[Log version] 1 [Session] 29fa6388-1e5c-48e8-8ad7-bcd16ed33c91 UTC time stamps 11:45:34.604 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566 11:45:34.604 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2578 11:45:34.604 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2581 11:45:34.604 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586 11:45:34.604 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2589 11:45:34.604 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2591 11:45:34.647 [RazerChroma] Setup Razer Chroma resources 11:45:34.647 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2599 11:45:34.649 [Window] Window => active 11:45:34.654 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2618 11:45:34.676 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2623 11:45:35.073 [EAC] Init client 110000102b19409 11:45:35.073 [EAC] EAC client initialized 11:45:35.073 warning: [EAC] Failed to initialize localization 11:45:35.074 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2629 11:45:35.151 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 670) 11:45:35.504 [AFTERMATH] Initialized Aftermath 11:45:35.509 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2634 11:45:35.573 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2640 11:45:36.099 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2642 11:45:36.102 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2645 11:45:36.190 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2647 11:45:36.190 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2649 11:45:36.191 [Save] Save dir: `C:\Users\Zver\AppData\Roaming\fatshark\Vermintide 2` 11:45:36.191 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2663 11:45:36.191 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2682 11:45:36.234 [LightFX ] Loaded DLL. 11:45:36.234 [LightFX ] Init() 11:45:36.362 [RazerChroma] Setup Razer Chroma 11:45:36.365 [LightFX ] LightFX failed to initialize 11:45:36.385 [Lua] boot.lua start, os clock: 2.8340000000000001 11:45:36.385 [Lua] Boot:setup() entered. time: 0 os-clock: 2.8340000000000001 11:45:36.385 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 10111010 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16279MB Available: 11291MB --- OS Windows version 6.3 build 9600, 64 bit Windows 8.1 Machine ID 31b949d6-ad65-4a90-bd6e-c4c004781799 --- Graphics Graphics card: NVIDIA GeForce GTX 670 (DirectX 11.0, 1947MB) Driver version: 41735 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Виртуальный адаптер Wi-Fi Direct (Майкрософт) (IPv4, IPv6) Network interface: Контроллер семейства Realtek PCIe GBE (IPv4, IPv6) Network interface: Сетевой адаптер Realtek RTL8192CU Wireless LAN 802.11n USB 2.0 (IPv4, IPv6) Network interface: Адаптер Microsoft ISATAP (IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Device 11:45:36.386 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2998 11:45:36.387 [SteamStats] RequestCurrentStats success: true 11:45:38.534 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9905860290164128 os-clock: 4.9830000000000005 11:45:38.535 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 11:45:38.536 [Lua] Flushing: resource_packages/strings [ResourcePackage] 11:45:38.536 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 11:45:38.536 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 11:45:38.536 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 11:45:38.536 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 11:45:38.536 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 11:45:38.536 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 11:45:38.537 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 11:45:38.537 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 11:45:38.537 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 11:45:38.538 [Lua] ***************************************************************** 11:45:38.538 [Lua] ** Initial contents of script_data ** 11:45:38.538 [Lua] script_data.beta_level_progression = false 11:45:38.538 [Lua] script_data.build_identifier = e3ea00332281 11:45:38.538 [Lua] script_data.debug_interactions = false 11:45:38.538 [Lua] script_data.disable_debug_draw = true 11:45:38.538 [Lua] script_data.disable_intro_trailer = false 11:45:38.538 [Lua] script_data.disable_tutorial_at_start = false 11:45:38.538 [Lua] script_data.enable_detailed_tooltips = false 11:45:38.538 [Lua] script_data.force_debug_disabled = true 11:45:38.538 [Lua] script_data.force_steam = true 11:45:38.538 [Lua] script_data.hide_fps = true 11:45:38.538 [Lua] script_data.hide_version_info = true 11:45:38.538 [Lua] script_data.matchmaking_debug = true 11:45:38.538 [Lua] script_data.network_debug = true 11:45:38.538 [Lua] script_data.package_debug = true 11:45:38.538 [Lua] script_data.packaged_build = true 11:45:38.538 [Lua] script_data.settings = { } 11:45:38.538 [Lua] script_data.show_fps = false 11:45:38.538 [Lua] script_data.spawn_empty_chest = true 11:45:38.538 [Lua] script_data.telemetry_log_interval = 600 11:45:38.538 [Lua] script_data.test_backend = stage_steam_playfab 11:45:38.538 [Lua] script_data.tobii_button = false 11:45:38.538 [Lua] script_data.use_beta_overlay = false 11:45:38.538 [Lua] script_data.use_local_backend = false 11:45:38.538 [Lua] script_data.use_tech_telemetry = true 11:45:38.538 [Lua] script_data.use_telemetry = true 11:45:38.538 [Lua] ***************************************************************** 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 11:45:38.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 11:45:38.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 11:45:38.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 11:45:38.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 11:45:38.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 11:45:38.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 11:45:38.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 11:45:38.759 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 11:45:38.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 11:45:39.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 11:45:39.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 11:45:39.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 11:45:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 11:45:39.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 11:45:39.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 11:45:39.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 11:45:39.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 11:45:39.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 11:45:39.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 11:45:39.138 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 11:45:39.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 11:45:39.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 11:45:39.311 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 11:45:39.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 11:45:39.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 11:45:39.318 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 11:45:39.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 11:45:39.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 11:45:39.599 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 11:45:39.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 11:45:39.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 11:45:39.645 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 11:45:39.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 11:45:40.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 11:45:40.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 11:45:40.686 [Lua] Using test backend: stage_steam_playfab 11:45:40.686 [Lua] nil 11:45:40.686 [Lua] table: 000000000005EFD0 11:45:40.731 [Lua] [1] = beastmen_minotaur (string) 11:45:40.731 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 11:45:40.731 [Lua] [3] = chaos_dummy_sorcerer (string) 11:45:40.731 [Lua] [4] = chaos_vortex (string) 11:45:40.731 [Lua] [5] = skaven_stormfiend_demo (string) 11:45:40.731 [Lua] [6] = skaven_loot_rat (string) 11:45:40.731 [Lua] [7] = chaos_troll (string) 11:45:40.731 [Lua] [8] = chaos_tentacle (string) 11:45:40.731 [Lua] [9] = skaven_stormfiend (string) 11:45:40.731 [Lua] [10] = skaven_rat_ogre (string) 11:45:40.731 [Lua] [11] = chaos_dummy_troll (string) 11:45:40.731 [Lua] [12] = skaven_stormfiend_boss (string) 11:45:40.731 [Lua] [13] = critter_rat (string) 11:45:40.731 [Lua] [14] = skaven_grey_seer (string) 11:45:40.731 [Lua] [15] = skaven_storm_vermin_champion (string) 11:45:40.731 [Lua] [16] = chaos_spawn (string) 11:45:40.731 [Lua] [17] = skaven_explosive_loot_rat (string) 11:45:40.731 [Lua] [18] = skaven_storm_vermin_warlord (string) 11:45:40.731 [Lua] [19] = critter_pig (string) 11:45:40.731 [Lua] [20] = chaos_plague_wave_spawner (string) 11:45:40.731 [Lua] [21] = chaos_exalted_sorcerer (string) 11:45:40.731 [Lua] [22] = chaos_corruptor_sorcerer (string) 11:45:40.731 [Lua] [23] = skaven_poison_wind_globadier (string) 11:45:40.731 [Lua] [24] = chaos_tentacle_sorcerer (string) 11:45:40.731 [Lua] [25] = chaos_exalted_champion_norsca (string) 11:45:40.731 [Lua] [26] = chaos_exalted_champion_warcamp (string) 11:45:40.731 [Lua] [27] = chaos_vortex_sorcerer (string) 11:45:40.731 [Lua] [28] = chaos_plague_sorcerer (string) 11:45:40.731 [Lua] [29] = chaos_warrior (string) 11:45:40.731 [Lua] [30] = skaven_pack_master (string) 11:45:40.731 [Lua] [31] = skaven_gutter_runner (string) 11:45:40.731 [Lua] [32] = skaven_ratling_gunner (string) 11:45:40.731 [Lua] [33] = skaven_warpfire_thrower (string) 11:45:40.731 [Lua] [34] = beastmen_bestigor (string) 11:45:40.731 [Lua] [35] = skaven_storm_vermin_with_shield (string) 11:45:40.731 [Lua] [36] = skaven_plague_monk (string) 11:45:40.731 [Lua] [37] = chaos_raider_tutorial (string) 11:45:40.731 [Lua] [38] = beastmen_gor (string) 11:45:40.731 [Lua] [39] = chaos_raider (string) 11:45:40.731 [Lua] [40] = beastmen_standard_bearer (string) 11:45:40.731 [Lua] [41] = beastmen_ungor_archer (string) 11:45:40.731 [Lua] [42] = beastmen_ungor (string) 11:45:40.731 [Lua] [43] = skaven_storm_vermin (string) 11:45:40.731 [Lua] [44] = beastmen_ungor_dummy (string) 11:45:40.731 [Lua] [45] = beastmen_gor_dummy (string) 11:45:40.731 [Lua] [46] = beastmen_bestigor_dummy (string) 11:45:40.731 [Lua] [47] = chaos_berzerker (string) 11:45:40.731 [Lua] [48] = skaven_storm_vermin_commander (string) 11:45:40.731 [Lua] [49] = beastmen_standard_bearer_crater (string) 11:45:40.731 [Lua] [50] = skaven_clan_rat_tutorial (string) 11:45:40.731 [Lua] [51] = chaos_marauder_tutorial (string) 11:45:40.731 [Lua] [52] = skaven_dummy_clan_rat (string) 11:45:40.731 [Lua] [53] = chaos_marauder_with_shield (string) 11:45:40.731 [Lua] [54] = chaos_marauder (string) 11:45:40.731 [Lua] [55] = skaven_clan_rat_with_shield (string) 11:45:40.731 [Lua] [56] = chaos_fanatic (string) 11:45:40.731 [Lua] [57] = chaos_zombie (string) 11:45:40.731 [Lua] [58] = skaven_clan_rat (string) 11:45:40.731 [Lua] [59] = skaven_dummy_slave (string) 11:45:40.731 [Lua] [60] = skaven_slave (string) 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 11:45:40.779 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 11:45:40.786 [Lua] level display name prologue 11:45:40.786 [Lua] level display name dlc_bogenhafen_city 11:45:40.786 [Lua] level display name dlc_bogenhafen_slum 11:45:40.786 [Lua] level display name cemetery 11:45:40.786 [Lua] level display name forest_ambush 11:45:40.786 [Lua] level display name mines 11:45:40.786 [Lua] level display name nurgle 11:45:40.786 [Lua] level display name dlc_celebrate_crawl 11:45:40.786 [Lua] level display name magnus 11:45:40.787 [Lua] level display name ussingen 11:45:40.787 [Lua] level display name crater 11:45:40.787 [Lua] level display name warcamp 11:45:40.787 [Lua] level display name skittergate 11:45:40.787 [Lua] level display name military 11:45:40.787 [Lua] level display name skaven_stronghold 11:45:40.787 [Lua] level display name elven_ruins 11:45:40.787 [Lua] level display name catacombs 11:45:40.787 [Lua] level display name fort 11:45:40.787 [Lua] level display name farmlands 11:45:40.787 [Lua] level display name plaza 11:45:40.787 [Lua] level display name ground_zero 11:45:40.787 [Lua] level display name bell 11:45:41.143 [Lua] [ConflictSettings] Contained breeds generated in: 0.30800000000000072 11:45:41.255 [Lua] <>realm = official<> 11:45:41.256 warning: [ModManager] Mod with id 1707891720ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.256 warning: [ModManager] Mod with id 1649932827ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1672222699ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1644080133ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1652076803ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1653236575ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1423536193ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1609917710ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1630463908ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1604586168ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1627137774ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.257 warning: [ModManager] Mod with id 1601050330ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601050330\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.258 warning: [ModManager] Mod with id 1603335870ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.284 warning: [ModManager] Mod with id 1582230400ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.284 warning: [ModManager] Mod with id 1570226884ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.284 warning: [ModManager] Mod with id 1404005283ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.284 warning: [ModManager] Mod with id 1405372792ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.284 warning: [ModManager] Mod with id 1454572219ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.288 warning: [ModManager] Mod with id 1477499789ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.288 warning: [ModManager] Mod with id 1496207483ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.288 warning: [ModManager] Mod with id 1542901373ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.292 warning: [ModManager] Mod with id 1498748049ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.295 warning: [ModManager] Mod with id 1496189599ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496189599\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1425249043ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1417461746ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1411128135ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1385428571ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1409620390ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409620390\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1391975678ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1397462184ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.337 warning: [ModManager] Mod with id 1387894846ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.343 warning: [ModManager] Mod with id 1388882435ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.343 warning: [ModManager] Mod with id 1390558948ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.343 warning: [ModManager] Mod with id 1395132559ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.347 warning: [ModManager] Mod with id 1381145345ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.347 warning: [ModManager] Mod with id 1388991228ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.347 warning: [ModManager] Mod with id 1409485499ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.353 warning: [ModManager] Mod with id 1422758813ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.353 warning: [ModManager] Mod with id 1391113873ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.377 warning: [ModManager] Mod with id 1393694530ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 11:45:41.461 [Lua] 11:45:41.461 [Lua] [1] = table 11:45:41.461 [Lua] [download_pending] = false (boolean) 11:45:41.461 [Lua] [id] = 1369573612 (string) 11:45:41.461 [Lua] [banned] = false (boolean) 11:45:41.461 [Lua] [author_id] = 58813412 (number) 11:45:41.461 [Lua] [tags] = table 11:45:41.461 [Lua] [1] = approved (string) 11:45:41.461 [Lua] [2] = Tools (string) 11:45:41.461 [Lua] [author] = fetching... (string) 11:45:41.461 [Lua] [sanctioned] = true (boolean) 11:45:41.461 [Lua] [out_of_date] = false (boolean) 11:45:41.461 [Lua] [downloading] = false (boolean) 11:45:41.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 11:45:41.461 [Lua] [num_children] = 0 (number) 11:45:41.461 [Lua] [ugc_status] = 3 (number) 11:45:41.461 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 11:45:41.461 [Lua] [last_updated] = 19.02.2019 9:06:59 (string) 11:45:41.461 [Lua] [installed] = true (boolean) 11:45:41.461 [Lua] [enabled] = true (boolean) 11:45:41.461 [Lua] [name] = Vermintide Mod Framework (string) 11:45:41.461 [Lua] [dependency_error] = (string) 11:45:41.461 [Lua] [2] = table 11:45:41.461 [Lua] [download_pending] = false (boolean) 11:45:41.461 [Lua] [id] = 1707891720 (string) 11:45:41.461 [Lua] [children] = table 11:45:41.461 [Lua] [1] = 1369573612 (string) 11:45:41.461 [Lua] [banned] = false (boolean) 11:45:41.461 [Lua] [author_id] = 108747267 (number) 11:45:41.461 [Lua] [tags] = table 11:45:41.461 [Lua] [author] = fetching... (string) 11:45:41.461 [Lua] [sanctioned] = false (boolean) 11:45:41.461 [Lua] [out_of_date] = false (boolean) 11:45:41.461 [Lua] [downloading] = false (boolean) 11:45:41.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954109073663965595/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:45:41.461 [Lua] [num_children] = 1 (number) 11:45:41.461 [Lua] [ugc_status] = 3 (number) 11:45:41.461 [Lua] [description] = BlessThisManyPlayers lets you play the game with 15 players. All the players need this mod to make it work. This is a project that has been extended from MorePlayers mod but its not been tested by me. Because its hard to orginize this many players i hope the community will help out and share there result. This project can easily been extended to 16 players, but i want to have first some feedback before i extend the players. Chat commands on hero selection: - /set_profile - Change profile spot How to use the mod: - Install the mod and host your game. - All your friends also need to install the mod. The first 5 players don't need to use any commands to connect to the server. - The 6e, 7e, 8e, ... friend need to go the 'hero selection' and type in '/set_profile 6' or '/set_profile 7' or '/set_profile 8' to claim the profile. After they are switched to a different profile they can connect to your server. Important: - Don't enable 'Duplicated Character' mod. - Don't enable 'MorePlayers' mod. Extra information: - Bots are set to 7 because when i was developing and extended to 9 bots the game started the lag really hard. - When your developing on mods and you want to reload the framework. The game will crash. This is because this version has a custom network_config file injected in the game and it can't be unload. Last note: Please post your console log when you crash: C:\Users\IamLupo\AppData\Roaming\Fatshark\Vermintide 2\console_logs And save it on here: https://pastebin.com/ Your input is really valuable to make this mod stable. (string) 11:45:41.461 [Lua] [last_updated] = 18.04.2019 23:31:51 (string) 11:45:41.461 [Lua] [installed] = true (boolean) 11:45:41.461 [Lua] [enabled] = false (boolean) 11:45:41.461 [Lua] [name] = [Test]BlessThisManyPlayers (string) 11:45:41.461 [Lua] [dependency_error] = (string) 11:45:41.461 [Lua] [3] = table 11:45:41.461 [Lua] [download_pending] = false (boolean) 11:45:41.461 [Lua] [id] = 1649932827 (string) 11:45:41.461 [Lua] [banned] = false (boolean) 11:45:41.461 [Lua] [author_id] = 44096463 (number) 11:45:41.461 [Lua] [tags] = table 11:45:41.461 [Lua] [1] = Gamemodes (string) 11:45:41.461 [Lua] [author] = fetching... (string) 11:45:41.461 [Lua] [sanctioned] = false (boolean) 11:45:41.461 [Lua] [out_of_date] = false (boolean) 11:45:41.461 [Lua] [downloading] = false (boolean) 11:45:41.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:45:41.461 [Lua] [num_children] = 0 (number) 11:45:41.461 [Lua] [ugc_status] = 3 (number) 11:45:41.461 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1] Given the nature of the changes, it is impossible to enable/disable from in-game. (string) 11:45:41.461 [Lua] [last_updated] = 03.03.2019 14:58:15 (string) 11:45:41.461 [Lua] [installed] = true (boolean) 11:45:41.461 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = [Beta] Ubersreik Five (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [4] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1672222699 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 71964233 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string) 11:45:41.462 [Lua] [num_children] = 0 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = /die - A chat command to kill youself (string) 11:45:41.462 [Lua] [last_updated] = 09.04.2019 19:07:17 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Suicide (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [5] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1644080133 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 44096463 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = Misc (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951851593300039076/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:45:41.462 [Lua] [num_children] = 0 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = [h1]Assortment of small commandlets.[/h1] This mod contains some miscellaneous utilities that have been requested. [h1]Acknowledgements[/h1] [list] [*]FoW round selector requested by jsat. [*]FoV override requested by Ivyoary. [*]Boss wall enabler requested by NeZCheese. [*]FPS limiter requested by roar. [/list] (string) 11:45:41.462 [Lua] [last_updated] = 10.05.2019 20:37:22 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Mod Request Pack (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [6] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1652076803 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 108747267 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = applied (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 11:45:41.462 [Lua] [num_children] = 0 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 11:45:41.462 [Lua] [last_updated] = 14.08.2019 20:12:19 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = DealWithIt (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [7] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1653236575 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 14284923 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = applied (string) 11:45:41.462 [Lua] [2] = UI (string) 11:45:41.462 [Lua] [3] = Misc (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 11:45:41.462 [Lua] [last_updated] = 13.03.2019 19:45:04 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Vermitannica Beta (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [8] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1423536193 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [2] = 1422758813 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 45268594 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 11:45:41.462 [Lua] [num_children] = 2 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.462 [Lua] [last_updated] = 20.02.2019 14:33:16 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Give All Hats, Skins And Paintings (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [9] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1609917710 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 88310447 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = QoL (string) 11:45:41.462 [Lua] [2] = applied (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)' Increase the number of bodies that can appear on the screen in the mod options A high number can cause drops of fps Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string) 11:45:41.462 [Lua] [last_updated] = 13.08.2019 9:11:45 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = More Corpses (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [10] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1630463908 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 18741013 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = applied (string) 11:45:41.462 [Lua] [2] = Misc (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1] This mod adds separate idle animations for character inspection (X key) state. [b]Please note that:[/b][list] [*]Other players without the mod will NOT see your custom anims. [*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input. [*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible. [/list] This translates to: This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string) 11:45:41.462 [Lua] [last_updated] = 18.05.2019 12:09:44 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Inspect Anims (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [11] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1604586168 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 107014304 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = applied (string) 11:45:41.462 [Lua] [2] = UI (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Add custom messages to your Social Wheel and receive messages from other mod users as visual popups. [h1]How to use[/h1] As of now, the Social Wheel can be configured via chat commands: To add an additional message to the Social Wheel, type: [code] /social_wheel add I immediately regret my decision! [/code] Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied. To remove a message, type: [code] /social_wheel remove 3 [/code] where [i]3[/i] is the index of the message when counted from left to right. Type [code] /social_wheel reset [/code] to reset the Social Wheel to its default state. [h1]Planned Features[/h1] [list] [*] Add additional wheels to be triggered by different hotkeys [*] Add a graphical menu to configure the Social Wheel more easily [*] Allow chosing an icon when adding a message and add a collection of additional icons [*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item [/list] [h1]Contributing[/h1] If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below. (string) 11:45:41.462 [Lua] [last_updated] = 25.02.2019 16:04:10 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Social Wheel Improvements (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [12] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1627137774 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 45192201 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [author] = Lewd Komi-san (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:45:41.462 [Lua] [num_children] = 0 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = TestMod description (string) 11:45:41.462 [Lua] [last_updated] = 17.01.2019 14:03:40 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = TestMod (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [13] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1601050330 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 32688299 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950722034597709242/BB27B33B6E8593FE173C24339FEF4577A949D9FB/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Do you miss when Bounty Hunter was mad overpowered? Have trouble deciding between two talents? You don't have to worry anymore: So Talented activates all talents for the character you're playing. Make sure that you are subscribed to Vermintide Mod Framework and that it is higher in the mod load order than So Talented! Source: [url=https://github.com/AlexCavasso/VM2Mods/tree/master/SoTalented]GitHub[/url] Note the careers below that have conflicting talents. === [b]Bounty Hunter:[/b] Choose between Buckshot or Double-shotted (the career skill modifiers) in the normal talent menu. Encore is always active. [b]Waystalker:[/b] In your mod settings menu (press F4 by default), you can change some properties of the regen passive, Amaranthe. You can decide how much healing is done when it heals, the percentage of health it will heal to, how much ammo is regenerated (by the Vaul's Quiver talent), and whether or not allies regenerate that ammo. [b]Ranger Veteran:[/b] In your mod settings menu (press F4 by default), you can change some properties of the scavenge passive, Survivalist. You can decide how often potions (Master Brewer talent) and bombs (Battle Brew talent) drop and if drops exclude each other. === When deciding on the defaults for the Waystalker and Ranger Veteran options, I considered the way the talents are written and the way their functionality was originally programmed. As such, I feel like the default settings provide the most 'authentic' all-talents mode. However, because this really is a cheat mod anyway, I also decided to make them more configurable because I was already rewriting that code :) (string) 11:45:41.462 [Lua] [last_updated] = 29.12.2018 23:51:24 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = So Talented (All Talents Active) (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [14] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1603335870 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 18741013 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = QoL (string) 11:45:41.462 [Lua] [2] = MiscBalance/Tweaks (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = false (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 11:45:41.462 [Lua] [last_updated] = 26.12.2018 23:30:01 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Flashlight (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [15] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1487862316 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 45268594 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = approved (string) 11:45:41.462 [Lua] [2] = UI (string) 11:45:41.462 [Lua] [3] = QoL (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = true (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.462 [Lua] [last_updated] = 11.12.2018 18:10:34 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = true (boolean) 11:45:41.462 [Lua] [name] = Reroll Improvements (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [16] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1502859403 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 96578995 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = applied (string) 11:45:41.462 [Lua] [2] = approved (string) 11:45:41.462 [Lua] [3] = QoL (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = true (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 11:45:41.462 [Lua] [last_updated] = 18.12.2018 18:27:39 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = true (boolean) 11:45:41.462 [Lua] [name] = Notice Key Pickup (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [17] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1497664830 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [2] = 1389872347 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 155839973 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = UI (string) 11:45:41.462 [Lua] [2] = QoL (string) 11:45:41.462 [Lua] [3] = approved (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = true (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 11:45:41.462 [Lua] [num_children] = 2 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 11:45:41.462 [Lua] [last_updated] = 02.09.2019 18:03:44 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = false (boolean) 11:45:41.462 [Lua] [name] = Item Filter (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [18] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1569650837 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 81851809 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = approved (string) 11:45:41.462 [Lua] [2] = UI (string) 11:45:41.462 [Lua] [3] = QoL (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = true (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.462 [Lua] [ugc_status] = 3 (number) 11:45:41.462 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 11:45:41.462 [Lua] [last_updated] = 11.12.2018 18:49:00 (string) 11:45:41.462 [Lua] [installed] = true (boolean) 11:45:41.462 [Lua] [enabled] = true (boolean) 11:45:41.462 [Lua] [name] = Crosshairs Fix (string) 11:45:41.462 [Lua] [dependency_error] = (string) 11:45:41.462 [Lua] [19] = table 11:45:41.462 [Lua] [download_pending] = false (boolean) 11:45:41.462 [Lua] [id] = 1467945840 (string) 11:45:41.462 [Lua] [children] = table 11:45:41.462 [Lua] [1] = 1369573612 (string) 11:45:41.462 [Lua] [banned] = false (boolean) 11:45:41.462 [Lua] [author_id] = 62047250 (number) 11:45:41.462 [Lua] [tags] = table 11:45:41.462 [Lua] [1] = applied (string) 11:45:41.462 [Lua] [2] = approved (string) 11:45:41.462 [Lua] [3] = Cosmetic (string) 11:45:41.462 [Lua] [author] = fetching... (string) 11:45:41.462 [Lua] [sanctioned] = true (boolean) 11:45:41.462 [Lua] [out_of_date] = false (boolean) 11:45:41.462 [Lua] [downloading] = false (boolean) 11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 11:45:41.462 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = Adds blood to your weapons by default. (string) 11:45:41.463 [Lua] [last_updated] = 21.01.2019 20:24:45 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = Blood for the blood god (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [20] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1498189723 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 81851809 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = approved (string) 11:45:41.463 [Lua] [2] = QoL (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = true (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 11:45:41.463 [Lua] [last_updated] = 21.01.2019 14:34:14 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = true (boolean) 11:45:41.463 [Lua] [name] = Customizable Zoom Sensitivity (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [21] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1460327284 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 96578995 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = UI (string) 11:45:41.463 [Lua] [2] = approved (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = true (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 11:45:41.463 [Lua] [last_updated] = 09.08.2019 11:11:45 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = true (boolean) 11:45:41.463 [Lua] [name] = BossKillTimer (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [22] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1504702573 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [2] = 1374248490 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 45268594 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = approved (string) 11:45:41.463 [Lua] [2] = UI (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = true (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 11:45:41.463 [Lua] [num_children] = 2 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. For other modders, you can add your lines with: [code] local streaming_info = get_mod("StreamingInfo") streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines [/code] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.463 [Lua] [last_updated] = 21.05.2019 9:32:36 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = Info Dump For Streaming (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [23] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1582230400 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 18741013 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = applied (string) 11:45:41.463 [Lua] [2] = Misc (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = false (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1] All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person. [i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i] [b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string) 11:45:41.463 [Lua] [last_updated] = 18.05.2019 12:36:04 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = Full Body Awareness (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [24] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1570226884 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 107014304 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = applied (string) 11:45:41.463 [Lua] [2] = UI (string) 11:45:41.463 [Lua] [3] = Art (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = false (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort BrachsenbrГјcke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 11:45:41.463 [Lua] [last_updated] = 06.02.2019 11:59:19 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = More Loading Screens (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [25] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1567822520 (string) 11:45:41.463 [Lua] [description] = (string) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [ugc_status] = 2 (number) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [installed] = false (boolean) 11:45:41.463 [Lua] [name] = ... (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [url] = (string) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [last_updated] = (string) 11:45:41.463 [Lua] [author] = unknown (string) 11:45:41.463 [Lua] [26] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1404005283 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 140415807 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = false (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/925933977494717191/E1169BED7B49D6334C82AAA41E752B7C2188DA5C/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = This mod spawns barrels every few seconds for the memes. You can choose from 5 types of barrels to spawns! You can turn the mod off and adjust the spawn rate of the barrels. https://tour.dlang.org/ [b]D[/b] is the culmination of decades of experience implementing compilers for many diverse languages and has a unique set of features. Did you guys know [b]D Lang[/b] has systems level efficiency and is really a better C with more features? The more you know - featuring [b]D Lang[/b]. import std.stdio; import std.algorithm; import std.range; [i]void main() { // Let's get going! writeln("Hello World!"); // An example for experienced programmers: // Take three arrays, and without allocating // any new memory, sort across all the // arrays inplace int[] arr1 = [4, 9, 7]; int[] arr2 = [5, 2, 1, 10]; int[] arr3 = [6, 8, 3]; sort(chain(arr1, arr2, arr3)); writefln("%s %s %s ", arr1, arr2, arr3); // To learn more about this example, see the // "Range algorithms" page under "Gems" } [/i] (string) 11:45:41.463 [Lua] [last_updated] = 14.01.2019 7:50:51 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [27] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1405372792 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 36135210 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = applied (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = false (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues. This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages. Notes: Once zoomed, will stay zoomed until the Charge keybind is released. Once zoomed, the Weapon Special keybind will increase zoom level. Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage. Requires Vermintide Mod Framework Adds a mod menu to configure or disable the features of this mod. A restart is required to apply changes. Tested to Work: As Host As Client While not using bolt staff (i.e. should not break anything) Issues Charge speed does not affect bolt staff in vanilla Vermintide. There is no camera transition from Zoom-In to No-Zoom. - Fixed! Let me know if there are any other problems. (string) 11:45:41.463 [Lua] [last_updated] = 09.06.2018 23:38:38 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = Bolt Staff Tweaks (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [28] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1454572219 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 140415807 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = applied (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = false (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/986736921523131783/AF0B5EACD39C6473018941A120D4C352E9936F21/ (string) 11:45:41.463 [Lua] [num_children] = 0 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = This mod makes it so that your actual character level is shown in game to both you and your teammates. Works when not host. (string) 11:45:41.463 [Lua] [last_updated] = 27.07.2018 4:45:14 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [29] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1495937978 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 96578995 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = QoL (string) 11:45:41.463 [Lua] [2] = approved (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = true (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 11:45:41.463 [Lua] [last_updated] = 09.08.2019 11:14:12 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = true (boolean) 11:45:41.463 [Lua] [name] = Host Solo Quick Play Games (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [30] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1477499789 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.463 [Lua] [author_id] = 38895286 (number) 11:45:41.463 [Lua] [tags] = table 11:45:41.463 [Lua] [1] = applied (string) 11:45:41.463 [Lua] [2] = QoL (string) 11:45:41.463 [Lua] [author] = fetching... (string) 11:45:41.463 [Lua] [sanctioned] = false (boolean) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 11:45:41.463 [Lua] [num_children] = 1 (number) 11:45:41.463 [Lua] [ugc_status] = 3 (number) 11:45:41.463 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 11:45:41.463 [Lua] [last_updated] = 15.08.2018 11:53:55 (string) 11:45:41.463 [Lua] [installed] = true (boolean) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [name] = Bot Improvements - Impulse Control (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [31] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1438220125 (string) 11:45:41.463 [Lua] [description] = (string) 11:45:41.463 [Lua] [downloading] = false (boolean) 11:45:41.463 [Lua] [ugc_status] = 2 (number) 11:45:41.463 [Lua] [out_of_date] = false (boolean) 11:45:41.463 [Lua] [installed] = false (boolean) 11:45:41.463 [Lua] [name] = ... (string) 11:45:41.463 [Lua] [dependency_error] = (string) 11:45:41.463 [Lua] [url] = (string) 11:45:41.463 [Lua] [enabled] = false (boolean) 11:45:41.463 [Lua] [last_updated] = (string) 11:45:41.463 [Lua] [author] = unknown (string) 11:45:41.463 [Lua] [32] = table 11:45:41.463 [Lua] [download_pending] = false (boolean) 11:45:41.463 [Lua] [id] = 1496207483 (string) 11:45:41.463 [Lua] [children] = table 11:45:41.463 [Lua] [1] = 1369573612 (string) 11:45:41.463 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 96578995 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = applied (string) 11:45:41.464 [Lua] [2] = QoL (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = false (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map. This mod changes the algorithm to select all the maps in a random order. You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url] (string) 11:45:41.464 [Lua] [last_updated] = 15.02.2019 23:38:26 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = false (boolean) 11:45:41.464 [Lua] [name] = Quick Play - select maps in random order (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [33] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1542901373 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 44096463 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = denied (string) 11:45:41.464 [Lua] [2] = QoL (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = false (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = [h1]Description[/h1] Equip a random hat from your collection, because variety is the spice of life. NOTE: You can roll into the hat you have already equipped. [h1]How to use[/h1] Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep). You can also configure the mod to get a random hat whenever you spawn (mod options: F4). [h1]Configuration[/h1] [list] [*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level. [*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates. [/list] Got any comment or suggestion? Post it in the comments below! Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string) 11:45:41.464 [Lua] [last_updated] = 20.10.2018 2:16:13 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = false (boolean) 11:45:41.464 [Lua] [name] = Hat Randomizer (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [34] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1374248490 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 45268594 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = approved (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 11:45:41.464 [Lua] [last_updated] = 29.08.2018 20:03:32 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Penlight Lua Libraries (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [35] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1498992606 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 84308322 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = applied (string) 11:45:41.464 [Lua] [2] = approved (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 11:45:41.464 [Lua] [last_updated] = 16.01.2019 16:37:39 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Countries in Lobby Browser (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [36] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1498748049 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 140415807 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = denied (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = false (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 11:45:41.464 [Lua] [last_updated] = 08.09.2018 8:52:33 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = false (boolean) 11:45:41.464 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [37] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1516618647 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 96578995 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = UI (string) 11:45:41.464 [Lua] [2] = QoL (string) 11:45:41.464 [Lua] [3] = approved (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 11:45:41.464 [Lua] [last_updated] = 09.08.2019 11:15:28 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Friendly Fire Indicator (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [38] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1496189599 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 96578995 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = denied (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = false (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707584112/3D3610E4FCEB742306980D717E441CEFF1A24C54/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = With this mod Tomes and Grims can be found in the levels when playing heroic Deeds with the mutation Deprivation (No pickups will be found in the mission). I think the interesting part of this Deed is that one has to finish the level without heal/bombs/potions which makes the game harder, but this should not include collectibles as no collectibles results in low tier vaults which makes the Deeds not attractive enough to complete. (string) 11:45:41.464 [Lua] [last_updated] = 29.08.2018 3:19:11 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = false (boolean) 11:45:41.464 [Lua] [name] = Tomes and Grims in No-Pickup Mutation (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [39] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1393343095 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [2] = 1374248490 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 45268594 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = approved (string) 11:45:41.464 [Lua] [2] = UI (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 11:45:41.464 [Lua] [num_children] = 2 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.464 [Lua] [last_updated] = 06.09.2018 9:26:51 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Scoreboard Tweaks (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [40] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1459917022 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 155839973 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = approved (string) 11:45:41.464 [Lua] [2] = UI (string) 11:45:41.464 [Lua] [3] = QoL (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 11:45:41.464 [Lua] [last_updated] = 22.02.2019 8:04:07 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Parry Indicator (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [41] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1448714756 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 18741013 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = approved (string) 11:45:41.464 [Lua] [2] = QoL (string) 11:45:41.464 [Lua] [3] = Misc (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 11:45:41.464 [Lua] [last_updated] = 29.08.2018 10:34:14 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = No Wobble (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [42] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1384066089 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [2] = 1374248490 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 45268594 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = QoL (string) 11:45:41.464 [Lua] [2] = approved (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 11:45:41.464 [Lua] [num_children] = 2 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.464 [Lua] [last_updated] = 14.08.2019 14:54:22 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Neuter Ult Effects (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [43] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1421155919 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 75308424 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = approved (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 11:45:41.464 [Lua] [num_children] = 1 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 11:45:41.464 [Lua] [last_updated] = 10.09.2018 23:04:51 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.464 [Lua] [enabled] = true (boolean) 11:45:41.464 [Lua] [name] = Mission timer (string) 11:45:41.464 [Lua] [dependency_error] = (string) 11:45:41.464 [Lua] [44] = table 11:45:41.464 [Lua] [download_pending] = false (boolean) 11:45:41.464 [Lua] [id] = 1383452616 (string) 11:45:41.464 [Lua] [children] = table 11:45:41.464 [Lua] [1] = 1369573612 (string) 11:45:41.464 [Lua] [2] = 1374248490 (string) 11:45:41.464 [Lua] [banned] = false (boolean) 11:45:41.464 [Lua] [author_id] = 45268594 (number) 11:45:41.464 [Lua] [tags] = table 11:45:41.464 [Lua] [1] = UI (string) 11:45:41.464 [Lua] [2] = QoL (string) 11:45:41.464 [Lua] [3] = approved (string) 11:45:41.464 [Lua] [author] = fetching... (string) 11:45:41.464 [Lua] [sanctioned] = true (boolean) 11:45:41.464 [Lua] [out_of_date] = false (boolean) 11:45:41.464 [Lua] [downloading] = false (boolean) 11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 11:45:41.464 [Lua] [num_children] = 2 (number) 11:45:41.464 [Lua] [ugc_status] = 3 (number) 11:45:41.464 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.464 [Lua] [last_updated] = 19.08.2019 8:58:36 (string) 11:45:41.464 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = Killfeed Tweaks (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [45] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1384094638 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [2] = 1374248490 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 45268594 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = approved (string) 11:45:41.465 [Lua] [2] = UI (string) 11:45:41.465 [Lua] [3] = QoL (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = true (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 11:45:41.465 [Lua] [num_children] = 2 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.465 [Lua] [last_updated] = 04.03.2019 17:29:44 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = Crosshair Customization (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [46] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1464907434 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 14284923 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = UI (string) 11:45:41.465 [Lua] [2] = Misc (string) 11:45:41.465 [Lua] [3] = approved (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = true (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 11:45:41.465 [Lua] [last_updated] = 17.08.2019 19:28:18 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = Armory (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [47] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1479520507 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 18741013 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = applied (string) 11:45:41.465 [Lua] [2] = approved (string) 11:45:41.465 [Lua] [3] = UI (string) 11:45:41.465 [Lua] [4] = QoL (string) 11:45:41.465 [Lua] [5] = Misc (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = true (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 11:45:41.465 [Lua] [last_updated] = 04.02.2019 15:01:47 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = My Hero (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [48] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1402971136 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 38300192 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = approved (string) 11:45:41.465 [Lua] [2] = UI (string) 11:45:41.465 [Lua] [3] = QoL (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = true (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 11:45:41.465 [Lua] [last_updated] = 27.07.2018 17:38:16 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = Needii (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [49] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1402835022 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 33103900 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = applied (string) 11:45:41.465 [Lua] [2] = approved (string) 11:45:41.465 [Lua] [3] = QoL (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = true (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 11:45:41.465 [Lua] [last_updated] = 19.10.2018 17:17:10 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = StickyGrim (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [50] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1431393962 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 14284923 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = UI (string) 11:45:41.465 [Lua] [2] = Misc (string) 11:45:41.465 [Lua] [3] = approved (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = true (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.0 Note: Opening bestiary with the assigned keybind is currently broken; please use the /bestiary command or the Bestiary button located in the PC hero menu (string) 11:45:41.465 [Lua] [last_updated] = 17.08.2019 19:29:56 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = true (boolean) 11:45:41.465 [Lua] [name] = Bestiary (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [51] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1425249043 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [2] = 1374248490 (string) 11:45:41.465 [Lua] [3] = 1389872347 (string) 11:45:41.465 [Lua] [4] = 1422758813 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 45268594 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 11:45:41.465 [Lua] [num_children] = 4 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.465 [Lua] [last_updated] = 24.05.2019 13:24:58 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = Give Weapon (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [52] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1417461746 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [2] = 1374248490 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 45268594 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 11:45:41.465 [Lua] [num_children] = 2 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 11:45:41.465 [Lua] [last_updated] = 25.04.2019 20:20:17 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = Any Weapon (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [53] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1411128135 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 65038749 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = denied (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = This mod gives carts more-realistic physics. Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 11:45:41.465 [Lua] [last_updated] = 21.02.2019 2:34:38 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = Better Cart Physics (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [54] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1385428571 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 45268594 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = denied (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 11:45:41.465 [Lua] [last_updated] = 02.03.2019 0:55:34 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = Weapon Switch Fix (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [55] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1409620390 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 331989787 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930437902046870090/31AB55603ECB29A1F81F8CC63E815748E0CB7A5C/ (string) 11:45:41.465 [Lua] [num_children] = 0 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Mod that lets you equip two ranged weapons or two melee weapons. (string) 11:45:41.465 [Lua] [last_updated] = 12.06.2018 22:05:48 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = DoubleUp (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [56] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1391975678 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [2] = 1374248490 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 45268594 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 11:45:41.465 [Lua] [num_children] = 2 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 11:45:41.465 [Lua] [last_updated] = 24.05.2019 16:03:43 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = Item Spawner (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [57] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1397462184 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 59593500 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = denied (string) 11:45:41.465 [Lua] [2] = QoL (string) 11:45:41.465 [Lua] [3] = Misc (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 11:45:41.465 [Lua] [last_updated] = 15.08.2018 22:21:30 (string) 11:45:41.465 [Lua] [installed] = true (boolean) 11:45:41.465 [Lua] [enabled] = false (boolean) 11:45:41.465 [Lua] [name] = Disconnection Resilience (string) 11:45:41.465 [Lua] [dependency_error] = (string) 11:45:41.465 [Lua] [58] = table 11:45:41.465 [Lua] [download_pending] = false (boolean) 11:45:41.465 [Lua] [id] = 1387894846 (string) 11:45:41.465 [Lua] [children] = table 11:45:41.465 [Lua] [1] = 1369573612 (string) 11:45:41.465 [Lua] [banned] = false (boolean) 11:45:41.465 [Lua] [author_id] = 45268594 (number) 11:45:41.465 [Lua] [tags] = table 11:45:41.465 [Lua] [1] = applied (string) 11:45:41.465 [Lua] [2] = QoL (string) 11:45:41.465 [Lua] [author] = fetching... (string) 11:45:41.465 [Lua] [sanctioned] = false (boolean) 11:45:41.465 [Lua] [out_of_date] = false (boolean) 11:45:41.465 [Lua] [downloading] = false (boolean) 11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 11:45:41.465 [Lua] [num_children] = 1 (number) 11:45:41.465 [Lua] [ugc_status] = 3 (number) 11:45:41.465 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 11:45:41.466 [Lua] [last_updated] = 08.09.2018 16:16:14 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = false (boolean) 11:45:41.466 [Lua] [name] = Killbots (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [59] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1387440934 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 4821406 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = applied (string) 11:45:41.466 [Lua] [2] = approved (string) 11:45:41.466 [Lua] [3] = QoL (string) 11:45:41.466 [Lua] [4] = Cosmetic (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = true (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.466 [Lua] [last_updated] = 08.11.2018 17:28:49 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = true (boolean) 11:45:41.466 [Lua] [name] = Third Person Equipment (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [60] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1388911015 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 4821406 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = approved (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = true (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.466 [Lua] [last_updated] = 06.04.2019 11:15:24 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = true (boolean) 11:45:41.466 [Lua] [name] = Chat Block (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [61] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1388882435 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 4821406 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = applied (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = false (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.466 [Lua] [last_updated] = 21.03.2019 20:57:05 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = false (boolean) 11:45:41.466 [Lua] [name] = Show Damage (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [62] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1390558948 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 4821406 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = applied (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = false (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b] Version 2.1.0 [h1]Settings[/h1] Shows current heat generation as line or color coded rectangle. