[Log version] 1
[Session] 29fa6388-1e5c-48e8-8ad7-bcd16ed33c91
UTC time stamps
11:45:34.604 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566
11:45:34.604 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2578
11:45:34.604 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2581
11:45:34.604 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586
11:45:34.604 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2589
11:45:34.604 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2591
11:45:34.647 [RazerChroma] Setup Razer Chroma resources
11:45:34.647 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2599
11:45:34.649 [Window] Window => active
11:45:34.654 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2618
11:45:34.676 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2623
11:45:35.073 [EAC] Init client 110000102b19409
11:45:35.073 [EAC] EAC client initialized
11:45:35.073 warning: [EAC] Failed to initialize localization
11:45:35.074 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2629
11:45:35.151 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 670)
11:45:35.504 [AFTERMATH] Initialized Aftermath
11:45:35.509 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2634
11:45:35.573 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2640
11:45:36.099 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2642
11:45:36.102 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2645
11:45:36.190 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2647
11:45:36.190 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2649
11:45:36.191 [Save] Save dir: `C:\Users\Zver\AppData\Roaming\fatshark\Vermintide 2`
11:45:36.191 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2663
11:45:36.191 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2682
11:45:36.234 [LightFX ] Loaded DLL.
11:45:36.234 [LightFX ] Init()
11:45:36.362 [RazerChroma] Setup Razer Chroma
11:45:36.365 [LightFX ] LightFX failed to initialize
11:45:36.385 [Lua] boot.lua start, os clock: 2.8340000000000001
11:45:36.385 [Lua] Boot:setup() entered. time: 0 os-clock: 2.8340000000000001
11:45:36.385 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:10
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 10111010 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16279MB
Available: 11291MB
--- OS
Windows version 6.3 build 9600, 64 bit
Windows 8.1
Machine ID 31b949d6-ad65-4a90-bd6e-c4c004781799
--- Graphics
Graphics card: NVIDIA GeForce GTX 670 (DirectX 11.0, 1947MB) Driver version: 41735
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Виртуальный адаптер Wi-Fi Direct (Майкрософт) (IPv4, IPv6)
Network interface: Контроллер семейства Realtek PCIe GBE (IPv4, IPv6)
Network interface: Сетевой адаптер Realtek RTL8192CU Wireless LAN 802.11n USB 2.0 (IPv4, IPv6)
Network interface: Адаптер Microsoft ISATAP (IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): USB Device
11:45:36.386 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2998
11:45:36.387 [SteamStats] RequestCurrentStats success: true
11:45:38.534 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9905860290164128 os-clock: 4.9830000000000005
11:45:38.535 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
11:45:38.536 [Lua] Flushing: resource_packages/strings [ResourcePackage]
11:45:38.536 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
11:45:38.536 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
11:45:38.536 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
11:45:38.536 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
11:45:38.536 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
11:45:38.536 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
11:45:38.537 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
11:45:38.537 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
11:45:38.537 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
11:45:38.538 [Lua] *****************************************************************
11:45:38.538 [Lua] ** Initial contents of script_data **
11:45:38.538 [Lua] script_data.beta_level_progression = false
11:45:38.538 [Lua] script_data.build_identifier = e3ea00332281
11:45:38.538 [Lua] script_data.debug_interactions = false
11:45:38.538 [Lua] script_data.disable_debug_draw = true
11:45:38.538 [Lua] script_data.disable_intro_trailer = false
11:45:38.538 [Lua] script_data.disable_tutorial_at_start = false
11:45:38.538 [Lua] script_data.enable_detailed_tooltips = false
11:45:38.538 [Lua] script_data.force_debug_disabled = true
11:45:38.538 [Lua] script_data.force_steam = true
11:45:38.538 [Lua] script_data.hide_fps = true
11:45:38.538 [Lua] script_data.hide_version_info = true
11:45:38.538 [Lua] script_data.matchmaking_debug = true
11:45:38.538 [Lua] script_data.network_debug = true
11:45:38.538 [Lua] script_data.package_debug = true
11:45:38.538 [Lua] script_data.packaged_build = true
11:45:38.538 [Lua] script_data.settings = { }
11:45:38.538 [Lua] script_data.show_fps = false
11:45:38.538 [Lua] script_data.spawn_empty_chest = true
11:45:38.538 [Lua] script_data.telemetry_log_interval = 600
11:45:38.538 [Lua] script_data.test_backend = stage_steam_playfab
11:45:38.538 [Lua] script_data.tobii_button = false
11:45:38.538 [Lua] script_data.use_beta_overlay = false
11:45:38.538 [Lua] script_data.use_local_backend = false
11:45:38.538 [Lua] script_data.use_tech_telemetry = true
11:45:38.538 [Lua] script_data.use_telemetry = true
11:45:38.538 [Lua] *****************************************************************
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
11:45:38.538 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
11:45:38.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
11:45:38.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
11:45:38.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
11:45:38.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
11:45:38.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
11:45:38.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
11:45:38.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
11:45:38.759 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
11:45:38.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
11:45:39.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
11:45:39.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
11:45:39.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
11:45:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
11:45:39.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
11:45:39.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
11:45:39.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
11:45:39.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
11:45:39.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
11:45:39.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
11:45:39.138 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
11:45:39.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
11:45:39.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
11:45:39.311 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
11:45:39.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
11:45:39.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
11:45:39.318 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
11:45:39.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
11:45:39.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
11:45:39.599 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
11:45:39.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
11:45:39.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
11:45:39.645 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
11:45:39.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
11:45:40.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
11:45:40.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
11:45:40.686 [Lua] Using test backend: stage_steam_playfab
11:45:40.686 [Lua] nil
11:45:40.686 [Lua] table: 000000000005EFD0
11:45:40.731 [Lua] [1] = beastmen_minotaur (string)
11:45:40.731 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
11:45:40.731 [Lua] [3] = chaos_dummy_sorcerer (string)
11:45:40.731 [Lua] [4] = chaos_vortex (string)
11:45:40.731 [Lua] [5] = skaven_stormfiend_demo (string)
11:45:40.731 [Lua] [6] = skaven_loot_rat (string)
11:45:40.731 [Lua] [7] = chaos_troll (string)
11:45:40.731 [Lua] [8] = chaos_tentacle (string)
11:45:40.731 [Lua] [9] = skaven_stormfiend (string)
11:45:40.731 [Lua] [10] = skaven_rat_ogre (string)
11:45:40.731 [Lua] [11] = chaos_dummy_troll (string)
11:45:40.731 [Lua] [12] = skaven_stormfiend_boss (string)
11:45:40.731 [Lua] [13] = critter_rat (string)
11:45:40.731 [Lua] [14] = skaven_grey_seer (string)
11:45:40.731 [Lua] [15] = skaven_storm_vermin_champion (string)
11:45:40.731 [Lua] [16] = chaos_spawn (string)
11:45:40.731 [Lua] [17] = skaven_explosive_loot_rat (string)
11:45:40.731 [Lua] [18] = skaven_storm_vermin_warlord (string)
11:45:40.731 [Lua] [19] = critter_pig (string)
11:45:40.731 [Lua] [20] = chaos_plague_wave_spawner (string)
11:45:40.731 [Lua] [21] = chaos_exalted_sorcerer (string)
11:45:40.731 [Lua] [22] = chaos_corruptor_sorcerer (string)
11:45:40.731 [Lua] [23] = skaven_poison_wind_globadier (string)
11:45:40.731 [Lua] [24] = chaos_tentacle_sorcerer (string)
11:45:40.731 [Lua] [25] = chaos_exalted_champion_norsca (string)
11:45:40.731 [Lua] [26] = chaos_exalted_champion_warcamp (string)
11:45:40.731 [Lua] [27] = chaos_vortex_sorcerer (string)
11:45:40.731 [Lua] [28] = chaos_plague_sorcerer (string)
11:45:40.731 [Lua] [29] = chaos_warrior (string)
11:45:40.731 [Lua] [30] = skaven_pack_master (string)
11:45:40.731 [Lua] [31] = skaven_gutter_runner (string)
11:45:40.731 [Lua] [32] = skaven_ratling_gunner (string)
11:45:40.731 [Lua] [33] = skaven_warpfire_thrower (string)
11:45:40.731 [Lua] [34] = beastmen_bestigor (string)
11:45:40.731 [Lua] [35] = skaven_storm_vermin_with_shield (string)
11:45:40.731 [Lua] [36] = skaven_plague_monk (string)
11:45:40.731 [Lua] [37] = chaos_raider_tutorial (string)
11:45:40.731 [Lua] [38] = beastmen_gor (string)
11:45:40.731 [Lua] [39] = chaos_raider (string)
11:45:40.731 [Lua] [40] = beastmen_standard_bearer (string)
11:45:40.731 [Lua] [41] = beastmen_ungor_archer (string)
11:45:40.731 [Lua] [42] = beastmen_ungor (string)
11:45:40.731 [Lua] [43] = skaven_storm_vermin (string)
11:45:40.731 [Lua] [44] = beastmen_ungor_dummy (string)
11:45:40.731 [Lua] [45] = beastmen_gor_dummy (string)
11:45:40.731 [Lua] [46] = beastmen_bestigor_dummy (string)
11:45:40.731 [Lua] [47] = chaos_berzerker (string)
11:45:40.731 [Lua] [48] = skaven_storm_vermin_commander (string)
11:45:40.731 [Lua] [49] = beastmen_standard_bearer_crater (string)
11:45:40.731 [Lua] [50] = skaven_clan_rat_tutorial (string)
11:45:40.731 [Lua] [51] = chaos_marauder_tutorial (string)
11:45:40.731 [Lua] [52] = skaven_dummy_clan_rat (string)
11:45:40.731 [Lua] [53] = chaos_marauder_with_shield (string)
11:45:40.731 [Lua] [54] = chaos_marauder (string)
11:45:40.731 [Lua] [55] = skaven_clan_rat_with_shield (string)
11:45:40.731 [Lua] [56] = chaos_fanatic (string)
11:45:40.731 [Lua] [57] = chaos_zombie (string)
11:45:40.731 [Lua] [58] = skaven_clan_rat (string)
11:45:40.731 [Lua] [59] = skaven_dummy_slave (string)
11:45:40.731 [Lua] [60] = skaven_slave (string)
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
11:45:40.779 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
11:45:40.786 [Lua] level display name prologue
11:45:40.786 [Lua] level display name dlc_bogenhafen_city
11:45:40.786 [Lua] level display name dlc_bogenhafen_slum
11:45:40.786 [Lua] level display name cemetery
11:45:40.786 [Lua] level display name forest_ambush
11:45:40.786 [Lua] level display name mines
11:45:40.786 [Lua] level display name nurgle
11:45:40.786 [Lua] level display name dlc_celebrate_crawl
11:45:40.786 [Lua] level display name magnus
11:45:40.787 [Lua] level display name ussingen
11:45:40.787 [Lua] level display name crater
11:45:40.787 [Lua] level display name warcamp
11:45:40.787 [Lua] level display name skittergate
11:45:40.787 [Lua] level display name military
11:45:40.787 [Lua] level display name skaven_stronghold
11:45:40.787 [Lua] level display name elven_ruins
11:45:40.787 [Lua] level display name catacombs
11:45:40.787 [Lua] level display name fort
11:45:40.787 [Lua] level display name farmlands
11:45:40.787 [Lua] level display name plaza
11:45:40.787 [Lua] level display name ground_zero
11:45:40.787 [Lua] level display name bell
11:45:41.143 [Lua] [ConflictSettings] Contained breeds generated in: 0.30800000000000072
11:45:41.255 [Lua] <>realm = official<>
11:45:41.256 warning: [ModManager] Mod with id 1707891720ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.256 warning: [ModManager] Mod with id 1649932827ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1672222699ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1644080133ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1652076803ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1653236575ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1423536193ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1609917710ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1630463908ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1604586168ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1627137774ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.257 warning: [ModManager] Mod with id 1601050330ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601050330\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.258 warning: [ModManager] Mod with id 1603335870ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.284 warning: [ModManager] Mod with id 1582230400ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.284 warning: [ModManager] Mod with id 1570226884ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.284 warning: [ModManager] Mod with id 1404005283ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.284 warning: [ModManager] Mod with id 1405372792ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.284 warning: [ModManager] Mod with id 1454572219ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.288 warning: [ModManager] Mod with id 1477499789ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.288 warning: [ModManager] Mod with id 1496207483ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.288 warning: [ModManager] Mod with id 1542901373ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.292 warning: [ModManager] Mod with id 1498748049ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.295 warning: [ModManager] Mod with id 1496189599ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496189599\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1425249043ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1417461746ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1411128135ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1385428571ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1409620390ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409620390\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1391975678ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1397462184ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.337 warning: [ModManager] Mod with id 1387894846ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.343 warning: [ModManager] Mod with id 1388882435ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.343 warning: [ModManager] Mod with id 1390558948ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.343 warning: [ModManager] Mod with id 1395132559ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.347 warning: [ModManager] Mod with id 1381145345ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.347 warning: [ModManager] Mod with id 1388991228ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.347 warning: [ModManager] Mod with id 1409485499ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.353 warning: [ModManager] Mod with id 1422758813ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.353 warning: [ModManager] Mod with id 1391113873ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.377 warning: [ModManager] Mod with id 1393694530ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
11:45:41.461 [Lua]
11:45:41.461 [Lua] [1] = table
11:45:41.461 [Lua] [download_pending] = false (boolean)
11:45:41.461 [Lua] [id] = 1369573612 (string)
11:45:41.461 [Lua] [banned] = false (boolean)
11:45:41.461 [Lua] [author_id] = 58813412 (number)
11:45:41.461 [Lua] [tags] = table
11:45:41.461 [Lua] [1] = approved (string)
11:45:41.461 [Lua] [2] = Tools (string)
11:45:41.461 [Lua] [author] = fetching... (string)
11:45:41.461 [Lua] [sanctioned] = true (boolean)
11:45:41.461 [Lua] [out_of_date] = false (boolean)
11:45:41.461 [Lua] [downloading] = false (boolean)
11:45:41.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
11:45:41.461 [Lua] [num_children] = 0 (number)
11:45:41.461 [Lua] [ugc_status] = 3 (number)
11:45:41.461 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
11:45:41.461 [Lua] [last_updated] = 19.02.2019 9:06:59 (string)
11:45:41.461 [Lua] [installed] = true (boolean)
11:45:41.461 [Lua] [enabled] = true (boolean)
11:45:41.461 [Lua] [name] = Vermintide Mod Framework (string)
11:45:41.461 [Lua] [dependency_error] = (string)
11:45:41.461 [Lua] [2] = table
11:45:41.461 [Lua] [download_pending] = false (boolean)
11:45:41.461 [Lua] [id] = 1707891720 (string)
11:45:41.461 [Lua] [children] = table
11:45:41.461 [Lua] [1] = 1369573612 (string)
11:45:41.461 [Lua] [banned] = false (boolean)
11:45:41.461 [Lua] [author_id] = 108747267 (number)
11:45:41.461 [Lua] [tags] = table
11:45:41.461 [Lua] [author] = fetching... (string)
11:45:41.461 [Lua] [sanctioned] = false (boolean)
11:45:41.461 [Lua] [out_of_date] = false (boolean)
11:45:41.461 [Lua] [downloading] = false (boolean)
11:45:41.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954109073663965595/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:45:41.461 [Lua] [num_children] = 1 (number)
11:45:41.461 [Lua] [ugc_status] = 3 (number)
11:45:41.461 [Lua] [description] = BlessThisManyPlayers lets you play the game with 15 players.
All the players need this mod to make it work.
This is a project that has been extended from MorePlayers mod but its not been tested by me.
Because its hard to orginize this many players i hope the community will help out and share there result.
This project can easily been extended to 16 players, but i want to have first some feedback before i extend the players.
Chat commands on hero selection:
- /set_profile - Change profile spot
How to use the mod:
- Install the mod and host your game.
- All your friends also need to install the mod. The first 5 players don't need to use any commands to connect to the server.
- The 6e, 7e, 8e, ... friend need to go the 'hero selection' and type in '/set_profile 6' or '/set_profile 7' or '/set_profile 8' to claim the profile.
After they are switched to a different profile they can connect to your server.
Important:
- Don't enable 'Duplicated Character' mod.
- Don't enable 'MorePlayers' mod.
Extra information:
- Bots are set to 7 because when i was developing and extended to 9 bots the game started the lag really hard.
- When your developing on mods and you want to reload the framework. The game will crash.
This is because this version has a custom network_config file injected in the game and it can't be unload.
Last note:
Please post your console log when you crash:
C:\Users\IamLupo\AppData\Roaming\Fatshark\Vermintide 2\console_logs
And save it on here: https://pastebin.com/
Your input is really valuable to make this mod stable. (string)
11:45:41.461 [Lua] [last_updated] = 18.04.2019 23:31:51 (string)
11:45:41.461 [Lua] [installed] = true (boolean)
11:45:41.461 [Lua] [enabled] = false (boolean)
11:45:41.461 [Lua] [name] = [Test]BlessThisManyPlayers (string)
11:45:41.461 [Lua] [dependency_error] = (string)
11:45:41.461 [Lua] [3] = table
11:45:41.461 [Lua] [download_pending] = false (boolean)
11:45:41.461 [Lua] [id] = 1649932827 (string)
11:45:41.461 [Lua] [banned] = false (boolean)
11:45:41.461 [Lua] [author_id] = 44096463 (number)
11:45:41.461 [Lua] [tags] = table
11:45:41.461 [Lua] [1] = Gamemodes (string)
11:45:41.461 [Lua] [author] = fetching... (string)
11:45:41.461 [Lua] [sanctioned] = false (boolean)
11:45:41.461 [Lua] [out_of_date] = false (boolean)
11:45:41.461 [Lua] [downloading] = false (boolean)
11:45:41.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:45:41.461 [Lua] [num_children] = 0 (number)
11:45:41.461 [Lua] [ugc_status] = 3 (number)
11:45:41.461 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1]
Given the nature of the changes, it is impossible to enable/disable from in-game. (string)
11:45:41.461 [Lua] [last_updated] = 03.03.2019 14:58:15 (string)
11:45:41.461 [Lua] [installed] = true (boolean)
11:45:41.461 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = [Beta] Ubersreik Five (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [4] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1672222699 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 71964233 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
11:45:41.462 [Lua] [num_children] = 0 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = /die - A chat command to kill youself (string)
11:45:41.462 [Lua] [last_updated] = 09.04.2019 19:07:17 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Suicide (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [5] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1644080133 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 44096463 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = Misc (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951851593300039076/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:45:41.462 [Lua] [num_children] = 0 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = [h1]Assortment of small commandlets.[/h1]
This mod contains some miscellaneous utilities that have been requested.
[h1]Acknowledgements[/h1]
[list]
[*]FoW round selector requested by jsat.
[*]FoV override requested by Ivyoary.
[*]Boss wall enabler requested by NeZCheese.
[*]FPS limiter requested by roar.
[/list] (string)
11:45:41.462 [Lua] [last_updated] = 10.05.2019 20:37:22 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Mod Request Pack (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [6] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1652076803 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 108747267 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = applied (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
11:45:41.462 [Lua] [num_children] = 0 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
11:45:41.462 [Lua] [last_updated] = 14.08.2019 20:12:19 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = DealWithIt (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [7] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1653236575 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 14284923 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = applied (string)
11:45:41.462 [Lua] [2] = UI (string)
11:45:41.462 [Lua] [3] = Misc (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
11:45:41.462 [Lua] [last_updated] = 13.03.2019 19:45:04 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Vermitannica Beta (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [8] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1423536193 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [2] = 1422758813 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 45268594 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
11:45:41.462 [Lua] [num_children] = 2 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.462 [Lua] [last_updated] = 20.02.2019 14:33:16 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Give All Hats, Skins And Paintings (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [9] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1609917710 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 88310447 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = QoL (string)
11:45:41.462 [Lua] [2] = applied (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
11:45:41.462 [Lua] [last_updated] = 13.08.2019 9:11:45 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = More Corpses (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [10] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1630463908 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 18741013 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = applied (string)
11:45:41.462 [Lua] [2] = Misc (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1]
This mod adds separate idle animations for character inspection (X key) state.
[b]Please note that:[/b][list]
[*]Other players without the mod will NOT see your custom anims.
[*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input.
[*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible.
[/list]
This translates to:
This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string)
11:45:41.462 [Lua] [last_updated] = 18.05.2019 12:09:44 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Inspect Anims (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [11] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1604586168 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 107014304 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = applied (string)
11:45:41.462 [Lua] [2] = UI (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] =
Add custom messages to your Social Wheel and receive messages from other mod users as visual popups.
[h1]How to use[/h1]
As of now, the Social Wheel can be configured via chat commands:
To add an additional message to the Social Wheel, type:
[code]
/social_wheel add I immediately regret my decision!
[/code]
Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied.
To remove a message, type:
[code]
/social_wheel remove 3
[/code]
where [i]3[/i] is the index of the message when counted from left to right.
Type
[code]
/social_wheel reset
[/code]
to reset the Social Wheel to its default state.
[h1]Planned Features[/h1]
[list]
[*] Add additional wheels to be triggered by different hotkeys
[*] Add a graphical menu to configure the Social Wheel more easily
[*] Allow chosing an icon when adding a message and add a collection of additional icons
[*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item
[/list]
[h1]Contributing[/h1]
If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below.
(string)
11:45:41.462 [Lua] [last_updated] = 25.02.2019 16:04:10 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Social Wheel Improvements (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [12] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1627137774 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 45192201 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [author] = Lewd Komi-san (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:45:41.462 [Lua] [num_children] = 0 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = TestMod description (string)
11:45:41.462 [Lua] [last_updated] = 17.01.2019 14:03:40 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = TestMod (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [13] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1601050330 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 32688299 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950722034597709242/BB27B33B6E8593FE173C24339FEF4577A949D9FB/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Do you miss when Bounty Hunter was mad overpowered? Have trouble deciding between two talents? You don't have to worry anymore: So Talented activates all talents for the character you're playing.
Make sure that you are subscribed to Vermintide Mod Framework and that it is higher in the mod load order than So Talented!
Source: [url=https://github.com/AlexCavasso/VM2Mods/tree/master/SoTalented]GitHub[/url]
Note the careers below that have conflicting talents.
===
[b]Bounty Hunter:[/b]
Choose between Buckshot or Double-shotted (the career skill modifiers) in the normal talent menu. Encore is always active.
[b]Waystalker:[/b]
In your mod settings menu (press F4 by default), you can change some properties of the regen passive, Amaranthe.
You can decide how much healing is done when it heals, the percentage of health it will heal to, how much ammo is regenerated (by the Vaul's Quiver talent), and whether or not allies regenerate that ammo.
[b]Ranger Veteran:[/b]
In your mod settings menu (press F4 by default), you can change some properties of the scavenge passive, Survivalist.
You can decide how often potions (Master Brewer talent) and bombs (Battle Brew talent) drop and if drops exclude each other.
===
When deciding on the defaults for the Waystalker and Ranger Veteran options, I considered the way the talents are written and the way their functionality was originally programmed. As such, I feel like the default settings provide the most 'authentic' all-talents mode.
However, because this really is a cheat mod anyway, I also decided to make them more configurable because I was already rewriting that code :) (string)
11:45:41.462 [Lua] [last_updated] = 29.12.2018 23:51:24 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = So Talented (All Talents Active) (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [14] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1603335870 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 18741013 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = QoL (string)
11:45:41.462 [Lua] [2] = MiscBalance/Tweaks (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = false (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
11:45:41.462 [Lua] [last_updated] = 26.12.2018 23:30:01 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Flashlight (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [15] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1487862316 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 45268594 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = approved (string)
11:45:41.462 [Lua] [2] = UI (string)
11:45:41.462 [Lua] [3] = QoL (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = true (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.462 [Lua] [last_updated] = 11.12.2018 18:10:34 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = true (boolean)
11:45:41.462 [Lua] [name] = Reroll Improvements (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [16] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1502859403 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 96578995 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = applied (string)
11:45:41.462 [Lua] [2] = approved (string)
11:45:41.462 [Lua] [3] = QoL (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = true (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
11:45:41.462 [Lua] [last_updated] = 18.12.2018 18:27:39 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = true (boolean)
11:45:41.462 [Lua] [name] = Notice Key Pickup (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [17] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1497664830 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [2] = 1389872347 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 155839973 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = UI (string)
11:45:41.462 [Lua] [2] = QoL (string)
11:45:41.462 [Lua] [3] = approved (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = true (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
11:45:41.462 [Lua] [num_children] = 2 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
11:45:41.462 [Lua] [last_updated] = 02.09.2019 18:03:44 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = false (boolean)
11:45:41.462 [Lua] [name] = Item Filter (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [18] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1569650837 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 81851809 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = approved (string)
11:45:41.462 [Lua] [2] = UI (string)
11:45:41.462 [Lua] [3] = QoL (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = true (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.462 [Lua] [ugc_status] = 3 (number)
11:45:41.462 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
11:45:41.462 [Lua] [last_updated] = 11.12.2018 18:49:00 (string)
11:45:41.462 [Lua] [installed] = true (boolean)
11:45:41.462 [Lua] [enabled] = true (boolean)
11:45:41.462 [Lua] [name] = Crosshairs Fix (string)
11:45:41.462 [Lua] [dependency_error] = (string)
11:45:41.462 [Lua] [19] = table
11:45:41.462 [Lua] [download_pending] = false (boolean)
11:45:41.462 [Lua] [id] = 1467945840 (string)
11:45:41.462 [Lua] [children] = table
11:45:41.462 [Lua] [1] = 1369573612 (string)
11:45:41.462 [Lua] [banned] = false (boolean)
11:45:41.462 [Lua] [author_id] = 62047250 (number)
11:45:41.462 [Lua] [tags] = table
11:45:41.462 [Lua] [1] = applied (string)
11:45:41.462 [Lua] [2] = approved (string)
11:45:41.462 [Lua] [3] = Cosmetic (string)
11:45:41.462 [Lua] [author] = fetching... (string)
11:45:41.462 [Lua] [sanctioned] = true (boolean)
11:45:41.462 [Lua] [out_of_date] = false (boolean)
11:45:41.462 [Lua] [downloading] = false (boolean)
11:45:41.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
11:45:41.462 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = Adds blood to your weapons by default. (string)
11:45:41.463 [Lua] [last_updated] = 21.01.2019 20:24:45 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = Blood for the blood god (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [20] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1498189723 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 81851809 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = approved (string)
11:45:41.463 [Lua] [2] = QoL (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = true (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
11:45:41.463 [Lua] [last_updated] = 21.01.2019 14:34:14 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = true (boolean)
11:45:41.463 [Lua] [name] = Customizable Zoom Sensitivity (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [21] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1460327284 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 96578995 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = UI (string)
11:45:41.463 [Lua] [2] = approved (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = true (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
11:45:41.463 [Lua] [last_updated] = 09.08.2019 11:11:45 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = true (boolean)
11:45:41.463 [Lua] [name] = BossKillTimer (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [22] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1504702573 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [2] = 1374248490 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 45268594 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = approved (string)
11:45:41.463 [Lua] [2] = UI (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = true (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
11:45:41.463 [Lua] [num_children] = 2 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
For other modders, you can add your lines with:
[code]
local streaming_info = get_mod("StreamingInfo")
streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines
streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines
[/code]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.463 [Lua] [last_updated] = 21.05.2019 9:32:36 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = Info Dump For Streaming (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [23] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1582230400 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 18741013 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = applied (string)
11:45:41.463 [Lua] [2] = Misc (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = false (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1]
All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person.
