lua] [mechanism] = adventure (string)
10:15:37.379 [Lua] [player_slot_4] = 1100001094e96d0:1 (string)
10:15:37.379 [Lua] [player_slot_1] = 1100001080521b2:1 (string)
10:15:37.379 [Lua] [player_slot_5] = 0:0 (string)
10:15:37.379 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.379 [Lua] [unique_server_name] = Ridlax (string)
10:15:37.379 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.379 [Lua] [eac_authorized] = true (string)
10:15:37.379 [Lua]
10:15:37.379 [Lua] =======================Found valid lobby!
10:15:37.380 [Lua]
10:15:37.380 [Lua] [twitch_enabled] = false (string)
10:15:37.380 [Lua] [power_level] = 835 (string)
10:15:37.380 [Lua] [id] = 186000004bb6293 (string)
10:15:37.380 [Lua] [num_players] = 3 (string)
10:15:37.380 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.380 [Lua] [host] = 110000102c93603 (string)
10:15:37.380 [Lua] [game_mode] = 2 (string)
10:15:37.380 [Lua] [is_private] = false (string)
10:15:37.380 [Lua] [level_key] = ground_zero (string)
10:15:37.380 [Lua] [name] = Lobby 186000004bb6293 (string)
10:15:37.380 [Lua] [country_code] = IT (string)
10:15:37.380 [Lua] [difficulty] = hardest (string)
10:15:37.380 [Lua] [match_started] = true (string)
10:15:37.380 [Lua] [selected_level_key] = ground_zero (string)
10:15:37.380 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.380 [Lua] [quick_game] = false (string)
10:15:37.380 [Lua] [unique_server_name] = Joinville (string)
10:15:37.380 [Lua] [matchmaking] = true (string)
10:15:37.380 [Lua] [player_slot_1] = 110000107c3dc88:1 (string)
10:15:37.380 [Lua] [player_slot_4] = 1100001013a0f00:1 (string)
10:15:37.380 [Lua] [mechanism] = adventure (string)
10:15:37.380 [Lua] [player_slot_5] = 0:0 (string)
10:15:37.380 [Lua] [player_slot_2] = 110000102c93603:1 (string)
10:15:37.380 [Lua] [weave_name] = false (string)
10:15:37.380 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.380 [Lua] [eac_authorized] = true (string)
10:15:37.380 [Lua]
10:15:37.380 [Lua] =======================Found valid lobby!
10:15:37.381 [Lua]
10:15:37.381 [Lua] [twitch_enabled] = false (string)
10:15:37.381 [Lua] [power_level] = 835 (string)
10:15:37.381 [Lua] [id] = 186000004bb87a2 (string)
10:15:37.381 [Lua] [num_players] = 2 (string)
10:15:37.381 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.381 [Lua] [host] = 110000102531e2b (string)
10:15:37.381 [Lua] [time_of_search] = 1616062054 (string)
10:15:37.381 [Lua] [game_mode] = 2 (string)
10:15:37.381 [Lua] [is_private] = false (string)
10:15:37.381 [Lua] [level_key] = elven_ruins (string)
10:15:37.381 [Lua] [name] = Lobby 186000004bb87a2 (string)
10:15:37.381 [Lua] [country_code] = NO (string)
10:15:37.381 [Lua] [difficulty] = hardest (string)
10:15:37.381 [Lua] [match_started] = true (string)
10:15:37.381 [Lua] [selected_level_key] = elven_ruins (string)
10:15:37.381 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.381 [Lua] [quick_game] = false (string)
10:15:37.381 [Lua] [unique_server_name] = Inkokoleiko (string)
10:15:37.381 [Lua] [matchmaking] = true (string)
10:15:37.381 [Lua] [player_slot_1] = 110000102531e2b:1 (string)
10:15:37.381 [Lua] [player_slot_4] = 0:0 (string)
10:15:37.381 [Lua] [mechanism] = adventure (string)
10:15:37.381 [Lua] [player_slot_5] = 1100001075003b0:1 (string)
10:15:37.381 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.381 [Lua] [weave_name] = false (string)
10:15:37.381 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.381 [Lua] [eac_authorized] = true (string)
10:15:37.381 [Lua]
10:15:37.381 [Lua] =======================Found valid lobby!
10:15:37.382 [Lua]
10:15:37.382 [Lua] [twitch_enabled] = false (string)
10:15:37.382 [Lua] [power_level] = 835 (string)
10:15:37.382 [Lua] [id] = 186000004bb8a0a (string)
10:15:37.382 [Lua] [num_players] = 3 (string)
10:15:37.382 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.382 [Lua] [host] = 1100001021c4e01 (string)
10:15:37.382 [Lua] [game_mode] = 2 (string)
10:15:37.382 [Lua] [is_private] = false (string)
10:15:37.382 [Lua] [level_key] = dlc_bastion (string)
10:15:37.382 [Lua] [name] = Lobby 186000004bb8a0a (string)
10:15:37.382 [Lua] [country_code] = FI (string)
10:15:37.382 [Lua] [difficulty] = hardest (string)
10:15:37.382 [Lua] [match_started] = true (string)
10:15:37.382 [Lua] [selected_level_key] = dlc_bastion (string)
10:15:37.382 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.382 [Lua] [quick_game] = true (string)
10:15:37.382 [Lua] [unique_server_name] = Crichton (string)
10:15:37.382 [Lua] [matchmaking] = true (string)
10:15:37.382 [Lua] [player_slot_1] = 0:0 (string)
10:15:37.382 [Lua] [player_slot_4] = 1100001037fe094:1 (string)
10:15:37.382 [Lua] [mechanism] = adventure (string)
10:15:37.382 [Lua] [player_slot_5] = 110000104c43715:1 (string)
10:15:37.382 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.382 [Lua] [weave_name] = false (string)
10:15:37.382 [Lua] [player_slot_3] = 1100001021c4e01:1 (string)
10:15:37.382 [Lua] [eac_authorized] = true (string)
10:15:37.382 [Lua]
10:15:37.382 [Lua] =======================Found valid lobby!
10:15:37.383 [Lua]
10:15:37.383 [Lua] [twitch_enabled] = false (string)
10:15:37.383 [Lua] [power_level] = 835 (string)
10:15:37.383 [Lua] [id] = 186000004bb13ee (string)
10:15:37.383 [Lua] [num_players] = 3 (string)
10:15:37.383 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.383 [Lua] [host] = 110000108b57821 (string)
10:15:37.383 [Lua] [game_mode] = 2 (string)
10:15:37.383 [Lua] [is_private] = false (string)
10:15:37.383 [Lua] [level_key] = elven_ruins (string)
10:15:37.383 [Lua] [name] = Lobby 186000004bb13ee (string)
10:15:37.383 [Lua] [country_code] = SK (string)
10:15:37.383 [Lua] [difficulty] = hardest (string)
10:15:37.383 [Lua] [match_started] = true (string)
10:15:37.383 [Lua] [selected_level_key] = elven_ruins (string)
10:15:37.383 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.383 [Lua] [quick_game] = false (string)
10:15:37.383 [Lua] [unique_server_name] = General Kenobi (string)
10:15:37.383 [Lua] [matchmaking] = true (string)
10:15:37.383 [Lua] [player_slot_1] = 0:0 (string)
10:15:37.383 [Lua] [player_slot_4] = 110000108b57821:1 (string)
10:15:37.383 [Lua] [mechanism] = adventure (string)
10:15:37.383 [Lua] [player_slot_5] = 11000011824693c:1 (string)
10:15:37.383 [Lua] [player_slot_2] = 1100001082c483b:1 (string)
10:15:37.383 [Lua] [weave_name] = false (string)
10:15:37.383 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.383 [Lua] [eac_authorized] = true (string)
10:15:37.383 [Lua]
10:15:37.383 [Lua] =======================Found valid lobby!
10:15:37.384 [Lua]
10:15:37.384 [Lua] [twitch_enabled] = false (string)
10:15:37.384 [Lua] [power_level] = 780 (string)
10:15:37.384 [Lua] [id] = 186000004bbb3cb (string)
10:15:37.384 [Lua] [num_players] = 2 (string)
10:15:37.384 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.384 [Lua] [host] = 11000010732ea95 (string)
10:15:37.384 [Lua] [game_mode] = 1 (string)
10:15:37.384 [Lua] [is_private] = false (string)
10:15:37.384 [Lua] [current_level_key] = inn_level (string)
10:15:37.384 [Lua] [name] = Lobby 186000004bbb3cb (string)
10:15:37.384 [Lua] [level_key] = inn_level (string)
10:15:37.384 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.384 [Lua] [difficulty] = hardest (string)
10:15:37.384 [Lua] [match_started] = true (string)
10:15:37.384 [Lua] [selected_level_key] = inn_level (string)
10:15:37.384 [Lua] [weave_name] = false (string)
10:15:37.384 [Lua] [quick_game] = true (string)
10:15:37.384 [Lua] [country_code] = RS (string)
10:15:37.384 [Lua] [matchmaking] = true (string)
10:15:37.384 [Lua] [mechanism] = adventure (string)
10:15:37.384 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string)
10:15:37.384 [Lua] [player_slot_1] = 0:0 (string)
10:15:37.384 [Lua] [player_slot_5] = 0:0 (string)
10:15:37.384 [Lua] [player_slot_2] = 0:0 (string)
10:15:37.384 [Lua] [unique_server_name] = UltronVX1 (string)
10:15:37.384 [Lua] [player_slot_3] = 11000010732ea95:1 (string)
10:15:37.384 [Lua] [eac_authorized] = true (string)
10:15:37.384 [Lua]
10:15:37.384 [Lua] =======================Found valid lobby!
10:15:37.385 [Lua]
10:15:37.385 [Lua] [twitch_enabled] = false (string)
10:15:37.385 [Lua] [power_level] = 823 (string)
10:15:37.385 [Lua] [id] = 186000004bb76ad (string)
10:15:37.385 [Lua] [num_players] = 2 (string)
10:15:37.385 [Lua] [difficulty_tweak] = 0 (string)
10:15:37.385 [Lua] [host] = 110000104ec6269 (string)
10:15:37.385 [Lua] [game_mode] = 2 (string)
10:15:37.385 [Lua] [is_private] = false (string)
10:15:37.385 [Lua] [level_key] = crater (string)
10:15:37.385 [Lua] [name] = Lobby 186000004bb76ad (string)
10:15:37.385 [Lua] [country_code] = UA (string)
10:15:37.385 [Lua] [difficulty] = hardest (string)
10:15:37.385 [Lua] [match_started] = true (string)
10:15:37.385 [Lua] [selected_level_key] = crater (string)
10:15:37.385 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:15:37.385 [Lua] [quick_game] = false (string)
10:15:37.385 [Lua] [unique_server_name] = ichetick (string)
10:15:37.385 [Lua] [matchmaking] = true (string)
10:15:37.385 [Lua] [player_slot_1] = 0:0 (string)
10:15:37.385 [Lua] [player_slot_4] = 0:0 (string)
10:15:37.385 [Lua] [mechanism] = adventure (string)
10:15:37.385 [Lua] [player_slot_5] = 110000104ec6269:1 (string)
10:15:37.385 [Lua] [player_slot_2] = 110000100ba997b:1 (string)
10:15:37.385 [Lua] [weave_name] = false (string)
10:15:37.385 [Lua] [player_slot_3] = 0:0 (string)
10:15:37.385 [Lua] [eac_authorized] = true (string)
10:15:37.385 [Lua]
10:15:37.385 [Lua] =======================Found valid lobby!
10:15:37.386 [Lua] [Matchmaking] max_quick_play_search_range: close
10:15:37.386 [Lua]
10:15:37.386 [Lua] [1] = dlc_castle (string)
10:15:37.386 [Lua] [2] = forest_ambush (string)
10:15:37.386 [Lua] [3] = warcamp (string)
10:15:37.386 [Lua] [4] = catacombs (string)
10:15:37.386 [Lua] [5] = crater (string)
10:15:37.386 [Lua] [6] = dlc_bastion (string)
10:15:37.386 [Lua] [7] = skaven_stronghold (string)
10:15:37.386 [Lua] [8] = magnus (string)
10:15:37.386 [Lua] [9] = dlc_bogenhafen_city (string)
10:15:37.386 [Lua] [10] = skittergate (string)
10:15:37.386 [Lua] [11] = dlc_bogenhafen_slum (string)
10:15:37.386 [Lua] [12] = nurgle (string)
10:15:37.386 [Lua] [13] = bell (string)
10:15:37.386 [Lua] [14] = fort (string)
10:15:37.386 [Lua] [15] = military (string)
10:15:37.386 [Lua] [16] = elven_ruins (string)
10:15:37.386 [Lua] [17] = ussingen (string)
10:15:37.386 [Lua] [18] = dlc_portals (string)
10:15:37.386 [Lua] [19] = cemetery (string)
10:15:37.386 [Lua] [20] = mines (string)
10:15:37.386 [Lua] [21] = ground_zero (string)
10:15:37.386 [Lua] [22] = farmlands (string)
10:15:37.386 [Lua] [23] = inn_level (string)
10:15:37.386 [Lua]
10:15:37.386 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон discarded due to 'hero is unavailable'
10:15:37.386 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_castle ~= catacombs)'
10:15:37.386 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_castle ~= farmlands)'
10:15:37.386 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_castle ~= bell)'
10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_castle ~= bell)'
10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_castle ~= ussingen)'
10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_castle ~= ground_zero)'
10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)'
10:15:37.387 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)'
10:15:37.388 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)'
10:15:37.388 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_castle ~= inn_level)'
10:15:37.388 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_castle ~= crater)'
10:15:37.388 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (forest_ambush ~= dlc_castle)'
10:15:37.388 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (forest_ambush ~= catacombs)'
10:15:37.389 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (forest_ambush ~= farmlands)'
10:15:37.389 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (forest_ambush ~= bell)'
10:15:37.389 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (forest_ambush ~= bell)'
10:15:37.389 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (forest_ambush ~= ussingen)'
10:15:37.390 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (forest_ambush ~= ground_zero)'
10:15:37.390 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)'
10:15:37.390 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)'
10:15:37.391 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)'
10:15:37.391 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (forest_ambush ~= inn_level)'
10:15:37.391 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (forest_ambush ~= crater)'
10:15:37.391 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (warcamp ~= dlc_castle)'
10:15:37.391 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (warcamp ~= catacombs)'
10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (warcamp ~= farmlands)'
10:15:37.392 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (warcamp ~= bell)'
10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (warcamp ~= bell)'
10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (warcamp ~= ussingen)'
10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (warcamp ~= ground_zero)'
10:15:37.392 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (warcamp ~= elven_ruins)'
10:15:37.393 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)'
10:15:37.393 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (warcamp ~= elven_ruins)'
10:15:37.393 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (warcamp ~= inn_level)'
10:15:37.393 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (warcamp ~= crater)'
10:15:37.393 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (catacombs ~= dlc_castle)'
10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Morty discarded due to 'hero is unavailable'
10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (catacombs ~= farmlands)'
10:15:37.394 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (catacombs ~= bell)'
10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (catacombs ~= bell)'
10:15:37.394 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (catacombs ~= ussingen)'
10:15:37.395 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (catacombs ~= ground_zero)'
10:15:37.395 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (catacombs ~= elven_ruins)'
10:15:37.395 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)'
10:15:37.395 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (catacombs ~= elven_ruins)'
10:15:37.395 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (catacombs ~= inn_level)'
10:15:37.395 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (catacombs ~= crater)'
10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (crater ~= dlc_castle)'
10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (crater ~= catacombs)'
10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (crater ~= farmlands)'
10:15:37.396 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (crater ~= bell)'
10:15:37.396 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (crater ~= bell)'
10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (crater ~= ussingen)'
10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (crater ~= ground_zero)'
10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (crater ~= elven_ruins)'
10:15:37.397 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (crater ~= dlc_bastion)'
10:15:37.397 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (crater ~= elven_ruins)'
10:15:37.398 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (crater ~= inn_level)'
10:15:37.398 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bastion ~= dlc_castle)'
10:15:37.398 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bastion ~= catacombs)'
10:15:37.398 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)'
10:15:37.399 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_bastion ~= bell)'
10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bastion ~= bell)'
10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)'
10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bastion ~= ground_zero)'
10:15:37.399 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)'
10:15:37.400 [Lua] [Matchmaking] Lobby hosted by Crichton discarded due to 'hero is unavailable'
10:15:37.400 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)'
10:15:37.400 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)'
10:15:37.400 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_bastion ~= crater)'
10:15:37.400 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_castle)'
10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skaven_stronghold ~= catacombs)'
10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)'
10:15:37.401 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (skaven_stronghold ~= bell)'
10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skaven_stronghold ~= bell)'
10:15:37.401 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)'
10:15:37.402 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skaven_stronghold ~= ground_zero)'
10:15:37.402 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)'
10:15:37.402 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)'
10:15:37.402 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)'
10:15:37.402 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)'
10:15:37.402 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (skaven_stronghold ~= crater)'
10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (magnus ~= dlc_castle)'
10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (magnus ~= catacombs)'
10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (magnus ~= farmlands)'
10:15:37.403 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (magnus ~= bell)'
10:15:37.403 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (magnus ~= bell)'
10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (magnus ~= ussingen)'
10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (magnus ~= ground_zero)'
10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (magnus ~= elven_ruins)'
10:15:37.404 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (magnus ~= dlc_bastion)'
10:15:37.404 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (magnus ~= elven_ruins)'
10:15:37.405 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (magnus ~= inn_level)'
10:15:37.405 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (magnus ~= crater)'
10:15:37.405 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_castle)'
10:15:37.405 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= catacombs)'
10:15:37.405 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= farmlands)'
10:15:37.406 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)'
10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)'
10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)'
10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ground_zero)'
10:15:37.406 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)'
10:15:37.407 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)'
10:15:37.407 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)'
10:15:37.407 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)'
10:15:37.407 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= crater)'
10:15:37.407 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skittergate ~= dlc_castle)'
10:15:37.407 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skittergate ~= catacombs)'
10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (skittergate ~= farmlands)'
10:15:37.408 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (skittergate ~= bell)'
10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skittergate ~= bell)'
10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skittergate ~= ussingen)'
10:15:37.408 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skittergate ~= ground_zero)'
10:15:37.409 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skittergate ~= elven_ruins)'
10:15:37.409 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)'
10:15:37.409 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (skittergate ~= elven_ruins)'
10:15:37.409 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skittergate ~= inn_level)'
10:15:37.409 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (skittergate ~= crater)'
10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_castle)'
10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= catacombs)'
10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= farmlands)'
10:15:37.410 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)'
10:15:37.410 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)'
10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)'
10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ground_zero)'
10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)'
10:15:37.411 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)'
10:15:37.411 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)'
10:15:37.412 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)'
10:15:37.412 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= crater)'
10:15:37.412 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (nurgle ~= dlc_castle)'
10:15:37.412 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (nurgle ~= catacombs)'
10:15:37.412 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (nurgle ~= farmlands)'
10:15:37.412 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (nurgle ~= bell)'
10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (nurgle ~= bell)'
10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (nurgle ~= ussingen)'
10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (nurgle ~= ground_zero)'
10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (nurgle ~= elven_ruins)'
10:15:37.413 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)'
10:15:37.414 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (nurgle ~= elven_ruins)'
10:15:37.414 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (nurgle ~= inn_level)'
10:15:37.414 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (nurgle ~= crater)'
10:15:37.414 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (bell ~= dlc_castle)'
10:15:37.414 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (bell ~= catacombs)'
10:15:37.415 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (bell ~= farmlands)'
10:15:37.415 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ discarded due to 'hero is unavailable'
10:15:37.415 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (bell ~= ussingen)'
10:15:37.415 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (bell ~= ground_zero)'
10:15:37.416 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (bell ~= elven_ruins)'
10:15:37.416 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (bell ~= dlc_bastion)'
10:15:37.416 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (bell ~= elven_ruins)'
10:15:37.416 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (bell ~= inn_level)'
10:15:37.416 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (bell ~= crater)'
10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (fort ~= dlc_castle)'
10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (fort ~= catacombs)'
10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (fort ~= farmlands)'
10:15:37.417 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (fort ~= bell)'
10:15:37.417 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (fort ~= bell)'
10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (fort ~= ussingen)'
10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (fort ~= ground_zero)'
10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (fort ~= elven_ruins)'
10:15:37.418 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (fort ~= dlc_bastion)'
10:15:37.418 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (fort ~= elven_ruins)'
10:15:37.419 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (fort ~= inn_level)'
10:15:37.419 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (fort ~= crater)'
10:15:37.419 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (military ~= dlc_castle)'
10:15:37.419 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (military ~= catacombs)'
10:15:37.419 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (military ~= farmlands)'
10:15:37.420 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (military ~= bell)'
10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (military ~= bell)'
10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (military ~= ussingen)'
10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (military ~= ground_zero)'
10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (military ~= elven_ruins)'
10:15:37.420 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (military ~= dlc_bastion)'
10:15:37.421 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (military ~= elven_ruins)'
10:15:37.421 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (military ~= inn_level)'
10:15:37.421 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (military ~= crater)'
10:15:37.421 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (elven_ruins ~= dlc_castle)'
10:15:37.421 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (elven_ruins ~= catacombs)'
10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (elven_ruins ~= farmlands)'
10:15:37.422 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (elven_ruins ~= bell)'
10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (elven_ruins ~= bell)'
10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (elven_ruins ~= ussingen)'
10:15:37.422 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (elven_ruins ~= ground_zero)'
10:15:37.423 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)'
10:15:37.423 [Lua] [Matchmaking] Lobby hosted by General Kenobi discarded due to 'hero is unavailable'
10:15:37.423 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (elven_ruins ~= inn_level)'
10:15:37.423 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (elven_ruins ~= crater)'
10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ussingen ~= dlc_castle)'
10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ussingen ~= catacombs)'
10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (ussingen ~= farmlands)'
10:15:37.424 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (ussingen ~= bell)'
10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ussingen ~= bell)'
10:15:37.424 [Lua] [Matchmaking] Lobby hosted by Ridlax discarded due to 'hero is unavailable'
10:15:37.425 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (ussingen ~= ground_zero)'
10:15:37.425 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ussingen ~= elven_ruins)'
10:15:37.425 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)'
10:15:37.425 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (ussingen ~= elven_ruins)'
10:15:37.425 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ussingen ~= inn_level)'
10:15:37.426 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (ussingen ~= crater)'
10:15:37.426 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_portals ~= dlc_castle)'
10:15:37.426 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_portals ~= catacombs)'
10:15:37.426 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (dlc_portals ~= farmlands)'
10:15:37.426 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (dlc_portals ~= bell)'
10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_portals ~= bell)'
10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_portals ~= ussingen)'
10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_portals ~= ground_zero)'
10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)'
10:15:37.427 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)'
10:15:37.428 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)'
10:15:37.428 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_portals ~= inn_level)'
10:15:37.428 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (dlc_portals ~= crater)'
10:15:37.428 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (cemetery ~= dlc_castle)'
10:15:37.428 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (cemetery ~= catacombs)'
10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (cemetery ~= farmlands)'
10:15:37.429 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (cemetery ~= bell)'
10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (cemetery ~= bell)'
10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (cemetery ~= ussingen)'
10:15:37.429 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (cemetery ~= ground_zero)'
10:15:37.430 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (cemetery ~= elven_ruins)'
10:15:37.430 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)'
10:15:37.430 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (cemetery ~= elven_ruins)'
10:15:37.430 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (cemetery ~= inn_level)'
10:15:37.430 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (cemetery ~= crater)'
10:15:37.430 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (mines ~= dlc_castle)'
10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (mines ~= catacombs)'
10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (mines ~= farmlands)'
10:15:37.431 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (mines ~= bell)'
10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (mines ~= bell)'
10:15:37.431 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (mines ~= ussingen)'
10:15:37.432 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (mines ~= ground_zero)'
10:15:37.432 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (mines ~= elven_ruins)'
10:15:37.432 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (mines ~= dlc_bastion)'
10:15:37.432 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (mines ~= elven_ruins)'
10:15:37.432 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (mines ~= inn_level)'
10:15:37.433 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (mines ~= crater)'
10:15:37.433 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ground_zero ~= dlc_castle)'
10:15:37.433 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ground_zero ~= catacombs)'
10:15:37.433 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (ground_zero ~= farmlands)'
10:15:37.433 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (ground_zero ~= bell)'
10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ground_zero ~= bell)'
10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (ground_zero ~= ussingen)'
10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Joinville discarded due to 'hero is unavailable'
10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)'
10:15:37.434 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)'
10:15:37.435 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)'
10:15:37.435 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ground_zero ~= inn_level)'
10:15:37.435 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (ground_zero ~= crater)'
10:15:37.435 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (farmlands ~= dlc_castle)'
10:15:37.435 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (farmlands ~= catacombs)'
10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight discarded due to 'hero is unavailable'
10:15:37.436 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (farmlands ~= bell)'
10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (farmlands ~= bell)'
10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (farmlands ~= ussingen)'
10:15:37.436 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (farmlands ~= ground_zero)'
10:15:37.437 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (farmlands ~= elven_ruins)'
10:15:37.437 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)'
10:15:37.437 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (farmlands ~= elven_ruins)'
10:15:37.437 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (farmlands ~= inn_level)'
10:15:37.437 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (farmlands ~= crater)'
10:15:37.437 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (inn_level ~= dlc_castle)'
10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (inn_level ~= catacombs)'
10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Ol'Midnight failed lobby match due to 'wrong level (inn_level ~= farmlands)'
10:15:37.438 [Lua] [Matchmaking] Lobby hosted by MaZuSHiDa™ failed lobby match due to 'wrong level (inn_level ~= bell)'
10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (inn_level ~= bell)'
10:15:37.438 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (inn_level ~= ussingen)'
10:15:37.439 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (inn_level ~= ground_zero)'
10:15:37.439 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (inn_level ~= elven_ruins)'
10:15:37.439 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)'
10:15:37.439 [Lua] [Matchmaking] Lobby hosted by General Kenobi failed lobby match due to 'wrong level (inn_level ~= elven_ruins)'
10:15:37.439 [Lua] [Matchmaking] Lobby hosted by UltronVX1 discarded due to 'hero is unavailable'
10:15:37.440 [Lua] [Matchmaking] Lobby hosted by ichetick failed lobby match due to 'wrong level (inn_level ~= crater)'
10:15:37.444 [Lua] [ChatManager][1]System: Игра найдена...
10:15:37.444 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
10:15:37.444 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
10:15:37.445 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:15:37.445 [Lua] [ChatManager][1]System: Подключение к игровому сеансу.
10:15:37.450 [Lua] [LobbyClient] Changed state from nil to joining
10:15:37.725 [Lua] [LobbyClient] Changed state from joining to joined
10:15:37.725 [Lua] [PartyManager] Leader is set to 110000104ec6269
10:15:37.725 [Lua] [LobbyClient] connected to lobby, id: 186000004bb76ad
10:15:37.725 [Lua] ====== Looking for host: 110000104ec6269
10:15:38.179 [Lua] LobbyInternal.open_channel lobby: userdata: 0x006df938, to peer: 110000104ec6269 channel: 1
10:15:38.179 [Lua] Connected to host: 110000104ec6269, using channel: 1
10:15:38.179 [Lua] [Matchmaking] Joined lobby, checking network hash...
10:15:38.191 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'ichetick'...
10:15:38.274 [Lua] [LobbyMembers] Member joined 1100001051ab550
10:15:43.091 [Steam] Connection e0735965 to remote 110000104ec6269 rejected, reason 1000
10:15:44.073 [Handshaker] Lost connection 41 to 110000104ec6269
10:15:47.482 [Lua] [IngameUI] menu view on_enter ingame_menu
10:15:48.005 [Lua] [IngameUI] menu view on_exit ingame_menu
10:15:49.203 [Lua] [flow] string="stage_02"
10:15:49.203 [Lua] [flow] string="health" float=0.000000
10:15:49.203 [Lua] [flow] string="destroyed"
10:15:49.230 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
10:16:08.524 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000004bb76ad, host_id:ichetick
10:16:08.524 [Lua] [Matchmaking] Adding broken lobby: 186000004bb76ad Due to bad connection or something: true, ignoring it for 120 seconds
10:16:08.524 [Lua] LobbyClient close server channel 1 to 110000104ec6269
10:16:08.524 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006df938, channel: 1
10:16:08.524 [Lua] [ChatManager][1]System: Время ожидания соединения истекло
10:16:08.524 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
10:16:08.524 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
10:16:08.524 [Lua] [Matchmaking] Filter: Free slots = 1
10:16:08.524 [Lua] [Matchmaking] Filter: Distance = close
10:16:08.524 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
10:16:08.524 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
10:16:08.524 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c
10:16:08.524 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:16:08.524 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
10:16:08.524 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
10:16:08.524 [Lua] [Matchmaking] Near Filter: power_level, value=835
10:16:08.525 [Lua] Set lobby begin:
10:16:08.525 [Lua] Lobby data power_level = 835
10:16:08.525 [Lua] Lobby data unique_server_name = Nagret
10:16:08.525 [Lua] Lobby data difficulty_tweak = 0
10:16:08.525 [Lua] Lobby data host = 1100001094cc7a0
10:16:08.525 [Lua] Lobby data time_of_search = 1616062568
10:16:08.525 [Lua] Lobby data game_mode = 3
10:16:08.525 [Lua] Lobby data level_key = inn_level
10:16:08.525 [Lua] Lobby data player_slot_1 = 0:0
10:16:08.525 [Lua] Lobby data selected_level_key = inn_level
10:16:08.525 [Lua] Lobby data matchmaking = searching
10:16:08.525 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:16:08.525 [Lua] Lobby data num_players = 1
10:16:08.525 [Lua] Lobby data player_slot_5 = 0:0
10:16:08.525 [Lua] Lobby data player_slot_2 = 0:0
10:16:08.525 [Lua] Lobby data country_code = RU
10:16:08.525 [Lua] Lobby data player_slot_3 = 0:0
10:16:08.525 [Lua] Lobby data difficulty = normal
10:16:08.525 [Lua] Set lobby end.
10:16:08.525 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
10:16:08.525 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:16:08.526 [Lua] [ChatManager][1]System: Начало поиска
10:16:08.526 [Lua] [ChatManager][1]System: Легенда
10:16:08.774 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 8
10:16:08.776 [Lua]
10:16:08.776 [Lua] [twitch_enabled] = false (string)
10:16:08.776 [Lua] [power_level] = 835 (string)
10:16:08.776 [Lua] [id] = 186000004bbbb15 (string)
10:16:08.776 [Lua] [num_players] = 1 (string)
10:16:08.776 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.776 [Lua] [host] = 110000117fef24c (string)
10:16:08.776 [Lua] [game_mode] = 1 (string)
10:16:08.776 [Lua] [is_private] = false (string)
10:16:08.776 [Lua] [level_key] = inn_level (string)
10:16:08.776 [Lua] [name] = Lobby 186000004bbbb15 (string)
10:16:08.776 [Lua] [country_code] = RU (string)
10:16:08.776 [Lua] [difficulty] = hardest (string)
10:16:08.776 [Lua] [match_started] = true (string)
10:16:08.776 [Lua] [selected_level_key] = inn_level (string)
10:16:08.776 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.776 [Lua] [quick_game] = true (string)
10:16:08.776 [Lua] [unique_server_name] = Фекальный Бубон (string)
10:16:08.776 [Lua] [matchmaking] = true (string)
10:16:08.776 [Lua] [player_slot_1] = 0:0 (string)
10:16:08.776 [Lua] [player_slot_4] = 110000117fef24c:1 (string)
10:16:08.776 [Lua] [mechanism] = adventure (string)
10:16:08.776 [Lua] [player_slot_5] = 0:0 (string)
10:16:08.776 [Lua] [player_slot_2] = 0:0 (string)
10:16:08.776 [Lua] [weave_name] = false (string)
10:16:08.776 [Lua] [player_slot_3] = 0:0 (string)
10:16:08.776 [Lua] [eac_authorized] = true (string)
10:16:08.776 [Lua]
10:16:08.776 [Lua] =======================Found valid lobby!
10:16:08.777 [Lua]
10:16:08.777 [Lua] [twitch_enabled] = false (string)
10:16:08.777 [Lua] [power_level] = 835 (string)
10:16:08.777 [Lua] [id] = 186000004bba138 (string)
10:16:08.777 [Lua] [num_players] = 3 (string)
10:16:08.777 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.777 [Lua] [host] = 110000104b494c1 (string)
10:16:08.777 [Lua] [game_mode] = 2 (string)
10:16:08.777 [Lua] [is_private] = false (string)
10:16:08.777 [Lua] [level_key] = catacombs (string)
10:16:08.777 [Lua] [name] = Lobby 186000004bba138 (string)
10:16:08.777 [Lua] [country_code] = RU (string)
10:16:08.777 [Lua] [difficulty] = hardest (string)
10:16:08.777 [Lua] [match_started] = true (string)
10:16:08.777 [Lua] [selected_level_key] = catacombs (string)
10:16:08.777 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.777 [Lua] [quick_game] = false (string)
10:16:08.777 [Lua] [unique_server_name] = Morty (string)
10:16:08.777 [Lua] [matchmaking] = true (string)
10:16:08.777 [Lua] [player_slot_1] = 110000104619390:1 (string)
10:16:08.777 [Lua] [player_slot_4] = 11000010e10152a:1 (string)
10:16:08.777 [Lua] [mechanism] = adventure (string)
10:16:08.777 [Lua] [player_slot_5] = 110000104b494c1:1 (string)
10:16:08.777 [Lua] [player_slot_2] = 0:0 (string)
10:16:08.777 [Lua] [weave_name] = false (string)
10:16:08.777 [Lua] [player_slot_3] = 0:0 (string)
10:16:08.777 [Lua] [eac_authorized] = true (string)
10:16:08.777 [Lua]
10:16:08.777 [Lua] =======================Found valid lobby!
10:16:08.778 [Lua]
10:16:08.778 [Lua] [twitch_enabled] = false (string)
10:16:08.778 [Lua] [power_level] = 835 (string)
10:16:08.778 [Lua] [id] = 186000004bb392f (string)
10:16:08.778 [Lua] [num_players] = 1 (string)
10:16:08.778 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.778 [Lua] [host] = 11000011771db93 (string)
10:16:08.778 [Lua] [time_of_search] = 1616061977 (string)
10:16:08.778 [Lua] [game_mode] = 2 (string)
10:16:08.778 [Lua] [is_private] = false (string)
10:16:08.778 [Lua] [level_key] = bell (string)
10:16:08.778 [Lua] [name] = Lobby 186000004bb392f (string)
10:16:08.778 [Lua] [country_code] = RU (string)
10:16:08.778 [Lua] [difficulty] = hardest (string)
10:16:08.778 [Lua] [match_started] = true (string)
10:16:08.778 [Lua] [selected_level_key] = bell (string)
10:16:08.778 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.778 [Lua] [quick_game] = false (string)
10:16:08.778 [Lua] [unique_server_name] = Bright_Quasar (string)
10:16:08.778 [Lua] [matchmaking] = true (string)
10:16:08.778 [Lua] [player_slot_1] = 0:0 (string)
10:16:08.778 [Lua] [player_slot_4] = 0:0 (string)
10:16:08.778 [Lua] [mechanism] = adventure (string)
10:16:08.778 [Lua] [player_slot_5] = 0:0 (string)
10:16:08.778 [Lua] [player_slot_2] = 0:0 (string)
10:16:08.778 [Lua] [weave_name] = false (string)
10:16:08.778 [Lua] [player_slot_3] = 11000011771db93:1 (string)
10:16:08.778 [Lua] [eac_authorized] = true (string)
10:16:08.778 [Lua]
10:16:08.778 [Lua] =======================Found valid lobby!
10:16:08.779 [Lua]
10:16:08.779 [Lua] [twitch_enabled] = false (string)
10:16:08.779 [Lua] [power_level] = 773 (string)
10:16:08.779 [Lua] [id] = 186000004bb3a78 (string)
10:16:08.779 [Lua] [num_players] = 3 (string)
10:16:08.779 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.779 [Lua] [host] = 1100001080521b2 (string)
10:16:08.779 [Lua] [game_mode] = 2 (string)
10:16:08.779 [Lua] [is_private] = false (string)
10:16:08.779 [Lua] [current_level_key] = inn_level (string)
10:16:08.779 [Lua] [name] = Lobby 186000004bb3a78 (string)
10:16:08.779 [Lua] [level_key] = ussingen (string)
10:16:08.779 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.779 [Lua] [difficulty] = hardest (string)
10:16:08.779 [Lua] [match_started] = true (string)
10:16:08.779 [Lua] [selected_level_key] = ussingen (string)
10:16:08.779 [Lua] [weave_name] = false (string)
10:16:08.779 [Lua] [quick_game] = true (string)
10:16:08.779 [Lua] [country_code] = KZ (string)
10:16:08.779 [Lua] [matchmaking] = true (string)
10:16:08.779 [Lua] [mechanism] = adventure (string)
10:16:08.779 [Lua] [player_slot_4] = 1100001094e96d0:1 (string)
10:16:08.779 [Lua] [player_slot_1] = 1100001080521b2:1 (string)
10:16:08.779 [Lua] [player_slot_5] = 0:0 (string)
10:16:08.779 [Lua] [player_slot_2] = 11000010d806671:1 (string)
10:16:08.779 [Lua] [unique_server_name] = Ridlax (string)
10:16:08.779 [Lua] [player_slot_3] = 0:0 (string)
10:16:08.779 [Lua] [eac_authorized] = true (string)
10:16:08.779 [Lua]
10:16:08.779 [Lua] =======================Found valid lobby!
10:16:08.780 [Lua]
10:16:08.780 [Lua] [twitch_enabled] = false (string)
10:16:08.780 [Lua] [power_level] = 835 (string)
10:16:08.780 [Lua] [id] = 186000004bb6293 (string)
10:16:08.780 [Lua] [num_players] = 3 (string)
10:16:08.780 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.780 [Lua] [host] = 110000102c93603 (string)
10:16:08.780 [Lua] [game_mode] = 2 (string)
10:16:08.780 [Lua] [is_private] = false (string)
10:16:08.780 [Lua] [level_key] = ground_zero (string)
10:16:08.780 [Lua] [name] = Lobby 186000004bb6293 (string)
10:16:08.780 [Lua] [country_code] = IT (string)
10:16:08.780 [Lua] [difficulty] = hardest (string)
10:16:08.780 [Lua] [match_started] = true (string)
10:16:08.780 [Lua] [selected_level_key] = ground_zero (string)
10:16:08.780 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.780 [Lua] [quick_game] = false (string)
10:16:08.780 [Lua] [unique_server_name] = Joinville (string)
10:16:08.780 [Lua] [matchmaking] = true (string)
10:16:08.780 [Lua] [player_slot_1] = 110000107c3dc88:1 (string)
10:16:08.780 [Lua] [player_slot_4] = 1100001013a0f00:1 (string)
10:16:08.780 [Lua] [mechanism] = adventure (string)
10:16:08.780 [Lua] [player_slot_5] = 0:0 (string)
10:16:08.780 [Lua] [player_slot_2] = 110000102c93603:1 (string)
10:16:08.780 [Lua] [weave_name] = false (string)
10:16:08.780 [Lua] [player_slot_3] = 0:0 (string)
10:16:08.780 [Lua] [eac_authorized] = true (string)
10:16:08.780 [Lua]
10:16:08.780 [Lua] =======================Found valid lobby!
10:16:08.781 [Lua]
10:16:08.781 [Lua] [twitch_enabled] = false (string)
10:16:08.781 [Lua] [power_level] = 835 (string)
10:16:08.781 [Lua] [id] = 186000004bb87a2 (string)
10:16:08.781 [Lua] [num_players] = 2 (string)
10:16:08.781 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.781 [Lua] [host] = 110000102531e2b (string)
10:16:08.781 [Lua] [time_of_search] = 1616062054 (string)
10:16:08.781 [Lua] [game_mode] = 2 (string)
10:16:08.781 [Lua] [is_private] = false (string)
10:16:08.781 [Lua] [level_key] = elven_ruins (string)
10:16:08.781 [Lua] [name] = Lobby 186000004bb87a2 (string)
10:16:08.781 [Lua] [country_code] = NO (string)
10:16:08.781 [Lua] [difficulty] = hardest (string)
10:16:08.781 [Lua] [match_started] = true (string)
10:16:08.781 [Lua] [selected_level_key] = elven_ruins (string)
10:16:08.781 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.781 [Lua] [quick_game] = false (string)
10:16:08.781 [Lua] [unique_server_name] = Inkokoleiko (string)
10:16:08.781 [Lua] [matchmaking] = true (string)
10:16:08.781 [Lua] [player_slot_1] = 110000102531e2b:1 (string)
10:16:08.781 [Lua] [player_slot_4] = 0:0 (string)
10:16:08.781 [Lua] [mechanism] = adventure (string)
10:16:08.781 [Lua] [player_slot_5] = 1100001075003b0:1 (string)
10:16:08.781 [Lua] [player_slot_2] = 0:0 (string)
10:16:08.781 [Lua] [weave_name] = false (string)
10:16:08.781 [Lua] [player_slot_3] = 0:0 (string)
10:16:08.781 [Lua] [eac_authorized] = true (string)
10:16:08.781 [Lua]
10:16:08.781 [Lua] =======================Found valid lobby!