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] Walterr [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.466 [Lua] [last_updated] = 21.03.2019 10:28:34 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = false (boolean) 11:45:41.466 [Lua] [name] = Heat Indicator (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [63] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1395132559 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 65038749 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = false (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 11:45:41.466 [Lua] [last_updated] = 14.08.2019 4:37:58 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = false (boolean) 11:45:41.466 [Lua] [name] = Creature Spawner (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [64] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1395453301 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 58813412 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = approved (string) 11:45:41.466 [Lua] [2] = QoL (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = true (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 11:45:41.466 [Lua] [last_updated] = 22.07.2018 16:41:53 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = true (boolean) 11:45:41.466 [Lua] [name] = Skip Intro (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [65] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1381145345 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 4821406 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = applied (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = false (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.466 [Lua] [last_updated] = 19.03.2019 22:53:23 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = false (boolean) 11:45:41.466 [Lua] [name] = Third Person (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [66] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1388991228 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 4821406 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = applied (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.466 [Lua] [sanctioned] = false (boolean) 11:45:41.466 [Lua] [out_of_date] = false (boolean) 11:45:41.466 [Lua] [downloading] = false (boolean) 11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 11:45:41.466 [Lua] [num_children] = 1 (number) 11:45:41.466 [Lua] [ugc_status] = 3 (number) 11:45:41.466 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.466 [Lua] [last_updated] = 21.03.2019 8:21:47 (string) 11:45:41.466 [Lua] [installed] = true (boolean) 11:45:41.466 [Lua] [enabled] = false (boolean) 11:45:41.466 [Lua] [name] = Healthbars (string) 11:45:41.466 [Lua] [dependency_error] = (string) 11:45:41.466 [Lua] [67] = table 11:45:41.466 [Lua] [download_pending] = false (boolean) 11:45:41.466 [Lua] [id] = 1409485499 (string) 11:45:41.466 [Lua] [children] = table 11:45:41.466 [Lua] [1] = 1369573612 (string) 11:45:41.466 [Lua] [banned] = false (boolean) 11:45:41.466 [Lua] [author_id] = 65038749 (number) 11:45:41.466 [Lua] [tags] = table 11:45:41.466 [Lua] [1] = applied (string) 11:45:41.466 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = false (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 11:45:41.467 [Lua] [last_updated] = 21.02.2019 2:40:32 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = false (boolean) 11:45:41.467 [Lua] [name] = Extra Potion Dialogue (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [68] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1397265260 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 26572404 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = UI (string) 11:45:41.467 [Lua] [2] = QoL (string) 11:45:41.467 [Lua] [3] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 11:45:41.467 [Lua] [last_updated] = 12.08.2019 16:32:46 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = Numeric UI (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [69] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1395655171 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 59593500 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = QoL (string) 11:45:41.467 [Lua] [2] = Balance/Tweaks (string) 11:45:41.467 [Lua] [3] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 11:45:41.467 [Lua] [last_updated] = 15.08.2019 19:18:06 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = Bot Improvements - Combat (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [70] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1422758813 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 65038749 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = false (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 11:45:41.467 [Lua] [last_updated] = 31.03.2019 23:31:46 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = false (boolean) 11:45:41.467 [Lua] [name] = More Items Library (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [71] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1391113873 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 65038749 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = applied (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = false (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 11:45:41.467 [Lua] [last_updated] = 21.02.2019 2:38:18 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = false (boolean) 11:45:41.467 [Lua] [name] = More Hats and Frames (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [72] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1391228174 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 4821406 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = UI (string) 11:45:41.467 [Lua] [2] = QoL (string) 11:45:41.467 [Lua] [3] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.467 [Lua] [last_updated] = 12.08.2019 16:51:27 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = UI Improvements (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [73] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1389872347 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 4821406 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = approved (string) 11:45:41.467 [Lua] [2] = UI (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 11:45:41.467 [Lua] [last_updated] = 06.04.2019 11:07:15 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = Simple UI (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [74] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1383542440 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 45268594 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = UI (string) 11:45:41.467 [Lua] [2] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 11:45:41.467 [Lua] [num_children] = 1 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.467 [Lua] [last_updated] = 12.08.2019 16:00:35 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = Weapon Kill Counter (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [75] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1467751760 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [2] = 1374248490 (string) 11:45:41.467 [Lua] [3] = 1389872347 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 45268594 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = UI (string) 11:45:41.467 [Lua] [2] = QoL (string) 11:45:41.467 [Lua] [3] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 11:45:41.467 [Lua] [num_children] = 3 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 11:45:41.467 [Lua] [last_updated] = 11.10.2019 17:33:30 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = false (boolean) 11:45:41.467 [Lua] [name] = UI Tweaks - disable Parry Indicator mod (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [76] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1455893647 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 38895286 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = UI (string) 11:45:41.467 [Lua] [2] = QoL (string) 11:45:41.467 [Lua] [3] = applied (string) 11:45:41.467 [Lua] [4] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 11:45:41.467 [Lua] [num_children] = 0 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.3 Changelist: 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. (string) 11:45:41.467 [Lua] [last_updated] = 05.10.2019 12:32:31 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = Player List Plus (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [77] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1445717962 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [2] = 1389872347 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 38895286 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [1] = UI (string) 11:45:41.467 [Lua] [2] = QoL (string) 11:45:41.467 [Lua] [3] = applied (string) 11:45:41.467 [Lua] [4] = approved (string) 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = true (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 11:45:41.467 [Lua] [num_children] = 2 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 11:45:41.467 [Lua] [last_updated] = 05.10.2019 12:32:54 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = true (boolean) 11:45:41.467 [Lua] [name] = Loadout Manager (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] [78] = table 11:45:41.467 [Lua] [download_pending] = false (boolean) 11:45:41.467 [Lua] [id] = 1393694530 (string) 11:45:41.467 [Lua] [children] = table 11:45:41.467 [Lua] [1] = 1369573612 (string) 11:45:41.467 [Lua] [2] = 1374248490 (string) 11:45:41.467 [Lua] [3] = 1389872347 (string) 11:45:41.467 [Lua] [banned] = false (boolean) 11:45:41.467 [Lua] [author_id] = 45268594 (number) 11:45:41.467 [Lua] [tags] = table 11:45:41.467 [Lua] [author] = fetching... (string) 11:45:41.467 [Lua] [sanctioned] = false (boolean) 11:45:41.467 [Lua] [out_of_date] = false (boolean) 11:45:41.467 [Lua] [downloading] = false (boolean) 11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 11:45:41.467 [Lua] [num_children] = 3 (number) 11:45:41.467 [Lua] [ugc_status] = 3 (number) 11:45:41.467 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:45:41.467 [Lua] [last_updated] = 14.10.2019 19:16:13 (string) 11:45:41.467 [Lua] [installed] = true (boolean) 11:45:41.467 [Lua] [enabled] = false (boolean) 11:45:41.467 [Lua] [name] = Spawn Tweaks (string) 11:45:41.467 [Lua] [dependency_error] = (string) 11:45:41.467 [Lua] 11:45:41.467 [Lua] 11:45:41.467 [Lua] [1384066089] = 14 (number) 11:45:41.467 [Lua] [1391228174] = 29 (number) 11:45:41.467 [Lua] [1516618647] = 10 (number) 11:45:41.467 [Lua] [1498189723] = 5 (number) 11:45:41.467 [Lua] [1569650837] = 3 (number) 11:45:41.467 [Lua] [1402971136] = 21 (number) 11:45:41.467 [Lua] [1431393962] = 23 (number) 11:45:41.467 [Lua] [1495937978] = 8 (number) 11:45:41.467 [Lua] [1487862316] = 0 (number) 11:45:41.467 [Lua] [1497664830] = 2 (number) 11:45:41.467 [Lua] [1374248490] = 19 (number) 11:45:41.467 [Lua] [1464907434] = 18 (number) 11:45:41.467 [Lua] [1384094638] = 17 (number) 11:45:41.467 [Lua] [1387440934] = 24 (number) 11:45:41.467 [Lua] [1369573612] = 31 (number) 11:45:41.467 [Lua] [1467751760] = 33 (number) 11:45:41.467 [Lua] [1459917022] = 12 (number) 11:45:41.467 [Lua] [1388911015] = 25 (number) 11:45:41.467 [Lua] [1467945840] = 4 (number) 11:45:41.467 [Lua] [1389872347] = 30 (number) 11:45:41.467 [Lua] [1421155919] = 15 (number) 11:45:41.468 [Lua] [1383542440] = 32 (number) 11:45:41.468 [Lua] [1383452616] = 16 (number) 11:45:41.468 [Lua] [1445717962] = 35 (number) 11:45:41.468 [Lua] [1504702573] = 7 (number) 11:45:41.468 [Lua] [1455893647] = 34 (number) 11:45:41.468 [Lua] [1395655171] = 28 (number) 11:45:41.468 [Lua] [1498992606] = 9 (number) 11:45:41.468 [Lua] [1395453301] = 26 (number) 11:45:41.468 [Lua] [1393343095] = 11 (number) 11:45:41.468 [Lua] [1479520507] = 20 (number) 11:45:41.468 [Lua] [1502859403] = 1 (number) 11:45:41.468 [Lua] [1448714756] = 13 (number) 11:45:41.468 [Lua] [1397265260] = 27 (number) 11:45:41.468 [Lua] [1402835022] = 22 (number) 11:45:41.468 [Lua] [1460327284] = 6 (number) 11:45:41.468 [Lua] 11:45:41.552 [Lua] 11:45:41.552 [Lua] [1384066089] = 14 (number) 11:45:41.552 [Lua] [1391228174] = 29 (number) 11:45:41.552 [Lua] [1516618647] = 10 (number) 11:45:41.552 [Lua] [1498189723] = 5 (number) 11:45:41.552 [Lua] [1569650837] = 3 (number) 11:45:41.552 [Lua] [1402971136] = 21 (number) 11:45:41.552 [Lua] [1431393962] = 23 (number) 11:45:41.552 [Lua] [1495937978] = 8 (number) 11:45:41.552 [Lua] [1487862316] = 0 (number) 11:45:41.552 [Lua] [1497664830] = 2 (number) 11:45:41.552 [Lua] [1374248490] = 19 (number) 11:45:41.552 [Lua] [1464907434] = 18 (number) 11:45:41.552 [Lua] [1384094638] = 17 (number) 11:45:41.552 [Lua] [1387440934] = 24 (number) 11:45:41.552 [Lua] [1369573612] = 31 (number) 11:45:41.552 [Lua] [1467751760] = 33 (number) 11:45:41.553 [Lua] [1459917022] = 12 (number) 11:45:41.553 [Lua] [1388911015] = 25 (number) 11:45:41.553 [Lua] [1467945840] = 4 (number) 11:45:41.553 [Lua] [1389872347] = 30 (number) 11:45:41.553 [Lua] [1421155919] = 15 (number) 11:45:41.553 [Lua] [1383542440] = 32 (number) 11:45:41.553 [Lua] [1383452616] = 16 (number) 11:45:41.553 [Lua] [1445717962] = 35 (number) 11:45:41.553 [Lua] [1504702573] = 7 (number) 11:45:41.553 [Lua] [1455893647] = 34 (number) 11:45:41.553 [Lua] [1395655171] = 28 (number) 11:45:41.553 [Lua] [1498992606] = 9 (number) 11:45:41.553 [Lua] [1395453301] = 26 (number) 11:45:41.553 [Lua] [1393343095] = 11 (number) 11:45:41.553 [Lua] [1479520507] = 20 (number) 11:45:41.553 [Lua] [1502859403] = 1 (number) 11:45:41.553 [Lua] [1448714756] = 13 (number) 11:45:41.553 [Lua] [1397265260] = 27 (number) 11:45:41.553 [Lua] [1402835022] = 22 (number) 11:45:41.553 [Lua] [1460327284] = 6 (number) 11:45:41.553 [Lua] 11:45:41.553 [Lua] <>modded = true<> 11:45:41.553 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 11:45:41.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 11:45:41.627 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 11:45:41.627 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a84e720) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a84e840) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02355250) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x023553e0) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adf9320) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adf9510) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c89c010) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c89c1c0) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000caa00) 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0aec5410) 11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aeb7f20) 11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba2b350) 11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aeb7fc0) 11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aeb7f00) 11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 11:45:41.629 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cbe0be0) 11:45:41.629 [Lua] <>modded = true<> 11:45:41.629 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 11:45:41.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 11:45:41.632 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 11:45:41.632 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b469870) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b469850) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4697f0) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b469610) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b44d2e0) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b44d2c0) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b44d260) 11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b44d080) 11:45:41.633 [Lua] <>modded = true<> 11:45:41.633 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 11:45:41.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 11:45:41.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 11:45:41.635 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01173570) 11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x011734a0) 11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 11:45:41.635 [Lua] <>modded = true<> 11:45:41.635 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 11:45:41.636 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 11:45:41.637 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 11:45:41.637 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 11:45:41.637 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0afcef20) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf1d0) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf000) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf020) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf040) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0afcf0a0) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0afcf0c0) 11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 11:45:41.638 [Lua] <>modded = true<> 11:45:41.638 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 11:45:41.639 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 11:45:41.640 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 11:45:41.640 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 11:45:41.640 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01a91120) 11:45:41.640 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 11:45:41.640 [Lua] <>modded = true<> 11:45:41.641 [Lua] <>Mod:1460327284:BossKillTimer = true<> 11:45:41.642 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 11:45:41.643 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 11:45:41.643 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 11:45:41.643 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000ba860) 11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0c89c400) 11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024e20) 11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01103dd0) 11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0a4d1850) 11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 11:45:41.644 [Lua] <>modded = true<> 11:45:41.644 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 11:45:41.645 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 11:45:41.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 11:45:41.646 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a506c40) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2b890) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2ba30) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2b9f0) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2b980) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b3730) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b38f0) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b3840) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b38b0) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0be5cda0) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0be5cfc0) 11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 11:45:41.647 [Lua] <>modded = true<> 11:45:41.647 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 11:45:41.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 11:45:41.651 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 11:45:41.651 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 11:45:41.651 [Lua] <>modded = true<> 11:45:41.651 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 11:45:41.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 11:45:41.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 11:45:41.653 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 11:45:41.653 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0beda080) 11:45:41.653 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0beda0a0) 11:45:41.653 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 11:45:41.654 [Lua] <>modded = true<> 11:45:41.654 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 11:45:41.655 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 11:45:41.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 11:45:41.655 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 11:45:41.656 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b0aaca0) 11:45:41.656 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 11:45:41.656 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 11:45:41.656 [Lua] <>modded = true<> 11:45:41.656 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 11:45:41.657 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 11:45:41.658 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 11:45:41.658 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4c60) 11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c97ff60) 11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0111c920) 11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c980050) 11:45:41.658 [Lua] <>modded = true<> 11:45:41.658 [Lua] <>Mod:1459917022:Parry Indicator = true<> 11:45:41.660 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 11:45:41.660 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 11:45:41.660 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 11:45:41.660 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.660 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af96ce0) 11:45:41.660 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010efbc0) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010efbe0) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010efc60) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017a0e00) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017a0f00) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017a10f0) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017aaf70) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017ab850) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d30d0] (Origin: function: 0x001d3100) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d30d0] (Origin: function: 0x001d3120) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d30d0] (Origin: function: 0x001d3140) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d3550] (Origin: function: 0x001d3580) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d3550] (Origin: function: 0x001d35a0) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d3550] (Origin: function: 0x001d35c0) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d3ec0] (Origin: function: 0x001d3ef0) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d3ec0] (Origin: function: 0x001d3f10) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d3ec0] (Origin: function: 0x001d3f30) 11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 11:45:41.661 [Lua] <>modded = true<> 11:45:41.662 [Lua] <>Mod:1448714756:No Wobble = true<> 11:45:41.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 11:45:41.664 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 11:45:41.664 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 11:45:41.664 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.664 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02d96980) 11:45:41.664 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 11:45:41.664 [Lua] <>modded = true<> 11:45:41.664 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 11:45:41.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 11:45:41.666 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 11:45:41.666 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024ae0) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000701c0) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x010dc6c0] (Origin: function: 0x010dd600) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0a75bf90) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01164de0) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x010efd70) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x011caa00) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01189730) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0114b9a0) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x022dfaf0) 11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000954c0) 11:45:41.668 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x022dfa80) 11:45:41.668 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x022dfff0) 11:45:41.668 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 11:45:41.668 [Lua] <>modded = true<> 11:45:41.668 [Lua] <>Mod:1421155919:Mission timer = true<> 11:45:41.669 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 11:45:41.670 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 11:45:41.670 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 11:45:41.670 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x010fe390) 11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0a8342e0) 11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c97fd30) 11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02572750) 11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 11:45:41.670 [Lua] <>modded = true<> 11:45:41.670 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 11:45:41.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 11:45:41.673 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 11:45:41.673 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4c60) 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0b003470) 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0b0035d0) 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02355210) 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0b003880) 11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0b003530) 11:45:41.674 [Lua] <>modded = true<> 11:45:41.674 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 11:45:41.704 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 11:45:41.705 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 11:45:41.705 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 11:45:41.705 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.705 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0afceee0) 11:45:41.705 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf080) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf060) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf1d0) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf020) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf000) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf040) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0afceec0) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0222c030) 11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0afceea0) 11:45:41.706 [Lua] <>modded = true<> 11:45:41.706 [Lua] <>Mod:1464907434:Armory = true<> 11:45:41.708 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 11:45:41.709 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 11:45:41.709 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 11:45:41.709 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.712 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0b2fb430) 11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0bdfdb30) 11:45:41.712 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0a75beb0) 11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0a50e980) 11:45:41.712 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0ba9a9e0) 11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0ba9a530) 11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x023496e0) 11:45:41.712 [Lua] <>modded = true<> 11:45:41.712 [Lua] <>Mod:1479520507:My Hero = true<> 11:45:41.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 11:45:41.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 11:45:41.715 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 11:45:41.715 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0b2fbd20) 11:45:41.715 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3cfac0) 11:45:41.715 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3cfae0) 11:45:41.716 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0c474290) 11:45:41.716 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3cfa80) 11:45:41.716 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 11:45:41.716 [Lua] <>modded = true<> 11:45:41.716 [Lua] <>Mod:1402971136:Needii = true<> 11:45:41.717 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 11:45:41.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 11:45:41.719 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 11:45:41.719 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.719 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b110570) 11:45:41.719 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 11:45:41.719 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 11:45:41.728 [Lua] <>modded = true<> 11:45:41.728 [Lua] <>Mod:1402835022:StickyGrim = true<> 11:45:41.729 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 11:45:41.731 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 11:45:41.731 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 11:45:41.731 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.731 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017d1520) 11:45:41.731 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 11:45:41.731 [Lua] <>modded = true<> 11:45:41.731 [Lua] <>Mod:1431393962:Bestiary = true<> 11:45:41.733 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 11:45:41.737 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 11:45:41.737 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 11:45:41.738 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0b2fb430) 11:45:41.738 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0bdfdb30) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02bb8000) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02b39c50) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02bd0440) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0a789770) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0a7897f0) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01103dd0) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0111c870) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x026e75d0) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x026e76d0) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0a75beb0) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0ba9a9e0) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0ba9a530) 11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x023496e0) 11:45:41.739 [Lua] <>modded = true<> 11:45:41.739 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 11:45:41.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 11:45:41.742 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 11:45:41.742 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 11:45:41.742 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01164bc0) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01189f80) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0118ea50) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0118a0d0) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01189e50) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0118e7a0) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0118e6f0) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0111c9b0) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008a970) 11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 11:45:41.743 [Lua] <>modded = true<> 11:45:41.743 [Lua] <>Mod:1388911015:Chat Block = true<> 11:45:41.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 11:45:41.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 11:45:41.746 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 11:45:41.746 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a919b0) 11:45:41.746 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 11:45:41.746 [Lua] <>modded = true<> 11:45:41.746 [Lua] <>Mod:1395453301:Skip Intro = true<> 11:45:41.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 11:45:41.748 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 11:45:41.748 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 11:45:41.749 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0231d180) 11:45:41.749 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0231d330) 11:45:41.749 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 11:45:41.749 [Lua] <>modded = true<> 11:45:41.749 [Lua] <>Mod:1397265260:Numeric UI = true<> 11:45:41.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 11:45:41.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 11:45:41.752 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 11:45:41.752 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.752 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0de410) 11:45:41.752 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0df6d0) 11:45:41.752 [Lua] <>modded = true<> 11:45:41.752 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 11:45:41.754 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 11:45:41.755 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 11:45:41.755 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00095b20) 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0189b290) 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01982720) 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0181e7a0) 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x019823e0) 11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0197d0b0) 11:45:41.755 [Lua] <>modded = true<> 11:45:41.755 [Lua] <>Mod:1391228174:UI Improvements = true<> 11:45:41.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 11:45:41.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 11:45:41.759 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b4057c0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b4050b0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b4057e0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b405210) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b405250) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba9acd0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba9ac70) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023e3c30] (Origin: function: 0x023e3da0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b302580) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6b36a0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6b3c30) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b5013e0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b501750) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b5015a0) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b501580) 11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b501540) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b501360) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b5016d0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b59ffd0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b62dc90) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b62e0e0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb3b850) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c096120) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0961a0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0962f0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c096340) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bccfca0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bccfcd0) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bccfd10) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bccf510) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bccfd70) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bccf590) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdfe210) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba9a620) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdfdd50) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdfe290) 11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 11:45:41.760 [Lua] <>modded = true<> 11:45:41.760 [Lua] <>Mod:1389872347:Simple UI = true<> 11:45:41.762 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 11:45:41.763 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 11:45:41.763 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 11:45:41.763 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 11:45:41.764 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a5069b0) 11:45:41.764 [Lua] <>modded = true<> 11:45:41.764 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 11:45:41.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 11:45:41.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 11:45:41.766 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 11:45:41.767 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x026e75d0) 11:45:41.767 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x023e3c30] (Origin: function: 0x023e3d20) 11:45:41.767 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 11:45:41.767 [Lua] <>modded = true<> 11:45:41.767 [Lua] <>Mod:1455893647:Player List Plus = true<> 11:45:41.768 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 11:45:41.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 11:45:41.769 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0af85a00) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0af85af0) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0af85d20) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0af85c30) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x01189ec0) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0118a290) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00743230) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x007433d0) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x0228df90) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0228dfb0) 11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 11:45:41.770 [Lua] <>modded = true<> 11:45:41.770 [Lua] <>Mod:1445717962:Loadout Manager = true<> 11:45:41.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 11:45:41.772 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 11:45:41.772 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0ba9a510) 11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd510) 11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd400) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd440) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd680) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0ba9a980) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02db49a0) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02dd03d0) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00742060) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0056df40) 11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 11:45:41.774 [Lua] <>project = vermintide 2<> 11:45:41.774 [Lua] <>build = release<> 11:45:41.774 [Lua] <>platform = win32<> 11:45:41.774 [Lua] <>title_id = 5107<> 11:45:41.774 [Lua] <>content_revision = 377<> 11:45:41.774 [Lua] <>engine_revision = e3ea00332281<> 11:45:41.774 [Lua] <>release_version = 2.0.12<> 11:45:41.774 [Lua] <>rendering_backend = dx11<> 11:45:41.774 [Lua] <>teamcity_build_id = 47508<> 11:45:41.774 [Lua] <>steam_id = 110000102b19409<> 11:45:41.774 [Lua] <>steam_profile_name = Lewd Komi-san<> 11:45:41.774 [Lua] <>machine_id = 31b949d6-ad65-4a90-bd6e-c4c004781799<> 11:45:41.774 [Lua] [Boot] Application build: release 11:45:41.774 [Lua] [Boot] Content revision: 377 11:45:41.774 [Lua] [Boot] Engine revision: e3ea00332281 11:45:41.774 [Lua] [Boot] Release version: 2.0.12 11:45:41.861 [Lua] Game:_handle_win32_graphics_quality() total time: 0.087 11:45:41.861 [Lua] save: 0.086999999999999744 11:45:41.861 [Lua] 11:45:41.861 [Lua] unaccounted: 0 11:45:41.861 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san 11:45:41.867 [Lua] [SmokeTest] Disabled 11:45:41.867 [Lua] initializing mechanism to: adventure 11:45:41.867 [Lua] Game:setup() total time: 0.093 11:45:41.867 [Lua] handle rev info: 0 11:45:41.867 [Lua] handle gfx quality: 0.086999999999999744 11:45:41.867 [Lua] default settings: 0 11:45:41.867 [Lua] user settings: 0 11:45:41.867 [Lua] set frame times: 0 11:45:41.867 [Lua] init random: 0 11:45:41.867 [Lua] managers: 0.0060000000000002274 11:45:41.867 [Lua] 11:45:41.867 [Lua] unaccounted: 0 11:45:41.867 [Lua] [Boot] use baked enemy meshes: false 11:45:41.867 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 11:45:41.867 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 11:45:41.867 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 11:45:41.867 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 11:45:41.867 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 11:45:41.867 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 11:45:41.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 11:45:41.952 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 11:45:41.952 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 11:45:41.952 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 11:45:41.952 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 11:45:41.952 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 11:45:41.953 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000878a0) 11:45:42.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 11:45:42.123 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 11:45:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 11:45:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 11:45:42.543 [Lua] [PackageManager] Force_load: resource_packages/title_screen 11:45:42.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 11:45:42.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 11:45:42.678 [Lua] [PackageManager] Force_load: resource_packages/menu 11:45:42.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 11:45:42.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 11:45:42.764 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 11:45:42.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 11:45:43.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 11:45:43.135 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 11:45:43.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 11:45:43.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 11:45:43.235 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 11:45:43.236 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 11:45:43.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 11:45:43.302 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 11:45:43.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 11:45:44.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 11:45:44.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 11:45:44.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 11:45:45.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 11:45:45.251 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 11:45:45.251 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x005ea120) 11:45:45.251 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x005f4a30) 11:45:45.251 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x005f4650) 11:45:45.251 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x005ea500) 11:45:45.252 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 11:45:45.252 [Lua] [Gamestate] Enter StateTitleScreen 11:45:45.254 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 11:45:45.255 warning: [Lua] CHAT FONT SIZE DISABLED 11:45:45.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 11:45:45.267 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 11:45:45.267 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 11:45:45.267 [Save] Loading `save_data` 11:45:45.345 [Save] Load done 11:45:45.352 [Lua] [BackendManagerPlayFab] Backend Enabled 11:45:46.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 11:45:46.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 11:45:46.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 11:45:47.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 11:45:47.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 11:45:47.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 11:45:47.961 [Lua] <>playfab_id = 48EB3E4AA729FC14<> 11:45:49.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 11:45:49.007 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 11:45:49.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:45:49.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:45:49.261 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:45:49.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 11:45:49.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 11:45:49.533 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 11:45:49.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 11:45:49.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 11:45:49.669 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 11:45:49.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 11:45:49.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 11:45:49.738 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 11:45:49.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 11:45:49.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 11:45:49.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 11:45:49.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 11:45:49.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 11:45:49.977 [Lua] [PackageManager] Force_load: resource_packages/inventory 11:45:49.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 11:45:50.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 11:45:50.026 [Lua] [PackageManager] Force_load: resource_packages/careers 11:45:50.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 11:45:50.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 11:45:50.077 [Lua] [PackageManager] Force_load: resource_packages/decals 11:45:50.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 11:45:50.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 11:45:50.162 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 11:45:50.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 11:45:51.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 11:45:51.181 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 11:45:51.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 11:45:52.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 11:45:52.542 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 11:45:52.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 11:45:53.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 11:45:53.389 [Lua] [PackageManager] Force_load: resource_packages/ingame 11:45:53.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 11:45:53.456 [Lua] Populating data for character 1 15 11:45:53.727 [Lua] Requesting character data for index 2 15 11:45:53.727 [Lua] Populating data for character 2 15 11:45:54.000 [Lua] Requesting character data for index 3 15 11:45:54.000 [Lua] Populating data for character 3 15 11:45:54.272 [Lua] Requesting character data for index 4 15 11:45:54.272 [Lua] Populating data for character 4 15 11:45:54.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 11:45:54.306 [Lua] [PackageManager] Force_load: resource_packages/pickups 11:45:54.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 11:45:54.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 11:45:54.390 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 11:45:54.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 11:45:54.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 11:45:54.440 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 11:45:54.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 11:45:54.541 [Lua] Requesting character data for index 5 15 11:45:54.541 [Lua] Populating data for character 5 15 11:45:54.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 11:45:54.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 11:45:54.813 [Lua] Requesting character data for index 6 15 11:45:54.813 [Lua] Populating data for character 6 15 11:45:55.085 [Lua] Requesting character data for index 7 15 11:45:55.085 [Lua] Populating data for character 7 15 11:45:55.358 [Lua] Requesting character data for index 8 15 11:45:55.358 [Lua] Populating data for character 8 15 11:45:55.630 [Lua] Requesting character data for index 9 15 11:45:55.630 [Lua] Populating data for character 9 15 11:45:55.954 [Lua] Requesting character data for index 10 15 11:45:55.954 [Lua] Populating data for character 10 15 11:45:56.226 [Lua] Requesting character data for index 11 15 11:45:56.226 [Lua] Populating data for character 11 15 11:45:56.516 [Lua] Requesting character data for index 12 15 11:45:56.516 [Lua] Populating data for character 12 15 11:45:56.788 [Lua] Requesting character data for index 13 15 11:45:56.788 [Lua] Populating data for character 13 15 11:45:57.060 [Lua] Requesting character data for index 14 15 11:45:57.060 [Lua] Populating data for character 14 15 11:45:57.332 [Lua] Requesting character data for index 15 15 11:45:57.332 [Lua] Populating data for character 15 15 11:45:58.104 [Lua] Player statistics loaded! 11:45:58.115 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 11:45:59.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 11:45:59.148 [Lua] [Managers] Destroying state managers... 11:45:59.148 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 11:45:59.148 [Lua] [Gamestate] Enter state StateLoading 11:45:59.150 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 11:45:59.150 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 11:45:59.150 [Lua] [LobbyManager] Setting up network options 11:45:59.150 [Lua] state_loading_restart_network JOIN VIA STEAM 0 11:45:59.150 [Lua] registering RPCs 11:45:59.150 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 11:45:59.150 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 11:45:59.151 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:45:59.151 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 11:45:59.151 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:45:59.151 [Lua] [LevelTransitionHandler] load_level inn_level 11:45:59.151 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 11:45:59.151 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 11:45:59.151 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 11:45:59.151 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 11:45:59.151 [SteamVoipRoom] Creating room 4479c2d641251c3d 11:45:59.151 [SteamVoipRoom] Joining room 4479c2d641251c3d 11:45:59.173 [EAC] EAC server 110000102b19409 is initializing 11:45:59.178 [EAC] Server is also client 110000102b19409 11:45:59.178 [EACServer] [14:45:59:178][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C2DC720 LogLevel: Info. 11:45:59.178 [Lua] ### Created peer state machine for 110000102b19409 11:45:59.178 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 11:45:59.178 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 11:45:59.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 11:45:59.178 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:45:59.179 warning: [Application] Application.update_render_world is deprecated. 11:45:59.180 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 11:45:59.181 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:45:59.181 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:45:59.181 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 11:45:59.181 [Lua] Set lobby begin: 11:45:59.181 [Lua] Set lobby end. 11:45:59.181 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "3" 11:45:59.181 [Lua] [LobbyHost] Changed state from 0 to creating 11:45:59.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:45:59.213 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:45:59.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:45:59.231 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 11:45:59.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:45:59.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:45:59.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:45:59.336 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:45:59.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 11:45:59.465 [SteamLobby] Detected added member 110000102b19409 11:45:59.466 [Lua] [LobbyHost] Changed state from creating to joined 11:45:59.466 [Lua] [PartyManager] Leader is set to 110000102b19409 11:45:59.466 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 11:45:59.466 [Lua] [ChatManager] Registering channel 1 11:45:59.466 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 11:45:59.466 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 11:45:59.466 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 11:45:59.482 [Lua] [NetworkServer] Changing num_players from nil to 1 11:45:59.482 [Lua] Players: 1 11:45:59.482 [Lua] Set lobby begin: 11:45:59.482 [Lua] Lobby data num_players = 1 11:45:59.482 [Lua] Lobby data level_key = inn_level 11:45:59.482 [Lua] Lobby data game_mode = 3 11:45:59.482 [Lua] Lobby data matchmaking = false 11:45:59.482 [Lua] Set lobby end. 11:46:01.169 [Lua] player (110000102b19409,1) was put into party 0 11:46:01.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 11:46:01.170 [Lua] [StateLoading] got rpc_load_level 49 inn_level 11:46:07.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:46:07.771 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:46:07.787 [Lua] [LevelTransitionHandler] Level load completed! 11:46:07.787 [Lua] [EnemyPackageLoader] setup_startup_enemies 11:46:07.787 [Lua] [EnemyPackageLoader] Load no enemies on this level 11:46:07.787 [Lua] ### Sending rpc_level_loaded 11:46:07.787 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49 11:46:07.787 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 11:46:07.787 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 11:46:07.787 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:46:07.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 11:46:07.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 11:46:07.821 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 11:46:07.821 [Lua] ### Sending rpc_level_loaded 11:46:07.821 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49 11:46:07.821 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:46:08.501 [Window] Window => inactive 11:46:08.823 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:46:08.823 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:46:08.823 [Lua] Set lobby begin: 11:46:08.823 [Lua] Lobby data host = 110000102b19409 11:46:08.823 [Lua] Lobby data level_key = inn_level 11:46:08.823 [Lua] Lobby data game_mode = 3 11:46:08.823 [Lua] Lobby data country_code = RU 11:46:08.823 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:08.823 [Lua] Lobby data num_players = 1 11:46:08.824 [Lua] Lobby data matchmaking = false 11:46:08.824 [Lua] Set lobby end. 11:46:08.824 [Lua] [Managers] Destroying state managers... 11:46:08.824 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:46:08.824 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 11:46:08.824 [Lua] [Gamestate] Enter StateIngame HOST 11:46:08.825 [Lua] <>level = inn_level<> 11:46:08.825 [Lua] Set lobby begin: 11:46:08.825 [Lua] Lobby data host = 110000102b19409 11:46:08.825 [Lua] Lobby data level_key = inn_level 11:46:08.825 [Lua] Lobby data game_mode = 3 11:46:08.825 [Lua] Lobby data selected_level_key = inn_level 11:46:08.825 [Lua] Lobby data country_code = RU 11:46:08.825 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:08.825 [Lua] Lobby data num_players = 1 11:46:08.825 [Lua] Lobby data matchmaking = false 11:46:08.825 [Lua] Set lobby end. 11:46:08.825 [Umbra] Init version: 3.4.15 :: 16 threads 11:46:08.825 [Lua] [StateIngame] Server ingame 11:46:08.829 [Lua] Set lobby begin: 11:46:08.829 [Lua] Lobby data level_key = inn_level 11:46:08.829 [Lua] Lobby data selected_level_key = inn_level 11:46:08.830 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:08.830 [Lua] Lobby data matchmaking = false 11:46:08.830 [Lua] Lobby data host = 110000102b19409 11:46:08.830 [Lua] Lobby data country_code = RU 11:46:08.830 [Lua] Lobby data game_mode = 3 11:46:08.830 [Lua] Lobby data difficulty = normal 11:46:08.830 [Lua] Lobby data num_players = 1 11:46:08.830 [Lua] Set lobby end. 11:46:08.830 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 11:46:08.830 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 11:46:08.830 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:46:08.830 [Lua] [Matchmaking] initializing 11:46:08.830 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 11:46:08.830 [Lua] [Matchmaking] register rpcs 11:46:08.830 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:46:08.830 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 11:46:08.830 [Lua] [GameNetworkManager] self.is_server = true 11:46:08.830 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 11:46:08.830 [Network] Setting artificial MTU limit to 65536 11:46:08.835 [Lua] Switching ConflictSettings: to: disabled 11:46:08.835 [Lua] pacing=disabled 11:46:08.835 [Lua] roaming=nil 11:46:08.835 [Lua] specials=disabled 11:46:08.835 [Lua] debug_color=black 11:46:08.835 [Lua] pack_spawning=disabled 11:46:08.835 [Lua] contained_breeds=nil 11:46:08.835 [Lua] disabled=true 11:46:08.835 [Lua] boss=disabled 11:46:08.835 [Lua] horde=disabled 11:46:08.835 [Lua] name=disabled 11:46:08.835 [Lua] intensity=disabled 11:46:08.835 [Lua] --- 11:46:08.835 [Lua] [LevelAnalysis] set_random_seed( 1215175) 11:46:08.840 [Lua] [AIInterestPointSystem] Level Seed: 1215175 11:46:08.840 [Lua] 11:46:08.840 [Lua] [entity_system_bag] = table 11:46:08.840 [Lua] [entity_system_bag] = metatable 11:46:08.840 [Lua] [startup_data] = table 11:46:08.840 [Lua] [entity_manager] = table 11:46:08.840 [Lua] [entity_manager] = metatable 11:46:08.840 [Lua] [unit_spawner] = table 11:46:08.840 [Lua] [unit_spawner] = metatable 11:46:08.840 [Lua] [unit_storage] = table 11:46:08.840 [Lua] [unit_storage] = metatable 11:46:08.840 [Lua] [dice_keeper] = table 11:46:08.840 [Lua] [dice_keeper] = metatable 11:46:08.840 [Lua] [is_server] = true (boolean) 11:46:08.840 [Lua] [world] = [World] 11:46:08.840 [Lua] [system_api] = table 11:46:08.840 [Lua] [entity_system] = table 11:46:08.840 [Lua] [entity_system] = metatable 11:46:08.840 [Lua] [network_lobby] = table 11:46:08.840 [Lua] [network_lobby] = metatable 11:46:08.840 [Lua] [profile_synchronizer] = table 11:46:08.840 [Lua] [profile_synchronizer] = metatable 11:46:08.840 [Lua] [level_transition_handler] = table 11:46:08.840 [Lua] [level_transition_handler] = metatable 11:46:08.840 [Lua] [num_local_human_players] = 1 (number) 11:46:08.840 [Lua] [statistics_db] = table 11:46:08.840 [Lua] [statistics_db] = metatable 11:46:08.840 [Lua] [network_server] = table 11:46:08.840 [Lua] [network_server] = metatable 11:46:08.840 [Lua] [input_manager] = table 11:46:08.840 [Lua] [input_manager] = metatable 11:46:08.840 [Lua] [network_clock] = table 11:46:08.840 [Lua] [network_clock] = metatable 11:46:08.840 [Lua] [network_transmit] = table 11:46:08.840 [Lua] [network_transmit] = metatable 11:46:08.840 [Lua] [free_flight_manager] = table 11:46:08.840 [Lua] [free_flight_manager] = metatable 11:46:08.840 [Lua] [network_manager] = table 11:46:08.840 [Lua] [network_manager] = metatable 11:46:08.840 [Lua] [network_event_delegate] = table 11:46:08.840 [Lua] [network_event_delegate] = metatable 11:46:08.840 [Lua] 11:46:08.841 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:46:08.843 [Lua] [AchievementManager] Achievements using the steam platform 11:46:08.844 [Lua] [StateIngame] Level seed: 1215175 11:46:08.844 [World] Spawning level. 11:46:09.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 11:46:09.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:46:09.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 11:46:09.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read, 11:46:09.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:46:09.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:46:09.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 11:46:09.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read, 11:46:09.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read, 11:46:09.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 11:46:09.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 11:46:09.091 [Lua] [LevelAnalysis] set_random_seed( 1215175) 11:46:09.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:46:09.105 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 11:46:09.105 [Lua] [IngameUI] init 11:46:09.120 [SteamVoipClient] select_out(110000102b19409, off) 11:46:09.124 [Lua] cb_razer_chroma_setup 11:46:09.182 [Lua] [Matchmaking] Cancelling matchmaking 11:46:09.182 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:46:09.182 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:46:09.182 [Lua] Set lobby begin: 11:46:09.182 [Lua] Lobby data level_key = inn_level 11:46:09.182 [Lua] Lobby data power_level = 0 11:46:09.182 [Lua] Lobby data selected_level_key = inn_level 11:46:09.182 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:09.182 [Lua] Lobby data matchmaking = false 11:46:09.182 [Lua] Lobby data host = 110000102b19409 11:46:09.182 [Lua] Lobby data country_code = RU 11:46:09.182 [Lua] Lobby data game_mode = 3 11:46:09.182 [Lua] Lobby data difficulty = normal 11:46:09.182 [Lua] Lobby data num_players = 1 11:46:09.182 [Lua] Set lobby end. 11:46:09.183 [Flow] complete_skittergate_legend true 11:46:09.183 [Flow] complete_all_helmgart_levels_recruit true 11:46:09.185 [Flow] WitchHunterLevel:35 11:46:09.185 [Flow] LeaderYes 11:46:09.185 [Flow] ALL PC XP:304250 11:46:09.185 [Flow] Has "bogenhafen" DLC:true 11:46:09.185 [Flow] WH XP:60850 11:46:09.185 [Flow] Number of crafted items:5975 11:46:09.185 [Flow] Has "pre_order" DLC:true 11:46:09.185 [Flow] Sum of Powe Levels:1500 11:46:09.185 [Flow] lodestone diff 1:false 11:46:09.185 [Flow] magnus and forest activated 11:46:09.185 [Flow] magnus and forest activated 11:46:09.185 [Flow] cemetery and forest activated 11:46:09.185 [Flow] magnus and cemetery 11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:46:09.185 [Flow] ALL RUNES ACTIVATED 11:46:09.185 [Flow] magnus and forest activated 11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:46:09.185 [Flow] ALL RUNES ACTIVATED 11:46:09.185 [Flow] cemetery and forest activated 11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:46:09.185 [Flow] ALL RUNES ACTIVATED 11:46:09.185 [Flow] magnus and forest activated 11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:46:09.185 [Flow] ALL RUNES ACTIVATED 11:46:09.185 [Flow] magnus and cemetery 11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:46:09.185 [Flow] ALL RUNES ACTIVATED 11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:46:09.188 [Lua] CurrentConflictSettings disabled 11:46:09.188 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 11:46:09.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:46:09.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:46:09.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:46:09.190 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 11:46:09.191 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:46:09.206 [Lua] MUSIC: nil -> explore 11:46:09.775 [Lua] player (110000102b19409,1) was put into party 1 11:46:09.775 [Lua] Assigning peer(110000102b19409:1) to profile(3) career(2) 11:46:09.775 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(3) career_index(2) 11:46:09.775 [Lua] Set lobby begin: 11:46:09.775 [Lua] Lobby data level_key = inn_level 11:46:09.775 [Lua] Lobby data power_level = 0 11:46:09.775 [Lua] Lobby data selected_level_key = inn_level 11:46:09.775 [Lua] Lobby data difficulty = normal 11:46:09.775 [Lua] Lobby data player_slot_4 = 0:0 11:46:09.775 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:09.775 [Lua] Lobby data matchmaking = false 11:46:09.775 [Lua] Lobby data host = 110000102b19409 11:46:09.775 [Lua] Lobby data country_code = RU 11:46:09.775 [Lua] Lobby data game_mode = 3 11:46:09.775 [Lua] Lobby data player_slot_5 = 0:0 11:46:09.775 [Lua] Lobby data player_slot_2 = 0:0 11:46:09.775 [Lua] Lobby data player_slot_1 = 0:0 11:46:09.775 [Lua] Lobby data player_slot_3 = 110000102b19409:1 11:46:09.775 [Lua] Lobby data num_players = 1 11:46:09.775 [Lua] Set lobby end. 11:46:09.775 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0 11:46:09.776 [Lua] 11:46:09.776 [Lua] [units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 11:46:09.776 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 11:46:09.776 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p] = false (boolean) 11:46:09.776 [Lua] 11:46:09.776 [Lua] 11:46:09.776 [Lua] [units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:46:09.776 [Lua] [units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 11:46:09.776 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 11:46:09.776 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 11:46:09.776 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p] = false (boolean) 11:46:09.776 [Lua] 11:46:09.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:46:09.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:46:09.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 11:46:09.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:46:09.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 11:46:09.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:46:09.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:46:09.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:46:09.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 11:46:09.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 11:46:09.923 [Flow] DISABLE 11:46:10.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 11:46:10.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 11:46:10.051 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 11:46:10.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 11:46:10.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 11:46:10.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 11:46:10.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 11:46:10.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 11:46:10.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 11:46:10.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 11:46:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 11:46:10.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:46:10.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:46:10.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:46:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 11:46:10.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 11:46:10.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 11:46:10.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 11:46:10.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 11:46:10.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 11:46:10.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 11:46:10.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 11:46:10.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 11:46:10.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:46:10.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:46:10.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 11:46:10.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 11:46:10.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 11:46:10.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 11:46:10.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 11:46:10.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 11:46:10.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:46:10.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:46:10.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:46:10.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 11:46:10.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08 11:46:10.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08 11:46:10.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08 11:46:10.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 11:46:10.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 11:46:11.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 11:46:11.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 11:46:11.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 11:46:11.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 11:46:11.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 11:46:11.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 11:46:11.177 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 11:46:11.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 11:46:11.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 11:46:11.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 11:46:11.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 11:46:11.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 11:46:11.