[i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i]
[b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string)
11:45:41.463 [Lua] [last_updated] = 18.05.2019 12:36:04 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = Full Body Awareness (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [24] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1570226884 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 107014304 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = applied (string)
11:45:41.463 [Lua] [2] = UI (string)
11:45:41.463 [Lua] [3] = Art (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = false (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort BrachsenbrГјcke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
11:45:41.463 [Lua] [last_updated] = 06.02.2019 11:59:19 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = More Loading Screens (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [25] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1567822520 (string)
11:45:41.463 [Lua] [description] = (string)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [ugc_status] = 2 (number)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [installed] = false (boolean)
11:45:41.463 [Lua] [name] = ... (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [url] = (string)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [last_updated] = (string)
11:45:41.463 [Lua] [author] = unknown (string)
11:45:41.463 [Lua] [26] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1404005283 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 140415807 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = false (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/925933977494717191/E1169BED7B49D6334C82AAA41E752B7C2188DA5C/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = This mod spawns barrels every few seconds for the memes. You can choose from 5 types of barrels to spawns! You can turn the mod off and adjust the spawn rate of the barrels.
https://tour.dlang.org/ [b]D[/b] is the culmination of decades of experience implementing compilers for many diverse languages and has a unique set of features. Did you guys know [b]D Lang[/b] has systems level efficiency and is really a better C with more features? The more you know - featuring [b]D Lang[/b].
import std.stdio;
import std.algorithm;
import std.range;
[i]void main()
{
// Let's get going!
writeln("Hello World!");
// An example for experienced programmers:
// Take three arrays, and without allocating
// any new memory, sort across all the
// arrays inplace
int[] arr1 = [4, 9, 7];
int[] arr2 = [5, 2, 1, 10];
int[] arr3 = [6, 8, 3];
sort(chain(arr1, arr2, arr3));
writefln("%s
%s
%s
", arr1, arr2, arr3);
// To learn more about this example, see the
// "Range algorithms" page under "Gems"
} [/i] (string)
11:45:41.463 [Lua] [last_updated] = 14.01.2019 7:50:51 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [27] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1405372792 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 36135210 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = applied (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = false (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues.
This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages.
Notes:
Once zoomed, will stay zoomed until the Charge keybind is released.
Once zoomed, the Weapon Special keybind will increase zoom level.
Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage.
Requires Vermintide Mod Framework
Adds a mod menu to configure or disable the features of this mod.
A restart is required to apply changes.
Tested to Work:
As Host
As Client
While not using bolt staff (i.e. should not break anything)
Issues
Charge speed does not affect bolt staff in vanilla Vermintide.
There is no camera transition from Zoom-In to No-Zoom. - Fixed!
Let me know if there are any other problems. (string)
11:45:41.463 [Lua] [last_updated] = 09.06.2018 23:38:38 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = Bolt Staff Tweaks (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [28] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1454572219 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 140415807 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = applied (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = false (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/986736921523131783/AF0B5EACD39C6473018941A120D4C352E9936F21/ (string)
11:45:41.463 [Lua] [num_children] = 0 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = This mod makes it so that your actual character level is shown in game to both you and your teammates. Works when not host. (string)
11:45:41.463 [Lua] [last_updated] = 27.07.2018 4:45:14 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [29] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1495937978 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 96578995 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = QoL (string)
11:45:41.463 [Lua] [2] = approved (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = true (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
11:45:41.463 [Lua] [last_updated] = 09.08.2019 11:14:12 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = true (boolean)
11:45:41.463 [Lua] [name] = Host Solo Quick Play Games (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [30] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1477499789 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.463 [Lua] [author_id] = 38895286 (number)
11:45:41.463 [Lua] [tags] = table
11:45:41.463 [Lua] [1] = applied (string)
11:45:41.463 [Lua] [2] = QoL (string)
11:45:41.463 [Lua] [author] = fetching... (string)
11:45:41.463 [Lua] [sanctioned] = false (boolean)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
11:45:41.463 [Lua] [num_children] = 1 (number)
11:45:41.463 [Lua] [ugc_status] = 3 (number)
11:45:41.463 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
11:45:41.463 [Lua] [last_updated] = 15.08.2018 11:53:55 (string)
11:45:41.463 [Lua] [installed] = true (boolean)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [name] = Bot Improvements - Impulse Control (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [31] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1438220125 (string)
11:45:41.463 [Lua] [description] = (string)
11:45:41.463 [Lua] [downloading] = false (boolean)
11:45:41.463 [Lua] [ugc_status] = 2 (number)
11:45:41.463 [Lua] [out_of_date] = false (boolean)
11:45:41.463 [Lua] [installed] = false (boolean)
11:45:41.463 [Lua] [name] = ... (string)
11:45:41.463 [Lua] [dependency_error] = (string)
11:45:41.463 [Lua] [url] = (string)
11:45:41.463 [Lua] [enabled] = false (boolean)
11:45:41.463 [Lua] [last_updated] = (string)
11:45:41.463 [Lua] [author] = unknown (string)
11:45:41.463 [Lua] [32] = table
11:45:41.463 [Lua] [download_pending] = false (boolean)
11:45:41.463 [Lua] [id] = 1496207483 (string)
11:45:41.463 [Lua] [children] = table
11:45:41.463 [Lua] [1] = 1369573612 (string)
11:45:41.463 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 96578995 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = applied (string)
11:45:41.464 [Lua] [2] = QoL (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = false (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map.
This mod changes the algorithm to select all the maps in a random order.
You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url]
(string)
11:45:41.464 [Lua] [last_updated] = 15.02.2019 23:38:26 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = false (boolean)
11:45:41.464 [Lua] [name] = Quick Play - select maps in random order (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [33] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1542901373 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 44096463 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = denied (string)
11:45:41.464 [Lua] [2] = QoL (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = false (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = [h1]Description[/h1]
Equip a random hat from your collection, because variety is the spice of life.
NOTE: You can roll into the hat you have already equipped.
[h1]How to use[/h1]
Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep).
You can also configure the mod to get a random hat whenever you spawn (mod options: F4).
[h1]Configuration[/h1]
[list]
[*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level.
[*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates.
[/list]
Got any comment or suggestion? Post it in the comments below!
Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string)
11:45:41.464 [Lua] [last_updated] = 20.10.2018 2:16:13 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = false (boolean)
11:45:41.464 [Lua] [name] = Hat Randomizer (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [34] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1374248490 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 45268594 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = approved (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
11:45:41.464 [Lua] [last_updated] = 29.08.2018 20:03:32 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Penlight Lua Libraries (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [35] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1498992606 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 84308322 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = applied (string)
11:45:41.464 [Lua] [2] = approved (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
11:45:41.464 [Lua] [last_updated] = 16.01.2019 16:37:39 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Countries in Lobby Browser (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [36] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1498748049 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 140415807 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = denied (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = false (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
11:45:41.464 [Lua] [last_updated] = 08.09.2018 8:52:33 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = false (boolean)
11:45:41.464 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [37] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1516618647 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 96578995 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = UI (string)
11:45:41.464 [Lua] [2] = QoL (string)
11:45:41.464 [Lua] [3] = approved (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
11:45:41.464 [Lua] [last_updated] = 09.08.2019 11:15:28 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Friendly Fire Indicator (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [38] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1496189599 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 96578995 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = denied (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = false (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707584112/3D3610E4FCEB742306980D717E441CEFF1A24C54/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = With this mod Tomes and Grims can be found in the levels when playing heroic Deeds with the mutation Deprivation (No pickups will be found in the mission).
I think the interesting part of this Deed is that one has to finish the level without heal/bombs/potions which makes the game harder, but this should not include collectibles as no collectibles results in low tier vaults which makes the Deeds not attractive enough to complete. (string)
11:45:41.464 [Lua] [last_updated] = 29.08.2018 3:19:11 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = false (boolean)
11:45:41.464 [Lua] [name] = Tomes and Grims in No-Pickup Mutation (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [39] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1393343095 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [2] = 1374248490 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 45268594 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = approved (string)
11:45:41.464 [Lua] [2] = UI (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
11:45:41.464 [Lua] [num_children] = 2 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.464 [Lua] [last_updated] = 06.09.2018 9:26:51 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Scoreboard Tweaks (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [40] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1459917022 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 155839973 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = approved (string)
11:45:41.464 [Lua] [2] = UI (string)
11:45:41.464 [Lua] [3] = QoL (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
11:45:41.464 [Lua] [last_updated] = 22.02.2019 8:04:07 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Parry Indicator (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [41] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1448714756 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 18741013 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = approved (string)
11:45:41.464 [Lua] [2] = QoL (string)
11:45:41.464 [Lua] [3] = Misc (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
11:45:41.464 [Lua] [last_updated] = 29.08.2018 10:34:14 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = No Wobble (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [42] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1384066089 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [2] = 1374248490 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 45268594 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = QoL (string)
11:45:41.464 [Lua] [2] = approved (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
11:45:41.464 [Lua] [num_children] = 2 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.464 [Lua] [last_updated] = 14.08.2019 14:54:22 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Neuter Ult Effects (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [43] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1421155919 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 75308424 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = approved (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
11:45:41.464 [Lua] [num_children] = 1 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
11:45:41.464 [Lua] [last_updated] = 10.09.2018 23:04:51 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.464 [Lua] [enabled] = true (boolean)
11:45:41.464 [Lua] [name] = Mission timer (string)
11:45:41.464 [Lua] [dependency_error] = (string)
11:45:41.464 [Lua] [44] = table
11:45:41.464 [Lua] [download_pending] = false (boolean)
11:45:41.464 [Lua] [id] = 1383452616 (string)
11:45:41.464 [Lua] [children] = table
11:45:41.464 [Lua] [1] = 1369573612 (string)
11:45:41.464 [Lua] [2] = 1374248490 (string)
11:45:41.464 [Lua] [banned] = false (boolean)
11:45:41.464 [Lua] [author_id] = 45268594 (number)
11:45:41.464 [Lua] [tags] = table
11:45:41.464 [Lua] [1] = UI (string)
11:45:41.464 [Lua] [2] = QoL (string)
11:45:41.464 [Lua] [3] = approved (string)
11:45:41.464 [Lua] [author] = fetching... (string)
11:45:41.464 [Lua] [sanctioned] = true (boolean)
11:45:41.464 [Lua] [out_of_date] = false (boolean)
11:45:41.464 [Lua] [downloading] = false (boolean)
11:45:41.464 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
11:45:41.464 [Lua] [num_children] = 2 (number)
11:45:41.464 [Lua] [ugc_status] = 3 (number)
11:45:41.464 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.464 [Lua] [last_updated] = 19.08.2019 8:58:36 (string)
11:45:41.464 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = Killfeed Tweaks (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [45] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1384094638 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [2] = 1374248490 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 45268594 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = approved (string)
11:45:41.465 [Lua] [2] = UI (string)
11:45:41.465 [Lua] [3] = QoL (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = true (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
11:45:41.465 [Lua] [num_children] = 2 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.465 [Lua] [last_updated] = 04.03.2019 17:29:44 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = Crosshair Customization (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [46] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1464907434 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 14284923 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = UI (string)
11:45:41.465 [Lua] [2] = Misc (string)
11:45:41.465 [Lua] [3] = approved (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = true (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
11:45:41.465 [Lua] [last_updated] = 17.08.2019 19:28:18 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = Armory (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [47] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1479520507 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 18741013 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = applied (string)
11:45:41.465 [Lua] [2] = approved (string)
11:45:41.465 [Lua] [3] = UI (string)
11:45:41.465 [Lua] [4] = QoL (string)
11:45:41.465 [Lua] [5] = Misc (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = true (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
11:45:41.465 [Lua] [last_updated] = 04.02.2019 15:01:47 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = My Hero (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [48] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1402971136 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 38300192 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = approved (string)
11:45:41.465 [Lua] [2] = UI (string)
11:45:41.465 [Lua] [3] = QoL (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = true (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
11:45:41.465 [Lua] [last_updated] = 27.07.2018 17:38:16 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = Needii (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [49] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1402835022 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 33103900 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = applied (string)
11:45:41.465 [Lua] [2] = approved (string)
11:45:41.465 [Lua] [3] = QoL (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = true (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
11:45:41.465 [Lua] [last_updated] = 19.10.2018 17:17:10 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = StickyGrim (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [50] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1431393962 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 14284923 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = UI (string)
11:45:41.465 [Lua] [2] = Misc (string)
11:45:41.465 [Lua] [3] = approved (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = true (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.0
Note: Opening bestiary with the assigned keybind is currently broken; please use
the /bestiary command or the Bestiary button located in the PC hero menu (string)
11:45:41.465 [Lua] [last_updated] = 17.08.2019 19:29:56 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = true (boolean)
11:45:41.465 [Lua] [name] = Bestiary (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [51] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1425249043 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [2] = 1374248490 (string)
11:45:41.465 [Lua] [3] = 1389872347 (string)
11:45:41.465 [Lua] [4] = 1422758813 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 45268594 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
11:45:41.465 [Lua] [num_children] = 4 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.465 [Lua] [last_updated] = 24.05.2019 13:24:58 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = Give Weapon (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [52] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1417461746 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [2] = 1374248490 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 45268594 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
11:45:41.465 [Lua] [num_children] = 2 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
11:45:41.465 [Lua] [last_updated] = 25.04.2019 20:20:17 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = Any Weapon (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [53] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1411128135 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 65038749 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = denied (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = This mod gives carts more-realistic physics.
Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
11:45:41.465 [Lua] [last_updated] = 21.02.2019 2:34:38 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = Better Cart Physics (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [54] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1385428571 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 45268594 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = denied (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
11:45:41.465 [Lua] [last_updated] = 02.03.2019 0:55:34 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = Weapon Switch Fix (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [55] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1409620390 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 331989787 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930437902046870090/31AB55603ECB29A1F81F8CC63E815748E0CB7A5C/ (string)
11:45:41.465 [Lua] [num_children] = 0 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Mod that lets you equip two ranged weapons or two melee weapons. (string)
11:45:41.465 [Lua] [last_updated] = 12.06.2018 22:05:48 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = DoubleUp (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [56] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1391975678 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [2] = 1374248490 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 45268594 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
11:45:41.465 [Lua] [num_children] = 2 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
11:45:41.465 [Lua] [last_updated] = 24.05.2019 16:03:43 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = Item Spawner (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [57] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1397462184 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 59593500 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = denied (string)
11:45:41.465 [Lua] [2] = QoL (string)
11:45:41.465 [Lua] [3] = Misc (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
11:45:41.465 [Lua] [last_updated] = 15.08.2018 22:21:30 (string)
11:45:41.465 [Lua] [installed] = true (boolean)
11:45:41.465 [Lua] [enabled] = false (boolean)
11:45:41.465 [Lua] [name] = Disconnection Resilience (string)
11:45:41.465 [Lua] [dependency_error] = (string)
11:45:41.465 [Lua] [58] = table
11:45:41.465 [Lua] [download_pending] = false (boolean)
11:45:41.465 [Lua] [id] = 1387894846 (string)
11:45:41.465 [Lua] [children] = table
11:45:41.465 [Lua] [1] = 1369573612 (string)
11:45:41.465 [Lua] [banned] = false (boolean)
11:45:41.465 [Lua] [author_id] = 45268594 (number)
11:45:41.465 [Lua] [tags] = table
11:45:41.465 [Lua] [1] = applied (string)
11:45:41.465 [Lua] [2] = QoL (string)
11:45:41.465 [Lua] [author] = fetching... (string)
11:45:41.465 [Lua] [sanctioned] = false (boolean)
11:45:41.465 [Lua] [out_of_date] = false (boolean)
11:45:41.465 [Lua] [downloading] = false (boolean)
11:45:41.465 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:45:41.465 [Lua] [num_children] = 1 (number)
11:45:41.465 [Lua] [ugc_status] = 3 (number)
11:45:41.465 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
11:45:41.466 [Lua] [last_updated] = 08.09.2018 16:16:14 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = false (boolean)
11:45:41.466 [Lua] [name] = Killbots (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [59] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1387440934 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 4821406 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = applied (string)
11:45:41.466 [Lua] [2] = approved (string)
11:45:41.466 [Lua] [3] = QoL (string)
11:45:41.466 [Lua] [4] = Cosmetic (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = true (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.466 [Lua] [last_updated] = 08.11.2018 17:28:49 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = true (boolean)
11:45:41.466 [Lua] [name] = Third Person Equipment (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [60] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1388911015 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 4821406 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = approved (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = true (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.466 [Lua] [last_updated] = 06.04.2019 11:15:24 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = true (boolean)
11:45:41.466 [Lua] [name] = Chat Block (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [61] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1388882435 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 4821406 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = applied (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = false (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.466 [Lua] [last_updated] = 21.03.2019 20:57:05 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = false (boolean)
11:45:41.466 [Lua] [name] = Show Damage (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [62] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1390558948 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 4821406 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = applied (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = false (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
Version 2.1.0
[h1]Settings[/h1]
Shows current heat generation as line or color coded rectangle.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
Walterr
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.466 [Lua] [last_updated] = 21.03.2019 10:28:34 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = false (boolean)
11:45:41.466 [Lua] [name] = Heat Indicator (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [63] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1395132559 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 65038749 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = false (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
11:45:41.466 [Lua] [last_updated] = 14.08.2019 4:37:58 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = false (boolean)
11:45:41.466 [Lua] [name] = Creature Spawner (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [64] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1395453301 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 58813412 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = approved (string)
11:45:41.466 [Lua] [2] = QoL (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = true (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
11:45:41.466 [Lua] [last_updated] = 22.07.2018 16:41:53 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = true (boolean)
11:45:41.466 [Lua] [name] = Skip Intro (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [65] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1381145345 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 4821406 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = applied (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = false (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.466 [Lua] [last_updated] = 19.03.2019 22:53:23 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = false (boolean)
11:45:41.466 [Lua] [name] = Third Person (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [66] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1388991228 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 4821406 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = applied (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.466 [Lua] [sanctioned] = false (boolean)
11:45:41.466 [Lua] [out_of_date] = false (boolean)
11:45:41.466 [Lua] [downloading] = false (boolean)
11:45:41.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
11:45:41.466 [Lua] [num_children] = 1 (number)
11:45:41.466 [Lua] [ugc_status] = 3 (number)
11:45:41.466 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.466 [Lua] [last_updated] = 21.03.2019 8:21:47 (string)
11:45:41.466 [Lua] [installed] = true (boolean)
11:45:41.466 [Lua] [enabled] = false (boolean)
11:45:41.466 [Lua] [name] = Healthbars (string)
11:45:41.466 [Lua] [dependency_error] = (string)
11:45:41.466 [Lua] [67] = table
11:45:41.466 [Lua] [download_pending] = false (boolean)
11:45:41.466 [Lua] [id] = 1409485499 (string)
11:45:41.466 [Lua] [children] = table
11:45:41.466 [Lua] [1] = 1369573612 (string)
11:45:41.466 [Lua] [banned] = false (boolean)
11:45:41.466 [Lua] [author_id] = 65038749 (number)
11:45:41.466 [Lua] [tags] = table
11:45:41.466 [Lua] [1] = applied (string)
11:45:41.466 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = false (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
11:45:41.467 [Lua] [last_updated] = 21.02.2019 2:40:32 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = false (boolean)
11:45:41.467 [Lua] [name] = Extra Potion Dialogue (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [68] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1397265260 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 26572404 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = UI (string)
11:45:41.467 [Lua] [2] = QoL (string)
11:45:41.467 [Lua] [3] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
11:45:41.467 [Lua] [last_updated] = 12.08.2019 16:32:46 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = Numeric UI (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [69] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1395655171 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 59593500 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = QoL (string)
11:45:41.467 [Lua] [2] = Balance/Tweaks (string)
11:45:41.467 [Lua] [3] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
11:45:41.467 [Lua] [last_updated] = 15.08.2019 19:18:06 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = Bot Improvements - Combat (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [70] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1422758813 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 65038749 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = false (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
11:45:41.467 [Lua] [last_updated] = 31.03.2019 23:31:46 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = false (boolean)
11:45:41.467 [Lua] [name] = More Items Library (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [71] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1391113873 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 65038749 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = applied (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = false (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
11:45:41.467 [Lua] [last_updated] = 21.02.2019 2:38:18 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = false (boolean)
11:45:41.467 [Lua] [name] = More Hats and Frames (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [72] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1391228174 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 4821406 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = UI (string)
11:45:41.467 [Lua] [2] = QoL (string)
11:45:41.467 [Lua] [3] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.467 [Lua] [last_updated] = 12.08.2019 16:51:27 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = UI Improvements (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [73] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1389872347 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 4821406 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = approved (string)
11:45:41.467 [Lua] [2] = UI (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
11:45:41.467 [Lua] [last_updated] = 06.04.2019 11:07:15 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = Simple UI (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [74] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1383542440 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 45268594 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = UI (string)
11:45:41.467 [Lua] [2] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
11:45:41.467 [Lua] [num_children] = 1 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.467 [Lua] [last_updated] = 12.08.2019 16:00:35 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = Weapon Kill Counter (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [75] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1467751760 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [2] = 1374248490 (string)
11:45:41.467 [Lua] [3] = 1389872347 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 45268594 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = UI (string)
11:45:41.467 [Lua] [2] = QoL (string)
11:45:41.467 [Lua] [3] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
11:45:41.467 [Lua] [num_children] = 3 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
11:45:41.467 [Lua] [last_updated] = 11.10.2019 17:33:30 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = false (boolean)
11:45:41.467 [Lua] [name] = UI Tweaks - disable Parry Indicator mod (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [76] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1455893647 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 38895286 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = UI (string)
11:45:41.467 [Lua] [2] = QoL (string)
11:45:41.467 [Lua] [3] = applied (string)
11:45:41.467 [Lua] [4] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
11:45:41.467 [Lua] [num_children] = 0 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.3
Changelist:
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
(string)
11:45:41.467 [Lua] [last_updated] = 05.10.2019 12:32:31 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = Player List Plus (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [77] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1445717962 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [2] = 1389872347 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 38895286 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [1] = UI (string)
11:45:41.467 [Lua] [2] = QoL (string)
11:45:41.467 [Lua] [3] = applied (string)
11:45:41.467 [Lua] [4] = approved (string)
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = true (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
11:45:41.467 [Lua] [num_children] = 2 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
11:45:41.467 [Lua] [last_updated] = 05.10.2019 12:32:54 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = true (boolean)
11:45:41.467 [Lua] [name] = Loadout Manager (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua] [78] = table
11:45:41.467 [Lua] [download_pending] = false (boolean)
11:45:41.467 [Lua] [id] = 1393694530 (string)
11:45:41.467 [Lua] [children] = table
11:45:41.467 [Lua] [1] = 1369573612 (string)
11:45:41.467 [Lua] [2] = 1374248490 (string)
11:45:41.467 [Lua] [3] = 1389872347 (string)
11:45:41.467 [Lua] [banned] = false (boolean)
11:45:41.467 [Lua] [author_id] = 45268594 (number)
11:45:41.467 [Lua] [tags] = table
11:45:41.467 [Lua] [author] = fetching... (string)
11:45:41.467 [Lua] [sanctioned] = false (boolean)
11:45:41.467 [Lua] [out_of_date] = false (boolean)
11:45:41.467 [Lua] [downloading] = false (boolean)
11:45:41.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
11:45:41.467 [Lua] [num_children] = 3 (number)
11:45:41.467 [Lua] [ugc_status] = 3 (number)
11:45:41.467 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:45:41.467 [Lua] [last_updated] = 14.10.2019 19:16:13 (string)
11:45:41.467 [Lua] [installed] = true (boolean)
11:45:41.467 [Lua] [enabled] = false (boolean)
11:45:41.467 [Lua] [name] = Spawn Tweaks (string)
11:45:41.467 [Lua] [dependency_error] = (string)
11:45:41.467 [Lua]
11:45:41.467 [Lua]
11:45:41.467 [Lua] [1384066089] = 14 (number)
11:45:41.467 [Lua] [1391228174] = 29 (number)
11:45:41.467 [Lua] [1516618647] = 10 (number)
11:45:41.467 [Lua] [1498189723] = 5 (number)
11:45:41.467 [Lua] [1569650837] = 3 (number)
11:45:41.467 [Lua] [1402971136] = 21 (number)
11:45:41.467 [Lua] [1431393962] = 23 (number)
11:45:41.467 [Lua] [1495937978] = 8 (number)
11:45:41.467 [Lua] [1487862316] = 0 (number)
11:45:41.467 [Lua] [1497664830] = 2 (number)
11:45:41.467 [Lua] [1374248490] = 19 (number)
11:45:41.467 [Lua] [1464907434] = 18 (number)
11:45:41.467 [Lua] [1384094638] = 17 (number)
11:45:41.467 [Lua] [1387440934] = 24 (number)
11:45:41.467 [Lua] [1369573612] = 31 (number)
11:45:41.467 [Lua] [1467751760] = 33 (number)
11:45:41.467 [Lua] [1459917022] = 12 (number)
11:45:41.467 [Lua] [1388911015] = 25 (number)
11:45:41.467 [Lua] [1467945840] = 4 (number)
11:45:41.467 [Lua] [1389872347] = 30 (number)
11:45:41.467 [Lua] [1421155919] = 15 (number)
11:45:41.468 [Lua] [1383542440] = 32 (number)
11:45:41.468 [Lua] [1383452616] = 16 (number)
11:45:41.468 [Lua] [1445717962] = 35 (number)
11:45:41.468 [Lua] [1504702573] = 7 (number)
11:45:41.468 [Lua] [1455893647] = 34 (number)
11:45:41.468 [Lua] [1395655171] = 28 (number)
11:45:41.468 [Lua] [1498992606] = 9 (number)
11:45:41.468 [Lua] [1395453301] = 26 (number)
11:45:41.468 [Lua] [1393343095] = 11 (number)
11:45:41.468 [Lua] [1479520507] = 20 (number)
11:45:41.468 [Lua] [1502859403] = 1 (number)
11:45:41.468 [Lua] [1448714756] = 13 (number)
11:45:41.468 [Lua] [1397265260] = 27 (number)
11:45:41.468 [Lua] [1402835022] = 22 (number)
11:45:41.468 [Lua] [1460327284] = 6 (number)
11:45:41.468 [Lua]
11:45:41.552 [Lua]
11:45:41.552 [Lua] [1384066089] = 14 (number)
11:45:41.552 [Lua] [1391228174] = 29 (number)
11:45:41.552 [Lua] [1516618647] = 10 (number)
11:45:41.552 [Lua] [1498189723] = 5 (number)
11:45:41.552 [Lua] [1569650837] = 3 (number)
11:45:41.552 [Lua] [1402971136] = 21 (number)
11:45:41.552 [Lua] [1431393962] = 23 (number)