10:16:08.782 [Lua]
10:16:08.782 [Lua] [twitch_enabled] = false (string)
10:16:08.782 [Lua] [power_level] = 835 (string)
10:16:08.782 [Lua] [id] = 186000004bb8a0a (string)
10:16:08.782 [Lua] [num_players] = 3 (string)
10:16:08.782 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.782 [Lua] [host] = 1100001021c4e01 (string)
10:16:08.782 [Lua] [game_mode] = 2 (string)
10:16:08.782 [Lua] [is_private] = false (string)
10:16:08.782 [Lua] [level_key] = dlc_bastion (string)
10:16:08.782 [Lua] [name] = Lobby 186000004bb8a0a (string)
10:16:08.782 [Lua] [country_code] = FI (string)
10:16:08.782 [Lua] [difficulty] = hardest (string)
10:16:08.782 [Lua] [match_started] = true (string)
10:16:08.782 [Lua] [selected_level_key] = dlc_bastion (string)
10:16:08.782 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.782 [Lua] [quick_game] = true (string)
10:16:08.782 [Lua] [unique_server_name] = Crichton (string)
10:16:08.782 [Lua] [matchmaking] = true (string)
10:16:08.782 [Lua] [player_slot_1] = 0:0 (string)
10:16:08.782 [Lua] [player_slot_4] = 1100001037fe094:1 (string)
10:16:08.782 [Lua] [mechanism] = adventure (string)
10:16:08.782 [Lua] [player_slot_5] = 110000104c43715:1 (string)
10:16:08.782 [Lua] [player_slot_2] = 0:0 (string)
10:16:08.782 [Lua] [weave_name] = false (string)
10:16:08.782 [Lua] [player_slot_3] = 1100001021c4e01:1 (string)
10:16:08.782 [Lua] [eac_authorized] = true (string)
10:16:08.782 [Lua]
10:16:08.782 [Lua] =======================Found valid lobby!
10:16:08.783 [Lua]
10:16:08.783 [Lua] [twitch_enabled] = false (string)
10:16:08.783 [Lua] [power_level] = 781 (string)
10:16:08.783 [Lua] [id] = 186000004bbb3cb (string)
10:16:08.783 [Lua] [num_players] = 2 (string)
10:16:08.783 [Lua] [difficulty_tweak] = 0 (string)
10:16:08.783 [Lua] [host] = 11000010732ea95 (string)
10:16:08.783 [Lua] [game_mode] = 1 (string)
10:16:08.783 [Lua] [is_private] = false (string)
10:16:08.783 [Lua] [current_level_key] = inn_level (string)
10:16:08.783 [Lua] [name] = Lobby 186000004bbb3cb (string)
10:16:08.783 [Lua] [level_key] = inn_level (string)
10:16:08.783 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:16:08.783 [Lua] [difficulty] = hardest (string)
10:16:08.783 [Lua] [match_started] = true (string)
10:16:08.783 [Lua] [selected_level_key] = inn_level (string)
10:16:08.783 [Lua] [weave_name] = false (string)
10:16:08.783 [Lua] [quick_game] = true (string)
10:16:08.783 [Lua] [country_code] = RS (string)
10:16:08.783 [Lua] [matchmaking] = true (string)
10:16:08.783 [Lua] [mechanism] = adventure (string)
10:16:08.783 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string)
10:16:08.783 [Lua] [player_slot_1] = 0:0 (string)
10:16:08.783 [Lua] [player_slot_5] = 0:0 (string)
10:16:08.783 [Lua] [player_slot_2] = 0:0 (string)
10:16:08.783 [Lua] [unique_server_name] = UltronVX1 (string)
10:16:08.783 [Lua] [player_slot_3] = 11000010732ea95:1 (string)
10:16:08.783 [Lua] [eac_authorized] = true (string)
10:16:08.783 [Lua]
10:16:08.783 [Lua] =======================Found valid lobby!
10:16:08.783 [Lua] [Matchmaking] max_quick_play_search_range: close
10:16:08.783 [Lua]
10:16:08.783 [Lua] [1] = dlc_castle (string)
10:16:08.783 [Lua] [2] = forest_ambush (string)
10:16:08.783 [Lua] [3] = warcamp (string)
10:16:08.783 [Lua] [4] = catacombs (string)
10:16:08.783 [Lua] [5] = crater (string)
10:16:08.783 [Lua] [6] = dlc_bastion (string)
10:16:08.783 [Lua] [7] = skaven_stronghold (string)
10:16:08.783 [Lua] [8] = magnus (string)
10:16:08.783 [Lua] [9] = dlc_bogenhafen_city (string)
10:16:08.783 [Lua] [10] = skittergate (string)
10:16:08.783 [Lua] [11] = dlc_bogenhafen_slum (string)
10:16:08.783 [Lua] [12] = nurgle (string)
10:16:08.783 [Lua] [13] = bell (string)
10:16:08.783 [Lua] [14] = fort (string)
10:16:08.783 [Lua] [15] = military (string)
10:16:08.783 [Lua] [16] = elven_ruins (string)
10:16:08.783 [Lua] [17] = ussingen (string)
10:16:08.783 [Lua] [18] = dlc_portals (string)
10:16:08.783 [Lua] [19] = cemetery (string)
10:16:08.783 [Lua] [20] = mines (string)
10:16:08.783 [Lua] [21] = ground_zero (string)
10:16:08.783 [Lua] [22] = farmlands (string)
10:16:08.783 [Lua] [23] = inn_level (string)
10:16:08.783 [Lua]
10:16:08.783 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_castle ~= inn_level)'
10:16:08.783 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_castle ~= catacombs)'
10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_castle ~= bell)'
10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_castle ~= ussingen)'
10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_castle ~= ground_zero)'
10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)'
10:16:08.784 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)'
10:16:08.784 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_castle ~= inn_level)'
10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (forest_ambush ~= inn_level)'
10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (forest_ambush ~= catacombs)'
10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (forest_ambush ~= bell)'
10:16:08.785 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (forest_ambush ~= ussingen)'
10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (forest_ambush ~= ground_zero)'
10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)'
10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)'
10:16:08.786 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (forest_ambush ~= inn_level)'
10:16:08.786 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (warcamp ~= inn_level)'
10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (warcamp ~= catacombs)'
10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (warcamp ~= bell)'
10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (warcamp ~= ussingen)'
10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (warcamp ~= ground_zero)'
10:16:08.787 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (warcamp ~= elven_ruins)'
10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)'
10:16:08.788 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (warcamp ~= inn_level)'
10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (catacombs ~= inn_level)'
10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Morty discarded due to 'hero is unavailable'
10:16:08.788 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (catacombs ~= bell)'
10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (catacombs ~= ussingen)'
10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (catacombs ~= ground_zero)'
10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (catacombs ~= elven_ruins)'
10:16:08.789 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)'
10:16:08.789 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (catacombs ~= inn_level)'
10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (crater ~= inn_level)'
10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (crater ~= catacombs)'
10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (crater ~= bell)'
10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (crater ~= ussingen)'
10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (crater ~= ground_zero)'
10:16:08.790 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (crater ~= elven_ruins)'
10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (crater ~= dlc_bastion)'
10:16:08.791 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (crater ~= inn_level)'
10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)'
10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bastion ~= catacombs)'
10:16:08.791 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bastion ~= bell)'
10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)'
10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bastion ~= ground_zero)'
10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)'
10:16:08.792 [Lua] [Matchmaking] Lobby hosted by Crichton discarded due to 'hero is unavailable'
10:16:08.792 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)'
10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)'
10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skaven_stronghold ~= catacombs)'
10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skaven_stronghold ~= bell)'
10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)'
10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skaven_stronghold ~= ground_zero)'
10:16:08.793 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)'
10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)'
10:16:08.794 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)'
10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (magnus ~= inn_level)'
10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (magnus ~= catacombs)'
10:16:08.794 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (magnus ~= bell)'
10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (magnus ~= ussingen)'
10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (magnus ~= ground_zero)'
10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (magnus ~= elven_ruins)'
10:16:08.795 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (magnus ~= dlc_bastion)'
10:16:08.795 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (magnus ~= inn_level)'
10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)'
10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= catacombs)'
10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)'
10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)'
10:16:08.796 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ground_zero)'
10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)'
10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bastion)'
10:16:08.797 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= inn_level)'
10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (skittergate ~= inn_level)'
10:16:08.797 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (skittergate ~= catacombs)'
10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (skittergate ~= bell)'
10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (skittergate ~= ussingen)'
10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (skittergate ~= ground_zero)'
10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (skittergate ~= elven_ruins)'
10:16:08.798 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (skittergate ~= dlc_bastion)'
10:16:08.798 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (skittergate ~= inn_level)'
10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)'
10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= catacombs)'
10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)'
10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)'
10:16:08.799 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ground_zero)'
10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)'
10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= dlc_bastion)'
10:16:08.800 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= inn_level)'
10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (nurgle ~= inn_level)'
10:16:08.800 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (nurgle ~= catacombs)'
10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (nurgle ~= bell)'
10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (nurgle ~= ussingen)'
10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (nurgle ~= ground_zero)'
10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (nurgle ~= elven_ruins)'
10:16:08.801 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (nurgle ~= dlc_bastion)'
10:16:08.802 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (nurgle ~= inn_level)'
10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (bell ~= inn_level)'
10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (bell ~= catacombs)'
10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (bell ~= ussingen)'
10:16:08.802 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (bell ~= ground_zero)'
10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (bell ~= elven_ruins)'
10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (bell ~= dlc_bastion)'
10:16:08.803 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (bell ~= inn_level)'
10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (fort ~= inn_level)'
10:16:08.803 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (fort ~= catacombs)'
10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (fort ~= bell)'
10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (fort ~= ussingen)'
10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (fort ~= ground_zero)'
10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (fort ~= elven_ruins)'
10:16:08.804 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (fort ~= dlc_bastion)'
10:16:08.805 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (fort ~= inn_level)'
10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (military ~= inn_level)'
10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (military ~= catacombs)'
10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (military ~= bell)'
10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (military ~= ussingen)'
10:16:08.805 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (military ~= ground_zero)'
10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (military ~= elven_ruins)'
10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (military ~= dlc_bastion)'
10:16:08.806 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (military ~= inn_level)'
10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (elven_ruins ~= inn_level)'
10:16:08.806 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (elven_ruins ~= catacombs)'
10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (elven_ruins ~= bell)'
10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (elven_ruins ~= ussingen)'
10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (elven_ruins ~= ground_zero)'
10:16:08.807 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (elven_ruins ~= dlc_bastion)'
10:16:08.808 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (elven_ruins ~= inn_level)'
10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ussingen ~= inn_level)'
10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ussingen ~= catacombs)'
10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ussingen ~= bell)'
10:16:08.808 [Lua] [Matchmaking] Lobby hosted by Ridlax discarded due to 'hero is unavailable'
10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (ussingen ~= ground_zero)'
10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ussingen ~= elven_ruins)'
10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ussingen ~= dlc_bastion)'
10:16:08.809 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ussingen ~= inn_level)'
10:16:08.809 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (dlc_portals ~= inn_level)'
10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (dlc_portals ~= catacombs)'
10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (dlc_portals ~= bell)'
10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (dlc_portals ~= ussingen)'
10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (dlc_portals ~= ground_zero)'
10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)'
10:16:08.810 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)'
10:16:08.811 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (dlc_portals ~= inn_level)'
10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (cemetery ~= inn_level)'
10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (cemetery ~= catacombs)'
10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (cemetery ~= bell)'
10:16:08.811 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (cemetery ~= ussingen)'
10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (cemetery ~= ground_zero)'
10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (cemetery ~= elven_ruins)'
10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)'
10:16:08.812 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (cemetery ~= inn_level)'
10:16:08.812 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (mines ~= inn_level)'
10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (mines ~= catacombs)'
10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (mines ~= bell)'
10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (mines ~= ussingen)'
10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (mines ~= ground_zero)'
10:16:08.813 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (mines ~= elven_ruins)'
10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (mines ~= dlc_bastion)'
10:16:08.814 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (mines ~= inn_level)'
10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (ground_zero ~= inn_level)'
10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (ground_zero ~= catacombs)'
10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (ground_zero ~= bell)'
10:16:08.814 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (ground_zero ~= ussingen)'
10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Joinville discarded due to 'hero is unavailable'
10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)'
10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)'
10:16:08.815 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (ground_zero ~= inn_level)'
10:16:08.815 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон failed lobby match due to 'wrong level (farmlands ~= inn_level)'
10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (farmlands ~= catacombs)'
10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (farmlands ~= bell)'
10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (farmlands ~= ussingen)'
10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (farmlands ~= ground_zero)'
10:16:08.816 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (farmlands ~= elven_ruins)'
10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (farmlands ~= dlc_bastion)'
10:16:08.817 [Lua] [Matchmaking] Lobby hosted by UltronVX1 failed lobby match due to 'wrong level (farmlands ~= inn_level)'
10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Фекальный Бубон discarded due to 'hero is unavailable'
10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Morty failed lobby match due to 'wrong level (inn_level ~= catacombs)'
10:16:08.817 [Lua] [Matchmaking] Lobby hosted by Bright_Quasar failed lobby match due to 'wrong level (inn_level ~= bell)'
10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Ridlax failed lobby match due to 'wrong level (inn_level ~= ussingen)'
10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Joinville failed lobby match due to 'wrong level (inn_level ~= ground_zero)'
10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Inkokoleiko failed lobby match due to 'wrong level (inn_level ~= elven_ruins)'
10:16:08.818 [Lua] [Matchmaking] Lobby hosted by Crichton failed lobby match due to 'wrong level (inn_level ~= dlc_bastion)'
10:16:08.818 [Lua] [Matchmaking] Lobby hosted by UltronVX1 discarded due to 'hero is unavailable'
10:16:08.824 [Lua] [ChatManager][1]System: Игра найдена...
10:16:08.824 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
10:16:08.824 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
10:16:08.824 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:16:08.824 [Lua] [ChatManager][1]System: Подключение к игровому сеансу.
10:16:08.831 [Lua] [LobbyClient] Changed state from nil to joining
10:16:09.074 [Lua] [LobbyClient] Changed state from joining to joined
10:16:09.074 [Lua] [PartyManager] Leader is set to 11000011771db93
10:16:09.074 [Lua] [LobbyClient] connected to lobby, id: 186000004bb392f
10:16:09.074 [Lua] ====== Looking for host: 11000011771db93
10:16:09.076 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b617138, to peer: 11000011771db93 channel: 2
10:16:09.076 [Lua] Connected to host: 11000011771db93, using channel: 2
10:16:09.077 [Lua] [Matchmaking] Joined lobby, checking network hash...
10:16:09.083 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Bright_Quasar'...
10:16:11.491 [Steam] Connection dc4ff054 to remote 11000011771db93 rejected, reason 1000
10:16:11.816 [Lua] [IngameUI] menu view on_enter ingame_menu
10:16:12.489 [Handshaker] Lost connection 42 to 11000011771db93
10:16:13.363 [Lua] [IngameUI] menu view on_exit ingame_menu
10:16:13.363 [Lua] [IngameUI] menu view on_enter character_selection
10:16:13.364 [Lua] hero_fullscreen_menu_on_enter
10:16:13.366 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fceb60
10:16:13.367 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
10:16:13.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:13.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:13.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:13.378 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:13.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:13.378 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:13.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:13.378 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:16.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:16.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:16.689 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:16.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:16.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:17.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:16:17.450 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:16:17.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:17.459 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
10:16:17.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:16:17.459 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:16:17.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:18.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
10:16:18.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
10:16:19.537 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1)
10:16:19.537 [Lua] Set lobby begin:
10:16:19.537 [Lua] Lobby data power_level = 835
10:16:19.537 [Lua] Lobby data unique_server_name = Nagret
10:16:19.537 [Lua] Lobby data difficulty_tweak = 0
10:16:19.538 [Lua] Lobby data host = 1100001094cc7a0
10:16:19.538 [Lua] Lobby data time_of_search = 1616062568
10:16:19.538 [Lua] Lobby data game_mode = 3
10:16:19.538 [Lua] Lobby data level_key = inn_level
10:16:19.538 [Lua] Lobby data player_slot_1 = 0:0
10:16:19.538 [Lua] Lobby data selected_level_key = inn_level
10:16:19.538 [Lua] Lobby data matchmaking = searching
10:16:19.538 [Lua] Lobby data player_slot_4 = 0:0
10:16:19.538 [Lua] Lobby data num_players = 1
10:16:19.538 [Lua] Lobby data player_slot_5 = 0:0
10:16:19.538 [Lua] Lobby data player_slot_2 = 0:0
10:16:19.538 [Lua] Lobby data country_code = RU
10:16:19.538 [Lua] Lobby data player_slot_3 = 0:0
10:16:19.538 [Lua] Lobby data difficulty = normal
10:16:19.538 [Lua] Set lobby end.
10:16:19.538 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1)
10:16:19.538 [Lua] Set lobby begin:
10:16:19.538 [Lua] Lobby data power_level = 835
10:16:19.538 [Lua] Lobby data unique_server_name = Nagret
10:16:19.538 [Lua] Lobby data difficulty_tweak = 0
10:16:19.538 [Lua] Lobby data host = 1100001094cc7a0
10:16:19.538 [Lua] Lobby data time_of_search = 1616062568
10:16:19.539 [Lua] Lobby data game_mode = 3
10:16:19.539 [Lua] Lobby data level_key = inn_level
10:16:19.539 [Lua] Lobby data player_slot_1 = 0:0
10:16:19.539 [Lua] Lobby data selected_level_key = inn_level
10:16:19.539 [Lua] Lobby data matchmaking = searching
10:16:19.539 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:16:19.539 [Lua] Lobby data num_players = 1
10:16:19.539 [Lua] Lobby data player_slot_5 = 0:0
10:16:19.539 [Lua] Lobby data player_slot_2 = 0:0
10:16:19.539 [Lua] Lobby data country_code = RU
10:16:19.539 [Lua] Lobby data player_slot_3 = 0:0
10:16:19.539 [Lua] Lobby data difficulty = normal
10:16:19.539 [Lua] Set lobby end.
10:16:19.539 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:16:19.539 [Lua]
10:16:19.539 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:16:19.539 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:16:19.539 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:16:19.539 [Lua] [wwise/bow] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:16:19.539 [Lua] [wwise/two_handed_axes] = false (boolean)
10:16:19.539 [Lua]
10:16:19.539 [Lua]
10:16:19.539 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:16:19.539 [Lua] [wwise/bow] = false (boolean)
10:16:19.539 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
10:16:19.539 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
10:16:19.539 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
10:16:19.539 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:16:19.539 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:16:19.539 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:16:19.539 [Lua] [wwise/two_handed_axes] = false (boolean)
10:16:19.539 [Lua]
10:16:19.543 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0
10:16:19.545 [Lua] [GameNetworkManager] destroying game object with go_id=43
10:16:19.546 [Save] Saving `save_data`
10:16:19.548 [Save] Save done
10:16:19.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0
10:16:19.550 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
10:16:19.550 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:16:19.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
10:16:19.550 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:16:19.550 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
10:16:19.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:16:19.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient
10:16:19.571 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
10:16:19.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:16:19.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:16:19.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
10:16:19.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient
10:16:19.574 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
10:16:19.652 [Lua] [IngameUI] menu view on_exit character_selection
10:16:19.658 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
10:16:19.658 [Lua] hero_fullscreen_menu_on_exit
10:16:19.660 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fceb60
10:16:19.660 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:16:20.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
10:16:20.123 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
10:16:20.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:16:20.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:16:20.423 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:16:20.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
10:16:20.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
10:16:20.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
10:16:20.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:16:21.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:16:21.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:16:21.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
10:16:21.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
10:16:21.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
10:16:21.284 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
10:16:21.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:16:21.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:16:21.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
10:16:23.526 [Lua] [IngameUI] menu view on_enter ingame_menu
10:16:25.310 [Lua] PopupManager:queue_default_popup: Выйти в главное меню? Выйти в главное меню do_return_to_pc_menu Да cancel_popup Нет
10:16:25.903 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu
10:16:25.912 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI
10:16:25.912 [Lua] TRANSITION return_to_pc_menu nil nil
10:16:25.912 [Lua] [GameNetworkManager] Leaving game...
10:16:25.912 [Lua] [GameNetworkManager] Shutting down game session host.
10:16:25.912 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:16:25.912 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:16:25.912 [Lua] [Matchmaking] Cancelling matchmaking
10:16:25.912 [Lua] LobbyClient close server channel 2 to 11000011771db93
10:16:25.912 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b617138, channel: 2
10:16:25.912 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
10:16:25.912 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:16:25.912 [Lua] Set lobby begin:
10:16:25.912 [Lua] Lobby data power_level = 835
10:16:25.912 [Lua] Lobby data unique_server_name = Nagret
10:16:25.912 [Lua] Lobby data difficulty_tweak = 0
10:16:25.912 [Lua] Lobby data host = 1100001094cc7a0
10:16:25.913 [Lua] Lobby data time_of_search = 1616062568
10:16:25.913 [Lua] Lobby data game_mode = 3
10:16:25.913 [Lua] Lobby data level_key = inn_level
10:16:25.913 [Lua] Lobby data player_slot_1 = 0:0
10:16:25.913 [Lua] Lobby data selected_level_key = inn_level
10:16:25.913 [Lua] Lobby data matchmaking = false
10:16:25.913 [Lua] Lobby data weave_name = false
10:16:25.913 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:16:25.913 [Lua] Lobby data num_players = 1
10:16:25.913 [Lua] Lobby data player_slot_5 = 0:0
10:16:25.913 [Lua] Lobby data player_slot_2 = 0:0
10:16:25.913 [Lua] Lobby data country_code = RU
10:16:25.913 [Lua] Lobby data player_slot_3 = 0:0
10:16:25.913 [Lua] Lobby data difficulty = normal
10:16:25.913 [Lua] Set lobby end.
10:16:25.915 [Lua] Set lobby begin:
10:16:25.915 [Lua] Lobby data power_level = 835
10:16:25.915 [Lua] Lobby data unique_server_name = Nagret
10:16:25.915 [Lua] Lobby data difficulty_tweak = 0
10:16:25.915 [Lua] Lobby data host = 1100001094cc7a0
10:16:25.915 [Lua] Lobby data time_of_search = 1616062568
10:16:25.915 [Lua] Lobby data game_mode = 3
10:16:25.916 [Lua] Lobby data level_key = inn_level
10:16:25.916 [Lua] Lobby data player_slot_1 = 0:0
10:16:25.916 [Lua] Lobby data selected_level_key = inn_level
10:16:25.916 [Lua] Lobby data matchmaking = false
10:16:25.916 [Lua] Lobby data weave_name = false
10:16:25.916 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:16:25.916 [Lua] Lobby data num_players = 1
10:16:25.916 [Lua] Lobby data player_slot_5 = 0:0
10:16:25.916 [Lua] Lobby data player_slot_2 = 0:0
10:16:25.916 [Lua] Lobby data country_code = RU
10:16:25.916 [Lua] Lobby data player_slot_3 = 0:0
10:16:25.916 [Lua] Lobby data difficulty = normal
10:16:25.916 [Lua] Set lobby end.
10:16:25.916 [Lua] [PartyManager] Leader is set to 1100001094cc7a0
10:16:25.916 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
10:16:25.916 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=178.79
10:16:25.916 [Lua] [IngameUI] menu view on_exit ingame_menu
10:16:25.920 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:16:26.300 [Window] Window => inactive
10:16:27.923 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu"
10:16:27.923 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:16:27.923 [Lua] [Managers] Calling function on all managers:
10:16:27.923 [Lua] Clearing all global lookup lists
10:16:27.923 [Lua] [IngamePlayerListUI] - Destroy
10:16:27.923 [Lua] [EquipmentUI] - Destroy
10:16:27.923 [Lua] [AbilityUI] - Destroy
10:16:27.923 [Lua] [GamePadAbilityUI] - Destroy
10:16:27.923 [Lua] [GamePadEquipmentUI] - Destroy
10:16:27.924 [Lua] [IngameUI] destroy
10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5
10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4
10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2
10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1
10:16:27.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
10:16:27.968 [Lua] [Managers] Destroying manager group:
10:16:27.972 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:16:28.038 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:16:28.038 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit InGame
10:16:28.038 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading
10:16:28.038 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0
10:16:28.038 [Lua] [Matchmaking] unregister rpcs
10:16:28.038 [Lua] [Matchmaking] destroying
10:16:28.038 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:16:28.038 [Lua] [ChatManager] Unregistering channel 1
10:16:28.038 [Lua] [EnemyPackageLoader] network_context_destroyed
10:16:28.038 [Lua] [PartyManager] network_context_destroyed
10:16:28.038 [Lua] [GameMechanismManager] network_context_destroyed
10:16:28.038 [SteamVoip] Destroying room 1c70c258962fe1d7
10:16:28.039 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
10:16:28.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
10:16:28.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:16:28.040 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
10:16:28.040 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
10:16:28.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient
10:16:28.041 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:16:28.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:16:28.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient
10:16:28.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
10:16:28.053 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
10:16:28.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
10:16:28.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
10:16:28.054 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
10:16:28.054 [EACServer] [13:16:28:054][Windows][EAC Server] [Info][Destroy] Called
10:16:28.056 [Lua] [LobbyHost] Destroying
10:16:28.057 [Lua] ############### UNLOADING PACKAGES ###############
10:16:28.057 [Lua] [Managers] Calling function on all managers:
10:16:28.057 [Lua] [Managers] Destroying manager group:
10:16:28.057 [Lua] [Gamestate] Enter state StateLoading
10:16:28.058 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:16:28.058 [Lua] [LobbyManager] Setting up network options
10:16:28.058 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:16:28.058 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:16:28.058 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:16:28.058 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:16:28.058 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:16:28.058 [Lua] LobbyManager:setup_network_options server_port: 27015
10:16:28.058 [Lua] registering RPCs
10:16:28.058 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:16:28.058 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:16:28.058 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:16:28.058 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:16:28.058 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:16:28.058 [SteamVoip] Creating room 15eff97052f13e0f
10:16:28.059 [EAC] EAC server 1100001094cc7a0 is initializing
10:16:28.062 [EAC] Server is also client 1100001094cc7a0
10:16:28.062 [EACServer] [13:16:28:062][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF72BCFBE00 LogLevel: Info.
10:16:28.062 [Lua] ### Created peer state machine for 1100001094cc7a0
10:16:28.062 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Connecting
10:16:28.062 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:16:28.065 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3330040 - use_random_directors: true - overriden_conflict: nil
10:16:28.067 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:16:28.067 [Lua] checking dlc's against conflict directors
10:16:28.067 [Lua] number of factions to include 1
10:16:28.067 [Lua] Updated list weights for random:
10:16:28.067 [Lua] skaven, 0.42 (0.00-0.42)
10:16:28.067 [Lua] chaos, 0.42 (0.42-0.83)
10:16:28.067 [Lua] beastmen, 0.17 (0.83-1.00)
10:16:28.067 [Lua] Rolled random faction: 0.44471096992492676 chaos
10:16:28.067 [Lua] number of factions added 1
10:16:28.067 [Lua] --- --- ---
10:16:28.067 [Lua] Starting... difficulty 'normal'
10:16:28.067 [Lua] These are the starting conflict directors:
10:16:28.067 [Lua] inn_level
10:16:28.067 [Lua] --- --- ---
10:16:28.067 [Lua]
10:16:28.067 [Lua] DONE! Found the following directors:
10:16:28.067 [Lua] (free: 35), Master hash is:
10:16:28.067 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:16:28.067 [Lua] load_startup_enemy_packages: --------------
10:16:28.067 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:16:28.067 [Lua] critter_rat
10:16:28.067 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:16:28.067 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:16:28.067 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:16:28.067 [Lua] Set lobby begin:
10:16:28.067 [Lua] Set lobby end.
10:16:28.067 [Lua] [PSM] Peer 1100001094cc7a0 joined. Want to use profile index "4" and join party "nil"
10:16:28.067 [Lua] [LobbyHost] Changed state from 0 to creating
10:16:28.081 [Lua] ### Sending rpc_level_loaded
10:16:28.081 [Lua] #### Has state machine: true, peer_id: 1100001094cc7a0, level_id: 50
10:16:28.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:16:28.131 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:16:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
10:16:28.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:16:28.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:16:28.348 [Lua] [LobbyHost] Changed state from creating to joined
10:16:28.349 [Lua] [PartyManager] Leader is set to 1100001094cc7a0
10:16:28.349 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001094cc7a0 my_peer_id:1100001094cc7a0
10:16:28.349 [Lua] [ChatManager] Registering channel 1
10:16:28.349 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:16:28.349 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:16:28.349 [Lua] [PartyManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:16:28.349 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:16:28.349 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:16:28.349 [Lua] Starting async level spawning of levels/inn/world
10:16:28.350 [Umbra] Init version: 3.4.15 :: 16 threads
10:16:28.372 [Lua] [NetworkServer] Changing num_players from nil to 1
10:16:28.372 [Lua] Players: 1
10:16:28.372 [Lua] Set lobby begin:
10:16:28.372 [Lua] Lobby data num_players = 1
10:16:28.372 [Lua] Lobby data level_key = inn_level
10:16:28.372 [Lua] Lobby data game_mode = 3
10:16:28.372 [Lua] Lobby data matchmaking = false
10:16:28.372 [Lua] Set lobby end.
10:16:28.524 [Lua] Async level spawning done
10:16:29.951 [Lua] player (1100001094cc7a0,1) was put into party 0
10:16:29.951 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Connecting
10:16:29.951 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading
10:16:29.951 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0
10:16:29.952 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:16:29.968 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Loading
10:16:29.968 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter LoadingProfilePackages
10:16:29.968 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0
10:16:29.968 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0
10:16:29.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
10:16:29.984 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit LoadingProfilePackages
10:16:29.984 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForEnterGame
10:16:29.985 [Lua] ### Sending rpc_level_loaded
10:16:29.985 [Lua] #### Has state machine: false, peer_id: 1100001094cc7a0, level_id: 50
10:16:29.985 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:16:30.997 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:16:30.998 [Lua] Set lobby begin:
10:16:30.998 [Lua] Lobby data host = 1100001094cc7a0
10:16:30.998 [Lua] Lobby data level_key = inn_level
10:16:30.998 [Lua] Lobby data game_mode = 3
10:16:30.998 [Lua] Lobby data country_code = RU
10:16:30.998 [Lua] Lobby data unique_server_name = Nagret
10:16:30.998 [Lua] Lobby data num_players = 1
10:16:30.998 [Lua] Lobby data matchmaking = false
10:16:30.998 [Lua] Set lobby end.
10:16:30.998 [Lua] [Managers] Destroying manager group:
10:16:30.999 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:16:30.999 [Lua] [Gamestate] Enter StateIngame HOST
10:16:30.999 [Lua] [Managers] Calling function on all managers:
10:16:30.999 [Lua] <>level = inn_level<>
10:16:30.999 [Lua] Set lobby begin:
10:16:30.999 [Lua] Lobby data host = 1100001094cc7a0
10:16:30.999 [Lua] Lobby data level_key = inn_level
10:16:31.000 [Lua] Lobby data game_mode = 3
10:16:31.000 [Lua] Lobby data selected_level_key = inn_level
10:16:31.000 [Lua] Lobby data country_code = RU
10:16:31.000 [Lua] Lobby data unique_server_name = Nagret
10:16:31.000 [Lua] Lobby data num_players = 1
10:16:31.000 [Lua] Lobby data matchmaking = false
10:16:31.000 [Lua] Set lobby end.
10:16:31.000 [Lua] [StateIngame] Server ingame
10:16:31.002 [Lua] Set lobby begin:
10:16:31.002 [Lua] Lobby data level_key = inn_level
10:16:31.002 [Lua] Lobby data selected_level_key = inn_level
10:16:31.003 [Lua] Lobby data unique_server_name = Nagret
10:16:31.003 [Lua] Lobby data matchmaking = false
10:16:31.003 [Lua] Lobby data host = 1100001094cc7a0
10:16:31.003 [Lua] Lobby data country_code = RU
10:16:31.003 [Lua] Lobby data game_mode = 3
10:16:31.003 [Lua] Lobby data difficulty_tweak = 0
10:16:31.003 [Lua] Lobby data difficulty = normal
10:16:31.003 [Lua] Lobby data num_players = 1
10:16:31.003 [Lua] Set lobby end.
10:16:31.003 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:16:31.003 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:16:31.003 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:16:31.003 [Lua] [Matchmaking] initializing
10:16:31.003 [Lua] [Matchmaking] my_peer_id: 1100001094cc7a0, I am server
10:16:31.003 [Lua] [Matchmaking] register rpcs
10:16:31.003 [Lua] GameNetworkManager:init... creating game session
10:16:31.003 [Lua] Host GameSession.make_game_session_host with session:
10:16:31.004 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:16:31.004 [Lua] [GameNetworkManager] My own peer_id = 1100001094cc7a0
10:16:31.004 [Lua] [GameNetworkManager] self.is_server = true
10:16:31.004 [Network] Setting artificial MTU limit to 576
10:16:31.004 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:16:31.011 [Lua] Switching ConflictSettings: to: inn_level
10:16:31.011 [Lua] pacing=disabled
10:16:31.011 [Lua] roaming=nil
10:16:31.011 [Lua] disabled=false
10:16:31.011 [Lua] pack_spawning=disabled
10:16:31.011 [Lua] contained_breeds=nil
10:16:31.011 [Lua] boss=disabled
10:16:31.011 [Lua] horde=disabled
10:16:31.011 [Lua] specials=disabled
10:16:31.011 [Lua] name=inn_level
10:16:31.011 [Lua] intensity=disabled
10:16:31.011 [Lua] ---
10:16:31.011 [Lua] [LevelAnalysis] set_random_seed( 3330040)
10:16:31.013 [Lua] [AIInterestPointSystem] Level Seed: 3330040
10:16:31.013 [Lua]
10:16:31.013 [Lua] [entity_system_bag] = table
10:16:31.013 [Lua] [entity_system_bag] = metatable
10:16:31.013 [Lua] [startup_data] = table
10:16:31.013 [Lua] [entity_manager] = table
10:16:31.013 [Lua] [entity_manager] = metatable
10:16:31.013 [Lua] [unit_spawner] = table
10:16:31.013 [Lua] [unit_spawner] = metatable
10:16:31.013 [Lua] [unit_storage] = table
10:16:31.013 [Lua] [unit_storage] = metatable
10:16:31.013 [Lua] [dice_keeper] = table
10:16:31.013 [Lua] [dice_keeper] = metatable
10:16:31.013 [Lua] [is_server] = true (boolean)
10:16:31.013 [Lua] [world] = [World]
10:16:31.013 [Lua] [system_api] = table
10:16:31.013 [Lua] [entity_system] = table
10:16:31.013 [Lua] [entity_system] = metatable
10:16:31.013 [Lua] [network_lobby] = table
10:16:31.013 [Lua] [network_lobby] = metatable
10:16:31.013 [Lua] [profile_synchronizer] = table
10:16:31.013 [Lua] [profile_synchronizer] = metatable
10:16:31.013 [Lua] [level_transition_handler] = table
10:16:31.013 [Lua] [level_transition_handler] = metatable
10:16:31.013 [Lua] [num_local_human_players] = 1 (number)
10:16:31.013 [Lua] [statistics_db] = table
10:16:31.013 [Lua] [statistics_db] = metatable
10:16:31.013 [Lua] [network_server] = table
10:16:31.013 [Lua] [network_server] = metatable
10:16:31.013 [Lua] [input_manager] = table
10:16:31.013 [Lua] [input_manager] = metatable
10:16:31.013 [Lua] [network_clock] = table
10:16:31.013 [Lua] [network_clock] = metatable
10:16:31.013 [Lua] [network_transmit] = table
10:16:31.013 [Lua] [network_transmit] = metatable
10:16:31.013 [Lua] [free_flight_manager] = table
10:16:31.013 [Lua] [free_flight_manager] = metatable
10:16:31.013 [Lua] [network_manager] = table
10:16:31.013 [Lua] [network_manager] = metatable
10:16:31.013 [Lua] [network_event_delegate] = table
10:16:31.013 [Lua] [network_event_delegate] = metatable
10:16:31.013 [Lua]
10:16:31.013 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:16:31.013 [Lua] ignoring extension VersusInteractObjectiveExtension
10:16:31.013 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:16:31.013 [Lua] ignoring extension VersusSocketObjectiveExtension
10:16:31.013 [Lua] ignoring extension VersusTargetObjectiveExtension
10:16:31.013 [Lua] ignoring extension VersusMissionObjectiveExtension
10:16:31.014 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:16:31.015 [Lua] [AchievementManager] Achievements using the steam platform
10:16:31.064 [Lua] [StateIngame] Level seed: 3330040
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:16:31.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
10:16:31.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read,
10:16:31.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read,
10:16:31.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read,
10:16:31.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read,
10:16:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
10:16:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
10:16:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
10:16:31.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
10:16:31.074 [Lua] [LevelAnalysis] set_random_seed( 3330040)
10:16:31.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
10:16:31.077 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
10:16:31.077 [Lua] [IngameUI] init
10:16:31.091 [Lua] cb_razer_chroma_setup
10:16:31.111 [Lua] [Matchmaking] Cancelling matchmaking
10:16:31.111 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:16:31.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:16:31.111 [Lua] Set lobby begin:
10:16:31.111 [Lua] Lobby data level_key = inn_level
10:16:31.111 [Lua] Lobby data power_level = 0
10:16:31.111 [Lua] Lobby data selected_level_key = inn_level
10:16:31.112 [Lua] Lobby data unique_server_name = Nagret
10:16:31.112 [Lua] Lobby data matchmaking = false
10:16:31.112 [Lua] Lobby data host = 1100001094cc7a0
10:16:31.112 [Lua] Lobby data country_code = RU
10:16:31.112 [Lua] Lobby data game_mode = 3
10:16:31.112 [Lua] Lobby data difficulty_tweak = 0
10:16:31.112 [Lua] Lobby data difficulty = normal
10:16:31.112 [Lua] Lobby data num_players = 1
10:16:31.112 [Lua] Set lobby end.