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 11:46:11.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 11:46:11.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 11:46:11.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 11:46:11.971 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 11:46:11.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 11:46:12.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 11:46:12.238 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 11:46:12.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 11:46:12.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 11:46:12.692 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 11:46:12.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:46:12.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:46:12.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:46:12.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 11:46:12.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 11:46:12.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 11:46:12.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 11:46:13.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 11:46:13.687 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 11:46:13.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 11:46:13.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 11:46:13.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 11:46:13.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 11:46:13.994 [Lua] PlayFabMirror:_commit_internal 1 11:46:13.994 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:46:13.996 [Lua] generate_backend_stats 110000102b19409:1 11:46:14.007 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:46:14.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 11:46:14.007 [Lua] Set lobby begin: 11:46:14.007 [Lua] Lobby data level_key = inn_level 11:46:14.007 [Lua] Lobby data power_level = 835 11:46:14.007 [Lua] Lobby data selected_level_key = inn_level 11:46:14.007 [Lua] Lobby data difficulty = normal 11:46:14.007 [Lua] Lobby data player_slot_4 = 0:0 11:46:14.007 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:14.007 [Lua] Lobby data matchmaking = false 11:46:14.007 [Lua] Lobby data host = 110000102b19409 11:46:14.007 [Lua] Lobby data country_code = RU 11:46:14.007 [Lua] Lobby data game_mode = 3 11:46:14.007 [Lua] Lobby data player_slot_5 = 0:0 11:46:14.007 [Lua] Lobby data player_slot_2 = 0:0 11:46:14.007 [Lua] Lobby data player_slot_1 = 0:0 11:46:14.007 [Lua] Lobby data player_slot_3 = 110000102b19409:1 11:46:14.007 [Lua] Lobby data num_players = 1 11:46:14.007 [Lua] Set lobby end. 11:46:14.013 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 11:46:14.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 11:46:14.066 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 11:46:14.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 11:46:14.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 11:46:14.312 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 11:46:14.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 11:46:14.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 11:46:14.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 11:46:14.394 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 11:46:14.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:46:14.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:46:14.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 11:46:14.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 11:46:14.518 [Lua] commit result success 1 11:46:14.778 [Lua] ################################################################################################################# 11:46:14.778 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:46:14.778 [Lua] ################################################################################################################# 11:46:14.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 11:46:14.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 11:46:14.801 [Lua] [IngameUI] menu view on_enter start_menu_view 11:46:14.801 [Lua] hero_fullscreen_menu_on_enter 11:46:14.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dcd080 11:46:14.806 [World] Spawning level. 11:46:14.815 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 11:46:14.819 [SteamVoipClient] select_out(110000102b19409, off) 11:46:14.822 [Lua] cb_razer_chroma_setup 11:46:14.833 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:14.833 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:14.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:14.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:14.834 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:14.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:14.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:14.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:14.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:14.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:15.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 11:46:15.077 [Lua] Commit load time data 11:46:15.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:46:15.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:46:15.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:15.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:15.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:15.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xbc, position: 0 11:46:16.282 [Window] Window => active 11:46:16.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xbc, position: 27249 11:46:16.686 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 11:46:16.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:46:16.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 11:46:16.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:46:16.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read, 11:46:16.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:46:16.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read, 11:46:16.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:46:16.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read, 11:46:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:46:16.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 11:46:16.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:46:16.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read, 11:46:16.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:46:16.823 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read, 11:46:16.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:46:16.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read, 11:46:16.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:46:17.557 [Lua] [IngameUI] menu view on_exit start_menu_view 11:46:17.557 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 11:46:17.557 [Lua] hero_fullscreen_menu_on_exit 11:46:17.562 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dcd080 11:46:17.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:17.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:17.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:17.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:17.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:19.030 [Lua] [IngameUI] menu view on_enter ingame_menu 11:46:20.052 [Lua] [IngameUI] menu view on_exit ingame_menu 11:46:20.052 [Lua] [IngameUI] menu view on_enter character_selection 11:46:20.052 [Lua] hero_fullscreen_menu_on_enter 11:46:20.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dcb610 11:46:20.056 [World] Spawning level. 11:46:20.064 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 11:46:20.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.078 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:20.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:20.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:20.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:20.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:46:20.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:46:20.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:20.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:20.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 11:46:22.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:22.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:22.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:22.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:22.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:22.462 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:22.463 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:23.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:46:23.080 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:46:23.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:46:23.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:46:23.188 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:46:23.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:23.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:23.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:23.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 11:46:23.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:23.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:23.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:23.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 11:46:23.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 11:46:23.384 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 11:46:23.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 11:46:23.549 [Lua] Assigning peer(110000102b19409:1) to profile(5) career(3) 11:46:23.549 [Lua] Set lobby begin: 11:46:23.549 [Lua] Lobby data level_key = inn_level 11:46:23.550 [Lua] Lobby data power_level = 835 11:46:23.550 [Lua] Lobby data selected_level_key = inn_level 11:46:23.550 [Lua] Lobby data difficulty = normal 11:46:23.550 [Lua] Lobby data player_slot_4 = 0:0 11:46:23.550 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:23.550 [Lua] Lobby data matchmaking = false 11:46:23.550 [Lua] Lobby data host = 110000102b19409 11:46:23.550 [Lua] Lobby data country_code = RU 11:46:23.550 [Lua] Lobby data game_mode = 3 11:46:23.550 [Lua] Lobby data player_slot_5 = 0:0 11:46:23.550 [Lua] Lobby data player_slot_2 = 0:0 11:46:23.550 [Lua] Lobby data player_slot_1 = 0:0 11:46:23.550 [Lua] Lobby data player_slot_3 = 0:0 11:46:23.550 [Lua] Lobby data num_players = 1 11:46:23.550 [Lua] Set lobby end. 11:46:23.550 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3) 11:46:23.550 [Lua] Set lobby begin: 11:46:23.550 [Lua] Lobby data level_key = inn_level 11:46:23.550 [Lua] Lobby data power_level = 835 11:46:23.550 [Lua] Lobby data selected_level_key = inn_level 11:46:23.550 [Lua] Lobby data difficulty = normal 11:46:23.550 [Lua] Lobby data player_slot_4 = 0:0 11:46:23.550 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:46:23.550 [Lua] Lobby data matchmaking = false 11:46:23.550 [Lua] Lobby data host = 110000102b19409 11:46:23.550 [Lua] Lobby data country_code = RU 11:46:23.550 [Lua] Lobby data game_mode = 3 11:46:23.550 [Lua] Lobby data player_slot_5 = 110000102b19409:1 11:46:23.550 [Lua] Lobby data player_slot_2 = 0:0 11:46:23.550 [Lua] Lobby data player_slot_1 = 0:0 11:46:23.550 [Lua] Lobby data player_slot_3 = 0:0 11:46:23.550 [Lua] Lobby data num_players = 1 11:46:23.550 [Lua] Set lobby end. 11:46:23.550 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 11:46:23.551 [Lua] 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 11:46:23.551 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 11:46:23.551 [Lua] [resource_packages/careers/es_knight] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 11:46:23.551 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p] = false (boolean) 11:46:23.551 [Lua] 11:46:23.551 [Lua] 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 11:46:23.551 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 11:46:23.551 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:46:23.551 [Lua] [resource_packages/careers/es_knight] = false (boolean) 11:46:23.551 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01] = false (boolean) 11:46:23.551 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 11:46:23.551 [Lua] 11:46:23.555 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 11:46:23.556 [Lua] [GameNetworkManager] destroying game object with go_id=43 11:46:23.558 [Save] Saving `save_data` 11:46:23.562 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:46:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient 11:46:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 11:46:23.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 11:46:23.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 11:46:23.593 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 11:46:23.594 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient 11:46:23.599 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 11:46:23.605 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 11:46:23.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 11:46:23.610 [Save] Save done 11:46:23.670 [Lua] [IngameUI] menu view on_exit character_selection 11:46:23.670 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 11:46:23.670 [Lua] hero_fullscreen_menu_on_exit 11:46:23.675 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dcb610 11:46:23.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:23.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:23.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 11:46:23.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:23.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 11:46:23.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0 11:46:24.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 11:46:24.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 11:46:24.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:46:24.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:46:24.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:46:24.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 11:46:24.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 11:46:24.522 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 11:46:24.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 11:46:24.664 [Window] Window => inactive 11:46:24.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 11:46:24.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 11:46:24.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 11:46:25.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 11:46:25.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 11:46:25.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 11:46:25.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 11:46:25.180 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 11:46:25.195 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 11:46:25.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:46:25.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:46:25.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 11:48:52.102 [Window] Window => active 11:48:53.649 [Lua] [IngameUI] menu view on_enter hero_view 11:48:53.655 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dcabe0 11:48:53.655 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 11:48:53.655 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba7ec20) 11:48:53.655 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba75a40) 11:48:53.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba5ec80) 11:48:53.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 11:48:53.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 11:48:53.670 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 11:48:53.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 11:48:53.676 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 11:48:54.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 11:48:54.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 11:48:54.319 [World] Spawning level. 11:48:54.344 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:54.344 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:54.388 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:54.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:54.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:55.342 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero es_knight ... 11:48:55.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:55.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:55.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:55.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:55.378 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 11:48:55.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 11:48:55.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:55.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 11:48:55.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient 11:48:55.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:48:55.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:48:55.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:48:55.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 11:48:55.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 11:48:55.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 11:48:55.976 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 11:48:56.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:56.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:56.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:56.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:56.058 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 11:48:56.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 11:48:56.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 11:48:56.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:56.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 11:48:56.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:48:56.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:48:56.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:48:56.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 11:48:56.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 11:48:56.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 11:48:56.730 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 11:48:56.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:56.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:56.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:56.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 11:48:56.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 11:48:56.846 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 11:48:56.858 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 11:48:56.919 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero es_knight 11:48:57.726 [Lua] [IngameUI] menu view on_exit hero_view 11:48:57.733 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dcabe0 11:48:57.733 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 11:48:57.733 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 11:48:57.733 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 11:48:57.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:57.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:57.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:57.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:57.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 11:48:57.751 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 11:48:57.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 11:48:57.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 11:49:00.764 [Window] Window => inactive 11:49:02.614 [Lua] PlayFabMirror:_commit_internal 2 11:49:02.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4 11:49:02.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5 11:49:02.614 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:49:02.616 [Lua] generate_backend_stats 110000102b19409:1 11:49:02.627 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:49:02.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 11:49:02.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4 11:49:03.660 [Window] Window => active 11:49:03.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4 11:49:03.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5 11:49:04.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5 11:49:04.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 11:49:04.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 11:49:04.334 [Lua] commit result success 2 11:49:10.944 [Lua] [IngameUI] menu view on_enter start_game_view 11:49:10.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dce790 11:49:10.947 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:49:10.948 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 11:49:10.948 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 11:49:10.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 11:49:10.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 11:49:11.799 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 11:49:11.799 [Lua] ............................................................................................................ 11:49:11.799 [Lua] ............................................................................................................ 11:49:11.799 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 11:49:11.799 [Lua] ............................................................................................................ 11:49:11.799 [Lua] ............................................................................................................ 11:49:11.799 [Lua] [Matchmaking] Cancelling matchmaking 11:49:11.799 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:49:11.809 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:49:11.809 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 11:49:11.809 [Lua] [Matchmaking] Filter: Free slots = 1 11:49:11.809 [Lua] [Matchmaking] Filter: Distance = close 11:49:11.809 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 11:49:11.809 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 11:49:11.809 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=95e0bc3886766840 11:49:11.809 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 11:49:11.809 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 11:49:11.809 [Lua] [Matchmaking] Near Filter: power_level, value=835 11:49:11.809 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 11:49:11.811 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 11:49:11.811 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 11:49:11.811 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder 11:49:11.811 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 11:49:11.811 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=95e0bc3886766840 11:49:11.811 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 11:49:11.811 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 11:49:11.823 [Lua] Set lobby begin: 11:49:11.823 [Lua] Lobby data time_of_search = 1571572151 11:49:11.823 [Lua] Lobby data level_key = inn_level 11:49:11.823 [Lua] Lobby data power_level = 835 11:49:11.823 [Lua] Lobby data selected_level_key = inn_level 11:49:11.823 [Lua] Lobby data difficulty = normal 11:49:11.823 [Lua] Lobby data player_slot_4 = 0:0 11:49:11.823 [Lua] Lobby data unique_server_name = Lewd Komi-san 11:49:11.823 [Lua] Lobby data matchmaking = searching 11:49:11.823 [Lua] Lobby data host = 110000102b19409 11:49:11.823 [Lua] Lobby data country_code = RU 11:49:11.823 [Lua] Lobby data game_mode = 3 11:49:11.823 [Lua] Lobby data player_slot_5 = 110000102b19409:1 11:49:11.823 [Lua] Lobby data player_slot_2 = 0:0 11:49:11.823 [Lua] Lobby data player_slot_1 = 0:0 11:49:11.823 [Lua] Lobby data player_slot_3 = 0:0 11:49:11.823 [Lua] Lobby data num_players = 1 11:49:11.823 [Lua] Set lobby end. 11:49:11.823 [Lua] [LevelTransitionHandler] set_next_level( nil ) 11:49:11.823 [SteamServerBrowser] Server refresh done 11:49:11.834 [Lua] [ChatManager][1]System: Начало поиска 11:49:11.834 [Lua] [ChatManager][1]System: Воитель 11:49:11.918 [Lua] [IngameUI] menu view on_exit start_game_view 11:49:11.918 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:49:11.919 [Save] Saving `save_data` 11:49:11.919 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 11:49:11.919 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 11:49:11.919 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 11:49:11.925 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dce790 11:49:11.971 [Save] Save done 11:49:12.275 [SteamServerBrowser] Server refresh done 11:49:12.276 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 11:49:12.289 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by MAD discarded due to 'secondary lobby before reaching max distance' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000100a4a2c8:1 11:49:12.290 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs discarded due to 'secondary lobby before reaching max distance' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi discarded due to 'secondary lobby before reaching max distance' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel discarded due to 'secondary lobby before reaching max distance' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000106a7ed60:1 11:49:12.290 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000104d11aec:1 11:49:12.290 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex discarded due to 'secondary lobby before reaching max distance' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx discarded due to 'secondary lobby before reaching max distance' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† discarded due to 'secondary lobby before reaching max distance' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil discarded due to 'secondary lobby before reaching max distance' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001009a54c7:1 11:49:12.291 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001030f9ad9:1 11:49:12.291 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH discarded due to 'secondary lobby before reaching max distance' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.291 [Lua] [Matchmaking] Changing distance filter from close to medium 11:49:12.291 [Lua] [Matchmaking] Filter: Free slots = 1 11:49:12.291 [Lua] [Matchmaking] Filter: Distance = medium 11:49:12.291 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 11:49:12.291 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 11:49:12.291 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=95e0bc3886766840 11:49:12.291 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 11:49:12.291 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 11:49:12.291 [Lua] [Matchmaking] Near Filter: power_level, value=835 11:49:12.291 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 11:49:12.291 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 11:49:12.291 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 11:49:12.291 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder 11:49:12.291 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2 11:49:12.291 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=95e0bc3886766840 11:49:12.291 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 11:49:12.291 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 11:49:12.303 [Lua] [ChatManager][1]System: Дальность поиска увеличена 11:49:12.303 [SteamServerBrowser] Server refresh done 11:49:12.669 [SteamServerBrowser] Server refresh done 11:49:12.670 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 11:49:12.682 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.682 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000100a4a2c8:1 11:49:12.682 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000106bb2f97:1 11:49:12.683 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000011942a016:1 11:49:12.683 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000106a7ed60:1 11:49:12.683 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000104d11aec:1 11:49:12.683 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001009a54c7:1 11:49:12.685 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001030f9ad9:1 11:49:12.685 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level' 11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level' 11:49:12.694 [Lua] [ChatManager][1]System: Игра найдена... 11:49:12.694 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 11:49:12.694 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 11:49:12.694 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 11:49:12.694 [Lua] [ChatManager][1]System: Подключение к игровому сеансу. 11:49:12.706 [Lua] [LobbyClient] Changed state from nil to joining 11:49:12.974 [SteamLobby] Detected added member 1100001009f39fa 11:49:12.974 [SteamLobby] Detected added member 1100001009f41e2 11:49:12.974 [SteamLobby] Detected added member 110000102b19409 11:49:12.974 [SteamLobby] Detected added member 1100001074dbf6f 11:49:12.975 [Lua] [LobbyClient] Changed state from joining to joined 11:49:12.975 [Lua] [PartyManager] Leader is set to 1100001009f39fa 11:49:12.975 [Lua] [Matchmaking] Joined lobby, checking network hash... 11:49:12.987 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'MAD'... 11:49:13.538 [Steam] Accepted session request from 1100001009f39fa 11:49:17.503 [Connection] Creating endpoint 1100001009f39fa - inbound message 11:49:17.503 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 11:49:17.503 [SteamAuthenticator] Got ticket request from 1100001009f39fa 11:49:17.503 [SteamAuthenticator] GetAuthSessionTicket 1100001009f39fa 11:49:17.503 [SteamAuthenticator] Sent ticket to 1100001009f39fa 11:49:17.519 [SteamAuthenticator] Sent ticket request to 1100001009f39fa 11:49:17.615 [SteamAuthenticator] Got ticket from 1100001009f39fa 11:49:17.615 [SteamAuthenticator] BeginAuthSession 1100001009f39fa 11:49:17.615 [SteamAuthenticator] Authenticating 1100001009f39fa 11:49:17.983 [SteamAuthenticator] Steam validation for 1100001009f39fa with response 0 11:49:17.983 [Connection] New session id 29 to 1100001009f39fa. 11:49:18.078 [Connection] Established a connection <29.52> to 1100001009f39fa 11:49:18.079 [Lua] [Matchmaking] Connected, starting handshake... 11:49:18.079 [Lua] [Matchmaking] Starting handshake with host 1100001009f39fa using client cookie HSC-0000278552-client-[110000102b19409] 11:49:18.188 [Lua] [Matchmaking] Handshake successful (1100001009f39fa) (HSC-0000278552-client-[110000102b19409]) (HSC-0000084760-host-[1100001009f39fa]) 11:49:18.189 [Lua] [Matchmaking] Handshake done, requesting to join game... 11:49:18.189 [Lua] bogenhafen 11:49:18.189 [Lua] wom_beta 11:49:18.189 [Lua] celebrate 11:49:18.189 [Lua] scorpion 11:49:18.189 [Lua] holly 11:49:18.189 [Lua] vermintide_1 11:49:18.189 [Lua] pre_order 11:49:18.189 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001009f39fa 11:49:18.284 [Lua] [Matchmaking] Successfully joined game after 0.09 seconds: lobby_id=18600000170c252 host_id:MAD 11:49:18.284 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 11:49:18.284 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 11:49:18.284 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001009f39fa 11:49:18.284 [Lua] [ChatManager][1]System: Запрос профилей 11:49:18.378 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001009f39fa REPLY wh:1100001009f39fa | we:1100001009f41e2 | dr:0 | bw:0 | es:0 11:49:18.379 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 11:49:18.379 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 11:49:18.379 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 11:49:18.379 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001009f39fa 11:49:18.379 [Lua] [ChatManager][1]System: Получение профилей 11:49:18.515 [Lua] [ChatManager][1]System: Идет соединение... 11:49:18.517 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 11:49:18.517 [Lua] TRANSITION start_lobby table: 00000000097F5BE0 nil 11:49:18.518 [Lua] [GameNetworkManager] Leaving game... 11:49:18.518 [Lua] [GameNetworkManager] Shutting down game session host. 11:49:18.518 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:49:18.518 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:49:18.518 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=192.89 11:49:18.531 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:49:19.073 [Window] Window => inactive 11:49:19.203 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 11:49:20.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:49:20.534 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 11:49:20.534 [Lua] Clearing all global lookup lists 11:49:20.534 [Lua] [IngamePlayerListUI] - Destroy 11:49:20.534 [Lua] [EquipmentUI] - Destroy 11:49:20.534 [Lua] [AbilityUI] - Destroy 11:49:20.534 [Lua] [GamePadEquipmentUI] - Destroy 11:49:20.534 [Lua] [GamePadAbilityUI] - Destroy 11:49:20.535 [Lua] [IngameUI] destroy 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 11:49:20.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 11:49:20.606 [Lua] [Managers] Destroying state managers... 11:49:20.611 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:49:20.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 11:49:20.611 [Lua] [Matchmaking] unregister rpcs 11:49:20.611 [Lua] [Matchmaking] destroying 11:49:20.611 [Lua] [ChatManager] Unregistering channel 1 11:49:20.611 [Lua] [EnemyPackageLoader] network_context_destroyed 11:49:20.611 [Lua] [PartyManager] network_context_destroyed 11:49:20.611 [Lua] [GameMechanismManager] network_context_destroyed 11:49:20.611 [Lua] initializing mechanism to: adventure 11:49:20.611 [EACServer] [14:49:20:610][Windows][EAC Server] [Info][Destroy] Called 11:49:20.614 [SteamVoipRoom] Leaving room 4479c2d641251c3d 11:49:20.614 [SteamVoipRoom] Destroying room 4479c2d641251c3d 11:49:20.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 11:49:20.661 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 11:49:20.672 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 11:49:20.673 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 11:49:20.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 11:49:20.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 11:49:20.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 11:49:20.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient 11:49:20.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 11:49:20.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 11:49:20.685 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 11:49:20.685 [Lua] [LobbyHost] Destroying 11:49:20.686 [Lua] ############### UNLOADING PACKAGES ############### 11:49:20.686 [Lua] [Gamestate] Enter state StateLoading 11:49:20.688 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:49:20.688 [Lua] registering RPCs 11:49:20.688 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000097F5BE0 11:49:20.688 warning: [Lua] Setting up network client 11:49:20.689 [EAC] Connection reset 11:49:20.696 [EAC] Set platform user auth ticket 11:49:20.696 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001009f39fa my_peer_id:110000102b19409 11:49:20.696 [Lua] [ChatManager] Registering channel 1 11:49:20.696 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001009f39fa, own_peer_id=110000102b19409) 11:49:20.696 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001009f39fa, own_peer_id=110000102b19409) 11:49:20.696 [Lua] [PartyManager] network_context_created (server_peer_id=1100001009f39fa, own_peer_id=110000102b19409) 11:49:20.696 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 11:49:20.696 [Lua] MUSIC MANAGER unmute_all_world_sounds 1949 0 11:49:20.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 11:49:20.696 [Lua] [PartyManager] Leader is set to 1100001009f39fa 11:49:20.696 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:49:20.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 11:49:20.815 [EAC] Set host peer 1100001009f39fa to state undetermined 11:49:20.815 [EAC] Validating host 1100001009f39fa 11:49:20.916 [Lua] Server sends mechanism to client adventure 11:49:20.916 [Lua] initializing mechanism to: adventure 11:49:20.916 [Lua] Received new state from server ingame 11:49:20.916 [Lua] [EnemyPackageLoader] New connection established (1100001009f39fa) (key=7) 11:49:20.916 [SteamVoipRoom] Joining room dd2ffc7e3ec6f9c5 11:49:20.935 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 11:49:21.223 [EAC] EAC host 1100001009f39fa validated and trusted 11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001009f39fa 1 1 1 11:49:22.825 [Lua] player (1100001009f39fa,1) was put into party 1 11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001009f41e2 1 1 2 11:49:22.825 [Lua] player (1100001009f41e2,1) was put into party 1 11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001009f39fa 2 1 3 11:49:22.825 [Lua] player (1100001009f39fa,2) was put into party 1 11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001074dbf6f 1 1 4 11:49:22.825 [Lua] player (1100001074dbf6f,1) was put into party 1 11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 110000102b19409 1 0 1 11:49:22.825 [Lua] player (110000102b19409,1) was put into party 0 11:49:22.825 [Lua] [StateLoading] got rpc_load_level 50 forest_ambush 11:49:22.825 [Lua] GameMechanismManager setting level seed: 6664064 11:49:22.825 [Lua] [NetworkClient] Setting difficulty to: harder, level_seed to: 6664064 11:49:22.825 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 11:49:22.825 [Lua] [LevelTransitionHandler] prepare_load_level : forest_ambush seed: 6664064. New level, resetting package load status. 11:49:22.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized 11:49:22.826 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[forest_ambush] 11:49:22.826 [Lua] [LevelTransitionHandler] load_level forest_ambush 11:49:22.827 [Umbra] Unload tome 11:49:22.932 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 11:49:22.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 11:49:22.932 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush" 11:49:22.932 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush" 11:49:22.932 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read, 11:49:23.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18 11:49:23.028 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18 11:49:23.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush 11:49:23.304 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_02 1950 0 11:49:23.308 [Lua] MUSIC MANAGER Play_loading_screen_music 1951 0 11:49:23.951 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]' 11:49:25.331 [Steam] Accepted session request from 1100001074dbf6f 11:49:25.914 [SteamVoipClient] select_out(1100001074dbf6f, on) 11:49:25.914 [SteamVoipClient] select_in(1100001074dbf6f, on) 11:49:25.914 [SteamVoipClient] select_out(1100001074dbf6f, off) 11:49:30.532 [Lua] PlayFabMirror:_commit_internal 3 11:49:30.532 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:49:30.549 [Lua] commit result success 3 11:49:35.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush 11:49:35.583 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush 11:49:35.601 [Lua] [LevelTransitionHandler] Level load completed! 11:49:35.601 [Lua] [EnemyPackageLoader] setup_startup_enemies 11:49:35.637 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:49:35.637 [Lua] checking dlc's against conflict directors 11:49:35.637 [Lua] - removing conflict director 'chaos_beastmen' 11:49:35.637 [Lua] - removing conflict director 'skaven_beastmen' 11:49:35.637 [Lua] - removing conflict director 'beastmen' 11:49:35.637 [Lua] --- --- --- 11:49:35.637 [Lua] Starting... difficulty 'harder' 11:49:35.637 [Lua] These are the starting conflict directors: 11:49:35.637 [Lua] skaven 11:49:35.637 [Lua] --- --- --- 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: skaven 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: default 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> Added these breeds: chaos_spawn chaos_troll 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: chaos 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: chaos 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: skaven 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: skaven 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: chaos 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] Looking for a new director: 11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.637 [Lua] ->trying director: chaos 11:49:35.637 [Lua] --> success! 11:49:35.637 [Lua] --> re-used the same breeds 11:49:35.637 [Lua] 11:49:35.637 [Lua] DONE! Found the following directors: 11:49:35.637 [Lua] skaven 11:49:35.637 [Lua] default 11:49:35.637 [Lua] chaos 11:49:35.637 [Lua] chaos 11:49:35.637 [Lua] skaven 11:49:35.637 [Lua] skaven 11:49:35.637 [Lua] chaos 11:49:35.637 [Lua] chaos 11:49:35.637 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 11:49:36.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:49:36.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:49:36.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:49:36.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:49:36.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:49:36.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:49:37.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:49:37.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:49:37.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:49:37.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:49:37.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:49:37.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:49:39.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:49:39.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:49:39.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:49:39.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:49:39.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:49:39.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:49:39.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:49:39.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:49:39.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:49:39.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:49:39.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:49:39.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:49:40.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:49:40.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:49:40.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:49:40.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:49:40.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:49:40.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:49:40.606 [Window] Window => active 11:49:40.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:49:40.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:49:40.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:49:41.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:49:41.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:49:41.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:49:41.302 [Window] Window => inactive 11:49:41.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:49:41.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:49:41.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:49:42.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:49:42.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:49:42.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 11:49:43.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 11:49:43.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 11:49:43.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 11:49:43.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 11:49:43.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 11:49:43.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 11:49:44.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 11:49:44.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 11:49:44.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 11:49:44.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:49:44.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:49:44.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 11:49:45.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 11:49:45.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 11:49:45.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:49:45.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:49:45.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:49:45.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:49:46.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:49:46.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:49:46.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:49:47.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:49:47.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:49:47.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:49:47.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:49:47.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:49:47.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:49:47.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:49:47.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:49:47.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 11:49:48.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 11:49:48.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 11:49:48.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:49:49.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:49:49.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:49:49.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:49:49.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:49:49.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:49:49.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:49:49.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:49:49.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:49:49.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:49:49.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:49:49.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:49:49.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:49:49.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:49:49.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:49:49.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 11:49:51.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 11:49:51.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 11:49:51.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 11:49:52.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 11:49:52.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 11:49:52.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 11:49:54.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 11:49:54.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 11:49:54.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 11:49:55.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 11:49:55.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 11:49:55.960 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 11:49:55.961 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 11:49:55.962 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom 11:49:55.962 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009f39fa) local_player_id(1) profile_index(1) career_index(1) 11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009f41e2) local_player_id(1) profile_index(2) career_index(3) 11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001074dbf6f) local_player_id(1) profile_index(3) career_index(2) 11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009f39fa) local_player_id(2) profile_index(5) career_index(1) 11:49:56.044 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001009f39fa inventory_sync_id:29 my_peer_id:110000102b19409 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 11:49:56.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 11:49:56.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 11:49:56.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 11:49:56.823 [Window] Window => active 11:49:57.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 11:49:57.179 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 11:49:57.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:49:57.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:49:57.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 11:49:57.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 11:49:57.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 11:49:57.314 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 11:49:57.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 11:49:57.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 11:49:57.382 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 11:49:57.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 11:49:57.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 11:49:57.449 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 11:49:57.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 11:49:57.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 11:49:57.566 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 11:49:57.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:49:58.325 [Window] Window => inactive 11:49:58.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:49:58.495 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:49:58.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 11:49:58.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 11:49:58.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 11:49:58.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:49:58.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:49:58.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:49:58.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 11:49:59.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 11:49:59.123 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 11:49:59.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 11:49:59.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 11:49:59.931 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 11:49:59.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 11:50:00.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 11:50:00.160 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 11:50:00.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 11:50:00.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 11:50:00.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 11:50:00.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 11:50:00.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 11:50:00.380 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 11:50:00.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 11:50:00.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 11:50:00.530 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 11:50:00.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 11:50:00.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 11:50:00.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 11:50:00.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 11:50:00.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 11:50:00.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 11:50:00.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 11:50:00.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 11:50:00.953 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 11:50:00.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:50:01.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:50:01.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:50:01.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:50:01.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:50:01.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:50:01.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 11:50:02.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 11:50:02.021 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 11:50:02.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 11:50:02.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 11:50:02.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 11:50:02.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 11:50:03.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 11:50:03.122 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 11:50:03.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:50:03.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:50:03.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:50:03.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 11:50:03.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 11:50:03.274 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 11:50:03.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 11:50:03.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 11:50:03.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 11:50:03.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 11:50:03.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 11:50:03.577 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 11:50:03.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:50:03.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:50:03.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:50:03.613 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 11:50:03.714 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:50:04.727 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:50:04.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:50:04.727 [Lua] [Managers] Destroying state managers... 11:50:04.728 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens 11:50:04.728 [Lua] MUSIC MANAGER Stop_loading_screen_music 1953 0 11:50:04.728 [Lua] [Gamestate] Enter StateIngame CLIENT 11:50:04.728 [Lua] <>level = forest_ambush<> 11:50:04.728 [Umbra] Init version: 3.4.15 :: 16 threads 11:50:04.728 [Lua] [StateIngame] Client ingame 11:50:04.732 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 11:50:04.732 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 11:50:04.732 [Lua] [Matchmaking] Starting handshake with host 1100001009f39fa using client cookie HSC-0000834205-client-[110000102b19409] 11:50:04.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:50:04.732 [Lua] [Matchmaking] initializing 11:50:04.732 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am client 11:50:04.732 [Lua] [Matchmaking] register rpcs 11:50:04.733 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:50:04.733 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 11:50:04.733 [Lua] [GameNetworkManager] self.is_server = false 11:50:04.733 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 11:50:04.733 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 11:50:04.733 [Network] Setting artificial MTU limit to 65536 11:50:04.738 [Lua] Switching ConflictSettings: to: default 11:50:04.738 [Lua] pacing=default 11:50:04.738 [Lua] roaming=nil 11:50:04.738 [Lua] specials=default 11:50:04.738 [Lua] debug_color=maroon 11:50:04.738 [Lua] pack_spawning=default 11:50:04.738 [Lua] contained_breeds=nil 11:50:04.738 [Lua] disabled=false 11:50:04.738 [Lua] boss=default 11:50:04.738 [Lua] horde=default 11:50:04.738 [Lua] name=default 11:50:04.738 [Lua] intensity=default 11:50:04.738 [Lua] --- 11:50:04.738 [Lua] [LevelAnalysis] set_random_seed( 6664064) 11:50:04.757 [Lua] [AIInterestPointSystem] Level Seed: 6664064 11:50:04.758 [Lua] 11:50:04.758 [Lua] [network_manager] = table 11:50:04.758 [Lua] [network_manager] = metatable 11:50:04.759 [Lua] [startup_data] = table 11:50:04.759 [Lua] [entity_manager] = table 11:50:04.759 [Lua] [entity_manager] = metatable 11:50:04.759 [Lua] [unit_spawner] = table 11:50:04.759 [Lua] [unit_spawner] = metatable 11:50:04.759 [Lua] [unit_storage] = table 11:50:04.759 [Lua] [unit_storage] = metatable 11:50:04.759 [Lua] [dice_keeper] = table 11:50:04.759 [Lua] [dice_keeper] = metatable 11:50:04.759 [Lua] [is_server] = false (boolean) 11:50:04.760 [Lua] [world] = [World] 11:50:04.760 [Lua] [system_api] = table 11:50:04.760 [Lua] [input_manager] = table 11:50:04.760 [Lua] [input_manager] = metatable 11:50:04.760 [Lua] [profile_synchronizer] = table 11:50:04.760 [Lua] [profile_synchronizer] = metatable 11:50:04.760 [Lua] [entity_system] = table 11:50:04.760 [Lua] [entity_system] = metatable 11:50:04.760 [Lua] [level_transition_handler] = table 11:50:04.760 [Lua] [level_transition_handler] = metatable 11:50:04.760 [Lua] [num_local_human_players] = 1 (number) 11:50:04.760 [Lua] [statistics_db] = table 11:50:04.760 [Lua] [statistics_db] = metatable 11:50:04.760 [Lua] [entity_system_bag] = table 11:50:04.760 [Lua] [entity_system_bag] = metatable 11:50:04.760 [Lua] [network_lobby] = table 11:50:04.760 [Lua] [network_lobby] = metatable 11:50:04.760 [Lua] [network_transmit] = table 11:50:04.760 [Lua] [network_transmit] = metatable 11:50:04.760 [Lua] [network_clock] = table 11:50:04.760 [Lua] [network_clock] = metatable 11:50:04.760 [Lua] [free_flight_manager] = table 11:50:04.760 [Lua] [free_flight_manager] = metatable 11:50:04.760 [Lua] [network_event_delegate] = table 11:50:04.760 [Lua] [network_event_delegate] = metatable 11:50:04.760 [Lua] 11:50:04.763 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:50:04.781 [Lua] [AchievementManager] Achievements using the steam platform 11:50:04.782 [Lua] [StateIngame] Level seed: 6664064 11:50:04.782 [World] Spawning level. 11:50:05.380 warning: [Lua] This function is deprecated and shouldn't be called 11:50:05.388 [Lua] respawn_unit_spawned with group id: doomwheel_event 11:50:05.388 [Lua] respawn_unit_spawned with group id: doomwheel_event 11:50:05.388 [Lua] respawn_unit_spawned with group id: doomwheel_event 11:50:05.398 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state. 11:50:05.480 [Lua] [IngameUI] init 11:50:05.492 [SteamVoipClient] select_out(110000102b19409, off) 11:50:05.492 [SteamVoipClient] select_out(1100001074dbf6f, off) 11:50:05.495 [Lua] cb_razer_chroma_setup 11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:50:05.528 [Flow] BENCHMARK NO 11:50:05.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:50:05.556 [Lua] [Matchmaking] Invalid client cookie HSC-0000278552-client-[110000102b19409] 11:50:05.896 [Window] Window => active 11:50:06.246 [Lua] [Matchmaking] Handshake successful (1100001009f39fa) (HSC-0000834205-client-[110000102b19409]) (HSC-0000084760-host-[1100001009f39fa]) 11:50:06.246 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 11:50:06.246 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001009f39fa peer_id=1100001009f39fa 11:50:06.246 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001009f39fa, self.peer_id = 110000102b19409 11:50:06.246 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f39fa 11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001009f39fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:50:06.255 [Lua] Adding player sync data to peer=1100001009f39fa local_player_id=1 11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001009f39fa go_type=music_states go_created_func_name=game_object_created_music_states 11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 11:50:06.261 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=1100001009f39fa peer_id=1100001009f41e2 11:50:06.261 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001009f41e2, self.peer_id = 110000102b19409 11:50:06.261 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f41e2 11:50:06.261 [Connection] Creating endpoint 1100001009f41e2 - reliable message sent 11:50:06.261 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 11:50:06.271 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 11:50:06.271 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=1100001009f39fa peer_id=1100001009f39fa 11:50:06.271 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 1100001009f39fa, self.peer_id = 110000102b19409 11:50:06.271 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f39fa 11:50:06.279 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001009f41e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:50:06.279 [Lua] Adding player sync data to peer=1100001009f41e2 local_player_id=1 11:50:06.279 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001009f39fa go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 11:50:06.281 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 11:50:06.281 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001009f39fa go_type=player_unit go_created_func_name=game_object_created_player_unit 11:50:06.282 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 11:50:06.282 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001009f41e2 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:50:06.283 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 11:50:06.283 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.284 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.284 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.285 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.286 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.286 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.287 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.288 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.288 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.289 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.290 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.291 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.291 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.292 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.293 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.293 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.294 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.295 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.295 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.296 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.297 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.297 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.298 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.298 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.299 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.300 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.300 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:06.301 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.301 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.302 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.302 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.303 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.305 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.306 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.306 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.307 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.307 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.308 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.308 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.310 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.311 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.312 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.312 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.313 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.314 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.314 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.315 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.315 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.316 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.317 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.317 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.318 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.318 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.319 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.319 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.320 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.320 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.321 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.322 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.322 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.323 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.324 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.324 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.325 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.325 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.326 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.327 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.327 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.328 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.328 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.329 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.330 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.330 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.331 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.332 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.332 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.333 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.334 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.334 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.335 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.336 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.336 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.338 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.339 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.340 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.340 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.341 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.341 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.342 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.343 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.343 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.344 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.344 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.345 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.346 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.346 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.347 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.348 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.348 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.349 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 11:50:06.349 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.350 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.351 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 11:50:06.351 [Lua] [GameNetworkManager] game_object_created_player, go_id=275, owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f 11:50:06.351 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 275, peer_id = 1100001074dbf6f, self.peer_id = 110000102b19409 11:50:06.351 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001074dbf6f 11:50:06.351 [Connection] Creating endpoint 1100001074dbf6f - reliable message sent 11:50:06.351 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 11:50:06.362 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001074dbf6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:50:06.362 [Lua] Adding player sync data to peer=1100001074dbf6f local_player_id=1 11:50:06.362 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:06.363 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001074dbf6f go_type=player_unit go_created_func_name=game_object_created_player_unit 11:50:06.364 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 11:50:06.364 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:06.364 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:06.378 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:84 11:50:06.378 [Lua] --> got 7 of chaos_marauder 11:50:06.379 [Lua] --> got 21 of skaven_clan_rat 11:50:06.379 [Lua] --> got 0 of skaven_storm_vermin 11:50:06.379 [Lua] --> got 49 of skaven_slave 11:50:06.379 [Lua] --> got 4 of chaos_fanatic 11:50:06.379 [Lua] --> got 0 of beastmen_bestigor 11:50:06.379 [Lua] --> got 0 of beastmen_gor 11:50:06.379 [Lua] --> got 0 of chaos_berzerker 11:50:06.379 [Lua] --> got 0 of chaos_warrior 11:50:06.379 [Lua] --> got 0 of beastmen_ungor 11:50:06.379 [Lua] --> got 0 of skaven_plague_monk 11:50:06.379 [Lua] --> got 3 of chaos_raider 11:50:06.379 [Lua] Breed freezer counts: 12 12 11:50:06.379 [Lua] Comitting breed freezer frozen units 11:50:06.391 error: [Lua] SETTING ROUND ID 11:50:06.391 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 11:50:06.391 [Lua] [GameNetworkManager] game_object_created_player, go_id=288, owner_peer_id=1100001009f39fa peer_id=110000102b19409 11:50:06.391 [Lua] [GameNetworkManager] PLAYER is local player 11:50:06.391 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 11:50:06.392 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 11:50:06.392 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3) 11:50:06.392 [Lua] 11:50:06.392 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean) 11:50:06.392 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 11:50:06.392 [Lua] [resource_packages/careers/es_knight] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 11:50:06.392 [Lua] 11:50:06.392 [Lua] 11:50:06.392 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean) 11:50:06.392 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 11:50:06.392 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:50:06.392 [Lua] [resource_packages/careers/es_knight] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 11:50:06.392 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 11:50:06.392 [Lua] 11:50:06.392 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=1100001009f39fa peer_id=1100001009f39fa 11:50:06.392 [Lua] [GameNetworkManager] removing peer_id=1100001009f39fa local_player_id=2 11:50:06.392 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 11:50:06.392 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001009f39fa 1100001009f39fa 2 1 11:50:06.392 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 110000102b19409 1 1 3 11:50:06.392 [Lua] player (110000102b19409,1) was put into party 1 11:50:06.392 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 11:50:06.392 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:06.417 [SteamAuthenticator] Sent ticket request to 1100001009f41e2 11:50:06.417 [SteamAuthenticator] Sent ticket request to 1100001074dbf6f 11:50:06.580 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001009f39fa inventory_sync_id:30 my_peer_id:110000102b19409 11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 11:50:06.580 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 11:50:06.580 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:50:06.580 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 11:50:06.580 [SteamAuthenticator] Got ticket from 1100001074dbf6f 11:50:06.581 [SteamAuthenticator] BeginAuthSession 1100001074dbf6f 11:50:06.581 [SteamAuthenticator] Authenticating 1100001074dbf6f 11:50:06.581 [SteamAuthenticator] Got ticket request from 1100001074dbf6f 11:50:06.581 [SteamAuthenticator] GetAuthSessionTicket 1100001074dbf6f 11:50:06.581 [SteamAuthenticator] Sent ticket to 1100001074dbf6f 11:50:06.688 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 11:50:06.977 [SteamAuthenticator] Steam validation for 1100001074dbf6f with response 0 11:50:06.988 [Connection] New session id 149 to 1100001074dbf6f. 11:50:07.006 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:07.032 [Connection] Established a connection <149.192> to 1100001074dbf6f 11:50:07.040 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:08.426 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:08.426 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:08.515 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:08.686 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:09.