11:45:41.552 [Lua] [1495937978] = 8 (number)
11:45:41.552 [Lua] [1487862316] = 0 (number)
11:45:41.552 [Lua] [1497664830] = 2 (number)
11:45:41.552 [Lua] [1374248490] = 19 (number)
11:45:41.552 [Lua] [1464907434] = 18 (number)
11:45:41.552 [Lua] [1384094638] = 17 (number)
11:45:41.552 [Lua] [1387440934] = 24 (number)
11:45:41.552 [Lua] [1369573612] = 31 (number)
11:45:41.552 [Lua] [1467751760] = 33 (number)
11:45:41.553 [Lua] [1459917022] = 12 (number)
11:45:41.553 [Lua] [1388911015] = 25 (number)
11:45:41.553 [Lua] [1467945840] = 4 (number)
11:45:41.553 [Lua] [1389872347] = 30 (number)
11:45:41.553 [Lua] [1421155919] = 15 (number)
11:45:41.553 [Lua] [1383542440] = 32 (number)
11:45:41.553 [Lua] [1383452616] = 16 (number)
11:45:41.553 [Lua] [1445717962] = 35 (number)
11:45:41.553 [Lua] [1504702573] = 7 (number)
11:45:41.553 [Lua] [1455893647] = 34 (number)
11:45:41.553 [Lua] [1395655171] = 28 (number)
11:45:41.553 [Lua] [1498992606] = 9 (number)
11:45:41.553 [Lua] [1395453301] = 26 (number)
11:45:41.553 [Lua] [1393343095] = 11 (number)
11:45:41.553 [Lua] [1479520507] = 20 (number)
11:45:41.553 [Lua] [1502859403] = 1 (number)
11:45:41.553 [Lua] [1448714756] = 13 (number)
11:45:41.553 [Lua] [1397265260] = 27 (number)
11:45:41.553 [Lua] [1402835022] = 22 (number)
11:45:41.553 [Lua] [1460327284] = 6 (number)
11:45:41.553 [Lua]
11:45:41.553 [Lua] <>modded = true<>
11:45:41.553 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
11:45:41.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
11:45:41.627 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
11:45:41.627 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a84e720)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a84e840)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02355250)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x023553e0)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adf9320)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adf9510)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c89c010)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c89c1c0)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000caa00)
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
11:45:41.628 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0aec5410)
11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aeb7f20)
11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba2b350)
11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aeb7fc0)
11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aeb7f00)
11:45:41.629 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
11:45:41.629 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cbe0be0)
11:45:41.629 [Lua] <>modded = true<>
11:45:41.629 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
11:45:41.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
11:45:41.632 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
11:45:41.632 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b469870)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b469850)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4697f0)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b469610)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b44d2e0)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b44d2c0)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b44d260)
11:45:41.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b44d080)
11:45:41.633 [Lua] <>modded = true<>
11:45:41.633 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
11:45:41.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
11:45:41.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
11:45:41.635 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01173570)
11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x011734a0)
11:45:41.635 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
11:45:41.635 [Lua] <>modded = true<>
11:45:41.635 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
11:45:41.636 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
11:45:41.637 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
11:45:41.637 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
11:45:41.637 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0afcef20)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf1d0)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf000)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf020)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf040)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0afcf0a0)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0afcf0c0)
11:45:41.637 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
11:45:41.638 [Lua] <>modded = true<>
11:45:41.638 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
11:45:41.639 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
11:45:41.640 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
11:45:41.640 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
11:45:41.640 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01a91120)
11:45:41.640 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
11:45:41.640 [Lua] <>modded = true<>
11:45:41.641 [Lua] <>Mod:1460327284:BossKillTimer = true<>
11:45:41.642 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
11:45:41.643 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
11:45:41.643 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
11:45:41.643 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000ba860)
11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0c89c400)
11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024e20)
11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01103dd0)
11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0a4d1850)
11:45:41.643 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
11:45:41.644 [Lua] <>modded = true<>
11:45:41.644 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
11:45:41.645 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
11:45:41.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
11:45:41.646 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a506c40)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2b890)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2ba30)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2b9f0)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0be2b980)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b3730)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b38f0)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b3840)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c2b38b0)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0be5cda0)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0be5cfc0)
11:45:41.647 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
11:45:41.647 [Lua] <>modded = true<>
11:45:41.647 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
11:45:41.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
11:45:41.651 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
11:45:41.651 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
11:45:41.651 [Lua] <>modded = true<>
11:45:41.651 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
11:45:41.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
11:45:41.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
11:45:41.653 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
11:45:41.653 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0beda080)
11:45:41.653 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0beda0a0)
11:45:41.653 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
11:45:41.654 [Lua] <>modded = true<>
11:45:41.654 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
11:45:41.655 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
11:45:41.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
11:45:41.655 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
11:45:41.656 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b0aaca0)
11:45:41.656 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
11:45:41.656 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
11:45:41.656 [Lua] <>modded = true<>
11:45:41.656 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
11:45:41.657 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
11:45:41.658 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
11:45:41.658 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4c60)
11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c97ff60)
11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0111c920)
11:45:41.658 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c980050)
11:45:41.658 [Lua] <>modded = true<>
11:45:41.658 [Lua] <>Mod:1459917022:Parry Indicator = true<>
11:45:41.660 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
11:45:41.660 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
11:45:41.660 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
11:45:41.660 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.660 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af96ce0)
11:45:41.660 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010efbc0)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010efbe0)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010efc60)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017a0e00)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017a0f00)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017a10f0)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017aaf70)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017ab850)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d30d0] (Origin: function: 0x001d3100)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d30d0] (Origin: function: 0x001d3120)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d30d0] (Origin: function: 0x001d3140)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d3550] (Origin: function: 0x001d3580)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d3550] (Origin: function: 0x001d35a0)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d3550] (Origin: function: 0x001d35c0)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d3ec0] (Origin: function: 0x001d3ef0)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d3ec0] (Origin: function: 0x001d3f10)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d3ec0] (Origin: function: 0x001d3f30)
11:45:41.661 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
11:45:41.661 [Lua] <>modded = true<>
11:45:41.662 [Lua] <>Mod:1448714756:No Wobble = true<>
11:45:41.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
11:45:41.664 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
11:45:41.664 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
11:45:41.664 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.664 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02d96980)
11:45:41.664 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
11:45:41.664 [Lua] <>modded = true<>
11:45:41.664 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
11:45:41.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
11:45:41.666 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
11:45:41.666 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024ae0)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000701c0)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x010dc6c0] (Origin: function: 0x010dd600)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0a75bf90)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01164de0)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x010efd70)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x011caa00)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01189730)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0114b9a0)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x022dfaf0)
11:45:41.667 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000954c0)
11:45:41.668 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x022dfa80)
11:45:41.668 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x022dfff0)
11:45:41.668 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
11:45:41.668 [Lua] <>modded = true<>
11:45:41.668 [Lua] <>Mod:1421155919:Mission timer = true<>
11:45:41.669 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
11:45:41.670 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
11:45:41.670 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
11:45:41.670 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x010fe390)
11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0a8342e0)
11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c97fd30)
11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02572750)
11:45:41.670 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
11:45:41.670 [Lua] <>modded = true<>
11:45:41.670 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
11:45:41.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
11:45:41.673 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
11:45:41.673 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e4c60)
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0b003470)
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0b0035d0)
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02355210)
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0b003880)
11:45:41.673 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0b003530)
11:45:41.674 [Lua] <>modded = true<>
11:45:41.674 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
11:45:41.704 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
11:45:41.705 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
11:45:41.705 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
11:45:41.705 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.705 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0afceee0)
11:45:41.705 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf080)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf060)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf1d0)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf020)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf000)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0afcf040)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0afceec0)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0222c030)
11:45:41.706 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0afceea0)
11:45:41.706 [Lua] <>modded = true<>
11:45:41.706 [Lua] <>Mod:1464907434:Armory = true<>
11:45:41.708 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
11:45:41.709 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
11:45:41.709 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
11:45:41.709 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.712 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0b2fb430)
11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0bdfdb30)
11:45:41.712 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0a75beb0)
11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0a50e980)
11:45:41.712 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0ba9a9e0)
11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0ba9a530)
11:45:41.712 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x023496e0)
11:45:41.712 [Lua] <>modded = true<>
11:45:41.712 [Lua] <>Mod:1479520507:My Hero = true<>
11:45:41.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
11:45:41.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
11:45:41.715 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
11:45:41.715 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0b2fbd20)
11:45:41.715 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3cfac0)
11:45:41.715 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3cfae0)
11:45:41.716 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0c474290)
11:45:41.716 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3cfa80)
11:45:41.716 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
11:45:41.716 [Lua] <>modded = true<>
11:45:41.716 [Lua] <>Mod:1402971136:Needii = true<>
11:45:41.717 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
11:45:41.718 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
11:45:41.719 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
11:45:41.719 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.719 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b110570)
11:45:41.719 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
11:45:41.719 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
11:45:41.728 [Lua] <>modded = true<>
11:45:41.728 [Lua] <>Mod:1402835022:StickyGrim = true<>
11:45:41.729 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
11:45:41.731 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
11:45:41.731 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
11:45:41.731 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.731 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017d1520)
11:45:41.731 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
11:45:41.731 [Lua] <>modded = true<>
11:45:41.731 [Lua] <>Mod:1431393962:Bestiary = true<>
11:45:41.733 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
11:45:41.737 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
11:45:41.737 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
11:45:41.738 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0b2fb430)
11:45:41.738 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0bdfdb30)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02bb8000)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02b39c50)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02bd0440)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0a789770)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0a7897f0)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01103dd0)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0111c870)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x026e75d0)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x026e76d0)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0a75beb0)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0ba9a9e0)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0ba9a530)
11:45:41.739 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x023496e0)
11:45:41.739 [Lua] <>modded = true<>
11:45:41.739 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
11:45:41.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
11:45:41.742 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
11:45:41.742 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
11:45:41.742 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01164bc0)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01189f80)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0118ea50)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0118a0d0)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01189e50)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0118e7a0)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0118e6f0)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0111c9b0)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008a970)
11:45:41.743 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
11:45:41.743 [Lua] <>modded = true<>
11:45:41.743 [Lua] <>Mod:1388911015:Chat Block = true<>
11:45:41.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
11:45:41.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
11:45:41.746 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
11:45:41.746 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a919b0)
11:45:41.746 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
11:45:41.746 [Lua] <>modded = true<>
11:45:41.746 [Lua] <>Mod:1395453301:Skip Intro = true<>
11:45:41.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
11:45:41.748 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
11:45:41.748 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
11:45:41.749 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0231d180)
11:45:41.749 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0231d330)
11:45:41.749 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
11:45:41.749 [Lua] <>modded = true<>
11:45:41.749 [Lua] <>Mod:1397265260:Numeric UI = true<>
11:45:41.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
11:45:41.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
11:45:41.752 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
11:45:41.752 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.752 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0de410)
11:45:41.752 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0df6d0)
11:45:41.752 [Lua] <>modded = true<>
11:45:41.752 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
11:45:41.754 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
11:45:41.755 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
11:45:41.755 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00095b20)
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0189b290)
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01982720)
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0181e7a0)
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x019823e0)
11:45:41.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0197d0b0)
11:45:41.755 [Lua] <>modded = true<>
11:45:41.755 [Lua] <>Mod:1391228174:UI Improvements = true<>
11:45:41.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
11:45:41.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
11:45:41.759 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b4057c0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b4050b0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b4057e0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b405210)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b405250)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba9acd0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba9ac70)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023e3c30] (Origin: function: 0x023e3da0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b302580)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6b36a0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6b3c30)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b5013e0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b501750)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b5015a0)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b501580)
11:45:41.759 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b501540)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b501360)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b5016d0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b59ffd0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b62dc90)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b62e0e0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb3b850)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c096120)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0961a0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0962f0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c096340)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bccfca0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bccfcd0)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bccfd10)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bccf510)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bccfd70)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bccf590)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdfe210)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba9a620)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdfdd50)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdfe290)
11:45:41.760 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
11:45:41.760 [Lua] <>modded = true<>
11:45:41.760 [Lua] <>Mod:1389872347:Simple UI = true<>
11:45:41.762 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
11:45:41.763 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
11:45:41.763 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
11:45:41.763 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
11:45:41.764 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a5069b0)
11:45:41.764 [Lua] <>modded = true<>
11:45:41.764 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
11:45:41.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
11:45:41.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
11:45:41.766 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
11:45:41.767 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x026e75d0)
11:45:41.767 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x023e3c30] (Origin: function: 0x023e3d20)
11:45:41.767 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
11:45:41.767 [Lua] <>modded = true<>
11:45:41.767 [Lua] <>Mod:1455893647:Player List Plus = true<>
11:45:41.768 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
11:45:41.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
11:45:41.769 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0af85a00)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0af85af0)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0af85d20)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0af85c30)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x01189ec0)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0118a290)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00743230)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x007433d0)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x0228df90)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0228dfb0)
11:45:41.770 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
11:45:41.770 [Lua] <>modded = true<>
11:45:41.770 [Lua] <>Mod:1445717962:Loadout Manager = true<>
11:45:41.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
11:45:41.772 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
11:45:41.772 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0ba9a510)
11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd510)
11:45:41.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd400)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd440)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0b1cd680)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0ba9a980)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02db49a0)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02dd03d0)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00742060)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0056df40)
11:45:41.773 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
11:45:41.774 [Lua] <>project = vermintide 2<>
11:45:41.774 [Lua] <>build = release<>
11:45:41.774 [Lua] <>platform = win32<>
11:45:41.774 [Lua] <>title_id = 5107<>
11:45:41.774 [Lua] <>content_revision = 377<>
11:45:41.774 [Lua] <>engine_revision = e3ea00332281<>
11:45:41.774 [Lua] <>release_version = 2.0.12<>
11:45:41.774 [Lua] <>rendering_backend = dx11<>
11:45:41.774 [Lua] <>teamcity_build_id = 47508<>
11:45:41.774 [Lua] <>steam_id = 110000102b19409<>
11:45:41.774 [Lua] <>steam_profile_name = Lewd Komi-san<>
11:45:41.774 [Lua] <>machine_id = 31b949d6-ad65-4a90-bd6e-c4c004781799<>
11:45:41.774 [Lua] [Boot] Application build: release
11:45:41.774 [Lua] [Boot] Content revision: 377
11:45:41.774 [Lua] [Boot] Engine revision: e3ea00332281
11:45:41.774 [Lua] [Boot] Release version: 2.0.12
11:45:41.861 [Lua] Game:_handle_win32_graphics_quality() total time: 0.087
11:45:41.861 [Lua] save: 0.086999999999999744
11:45:41.861 [Lua]
11:45:41.861 [Lua] unaccounted: 0
11:45:41.861 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san
11:45:41.867 [Lua] [SmokeTest] Disabled
11:45:41.867 [Lua] initializing mechanism to: adventure
11:45:41.867 [Lua] Game:setup() total time: 0.093
11:45:41.867 [Lua] handle rev info: 0
11:45:41.867 [Lua] handle gfx quality: 0.086999999999999744
11:45:41.867 [Lua] default settings: 0
11:45:41.867 [Lua] user settings: 0
11:45:41.867 [Lua] set frame times: 0
11:45:41.867 [Lua] init random: 0
11:45:41.867 [Lua] managers: 0.0060000000000002274
11:45:41.867 [Lua]
11:45:41.867 [Lua] unaccounted: 0
11:45:41.867 [Lua] [Boot] use baked enemy meshes: false
11:45:41.867 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
11:45:41.867 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
11:45:41.867 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
11:45:41.867 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
11:45:41.867 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
11:45:41.867 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
11:45:41.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
11:45:41.952 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
11:45:41.952 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
11:45:41.952 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
11:45:41.952 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
11:45:41.952 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
11:45:41.953 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000878a0)
11:45:42.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
11:45:42.123 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
11:45:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
11:45:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
11:45:42.543 [Lua] [PackageManager] Force_load: resource_packages/title_screen
11:45:42.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
11:45:42.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
11:45:42.678 [Lua] [PackageManager] Force_load: resource_packages/menu
11:45:42.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
11:45:42.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
11:45:42.764 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
11:45:42.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
11:45:43.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
11:45:43.135 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
11:45:43.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
11:45:43.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
11:45:43.235 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
11:45:43.236 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
11:45:43.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
11:45:43.302 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
11:45:43.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
11:45:44.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
11:45:44.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
11:45:44.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
11:45:45.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
11:45:45.251 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
11:45:45.251 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x005ea120)
11:45:45.251 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x005f4a30)
11:45:45.251 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x005f4650)
11:45:45.251 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x005ea500)
11:45:45.252 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
11:45:45.252 [Lua] [Gamestate] Enter StateTitleScreen
11:45:45.254 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
11:45:45.254 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
11:45:45.255 warning: [Lua] CHAT FONT SIZE DISABLED
11:45:45.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
11:45:45.267 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
11:45:45.267 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
11:45:45.267 [Save] Loading `save_data`
11:45:45.345 [Save] Load done
11:45:45.352 [Lua] [BackendManagerPlayFab] Backend Enabled
11:45:46.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
11:45:46.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
11:45:46.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
11:45:47.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
11:45:47.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
11:45:47.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
11:45:47.961 [Lua] <>playfab_id = 48EB3E4AA729FC14<>
11:45:49.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
11:45:49.007 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
11:45:49.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:45:49.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:45:49.261 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:45:49.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
11:45:49.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
11:45:49.533 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
11:45:49.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
11:45:49.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
11:45:49.669 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
11:45:49.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
11:45:49.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
11:45:49.738 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
11:45:49.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
11:45:49.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
11:45:49.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
11:45:49.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
11:45:49.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
11:45:49.977 [Lua] [PackageManager] Force_load: resource_packages/inventory
11:45:49.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
11:45:50.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
11:45:50.026 [Lua] [PackageManager] Force_load: resource_packages/careers
11:45:50.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
11:45:50.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
11:45:50.077 [Lua] [PackageManager] Force_load: resource_packages/decals
11:45:50.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
11:45:50.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
11:45:50.162 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
11:45:50.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
11:45:51.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
11:45:51.181 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
11:45:51.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
11:45:52.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
11:45:52.542 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
11:45:52.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
11:45:53.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
11:45:53.389 [Lua] [PackageManager] Force_load: resource_packages/ingame
11:45:53.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
11:45:53.456 [Lua] Populating data for character 1 15
11:45:53.727 [Lua] Requesting character data for index 2 15
11:45:53.727 [Lua] Populating data for character 2 15
11:45:54.000 [Lua] Requesting character data for index 3 15
11:45:54.000 [Lua] Populating data for character 3 15
11:45:54.272 [Lua] Requesting character data for index 4 15
11:45:54.272 [Lua] Populating data for character 4 15
11:45:54.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
11:45:54.306 [Lua] [PackageManager] Force_load: resource_packages/pickups
11:45:54.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
11:45:54.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
11:45:54.390 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
11:45:54.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
11:45:54.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
11:45:54.440 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
11:45:54.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
11:45:54.541 [Lua] Requesting character data for index 5 15
11:45:54.541 [Lua] Populating data for character 5 15
11:45:54.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
11:45:54.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
11:45:54.813 [Lua] Requesting character data for index 6 15
11:45:54.813 [Lua] Populating data for character 6 15
11:45:55.085 [Lua] Requesting character data for index 7 15
11:45:55.085 [Lua] Populating data for character 7 15
11:45:55.358 [Lua] Requesting character data for index 8 15
11:45:55.358 [Lua] Populating data for character 8 15
11:45:55.630 [Lua] Requesting character data for index 9 15
11:45:55.630 [Lua] Populating data for character 9 15
11:45:55.954 [Lua] Requesting character data for index 10 15
11:45:55.954 [Lua] Populating data for character 10 15
11:45:56.226 [Lua] Requesting character data for index 11 15
11:45:56.226 [Lua] Populating data for character 11 15
11:45:56.516 [Lua] Requesting character data for index 12 15
11:45:56.516 [Lua] Populating data for character 12 15
11:45:56.788 [Lua] Requesting character data for index 13 15
11:45:56.788 [Lua] Populating data for character 13 15
11:45:57.060 [Lua] Requesting character data for index 14 15
11:45:57.060 [Lua] Populating data for character 14 15
11:45:57.332 [Lua] Requesting character data for index 15 15
11:45:57.332 [Lua] Populating data for character 15 15
11:45:58.104 [Lua] Player statistics loaded!
11:45:58.115 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
11:45:59.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
11:45:59.148 [Lua] [Managers] Destroying state managers...
11:45:59.148 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
11:45:59.148 [Lua] [Gamestate] Enter state StateLoading
11:45:59.150 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
11:45:59.150 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
11:45:59.150 [Lua] [LobbyManager] Setting up network options
11:45:59.150 [Lua] state_loading_restart_network JOIN VIA STEAM 0
11:45:59.150 [Lua] registering RPCs
11:45:59.150 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
11:45:59.150 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
11:45:59.151 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
11:45:59.151 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
11:45:59.151 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
11:45:59.151 [Lua] [LevelTransitionHandler] load_level inn_level
11:45:59.151 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
11:45:59.151 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
11:45:59.151 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
11:45:59.151 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
11:45:59.151 [SteamVoipRoom] Creating room 4479c2d641251c3d
11:45:59.151 [SteamVoipRoom] Joining room 4479c2d641251c3d
11:45:59.173 [EAC] EAC server 110000102b19409 is initializing
11:45:59.178 [EAC] Server is also client 110000102b19409
11:45:59.178 [EACServer] [14:45:59:178][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C2DC720 LogLevel: Info.
11:45:59.178 [Lua] ### Created peer state machine for 110000102b19409
11:45:59.178 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
11:45:59.178 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
11:45:59.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
11:45:59.178 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:45:59.179 warning: [Application] Application.update_render_world is deprecated.