10:16:31.112 [Flow] complete_skittergate_legend true
10:16:31.112 [Flow] complete_all_helmgart_levels_recruit true
10:16:31.113 [Flow] WitchHunterLevel:1
10:16:31.113 [Flow] LeaderYes
10:16:31.113 [Flow] ALL PC XP:60850
10:16:31.113 [Flow] Has "bogenhafen" DLC:true
10:16:31.113 [Flow] WH XP:0
10:16:31.113 [Flow] Number of crafted items:808
10:16:31.113 [Flow] Has "pre_order" DLC:true
10:16:31.113 [Flow] Sum of Powe Levels:1500
10:16:31.113 [Flow] lodestone diff 1:false
10:16:31.113 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:16:31.114 [Lua] CurrentConflictSettings inn_level
10:16:31.114 [Lua] [ConflictDirector] conflict_director is ai_ready
10:16:31.114 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:16:31.114 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:16:31.116 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:16:31.116 [Lua] Forming navigation groups in one frame
10:16:31.116 [Lua] Forming navigation groups
10:16:31.132 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999991132
10:16:31.133 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
10:16:31.133 [Lua] number of nav groups: 41
10:16:31.133 [Lua] number of refined nav groups : 23
10:16:31.134 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
10:16:31.134 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:16:31.135 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:16:31.135 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:16:31.137 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:16:31.137 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:16:31.137 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:16:31.137 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
10:16:31.137 [Lua] [Managers] Calling function on all managers:
10:16:31.168 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForEnterGame
10:16:31.168 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForGameObjectSync
10:16:31.290 [Lua] player (1100001094cc7a0,1) was put into party 1
10:16:31.290 [Lua] [IngamePlayerListUI] - Destroy
10:16:31.291 [Lua] [EquipmentUI] - Destroy
10:16:31.291 [Lua] [AbilityUI] - Destroy
10:16:31.291 [Lua] [GamePadAbilityUI] - Destroy
10:16:31.291 [Lua] [GamePadEquipmentUI] - Destroy
10:16:31.299 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1)
10:16:31.299 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1)
10:16:31.299 [Lua] Set lobby begin:
10:16:31.299 [Lua] Lobby data player_slot_1 = 0:0
10:16:31.299 [Lua] Lobby data level_key = inn_level
10:16:31.299 [Lua] Lobby data power_level = 0
10:16:31.299 [Lua] Lobby data selected_level_key = inn_level
10:16:31.299 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:16:31.299 [Lua] Lobby data difficulty = normal
10:16:31.299 [Lua] Lobby data unique_server_name = Nagret
10:16:31.299 [Lua] Lobby data matchmaking = false
10:16:31.300 [Lua] Lobby data host = 1100001094cc7a0
10:16:31.300 [Lua] Lobby data country_code = RU
10:16:31.300 [Lua] Lobby data game_mode = 3
10:16:31.300 [Lua] Lobby data player_slot_5 = 0:0
10:16:31.300 [Lua] Lobby data player_slot_2 = 0:0
10:16:31.300 [Lua] Lobby data difficulty_tweak = 0
10:16:31.300 [Lua] Lobby data player_slot_3 = 0:0
10:16:31.300 [Lua] Lobby data num_players = 1
10:16:31.300 [Lua] Set lobby end.
10:16:31.300 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:16:31.301 [Lua]
10:16:31.301 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
10:16:31.301 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:16:31.301 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:16:31.301 [Lua] [wwise/bow] = false (boolean)
10:16:31.301 [Lua] [wwise/two_handed_axes] = false (boolean)
10:16:31.301 [Lua]
10:16:31.301 [Lua]
10:16:31.301 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:16:31.301 [Lua] [wwise/bow] = false (boolean)
10:16:31.301 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
10:16:31.301 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
10:16:31.301 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
10:16:31.301 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:16:31.301 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:16:31.301 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:16:31.301 [Lua] [wwise/two_handed_axes] = false (boolean)
10:16:31.301 [Lua]
10:16:31.301 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForGameObjectSync
10:16:31.301 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForPlayers
10:16:31.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:16:31.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:16:31.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:16:31.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:16:31.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0
10:16:31.310 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForPlayers
10:16:31.310 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter InGame
10:16:31.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0
10:16:31.317 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:16:31.317 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
10:16:31.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:16:31.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:16:31.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:16:31.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:16:31.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:16:31.355 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:16:31.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:16:31.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:16:31.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:16:31.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
10:16:31.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:16:31.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
10:16:31.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
10:16:31.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
10:16:31.419 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:16:31.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
10:16:31.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
10:16:31.499 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
10:16:31.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:16:31.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:16:31.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:16:31.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:16:31.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:16:31.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:16:31.651 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
10:16:31.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
10:16:31.726 [Lua] [PackageManager] Force_load: wwise/bow
10:16:31.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:16:31.912 [Flow] DISABLE
10:16:31.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:16:31.973 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:16:31.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
10:16:32.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
10:16:32.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
10:16:32.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:16:32.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:16:32.181 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:16:32.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:16:32.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:16:32.575 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:16:32.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:16:32.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:16:32.600 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:16:32.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:16:32.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:16:32.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:16:32.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:16:32.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:16:32.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:16:32.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
10:16:32.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
10:16:32.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
10:16:32.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:16:32.887 [Lua] PlayFabMirrorBase:_commit_internal 2
10:16:32.887 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:16:32.892 [Lua] generate_backend_stats 1100001094cc7a0:1
10:16:32.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:16:32.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:16:32.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
10:16:32.943 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
10:16:33.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:16:33.215 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:16:33.216 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
10:16:33.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
10:16:33.267 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
10:16:33.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:16:33.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:16:33.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:16:33.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:16:33.308 [Lua] Players are leaving the safe zone
10:16:33.489 [Lua] StateInGameRunning:_game_actually_starts()
10:16:33.489 [Lua] [IngameUI] menu view on_enter start_menu_view
10:16:33.490 [Lua] hero_fullscreen_menu_on_enter
10:16:33.490 [Lua] #################################################################################################################
10:16:33.490 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:16:33.490 [Lua] #################################################################################################################
10:16:33.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
10:16:33.494 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fea30
10:16:33.495 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
10:16:33.501 [Lua] cb_razer_chroma_setup
10:16:33.511 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:16:33.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:16:33.511 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
10:16:33.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:16:33.511 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:16:33.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:16:33.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
10:16:33.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
10:16:33.976 [Lua] commit result success 2
10:16:34.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
10:16:34.194 [Lua] Commit load time data
10:16:34.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x13b5, position: 0
10:16:35.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x13b5, position: 27249
10:16:36.088 [Lua] Set lobby begin:
10:16:36.088 [Lua] Lobby data player_slot_1 = 0:0
10:16:36.088 [Lua] Lobby data level_key = inn_level
10:16:36.088 [Lua] Lobby data power_level = 835
10:16:36.088 [Lua] Lobby data selected_level_key = inn_level
10:16:36.088 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:16:36.088 [Lua] Lobby data difficulty = normal
10:16:36.088 [Lua] Lobby data unique_server_name = Nagret
10:16:36.089 [Lua] Lobby data matchmaking = false
10:16:36.089 [Lua] Lobby data host = 1100001094cc7a0
10:16:36.089 [Lua] Lobby data country_code = RU
10:16:36.089 [Lua] Lobby data game_mode = 3
10:16:36.089 [Lua] Lobby data player_slot_5 = 0:0
10:16:36.089 [Lua] Lobby data player_slot_2 = 0:0
10:16:36.089 [Lua] Lobby data difficulty_tweak = 0
10:16:36.089 [Lua] Lobby data player_slot_3 = 0:0
10:16:36.089 [Lua] Lobby data num_players = 1
10:16:36.089 [Lua] Set lobby end.
10:17:22.005 [Window] Window => active
10:17:24.151 [Lua] [IngameUI] menu view on_exit start_menu_view
10:17:24.151 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
10:17:24.151 [Lua] hero_fullscreen_menu_on_exit
10:17:24.154 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fea30
10:17:24.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:17:40.136 [Lua] [IngameUI] menu view on_enter ingame_menu
10:17:41.964 [Lua] [IngameUI] menu view on_exit ingame_menu
10:17:42.792 [Lua] [IngameUI] menu view on_enter hero_view
10:17:42.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:17:42.799 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:17:42.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:17:42.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:17:42.812 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:17:42.812 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:17:42.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:17:43.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:17:43.716 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:17:43.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:43.771 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:43.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:43.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:43.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:44.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:17:44.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
10:17:44.144 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:17:44.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
10:17:49.231 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1)
10:17:49.231 [Lua] Set lobby begin:
10:17:49.231 [Lua] Lobby data player_slot_1 = 0:0
10:17:49.231 [Lua] Lobby data level_key = inn_level
10:17:49.231 [Lua] Lobby data power_level = 835
10:17:49.231 [Lua] Lobby data selected_level_key = inn_level
10:17:49.231 [Lua] Lobby data player_slot_4 = 0:0
10:17:49.231 [Lua] Lobby data difficulty = normal
10:17:49.231 [Lua] Lobby data unique_server_name = Nagret
10:17:49.231 [Lua] Lobby data matchmaking = false
10:17:49.231 [Lua] Lobby data host = 1100001094cc7a0
10:17:49.231 [Lua] Lobby data country_code = RU
10:17:49.231 [Lua] Lobby data game_mode = 3
10:17:49.231 [Lua] Lobby data player_slot_5 = 0:0
10:17:49.231 [Lua] Lobby data player_slot_2 = 0:0
10:17:49.231 [Lua] Lobby data difficulty_tweak = 0
10:17:49.232 [Lua] Lobby data player_slot_3 = 0:0
10:17:49.232 [Lua] Lobby data num_players = 1
10:17:49.232 [Lua] Set lobby end.
10:17:49.232 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1)
10:17:49.232 [Lua] Set lobby begin:
10:17:49.232 [Lua] Lobby data player_slot_1 = 0:0
10:17:49.232 [Lua] Lobby data level_key = inn_level
10:17:49.232 [Lua] Lobby data power_level = 835
10:17:49.232 [Lua] Lobby data selected_level_key = inn_level
10:17:49.232 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:17:49.232 [Lua] Lobby data difficulty = normal
10:17:49.232 [Lua] Lobby data unique_server_name = Nagret
10:17:49.232 [Lua] Lobby data matchmaking = false
10:17:49.232 [Lua] Lobby data host = 1100001094cc7a0
10:17:49.232 [Lua] Lobby data country_code = RU
10:17:49.232 [Lua] Lobby data game_mode = 3
10:17:49.232 [Lua] Lobby data player_slot_5 = 0:0
10:17:49.232 [Lua] Lobby data player_slot_2 = 0:0
10:17:49.232 [Lua] Lobby data difficulty_tweak = 0
10:17:49.232 [Lua] Lobby data player_slot_3 = 0:0
10:17:49.232 [Lua] Lobby data num_players = 1
10:17:49.232 [Lua] Set lobby end.
10:17:49.232 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:17:49.233 [Lua]
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean)
10:17:49.233 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:17:49.233 [Lua] [wwise/bow] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:17:49.233 [Lua] [wwise/two_handed_axes] = false (boolean)
10:17:49.233 [Lua]
10:17:49.233 [Lua]
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean)
10:17:49.233 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:17:49.233 [Lua] [wwise/bow] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:17:49.233 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:17:49.233 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:17:49.233 [Lua] [wwise/two_handed_axes] = false (boolean)
10:17:49.233 [Lua]
10:17:49.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:49.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:49.237 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:17:49.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:49.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:49.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0
10:17:49.239 [Lua] [GameNetworkManager] destroying game object with go_id=43
10:17:49.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:49.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:49.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:49.246 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:2 my_peer_id:1100001094cc7a0
10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:17:49.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:17:49.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:17:49.288 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:17:50.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
10:17:50.022 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
10:17:50.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
10:17:50.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
10:17:50.291 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
10:17:50.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:50.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:50.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:17:50.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:50.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:51.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
10:17:51.321 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
10:17:51.332 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
10:17:51.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:17:51.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:17:51.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
10:17:54.622 [Lua] [IngameUI] menu view on_exit hero_view
10:17:54.626 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:17:54.626 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:17:54.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:17:54.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:17:54.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:54.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:54.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:54.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:54.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:17:54.634 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:17:54.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
10:17:54.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
10:17:59.625 [Lua] PlayFabMirrorBase:_commit_internal 3
10:17:59.625 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:17:59.628 [Lua] generate_backend_stats 1100001094cc7a0:1
10:17:59.646 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:17:59.646 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:17:59.646 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
10:17:59.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
10:18:00.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
10:18:00.666 [Lua] commit result success 3
10:18:01.014 [Lua] [IngameUI] menu view on_enter hero_view
10:18:01.022 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:18:01.022 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:18:01.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:18:01.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:18:01.035 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:18:01.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:18:01.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:18:01.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:18:01.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:18:01.350 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.350 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:01.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:01.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:02.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:18:02.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
10:18:02.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:18:02.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
10:18:04.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:04.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:04.387 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:04.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:04.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:04.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:04.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:3 my_peer_id:1100001094cc7a0
10:18:04.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:3 my_peer_id:1100001094cc7a0
10:18:04.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
10:18:04.443 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient
10:18:04.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
10:18:04.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
10:18:04.696 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
10:18:06.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:06.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:06.588 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:06.588 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:06.599 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:4 my_peer_id:1100001094cc7a0
10:18:06.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:4 my_peer_id:1100001094cc7a0
10:18:06.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
10:18:06.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:18:06.613 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:18:06.625 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
10:18:06.644 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
10:18:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:07.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:07.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:07.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:07.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:07.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:07.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:5 my_peer_id:1100001094cc7a0
10:18:07.592 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:5 my_peer_id:1100001094cc7a0
10:18:07.592 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
10:18:07.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
10:18:07.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
10:18:07.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
10:18:07.625 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient
10:18:09.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:09.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:09.128 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:09.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:09.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:09.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:09.139 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:6 my_peer_id:1100001094cc7a0
10:18:09.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:6 my_peer_id:1100001094cc7a0
10:18:09.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient, async-read,
10:18:09.184 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
10:18:09.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07
10:18:09.313 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07
10:18:09.324 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
10:18:09.670 [Lua] [Matchmaking] Removing broken lobby 186000004bb76ad, perhaps it will now work again?!
10:18:10.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:10.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:10.278 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:10.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:10.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:10.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:10.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:7 my_peer_id:1100001094cc7a0
10:18:10.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:7 my_peer_id:1100001094cc7a0
10:18:10.300 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
10:18:10.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:18:10.303 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
10:18:10.313 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
10:18:10.333 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient
10:18:12.784 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(1)
10:18:12.784 [Lua] Set lobby begin:
10:18:12.784 [Lua] Lobby data player_slot_1 = 0:0
10:18:12.784 [Lua] Lobby data level_key = inn_level
10:18:12.784 [Lua] Lobby data power_level = 835
10:18:12.784 [Lua] Lobby data selected_level_key = inn_level
10:18:12.784 [Lua] Lobby data player_slot_4 = 0:0
10:18:12.784 [Lua] Lobby data difficulty = normal
10:18:12.784 [Lua] Lobby data unique_server_name = Nagret
10:18:12.784 [Lua] Lobby data matchmaking = false
10:18:12.784 [Lua] Lobby data host = 1100001094cc7a0
10:18:12.785 [Lua] Lobby data country_code = RU
10:18:12.785 [Lua] Lobby data game_mode = 3
10:18:12.785 [Lua] Lobby data player_slot_5 = 0:0
10:18:12.785 [Lua] Lobby data player_slot_2 = 0:0
10:18:12.785 [Lua] Lobby data difficulty_tweak = 0
10:18:12.785 [Lua] Lobby data player_slot_3 = 0:0
10:18:12.785 [Lua] Lobby data num_players = 1
10:18:12.785 [Lua] Set lobby end.
10:18:12.785 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(1)
10:18:12.785 [Lua] Set lobby begin:
10:18:12.785 [Lua] Lobby data player_slot_1 = 0:0
10:18:12.785 [Lua] Lobby data level_key = inn_level
10:18:12.785 [Lua] Lobby data power_level = 835
10:18:12.785 [Lua] Lobby data selected_level_key = inn_level
10:18:12.785 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:18:12.785 [Lua] Lobby data difficulty = normal
10:18:12.785 [Lua] Lobby data unique_server_name = Nagret
10:18:12.785 [Lua] Lobby data matchmaking = false
10:18:12.785 [Lua] Lobby data host = 1100001094cc7a0
10:18:12.785 [Lua] Lobby data country_code = RU
10:18:12.785 [Lua] Lobby data game_mode = 3
10:18:12.785 [Lua] Lobby data player_slot_5 = 0:0
10:18:12.786 [Lua] Lobby data player_slot_2 = 0:0
10:18:12.786 [Lua] Lobby data difficulty_tweak = 0
10:18:12.786 [Lua] Lobby data player_slot_3 = 0:0
10:18:12.786 [Lua] Lobby data num_players = 1
10:18:12.786 [Lua] Set lobby end.
10:18:12.786 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:18:12.786 [Lua]
10:18:12.786 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:18:12.786 [Lua] [wwise/bow] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:18:12.786 [Lua] [wwise/two_handed_axes] = false (boolean)
10:18:12.786 [Lua]
10:18:12.786 [Lua]
10:18:12.786 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:18:12.786 [Lua] [wwise/bow] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:18:12.786 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:18:12.786 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
10:18:12.786 [Lua] [wwise/two_handed_axes] = false (boolean)
10:18:12.786 [Lua]
10:18:12.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:12.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:12.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:8 my_peer_id:1100001094cc7a0
10:18:12.793 [Lua] [GameNetworkManager] destroying game object with go_id=45
10:18:12.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:12.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:12.800 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:8 my_peer_id:1100001094cc7a0
10:18:12.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:18:12.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:18:12.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient
10:18:12.842 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:18:12.844 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:18:13.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:18:13.177 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
10:18:13.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:13.187 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:13.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:18:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:13.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:18:13.282 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
10:18:13.292 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
10:18:13.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:18:13.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:18:13.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
10:18:15.063 [Lua] [IngameUI] menu view on_exit hero_view
10:18:15.067 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:18:15.067 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:18:15.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:18:15.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:18:15.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:15.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:15.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:18:15.075 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:18:15.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
10:18:15.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
10:18:22.995 [Window] Window => inactive
10:18:25.218 [Lua] PlayFabMirrorBase:_commit_internal 4
10:18:25.218 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:18:25.221 [Lua] generate_backend_stats 1100001094cc7a0:1
10:18:25.239 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:18:25.239 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:18:25.239 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
10:18:25.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
10:18:25.684 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
10:18:25.688 [Lua] commit result success 4
10:18:35.737 [Window] Window => active
10:19:20.294 [Window] Window => inactive
10:21:03.216 [Window] Window => active
10:21:24.441 [Lua] [IngameUI] menu view on_enter hero_view
10:21:24.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:21:24.447 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:21:24.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:21:24.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:21:24.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:21:24.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:21:24.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:21:24.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:21:24.746 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:21:24.765 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:21:24.794 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:21:24.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:21:24.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:21:24.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:21:25.639 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:21:25.639 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:21:25.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:21:25.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:21:25.644 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:21:25.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
10:21:25.644 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
10:21:25.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:21:25.645 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
10:21:25.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:21:26.790 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
10:21:26.790 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
10:21:26.949 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
10:21:26.949 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
10:21:27.127 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
10:21:27.127 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
10:21:27.313 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
10:21:27.313 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
10:21:27.498 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
10:21:27.498 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
10:21:27.889 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
10:21:27.889 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
10:21:29.074 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
10:21:29.074 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
10:21:48.123 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
10:21:48.123 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
10:21:51.629 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
10:21:51.629 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
10:21:53.229 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
10:21:53.230 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
10:22:09.205 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
10:22:09.205 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
10:22:09.424 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
10:22:09.424 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
10:22:10.048 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
10:22:10.048 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
10:22:10.455 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
10:22:10.455 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
10:23:03.998 [Lua] [IngameUI] menu view on_exit hero_view
10:23:04.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:23:04.001 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:23:04.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:23:04.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
10:23:04.001 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
10:23:04.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
10:23:09.044 [Lua] PlayFabMirrorBase:_commit_internal 5
10:23:09.044 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:23:09.046 [Lua] generate_backend_stats 1100001094cc7a0:1
10:23:09.064 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:23:09.064 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:23:09.069 [Lua] commit result success 5
10:23:43.793 [Lua] [IngameUI] menu view on_enter ingame_menu
10:23:44.862 [Lua] [IngameUI] menu view on_exit ingame_menu
10:23:44.862 [Lua] [IngameUI] menu view on_enter character_selection
10:23:44.862 [Lua] hero_fullscreen_menu_on_enter
10:23:44.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fd120
10:23:44.866 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
10:23:44.876 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:44.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:44.877 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
10:23:44.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:44.877 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0007), because equipped skin(skin_ww_default) wants to hide it
10:23:44.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:46.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:46.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:46.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:46.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:46.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:23:46.652 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:23:46.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:23:46.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:23:46.727 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:23:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:46.732 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:46.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:46.732 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
10:23:46.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2]
10:23:46.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2]
10:23:46.732 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f]
10:23:46.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:46.732 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:47.534 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:23:47.534 [Lua] Set lobby begin:
10:23:47.534 [Lua] Lobby data player_slot_1 = 0:0
10:23:47.534 [Lua] Lobby data level_key = inn_level
10:23:47.534 [Lua] Lobby data power_level = 835
10:23:47.534 [Lua] Lobby data selected_level_key = inn_level
10:23:47.534 [Lua] Lobby data player_slot_4 = 0:0
10:23:47.535 [Lua] Lobby data difficulty = normal
10:23:47.535 [Lua] Lobby data unique_server_name = Nagret
10:23:47.535 [Lua] Lobby data matchmaking = false
10:23:47.535 [Lua] Lobby data host = 1100001094cc7a0
10:23:47.535 [Lua] Lobby data country_code = RU
10:23:47.535 [Lua] Lobby data game_mode = 3
10:23:47.535 [Lua] Lobby data player_slot_5 = 0:0
10:23:47.535 [Lua] Lobby data player_slot_2 = 0:0
10:23:47.535 [Lua] Lobby data difficulty_tweak = 0
10:23:47.535 [Lua] Lobby data player_slot_3 = 0:0
10:23:47.535 [Lua] Lobby data num_players = 1
10:23:47.535 [Lua] Set lobby end.
10:23:47.535 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:23:47.535 [Lua] Set lobby begin:
10:23:47.535 [Lua] Lobby data player_slot_1 = 0:0
10:23:47.535 [Lua] Lobby data level_key = inn_level
10:23:47.535 [Lua] Lobby data power_level = 835
10:23:47.536 [Lua] Lobby data selected_level_key = inn_level
10:23:47.536 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:23:47.536 [Lua] Lobby data difficulty = normal
10:23:47.536 [Lua] Lobby data unique_server_name = Nagret
10:23:47.536 [Lua] Lobby data matchmaking = false
10:23:47.536 [Lua] Lobby data host = 1100001094cc7a0
10:23:47.536 [Lua] Lobby data country_code = RU
10:23:47.536 [Lua] Lobby data game_mode = 3
10:23:47.536 [Lua] Lobby data player_slot_5 = 0:0
10:23:47.536 [Lua] Lobby data player_slot_2 = 0:0
10:23:47.536 [Lua] Lobby data difficulty_tweak = 0
10:23:47.536 [Lua] Lobby data player_slot_3 = 0:0
10:23:47.536 [Lua] Lobby data num_players = 1
10:23:47.536 [Lua] Set lobby end.
10:23:47.536 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:23:47.536 [Lua]
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:23:47.536 [Lua] [wwise/bow] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:23:47.536 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:23:47.536 [Lua] [wwise/two_handed_axes] = false (boolean)
10:23:47.536 [Lua]
10:23:47.536 [Lua]
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
10:23:47.536 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:23:47.536 [Lua] [wwise/bow] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:23:47.536 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:23:47.536 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:23:47.536 [Lua] [wwise/two_handed_axes] = false (boolean)
10:23:47.536 [Lua]
10:23:47.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:9 my_peer_id:1100001094cc7a0
10:23:47.541 [Lua] [GameNetworkManager] destroying game object with go_id=47
10:23:47.543 [Save] Saving `save_data`
10:23:47.544 [Save] Save done
10:23:47.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:9 my_peer_id:1100001094cc7a0
10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:23:47.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
10:23:47.546 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:23:47.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read,
10:23:47.546 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
10:23:47.566 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
10:23:47.566 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient
10:23:47.568 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:23:47.569 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:23:47.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
10:23:47.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient
10:23:47.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:23:47.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:23:47.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:23:47.648 [Lua] [IngameUI] menu view on_exit character_selection
10:23:47.654 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
10:23:47.654 [Lua] hero_fullscreen_menu_on_exit
10:23:47.656 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fd120
10:23:47.656 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:47.656 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:23:47.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:23:47.728 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:23:47.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:23:47.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:23:47.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:23:47.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
10:23:47.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
10:23:47.923 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
10:23:47.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
10:23:47.949 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:23:47.949 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:23:47.949 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
10:23:53.184 [Lua] [IngameUI] menu view on_enter hero_view
10:23:53.191 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:23:53.191 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:23:53.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:23:53.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:23:53.204 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:23:53.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:23:53.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:23:53.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:23:53.487 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:23:53.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.532 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:53.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:55.162 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:23:55.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
10:23:55.166 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:23:55.166 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
10:23:57.386 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:23:57.386 [Lua] Set lobby begin:
10:23:57.386 [Lua] Lobby data player_slot_1 = 0:0
10:23:57.386 [Lua] Lobby data level_key = inn_level
10:23:57.386 [Lua] Lobby data power_level = 835
10:23:57.386 [Lua] Lobby data selected_level_key = inn_level
10:23:57.386 [Lua] Lobby data player_slot_4 = 0:0
10:23:57.386 [Lua] Lobby data difficulty = normal
10:23:57.386 [Lua] Lobby data unique_server_name = Nagret
10:23:57.386 [Lua] Lobby data matchmaking = false
10:23:57.386 [Lua] Lobby data host = 1100001094cc7a0
10:23:57.386 [Lua] Lobby data country_code = RU
10:23:57.387 [Lua] Lobby data game_mode = 3
10:23:57.387 [Lua] Lobby data player_slot_5 = 0:0
10:23:57.387 [Lua] Lobby data player_slot_2 = 0:0
10:23:57.387 [Lua] Lobby data difficulty_tweak = 0
10:23:57.387 [Lua] Lobby data player_slot_3 = 0:0
10:23:57.387 [Lua] Lobby data num_players = 1
10:23:57.387 [Lua] Set lobby end.
10:23:57.387 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:23:57.387 [Lua] Set lobby begin:
10:23:57.387 [Lua] Lobby data player_slot_1 = 0:0
10:23:57.387 [Lua] Lobby data level_key = inn_level
10:23:57.387 [Lua] Lobby data power_level = 835
10:23:57.387 [Lua] Lobby data selected_level_key = inn_level
10:23:57.387 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:23:57.387 [Lua] Lobby data difficulty = normal
10:23:57.387 [Lua] Lobby data unique_server_name = Nagret
10:23:57.387 [Lua] Lobby data matchmaking = false
10:23:57.388 [Lua] Lobby data host = 1100001094cc7a0
10:23:57.388 [Lua] Lobby data country_code = RU
10:23:57.388 [Lua] Lobby data game_mode = 3
10:23:57.388 [Lua] Lobby data player_slot_5 = 0:0
10:23:57.388 [Lua] Lobby data player_slot_2 = 0:0
10:23:57.388 [Lua] Lobby data difficulty_tweak = 0
10:23:57.388 [Lua] Lobby data player_slot_3 = 0:0
10:23:57.388 [Lua] Lobby data num_players = 1
10:23:57.388 [Lua] Set lobby end.
10:23:57.388 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:23:57.388 [Lua]
10:23:57.388 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:23:57.388 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:23:57.388 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:23:57.388 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:23:57.388 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:23:57.388 [Lua] [wwise/bow] = false (boolean)
10:23:57.388 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:23:57.388 [Lua] [wwise/two_handed_axes] = false (boolean)
10:23:57.388 [Lua]
10:23:57.389 [Lua]
10:23:57.389 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:23:57.389 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:23:57.389 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:23:57.389 [Lua] [wwise/bow] = false (boolean)
10:23:57.389 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:23:57.389 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:23:57.389 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:23:57.389 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:23:57.389 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:23:57.389 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:23:57.389 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:23:57.389 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:23:57.389 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:23:57.389 [Lua] [wwise/two_handed_axes] = false (boolean)
10:23:57.389 [Lua]
10:23:57.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.396 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:10 my_peer_id:1100001094cc7a0
10:23:57.398 [Lua] [GameNetworkManager] destroying game object with go_id=49
10:23:57.407 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.407 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:23:57.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:23:57.408 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:10 my_peer_id:1100001094cc7a0
10:23:57.409 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
10:23:57.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:23:57.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:23:57.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
10:23:57.443 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
10:24:00.301 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:24:00.301 [Lua] Set lobby begin:
10:24:00.301 [Lua] Lobby data player_slot_1 = 0:0
10:24:00.301 [Lua] Lobby data level_key = inn_level
10:24:00.301 [Lua] Lobby data power_level = 835
10:24:00.301 [Lua] Lobby data selected_level_key = inn_level
10:24:00.301 [Lua] Lobby data player_slot_4 = 0:0
10:24:00.301 [Lua] Lobby data difficulty = normal
10:24:00.301 [Lua] Lobby data unique_server_name = Nagret
10:24:00.301 [Lua] Lobby data matchmaking = false
10:24:00.301 [Lua] Lobby data host = 1100001094cc7a0
10:24:00.301 [Lua] Lobby data country_code = RU
10:24:00.301 [Lua] Lobby data game_mode = 3
10:24:00.301 [Lua] Lobby data player_slot_5 = 0:0
10:24:00.302 [Lua] Lobby data player_slot_2 = 0:0
10:24:00.302 [Lua] Lobby data difficulty_tweak = 0
10:24:00.302 [Lua] Lobby data player_slot_3 = 0:0
10:24:00.302 [Lua] Lobby data num_players = 1
10:24:00.302 [Lua] Set lobby end.
10:24:00.302 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:24:00.302 [Lua] Set lobby begin:
10:24:00.302 [Lua] Lobby data player_slot_1 = 0:0
10:24:00.302 [Lua] Lobby data level_key = inn_level
10:24:00.302 [Lua] Lobby data power_level = 835
10:24:00.302 [Lua] Lobby data selected_level_key = inn_level
10:24:00.302 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:24:00.302 [Lua] Lobby data difficulty = normal
10:24:00.302 [Lua] Lobby data unique_server_name = Nagret
10:24:00.302 [Lua] Lobby data matchmaking = false
10:24:00.302 [Lua] Lobby data host = 1100001094cc7a0
10:24:00.302 [Lua] Lobby data country_code = RU
10:24:00.302 [Lua] Lobby data game_mode = 3
10:24:00.302 [Lua] Lobby data player_slot_5 = 0:0
10:24:00.302 [Lua] Lobby data player_slot_2 = 0:0
10:24:00.302 [Lua] Lobby data difficulty_tweak = 0
10:24:00.302 [Lua] Lobby data player_slot_3 = 0:0
10:24:00.303 [Lua] Lobby data num_players = 1
10:24:00.303 [Lua] Set lobby end.
10:24:00.303 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:24:00.303 [Lua]
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:00.303 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:00.303 [Lua] [wwise/bow] = false (boolean)
10:24:00.303 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:00.303 [Lua]
10:24:00.303 [Lua]
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
10:24:00.303 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:00.303 [Lua] [wwise/bow] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:24:00.303 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:24:00.303 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:24:00.303 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:00.303 [Lua]
10:24:00.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:11 my_peer_id:1100001094cc7a0
10:24:00.309 [Lua] [GameNetworkManager] destroying game object with go_id=51
10:24:00.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:11 my_peer_id:1100001094cc7a0
10:24:00.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
10:24:00.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:24:00.389 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.397 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:00.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:00.399 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
10:24:00.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:00.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:00.419 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
10:24:02.052 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:24:02.052 [Lua] Set lobby begin:
10:24:02.052 [Lua] Lobby data player_slot_1 = 0:0
10:24:02.052 [Lua] Lobby data level_key = inn_level
10:24:02.052 [Lua] Lobby data power_level = 835
10:24:02.052 [Lua] Lobby data selected_level_key = inn_level
10:24:02.052 [Lua] Lobby data player_slot_4 = 0:0
10:24:02.052 [Lua] Lobby data difficulty = normal
10:24:02.052 [Lua] Lobby data unique_server_name = Nagret
10:24:02.052 [Lua] Lobby data matchmaking = false
10:24:02.052 [Lua] Lobby data host = 1100001094cc7a0
10:24:02.052 [Lua] Lobby data country_code = RU
10:24:02.052 [Lua] Lobby data game_mode = 3
10:24:02.052 [Lua] Lobby data player_slot_5 = 0:0
10:24:02.052 [Lua] Lobby data player_slot_2 = 0:0
10:24:02.053 [Lua] Lobby data difficulty_tweak = 0
10:24:02.053 [Lua] Lobby data player_slot_3 = 0:0
10:24:02.053 [Lua] Lobby data num_players = 1
10:24:02.053 [Lua] Set lobby end.
10:24:02.053 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:24:02.053 [Lua] Set lobby begin:
10:24:02.053 [Lua] Lobby data player_slot_1 = 0:0
10:24:02.053 [Lua] Lobby data level_key = inn_level
10:24:02.053 [Lua] Lobby data power_level = 835
10:24:02.053 [Lua] Lobby data selected_level_key = inn_level
10:24:02.053 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:24:02.053 [Lua] Lobby data difficulty = normal
10:24:02.053 [Lua] Lobby data unique_server_name = Nagret
10:24:02.053 [Lua] Lobby data matchmaking = false
10:24:02.053 [Lua] Lobby data host = 1100001094cc7a0
10:24:02.053 [Lua] Lobby data country_code = RU
10:24:02.053 [Lua] Lobby data game_mode = 3
10:24:02.053 [Lua] Lobby data player_slot_5 = 0:0
10:24:02.053 [Lua] Lobby data player_slot_2 = 0:0
10:24:02.053 [Lua] Lobby data difficulty_tweak = 0
10:24:02.053 [Lua] Lobby data player_slot_3 = 0:0
10:24:02.053 [Lua] Lobby data num_players = 1
10:24:02.053 [Lua] Set lobby end.
10:24:02.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:24:02.054 [Lua]
10:24:02.054 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean)
10:24:02.054 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:02.054 [Lua] [wwise/bow] = false (boolean)
10:24:02.054 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:02.054 [Lua]
10:24:02.054 [Lua]
10:24:02.054 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:02.054 [Lua] [wwise/bow] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:24:02.054 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:24:02.054 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:24:02.054 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:02.054 [Lua]
10:24:02.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.058 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:12 my_peer_id:1100001094cc7a0
10:24:02.060 [Lua] [GameNetworkManager] destroying game object with go_id=53
10:24:02.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.067 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:12 my_peer_id:1100001094cc7a0
10:24:02.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
10:24:02.096 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
10:24:02.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
10:24:02.425 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.434 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:02.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:02.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
10:24:02.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:02.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:02.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
10:24:05.918 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:24:05.918 [Lua] Set lobby begin:
10:24:05.918 [Lua] Lobby data player_slot_1 = 0:0
10:24:05.918 [Lua] Lobby data level_key = inn_level
10:24:05.918 [Lua] Lobby data power_level = 835
10:24:05.918 [Lua] Lobby data selected_level_key = inn_level
10:24:05.918 [Lua] Lobby data player_slot_4 = 0:0
10:24:05.918 [Lua] Lobby data difficulty = normal
10:24:05.918 [Lua] Lobby data unique_server_name = Nagret
10:24:05.918 [Lua] Lobby data matchmaking = false
10:24:05.918 [Lua] Lobby data host = 1100001094cc7a0
10:24:05.918 [Lua] Lobby data country_code = RU
10:24:05.918 [Lua] Lobby data game_mode = 3
10:24:05.918 [Lua] Lobby data player_slot_5 = 0:0
10:24:05.919 [Lua] Lobby data player_slot_2 = 0:0
10:24:05.919 [Lua] Lobby data difficulty_tweak = 0
10:24:05.919 [Lua] Lobby data player_slot_3 = 0:0
10:24:05.919 [Lua] Lobby data num_players = 1
10:24:05.919 [Lua] Set lobby end.
10:24:05.919 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:24:05.919 [Lua] Set lobby begin:
10:24:05.919 [Lua] Lobby data player_slot_1 = 0:0
10:24:05.919 [Lua] Lobby data level_key = inn_level
10:24:05.919 [Lua] Lobby data power_level = 835
10:24:05.919 [Lua] Lobby data selected_level_key = inn_level
10:24:05.919 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:24:05.919 [Lua] Lobby data difficulty = normal
10:24:05.919 [Lua] Lobby data unique_server_name = Nagret
10:24:05.919 [Lua] Lobby data matchmaking = false
10:24:05.919 [Lua] Lobby data host = 1100001094cc7a0
10:24:05.919 [Lua] Lobby data country_code = RU
10:24:05.919 [Lua] Lobby data game_mode = 3
10:24:05.919 [Lua] Lobby data player_slot_5 = 0:0
10:24:05.919 [Lua] Lobby data player_slot_2 = 0:0
10:24:05.920 [Lua] Lobby data difficulty_tweak = 0
10:24:05.920 [Lua] Lobby data player_slot_3 = 0:0
10:24:05.920 [Lua] Lobby data num_players = 1
10:24:05.920 [Lua] Set lobby end.
10:24:05.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:24:05.920 [Lua]
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:05.920 [Lua] [wwise/bow] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:05.920 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:05.920 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:05.920 [Lua]
10:24:05.920 [Lua]
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
10:24:05.920 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:24:05.920 [Lua] [wwise/bow] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:24:05.920 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:24:05.920 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:24:05.920 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:05.920 [Lua]
10:24:05.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:05.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:05.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:13 my_peer_id:1100001094cc7a0
10:24:05.926 [Lua] [GameNetworkManager] destroying game object with go_id=55
10:24:05.933 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.933 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:05.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:05.933 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:05.933 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:13 my_peer_id:1100001094cc7a0
10:24:05.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:24:05.960 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
10:24:06.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:24:06.184 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:06.193 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:06.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:06.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:06.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:06.198 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
10:24:06.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:06.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:06.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
10:24:09.163 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:24:09.163 [Lua] Set lobby begin:
10:24:09.163 [Lua] Lobby data player_slot_1 = 0:0
10:24:09.163 [Lua] Lobby data level_key = inn_level
10:24:09.163 [Lua] Lobby data power_level = 835
10:24:09.163 [Lua] Lobby data selected_level_key = inn_level
10:24:09.163 [Lua] Lobby data player_slot_4 = 0:0
10:24:09.163 [Lua] Lobby data difficulty = normal
10:24:09.163 [Lua] Lobby data unique_server_name = Nagret
10:24:09.163 [Lua] Lobby data matchmaking = false
10:24:09.163 [Lua] Lobby data host = 1100001094cc7a0
10:24:09.163 [Lua] Lobby data country_code = RU
10:24:09.163 [Lua] Lobby data game_mode = 3
10:24:09.164 [Lua] Lobby data player_slot_5 = 0:0
10:24:09.164 [Lua] Lobby data player_slot_2 = 0:0
10:24:09.164 [Lua] Lobby data difficulty_tweak = 0
10:24:09.164 [Lua] Lobby data player_slot_3 = 0:0
10:24:09.164 [Lua] Lobby data num_players = 1
10:24:09.164 [Lua] Set lobby end.
10:24:09.164 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:24:09.164 [Lua] Set lobby begin:
10:24:09.164 [Lua] Lobby data player_slot_1 = 0:0
10:24:09.164 [Lua] Lobby data level_key = inn_level
10:24:09.164 [Lua] Lobby data power_level = 835
10:24:09.164 [Lua] Lobby data selected_level_key = inn_level
10:24:09.164 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:24:09.164 [Lua] Lobby data difficulty = normal
10:24:09.164 [Lua] Lobby data unique_server_name = Nagret
10:24:09.164 [Lua] Lobby data matchmaking = false
10:24:09.164 [Lua] Lobby data host = 1100001094cc7a0
10:24:09.164 [Lua] Lobby data country_code = RU
10:24:09.164 [Lua] Lobby data game_mode = 3
10:24:09.164 [Lua] Lobby data player_slot_5 = 0:0
10:24:09.164 [Lua] Lobby data player_slot_2 = 0:0
10:24:09.164 [Lua] Lobby data difficulty_tweak = 0
10:24:09.165 [Lua] Lobby data player_slot_3 = 0:0
10:24:09.165 [Lua] Lobby data num_players = 1
10:24:09.165 [Lua] Set lobby end.