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 11:50:09.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 11:50:09.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:50:09.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:50:09.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:50:09.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 11:50:09.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 11:50:09.232 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 11:50:09.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 11:50:09.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 11:50:09.265 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 11:50:09.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 11:50:09.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 11:50:09.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 11:50:09.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:50:09.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:50:09.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:50:09.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 11:50:09.758 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:09.758 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:10.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 11:50:10.059 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 11:50:10.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:50:10.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:50:10.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:50:10.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 11:50:10.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 11:50:10.268 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 11:50:10.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:50:10.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:50:10.789 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:50:10.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 11:50:10.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 11:50:10.946 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 11:50:10.953 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 11:50:11.057 [SteamAuthenticator] Got ticket from 1100001009f41e2 11:50:11.057 [SteamAuthenticator] BeginAuthSession 1100001009f41e2 11:50:11.057 [SteamAuthenticator] Authenticating 1100001009f41e2 11:50:11.072 [SteamAuthenticator] Got ticket request from 1100001009f41e2 11:50:11.073 [SteamAuthenticator] GetAuthSessionTicket 1100001009f41e2 11:50:11.073 [SteamAuthenticator] Sent ticket to 1100001009f41e2 11:50:11.422 [SteamAuthenticator] Steam validation for 1100001009f41e2 with response 0 11:50:11.552 [Connection] New session id 153 to 1100001009f41e2. 11:50:11.694 [Connection] Established a connection <18.153> to 1100001009f41e2 11:50:12.942 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 11:50:13.081 [Lua] ################################################################################################################# 11:50:13.081 [Lua] [Loading Time]: 00:00:53 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 11:50:13.081 [Lua] ################################################################################################################# 11:50:13.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 11:50:13.081 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 11:50:13.090 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:13.090 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:13.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 11:50:13.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 11:50:13.160 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 11:50:13.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 11:50:13.365 [Lua] Commit load time data 11:50:17.859 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:17.859 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:21.715 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:21.884 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:24.578 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:25.609 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:25.638 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:25.639 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:25.679 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:25.679 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:25.708 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:25.709 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:25.841 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:28.162 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:28.163 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:28.299 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:29.914 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001009f39fa go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 11:50:29.915 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 11:50:31.539 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:32.072 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:32.513 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:33.633 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:34.535 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:50:34.535 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 11:50:34.735 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:34.905 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:35.183 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:38.270 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:38.619 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:38.619 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:50:38.619 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:50:38.662 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:38.663 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:38.694 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:38.695 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:50:40.225 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:44.791 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:50:49.210 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:49.747 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:50:49.785 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:50.290 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 4646 0 11:50:50.317 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:50.353 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:50:50.435 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 11:50:51.642 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:50:51.746 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:52.173 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:53.183 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:53.640 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:53.640 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:53.808 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:50:54.149 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:54.521 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:50:54.637 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:50:54.743 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:50:55.007 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:50:55.186 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:09.074 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:11.168 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:14.398 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:14.815 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:14.907 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:15.272 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:15.397 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:15.919 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:16.058 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:16.419 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:16.511 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:16.867 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:16.912 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:17.278 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:17.411 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:17.835 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:17.918 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:18.174 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:18.385 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:18.385 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:18.807 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:18.888 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:19.356 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:19.388 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:19.831 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:19.937 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:20.323 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:20.410 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:20.924 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:21.046 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:21.423 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:51:21.536 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:22.066 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:51:23.685 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:23.898 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:24.526 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:24.526 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.566 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.567 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.568 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:24.608 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.610 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.659 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.661 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.716 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.718 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.751 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.753 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:24.807 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.810 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.843 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.845 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.900 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.901 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.903 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:24.903 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:24.938 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.940 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.995 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:24.996 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.050 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.052 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.092 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.093 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.148 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.149 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.203 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.204 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.247 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.248 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:25.354 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:28.451 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:51:31.086 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:34.803 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.837 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.874 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.876 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.928 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.929 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.987 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:34.988 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.020 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.021 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.074 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.075 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.115 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.116 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.169 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.170 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.208 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.209 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.261 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.262 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:35.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:51:40.227 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:41.328 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:43.909 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:44.156 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:45.402 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.403 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.442 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.443 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.499 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.500 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.556 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.557 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:45.613 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:51:47.099 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:47.546 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:48.077 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:49.768 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:51.184 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:52.197 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:53.575 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:54.488 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:51:54.488 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 11:51:54.724 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:56.119 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:56.406 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:51:56.836 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:57.266 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:51:57.298 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:51:57.721 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:57.980 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001009f39fa go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 11:51:57.980 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 11:51:59.108 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:51:59.639 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:59.789 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:59.789 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:51:59.941 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:00.483 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:00.483 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:00.978 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:01.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:52:01.579 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:52:02.427 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:02.427 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:02.686 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:03.250 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:03.250 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:04.483 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:04.483 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:05.009 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:05.009 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:05.228 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:07.594 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:52:07.719 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:07.937 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:08.161 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:08.287 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:52:08.842 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 11:52:08.842 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.181 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.181 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.181 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:09.305 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:09.608 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:10.480 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:52:10.520 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:11.319 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:11.345 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:11.792 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:11.917 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:12.798 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:52:12.799 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 11:52:12.800 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:13.275 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:13.276 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:13.418 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:14.252 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:14.439 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:14.439 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:14.439 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:14.475 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:52:14.476 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:52:14.504 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:52:14.543 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:52:14.544 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:52:14.584 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:52:14.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 282899 11:52:14.878 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:14.907 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:52:17.932 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:18.359 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:52:18.439 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:18.532 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:21.367 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:26.696 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:27.214 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:28.377 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:29.394 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:30.692 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:32.510 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:32.549 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:33.675 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:33.706 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:34.801 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 19623 0 11:52:38.210 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:52:38.563 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:38.962 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:52:39.383 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:39.740 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:52:40.119 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:42.661 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:43.336 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:43.336 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:45.420 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:46.425 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:47.525 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:48.073 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:51.047 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:51.823 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:52.180 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:53.226 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:53.879 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:54.213 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:54.374 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:54.853 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:58.340 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:52:59.181 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:59.461 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:59.581 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:59.836 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:52:59.836 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:02.062 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:02.614 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:02.645 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:02.859 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:04.073 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:04.509 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:04.509 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:04.509 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:05.279 [Lua] [ChatManager][1]System: AnryZZ подбирает фрагмент Загубленного искусства 11:53:07.582 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:07.583 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:07.583 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:07.792 [Lua] [ChatManager][1]System: Undeadly подбирает фрагмент Загубленного искусства 11:53:08.357 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:10.969 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:12.601 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:15.921 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:16.318 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:21.385 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:21.923 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:23.772 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:24.652 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:25.527 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:26.835 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:27.255 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:27.255 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:27.539 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:28.104 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:28.570 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:28.570 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:29.337 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:29.337 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:30.080 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:30.332 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:30.568 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:30.697 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:33.125 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:33.125 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:33.692 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:35.091 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:35.184 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:35.242 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:35.243 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:36.451 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:36.750 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:37.478 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:39.027 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:40.588 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:53:40.588 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 11:53:40.878 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:45.709 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:46.820 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:47.445 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:47.944 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:47.945 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:47.945 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:48.836 [Lua] [ChatManager][1]System: MAD подбирает фрагмент Загубленного искусства 11:53:49.281 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:49.281 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:50.339 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:50.660 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:51.109 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:52.116 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:53:52.410 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:53.797 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 11:53:53.942 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:54.195 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:54.195 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:54.343 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:54.343 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:55.599 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:55.645 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:55.646 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:55.677 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:53:55.849 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 11:53:56.362 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:56.362 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:53:59.431 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 11:54:01.998 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:03.481 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:04.465 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:05.320 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:06.666 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:06.666 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:06.706 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:06.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:54:07.192 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:54:07.744 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:54:07.744 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:10.146 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:10.713 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:10.975 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:12.493 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:14.087 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:14.087 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:14.193 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:15.457 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:15.457 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:17.827 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:18.942 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:18.968 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:18.968 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:19.040 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:20.376 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:21.687 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:23.125 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:23.175 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 11:54:23.637 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:24.438 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:24.628 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:24.959 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:24.961 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.010 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.011 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.063 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.065 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.117 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.227 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.295 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.296 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.312 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:25.370 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:54:26.184 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:26.184 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:26.580 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:27.253 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:28.060 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:29.620 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:32.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:54:35.928 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:35.928 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:36.643 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:37.025 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:37.357 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:38.135 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:40.725 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:41.205 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:41.501 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:43.726 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:43.940 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:44.203 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:44.486 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:45.025 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:54:45.511 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 11:54:45.992 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 11:54:45.992 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 11:54:45.992 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source. 11:54:51.174 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:52.537 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:53.305 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:54:57.840 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 11:54:57.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:54:58.335 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:54:58.512 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:01.601 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 42922 0 11:55:01.602 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 11:55:01.647 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:02.875 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:02.948 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:03.295 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:03.594 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:06.205 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:06.549 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:08.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:55:08.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:55:08.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:55:08.566 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:10.350 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:10.661 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:10.729 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:10.965 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:11.114 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:11.594 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:11.927 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:12.276 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:12.624 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:15.550 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:15.964 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:16.352 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:16.700 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:17.061 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:17.465 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:18.632 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:18.656 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:19.067 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:19.374 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:20.284 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:20.563 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:20.599 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:21.028 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:21.386 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:22.605 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:27.558 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:29.373 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:30.781 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:37.803 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:37.803 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:37.803 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:37.987 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:38.260 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:42.305 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:45.052 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:45.173 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:45.737 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:55:48.303 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 11:55:48.848 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:52.153 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:54.424 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:54.585 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:55:54.617 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:54.827 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:56.120 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:55:56.121 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:56.156 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:56.511 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:55:58.441 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:00.197 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:05.830 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 11:56:05.831 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:05.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source. 11:56:07.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 11:56:09.491 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 11:56:09.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 11:56:09.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source. 11:56:09.493 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:10.309 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:10.753 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:11.683 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:12.058 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:13.632 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:14.003 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:15.065 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает фолиант 11:56:15.065 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:15.936 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:16.289 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:18.726 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:19.467 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:24.715 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:24.716 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:25.962 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:30.202 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:30.396 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:30.396 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:33.121 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:35.491 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:36.670 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:37.672 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:37.672 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:38.749 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:39.765 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:40.340 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:41.322 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 11:56:41.470 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:42.684 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:45.474 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:45.804 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:48.539 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:49.235 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:56:52.259 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:52.590 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:52.647 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:56:57.148 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:56:57.359 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:02.298 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:03.574 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:07.027 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:08.264 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:57:08.455 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 11:57:08.455 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 11:57:08.455 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 11:57:08.662 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 11:57:08.826 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 11:57:09.027 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 11:57:09.216 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 11:57:09.761 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:10.164 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:10.338 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:11.450 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:11.867 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:12.077 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:57:12.198 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=1100001009f39fa go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 11:57:12.308 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:12.541 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:12.701 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:13.220 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:57:13.937 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:14.000 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:20.428 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:57:21.325 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:22.626 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:24.001 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:24.580 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:25.260 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:28.002 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:28.388 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:30.005 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:31.495 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:31.546 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:33.539 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:35.603 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:35.603 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:37.236 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:57:40.021 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:40.612 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:40.612 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:40.612 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:41.562 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:57:41.564 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:42.039 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.040 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.080 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:42.137 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.138 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:42.138 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.179 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:42.236 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.237 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.298 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:42.299 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:42.359 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.361 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.597 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:42.597 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:42.637 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:42.639 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:42.969 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:43.009 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:43.421 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:43.460 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:43.500 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:43.635 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:43.636 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:57:43.674 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:43.675 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:43.789 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:43.970 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:43.970 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:44.012 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:44.013 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:44.055 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:45.469 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:57:46.036 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:57:46.036 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 11:57:46.213 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:46.213 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:46.213 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:46.908 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:46.908 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:47.434 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:47.486 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:47.596 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:47.596 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:48.196 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:48.418 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:48.418 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:48.456 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:48.458 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:48.525 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 11:57:49.052 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:49.090 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:50.266 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:50.266 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:51.048 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:51.100 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:51.474 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:57:51.474 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:51.475 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:57:51.990 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:51.990 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:51.990 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:52.369 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:52.369 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:52.369 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.137 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.137 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:53.883 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:54.301 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:54.301 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:55.576 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:55.883 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:58.019 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:57:58.351 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:00.472 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:00.999 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:04.154 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:06.836 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 11:58:09.386 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:10.141 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:10.478 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:13.019 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:13.387 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:13.793 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:14.169 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:14.577 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:14.969 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:15.299 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:15.557 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:15.656 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:15.840 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:15.929 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:16.074 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:16.182 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:16.360 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:16.596 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:16.617 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:16.750 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:16.890 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:16.993 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:17.128 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:17.284 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:17.568 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:17.903 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:17.904 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:18.578 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:18.890 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:19.097 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:19.489 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:19.542 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:58:19.667 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 11:58:19.735 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:19.769 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:20.181 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:20.181 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:22.049 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 11:58:22.579 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:22.579 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:23.046 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 11:58:23.447 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:23.447 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:24.073 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:24.073 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:24.269 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:24.269 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:24.270 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:24.847 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:24.888 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:24.890 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:24.948 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:25.051 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:25.150 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:25.536 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:25.598 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:26.027 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:26.355 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:28.241 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:28.241 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:28.263 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:29.249 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:29.249 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:29.249 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:29.529 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:29.529 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:29.550 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:29.776 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:30.412 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:30.412 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:30.412 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:30.644 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:30.914 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:30.914 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:30.916 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:32.013 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:33.092 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:33.141 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:33.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:58:33.875 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:33.900 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:33.946 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:33.996 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 11:58:34.401 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:34.740 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:58:34.932 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:35.109 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:58:35.407 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:35.609 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:58:35.825 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:58:35.951 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:36.017 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:58:36.599 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 11:58:38.094 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:51.954 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:52.120 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:53.122 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:53.687 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:53.737 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:58:58.124 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:58.701 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:58.981 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:58:59.025 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 11:58:59.026 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 11:58:59.199 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:59.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:58:59.573 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:58:59.997 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:00.855 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:03.276 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:03.557 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:03.910 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:04.250 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:06.084 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:06.369 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:08.155 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:08.155 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:08.155 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:08.155 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:08.213 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:08.901 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:09.601 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:09.900 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:12.046 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:12.583 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:16.114 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:16.336 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 11:59:18.965 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:21.931 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:22.655 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:23.233 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:23.820 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 11:59:24.504 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:24.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 11:59:25.510 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:25.930 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:26.712 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:27.391 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:27.678 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:28.415 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:28.693 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:29.017 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:29.296 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:32.649 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:32.649 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:32.941 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:38.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:59:38.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:59:38.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 11:59:40.362 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:40.495 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:46.210 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:49.108 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 11:59:58.909 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 11:59:58.909 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 11:59:58.910 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source. 12:00:00.971 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:01.787 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:02.139 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 12:00:02.681 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:02.753 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:03.371 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:00:03.371 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:00:03.371 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:00:03.589 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:00:03.816 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:00:04.077 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:00:04.309 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:00:04.631 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:05.586 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:08.059 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:08.206 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:08.297 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:08.444 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:08.602 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001009f39fa go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 12:00:08.650 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:08.875 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:09.022 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:09.187 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:09.369 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:09.460 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 12:00:09.461 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:09.957 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:10.137 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:10.428 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:10.657 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:10.937 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:10.978 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:11.035 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:11.089 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:11.419 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:11.638 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:11.922 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:12.054 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:12.140 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:12.273 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:12.334 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:12.401 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:12.454 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:12.783 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:13.010 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:13.010 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:13.156 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:14.225 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:14.348 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:15.503 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:15.985 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает гримуар 12:00:15.986 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:19.766 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001009f39fa go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 12:00:20.539 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:21.564 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 12:00:21.716 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:22.076 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:23.977 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:24.084 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:24.737 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:26.048 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:26.048 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:00:27.286 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:00:27.335 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:00:27.338 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:00:27.339 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:27.339 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:28.548 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:28.549 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:00:29.