11:45:59.180 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
11:45:59.181 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:45:59.181 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:45:59.181 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
11:45:59.181 [Lua] Set lobby begin:
11:45:59.181 [Lua] Set lobby end.
11:45:59.181 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "3"
11:45:59.181 [Lua] [LobbyHost] Changed state from 0 to creating
11:45:59.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
11:45:59.213 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
11:45:59.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:45:59.231 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
11:45:59.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:45:59.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:45:59.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
11:45:59.336 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
11:45:59.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
11:45:59.465 [SteamLobby] Detected added member 110000102b19409
11:45:59.466 [Lua] [LobbyHost] Changed state from creating to joined
11:45:59.466 [Lua] [PartyManager] Leader is set to 110000102b19409
11:45:59.466 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409
11:45:59.466 [Lua] [ChatManager] Registering channel 1
11:45:59.466 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
11:45:59.466 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
11:45:59.466 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
11:45:59.482 [Lua] [NetworkServer] Changing num_players from nil to 1
11:45:59.482 [Lua] Players: 1
11:45:59.482 [Lua] Set lobby begin:
11:45:59.482 [Lua] Lobby data num_players = 1
11:45:59.482 [Lua] Lobby data level_key = inn_level
11:45:59.482 [Lua] Lobby data game_mode = 3
11:45:59.482 [Lua] Lobby data matchmaking = false
11:45:59.482 [Lua] Set lobby end.
11:46:01.169 [Lua] player (110000102b19409,1) was put into party 0
11:46:01.169 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
11:46:01.170 [Lua] [StateLoading] got rpc_load_level 49 inn_level
11:46:07.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
11:46:07.771 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
11:46:07.787 [Lua] [LevelTransitionHandler] Level load completed!
11:46:07.787 [Lua] [EnemyPackageLoader] setup_startup_enemies
11:46:07.787 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:46:07.787 [Lua] ### Sending rpc_level_loaded
11:46:07.787 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49
11:46:07.787 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
11:46:07.787 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
11:46:07.787 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
11:46:07.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
11:46:07.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
11:46:07.821 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
11:46:07.821 [Lua] ### Sending rpc_level_loaded
11:46:07.821 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49
11:46:07.821 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:46:08.501 [Window] Window => inactive
11:46:08.823 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:46:08.823 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:46:08.823 [Lua] Set lobby begin:
11:46:08.823 [Lua] Lobby data host = 110000102b19409
11:46:08.823 [Lua] Lobby data level_key = inn_level
11:46:08.823 [Lua] Lobby data game_mode = 3
11:46:08.823 [Lua] Lobby data country_code = RU
11:46:08.823 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:08.823 [Lua] Lobby data num_players = 1
11:46:08.824 [Lua] Lobby data matchmaking = false
11:46:08.824 [Lua] Set lobby end.
11:46:08.824 [Lua] [Managers] Destroying state managers...
11:46:08.824 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
11:46:08.824 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
11:46:08.824 [Lua] [Gamestate] Enter StateIngame HOST
11:46:08.825 [Lua] <>level = inn_level<>
11:46:08.825 [Lua] Set lobby begin:
11:46:08.825 [Lua] Lobby data host = 110000102b19409
11:46:08.825 [Lua] Lobby data level_key = inn_level
11:46:08.825 [Lua] Lobby data game_mode = 3
11:46:08.825 [Lua] Lobby data selected_level_key = inn_level
11:46:08.825 [Lua] Lobby data country_code = RU
11:46:08.825 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:08.825 [Lua] Lobby data num_players = 1
11:46:08.825 [Lua] Lobby data matchmaking = false
11:46:08.825 [Lua] Set lobby end.
11:46:08.825 [Umbra] Init version: 3.4.15 :: 16 threads
11:46:08.825 [Lua] [StateIngame] Server ingame
11:46:08.829 [Lua] Set lobby begin:
11:46:08.829 [Lua] Lobby data level_key = inn_level
11:46:08.829 [Lua] Lobby data selected_level_key = inn_level
11:46:08.830 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:08.830 [Lua] Lobby data matchmaking = false
11:46:08.830 [Lua] Lobby data host = 110000102b19409
11:46:08.830 [Lua] Lobby data country_code = RU
11:46:08.830 [Lua] Lobby data game_mode = 3
11:46:08.830 [Lua] Lobby data difficulty = normal
11:46:08.830 [Lua] Lobby data num_players = 1
11:46:08.830 [Lua] Set lobby end.
11:46:08.830 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
11:46:08.830 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
11:46:08.830 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:46:08.830 [Lua] [Matchmaking] initializing
11:46:08.830 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server
11:46:08.830 [Lua] [Matchmaking] register rpcs
11:46:08.830 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:46:08.830 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
11:46:08.830 [Lua] [GameNetworkManager] self.is_server = true
11:46:08.830 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
11:46:08.830 [Network] Setting artificial MTU limit to 65536
11:46:08.835 [Lua] Switching ConflictSettings: to: disabled
11:46:08.835 [Lua] pacing=disabled
11:46:08.835 [Lua] roaming=nil
11:46:08.835 [Lua] specials=disabled
11:46:08.835 [Lua] debug_color=black
11:46:08.835 [Lua] pack_spawning=disabled
11:46:08.835 [Lua] contained_breeds=nil
11:46:08.835 [Lua] disabled=true
11:46:08.835 [Lua] boss=disabled
11:46:08.835 [Lua] horde=disabled
11:46:08.835 [Lua] name=disabled
11:46:08.835 [Lua] intensity=disabled
11:46:08.835 [Lua] ---
11:46:08.835 [Lua] [LevelAnalysis] set_random_seed( 1215175)
11:46:08.840 [Lua] [AIInterestPointSystem] Level Seed: 1215175
11:46:08.840 [Lua]
11:46:08.840 [Lua] [entity_system_bag] = table
11:46:08.840 [Lua] [entity_system_bag] = metatable
11:46:08.840 [Lua] [startup_data] = table
11:46:08.840 [Lua] [entity_manager] = table
11:46:08.840 [Lua] [entity_manager] = metatable
11:46:08.840 [Lua] [unit_spawner] = table
11:46:08.840 [Lua] [unit_spawner] = metatable
11:46:08.840 [Lua] [unit_storage] = table
11:46:08.840 [Lua] [unit_storage] = metatable
11:46:08.840 [Lua] [dice_keeper] = table
11:46:08.840 [Lua] [dice_keeper] = metatable
11:46:08.840 [Lua] [is_server] = true (boolean)
11:46:08.840 [Lua] [world] = [World]
11:46:08.840 [Lua] [system_api] = table
11:46:08.840 [Lua] [entity_system] = table
11:46:08.840 [Lua] [entity_system] = metatable
11:46:08.840 [Lua] [network_lobby] = table
11:46:08.840 [Lua] [network_lobby] = metatable
11:46:08.840 [Lua] [profile_synchronizer] = table
11:46:08.840 [Lua] [profile_synchronizer] = metatable
11:46:08.840 [Lua] [level_transition_handler] = table
11:46:08.840 [Lua] [level_transition_handler] = metatable
11:46:08.840 [Lua] [num_local_human_players] = 1 (number)
11:46:08.840 [Lua] [statistics_db] = table
11:46:08.840 [Lua] [statistics_db] = metatable
11:46:08.840 [Lua] [network_server] = table
11:46:08.840 [Lua] [network_server] = metatable
11:46:08.840 [Lua] [input_manager] = table
11:46:08.840 [Lua] [input_manager] = metatable
11:46:08.840 [Lua] [network_clock] = table
11:46:08.840 [Lua] [network_clock] = metatable
11:46:08.840 [Lua] [network_transmit] = table
11:46:08.840 [Lua] [network_transmit] = metatable
11:46:08.840 [Lua] [free_flight_manager] = table
11:46:08.840 [Lua] [free_flight_manager] = metatable
11:46:08.840 [Lua] [network_manager] = table
11:46:08.840 [Lua] [network_manager] = metatable
11:46:08.840 [Lua] [network_event_delegate] = table
11:46:08.840 [Lua] [network_event_delegate] = metatable
11:46:08.840 [Lua]
11:46:08.841 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:46:08.843 [Lua] [AchievementManager] Achievements using the steam platform
11:46:08.844 [Lua] [StateIngame] Level seed: 1215175
11:46:08.844 [World] Spawning level.
11:46:09.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
11:46:09.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
11:46:09.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
11:46:09.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
11:46:09.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
11:46:09.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
11:46:09.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
11:46:09.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
11:46:09.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
11:46:09.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
11:46:09.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
11:46:09.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
11:46:09.091 [Lua] [LevelAnalysis] set_random_seed( 1215175)
11:46:09.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:46:09.105 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
11:46:09.105 [Lua] [IngameUI] init
11:46:09.120 [SteamVoipClient] select_out(110000102b19409, off)
11:46:09.124 [Lua] cb_razer_chroma_setup
11:46:09.182 [Lua] [Matchmaking] Cancelling matchmaking
11:46:09.182 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:46:09.182 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:46:09.182 [Lua] Set lobby begin:
11:46:09.182 [Lua] Lobby data level_key = inn_level
11:46:09.182 [Lua] Lobby data power_level = 0
11:46:09.182 [Lua] Lobby data selected_level_key = inn_level
11:46:09.182 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:09.182 [Lua] Lobby data matchmaking = false
11:46:09.182 [Lua] Lobby data host = 110000102b19409
11:46:09.182 [Lua] Lobby data country_code = RU
11:46:09.182 [Lua] Lobby data game_mode = 3
11:46:09.182 [Lua] Lobby data difficulty = normal
11:46:09.182 [Lua] Lobby data num_players = 1
11:46:09.182 [Lua] Set lobby end.
11:46:09.183 [Flow] complete_skittergate_legend true
11:46:09.183 [Flow] complete_all_helmgart_levels_recruit true
11:46:09.185 [Flow] WitchHunterLevel:35
11:46:09.185 [Flow] LeaderYes
11:46:09.185 [Flow] ALL PC XP:304250
11:46:09.185 [Flow] Has "bogenhafen" DLC:true
11:46:09.185 [Flow] WH XP:60850
11:46:09.185 [Flow] Number of crafted items:5975
11:46:09.185 [Flow] Has "pre_order" DLC:true
11:46:09.185 [Flow] Sum of Powe Levels:1500
11:46:09.185 [Flow] lodestone diff 1:false
11:46:09.185 [Flow] magnus and forest activated
11:46:09.185 [Flow] magnus and forest activated
11:46:09.185 [Flow] cemetery and forest activated
11:46:09.185 [Flow] magnus and cemetery
11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:46:09.185 [Flow] ALL RUNES ACTIVATED
11:46:09.185 [Flow] magnus and forest activated
11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:46:09.185 [Flow] ALL RUNES ACTIVATED
11:46:09.185 [Flow] cemetery and forest activated
11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:46:09.185 [Flow] ALL RUNES ACTIVATED
11:46:09.185 [Flow] magnus and forest activated
11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:46:09.185 [Flow] ALL RUNES ACTIVATED
11:46:09.185 [Flow] magnus and cemetery
11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:46:09.185 [Flow] ALL RUNES ACTIVATED
11:46:09.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:46:09.188 [Lua] CurrentConflictSettings disabled
11:46:09.188 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
11:46:09.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:46:09.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:46:09.190 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:46:09.190 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
11:46:09.191 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:46:09.206 [Lua] MUSIC: nil -> explore
11:46:09.775 [Lua] player (110000102b19409,1) was put into party 1
11:46:09.775 [Lua] Assigning peer(110000102b19409:1) to profile(3) career(2)
11:46:09.775 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(3) career_index(2)
11:46:09.775 [Lua] Set lobby begin:
11:46:09.775 [Lua] Lobby data level_key = inn_level
11:46:09.775 [Lua] Lobby data power_level = 0
11:46:09.775 [Lua] Lobby data selected_level_key = inn_level
11:46:09.775 [Lua] Lobby data difficulty = normal
11:46:09.775 [Lua] Lobby data player_slot_4 = 0:0
11:46:09.775 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:09.775 [Lua] Lobby data matchmaking = false
11:46:09.775 [Lua] Lobby data host = 110000102b19409
11:46:09.775 [Lua] Lobby data country_code = RU
11:46:09.775 [Lua] Lobby data game_mode = 3
11:46:09.775 [Lua] Lobby data player_slot_5 = 0:0
11:46:09.775 [Lua] Lobby data player_slot_2 = 0:0
11:46:09.775 [Lua] Lobby data player_slot_1 = 0:0
11:46:09.775 [Lua] Lobby data player_slot_3 = 110000102b19409:1
11:46:09.775 [Lua] Lobby data num_players = 1
11:46:09.775 [Lua] Set lobby end.
11:46:09.775 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0
11:46:09.776 [Lua]
11:46:09.776 [Lua] [units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
11:46:09.776 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
11:46:09.776 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p] = false (boolean)
11:46:09.776 [Lua]
11:46:09.776 [Lua]
11:46:09.776 [Lua] [units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
11:46:09.776 [Lua] [units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
11:46:09.776 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
11:46:09.776 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
11:46:09.776 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
11:46:09.776 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p] = false (boolean)
11:46:09.776 [Lua]
11:46:09.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:46:09.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:46:09.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
11:46:09.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
11:46:09.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
11:46:09.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
11:46:09.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:46:09.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
11:46:09.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
11:46:09.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
11:46:09.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
11:46:09.923 [Flow] DISABLE
11:46:10.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
11:46:10.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
11:46:10.051 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
11:46:10.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
11:46:10.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
11:46:10.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
11:46:10.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
11:46:10.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
11:46:10.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
11:46:10.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
11:46:10.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
11:46:10.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
11:46:10.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
11:46:10.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
11:46:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
11:46:10.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
11:46:10.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
11:46:10.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
11:46:10.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
11:46:10.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
11:46:10.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
11:46:10.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
11:46:10.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
11:46:10.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
11:46:10.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
11:46:10.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
11:46:10.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
11:46:10.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
11:46:10.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
11:46:10.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
11:46:10.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
11:46:10.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:46:10.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:46:10.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:46:10.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
11:46:10.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08
11:46:10.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08
11:46:10.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08
11:46:10.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
11:46:10.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
11:46:11.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
11:46:11.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
11:46:11.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
11:46:11.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
11:46:11.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
11:46:11.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
11:46:11.177 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
11:46:11.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
11:46:11.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
11:46:11.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
11:46:11.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
11:46:11.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01
11:46:11.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01
11:46:11.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01
11:46:11.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:46:11.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:46:11.971 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:46:11.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
11:46:12.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
11:46:12.238 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
11:46:12.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
11:46:12.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
11:46:12.692 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
11:46:12.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:46:12.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:46:12.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:46:12.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
11:46:12.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
11:46:12.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
11:46:12.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:46:13.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:46:13.687 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:46:13.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
11:46:13.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
11:46:13.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
11:46:13.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
11:46:13.994 [Lua] PlayFabMirror:_commit_internal 1
11:46:13.994 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:46:13.996 [Lua] generate_backend_stats 110000102b19409:1
11:46:14.007 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:46:14.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
11:46:14.007 [Lua] Set lobby begin:
11:46:14.007 [Lua] Lobby data level_key = inn_level
11:46:14.007 [Lua] Lobby data power_level = 835
11:46:14.007 [Lua] Lobby data selected_level_key = inn_level
11:46:14.007 [Lua] Lobby data difficulty = normal
11:46:14.007 [Lua] Lobby data player_slot_4 = 0:0
11:46:14.007 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:14.007 [Lua] Lobby data matchmaking = false
11:46:14.007 [Lua] Lobby data host = 110000102b19409
11:46:14.007 [Lua] Lobby data country_code = RU
11:46:14.007 [Lua] Lobby data game_mode = 3
11:46:14.007 [Lua] Lobby data player_slot_5 = 0:0
11:46:14.007 [Lua] Lobby data player_slot_2 = 0:0
11:46:14.007 [Lua] Lobby data player_slot_1 = 0:0
11:46:14.007 [Lua] Lobby data player_slot_3 = 110000102b19409:1
11:46:14.007 [Lua] Lobby data num_players = 1
11:46:14.007 [Lua] Set lobby end.
11:46:14.013 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
11:46:14.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
11:46:14.066 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
11:46:14.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
11:46:14.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
11:46:14.312 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
11:46:14.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
11:46:14.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
11:46:14.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
11:46:14.394 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
11:46:14.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:46:14.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:46:14.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
11:46:14.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
11:46:14.518 [Lua] commit result success 1
11:46:14.778 [Lua] #################################################################################################################
11:46:14.778 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:46:14.778 [Lua] #################################################################################################################
11:46:14.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
11:46:14.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
11:46:14.801 [Lua] [IngameUI] menu view on_enter start_menu_view
11:46:14.801 [Lua] hero_fullscreen_menu_on_enter
11:46:14.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dcd080
11:46:14.806 [World] Spawning level.
11:46:14.815 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
11:46:14.819 [SteamVoipClient] select_out(110000102b19409, off)
11:46:14.822 [Lua] cb_razer_chroma_setup
11:46:14.833 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:14.833 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:14.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:14.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:14.834 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:14.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:14.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:14.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:14.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:14.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:15.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
11:46:15.077 [Lua] Commit load time data
11:46:15.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:46:15.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:46:15.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:15.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:15.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:15.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xbc, position: 0
11:46:16.282 [Window] Window => active
11:46:16.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xbc, position: 27249
11:46:16.686 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
11:46:16.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:46:16.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
11:46:16.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:46:16.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
11:46:16.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:46:16.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
11:46:16.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:46:16.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
11:46:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:46:16.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
11:46:16.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:46:16.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
11:46:16.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:46:16.823 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
11:46:16.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:46:16.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
11:46:16.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:46:17.557 [Lua] [IngameUI] menu view on_exit start_menu_view
11:46:17.557 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
11:46:17.557 [Lua] hero_fullscreen_menu_on_exit
11:46:17.562 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dcd080
11:46:17.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:17.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:17.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:17.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:17.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:19.030 [Lua] [IngameUI] menu view on_enter ingame_menu
11:46:20.052 [Lua] [IngameUI] menu view on_exit ingame_menu
11:46:20.052 [Lua] [IngameUI] menu view on_enter character_selection
11:46:20.052 [Lua] hero_fullscreen_menu_on_enter
11:46:20.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dcb610
11:46:20.056 [World] Spawning level.
11:46:20.064 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:46:20.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.078 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:20.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:20.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:20.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:20.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:46:20.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:46:20.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:20.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:20.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:46:22.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:22.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:22.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:22.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:22.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:22.462 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:22.463 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:23.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:46:23.080 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:46:23.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:46:23.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:46:23.188 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:46:23.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:23.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:23.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:23.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:46:23.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:23.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:23.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:23.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
11:46:23.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:46:23.384 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:46:23.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
11:46:23.549 [Lua] Assigning peer(110000102b19409:1) to profile(5) career(3)
11:46:23.549 [Lua] Set lobby begin:
11:46:23.549 [Lua] Lobby data level_key = inn_level
11:46:23.550 [Lua] Lobby data power_level = 835
11:46:23.550 [Lua] Lobby data selected_level_key = inn_level
11:46:23.550 [Lua] Lobby data difficulty = normal
11:46:23.550 [Lua] Lobby data player_slot_4 = 0:0
11:46:23.550 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:23.550 [Lua] Lobby data matchmaking = false
11:46:23.550 [Lua] Lobby data host = 110000102b19409
11:46:23.550 [Lua] Lobby data country_code = RU
11:46:23.550 [Lua] Lobby data game_mode = 3
11:46:23.550 [Lua] Lobby data player_slot_5 = 0:0
11:46:23.550 [Lua] Lobby data player_slot_2 = 0:0
11:46:23.550 [Lua] Lobby data player_slot_1 = 0:0
11:46:23.550 [Lua] Lobby data player_slot_3 = 0:0
11:46:23.550 [Lua] Lobby data num_players = 1
11:46:23.550 [Lua] Set lobby end.
11:46:23.550 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3)
11:46:23.550 [Lua] Set lobby begin:
11:46:23.550 [Lua] Lobby data level_key = inn_level
11:46:23.550 [Lua] Lobby data power_level = 835
11:46:23.550 [Lua] Lobby data selected_level_key = inn_level
11:46:23.550 [Lua] Lobby data difficulty = normal
11:46:23.550 [Lua] Lobby data player_slot_4 = 0:0
11:46:23.550 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:46:23.550 [Lua] Lobby data matchmaking = false
11:46:23.550 [Lua] Lobby data host = 110000102b19409
11:46:23.550 [Lua] Lobby data country_code = RU
11:46:23.550 [Lua] Lobby data game_mode = 3
11:46:23.550 [Lua] Lobby data player_slot_5 = 110000102b19409:1
11:46:23.550 [Lua] Lobby data player_slot_2 = 0:0
11:46:23.550 [Lua] Lobby data player_slot_1 = 0:0
11:46:23.550 [Lua] Lobby data player_slot_3 = 0:0
11:46:23.550 [Lua] Lobby data num_players = 1
11:46:23.550 [Lua] Set lobby end.
11:46:23.550 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
11:46:23.551 [Lua]
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
11:46:23.551 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
11:46:23.551 [Lua] [resource_packages/careers/es_knight] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
11:46:23.551 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p] = false (boolean)
11:46:23.551 [Lua]
11:46:23.551 [Lua]
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
11:46:23.551 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
11:46:23.551 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
11:46:23.551 [Lua] [resource_packages/careers/es_knight] = false (boolean)
11:46:23.551 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01] = false (boolean)
11:46:23.551 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
11:46:23.551 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
11:46:23.551 [Lua]
11:46:23.555 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
11:46:23.556 [Lua] [GameNetworkManager] destroying game object with go_id=43
11:46:23.558 [Save] Saving `save_data`
11:46:23.562 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:46:23.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:46:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient
11:46:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
11:46:23.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient
11:46:23.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
11:46:23.593 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:46:23.594 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient
11:46:23.599 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
11:46:23.605 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:46:23.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
11:46:23.610 [Save] Save done
11:46:23.670 [Lua] [IngameUI] menu view on_exit character_selection
11:46:23.670 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:46:23.670 [Lua] hero_fullscreen_menu_on_exit
11:46:23.675 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dcb610
11:46:23.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:23.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:23.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
11:46:23.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:23.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
11:46:23.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0
11:46:24.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
11:46:24.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
11:46:24.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:46:24.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:46:24.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:46:24.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
11:46:24.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
11:46:24.522 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
11:46:24.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
11:46:24.664 [Window] Window => inactive
11:46:24.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
11:46:24.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
11:46:24.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
11:46:25.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
11:46:25.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
11:46:25.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
11:46:25.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
11:46:25.180 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
11:46:25.195 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
11:46:25.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:46:25.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:46:25.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
11:48:52.102 [Window] Window => active
11:48:53.649 [Lua] [IngameUI] menu view on_enter hero_view
11:48:53.655 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dcabe0
11:48:53.655 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:48:53.655 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba7ec20)
11:48:53.655 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba75a40)
11:48:53.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba5ec80)
11:48:53.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:48:53.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:48:53.670 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:48:53.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:48:53.676 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:48:54.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:48:54.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:48:54.319 [World] Spawning level.
11:48:54.344 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:54.344 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:54.388 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:54.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:54.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:54.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:55.342 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero es_knight ...
11:48:55.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:55.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:55.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:55.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:55.378 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
11:48:55.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
11:48:55.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:55.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
11:48:55.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient
11:48:55.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:48:55.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:48:55.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:48:55.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
11:48:55.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
11:48:55.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
11:48:55.976 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
11:48:56.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:56.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:56.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:56.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:56.058 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
11:48:56.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
11:48:56.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
11:48:56.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:56.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
11:48:56.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:48:56.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:48:56.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:48:56.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
11:48:56.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
11:48:56.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
11:48:56.730 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
11:48:56.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:56.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:56.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:56.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
11:48:56.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
11:48:56.846 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
11:48:56.858 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
11:48:56.919 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero es_knight
11:48:57.726 [Lua] [IngameUI] menu view on_exit hero_view
11:48:57.733 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dcabe0
11:48:57.733 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:48:57.733 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:48:57.733 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:48:57.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:57.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:57.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:57.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:57.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
11:48:57.751 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:48:57.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:48:57.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:49:00.764 [Window] Window => inactive
11:49:02.614 [Lua] PlayFabMirror:_commit_internal 2
11:49:02.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4
11:49:02.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5
11:49:02.614 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:49:02.616 [Lua] generate_backend_stats 110000102b19409:1
11:49:02.627 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:49:02.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
11:49:02.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4
11:49:03.660 [Window] Window => active
11:49:03.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4
11:49:03.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5
11:49:04.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5
11:49:04.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
11:49:04.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
11:49:04.334 [Lua] commit result success 2
11:49:10.944 [Lua] [IngameUI] menu view on_enter start_game_view
11:49:10.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01dce790
11:49:10.947 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:49:10.948 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
11:49:10.948 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:49:10.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
11:49:10.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
11:49:11.799 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
11:49:11.799 [Lua] ............................................................................................................
11:49:11.799 [Lua] ............................................................................................................
11:49:11.799 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
11:49:11.799 [Lua] ............................................................................................................
11:49:11.799 [Lua] ............................................................................................................