10:24:09.165 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:24:09.165 [Lua]
10:24:09.165 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:09.165 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow] = false (boolean)
10:24:09.165 [Lua] [wwise/bow] = false (boolean)
10:24:09.165 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:09.165 [Lua]
10:24:09.165 [Lua]
10:24:09.165 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:09.165 [Lua] [wwise/bow] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:24:09.165 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:24:09.165 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:24:09.165 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:09.165 [Lua]
10:24:09.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.169 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:14 my_peer_id:1100001094cc7a0
10:24:09.171 [Lua] [GameNetworkManager] destroying game object with go_id=57
10:24:09.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.177 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:14 my_peer_id:1100001094cc7a0
10:24:09.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read,
10:24:09.205 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
10:24:09.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
10:24:09.365 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.374 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:09.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:09.376 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
10:24:09.396 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:09.396 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:09.396 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
10:24:11.295 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:24:11.295 [Lua] Set lobby begin:
10:24:11.295 [Lua] Lobby data player_slot_1 = 0:0
10:24:11.295 [Lua] Lobby data level_key = inn_level
10:24:11.295 [Lua] Lobby data power_level = 835
10:24:11.295 [Lua] Lobby data selected_level_key = inn_level
10:24:11.295 [Lua] Lobby data player_slot_4 = 0:0
10:24:11.295 [Lua] Lobby data difficulty = normal
10:24:11.295 [Lua] Lobby data unique_server_name = Nagret
10:24:11.295 [Lua] Lobby data matchmaking = false
10:24:11.295 [Lua] Lobby data host = 1100001094cc7a0
10:24:11.295 [Lua] Lobby data country_code = RU
10:24:11.295 [Lua] Lobby data game_mode = 3
10:24:11.295 [Lua] Lobby data player_slot_5 = 0:0
10:24:11.295 [Lua] Lobby data player_slot_2 = 0:0
10:24:11.295 [Lua] Lobby data difficulty_tweak = 0
10:24:11.296 [Lua] Lobby data player_slot_3 = 0:0
10:24:11.296 [Lua] Lobby data num_players = 1
10:24:11.296 [Lua] Set lobby end.
10:24:11.296 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:24:11.296 [Lua] Set lobby begin:
10:24:11.296 [Lua] Lobby data player_slot_1 = 0:0
10:24:11.296 [Lua] Lobby data level_key = inn_level
10:24:11.296 [Lua] Lobby data power_level = 835
10:24:11.296 [Lua] Lobby data selected_level_key = inn_level
10:24:11.296 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:24:11.296 [Lua] Lobby data difficulty = normal
10:24:11.296 [Lua] Lobby data unique_server_name = Nagret
10:24:11.296 [Lua] Lobby data matchmaking = false
10:24:11.296 [Lua] Lobby data host = 1100001094cc7a0
10:24:11.296 [Lua] Lobby data country_code = RU
10:24:11.296 [Lua] Lobby data game_mode = 3
10:24:11.296 [Lua] Lobby data player_slot_5 = 0:0
10:24:11.296 [Lua] Lobby data player_slot_2 = 0:0
10:24:11.296 [Lua] Lobby data difficulty_tweak = 0
10:24:11.296 [Lua] Lobby data player_slot_3 = 0:0
10:24:11.296 [Lua] Lobby data num_players = 1
10:24:11.296 [Lua] Set lobby end.
10:24:11.296 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:24:11.297 [Lua]
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:11.297 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:11.297 [Lua] [wwise/bow] = false (boolean)
10:24:11.297 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:11.297 [Lua]
10:24:11.297 [Lua]
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
10:24:11.297 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:24:11.297 [Lua] [wwise/bow] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:24:11.297 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:24:11.297 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:24:11.297 [Lua] [wwise/two_handed_axes] = false (boolean)
10:24:11.297 [Lua]
10:24:11.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:15 my_peer_id:1100001094cc7a0
10:24:11.302 [Lua] [GameNetworkManager] destroying game object with go_id=59
10:24:11.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.309 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:15 my_peer_id:1100001094cc7a0
10:24:11.309 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:24:11.339 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient
10:24:11.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:24:11.369 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.377 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:11.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:11.379 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
10:24:11.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:11.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:24:11.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
10:24:14.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:14.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:14.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:14.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:14.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:14.825 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:14.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:16 my_peer_id:1100001094cc7a0
10:24:14.842 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:16 my_peer_id:1100001094cc7a0
10:24:14.842 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, InventoryPackageSynchronizerClient, async-read,
10:24:14.862 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
10:24:14.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11
10:24:14.970 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11
10:24:14.979 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
10:24:19.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:19.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:19.583 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:19.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:19.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:19.583 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:19.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:17 my_peer_id:1100001094cc7a0
10:24:19.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:17 my_peer_id:1100001094cc7a0
10:24:19.603 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read,
10:24:19.629 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, InventoryPackageSynchronizerClient
10:24:19.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
10:24:19.980 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
10:24:19.989 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
10:24:23.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:23.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:23.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:24:23.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2]
10:24:23.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f]
10:24:23.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:23.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:23.162 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:23.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:18 my_peer_id:1100001094cc7a0
10:24:23.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:18 my_peer_id:1100001094cc7a0
10:24:23.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
10:24:23.181 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
10:24:23.206 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient
10:24:25.592 [Lua] [IngameUI] menu view on_exit hero_view
10:24:25.595 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:24:25.595 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:24:25.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:24:25.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:24:25.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:25.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:25.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:25.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:25.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:24:25.602 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:24:25.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
10:24:25.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
10:24:30.694 [Lua] PlayFabMirrorBase:_commit_internal 6
10:24:30.694 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:24:30.697 [Lua] generate_backend_stats 1100001094cc7a0:1
10:24:30.715 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:24:30.715 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:24:30.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
10:24:30.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
10:24:31.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
10:24:31.732 [Lua] commit result success 6
10:24:46.126 [Lua] [IngameUI] menu view on_enter hero_view
10:24:46.134 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:24:46.134 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
10:24:46.142 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
10:24:46.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
10:24:46.399 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
10:24:47.710 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
10:24:47.710 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
10:24:48.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
10:24:48.002 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
10:24:48.718 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
10:24:48.718 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
10:24:48.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
10:24:48.740 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
10:24:49.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12
10:24:49.704 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 1
10:24:49.936 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
10:24:49.936 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12
10:24:50.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12
10:24:50.560 [Save] Saving `save_data`
10:24:50.562 [Save] Save done
10:24:50.562 [Save] Saving `save_data`
10:24:50.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1, async-read,
10:24:50.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read,
10:24:50.564 [Save] Save done
10:24:50.564 [Save] Saving `save_data`
10:24:50.565 [Save] Save done
10:24:50.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
10:24:50.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
10:24:50.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
10:24:51.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
10:24:51.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
10:24:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1
10:24:55.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3
10:24:55.257 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
10:24:55.257 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
10:24:55.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
10:24:55.279 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
10:24:56.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 13
10:24:56.785 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 13 2
10:24:57.025 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
10:24:57.025 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 13
10:24:57.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 13
10:24:57.701 [Save] Saving `save_data`
10:24:57.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1, async-read,
10:24:57.702 [Save] Save done
10:24:57.702 [Save] Saving `save_data`
10:24:57.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer3, async-read,
10:24:57.704 [Save] Save done
10:24:57.704 [Save] Saving `save_data`
10:24:57.706 [Save] Save done
10:24:58.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
10:24:58.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
10:24:58.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
10:24:58.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
10:24:58.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
10:25:01.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1
10:25:01.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer3
10:25:01.371 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
10:25:01.371 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
10:25:01.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
10:25:01.388 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
10:25:02.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14
10:25:02.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 3
10:25:03.032 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
10:25:03.032 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14
10:25:03.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14
10:25:03.759 [Save] Saving `save_data`
10:25:03.761 [Save] Save done
10:25:03.761 [Save] Saving `save_data`
10:25:03.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, LootItemUnitPreviewer1, async-read,
10:25:03.763 [Save] Save done
10:25:03.763 [Save] Saving `save_data`
10:25:03.764 [Save] Save done
10:25:03.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroViewStateLootindex3, async-read, prioritized
10:25:03.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, MenuWorldPreviewerHeroViewStateLootindex3, async-read, prioritized
10:25:04.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
10:25:04.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
10:25:04.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03
10:25:04.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03
10:25:04.396 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03
10:25:14.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, LootItemUnitPreviewer1
10:25:14.262 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroViewStateLootindex3 -> Package still referenced, NOT unloaded:
10:25:14.263 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, MenuWorldPreviewerHeroViewStateLootindex3
10:25:14.264 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
10:25:14.264 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
10:25:14.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
10:25:14.289 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
10:25:15.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15
10:25:15.817 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 4
10:25:16.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
10:25:16.049 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15
10:25:16.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15
10:25:16.719 [Save] Saving `save_data`
10:25:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
10:25:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2, async-read,
10:25:16.720 [Save] Save done
10:25:16.720 [Save] Saving `save_data`
10:25:16.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, LootItemUnitPreviewer3, async-read,
10:25:16.722 [Save] Save done
10:25:16.722 [Save] Saving `save_data`
10:25:16.723 [Save] Save done
10:25:17.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
10:25:17.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
10:25:17.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
10:25:17.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
10:25:17.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
10:25:23.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1
10:25:23.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2
10:25:23.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded:
10:25:23.103 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
10:25:23.103 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
10:25:23.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
10:25:23.124 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
10:25:24.315 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16
10:25:24.316 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 5
10:25:24.550 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
10:25:24.550 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16
10:25:25.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16
10:25:25.192 [Save] Saving `save_data`
10:25:25.194 [Save] Save done
10:25:25.194 [Save] Saving `save_data`
10:25:25.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
10:25:25.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, LootItemUnitPreviewer2, async-read,
10:25:25.195 [Save] Save done
10:25:25.195 [Save] Saving `save_data`
10:25:25.198 [Save] Save done
10:25:25.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
10:25:25.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
10:25:25.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
10:25:25.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
10:25:25.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
10:25:35.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1
10:25:35.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, LootItemUnitPreviewer2
10:25:35.125 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
10:25:36.692 [Lua] [IngameUI] menu view on_exit hero_view
10:25:36.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:25:36.695 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
10:25:38.052 [Lua] [IngameUI] menu view on_enter hero_view
10:25:38.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:25:38.060 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
10:25:38.071 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
10:25:38.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
10:25:38.073 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
10:25:38.073 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
10:25:38.077 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
10:25:38.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
10:25:38.367 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
10:25:38.386 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.386 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
10:25:38.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:38.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:40.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
10:25:40.925 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:40.925 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:40.925 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:40.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:40.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
10:25:40.930 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
10:25:40.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
10:25:40.930 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
10:25:40.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
10:25:40.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
10:25:40.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
10:25:41.856 [Lua] PlayFabMirrorBase:_commit_internal 7
10:25:41.856 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:25:41.859 [Lua] generate_backend_stats 1100001094cc7a0:1
10:25:41.877 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:25:41.877 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:25:41.885 [Lua] commit result success 7
10:25:51.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 17
10:25:51.563 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 17 6
10:25:51.804 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
10:25:51.804 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 17
10:25:52.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 17
10:25:52.754 [Save] Saving `save_data`
10:25:52.756 [Save] Save done
10:25:52.756 [Save] Saving `save_data`
10:25:52.757 [Save] Save done
10:25:52.757 [Save] Saving `save_data`
10:25:52.759 [Save] Save done
10:25:52.759 [Save] Saving `save_data`
10:25:52.761 [Save] Save done
10:25:52.761 [Save] Saving `save_data`
10:25:52.763 [Save] Save done
10:25:52.763 [Save] Saving `save_data`
10:25:52.764 [Save] Save done
10:25:58.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 18
10:25:58.224 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 18 7
10:25:58.466 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
10:25:58.466 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 18
10:25:59.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 18
10:25:59.132 [Save] Saving `save_data`
10:25:59.134 [Save] Save done
10:25:59.134 [Save] Saving `save_data`
10:25:59.136 [Save] Save done
10:26:01.630 [Lua] PlayFabMirrorBase:_commit_internal 8
10:26:01.630 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:26:01.633 [Lua] generate_backend_stats 1100001094cc7a0:1
10:26:01.651 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19
10:26:01.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:26:01.660 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 8
10:26:01.904 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
10:26:01.904 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19
10:26:02.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19
10:26:02.378 [Lua] commit result success 8
10:26:18.547 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20
10:26:18.555 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 9
10:26:18.797 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
10:26:18.797 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20
10:26:19.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20
10:26:19.557 [Save] Saving `save_data`
10:26:19.559 [Save] Save done
10:26:19.559 [Save] Saving `save_data`
10:26:19.560 [Save] Save done
10:26:19.560 [Save] Saving `save_data`
10:26:19.562 [Save] Save done
10:26:23.451 [Lua] [IngameUI] menu view on_exit hero_view
10:26:23.454 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:26:23.454 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
10:26:23.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
10:26:23.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
10:26:23.454 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
10:26:23.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
10:26:25.426 [Lua] [IngameUI] menu view on_enter hero_view
10:26:25.433 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:26:25.433 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
10:26:33.678 [Lua] PlayFabMirrorBase:_commit_internal 9
10:26:33.678 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:26:33.681 [Lua] generate_backend_stats 1100001094cc7a0:1
10:26:33.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
10:26:33.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:26:33.706 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 10
10:26:33.937 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
10:26:33.937 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
10:26:34.407 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
10:26:34.410 [Lua] commit result success 9
10:27:11.525 [Lua] [IngameUI] menu view on_exit hero_view
10:27:11.528 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:27:11.528 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
10:27:12.966 [Lua] [IngameUI] menu view on_enter hero_view
10:27:12.974 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096fc990
10:27:12.974 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
10:27:12.985 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
10:27:12.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
10:27:12.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
10:27:12.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
10:27:12.987 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
10:27:12.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
10:27:13.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
10:27:13.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
10:27:13.730 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
10:27:14.128 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
10:27:14.128 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
10:27:14.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
10:27:14.134 [Lua] cb_unit_spawned_unit_preview table: 0000000011B90180 units/ui/pup_weave_amulet/pup_weave_amulet
10:27:14.315 [Lua] [IngameUI] menu view on_exit hero_view
10:27:14.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096fc990
10:27:14.319 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
10:27:14.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
10:27:14.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
10:27:14.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer
10:27:14.324 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
10:27:14.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
10:27:14.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
10:27:14.753 [Lua] [IngameUI] menu view on_enter start_game_view
10:27:14.755 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09700170
10:27:14.755 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
10:27:14.757 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
10:27:14.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
10:27:14.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
10:27:14.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
10:27:17.154 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
10:27:17.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
10:27:17.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
10:27:17.154 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:27:17.154 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:27:17.154 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:27:17.154 [Lua]
10:27:17.154 [Lua] [1] = table
10:27:17.154 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
10:27:17.154 [Lua] [difficulties] = table
10:27:17.154 [Lua] [1] = normal (string)
10:27:17.154 [Lua] [2] = hard (string)
10:27:17.154 [Lua] [3] = harder (string)
10:27:17.154 [Lua] [4] = hardest (string)
10:27:17.154 [Lua] [5] = cataclysm (string)
10:27:17.154 [Lua] [6] = any (string)
10:27:17.154 [Lua] [levels] = table
10:27:17.154 [Lua] [1] = dlc_bogenhafen_city (string)
10:27:17.154 [Lua] [2] = farmlands (string)
10:27:17.154 [Lua] [3] = ussingen (string)
10:27:17.154 [Lua] [4] = elven_ruins (string)
10:27:17.154 [Lua] [5] = ground_zero (string)
10:27:17.154 [Lua] [6] = fort (string)
10:27:17.154 [Lua] [7] = dlc_portals (string)
10:27:17.154 [Lua] [8] = catacombs (string)
10:27:17.154 [Lua] [9] = dlc_castle (string)
10:27:17.154 [Lua] [10] = plaza (string)
10:27:17.154 [Lua] [11] = crater (string)
10:27:17.154 [Lua] [12] = dlc_bogenhafen_slum (string)
10:27:17.154 [Lua] [13] = skaven_stronghold (string)
10:27:17.154 [Lua] [14] = military (string)
10:27:17.154 [Lua] [15] = mines (string)
10:27:17.154 [Lua] [16] = forest_ambush (string)
10:27:17.154 [Lua] [17] = cemetery (string)
10:27:17.154 [Lua] [18] = magnus (string)
10:27:17.154 [Lua] [19] = nurgle (string)
10:27:17.154 [Lua] [20] = bell (string)
10:27:17.154 [Lua] [21] = warcamp (string)
10:27:17.154 [Lua] [22] = dlc_celebrate_crawl (string)
10:27:17.154 [Lua] [23] = skittergate (string)
10:27:17.154 [Lua] [24] = dlc_bastion (string)
10:27:17.154 [Lua] [25] = any (string)
10:27:17.154 [Lua] [game_mode_key] = adventure (string)
10:27:17.154 [Lua] [2] = table
10:27:17.154 [Lua] [game_mode_key] = adventure (string)
10:27:17.154 [Lua] [difficulties] = table
10:27:17.154 [Lua] [1] = normal (string)
10:27:17.154 [Lua] [2] = hard (string)
10:27:17.154 [Lua] [3] = harder (string)
10:27:17.154 [Lua] [4] = hardest (string)
10:27:17.154 [Lua] [5] = cataclysm (string)
10:27:17.154 [Lua] [6] = any (string)
10:27:17.154 [Lua] [levels] = table
10:27:17.154 [Lua] [1] = dlc_bogenhafen_city (string)
10:27:17.154 [Lua] [2] = farmlands (string)
10:27:17.154 [Lua] [3] = ussingen (string)
10:27:17.154 [Lua] [4] = elven_ruins (string)
10:27:17.154 [Lua] [5] = ground_zero (string)
10:27:17.154 [Lua] [6] = fort (string)
10:27:17.154 [Lua] [7] = dlc_portals (string)
10:27:17.154 [Lua] [8] = catacombs (string)
10:27:17.154 [Lua] [9] = dlc_castle (string)
10:27:17.154 [Lua] [10] = plaza (string)
10:27:17.154 [Lua] [11] = crater (string)
10:27:17.154 [Lua] [12] = dlc_bogenhafen_slum (string)
10:27:17.154 [Lua] [13] = skaven_stronghold (string)
10:27:17.154 [Lua] [14] = military (string)
10:27:17.154 [Lua] [15] = mines (string)
10:27:17.154 [Lua] [16] = forest_ambush (string)
10:27:17.154 [Lua] [17] = cemetery (string)
10:27:17.154 [Lua] [18] = magnus (string)
10:27:17.154 [Lua] [19] = nurgle (string)
10:27:17.154 [Lua] [20] = bell (string)
10:27:17.154 [Lua] [21] = warcamp (string)
10:27:17.154 [Lua] [22] = dlc_celebrate_crawl (string)
10:27:17.154 [Lua] [23] = skittergate (string)
10:27:17.154 [Lua] [24] = dlc_bastion (string)
10:27:17.154 [Lua] [25] = any (string)
10:27:17.154 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
10:27:17.154 [Lua] [5] = table
10:27:17.154 [Lua] [game_mode_key] = adventure (string)
10:27:17.154 [Lua] [difficulties] = table
10:27:17.154 [Lua] [1] = normal (string)
10:27:17.154 [Lua] [2] = hard (string)
10:27:17.154 [Lua] [3] = harder (string)
10:27:17.154 [Lua] [4] = hardest (string)
10:27:17.154 [Lua] [5] = cataclysm (string)
10:27:17.154 [Lua] [6] = any (string)
10:27:17.154 [Lua] [levels] = table
10:27:17.154 [Lua] [1] = dlc_bogenhafen_city (string)
10:27:17.154 [Lua] [2] = farmlands (string)
10:27:17.154 [Lua] [3] = ussingen (string)
10:27:17.154 [Lua] [4] = elven_ruins (string)
10:27:17.154 [Lua] [5] = ground_zero (string)
10:27:17.154 [Lua] [6] = fort (string)
10:27:17.154 [Lua] [7] = dlc_portals (string)
10:27:17.154 [Lua] [8] = catacombs (string)
10:27:17.154 [Lua] [9] = dlc_castle (string)
10:27:17.154 [Lua] [10] = plaza (string)
10:27:17.154 [Lua] [11] = crater (string)
10:27:17.154 [Lua] [12] = dlc_bogenhafen_slum (string)
10:27:17.154 [Lua] [13] = skaven_stronghold (string)
10:27:17.154 [Lua] [14] = military (string)
10:27:17.154 [Lua] [15] = mines (string)
10:27:17.154 [Lua] [16] = forest_ambush (string)
10:27:17.154 [Lua] [17] = cemetery (string)
10:27:17.154 [Lua] [18] = magnus (string)
10:27:17.154 [Lua] [19] = nurgle (string)
10:27:17.154 [Lua] [20] = bell (string)
10:27:17.154 [Lua] [21] = warcamp (string)
10:27:17.154 [Lua] [22] = dlc_celebrate_crawl (string)
10:27:17.154 [Lua] [23] = skittergate (string)
10:27:17.154 [Lua] [24] = dlc_bastion (string)
10:27:17.154 [Lua] [25] = any (string)
10:27:17.154 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
10:27:17.154 [Lua]
10:27:17.156 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
10:27:17.156 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
10:27:17.165 [Lua] [Matchmaking] Filter: Free slots = 1
10:27:17.166 [Lua] [Matchmaking] Filter: Distance = far
10:27:17.166 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c
10:27:17.166 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
10:27:17.166 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:27:17.166 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
10:27:17.166 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:27:17.440 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
10:27:17.442 [Lua]
10:27:17.442 [Lua] [twitch_enabled] = false (string)
10:27:17.442 [Lua] [power_level] = 301 (string)
10:27:17.442 [Lua] [id] = 186000004bafdf0 (string)
10:27:17.442 [Lua] [num_players] = 3 (string)
10:27:17.442 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.442 [Lua] [host] = 11000010760d7e9 (string)
10:27:17.442 [Lua] [time_of_search] = 1616060139 (string)
10:27:17.442 [Lua] [game_mode] = 2 (string)
10:27:17.442 [Lua] [is_private] = false (string)
10:27:17.442 [Lua] [level_key] = bell (string)
10:27:17.442 [Lua] [name] = Lobby 186000004bafdf0 (string)
10:27:17.442 [Lua] [country_code] = RU (string)
10:27:17.442 [Lua] [difficulty] = normal (string)
10:27:17.442 [Lua] [match_started] = true (string)
10:27:17.442 [Lua] [selected_level_key] = bell (string)
10:27:17.442 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.442 [Lua] [quick_game] = true (string)
10:27:17.442 [Lua] [unique_server_name] = Valgrind (string)
10:27:17.442 [Lua] [matchmaking] = true (string)
10:27:17.442 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.442 [Lua] [player_slot_4] = 110000117be74c2:1 (string)
10:27:17.442 [Lua] [mechanism] = adventure (string)
10:27:17.442 [Lua] [player_slot_5] = 11000010760d7e9:1 (string)
10:27:17.442 [Lua] [player_slot_2] = 110000143376b84:1 (string)
10:27:17.442 [Lua] [weave_name] = false (string)
10:27:17.442 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.442 [Lua] [eac_authorized] = true (string)
10:27:17.442 [Lua]
10:27:17.442 [Lua] =======================Found valid lobby!
10:27:17.443 [Lua]
10:27:17.443 [Lua] [twitch_enabled] = false (string)
10:27:17.443 [Lua] [power_level] = 200 (string)
10:27:17.443 [Lua] [id] = 186000004bbbed3 (string)
10:27:17.443 [Lua] [num_players] = 1 (string)
10:27:17.443 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.443 [Lua] [host] = 11000011a200d53 (string)
10:27:17.443 [Lua] [time_of_search] = 1616062760 (string)
10:27:17.443 [Lua] [game_mode] = 2 (string)
10:27:17.443 [Lua] [is_private] = false (string)
10:27:17.443 [Lua] [level_key] = farmlands (string)
10:27:17.443 [Lua] [name] = Lobby 186000004bbbed3 (string)
10:27:17.443 [Lua] [country_code] = RU (string)
10:27:17.443 [Lua] [difficulty] = normal (string)
10:27:17.443 [Lua] [match_started] = true (string)
10:27:17.443 [Lua] [selected_level_key] = farmlands (string)
10:27:17.443 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.443 [Lua] [quick_game] = true (string)
10:27:17.443 [Lua] [unique_server_name] = r a s s l a b` s y a (string)
10:27:17.443 [Lua] [matchmaking] = true (string)
10:27:17.443 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.443 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.443 [Lua] [mechanism] = adventure (string)
10:27:17.443 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.443 [Lua] [player_slot_2] = 11000011a200d53:1 (string)
10:27:17.443 [Lua] [weave_name] = false (string)
10:27:17.443 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.443 [Lua] [eac_authorized] = true (string)
10:27:17.443 [Lua]
10:27:17.443 [Lua] =======================Found valid lobby!
10:27:17.444 [Lua]
10:27:17.444 [Lua] [twitch_enabled] = false (string)
10:27:17.444 [Lua] [power_level] = 200 (string)
10:27:17.444 [Lua] [id] = 186000004bbb2d4 (string)
10:27:17.444 [Lua] [num_players] = 1 (string)
10:27:17.444 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.444 [Lua] [host] = 110000145f86bd4 (string)
10:27:17.444 [Lua] [time_of_search] = 1616062652 (string)
10:27:17.444 [Lua] [game_mode] = 2 (string)
10:27:17.444 [Lua] [is_private] = false (string)
10:27:17.444 [Lua] [level_key] = military (string)
10:27:17.444 [Lua] [name] = Lobby 186000004bbb2d4 (string)
10:27:17.444 [Lua] [country_code] = RU (string)
10:27:17.444 [Lua] [difficulty] = normal (string)
10:27:17.444 [Lua] [match_started] = true (string)
10:27:17.444 [Lua] [selected_level_key] = military (string)
10:27:17.444 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.444 [Lua] [quick_game] = true (string)
10:27:17.444 [Lua] [unique_server_name] = Wphak (string)
10:27:17.444 [Lua] [matchmaking] = true (string)
10:27:17.444 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.444 [Lua] [player_slot_4] = 110000145f86bd4:1 (string)
10:27:17.444 [Lua] [mechanism] = adventure (string)
10:27:17.444 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.444 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.444 [Lua] [weave_name] = false (string)
10:27:17.444 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.444 [Lua] [eac_authorized] = true (string)
10:27:17.444 [Lua]
10:27:17.444 [Lua] =======================Found valid lobby!
10:27:17.445 [Lua]
10:27:17.445 [Lua] [twitch_enabled] = false (string)
10:27:17.445 [Lua] [power_level] = 304 (string)
10:27:17.445 [Lua] [id] = 186000004bb749a (string)
10:27:17.445 [Lua] [num_players] = 2 (string)
10:27:17.445 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.445 [Lua] [host] = 1100001095ac809 (string)
10:27:17.445 [Lua] [game_mode] = 2 (string)
10:27:17.445 [Lua] [is_private] = false (string)
10:27:17.445 [Lua] [level_key] = skaven_stronghold (string)
10:27:17.445 [Lua] [name] = Lobby 186000004bb749a (string)
10:27:17.445 [Lua] [country_code] = RU (string)
10:27:17.445 [Lua] [difficulty] = normal (string)
10:27:17.445 [Lua] [match_started] = true (string)
10:27:17.445 [Lua] [selected_level_key] = skaven_stronghold (string)
10:27:17.445 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.445 [Lua] [quick_game] = false (string)
10:27:17.445 [Lua] [unique_server_name] = Sh1Zz (string)
10:27:17.445 [Lua] [matchmaking] = true (string)
10:27:17.445 [Lua] [player_slot_1] = 11000010972b972:1 (string)
10:27:17.445 [Lua] [player_slot_4] = 1100001095ac809:1 (string)
10:27:17.445 [Lua] [mechanism] = adventure (string)
10:27:17.445 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.445 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.445 [Lua] [weave_name] = false (string)
10:27:17.445 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.445 [Lua] [eac_authorized] = true (string)
10:27:17.445 [Lua]
10:27:17.445 [Lua] =======================Found valid lobby!
10:27:17.446 [Lua]
10:27:17.446 [Lua] [twitch_enabled] = false (string)
10:27:17.446 [Lua] [power_level] = 835 (string)
10:27:17.446 [Lua] [id] = 186000004bb7bcb (string)
10:27:17.446 [Lua] [num_players] = 2 (string)
10:27:17.446 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.446 [Lua] [host] = 11000010cc7cc52 (string)
10:27:17.446 [Lua] [game_mode] = 2 (string)
10:27:17.446 [Lua] [is_private] = false (string)
10:27:17.446 [Lua] [level_key] = dlc_bastion (string)
10:27:17.446 [Lua] [name] = Lobby 186000004bb7bcb (string)
10:27:17.446 [Lua] [country_code] = RU (string)
10:27:17.446 [Lua] [difficulty] = cataclysm (string)
10:27:17.446 [Lua] [match_started] = true (string)
10:27:17.446 [Lua] [selected_level_key] = dlc_bastion (string)
10:27:17.446 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.446 [Lua] [quick_game] = true (string)
10:27:17.446 [Lua] [unique_server_name] = Соня (string)
10:27:17.446 [Lua] [matchmaking] = true (string)
10:27:17.446 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.446 [Lua] [player_slot_4] = 11000010cc7cc52:1 (string)
10:27:17.446 [Lua] [mechanism] = adventure (string)
10:27:17.446 [Lua] [player_slot_5] = 11000013469eba0:1 (string)
10:27:17.446 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.446 [Lua] [weave_name] = false (string)
10:27:17.446 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.446 [Lua] [eac_authorized] = true (string)
10:27:17.446 [Lua]
10:27:17.446 [Lua] =======================Found valid lobby!
10:27:17.447 [Lua]
10:27:17.447 [Lua] [twitch_enabled] = false (string)
10:27:17.447 [Lua] [power_level] = 557 (string)
10:27:17.447 [Lua] [id] = 186000004bab863 (string)
10:27:17.447 [Lua] [num_players] = 3 (string)
10:27:17.447 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.447 [Lua] [host] = 110000104f9b450 (string)
10:27:17.447 [Lua] [game_mode] = 2 (string)
10:27:17.447 [Lua] [is_private] = false (string)
10:27:17.447 [Lua] [level_key] = dlc_bastion (string)
10:27:17.447 [Lua] [name] = Lobby 186000004bab863 (string)
10:27:17.447 [Lua] [country_code] = RU (string)
10:27:17.447 [Lua] [difficulty] = hard (string)
10:27:17.447 [Lua] [match_started] = true (string)
10:27:17.447 [Lua] [selected_level_key] = dlc_bastion (string)
10:27:17.447 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.447 [Lua] [quick_game] = false (string)
10:27:17.447 [Lua] [unique_server_name] = Сквиртонит (string)
10:27:17.447 [Lua] [matchmaking] = true (string)
10:27:17.447 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.447 [Lua] [player_slot_4] = 1100001082a7d74:1 (string)
10:27:17.447 [Lua] [mechanism] = adventure (string)
10:27:17.447 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.447 [Lua] [player_slot_2] = 110000104f9b450:1 (string)
10:27:17.447 [Lua] [weave_name] = false (string)
10:27:17.447 [Lua] [player_slot_3] = 11000011297442e:1 (string)
10:27:17.447 [Lua] [eac_authorized] = true (string)
10:27:17.447 [Lua]
10:27:17.447 [Lua] =======================Found valid lobby!
10:27:17.447 [Lua]
10:27:17.447 [Lua] [twitch_enabled] = false (string)
10:27:17.447 [Lua] [power_level] = 647 (string)
10:27:17.447 [Lua] [id] = 186000004bbda3c (string)
10:27:17.447 [Lua] [num_players] = 2 (string)
10:27:17.447 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.447 [Lua] [host] = 110000107b058e2 (string)
10:27:17.447 [Lua] [game_mode] = 2 (string)
10:27:17.447 [Lua] [is_private] = false (string)
10:27:17.447 [Lua] [level_key] = military (string)
10:27:17.447 [Lua] [name] = Lobby 186000004bbda3c (string)
10:27:17.447 [Lua] [country_code] = RU (string)
10:27:17.447 [Lua] [difficulty] = harder (string)
10:27:17.447 [Lua] [match_started] = true (string)
10:27:17.447 [Lua] [selected_level_key] = military (string)
10:27:17.447 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.447 [Lua] [quick_game] = true (string)
10:27:17.447 [Lua] [unique_server_name] = Tartararam (string)
10:27:17.447 [Lua] [matchmaking] = true (string)
10:27:17.447 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.448 [Lua] [player_slot_4] = 110000109917563:1 (string)
10:27:17.448 [Lua] [mechanism] = adventure (string)
10:27:17.448 [Lua] [player_slot_5] = 110000107b058e2:1 (string)
10:27:17.448 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.448 [Lua] [weave_name] = false (string)
10:27:17.448 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.448 [Lua] [eac_authorized] = true (string)
10:27:17.448 [Lua]
10:27:17.448 [Lua] =======================Found valid lobby!
10:27:17.449 [Lua]
10:27:17.449 [Lua] [twitch_enabled] = false (string)
10:27:17.449 [Lua] [power_level] = 686 (string)
10:27:17.449 [Lua] [id] = 186000004bae54e (string)
10:27:17.449 [Lua] [num_players] = 2 (string)
10:27:17.449 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.449 [Lua] [host] = 1100001060e178b (string)
10:27:17.449 [Lua] [game_mode] = 2 (string)
10:27:17.449 [Lua] [is_private] = false (string)
10:27:17.449 [Lua] [level_key] = bell (string)
10:27:17.449 [Lua] [name] = Lobby 186000004bae54e (string)
10:27:17.449 [Lua] [country_code] = RU (string)
10:27:17.449 [Lua] [difficulty] = hard (string)
10:27:17.449 [Lua] [match_started] = true (string)
10:27:17.449 [Lua] [selected_level_key] = bell (string)
10:27:17.449 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.449 [Lua] [quick_game] = true (string)
10:27:17.449 [Lua] [unique_server_name] = FriZziks (string)
10:27:17.449 [Lua] [matchmaking] = true (string)
10:27:17.449 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.449 [Lua] [player_slot_4] = 1100001035c7c02:1 (string)
10:27:17.449 [Lua] [mechanism] = adventure (string)
10:27:17.449 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.449 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.449 [Lua] [weave_name] = false (string)
10:27:17.449 [Lua] [player_slot_3] = 1100001060e178b:1 (string)
10:27:17.449 [Lua] [eac_authorized] = true (string)
10:27:17.449 [Lua]
10:27:17.449 [Lua] =======================Found valid lobby!
10:27:17.449 [Lua]
10:27:17.449 [Lua] [twitch_enabled] = false (string)
10:27:17.449 [Lua] [power_level] = 499 (string)
10:27:17.449 [Lua] [id] = 186000004bb94bb (string)
10:27:17.449 [Lua] [num_players] = 3 (string)
10:27:17.449 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.449 [Lua] [host] = 11000010f415394 (string)
10:27:17.449 [Lua] [game_mode] = 2 (string)
10:27:17.449 [Lua] [is_private] = false (string)
10:27:17.449 [Lua] [level_key] = magnus (string)
10:27:17.449 [Lua] [name] = Lobby 186000004bb94bb (string)
10:27:17.449 [Lua] [country_code] = RU (string)
10:27:17.449 [Lua] [difficulty] = hard (string)
10:27:17.449 [Lua] [match_started] = true (string)
10:27:17.449 [Lua] [selected_level_key] = magnus (string)
10:27:17.449 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.449 [Lua] [quick_game] = false (string)
10:27:17.449 [Lua] [unique_server_name] = VladimirSun (string)
10:27:17.449 [Lua] [matchmaking] = true (string)
10:27:17.449 [Lua] [player_slot_1] = 11000010f415394:1 (string)
10:27:17.449 [Lua] [player_slot_4] = 1100001067228f0:1 (string)
10:27:17.449 [Lua] [mechanism] = adventure (string)
10:27:17.449 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.449 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.449 [Lua] [weave_name] = false (string)
10:27:17.449 [Lua] [player_slot_3] = 110000104e2fd20:1 (string)
10:27:17.449 [Lua] [eac_authorized] = true (string)
10:27:17.449 [Lua]
10:27:17.449 [Lua] =======================Found valid lobby!
10:27:17.451 [Lua]
10:27:17.451 [Lua] [twitch_enabled] = false (string)
10:27:17.451 [Lua] [power_level] = 354 (string)
10:27:17.451 [Lua] [id] = 186000004bbac96 (string)
10:27:17.451 [Lua] [num_players] = 2 (string)
10:27:17.451 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.451 [Lua] [host] = 110000109f45d69 (string)
10:27:17.451 [Lua] [time_of_search] = 1616062629 (string)
10:27:17.451 [Lua] [game_mode] = 2 (string)
10:27:17.451 [Lua] [is_private] = false (string)
10:27:17.451 [Lua] [level_key] = dlc_bastion (string)
10:27:17.451 [Lua] [name] = Lobby 186000004bbac96 (string)
10:27:17.451 [Lua] [country_code] = RU (string)
10:27:17.451 [Lua] [difficulty] = hard (string)
10:27:17.451 [Lua] [match_started] = true (string)
10:27:17.451 [Lua] [selected_level_key] = dlc_bastion (string)
10:27:17.451 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.451 [Lua] [quick_game] = false (string)
10:27:17.451 [Lua] [unique_server_name] = Flesh-Eater (string)
10:27:17.451 [Lua] [matchmaking] = true (string)
10:27:17.451 [Lua] [player_slot_1] = 1100001045ba409:1 (string)
10:27:17.451 [Lua] [player_slot_4] = 110000109f45d69:1 (string)
10:27:17.451 [Lua] [mechanism] = adventure (string)
10:27:17.451 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.451 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.451 [Lua] [weave_name] = false (string)
10:27:17.451 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.451 [Lua] [eac_authorized] = true (string)
10:27:17.451 [Lua]
10:27:17.451 [Lua] =======================Found valid lobby!
10:27:17.452 [Lua]
10:27:17.452 [Lua] [twitch_enabled] = false (string)
10:27:17.452 [Lua] [power_level] = 356 (string)
10:27:17.452 [Lua] [id] = 186000004bb5c72 (string)
10:27:17.452 [Lua] [num_players] = 3 (string)
10:27:17.452 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.452 [Lua] [host] = 110000136100d60 (string)
10:27:17.452 [Lua] [game_mode] = 2 (string)
10:27:17.452 [Lua] [is_private] = false (string)
10:27:17.452 [Lua] [level_key] = skittergate (string)
10:27:17.452 [Lua] [name] = Lobby 186000004bb5c72 (string)
10:27:17.452 [Lua] [country_code] = RU (string)
10:27:17.452 [Lua] [difficulty] = normal (string)
10:27:17.452 [Lua] [match_started] = true (string)
10:27:17.452 [Lua] [selected_level_key] = skittergate (string)
10:27:17.452 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.452 [Lua] [quick_game] = false (string)
10:27:17.452 [Lua] [unique_server_name] = ___________ (string)
10:27:17.452 [Lua] [matchmaking] = true (string)
10:27:17.452 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.452 [Lua] [player_slot_4] = 11000010869348e:1 (string)
10:27:17.452 [Lua] [mechanism] = adventure (string)
10:27:17.452 [Lua] [player_slot_5] = 110000136100d60:1 (string)
10:27:17.452 [Lua] [player_slot_2] = 11000010e14da25:1 (string)
10:27:17.452 [Lua] [weave_name] = false (string)
10:27:17.452 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.452 [Lua] [eac_authorized] = true (string)
10:27:17.452 [Lua]
10:27:17.452 [Lua] =======================Found valid lobby!
10:27:17.453 [Lua]
10:27:17.453 [Lua] [twitch_enabled] = false (string)
10:27:17.453 [Lua] [power_level] = 350 (string)
10:27:17.453 [Lua] [id] = 186000004bbcfde (string)
10:27:17.453 [Lua] [num_players] = 3 (string)
10:27:17.453 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.453 [Lua] [host] = 11000014401e127 (string)
10:27:17.453 [Lua] [time_of_search] = 1616062996 (string)
10:27:17.453 [Lua] [game_mode] = 2 (string)
10:27:17.453 [Lua] [is_private] = false (string)
10:27:17.453 [Lua] [level_key] = bell (string)
10:27:17.453 [Lua] [name] = Lobby 186000004bbcfde (string)
10:27:17.453 [Lua] [country_code] = RU (string)
10:27:17.453 [Lua] [difficulty] = hard (string)
10:27:17.453 [Lua] [match_started] = true (string)
10:27:17.453 [Lua] [selected_level_key] = bell (string)
10:27:17.453 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.453 [Lua] [quick_game] = true (string)
10:27:17.453 [Lua] [unique_server_name] = РандомѼЩик_ХуЕв♝ (string)
10:27:17.453 [Lua] [matchmaking] = true (string)
10:27:17.453 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.453 [Lua] [player_slot_4] = 110000134787b30:1 (string)
10:27:17.453 [Lua] [mechanism] = adventure (string)
10:27:17.453 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.453 [Lua] [player_slot_2] = 11000014401e127:1 (string)
10:27:17.453 [Lua] [weave_name] = false (string)
10:27:17.453 [Lua] [player_slot_3] = 1100001050018ea:1 (string)
10:27:17.453 [Lua] [eac_authorized] = true (string)
10:27:17.453 [Lua]
10:27:17.453 [Lua] =======================Found valid lobby!