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 0 12:00:30.383 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:00:30.383 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:00:32.859 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:34.829 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:35.289 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:35.417 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:35.588 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:35.588 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:35.588 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:35.800 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:35.998 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:36.277 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:36.368 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:36.815 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:36.894 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:37.250 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:37.367 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:37.897 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:38.057 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:38.583 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:38.744 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:39.186 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:39.215 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:39.863 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:40.086 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:40.483 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:40.710 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:41.112 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:41.215 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:41.847 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:45.296 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:46.029 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:00:47.096 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:48.556 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:49.911 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:50.162 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:52.989 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:00:54.193 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:04.321 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:04.321 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:04.321 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:05.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 12:01:06.760 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:06.760 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:09.663 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:11.516 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:01:11.516 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:12.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 2078066 12:01:13.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 2137506 12:01:13.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 2137506 12:01:28.487 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 12:01:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207 12:01:35.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:01:35.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:01:35.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:01:38.108 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:45.235 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:01:45.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:01:45.346 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:01:45.797 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:48.347 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:48.348 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:01:48.349 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:01:48.349 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:01:48.387 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:48.388 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:51.258 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 101760 0 12:01:53.422 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:53.422 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:53.996 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:01:53.996 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:01:53.997 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:53.997 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:56.592 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:01:56.592 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:01:57.063 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:01:58.776 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:59.302 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:59.661 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:01:59.807 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:00.982 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:02.234 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:02.925 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:03.017 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:02:03.017 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:02:03.018 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:02:03.219 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:02:03.385 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:02:03.385 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:03.608 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:02:03.813 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 12:02:03.916 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:02:04.487 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:04.487 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:05.863 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:02:05.864 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:02:05.906 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:02:05.907 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:02:05.927 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:02:06.362 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:06.362 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:06.813 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:06.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x195f6, position: 0 12:02:07.607 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:07.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x19676, position: 0 12:02:07.802 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:07.919 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=1100001009f39fa go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 12:02:08.036 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:08.200 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:08.403 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:10.839 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:02:10.840 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:02:11.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x19a56, position: 0 12:02:11.834 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:12.194 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:13.389 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:13.723 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:13.784 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:15.540 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:16.007 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:02:16.352 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:16.389 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:20.099 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:20.099 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:21.173 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001009f39fa go_type=aoe_unit go_created_func_name=game_object_created_network_unit 12:02:21.173 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:22.133 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:22.133 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:24.315 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:24.863 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:25.218 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:25.674 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:25.984 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:26.294 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:28.478 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:28.904 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:29.321 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:29.949 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:29.996 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:02:30.318 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:30.545 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:30.545 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:36.418 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:41.282 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:44.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:02:44.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 2827659 12:02:49.875 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:02:50.161 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:50.233 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:51.292 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:51.614 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 12:02:51.780 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:52.043 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:52.092 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:53.601 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:02:53.601 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:02:54.517 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:54.938 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:56.152 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:56.655 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:56.864 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:02:57.402 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:02:57.402 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:58.016 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:58.076 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:58.564 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:02:59.062 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:03:00.075 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 12:03:00.256 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:03:00.848 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:00.849 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:01.777 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:03:04.030 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:04.600 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:04.782 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:03:04.783 [Flow] Socket 1 occupied 12:03:04.783 [Lua] [flow:Sockets occupied:] float=1.000000 12:03:04.783 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:05.222 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:03:06.169 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:07.909 [Lua] [flow] string="Force Destroy" 12:03:07.909 [Lua] [flow] string="Counter" float=1.000000 12:03:07.943 [Lua] [flow] string="Broken State Destroyed" 12:03:08.928 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:11.380 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:12.840 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:03:13.369 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:13.369 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:16.273 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:19.469 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 12:03:19.527 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001009f39fa go_type=aoe_unit go_created_func_name=game_object_created_network_unit 12:03:19.527 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:22.499 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:22.610 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:23.347 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:28.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1c8ce, position: 0 12:03:29.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1c914, position: 0 12:03:31.957 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:43.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:03:43.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 2827659 12:03:44.496 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:46.721 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:46.721 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 12:03:47.077 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:47.465 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:47.819 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:51.266 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:55.971 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:56.406 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:56.798 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:57.164 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:03:57.276 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:00.999 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:20.895 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:24.051 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:04:24.087 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:04:24.088 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:04:25.590 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:26.050 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:26.211 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:26.538 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:26.743 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:27.052 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:27.447 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:27.541 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:27.846 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:28.037 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:28.103 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:28.526 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:28.739 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:29.018 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:29.205 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:29.508 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:29.574 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:29.975 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:30.089 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:30.354 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:30.563 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:30.781 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:30.826 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:31.029 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:04:31.320 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:31.388 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:31.884 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:31.884 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:32.343 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:32.442 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:32.834 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:32.897 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:04:33.438 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:04:37.705 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:38.394 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:04:38.394 [Flow] Socket 1 occupied 12:04:38.394 [Lua] [flow:Sockets occupied:] float=1.000000 12:04:38.394 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:38.394 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:04:41.340 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:41.520 [Lua] [flow] string="Force Destroy" 12:04:41.520 [Lua] [flow] string="Counter" float=1.000000 12:04:41.548 [Lua] [flow] string="Broken State Destroyed" 12:04:45.807 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:45.835 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:45.954 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:04:46.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:04:46.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 3064913 12:04:46.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 3064918 12:04:47.867 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:05:01.966 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:05:09.469 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 12:05:10.124 [Flow] Socket 1 occupied 12:05:10.124 [Lua] [flow:Sockets occupied:] float=1.000000 12:05:10.125 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:05:13.137 [Lua] [flow] string="Force Destroy" 12:05:13.137 [Lua] [flow] string="Counter" float=1.000000 12:05:13.154 [Lua] [flow] string="Broken State Destroyed" 12:05:13.646 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:05:13.646 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f39fa 12:05:16.095 warning: [Lua] This function is deprecated and shouldn't be called 12:05:26.133 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:27.703 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:28.182 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.062 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.063 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.107 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.108 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.155 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.157 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.217 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.218 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:29.265 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:32.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1ff73, position: 0 12:05:38.971 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001009f39fa go_type=player_unit go_created_func_name=game_object_created_player_unit 12:05:38.973 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:05:50.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:05:50.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:05:50.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0 12:05:50.693 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:51.167 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:51.739 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:05:55.498 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:00.435 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:01.007 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:06:01.673 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:02.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 12:06:08.269 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:10.874 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:12.023 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:12.568 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:06:12.866 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:13.396 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:16.575 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:18.319 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:18.922 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:19.377 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:19.377 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:06:19.869 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:06:21.239 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:21.752 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:21.933 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:06:22.488 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f 12:06:28.707 [Flow] LUA_WIELD_TORCH 12:06:28.707 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:30.716 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 12:06:31.834 [Lua] [ChatManager][1]System: Undeadly подбирает фолиант 12:06:31.834 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:34.714 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:34.828 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:39.338 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:42.732 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:44.994 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:47.027 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:48.273 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:48.308 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:48.407 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:49.459 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:49.460 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:49.497 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:49.609 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:49.659 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:49.661 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:49.926 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:06:49.992 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:50.294 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:50.480 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:50.949 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:51.134 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:51.174 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.241 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:51.282 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.283 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.321 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:51.322 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.323 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.362 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.364 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:51.404 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:51.797 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:51.797 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:52.367 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:06:52.696 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:52.741 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:52.742 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:55.074 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:55.075 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:55.119 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:56.057 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:56.234 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:56.267 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:56.385 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:56.454 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:56.554 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:56.919 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:56.970 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.099 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.099 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.171 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:57.346 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.401 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.470 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:57.733 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.733 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 12:06:57.733 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 12:06:57.734 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 12:06:57.767 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:57.936 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:59.302 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:59.492 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:06:59.492 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:59.493 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:59.525 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:06:59.832 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:06:59.881 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:06:59.931 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:00.297 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:00.430 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:07:00.867 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:01.186 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:07:01.623 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:01.863 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:07:02.329 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:02.596 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:07:02.830 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:02.910 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:07:03.131 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:03.316 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:03.939 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:04.447 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 12:07:04.447 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 12:07:04.448 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 12:07:05.151 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:09.473 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:09.604 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:09.607 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:10.057 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:10.057 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 12:07:10.058 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:12.754 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:12.754 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:12.934 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:13.038 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:13.040 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:13.085 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:14.014 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:14.062 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:15.475 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:15.694 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:15.758 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:15.889 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:16.351 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001009f39fa go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 12:07:16.670 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001009f39fa go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 12:07:16.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 12:07:16.671 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:17.207 [Lua] 1 4 12:07:17.472 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:17.923 [Lua] 1 4 12:07:17.977 [Lua] 1 4 12:07:18.013 [Lua] 1 4 12:07:18.065 [Lua] 1 4 12:07:19.048 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:19.458 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:21.601 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:22.198 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:22.794 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:22.901 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:23.120 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:23.398 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:23.533 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:23.533 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:23.720 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:23.957 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:25.771 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:26.025 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:26.653 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:26.779 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:27.275 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:27.755 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:28.019 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:28.682 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:28.845 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:28.999 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:28.999 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:30.161 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:32.067 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:32.146 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:32.362 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:32.364 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:33.148 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:33.148 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:33.230 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:33.743 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:34.198 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:34.198 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:34.198 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:34.212 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:34.258 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:34.476 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:34.476 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:34.610 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:35.735 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:36.557 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:37.097 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:38.106 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:38.107 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:38.433 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:40.127 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:40.127 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:41.525 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:42.015 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:42.015 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:42.016 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:42.399 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:42.426 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:44.977 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:45.063 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:45.099 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:47.298 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:47.298 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:47.423 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:50.040 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:50.237 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:50.287 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:50.336 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:50.409 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:50.409 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:52.085 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:52.085 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:52.087 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:52.578 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:53.506 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:53.506 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:54.137 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:54.137 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:07:54.186 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:54.491 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:07:54.706 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:55.393 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:55.435 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:55.437 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:56.204 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:07:56.520 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:07:56.853 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:08:01.384 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:01.498 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:01.760 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:02.395 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:03.116 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:03.116 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:04.119 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:08:06.003 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:06.735 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:07.175 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:08.780 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:08.871 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:08.980 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:10.692 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:20.696 [Lua] [ChatManager][1]System: AnryZZ подбирает гримуар 12:08:20.696 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:20.807 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:08:22.454 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.456 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.487 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.488 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.518 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.520 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.551 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.597 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.598 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.647 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.648 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.679 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.711 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.712 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:22.758 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:23.430 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:23.563 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:24.460 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:24.558 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:25.461 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:25.540 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:26.449 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:26.570 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:27.579 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:27.708 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:28.706 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:29.419 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:29.688 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:29.809 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:30.696 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:30.790 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:31.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x238b0, position: 0 12:08:31.694 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:32.505 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:32.752 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:32.911 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:33.847 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:39.687 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:08:39.687 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:39.991 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:08:40.040 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:40.173 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:42.781 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:42.823 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:43.009 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:43.419 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:43.419 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:44.852 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:44.853 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:08:45.293 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 12:08:48.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2487e, position: 0 12:08:50.073 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:50.607 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:53.843 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:53.877 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:54.062 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:08:54.062 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:54.496 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:54.496 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:54.645 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:55.272 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.412 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.499 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.601 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.659 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.805 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.850 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.850 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:55.952 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:56.571 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:56.731 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:56.731 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:56.891 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:56.995 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:57.080 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:08:57.150 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:08:57.150 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:08:57.376 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:58.659 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 151466 0 12:08:59.083 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit 12:08:59.855 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:09:00.351 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:09:00.351 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:01.902 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:09:02.418 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:09:02.419 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:05.504 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:09:06.234 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:09:06.235 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 12:09:06.476 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:09:07.179 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 152602 0 12:09:08.054 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 12:09:08.514 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:09.940 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:09.940 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:10.789 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:11.100 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:11.637 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:12.189 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:13.091 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:13.091 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:13.092 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:14.780 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:09:15.359 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:09:15.359 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:16.867 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit 12:09:17.083 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001074dbf6f 12:09:17.083 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:17.311 [Lua] Received new state from server inn 12:09:17.312 [Save] Saving `save_data` 12:09:17.312 [Lua] gm_event_end_conditions_met false true 12:09:17.322 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 12:09:17.322 [Lua] Game lost 12:09:17.322 [Lua] PlayFabMirror:_commit_internal nil 12:09:17.322 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:09:17.323 [Lua] commit result success 4 12:09:17.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 9 12:09:17.323 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 12:09:17.364 [Save] Save done 12:09:17.364 [Save] Saving `save_data` 12:09:17.414 [Save] Save done 12:09:17.515 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 12:09:17.515 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:17.516 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 9 1 12:09:18.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 12:09:18.584 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 9 12:09:19.309 [Window] Window => inactive 12:09:19.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 9 12:09:25.041 [Lua] ConflictDirector - destroy all units 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.075 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.075 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] GameMechanismManager setting level seed: 4950637 12:09:25.219 [Lua] [NetworkClient] Setting difficulty to: harder, level_seed to: 4950637 12:09:25.219 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 12:09:25.219 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4950637. New level, resetting package load status. 12:09:25.219 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:25.223 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=288 owner_peer_id=1100001009f39fa peer_id=110000102b19409 12:09:25.223 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 12:09:25.223 [Lua] destroyed player game object with id 288 callback 12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001074dbf6f 12:09:25.224 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=275 owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f 12:09:25.224 [Lua] [GameNetworkManager] removing peer_id=1100001074dbf6f local_player_id=1 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f41e2 12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f41e2 12:09:25.224 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=1100001009f39fa peer_id=1100001009f41e2 12:09:25.225 [Lua] [GameNetworkManager] removing peer_id=1100001009f41e2 local_player_id=1 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] MUSIC object destroyed 12:09:25.225 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001009f39fa peer_id=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] removing peer_id=1100001009f39fa local_player_id=1 12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:25.225 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 12:09:25.244 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:09:25.244 [Lua] TRANSITION nil nil inn_level 12:09:25.244 [Lua] Transition type "inn_level", is server: false 12:09:25.244 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1157.85 12:09:27.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:09:27.342 [Lua] Clearing all global lookup lists 12:09:27.342 [Lua] [IngamePlayerListUI] - Destroy 12:09:27.342 [Lua] [EquipmentUI] - Destroy 12:09:27.342 [Lua] [AbilityUI] - Destroy 12:09:27.342 [Lua] [GamePadEquipmentUI] - Destroy 12:09:27.342 [Lua] [GamePadAbilityUI] - Destroy 12:09:27.342 [Lua] [IngameUI] destroy 12:09:27.542 [Lua] [Managers] Destroying state managers... 12:09:27.556 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:09:27.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:09:27.675 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:09:27.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 12:09:27.685 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:09:27.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:09:27.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:09:27.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 12:09:27.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:09:27.704 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:09:27.707 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:09:27.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:09:27.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:09:27.712 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:09:27.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:09:27.718 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:09:27.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:09:27.723 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:09:27.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:09:27.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:09:27.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:09:27.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:09:27.732 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 12:09:27.736 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:09:27.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 12:09:27.743 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:09:27.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:09:27.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:09:27.751 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 12:09:27.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 12:09:27.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:09:27.772 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:09:27.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:09:27.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:09:27.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:09:27.787 [Lua] [Matchmaking] unregister rpcs 12:09:27.787 [Lua] ############### UNLOADING PACKAGES ############### 12:09:27.787 [Lua] [Gamestate] Enter state StateLoading 12:09:27.790 [World] Spawning level. 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] Found camera: end_screen_camera 12:09:27.801 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:09:27.802 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:09:27.802 [Lua] [Matchmaking] register rpcs 12:09:27.802 [Lua] registering RPCs 12:09:27.802 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:09:27.802 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:09:27.802 [Lua] MUSIC MANAGER unmute_all_world_sounds 154800 0 12:09:27.802 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10 12:09:27.802 [Lua] [PartyManager] Leader is set to 1100001009f39fa 12:09:27.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:09:27.805 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10 12:09:27.806 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:09:27.806 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 12:09:27.806 [Lua] [LevelTransitionHandler] load_level inn_level 12:09:27.925 [Umbra] Unload tome 12:09:28.027 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler 12:09:28.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:09:28.027 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:09:28.027 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 12:09:28.027 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:09:28.220 [Lua] [StateLoading] got rpc_load_level 49 inn_level 12:09:28.220 [Lua] GameMechanismManager setting level seed: 4950637 12:09:28.220 [Lua] [NetworkClient] Setting difficulty to: harder, level_seed to: 4950637 12:09:28.220 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 12:09:28.220 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4950637. Same level as previously, NOT resetting package load status. 12:09:28.221 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 12:09:28.221 [Lua] [LevelTransitionHandler] load_level inn_level 12:09:28.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:09:28.273 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:09:28.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:09:28.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10 12:09:28.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:09:28.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:09:28.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:09:28.385 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:09:28.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x25cb1, position: 4813914 12:09:34.917 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:09:34.917 [Lua] [PlayState] Enter Substate EndViewStateScore 12:09:37.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:09:37.052 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:09:37.069 [Lua] [LevelTransitionHandler] Level load completed! 12:09:37.069 [Lua] [EnemyPackageLoader] setup_startup_enemies 12:09:37.069 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:09:37.073 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:09:37.073 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:09:41.144 [Window] Window => active 12:09:47.141 [Window] Window => inactive 12:09:54.164 [Lua] [PlayState] Exit Substate EndViewStateScore 12:09:54.172 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:09:55.161 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:09:55.161 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:09:55.161 [Lua] [Matchmaking] unregister rpcs 12:09:55.161 [Lua] [Managers] Destroying state managers... 12:09:55.162 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:09:55.162 [Lua] MUSIC MANAGER Stop_loading_screen_music 154844 0 12:09:55.162 [Lua] [Gamestate] Enter StateIngame CLIENT 12:09:55.162 [Lua] <>level = inn_level<> 12:09:55.162 [Umbra] Init version: 3.4.15 :: 16 threads 12:09:55.163 [Lua] [StateIngame] Client ingame 12:09:55.167 [Lua] [Matchmaking] register rpcs 12:09:55.167 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:09:55.167 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 12:09:55.167 [Lua] [GameNetworkManager] self.is_server = false 12:09:55.167 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 12:09:55.167 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 12:09:55.167 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 12:09:55.167 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 12:09:55.167 [Network] Setting artificial MTU limit to 65536 12:09:55.172 [Lua] Switching ConflictSettings: to: disabled 12:09:55.172 [Lua] pacing=disabled 12:09:55.172 [Lua] roaming=nil 12:09:55.172 [Lua] specials=disabled 12:09:55.172 [Lua] debug_color=black 12:09:55.172 [Lua] pack_spawning=disabled 12:09:55.172 [Lua] contained_breeds=nil 12:09:55.172 [Lua] disabled=true 12:09:55.172 [Lua] boss=disabled 12:09:55.172 [Lua] horde=disabled 12:09:55.172 [Lua] name=disabled 12:09:55.172 [Lua] intensity=disabled 12:09:55.172 [Lua] --- 12:09:55.173 [Lua] [LevelAnalysis] set_random_seed( 4950637) 12:09:55.176 [Lua] [AIInterestPointSystem] Level Seed: 4950637 12:09:55.177 [Lua] 12:09:55.177 [Lua] [network_manager] = table 12:09:55.177 [Lua] [network_manager] = metatable 12:09:55.177 [Lua] [startup_data] = table 12:09:55.177 [Lua] [entity_manager] = table 12:09:55.177 [Lua] [entity_manager] = metatable 12:09:55.177 [Lua] [unit_spawner] = table 12:09:55.177 [Lua] [unit_spawner] = metatable 12:09:55.177 [Lua] [unit_storage] = table 12:09:55.177 [Lua] [unit_storage] = metatable 12:09:55.177 [Lua] [dice_keeper] = table 12:09:55.177 [Lua] [dice_keeper] = metatable 12:09:55.177 [Lua] [is_server] = false (boolean) 12:09:55.178 [Lua] [world] = [World] 12:09:55.178 [Lua] [system_api] = table 12:09:55.178 [Lua] [input_manager] = table 12:09:55.178 [Lua] [input_manager] = metatable 12:09:55.178 [Lua] [profile_synchronizer] = table 12:09:55.178 [Lua] [profile_synchronizer] = metatable 12:09:55.178 [Lua] [entity_system] = table 12:09:55.178 [Lua] [entity_system] = metatable 12:09:55.178 [Lua] [level_transition_handler] = table 12:09:55.178 [Lua] [level_transition_handler] = metatable 12:09:55.178 [Lua] [num_local_human_players] = 1 (number) 12:09:55.178 [Lua] [statistics_db] = table 12:09:55.178 [Lua] [statistics_db] = metatable 12:09:55.178 [Lua] [entity_system_bag] = table 12:09:55.178 [Lua] [entity_system_bag] = metatable 12:09:55.178 [Lua] [network_lobby] = table 12:09:55.178 [Lua] [network_lobby] = metatable 12:09:55.178 [Lua] [network_transmit] = table 12:09:55.178 [Lua] [network_transmit] = metatable 12:09:55.178 [Lua] [network_clock] = table 12:09:55.178 [Lua] [network_clock] = metatable 12:09:55.178 [Lua] [free_flight_manager] = table 12:09:55.178 [Lua] [free_flight_manager] = metatable 12:09:55.178 [Lua] [network_event_delegate] = table 12:09:55.178 [Lua] [network_event_delegate] = metatable 12:09:55.178 [Lua] 12:09:55.179 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:09:55.182 [Lua] [AchievementManager] Achievements using the steam platform 12:09:55.182 [Lua] [StateIngame] Level seed: 4950637 12:09:55.182 [World] Spawning level. 12:09:55.425 [Lua] [IngameUI] init 12:09:55.440 [SteamVoipClient] select_out(110000102b19409, off) 12:09:55.440 [SteamVoipClient] select_out(1100001074dbf6f, off) 12:09:55.444 [Lua] cb_razer_chroma_setup 12:09:55.496 [Flow] LeaderNo 12:09:55.496 [Flow] lodestone diff 1:false 12:09:55.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:09:55.535 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 12:09:55.535 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 12:09:55.535 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 12:09:55.949 [Lua] [GameNetworkManager] game_object_created_player, go_id=16, owner_peer_id=1100001009f39fa peer_id=1100001009f39fa 12:09:55.949 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 16, peer_id = 1100001009f39fa, self.peer_id = 110000102b19409 12:09:55.949 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f39fa 12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001009f39fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:09:55.959 [Lua] Adding player sync data to peer=1100001009f39fa local_player_id=1 12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001009f39fa go_type=music_states go_created_func_name=game_object_created_music_states 12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 12:09:55.966 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 12:09:55.966 [Lua] [GameNetworkManager] game_object_created_player, go_id=40, owner_peer_id=1100001009f39fa peer_id=1100001009f41e2 12:09:55.966 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 40, peer_id = 1100001009f41e2, self.peer_id = 110000102b19409 12:09:55.966 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f41e2 12:09:55.975 error: [Lua] SETTING ROUND ID 12:09:55.978 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 12:09:55.978 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=1100001009f39fa peer_id=110000102b19409 12:09:55.978 [Lua] [GameNetworkManager] PLAYER is local player 12:09:55.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 12:09:55.979 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 12:09:55.979 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player 12:09:55.979 [Lua] [GameNetworkManager] game_object_created_player, go_id=42, owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f 12:09:55.979 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 42, peer_id = 1100001074dbf6f, self.peer_id = 110000102b19409 12:09:55.979 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001074dbf6f 12:09:55.988 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 12:09:55.988 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:09:55.988 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 12:09:55.991 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001009f39fa go_type=player_unit go_created_func_name=game_object_created_player_unit 12:09:55.992 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:09:55.993 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:09:55.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 12:09:56.052 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001009f41e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:09:56.052 [Lua] Adding player sync data to peer=1100001009f41e2 local_player_id=1 12:09:56.052 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001009f41e2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:09:56.054 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:09:56.135 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:09:56.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:09:56.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:09:56.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:09:56.294 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001074dbf6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:09:56.294 [Lua] Adding player sync data to peer=1100001074dbf6f local_player_id=1 12:09:56.294 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001074dbf6f go_type=player_unit go_created_func_name=game_object_created_player_unit 12:09:56.296 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:09:56.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2, async-read, 12:09:56.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:09:56.369 [Flow] DISABLE 12:09:56.481 [Lua] ################################################################################################################# 12:09:56.481 [Lua] [Loading Time]: 00:00:29 [Transition]: forest_ambush-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 12:09:56.481 [Lua] ################################################################################################################# 12:09:56.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 12:09:56.505 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 12:09:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:09:56.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 12:09:56.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 12:09:56.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 12:09:56.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 12:09:56.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:09:57.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:09:57.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:09:57.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:09:57.162 [Window] Window => active 12:09:57.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:09:57.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:09:57.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 12:09:57.280 [Lua] Commit load time data 12:09:57.916 [Lua] [IngameUI] menu view on_enter ingame_menu 12:09:58.760 [Lua] PopupManager:queue_default_popup: Действительно покинуть текущую игру? Покинуть игру leave_game Да cancel_popup Нет 12:09:59.169 [Lua] PopupManager:query_result returned result: leave_game 12:09:59.188 [Lua] [Matchmaking] Doing transition leave_game from UI 12:09:59.188 [Lua] TRANSITION leave_game nil nil 12:09:59.188 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 12:09:59.188 [Lua] [Matchmaking] Adding broken lobby: 18600000170c252 Due to bad connection or something: true, ignoring it for 120 seconds 12:09:59.188 [Lua] [GameNetworkManager] Leaving game... 12:09:59.188 [Lua] despawning player Lewd Komi-san 12:09:59.188 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.89 12:09:59.188 [Lua] [IngameUI] menu view on_exit ingame_menu 12:09:59.202 [Lua] [Matchmaking] Removing broken lobby 18600000170c252, perhaps it will now work again?! 12:09:59.299 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001074dbf6f 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001074dbf6f 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f41e2 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f41e2 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=42 owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f 12:09:59.299 [Lua] [GameNetworkManager] removing peer_id=1100001074dbf6f local_player_id=1 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=1100001009f39fa peer_id=110000102b19409 12:09:59.299 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1 12:09:59.299 [Lua] destroyed player game object with id 41 callback 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=40 owner_peer_id=1100001009f39fa peer_id=1100001009f41e2 12:09:59.299 [Lua] [GameNetworkManager] removing peer_id=1100001009f41e2 local_player_id=1 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] MUSIC object destroyed 12:09:59.299 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=16 owner_peer_id=1100001009f39fa peer_id=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] removing peer_id=1100001009f39fa local_player_id=1 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa 12:09:59.300 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 12:09:59.303 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:09:59.706 [Window] Window => inactive 12:10:01.148 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 12:10:01.148 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 12:10:01.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:10:01.148 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 12:10:01.148 [Lua] Clearing all global lookup lists 12:10:01.148 [Lua] [IngamePlayerListUI] - Destroy 12:10:01.148 [Lua] [EquipmentUI] - Destroy 12:10:01.148 [Lua] [AbilityUI] - Destroy 12:10:01.148 [Lua] [GamePadEquipmentUI] - Destroy 12:10:01.148 [Lua] [GamePadAbilityUI] - Destroy 12:10:01.149 [Lua] [IngameUI] destroy 12:10:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2 12:10:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 12:10:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 12:10:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 12:10:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 12:10:01.220 [Lua] [Managers] Destroying state managers... 12:10:01.226 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:10:01.226 [Lua] [Matchmaking] unregister rpcs 12:10:01.226 [Lua] [Matchmaking] destroying 12:10:01.226 [Lua] [ChatManager] Unregistering channel 1 12:10:01.226 [Lua] [EnemyPackageLoader] network_context_destroyed 12:10:01.226 [Lua] [PartyManager] network_context_destroyed 12:10:01.226 [Lua] [GameMechanismManager] network_context_destroyed 12:10:01.226 [Lua] initializing mechanism to: adventure 12:10:01.226 [EAC] Connection reset 12:10:01.233 [SteamVoipRoom] Leaving room dd2ffc7e3ec6f9c5 12:10:01.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 12:10:01.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 12:10:01.276 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 12:10:01.276 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 12:10:01.277 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:10:01.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 12:10:01.282 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 12:10:01.286 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:10:01.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, InventoryPackageSynchronizerClient 12:10:01.286 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 12:10:01.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 12:10:01.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:10:01.291 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:10:01.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 12:10:01.292 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 12:10:01.298 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:10:01.300 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 12:10:01.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 12:10:01.301 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient 12:10:01.301 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 12:10:01.302 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 12:10:01.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 12:10:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient 12:10:01.304 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:10:01.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 12:10:01.305 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 12:10:01.305 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 12:10:01.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient 12:10:01.309 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 12:10:01.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:10:01.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 12:10:01.322 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 12:10:01.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:10:01.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:10:01.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:10:01.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient 12:10:01.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 12:10:01.326 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 12:10:01.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 12:10:01.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 12:10:01.326 [Lua] ############### UNLOADING PACKAGES ############### 12:10:01.326 [Lua] [Gamestate] Enter state StateLoading 12:10:01.329 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:10:01.329 [Lua] [LobbyManager] Setting up network options 12:10:01.329 [Lua] registering RPCs 12:10:01.329 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:10:01.329 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 12:10:01.329 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:10:01.329 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:10:01.329 [Lua] [LevelTransitionHandler] load_level inn_level 12:10:01.329 [SteamVoipRoom] Creating room b853dd7f2d5c14a 12:10:01.329 [SteamVoipRoom] Joining room b853dd7f2d5c14a 12:10:01.329 [EAC] EAC server 110000102b19409 is initializing 12:10:01.334 [EAC] Server is also client 110000102b19409 12:10:01.334 [EACServer] [15:10:01:333][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C2DC720 LogLevel: Info. 12:10:01.334 [Lua] ### Created peer state machine for 110000102b19409 12:10:01.334 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:10:01.334 [Lua] MUSIC MANAGER unmute_all_world_sounds 155009 0 12:10:01.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12 12:10:01.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:10:01.