11:49:11.799 [Lua] [Matchmaking] Cancelling matchmaking
11:49:11.799 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:49:11.809 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:49:11.809 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
11:49:11.809 [Lua] [Matchmaking] Filter: Free slots = 1
11:49:11.809 [Lua] [Matchmaking] Filter: Distance = close
11:49:11.809 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder
11:49:11.809 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
11:49:11.809 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=95e0bc3886766840
11:49:11.809 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:49:11.809 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
11:49:11.809 [Lua] [Matchmaking] Near Filter: power_level, value=835
11:49:11.809 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
11:49:11.811 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
11:49:11.811 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
11:49:11.811 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder
11:49:11.811 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
11:49:11.811 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=95e0bc3886766840
11:49:11.811 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
11:49:11.811 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
11:49:11.823 [Lua] Set lobby begin:
11:49:11.823 [Lua] Lobby data time_of_search = 1571572151
11:49:11.823 [Lua] Lobby data level_key = inn_level
11:49:11.823 [Lua] Lobby data power_level = 835
11:49:11.823 [Lua] Lobby data selected_level_key = inn_level
11:49:11.823 [Lua] Lobby data difficulty = normal
11:49:11.823 [Lua] Lobby data player_slot_4 = 0:0
11:49:11.823 [Lua] Lobby data unique_server_name = Lewd Komi-san
11:49:11.823 [Lua] Lobby data matchmaking = searching
11:49:11.823 [Lua] Lobby data host = 110000102b19409
11:49:11.823 [Lua] Lobby data country_code = RU
11:49:11.823 [Lua] Lobby data game_mode = 3
11:49:11.823 [Lua] Lobby data player_slot_5 = 110000102b19409:1
11:49:11.823 [Lua] Lobby data player_slot_2 = 0:0
11:49:11.823 [Lua] Lobby data player_slot_1 = 0:0
11:49:11.823 [Lua] Lobby data player_slot_3 = 0:0
11:49:11.823 [Lua] Lobby data num_players = 1
11:49:11.823 [Lua] Set lobby end.
11:49:11.823 [Lua] [LevelTransitionHandler] set_next_level( nil )
11:49:11.823 [SteamServerBrowser] Server refresh done
11:49:11.834 [Lua] [ChatManager][1]System: Начало поиска
11:49:11.834 [Lua] [ChatManager][1]System: Воитель
11:49:11.918 [Lua] [IngameUI] menu view on_exit start_game_view
11:49:11.918 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:49:11.919 [Save] Saving `save_data`
11:49:11.919 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:49:11.919 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
11:49:11.919 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
11:49:11.925 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01dce790
11:49:11.971 [Save] Save done
11:49:12.275 [SteamServerBrowser] Server refresh done
11:49:12.276 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
11:49:12.289 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by MAD discarded due to 'secondary lobby before reaching max distance'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.289 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000100a4a2c8:1
11:49:12.290 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs discarded due to 'secondary lobby before reaching max distance'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi discarded due to 'secondary lobby before reaching max distance'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel discarded due to 'secondary lobby before reaching max distance'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000106a7ed60:1
11:49:12.290 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000104d11aec:1
11:49:12.290 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex discarded due to 'secondary lobby before reaching max distance'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx discarded due to 'secondary lobby before reaching max distance'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† discarded due to 'secondary lobby before reaching max distance'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.290 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil discarded due to 'secondary lobby before reaching max distance'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001009a54c7:1
11:49:12.291 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001030f9ad9:1
11:49:12.291 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH discarded due to 'secondary lobby before reaching max distance'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.291 [Lua] [Matchmaking] Changing distance filter from close to medium
11:49:12.291 [Lua] [Matchmaking] Filter: Free slots = 1
11:49:12.291 [Lua] [Matchmaking] Filter: Distance = medium
11:49:12.291 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder
11:49:12.291 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
11:49:12.291 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=95e0bc3886766840
11:49:12.291 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:49:12.291 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
11:49:12.291 [Lua] [Matchmaking] Near Filter: power_level, value=835
11:49:12.291 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
11:49:12.291 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
11:49:12.291 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
11:49:12.291 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder
11:49:12.291 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
11:49:12.291 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=95e0bc3886766840
11:49:12.291 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
11:49:12.291 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
11:49:12.303 [Lua] [ChatManager][1]System: Дальность поиска увеличена
11:49:12.303 [SteamServerBrowser] Server refresh done
11:49:12.669 [SteamServerBrowser] Server refresh done
11:49:12.670 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
11:49:12.682 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.682 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000100a4a2c8:1
11:49:12.682 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000106bb2f97:1
11:49:12.683 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000011942a016:1
11:49:12.683 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000106a7ed60:1
11:49:12.683 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000104d11aec:1
11:49:12.683 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.683 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001009a54c7:1
11:49:12.685 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001030f9ad9:1
11:49:12.685 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Azumgi failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by ResidentEvil failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Haimdel failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Scalacs failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by Yinjalx failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by DEATH failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by MAD failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by (GER) Lex failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by †TeszA† failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by AvFenNeal failed lobby match due to 'wrong level'
11:49:12.685 [Lua] [Matchmaking] Lobby hosted by NeKoToAsT failed lobby match due to 'wrong level'
11:49:12.694 [Lua] [ChatManager][1]System: Игра найдена...
11:49:12.694 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
11:49:12.694 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
11:49:12.694 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
11:49:12.694 [Lua] [ChatManager][1]System: Подключение к игровому сеансу.
11:49:12.706 [Lua] [LobbyClient] Changed state from nil to joining
11:49:12.974 [SteamLobby] Detected added member 1100001009f39fa
11:49:12.974 [SteamLobby] Detected added member 1100001009f41e2
11:49:12.974 [SteamLobby] Detected added member 110000102b19409
11:49:12.974 [SteamLobby] Detected added member 1100001074dbf6f
11:49:12.975 [Lua] [LobbyClient] Changed state from joining to joined
11:49:12.975 [Lua] [PartyManager] Leader is set to 1100001009f39fa
11:49:12.975 [Lua] [Matchmaking] Joined lobby, checking network hash...
11:49:12.987 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'MAD'...
11:49:13.538 [Steam] Accepted session request from 1100001009f39fa
11:49:17.503 [Connection] Creating endpoint 1100001009f39fa - inbound message
11:49:17.503 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
11:49:17.503 [SteamAuthenticator] Got ticket request from 1100001009f39fa
11:49:17.503 [SteamAuthenticator] GetAuthSessionTicket 1100001009f39fa
11:49:17.503 [SteamAuthenticator] Sent ticket to 1100001009f39fa
11:49:17.519 [SteamAuthenticator] Sent ticket request to 1100001009f39fa
11:49:17.615 [SteamAuthenticator] Got ticket from 1100001009f39fa
11:49:17.615 [SteamAuthenticator] BeginAuthSession 1100001009f39fa
11:49:17.615 [SteamAuthenticator] Authenticating 1100001009f39fa
11:49:17.983 [SteamAuthenticator] Steam validation for 1100001009f39fa with response 0
11:49:17.983 [Connection] New session id 29 to 1100001009f39fa.
11:49:18.078 [Connection] Established a connection <29.52> to 1100001009f39fa
11:49:18.079 [Lua] [Matchmaking] Connected, starting handshake...
11:49:18.079 [Lua] [Matchmaking] Starting handshake with host 1100001009f39fa using client cookie HSC-0000278552-client-[110000102b19409]
11:49:18.188 [Lua] [Matchmaking] Handshake successful (1100001009f39fa) (HSC-0000278552-client-[110000102b19409]) (HSC-0000084760-host-[1100001009f39fa])
11:49:18.189 [Lua] [Matchmaking] Handshake done, requesting to join game...
11:49:18.189 [Lua] bogenhafen
11:49:18.189 [Lua] wom_beta
11:49:18.189 [Lua] celebrate
11:49:18.189 [Lua] scorpion
11:49:18.189 [Lua] holly
11:49:18.189 [Lua] vermintide_1
11:49:18.189 [Lua] pre_order
11:49:18.189 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001009f39fa
11:49:18.284 [Lua] [Matchmaking] Successfully joined game after 0.09 seconds: lobby_id=18600000170c252 host_id:MAD
11:49:18.284 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
11:49:18.284 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
11:49:18.284 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001009f39fa
11:49:18.284 [Lua] [ChatManager][1]System: Запрос профилей
11:49:18.378 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001009f39fa REPLY wh:1100001009f39fa | we:1100001009f41e2 | dr:0 | bw:0 | es:0
11:49:18.379 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
11:49:18.379 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
11:49:18.379 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
11:49:18.379 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001009f39fa
11:49:18.379 [Lua] [ChatManager][1]System: Получение профилей
11:49:18.515 [Lua] [ChatManager][1]System: Идет соединение...
11:49:18.517 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
11:49:18.517 [Lua] TRANSITION start_lobby table: 00000000097F5BE0 nil
11:49:18.518 [Lua] [GameNetworkManager] Leaving game...
11:49:18.518 [Lua] [GameNetworkManager] Shutting down game session host.
11:49:18.518 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:49:18.518 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:49:18.518 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=192.89
11:49:18.531 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:49:19.073 [Window] Window => inactive
11:49:19.203 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
11:49:20.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:49:20.534 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
11:49:20.534 [Lua] Clearing all global lookup lists
11:49:20.534 [Lua] [IngamePlayerListUI] - Destroy
11:49:20.534 [Lua] [EquipmentUI] - Destroy
11:49:20.534 [Lua] [AbilityUI] - Destroy
11:49:20.534 [Lua] [GamePadEquipmentUI] - Destroy
11:49:20.534 [Lua] [GamePadAbilityUI] - Destroy
11:49:20.535 [Lua] [IngameUI] destroy
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2
11:49:20.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1
11:49:20.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
11:49:20.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
11:49:20.606 [Lua] [Managers] Destroying state managers...
11:49:20.611 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:49:20.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
11:49:20.611 [Lua] [Matchmaking] unregister rpcs
11:49:20.611 [Lua] [Matchmaking] destroying
11:49:20.611 [Lua] [ChatManager] Unregistering channel 1
11:49:20.611 [Lua] [EnemyPackageLoader] network_context_destroyed
11:49:20.611 [Lua] [PartyManager] network_context_destroyed
11:49:20.611 [Lua] [GameMechanismManager] network_context_destroyed
11:49:20.611 [Lua] initializing mechanism to: adventure
11:49:20.611 [EACServer] [14:49:20:610][Windows][EAC Server] [Info][Destroy] Called
11:49:20.614 [SteamVoipRoom] Leaving room 4479c2d641251c3d
11:49:20.614 [SteamVoipRoom] Destroying room 4479c2d641251c3d
11:49:20.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
11:49:20.661 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
11:49:20.672 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
11:49:20.673 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
11:49:20.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
11:49:20.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
11:49:20.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:49:20.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient
11:49:20.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:49:20.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
11:49:20.685 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:49:20.685 [Lua] [LobbyHost] Destroying
11:49:20.686 [Lua] ############### UNLOADING PACKAGES ###############
11:49:20.686 [Lua] [Gamestate] Enter state StateLoading
11:49:20.688 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:49:20.688 [Lua] registering RPCs
11:49:20.688 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000097F5BE0
11:49:20.688 warning: [Lua] Setting up network client
11:49:20.689 [EAC] Connection reset
11:49:20.696 [EAC] Set platform user auth ticket
11:49:20.696 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001009f39fa my_peer_id:110000102b19409
11:49:20.696 [Lua] [ChatManager] Registering channel 1
11:49:20.696 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001009f39fa, own_peer_id=110000102b19409)
11:49:20.696 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001009f39fa, own_peer_id=110000102b19409)
11:49:20.696 [Lua] [PartyManager] network_context_created (server_peer_id=1100001009f39fa, own_peer_id=110000102b19409)
11:49:20.696 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
11:49:20.696 [Lua] MUSIC MANAGER unmute_all_world_sounds 1949 0
11:49:20.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7
11:49:20.696 [Lua] [PartyManager] Leader is set to 1100001009f39fa
11:49:20.696 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:49:20.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7
11:49:20.815 [EAC] Set host peer 1100001009f39fa to state undetermined
11:49:20.815 [EAC] Validating host 1100001009f39fa
11:49:20.916 [Lua] Server sends mechanism to client adventure
11:49:20.916 [Lua] initializing mechanism to: adventure
11:49:20.916 [Lua] Received new state from server ingame
11:49:20.916 [Lua] [EnemyPackageLoader] New connection established (1100001009f39fa) (key=7)
11:49:20.916 [SteamVoipRoom] Joining room dd2ffc7e3ec6f9c5
11:49:20.935 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7
11:49:21.223 [EAC] EAC host 1100001009f39fa validated and trusted
11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001009f39fa 1 1 1
11:49:22.825 [Lua] player (1100001009f39fa,1) was put into party 1
11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001009f41e2 1 1 2
11:49:22.825 [Lua] player (1100001009f41e2,1) was put into party 1
11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001009f39fa 2 1 3
11:49:22.825 [Lua] player (1100001009f39fa,2) was put into party 1
11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 1100001074dbf6f 1 1 4
11:49:22.825 [Lua] player (1100001074dbf6f,1) was put into party 1
11:49:22.825 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 110000102b19409 1 0 1
11:49:22.825 [Lua] player (110000102b19409,1) was put into party 0
11:49:22.825 [Lua] [StateLoading] got rpc_load_level 50 forest_ambush
11:49:22.825 [Lua] GameMechanismManager setting level seed: 6664064
11:49:22.825 [Lua] [NetworkClient] Setting difficulty to: harder, level_seed to: 6664064
11:49:22.825 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
11:49:22.825 [Lua] [LevelTransitionHandler] prepare_load_level : forest_ambush seed: 6664064. New level, resetting package load status.
11:49:22.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized
11:49:22.826 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[forest_ambush]
11:49:22.826 [Lua] [LevelTransitionHandler] load_level forest_ambush
11:49:22.827 [Umbra] Unload tome
11:49:22.932 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
11:49:22.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
11:49:22.932 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush"
11:49:22.932 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush"
11:49:22.932 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read,
11:49:23.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18
11:49:23.028 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18
11:49:23.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush
11:49:23.304 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_02 1950 0
11:49:23.308 [Lua] MUSIC MANAGER Play_loading_screen_music 1951 0
11:49:23.951 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]'
11:49:25.331 [Steam] Accepted session request from 1100001074dbf6f
11:49:25.914 [SteamVoipClient] select_out(1100001074dbf6f, on)
11:49:25.914 [SteamVoipClient] select_in(1100001074dbf6f, on)
11:49:25.914 [SteamVoipClient] select_out(1100001074dbf6f, off)
11:49:30.532 [Lua] PlayFabMirror:_commit_internal 3
11:49:30.532 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:49:30.549 [Lua] commit result success 3
11:49:35.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush
11:49:35.583 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush
11:49:35.601 [Lua] [LevelTransitionHandler] Level load completed!
11:49:35.601 [Lua] [EnemyPackageLoader] setup_startup_enemies
11:49:35.637 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:49:35.637 [Lua] checking dlc's against conflict directors
11:49:35.637 [Lua] - removing conflict director 'chaos_beastmen'
11:49:35.637 [Lua] - removing conflict director 'skaven_beastmen'
11:49:35.637 [Lua] - removing conflict director 'beastmen'
11:49:35.637 [Lua] --- --- ---
11:49:35.637 [Lua] Starting... difficulty 'harder'
11:49:35.637 [Lua] These are the starting conflict directors:
11:49:35.637 [Lua] skaven
11:49:35.637 [Lua] --- --- ---
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: skaven
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: default
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> Added these breeds: chaos_spawn chaos_troll
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: chaos
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: chaos
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: skaven
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: skaven
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: chaos
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] Looking for a new director:
11:49:35.637 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.637 [Lua] ->trying director: chaos
11:49:35.637 [Lua] --> success!
11:49:35.637 [Lua] --> re-used the same breeds
11:49:35.637 [Lua]
11:49:35.637 [Lua] DONE! Found the following directors:
11:49:35.637 [Lua] skaven
11:49:35.637 [Lua] default
11:49:35.637 [Lua] chaos
11:49:35.637 [Lua] chaos
11:49:35.637 [Lua] skaven
11:49:35.637 [Lua] skaven
11:49:35.637 [Lua] chaos
11:49:35.637 [Lua] chaos
11:49:35.637 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
11:49:35.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
11:49:36.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:49:36.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:49:36.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:49:36.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:49:36.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:49:36.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:49:37.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:49:37.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:49:37.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:49:37.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:49:37.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:49:37.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:49:39.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:49:39.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:49:39.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:49:39.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:49:39.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:49:39.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:49:39.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:49:39.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:49:39.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:49:39.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:49:39.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:49:39.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:49:40.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:49:40.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:49:40.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:49:40.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:49:40.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:49:40.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:49:40.606 [Window] Window => active
11:49:40.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:49:40.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:49:40.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:49:41.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:49:41.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:49:41.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:49:41.302 [Window] Window => inactive
11:49:41.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:49:41.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:49:41.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:49:42.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:49:42.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:49:42.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
11:49:43.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
11:49:43.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
11:49:43.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
11:49:43.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
11:49:43.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
11:49:43.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
11:49:44.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
11:49:44.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
11:49:44.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
11:49:44.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
11:49:44.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
11:49:44.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
11:49:45.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
11:49:45.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
11:49:45.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:49:45.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:49:45.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:49:45.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:49:46.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:49:46.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:49:46.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:49:47.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:49:47.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:49:47.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:49:47.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:49:47.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:49:47.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
11:49:47.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
11:49:47.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
11:49:47.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
11:49:48.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
11:49:48.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
11:49:48.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:49:49.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:49:49.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:49:49.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:49:49.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:49:49.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:49:49.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:49:49.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:49:49.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:49:49.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:49:49.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:49:49.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:49:49.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:49:49.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:49:49.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:49:49.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
11:49:51.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
11:49:51.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
11:49:51.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
11:49:52.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
11:49:52.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
11:49:52.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
11:49:54.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
11:49:54.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
11:49:54.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
11:49:55.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
11:49:55.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
11:49:55.960 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
11:49:55.961 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
11:49:55.962 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom
11:49:55.962 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009f39fa) local_player_id(1) profile_index(1) career_index(1)
11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009f41e2) local_player_id(1) profile_index(2) career_index(3)
11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001074dbf6f) local_player_id(1) profile_index(3) career_index(2)
11:49:56.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009f39fa) local_player_id(2) profile_index(5) career_index(1)
11:49:56.044 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001009f39fa inventory_sync_id:29 my_peer_id:110000102b19409
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.044 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
11:49:56.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
11:49:56.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
11:49:56.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
11:49:56.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
11:49:56.823 [Window] Window => active
11:49:57.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
11:49:57.179 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
11:49:57.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:49:57.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:49:57.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:49:57.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
11:49:57.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
11:49:57.314 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
11:49:57.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
11:49:57.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
11:49:57.382 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
11:49:57.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
11:49:57.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
11:49:57.449 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
11:49:57.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
11:49:57.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
11:49:57.566 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
11:49:57.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:49:58.325 [Window] Window => inactive
11:49:58.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:49:58.495 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:49:58.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
11:49:58.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
11:49:58.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
11:49:58.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
11:49:58.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
11:49:58.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
11:49:58.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
11:49:59.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
11:49:59.123 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
11:49:59.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
11:49:59.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
11:49:59.931 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
11:49:59.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
11:50:00.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
11:50:00.160 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
11:50:00.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
11:50:00.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
11:50:00.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
11:50:00.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
11:50:00.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
11:50:00.380 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
11:50:00.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
11:50:00.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
11:50:00.530 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
11:50:00.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
11:50:00.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
11:50:00.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
11:50:00.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
11:50:00.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
11:50:00.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
11:50:00.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
11:50:00.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
11:50:00.953 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
11:50:00.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:50:01.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:50:01.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:50:01.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:50:01.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:50:01.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:50:01.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
11:50:02.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
11:50:02.021 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
11:50:02.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
11:50:02.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
11:50:02.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
11:50:02.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
11:50:03.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
11:50:03.122 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
11:50:03.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:50:03.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:50:03.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:50:03.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
11:50:03.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
11:50:03.274 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
11:50:03.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
11:50:03.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
11:50:03.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
11:50:03.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
11:50:03.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
11:50:03.577 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
11:50:03.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:50:03.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:50:03.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:50:03.613 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
11:50:03.714 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:50:04.727 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:50:04.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:50:04.727 [Lua] [Managers] Destroying state managers...
11:50:04.728 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens
11:50:04.728 [Lua] MUSIC MANAGER Stop_loading_screen_music 1953 0
11:50:04.728 [Lua] [Gamestate] Enter StateIngame CLIENT
11:50:04.728 [Lua] <>level = forest_ambush<>
11:50:04.728 [Umbra] Init version: 3.4.15 :: 16 threads
11:50:04.728 [Lua] [StateIngame] Client ingame
11:50:04.732 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
11:50:04.732 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
11:50:04.732 [Lua] [Matchmaking] Starting handshake with host 1100001009f39fa using client cookie HSC-0000834205-client-[110000102b19409]
11:50:04.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:50:04.732 [Lua] [Matchmaking] initializing
11:50:04.732 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am client
11:50:04.732 [Lua] [Matchmaking] register rpcs
11:50:04.733 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:50:04.733 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
11:50:04.733 [Lua] [GameNetworkManager] self.is_server = false
11:50:04.733 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
11:50:04.733 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
11:50:04.733 [Network] Setting artificial MTU limit to 65536
11:50:04.738 [Lua] Switching ConflictSettings: to: default
11:50:04.738 [Lua] pacing=default
11:50:04.738 [Lua] roaming=nil
11:50:04.738 [Lua] specials=default
11:50:04.738 [Lua] debug_color=maroon
11:50:04.738 [Lua] pack_spawning=default
11:50:04.738 [Lua] contained_breeds=nil
11:50:04.738 [Lua] disabled=false
11:50:04.738 [Lua] boss=default
11:50:04.738 [Lua] horde=default
11:50:04.738 [Lua] name=default
11:50:04.738 [Lua] intensity=default
11:50:04.738 [Lua] ---
11:50:04.738 [Lua] [LevelAnalysis] set_random_seed( 6664064)
11:50:04.757 [Lua] [AIInterestPointSystem] Level Seed: 6664064
11:50:04.758 [Lua]
11:50:04.758 [Lua] [network_manager] = table
11:50:04.758 [Lua] [network_manager] = metatable
11:50:04.759 [Lua] [startup_data] = table
11:50:04.759 [Lua] [entity_manager] = table
11:50:04.759 [Lua] [entity_manager] = metatable
11:50:04.759 [Lua] [unit_spawner] = table
11:50:04.759 [Lua] [unit_spawner] = metatable
11:50:04.759 [Lua] [unit_storage] = table
11:50:04.759 [Lua] [unit_storage] = metatable
11:50:04.759 [Lua] [dice_keeper] = table
11:50:04.759 [Lua] [dice_keeper] = metatable
11:50:04.759 [Lua] [is_server] = false (boolean)
11:50:04.760 [Lua] [world] = [World]
11:50:04.760 [Lua] [system_api] = table
11:50:04.760 [Lua] [input_manager] = table
11:50:04.760 [Lua] [input_manager] = metatable
11:50:04.760 [Lua] [profile_synchronizer] = table
11:50:04.760 [Lua] [profile_synchronizer] = metatable
11:50:04.760 [Lua] [entity_system] = table
11:50:04.760 [Lua] [entity_system] = metatable
11:50:04.760 [Lua] [level_transition_handler] = table
11:50:04.760 [Lua] [level_transition_handler] = metatable
11:50:04.760 [Lua] [num_local_human_players] = 1 (number)
11:50:04.760 [Lua] [statistics_db] = table
11:50:04.760 [Lua] [statistics_db] = metatable
11:50:04.760 [Lua] [entity_system_bag] = table
11:50:04.760 [Lua] [entity_system_bag] = metatable
11:50:04.760 [Lua] [network_lobby] = table
11:50:04.760 [Lua] [network_lobby] = metatable
11:50:04.760 [Lua] [network_transmit] = table
11:50:04.760 [Lua] [network_transmit] = metatable
11:50:04.760 [Lua] [network_clock] = table
11:50:04.760 [Lua] [network_clock] = metatable
11:50:04.760 [Lua] [free_flight_manager] = table
11:50:04.760 [Lua] [free_flight_manager] = metatable
11:50:04.760 [Lua] [network_event_delegate] = table
11:50:04.760 [Lua] [network_event_delegate] = metatable
11:50:04.760 [Lua]
11:50:04.763 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:50:04.781 [Lua] [AchievementManager] Achievements using the steam platform
11:50:04.782 [Lua] [StateIngame] Level seed: 6664064
11:50:04.782 [World] Spawning level.
11:50:05.380 warning: [Lua] This function is deprecated and shouldn't be called
11:50:05.388 [Lua] respawn_unit_spawned with group id: doomwheel_event
11:50:05.388 [Lua] respawn_unit_spawned with group id: doomwheel_event
11:50:05.388 [Lua] respawn_unit_spawned with group id: doomwheel_event
11:50:05.398 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state.