10:27:17.454 [Lua]
10:27:17.454 [Lua] [twitch_enabled] = false (string)
10:27:17.454 [Lua] [power_level] = 373 (string)
10:27:17.454 [Lua] [id] = 186000004bb9892 (string)
10:27:17.454 [Lua] [num_players] = 3 (string)
10:27:17.454 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.454 [Lua] [host] = 1100001072fd595 (string)
10:27:17.454 [Lua] [game_mode] = 2 (string)
10:27:17.454 [Lua] [is_private] = false (string)
10:27:17.454 [Lua] [level_key] = catacombs (string)
10:27:17.454 [Lua] [name] = Lobby 186000004bb9892 (string)
10:27:17.454 [Lua] [country_code] = RU (string)
10:27:17.454 [Lua] [difficulty] = hard (string)
10:27:17.454 [Lua] [match_started] = true (string)
10:27:17.454 [Lua] [selected_level_key] = catacombs (string)
10:27:17.454 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.454 [Lua] [quick_game] = false (string)
10:27:17.454 [Lua] [unique_server_name] = Sköll (string)
10:27:17.454 [Lua] [matchmaking] = true (string)
10:27:17.454 [Lua] [player_slot_1] = 110000137285c60:1 (string)
10:27:17.454 [Lua] [player_slot_4] = 110000114533f0f:1 (string)
10:27:17.454 [Lua] [mechanism] = adventure (string)
10:27:17.454 [Lua] [player_slot_5] = 1100001072fd595:1 (string)
10:27:17.454 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.454 [Lua] [weave_name] = false (string)
10:27:17.454 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.454 [Lua] [eac_authorized] = true (string)
10:27:17.454 [Lua]
10:27:17.454 [Lua] =======================Found valid lobby!
10:27:17.455 [Lua]
10:27:17.455 [Lua] [twitch_enabled] = false (string)
10:27:17.455 [Lua] [power_level] = 795 (string)
10:27:17.455 [Lua] [id] = 186000004bbaa85 (string)
10:27:17.455 [Lua] [num_players] = 3 (string)
10:27:17.455 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.455 [Lua] [host] = 1100001026ac612 (string)
10:27:17.455 [Lua] [time_of_search] = 1616062804 (string)
10:27:17.455 [Lua] [game_mode] = 2 (string)
10:27:17.455 [Lua] [is_private] = false (string)
10:27:17.455 [Lua] [level_key] = farmlands (string)
10:27:17.455 [Lua] [name] = Lobby 186000004bbaa85 (string)
10:27:17.455 [Lua] [country_code] = RU (string)
10:27:17.455 [Lua] [difficulty] = harder (string)
10:27:17.455 [Lua] [match_started] = true (string)
10:27:17.455 [Lua] [selected_level_key] = farmlands (string)
10:27:17.455 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.455 [Lua] [quick_game] = false (string)
10:27:17.455 [Lua] [unique_server_name] = Sigma (string)
10:27:17.455 [Lua] [matchmaking] = true (string)
10:27:17.455 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.455 [Lua] [player_slot_4] = 1100001026ac612:1 (string)
10:27:17.455 [Lua] [mechanism] = adventure (string)
10:27:17.455 [Lua] [player_slot_5] = 110000102e2539e:1 (string)
10:27:17.455 [Lua] [player_slot_2] = 1100001045ab1cd:1 (string)
10:27:17.455 [Lua] [weave_name] = false (string)
10:27:17.455 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.455 [Lua] [eac_authorized] = true (string)
10:27:17.455 [Lua]
10:27:17.455 [Lua] =======================Found valid lobby!
10:27:17.456 [Lua]
10:27:17.456 [Lua] [twitch_enabled] = false (string)
10:27:17.456 [Lua] [power_level] = 768 (string)
10:27:17.456 [Lua] [id] = 186000004bbc187 (string)
10:27:17.456 [Lua] [num_players] = 2 (string)
10:27:17.456 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.456 [Lua] [host] = 11000010645ebf9 (string)
10:27:17.456 [Lua] [game_mode] = 2 (string)
10:27:17.456 [Lua] [is_private] = false (string)
10:27:17.456 [Lua] [level_key] = ussingen (string)
10:27:17.456 [Lua] [name] = Lobby 186000004bbc187 (string)
10:27:17.456 [Lua] [country_code] = RU (string)
10:27:17.456 [Lua] [difficulty] = normal (string)
10:27:17.456 [Lua] [match_started] = true (string)
10:27:17.456 [Lua] [selected_level_key] = ussingen (string)
10:27:17.456 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.456 [Lua] [quick_game] = true (string)
10:27:17.456 [Lua] [unique_server_name] = severocean (string)
10:27:17.456 [Lua] [matchmaking] = true (string)
10:27:17.456 [Lua] [player_slot_1] = 110000142266c50:1 (string)
10:27:17.456 [Lua] [player_slot_4] = 11000010645ebf9:1 (string)
10:27:17.456 [Lua] [mechanism] = adventure (string)
10:27:17.456 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.456 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.456 [Lua] [weave_name] = false (string)
10:27:17.456 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.456 [Lua] [eac_authorized] = true (string)
10:27:17.456 [Lua]
10:27:17.456 [Lua] =======================Found valid lobby!
10:27:17.457 [Lua]
10:27:17.457 [Lua] [twitch_enabled] = false (string)
10:27:17.457 [Lua] [power_level] = 754 (string)
10:27:17.457 [Lua] [id] = 186000004bbddd7 (string)
10:27:17.457 [Lua] [num_players] = 2 (string)
10:27:17.457 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.457 [Lua] [host] = 1100001018eed1d (string)
10:27:17.457 [Lua] [game_mode] = 2 (string)
10:27:17.457 [Lua] [is_private] = false (string)
10:27:17.457 [Lua] [level_key] = nurgle (string)
10:27:17.457 [Lua] [name] = Lobby 186000004bbddd7 (string)
10:27:17.457 [Lua] [country_code] = RU (string)
10:27:17.457 [Lua] [difficulty] = harder (string)
10:27:17.457 [Lua] [match_started] = true (string)
10:27:17.457 [Lua] [selected_level_key] = nurgle (string)
10:27:17.457 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.457 [Lua] [quick_game] = true (string)
10:27:17.457 [Lua] [unique_server_name] = turb0meister117 (string)
10:27:17.457 [Lua] [matchmaking] = true (string)
10:27:17.457 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.457 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.457 [Lua] [mechanism] = adventure (string)
10:27:17.457 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.457 [Lua] [player_slot_2] = 11000010601f1fb:1 (string)
10:27:17.457 [Lua] [weave_name] = false (string)
10:27:17.457 [Lua] [player_slot_3] = 1100001018eed1d:1 (string)
10:27:17.457 [Lua] [eac_authorized] = true (string)
10:27:17.457 [Lua]
10:27:17.457 [Lua] =======================Found valid lobby!
10:27:17.458 [Lua]
10:27:17.458 [Lua] [twitch_enabled] = false (string)
10:27:17.458 [Lua] [power_level] = 295 (string)
10:27:17.458 [Lua] [id] = 186000004bae13b (string)
10:27:17.458 [Lua] [num_players] = 3 (string)
10:27:17.458 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.458 [Lua] [host] = 11000011ae7c15d (string)
10:27:17.458 [Lua] [game_mode] = 2 (string)
10:27:17.458 [Lua] [is_private] = false (string)
10:27:17.458 [Lua] [level_key] = military (string)
10:27:17.458 [Lua] [name] = Lobby 186000004bae13b (string)
10:27:17.458 [Lua] [country_code] = RU (string)
10:27:17.458 [Lua] [difficulty] = normal (string)
10:27:17.458 [Lua] [match_started] = true (string)
10:27:17.458 [Lua] [selected_level_key] = military (string)
10:27:17.458 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.458 [Lua] [quick_game] = true (string)
10:27:17.458 [Lua] [unique_server_name] = Eifeiriya (string)
10:27:17.458 [Lua] [matchmaking] = true (string)
10:27:17.458 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.458 [Lua] [player_slot_4] = 11000011ae7c15d:1 (string)
10:27:17.458 [Lua] [mechanism] = adventure (string)
10:27:17.458 [Lua] [player_slot_5] = 110000106425975:1 (string)
10:27:17.458 [Lua] [player_slot_2] = 11000013388fb9f:1 (string)
10:27:17.458 [Lua] [weave_name] = false (string)
10:27:17.458 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.458 [Lua] [eac_authorized] = true (string)
10:27:17.458 [Lua]
10:27:17.458 [Lua] =======================Found valid lobby!
10:27:17.459 [Lua]
10:27:17.459 [Lua] [twitch_enabled] = false (string)
10:27:17.459 [Lua] [power_level] = 795 (string)
10:27:17.459 [Lua] [id] = 186000004bb14d9 (string)
10:27:17.459 [Lua] [num_players] = 3 (string)
10:27:17.459 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.459 [Lua] [host] = 1100001117f62b9 (string)
10:27:17.459 [Lua] [game_mode] = 2 (string)
10:27:17.459 [Lua] [is_private] = false (string)
10:27:17.459 [Lua] [level_key] = nurgle (string)
10:27:17.459 [Lua] [name] = Lobby 186000004bb14d9 (string)
10:27:17.459 [Lua] [country_code] = RU (string)
10:27:17.459 [Lua] [difficulty] = harder (string)
10:27:17.459 [Lua] [match_started] = true (string)
10:27:17.459 [Lua] [selected_level_key] = nurgle (string)
10:27:17.459 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.459 [Lua] [quick_game] = false (string)
10:27:17.459 [Lua] [unique_server_name] = Pandorum (string)
10:27:17.459 [Lua] [matchmaking] = true (string)
10:27:17.459 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.459 [Lua] [player_slot_4] = 11000010ba5f527:1 (string)
10:27:17.459 [Lua] [mechanism] = adventure (string)
10:27:17.459 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.459 [Lua] [player_slot_2] = 1100001117f62b9:1 (string)
10:27:17.459 [Lua] [weave_name] = false (string)
10:27:17.459 [Lua] [player_slot_3] = 110000116aee072:1 (string)
10:27:17.459 [Lua] [eac_authorized] = true (string)
10:27:17.459 [Lua]
10:27:17.459 [Lua] =======================Found valid lobby!
10:27:17.460 [Lua]
10:27:17.460 [Lua] [twitch_enabled] = false (string)
10:27:17.460 [Lua] [power_level] = 264 (string)
10:27:17.460 [Lua] [id] = 186000004bbd463 (string)
10:27:17.460 [Lua] [num_players] = 1 (string)
10:27:17.460 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.460 [Lua] [host] = 11000010f2e2d1c (string)
10:27:17.460 [Lua] [time_of_search] = 1616063055 (string)
10:27:17.460 [Lua] [game_mode] = 2 (string)
10:27:17.460 [Lua] [is_private] = false (string)
10:27:17.460 [Lua] [level_key] = mines (string)
10:27:17.460 [Lua] [name] = Lobby 186000004bbd463 (string)
10:27:17.460 [Lua] [country_code] = RU (string)
10:27:17.460 [Lua] [difficulty] = normal (string)
10:27:17.460 [Lua] [match_started] = true (string)
10:27:17.460 [Lua] [selected_level_key] = mines (string)
10:27:17.460 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.460 [Lua] [quick_game] = false (string)
10:27:17.460 [Lua] [unique_server_name] = Они (string)
10:27:17.460 [Lua] [matchmaking] = true (string)
10:27:17.460 [Lua] [player_slot_1] = 11000010f2e2d1c:1 (string)
10:27:17.460 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.460 [Lua] [mechanism] = adventure (string)
10:27:17.460 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.460 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.460 [Lua] [weave_name] = false (string)
10:27:17.460 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.460 [Lua] [eac_authorized] = true (string)
10:27:17.460 [Lua]
10:27:17.460 [Lua] =======================Found valid lobby!
10:27:17.461 [Lua]
10:27:17.461 [Lua] [twitch_enabled] = false (string)
10:27:17.461 [Lua] [power_level] = 651 (string)
10:27:17.461 [Lua] [id] = 186000004bb50d7 (string)
10:27:17.461 [Lua] [num_players] = 3 (string)
10:27:17.461 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.461 [Lua] [host] = 11000010282ab34 (string)
10:27:17.461 [Lua] [game_mode] = 2 (string)
10:27:17.461 [Lua] [is_private] = false (string)
10:27:17.461 [Lua] [level_key] = elven_ruins (string)
10:27:17.461 [Lua] [name] = Lobby 186000004bb50d7 (string)
10:27:17.461 [Lua] [country_code] = RU (string)
10:27:17.461 [Lua] [difficulty] = harder (string)
10:27:17.461 [Lua] [match_started] = true (string)
10:27:17.461 [Lua] [selected_level_key] = elven_ruins (string)
10:27:17.461 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.461 [Lua] [quick_game] = false (string)
10:27:17.461 [Lua] [unique_server_name] = [SCP]MayONezZz (string)
10:27:17.461 [Lua] [matchmaking] = true (string)
10:27:17.461 [Lua] [player_slot_1] = 11000010282ab34:1 (string)
10:27:17.461 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.461 [Lua] [mechanism] = adventure (string)
10:27:17.461 [Lua] [player_slot_5] = 110000108a81fd8:1 (string)
10:27:17.461 [Lua] [player_slot_2] = 1100001329fba0d:1 (string)
10:27:17.461 [Lua] [weave_name] = false (string)
10:27:17.461 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.461 [Lua] [eac_authorized] = true (string)
10:27:17.461 [Lua]
10:27:17.461 [Lua] =======================Found valid lobby!
10:27:17.462 [Lua]
10:27:17.462 [Lua] [twitch_enabled] = false (string)
10:27:17.462 [Lua] [power_level] = 388 (string)
10:27:17.462 [Lua] [id] = 186000004bbd59e (string)
10:27:17.462 [Lua] [num_players] = 2 (string)
10:27:17.462 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.462 [Lua] [host] = 11000010579e522 (string)
10:27:17.462 [Lua] [game_mode] = 2 (string)
10:27:17.462 [Lua] [is_private] = false (string)
10:27:17.462 [Lua] [level_key] = farmlands (string)
10:27:17.462 [Lua] [name] = Lobby 186000004bbd59e (string)
10:27:17.462 [Lua] [country_code] = RU (string)
10:27:17.462 [Lua] [difficulty] = hard (string)
10:27:17.462 [Lua] [match_started] = true (string)
10:27:17.462 [Lua] [selected_level_key] = farmlands (string)
10:27:17.462 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.462 [Lua] [quick_game] = true (string)
10:27:17.462 [Lua] [unique_server_name] = *FarguS* (string)
10:27:17.462 [Lua] [matchmaking] = true (string)
10:27:17.462 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.462 [Lua] [player_slot_4] = 11000010579e522:1 (string)
10:27:17.462 [Lua] [mechanism] = adventure (string)
10:27:17.462 [Lua] [player_slot_5] = 1100001079e218b:1 (string)
10:27:17.462 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.462 [Lua] [weave_name] = false (string)
10:27:17.462 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.462 [Lua] [eac_authorized] = true (string)
10:27:17.462 [Lua]
10:27:17.462 [Lua] =======================Found valid lobby!
10:27:17.463 [Lua]
10:27:17.463 [Lua] [twitch_enabled] = false (string)
10:27:17.463 [Lua] [power_level] = 226 (string)
10:27:17.463 [Lua] [id] = 186000004bbb3a3 (string)
10:27:17.463 [Lua] [num_players] = 3 (string)
10:27:17.463 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.463 [Lua] [host] = 110000131dc9e81 (string)
10:27:17.463 [Lua] [time_of_search] = 1616062537 (string)
10:27:17.463 [Lua] [game_mode] = 2 (string)
10:27:17.463 [Lua] [is_private] = false (string)
10:27:17.463 [Lua] [level_key] = military (string)
10:27:17.463 [Lua] [name] = Lobby 186000004bbb3a3 (string)
10:27:17.463 [Lua] [country_code] = RU (string)
10:27:17.463 [Lua] [difficulty] = normal (string)
10:27:17.463 [Lua] [match_started] = true (string)
10:27:17.463 [Lua] [selected_level_key] = military (string)
10:27:17.463 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.463 [Lua] [quick_game] = true (string)
10:27:17.463 [Lua] [unique_server_name] = HlistTop1mmr (string)
10:27:17.463 [Lua] [matchmaking] = true (string)
10:27:17.463 [Lua] [player_slot_1] = 1100001074b3d61:1 (string)
10:27:17.463 [Lua] [player_slot_4] = 110000131dc9e81:1 (string)
10:27:17.463 [Lua] [mechanism] = adventure (string)
10:27:17.463 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.463 [Lua] [player_slot_2] = 1100001050af9c6:1 (string)
10:27:17.463 [Lua] [weave_name] = false (string)
10:27:17.463 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.463 [Lua] [eac_authorized] = true (string)
10:27:17.463 [Lua]
10:27:17.463 [Lua] =======================Found valid lobby!
10:27:17.464 [Lua]
10:27:17.464 [Lua] [twitch_enabled] = false (string)
10:27:17.464 [Lua] [power_level] = 662 (string)
10:27:17.464 [Lua] [id] = 186000004baef07 (string)
10:27:17.464 [Lua] [num_players] = 3 (string)
10:27:17.464 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.464 [Lua] [host] = 1100001075a715b (string)
10:27:17.464 [Lua] [game_mode] = 2 (string)
10:27:17.464 [Lua] [is_private] = false (string)
10:27:17.464 [Lua] [level_key] = cemetery (string)
10:27:17.464 [Lua] [name] = Lobby 186000004baef07 (string)
10:27:17.464 [Lua] [country_code] = RU (string)
10:27:17.464 [Lua] [difficulty] = hard (string)
10:27:17.464 [Lua] [match_started] = true (string)
10:27:17.464 [Lua] [selected_level_key] = cemetery (string)
10:27:17.464 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.464 [Lua] [quick_game] = false (string)
10:27:17.464 [Lua] [unique_server_name] = Kenny McCormick (string)
10:27:17.464 [Lua] [matchmaking] = true (string)
10:27:17.464 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.464 [Lua] [player_slot_4] = 110000112b576fc:1 (string)
10:27:17.464 [Lua] [mechanism] = adventure (string)
10:27:17.464 [Lua] [player_slot_5] = 110000107f315ba:1 (string)
10:27:17.464 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.464 [Lua] [weave_name] = false (string)
10:27:17.464 [Lua] [player_slot_3] = 1100001075a715b:1 (string)
10:27:17.464 [Lua] [eac_authorized] = true (string)
10:27:17.464 [Lua]
10:27:17.464 [Lua] =======================Found valid lobby!
10:27:17.464 [Lua]
10:27:17.464 [Lua] [twitch_enabled] = false (string)
10:27:17.464 [Lua] [power_level] = 835 (string)
10:27:17.464 [Lua] [id] = 186000004ba9310 (string)
10:27:17.464 [Lua] [num_players] = 3 (string)
10:27:17.464 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.464 [Lua] [host] = 110000110063b98 (string)
10:27:17.464 [Lua] [game_mode] = 2 (string)
10:27:17.464 [Lua] [is_private] = false (string)
10:27:17.464 [Lua] [level_key] = ussingen (string)
10:27:17.464 [Lua] [name] = Lobby 186000004ba9310 (string)
10:27:17.464 [Lua] [country_code] = RU (string)
10:27:17.464 [Lua] [difficulty] = cataclysm (string)
10:27:17.464 [Lua] [match_started] = true (string)
10:27:17.464 [Lua] [selected_level_key] = ussingen (string)
10:27:17.464 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.464 [Lua] [quick_game] = true (string)
10:27:17.464 [Lua] [unique_server_name] = DiamoND♥ (string)
10:27:17.464 [Lua] [matchmaking] = true (string)
10:27:17.464 [Lua] [player_slot_1] = 11000010370142c:1 (string)
10:27:17.464 [Lua] [player_slot_4] = 110000110063b98:1 (string)
10:27:17.464 [Lua] [mechanism] = adventure (string)
10:27:17.464 [Lua] [player_slot_5] = 110000102c8fdc8:1 (string)
10:27:17.464 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.464 [Lua] [weave_name] = false (string)
10:27:17.465 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.465 [Lua] [eac_authorized] = true (string)
10:27:17.465 [Lua]
10:27:17.465 [Lua] =======================Found valid lobby!
10:27:17.465 [Lua]
10:27:17.465 [Lua] [twitch_enabled] = false (string)
10:27:17.465 [Lua] [power_level] = 442 (string)
10:27:17.465 [Lua] [id] = 186000004bb8ef1 (string)
10:27:17.465 [Lua] [num_players] = 2 (string)
10:27:17.465 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.465 [Lua] [host] = 110000103533b36 (string)
10:27:17.465 [Lua] [time_of_search] = 1616062198 (string)
10:27:17.465 [Lua] [game_mode] = 2 (string)
10:27:17.465 [Lua] [is_private] = false (string)
10:27:17.465 [Lua] [level_key] = dlc_portals (string)
10:27:17.465 [Lua] [name] = Lobby 186000004bb8ef1 (string)
10:27:17.465 [Lua] [country_code] = RU (string)
10:27:17.465 [Lua] [difficulty] = normal (string)
10:27:17.465 [Lua] [match_started] = true (string)
10:27:17.465 [Lua] [selected_level_key] = dlc_portals (string)
10:27:17.465 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.465 [Lua] [quick_game] = false (string)
10:27:17.465 [Lua] [unique_server_name] = Prosto Chuvak (string)
10:27:17.465 [Lua] [matchmaking] = true (string)
10:27:17.465 [Lua] [player_slot_1] = 110000103533b36:1 (string)
10:27:17.465 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.465 [Lua] [mechanism] = adventure (string)
10:27:17.465 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.465 [Lua] [player_slot_2] = 1100001176162a2:1 (string)
10:27:17.465 [Lua] [weave_name] = false (string)
10:27:17.465 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.465 [Lua] [eac_authorized] = true (string)
10:27:17.465 [Lua]
10:27:17.465 [Lua] =======================Found valid lobby!
10:27:17.466 [Lua]
10:27:17.466 [Lua] [twitch_enabled] = false (string)
10:27:17.466 [Lua] [power_level] = 639 (string)
10:27:17.466 [Lua] [id] = 186000004b8758e (string)
10:27:17.466 [Lua] [num_players] = 3 (string)
10:27:17.466 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.466 [Lua] [host] = 110000104fd1fff (string)
10:27:17.466 [Lua] [game_mode] = 2 (string)
10:27:17.466 [Lua] [is_private] = false (string)
10:27:17.466 [Lua] [level_key] = skittergate (string)
10:27:17.466 [Lua] [name] = Lobby 186000004b8758e (string)
10:27:17.466 [Lua] [country_code] = RU (string)
10:27:17.466 [Lua] [difficulty] = harder (string)
10:27:17.466 [Lua] [match_started] = true (string)
10:27:17.466 [Lua] [selected_level_key] = skittergate (string)
10:27:17.466 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.466 [Lua] [quick_game] = false (string)
10:27:17.466 [Lua] [unique_server_name] = Godnicx (string)
10:27:17.466 [Lua] [matchmaking] = true (string)
10:27:17.466 [Lua] [player_slot_1] = 110000107fa07c2:1 (string)
10:27:17.466 [Lua] [player_slot_4] = 110000104fd1fff:1 (string)
10:27:17.466 [Lua] [mechanism] = adventure (string)
10:27:17.466 [Lua] [player_slot_5] = 110000114c67761:1 (string)
10:27:17.466 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.466 [Lua] [weave_name] = false (string)
10:27:17.466 [Lua] [player_slot_3] = 11000011b22623d:1 (string)
10:27:17.466 [Lua] [eac_authorized] = true (string)
10:27:17.466 [Lua]
10:27:17.466 [Lua] =======================Found valid lobby!
10:27:17.467 [Lua]
10:27:17.467 [Lua] [twitch_enabled] = false (string)
10:27:17.467 [Lua] [power_level] = 500 (string)
10:27:17.467 [Lua] [id] = 186000004bb4b8c (string)
10:27:17.467 [Lua] [num_players] = 3 (string)
10:27:17.467 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.467 [Lua] [host] = 11000011c44cb14 (string)
10:27:17.467 [Lua] [game_mode] = 2 (string)
10:27:17.467 [Lua] [is_private] = false (string)
10:27:17.467 [Lua] [level_key] = skaven_stronghold (string)
10:27:17.467 [Lua] [name] = Lobby 186000004bb4b8c (string)
10:27:17.467 [Lua] [country_code] = RU (string)
10:27:17.467 [Lua] [difficulty] = hard (string)
10:27:17.467 [Lua] [match_started] = true (string)
10:27:17.467 [Lua] [selected_level_key] = skaven_stronghold (string)
10:27:17.467 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.467 [Lua] [quick_game] = true (string)
10:27:17.467 [Lua] [unique_server_name] = Lieleanch (string)
10:27:17.467 [Lua] [matchmaking] = true (string)
10:27:17.467 [Lua] [player_slot_1] = 11000010790cb87:1 (string)
10:27:17.467 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.467 [Lua] [mechanism] = adventure (string)
10:27:17.467 [Lua] [player_slot_5] = 11000011c44cb14:1 (string)
10:27:17.467 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.467 [Lua] [weave_name] = false (string)
10:27:17.467 [Lua] [player_slot_3] = 1100001071323f3:1 (string)
10:27:17.467 [Lua] [eac_authorized] = true (string)
10:27:17.467 [Lua]
10:27:17.467 [Lua] =======================Found valid lobby!
10:27:17.469 [Lua]
10:27:17.469 [Lua] [twitch_enabled] = false (string)
10:27:17.469 [Lua] [power_level] = 821 (string)
10:27:17.469 [Lua] [id] = 186000004b87388 (string)
10:27:17.469 [Lua] [num_players] = 3 (string)
10:27:17.469 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.469 [Lua] [host] = 1100001056f5cc9 (string)
10:27:17.469 [Lua] [game_mode] = 2 (string)
10:27:17.469 [Lua] [is_private] = false (string)
10:27:17.469 [Lua] [level_key] = cemetery (string)
10:27:17.469 [Lua] [name] = Lobby 186000004b87388 (string)
10:27:17.469 [Lua] [country_code] = RU (string)
10:27:17.469 [Lua] [difficulty] = hardest (string)
10:27:17.469 [Lua] [match_started] = true (string)
10:27:17.469 [Lua] [selected_level_key] = cemetery (string)
10:27:17.469 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.469 [Lua] [quick_game] = true (string)
10:27:17.469 [Lua] [unique_server_name] = MaZuSHiDa™ (string)
10:27:17.469 [Lua] [matchmaking] = true (string)
10:27:17.469 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string)
10:27:17.469 [Lua] [player_slot_4] = 11000010acaba0a:1 (string)
10:27:17.469 [Lua] [mechanism] = adventure (string)
10:27:17.469 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.469 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.469 [Lua] [weave_name] = false (string)
10:27:17.469 [Lua] [player_slot_3] = 11000010a0d1095:1 (string)
10:27:17.469 [Lua] [eac_authorized] = true (string)
10:27:17.469 [Lua]
10:27:17.469 [Lua] =======================Found valid lobby!
10:27:17.470 [Lua]
10:27:17.470 [Lua] [twitch_enabled] = false (string)
10:27:17.470 [Lua] [power_level] = 496 (string)
10:27:17.470 [Lua] [id] = 186000004bbb28d (string)
10:27:17.470 [Lua] [num_players] = 2 (string)
10:27:17.470 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.470 [Lua] [host] = 1100001120f8f9d (string)
10:27:17.470 [Lua] [game_mode] = 2 (string)
10:27:17.470 [Lua] [is_private] = false (string)
10:27:17.470 [Lua] [level_key] = dlc_castle (string)
10:27:17.470 [Lua] [name] = Lobby 186000004bbb28d (string)
10:27:17.470 [Lua] [country_code] = RU (string)
10:27:17.470 [Lua] [difficulty] = hard (string)
10:27:17.470 [Lua] [match_started] = true (string)
10:27:17.470 [Lua] [selected_level_key] = dlc_castle (string)
10:27:17.470 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.470 [Lua] [quick_game] = false (string)
10:27:17.470 [Lua] [unique_server_name] = DareDevil (string)
10:27:17.470 [Lua] [matchmaking] = true (string)
10:27:17.470 [Lua] [player_slot_1] = 11000013d7bba23:1 (string)
10:27:17.470 [Lua] [player_slot_4] = 1100001120f8f9d:1 (string)
10:27:17.470 [Lua] [mechanism] = adventure (string)
10:27:17.470 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.470 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.470 [Lua] [weave_name] = false (string)
10:27:17.470 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.470 [Lua] [eac_authorized] = true (string)
10:27:17.470 [Lua]
10:27:17.470 [Lua] =======================Found valid lobby!
10:27:17.471 [Lua]
10:27:17.471 [Lua] [twitch_enabled] = false (string)
10:27:17.471 [Lua] [power_level] = 462 (string)
10:27:17.471 [Lua] [id] = 186000004bbad08 (string)
10:27:17.471 [Lua] [num_players] = 1 (string)
10:27:17.471 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.471 [Lua] [host] = 1100001417d3c33 (string)
10:27:17.471 [Lua] [time_of_search] = 1616062729 (string)
10:27:17.471 [Lua] [game_mode] = 2 (string)
10:27:17.471 [Lua] [is_private] = false (string)
10:27:17.471 [Lua] [level_key] = dlc_bastion (string)
10:27:17.471 [Lua] [name] = Lobby 186000004bbad08 (string)
10:27:17.471 [Lua] [country_code] = RU (string)
10:27:17.471 [Lua] [difficulty] = normal (string)
10:27:17.471 [Lua] [match_started] = true (string)
10:27:17.471 [Lua] [selected_level_key] = dlc_bastion (string)
10:27:17.471 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.471 [Lua] [quick_game] = false (string)
10:27:17.471 [Lua] [unique_server_name] = MaFiOz (string)
10:27:17.471 [Lua] [matchmaking] = true (string)
10:27:17.471 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.471 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.471 [Lua] [mechanism] = adventure (string)
10:27:17.471 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.471 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.471 [Lua] [weave_name] = false (string)
10:27:17.471 [Lua] [player_slot_3] = 1100001417d3c33:1 (string)
10:27:17.471 [Lua] [eac_authorized] = true (string)
10:27:17.471 [Lua]
10:27:17.471 [Lua] =======================Found valid lobby!
10:27:17.472 [Lua]
10:27:17.472 [Lua] [twitch_enabled] = false (string)
10:27:17.472 [Lua] [power_level] = 835 (string)
10:27:17.472 [Lua] [id] = 186000004bbe356 (string)
10:27:17.472 [Lua] [num_players] = 1 (string)
10:27:17.472 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.472 [Lua] [host] = 110000105028e5b (string)
10:27:17.472 [Lua] [game_mode] = 1 (string)
10:27:17.472 [Lua] [is_private] = false (string)
10:27:17.472 [Lua] [level_key] = inn_level (string)
10:27:17.472 [Lua] [name] = Lobby 186000004bbe356 (string)
10:27:17.472 [Lua] [country_code] = GR (string)
10:27:17.472 [Lua] [difficulty] = cataclysm (string)
10:27:17.472 [Lua] [match_started] = true (string)
10:27:17.472 [Lua] [selected_level_key] = inn_level (string)
10:27:17.472 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.472 [Lua] [quick_game] = true (string)
10:27:17.472 [Lua] [unique_server_name] = dl3r (string)
10:27:17.472 [Lua] [matchmaking] = true (string)
10:27:17.472 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.472 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.472 [Lua] [mechanism] = adventure (string)
10:27:17.472 [Lua] [player_slot_5] = 110000105028e5b:1 (string)
10:27:17.472 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.472 [Lua] [weave_name] = false (string)
10:27:17.472 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.472 [Lua] [eac_authorized] = true (string)
10:27:17.472 [Lua]
10:27:17.472 [Lua] =======================Found valid lobby!
10:27:17.473 [Lua]
10:27:17.473 [Lua] [twitch_enabled] = false (string)
10:27:17.473 [Lua] [power_level] = 526 (string)
10:27:17.473 [Lua] [id] = 186000004bb38cc (string)
10:27:17.473 [Lua] [num_players] = 2 (string)
10:27:17.473 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.473 [Lua] [host] = 1100001173bc062 (string)
10:27:17.473 [Lua] [game_mode] = 2 (string)
10:27:17.473 [Lua] [is_private] = false (string)
10:27:17.473 [Lua] [level_key] = mines (string)
10:27:17.473 [Lua] [name] = Lobby 186000004bb38cc (string)
10:27:17.473 [Lua] [country_code] = RU (string)
10:27:17.473 [Lua] [difficulty] = normal (string)
10:27:17.473 [Lua] [match_started] = true (string)
10:27:17.473 [Lua] [selected_level_key] = mines (string)
10:27:17.473 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.473 [Lua] [quick_game] = true (string)
10:27:17.473 [Lua] [unique_server_name] = THJ_Pozitive (string)
10:27:17.473 [Lua] [matchmaking] = true (string)
10:27:17.473 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.473 [Lua] [player_slot_4] = 1100001051b737c:1 (string)
10:27:17.473 [Lua] [mechanism] = adventure (string)
10:27:17.473 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.473 [Lua] [player_slot_2] = 1100001173bc062:1 (string)
10:27:17.473 [Lua] [weave_name] = false (string)
10:27:17.473 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.473 [Lua] [eac_authorized] = true (string)
10:27:17.473 [Lua]
10:27:17.473 [Lua] =======================Found valid lobby!
10:27:17.474 [Lua]
10:27:17.474 [Lua] [twitch_enabled] = false (string)
10:27:17.474 [Lua] [power_level] = 200 (string)
10:27:17.474 [Lua] [id] = 186000004bb55de (string)
10:27:17.474 [Lua] [num_players] = 2 (string)
10:27:17.474 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.474 [Lua] [host] = 11000013760e94e (string)
10:27:17.474 [Lua] [game_mode] = 2 (string)
10:27:17.474 [Lua] [is_private] = false (string)
10:27:17.474 [Lua] [level_key] = elven_ruins (string)
10:27:17.474 [Lua] [name] = Lobby 186000004bb55de (string)
10:27:17.474 [Lua] [country_code] = RU (string)
10:27:17.474 [Lua] [difficulty] = normal (string)
10:27:17.474 [Lua] [match_started] = true (string)
10:27:17.474 [Lua] [selected_level_key] = elven_ruins (string)
10:27:17.474 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.474 [Lua] [quick_game] = true (string)
10:27:17.474 [Lua] [unique_server_name] = Rom And Colla (string)
10:27:17.474 [Lua] [matchmaking] = true (string)
10:27:17.474 [Lua] [player_slot_1] = 11000013760e94e:1 (string)
10:27:17.474 [Lua] [player_slot_4] = 11000013d48a931:1 (string)
10:27:17.474 [Lua] [mechanism] = adventure (string)
10:27:17.474 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.474 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.474 [Lua] [weave_name] = false (string)
10:27:17.474 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.474 [Lua] [eac_authorized] = true (string)
10:27:17.474 [Lua]
10:27:17.474 [Lua] =======================Found valid lobby!
10:27:17.475 [Lua]
10:27:17.475 [Lua] [twitch_enabled] = false (string)
10:27:17.475 [Lua] [power_level] = 650 (string)
10:27:17.475 [Lua] [id] = 186000004ba4c65 (string)
10:27:17.475 [Lua] [num_players] = 3 (string)
10:27:17.475 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.475 [Lua] [host] = 11000011b175ee8 (string)
10:27:17.475 [Lua] [time_of_search] = 1616052565 (string)
10:27:17.475 [Lua] [game_mode] = 2 (string)
10:27:17.475 [Lua] [is_private] = false (string)
10:27:17.475 [Lua] [level_key] = catacombs (string)
10:27:17.475 [Lua] [name] = Lobby 186000004ba4c65 (string)
10:27:17.475 [Lua] [country_code] = RU (string)
10:27:17.475 [Lua] [difficulty] = harder (string)
10:27:17.475 [Lua] [match_started] = true (string)
10:27:17.475 [Lua] [selected_level_key] = catacombs (string)
10:27:17.475 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.475 [Lua] [quick_game] = false (string)
10:27:17.475 [Lua] [unique_server_name] = WinesPoison (string)
10:27:17.475 [Lua] [matchmaking] = true (string)
10:27:17.475 [Lua] [player_slot_1] = 11000013c68b27b:1 (string)
10:27:17.475 [Lua] [player_slot_4] = 11000010c411ee8:1 (string)
10:27:17.475 [Lua] [mechanism] = adventure (string)
10:27:17.475 [Lua] [player_slot_5] = 11000011b175ee8:1 (string)
10:27:17.475 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.475 [Lua] [weave_name] = false (string)
10:27:17.475 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.475 [Lua] [eac_authorized] = true (string)
10:27:17.475 [Lua]
10:27:17.475 [Lua] =======================Found valid lobby!
10:27:17.476 [Lua]
10:27:17.476 [Lua] [twitch_enabled] = false (string)
10:27:17.476 [Lua] [power_level] = 597 (string)
10:27:17.476 [Lua] [id] = 186000004bb44c2 (string)
10:27:17.476 [Lua] [num_players] = 1 (string)
10:27:17.476 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.476 [Lua] [host] = 110000111b37a01 (string)
10:27:17.476 [Lua] [time_of_search] = 1616061094 (string)
10:27:17.476 [Lua] [game_mode] = 2 (string)
10:27:17.476 [Lua] [is_private] = false (string)
10:27:17.476 [Lua] [level_key] = dlc_portals (string)
10:27:17.476 [Lua] [name] = Lobby 186000004bb44c2 (string)
10:27:17.476 [Lua] [country_code] = RU (string)
10:27:17.476 [Lua] [difficulty] = hard (string)
10:27:17.476 [Lua] [match_started] = true (string)
10:27:17.476 [Lua] [selected_level_key] = dlc_portals (string)
10:27:17.476 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.476 [Lua] [quick_game] = false (string)
10:27:17.476 [Lua] [unique_server_name] = Flash (string)
10:27:17.476 [Lua] [matchmaking] = true (string)
10:27:17.476 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.476 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.476 [Lua] [mechanism] = adventure (string)
10:27:17.476 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.476 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.476 [Lua] [weave_name] = false (string)
10:27:17.476 [Lua] [player_slot_3] = 110000111b37a01:1 (string)
10:27:17.476 [Lua] [eac_authorized] = true (string)
10:27:17.476 [Lua]
10:27:17.476 [Lua] =======================Found valid lobby!
10:27:17.477 [Lua]
10:27:17.477 [Lua] [twitch_enabled] = false (string)
10:27:17.477 [Lua] [power_level] = 567 (string)
10:27:17.477 [Lua] [id] = 186000004bad3ad (string)
10:27:17.477 [Lua] [num_players] = 3 (string)
10:27:17.477 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.477 [Lua] [host] = 11000010aa60444 (string)
10:27:17.477 [Lua] [game_mode] = 2 (string)
10:27:17.477 [Lua] [is_private] = false (string)
10:27:17.477 [Lua] [level_key] = forest_ambush (string)
10:27:17.477 [Lua] [name] = Lobby 186000004bad3ad (string)
10:27:17.477 [Lua] [country_code] = RU (string)
10:27:17.477 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.477 [Lua] [difficulty] = hard (string)
10:27:17.477 [Lua] [match_started] = true (string)
10:27:17.477 [Lua] [selected_level_key] = forest_ambush (string)
10:27:17.477 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.477 [Lua] [quick_game] = false (string)
10:27:17.477 [Lua] [player_slot_1] = 11000010c86d6c1:1 (string)
10:27:17.477 [Lua] [matchmaking] = true (string)
10:27:17.477 [Lua] [mechanism] = adventure (string)
10:27:17.477 [Lua] [weave_index] = 36 (string)
10:27:17.477 [Lua] [weave_name] = false (string)
10:27:17.477 [Lua] [player_slot_5] = 11000010a8a2165:1 (string)
10:27:17.477 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.477 [Lua] [unique_server_name] = 原罪 (string)
10:27:17.477 [Lua] [player_slot_3] = 11000010aa60444:1 (string)
10:27:17.477 [Lua] [eac_authorized] = true (string)
10:27:17.477 [Lua]
10:27:17.477 [Lua] =======================Found valid lobby!