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12 12:10:01.337 [Lua] [EnemyPackageLoader] setup_startup_enemies 12:10:01.337 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:10:01.337 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:10:01.337 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:10:01.337 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:10:01.337 [Lua] Set lobby begin: 12:10:01.337 [Lua] Set lobby end. 12:10:01.337 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "5" 12:10:01.337 [Lua] [LobbyHost] Changed state from 0 to creating 12:10:01.352 [Connection] Destroying endpoint 1100001009f41e2 - explicit request 12:10:01.355 [SteamAuthenticator] CancelAuthTicket 1100001009f41e2 12:10:01.356 [SteamAuthenticator] EndAuthSession 1100001009f41e2 12:10:01.356 [Connection] Destroying endpoint 1100001009f39fa - explicit request 12:10:01.357 [SteamAuthenticator] CancelAuthTicket 1100001009f39fa 12:10:01.358 [SteamAuthenticator] EndAuthSession 1100001009f39fa 12:10:01.358 [Connection] Destroying endpoint 1100001074dbf6f - explicit request 12:10:01.359 [SteamAuthenticator] CancelAuthTicket 1100001074dbf6f 12:10:01.360 [SteamAuthenticator] EndAuthSession 1100001074dbf6f 12:10:01.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12 12:10:01.605 [Lua] ### Sending rpc_level_loaded 12:10:01.605 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49 12:10:01.689 [SteamLobby] Detected added member 110000102b19409 12:10:01.689 [Lua] [LobbyHost] Changed state from creating to joined 12:10:01.689 [Lua] [PartyManager] Leader is set to 110000102b19409 12:10:01.690 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 12:10:01.690 [Lua] [ChatManager] Registering channel 1 12:10:01.690 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 12:10:01.690 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 12:10:01.690 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 12:10:01.690 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:10:01.690 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:10:01.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:10:01.706 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:10:01.707 [Lua] [NetworkServer] Changing num_players from nil to 1 12:10:01.707 [Lua] Players: 1 12:10:01.707 [Lua] Set lobby begin: 12:10:01.707 [Lua] Lobby data num_players = 1 12:10:01.707 [Lua] Lobby data level_key = inn_level 12:10:01.707 [Lua] Lobby data game_mode = 3 12:10:01.707 [Lua] Lobby data matchmaking = false 12:10:01.707 [Lua] Set lobby end. 12:10:01.825 [Lua] MUSIC MANAGER Play_loading_screen_music 155010 0 12:10:01.890 [Steam] Accepted session request from 1100001074dbf6f 12:10:03.159 [Lua] player (110000102b19409,1) was put into party 0 12:10:03.159 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 12:10:03.160 [Lua] [StateLoading] got rpc_load_level 49 inn_level 12:10:03.175 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 12:10:03.176 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 12:10:03.192 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:10:03.192 [Lua] ### Sending rpc_level_loaded 12:10:03.192 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49 12:10:03.195 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:10:04.203 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:10:04.203 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:10:04.204 [Lua] Set lobby begin: 12:10:04.204 [Lua] Lobby data host = 110000102b19409 12:10:04.204 [Lua] Lobby data level_key = inn_level 12:10:04.204 [Lua] Lobby data game_mode = 3 12:10:04.204 [Lua] Lobby data country_code = RU 12:10:04.204 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:10:04.204 [Lua] Lobby data num_players = 1 12:10:04.204 [Lua] Lobby data matchmaking = false 12:10:04.204 [Lua] Set lobby end. 12:10:04.204 [Lua] [Managers] Destroying state managers... 12:10:04.205 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:10:04.205 [Lua] MUSIC MANAGER Stop_loading_screen_music 155011 0 12:10:04.205 [Lua] [Gamestate] Enter StateIngame HOST 12:10:04.205 [Lua] <>level = inn_level<> 12:10:04.205 [Lua] Set lobby begin: 12:10:04.205 [Lua] Lobby data host = 110000102b19409 12:10:04.205 [Lua] Lobby data level_key = inn_level 12:10:04.205 [Lua] Lobby data game_mode = 3 12:10:04.205 [Lua] Lobby data selected_level_key = inn_level 12:10:04.205 [Lua] Lobby data country_code = RU 12:10:04.205 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:10:04.205 [Lua] Lobby data num_players = 1 12:10:04.205 [Lua] Lobby data matchmaking = false 12:10:04.205 [Lua] Set lobby end. 12:10:04.205 [Umbra] Init version: 3.4.15 :: 16 threads 12:10:04.205 [Lua] [StateIngame] Server ingame 12:10:04.209 [Lua] Set lobby begin: 12:10:04.209 [Lua] Lobby data level_key = inn_level 12:10:04.210 [Lua] Lobby data selected_level_key = inn_level 12:10:04.210 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:10:04.210 [Lua] Lobby data matchmaking = false 12:10:04.210 [Lua] Lobby data host = 110000102b19409 12:10:04.210 [Lua] Lobby data country_code = RU 12:10:04.210 [Lua] Lobby data game_mode = 3 12:10:04.210 [Lua] Lobby data difficulty = normal 12:10:04.210 [Lua] Lobby data num_players = 1 12:10:04.210 [Lua] Set lobby end. 12:10:04.210 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 12:10:04.210 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer 12:10:04.210 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:10:04.210 [Lua] [Matchmaking] initializing 12:10:04.210 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 12:10:04.210 [Lua] [Matchmaking] register rpcs 12:10:04.210 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:10:04.211 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 12:10:04.211 [Lua] [GameNetworkManager] self.is_server = true 12:10:04.211 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 12:10:04.211 [Network] Setting artificial MTU limit to 65536 12:10:04.216 [Lua] Switching ConflictSettings: to: disabled 12:10:04.216 [Lua] pacing=disabled 12:10:04.216 [Lua] roaming=nil 12:10:04.216 [Lua] specials=disabled 12:10:04.216 [Lua] debug_color=black 12:10:04.216 [Lua] pack_spawning=disabled 12:10:04.216 [Lua] contained_breeds=nil 12:10:04.216 [Lua] disabled=true 12:10:04.216 [Lua] boss=disabled 12:10:04.216 [Lua] horde=disabled 12:10:04.216 [Lua] name=disabled 12:10:04.216 [Lua] intensity=disabled 12:10:04.216 [Lua] --- 12:10:04.216 [Lua] [LevelAnalysis] set_random_seed( 14782155) 12:10:04.221 [Lua] [AIInterestPointSystem] Level Seed: 14782155 12:10:04.221 [Lua] 12:10:04.221 [Lua] [entity_system_bag] = table 12:10:04.221 [Lua] [entity_system_bag] = metatable 12:10:04.221 [Lua] [startup_data] = table 12:10:04.221 [Lua] [entity_manager] = table 12:10:04.221 [Lua] [entity_manager] = metatable 12:10:04.221 [Lua] [unit_spawner] = table 12:10:04.221 [Lua] [unit_spawner] = metatable 12:10:04.221 [Lua] [unit_storage] = table 12:10:04.221 [Lua] [unit_storage] = metatable 12:10:04.221 [Lua] [dice_keeper] = table 12:10:04.221 [Lua] [dice_keeper] = metatable 12:10:04.221 [Lua] [is_server] = true (boolean) 12:10:04.223 [Lua] [world] = [World] 12:10:04.223 [Lua] [system_api] = table 12:10:04.223 [Lua] [entity_system] = table 12:10:04.223 [Lua] [entity_system] = metatable 12:10:04.223 [Lua] [network_lobby] = table 12:10:04.223 [Lua] [network_lobby] = metatable 12:10:04.223 [Lua] [profile_synchronizer] = table 12:10:04.223 [Lua] [profile_synchronizer] = metatable 12:10:04.223 [Lua] [level_transition_handler] = table 12:10:04.223 [Lua] [level_transition_handler] = metatable 12:10:04.223 [Lua] [num_local_human_players] = 1 (number) 12:10:04.223 [Lua] [statistics_db] = table 12:10:04.223 [Lua] [statistics_db] = metatable 12:10:04.223 [Lua] [network_server] = table 12:10:04.223 [Lua] [network_server] = metatable 12:10:04.223 [Lua] [input_manager] = table 12:10:04.223 [Lua] [input_manager] = metatable 12:10:04.223 [Lua] [network_clock] = table 12:10:04.223 [Lua] [network_clock] = metatable 12:10:04.223 [Lua] [network_transmit] = table 12:10:04.223 [Lua] [network_transmit] = metatable 12:10:04.223 [Lua] [free_flight_manager] = table 12:10:04.223 [Lua] [free_flight_manager] = metatable 12:10:04.223 [Lua] [network_manager] = table 12:10:04.223 [Lua] [network_manager] = metatable 12:10:04.223 [Lua] [network_event_delegate] = table 12:10:04.223 [Lua] [network_event_delegate] = metatable 12:10:04.223 [Lua] 12:10:04.224 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:10:04.227 [Lua] [AchievementManager] Achievements using the steam platform 12:10:04.227 [Lua] [StateIngame] Level seed: 14782155 12:10:04.227 [World] Spawning level. 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read, 12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read, 12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read, 12:10:04.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 12:10:04.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 12:10:04.440 [Lua] [LevelAnalysis] set_random_seed( 14782155) 12:10:04.457 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:10:04.457 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:10:04.458 [Lua] [IngameUI] init 12:10:04.471 [SteamVoipClient] select_out(110000102b19409, off) 12:10:04.475 [Lua] cb_razer_chroma_setup 12:10:04.525 [Lua] [Matchmaking] Cancelling matchmaking 12:10:04.525 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:10:04.525 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:10:04.525 [Lua] Set lobby begin: 12:10:04.525 [Lua] Lobby data level_key = inn_level 12:10:04.525 [Lua] Lobby data power_level = 0 12:10:04.525 [Lua] Lobby data selected_level_key = inn_level 12:10:04.525 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:10:04.526 [Lua] Lobby data matchmaking = false 12:10:04.526 [Lua] Lobby data host = 110000102b19409 12:10:04.526 [Lua] Lobby data country_code = RU 12:10:04.526 [Lua] Lobby data game_mode = 3 12:10:04.526 [Lua] Lobby data difficulty = normal 12:10:04.526 [Lua] Lobby data num_players = 1 12:10:04.526 [Lua] Set lobby end. 12:10:04.527 [Flow] complete_skittergate_legend true 12:10:04.527 [Flow] complete_all_helmgart_levels_recruit true 12:10:04.528 [Flow] WitchHunterLevel:35 12:10:04.528 [Flow] LeaderYes 12:10:04.528 [Flow] ALL PC XP:304250 12:10:04.529 [Flow] Has "bogenhafen" DLC:true 12:10:04.529 [Flow] WH XP:60850 12:10:04.529 [Flow] Number of crafted items:5975 12:10:04.529 [Flow] Has "pre_order" DLC:true 12:10:04.529 [Flow] Sum of Powe Levels:1500 12:10:04.529 [Flow] lodestone diff 1:false 12:10:04.529 [Flow] magnus and forest activated 12:10:04.529 [Flow] magnus and forest activated 12:10:04.529 [Flow] cemetery and forest activated 12:10:04.529 [Flow] magnus and cemetery 12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:04.529 [Flow] ALL RUNES ACTIVATED 12:10:04.529 [Flow] magnus and forest activated 12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:04.529 [Flow] ALL RUNES ACTIVATED 12:10:04.529 [Flow] cemetery and forest activated 12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:04.529 [Flow] ALL RUNES ACTIVATED 12:10:04.529 [Flow] magnus and forest activated 12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:04.529 [Flow] ALL RUNES ACTIVATED 12:10:04.529 [Flow] magnus and cemetery 12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:04.529 [Flow] ALL RUNES ACTIVATED 12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:04.531 [Lua] CurrentConflictSettings disabled 12:10:04.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:10:04.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:10:04.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:10:04.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:10:04.534 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:10:04.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:10:04.999 [Lua] player (110000102b19409,1) was put into party 1 12:10:04.999 [Lua] Assigning peer(110000102b19409:1) to profile(5) career(3) 12:10:04.999 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3) 12:10:04.999 [Lua] Set lobby begin: 12:10:04.999 [Lua] Lobby data level_key = inn_level 12:10:04.999 [Lua] Lobby data power_level = 0 12:10:04.999 [Lua] Lobby data selected_level_key = inn_level 12:10:04.999 [Lua] Lobby data difficulty = normal 12:10:04.999 [Lua] Lobby data player_slot_4 = 0:0 12:10:04.999 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:10:04.999 [Lua] Lobby data matchmaking = false 12:10:04.999 [Lua] Lobby data host = 110000102b19409 12:10:04.999 [Lua] Lobby data country_code = RU 12:10:04.999 [Lua] Lobby data game_mode = 3 12:10:04.999 [Lua] Lobby data player_slot_5 = 110000102b19409:1 12:10:04.999 [Lua] Lobby data player_slot_2 = 0:0 12:10:04.999 [Lua] Lobby data player_slot_1 = 0:0 12:10:04.999 [Lua] Lobby data player_slot_3 = 0:0 12:10:04.999 [Lua] Lobby data num_players = 1 12:10:04.999 [Lua] Set lobby end. 12:10:04.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 12:10:05.000 [Lua] 12:10:05.000 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 12:10:05.000 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:10:05.000 [Lua] [resource_packages/careers/es_knight] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 12:10:05.000 [Lua] 12:10:05.000 [Lua] 12:10:05.000 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean) 12:10:05.000 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 12:10:05.000 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:10:05.000 [Lua] [resource_packages/careers/es_knight] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 12:10:05.000 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 12:10:05.000 [Lua] 12:10:05.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:10:05.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:10:05.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:10:05.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 12:10:05.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 12:10:05.026 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:10:05.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 12:10:05.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 12:10:05.059 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:10:05.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 12:10:05.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 12:10:05.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 12:10:05.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 12:10:05.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 12:10:05.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 12:10:05.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 12:10:05.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:10:05.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 12:10:05.223 [Flow] DISABLE 12:10:05.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 12:10:05.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 12:10:05.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:10:05.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 12:10:05.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 12:10:05.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 12:10:05.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:10:05.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 12:10:05.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 12:10:05.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 12:10:05.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:10:05.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:05.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:05.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:05.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:10:05.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:05.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:05.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:05.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:10:05.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 12:10:05.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 12:10:05.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 12:10:05.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:10:05.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:05.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:05.485 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:05.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:10:05.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08 12:10:05.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08 12:10:05.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08 12:10:05.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:10:05.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 12:10:05.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 12:10:05.556 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 12:10:05.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:10:05.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 12:10:05.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 12:10:05.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 12:10:05.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:10:05.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:10:05.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:10:05.634 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:10:05.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:10:05.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:10:05.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:10:05.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:10:05.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:10:06.080 [Lua] PlayFabMirror:_commit_internal 5 12:10:06.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:10:06.083 [Lua] generate_backend_stats 110000102b19409:1 12:10:06.093 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:10:06.099 [Lua] commit result success 5 12:10:06.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:10:06.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:10:06.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 12:10:06.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 12:10:06.177 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 12:10:06.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 12:10:06.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 12:10:06.256 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 12:10:06.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 12:10:06.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 12:10:06.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 12:10:06.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 12:10:06.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 12:10:06.735 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 12:10:06.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:10:07.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:10:07.113 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:10:07.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 12:10:07.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 12:10:07.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 12:10:07.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 12:10:07.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 12:10:07.369 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 12:10:07.369 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 12:10:07.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 12:10:07.910 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 12:10:07.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:10:08.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:10:08.102 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:10:08.121 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:10:08.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:08.147 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:08.147 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:10:08.481 [Lua] ################################################################################################################# 12:10:08.481 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:10:08.481 [Lua] ################################################################################################################# 12:10:08.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 12:10:08.499 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 12:10:08.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 12:10:08.781 [Lua] Commit load time data 12:10:09.347 [Lua] Set lobby begin: 12:10:09.347 [Lua] Lobby data level_key = inn_level 12:10:09.347 [Lua] Lobby data power_level = 835 12:10:09.347 [Lua] Lobby data selected_level_key = inn_level 12:10:09.347 [Lua] Lobby data difficulty = normal 12:10:09.347 [Lua] Lobby data player_slot_4 = 0:0 12:10:09.347 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:10:09.347 [Lua] Lobby data matchmaking = false 12:10:09.347 [Lua] Lobby data host = 110000102b19409 12:10:09.347 [Lua] Lobby data country_code = RU 12:10:09.347 [Lua] Lobby data game_mode = 3 12:10:09.347 [Lua] Lobby data player_slot_5 = 110000102b19409:1 12:10:09.347 [Lua] Lobby data player_slot_2 = 0:0 12:10:09.348 [Lua] Lobby data player_slot_1 = 0:0 12:10:09.348 [Lua] Lobby data player_slot_3 = 0:0 12:10:09.348 [Lua] Lobby data num_players = 1 12:10:09.348 [Lua] Set lobby end. 12:10:13.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 12:10:13.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:13.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 12:10:13.471 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:13.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read, 12:10:13.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:13.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read, 12:10:13.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:13.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read, 12:10:13.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:13.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 12:10:13.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:13.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read, 12:10:13.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:13.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read, 12:10:13.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:13.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read, 12:10:13.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:36.334 [Window] Window => active 12:10:37.573 [Lua] [IngameUI] menu view on_enter ingame_menu 12:10:38.336 [Lua] [IngameUI] menu view on_exit ingame_menu 12:10:38.911 [Lua] [IngameUI] menu view on_enter hero_view 12:10:38.916 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980 12:10:38.916 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:10:38.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:10:38.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:10:38.934 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:10:38.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:10:38.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:10:39.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:10:39.454 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:10:39.466 [World] Spawning level. 12:10:39.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:39.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:39.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:39.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:39.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:46.734 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #4 for hero es_knight ... 12:10:46.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:46.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:46.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:46.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:46.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 12:10:46.794 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 12:10:46.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:46.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:46.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:10:46.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 12:10:46.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 12:10:46.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 12:10:46.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 12:10:47.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 12:10:47.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 12:10:47.510 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 12:10:47.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:47.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:47.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:47.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:47.591 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 12:10:47.617 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 12:10:47.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 12:10:47.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:47.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:47.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:47.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:10:47.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 12:10:47.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 12:10:47.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 12:10:47.810 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #4 restored for hero es_knight 12:10:48.532 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:10:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:48.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:48.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:10:48.543 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:10:48.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:10:48.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:10:48.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:10:54.145 warning: [Steam] Session connect failed 1100001074dbf6f, error: 4 12:11:09.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:11:09.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:11:09.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:11:09.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:11:09.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:11:09.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:11:09.937 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:11:09.949 [World] Spawning level. 12:11:09.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:09.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:10.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:10.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:10.014 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:10.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:10.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:10.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:10.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:15.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:15.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:15.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:15.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:15.559 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 12:11:15.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 12:11:15.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:11:15.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:11:15.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:11:15.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient 12:11:15.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 12:11:15.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 12:11:15.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 12:11:15.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 12:11:15.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 12:11:15.963 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 12:11:22.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:11:22.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 12:11:22.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:11:22.901 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 12:11:25.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:25.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:25.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:25.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:25.271 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:11:25.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:11:25.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409 12:11:25.315 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409 12:11:25.315 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read, 12:11:25.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 12:11:25.350 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 12:11:25.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 12:11:25.392 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 12:11:25.957 [Window] Window => inactive 12:12:01.359 [Window] Window => active 12:12:02.362 [Lua] [IngameUI] menu view on_exit hero_view 12:12:02.369 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980 12:12:02.369 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:12:02.369 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:12:02.369 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:12:02.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:02.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:02.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:02.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:02.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:02.386 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:12:02.386 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 12:12:02.386 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 12:12:06.506 [Lua] [IngameUI] menu view on_enter hero_view 12:12:06.512 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980 12:12:06.512 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:12:06.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:12:06.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:12:06.529 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:12:06.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:12:06.536 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:12:06.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:12:06.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:12:06.911 [World] Spawning level. 12:12:06.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:06.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:06.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:06.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:06.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:07.409 [Lua] PlayFabMirror:_commit_internal 6 12:12:07.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 14 12:12:07.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15 12:12:07.409 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:12:07.412 [Lua] generate_backend_stats 110000102b19409:1 12:12:07.422 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:12:07.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 14 12:12:08.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:08.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:08.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:08.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:10.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 14 12:12:10.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15 12:12:13.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15 12:12:13.027 [Lua] commit result success 6 12:12:28.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:28.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:28.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:12:28.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:12:28.533 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409 12:12:28.556 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409 12:12:28.567 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 12:12:30.165 [Window] Window => inactive 12:13:05.613 [Window] Window => active 12:13:06.581 [Lua] [IngameUI] menu view on_exit hero_view 12:13:06.588 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980 12:13:06.588 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:13:06.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:13:06.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:13:06.588 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:06.588 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:06.588 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:06.604 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:13:06.604 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:13:06.604 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:13:08.262 [Lua] [IngameUI] menu view on_enter ingame_menu 12:13:09.299 [Lua] [IngameUI] menu view on_exit ingame_menu 12:13:09.299 [Lua] [IngameUI] menu view on_enter character_selection 12:13:09.299 [Lua] hero_fullscreen_menu_on_enter 12:13:09.302 [Lua] [IngameUI] menu view post_update_on_enter table: 0x066aef00 12:13:09.302 [World] Spawning level. 12:13:09.310 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:13:09.324 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.324 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.325 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 12:13:09.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0 12:13:09.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0 12:13:09.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:09.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 12:13:09.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 12:13:09.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 12:13:09.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 12:13:09.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 12:13:11.487 [Lua] PlayFabMirror:_commit_internal 7 12:13:11.487 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 16 12:13:11.487 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:13:11.488 [Lua] generate_backend_stats 110000102b19409:1 12:13:11.497 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:13:11.504 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 16 12:13:11.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 16 12:13:11.819 [Lua] commit result success 7 12:13:18.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 12:13:18.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 12:13:18.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 12:13:18.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0 12:13:18.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0 12:13:18.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:18.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized 12:13:19.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 12:13:19.671 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 12:13:19.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:13:19.673 [Lua] Assigning peer(110000102b19409:1) to profile(1) career(2) 12:13:19.673 [Lua] Set lobby begin: 12:13:19.673 [Lua] Lobby data level_key = inn_level 12:13:19.673 [Lua] Lobby data power_level = 835 12:13:19.673 [Lua] Lobby data selected_level_key = inn_level 12:13:19.673 [Lua] Lobby data difficulty = normal 12:13:19.673 [Lua] Lobby data player_slot_4 = 0:0 12:13:19.673 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:13:19.673 [Lua] Lobby data matchmaking = false 12:13:19.673 [Lua] Lobby data host = 110000102b19409 12:13:19.673 [Lua] Lobby data country_code = RU 12:13:19.673 [Lua] Lobby data game_mode = 3 12:13:19.673 [Lua] Lobby data player_slot_5 = 0:0 12:13:19.673 [Lua] Lobby data player_slot_2 = 0:0 12:13:19.673 [Lua] Lobby data player_slot_1 = 0:0 12:13:19.673 [Lua] Lobby data player_slot_3 = 0:0 12:13:19.673 [Lua] Lobby data num_players = 1 12:13:19.673 [Lua] Set lobby end. 12:13:19.673 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(1) career_index(2) 12:13:19.673 [Lua] Set lobby begin: 12:13:19.673 [Lua] Lobby data level_key = inn_level 12:13:19.673 [Lua] Lobby data power_level = 835 12:13:19.673 [Lua] Lobby data selected_level_key = inn_level 12:13:19.673 [Lua] Lobby data difficulty = normal 12:13:19.673 [Lua] Lobby data player_slot_4 = 0:0 12:13:19.673 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:13:19.673 [Lua] Lobby data matchmaking = false 12:13:19.673 [Lua] Lobby data host = 110000102b19409 12:13:19.673 [Lua] Lobby data country_code = RU 12:13:19.674 [Lua] Lobby data game_mode = 3 12:13:19.674 [Lua] Lobby data player_slot_5 = 0:0 12:13:19.674 [Lua] Lobby data player_slot_2 = 0:0 12:13:19.674 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:13:19.674 [Lua] Lobby data player_slot_3 = 0:0 12:13:19.674 [Lua] Lobby data num_players = 1 12:13:19.674 [Lua] Set lobby end. 12:13:19.674 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:13:19.674 [Lua] 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 12:13:19.674 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:13:19.674 [Lua] 12:13:19.674 [Lua] 12:13:19.674 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 12:13:19.674 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 12:13:19.674 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:13:19.674 [Lua] 12:13:19.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409 12:13:19.679 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:13:19.679 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']] 12:13:19.681 [Save] Saving `save_data` 12:13:19.685 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409 12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 12:13:19.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:13:19.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient 12:13:19.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 12:13:19.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 12:13:19.710 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 12:13:19.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:13:19.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:13:19.711 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient 12:13:19.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:13:19.733 [Save] Save done 12:13:19.780 [Lua] [IngameUI] menu view on_exit character_selection 12:13:19.780 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:13:19.780 [Lua] hero_fullscreen_menu_on_exit 12:13:19.784 [Lua] [IngameUI] menu view post_update_on_exit table: 0x066aef00 12:13:19.784 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 12:13:19.784 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded: 12:13:19.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:13:19.838 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 12:13:19.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 12:13:20.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 12:13:20.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 12:13:20.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 12:13:20.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 12:13:20.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 12:13:20.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:13:20.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:13:20.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:13:20.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 12:13:20.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 12:13:20.555 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 12:13:20.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 12:13:20.648 [Window] Window => inactive 12:13:20.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 12:13:20.742 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 12:13:20.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 12:13:21.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 12:13:21.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 12:13:21.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:13:21.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:13:21.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:13:21.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 12:13:21.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 12:13:21.448 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 12:13:21.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:13:21.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:13:21.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:13:21.497 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 12:13:21.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:21.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:21.523 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 12:13:23.645 [Window] Window => active 12:13:25.258 [Lua] [IngameUI] menu view on_enter hero_view 12:13:25.264 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980 12:13:25.264 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:13:25.278 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:13:25.279 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:13:25.280 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:13:25.280 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:13:25.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:13:25.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:13:25.643 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:13:25.655 [World] Spawning level. 12:13:25.682 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:25.682 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:25.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:25.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:25.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:29.578 [Lua] 8 12:13:29.833 [Lua] 8 12:13:29.860 [Lua] 8 12:13:29.883 [Lua] 8 12:13:29.931 [Lua] 8 12:13:29.952 [Lua] 8 12:13:29.999 [Lua] 8 12:13:30.024 [Lua] 8 12:13:30.045 [Lua] 8 12:13:30.093 [Lua] 8 12:13:30.113 [Lua] 8 12:13:30.162 [Lua] 8 12:13:30.187 [Lua] 8 12:13:30.210 [Lua] 8 12:13:30.257 [Lua] 8 12:13:30.279 [Lua] 8 12:13:30.326 [Lua] 8 12:13:30.351 [Lua] 8 12:13:30.395 [Lua] 8 12:13:30.419 [Lua] 8 12:13:30.444 [Lua] 8 12:13:30.487 [Lua] 8 12:13:30.514 [Lua] 8 12:13:30.562 [Lua] 8 12:13:30.582 [Lua] 8 12:13:30.606 [Lua] 8 12:13:31.149 [Lua] P 12:13:31.381 [Lua] i 12:13:31.553 [Lua] s 12:13:31.790 [Lua] t 12:13:31.906 [Lua] o 12:13:32.139 [Lua] l 12:13:32.610 [Lua] s 12:13:34.266 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 1 to Pistols 12:13:37.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:13:37.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:37.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:37.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:37.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:37.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:37.501 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:13:37.501 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:13:37.503 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:13:37.503 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:13:51.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:13:51.138 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:13:51.139 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:13:51.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:13:51.145 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:13:51.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:13:51.502 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:13:51.518 [World] Spawning level. 12:13:51.543 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:51.543 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:51.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:51.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:51.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:54.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:54.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:54.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409 12:13:54.980 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409 12:13:54.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:13:54.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:55.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 12:13:55.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:13:55.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 12:13:55.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 12:13:55.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:13:55.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 12:13:55.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:13:55.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:55.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:55.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:13:55.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:13:55.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:13:55.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 12:13:55.725 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 12:14:02.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:02.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:02.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:02.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:02.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409 12:14:02.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409 12:14:02.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:14:02.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:14:02.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 12:14:02.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 12:14:02.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 12:14:02.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 12:14:02.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 12:14:02.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 12:14:02.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 12:14:02.762 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 12:14:10.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:10.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:10.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:10.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:10.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409 12:14:10.417 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409 12:14:10.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 12:14:11.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:11.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:11.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:11.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:14.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:14.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:14.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:14.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:14:23.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:14:23.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:23.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:23.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:23.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:23.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:14:23.340 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:14:23.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 12:14:23.340 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 12:14:23.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:14:23.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 12:14:23.348 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:14:24.614 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 12:14:24.614 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 12:14:29.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 17 12:14:29.600 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 17 2 12:14:30.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 12:14:30.723 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 17 12:14:31.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 17 12:14:33.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 18 12:14:33.839 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 18 3 12:14:34.106 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 12:14:34.106 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 18 12:14:34.611 [Lua] PlayFabMirror:_commit_internal 8 12:14:34.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 19 12:14:34.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 20 12:14:34.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:14:34.613 [Lua] generate_backend_stats 110000102b19409:1 12:14:34.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 12:14:34.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22 12:14:34.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 18 12:14:34.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 19 12:14:36.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 19 12:14:36.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 20 12:14:37.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 20 12:14:37.330 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 4 12:14:37.651 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 12:14:37.651 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 12:14:38.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23 12:14:38.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 12:14:38.403 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22 12:14:38.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22 12:14:38.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 5 12:14:38.827 [Lua] commit result success 8 12:14:39.188 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 12:14:39.188 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23 12:14:40.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23 12:14:48.091 [Lua] PlayFabMirror:_commit_internal 9 12:14:48.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:14:48.093 [Lua] generate_backend_stats 110000102b19409:1 12:14:48.104 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:14:48.115 [Lua] commit result success 9 12:18:31.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 24 12:18:31.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 24 6 12:18:32.267 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 12:18:32.267 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 24 12:18:33.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 24 12:18:34.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 25 12:18:34.593 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 25 7 12:18:34.883 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 12:18:34.883 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 25 12:18:35.557 [Window] Window => inactive 12:18:35.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 25 12:18:36.255 [Lua] PlayFabMirror:_commit_internal 10 12:18:36.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:18:36.258 [Lua] generate_backend_stats 110000102b19409:1 12:18:36.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26 12:18:36.281 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 8 12:18:36.562 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 12:18:36.562 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26 12:18:37.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26 12:18:37.185 [Lua] commit result success 10 12:18:44.322 [Window] Window => active 12:18:45.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27 12:18:45.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 9 12:18:45.777 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 12:18:45.777 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27 12:18:46.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27 12:18:49.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28 12:18:49.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 10 12:18:49.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 12:18:49.916 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28 12:18:50.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28 12:18:52.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29 12:18:52.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 11 12:18:52.523 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 12:18:52.523 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29 12:18:52.725 [Window] Window => inactive 12:18:53.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29 12:18:55.557 [Lua] PlayFabMirror:_commit_internal 11 12:18:55.557 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:18:55.559 [Lua] generate_backend_stats 110000102b19409:1 12:18:55.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 12:18:55.581 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 12 12:18:55.912 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 12:18:55.912 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 12:18:56.612 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 12:18:56.619 [Lua] commit result success 11 12:19:02.371 [Window] Window => active 12:19:03.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31 12:19:03.852 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 13 12:19:04.157 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 12:19:04.157 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31 12:19:04.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31 12:19:07.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32 12:19:07.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 14 12:19:07.373 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 12:19:07.373 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32 12:19:08.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32 12:19:09.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 33 12:19:09.970 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 33 15 12:19:10.241 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 12:19:10.241 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 33 12:19:10.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 33 12:19:13.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34 12:19:13.197 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 16 12:19:13.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 12:19:13.465 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34 12:19:13.897 [Lua] PlayFabMirror:_commit_internal 12 12:19:13.897 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:19:13.899 [Lua] generate_backend_stats 110000102b19409:1 12:19:13.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 12:19:14.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34 12:19:14.209 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 17 12:19:15.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 12:19:15.185 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 12:19:15.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 36 12:19:15.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 12:19:15.837 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 36 18 12:19:15.837 [Lua] commit result success 12 12:19:16.137 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 12:19:16.137 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 36 12:19:16.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 36 12:19:18.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 37 12:19:18.267 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 37 19 12:19:18.558 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 12:19:18.558 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 37 12:19:19.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 37 12:19:21.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 38 12:19:21.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 38 20 12:19:21.705 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 12:19:21.705 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 38 12:19:22.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 38 12:19:24.095 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 39 12:19:24.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 39 21 12:19:24.381 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 12:19:24.381 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 39 12:19:25.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 39 12:19:26.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 40 12:19:26.617 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 40 22 12:19:26.907 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 12:19:26.907 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 40 12:19:27.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 40 12:19:29.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 41 12:19:29.709 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 41 23 12:19:29.997 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 12:19:29.997 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 41 12:19:30.689 [Lua] PlayFabMirror:_commit_internal 13 12:19:30.689 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:19:30.692 [Lua] generate_backend_stats 110000102b19409:1 12:19:30.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 12:19:30.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 41 12:19:30.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 24 12:19:31.868 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 12:19:31.868 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 12:19:32.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 43 12:19:32.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 12:19:32.540 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 43 25 12:19:32.540 [Lua] commit result success 13 12:19:32.900 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 12:19:32.900 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 43 12:19:33.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 43 12:19:35.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 44 12:19:35.590 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 44 26 12:19:35.878 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 12:19:35.878 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 44 12:19:36.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 44 12:19:39.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 45 12:19:39.667 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 45 27 12:19:39.953 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 12:19:39.953 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 45 12:19:39.974 [Window] Window => inactive 12:19:40.699 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 45 12:19:52.186 [Window] Window => active 12:19:52.604 [Lua] PlayFabMirror:_commit_internal 14 12:19:52.604 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:19:52.606 [Lua] generate_backend_stats 110000102b19409:1 12:19:52.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 12:19:52.628 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 28 12:19:52.913 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 12:19:52.913 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 12:19:53.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 47 12:19:53.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 12:19:53.472 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 47 29 12:19:53.472 [Lua] commit result success 14 12:19:53.759 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 12:19:53.759 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 47 12:19:54.503 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 47 12:19:56.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 48 12:19:56.231 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 48 30 12:19:56.573 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 12:19:56.573 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 48 12:19:57.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 48 12:19:58.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 49 12:19:58.815 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 49 31 12:19:59.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 12:19:59.269 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 49 12:20:00.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 49 12:20:02.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 50 12:20:02.053 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 50 32 12:20:02.454 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 12:20:02.454 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 50 12:20:03.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 50 12:20:04.767 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 51 12:20:04.781 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 33 12:20:05.142 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 12:20:05.142 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51 12:20:05.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 51 12:20:07.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 52 12:20:07.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 52 34 12:20:07.629 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 12:20:07.629 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 52 12:20:08.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 52 12:20:09.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 53 12:20:09.912 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 53 35 12:20:10.254 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 12:20:10.254 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 53 12:20:11.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 53 12:20:12.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 54 12:20:12.467 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 54 36 12:20:12.810 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 12:20:12.810 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 54 12:20:13.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 54 12:20:14.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 55 12:20:14.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 37 12:20:15.187 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 12:20:15.187 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55 12:20:15.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 55 12:20:17.318 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 56 12:20:17.329 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 56 38 12:20:17.600 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 12:20:17.600 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 56 12:20:18.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 56 12:20:18.399 [Lua] PlayFabMirror:_commit_internal 15 12:20:18.399 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:20:18.402 [Lua] generate_backend_stats 110000102b19409:1 12:20:18.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57 12:20:18.424 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 39 12:20:18.731 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 12:20:18.731 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57 12:20:19.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57 12:20:19.268 [Lua] commit result success 15 12:20:19.971 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 58 12:20:19.985 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 58 40 12:20:20.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 12:20:20.269 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 58 12:20:21.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 58 12:20:22.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 59 12:20:22.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 59 41 12:20:22.695 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 12:20:22.695 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 59 12:20:23.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 59 12:20:25.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 60 12:20:25.426 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 60 42 12:20:25.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 12:20:25.711 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 60 12:20:26.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 60 12:20:27.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61 12:20:27.788 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 43 12:20:28.072 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 12:20:28.072 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61 12:20:28.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61 12:20:32.349 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 12:20:32.349 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 12:20:33.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 12:20:33.973 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 12:20:33.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:20:33.975 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:20:33.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 12:20:33.975 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:20:33.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:20:34.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:20:34.343 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:20:34.355 [World] Spawning level. 12:20:34.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:34.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:34.423 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:34.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:34.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:37.