11:50:05.480 [Lua] [IngameUI] init
11:50:05.492 [SteamVoipClient] select_out(110000102b19409, off)
11:50:05.492 [SteamVoipClient] select_out(1100001074dbf6f, off)
11:50:05.495 [Lua] cb_razer_chroma_setup
11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:50:05.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:50:05.528 [Flow] BENCHMARK NO
11:50:05.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:50:05.556 [Lua] [Matchmaking] Invalid client cookie HSC-0000278552-client-[110000102b19409]
11:50:05.896 [Window] Window => active
11:50:06.246 [Lua] [Matchmaking] Handshake successful (1100001009f39fa) (HSC-0000834205-client-[110000102b19409]) (HSC-0000084760-host-[1100001009f39fa])
11:50:06.246 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
11:50:06.246 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001009f39fa peer_id=1100001009f39fa
11:50:06.246 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001009f39fa, self.peer_id = 110000102b19409
11:50:06.246 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f39fa
11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001009f39fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:50:06.255 [Lua] Adding player sync data to peer=1100001009f39fa local_player_id=1
11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.255 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.256 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.257 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.258 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.259 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.260 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001009f39fa go_type=music_states go_created_func_name=game_object_created_music_states
11:50:06.261 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
11:50:06.261 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=1100001009f39fa peer_id=1100001009f41e2
11:50:06.261 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001009f41e2, self.peer_id = 110000102b19409
11:50:06.261 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f41e2
11:50:06.261 [Connection] Creating endpoint 1100001009f41e2 - reliable message sent
11:50:06.261 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
11:50:06.271 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
11:50:06.271 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=1100001009f39fa peer_id=1100001009f39fa
11:50:06.271 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 1100001009f39fa, self.peer_id = 110000102b19409
11:50:06.271 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f39fa
11:50:06.279 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001009f41e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:50:06.279 [Lua] Adding player sync data to peer=1100001009f41e2 local_player_id=1
11:50:06.279 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001009f39fa go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
11:50:06.281 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:50:06.281 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001009f39fa go_type=player_unit go_created_func_name=game_object_created_player_unit
11:50:06.282 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:50:06.282 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001009f41e2 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:50:06.283 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:50:06.283 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.284 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.284 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.285 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.286 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.286 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.287 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.288 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.288 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.289 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.290 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.291 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.291 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.292 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.293 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.293 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.294 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.295 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.295 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.296 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.297 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.297 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.298 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.298 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.299 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.300 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.300 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:06.301 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.301 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.302 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.302 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.303 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:06.304 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.305 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.306 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.306 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.307 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.307 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.308 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.308 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.309 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.310 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.311 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.312 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.312 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.313 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.314 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.314 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.315 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.315 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.316 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.317 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.317 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.318 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.318 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.319 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.319 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.320 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.320 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.321 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.322 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.322 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.323 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.324 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.324 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.325 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.325 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.326 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.327 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.327 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.328 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.328 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.329 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.330 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.330 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.331 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.332 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.332 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.333 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.334 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.334 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.335 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.336 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.336 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.338 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.339 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.340 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.340 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.341 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.341 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.342 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.343 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.343 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.344 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.344 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.345 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.346 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.346 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.347 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.348 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.348 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.349 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:50:06.349 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.350 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.351 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
11:50:06.351 [Lua] [GameNetworkManager] game_object_created_player, go_id=275, owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f
11:50:06.351 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 275, peer_id = 1100001074dbf6f, self.peer_id = 110000102b19409
11:50:06.351 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001074dbf6f
11:50:06.351 [Connection] Creating endpoint 1100001074dbf6f - reliable message sent
11:50:06.351 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
11:50:06.362 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001074dbf6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:50:06.362 [Lua] Adding player sync data to peer=1100001074dbf6f local_player_id=1
11:50:06.362 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:06.363 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001074dbf6f go_type=player_unit go_created_func_name=game_object_created_player_unit
11:50:06.364 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:50:06.364 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:06.364 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:06.378 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:84
11:50:06.378 [Lua] --> got 7 of chaos_marauder
11:50:06.379 [Lua] --> got 21 of skaven_clan_rat
11:50:06.379 [Lua] --> got 0 of skaven_storm_vermin
11:50:06.379 [Lua] --> got 49 of skaven_slave
11:50:06.379 [Lua] --> got 4 of chaos_fanatic
11:50:06.379 [Lua] --> got 0 of beastmen_bestigor
11:50:06.379 [Lua] --> got 0 of beastmen_gor
11:50:06.379 [Lua] --> got 0 of chaos_berzerker
11:50:06.379 [Lua] --> got 0 of chaos_warrior
11:50:06.379 [Lua] --> got 0 of beastmen_ungor
11:50:06.379 [Lua] --> got 0 of skaven_plague_monk
11:50:06.379 [Lua] --> got 3 of chaos_raider
11:50:06.379 [Lua] Breed freezer counts: 12 12
11:50:06.379 [Lua] Comitting breed freezer frozen units
11:50:06.391 error: [Lua] SETTING ROUND ID
11:50:06.391 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
11:50:06.391 [Lua] [GameNetworkManager] game_object_created_player, go_id=288, owner_peer_id=1100001009f39fa peer_id=110000102b19409
11:50:06.391 [Lua] [GameNetworkManager] PLAYER is local player
11:50:06.391 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
11:50:06.392 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
11:50:06.392 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3)
11:50:06.392 [Lua]
11:50:06.392 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean)
11:50:06.392 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
11:50:06.392 [Lua] [resource_packages/careers/es_knight] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
11:50:06.392 [Lua]
11:50:06.392 [Lua]
11:50:06.392 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean)
11:50:06.392 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
11:50:06.392 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
11:50:06.392 [Lua] [resource_packages/careers/es_knight] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
11:50:06.392 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
11:50:06.392 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
11:50:06.392 [Lua]
11:50:06.392 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=1100001009f39fa peer_id=1100001009f39fa
11:50:06.392 [Lua] [GameNetworkManager] removing peer_id=1100001009f39fa local_player_id=2
11:50:06.392 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
11:50:06.392 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001009f39fa 1100001009f39fa 2 1
11:50:06.392 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001009f39fa 110000102b19409 1 1 3
11:50:06.392 [Lua] player (110000102b19409,1) was put into party 1
11:50:06.392 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
11:50:06.392 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:06.417 [SteamAuthenticator] Sent ticket request to 1100001009f41e2
11:50:06.417 [SteamAuthenticator] Sent ticket request to 1100001074dbf6f
11:50:06.580 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001009f39fa inventory_sync_id:30 my_peer_id:110000102b19409
11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:50:06.580 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
11:50:06.580 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:50:06.580 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
11:50:06.580 [SteamAuthenticator] Got ticket from 1100001074dbf6f
11:50:06.581 [SteamAuthenticator] BeginAuthSession 1100001074dbf6f
11:50:06.581 [SteamAuthenticator] Authenticating 1100001074dbf6f
11:50:06.581 [SteamAuthenticator] Got ticket request from 1100001074dbf6f
11:50:06.581 [SteamAuthenticator] GetAuthSessionTicket 1100001074dbf6f
11:50:06.581 [SteamAuthenticator] Sent ticket to 1100001074dbf6f
11:50:06.688 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
11:50:06.977 [SteamAuthenticator] Steam validation for 1100001074dbf6f with response 0
11:50:06.988 [Connection] New session id 149 to 1100001074dbf6f.
11:50:07.006 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:07.032 [Connection] Established a connection <149.192> to 1100001074dbf6f
11:50:07.040 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:08.426 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:08.426 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:08.515 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:08.686 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:09.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
11:50:09.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
11:50:09.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:50:09.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:50:09.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:50:09.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:50:09.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:50:09.232 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:50:09.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
11:50:09.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
11:50:09.265 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
11:50:09.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
11:50:09.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
11:50:09.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
11:50:09.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:50:09.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:50:09.680 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:50:09.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
11:50:09.758 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:09.758 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:10.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
11:50:10.059 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
11:50:10.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:50:10.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:50:10.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:50:10.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
11:50:10.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
11:50:10.268 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
11:50:10.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:50:10.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:50:10.789 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:50:10.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
11:50:10.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
11:50:10.946 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
11:50:10.953 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
11:50:11.057 [SteamAuthenticator] Got ticket from 1100001009f41e2
11:50:11.057 [SteamAuthenticator] BeginAuthSession 1100001009f41e2
11:50:11.057 [SteamAuthenticator] Authenticating 1100001009f41e2
11:50:11.072 [SteamAuthenticator] Got ticket request from 1100001009f41e2
11:50:11.073 [SteamAuthenticator] GetAuthSessionTicket 1100001009f41e2
11:50:11.073 [SteamAuthenticator] Sent ticket to 1100001009f41e2
11:50:11.422 [SteamAuthenticator] Steam validation for 1100001009f41e2 with response 0
11:50:11.552 [Connection] New session id 153 to 1100001009f41e2.
11:50:11.694 [Connection] Established a connection <18.153> to 1100001009f41e2
11:50:12.942 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:50:13.081 [Lua] #################################################################################################################
11:50:13.081 [Lua] [Loading Time]: 00:00:53 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
11:50:13.081 [Lua] #################################################################################################################
11:50:13.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
11:50:13.081 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
11:50:13.090 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:13.090 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:13.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
11:50:13.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
11:50:13.160 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
11:50:13.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
11:50:13.365 [Lua] Commit load time data
11:50:17.859 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:17.859 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:21.715 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:21.884 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:24.578 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:25.609 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:25.638 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:25.639 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:25.679 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:25.679 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:25.708 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:25.709 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:25.841 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:28.162 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:28.163 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:28.299 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:29.914 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001009f39fa go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
11:50:29.915 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
11:50:31.539 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:32.072 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:32.513 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:33.633 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:34.535 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:50:34.535 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
11:50:34.735 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:34.905 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:35.183 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:38.270 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:38.619 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:38.619 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:50:38.619 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:50:38.662 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:38.663 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:38.694 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:38.695 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:50:40.225 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:44.791 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:50:49.210 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:49.747 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:50:49.785 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:50.290 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 4646 0
11:50:50.317 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:50.353 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:50:50.435 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
11:50:51.642 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:50:51.746 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:52.173 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:53.183 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:53.640 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:53.640 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:53.808 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:50:54.149 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:54.521 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:50:54.637 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:50:54.743 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:50:55.007 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:50:55.186 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:09.074 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:11.168 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:14.398 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:14.815 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:14.907 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:15.272 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:15.397 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:15.919 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:16.058 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:16.419 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:16.511 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:16.867 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:16.912 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:17.278 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:17.411 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:17.835 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:17.918 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:18.173 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:18.174 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:18.385 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:18.385 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:18.807 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:18.888 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:19.356 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:19.388 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:19.831 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:19.937 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:20.323 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:20.410 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:20.924 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:21.046 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:21.423 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:51:21.536 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:22.066 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:51:23.685 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:23.898 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:24.526 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:24.526 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.566 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.567 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.568 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:24.608 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.610 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.659 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.661 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.716 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.718 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.751 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.753 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:24.807 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.810 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.843 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.845 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.900 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.901 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.903 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:24.903 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:24.938 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.940 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.995 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:24.996 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.050 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.052 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.092 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.093 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.148 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.149 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.203 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.204 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.247 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.248 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:25.354 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:28.451 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:51:31.086 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:34.803 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.837 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.874 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.876 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.928 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.929 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.987 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:34.988 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.020 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.021 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.074 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.075 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.115 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.116 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.169 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.170 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.208 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.209 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.261 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.262 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:35.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:51:40.227 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:41.328 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:43.909 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:44.156 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:45.402 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.403 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.442 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.443 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.499 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.500 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.556 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.557 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:45.613 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:51:47.099 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:47.546 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:48.077 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:49.768 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:51.184 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:52.197 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:53.575 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:54.488 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:51:54.488 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
11:51:54.724 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:56.119 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:56.406 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:51:56.836 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:57.266 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:51:57.298 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:51:57.721 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:57.980 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001009f39fa go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
11:51:57.980 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
11:51:59.108 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:51:59.639 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:59.789 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:59.789 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:51:59.941 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:00.483 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:00.483 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:00.978 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:01.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:52:01.579 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:52:02.427 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:02.427 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:02.686 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:03.250 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:03.250 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:04.483 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:04.483 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:05.009 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:05.009 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:05.228 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:07.594 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:52:07.719 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:07.937 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:08.161 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:08.287 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:52:08.842 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
11:52:08.842 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.181 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.181 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.181 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.230 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:09.305 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:09.608 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:10.480 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:52:10.520 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:11.319 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:11.345 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:11.792 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:11.917 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:12.798 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:52:12.799 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
11:52:12.800 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:13.275 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:13.276 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:13.418 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:14.252 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:14.439 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:14.439 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:14.439 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:14.475 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:52:14.476 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:52:14.504 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:52:14.543 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:52:14.544 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:52:14.584 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:52:14.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 282899
11:52:14.878 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:14.907 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:52:17.932 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:18.359 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:52:18.439 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:18.532 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:21.367 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:26.696 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:27.214 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:28.377 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:29.394 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:30.692 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:32.510 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:32.549 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:33.675 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:33.706 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:34.801 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 19623 0
11:52:38.210 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:52:38.563 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:38.962 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:52:39.383 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:39.740 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:52:40.119 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:42.661 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:43.336 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:43.336 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:45.420 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:46.425 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:47.525 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:48.073 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:51.047 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:51.823 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:52.180 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:53.226 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:53.879 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:54.213 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:54.374 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:54.853 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:58.340 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:52:59.181 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:59.461 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:59.581 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:59.836 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:52:59.836 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:02.062 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:02.614 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:02.645 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:02.859 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:04.073 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:04.509 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:04.509 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:04.509 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:05.279 [Lua] [ChatManager][1]System: AnryZZ подбирает фрагмент Загубленного искусства
11:53:07.582 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:07.583 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:07.583 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:07.792 [Lua] [ChatManager][1]System: Undeadly подбирает фрагмент Загубленного искусства
11:53:08.357 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:10.969 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:12.601 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:15.921 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:16.318 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:21.385 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:21.923 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:23.772 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:24.652 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:25.527 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:26.835 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:27.255 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:27.255 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:27.539 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:28.104 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:28.570 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:28.570 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:29.337 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:29.337 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:30.080 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:30.332 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:30.568 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:30.697 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:33.125 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:33.125 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:33.692 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:35.091 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:35.184 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:35.242 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:35.243 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:36.451 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:36.750 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:37.478 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:39.027 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:40.588 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:53:40.588 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
11:53:40.878 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:45.709 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:46.820 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:47.445 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:47.944 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:47.945 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:47.945 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:48.836 [Lua] [ChatManager][1]System: MAD подбирает фрагмент Загубленного искусства
11:53:49.281 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:49.281 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:50.339 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:50.660 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:51.109 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:52.116 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:53:52.410 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:53.797 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
11:53:53.942 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:54.195 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:54.195 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:54.343 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:54.343 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:55.599 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:55.645 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:55.646 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:55.677 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:53:55.849 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
11:53:56.362 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:56.362 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:53:59.431 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
11:54:01.998 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:03.481 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:04.465 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:05.320 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:06.666 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:06.666 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:06.706 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:06.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:54:07.192 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:54:07.744 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:54:07.744 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:10.146 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:10.713 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:10.975 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:12.493 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:14.087 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:14.087 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:14.193 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:15.457 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:15.457 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:17.827 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:18.942 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:18.968 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:18.968 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:19.040 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:20.376 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:21.687 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:23.125 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:23.175 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
11:54:23.637 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:24.438 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:24.628 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:24.959 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:24.961 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.010 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.011 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.063 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.065 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.117 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.227 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.295 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.296 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.312 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:25.370 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:54:26.184 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:26.184 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:26.580 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:27.253 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:28.060 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:29.620 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:32.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:54:35.928 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:35.928 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:36.643 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:37.025 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:37.357 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:38.135 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:40.725 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:41.205 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:41.501 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:43.726 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:43.940 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:44.203 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:44.486 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:45.025 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:54:45.511 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
11:54:45.992 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
11:54:45.992 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
11:54:45.992 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source.
11:54:51.174 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:52.537 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:53.305 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:54:57.840 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
11:54:57.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:54:58.335 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:54:58.512 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:01.601 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 42922 0
11:55:01.602 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
11:55:01.647 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:02.875 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:02.948 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:03.295 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:03.594 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:06.205 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:06.549 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:08.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:55:08.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:55:08.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:55:08.566 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:10.350 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:10.661 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:10.729 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:10.965 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:11.114 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:11.594 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:11.927 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:12.276 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:12.624 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:15.550 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:15.964 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:16.352 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:16.428 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:16.700 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:17.061 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:17.465 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:18.632 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:18.656 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:19.067 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:19.374 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:20.284 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:20.563 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:20.599 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:21.028 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:21.386 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:22.605 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:27.558 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:29.373 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:30.781 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:37.803 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:37.803 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:37.803 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:37.987 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:38.260 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:42.305 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:45.052 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:45.173 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:45.737 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:55:48.303 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
11:55:48.848 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:52.153 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:54.424 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:54.585 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:55:54.617 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:54.827 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:56.120 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:55:56.121 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:56.156 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:56.511 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:55:58.441 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:00.197 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:05.830 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
11:56:05.831 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:05.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source.
11:56:07.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
11:56:09.491 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
11:56:09.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
11:56:09.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source.
11:56:09.493 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:10.309 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:10.753 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:11.683 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:12.058 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:13.632 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:14.003 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:15.065 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает фолиант
11:56:15.065 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:15.936 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:16.289 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:18.726 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:19.467 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:24.715 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:24.716 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:25.962 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:30.202 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:30.396 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:30.396 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:33.121 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:35.491 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:36.670 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:37.672 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:37.672 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:38.749 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:39.765 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:40.340 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:41.322 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
11:56:41.470 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:42.684 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:45.474 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:45.804 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:48.539 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:49.235 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:56:52.259 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:52.590 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:52.647 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:56:57.148 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:56:57.359 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:02.298 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:03.574 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:07.027 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:08.264 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:57:08.455 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:57:08.455 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:57:08.455 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:57:08.662 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:57:08.826 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:57:09.027 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:57:09.216 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:57:09.761 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:10.164 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:10.338 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:11.450 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:11.867 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:12.077 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:57:12.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:57:12.198 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=1100001009f39fa go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
11:57:12.308 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:12.541 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:12.701 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:13.220 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:13.937 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:14.000 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:20.428 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:57:21.325 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:22.626 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:24.001 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:24.580 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:25.260 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:28.002 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:28.388 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:30.005 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:31.495 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:31.546 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:33.539 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:35.603 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:35.603 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:37.236 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:40.021 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:40.612 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:40.612 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:40.612 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:41.562 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:41.564 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:42.039 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.040 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.080 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:42.137 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.138 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:42.138 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.179 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:42.236 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.237 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.298 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:42.299 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:42.359 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.361 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.597 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:42.597 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:42.637 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:42.639 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:42.969 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:43.009 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:43.421 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:43.460 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:43.500 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:43.635 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:43.636 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:43.674 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:43.675 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:43.789 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:43.970 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:43.970 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:44.012 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:44.013 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:44.055 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:45.469 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:57:46.036 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:57:46.036 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
11:57:46.213 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:46.213 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:46.213 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:46.908 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:46.908 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:47.434 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:47.486 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:47.596 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:47.596 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:47.775 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:48.196 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:48.418 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:48.418 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:48.456 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:48.458 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:48.525 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
11:57:49.052 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:49.090 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:50.266 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:50.266 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:51.048 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:51.100 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:51.474 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:51.474 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:51.475 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:57:51.990 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:51.990 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:51.990 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:52.369 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:52.369 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:52.369 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.137 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.137 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.268 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:53.883 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:54.301 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:54.301 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:55.576 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:55.883 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:58.019 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:57:58.351 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:00.472 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:00.999 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:04.154 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:06.836 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
11:58:09.386 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:10.141 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:10.478 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:13.019 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:13.387 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:13.793 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:14.169 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:14.577 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:14.969 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:15.299 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:15.557 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:15.656 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:15.840 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:15.929 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:16.074 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:16.182 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:16.360 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:16.596 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:16.617 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:16.750 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:16.890 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:16.993 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:17.128 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:17.284 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:17.568 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:17.903 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:17.904 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:18.578 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:18.890 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:19.097 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:19.489 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:19.542 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:58:19.667 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
11:58:19.735 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:19.769 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:20.181 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:20.181 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:22.049 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
11:58:22.579 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:22.579 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:23.046 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
11:58:23.447 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:23.447 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:24.073 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:24.073 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:24.269 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:24.269 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:24.270 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:24.847 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:24.888 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:24.890 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:24.948 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:25.051 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:25.150 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:25.536 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:25.598 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:26.027 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:26.355 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:28.241 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:28.241 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:28.263 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:29.249 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:29.249 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:29.249 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:29.529 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:29.529 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:29.550 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:29.776 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:30.412 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:30.412 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:30.412 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:30.644 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:30.914 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:30.914 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:30.916 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:32.013 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:33.092 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:33.141 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:33.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:58:33.875 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:33.900 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:33.946 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:33.996 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
11:58:34.401 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:34.740 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:58:34.932 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:35.109 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:58:35.407 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:35.609 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:58:35.825 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:58:35.951 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:36.017 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:58:36.599 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
11:58:38.094 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:51.954 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:52.120 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:53.122 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:53.687 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:53.737 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:58:58.124 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:58.701 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:58.981 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:58:59.025 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001009f39fa go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:58:59.026 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:58:59.199 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:59.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:58:59.573 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:58:59.997 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:00.855 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:03.276 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:03.557 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:03.910 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:04.250 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:06.084 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:06.369 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:08.155 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:08.155 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:08.155 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:08.155 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:08.213 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:08.901 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:09.601 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:09.900 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:12.046 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:12.583 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:16.114 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:16.336 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:18.965 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:21.931 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:22.655 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:23.233 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:23.820 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
11:59:24.504 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:24.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
11:59:25.510 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:25.930 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:26.712 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:27.391 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:27.678 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:28.415 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:28.693 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:29.017 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:29.296 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:32.649 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:32.649 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:32.941 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:38.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:59:38.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:59:38.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
11:59:40.362 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:40.495 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:46.210 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:49.108 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
11:59:58.909 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
11:59:58.909 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
11:59:58.910 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source.