10:27:17.478 [Lua]
10:27:17.478 [Lua] [twitch_enabled] = false (string)
10:27:17.478 [Lua] [power_level] = 377 (string)
10:27:17.478 [Lua] [id] = 186000004bb2944 (string)
10:27:17.478 [Lua] [num_players] = 2 (string)
10:27:17.478 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.478 [Lua] [host] = 110000105e4c239 (string)
10:27:17.478 [Lua] [game_mode] = 2 (string)
10:27:17.478 [Lua] [is_private] = false (string)
10:27:17.478 [Lua] [level_key] = catacombs (string)
10:27:17.478 [Lua] [name] = Lobby 186000004bb2944 (string)
10:27:17.478 [Lua] [country_code] = RU (string)
10:27:17.478 [Lua] [difficulty] = hard (string)
10:27:17.478 [Lua] [match_started] = true (string)
10:27:17.478 [Lua] [selected_level_key] = catacombs (string)
10:27:17.478 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.478 [Lua] [quick_game] = true (string)
10:27:17.478 [Lua] [unique_server_name] = Whoizzya (string)
10:27:17.478 [Lua] [matchmaking] = true (string)
10:27:17.478 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.478 [Lua] [player_slot_4] = 110000105e4c239:1 (string)
10:27:17.478 [Lua] [mechanism] = adventure (string)
10:27:17.478 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.478 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.478 [Lua] [weave_name] = false (string)
10:27:17.478 [Lua] [player_slot_3] = 1100001061e081a:1 (string)
10:27:17.478 [Lua] [eac_authorized] = true (string)
10:27:17.478 [Lua]
10:27:17.478 [Lua] =======================Found valid lobby!
10:27:17.479 [Lua]
10:27:17.479 [Lua] [twitch_enabled] = false (string)
10:27:17.479 [Lua] [power_level] = 370 (string)
10:27:17.479 [Lua] [id] = 186000004bacd5d (string)
10:27:17.479 [Lua] [num_players] = 3 (string)
10:27:17.479 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.479 [Lua] [host] = 11000011bfc3a8f (string)
10:27:17.479 [Lua] [time_of_search] = 1616058923 (string)
10:27:17.479 [Lua] [game_mode] = 2 (string)
10:27:17.479 [Lua] [is_private] = false (string)
10:27:17.479 [Lua] [level_key] = nurgle (string)
10:27:17.479 [Lua] [name] = Lobby 186000004bacd5d (string)
10:27:17.479 [Lua] [country_code] = RU (string)
10:27:17.479 [Lua] [difficulty] = normal (string)
10:27:17.479 [Lua] [match_started] = true (string)
10:27:17.479 [Lua] [selected_level_key] = nurgle (string)
10:27:17.479 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.479 [Lua] [quick_game] = false (string)
10:27:17.479 [Lua] [unique_server_name] = YASUKA (string)
10:27:17.479 [Lua] [matchmaking] = true (string)
10:27:17.479 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.479 [Lua] [player_slot_4] = 11000014082c550:1 (string)
10:27:17.479 [Lua] [mechanism] = adventure (string)
10:27:17.479 [Lua] [player_slot_5] = 1100001125943b8:1 (string)
10:27:17.479 [Lua] [player_slot_2] = 11000011bfc3a8f:1 (string)
10:27:17.479 [Lua] [weave_name] = false (string)
10:27:17.479 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.479 [Lua] [eac_authorized] = true (string)
10:27:17.479 [Lua]
10:27:17.479 [Lua] =======================Found valid lobby!
10:27:17.480 [Lua]
10:27:17.480 [Lua] [twitch_enabled] = false (string)
10:27:17.480 [Lua] [power_level] = 470 (string)
10:27:17.480 [Lua] [id] = 186000004b9bba3 (string)
10:27:17.480 [Lua] [num_players] = 1 (string)
10:27:17.480 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.480 [Lua] [host] = 11000011690bbc4 (string)
10:27:17.480 [Lua] [time_of_search] = 1616062854 (string)
10:27:17.480 [Lua] [game_mode] = 2 (string)
10:27:17.480 [Lua] [is_private] = false (string)
10:27:17.480 [Lua] [level_key] = skittergate (string)
10:27:17.480 [Lua] [name] = Lobby 186000004b9bba3 (string)
10:27:17.480 [Lua] [country_code] = RU (string)
10:27:17.480 [Lua] [difficulty] = normal (string)
10:27:17.480 [Lua] [match_started] = true (string)
10:27:17.480 [Lua] [selected_level_key] = skittergate (string)
10:27:17.480 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.480 [Lua] [quick_game] = false (string)
10:27:17.480 [Lua] [unique_server_name] = v2799929v (string)
10:27:17.480 [Lua] [matchmaking] = true (string)
10:27:17.480 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.480 [Lua] [player_slot_4] = 11000011690bbc4:1 (string)
10:27:17.480 [Lua] [mechanism] = adventure (string)
10:27:17.480 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.480 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.480 [Lua] [weave_name] = false (string)
10:27:17.480 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.480 [Lua] [eac_authorized] = true (string)
10:27:17.480 [Lua]
10:27:17.480 [Lua] =======================Found valid lobby!
10:27:17.481 [Lua]
10:27:17.481 [Lua] [twitch_enabled] = false (string)
10:27:17.481 [Lua] [power_level] = 764 (string)
10:27:17.481 [Lua] [id] = 186000004bbd573 (string)
10:27:17.481 [Lua] [num_players] = 3 (string)
10:27:17.481 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.481 [Lua] [host] = 11000011771db93 (string)
10:27:17.481 [Lua] [time_of_search] = 1616062425 (string)
10:27:17.481 [Lua] [game_mode] = 2 (string)
10:27:17.481 [Lua] [is_private] = false (string)
10:27:17.481 [Lua] [level_key] = bell (string)
10:27:17.481 [Lua] [name] = Lobby 186000004bbd573 (string)
10:27:17.481 [Lua] [country_code] = RU (string)
10:27:17.481 [Lua] [difficulty] = hardest (string)
10:27:17.481 [Lua] [match_started] = true (string)
10:27:17.481 [Lua] [selected_level_key] = bell (string)
10:27:17.481 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.481 [Lua] [quick_game] = false (string)
10:27:17.481 [Lua] [unique_server_name] = Bright_Quasar (string)
10:27:17.481 [Lua] [matchmaking] = true (string)
10:27:17.481 [Lua] [player_slot_1] = 1100001080f970b:1 (string)
10:27:17.481 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.481 [Lua] [mechanism] = adventure (string)
10:27:17.481 [Lua] [player_slot_5] = 110000109b6431e:1 (string)
10:27:17.481 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.481 [Lua] [weave_name] = false (string)
10:27:17.481 [Lua] [player_slot_3] = 11000011771db93:1 (string)
10:27:17.481 [Lua] [eac_authorized] = true (string)
10:27:17.481 [Lua]
10:27:17.481 [Lua] =======================Found valid lobby!
10:27:17.482 [Lua]
10:27:17.482 [Lua] [twitch_enabled] = false (string)
10:27:17.482 [Lua] [power_level] = 413 (string)
10:27:17.482 [Lua] [id] = 186000004ba62b6 (string)
10:27:17.482 [Lua] [num_players] = 3 (string)
10:27:17.482 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.482 [Lua] [host] = 110000112e39118 (string)
10:27:17.482 [Lua] [game_mode] = 2 (string)
10:27:17.482 [Lua] [is_private] = false (string)
10:27:17.482 [Lua] [level_key] = skaven_stronghold (string)
10:27:17.482 [Lua] [name] = Lobby 186000004ba62b6 (string)
10:27:17.482 [Lua] [country_code] = RU (string)
10:27:17.482 [Lua] [difficulty] = hard (string)
10:27:17.482 [Lua] [match_started] = true (string)
10:27:17.482 [Lua] [selected_level_key] = skaven_stronghold (string)
10:27:17.482 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.482 [Lua] [quick_game] = false (string)
10:27:17.482 [Lua] [unique_server_name] = werkas (string)
10:27:17.482 [Lua] [matchmaking] = true (string)
10:27:17.482 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.482 [Lua] [player_slot_4] = 110000112e39118:1 (string)
10:27:17.482 [Lua] [mechanism] = adventure (string)
10:27:17.482 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.482 [Lua] [player_slot_2] = 110000115dfefef:1 (string)
10:27:17.482 [Lua] [weave_name] = false (string)
10:27:17.482 [Lua] [player_slot_3] = 11000013e1ebbac:1 (string)
10:27:17.482 [Lua] [eac_authorized] = true (string)
10:27:17.482 [Lua]
10:27:17.482 [Lua] =======================Found valid lobby!
10:27:17.483 [Lua]
10:27:17.483 [Lua] [twitch_enabled] = false (string)
10:27:17.483 [Lua] [power_level] = 409 (string)
10:27:17.483 [Lua] [id] = 186000004b9f62c (string)
10:27:17.483 [Lua] [num_players] = 3 (string)
10:27:17.483 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.483 [Lua] [host] = 11000013205c092 (string)
10:27:17.483 [Lua] [game_mode] = 2 (string)
10:27:17.483 [Lua] [is_private] = false (string)
10:27:17.483 [Lua] [current_level_key] = inn_level (string)
10:27:17.483 [Lua] [name] = Lobby 186000004b9f62c (string)
10:27:17.483 [Lua] [level_key] = fort (string)
10:27:17.483 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.483 [Lua] [difficulty] = normal (string)
10:27:17.483 [Lua] [match_started] = true (string)
10:27:17.483 [Lua] [selected_level_key] = fort (string)
10:27:17.483 [Lua] [weave_name] = false (string)
10:27:17.483 [Lua] [quick_game] = false (string)
10:27:17.483 [Lua] [country_code] = RU (string)
10:27:17.483 [Lua] [matchmaking] = true (string)
10:27:17.483 [Lua] [mechanism] = adventure (string)
10:27:17.483 [Lua] [player_slot_4] = 110000115a8955f:1 (string)
10:27:17.483 [Lua] [player_slot_1] = 11000013205c092:1 (string)
10:27:17.483 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.483 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.483 [Lua] [unique_server_name] = SAMURAI (string)
10:27:17.483 [Lua] [player_slot_3] = 110000131ee98eb:1 (string)
10:27:17.483 [Lua] [eac_authorized] = true (string)
10:27:17.483 [Lua]
10:27:17.483 [Lua] =======================Found valid lobby!
10:27:17.484 [Lua]
10:27:17.484 [Lua] [twitch_enabled] = false (string)
10:27:17.484 [Lua] [power_level] = 313 (string)
10:27:17.484 [Lua] [id] = 186000004bb2506 (string)
10:27:17.484 [Lua] [num_players] = 3 (string)
10:27:17.484 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.484 [Lua] [host] = 11000010896a0dc (string)
10:27:17.484 [Lua] [game_mode] = 2 (string)
10:27:17.484 [Lua] [is_private] = false (string)
10:27:17.484 [Lua] [level_key] = military (string)
10:27:17.484 [Lua] [name] = Lobby 186000004bb2506 (string)
10:27:17.484 [Lua] [country_code] = RU (string)
10:27:17.484 [Lua] [difficulty] = normal (string)
10:27:17.484 [Lua] [match_started] = true (string)
10:27:17.484 [Lua] [selected_level_key] = military (string)
10:27:17.484 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.484 [Lua] [quick_game] = true (string)
10:27:17.484 [Lua] [unique_server_name] = BioHazard (string)
10:27:17.484 [Lua] [matchmaking] = true (string)
10:27:17.484 [Lua] [player_slot_1] = 11000010f7ccdaf:1 (string)
10:27:17.484 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.484 [Lua] [mechanism] = adventure (string)
10:27:17.484 [Lua] [player_slot_5] = 110000108cddcdb:1 (string)
10:27:17.484 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.484 [Lua] [weave_name] = false (string)
10:27:17.484 [Lua] [player_slot_3] = 11000010896a0dc:1 (string)
10:27:17.484 [Lua] [eac_authorized] = true (string)
10:27:17.484 [Lua]
10:27:17.484 [Lua] =======================Found valid lobby!
10:27:17.485 [Lua]
10:27:17.485 [Lua] [twitch_enabled] = false (string)
10:27:17.485 [Lua] [power_level] = 274 (string)
10:27:17.485 [Lua] [id] = 186000004bb3cba (string)
10:27:17.485 [Lua] [num_players] = 3 (string)
10:27:17.485 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.485 [Lua] [host] = 11000010dd5a476 (string)
10:27:17.485 [Lua] [time_of_search] = 1616060909 (string)
10:27:17.485 [Lua] [game_mode] = 2 (string)
10:27:17.485 [Lua] [is_private] = false (string)
10:27:17.485 [Lua] [level_key] = elven_ruins (string)
10:27:17.485 [Lua] [name] = Lobby 186000004bb3cba (string)
10:27:17.485 [Lua] [country_code] = KZ (string)
10:27:17.485 [Lua] [difficulty] = normal (string)
10:27:17.485 [Lua] [match_started] = true (string)
10:27:17.485 [Lua] [selected_level_key] = elven_ruins (string)
10:27:17.485 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.485 [Lua] [quick_game] = false (string)
10:27:17.485 [Lua] [unique_server_name] = Говорящий с духам (string)
10:27:17.485 [Lua] [matchmaking] = true (string)
10:27:17.485 [Lua] [player_slot_1] = 11000010dd5a476:1 (string)
10:27:17.485 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.485 [Lua] [mechanism] = adventure (string)
10:27:17.485 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.485 [Lua] [player_slot_2] = 110000107c5d3e9:1 (string)
10:27:17.485 [Lua] [weave_name] = false (string)
10:27:17.485 [Lua] [player_slot_3] = 11000010970cbbe:1 (string)
10:27:17.485 [Lua] [eac_authorized] = true (string)
10:27:17.485 [Lua]
10:27:17.485 [Lua] =======================Found valid lobby!
10:27:17.486 [Lua]
10:27:17.486 [Lua] [twitch_enabled] = false (string)
10:27:17.486 [Lua] [power_level] = 233 (string)
10:27:17.486 [Lua] [id] = 186000004bb9214 (string)
10:27:17.486 [Lua] [num_players] = 2 (string)
10:27:17.486 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.486 [Lua] [host] = 11000011768a136 (string)
10:27:17.486 [Lua] [game_mode] = 2 (string)
10:27:17.486 [Lua] [is_private] = false (string)
10:27:17.486 [Lua] [level_key] = dlc_portals (string)
10:27:17.486 [Lua] [name] = Lobby 186000004bb9214 (string)
10:27:17.486 [Lua] [country_code] = KZ (string)
10:27:17.486 [Lua] [difficulty] = normal (string)
10:27:17.486 [Lua] [match_started] = true (string)
10:27:17.486 [Lua] [selected_level_key] = dlc_portals (string)
10:27:17.486 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.486 [Lua] [quick_game] = false (string)
10:27:17.486 [Lua] [unique_server_name] = genababkov (string)
10:27:17.486 [Lua] [matchmaking] = true (string)
10:27:17.486 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.486 [Lua] [player_slot_4] = 11000010af7df3c:1 (string)
10:27:17.486 [Lua] [mechanism] = adventure (string)
10:27:17.486 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.486 [Lua] [player_slot_2] = 11000011768a136:1 (string)
10:27:17.486 [Lua] [weave_name] = false (string)
10:27:17.486 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.486 [Lua] [eac_authorized] = true (string)
10:27:17.486 [Lua]
10:27:17.486 [Lua] =======================Found valid lobby!
10:27:17.487 [Lua]
10:27:17.487 [Lua] [twitch_enabled] = false (string)
10:27:17.487 [Lua] [power_level] = 794 (string)
10:27:17.487 [Lua] [id] = 186000004bb3a78 (string)
10:27:17.487 [Lua] [num_players] = 3 (string)
10:27:17.487 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.487 [Lua] [host] = 1100001080521b2 (string)
10:27:17.487 [Lua] [game_mode] = 2 (string)
10:27:17.487 [Lua] [is_private] = false (string)
10:27:17.487 [Lua] [current_level_key] = inn_level (string)
10:27:17.487 [Lua] [name] = Lobby 186000004bb3a78 (string)
10:27:17.487 [Lua] [level_key] = ussingen (string)
10:27:17.487 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.487 [Lua] [difficulty] = hardest (string)
10:27:17.487 [Lua] [match_started] = true (string)
10:27:17.487 [Lua] [selected_level_key] = ussingen (string)
10:27:17.487 [Lua] [weave_name] = false (string)
10:27:17.487 [Lua] [quick_game] = true (string)
10:27:17.487 [Lua] [country_code] = KZ (string)
10:27:17.487 [Lua] [matchmaking] = true (string)
10:27:17.487 [Lua] [mechanism] = adventure (string)
10:27:17.487 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.487 [Lua] [player_slot_1] = 1100001080521b2:1 (string)
10:27:17.487 [Lua] [player_slot_5] = 110000106284569:1 (string)
10:27:17.487 [Lua] [player_slot_2] = 11000010d806671:1 (string)
10:27:17.487 [Lua] [unique_server_name] = Ridlax (string)
10:27:17.487 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.487 [Lua] [eac_authorized] = true (string)
10:27:17.487 [Lua]
10:27:17.487 [Lua] =======================Found valid lobby!
10:27:17.488 [Lua]
10:27:17.488 [Lua] [twitch_enabled] = false (string)
10:27:17.488 [Lua] [power_level] = 406 (string)
10:27:17.488 [Lua] [id] = 186000004bb08ba (string)
10:27:17.488 [Lua] [num_players] = 3 (string)
10:27:17.488 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.488 [Lua] [host] = 110000111f2cdfb (string)
10:27:17.488 [Lua] [time_of_search] = 1616059916 (string)
10:27:17.488 [Lua] [game_mode] = 2 (string)
10:27:17.488 [Lua] [is_private] = false (string)
10:27:17.488 [Lua] [level_key] = magnus (string)
10:27:17.488 [Lua] [name] = Lobby 186000004bb08ba (string)
10:27:17.488 [Lua] [country_code] = KZ (string)
10:27:17.488 [Lua] [difficulty] = hard (string)
10:27:17.488 [Lua] [match_started] = true (string)
10:27:17.488 [Lua] [selected_level_key] = magnus (string)
10:27:17.488 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.488 [Lua] [quick_game] = false (string)
10:27:17.488 [Lua] [unique_server_name] = ᎮᏒᎥ𐐆૮ᏂᏋᏒ (string)
10:27:17.488 [Lua] [matchmaking] = true (string)
10:27:17.488 [Lua] [player_slot_1] = 0:0 (string)
10:27:17.488 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.488 [Lua] [mechanism] = adventure (string)
10:27:17.488 [Lua] [player_slot_5] = 11000011a0b0e8c:1 (string)
10:27:17.488 [Lua] [player_slot_2] = 110000111f2cdfb:1 (string)
10:27:17.488 [Lua] [weave_name] = false (string)
10:27:17.488 [Lua] [player_slot_3] = 11000010a257390:1 (string)
10:27:17.488 [Lua] [eac_authorized] = true (string)
10:27:17.488 [Lua]
10:27:17.488 [Lua] =======================Found valid lobby!
10:27:17.489 [Lua]
10:27:17.489 [Lua] [twitch_enabled] = false (string)
10:27:17.489 [Lua] [power_level] = 510 (string)
10:27:17.489 [Lua] [id] = 186000004bad4bd (string)
10:27:17.489 [Lua] [num_players] = 3 (string)
10:27:17.489 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.489 [Lua] [host] = 11000010346a86a (string)
10:27:17.489 [Lua] [time_of_search] = 1616058784 (string)
10:27:17.489 [Lua] [game_mode] = 1 (string)
10:27:17.489 [Lua] [is_private] = false (string)
10:27:17.489 [Lua] [level_key] = inn_level (string)
10:27:17.489 [Lua] [name] = Lobby 186000004bad4bd (string)
10:27:17.489 [Lua] [country_code] = FR (string)
10:27:17.489 [Lua] [difficulty] = hard (string)
10:27:17.489 [Lua] [match_started] = true (string)
10:27:17.489 [Lua] [selected_level_key] = inn_level (string)
10:27:17.489 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.489 [Lua] [quick_game] = true (string)
10:27:17.489 [Lua] [unique_server_name] = Kawaran (string)
10:27:17.489 [Lua] [matchmaking] = true (string)
10:27:17.489 [Lua] [player_slot_1] = 11000010d4bb849:1 (string)
10:27:17.489 [Lua] [player_slot_4] = 110000103024f9b:1 (string)
10:27:17.489 [Lua] [mechanism] = adventure (string)
10:27:17.489 [Lua] [player_slot_5] = 11000010346a86a:1 (string)
10:27:17.489 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.489 [Lua] [weave_name] = false (string)
10:27:17.489 [Lua] [player_slot_3] = 0:0 (string)
10:27:17.489 [Lua] [eac_authorized] = true (string)
10:27:17.489 [Lua]
10:27:17.489 [Lua] =======================Found valid lobby!
10:27:17.490 [Lua]
10:27:17.490 [Lua] [twitch_enabled] = false (string)
10:27:17.490 [Lua] [power_level] = 835 (string)
10:27:17.490 [Lua] [id] = 186000004bb9852 (string)
10:27:17.490 [Lua] [num_players] = 2 (string)
10:27:17.490 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.490 [Lua] [host] = 1100001043cfa6f (string)
10:27:17.490 [Lua] [game_mode] = 2 (string)
10:27:17.490 [Lua] [is_private] = false (string)
10:27:17.490 [Lua] [level_key] = inn_level (string)
10:27:17.490 [Lua] [name] = Lobby 186000004bb9852 (string)
10:27:17.490 [Lua] [country_code] = FR (string)
10:27:17.490 [Lua] [difficulty] = cataclysm (string)
10:27:17.490 [Lua] [match_started] = true (string)
10:27:17.490 [Lua] [selected_level_key] = military (string)
10:27:17.490 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.490 [Lua] [quick_game] = false (string)
10:27:17.490 [Lua] [unique_server_name] = Silent Sorrow (string)
10:27:17.490 [Lua] [matchmaking] = true (string)
10:27:17.490 [Lua] [player_slot_1] = 1100001043cfa6f:1 (string)
10:27:17.490 [Lua] [player_slot_4] = 0:0 (string)
10:27:17.490 [Lua] [mechanism] = adventure (string)
10:27:17.490 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.490 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.490 [Lua] [weave_name] = false (string)
10:27:17.490 [Lua] [player_slot_3] = 110000102e8b731:1 (string)
10:27:17.490 [Lua] [eac_authorized] = true (string)
10:27:17.490 [Lua]
10:27:17.490 [Lua] =======================Found valid lobby!
10:27:17.491 [Lua]
10:27:17.491 [Lua] [twitch_enabled] = false (string)
10:27:17.491 [Lua] [power_level] = 505 (string)
10:27:17.491 [Lua] [id] = 186000004bbcb03 (string)
10:27:17.491 [Lua] [num_players] = 3 (string)
10:27:17.491 [Lua] [difficulty_tweak] = 0 (string)
10:27:17.491 [Lua] [host] = 1100001029bec89 (string)
10:27:17.491 [Lua] [time_of_search] = 1616062788 (string)
10:27:17.491 [Lua] [game_mode] = 2 (string)
10:27:17.491 [Lua] [is_private] = false (string)
10:27:17.491 [Lua] [level_key] = catacombs (string)
10:27:17.491 [Lua] [name] = Lobby 186000004bbcb03 (string)
10:27:17.491 [Lua] [country_code] = FR (string)
10:27:17.491 [Lua] [difficulty] = hard (string)
10:27:17.491 [Lua] [match_started] = true (string)
10:27:17.491 [Lua] [selected_level_key] = catacombs (string)
10:27:17.491 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:17.491 [Lua] [quick_game] = false (string)
10:27:17.491 [Lua] [unique_server_name] = steffanos111 (string)
10:27:17.491 [Lua] [matchmaking] = true (string)
10:27:17.491 [Lua] [player_slot_1] = 11000010974393a:1 (string)
10:27:17.491 [Lua] [player_slot_4] = 110000107034239:1 (string)
10:27:17.491 [Lua] [mechanism] = adventure (string)
10:27:17.491 [Lua] [player_slot_5] = 0:0 (string)
10:27:17.491 [Lua] [player_slot_2] = 0:0 (string)
10:27:17.491 [Lua] [weave_name] = false (string)
10:27:17.491 [Lua] [player_slot_3] = 1100001029bec89:1 (string)
10:27:17.491 [Lua] [eac_authorized] = true (string)
10:27:17.491 [Lua]
10:27:17.491 [Lua] =======================Found valid lobby!
10:27:18.289 [Lua] [Matchmaking] Filter: Free slots = 1
10:27:18.289 [Lua] [Matchmaking] Filter: Distance = far
10:27:18.289 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c
10:27:18.289 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
10:27:18.289 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
10:27:18.289 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:27:18.289 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
10:27:18.289 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:27:18.578 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9
10:27:18.579 [Lua]
10:27:18.579 [Lua] [twitch_enabled] = false (string)
10:27:18.579 [Lua] [power_level] = 835 (string)
10:27:18.579 [Lua] [id] = 186000004bb7bcb (string)
10:27:18.579 [Lua] [num_players] = 2 (string)
10:27:18.579 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.579 [Lua] [host] = 11000010cc7cc52 (string)
10:27:18.579 [Lua] [game_mode] = 2 (string)
10:27:18.579 [Lua] [is_private] = false (string)
10:27:18.579 [Lua] [level_key] = dlc_bastion (string)
10:27:18.579 [Lua] [name] = Lobby 186000004bb7bcb (string)
10:27:18.579 [Lua] [country_code] = RU (string)
10:27:18.579 [Lua] [difficulty] = cataclysm (string)
10:27:18.579 [Lua] [match_started] = true (string)
10:27:18.579 [Lua] [selected_level_key] = dlc_bastion (string)
10:27:18.579 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.579 [Lua] [quick_game] = true (string)
10:27:18.579 [Lua] [unique_server_name] = Соня (string)
10:27:18.579 [Lua] [matchmaking] = true (string)
10:27:18.579 [Lua] [player_slot_1] = 0:0 (string)
10:27:18.579 [Lua] [player_slot_4] = 11000010cc7cc52:1 (string)
10:27:18.579 [Lua] [mechanism] = adventure (string)
10:27:18.579 [Lua] [player_slot_5] = 11000013469eba0:1 (string)
10:27:18.579 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.579 [Lua] [weave_name] = false (string)
10:27:18.579 [Lua] [player_slot_3] = 0:0 (string)
10:27:18.579 [Lua] [eac_authorized] = true (string)
10:27:18.579 [Lua]
10:27:18.579 [Lua] =======================Found valid lobby!
10:27:18.580 [Lua]
10:27:18.580 [Lua] [twitch_enabled] = false (string)
10:27:18.580 [Lua] [power_level] = 835 (string)
10:27:18.580 [Lua] [id] = 186000004ba9310 (string)
10:27:18.580 [Lua] [num_players] = 3 (string)
10:27:18.580 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.580 [Lua] [host] = 110000110063b98 (string)
10:27:18.580 [Lua] [game_mode] = 2 (string)
10:27:18.580 [Lua] [is_private] = false (string)
10:27:18.580 [Lua] [level_key] = ussingen (string)
10:27:18.580 [Lua] [name] = Lobby 186000004ba9310 (string)
10:27:18.580 [Lua] [country_code] = RU (string)
10:27:18.580 [Lua] [difficulty] = cataclysm (string)
10:27:18.580 [Lua] [match_started] = true (string)
10:27:18.580 [Lua] [selected_level_key] = ussingen (string)
10:27:18.580 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.580 [Lua] [quick_game] = true (string)
10:27:18.580 [Lua] [unique_server_name] = DiamoND♥ (string)
10:27:18.580 [Lua] [matchmaking] = true (string)
10:27:18.580 [Lua] [player_slot_1] = 11000010370142c:1 (string)
10:27:18.580 [Lua] [player_slot_4] = 110000110063b98:1 (string)
10:27:18.580 [Lua] [mechanism] = adventure (string)
10:27:18.580 [Lua] [player_slot_5] = 110000102c8fdc8:1 (string)
10:27:18.580 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.580 [Lua] [weave_name] = false (string)
10:27:18.580 [Lua] [player_slot_3] = 0:0 (string)
10:27:18.580 [Lua] [eac_authorized] = true (string)
10:27:18.580 [Lua]
10:27:18.580 [Lua] =======================Found valid lobby!
10:27:18.581 [Lua]
10:27:18.581 [Lua] [twitch_enabled] = false (string)
10:27:18.581 [Lua] [power_level] = 835 (string)
10:27:18.581 [Lua] [id] = 186000004bbe356 (string)
10:27:18.581 [Lua] [num_players] = 1 (string)
10:27:18.581 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.581 [Lua] [host] = 110000105028e5b (string)
10:27:18.581 [Lua] [game_mode] = 1 (string)
10:27:18.581 [Lua] [is_private] = false (string)
10:27:18.581 [Lua] [level_key] = inn_level (string)
10:27:18.581 [Lua] [name] = Lobby 186000004bbe356 (string)
10:27:18.581 [Lua] [country_code] = GR (string)
10:27:18.581 [Lua] [difficulty] = cataclysm (string)
10:27:18.581 [Lua] [match_started] = true (string)
10:27:18.581 [Lua] [selected_level_key] = inn_level (string)
10:27:18.581 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.581 [Lua] [quick_game] = true (string)
10:27:18.581 [Lua] [unique_server_name] = dl3r (string)
10:27:18.581 [Lua] [matchmaking] = true (string)
10:27:18.581 [Lua] [player_slot_1] = 0:0 (string)
10:27:18.581 [Lua] [player_slot_4] = 0:0 (string)
10:27:18.581 [Lua] [mechanism] = adventure (string)
10:27:18.581 [Lua] [player_slot_5] = 110000105028e5b:1 (string)
10:27:18.581 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.581 [Lua] [weave_name] = false (string)
10:27:18.581 [Lua] [player_slot_3] = 0:0 (string)
10:27:18.581 [Lua] [eac_authorized] = true (string)
10:27:18.581 [Lua]
10:27:18.581 [Lua] =======================Found valid lobby!
10:27:18.582 [Lua]
10:27:18.582 [Lua] [twitch_enabled] = false (string)
10:27:18.582 [Lua] [power_level] = 835 (string)
10:27:18.582 [Lua] [id] = 186000004bb9852 (string)
10:27:18.582 [Lua] [num_players] = 2 (string)
10:27:18.582 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.582 [Lua] [host] = 1100001043cfa6f (string)
10:27:18.582 [Lua] [game_mode] = 2 (string)
10:27:18.582 [Lua] [is_private] = false (string)
10:27:18.582 [Lua] [level_key] = inn_level (string)
10:27:18.582 [Lua] [name] = Lobby 186000004bb9852 (string)
10:27:18.582 [Lua] [country_code] = FR (string)
10:27:18.582 [Lua] [difficulty] = cataclysm (string)
10:27:18.582 [Lua] [match_started] = true (string)
10:27:18.582 [Lua] [selected_level_key] = military (string)
10:27:18.582 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.582 [Lua] [quick_game] = false (string)
10:27:18.582 [Lua] [unique_server_name] = Silent Sorrow (string)
10:27:18.582 [Lua] [matchmaking] = true (string)
10:27:18.582 [Lua] [player_slot_1] = 1100001043cfa6f:1 (string)
10:27:18.582 [Lua] [player_slot_4] = 0:0 (string)
10:27:18.582 [Lua] [mechanism] = adventure (string)
10:27:18.582 [Lua] [player_slot_5] = 0:0 (string)
10:27:18.582 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.582 [Lua] [weave_name] = false (string)
10:27:18.582 [Lua] [player_slot_3] = 110000102e8b731:1 (string)
10:27:18.582 [Lua] [eac_authorized] = true (string)
10:27:18.582 [Lua]
10:27:18.582 [Lua] =======================Found valid lobby!
10:27:18.583 [Lua]
10:27:18.583 [Lua] [twitch_enabled] = true (string)
10:27:18.583 [Lua] [power_level] = 0 (string)
10:27:18.583 [Lua] [id] = 186000004bb1703 (string)
10:27:18.583 [Lua] [num_players] = 3 (string)
10:27:18.583 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.583 [Lua] [host] = 1100001064f7bf5 (string)
10:27:18.583 [Lua] [game_mode] = 2 (string)
10:27:18.583 [Lua] [is_private] = false (string)
10:27:18.583 [Lua] [level_key] = fort (string)
10:27:18.583 [Lua] [name] = Lobby 186000004bb1703 (string)
10:27:18.583 [Lua] [country_code] = NL (string)
10:27:18.583 [Lua] [difficulty] = cataclysm (string)
10:27:18.583 [Lua] [match_started] = true (string)
10:27:18.583 [Lua] [selected_level_key] = fort (string)
10:27:18.583 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.583 [Lua] [quick_game] = true (string)
10:27:18.583 [Lua] [unique_server_name] = Eratorr (string)
10:27:18.583 [Lua] [matchmaking] = true (string)
10:27:18.583 [Lua] [player_slot_1] = 0:0 (string)
10:27:18.583 [Lua] [player_slot_4] = 1100001064f7bf5:1 (string)
10:27:18.583 [Lua] [mechanism] = adventure (string)
10:27:18.583 [Lua] [player_slot_5] = 1100001055127ea:1 (string)
10:27:18.583 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.583 [Lua] [weave_name] = false (string)
10:27:18.583 [Lua] [player_slot_3] = 110000106f9f4c3:1 (string)
10:27:18.583 [Lua] [eac_authorized] = true (string)
10:27:18.583 [Lua]
10:27:18.583 [Lua] =======================Found valid lobby!
10:27:18.584 [Lua]
10:27:18.584 [Lua] [twitch_enabled] = true (string)
10:27:18.584 [Lua] [power_level] = 835 (string)
10:27:18.584 [Lua] [id] = 186000004bbc415 (string)
10:27:18.584 [Lua] [num_players] = 3 (string)
10:27:18.584 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.584 [Lua] [host] = 11000010158f72a (string)
10:27:18.584 [Lua] [game_mode] = 2 (string)
10:27:18.584 [Lua] [is_private] = false (string)
10:27:18.584 [Lua] [level_key] = dlc_portals (string)
10:27:18.584 [Lua] [name] = Lobby 186000004bbc415 (string)
10:27:18.584 [Lua] [country_code] = NO (string)
10:27:18.584 [Lua] [difficulty] = cataclysm (string)
10:27:18.584 [Lua] [match_started] = true (string)
10:27:18.584 [Lua] [selected_level_key] = dlc_portals (string)
10:27:18.584 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.584 [Lua] [quick_game] = true (string)
10:27:18.584 [Lua] [unique_server_name] = Sequens (string)
10:27:18.584 [Lua] [matchmaking] = true (string)
10:27:18.584 [Lua] [player_slot_1] = 11000010158f72a:1 (string)
10:27:18.584 [Lua] [player_slot_4] = 1100001350972a9:1 (string)
10:27:18.584 [Lua] [mechanism] = adventure (string)
10:27:18.584 [Lua] [player_slot_5] = 0:0 (string)
10:27:18.584 [Lua] [player_slot_2] = 11000010461701e:1 (string)
10:27:18.584 [Lua] [weave_name] = false (string)
10:27:18.584 [Lua] [player_slot_3] = 0:0 (string)
10:27:18.584 [Lua] [eac_authorized] = true (string)
10:27:18.584 [Lua]
10:27:18.584 [Lua] =======================Found valid lobby!
10:27:18.585 [Lua]
10:27:18.585 [Lua] [twitch_enabled] = true (string)
10:27:18.585 [Lua] [power_level] = 0 (string)
10:27:18.585 [Lua] [id] = 186000004bbd130 (string)
10:27:18.585 [Lua] [num_players] = 3 (string)
10:27:18.585 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.585 [Lua] [host] = 110000104e31b7a (string)
10:27:18.585 [Lua] [game_mode] = 2 (string)
10:27:18.585 [Lua] [is_private] = false (string)
10:27:18.585 [Lua] [level_key] = dlc_bogenhafen_city (string)
10:27:18.585 [Lua] [name] = Lobby 186000004bbd130 (string)
10:27:18.585 [Lua] [country_code] = GB (string)
10:27:18.585 [Lua] [difficulty] = cataclysm (string)
10:27:18.585 [Lua] [match_started] = true (string)
10:27:18.585 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
10:27:18.585 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.585 [Lua] [quick_game] = true (string)
10:27:18.585 [Lua] [unique_server_name] = khione (string)
10:27:18.585 [Lua] [matchmaking] = true (string)
10:27:18.585 [Lua] [player_slot_1] = 110000104990589:1 (string)
10:27:18.585 [Lua] [player_slot_4] = 110000104e31b7a:1 (string)
10:27:18.585 [Lua] [mechanism] = adventure (string)
10:27:18.585 [Lua] [player_slot_5] = 0:0 (string)
10:27:18.585 [Lua] [player_slot_2] = 1100001043bb07b:1 (string)
10:27:18.585 [Lua] [weave_name] = false (string)
10:27:18.585 [Lua] [player_slot_3] = 0:0 (string)
10:27:18.585 [Lua] [eac_authorized] = true (string)
10:27:18.585 [Lua]
10:27:18.585 [Lua] =======================Found valid lobby!
10:27:18.586 [Lua]
10:27:18.586 [Lua] [twitch_enabled] = false (string)
10:27:18.586 [Lua] [power_level] = 835 (string)
10:27:18.586 [Lua] [id] = 186000004bb4488 (string)
10:27:18.586 [Lua] [num_players] = 3 (string)
10:27:18.586 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.586 [Lua] [host] = 1100001175c93e6 (string)
10:27:18.586 [Lua] [game_mode] = 2 (string)
10:27:18.586 [Lua] [is_private] = false (string)
10:27:18.586 [Lua] [level_key] = catacombs (string)
10:27:18.586 [Lua] [name] = Lobby 186000004bb4488 (string)
10:27:18.586 [Lua] [country_code] = CH (string)
10:27:18.586 [Lua] [difficulty] = cataclysm (string)
10:27:18.586 [Lua] [match_started] = true (string)
10:27:18.586 [Lua] [selected_level_key] = catacombs (string)
10:27:18.586 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.586 [Lua] [quick_game] = false (string)
10:27:18.586 [Lua] [unique_server_name] = Knatterer (string)
10:27:18.586 [Lua] [matchmaking] = true (string)
10:27:18.586 [Lua] [player_slot_1] = 11000010119945e:1 (string)
10:27:18.586 [Lua] [player_slot_4] = 1100001175c93e6:1 (string)
10:27:18.586 [Lua] [mechanism] = adventure (string)
10:27:18.586 [Lua] [player_slot_5] = 0:0 (string)
10:27:18.586 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.586 [Lua] [weave_name] = false (string)
10:27:18.586 [Lua] [player_slot_3] = 110000106faf9d6:1 (string)
10:27:18.586 [Lua] [eac_authorized] = true (string)
10:27:18.586 [Lua]
10:27:18.586 [Lua] =======================Found valid lobby!
10:27:18.587 [Lua]
10:27:18.587 [Lua] [twitch_enabled] = false (string)
10:27:18.587 [Lua] [power_level] = 835 (string)
10:27:18.587 [Lua] [id] = 186000004ba737d (string)
10:27:18.587 [Lua] [num_players] = 2 (string)
10:27:18.587 [Lua] [difficulty_tweak] = 0 (string)
10:27:18.587 [Lua] [host] = 1100001377c5e02 (string)
10:27:18.587 [Lua] [game_mode] = 2 (string)
10:27:18.587 [Lua] [is_private] = false (string)
10:27:18.587 [Lua] [level_key] = dlc_bastion (string)
10:27:18.587 [Lua] [name] = Lobby 186000004ba737d (string)
10:27:18.587 [Lua] [country_code] = JP (string)
10:27:18.587 [Lua] [difficulty] = cataclysm (string)
10:27:18.587 [Lua] [match_started] = true (string)
10:27:18.587 [Lua] [selected_level_key] = dlc_bastion (string)
10:27:18.587 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:18.587 [Lua] [quick_game] = true (string)
10:27:18.587 [Lua] [unique_server_name] = 蟹庭疯 (string)
10:27:18.587 [Lua] [matchmaking] = true (string)
10:27:18.587 [Lua] [player_slot_1] = 0:0 (string)
10:27:18.587 [Lua] [player_slot_4] = 1100001377c5e02:1 (string)
10:27:18.587 [Lua] [mechanism] = adventure (string)
10:27:18.587 [Lua] [player_slot_5] = 0:0 (string)
10:27:18.587 [Lua] [player_slot_2] = 0:0 (string)
10:27:18.587 [Lua] [weave_name] = false (string)
10:27:18.587 [Lua] [player_slot_3] = 11000013a3c0332:1 (string)
10:27:18.587 [Lua] [eac_authorized] = true (string)
10:27:18.587 [Lua]
10:27:18.587 [Lua] =======================Found valid lobby!