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:37.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:37.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:37.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:37.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:12 my_peer_id:110000102b19409 12:20:37.339 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:12 my_peer_id:110000102b19409 12:20:37.350 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 12:20:38.136 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:20:38.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:38.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:38.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:38.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:38.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:38.148 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:20:38.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 12:20:38.149 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 12:20:38.150 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 12:20:38.150 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 12:20:38.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:20:38.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 12:20:38.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:20:42.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 62 12:20:42.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 62 44 12:20:42.764 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 12:20:42.764 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 62 12:20:44.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 62 12:20:46.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 12:20:46.309 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 12:20:46.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:20:46.310 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:20:46.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 12:20:46.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:20:46.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:20:46.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:20:46.676 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:20:46.689 [World] Spawning level. 12:20:46.716 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:46.716 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:46.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:46.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:46.754 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:46.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:46.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:46.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:20:46.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:20:50.240 [Lua] PlayFabMirror:_commit_internal 16 12:20:50.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 63 12:20:50.240 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:20:50.242 [Lua] generate_backend_stats 110000102b19409:1 12:20:50.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64 12:20:50.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 63 12:20:50.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 63 12:20:50.602 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 45 12:20:50.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 12:20:50.896 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64 12:20:51.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64 12:20:51.481 [Lua] commit result success 16 12:26:44.080 [Lua] [IngameUI] menu view on_exit hero_view 12:26:44.087 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980 12:26:44.087 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:26:44.087 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:26:44.087 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:26:44.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:44.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:44.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:44.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:44.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:44.100 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:26:44.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:26:44.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:26:47.579 [Lua] [IngameUI] menu view on_enter hero_view 12:26:47.584 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980 12:26:47.584 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:26:47.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:26:47.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:26:47.601 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:26:47.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:26:47.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:26:47.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:26:47.962 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:26:47.977 [World] Spawning level. 12:26:48.002 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:48.002 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:48.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:48.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:48.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:52.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:52.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:52.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:26:52.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized 12:26:54.122 [Lua] PlayFabMirror:_commit_internal 17 12:26:54.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:26:54.124 [Lua] generate_backend_stats 110000102b19409:1 12:26:54.137 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:26:54.152 [Lua] commit result success 17 12:26:59.467 [Window] Window => inactive 12:38:46.271 [Window] Window => active 12:40:44.462 [Lua] [IngameUI] menu view on_exit hero_view 12:40:44.469 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980 12:40:44.469 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:40:44.469 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:40:44.469 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:40:44.470 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:40:44.470 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:40:44.470 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:40:44.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:40:44.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded: 12:40:44.481 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:40:44.481 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:40:44.481 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:40:49.322 [Lua] PlayFabMirror:_commit_internal 18 12:40:49.322 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:40:49.325 [Lua] generate_backend_stats 110000102b19409:1 12:40:49.335 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:40:49.342 [Lua] commit result success 18 12:40:50.236 [Window] Window => inactive 12:42:38.965 [Window] Window => active 12:43:44.307 [Window] Window => inactive 12:49:48.922 [Window] Window => active 12:49:50.841 [Lua] [IngameUI] menu view on_enter start_game_view 12:49:50.844 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f6d40 12:49:50.844 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:49:50.846 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 12:49:50.846 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:50.847 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 12:49:50.847 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 12:49:51.880 [Lua] [IngameUI] menu view on_exit start_game_view 12:49:51.880 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:49:51.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:49:51.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 12:49:51.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 12:49:51.881 [Save] Saving `save_data` 12:49:51.887 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f6d40 12:49:51.932 [Save] Save done 12:49:58.834 [Lua] [IngameUI] menu view on_enter start_game_view 12:49:58.836 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f6d40 12:49:58.836 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:49:58.838 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 12:49:58.838 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:49:58.838 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 12:49:58.839 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 12:49:59.901 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 12:49:59.901 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 12:49:59.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 12:49:59.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 65 12:49:59.901 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 12:49:59.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 12:49:59.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 65 12:50:00.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 65 12:50:07.643 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 12:50:07.643 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 12:50:07.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 12:50:07.643 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 12:50:07.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 12:50:09.221 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 12:50:09.221 [Lua] ............................................................................................................ 12:50:09.221 [Lua] ............................................................................................................ 12:50:09.221 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 12:50:09.221 [Lua] ............................................................................................................ 12:50:09.221 [Lua] ............................................................................................................ 12:50:09.221 [Lua] [Matchmaking] Cancelling matchmaking 12:50:09.221 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:50:09.229 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:50:09.229 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:50:09.232 [Lua] Set lobby begin: 12:50:09.232 [Lua] Lobby data level_key = inn_level 12:50:09.233 [Lua] Lobby data power_level = 835 12:50:09.233 [Lua] Lobby data selected_level_key = inn_level 12:50:09.233 [Lua] Lobby data difficulty = harder 12:50:09.233 [Lua] Lobby data player_slot_4 = 0:0 12:50:09.233 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:09.233 [Lua] Lobby data matchmaking = false 12:50:09.233 [Lua] Lobby data host = 110000102b19409 12:50:09.233 [Lua] Lobby data country_code = RU 12:50:09.233 [Lua] Lobby data game_mode = 3 12:50:09.233 [Lua] Lobby data player_slot_5 = 0:0 12:50:09.233 [Lua] Lobby data player_slot_2 = 0:0 12:50:09.233 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:09.233 [Lua] Lobby data player_slot_3 = 0:0 12:50:09.233 [Lua] Lobby data num_players = 1 12:50:09.233 [Lua] Set lobby end. 12:50:09.233 [Lua] [PartyManager] Leader is set to 110000102b19409 12:50:09.233 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 12:50:09.233 [Lua] [LevelTransitionHandler] set_next_level( nil ) 12:50:09.233 [Lua] Set lobby begin: 12:50:09.233 [Lua] Lobby data twitch_enabled = false 12:50:09.233 [Lua] Lobby data power_level = 835 12:50:09.233 [Lua] Lobby data num_players = 1 12:50:09.233 [Lua] Lobby data host = 110000102b19409 12:50:09.233 [Lua] Lobby data game_mode = 1 12:50:09.233 [Lua] Lobby data level_key = inn_level 12:50:09.233 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:09.233 [Lua] Lobby data selected_level_key = inn_level 12:50:09.233 [Lua] Lobby data quick_game = true 12:50:09.233 [Lua] Lobby data matchmaking = true 12:50:09.233 [Lua] Lobby data difficulty = harder 12:50:09.233 [Lua] Lobby data player_slot_4 = 0:0 12:50:09.233 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:09.233 [Lua] Lobby data player_slot_5 = 0:0 12:50:09.233 [Lua] Lobby data player_slot_2 = 0:0 12:50:09.233 [Lua] Lobby data country_code = RU 12:50:09.233 [Lua] Lobby data player_slot_3 = 0:0 12:50:09.234 [Lua] Lobby data eac_authorized = true 12:50:09.234 [Lua] Set lobby end. 12:50:09.234 [Lua] Set lobby begin: 12:50:09.234 [Lua] Lobby data twitch_enabled = false 12:50:09.234 [Lua] Lobby data power_level = 835 12:50:09.234 [Lua] Lobby data num_players = 1 12:50:09.234 [Lua] Lobby data host = 110000102b19409 12:50:09.234 [Lua] Lobby data game_mode = 1 12:50:09.234 [Lua] Lobby data is_private = false 12:50:09.234 [Lua] Lobby data level_key = inn_level 12:50:09.234 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:09.234 [Lua] Lobby data selected_level_key = inn_level 12:50:09.234 [Lua] Lobby data quick_game = true 12:50:09.234 [Lua] Lobby data matchmaking = true 12:50:09.234 [Lua] Lobby data difficulty = harder 12:50:09.234 [Lua] Lobby data player_slot_4 = 0:0 12:50:09.234 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:09.234 [Lua] Lobby data player_slot_5 = 0:0 12:50:09.234 [Lua] Lobby data player_slot_2 = 0:0 12:50:09.234 [Lua] Lobby data country_code = RU 12:50:09.234 [Lua] Lobby data player_slot_3 = 0:0 12:50:09.234 [Lua] Lobby data eac_authorized = true 12:50:09.234 [Lua] Set lobby end. 12:50:09.237 [Lua] [ChatManager][1]System: Начинается созданная игра... 12:50:09.237 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:50:09.237 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:50:09.328 [Lua] [IngameUI] menu view on_exit start_game_view 12:50:09.328 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:50:09.329 [Save] Saving `save_data` 12:50:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:50:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 12:50:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 12:50:09.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f6d40 12:50:09.381 [Save] Save done 12:50:10.218 [Window] Window => inactive 12:50:13.835 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:50:13.837 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:50:13.838 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 12:50:13.838 [Lua] [LevelTransitionHandler] set_next_level( crater ) 12:50:13.838 [Lua] Set lobby begin: 12:50:13.838 [Lua] Lobby data twitch_enabled = false 12:50:13.838 [Lua] Lobby data power_level = 835 12:50:13.838 [Lua] Lobby data num_players = 1 12:50:13.838 [Lua] Lobby data host = 110000102b19409 12:50:13.838 [Lua] Lobby data game_mode = 2 12:50:13.838 [Lua] Lobby data is_private = false 12:50:13.838 [Lua] Lobby data level_key = inn_level 12:50:13.838 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:13.838 [Lua] Lobby data selected_level_key = crater 12:50:13.838 [Lua] Lobby data quick_game = true 12:50:13.838 [Lua] Lobby data matchmaking = true 12:50:13.838 [Lua] Lobby data difficulty = harder 12:50:13.838 [Lua] Lobby data player_slot_4 = 0:0 12:50:13.838 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:13.838 [Lua] Lobby data player_slot_5 = 0:0 12:50:13.838 [Lua] Lobby data player_slot_2 = 0:0 12:50:13.838 [Lua] Lobby data country_code = RU 12:50:13.838 [Lua] Lobby data player_slot_3 = 0:0 12:50:13.838 [Lua] Lobby data eac_authorized = true 12:50:13.838 [Lua] Set lobby end. 12:50:13.841 [Lua] Set lobby begin: 12:50:13.841 [Lua] Lobby data twitch_enabled = false 12:50:13.841 [Lua] Lobby data power_level = 835 12:50:13.841 [Lua] Lobby data num_players = 1 12:50:13.841 [Lua] Lobby data host = 110000102b19409 12:50:13.841 [Lua] Lobby data game_mode = 2 12:50:13.841 [Lua] Lobby data is_private = false 12:50:13.841 [Lua] Lobby data level_key = inn_level 12:50:13.841 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:13.841 [Lua] Lobby data selected_level_key = crater 12:50:13.841 [Lua] Lobby data quick_game = true 12:50:13.841 [Lua] Lobby data matchmaking = true 12:50:13.841 [Lua] Lobby data difficulty = harder 12:50:13.841 [Lua] Lobby data player_slot_4 = 0:0 12:50:13.841 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:13.841 [Lua] Lobby data player_slot_5 = 0:0 12:50:13.841 [Lua] Lobby data player_slot_2 = 0:0 12:50:13.841 [Lua] Lobby data country_code = RU 12:50:13.841 [Lua] Lobby data player_slot_3 = 0:0 12:50:13.841 [Lua] Lobby data eac_authorized = true 12:50:13.842 [Lua] Set lobby end. 12:50:13.842 [Lua] Complete level triggered. 12:50:13.844 [Save] Saving `save_data` 12:50:13.844 [Lua] gm_event_end_conditions_met false false 12:50:13.844 [Lua] PlayFabMirror:_commit_internal nil 12:50:13.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:50:13.847 [Lua] generate_backend_stats 110000102b19409:1 12:50:13.855 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:50:13.856 [Lua] TRANSITION nil nil crater 12:50:13.856 [Lua] Transition type "crater", is server: true 12:50:13.856 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:50:13.856 [Lua] [GameNetworkManager] Leaving game... 12:50:13.856 [Lua] [GameNetworkManager] Shutting down game session host. 12:50:13.856 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:50:13.856 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:50:13.856 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2409.66 12:50:13.864 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:50:13.864 [Lua] commit result success 19 12:50:13.895 [Save] Save done 12:50:13.895 [Save] Saving `save_data` 12:50:13.945 [Save] Save done 12:50:15.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:50:15.858 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 12:50:15.858 [Lua] Clearing all global lookup lists 12:50:15.858 [Lua] [IngamePlayerListUI] - Destroy 12:50:15.858 [Lua] [EquipmentUI] - Destroy 12:50:15.858 [Lua] [AbilityUI] - Destroy 12:50:15.858 [Lua] [GamePadEquipmentUI] - Destroy 12:50:15.858 [Lua] [GamePadAbilityUI] - Destroy 12:50:15.859 [Lua] [IngameUI] destroy 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 12:50:15.873 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 12:50:15.932 [Lua] [Managers] Destroying state managers... 12:50:15.938 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:50:15.938 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 12:50:15.938 [Lua] [Matchmaking] unregister rpcs 12:50:15.938 [Lua] ############### UNLOADING PACKAGES ############### 12:50:15.938 [Lua] [Gamestate] Enter state StateLoading 12:50:15.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:50:15.941 [Lua] [Matchmaking] register rpcs 12:50:15.941 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:50:15.941 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:50:15.941 [Lua] Set lobby begin: 12:50:15.941 [Lua] Lobby data twitch_enabled = false 12:50:15.941 [Lua] Lobby data power_level = 0 12:50:15.941 [Lua] Lobby data num_players = 1 12:50:15.941 [Lua] Lobby data host = 110000102b19409 12:50:15.941 [Lua] Lobby data game_mode = 2 12:50:15.941 [Lua] Lobby data is_private = false 12:50:15.941 [Lua] Lobby data level_key = inn_level 12:50:15.941 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:15.942 [Lua] Lobby data selected_level_key = crater 12:50:15.942 [Lua] Lobby data quick_game = true 12:50:15.942 [Lua] Lobby data matchmaking = true 12:50:15.942 [Lua] Lobby data difficulty = harder 12:50:15.942 [Lua] Lobby data player_slot_4 = 0:0 12:50:15.942 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:15.942 [Lua] Lobby data player_slot_5 = 0:0 12:50:15.942 [Lua] Lobby data player_slot_2 = 0:0 12:50:15.942 [Lua] Lobby data country_code = RU 12:50:15.942 [Lua] Lobby data player_slot_3 = 0:0 12:50:15.942 [Lua] Lobby data eac_authorized = true 12:50:15.942 [Lua] Set lobby end. 12:50:15.942 [Lua] registering RPCs 12:50:15.942 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:50:15.942 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:50:15.942 [Lua] Set lobby begin: 12:50:15.942 [Lua] Lobby data twitch_enabled = false 12:50:15.942 [Lua] Lobby data power_level = 0 12:50:15.942 [Lua] Lobby data num_players = 1 12:50:15.942 [Lua] Lobby data host = 110000102b19409 12:50:15.942 [Lua] Lobby data game_mode = 2 12:50:15.942 [Lua] Lobby data is_private = false 12:50:15.942 [Lua] Lobby data level_key = crater 12:50:15.942 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:15.942 [Lua] Lobby data selected_level_key = crater 12:50:15.942 [Lua] Lobby data quick_game = true 12:50:15.942 [Lua] Lobby data matchmaking = true 12:50:15.942 [Lua] Lobby data difficulty = harder 12:50:15.942 [Lua] Lobby data player_slot_4 = 0:0 12:50:15.942 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:15.942 [Lua] Lobby data player_slot_5 = 0:0 12:50:15.942 [Lua] Lobby data player_slot_2 = 0:0 12:50:15.942 [Lua] Lobby data country_code = RU 12:50:15.942 [Lua] Lobby data player_slot_3 = 0:0 12:50:15.943 [Lua] Lobby data eac_authorized = true 12:50:15.943 [Lua] Set lobby end. 12:50:15.943 [Lua] MUSIC MANAGER unmute_all_world_sounds 169833 0 12:50:15.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 66 12:50:15.943 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:50:15.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 66 12:50:15.945 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 12:50:15.945 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 12:50:15.945 [Lua] [LevelTransitionHandler] load_level crater 12:50:15.998 [Umbra] Unload tome 12:50:16.109 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:50:16.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:50:16.110 [Lua] [LevelTransitionHandler] Loading level: "crater" 12:50:16.110 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 12:50:16.110 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 12:50:16.110 [Lua] [StateLoading] got rpc_load_level 75 crater 12:50:16.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 12:50:16.223 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 12:50:16.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 12:50:16.225 [Lua] MUSIC MANAGER nik_crater_loading_screen_01 169834 0 12:50:16.230 [Lua] MUSIC MANAGER Play_loading_screen_music 169835 0 12:50:16.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 66 12:50:16.690 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 12:50:28.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 12:50:28.642 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 12:50:28.659 [Lua] [LevelTransitionHandler] Level load completed! 12:50:28.659 [Lua] [EnemyPackageLoader] setup_startup_enemies 12:50:28.702 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:50:28.702 [Lua] checking dlc's against conflict directors 12:50:28.702 [Lua] --- --- --- 12:50:28.702 [Lua] Starting... difficulty 'harder' 12:50:28.702 [Lua] These are the starting conflict directors: 12:50:28.702 [Lua] skaven_beastmen 12:50:28.702 [Lua] skaven 12:50:28.702 [Lua] beastmen 12:50:28.702 [Lua] --- --- --- 12:50:28.702 [Lua] 12:50:28.702 [Lua] DONE! Found the following directors: 12:50:28.702 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:50:28.702 [Lua] ### Sending rpc_level_loaded 12:50:28.702 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 75 12:50:28.702 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 12:50:28.722 [Lua] ### Sending rpc_level_loaded 12:50:28.722 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 75 12:50:29.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:50:29.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:50:29.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:50:29.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:50:29.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:50:29.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:50:29.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:50:29.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:50:29.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:50:30.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:50:30.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:50:30.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:50:31.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:50:31.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:50:31.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:50:31.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:50:31.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:50:31.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:31.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:31.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:31.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:50:31.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:50:31.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:50:31.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:50:31.591 [Window] Window => active 12:50:31.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:50:31.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:50:31.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:50:32.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:50:32.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:50:32.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:50:32.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:50:32.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:50:32.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:50:32.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:50:32.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:50:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:50:32.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:50:32.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:50:32.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:50:33.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:50:33.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:50:33.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:50:33.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:50:33.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:50:33.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:50:34.137 [Window] Window => inactive 12:50:34.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:50:34.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:50:34.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:50:34.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:50:34.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:50:34.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:50:35.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:50:35.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:50:35.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:50:35.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:50:35.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:50:35.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:50:35.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:50:35.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:50:35.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:50:36.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:50:36.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:50:36.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:50:36.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:50:36.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:50:36.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:50:37.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:50:37.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:50:37.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:50:37.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:50:37.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:50:37.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:50:37.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:50:37.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:50:37.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:50:38.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:50:38.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:50:38.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:50:39.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:50:39.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:50:39.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:50:39.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:50:39.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:50:39.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:50:39.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:50:39.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:50:39.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:50:39.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:50:39.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:50:39.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:50:39.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:50:39.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:50:39.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:50:40.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:50:40.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:50:40.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:50:41.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:50:41.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:50:41.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:50:42.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:50:42.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:50:42.645 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 12:50:42.645 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:50:42.645 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:50:42.863 [Window] Window => active 12:50:43.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:50:43.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:50:43.645 [Lua] [Matchmaking] unregister rpcs 12:50:43.645 [Lua] Set lobby begin: 12:50:43.645 [Lua] Lobby data twitch_enabled = false 12:50:43.645 [Lua] Lobby data power_level = 0 12:50:43.645 [Lua] Lobby data num_players = 1 12:50:43.645 [Lua] Lobby data host = 110000102b19409 12:50:43.645 [Lua] Lobby data game_mode = 2 12:50:43.645 [Lua] Lobby data is_private = false 12:50:43.645 [Lua] Lobby data level_key = crater 12:50:43.645 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:43.645 [Lua] Lobby data selected_level_key = crater 12:50:43.645 [Lua] Lobby data quick_game = true 12:50:43.645 [Lua] Lobby data matchmaking = true 12:50:43.645 [Lua] Lobby data difficulty = harder 12:50:43.646 [Lua] Lobby data player_slot_4 = 0:0 12:50:43.646 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:43.646 [Lua] Lobby data player_slot_5 = 0:0 12:50:43.646 [Lua] Lobby data player_slot_2 = 0:0 12:50:43.646 [Lua] Lobby data country_code = RU 12:50:43.646 [Lua] Lobby data player_slot_3 = 0:0 12:50:43.646 [Lua] Lobby data eac_authorized = true 12:50:43.646 [Lua] Set lobby end. 12:50:43.646 [Lua] [Managers] Destroying state managers... 12:50:43.646 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 12:50:43.646 [Lua] MUSIC MANAGER Stop_loading_screen_music 169836 0 12:50:43.646 [Lua] [Gamestate] Enter StateIngame HOST 12:50:43.647 [Lua] <>level = crater<> 12:50:43.647 [Lua] Set lobby begin: 12:50:43.647 [Lua] Lobby data twitch_enabled = false 12:50:43.647 [Lua] Lobby data power_level = 0 12:50:43.647 [Lua] Lobby data num_players = 1 12:50:43.647 [Lua] Lobby data host = 110000102b19409 12:50:43.647 [Lua] Lobby data game_mode = 2 12:50:43.647 [Lua] Lobby data is_private = false 12:50:43.647 [Lua] Lobby data level_key = crater 12:50:43.647 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:43.647 [Lua] Lobby data selected_level_key = crater 12:50:43.647 [Lua] Lobby data quick_game = true 12:50:43.647 [Lua] Lobby data matchmaking = true 12:50:43.647 [Lua] Lobby data difficulty = harder 12:50:43.647 [Lua] Lobby data player_slot_4 = 0:0 12:50:43.647 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:43.647 [Lua] Lobby data player_slot_5 = 0:0 12:50:43.647 [Lua] Lobby data player_slot_2 = 0:0 12:50:43.647 [Lua] Lobby data country_code = RU 12:50:43.648 [Lua] Lobby data player_slot_3 = 0:0 12:50:43.648 [Lua] Lobby data eac_authorized = true 12:50:43.648 [Lua] Set lobby end. 12:50:43.648 [Umbra] Init version: 3.4.15 :: 16 threads 12:50:43.648 [Lua] [StateIngame] Server ingame 12:50:43.653 [Lua] Set lobby begin: 12:50:43.653 [Lua] Lobby data twitch_enabled = false 12:50:43.653 [Lua] Lobby data power_level = 0 12:50:43.653 [Lua] Lobby data num_players = 1 12:50:43.653 [Lua] Lobby data host = 110000102b19409 12:50:43.653 [Lua] Lobby data game_mode = 2 12:50:43.653 [Lua] Lobby data is_private = false 12:50:43.653 [Lua] Lobby data level_key = crater 12:50:43.653 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:43.653 [Lua] Lobby data selected_level_key = crater 12:50:43.653 [Lua] Lobby data quick_game = true 12:50:43.654 [Lua] Lobby data matchmaking = true 12:50:43.654 [Lua] Lobby data difficulty = harder 12:50:43.654 [Lua] Lobby data player_slot_4 = 0:0 12:50:43.654 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:43.654 [Lua] Lobby data player_slot_5 = 0:0 12:50:43.654 [Lua] Lobby data player_slot_2 = 0:0 12:50:43.654 [Lua] Lobby data country_code = RU 12:50:43.654 [Lua] Lobby data player_slot_3 = 0:0 12:50:43.654 [Lua] Lobby data eac_authorized = true 12:50:43.654 [Lua] Set lobby end. 12:50:43.654 [Lua] [Matchmaking] register rpcs 12:50:43.654 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:50:43.654 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 12:50:43.654 [Lua] [GameNetworkManager] self.is_server = true 12:50:43.654 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 12:50:43.654 [Network] Setting artificial MTU limit to 65536 12:50:43.660 [Lua] Switching ConflictSettings: to: beastmen 12:50:43.660 [Lua] pacing=beastmen 12:50:43.660 [Lua] locked_func_name=beastmen 12:50:43.660 [Lua] roaming=nil 12:50:43.660 [Lua] specials=beastmen 12:50:43.660 [Lua] debug_color=purple 12:50:43.660 [Lua] pack_spawning=beastmen 12:50:43.660 [Lua] contained_breeds=nil 12:50:43.660 [Lua] disabled=false 12:50:43.660 [Lua] boss=beastmen 12:50:43.660 [Lua] horde=beastmen 12:50:43.660 [Lua] name=beastmen 12:50:43.660 [Lua] intensity=default 12:50:43.660 [Lua] --- 12:50:43.660 [Lua] [LevelAnalysis] set_random_seed( 8149881) 12:50:43.677 [Lua] [AIInterestPointSystem] Level Seed: 8149881 12:50:43.677 [Lua] 12:50:43.677 [Lua] [entity_system_bag] = table 12:50:43.677 [Lua] [entity_system_bag] = metatable 12:50:43.677 [Lua] [startup_data] = table 12:50:43.677 [Lua] [entity_manager] = table 12:50:43.677 [Lua] [entity_manager] = metatable 12:50:43.677 [Lua] [unit_spawner] = table 12:50:43.677 [Lua] [unit_spawner] = metatable 12:50:43.677 [Lua] [unit_storage] = table 12:50:43.677 [Lua] [unit_storage] = metatable 12:50:43.677 [Lua] [dice_keeper] = table 12:50:43.677 [Lua] [dice_keeper] = metatable 12:50:43.677 [Lua] [is_server] = true (boolean) 12:50:43.681 [Lua] [world] = [World] 12:50:43.681 [Lua] [system_api] = table 12:50:43.681 [Lua] [entity_system] = table 12:50:43.681 [Lua] [entity_system] = metatable 12:50:43.681 [Lua] [network_lobby] = table 12:50:43.681 [Lua] [network_lobby] = metatable 12:50:43.681 [Lua] [profile_synchronizer] = table 12:50:43.681 [Lua] [profile_synchronizer] = metatable 12:50:43.681 [Lua] [level_transition_handler] = table 12:50:43.681 [Lua] [level_transition_handler] = metatable 12:50:43.681 [Lua] [num_local_human_players] = 1 (number) 12:50:43.681 [Lua] [statistics_db] = table 12:50:43.681 [Lua] [statistics_db] = metatable 12:50:43.681 [Lua] [network_server] = table 12:50:43.681 [Lua] [network_server] = metatable 12:50:43.681 [Lua] [input_manager] = table 12:50:43.681 [Lua] [input_manager] = metatable 12:50:43.681 [Lua] [network_clock] = table 12:50:43.681 [Lua] [network_clock] = metatable 12:50:43.681 [Lua] [network_transmit] = table 12:50:43.681 [Lua] [network_transmit] = metatable 12:50:43.681 [Lua] [free_flight_manager] = table 12:50:43.681 [Lua] [free_flight_manager] = metatable 12:50:43.681 [Lua] [network_manager] = table 12:50:43.681 [Lua] [network_manager] = metatable 12:50:43.682 [Lua] [network_event_delegate] = table 12:50:43.682 [Lua] [network_event_delegate] = metatable 12:50:43.682 [Lua] 12:50:43.685 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:50:43.701 [Lua] [AchievementManager] Achievements using the steam platform 12:50:43.701 [Lua] [StateIngame] Level seed: 8149881 12:50:43.701 [World] Spawning level. 12:50:44.429 [Lua] [LevelAnalysis] set_random_seed( 8149881) 12:50:44.450 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:50:44.450 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:50:44.450 [Lua] [IngameUI] init 12:50:44.464 [SteamVoipClient] select_out(110000102b19409, off) 12:50:44.468 [Lua] cb_razer_chroma_setup 12:50:44.502 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:50:44.503 [Lua] Set lobby begin: 12:50:44.503 [Lua] Lobby data twitch_enabled = false 12:50:44.503 [Lua] Lobby data power_level = 835 12:50:44.503 [Lua] Lobby data num_players = 1 12:50:44.503 [Lua] Lobby data host = 110000102b19409 12:50:44.503 [Lua] Lobby data game_mode = 2 12:50:44.503 [Lua] Lobby data is_private = false 12:50:44.503 [Lua] Lobby data level_key = crater 12:50:44.503 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:44.503 [Lua] Lobby data selected_level_key = crater 12:50:44.503 [Lua] Lobby data quick_game = true 12:50:44.503 [Lua] Lobby data matchmaking = true 12:50:44.503 [Lua] Lobby data difficulty = harder 12:50:44.503 [Lua] Lobby data player_slot_4 = 0:0 12:50:44.503 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:44.503 [Lua] Lobby data player_slot_5 = 0:0 12:50:44.503 [Lua] Lobby data player_slot_2 = 0:0 12:50:44.503 [Lua] Lobby data country_code = RU 12:50:44.504 [Lua] Lobby data player_slot_3 = 0:0 12:50:44.504 [Lua] Lobby data eac_authorized = true 12:50:44.504 [Lua] Set lobby end. 12:50:44.504 [Flow] Spawned:c_barrel_socket 12:50:44.505 [Flow] Spawned:c_barrel_socket 12:50:44.505 [Lua] CurrentConflictSettings beastmen 12:50:44.505 [Lua] [ConflictDirector] conflict_director is ai_ready 12:50:44.509 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:50:44.509 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:50:44.529 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:50:44.529 [Lua] Forming navigation groups in one frame 12:50:44.529 [Lua] Forming navigation groups 12:50:44.558 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999792635 12:50:44.975 [Lua] Increasing frame table size to 512 12:50:45.109 [Lua] NavigationGroupManager -> calulation time B: 0.55200000000013461 12:50:45.109 [Lua] number of nav groups: 474 12:50:45.117 [Lua] number of refined nav groups : 266 12:50:45.123 [Lua] NavigationGroupManager -> calulation time C: 0.014000000000123691 12:50:45.123 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.79218232780695 Normalized coefficient: 1.4593897250437302 12:50:45.128 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.573742260038856 Normalized coefficient: 1.360839013529848 12:50:45.130 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.929373034834864 Normalized coefficient: 1.2181565152127387 12:50:45.134 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.860512754321098 Normalized coefficient: 1.1363215978492449 12:50:45.137 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.1565799713134766 Normalized coefficient: 1.5563126153359028 12:50:45.146 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 12:50:45.146 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 12:50:45.146 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 12:50:45.146 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 12:50:45.156 [Lua] [LevelAnalysis] Generating boss paths for level: crater 12:50:45.156 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters. 12:50:45.156 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:50:45.156 [Lua] [LevelAnalysis] 12:50:45.156 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:50:45.156 [Lua] [LevelAnalysis] 12:50:45.156 [Lua] [LevelAnalysis] Terror events added: 12:50:45.156 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 12:50:45.156 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 12:50:45.156 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 12:50:45.156 [Lua] ----> using boss gizmo! 12:50:45.156 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -199.0 start-travel-dist: 569.4, end-travel-dist: 717.2 spawn_distance 360.3 12:50:45.160 [Lua] Adding main path event: Vector3Box(-125.268, -163.406, 35.55) boss_event_chaos_spawn 45 table: 0000000004BCC270 12:50:45.160 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1 12:50:45.160 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945 12:50:45.160 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945 12:50:45.160 [Lua] [LevelAnalysis] wanted_distance: 1333.39760715595 12:50:45.160 [Lua] [LevelAnalysis] Terror events added: 12:50:45.160 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:50:45.165 [Lua] Adding main path event: Vector3Box(-213.359, 136.705, 46.1067) rare_event_loot_rat 45 table: 0000000004BCC860 12:50:45.165 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946 12:50:45.170 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 12:50:45.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:50:45.177 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:50:45.178 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:50:45.179 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78 12:50:45.179 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:50:45.315 [Lua] player (110000102b19409,2) was put into party 1 12:50:45.324 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 12:50:45.324 [Lua] Assigning peer(110000102b19409:2) to profile(3) career(2) 12:50:45.324 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(3) career_index(2) 12:50:45.324 [Lua] Set lobby begin: 12:50:45.324 [Lua] Lobby data twitch_enabled = false 12:50:45.324 [Lua] Lobby data power_level = 835 12:50:45.324 [Lua] Lobby data num_players = 1 12:50:45.324 [Lua] Lobby data host = 110000102b19409 12:50:45.324 [Lua] Lobby data game_mode = 2 12:50:45.324 [Lua] Lobby data is_private = false 12:50:45.324 [Lua] Lobby data level_key = crater 12:50:45.324 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:45.325 [Lua] Lobby data selected_level_key = crater 12:50:45.325 [Lua] Lobby data quick_game = true 12:50:45.325 [Lua] Lobby data matchmaking = true 12:50:45.325 [Lua] Lobby data difficulty = harder 12:50:45.325 [Lua] Lobby data player_slot_4 = 0:0 12:50:45.325 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:45.325 [Lua] Lobby data player_slot_5 = 0:0 12:50:45.325 [Lua] Lobby data player_slot_2 = 0:0 12:50:45.325 [Lua] Lobby data country_code = RU 12:50:45.325 [Lua] Lobby data player_slot_3 = 0:0 12:50:45.325 [Lua] Lobby data eac_authorized = true 12:50:45.325 [Lua] Set lobby end. 12:50:45.325 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:50:45.325 [Lua] 12:50:45.325 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:50:45.325 [Lua] 12:50:45.325 [Lua] 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:50:45.325 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean) 12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 12:50:45.325 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:50:45.325 [Lua] 12:50:45.325 [Lua] player (110000102b19409,3) was put into party 1 12:50:45.334 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 12:50:45.334 [Lua] Assigning peer(110000102b19409:3) to profile(5) career(1) 12:50:45.334 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(5) career_index(1) 12:50:45.334 [Lua] Set lobby begin: 12:50:45.334 [Lua] Lobby data twitch_enabled = false 12:50:45.334 [Lua] Lobby data power_level = 835 12:50:45.334 [Lua] Lobby data num_players = 1 12:50:45.334 [Lua] Lobby data host = 110000102b19409 12:50:45.335 [Lua] Lobby data game_mode = 2 12:50:45.335 [Lua] Lobby data is_private = false 12:50:45.335 [Lua] Lobby data level_key = crater 12:50:45.335 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:45.335 [Lua] Lobby data selected_level_key = crater 12:50:45.335 [Lua] Lobby data quick_game = true 12:50:45.335 [Lua] Lobby data matchmaking = true 12:50:45.335 [Lua] Lobby data difficulty = harder 12:50:45.335 [Lua] Lobby data player_slot_4 = 0:0 12:50:45.335 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:45.335 [Lua] Lobby data player_slot_5 = 0:0 12:50:45.335 [Lua] Lobby data player_slot_2 = 0:0 12:50:45.335 [Lua] Lobby data country_code = RU 12:50:45.335 [Lua] Lobby data player_slot_3 = 0:0 12:50:45.335 [Lua] Lobby data eac_authorized = true 12:50:45.335 [Lua] Set lobby end. 12:50:45.335 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:50:45.335 [Lua] 12:50:45.335 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 12:50:45.335 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 12:50:45.335 [Lua] 12:50:45.335 [Lua] 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:50:45.335 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 12:50:45.335 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 12:50:45.335 [Lua] 12:50:45.335 [Lua] player (110000102b19409,4) was put into party 1 12:50:45.344 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 12:50:45.344 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3) 12:50:45.344 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3) 12:50:45.344 [Lua] Set lobby begin: 12:50:45.344 [Lua] Lobby data twitch_enabled = false 12:50:45.344 [Lua] Lobby data power_level = 835 12:50:45.345 [Lua] Lobby data num_players = 1 12:50:45.345 [Lua] Lobby data host = 110000102b19409 12:50:45.345 [Lua] Lobby data game_mode = 2 12:50:45.345 [Lua] Lobby data is_private = false 12:50:45.345 [Lua] Lobby data level_key = crater 12:50:45.345 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:45.345 [Lua] Lobby data selected_level_key = crater 12:50:45.345 [Lua] Lobby data quick_game = true 12:50:45.345 [Lua] Lobby data matchmaking = true 12:50:45.347 [Lua] Lobby data difficulty = harder 12:50:45.347 [Lua] Lobby data player_slot_4 = 0:0 12:50:45.347 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:45.347 [Lua] Lobby data player_slot_5 = 0:0 12:50:45.347 [Lua] Lobby data player_slot_2 = 0:0 12:50:45.347 [Lua] Lobby data country_code = RU 12:50:45.347 [Lua] Lobby data player_slot_3 = 0:0 12:50:45.347 [Lua] Lobby data eac_authorized = true 12:50:45.347 [Lua] Set lobby end. 12:50:45.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:50:45.347 [Lua] 12:50:45.347 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:50:45.348 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:50:45.348 [Lua] 12:50:45.348 [Lua] 12:50:45.348 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 12:50:45.348 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 12:50:45.348 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:50:45.348 [Lua] 12:50:45.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:13 my_peer_id:110000102b19409 12:50:45.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:14 my_peer_id:110000102b19409 12:50:45.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:15 my_peer_id:110000102b19409 12:50:45.555 [Lua] [GameNetworkManager] destroying game object with go_id=81 12:50:45.555 [Lua] Set lobby begin: 12:50:45.555 [Lua] Lobby data twitch_enabled = false 12:50:45.555 [Lua] Lobby data power_level = 835 12:50:45.555 [Lua] Lobby data num_players = 1 12:50:45.555 [Lua] Lobby data host = 110000102b19409 12:50:45.555 [Lua] Lobby data game_mode = 2 12:50:45.555 [Lua] Lobby data is_private = false 12:50:45.555 [Lua] Lobby data level_key = crater 12:50:45.556 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:45.556 [Lua] Lobby data selected_level_key = crater 12:50:45.556 [Lua] Lobby data quick_game = true 12:50:45.556 [Lua] Lobby data matchmaking = true 12:50:45.556 [Lua] Lobby data difficulty = harder 12:50:45.556 [Lua] Lobby data player_slot_4 = 0:0 12:50:45.556 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:45.556 [Lua] Lobby data player_slot_5 = 0:0 12:50:45.556 [Lua] Lobby data player_slot_2 = 0:0 12:50:45.556 [Lua] Lobby data country_code = RU 12:50:45.556 [Lua] Lobby data player_slot_3 = 0:0 12:50:45.556 [Lua] Lobby data eac_authorized = true 12:50:45.556 [Lua] Set lobby end. 12:50:45.558 [Lua] player (110000102b19409,4) was put into party 1 12:50:45.567 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 12:50:45.567 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3) 12:50:45.567 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3) 12:50:45.567 [Lua] Set lobby begin: 12:50:45.567 [Lua] Lobby data twitch_enabled = false 12:50:45.567 [Lua] Lobby data power_level = 835 12:50:45.567 [Lua] Lobby data num_players = 1 12:50:45.567 [Lua] Lobby data host = 110000102b19409 12:50:45.567 [Lua] Lobby data game_mode = 2 12:50:45.568 [Lua] Lobby data is_private = false 12:50:45.568 [Lua] Lobby data level_key = crater 12:50:45.568 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:50:45.568 [Lua] Lobby data selected_level_key = crater 12:50:45.568 [Lua] Lobby data quick_game = true 12:50:45.568 [Lua] Lobby data matchmaking = true 12:50:45.568 [Lua] Lobby data difficulty = harder 12:50:45.568 [Lua] Lobby data player_slot_4 = 0:0 12:50:45.568 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:50:45.568 [Lua] Lobby data player_slot_5 = 0:0 12:50:45.568 [Lua] Lobby data player_slot_2 = 0:0 12:50:45.568 [Lua] Lobby data country_code = RU 12:50:45.568 [Lua] Lobby data player_slot_3 = 0:0 12:50:45.568 [Lua] Lobby data eac_authorized = true 12:50:45.568 [Lua] Set lobby end. 12:50:45.568 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:50:45.568 [Lua] 12:50:45.568 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:50:45.568 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:50:45.568 [Lua] 12:50:45.568 [Lua] 12:50:45.568 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 12:50:45.568 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 12:50:45.568 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:50:45.568 [Lua] 12:50:45.571 [Flow] DISABLE 12:50:45.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:13 my_peer_id:110000102b19409 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:14 my_peer_id:110000102b19409 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:15 my_peer_id:110000102b19409 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 12:50:45.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:16 my_peer_id:110000102b19409 12:50:45.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:16 my_peer_id:110000102b19409 12:50:46.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:50:46.102 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:50:46.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 12:50:46.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 12:50:46.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 12:50:46.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 12:50:46.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 12:50:46.576 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 12:50:46.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 12:50:46.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 12:50:46.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 12:50:46.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:50:47.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:50:47.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:50:47.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 12:50:47.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 12:50:47.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 12:50:47.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:50:47.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:50:47.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:50:47.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:50:47.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:50:47.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:50:47.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:50:47.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:50:47.564 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:50:47.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:50:47.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:50:47.705 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:50:47.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 12:50:48.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 12:50:48.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 12:50:48.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:50:48.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:50:48.045 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:50:48.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:50:48.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:50:48.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:50:48.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:50:48.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:50:48.197 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:50:48.197 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:50:48.965 [Window] Window => inactive 12:50:49.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:50:49.185 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:50:49.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:50:49.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:50:49.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:50:49.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:50:49.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:50:49.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 12:50:49.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:50:49.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:50:49.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 12:50:49.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 12:50:49.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 12:50:49.687 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 12:50:49.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:50:49.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:50:49.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:50:49.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:50:49.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:50:49.827 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:50:49.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:50:49.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:50:49.860 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:50:49.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 12:50:50.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 12:50:50.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 12:50:50.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 12:50:50.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 12:50:50.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 12:50:50.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 12:50:51.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 12:50:51.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 12:50:51.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 12:50:51.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 12:50:51.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 12:50:51.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 12:50:51.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 12:50:51.742 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 12:50:51.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 12:50:52.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 12:50:52.361 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 12:50:52.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 12:50:52.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 12:50:52.398 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 12:50:52.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 12:50:52.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 12:50:52.621 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 12:50:52.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 12:50:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 12:50:52.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 12:50:52.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 12:50:53.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 12:50:53.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 12:50:53.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 12:50:54.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 12:50:54.122 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 12:50:54.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 12:50:54.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 12:50:54.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 12:50:54.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:50:54.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:50:54.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:50:54.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 12:50:54.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:54.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 12:50:54.307 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:54.307 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 12:50:54.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:54.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 12:50:54.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:54.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:54.317 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 12:50:54.326 [Lua] Switching ConflictSettings: to: skaven 12:50:54.326 [Lua] pacing=default 12:50:54.326 [Lua] roaming=nil 12:50:54.326 [Lua] specials=skaven 12:50:54.326 [Lua] debug_color=orange 12:50:54.326 [Lua] pack_spawning=skaven 12:50:54.326 [Lua] contained_breeds=nil 12:50:54.326 [Lua] disabled=false 12:50:54.326 [Lua] boss=skaven 12:50:54.326 [Lua] horde=default 12:50:54.326 [Lua] name=skaven 12:50:54.326 [Lua] intensity=default 12:50:54.326 [Lua] --- 12:50:54.584 [Lua] ################################################################################################################# 12:50:54.584 [Lua] [Loading Time]: 00:00:38 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:50:54.584 [Lua] ################################################################################################################# 12:50:54.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 67 12:50:54.584 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 12:50:54.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 67 12:50:54.594 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 12:50:54.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 67 12:50:54.885 [Lua] Commit load time data 12:50:55.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 12:50:55.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 12:50:56.708 [Window] Window => active 12:51:05.633 [Lua] ConflictDirector - destroy all units 12:51:10.137 [Lua] privat: true 12:51:10.138 [Save] Saving `save_data` 12:51:10.138 [Lua] Set lobby begin: 12:51:10.138 [Lua] Lobby data twitch_enabled = false 12:51:10.138 [Lua] Lobby data power_level = 835 12:51:10.138 [Lua] Lobby data num_players = 1 12:51:10.138 [Lua] Lobby data host = 110000102b19409 12:51:10.138 [Lua] Lobby data game_mode = 2 12:51:10.138 [Lua] Lobby data is_private = true 12:51:10.138 [Lua] Lobby data level_key = crater 12:51:10.138 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:10.140 [Lua] Lobby data selected_level_key = crater 12:51:10.140 [Lua] Lobby data quick_game = true 12:51:10.140 [Lua] Lobby data matchmaking = true 12:51:10.140 [Lua] Lobby data difficulty = harder 12:51:10.140 [Lua] Lobby data player_slot_4 = 0:0 12:51:10.140 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:10.141 [Lua] Lobby data player_slot_5 = 0:0 12:51:10.141 [Lua] Lobby data player_slot_2 = 0:0 12:51:10.141 [Lua] Lobby data country_code = RU 12:51:10.141 [Lua] Lobby data player_slot_3 = 0:0 12:51:10.141 [Lua] Lobby data eac_authorized = true 12:51:10.141 [Lua] Set lobby end. 12:51:10.141 [Lua] Set lobby begin: 12:51:10.141 [Lua] Lobby data twitch_enabled = false 12:51:10.141 [Lua] Lobby data power_level = 835 12:51:10.141 [Lua] Lobby data num_players = 1 12:51:10.141 [Lua] Lobby data host = 110000102b19409 12:51:10.141 [Lua] Lobby data game_mode = 2 12:51:10.141 [Lua] Lobby data is_private = true 12:51:10.141 [Lua] Lobby data level_key = crater 12:51:10.141 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:10.141 [Lua] Lobby data selected_level_key = crater 12:51:10.141 [Lua] Lobby data quick_game = true 12:51:10.141 [Lua] Lobby data matchmaking = false 12:51:10.141 [Lua] Lobby data difficulty = harder 12:51:10.141 [Lua] Lobby data player_slot_4 = 0:0 12:51:10.141 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:10.141 [Lua] Lobby data player_slot_5 = 0:0 12:51:10.141 [Lua] Lobby data player_slot_2 = 0:0 12:51:10.141 [Lua] Lobby data country_code = RU 12:51:10.141 [Lua] Lobby data player_slot_3 = 0:0 12:51:10.141 [Lua] Lobby data eac_authorized = true 12:51:10.141 [Lua] Set lobby end. 12:51:10.141 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 12:51:10.141 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:51:10.189 [Save] Save done 12:51:10.200 [Lua] [IngamePlayerWiew] - settings saved 12:51:11.440 [Lua] TerrorEventMixer.start_event: crater_no_horde 12:51:22.731 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:51:22.743 [Lua] Spline already found! 12:51:27.628 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:51:27.641 [Lua] Spline already found! 12:51:32.600 [Lua] Players are leaving the safe zone 12:51:32.600 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:51:32.617 [Lua] Spline already found! 12:51:33.241 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:51:33.258 [Lua] Spline already found! 12:52:02.886 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 12:52:04.402 [Lua] [ChatManager][1]System: Бардин Горекссон подбирает фолиант 12:52:15.538 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 12:52:57.656 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 2 9 12:53:00.586 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 12:53:00.586 [Flow] Socket 1 occupied 12:53:00.586 [Lua] [flow:Sockets occupied:] float=1.000000 12:53:00.586 [Flow] Objective unit hit socket:true 12:53:01.690 [Flow] Destroyed:c_barrel_socket 12:53:04.999 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:53:05.010 [Lua] Spline already found! 12:53:06.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:53:06.333 [Flow] all present! 12:53:06.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 12:53:07.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 12:53:07.297 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 12:53:07.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 12:53:07.315 [Flow] disable marker 12:53:07.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:53:07.315 [Flow] all not present 12:53:07.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:53:08.158 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 12:53:08.590 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:53:08.600 [Lua] Spline already found! 12:53:33.893 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:53:33.906 [Lua] Spline already found! 12:53:34.425 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:53:34.436 [Lua] Spline already found! 12:53:48.618 [Lua] TerrorEventMixer.start_event: crater_detour_specials 12:53:48.637 [Lua] MUSIC: explore -> pre_horde 12:53:50.048 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 13 12:53:52.622 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 12:53:52.623 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 12:53:52.633 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 12:53:52.634 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 222 will change to a manual source. 12:53:52.647 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 12:53:52.659 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:53:55.920 [Lua] ready to jump failed 12:54:12.742 [Lua] event horde ends! 12:54:12.759 [Lua] MUSIC: pre_horde -> explore 12:54:13.937 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:54:13.949 [Lua] Spline already found! 12:55:12.781 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:55:12.793 [Lua] Spline already found! 12:55:13.420 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 12:55:13.433 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 12:55:13.923 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 12:55:13.923 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 12:55:14.420 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:55:14.967 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 12:55:15.677 [Lua] Switching ConflictSettings: to: beastmen 12:55:15.677 [Lua] pacing=beastmen 12:55:15.677 [Lua] locked_func_name=beastmen 12:55:15.677 [Lua] roaming=nil 12:55:15.677 [Lua] specials=beastmen 12:55:15.677 [Lua] debug_color=purple 12:55:15.677 [Lua] pack_spawning=beastmen 12:55:15.677 [Lua] contained_breeds=nil 12:55:15.677 [Lua] disabled=false 12:55:15.677 [Lua] boss=beastmen 12:55:15.677 [Lua] horde=beastmen 12:55:15.677 [Lua] name=beastmen 12:55:15.677 [Lua] intensity=default 12:55:15.677 [Lua] --- 12:55:20.971 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:55:20.984 [Lua] Spline already found! 12:55:28.900 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:55:28.915 [Lua] Spline already found! 12:56:30.