12:00:00.971 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:01.787 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:02.139 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
12:00:02.681 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:02.753 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:03.371 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:00:03.371 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:00:03.371 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:00:03.589 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:00:03.816 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:00:04.077 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:00:04.309 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:00:04.631 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:05.586 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:08.059 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:08.206 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:08.297 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:08.444 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:08.602 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001009f39fa go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
12:00:08.650 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:08.875 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:09.022 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:09.187 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:09.369 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:09.460 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
12:00:09.461 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:09.957 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:10.137 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:10.428 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:10.657 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:10.937 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:10.978 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:11.035 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:11.089 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:11.419 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:11.638 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:11.922 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:12.054 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:12.140 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:12.273 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:12.334 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:12.401 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:12.454 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:12.783 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:13.010 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:13.010 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:13.156 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:14.225 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:14.348 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:15.503 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:15.985 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает гримуар
12:00:15.986 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:19.766 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001009f39fa go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
12:00:20.539 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:21.564 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
12:00:21.716 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:22.076 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:23.977 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:24.084 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:24.737 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:26.048 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:26.048 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:27.286 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:27.335 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:27.338 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:27.339 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:27.339 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:28.548 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:28.549 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:29.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 0
12:00:30.383 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:30.383 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:32.859 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:34.829 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:35.289 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:35.417 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:35.588 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:35.588 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:35.588 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:35.800 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:35.998 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:36.277 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:36.368 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:36.815 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:36.894 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:37.250 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:37.367 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:37.897 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:38.057 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:38.583 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:38.744 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:39.186 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:39.215 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:39.863 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:40.086 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:40.483 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:40.710 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:41.112 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:41.215 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:41.847 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:45.296 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:46.029 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:00:47.096 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:48.556 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:49.911 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:50.162 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:52.989 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:00:54.193 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:04.321 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:04.321 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:04.321 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:05.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
12:01:06.760 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:06.760 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:09.663 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:11.516 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:11.516 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:12.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 2078066
12:01:13.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 2137506
12:01:13.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0x15b06, position: 2137506
12:01:28.487 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:01:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 71207
12:01:35.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:01:35.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:01:35.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:01:38.108 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:45.235 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:45.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:01:45.346 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:45.797 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:48.347 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:48.348 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:01:48.349 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:01:48.349 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:01:48.387 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:48.388 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:51.258 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 101760 0
12:01:53.422 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:53.422 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:53.996 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:53.996 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:53.997 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:53.997 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:56.592 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:01:56.592 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:01:57.063 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:58.776 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:59.302 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:59.661 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:01:59.807 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:00.982 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:02.234 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:02.925 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:03.017 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:02:03.017 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001009f39fa go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:02:03.018 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:02:03.219 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:02:03.385 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:02:03.385 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:03.608 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:02:03.813 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001009f39fa go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
12:02:03.916 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:02:04.487 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:04.487 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:05.863 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:02:05.864 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:02:05.906 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:02:05.907 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:02:05.927 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:02:06.362 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:06.362 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:06.813 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:06.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x195f6, position: 0
12:02:07.607 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:07.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x19676, position: 0
12:02:07.802 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:07.919 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=1100001009f39fa go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
12:02:08.036 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:08.200 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:08.403 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:10.839 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:02:10.840 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:02:11.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x19a56, position: 0
12:02:11.834 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:12.194 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:13.389 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:13.723 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:13.784 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:15.540 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:16.007 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:02:16.352 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:16.389 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:20.099 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:20.099 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:21.173 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001009f39fa go_type=aoe_unit go_created_func_name=game_object_created_network_unit
12:02:21.173 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:22.133 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:22.133 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:24.315 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:24.863 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:25.218 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:25.674 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:25.984 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:26.294 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:28.478 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:28.904 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:29.321 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:29.949 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:29.996 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:02:30.318 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:30.545 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:30.545 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:36.418 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:41.282 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:44.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:02:44.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 2827659
12:02:49.875 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:02:50.161 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:50.233 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:51.292 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:51.614 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:02:51.780 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:52.043 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:52.092 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:53.601 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:02:53.601 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:02:54.517 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:54.938 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:56.152 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:56.655 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:56.864 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:02:57.402 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:02:57.402 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:58.016 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:58.076 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:58.564 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:02:59.062 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:03:00.075 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
12:03:00.256 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:03:00.848 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:00.849 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:01.777 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:03:04.030 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:04.600 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:04.782 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:03:04.783 [Flow] Socket 1 occupied
12:03:04.783 [Lua] [flow:Sockets occupied:] float=1.000000
12:03:04.783 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:05.222 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:03:06.169 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:07.909 [Lua] [flow] string="Force Destroy"
12:03:07.909 [Lua] [flow] string="Counter" float=1.000000
12:03:07.943 [Lua] [flow] string="Broken State Destroyed"
12:03:08.928 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:11.380 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:12.840 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:03:13.369 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:13.369 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:16.273 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:19.469 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001009f39fa go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
12:03:19.527 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001009f39fa go_type=aoe_unit go_created_func_name=game_object_created_network_unit
12:03:19.527 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:22.499 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:22.610 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:23.347 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:28.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1c8ce, position: 0
12:03:29.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1c914, position: 0
12:03:31.957 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:43.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:03:43.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 2827659
12:03:44.496 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:46.721 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:46.721 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
12:03:47.077 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:47.465 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:47.819 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:51.266 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:55.971 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:56.406 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:56.798 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:57.164 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:03:57.276 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:00.999 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:20.895 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:24.051 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:04:24.087 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:04:24.088 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:04:25.590 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:26.050 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:26.211 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:26.538 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:26.743 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:27.052 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:27.447 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:27.541 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:27.846 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:28.037 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:28.103 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:28.526 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:28.739 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:29.018 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:29.205 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:29.508 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:29.574 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:29.975 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:30.089 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:30.354 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:30.563 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:30.781 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:30.826 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:31.029 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:04:31.320 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:31.388 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:31.884 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:31.884 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:32.343 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:32.442 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:32.834 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:32.897 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:04:33.438 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:04:37.705 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:38.394 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:04:38.394 [Flow] Socket 1 occupied
12:04:38.394 [Lua] [flow:Sockets occupied:] float=1.000000
12:04:38.394 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:38.394 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:04:41.340 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:41.520 [Lua] [flow] string="Force Destroy"
12:04:41.520 [Lua] [flow] string="Counter" float=1.000000
12:04:41.548 [Lua] [flow] string="Broken State Destroyed"
12:04:45.807 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:45.835 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:45.954 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:04:46.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:04:46.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 3064913
12:04:46.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 3064918
12:04:47.867 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:05:01.966 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:05:09.469 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001009f39fa go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit
12:05:10.124 [Flow] Socket 1 occupied
12:05:10.124 [Lua] [flow:Sockets occupied:] float=1.000000
12:05:10.125 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:05:13.137 [Lua] [flow] string="Force Destroy"
12:05:13.137 [Lua] [flow] string="Counter" float=1.000000
12:05:13.154 [Lua] [flow] string="Broken State Destroyed"
12:05:13.646 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:05:13.646 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f39fa
12:05:16.095 warning: [Lua] This function is deprecated and shouldn't be called
12:05:26.133 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:27.703 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:28.182 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.062 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.063 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.107 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.108 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.155 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.157 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.217 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.218 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:29.265 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:32.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1ff73, position: 0
12:05:38.971 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001009f39fa go_type=player_unit go_created_func_name=game_object_created_player_unit
12:05:38.973 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:05:50.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:05:50.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:05:50.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x7b0, position: 0
12:05:50.693 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:51.167 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:51.739 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:05:55.498 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:00.435 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:01.007 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:06:01.673 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:02.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
12:06:08.269 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:10.874 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:12.023 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:12.568 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:06:12.866 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:13.396 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:16.575 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:18.319 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:18.922 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:19.377 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:19.377 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:06:19.869 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:06:21.239 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:21.752 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001074dbf6f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:21.933 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:06:22.488 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074dbf6f
12:06:28.707 [Flow] LUA_WIELD_TORCH
12:06:28.707 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:30.716 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001009f39fa go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
12:06:31.834 [Lua] [ChatManager][1]System: Undeadly подбирает фолиант
12:06:31.834 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:34.714 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:34.828 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:39.338 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:42.732 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:44.994 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:47.027 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:48.273 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:48.308 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:48.407 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:49.459 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:49.460 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:49.497 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:49.609 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:49.659 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:49.661 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:49.926 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:06:49.992 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:50.294 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:50.480 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:50.949 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:51.134 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:51.174 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.241 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:51.282 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.283 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.321 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:51.322 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.323 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.362 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.364 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.404 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:51.797 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:51.797 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:52.367 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:06:52.696 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:52.741 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:52.742 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:55.074 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:55.075 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:55.119 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:56.057 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:56.234 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:56.267 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:56.385 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:56.454 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:56.554 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:56.919 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:56.970 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.099 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.099 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.171 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:57.346 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.401 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.470 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:57.733 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.733 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:06:57.733 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
12:06:57.734 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
12:06:57.767 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:57.936 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:59.302 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:59.492 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:59.492 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:59.493 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:59.525 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:59.832 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:59.881 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:06:59.931 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:00.297 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:00.430 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:00.867 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:01.186 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:01.623 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:01.863 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:02.329 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:02.596 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:02.830 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:02.910 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001009f39fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:03.131 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:03.316 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:03.939 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:04.447 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001009f39fa go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:07:04.447 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
12:07:04.448 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
12:07:05.151 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:09.473 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:09.604 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:09.607 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:10.057 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:10.057 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:07:10.058 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:12.754 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:12.754 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:12.934 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:13.038 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:13.040 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:13.085 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:14.014 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:14.062 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:15.475 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:15.694 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:15.758 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:15.889 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:16.351 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001009f39fa go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
12:07:16.670 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001009f39fa go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:07:16.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
12:07:16.671 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:17.207 [Lua] 1 4
12:07:17.472 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:17.923 [Lua] 1 4
12:07:17.977 [Lua] 1 4
12:07:18.013 [Lua] 1 4
12:07:18.065 [Lua] 1 4
12:07:19.048 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:19.458 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:21.601 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:22.198 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:22.794 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:22.901 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:23.120 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:23.398 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:23.533 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:23.533 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:23.720 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:23.957 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:25.771 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:26.025 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:26.653 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:26.779 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:27.275 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:27.755 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:28.019 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:28.682 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:28.845 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:28.999 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:28.999 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:30.161 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:32.067 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:32.146 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:32.362 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:32.364 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:33.148 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:33.148 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:33.230 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:33.743 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:34.198 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:34.198 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:34.198 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:34.212 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:34.258 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:34.476 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:34.476 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:34.610 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:35.735 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:36.557 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:37.097 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:38.106 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:38.107 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:38.433 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:40.127 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:40.127 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:41.525 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:42.015 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:42.015 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:42.016 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:42.399 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:42.426 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:44.977 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:45.063 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:45.099 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:47.298 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:47.298 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:47.423 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:50.040 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:50.237 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:50.287 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:50.336 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:50.409 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:50.409 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:52.085 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:52.085 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:52.087 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:52.578 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:53.506 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:53.506 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:54.137 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:54.137 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:54.186 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:54.491 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:07:54.706 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:55.393 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:55.435 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:55.437 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:56.204 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:56.520 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:56.853 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:01.384 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:01.498 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:01.760 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:02.395 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:03.116 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:03.116 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:04.119 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:06.003 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:06.735 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:07.175 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:08.780 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:08.871 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:08.980 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:10.692 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:20.696 [Lua] [ChatManager][1]System: AnryZZ подбирает гримуар
12:08:20.696 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:20.807 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:08:22.454 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.456 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.487 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.488 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.518 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.520 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.551 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.597 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.598 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.647 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.648 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.679 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.711 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.712 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:22.758 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:23.430 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:23.563 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:24.460 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:24.558 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:25.461 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:25.540 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:26.449 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:26.570 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:27.579 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:27.708 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:28.706 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:29.419 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:29.688 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:29.809 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:30.696 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:30.790 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:31.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x238b0, position: 0
12:08:31.694 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:32.505 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:32.752 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:32.911 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:33.847 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:39.687 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:39.687 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:39.991 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:40.040 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:40.173 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:42.781 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:42.823 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:43.009 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:43.419 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:43.419 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:44.852 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:44.853 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:08:45.293 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001009f39fa go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:08:48.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2487e, position: 0
12:08:50.073 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:50.607 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:53.843 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:53.877 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:54.062 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:54.062 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:54.496 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:54.496 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:54.645 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:55.272 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.412 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.499 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.558 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.601 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.659 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.805 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.850 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.850 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:55.952 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:56.571 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:56.731 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:56.731 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:56.891 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:56.995 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:57.080 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:08:57.150 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:57.150 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:57.376 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:58.659 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 151466 0
12:08:59.083 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=1100001009f39fa go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:08:59.855 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:09:00.351 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:00.351 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:01.902 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:09:02.418 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:02.419 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:05.504 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:06.234 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:06.235 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=1100001009f39fa go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:06.476 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:07.179 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 152602 0
12:09:08.054 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=1100001009f39fa go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:08.514 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:09.940 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:09.940 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:10.789 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:11.100 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:11.637 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:12.189 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:13.091 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:13.091 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:13.092 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:14.780 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:09:15.359 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:15.359 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:16.867 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=1100001009f39fa go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:09:17.083 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001074dbf6f
12:09:17.083 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:17.311 [Lua] Received new state from server inn
12:09:17.312 [Save] Saving `save_data`
12:09:17.312 [Lua] gm_event_end_conditions_met false true
12:09:17.322 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
12:09:17.322 [Lua] Game lost
12:09:17.322 [Lua] PlayFabMirror:_commit_internal nil
12:09:17.322 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:09:17.323 [Lua] commit result success 4
12:09:17.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 9
12:09:17.323 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
12:09:17.364 [Save] Save done
12:09:17.364 [Save] Saving `save_data`
12:09:17.414 [Save] Save done
12:09:17.515 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=1100001009f39fa go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:17.515 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:17.516 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 9 1
12:09:18.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
12:09:18.584 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 9
12:09:19.309 [Window] Window => inactive
12:09:19.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 9
12:09:25.041 [Lua] ConflictDirector - destroy all units
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.074 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.075 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.075 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] GameMechanismManager setting level seed: 4950637
12:09:25.219 [Lua] [NetworkClient] Setting difficulty to: harder, level_seed to: 4950637
12:09:25.219 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
12:09:25.219 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4950637. New level, resetting package load status.
12:09:25.219 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.219 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.220 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:25.223 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=288 owner_peer_id=1100001009f39fa peer_id=110000102b19409
12:09:25.223 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1
12:09:25.223 [Lua] destroyed player game object with id 288 callback
12:09:25.223 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001074dbf6f
12:09:25.224 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=275 owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f
12:09:25.224 [Lua] [GameNetworkManager] removing peer_id=1100001074dbf6f local_player_id=1
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f41e2
12:09:25.224 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f41e2
12:09:25.224 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=1100001009f39fa peer_id=1100001009f41e2
12:09:25.225 [Lua] [GameNetworkManager] removing peer_id=1100001009f41e2 local_player_id=1
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] MUSIC object destroyed
12:09:25.225 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001009f39fa peer_id=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] removing peer_id=1100001009f39fa local_player_id=1
12:09:25.225 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:25.225 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
12:09:25.244 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:09:25.244 [Lua] TRANSITION nil nil inn_level
12:09:25.244 [Lua] Transition type "inn_level", is server: false
12:09:25.244 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1157.85
12:09:27.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:09:27.342 [Lua] Clearing all global lookup lists
12:09:27.342 [Lua] [IngamePlayerListUI] - Destroy
12:09:27.342 [Lua] [EquipmentUI] - Destroy
12:09:27.342 [Lua] [AbilityUI] - Destroy
12:09:27.342 [Lua] [GamePadEquipmentUI] - Destroy
12:09:27.342 [Lua] [GamePadAbilityUI] - Destroy
12:09:27.342 [Lua] [IngameUI] destroy
12:09:27.542 [Lua] [Managers] Destroying state managers...
12:09:27.556 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:09:27.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:09:27.675 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:09:27.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
12:09:27.685 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:09:27.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:09:27.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
12:09:27.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
12:09:27.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
12:09:27.704 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:09:27.707 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:09:27.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:09:27.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
12:09:27.712 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:09:27.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:09:27.718 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:09:27.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:09:27.723 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:09:27.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:09:27.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:09:27.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:09:27.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:09:27.732 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
12:09:27.736 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:09:27.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
12:09:27.743 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:09:27.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:09:27.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:09:27.751 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
12:09:27.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
12:09:27.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:09:27.772 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:09:27.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
12:09:27.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
12:09:27.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:09:27.787 [Lua] [Matchmaking] unregister rpcs
12:09:27.787 [Lua] ############### UNLOADING PACKAGES ###############
12:09:27.787 [Lua] [Gamestate] Enter state StateLoading
12:09:27.790 [World] Spawning level.
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] Found camera: end_screen_camera
12:09:27.801 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:09:27.802 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:09:27.802 [Lua] [Matchmaking] register rpcs
12:09:27.802 [Lua] registering RPCs
12:09:27.802 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:09:27.802 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:09:27.802 [Lua] MUSIC MANAGER unmute_all_world_sounds 154800 0
12:09:27.802 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
12:09:27.802 [Lua] [PartyManager] Leader is set to 1100001009f39fa
12:09:27.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:09:27.805 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
12:09:27.806 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:09:27.806 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
12:09:27.806 [Lua] [LevelTransitionHandler] load_level inn_level
12:09:27.925 [Umbra] Unload tome
12:09:28.027 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler
12:09:28.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:09:28.027 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:09:28.027 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
12:09:28.027 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:09:28.220 [Lua] [StateLoading] got rpc_load_level 49 inn_level
12:09:28.220 [Lua] GameMechanismManager setting level seed: 4950637
12:09:28.220 [Lua] [NetworkClient] Setting difficulty to: harder, level_seed to: 4950637
12:09:28.220 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
12:09:28.220 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4950637. Same level as previously, NOT resetting package load status.
12:09:28.221 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
12:09:28.221 [Lua] [LevelTransitionHandler] load_level inn_level
12:09:28.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:09:28.273 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:09:28.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:09:28.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
12:09:28.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:09:28.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:09:28.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:09:28.385 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:09:28.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x25cb1, position: 4813914
12:09:34.917 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:09:34.917 [Lua] [PlayState] Enter Substate EndViewStateScore
12:09:37.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:09:37.052 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:09:37.069 [Lua] [LevelTransitionHandler] Level load completed!
12:09:37.069 [Lua] [EnemyPackageLoader] setup_startup_enemies
12:09:37.069 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:09:37.073 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:09:37.073 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:09:41.144 [Window] Window => active
12:09:47.141 [Window] Window => inactive
12:09:54.164 [Lua] [PlayState] Exit Substate EndViewStateScore
12:09:54.172 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:09:55.161 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:09:55.161 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:09:55.161 [Lua] [Matchmaking] unregister rpcs
12:09:55.161 [Lua] [Managers] Destroying state managers...
12:09:55.162 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:09:55.162 [Lua] MUSIC MANAGER Stop_loading_screen_music 154844 0
12:09:55.162 [Lua] [Gamestate] Enter StateIngame CLIENT
12:09:55.162 [Lua] <>level = inn_level<>
12:09:55.162 [Umbra] Init version: 3.4.15 :: 16 threads
12:09:55.163 [Lua] [StateIngame] Client ingame
12:09:55.167 [Lua] [Matchmaking] register rpcs
12:09:55.167 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:09:55.167 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
12:09:55.167 [Lua] [GameNetworkManager] self.is_server = false
12:09:55.167 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
12:09:55.167 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
12:09:55.167 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
12:09:55.167 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
12:09:55.167 [Network] Setting artificial MTU limit to 65536
12:09:55.172 [Lua] Switching ConflictSettings: to: disabled
12:09:55.172 [Lua] pacing=disabled
12:09:55.172 [Lua] roaming=nil
12:09:55.172 [Lua] specials=disabled
12:09:55.172 [Lua] debug_color=black
12:09:55.172 [Lua] pack_spawning=disabled
12:09:55.172 [Lua] contained_breeds=nil
12:09:55.172 [Lua] disabled=true
12:09:55.172 [Lua] boss=disabled
12:09:55.172 [Lua] horde=disabled
12:09:55.172 [Lua] name=disabled
12:09:55.172 [Lua] intensity=disabled
12:09:55.172 [Lua] ---
12:09:55.173 [Lua] [LevelAnalysis] set_random_seed( 4950637)
12:09:55.176 [Lua] [AIInterestPointSystem] Level Seed: 4950637
12:09:55.177 [Lua]
12:09:55.177 [Lua] [network_manager] = table
12:09:55.177 [Lua] [network_manager] = metatable
12:09:55.177 [Lua] [startup_data] = table
12:09:55.177 [Lua] [entity_manager] = table
12:09:55.177 [Lua] [entity_manager] = metatable
12:09:55.177 [Lua] [unit_spawner] = table
12:09:55.177 [Lua] [unit_spawner] = metatable
12:09:55.177 [Lua] [unit_storage] = table
12:09:55.177 [Lua] [unit_storage] = metatable
12:09:55.177 [Lua] [dice_keeper] = table
12:09:55.177 [Lua] [dice_keeper] = metatable
12:09:55.177 [Lua] [is_server] = false (boolean)
12:09:55.178 [Lua] [world] = [World]
12:09:55.178 [Lua] [system_api] = table
12:09:55.178 [Lua] [input_manager] = table
12:09:55.178 [Lua] [input_manager] = metatable
12:09:55.178 [Lua] [profile_synchronizer] = table
12:09:55.178 [Lua] [profile_synchronizer] = metatable
12:09:55.178 [Lua] [entity_system] = table
12:09:55.178 [Lua] [entity_system] = metatable
12:09:55.178 [Lua] [level_transition_handler] = table
12:09:55.178 [Lua] [level_transition_handler] = metatable
12:09:55.178 [Lua] [num_local_human_players] = 1 (number)
12:09:55.178 [Lua] [statistics_db] = table
12:09:55.178 [Lua] [statistics_db] = metatable
12:09:55.178 [Lua] [entity_system_bag] = table
12:09:55.178 [Lua] [entity_system_bag] = metatable
12:09:55.178 [Lua] [network_lobby] = table
12:09:55.178 [Lua] [network_lobby] = metatable
12:09:55.178 [Lua] [network_transmit] = table
12:09:55.178 [Lua] [network_transmit] = metatable
12:09:55.178 [Lua] [network_clock] = table
12:09:55.178 [Lua] [network_clock] = metatable
12:09:55.178 [Lua] [free_flight_manager] = table
12:09:55.178 [Lua] [free_flight_manager] = metatable
12:09:55.178 [Lua] [network_event_delegate] = table
12:09:55.178 [Lua] [network_event_delegate] = metatable
12:09:55.178 [Lua]
12:09:55.179 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:09:55.182 [Lua] [AchievementManager] Achievements using the steam platform
12:09:55.182 [Lua] [StateIngame] Level seed: 4950637
12:09:55.182 [World] Spawning level.
12:09:55.425 [Lua] [IngameUI] init
12:09:55.440 [SteamVoipClient] select_out(110000102b19409, off)
12:09:55.440 [SteamVoipClient] select_out(1100001074dbf6f, off)
12:09:55.444 [Lua] cb_razer_chroma_setup
12:09:55.496 [Flow] LeaderNo
12:09:55.496 [Flow] lodestone diff 1:false
12:09:55.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:09:55.535 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
12:09:55.535 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
12:09:55.535 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.949 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
12:09:55.949 [Lua] [GameNetworkManager] game_object_created_player, go_id=16, owner_peer_id=1100001009f39fa peer_id=1100001009f39fa
12:09:55.949 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 16, peer_id = 1100001009f39fa, self.peer_id = 110000102b19409
12:09:55.949 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f39fa
12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001009f39fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:09:55.959 [Lua] Adding player sync data to peer=1100001009f39fa local_player_id=1
12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.959 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:09:55.960 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001009f39fa go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.961 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001009f39fa go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001009f39fa go_type=music_states go_created_func_name=game_object_created_music_states
12:09:55.962 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
12:09:55.966 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
12:09:55.966 [Lua] [GameNetworkManager] game_object_created_player, go_id=40, owner_peer_id=1100001009f39fa peer_id=1100001009f41e2
12:09:55.966 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 40, peer_id = 1100001009f41e2, self.peer_id = 110000102b19409
12:09:55.966 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001009f41e2
12:09:55.975 error: [Lua] SETTING ROUND ID
12:09:55.978 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
12:09:55.978 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=1100001009f39fa peer_id=110000102b19409
12:09:55.978 [Lua] [GameNetworkManager] PLAYER is local player
12:09:55.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
12:09:55.979 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
12:09:55.979 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001009f39fa go_type=player go_created_func_name=game_object_created_player
12:09:55.979 [Lua] [GameNetworkManager] game_object_created_player, go_id=42, owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f
12:09:55.979 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 42, peer_id = 1100001074dbf6f, self.peer_id = 110000102b19409
12:09:55.979 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001074dbf6f
12:09:55.988 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
12:09:55.988 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:09:55.988 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
12:09:55.991 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001009f39fa go_type=player_unit go_created_func_name=game_object_created_player_unit
12:09:55.992 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:09:55.993 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001009f39fa go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
12:09:55.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
12:09:56.052 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001009f41e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:09:56.052 [Lua] Adding player sync data to peer=1100001009f41e2 local_player_id=1
12:09:56.052 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001009f41e2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:09:56.054 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:09:56.135 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:09:56.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:09:56.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:09:56.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:09:56.294 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001074dbf6f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:09:56.294 [Lua] Adding player sync data to peer=1100001074dbf6f local_player_id=1
12:09:56.294 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001074dbf6f go_type=player_unit go_created_func_name=game_object_created_player_unit
12:09:56.296 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001009f39fa go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:09:56.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2, async-read,
12:09:56.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:09:56.369 [Flow] DISABLE
12:09:56.481 [Lua] #################################################################################################################
12:09:56.481 [Lua] [Loading Time]: 00:00:29 [Transition]: forest_ambush-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
12:09:56.481 [Lua] #################################################################################################################
12:09:56.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
12:09:56.505 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
12:09:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:09:56.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
12:09:56.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:09:56.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
12:09:56.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
12:09:56.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:09:57.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:09:57.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:09:57.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:09:57.162 [Window] Window => active
12:09:57.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:09:57.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:09:57.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
12:09:57.280 [Lua] Commit load time data
12:09:57.916 [Lua] [IngameUI] menu view on_enter ingame_menu
12:09:58.760 [Lua] PopupManager:queue_default_popup: Действительно покинуть текущую игру? Покинуть игру leave_game Да cancel_popup Нет
12:09:59.169 [Lua] PopupManager:query_result returned result: leave_game
12:09:59.188 [Lua] [Matchmaking] Doing transition leave_game from UI
12:09:59.188 [Lua] TRANSITION leave_game nil nil
12:09:59.188 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
12:09:59.188 [Lua] [Matchmaking] Adding broken lobby: 18600000170c252 Due to bad connection or something: true, ignoring it for 120 seconds
12:09:59.188 [Lua] [GameNetworkManager] Leaving game...
12:09:59.188 [Lua] despawning player Lewd Komi-san
12:09:59.188 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.89
12:09:59.188 [Lua] [IngameUI] menu view on_exit ingame_menu
12:09:59.202 [Lua] [Matchmaking] Removing broken lobby 18600000170c252, perhaps it will now work again?!
12:09:59.299 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001074dbf6f
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001074dbf6f
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f41e2
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f41e2
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=42 owner_peer_id=1100001009f39fa peer_id=1100001074dbf6f
12:09:59.299 [Lua] [GameNetworkManager] removing peer_id=1100001074dbf6f local_player_id=1
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=1100001009f39fa peer_id=110000102b19409
12:09:59.299 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1
12:09:59.299 [Lua] destroyed player game object with id 41 callback
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=40 owner_peer_id=1100001009f39fa peer_id=1100001009f41e2
12:09:59.299 [Lua] [GameNetworkManager] removing peer_id=1100001009f41e2 local_player_id=1
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] MUSIC object destroyed
12:09:59.299 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=16 owner_peer_id=1100001009f39fa peer_id=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] removing peer_id=1100001009f39fa local_player_id=1
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.299 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001009f39fa
12:09:59.300 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
12:09:59.303 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:09:59.706 [Window] Window => inactive
12:10:01.148 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
12:10:01.148 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
12:10:01.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:10:01.148 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
12:10:01.148 [Lua] Clearing all global lookup lists
12:10:01.148 [Lua] [IngamePlayerListUI] - Destroy
12:10:01.148 [Lua] [EquipmentUI] - Destroy
12:10:01.148 [Lua] [AbilityUI] - Destroy
12:10:01.148 [Lua] [GamePadEquipmentUI] - Destroy
12:10:01.148 [Lua] [GamePadAbilityUI] - Destroy
12:10:01.149 [Lua] [IngameUI] destroy
12:10:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2
12:10:01.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
12:10:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
12:10:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
12:10:01.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
12:10:01.220 [Lua] [Managers] Destroying state managers...