10:27:18.899 [Lua] [Matchmaking] Filter: Free slots = 1
10:27:18.899 [Lua] [Matchmaking] Filter: Distance = far
10:27:18.899 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c
10:27:18.899 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
10:27:18.899 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
10:27:18.899 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:27:18.899 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
10:27:18.899 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:27:19.180 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 10
10:27:19.181 [Lua]
10:27:19.181 [Lua] [twitch_enabled] = false (string)
10:27:19.181 [Lua] [power_level] = 821 (string)
10:27:19.181 [Lua] [id] = 186000004b87388 (string)
10:27:19.181 [Lua] [num_players] = 3 (string)
10:27:19.181 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.181 [Lua] [host] = 1100001056f5cc9 (string)
10:27:19.181 [Lua] [game_mode] = 2 (string)
10:27:19.181 [Lua] [is_private] = false (string)
10:27:19.181 [Lua] [level_key] = cemetery (string)
10:27:19.181 [Lua] [name] = Lobby 186000004b87388 (string)
10:27:19.181 [Lua] [country_code] = RU (string)
10:27:19.181 [Lua] [difficulty] = hardest (string)
10:27:19.181 [Lua] [match_started] = true (string)
10:27:19.181 [Lua] [selected_level_key] = cemetery (string)
10:27:19.181 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.181 [Lua] [quick_game] = true (string)
10:27:19.181 [Lua] [unique_server_name] = MaZuSHiDa™ (string)
10:27:19.181 [Lua] [matchmaking] = true (string)
10:27:19.182 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string)
10:27:19.182 [Lua] [player_slot_4] = 11000010acaba0a:1 (string)
10:27:19.182 [Lua] [mechanism] = adventure (string)
10:27:19.182 [Lua] [player_slot_5] = 0:0 (string)
10:27:19.182 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.182 [Lua] [weave_name] = false (string)
10:27:19.182 [Lua] [player_slot_3] = 11000010a0d1095:1 (string)
10:27:19.182 [Lua] [eac_authorized] = true (string)
10:27:19.182 [Lua]
10:27:19.182 [Lua] =======================Found valid lobby!
10:27:19.183 [Lua]
10:27:19.183 [Lua] [twitch_enabled] = false (string)
10:27:19.183 [Lua] [power_level] = 764 (string)
10:27:19.183 [Lua] [id] = 186000004bbd573 (string)
10:27:19.183 [Lua] [num_players] = 3 (string)
10:27:19.183 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.183 [Lua] [host] = 11000011771db93 (string)
10:27:19.183 [Lua] [time_of_search] = 1616062425 (string)
10:27:19.183 [Lua] [game_mode] = 2 (string)
10:27:19.183 [Lua] [is_private] = false (string)
10:27:19.183 [Lua] [level_key] = bell (string)
10:27:19.183 [Lua] [name] = Lobby 186000004bbd573 (string)
10:27:19.183 [Lua] [country_code] = RU (string)
10:27:19.183 [Lua] [difficulty] = hardest (string)
10:27:19.183 [Lua] [match_started] = true (string)
10:27:19.183 [Lua] [selected_level_key] = bell (string)
10:27:19.183 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.183 [Lua] [quick_game] = false (string)
10:27:19.183 [Lua] [unique_server_name] = Bright_Quasar (string)
10:27:19.183 [Lua] [matchmaking] = true (string)
10:27:19.183 [Lua] [player_slot_1] = 1100001080f970b:1 (string)
10:27:19.183 [Lua] [player_slot_4] = 0:0 (string)
10:27:19.183 [Lua] [mechanism] = adventure (string)
10:27:19.183 [Lua] [player_slot_5] = 110000109b6431e:1 (string)
10:27:19.183 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.183 [Lua] [weave_name] = false (string)
10:27:19.183 [Lua] [player_slot_3] = 11000011771db93:1 (string)
10:27:19.183 [Lua] [eac_authorized] = true (string)
10:27:19.183 [Lua]
10:27:19.183 [Lua] =======================Found valid lobby!
10:27:19.184 [Lua]
10:27:19.184 [Lua] [twitch_enabled] = false (string)
10:27:19.184 [Lua] [power_level] = 794 (string)
10:27:19.184 [Lua] [id] = 186000004bb3a78 (string)
10:27:19.184 [Lua] [num_players] = 3 (string)
10:27:19.184 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.184 [Lua] [host] = 1100001080521b2 (string)
10:27:19.184 [Lua] [game_mode] = 2 (string)
10:27:19.184 [Lua] [is_private] = false (string)
10:27:19.184 [Lua] [current_level_key] = inn_level (string)
10:27:19.184 [Lua] [name] = Lobby 186000004bb3a78 (string)
10:27:19.184 [Lua] [level_key] = ussingen (string)
10:27:19.184 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.184 [Lua] [difficulty] = hardest (string)
10:27:19.184 [Lua] [match_started] = true (string)
10:27:19.184 [Lua] [selected_level_key] = ussingen (string)
10:27:19.184 [Lua] [weave_name] = false (string)
10:27:19.184 [Lua] [quick_game] = true (string)
10:27:19.184 [Lua] [country_code] = KZ (string)
10:27:19.184 [Lua] [matchmaking] = true (string)
10:27:19.184 [Lua] [mechanism] = adventure (string)
10:27:19.184 [Lua] [player_slot_4] = 0:0 (string)
10:27:19.184 [Lua] [player_slot_1] = 1100001080521b2:1 (string)
10:27:19.184 [Lua] [player_slot_5] = 110000106284569:1 (string)
10:27:19.184 [Lua] [player_slot_2] = 11000010d806671:1 (string)
10:27:19.184 [Lua] [unique_server_name] = Ridlax (string)
10:27:19.184 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.184 [Lua] [eac_authorized] = true (string)
10:27:19.184 [Lua]
10:27:19.184 [Lua] =======================Found valid lobby!
10:27:19.185 [Lua]
10:27:19.185 [Lua] [twitch_enabled] = false (string)
10:27:19.185 [Lua] [power_level] = 835 (string)
10:27:19.185 [Lua] [id] = 186000004bbeb26 (string)
10:27:19.185 [Lua] [num_players] = 2 (string)
10:27:19.185 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.185 [Lua] [host] = 110000101fdbfa4 (string)
10:27:19.185 [Lua] [time_of_search] = 1616063229 (string)
10:27:19.185 [Lua] [game_mode] = 1 (string)
10:27:19.185 [Lua] [is_private] = false (string)
10:27:19.185 [Lua] [level_key] = inn_level (string)
10:27:19.185 [Lua] [name] = Lobby 186000004bbeb26 (string)
10:27:19.185 [Lua] [country_code] = SE (string)
10:27:19.185 [Lua] [difficulty] = hardest (string)
10:27:19.185 [Lua] [match_started] = true (string)
10:27:19.185 [Lua] [selected_level_key] = inn_level (string)
10:27:19.185 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.185 [Lua] [quick_game] = true (string)
10:27:19.185 [Lua] [unique_server_name] = Sille (string)
10:27:19.185 [Lua] [matchmaking] = true (string)
10:27:19.185 [Lua] [player_slot_1] = 110000101fdbfa4:1 (string)
10:27:19.185 [Lua] [player_slot_4] = 0:0 (string)
10:27:19.185 [Lua] [mechanism] = adventure (string)
10:27:19.185 [Lua] [player_slot_5] = 0:0 (string)
10:27:19.185 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.185 [Lua] [weave_name] = false (string)
10:27:19.185 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.185 [Lua] [eac_authorized] = true (string)
10:27:19.185 [Lua]
10:27:19.185 [Lua] =======================Found valid lobby!
10:27:19.186 [Lua]
10:27:19.186 [Lua] [twitch_enabled] = false (string)
10:27:19.186 [Lua] [power_level] = 835 (string)
10:27:19.186 [Lua] [id] = 186000004bbe42e (string)
10:27:19.186 [Lua] [num_players] = 2 (string)
10:27:19.186 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.186 [Lua] [host] = 11000010ebf0f0c (string)
10:27:19.186 [Lua] [time_of_search] = 1616063213 (string)
10:27:19.186 [Lua] [game_mode] = 1 (string)
10:27:19.186 [Lua] [is_private] = false (string)
10:27:19.186 [Lua] [level_key] = inn_level (string)
10:27:19.186 [Lua] [name] = Lobby 186000004bbe42e (string)
10:27:19.186 [Lua] [country_code] = CH (string)
10:27:19.186 [Lua] [difficulty] = hardest (string)
10:27:19.186 [Lua] [match_started] = true (string)
10:27:19.186 [Lua] [selected_level_key] = inn_level (string)
10:27:19.186 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.186 [Lua] [quick_game] = true (string)
10:27:19.186 [Lua] [unique_server_name] = CornierShark8 (string)
10:27:19.186 [Lua] [matchmaking] = true (string)
10:27:19.186 [Lua] [player_slot_1] = 1100001038a7d55:1 (string)
10:27:19.186 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string)
10:27:19.186 [Lua] [mechanism] = adventure (string)
10:27:19.186 [Lua] [player_slot_5] = 0:0 (string)
10:27:19.186 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.186 [Lua] [weave_name] = false (string)
10:27:19.186 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.186 [Lua] [eac_authorized] = true (string)
10:27:19.186 [Lua]
10:27:19.186 [Lua] =======================Found valid lobby!
10:27:19.187 [Lua]
10:27:19.187 [Lua] [twitch_enabled] = false (string)
10:27:19.187 [Lua] [power_level] = 1100 (string)
10:27:19.187 [Lua] [id] = 186000004bbc9fe (string)
10:27:19.187 [Lua] [num_players] = 1 (string)
10:27:19.187 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.187 [Lua] [host] = 110000102cb1a2b (string)
10:27:19.187 [Lua] [time_of_search] = 1616062849 (string)
10:27:19.187 [Lua] [game_mode] = 9 (string)
10:27:19.187 [Lua] [is_private] = false (string)
10:27:19.187 [Lua] [unique_server_name] = Czach (string)
10:27:19.187 [Lua] [name] = Lobby 186000004bbc9fe (string)
10:27:19.187 [Lua] [country_code] = PL (string)
10:27:19.187 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.187 [Lua] [difficulty] = hardest (string)
10:27:19.187 [Lua] [match_started] = true (string)
10:27:19.187 [Lua] [selected_level_key] = dlc_scorpion_pit_light (string)
10:27:19.187 [Lua] [weave_index] = 113 (string)
10:27:19.187 [Lua] [quick_game] = true (string)
10:27:19.187 [Lua] [player_slot_1] = 0:0 (string)
10:27:19.187 [Lua] [matchmaking] = true (string)
10:27:19.187 [Lua] [mechanism] = adventure (string)
10:27:19.187 [Lua] [player_slot_4] = 110000102cb1a2b:1 (string)
10:27:19.187 [Lua] [level_key] = dlc_scorpion_pit_light (string)
10:27:19.187 [Lua] [player_slot_5] = 0:0 (string)
10:27:19.187 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.187 [Lua] [weave_name] = weave_113 (string)
10:27:19.187 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.187 [Lua] [eac_authorized] = true (string)
10:27:19.187 [Lua]
10:27:19.187 [Lua] =======================Found valid lobby!
10:27:19.188 [Lua]
10:27:19.188 [Lua] [twitch_enabled] = false (string)
10:27:19.188 [Lua] [power_level] = 766 (string)
10:27:19.188 [Lua] [id] = 186000004bbb518 (string)
10:27:19.188 [Lua] [num_players] = 3 (string)
10:27:19.188 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.188 [Lua] [host] = 110000109b7a9d1 (string)
10:27:19.188 [Lua] [game_mode] = 2 (string)
10:27:19.188 [Lua] [is_private] = false (string)
10:27:19.188 [Lua] [level_key] = dlc_portals (string)
10:27:19.188 [Lua] [name] = Lobby 186000004bbb518 (string)
10:27:19.188 [Lua] [country_code] = RU (string)
10:27:19.188 [Lua] [difficulty] = hardest (string)
10:27:19.188 [Lua] [match_started] = true (string)
10:27:19.188 [Lua] [selected_level_key] = dlc_portals (string)
10:27:19.188 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.188 [Lua] [quick_game] = true (string)
10:27:19.188 [Lua] [unique_server_name] = ホロ (string)
10:27:19.188 [Lua] [matchmaking] = true (string)
10:27:19.188 [Lua] [player_slot_1] = 11000010a9d4cca:1 (string)
10:27:19.188 [Lua] [player_slot_4] = 110000109b7a9d1:1 (string)
10:27:19.188 [Lua] [mechanism] = adventure (string)
10:27:19.188 [Lua] [player_slot_5] = 0:0 (string)
10:27:19.188 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.188 [Lua] [weave_name] = false (string)
10:27:19.188 [Lua] [player_slot_3] = 11000010ed34eb5:1 (string)
10:27:19.188 [Lua] [eac_authorized] = true (string)
10:27:19.188 [Lua]
10:27:19.188 [Lua] =======================Found valid lobby!
10:27:19.189 [Lua]
10:27:19.189 [Lua] [twitch_enabled] = false (string)
10:27:19.189 [Lua] [power_level] = 835 (string)
10:27:19.189 [Lua] [id] = 186000004bbd777 (string)
10:27:19.189 [Lua] [num_players] = 3 (string)
10:27:19.189 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.189 [Lua] [host] = 110000104adc4a9 (string)
10:27:19.189 [Lua] [game_mode] = 2 (string)
10:27:19.189 [Lua] [is_private] = false (string)
10:27:19.189 [Lua] [level_key] = skaven_stronghold (string)
10:27:19.189 [Lua] [name] = Lobby 186000004bbd777 (string)
10:27:19.189 [Lua] [country_code] = JP (string)
10:27:19.189 [Lua] [difficulty] = hardest (string)
10:27:19.189 [Lua] [match_started] = true (string)
10:27:19.189 [Lua] [selected_level_key] = skaven_stronghold (string)
10:27:19.189 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.189 [Lua] [quick_game] = true (string)
10:27:19.189 [Lua] [unique_server_name] = BlackCatNero (string)
10:27:19.189 [Lua] [matchmaking] = true (string)
10:27:19.189 [Lua] [player_slot_1] = 11000010c9d3d61:1 (string)
10:27:19.189 [Lua] [player_slot_4] = 11000010453a093:1 (string)
10:27:19.189 [Lua] [mechanism] = adventure (string)
10:27:19.189 [Lua] [player_slot_5] = 0:0 (string)
10:27:19.189 [Lua] [player_slot_2] = 110000104adc4a9:1 (string)
10:27:19.189 [Lua] [weave_name] = false (string)
10:27:19.189 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.189 [Lua] [eac_authorized] = true (string)
10:27:19.189 [Lua]
10:27:19.189 [Lua] =======================Found valid lobby!
10:27:19.190 [Lua]
10:27:19.190 [Lua] [twitch_enabled] = false (string)
10:27:19.190 [Lua] [power_level] = 835 (string)
10:27:19.190 [Lua] [id] = 186000004bb8bf9 (string)
10:27:19.190 [Lua] [num_players] = 3 (string)
10:27:19.190 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.190 [Lua] [host] = 11000010b28c586 (string)
10:27:19.190 [Lua] [time_of_search] = 1616062428 (string)
10:27:19.190 [Lua] [game_mode] = 2 (string)
10:27:19.190 [Lua] [is_private] = false (string)
10:27:19.190 [Lua] [level_key] = warcamp (string)
10:27:19.190 [Lua] [name] = Lobby 186000004bb8bf9 (string)
10:27:19.190 [Lua] [country_code] = GR (string)
10:27:19.190 [Lua] [difficulty] = hardest (string)
10:27:19.190 [Lua] [match_started] = true (string)
10:27:19.190 [Lua] [selected_level_key] = warcamp (string)
10:27:19.190 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.190 [Lua] [quick_game] = false (string)
10:27:19.190 [Lua] [unique_server_name] = BrrTheMighty (string)
10:27:19.190 [Lua] [matchmaking] = true (string)
10:27:19.190 [Lua] [player_slot_1] = 11000010b28c586:1 (string)
10:27:19.190 [Lua] [player_slot_4] = 11000010bf624cc:1 (string)
10:27:19.190 [Lua] [mechanism] = adventure (string)
10:27:19.190 [Lua] [player_slot_5] = 11000010a8c0cc6:1 (string)
10:27:19.190 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.190 [Lua] [weave_name] = false (string)
10:27:19.190 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.190 [Lua] [eac_authorized] = true (string)
10:27:19.190 [Lua]
10:27:19.190 [Lua] =======================Found valid lobby!
10:27:19.191 [Lua]
10:27:19.191 [Lua] [twitch_enabled] = false (string)
10:27:19.191 [Lua] [power_level] = 810 (string)
10:27:19.191 [Lua] [id] = 186000004baff09 (string)
10:27:19.191 [Lua] [num_players] = 2 (string)
10:27:19.191 [Lua] [difficulty_tweak] = 0 (string)
10:27:19.191 [Lua] [host] = 11000010571b140 (string)
10:27:19.191 [Lua] [game_mode] = 2 (string)
10:27:19.191 [Lua] [is_private] = false (string)
10:27:19.191 [Lua] [level_key] = crater (string)
10:27:19.191 [Lua] [name] = Lobby 186000004baff09 (string)
10:27:19.191 [Lua] [country_code] = UA (string)
10:27:19.191 [Lua] [difficulty] = hardest (string)
10:27:19.191 [Lua] [match_started] = true (string)
10:27:19.191 [Lua] [selected_level_key] = crater (string)
10:27:19.191 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:19.191 [Lua] [quick_game] = true (string)
10:27:19.191 [Lua] [unique_server_name] = AzZotik (string)
10:27:19.191 [Lua] [matchmaking] = true (string)
10:27:19.191 [Lua] [player_slot_1] = 1100001045aa07b:1 (string)
10:27:19.191 [Lua] [player_slot_4] = 0:0 (string)
10:27:19.191 [Lua] [mechanism] = adventure (string)
10:27:19.191 [Lua] [player_slot_5] = 11000010571b140:1 (string)
10:27:19.191 [Lua] [player_slot_2] = 0:0 (string)
10:27:19.191 [Lua] [weave_name] = false (string)
10:27:19.191 [Lua] [player_slot_3] = 0:0 (string)
10:27:19.191 [Lua] [eac_authorized] = true (string)
10:27:19.191 [Lua]
10:27:19.191 [Lua] =======================Found valid lobby!
10:27:20.355 [Lua] [Matchmaking] Filter: Free slots = 1
10:27:20.355 [Lua] [Matchmaking] Filter: Distance = close
10:27:20.355 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=1e7535c95b06298c
10:27:20.355 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
10:27:20.355 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
10:27:20.355 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
10:27:20.355 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
10:27:20.355 [Lua] ===========LobbyFinder:refresh() _refresing=false
10:27:20.632 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 6
10:27:20.633 [Lua]
10:27:20.633 [Lua] [twitch_enabled] = false (string)
10:27:20.633 [Lua] [power_level] = 821 (string)
10:27:20.633 [Lua] [id] = 186000004b87388 (string)
10:27:20.633 [Lua] [num_players] = 3 (string)
10:27:20.633 [Lua] [difficulty_tweak] = 0 (string)
10:27:20.633 [Lua] [host] = 1100001056f5cc9 (string)
10:27:20.633 [Lua] [game_mode] = 2 (string)
10:27:20.633 [Lua] [is_private] = false (string)
10:27:20.633 [Lua] [level_key] = cemetery (string)
10:27:20.633 [Lua] [name] = Lobby 186000004b87388 (string)
10:27:20.633 [Lua] [country_code] = RU (string)
10:27:20.633 [Lua] [difficulty] = hardest (string)
10:27:20.633 [Lua] [match_started] = true (string)
10:27:20.633 [Lua] [selected_level_key] = cemetery (string)
10:27:20.633 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:20.633 [Lua] [quick_game] = true (string)
10:27:20.633 [Lua] [unique_server_name] = MaZuSHiDa™ (string)
10:27:20.633 [Lua] [matchmaking] = true (string)
10:27:20.633 [Lua] [player_slot_1] = 1100001056f5cc9:1 (string)
10:27:20.633 [Lua] [player_slot_4] = 11000010acaba0a:1 (string)
10:27:20.633 [Lua] [mechanism] = adventure (string)
10:27:20.633 [Lua] [player_slot_5] = 0:0 (string)
10:27:20.633 [Lua] [player_slot_2] = 0:0 (string)
10:27:20.633 [Lua] [weave_name] = false (string)
10:27:20.633 [Lua] [player_slot_3] = 11000010a0d1095:1 (string)
10:27:20.633 [Lua] [eac_authorized] = true (string)
10:27:20.633 [Lua]
10:27:20.633 [Lua] =======================Found valid lobby!
10:27:20.634 [Lua]
10:27:20.634 [Lua] [twitch_enabled] = false (string)
10:27:20.634 [Lua] [power_level] = 764 (string)
10:27:20.634 [Lua] [id] = 186000004bbd573 (string)
10:27:20.634 [Lua] [num_players] = 3 (string)
10:27:20.634 [Lua] [difficulty_tweak] = 0 (string)
10:27:20.634 [Lua] [host] = 11000011771db93 (string)
10:27:20.634 [Lua] [time_of_search] = 1616062425 (string)
10:27:20.634 [Lua] [game_mode] = 2 (string)
10:27:20.634 [Lua] [is_private] = false (string)
10:27:20.634 [Lua] [level_key] = bell (string)
10:27:20.634 [Lua] [name] = Lobby 186000004bbd573 (string)
10:27:20.634 [Lua] [country_code] = RU (string)
10:27:20.634 [Lua] [difficulty] = hardest (string)
10:27:20.634 [Lua] [match_started] = true (string)
10:27:20.634 [Lua] [selected_level_key] = bell (string)
10:27:20.634 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:20.634 [Lua] [quick_game] = false (string)
10:27:20.634 [Lua] [unique_server_name] = Bright_Quasar (string)
10:27:20.634 [Lua] [matchmaking] = true (string)
10:27:20.634 [Lua] [player_slot_1] = 1100001080f970b:1 (string)
10:27:20.634 [Lua] [player_slot_4] = 0:0 (string)
10:27:20.634 [Lua] [mechanism] = adventure (string)
10:27:20.634 [Lua] [player_slot_5] = 110000109b6431e:1 (string)
10:27:20.634 [Lua] [player_slot_2] = 0:0 (string)
10:27:20.634 [Lua] [weave_name] = false (string)
10:27:20.634 [Lua] [player_slot_3] = 11000011771db93:1 (string)
10:27:20.634 [Lua] [eac_authorized] = true (string)
10:27:20.634 [Lua]
10:27:20.634 [Lua] =======================Found valid lobby!
10:27:20.635 [Lua]
10:27:20.635 [Lua] [twitch_enabled] = false (string)
10:27:20.635 [Lua] [power_level] = 794 (string)
10:27:20.635 [Lua] [id] = 186000004bb3a78 (string)
10:27:20.635 [Lua] [num_players] = 3 (string)
10:27:20.635 [Lua] [difficulty_tweak] = 0 (string)
10:27:20.635 [Lua] [host] = 1100001080521b2 (string)
10:27:20.635 [Lua] [game_mode] = 2 (string)
10:27:20.635 [Lua] [is_private] = false (string)
10:27:20.635 [Lua] [current_level_key] = inn_level (string)
10:27:20.635 [Lua] [name] = Lobby 186000004bb3a78 (string)
10:27:20.635 [Lua] [level_key] = ussingen (string)
10:27:20.635 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:20.635 [Lua] [difficulty] = hardest (string)
10:27:20.635 [Lua] [match_started] = true (string)
10:27:20.635 [Lua] [selected_level_key] = ussingen (string)
10:27:20.635 [Lua] [weave_name] = false (string)
10:27:20.635 [Lua] [quick_game] = true (string)
10:27:20.635 [Lua] [country_code] = KZ (string)
10:27:20.635 [Lua] [matchmaking] = true (string)
10:27:20.635 [Lua] [mechanism] = adventure (string)
10:27:20.635 [Lua] [player_slot_4] = 0:0 (string)
10:27:20.635 [Lua] [player_slot_1] = 1100001080521b2:1 (string)
10:27:20.635 [Lua] [player_slot_5] = 110000106284569:1 (string)
10:27:20.635 [Lua] [player_slot_2] = 11000010d806671:1 (string)
10:27:20.635 [Lua] [unique_server_name] = Ridlax (string)
10:27:20.635 [Lua] [player_slot_3] = 0:0 (string)
10:27:20.635 [Lua] [eac_authorized] = true (string)
10:27:20.635 [Lua]
10:27:20.635 [Lua] =======================Found valid lobby!
10:27:20.637 [Lua]
10:27:20.637 [Lua] [twitch_enabled] = false (string)
10:27:20.637 [Lua] [power_level] = 835 (string)
10:27:20.637 [Lua] [id] = 186000004bbeb26 (string)
10:27:20.637 [Lua] [num_players] = 2 (string)
10:27:20.637 [Lua] [difficulty_tweak] = 0 (string)
10:27:20.637 [Lua] [host] = 110000101fdbfa4 (string)
10:27:20.637 [Lua] [time_of_search] = 1616063229 (string)
10:27:20.637 [Lua] [game_mode] = 1 (string)
10:27:20.637 [Lua] [is_private] = false (string)
10:27:20.637 [Lua] [level_key] = inn_level (string)
10:27:20.637 [Lua] [name] = Lobby 186000004bbeb26 (string)
10:27:20.637 [Lua] [country_code] = SE (string)
10:27:20.637 [Lua] [difficulty] = hardest (string)
10:27:20.637 [Lua] [match_started] = true (string)
10:27:20.637 [Lua] [selected_level_key] = inn_level (string)
10:27:20.637 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:20.637 [Lua] [quick_game] = true (string)
10:27:20.637 [Lua] [unique_server_name] = Sille (string)
10:27:20.637 [Lua] [matchmaking] = true (string)
10:27:20.637 [Lua] [player_slot_1] = 110000101fdbfa4:1 (string)
10:27:20.637 [Lua] [player_slot_4] = 0:0 (string)
10:27:20.637 [Lua] [mechanism] = adventure (string)
10:27:20.637 [Lua] [player_slot_5] = 0:0 (string)
10:27:20.637 [Lua] [player_slot_2] = 0:0 (string)
10:27:20.637 [Lua] [weave_name] = false (string)
10:27:20.637 [Lua] [player_slot_3] = 0:0 (string)
10:27:20.637 [Lua] [eac_authorized] = true (string)
10:27:20.637 [Lua]
10:27:20.637 [Lua] =======================Found valid lobby!
10:27:20.638 [Lua]
10:27:20.638 [Lua] [twitch_enabled] = false (string)
10:27:20.638 [Lua] [power_level] = 835 (string)
10:27:20.638 [Lua] [id] = 186000004bbe42e (string)
10:27:20.638 [Lua] [num_players] = 2 (string)
10:27:20.638 [Lua] [difficulty_tweak] = 0 (string)
10:27:20.638 [Lua] [host] = 11000010ebf0f0c (string)
10:27:20.638 [Lua] [time_of_search] = 1616063213 (string)
10:27:20.638 [Lua] [game_mode] = 1 (string)
10:27:20.638 [Lua] [is_private] = false (string)
10:27:20.638 [Lua] [level_key] = inn_level (string)
10:27:20.638 [Lua] [name] = Lobby 186000004bbe42e (string)
10:27:20.638 [Lua] [country_code] = CH (string)
10:27:20.638 [Lua] [difficulty] = hardest (string)
10:27:20.638 [Lua] [match_started] = true (string)
10:27:20.638 [Lua] [selected_level_key] = inn_level (string)
10:27:20.638 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:20.638 [Lua] [quick_game] = true (string)
10:27:20.638 [Lua] [unique_server_name] = CornierShark8 (string)
10:27:20.638 [Lua] [matchmaking] = true (string)
10:27:20.638 [Lua] [player_slot_1] = 1100001038a7d55:1 (string)
10:27:20.638 [Lua] [player_slot_4] = 11000010ebf0f0c:1 (string)
10:27:20.638 [Lua] [mechanism] = adventure (string)
10:27:20.638 [Lua] [player_slot_5] = 0:0 (string)
10:27:20.638 [Lua] [player_slot_2] = 0:0 (string)
10:27:20.638 [Lua] [weave_name] = false (string)
10:27:20.638 [Lua] [player_slot_3] = 0:0 (string)
10:27:20.638 [Lua] [eac_authorized] = true (string)
10:27:20.638 [Lua]
10:27:20.638 [Lua] =======================Found valid lobby!
10:27:20.639 [Lua]
10:27:20.639 [Lua] [twitch_enabled] = false (string)
10:27:20.639 [Lua] [power_level] = 1100 (string)
10:27:20.639 [Lua] [id] = 186000004bbc9fe (string)
10:27:20.639 [Lua] [num_players] = 1 (string)
10:27:20.639 [Lua] [difficulty_tweak] = 0 (string)
10:27:20.639 [Lua] [host] = 110000102cb1a2b (string)
10:27:20.639 [Lua] [time_of_search] = 1616062849 (string)
10:27:20.639 [Lua] [game_mode] = 9 (string)
10:27:20.639 [Lua] [is_private] = false (string)
10:27:20.639 [Lua] [unique_server_name] = Czach (string)
10:27:20.639 [Lua] [name] = Lobby 186000004bbc9fe (string)
10:27:20.639 [Lua] [country_code] = PL (string)
10:27:20.639 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:20.639 [Lua] [difficulty] = hardest (string)
10:27:20.639 [Lua] [match_started] = true (string)
10:27:20.639 [Lua] [selected_level_key] = dlc_scorpion_pit_light (string)
10:27:20.639 [Lua] [weave_index] = 113 (string)
10:27:20.639 [Lua] [quick_game] = true (string)
10:27:20.639 [Lua] [player_slot_1] = 0:0 (string)
10:27:20.639 [Lua] [matchmaking] = true (string)
10:27:20.639 [Lua] [mechanism] = adventure (string)
10:27:20.639 [Lua] [player_slot_4] = 110000102cb1a2b:1 (string)
10:27:20.639 [Lua] [level_key] = dlc_scorpion_pit_light (string)
10:27:20.639 [Lua] [player_slot_5] = 0:0 (string)
10:27:20.639 [Lua] [player_slot_2] = 0:0 (string)
10:27:20.639 [Lua] [weave_name] = weave_113 (string)
10:27:20.639 [Lua] [player_slot_3] = 0:0 (string)
10:27:20.639 [Lua] [eac_authorized] = true (string)
10:27:20.639 [Lua]
10:27:20.639 [Lua] =======================Found valid lobby!
10:27:24.749 [Lua] [Matchmaking] Joining lobby table: 00000000115CA610.
10:27:24.749 [Lua]
10:27:24.749 [Lua] [join_by_lobby_browser] = true (boolean)
10:27:24.749 [Lua] [join_lobby_data] = table
10:27:24.749 [Lua] [twitch_enabled] = false (string)
10:27:24.749 [Lua] [power_level] = 794 (string)
10:27:24.749 [Lua] [id] = 186000004bb3a78 (string)
10:27:24.749 [Lua] [num_players] = 3 (string)
10:27:24.749 [Lua] [difficulty_tweak] = 0 (string)
10:27:24.749 [Lua] [host] = 1100001080521b2 (string)
10:27:24.749 [Lua] [game_mode] = 2 (string)
10:27:24.749 [Lua] [is_private] = false (string)
10:27:24.749 [Lua] [country_code] = KZ (string)
10:27:24.749 [Lua] [current_level_key] = inn_level (string)
10:27:24.749 [Lua] [name] = Lobby 186000004bb3a78 (string)
10:27:24.749 [Lua] [level_key] = ussingen (string)
10:27:24.749 [Lua] [network_hash] = 1e7535c95b06298c (string)
10:27:24.749 [Lua] [difficulty] = hardest (string)
10:27:24.749 [Lua] [match_started] = true (string)
10:27:24.749 [Lua] [selected_level_key] = ussingen (string)
10:27:24.749 [Lua] [weave_name] = false (string)
10:27:24.749 [Lua] [quick_game] = true (string)
10:27:24.749 [Lua] [valid] = true (boolean)
10:27:24.749 [Lua] [matchmaking] = true (string)
10:27:24.749 [Lua] [mechanism] = adventure (string)
10:27:24.749 [Lua] [player_slot_4] = 0:0 (string)
10:27:24.749 [Lua] [player_slot_1] = 1100001080521b2:1 (string)
10:27:24.749 [Lua] [player_slot_5] = 110000106284569:1 (string)
10:27:24.749 [Lua] [player_slot_2] = 11000010d806671:1 (string)
10:27:24.749 [Lua] [unique_server_name] = Ridlax (string)
10:27:24.749 [Lua] [player_slot_3] = 0:0 (string)
10:27:24.749 [Lua] [eac_authorized] = true (string)
10:27:24.749 [Lua]
10:27:24.749 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
10:27:24.749 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
10:27:24.749 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:27:24.749 [Lua] [ChatManager][1]System: Подключение к игровому сеансу.
10:27:24.753 [Lua] [LobbyClient] Changed state from nil to joining
10:27:25.023 [Lua] [LobbyClient] Changed state from joining to joined
10:27:25.023 [Lua] [PartyManager] Leader is set to 1100001080521b2
10:27:25.023 [Lua] [LobbyClient] connected to lobby, id: 186000004bb3a78
10:27:25.023 [Lua] ====== Looking for host: 1100001080521b2
10:27:25.025 [Lua] LobbyInternal.open_channel lobby: userdata: 0x07eb6598, to peer: 1100001080521b2 channel: 3
10:27:25.025 [Lua] Connected to host: 1100001080521b2, using channel: 3
10:27:25.025 [Lua] [Matchmaking] Joined lobby, checking network hash...
10:27:25.033 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Ridlax'...
10:27:26.817 [Lua] [Matchmaking] Connected, starting handshake...
10:27:26.817 [Lua] [Matchmaking] Starting handshake with host 1100001080521b2 using client cookie HSC-0000395087-client-[1100001094cc7a0]
10:27:26.916 [Lua] [Matchmaking] Handshake successful (1100001080521b2) (HSC-0000395087-client-[1100001094cc7a0]) (HSC-0000382040-host-[1100001080521b2])
10:27:26.917 [Lua] [Matchmaking] Handshake done, requesting to join game...
10:27:26.917 [Lua] bogenhafen
10:27:26.917 [Lua] vermintide_1
10:27:26.917 [Lua] holly
10:27:26.917 [Lua] pre_order
10:27:26.917 [Lua] scorpion
10:27:26.917 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001080521b2
10:27:27.016 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=186000004bb3a78 host_id:Ridlax
10:27:27.016 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
10:27:27.016 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
10:27:27.016 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001080521b2
10:27:27.017 [Lua] [ChatManager][1]System: Запрос профилей
10:27:27.115 [Lua] PlayFabMirrorBase:_commit_internal 10
10:27:27.115 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:27:27.117 [Lua] generate_backend_stats 1100001094cc7a0:1
10:27:27.135 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:27:27.135 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:27:27.141 [Lua] [Matchmaking] PROFILES DATA REPLY BY 3 REPLY wh:1100001080521b2 | we:11000010d806671 | dr:0 | bw:0 | es:110000106284569
10:27:27.142 [Lua] commit result success 10
10:27:27.142 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
10:27:27.142 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
10:27:27.142 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001080521b2
10:27:27.142 [Lua] [ChatManager][1]System: Получение профилей
10:27:27.266 [Lua] [ChatManager][1]System: Идет соединение...
10:27:27.268 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
10:27:27.268 [Lua] TRANSITION start_lobby table: 0000000000BC6030 nil
10:27:27.268 [Lua] [GameNetworkManager] Leaving game...
10:27:27.268 [Lua] [GameNetworkManager] Shutting down game session host.
10:27:27.268 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:27:27.268 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:27:27.268 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=650.11
10:27:27.268 [Lua] [IngameUI] menu view on_exit start_game_view
10:27:27.268 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
10:27:27.268 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
10:27:27.268 [Save] Saving `save_data`
10:27:27.268 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:27:27.270 [Save] Save done
10:27:27.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09700170
10:27:27.274 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:27:28.763 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
10:27:29.257 [Lua] [Managers] Calling function on all managers:
10:27:29.257 [Lua] Clearing all global lookup lists
10:27:29.257 [Lua] [IngamePlayerListUI] - Destroy
10:27:29.257 [Lua] [EquipmentUI] - Destroy
10:27:29.257 [Lua] [AbilityUI] - Destroy
10:27:29.257 [Lua] [GamePadAbilityUI] - Destroy
10:27:29.257 [Lua] [GamePadEquipmentUI] - Destroy
10:27:29.258 [Lua] [IngameUI] destroy
10:27:29.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5
10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4
10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2
10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1
10:27:29.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
10:27:29.300 [Lua] [Managers] Destroying manager group:
10:27:29.304 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:27:29.368 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:27:29.368 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit InGame
10:27:29.368 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading
10:27:29.368 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0
10:27:29.368 [Lua] [Matchmaking] unregister rpcs
10:27:29.368 [Lua] [Matchmaking] destroying
10:27:29.369 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:27:29.369 [Lua] [ChatManager] Unregistering channel 1
10:27:29.369 [Lua] [EnemyPackageLoader] network_context_destroyed
10:27:29.369 [Lua] [PartyManager] network_context_destroyed
10:27:29.369 [Lua] [GameMechanismManager] network_context_destroyed
10:27:29.369 [SteamVoip] Destroying room 15eff97052f13e0f
10:27:29.369 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
10:27:29.370 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
10:27:29.371 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
10:27:29.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
10:27:29.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:27:29.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
10:27:29.372 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
10:27:29.378 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:27:29.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient
10:27:29.387 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
10:27:29.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
10:27:29.387 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:27:29.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
10:27:29.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient
10:27:29.389 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
10:27:29.389 [EACServer] [13:27:29:389][Windows][EAC Server] [Info][Destroy] Called
10:27:29.392 [Lua] [LobbyHost] Destroying
10:27:29.392 warning: [Lua] Got RPC rpc_ping during forced network update when exiting StateIngame
10:27:29.393 [Lua] ############### UNLOADING PACKAGES ###############
10:27:29.393 [Lua] [Managers] Calling function on all managers:
10:27:29.393 [Lua] [Managers] Destroying manager group:
10:27:29.393 [Lua] [Gamestate] Enter state StateLoading
10:27:29.395 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:27:29.395 [Lua] registering RPCs
10:27:29.395 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000000BC6030
10:27:29.395 warning: [Lua] Setting up network client
10:27:29.395 [EAC] Connection reset
10:27:29.395 [EAC] Set platform user auth ticket
10:27:29.395 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001080521b2 my_peer_id:1100001094cc7a0
10:27:29.395 [Lua] [ChatManager] Registering channel 1
10:27:29.395 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001080521b2, own_peer_id=1100001094cc7a0)
10:27:29.395 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001080521b2, own_peer_id=1100001094cc7a0)
10:27:29.395 [Lua] [PartyManager] network_context_created (server_peer_id=1100001080521b2, own_peer_id=1100001094cc7a0)
10:27:29.395 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
10:27:29.396 [Lua] [PartyManager] Leader is set to 1100001080521b2
10:27:29.498 [EAC] Set host peer 1100001080521b2 to state undetermined
10:27:29.498 [EAC] Validating host 1100001080521b2
10:27:29.499 [Lua] EAC debug check 2 nil
10:27:29.599 [Lua] Server sends mechanism to client adventure
10:27:29.599 [Lua] initializing mechanism to: adventure
10:27:29.599 [Lua] Received new state from server ingame
10:27:29.599 [Lua] [EnemyPackageLoader] New connection established (3) (key=5)
10:27:31.384 [Lua] RPC not registered "rpc_ping"
10:27:31.575 [EAC] EAC host 1100001080521b2 validated and trusted
10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 1100001080521b2 1 1 1
10:27:31.593 [Lua] player (1100001080521b2,1) was put into party 1
10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 110000106284569 1 1 3
10:27:31.593 [Lua] player (110000106284569,1) was put into party 1
10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 11000010d806671 1 1 4
10:27:31.593 [Lua] player (11000010d806671,1) was put into party 1
10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 1100001080521b2 2 1 2
10:27:31.593 [Lua] player (1100001080521b2,2) was put into party 1
10:27:31.593 [Lua] PartyManager:rpc_peer_assigned_to_party() 3 1100001094cc7a0 1 0 1
10:27:31.593 [Lua] player (1100001094cc7a0,1) was put into party 0
10:27:31.593 [Lua] [StateLoading] got rpc_load_level 108 ussingen
10:27:31.593 [Lua] GameMechanismManager setting level seed: 6447153
10:27:31.593 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 6447153, environment_variation_id to: 1
10:27:31.593 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 1 )
10:27:31.593 [Lua] [LevelTransitionHandler] prepare_load_level : ussingen seed: 6447153 environment 1. New level, resetting package load status.