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 12:56:48.888 [Lua] Time for new HOOORDE! multi_first_wave 12:56:48.888 [Lua] horde requested: vector 12:56:48.888 [Lua] setting up vector-horde 12:56:48.888 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:56:48.888 [Lua] --> horde wants to spawn ahead of players (0.19151547591376/0.67 12:56:48.888 [Lua] -> spawning: 17 12:56:48.888 [Lua] horde crated with id 13 of type vector 12:56:48.888 [Lua] vector horde has started 12:56:48.895 [Lua] MUSIC: explore -> pre_horde 12:56:54.635 [Lua] MUSIC: pre_horde -> horde 12:56:56.897 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 12:56:56.897 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:56:56.897 [Lua] horde requested: vector 12:56:56.897 [Lua] setting up vector-horde 12:56:56.897 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:56:56.897 [Lua] --> horde wants to spawn ahead of players (0.10993972449356/0.67 12:56:56.898 [Lua] -> spawning: 19 12:56:56.898 [Lua] horde crated with id 14 of type vector 12:56:56.898 [Lua] vector horde has started 12:57:01.797 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 22 22 12:57:01.861 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 5 22 12:57:01.920 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 7 21 12:57:01.965 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 5 20 12:57:02.818 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 20 20 12:57:03.807 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 20 20 12:57:04.813 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 20 20 12:57:08.676 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 12:57:08.676 [Flow] Socket 1 occupied 12:57:08.676 [Lua] [flow:Sockets occupied:] float=1.000000 12:57:08.676 [Flow] Objective unit hit socket:true 12:57:09.707 [Flow] Destroyed:c_barrel_socket 12:57:14.915 [Lua] HORDE: last wave, reset to standard horde delay 12:57:14.915 [Lua] Time for new HOOORDE! multi_last_wave 12:57:14.915 [Lua] horde requested: vector 12:57:14.915 [Lua] setting up vector-horde 12:57:14.915 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:57:14.915 [Lua] --> horde wants to spawn ahead of players (0.57395337541971/0.67 12:57:14.915 [Lua] -> spawning: 18 12:57:14.915 [Lua] horde crated with id 15 of type vector 12:57:14.915 [Lua] vector horde has started 12:57:17.739 [Lua] [ChatManager][1]System: Бардин Горекссон подбирает гримуар 12:57:41.390 [Lua] MUSIC: horde -> explore 12:57:43.475 [Lua] Horde killed: ? 12:57:46.395 [Lua] Horde killed: ? 12:57:46.413 [Lua] Horde killed: ? 12:58:02.835 [Lua] Coordinated attack! 12:58:31.902 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 12:58:42.028 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 12:58:53.235 [Lua] TerrorEventMixer.start_event: roaming_patrol 12:58:53.250 [Lua] Spline already found! 12:59:03.042 [Lua] Switching ConflictSettings: to: skaven_beastmen 12:59:03.042 [Lua] pacing=default 12:59:03.042 [Lua] locked_func_name=beastmen 12:59:03.042 [Lua] roaming=nil 12:59:03.042 [Lua] specials=skaven_beastmen 12:59:03.042 [Lua] debug_color=orange 12:59:03.042 [Lua] pack_spawning=skaven_beastmen 12:59:03.042 [Lua] contained_breeds=nil 12:59:03.042 [Lua] disabled=false 12:59:03.042 [Lua] boss=skaven_beastmen 12:59:03.042 [Lua] horde=beastmen 12:59:03.042 [Lua] name=skaven_beastmen 12:59:03.042 [Lua] intensity=default 12:59:03.042 [Lua] --- 12:59:25.382 [Lua] main path terror event triggered: boss_event_chaos_spawn 12:59:25.382 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 12:59:25.411 [Flow] Boss DoorStormfiend 12:59:27.678 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 12:59:27.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:27.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:30.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:30.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:30.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:33.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:33.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:33.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:48.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 2447835 12:59:48.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 12:59:50.887 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 12:59:54.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_rakegun` for object 117. 12:59:54.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 12:59:54.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 12:59:54.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 12:59:56.228 [Lua] Time for new HOOORDE! multi_first_wave 12:59:56.228 [Lua] horde requested: ambush 12:59:56.228 [Lua] setting up ambush-horde 12:59:56.228 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 12:59:56.228 [Lua] -> spawning: 19 12:59:56.228 [Lua] horde crated with id 18 of type ambush 12:59:56.228 [Lua] ambush horde has started 12:59:56.236 [Lua] MUSIC: explore -> pre_ambush 12:59:57.333 [Lua] -----Enter charged 12:59:57.996 [Lua] -----Exit charged 13:00:00.031 [Lua] [ChatManager][1]System: Chaos Spawn died after 34 seconds. 13:00:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 13:00:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 13:00:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0 13:00:00.754 [Lua] MUSIC: pre_ambush -> explore 13:00:01.555 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость 13:00:02.581 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 20 action: skulk_approach 13:00:05.179 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 13:00:05.179 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:00:05.179 [Lua] horde requested: ambush 13:00:05.179 [Lua] setting up ambush-horde 13:00:05.179 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:00:05.179 [Lua] -> spawning: 20 13:00:05.179 [Lua] horde crated with id 19 of type ambush 13:00:05.179 [Lua] ambush horde has started 13:00:05.186 [Lua] MUSIC: explore -> pre_ambush 13:00:06.752 [Lua] MUSIC: pre_ambush -> horde 13:00:10.249 [Lua] MUSIC: horde -> explore 13:00:16.030 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 13:00:16.030 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 13:00:17.325 [Lua] HORDE: last wave, reset to standard horde delay 13:00:17.325 [Lua] Time for new HOOORDE! multi_last_wave 13:00:17.325 [Lua] horde requested: ambush 13:00:17.325 [Lua] setting up ambush-horde 13:00:17.325 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:00:17.325 [Lua] -> spawning: 19 13:00:17.325 [Lua] horde crated with id 20 of type ambush 13:00:17.325 [Lua] ambush horde has started 13:00:17.335 [Lua] MUSIC: explore -> pre_ambush 13:00:18.834 [Lua] MUSIC: pre_ambush -> horde 13:00:20.361 [Lua] Horde killed: ? 13:00:21.785 [Lua] MUSIC: horde -> explore 13:00:29.912 [Lua] Horde killed: ? 13:00:38.987 [Lua] Horde killed: ? 13:00:39.118 [Lua] fence jumping 13:00:39.714 [Lua] ready to jump failed 13:00:49.324 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 13:00:57.432 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:00:57.446 [Lua] Spline already found! 13:01:01.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:01:02.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:01:02.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:01:28.923 [Lua] -----Enter charged 13:01:29.956 [Lua] -----Exit charged 13:01:38.881 [Lua] Coordinated attack! 13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:01:46.033 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:01:46.047 [Lua] Spline already found! 13:01:46.052 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:01:46.063 [Lua] Spline already found! 13:01:58.379 [Lua] Time for new HOOORDE! multi_first_wave 13:01:58.379 [Lua] horde requested: ambush 13:01:58.379 [Lua] setting up ambush-horde 13:01:58.379 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:01:58.379 [Lua] -> spawning: 20 13:01:58.379 [Lua] horde crated with id 24 of type ambush 13:01:58.379 [Lua] ambush horde has started 13:01:58.388 [Lua] MUSIC: explore -> pre_ambush 13:02:02.413 [Lua] MUSIC: pre_ambush -> explore 13:02:06.460 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:02:06.460 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:02:06.460 [Lua] horde requested: ambush 13:02:06.460 [Lua] setting up ambush-horde 13:02:06.460 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:02:06.460 [Lua] -> spawning: 18 13:02:06.460 [Lua] horde crated with id 25 of type ambush 13:02:06.460 [Lua] ambush horde has started 13:02:06.469 [Lua] MUSIC: explore -> pre_ambush 13:02:06.491 [Lua] MUSIC: pre_ambush -> horde 13:02:07.753 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 13:02:08.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 13:02:10.449 [Lua] MUSIC: horde -> explore 13:02:15.482 [Lua] HORDE: last wave, reset to standard horde delay 13:02:15.482 [Lua] Time for new HOOORDE! multi_last_wave 13:02:15.482 [Lua] horde requested: ambush 13:02:15.482 [Lua] setting up ambush-horde 13:02:15.482 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:02:15.482 [Lua] -> spawning: 17 13:02:15.482 [Lua] horde crated with id 26 of type ambush 13:02:15.482 [Lua] ambush horde has started 13:02:15.494 [Lua] MUSIC: explore -> pre_ambush 13:02:16.997 [Lua] MUSIC: pre_ambush -> horde 13:02:18.911 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:02:18.911 [Lua] replace_hidden_spawners -> second try try found: 8 cover points 13:02:18.911 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:02:18.911 [Lua] ->moving spawner 13:02:18.911 [Lua] ->moving spawner 13:02:18.911 [Lua] ->moving spawner 13:02:21.404 [Lua] MUSIC: horde -> explore 13:02:33.821 [Lua] Horde killed: ? 13:02:42.813 [Lua] Horde killed: ? 13:02:43.879 [Lua] Horde killed: ? 13:02:52.922 [Lua] [ChatManager][1]System: Сиенна Фуэгонаса подбирает фолиант 13:03:14.701 [Lua] players are progressing too fast, leave relax 13:03:31.876 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 13:03:31.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 13:03:48.624 [Lua] ready to jump failed 13:03:55.195 [Lua] fence jumping 13:03:55.787 [Lua] simple los failed 13:03:57.406 [Lua] ready to jump failed 13:04:12.979 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:04:12.992 [Lua] Spline already found! 13:04:20.533 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:04:20.547 [Lua] Spline already found! 13:04:23.356 [Lua] Switching ConflictSettings: to: beastmen 13:04:23.356 [Lua] pacing=beastmen 13:04:23.356 [Lua] locked_func_name=beastmen 13:04:23.356 [Lua] roaming=nil 13:04:23.356 [Lua] specials=beastmen 13:04:23.356 [Lua] debug_color=purple 13:04:23.356 [Lua] pack_spawning=beastmen 13:04:23.356 [Lua] contained_breeds=nil 13:04:23.356 [Lua] disabled=false 13:04:23.356 [Lua] boss=beastmen 13:04:23.356 [Lua] horde=beastmen 13:04:23.356 [Lua] name=beastmen 13:04:23.356 [Lua] intensity=default 13:04:23.356 [Lua] --- 13:04:24.206 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:04:24.221 [Lua] Spline already found! 13:04:25.096 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:04:25.109 [Lua] Spline already found! 13:04:32.741 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 13:04:40.346 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 13:04:43.484 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:04:43.502 [Lua] Spline already found! 13:04:43.781 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:04:43.796 [Lua] Spline already found! 13:04:46.472 [Lua] Time for new HOOORDE! multi_first_wave 13:04:46.472 [Lua] horde requested: vector 13:04:46.472 [Lua] setting up vector-horde 13:04:46.472 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:04:46.472 [Lua] --> horde wants to spawn behind players (0.98154703616261/0.67 13:04:46.472 [Lua] -> spawning: 18 13:04:46.472 [Lua] horde crated with id 33 of type vector 13:04:46.472 [Lua] vector horde has started 13:04:46.481 [Lua] MUSIC: explore -> pre_horde 13:04:48.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:04:50.349 [Lua] MUSIC: pre_horde -> horde 13:04:54.570 [Lua] MUSIC: horde -> explore 13:04:55.482 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 13:04:55.482 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:04:55.482 [Lua] horde requested: vector 13:04:55.482 [Lua] setting up vector-horde 13:04:55.482 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:04:55.482 [Lua] --> horde wants to spawn ahead of players (0.19229093671119/0.67 13:04:55.483 [Lua] -> spawning: 19 13:04:55.483 [Lua] horde crated with id 34 of type vector 13:04:55.483 [Lua] vector horde has started 13:04:55.491 [Lua] MUSIC: explore -> pre_horde 13:05:03.578 [Lua] HORDE: last wave, reset to standard horde delay 13:05:03.578 [Lua] Time for new HOOORDE! multi_last_wave 13:05:03.578 [Lua] horde requested: vector 13:05:03.578 [Lua] setting up vector-horde 13:05:03.578 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:05:03.578 [Lua] --> horde wants to spawn ahead of players (0.5299214391927/0.67 13:05:03.578 [Lua] -> spawning: 20 13:05:03.578 [Lua] horde crated with id 35 of type vector 13:05:03.578 [Lua] vector horde has started 13:05:04.733 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 13:05:06.360 [Lua] MUSIC: pre_horde -> horde 13:05:11.797 [Lua] Horde killed: ? 13:05:12.830 [Lua] MUSIC: horde -> explore 13:05:37.082 [Lua] Horde killed: ? 13:05:38.012 [Lua] Horde killed: ? 13:05:42.962 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:05:42.977 [Lua] Spline already found! 13:05:45.579 [Lua] ready to jump failed 13:05:53.272 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 250473 0 13:06:00.080 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:06:00.094 [Lua] Spline already found! 13:06:04.390 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:06:04.404 [Lua] Spline already found! 13:06:25.172 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:06:25.186 [Lua] Spline already found! 13:06:30.403 [Lua] -----Enter charged 13:06:31.448 [Lua] -----Exit charged 13:06:41.587 [Lua] Time for new HOOORDE! multi_first_wave 13:06:41.587 [Lua] horde requested: vector_blob 13:06:41.587 [Lua] wants to spawn ahead within distance: 60 13:06:41.587 [Lua] horde crated with id 40 of type vector_blob 13:06:41.587 [Lua] managed to spawn 21/21 horde enemies 13:06:41.587 [Lua] vector blob horde has started 13:06:41.599 [Lua] MUSIC: explore -> pre_horde 13:06:41.616 [Lua] MUSIC: pre_horde -> explore 13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:07:06.055 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:07:06.055 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:07:06.055 [Lua] horde requested: vector_blob 13:07:06.055 [Lua] wants to spawn ahead within distance: 60 13:07:06.055 [Lua] horde crated with id 41 of type vector_blob 13:07:06.055 [Lua] managed to spawn 19/19 horde enemies 13:07:06.055 [Lua] vector blob horde has started 13:07:06.069 [Lua] MUSIC: explore -> pre_horde 13:07:06.090 [Lua] MUSIC: pre_horde -> horde 13:07:06.114 [Lua] MUSIC: horde -> explore 13:07:17.322 [Lua] Horde killed: ? 13:07:24.279 [Lua] HORDE: last wave, reset to standard horde delay 13:07:24.279 [Lua] Time for new HOOORDE! multi_last_wave 13:07:24.279 [Lua] horde requested: vector_blob 13:07:24.279 [Lua] wants to spawn behind within distance: 60 13:07:24.279 [Lua] horde crated with id 42 of type vector_blob 13:07:24.279 [Lua] managed to spawn 22/22 horde enemies 13:07:24.279 [Lua] vector blob horde has started 13:07:24.289 [Lua] MUSIC: explore -> pre_horde 13:07:24.308 [Lua] MUSIC: pre_horde -> horde 13:07:24.327 [Lua] MUSIC: horde -> explore 13:07:38.197 [Lua] Horde killed: ? 13:08:10.735 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 220 will change to a manual source. 13:08:14.144 [Lua] Coordinated attack! 13:08:18.186 [Lua] Horde killed: ? 13:08:31.288 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает гримуар 13:08:36.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:08:40.117 [Lua] simple los failed 13:08:44.982 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 13:09:18.989 [Lua] -----Enter charged 13:09:20.007 [Lua] -----Exit charged 13:09:44.867 [Lua] Time for new HOOORDE! multi_first_wave 13:09:44.867 [Lua] horde requested: ambush 13:09:44.867 [Lua] setting up ambush-horde 13:09:44.867 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:09:44.867 [Lua] -> spawning: 17 13:09:44.867 [Lua] horde crated with id 43 of type ambush 13:09:44.867 [Lua] ambush horde has started 13:09:44.875 [Lua] MUSIC: explore -> pre_ambush 13:09:46.409 [Lua] MUSIC: pre_ambush -> horde 13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:09:49.427 [Lua] MUSIC: horde -> explore 13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:10:02.942 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 284666 0 13:10:05.345 [Lua] -----Enter charged 13:10:06.306 [Lua] -----Exit charged 13:10:07.542 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:10:07.542 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:10:07.542 [Lua] horde requested: ambush 13:10:07.542 [Lua] setting up ambush-horde 13:10:07.542 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:10:07.545 [Lua] -> spawning: 21 13:10:07.545 [Lua] horde crated with id 44 of type ambush 13:10:07.545 [Lua] ambush horde has started 13:10:07.554 [Lua] MUSIC: explore -> pre_ambush 13:10:09.086 [Lua] MUSIC: pre_ambush -> horde 13:10:11.561 [Lua] MUSIC: horde -> explore 13:10:18.694 [Lua] HORDE: last wave, reset to standard horde delay 13:10:18.694 [Lua] Time for new HOOORDE! multi_last_wave 13:10:18.694 [Lua] horde requested: ambush 13:10:18.694 [Lua] setting up ambush-horde 13:10:18.694 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:10:18.694 [Lua] -> spawning: 17 13:10:18.694 [Lua] horde crated with id 45 of type ambush 13:10:18.694 [Lua] ambush horde has started 13:10:18.705 [Lua] MUSIC: explore -> pre_ambush 13:10:20.228 [Lua] MUSIC: pre_ambush -> horde 13:10:20.445 [Lua] Horde killed: ? 13:10:20.977 [Lua] Coordinated attack! 13:10:23.213 [Lua] MUSIC: horde -> explore 13:10:45.389 [Lua] Horde killed: ? 13:10:47.855 [Lua] Horde killed: ? 13:11:49.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:11:49.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:11:50.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:11:51.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:11:54.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:11:56.001 [Lua] -----Enter charged 13:11:57.031 [Lua] -----Exit charged 13:11:58.613 [Lua] Destroying unit since outside mesh or world 13:11:59.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:12:35.890 [Lua] Time for new HOOORDE! multi_first_wave 13:12:35.890 [Lua] horde requested: ambush 13:12:35.890 [Lua] setting up ambush-horde 13:12:35.890 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:12:35.890 [Lua] -> spawning: 19 13:12:35.890 [Lua] horde crated with id 46 of type ambush 13:12:35.891 [Lua] ambush horde has started 13:12:35.897 [Lua] MUSIC: explore -> pre_ambush 13:12:36.440 [Lua] [ChatManager][1]System: Марк Крубер подбирает фолиант 13:12:40.446 [Lua] MUSIC: pre_ambush -> explore 13:12:41.149 [Lua] ready to jump failed 13:12:47.048 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 13:12:47.048 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:12:47.048 [Lua] horde requested: ambush 13:12:47.048 [Lua] setting up ambush-horde 13:12:47.048 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:12:47.049 [Lua] -> spawning: 17 13:12:47.049 [Lua] horde crated with id 47 of type ambush 13:12:47.049 [Lua] ambush horde has started 13:12:47.057 [Lua] MUSIC: explore -> pre_ambush 13:12:47.074 [Lua] MUSIC: pre_ambush -> horde 13:12:50.495 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:12:50.495 [Lua] replace_hidden_spawners -> second try try found: 16 cover points 13:12:50.495 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:12:50.495 [Lua] ->moving spawner 13:12:50.495 [Lua] ->moving spawner 13:12:50.495 [Lua] ->moving spawner 13:12:50.495 [Lua] ->moving spawner 13:12:50.508 [Lua] replace_hidden_spawners -> first try found: 6 cover points 13:12:50.508 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:12:50.508 [Lua] ->moving spawner 13:12:50.508 [Lua] ->moving spawner 13:12:50.508 [Lua] ->moving spawner 13:12:50.508 [Lua] ->moving spawner 13:12:51.037 [Lua] MUSIC: horde -> explore 13:12:57.099 [Lua] HORDE: last wave, reset to standard horde delay 13:12:57.099 [Lua] Time for new HOOORDE! multi_last_wave 13:12:57.099 [Lua] horde requested: ambush 13:12:57.099 [Lua] setting up ambush-horde 13:12:57.099 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 13:12:57.099 [Lua] -> spawning: 19 13:12:57.099 [Lua] horde crated with id 48 of type ambush 13:12:57.099 [Lua] ambush horde has started 13:12:57.108 [Lua] MUSIC: explore -> pre_ambush 13:12:58.679 [Lua] MUSIC: pre_ambush -> horde 13:12:59.544 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 304577 0 13:13:01.643 [Lua] MUSIC: horde -> explore 13:13:15.236 [Lua] Horde killed: ? 13:13:15.433 [Lua] Horde killed: ? 13:13:15.791 [Lua] Horde killed: ? 13:13:28.941 [Lua] Coordinated attack! 13:13:40.721 [Lua] main path terror event triggered: rare_event_loot_rat 13:13:40.721 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 13:13:49.124 [Lua] TerrorEventMixer.start_event: crater_no_horde 13:13:55.822 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость 13:14:02.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:14:28.237 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 4 size: 21 action: place_standard_follow 13:14:28.314 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 1 size: 20 action: nil 13:14:28.314 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 2 size: 19 action: nil 13:14:28.314 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 5 size: 18 action: nil 13:14:28.351 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 3 size: 17 action: nil 13:14:30.507 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 13:16:01.433 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave 13:16:01.510 [Lua] MUSIC: explore -> pre_horde 13:16:11.302 [Lua] MUSIC: pre_horde -> horde 13:16:16.030 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns 13:16:16.030 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 13:16:25.653 [Lua] event horde ends! 13:16:40.287 [Lua] event horde ends! 13:16:40.309 [Lua] MUSIC: horde -> explore 13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:16:48.161 [Lua] MUSIC: explore -> pre_horde 13:16:48.948 [Lua] MUSIC: pre_horde -> horde 13:16:52.175 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:12.339 [Lua] event horde ends! 13:17:16.359 [Lua] event horde ends! 13:17:16.382 [Lua] MUSIC: horde -> explore 13:17:23.583 [Lua] MUSIC: explore -> pre_horde 13:17:23.599 [Lua] MUSIC: pre_horde -> horde 13:17:27.598 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:17:43.702 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur 13:17:43.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_minotaur_spawn` for object 7. 13:17:47.731 [Lua] event horde ends! 13:17:51.821 [Lua] event horde ends! 13:17:51.847 [Lua] MUSIC: horde -> explore 13:18:01.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_minotaur_attack_whoosh` for object 7. 13:18:13.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117. 13:18:17.978 [Lua] MUSIC: explore -> pre_horde 13:18:20.815 [Lua] MUSIC: pre_horde -> horde 13:18:22.034 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 13:18:28.408 [Lua] [ChatManager][1]System: Minotaur died after 44 seconds. 13:18:32.356 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость 13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:42.113 [Lua] event horde ends! 13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:46.301 [Lua] event horde ends! 13:18:46.329 [Lua] MUSIC: horde -> explore 13:18:52.871 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04 13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 13:19:20.441 [Lua] Complete level triggered. 13:19:20.442 [Lua] gm_event_end_conditions_met true false 13:19:20.442 [Save] Saving `save_data` 13:19:20.454 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 13:19:20.454 [Lua] Game won 13:19:20.454 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:19:20.456 [Lua] generate_backend_stats 110000102b19409:1 13:19:20.464 [Lua] PlayFabMirror:_commit_internal nil 13:19:20.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 68 13:19:20.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 69 13:19:20.465 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:19:20.467 [Lua] MUSIC: explore -> won 13:19:20.471 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 68 46 13:19:20.474 [Lua] Complete level triggered. 13:19:20.489 [Lua] Complete level triggered. 13:19:20.495 [Save] Save done 13:19:20.495 [Save] Saving `save_data` 13:19:20.508 [Lua] Complete level triggered. 13:19:20.525 [Lua] Complete level triggered. 13:19:20.540 [Lua] Complete level triggered. 13:19:20.546 [Save] Save done 13:19:20.557 [Lua] Complete level triggered. 13:19:20.573 [Lua] Complete level triggered. 13:19:20.592 [Lua] Complete level triggered. 13:19:20.609 [Lua] Complete level triggered. 13:19:20.631 [Lua] Complete level triggered. 13:19:20.649 [Lua] Complete level triggered. 13:19:21.545 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 13:19:21.545 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 68 13:19:22.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 68 13:19:22.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 69 13:19:22.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 69 13:19:22.505 [Lua] commit result success 20 13:19:22.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 70 13:19:22.506 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 13:19:22.524 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 70 47 13:19:23.556 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 13:19:23.556 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 70 13:19:24.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 70 13:19:24.503 [Save] Saving `save_data` 13:19:24.556 [Save] Save done 13:19:24.556 [Save] Saving `save_data` 13:19:24.608 [Save] Save done 13:19:30.205 [Lua] ConflictDirector - destroy all units 13:19:30.223 [Lua] TRANSITION nil nil inn_level 13:19:30.223 [Lua] Transition type "inn_level", is server: true 13:19:30.223 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:19:30.223 [Lua] [GameNetworkManager] Leaving game... 13:19:30.223 [Lua] [GameNetworkManager] Shutting down game session host. 13:19:30.223 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:19:30.223 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:19:30.223 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1719.62 13:19:30.241 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:19:30.913 [Lua] Set lobby begin: 13:19:30.913 [Lua] Lobby data twitch_enabled = false 13:19:30.913 [Lua] Lobby data power_level = 0 13:19:30.913 [Lua] Lobby data num_players = 1 13:19:30.913 [Lua] Lobby data host = 110000102b19409 13:19:30.914 [Lua] Lobby data game_mode = 2 13:19:30.914 [Lua] Lobby data is_private = true 13:19:30.914 [Lua] Lobby data level_key = crater 13:19:30.914 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:19:30.914 [Lua] Lobby data selected_level_key = crater 13:19:30.914 [Lua] Lobby data quick_game = true 13:19:30.914 [Lua] Lobby data matchmaking = false 13:19:30.914 [Lua] Lobby data difficulty = harder 13:19:30.914 [Lua] Lobby data player_slot_4 = 0:0 13:19:30.914 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:19:30.914 [Lua] Lobby data player_slot_5 = 0:0 13:19:30.914 [Lua] Lobby data player_slot_2 = 0:0 13:19:30.914 [Lua] Lobby data country_code = RU 13:19:30.914 [Lua] Lobby data player_slot_3 = 0:0 13:19:30.914 [Lua] Lobby data eac_authorized = true 13:19:30.914 [Lua] Set lobby end. 13:19:32.228 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:19:32.318 [Lua] Clearing all global lookup lists 13:19:32.318 [Lua] [IngamePlayerListUI] - Destroy 13:19:32.318 [Lua] [EquipmentUI] - Destroy 13:19:32.318 [Lua] [AbilityUI] - Destroy 13:19:32.318 [Lua] [GamePadEquipmentUI] - Destroy 13:19:32.318 [Lua] [GamePadAbilityUI] - Destroy 13:19:32.318 [Lua] [IngameUI] destroy 13:19:32.318 [Lua] Set lobby begin: 13:19:32.318 [Lua] Lobby data twitch_enabled = false 13:19:32.319 [Lua] Lobby data power_level = 0 13:19:32.319 [Lua] Lobby data num_players = 1 13:19:32.319 [Lua] Lobby data host = 110000102b19409 13:19:32.319 [Lua] Lobby data game_mode = 2 13:19:32.319 [Lua] Lobby data is_private = true 13:19:32.319 [Lua] Lobby data level_key = crater 13:19:32.319 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:19:32.319 [Lua] Lobby data selected_level_key = crater 13:19:32.319 [Lua] Lobby data quick_game = true 13:19:32.319 [Lua] Lobby data matchmaking = false 13:19:32.319 [Lua] Lobby data difficulty = harder 13:19:32.319 [Lua] Lobby data player_slot_4 = 0:0 13:19:32.319 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:19:32.319 [Lua] Lobby data player_slot_5 = 0:0 13:19:32.319 [Lua] Lobby data player_slot_2 = 0:0 13:19:32.319 [Lua] Lobby data country_code = RU 13:19:32.319 [Lua] Lobby data player_slot_3 = 0:0 13:19:32.319 [Lua] Lobby data eac_authorized = true 13:19:32.319 [Lua] Set lobby end. 13:19:32.320 [Lua] Set lobby begin: 13:19:32.320 [Lua] Lobby data twitch_enabled = false 13:19:32.320 [Lua] Lobby data power_level = 0 13:19:32.320 [Lua] Lobby data num_players = 1 13:19:32.320 [Lua] Lobby data host = 110000102b19409 13:19:32.320 [Lua] Lobby data game_mode = 2 13:19:32.320 [Lua] Lobby data is_private = true 13:19:32.320 [Lua] Lobby data level_key = crater 13:19:32.320 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:19:32.320 [Lua] Lobby data selected_level_key = crater 13:19:32.320 [Lua] Lobby data quick_game = true 13:19:32.320 [Lua] Lobby data matchmaking = false 13:19:32.320 [Lua] Lobby data difficulty = harder 13:19:32.320 [Lua] Lobby data player_slot_4 = 0:0 13:19:32.320 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:19:32.320 [Lua] Lobby data player_slot_5 = 0:0 13:19:32.320 [Lua] Lobby data player_slot_2 = 0:0 13:19:32.320 [Lua] Lobby data country_code = RU 13:19:32.320 [Lua] Lobby data player_slot_3 = 0:0 13:19:32.320 [Lua] Lobby data eac_authorized = true 13:19:32.320 [Lua] Set lobby end. 13:19:32.320 [Lua] Set lobby begin: 13:19:32.320 [Lua] Lobby data twitch_enabled = false 13:19:32.320 [Lua] Lobby data power_level = 0 13:19:32.320 [Lua] Lobby data num_players = 1 13:19:32.320 [Lua] Lobby data host = 110000102b19409 13:19:32.320 [Lua] Lobby data game_mode = 2 13:19:32.320 [Lua] Lobby data is_private = true 13:19:32.320 [Lua] Lobby data level_key = crater 13:19:32.320 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:19:32.320 [Lua] Lobby data selected_level_key = crater 13:19:32.320 [Lua] Lobby data quick_game = true 13:19:32.320 [Lua] Lobby data matchmaking = false 13:19:32.320 [Lua] Lobby data difficulty = harder 13:19:32.320 [Lua] Lobby data player_slot_4 = 0:0 13:19:32.320 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:19:32.320 [Lua] Lobby data player_slot_5 = 0:0 13:19:32.320 [Lua] Lobby data player_slot_2 = 0:0 13:19:32.320 [Lua] Lobby data country_code = RU 13:19:32.320 [Lua] Lobby data player_slot_3 = 0:0 13:19:32.320 [Lua] Lobby data eac_authorized = true 13:19:32.320 [Lua] Set lobby end. 13:19:32.523 [Lua] [Managers] Destroying state managers... 13:19:32.540 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:19:32.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:19:32.654 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 13:19:32.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 13:19:32.661 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 13:19:32.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:19:32.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:19:32.664 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 13:19:32.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:19:32.665 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:19:32.667 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:19:32.670 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 13:19:32.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:19:32.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:19:32.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:19:32.677 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:19:32.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:19:32.683 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:19:32.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:19:32.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:19:32.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:19:32.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:19:32.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 13:19:32.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:19:32.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 13:19:32.732 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:19:32.735 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:19:32.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:19:32.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 13:19:32.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 13:19:32.747 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:19:32.762 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 13:19:32.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:19:32.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:19:32.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:19:32.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 13:19:32.778 [Lua] [Matchmaking] unregister rpcs 13:19:32.778 [Lua] ############### UNLOADING PACKAGES ############### 13:19:32.778 [Lua] [Gamestate] Enter state StateLoading 13:19:32.780 [World] Spawning level. 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] Found camera: end_screen_camera 13:19:32.791 [Lua] [EndViewState] Enter Substate EndViewStateSummary 13:19:32.792 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:19:32.792 [Lua] [Matchmaking] register rpcs 13:19:32.792 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:19:32.792 [Lua] registering RPCs 13:19:32.792 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:19:32.792 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:19:32.792 [Lua] Set lobby begin: 13:19:32.792 [Lua] Lobby data twitch_enabled = false 13:19:32.792 [Lua] Lobby data power_level = 0 13:19:32.792 [Lua] Lobby data num_players = 1 13:19:32.792 [Lua] Lobby data host = 110000102b19409 13:19:32.793 [Lua] Lobby data game_mode = 3 13:19:32.793 [Lua] Lobby data is_private = true 13:19:32.793 [Lua] Lobby data level_key = inn_level 13:19:32.793 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:19:32.793 [Lua] Lobby data selected_level_key = crater 13:19:32.793 [Lua] Lobby data quick_game = true 13:19:32.793 [Lua] Lobby data matchmaking = false 13:19:32.793 [Lua] Lobby data difficulty = harder 13:19:32.793 [Lua] Lobby data player_slot_4 = 0:0 13:19:32.793 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:19:32.793 [Lua] Lobby data player_slot_5 = 0:0 13:19:32.793 [Lua] Lobby data player_slot_2 = 0:0 13:19:32.793 [Lua] Lobby data country_code = RU 13:19:32.793 [Lua] Lobby data player_slot_3 = 0:0 13:19:32.793 [Lua] Lobby data eac_authorized = true 13:19:32.793 [Lua] Set lobby end. 13:19:32.793 [Lua] MUSIC MANAGER unmute_all_world_sounds 342926 0 13:19:32.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 71 13:19:32.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:19:32.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 71 13:19:32.797 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:19:32.797 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 13:19:32.797 [Lua] [LevelTransitionHandler] load_level inn_level 13:19:32.916 [Umbra] Unload tome 13:19:32.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x53b8f, position: 0 13:19:33.003 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 13:19:33.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:19:33.003 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:19:33.003 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:19:33.003 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:19:33.003 [Lua] [StateLoading] got rpc_load_level 49 inn_level 13:19:33.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:19:33.185 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:19:33.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:19:33.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:19:33.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:19:33.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:19:33.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 71 13:19:33.389 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:19:42.223 [Lua] min_height 92.5 13:19:42.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:19:42.238 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:19:42.256 [Lua] [LevelTransitionHandler] Level load completed! 13:19:42.256 [Lua] [EnemyPackageLoader] setup_startup_enemies 13:19:42.256 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:19:42.258 [Lua] ### Sending rpc_level_loaded 13:19:42.258 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49 13:19:42.258 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 13:19:42.258 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:19:42.258 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:19:42.292 [Lua] ### Sending rpc_level_loaded 13:19:42.292 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49 13:19:49.593 [Lua] [EndViewState] Exit Substate EndViewStateSummary 13:19:49.593 [Lua] [PlayState] Enter Substate EndViewStateChest 13:20:23.425 [Lua] min_height 92.5 13:20:29.041 [Lua] [PlayState] Exit Substate EndViewStateChest 13:20:29.041 [Lua] [PlayState] Enter Substate EndViewStateScore 13:20:32.447 [Lua] [PlayState] Exit Substate EndViewStateScore 13:20:32.455 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:20:33.459 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:20:33.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:20:33.459 [Lua] [Matchmaking] unregister rpcs 13:20:33.460 [Lua] Set lobby begin: 13:20:33.460 [Lua] Lobby data twitch_enabled = false 13:20:33.460 [Lua] Lobby data power_level = 0 13:20:33.460 [Lua] Lobby data num_players = 1 13:20:33.460 [Lua] Lobby data host = 110000102b19409 13:20:33.460 [Lua] Lobby data game_mode = 3 13:20:33.460 [Lua] Lobby data is_private = true 13:20:33.460 [Lua] Lobby data level_key = inn_level 13:20:33.460 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:20:33.460 [Lua] Lobby data selected_level_key = crater 13:20:33.460 [Lua] Lobby data quick_game = true 13:20:33.460 [Lua] Lobby data matchmaking = false 13:20:33.460 [Lua] Lobby data difficulty = harder 13:20:33.460 [Lua] Lobby data player_slot_4 = 0:0 13:20:33.460 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:20:33.460 [Lua] Lobby data player_slot_5 = 0:0 13:20:33.460 [Lua] Lobby data player_slot_2 = 0:0 13:20:33.460 [Lua] Lobby data country_code = RU 13:20:33.460 [Lua] Lobby data player_slot_3 = 0:0 13:20:33.460 [Lua] Lobby data eac_authorized = true 13:20:33.460 [Lua] Set lobby end. 13:20:33.460 [Lua] [Managers] Destroying state managers... 13:20:33.461 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:20:33.511 [Lua] MUSIC MANAGER Stop_loading_screen_music 343144 0 13:20:33.511 [Lua] [Gamestate] Enter StateIngame HOST 13:20:33.511 [Lua] <>level = inn_level<> 13:20:33.511 [Lua] Set lobby begin: 13:20:33.511 [Lua] Lobby data twitch_enabled = false 13:20:33.511 [Lua] Lobby data power_level = 0 13:20:33.511 [Lua] Lobby data num_players = 1 13:20:33.511 [Lua] Lobby data host = 110000102b19409 13:20:33.512 [Lua] Lobby data game_mode = 3 13:20:33.512 [Lua] Lobby data is_private = true 13:20:33.512 [Lua] Lobby data level_key = inn_level 13:20:33.512 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:20:33.512 [Lua] Lobby data selected_level_key = inn_level 13:20:33.512 [Lua] Lobby data quick_game = true 13:20:33.512 [Lua] Lobby data matchmaking = false 13:20:33.512 [Lua] Lobby data difficulty = harder 13:20:33.512 [Lua] Lobby data player_slot_4 = 0:0 13:20:33.512 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:20:33.512 [Lua] Lobby data player_slot_5 = 0:0 13:20:33.512 [Lua] Lobby data player_slot_2 = 0:0 13:20:33.512 [Lua] Lobby data country_code = RU 13:20:33.512 [Lua] Lobby data player_slot_3 = 0:0 13:20:33.512 [Lua] Lobby data eac_authorized = true 13:20:33.512 [Lua] Set lobby end. 13:20:33.512 [Umbra] Init version: 3.4.15 :: 16 threads 13:20:33.513 [Lua] [StateIngame] Server ingame 13:20:33.517 [Lua] Set lobby begin: 13:20:33.517 [Lua] Lobby data twitch_enabled = false 13:20:33.517 [Lua] Lobby data power_level = 0 13:20:33.517 [Lua] Lobby data num_players = 1 13:20:33.517 [Lua] Lobby data host = 110000102b19409 13:20:33.517 [Lua] Lobby data game_mode = 3 13:20:33.517 [Lua] Lobby data is_private = true 13:20:33.517 [Lua] Lobby data level_key = inn_level 13:20:33.517 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:20:33.517 [Lua] Lobby data selected_level_key = inn_level 13:20:33.517 [Lua] Lobby data quick_game = true 13:20:33.517 [Lua] Lobby data matchmaking = false 13:20:33.518 [Lua] Lobby data difficulty = harder 13:20:33.518 [Lua] Lobby data player_slot_4 = 0:0 13:20:33.518 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:20:33.518 [Lua] Lobby data player_slot_5 = 0:0 13:20:33.518 [Lua] Lobby data player_slot_2 = 0:0 13:20:33.518 [Lua] Lobby data country_code = RU 13:20:33.518 [Lua] Lobby data player_slot_3 = 0:0 13:20:33.518 [Lua] Lobby data eac_authorized = true 13:20:33.518 [Lua] Set lobby end. 13:20:33.518 [Lua] [Matchmaking] register rpcs 13:20:33.518 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:20:33.518 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 13:20:33.518 [Lua] [GameNetworkManager] self.is_server = true 13:20:33.518 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 13:20:33.518 [Network] Setting artificial MTU limit to 65536 13:20:33.524 [Lua] Switching ConflictSettings: to: disabled 13:20:33.524 [Lua] pacing=disabled 13:20:33.524 [Lua] roaming=nil 13:20:33.524 [Lua] specials=disabled 13:20:33.524 [Lua] debug_color=black 13:20:33.524 [Lua] pack_spawning=disabled 13:20:33.524 [Lua] contained_breeds=nil 13:20:33.524 [Lua] disabled=true 13:20:33.524 [Lua] boss=disabled 13:20:33.524 [Lua] horde=disabled 13:20:33.524 [Lua] name=disabled 13:20:33.524 [Lua] intensity=disabled 13:20:33.524 [Lua] --- 13:20:33.524 [Lua] [LevelAnalysis] set_random_seed( 9984894) 13:20:33.528 [Lua] [AIInterestPointSystem] Level Seed: 9984894 13:20:33.529 [Lua] 13:20:33.529 [Lua] [entity_system_bag] = table 13:20:33.529 [Lua] [entity_system_bag] = metatable 13:20:33.529 [Lua] [startup_data] = table 13:20:33.529 [Lua] [entity_manager] = table 13:20:33.529 [Lua] [entity_manager] = metatable 13:20:33.529 [Lua] [unit_spawner] = table 13:20:33.529 [Lua] [unit_spawner] = metatable 13:20:33.529 [Lua] [unit_storage] = table 13:20:33.529 [Lua] [unit_storage] = metatable 13:20:33.529 [Lua] [dice_keeper] = table 13:20:33.529 [Lua] [dice_keeper] = metatable 13:20:33.529 [Lua] [is_server] = true (boolean) 13:20:33.535 [Lua] [world] = [World] 13:20:33.535 [Lua] [system_api] = table 13:20:33.535 [Lua] [entity_system] = table 13:20:33.535 [Lua] [entity_system] = metatable 13:20:33.535 [Lua] [network_lobby] = table 13:20:33.535 [Lua] [network_lobby] = metatable 13:20:33.535 [Lua] [profile_synchronizer] = table 13:20:33.535 [Lua] [profile_synchronizer] = metatable 13:20:33.535 [Lua] [level_transition_handler] = table 13:20:33.535 [Lua] [level_transition_handler] = metatable 13:20:33.535 [Lua] [num_local_human_players] = 1 (number) 13:20:33.535 [Lua] [statistics_db] = table 13:20:33.535 [Lua] [statistics_db] = metatable 13:20:33.535 [Lua] [network_server] = table 13:20:33.535 [Lua] [network_server] = metatable 13:20:33.535 [Lua] [input_manager] = table 13:20:33.535 [Lua] [input_manager] = metatable 13:20:33.535 [Lua] [network_clock] = table 13:20:33.535 [Lua] [network_clock] = metatable 13:20:33.535 [Lua] [network_transmit] = table 13:20:33.535 [Lua] [network_transmit] = metatable 13:20:33.535 [Lua] [free_flight_manager] = table 13:20:33.535 [Lua] [free_flight_manager] = metatable 13:20:33.535 [Lua] [network_manager] = table 13:20:33.535 [Lua] [network_manager] = metatable 13:20:33.535 [Lua] [network_event_delegate] = table 13:20:33.535 [Lua] [network_event_delegate] = metatable 13:20:33.535 [Lua] 13:20:33.536 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:20:33.539 [Lua] [AchievementManager] Achievements using the steam platform 13:20:33.539 [Lua] [StateIngame] Level seed: 9984894 13:20:33.539 [World] Spawning level. 13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 13:20:33.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read, 13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read, 13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read, 13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read, 13:20:33.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:20:33.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:20:33.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read, 13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 13:20:33.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 13:20:33.774 [Lua] [LevelAnalysis] set_random_seed( 9984894) 13:20:33.791 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 13:20:33.792 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 13:20:33.792 [Lua] [IngameUI] init 13:20:33.809 [SteamVoipClient] select_out(110000102b19409, off) 13:20:33.813 [Lua] cb_razer_chroma_setup 13:20:33.864 [Lua] [Matchmaking] Cancelling matchmaking 13:20:33.864 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:20:33.864 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:20:33.864 [Lua] Set lobby begin: 13:20:33.864 [Lua] Lobby data twitch_enabled = false 13:20:33.864 [Lua] Lobby data power_level = 835 13:20:33.864 [Lua] Lobby data num_players = 1 13:20:33.864 [Lua] Lobby data host = 110000102b19409 13:20:33.864 [Lua] Lobby data game_mode = 3 13:20:33.864 [Lua] Lobby data is_private = true 13:20:33.864 [Lua] Lobby data level_key = inn_level 13:20:33.864 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:20:33.864 [Lua] Lobby data selected_level_key = inn_level 13:20:33.864 [Lua] Lobby data quick_game = true 13:20:33.864 [Lua] Lobby data matchmaking = false 13:20:33.864 [Lua] Lobby data difficulty = harder 13:20:33.864 [Lua] Lobby data player_slot_4 = 0:0 13:20:33.864 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:20:33.864 [Lua] Lobby data player_slot_5 = 0:0 13:20:33.864 [Lua] Lobby data player_slot_2 = 0:0 13:20:33.864 [Lua] Lobby data country_code = RU 13:20:33.864 [Lua] Lobby data player_slot_3 = 0:0 13:20:33.864 [Lua] Lobby data eac_authorized = true 13:20:33.864 [Lua] Set lobby end. 13:20:33.865 [Flow] complete_skittergate_legend true 13:20:33.866 [Flow] complete_all_helmgart_levels_recruit true 13:20:33.867 [Flow] WitchHunterLevel:35 13:20:33.867 [Flow] LeaderYes 13:20:33.867 [Flow] ALL PC XP:304250 13:20:33.867 [Flow] Has "bogenhafen" DLC:true 13:20:33.867 [Flow] WH XP:60850 13:20:33.867 [Flow] Number of crafted items:6011 13:20:33.867 [Flow] Has "pre_order" DLC:true 13:20:33.867 [Flow] Sum of Powe Levels:1500 13:20:33.867 [Flow] lodestone diff 1:false 13:20:33.867 [Flow] magnus and forest activated 13:20:33.867 [Flow] magnus and forest activated 13:20:33.867 [Flow] cemetery and forest activated 13:20:33.867 [Flow] magnus and cemetery 13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:33.868 [Flow] ALL RUNES ACTIVATED 13:20:33.868 [Flow] magnus and forest activated 13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:33.868 [Flow] ALL RUNES ACTIVATED 13:20:33.868 [Flow] cemetery and forest activated 13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:33.868 [Flow] ALL RUNES ACTIVATED 13:20:33.868 [Flow] magnus and forest activated 13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:33.868 [Flow] ALL RUNES ACTIVATED 13:20:33.868 [Flow] magnus and cemetery 13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:33.868 [Flow] ALL RUNES ACTIVATED 13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:33.870 [Lua] CurrentConflictSettings disabled 13:20:33.870 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 13:20:33.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:20:33.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:20:33.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:20:33.873 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 13:20:33.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:20:33.885 [Lua] MUSIC: won -> explore 13:20:34.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 13:20:34.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 13:20:34.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 13:20:34.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 13:20:34.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:20:34.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:20:34.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 13:20:34.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 13:20:34.273 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 13:20:34.274 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 13:20:34.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 13:20:34.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 13:20:34.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 13:20:34.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 13:20:34.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 13:20:34.459 [Flow] DISABLE 13:20:34.635 [Lua] ################################################################################################################# 13:20:34.635 [Lua] [Loading Time]: 00:01:02 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:20:34.635 [Lua] ################################################################################################################# 13:20:34.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72 13:20:34.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72 13:20:34.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 13:20:34.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 13:20:34.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 13:20:34.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 13:20:34.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 13:20:34.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 13:20:34.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 13:20:34.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 13:20:34.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 13:20:34.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 13:20:34.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 13:20:34.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 13:20:35.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 13:20:35.043 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 13:20:35.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 13:20:35.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:35.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:35.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:35.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 13:20:35.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:20:35.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:20:35.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 13:20:35.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:20:35.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 13:20:35.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 13:20:35.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 13:20:35.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:20:35.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:20:35.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:20:35.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 13:20:35.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:20:35.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08 13:20:35.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08 13:20:35.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08 13:20:35.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:20:35.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 13:20:35.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 13:20:35.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 13:20:35.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:20:35.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 13:20:35.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 13:20:35.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 13:20:35.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 13:20:35.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 13:20:35.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 13:20:35.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 13:20:35.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 13:20:35.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72 13:20:35.635 [Lua] Commit load time data 13:20:36.434 [Lua] [IngameUI] menu view on_enter hero_view 13:20:36.439 [Lua] [IngameUI] menu view post_update_on_enter table: 0x037a9c60 13:20:36.439 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 13:20:38.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 73 13:20:38.381 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 73 48 13:20:38.704 [Lua] PlayFabMirror:_commit_internal 21 13:20:38.704 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:20:38.707 [Lua] generate_backend_stats 110000102b19409:1 13:20:38.717 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:20:38.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 13:20:38.723 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 73 13:20:38.725 [Lua] commit result success 21 13:20:39.398 [Window] Window => inactive 13:20:39.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 73 13:20:39.547 [Save] Saving `save_data` 13:20:39.549 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler 13:20:39.562 [Lua] min_height 92.5 13:20:39.652 [Save] Save done 13:20:42.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 13:20:42.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:42.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 13:20:42.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:42.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read, 13:20:42.821 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:42.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read, 13:20:42.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:42.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read, 13:20:42.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:42.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 13:20:42.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:42.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read, 13:20:42.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:43.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read, 13:20:43.044 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:43.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read, 13:20:43.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:45.388 [Window] Window => active 13:20:46.540 [Lua] [IngameUI] menu view on_exit hero_view 13:20:46.546 [Lua] [IngameUI] menu view post_update_on_exit table: 0x037a9c60 13:20:46.546 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 13:20:49.144 [Window] Window => inactive 13:20:49.584 [Lua] PlayFabMirror:_commit_internal 22 13:20:49.584 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:20:49.587 [Lua] generate_backend_stats 110000102b19409:1 13:20:49.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 74 13:20:49.606 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 74 49 13:20:49.871 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 13:20:49.871 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 74 13:20:50.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 74 13:20:50.449 [Lua] commit result success 22 13:21:22.487 [Window] Window => active 13:21:24.929 [Lua] [IngameUI] menu view on_enter ingame_menu 13:21:25.475 [Lua] PopupManager:queue_default_popup: Действительно прервать текущую сессию? Выйти из игры end_game Да cancel_popup Нет 13:21:26.429 [Lua] PopupManager:query_result returned result: end_game 13:21:26.429 [Lua] PlayFabMirror:_commit_internal nil 13:21:26.429 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:21:26.433 [Lua] generate_backend_stats 110000102b19409:1 13:21:26.443 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:21:26.446 [Lua] commit result success 23 13:21:26.448 [Lua] [Matchmaking] Doing transition quit_game from UI 13:21:26.448 [Lua] TRANSITION quit_game nil nil 13:21:26.448 [Lua] [GameNetworkManager] Leaving game... 13:21:26.448 [Lua] [GameNetworkManager] Shutting down game session host. 13:21:26.448 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:21:26.448 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:21:26.448 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=54.87 13:21:26.460 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:21:26.866 [Window] Window => inactive 13:21:28.460 [Application] Lua signals application exit. 13:21:28.551 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:21:28.551 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 13:21:28.551 [Lua] Clearing all global lookup lists 13:21:28.551 [Lua] [IngamePlayerListUI] - Destroy 13:21:28.551 [Lua] [EquipmentUI] - Destroy 13:21:28.551 [Lua] [AbilityUI] - Destroy 13:21:28.551 [Lua] [GamePadEquipmentUI] - Destroy 13:21:28.551 [Lua] [GamePadAbilityUI] - Destroy 13:21:28.552 [Lua] [IngameUI] destroy 13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 13:21:28.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 13:21:28.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 13:21:28.628 [Lua] [Managers] Destroying state managers... 13:21:28.635 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:21:28.635 [Lua] [Matchmaking] unregister rpcs 13:21:28.635 [Lua] [Matchmaking] destroying 13:21:28.635 [Lua] [ChatManager] Unregistering channel 1 13:21:28.635 [Lua] [EnemyPackageLoader] network_context_destroyed 13:21:28.635 [Lua] [PartyManager] network_context_destroyed 13:21:28.635 [Lua] [GameMechanismManager] network_context_destroyed 13:21:28.635 [Lua] initializing mechanism to: adventure 13:21:28.636 [EACServer] [16:21:28:635][Windows][EAC Server] [Info][Destroy] Called 13:21:28.639 [SteamVoipRoom] Leaving room b853dd7f2d5c14a 13:21:28.639 [SteamVoipRoom] Destroying room b853dd7f2d5c14a 13:21:28.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:21:28.695 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:21:28.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient 13:21:28.702 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:21:28.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 13:21:28.709 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 13:21:28.714 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:21:28.714 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 13:21:28.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 13:21:28.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.718 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 13:21:28.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 13:21:28.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 13:21:28.724 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:21:28.724 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient 13:21:28.727 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 13:21:28.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 13:21:28.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 13:21:28.728 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 13:21:28.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 13:21:28.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:21:28.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient 13:21:28.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:21:28.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 13:21:28.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.733 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 13:21:28.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 13:21:28.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 13:21:28.734 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 13:21:28.736 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:21:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient 13:21:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 13:21:28.747 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 13:21:28.747 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient 13:21:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 13:21:28.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 13:21:28.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, InventoryPackageSynchronizerClient 13:21:28.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient 13:21:28.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 13:21:28.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 13:21:28.755 [Lua] [LobbyHost] Destroying 13:21:28.756 [Umbra] Unload tome 13:21:28.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:21:28.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:21:28.884 [Lua] ############### UNLOADING PACKAGES ############### 13:21:28.884 [Lua] [Managers] Destroying state managers... 13:21:28.884 [Lua] [Managers] Destroying global managers... 13:21:28.886 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/simple_ui/basic_gui.lua:59: in function destroy_screen_ui [3] scripts/mods/simple_ui/basic_gui.lua:352:in function [4] [C]: in function xpcall [5] scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [8] scripts/mods/vmf/vmf_loader.lua:49: in function hook_chain [9] scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [11] foundation/scripts/managers/managers.lua:48: in function destroy [12] scripts/boot.lua:894: in function shutdown [13] scripts/boot.lua:556:in function [1] error_message = "scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field \'world\' (a nil value)" [2] self = table: 00000000007CF4C0 [3] exit_game = true [5] mod = table: 00000000007CF4C0; error_prefix_data = "(event) on_unload"; func = [function] [6] mod = table: 00000000007CF4C0; event_name = "on_unload"; event = [function] [7] exit_game = true; event_name = "on_unload"; _ = 5; mod_name = "BasicUI"; mod = table: 00000000007CF4C0 [8] func = [function] [9] hook_chain = [function] [10] index = 50; alias = "mod"; manager = table: 000000000CBE1030 [11] self = \n\tpackage\n\tlocalizer\n\tmod\n [12] self = table: 0000000000017DE0; dt = nil [2] _data = table: 00000000007CF1F0; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32"; [11] state = ; package = table: 0000000000038990; localizer = table: 000000000A7D3300; mod = table: 000000000CBE1030; [12] startup_package_handles = table: 0000000000090680; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000000905F0; flow_return_table = table: 0000000000017E30; _machine = table: 00000000015BE760; quit_game = true; startup_timer = 6.1071488719899207; has_booted = true; loading_context = table: 0000000008A4A010; 13:21:28.886 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value) 13:21:28.887 [Lua] VMF:ON_UNLOAD() 13:21:28.974 [Lua] [PackageManager] Destroy() 13:21:28.974 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 13:21:28.974 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 13:21:28.999 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 13:21:29.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 13:21:29.008 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 13:21:29.012 [Lua] [PackageManager] Unload: resource_packages/inventory, global 13:21:29.016 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 13:21:29.016 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 13:21:29.020 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 13:21:29.020 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 13:21:29.020 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 13:21:29.028 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 13:21:29.030 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 13:21:29.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 13:21:29.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 13:21:29.037 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/decals, global 13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 13:21:29.045 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 13:21:29.045 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 13:21:29.057 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 13:21:29.057 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 13:21:29.057 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 13:21:29.081 [Lua] [PackageManager] Unload: resource_packages/ingame, global 13:21:29.090 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 13:21:29.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 13:21:29.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 13:21:29.091 [Lua] [PackageManager] Unload: resource_packages/careers, global 13:21:29.132 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 13:21:29.133 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 13:21:29.135 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 13:21:29.139 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 13:21:29.141 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 13:21:29.141 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 13:21:29.141 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 13:21:29.147 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 13:21:29.173 [Lua] [PackageManager] Unload: resource_packages/pickups, global 13:21:29.173 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 13:21:29.179 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global 13:21:29.345 [RazerChroma] Shutdown Razer Chroma 13:21:29.856 [EAC] Shutdown [Log end]