10:27:31.594 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
10:27:31.594 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[ussingen] self.picked_environment_id=[1]
10:27:31.594 [Lua] [LevelTransitionHandler] load_level ussingen 1
10:27:31.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
10:27:31.595 [Umbra] Unload tome
10:27:31.595 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
10:27:31.698 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
10:27:31.698 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
10:27:31.698 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ussingen" Meta package name: "nil"
10:27:31.698 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
10:27:31.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
10:27:31.934 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
10:27:31.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
10:27:33.323 [Lua] RPC not registered "rpc_ping"
10:27:33.847 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
10:27:35.362 [Lua] RPC not registered "rpc_ping"
10:27:37.483 [Lua] RPC not registered "rpc_ping"
10:27:38.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
10:27:38.484 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
10:27:38.502 [Lua] [LevelTransitionHandler] Level load completed!
10:27:38.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 6447153 - use_random_directors: true - overriden_conflict: nil
10:27:38.518 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:27:38.518 [Lua] checking dlc's against conflict directors
10:27:38.518 [Lua] - removing conflict director 'chaos_beastmen'
10:27:38.518 [Lua] - removing conflict director 'skaven_beastmen'
10:27:38.518 [Lua] - removing conflict director 'beastmen'
10:27:38.518 [Lua] number of factions to include 2
10:27:38.518 [Lua] number of factions added 2
10:27:38.518 [Lua] --- --- ---
10:27:38.518 [Lua] Starting... difficulty 'hardest'
10:27:38.518 [Lua] These are the starting conflict directors:
10:27:38.518 [Lua] skaven
10:27:38.518 [Lua] chaos
10:27:38.518 [Lua] default_light
10:27:38.518 [Lua] --- --- ---
10:27:38.518 [Lua]
10:27:38.518 [Lua] Looking for a new director:
10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
10:27:38.518 [Lua] ->trying director: chaos
10:27:38.518 [Lua] --> success!
10:27:38.518 [Lua] --> re-used the same breeds
10:27:38.518 [Lua]
10:27:38.518 [Lua] Looking for a new director:
10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
10:27:38.518 [Lua] ->trying director: skaven
10:27:38.518 [Lua] --> success!
10:27:38.518 [Lua] --> re-used the same breeds
10:27:38.518 [Lua]
10:27:38.518 [Lua] Looking for a new director:
10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
10:27:38.518 [Lua] ->trying director: chaos
10:27:38.518 [Lua] --> success!
10:27:38.518 [Lua] --> re-used the same breeds
10:27:38.518 [Lua]
10:27:38.518 [Lua] Looking for a new director:
10:27:38.518 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
10:27:38.518 [Lua] ->trying director: default
10:27:38.518 [Lua] --> success!
10:27:38.518 [Lua] --> re-used the same breeds
10:27:38.518 [Lua]
10:27:38.518 [Lua] DONE! Found the following directors:
10:27:38.518 [Lua] chaos
10:27:38.518 [Lua] skaven
10:27:38.518 [Lua] chaos
10:27:38.518 [Lua] default
10:27:38.518 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
10:27:38.518 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_berzerker=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_vortex_sorcerer=true,
skaven_ratling_gunner=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
10:27:38.518 [Lua] load_startup_enemy_packages: --------------
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_spawn
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_troll
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_rat_ogre
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_stormfiend
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] beastmen_minotaur
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_plague_sorcerer
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_corruptor_sorcerer
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_gutter_runner
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_pack_master
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_poison_wind_globadier
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_ratling_gunner
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_warpfire_thrower
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_vortex_sorcerer
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] beastmen_standard_bearer
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_vortex
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] critter_rat
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] critter_pig
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_marauder
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_storm_vermin
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_warrior
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_plague_monk
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_clan_rat
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_berzerker
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_slave
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_fanatic
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_clan_rat_with_shield
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_marauder_with_shield
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_loot_rat
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] chaos_raider
10:27:38.518 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
10:27:38.518 [Lua] skaven_storm_vermin_with_shield
10:27:39.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
10:27:39.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
10:27:39.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
10:27:39.802 [Lua] RPC not registered "rpc_ping"
10:27:39.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
10:27:39.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
10:27:39.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
10:27:40.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
10:27:40.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
10:27:40.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
10:27:41.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
10:27:41.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
10:27:41.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
10:27:41.749 [Lua] RPC not registered "rpc_ping"
10:27:43.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
10:27:43.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
10:27:43.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
10:27:43.365 [Lua] RPC not registered "rpc_ping"
10:27:43.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
10:27:43.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
10:27:43.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
10:27:43.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
10:27:43.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
10:27:43.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
10:27:44.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
10:27:44.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
10:27:44.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
10:27:45.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
10:27:45.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
10:27:45.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
10:27:45.406 [Lua] RPC not registered "rpc_ping"
10:27:46.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
10:27:46.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
10:27:46.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
10:27:46.559 [Steam] Connection c2ea1122 to remote 1100001080521b2 rejected, reason 1000
10:27:46.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
10:27:46.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
10:27:46.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
10:27:47.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
10:27:47.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
10:27:47.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
10:27:47.552 [Handshaker] Lost connection 43 to 1100001080521b2
10:27:47.552 [Lua] broken_connection to 1100001080521b2
10:27:47.552 [Application] set exit code policy to silent_limited
10:27:47.552 [Application] setting exit code to 0xfa730001
10:27:47.552 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_loading.lua:771: in function _update_network
[5] @scripts/game_state/state_loading.lua:633: in function update
[6] @foundation/scripts/util/state_machine.lua:145: in function update
[7] @scripts/boot.lua:852: in function game_update
[8] @scripts/boot.lua:615:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 0000000007F2BE60; channel_id = 3; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 0000000007F2BE60; dt = 0.016973299905657768
[4] self = table: 0000000002E424F0; dt = 0.016973299905657768
[5] self = table: 0000000002E424F0; dt = 0.016973299905657768; t = 895.65981919877231
[6] self = table: 0000000011B95400; dt = 0.016973299905657768; t = 895.65981919877231
[7] self = table: 0000000000097E60; real_world_dt = 0.016973299905657768; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016973299905657768; t = 895.65981919877231
[8] dt = 0.016973299905657768
[2] server_peer_id = "1100001080521b2"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000080104E0; fail_reason = "remote_disconnected"; _network_event_delegate = table: 0000000000ABAA50; last_level_index = 50; _profile_requester = table: 00000000023B55F0; slot_allocator = table: 0000000007F2BE90; lobby_client = table: 0000000007EB6550; _notification_sent = true; profile_synchronizer = table: 000000000B14CA20; connecting_timeout = 0.22841899655759335; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "loaded"; level_transition_handler = table: 0000000011973820; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "1100001080521b2"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000080104E0; fail_reason = "remote_disconnected"; _network_event_delegate = table: 0000000000ABAA50; last_level_index = 50; _profile_requester = table: 00000000023B55F0; slot_allocator = table: 0000000007F2BE90; lobby_client = table: 0000000007EB6550; _notification_sent = true; profile_synchronizer = table: 000000000B14CA20; connecting_timeout = 0.22841899655759335; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "loaded"; level_transition_handler = table: 0000000011973820; _eac_has_set_host = true; _eac_can_play = true;
[4] _world_name = "loading_world"; _world = [World]; _network_client = table: 0000000007F2BE60; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 00000000103EEEA0; _rpc_load_level_received = true;
[5] _world_name = "loading_world"; _world = [World]; _network_client = table: 0000000007F2BE60; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 00000000103EEEA0; _rpc_load_level_received = true;
[6] _params = table: 0000000011B79450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097E60; _state = table: 0000000002E424F0;
[7] startup_package_handles = table: 000000000009B9F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B950; flow_return_table = table: 0000000000097E90; _machine = table: 0000000011B95400; startup_timer = 10.682258022425231; has_booted = true; loading_context = table: 00000000113C4450;
<>
<>
10:27:47.552 [Lua] bad_state: lost_connection_to_host
10:27:47.553 [EAC] Connection reset
10:27:47.553 [Lua] [EnemyPackageLoader] network_context_destroyed
10:27:47.553 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2242: in function create_popup
[2] @scripts/game_state/state_loading.lua:803: in function _update_network
[3] @scripts/game_state/state_loading.lua:633: in function update
[4] @foundation/scripts/util/state_machine.lua:145: in function update
[5] @scripts/boot.lua:852: in function game_update
[6] @scripts/boot.lua:615:in function
[1] self = table: 0000000002E424F0; error = "remote_disconnected"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept"
[2] self = table: 0000000002E424F0; dt = 0.016973299905657768; bad_state = true; state = "lost_connection_to_host"; fail_reason = "remote_disconnected"
[3] self = table: 0000000002E424F0; dt = 0.016973299905657768; t = 895.65981919877231
[4] self = table: 0000000011B95400; dt = 0.016973299905657768; t = 895.65981919877231
[5] self = table: 0000000000097E60; real_world_dt = 0.016973299905657768; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016973299905657768; t = 895.65981919877231
[6] dt = 0.016973299905657768
[1] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 000000001001A4C0; _rpc_load_level_received = true;
[2] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 000000001001A4C0; _rpc_load_level_received = true;
[3] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = true; _menu_setup_done = true; parent = table: 0000000000097E60; _local_quickplay_bonus = false; _loading_view = table: 000000000093F7D0; _loading_music_triggered = true; _network_transmit = table: 00000000011100A0; _viewport = [Viewport]; _lobby_client = table: 0000000007EB6550; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000ABAA50; _registered_rpcs = true; _profile_synchronizer = table: 000000000B14CA20; _quickplay_bonus = false; _wwise_event = "nik_loading_screen_ussingen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_11"; wwise_playing_id = 323835; _input_manager = table: 000000000105E300; _machine = table: 000000000B628FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000011973820; _has_invitation_error = false; _level_key = "ussingen"; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_verified = true; _wanted_state = table: 000000001001A4C0; _rpc_load_level_received = true;
[4] _params = table: 0000000011B79450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097E60; _state = table: 0000000002E424F0;
[5] startup_package_handles = table: 000000000009B9F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B950; flow_return_table = table: 0000000000097E90; _machine = table: 0000000011B95400; startup_timer = 10.682258022425231; has_booted = true; loading_context = table: 00000000113C4450;
10:27:47.553 [Lua] PopupManager:queue_default_popup: Удаленный модуль закрыт для подключения Ошибка restart_as_server Принять
10:27:47.553 [Lua] LobbyClient close server channel 3 to 1100001080521b2
10:27:47.553 [Lua] LobbyInternal.close_channel lobby: userdata: 0x07eb6598, channel: 3
10:27:48.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
10:27:48.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
10:27:48.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
10:27:49.368 [Lua] PlayFabMirrorBase:_commit_internal 11
10:27:49.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:27:49.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:27:49.386 [Lua] commit result success 11
10:27:49.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
10:27:49.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
10:27:49.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
10:27:49.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
10:27:49.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
10:27:49.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
10:27:49.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:27:49.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:27:49.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
10:27:50.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
10:27:50.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
10:27:50.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
10:27:51.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
10:27:51.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
10:27:51.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
10:27:51.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
10:27:51.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
10:27:51.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
10:27:52.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
10:27:52.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
10:27:52.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
10:27:53.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
10:27:53.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
10:27:53.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
10:27:54.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
10:27:54.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
10:27:54.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
10:27:54.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
10:27:54.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
10:27:54.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
10:27:55.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
10:27:55.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
10:27:55.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
10:27:56.249 [Lua] PopupManager:query_result returned result: restart_as_server
10:27:56.249 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
10:27:56.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
10:27:56.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
10:27:56.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
10:27:57.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
10:27:57.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
10:27:57.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
10:27:57.266 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
10:27:57.266 [Lua] [ChatManager] Unregistering channel 1
10:27:57.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:27:57.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
10:27:57.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
10:27:57.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
10:27:57.270 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
10:27:57.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:27:57.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
10:27:57.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
10:27:57.282 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
10:27:57.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
10:27:57.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
10:27:57.285 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
10:27:57.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
10:27:57.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
10:27:57.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
10:27:57.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
10:27:57.298 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
10:27:57.301 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
10:27:57.711 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
10:27:57.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
10:27:57.713 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
10:27:57.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
10:27:57.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
10:27:57.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
10:27:57.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
10:27:57.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
10:27:57.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
10:27:57.741 [Lua] [EnemyPackageLoader] network_context_destroyed
10:27:57.741 [Lua] [PartyManager] network_context_destroyed
10:27:57.741 [Lua] [GameMechanismManager] network_context_destroyed
10:27:57.741 [Lua] [Managers] Destroying manager group:
10:27:57.741 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
10:27:57.797 [Umbra] Unload tome
10:27:57.829 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
10:27:57.829 [Lua] [Gamestate] Enter StateTitleScreen
10:27:57.830 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
10:27:57.830 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
10:27:57.831 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
10:27:57.831 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
10:27:57.831 [Save] Loading `save_data`
10:27:57.832 [Save] Load done
10:27:57.848 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
10:27:57.949 [Lua] [Managers] Destroying manager group:
10:27:57.949 [Lua] [Gamestate] Enter state StateLoading
10:27:57.950 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:27:57.950 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:27:57.950 [Lua] [LobbyManager] Setting up network options
10:27:57.950 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:27:57.950 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:27:57.950 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:27:57.950 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:27:57.950 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:27:57.950 [Lua] LobbyManager:setup_network_options server_port: 27015
10:27:57.950 [Lua] state_loading_restart_network JOIN VIA STEAM 0
10:27:57.950 [Lua] registering RPCs
10:27:57.950 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:27:57.951 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:27:57.951 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:27:57.951 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:27:57.951 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:27:57.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
10:27:57.951 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
10:27:57.951 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
10:27:57.951 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
10:27:57.951 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
10:27:57.951 [SteamVoip] Creating room 9c506b4db1ca1448
10:27:57.951 [EAC] EAC server 1100001094cc7a0 is initializing
10:27:57.956 [EAC] Server is also client 1100001094cc7a0
10:27:57.956 [EACServer] [13:27:57:955][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF72BCFBE00 LogLevel: Info.
10:27:57.956 [Lua] ### Created peer state machine for 1100001094cc7a0
10:27:57.956 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Connecting
10:27:57.956 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:27:57.967 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:27:57.967 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:27:57.967 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:27:57.967 [Lua] Set lobby begin:
10:27:57.967 [Lua] Set lobby end.
10:27:57.967 [Lua] [PSM] Peer 1100001094cc7a0 joined. Want to use profile index "4" and join party "nil"
10:27:57.967 [Lua] [LobbyHost] Changed state from 0 to creating
10:27:58.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:27:58.000 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:27:58.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:27:58.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:27:58.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:27:58.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
10:27:58.236 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
10:27:58.256 [Lua] [LobbyHost] Changed state from creating to joined
10:27:58.257 [Lua] [PartyManager] Leader is set to 1100001094cc7a0
10:27:58.257 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001094cc7a0 my_peer_id:1100001094cc7a0
10:27:58.257 [Lua] [ChatManager] Registering channel 1
10:27:58.257 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:27:58.257 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:27:58.257 [Lua] [PartyManager] network_context_created (server_peer_id=1100001094cc7a0, own_peer_id=1100001094cc7a0)
10:27:58.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
10:27:58.270 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
10:27:58.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:27:58.271 [Lua] [NetworkServer] Changing num_players from nil to 1
10:27:58.271 [Lua] Players: 1
10:27:58.271 [Lua] Set lobby begin:
10:27:58.271 [Lua] Lobby data num_players = 1
10:27:58.272 [Lua] Lobby data level_key = inn_level
10:27:58.272 [Lua] Lobby data game_mode = 3
10:27:58.272 [Lua] Lobby data matchmaking = false
10:27:58.272 [Lua] Set lobby end.
10:27:59.381 [Window] Window => inactive
10:27:59.973 [Lua] player (1100001094cc7a0,1) was put into party 0
10:27:59.973 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Connecting
10:27:59.973 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter Loading
10:27:59.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094cc7a0 inn_level 0
10:27:59.973 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:28:09.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:28:09.079 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:28:09.095 [Lua] [LevelTransitionHandler] Level load completed!
10:28:09.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10116070 - use_random_directors: true - overriden_conflict: nil
10:28:09.097 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:28:09.097 [Lua] checking dlc's against conflict directors
10:28:09.097 [Lua] number of factions to include 2
10:28:09.097 [Lua] Updated list weights for random:
10:28:09.097 [Lua] skaven, 0.42 (0.00-0.42)
10:28:09.097 [Lua] chaos, 0.42 (0.42-0.83)
10:28:09.097 [Lua] beastmen, 0.17 (0.83-1.00)
10:28:09.097 [Lua] Rolled random faction: 0.91622138023376465 beastmen
10:28:09.097 [Lua] Updated list weights for random:
10:28:09.097 [Lua] skaven, 0.50 (0.00-0.50)
10:28:09.097 [Lua] chaos, 0.50 (0.50-1.00)
10:28:09.097 [Lua] Rolled random faction: 0.63210201263427734 chaos
10:28:09.097 [Lua] number of factions added 2
10:28:09.097 [Lua] --- --- ---
10:28:09.097 [Lua] Starting... difficulty 'hardest'
10:28:09.097 [Lua] These are the starting conflict directors:
10:28:09.097 [Lua] inn_level
10:28:09.097 [Lua] --- --- ---
10:28:09.097 [Lua]
10:28:09.097 [Lua] DONE! Found the following directors:
10:28:09.097 [Lua] (free: 35), Master hash is:
10:28:09.097 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:28:09.097 [Lua] load_startup_enemy_packages: --------------
10:28:09.097 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:28:09.097 [Lua] critter_rat
10:28:09.112 [Lua] ### Sending rpc_level_loaded
10:28:09.112 [Lua] #### Has state machine: true, peer_id: 1100001094cc7a0, level_id: 50
10:28:09.112 [Lua] Peer 1100001094cc7a0 has loaded the level and all enemies are loaded
10:28:09.129 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit Loading
10:28:09.129 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter LoadingProfilePackages
10:28:09.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0
10:28:09.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:0 my_peer_id:1100001094cc7a0
10:28:09.145 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
10:28:09.145 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit LoadingProfilePackages
10:28:09.145 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForEnterGame
10:28:09.145 [Lua] ### Sending rpc_level_loaded
10:28:09.145 [Lua] #### Has state machine: false, peer_id: 1100001094cc7a0, level_id: 50
10:28:09.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:28:09.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:28:09.163 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:28:09.163 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:28:09.163 [Lua] Starting async level spawning of levels/inn/world
10:28:09.163 [Umbra] Init version: 3.4.15 :: 16 threads
10:28:09.347 [Lua] Async level spawning done
10:28:09.347 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:28:10.322 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:28:10.323 [Lua] Set lobby begin:
10:28:10.323 [Lua] Lobby data host = 1100001094cc7a0
10:28:10.323 [Lua] Lobby data level_key = inn_level
10:28:10.323 [Lua] Lobby data game_mode = 3
10:28:10.323 [Lua] Lobby data country_code = RU
10:28:10.323 [Lua] Lobby data unique_server_name = Nagret
10:28:10.323 [Lua] Lobby data num_players = 1
10:28:10.323 [Lua] Lobby data matchmaking = false
10:28:10.323 [Lua] Set lobby end.
10:28:10.324 [Lua] [Managers] Destroying manager group:
10:28:10.324 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:28:10.324 [Lua] [Gamestate] Enter StateIngame HOST
10:28:10.324 [Lua] [Managers] Calling function on all managers:
10:28:10.324 [Lua] <>level = inn_level<>
10:28:10.324 [Lua] Set lobby begin:
10:28:10.324 [Lua] Lobby data host = 1100001094cc7a0
10:28:10.324 [Lua] Lobby data level_key = inn_level
10:28:10.325 [Lua] Lobby data game_mode = 3
10:28:10.325 [Lua] Lobby data selected_level_key = inn_level
10:28:10.325 [Lua] Lobby data country_code = RU
10:28:10.325 [Lua] Lobby data unique_server_name = Nagret
10:28:10.325 [Lua] Lobby data num_players = 1
10:28:10.325 [Lua] Lobby data matchmaking = false
10:28:10.325 [Lua] Set lobby end.
10:28:10.325 [Lua] [StateIngame] Server ingame
10:28:10.327 [Lua] Set lobby begin:
10:28:10.327 [Lua] Lobby data level_key = inn_level
10:28:10.328 [Lua] Lobby data selected_level_key = inn_level
10:28:10.328 [Lua] Lobby data unique_server_name = Nagret
10:28:10.328 [Lua] Lobby data matchmaking = false
10:28:10.328 [Lua] Lobby data host = 1100001094cc7a0
10:28:10.328 [Lua] Lobby data country_code = RU
10:28:10.328 [Lua] Lobby data game_mode = 3
10:28:10.328 [Lua] Lobby data difficulty_tweak = 0
10:28:10.328 [Lua] Lobby data difficulty = hardest
10:28:10.328 [Lua] Lobby data num_players = 1
10:28:10.329 [Lua] Set lobby end.
10:28:10.329 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer
10:28:10.329 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:28:10.329 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:28:10.329 [Lua] [Matchmaking] initializing
10:28:10.329 [Lua] [Matchmaking] my_peer_id: 1100001094cc7a0, I am server
10:28:10.329 [Lua] [Matchmaking] register rpcs
10:28:10.329 [Lua] GameNetworkManager:init... creating game session
10:28:10.329 [Lua] Host GameSession.make_game_session_host with session:
10:28:10.329 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:28:10.329 [Lua] [GameNetworkManager] My own peer_id = 1100001094cc7a0
10:28:10.329 [Lua] [GameNetworkManager] self.is_server = true
10:28:10.329 [Network] Setting artificial MTU limit to 576
10:28:10.329 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:28:10.336 [Lua] Switching ConflictSettings: to: inn_level
10:28:10.336 [Lua] pacing=disabled
10:28:10.336 [Lua] roaming=nil
10:28:10.336 [Lua] disabled=false
10:28:10.336 [Lua] pack_spawning=disabled
10:28:10.336 [Lua] contained_breeds=nil
10:28:10.336 [Lua] boss=disabled
10:28:10.336 [Lua] horde=disabled
10:28:10.336 [Lua] specials=disabled
10:28:10.336 [Lua] name=inn_level
10:28:10.336 [Lua] intensity=disabled
10:28:10.336 [Lua] ---
10:28:10.336 [Lua] [LevelAnalysis] set_random_seed( 10116070)
10:28:10.338 [Lua] [AIInterestPointSystem] Level Seed: 10116070
10:28:10.339 [Lua]
10:28:10.339 [Lua] [entity_system_bag] = table
10:28:10.339 [Lua] [entity_system_bag] = metatable
10:28:10.339 [Lua] [startup_data] = table
10:28:10.339 [Lua] [entity_manager] = table
10:28:10.339 [Lua] [entity_manager] = metatable
10:28:10.339 [Lua] [unit_spawner] = table
10:28:10.339 [Lua] [unit_spawner] = metatable
10:28:10.339 [Lua] [unit_storage] = table
10:28:10.339 [Lua] [unit_storage] = metatable
10:28:10.339 [Lua] [dice_keeper] = table
10:28:10.339 [Lua] [dice_keeper] = metatable
10:28:10.339 [Lua] [is_server] = true (boolean)
10:28:10.339 [Lua] [world] = [World]
10:28:10.339 [Lua] [system_api] = table
10:28:10.339 [Lua] [entity_system] = table
10:28:10.339 [Lua] [entity_system] = metatable
10:28:10.339 [Lua] [network_lobby] = table
10:28:10.339 [Lua] [network_lobby] = metatable
10:28:10.339 [Lua] [profile_synchronizer] = table
10:28:10.339 [Lua] [profile_synchronizer] = metatable
10:28:10.339 [Lua] [level_transition_handler] = table
10:28:10.339 [Lua] [level_transition_handler] = metatable
10:28:10.339 [Lua] [num_local_human_players] = 1 (number)
10:28:10.339 [Lua] [statistics_db] = table
10:28:10.339 [Lua] [statistics_db] = metatable
10:28:10.339 [Lua] [network_server] = table
10:28:10.339 [Lua] [network_server] = metatable
10:28:10.339 [Lua] [input_manager] = table
10:28:10.339 [Lua] [input_manager] = metatable
10:28:10.339 [Lua] [network_clock] = table
10:28:10.339 [Lua] [network_clock] = metatable
10:28:10.339 [Lua] [network_transmit] = table
10:28:10.339 [Lua] [network_transmit] = metatable
10:28:10.339 [Lua] [free_flight_manager] = table
10:28:10.339 [Lua] [free_flight_manager] = metatable
10:28:10.339 [Lua] [network_manager] = table
10:28:10.339 [Lua] [network_manager] = metatable
10:28:10.339 [Lua] [network_event_delegate] = table
10:28:10.339 [Lua] [network_event_delegate] = metatable
10:28:10.339 [Lua]
10:28:10.339 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:28:10.339 [Lua] ignoring extension VersusInteractObjectiveExtension
10:28:10.339 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:28:10.339 [Lua] ignoring extension VersusSocketObjectiveExtension
10:28:10.339 [Lua] ignoring extension VersusTargetObjectiveExtension
10:28:10.339 [Lua] ignoring extension VersusMissionObjectiveExtension
10:28:10.339 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:28:10.341 [Lua] [AchievementManager] Achievements using the steam platform
10:28:10.381 [Lua] [StateIngame] Level seed: 10116070
10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:28:10.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read,
10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read,
10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read,
10:28:10.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read,
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
10:28:10.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
10:28:10.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
10:28:10.392 [Lua] [LevelAnalysis] set_random_seed( 10116070)
10:28:10.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
10:28:10.396 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
10:28:10.397 [Lua] [IngameUI] init
10:28:10.410 [Lua] cb_razer_chroma_setup
10:28:10.431 [Lua] [Matchmaking] Cancelling matchmaking
10:28:10.431 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:28:10.431 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:28:10.431 [Lua] Set lobby begin:
10:28:10.431 [Lua] Lobby data level_key = inn_level
10:28:10.432 [Lua] Lobby data power_level = 0
10:28:10.432 [Lua] Lobby data selected_level_key = inn_level
10:28:10.432 [Lua] Lobby data unique_server_name = Nagret
10:28:10.432 [Lua] Lobby data matchmaking = false
10:28:10.432 [Lua] Lobby data host = 1100001094cc7a0
10:28:10.432 [Lua] Lobby data country_code = RU
10:28:10.432 [Lua] Lobby data game_mode = 3
10:28:10.432 [Lua] Lobby data difficulty_tweak = 0
10:28:10.432 [Lua] Lobby data difficulty = hardest
10:28:10.432 [Lua] Lobby data num_players = 1
10:28:10.433 [Lua] Set lobby end.
10:28:10.433 [Flow] complete_skittergate_legend true
10:28:10.433 [Flow] complete_all_helmgart_levels_recruit true
10:28:10.434 [Flow] WitchHunterLevel:1
10:28:10.434 [Flow] LeaderYes
10:28:10.434 [Flow] ALL PC XP:60850
10:28:10.434 [Flow] Has "bogenhafen" DLC:true
10:28:10.434 [Flow] WH XP:0
10:28:10.434 [Flow] Number of crafted items:808
10:28:10.434 [Flow] Has "pre_order" DLC:true
10:28:10.434 [Flow] Sum of Powe Levels:1500
10:28:10.434 [Flow] lodestone diff 1:false
10:28:10.434 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:28:10.435 [Lua] CurrentConflictSettings inn_level
10:28:10.435 [Lua] [ConflictDirector] conflict_director is ai_ready
10:28:10.435 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:28:10.435 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:28:10.437 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:28:10.437 [Lua] Forming navigation groups in one frame
10:28:10.437 [Lua] Forming navigation groups
10:28:10.453 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398
10:28:10.454 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
10:28:10.454 [Lua] number of nav groups: 41
10:28:10.454 [Lua] number of refined nav groups : 23
10:28:10.456 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
10:28:10.456 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:28:10.456 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:28:10.456 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
10:28:10.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:28:10.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:28:10.458 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:28:10.458 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
10:28:10.459 [Lua] [Managers] Calling function on all managers:
10:28:10.488 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForEnterGame
10:28:10.488 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForGameObjectSync
10:28:10.628 [Lua] player (1100001094cc7a0,1) was put into party 1
10:28:10.628 [Lua] [IngamePlayerListUI] - Destroy
10:28:10.628 [Lua] [EquipmentUI] - Destroy
10:28:10.628 [Lua] [AbilityUI] - Destroy
10:28:10.628 [Lua] [GamePadAbilityUI] - Destroy
10:28:10.628 [Lua] [GamePadEquipmentUI] - Destroy
10:28:10.635 [Lua] Assigning peer(1100001094cc7a0:1) to profile(4) career(2)
10:28:10.635 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094cc7a0) local_player_id(1) profile_index(4) career_index(2)
10:28:10.635 [Lua] Set lobby begin:
10:28:10.635 [Lua] Lobby data player_slot_1 = 0:0
10:28:10.635 [Lua] Lobby data level_key = inn_level
10:28:10.635 [Lua] Lobby data power_level = 0
10:28:10.635 [Lua] Lobby data selected_level_key = inn_level
10:28:10.635 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:28:10.635 [Lua] Lobby data difficulty = hardest
10:28:10.635 [Lua] Lobby data unique_server_name = Nagret
10:28:10.635 [Lua] Lobby data matchmaking = false
10:28:10.635 [Lua] Lobby data host = 1100001094cc7a0
10:28:10.636 [Lua] Lobby data country_code = RU
10:28:10.636 [Lua] Lobby data game_mode = 3
10:28:10.636 [Lua] Lobby data player_slot_5 = 0:0
10:28:10.636 [Lua] Lobby data player_slot_2 = 0:0
10:28:10.636 [Lua] Lobby data difficulty_tweak = 0
10:28:10.636 [Lua] Lobby data player_slot_3 = 0:0
10:28:10.636 [Lua] Lobby data num_players = 1
10:28:10.636 [Lua] Set lobby end.
10:28:10.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001094cc7a0 | dr:0 | bw:0 | es:0
10:28:10.636 [Lua]
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:28:10.636 [Lua] [wwise/bow] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:28:10.636 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:28:10.636 [Lua] [wwise/two_handed_axes] = false (boolean)
10:28:10.636 [Lua]
10:28:10.636 [Lua]
10:28:10.636 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
10:28:10.636 [Lua] [wwise/bow] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
10:28:10.636 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
10:28:10.636 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
10:28:10.636 [Lua] [wwise/two_handed_axes] = false (boolean)
10:28:10.636 [Lua]
10:28:10.636 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForGameObjectSync
10:28:10.636 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter WaitingForPlayers
10:28:10.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:28:10.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:28:10.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:28:10.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:28:10.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0
10:28:10.647 [Lua] [PeerSM] 1100001094cc7a0 :: on_exit WaitingForPlayers
10:28:10.647 [Lua] [PeerSM] 1100001094cc7a0 :: on_enter InGame
10:28:10.653 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001094cc7a0 inventory_sync_id:1 my_peer_id:1100001094cc7a0
10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read,
10:28:10.653 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
10:28:10.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:28:10.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:28:10.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:28:10.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:28:11.185 [Flow] DISABLE
10:28:13.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:28:13.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:28:13.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:28:13.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:28:13.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:28:13.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
10:28:13.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:28:13.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
10:28:13.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
10:28:13.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
10:28:13.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:28:13.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:28:13.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:28:13.786 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
10:28:13.787 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
10:28:13.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
10:28:13.870 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
10:28:13.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:28:13.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:28:13.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
10:28:13.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:28:14.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:28:14.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
10:28:14.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:28:14.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:28:14.402 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:28:14.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:28:14.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:28:14.969 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
10:28:14.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:28:15.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:28:15.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
10:28:15.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:28:15.381 [Lua] Set lobby begin:
10:28:15.381 [Lua] Lobby data player_slot_1 = 0:0
10:28:15.381 [Lua] Lobby data level_key = inn_level
10:28:15.381 [Lua] Lobby data power_level = 835
10:28:15.381 [Lua] Lobby data selected_level_key = inn_level
10:28:15.382 [Lua] Lobby data player_slot_4 = 1100001094cc7a0:1
10:28:15.382 [Lua] Lobby data difficulty = hardest
10:28:15.382 [Lua] Lobby data unique_server_name = Nagret
10:28:15.382 [Lua] Lobby data matchmaking = false
10:28:15.382 [Lua] Lobby data host = 1100001094cc7a0
10:28:15.382 [Lua] Lobby data country_code = RU
10:28:15.382 [Lua] Lobby data game_mode = 3
10:28:15.382 [Lua] Lobby data player_slot_5 = 0:0
10:28:15.382 [Lua] Lobby data player_slot_2 = 0:0
10:28:15.382 [Lua] Lobby data difficulty_tweak = 0
10:28:15.382 [Lua] Lobby data player_slot_3 = 0:0
10:28:15.382 [Lua] Lobby data num_players = 1
10:28:15.382 [Lua] Set lobby end.
10:28:15.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:28:15.534 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:28:15.536 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
10:28:15.704 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
10:28:15.704 [Lua] [PackageManager] Force_load: wwise/bow
10:28:15.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:28:15.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:28:15.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
10:28:15.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:28:15.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:28:15.915 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
10:28:15.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:28:16.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:28:16.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
10:28:16.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:28:16.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:28:16.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
10:28:16.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
10:28:16.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
10:28:16.566 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
10:28:16.574 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:28:16.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:28:16.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:28:16.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:28:16.600 [Lua] Players are leaving the safe zone
10:28:16.781 [Lua] StateInGameRunning:_game_actually_starts()
10:28:16.781 [Lua] #################################################################################################################
10:28:16.781 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:28:16.781 [Lua] #################################################################################################################
10:28:16.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22
10:28:16.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22
10:28:17.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22
10:28:17.023 [Lua] Commit load time data
10:28:30.132 [Window] Window => active
10:28:30.688 [Lua] PlayFabMirrorBase:_commit_internal 12
10:28:30.688 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:28:30.692 [Lua] generate_backend_stats 1100001094cc7a0:1
10:28:30.711 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:28:30.711 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:28:30.716 [Lua] commit result success 12
10:28:31.161 [Lua] [IngameUI] menu view on_enter ingame_menu
10:28:31.885 [Lua] PopupManager:queue_default_popup: Действительно прервать текущую сессию? Выйти из игры end_game Да cancel_popup Нет
10:28:32.419 [Lua] PopupManager:query_result returned result: end_game
10:28:32.419 [ReturnCode] force silent exit code
10:28:32.419 [Lua] PlayFabMirrorBase:_commit_internal nil
10:28:32.419 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:28:32.424 [Lua] generate_backend_stats 1100001094cc7a0:1
10:28:32.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:28:32.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:28:32.446 [Lua] commit result success 13
10:28:32.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 23
10:28:32.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 23
10:28:33.244 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 23
10:28:33.249 [Lua] [Matchmaking] Doing transition quit_game from UI
10:28:33.249 [Lua] TRANSITION quit_game nil nil
10:28:33.249 [Lua] [GameNetworkManager] Leaving game...
10:28:33.249 [Lua] [GameNetworkManager] Shutting down game session host.
10:28:33.249 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:28:33.249 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:28:33.249 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=24.54
10:28:33.256 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:28:34.077 [Window] Window => inactive
10:28:35.278 [Application] Lua signals application exit.
10:28:35.370 [ReturnCode] force silent exit code
10:28:35.370 [Lua] [Managers] Calling function on all managers:
10:28:35.370 [Lua] Clearing all global lookup lists
10:28:35.370 [Lua] [IngamePlayerListUI] - Destroy
10:28:35.370 [Lua] [EquipmentUI] - Destroy
10:28:35.370 [Lua] [AbilityUI] - Destroy
10:28:35.370 [Lua] [GamePadAbilityUI] - Destroy
10:28:35.370 [Lua] [GamePadEquipmentUI] - Destroy
10:28:35.371 [Lua] [IngameUI] destroy
10:28:35.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5
10:28:35.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4
10:28:35.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2
10:28:35.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1
10:28:35.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
10:28:35.411 [Lua] [Managers] Destroying manager group:
10:28:35.415 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:28:35.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:28:35.475 [Lua] [Matchmaking] unregister rpcs
10:28:35.475 [Lua] [Matchmaking] destroying
10:28:35.475 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
10:28:35.475 [Lua] [ChatManager] Unregistering channel 1
10:28:35.475 [Lua] [EnemyPackageLoader] network_context_destroyed
10:28:35.475 [Lua] [PartyManager] network_context_destroyed
10:28:35.475 [Lua] [GameMechanismManager] network_context_destroyed
10:28:35.475 [SteamVoip] Destroying room 9c506b4db1ca1448
10:28:35.475 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
10:28:35.476 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
10:28:35.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
10:28:35.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
10:28:35.476 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
10:28:35.476 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
10:28:35.481 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
10:28:35.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient
10:28:35.489 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
10:28:35.490 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
10:28:35.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
10:28:35.490 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
10:28:35.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
10:28:35.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient
10:28:35.492 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
10:28:35.492 [EACServer] [13:28:35:491][Windows][EAC Server] [Info][Destroy] Called
10:28:35.494 [Lua] [LobbyHost] Destroying
10:28:35.495 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
10:28:35.495 [Umbra] Unload tome
10:28:35.495 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
10:28:35.591 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
10:28:35.591 [Lua] ############### UNLOADING PACKAGES ###############
10:28:35.591 [Lua] [Managers] Calling function on all managers:
10:28:35.591 [Lua] [Managers] Destroying manager group:
10:28:35.591 [Lua] [Managers] Destroying manager group:
10:28:35.591 [Lua] [Managers] Destroying manager group:
10:28:35.591 [Lua] [Managers] Destroying manager group:
10:28:35.724 [Lua] [ModManager][error] Mods can't be unloaded, mod state is not "done". current: "unloaded"
10:28:35.724 [Lua] [PackageManager] Destroy()
10:28:35.725 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
10:28:35.726 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
10:28:35.732 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
10:28:35.755 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
10:28:35.755 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
10:28:35.755 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
10:28:35.759 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
10:28:35.774 [Lua] [PackageManager] Unload: resource_packages/inventory, global
10:28:35.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:28:35.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
10:28:35.776 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
10:28:35.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
10:28:35.779 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
10:28:35.779 [Lua] [PackageManager] Unload: resource_packages/careers, global
10:28:35.780 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
10:28:35.781 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
10:28:35.786 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
10:28:35.786 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
10:28:35.790 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
10:28:35.793 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
10:28:35.796 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
10:28:35.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
10:28:35.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
10:28:35.802 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
10:28:35.802 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
10:28:35.803 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
10:28:35.804 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
10:28:35.804 [Lua] [PackageManager] Unload: resource_packages/decals, global
10:28:35.804 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
10:28:35.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
10:28:35.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
10:28:35.810 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
10:28:35.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
10:28:35.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
10:28:35.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
10:28:35.818 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
10:28:35.819 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
10:28:35.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
10:28:35.822 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:28:35.822 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
10:28:35.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
10:28:35.851 [Lua] [PackageManager] Unload: resource_packages/ingame, global
10:28:35.853 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
10:28:35.854 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
10:28:35.856 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
10:28:35.858 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
10:28:35.858 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
10:28:35.870 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
10:28:35.872 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
10:28:35.873 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
10:28:35.899 [Lua] [PackageManager] Unload: resource_packages/pickups, global
10:28:35.899 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
10:28:36.054 [RazerChroma] Shutdown Razer Chroma
10:28:36.974 [EAC] Shutdown
[Log end]