12:10:01.226 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:10:01.226 [Lua] [Matchmaking] unregister rpcs
12:10:01.226 [Lua] [Matchmaking] destroying
12:10:01.226 [Lua] [ChatManager] Unregistering channel 1
12:10:01.226 [Lua] [EnemyPackageLoader] network_context_destroyed
12:10:01.226 [Lua] [PartyManager] network_context_destroyed
12:10:01.226 [Lua] [GameMechanismManager] network_context_destroyed
12:10:01.226 [Lua] initializing mechanism to: adventure
12:10:01.226 [EAC] Connection reset
12:10:01.233 [SteamVoipRoom] Leaving room dd2ffc7e3ec6f9c5
12:10:01.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
12:10:01.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
12:10:01.276 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
12:10:01.276 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
12:10:01.277 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:01.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
12:10:01.282 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
12:10:01.286 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:01.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, InventoryPackageSynchronizerClient
12:10:01.286 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
12:10:01.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
12:10:01.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:10:01.291 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:01.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
12:10:01.292 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
12:10:01.298 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:01.300 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
12:10:01.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
12:10:01.301 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient
12:10:01.301 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
12:10:01.302 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
12:10:01.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
12:10:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient
12:10:01.304 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:01.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:10:01.305 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
12:10:01.305 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
12:10:01.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient
12:10:01.309 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
12:10:01.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:10:01.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
12:10:01.322 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
12:10:01.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:10:01.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:10:01.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:10:01.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient
12:10:01.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
12:10:01.326 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
12:10:01.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
12:10:01.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:10:01.326 [Lua] ############### UNLOADING PACKAGES ###############
12:10:01.326 [Lua] [Gamestate] Enter state StateLoading
12:10:01.329 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:10:01.329 [Lua] [LobbyManager] Setting up network options
12:10:01.329 [Lua] registering RPCs
12:10:01.329 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:10:01.329 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
12:10:01.329 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:10:01.329 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:10:01.329 [Lua] [LevelTransitionHandler] load_level inn_level
12:10:01.329 [SteamVoipRoom] Creating room b853dd7f2d5c14a
12:10:01.329 [SteamVoipRoom] Joining room b853dd7f2d5c14a
12:10:01.329 [EAC] EAC server 110000102b19409 is initializing
12:10:01.334 [EAC] Server is also client 110000102b19409
12:10:01.334 [EACServer] [15:10:01:333][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF75C2DC720 LogLevel: Info.
12:10:01.334 [Lua] ### Created peer state machine for 110000102b19409
12:10:01.334 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:10:01.334 [Lua] MUSIC MANAGER unmute_all_world_sounds 155009 0
12:10:01.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12
12:10:01.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:10:01.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12
12:10:01.337 [Lua] [EnemyPackageLoader] setup_startup_enemies
12:10:01.337 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:10:01.337 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:10:01.337 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:10:01.337 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:10:01.337 [Lua] Set lobby begin:
12:10:01.337 [Lua] Set lobby end.
12:10:01.337 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "5"
12:10:01.337 [Lua] [LobbyHost] Changed state from 0 to creating
12:10:01.352 [Connection] Destroying endpoint 1100001009f41e2 - explicit request
12:10:01.355 [SteamAuthenticator] CancelAuthTicket 1100001009f41e2
12:10:01.356 [SteamAuthenticator] EndAuthSession 1100001009f41e2
12:10:01.356 [Connection] Destroying endpoint 1100001009f39fa - explicit request
12:10:01.357 [SteamAuthenticator] CancelAuthTicket 1100001009f39fa
12:10:01.358 [SteamAuthenticator] EndAuthSession 1100001009f39fa
12:10:01.358 [Connection] Destroying endpoint 1100001074dbf6f - explicit request
12:10:01.359 [SteamAuthenticator] CancelAuthTicket 1100001074dbf6f
12:10:01.360 [SteamAuthenticator] EndAuthSession 1100001074dbf6f
12:10:01.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12
12:10:01.605 [Lua] ### Sending rpc_level_loaded
12:10:01.605 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49
12:10:01.689 [SteamLobby] Detected added member 110000102b19409
12:10:01.689 [Lua] [LobbyHost] Changed state from creating to joined
12:10:01.689 [Lua] [PartyManager] Leader is set to 110000102b19409
12:10:01.690 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409
12:10:01.690 [Lua] [ChatManager] Registering channel 1
12:10:01.690 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
12:10:01.690 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
12:10:01.690 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
12:10:01.690 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:10:01.690 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:10:01.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:10:01.706 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:10:01.707 [Lua] [NetworkServer] Changing num_players from nil to 1
12:10:01.707 [Lua] Players: 1
12:10:01.707 [Lua] Set lobby begin:
12:10:01.707 [Lua] Lobby data num_players = 1
12:10:01.707 [Lua] Lobby data level_key = inn_level
12:10:01.707 [Lua] Lobby data game_mode = 3
12:10:01.707 [Lua] Lobby data matchmaking = false
12:10:01.707 [Lua] Set lobby end.
12:10:01.825 [Lua] MUSIC MANAGER Play_loading_screen_music 155010 0
12:10:01.890 [Steam] Accepted session request from 1100001074dbf6f
12:10:03.159 [Lua] player (110000102b19409,1) was put into party 0
12:10:03.159 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
12:10:03.160 [Lua] [StateLoading] got rpc_load_level 49 inn_level
12:10:03.175 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
12:10:03.176 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
12:10:03.192 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
12:10:03.192 [Lua] ### Sending rpc_level_loaded
12:10:03.192 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49
12:10:03.195 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:10:04.203 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:10:04.203 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:10:04.204 [Lua] Set lobby begin:
12:10:04.204 [Lua] Lobby data host = 110000102b19409
12:10:04.204 [Lua] Lobby data level_key = inn_level
12:10:04.204 [Lua] Lobby data game_mode = 3
12:10:04.204 [Lua] Lobby data country_code = RU
12:10:04.204 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:10:04.204 [Lua] Lobby data num_players = 1
12:10:04.204 [Lua] Lobby data matchmaking = false
12:10:04.204 [Lua] Set lobby end.
12:10:04.204 [Lua] [Managers] Destroying state managers...
12:10:04.205 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:10:04.205 [Lua] MUSIC MANAGER Stop_loading_screen_music 155011 0
12:10:04.205 [Lua] [Gamestate] Enter StateIngame HOST
12:10:04.205 [Lua] <>level = inn_level<>
12:10:04.205 [Lua] Set lobby begin:
12:10:04.205 [Lua] Lobby data host = 110000102b19409
12:10:04.205 [Lua] Lobby data level_key = inn_level
12:10:04.205 [Lua] Lobby data game_mode = 3
12:10:04.205 [Lua] Lobby data selected_level_key = inn_level
12:10:04.205 [Lua] Lobby data country_code = RU
12:10:04.205 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:10:04.205 [Lua] Lobby data num_players = 1
12:10:04.205 [Lua] Lobby data matchmaking = false
12:10:04.205 [Lua] Set lobby end.
12:10:04.205 [Umbra] Init version: 3.4.15 :: 16 threads
12:10:04.205 [Lua] [StateIngame] Server ingame
12:10:04.209 [Lua] Set lobby begin:
12:10:04.209 [Lua] Lobby data level_key = inn_level
12:10:04.210 [Lua] Lobby data selected_level_key = inn_level
12:10:04.210 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:10:04.210 [Lua] Lobby data matchmaking = false
12:10:04.210 [Lua] Lobby data host = 110000102b19409
12:10:04.210 [Lua] Lobby data country_code = RU
12:10:04.210 [Lua] Lobby data game_mode = 3
12:10:04.210 [Lua] Lobby data difficulty = normal
12:10:04.210 [Lua] Lobby data num_players = 1
12:10:04.210 [Lua] Set lobby end.
12:10:04.210 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
12:10:04.210 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
12:10:04.210 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:10:04.210 [Lua] [Matchmaking] initializing
12:10:04.210 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server
12:10:04.210 [Lua] [Matchmaking] register rpcs
12:10:04.210 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:10:04.211 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
12:10:04.211 [Lua] [GameNetworkManager] self.is_server = true
12:10:04.211 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
12:10:04.211 [Network] Setting artificial MTU limit to 65536
12:10:04.216 [Lua] Switching ConflictSettings: to: disabled
12:10:04.216 [Lua] pacing=disabled
12:10:04.216 [Lua] roaming=nil
12:10:04.216 [Lua] specials=disabled
12:10:04.216 [Lua] debug_color=black
12:10:04.216 [Lua] pack_spawning=disabled
12:10:04.216 [Lua] contained_breeds=nil
12:10:04.216 [Lua] disabled=true
12:10:04.216 [Lua] boss=disabled
12:10:04.216 [Lua] horde=disabled
12:10:04.216 [Lua] name=disabled
12:10:04.216 [Lua] intensity=disabled
12:10:04.216 [Lua] ---
12:10:04.216 [Lua] [LevelAnalysis] set_random_seed( 14782155)
12:10:04.221 [Lua] [AIInterestPointSystem] Level Seed: 14782155
12:10:04.221 [Lua]
12:10:04.221 [Lua] [entity_system_bag] = table
12:10:04.221 [Lua] [entity_system_bag] = metatable
12:10:04.221 [Lua] [startup_data] = table
12:10:04.221 [Lua] [entity_manager] = table
12:10:04.221 [Lua] [entity_manager] = metatable
12:10:04.221 [Lua] [unit_spawner] = table
12:10:04.221 [Lua] [unit_spawner] = metatable
12:10:04.221 [Lua] [unit_storage] = table
12:10:04.221 [Lua] [unit_storage] = metatable
12:10:04.221 [Lua] [dice_keeper] = table
12:10:04.221 [Lua] [dice_keeper] = metatable
12:10:04.221 [Lua] [is_server] = true (boolean)
12:10:04.223 [Lua] [world] = [World]
12:10:04.223 [Lua] [system_api] = table
12:10:04.223 [Lua] [entity_system] = table
12:10:04.223 [Lua] [entity_system] = metatable
12:10:04.223 [Lua] [network_lobby] = table
12:10:04.223 [Lua] [network_lobby] = metatable
12:10:04.223 [Lua] [profile_synchronizer] = table
12:10:04.223 [Lua] [profile_synchronizer] = metatable
12:10:04.223 [Lua] [level_transition_handler] = table
12:10:04.223 [Lua] [level_transition_handler] = metatable
12:10:04.223 [Lua] [num_local_human_players] = 1 (number)
12:10:04.223 [Lua] [statistics_db] = table
12:10:04.223 [Lua] [statistics_db] = metatable
12:10:04.223 [Lua] [network_server] = table
12:10:04.223 [Lua] [network_server] = metatable
12:10:04.223 [Lua] [input_manager] = table
12:10:04.223 [Lua] [input_manager] = metatable
12:10:04.223 [Lua] [network_clock] = table
12:10:04.223 [Lua] [network_clock] = metatable
12:10:04.223 [Lua] [network_transmit] = table
12:10:04.223 [Lua] [network_transmit] = metatable
12:10:04.223 [Lua] [free_flight_manager] = table
12:10:04.223 [Lua] [free_flight_manager] = metatable
12:10:04.223 [Lua] [network_manager] = table
12:10:04.223 [Lua] [network_manager] = metatable
12:10:04.223 [Lua] [network_event_delegate] = table
12:10:04.223 [Lua] [network_event_delegate] = metatable
12:10:04.223 [Lua]
12:10:04.224 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:10:04.227 [Lua] [AchievementManager] Achievements using the steam platform
12:10:04.227 [Lua] [StateIngame] Level seed: 14782155
12:10:04.227 [World] Spawning level.
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:10:04.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
12:10:04.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
12:10:04.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
12:10:04.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
12:10:04.440 [Lua] [LevelAnalysis] set_random_seed( 14782155)
12:10:04.457 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:10:04.457 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:10:04.458 [Lua] [IngameUI] init
12:10:04.471 [SteamVoipClient] select_out(110000102b19409, off)
12:10:04.475 [Lua] cb_razer_chroma_setup
12:10:04.525 [Lua] [Matchmaking] Cancelling matchmaking
12:10:04.525 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:10:04.525 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:10:04.525 [Lua] Set lobby begin:
12:10:04.525 [Lua] Lobby data level_key = inn_level
12:10:04.525 [Lua] Lobby data power_level = 0
12:10:04.525 [Lua] Lobby data selected_level_key = inn_level
12:10:04.525 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:10:04.526 [Lua] Lobby data matchmaking = false
12:10:04.526 [Lua] Lobby data host = 110000102b19409
12:10:04.526 [Lua] Lobby data country_code = RU
12:10:04.526 [Lua] Lobby data game_mode = 3
12:10:04.526 [Lua] Lobby data difficulty = normal
12:10:04.526 [Lua] Lobby data num_players = 1
12:10:04.526 [Lua] Set lobby end.
12:10:04.527 [Flow] complete_skittergate_legend true
12:10:04.527 [Flow] complete_all_helmgart_levels_recruit true
12:10:04.528 [Flow] WitchHunterLevel:35
12:10:04.528 [Flow] LeaderYes
12:10:04.528 [Flow] ALL PC XP:304250
12:10:04.529 [Flow] Has "bogenhafen" DLC:true
12:10:04.529 [Flow] WH XP:60850
12:10:04.529 [Flow] Number of crafted items:5975
12:10:04.529 [Flow] Has "pre_order" DLC:true
12:10:04.529 [Flow] Sum of Powe Levels:1500
12:10:04.529 [Flow] lodestone diff 1:false
12:10:04.529 [Flow] magnus and forest activated
12:10:04.529 [Flow] magnus and forest activated
12:10:04.529 [Flow] cemetery and forest activated
12:10:04.529 [Flow] magnus and cemetery
12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:04.529 [Flow] ALL RUNES ACTIVATED
12:10:04.529 [Flow] magnus and forest activated
12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:04.529 [Flow] ALL RUNES ACTIVATED
12:10:04.529 [Flow] cemetery and forest activated
12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:04.529 [Flow] ALL RUNES ACTIVATED
12:10:04.529 [Flow] magnus and forest activated
12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:04.529 [Flow] ALL RUNES ACTIVATED
12:10:04.529 [Flow] magnus and cemetery
12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:04.529 [Flow] ALL RUNES ACTIVATED
12:10:04.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:04.531 [Lua] CurrentConflictSettings disabled
12:10:04.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:10:04.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:10:04.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:10:04.534 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:10:04.534 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:10:04.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:10:04.999 [Lua] player (110000102b19409,1) was put into party 1
12:10:04.999 [Lua] Assigning peer(110000102b19409:1) to profile(5) career(3)
12:10:04.999 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3)
12:10:04.999 [Lua] Set lobby begin:
12:10:04.999 [Lua] Lobby data level_key = inn_level
12:10:04.999 [Lua] Lobby data power_level = 0
12:10:04.999 [Lua] Lobby data selected_level_key = inn_level
12:10:04.999 [Lua] Lobby data difficulty = normal
12:10:04.999 [Lua] Lobby data player_slot_4 = 0:0
12:10:04.999 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:10:04.999 [Lua] Lobby data matchmaking = false
12:10:04.999 [Lua] Lobby data host = 110000102b19409
12:10:04.999 [Lua] Lobby data country_code = RU
12:10:04.999 [Lua] Lobby data game_mode = 3
12:10:04.999 [Lua] Lobby data player_slot_5 = 110000102b19409:1
12:10:04.999 [Lua] Lobby data player_slot_2 = 0:0
12:10:04.999 [Lua] Lobby data player_slot_1 = 0:0
12:10:04.999 [Lua] Lobby data player_slot_3 = 0:0
12:10:04.999 [Lua] Lobby data num_players = 1
12:10:04.999 [Lua] Set lobby end.
12:10:04.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
12:10:05.000 [Lua]
12:10:05.000 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
12:10:05.000 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
12:10:05.000 [Lua] [resource_packages/careers/es_knight] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
12:10:05.000 [Lua]
12:10:05.000 [Lua]
12:10:05.000 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p] = false (boolean)
12:10:05.000 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
12:10:05.000 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:10:05.000 [Lua] [resource_packages/careers/es_knight] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
12:10:05.000 [Lua] [units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
12:10:05.000 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
12:10:05.000 [Lua]
12:10:05.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:10:05.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:10:05.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
12:10:05.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
12:10:05.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
12:10:05.026 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:10:05.026 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:10:05.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
12:10:05.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
12:10:05.059 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:10:05.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
12:10:05.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
12:10:05.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
12:10:05.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
12:10:05.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
12:10:05.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
12:10:05.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
12:10:05.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:10:05.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
12:10:05.223 [Flow] DISABLE
12:10:05.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
12:10:05.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
12:10:05.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:10:05.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
12:10:05.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
12:10:05.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
12:10:05.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:10:05.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
12:10:05.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
12:10:05.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
12:10:05.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:10:05.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:10:05.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:10:05.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:10:05.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:10:05.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:10:05.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:10:05.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:10:05.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:10:05.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
12:10:05.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
12:10:05.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
12:10:05.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:10:05.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:10:05.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:10:05.485 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:10:05.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:10:05.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08
12:10:05.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08
12:10:05.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08
12:10:05.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:10:05.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
12:10:05.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
12:10:05.556 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
12:10:05.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:10:05.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
12:10:05.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
12:10:05.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
12:10:05.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:10:05.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
12:10:05.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
12:10:05.634 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
12:10:05.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:10:05.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
12:10:05.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
12:10:05.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
12:10:05.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
12:10:06.080 [Lua] PlayFabMirror:_commit_internal 5
12:10:06.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:10:06.083 [Lua] generate_backend_stats 110000102b19409:1
12:10:06.093 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:10:06.099 [Lua] commit result success 5
12:10:06.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
12:10:06.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
12:10:06.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
12:10:06.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
12:10:06.177 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
12:10:06.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
12:10:06.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
12:10:06.256 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
12:10:06.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
12:10:06.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
12:10:06.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
12:10:06.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:10:06.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:10:06.735 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:10:06.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:10:07.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:10:07.113 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:10:07.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
12:10:07.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
12:10:07.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
12:10:07.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
12:10:07.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
12:10:07.369 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
12:10:07.369 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
12:10:07.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
12:10:07.910 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
12:10:07.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:10:08.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:10:08.102 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:10:08.121 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:10:08.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:08.147 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:08.147 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:10:08.481 [Lua] #################################################################################################################
12:10:08.481 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:10:08.481 [Lua] #################################################################################################################
12:10:08.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
12:10:08.499 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
12:10:08.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
12:10:08.781 [Lua] Commit load time data
12:10:09.347 [Lua] Set lobby begin:
12:10:09.347 [Lua] Lobby data level_key = inn_level
12:10:09.347 [Lua] Lobby data power_level = 835
12:10:09.347 [Lua] Lobby data selected_level_key = inn_level
12:10:09.347 [Lua] Lobby data difficulty = normal
12:10:09.347 [Lua] Lobby data player_slot_4 = 0:0
12:10:09.347 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:10:09.347 [Lua] Lobby data matchmaking = false
12:10:09.347 [Lua] Lobby data host = 110000102b19409
12:10:09.347 [Lua] Lobby data country_code = RU
12:10:09.347 [Lua] Lobby data game_mode = 3
12:10:09.347 [Lua] Lobby data player_slot_5 = 110000102b19409:1
12:10:09.347 [Lua] Lobby data player_slot_2 = 0:0
12:10:09.348 [Lua] Lobby data player_slot_1 = 0:0
12:10:09.348 [Lua] Lobby data player_slot_3 = 0:0
12:10:09.348 [Lua] Lobby data num_players = 1
12:10:09.348 [Lua] Set lobby end.
12:10:13.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
12:10:13.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:13.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
12:10:13.471 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:13.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
12:10:13.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:13.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
12:10:13.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:13.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
12:10:13.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:13.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
12:10:13.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:13.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
12:10:13.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:13.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
12:10:13.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:13.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
12:10:13.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:36.334 [Window] Window => active
12:10:37.573 [Lua] [IngameUI] menu view on_enter ingame_menu
12:10:38.336 [Lua] [IngameUI] menu view on_exit ingame_menu
12:10:38.911 [Lua] [IngameUI] menu view on_enter hero_view
12:10:38.916 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980
12:10:38.916 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
12:10:38.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
12:10:38.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:10:38.934 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:10:38.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:10:38.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:10:39.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:10:39.454 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:10:39.466 [World] Spawning level.
12:10:39.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:39.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:39.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:39.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:39.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:39.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:46.734 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #4 for hero es_knight ...
12:10:46.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:46.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:46.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:46.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:46.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
12:10:46.794 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
12:10:46.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:10:46.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:46.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:10:46.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
12:10:46.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
12:10:46.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
12:10:46.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
12:10:47.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
12:10:47.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
12:10:47.510 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
12:10:47.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:47.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:47.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:47.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:47.591 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
12:10:47.617 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
12:10:47.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
12:10:47.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:47.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:47.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:47.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:10:47.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
12:10:47.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
12:10:47.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
12:10:47.810 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #4 restored for hero es_knight
12:10:48.532 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:10:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:48.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:48.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:10:48.543 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:10:48.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
12:10:48.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:10:48.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:10:54.145 warning: [Steam] Session connect failed 1100001074dbf6f, error: 4
12:11:09.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
12:11:09.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:11:09.581 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:11:09.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:11:09.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:11:09.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:11:09.937 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:11:09.949 [World] Spawning level.
12:11:09.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:09.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:10.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:10.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:10.014 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:10.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:10.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:10.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:10.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:15.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:15.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:15.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:15.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:15.559 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
12:11:15.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
12:11:15.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:11:15.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:15.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:11:15.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient
12:11:15.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
12:11:15.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
12:11:15.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
12:11:15.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
12:11:15.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
12:11:15.963 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
12:11:22.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:11:22.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
12:11:22.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:11:22.901 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
12:11:25.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:25.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:25.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:25.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:25.271 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:11:25.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:11:25.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409
12:11:25.315 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409
12:11:25.315 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read,
12:11:25.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
12:11:25.350 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
12:11:25.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
12:11:25.392 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
12:11:25.957 [Window] Window => inactive
12:12:01.359 [Window] Window => active
12:12:02.362 [Lua] [IngameUI] menu view on_exit hero_view
12:12:02.369 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980
12:12:02.369 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
12:12:02.369 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
12:12:02.369 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:12:02.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:02.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:02.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:02.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:02.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:02.386 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:12:02.386 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
12:12:02.386 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
12:12:06.506 [Lua] [IngameUI] menu view on_enter hero_view
12:12:06.512 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980
12:12:06.512 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
12:12:06.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
12:12:06.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:12:06.529 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:12:06.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:12:06.536 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:12:06.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:12:06.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:12:06.911 [World] Spawning level.
12:12:06.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:06.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:06.976 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:06.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:06.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:06.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:07.409 [Lua] PlayFabMirror:_commit_internal 6
12:12:07.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 14
12:12:07.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15
12:12:07.409 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:12:07.412 [Lua] generate_backend_stats 110000102b19409:1
12:12:07.422 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:12:07.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 14
12:12:08.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:08.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:08.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:08.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:10.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 14
12:12:10.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15
12:12:13.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15
12:12:13.027 [Lua] commit result success 6
12:12:28.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:28.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:28.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:12:28.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:12:28.533 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409
12:12:28.556 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409
12:12:28.567 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
12:12:30.165 [Window] Window => inactive
12:13:05.613 [Window] Window => active
12:13:06.581 [Lua] [IngameUI] menu view on_exit hero_view
12:13:06.588 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980
12:13:06.588 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
12:13:06.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
12:13:06.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:13:06.588 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:06.588 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:06.588 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:06.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:06.604 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:13:06.604 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:13:06.604 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:13:08.262 [Lua] [IngameUI] menu view on_enter ingame_menu
12:13:09.299 [Lua] [IngameUI] menu view on_exit ingame_menu
12:13:09.299 [Lua] [IngameUI] menu view on_enter character_selection
12:13:09.299 [Lua] hero_fullscreen_menu_on_enter
12:13:09.302 [Lua] [IngameUI] menu view post_update_on_enter table: 0x066aef00
12:13:09.302 [World] Spawning level.
12:13:09.310 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:13:09.324 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.324 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.325 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
12:13:09.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0
12:13:09.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0
12:13:09.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:09.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
12:13:09.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
12:13:09.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
12:13:09.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
12:13:09.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
12:13:11.487 [Lua] PlayFabMirror:_commit_internal 7
12:13:11.487 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 16
12:13:11.487 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:13:11.488 [Lua] generate_backend_stats 110000102b19409:1
12:13:11.497 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:13:11.504 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 16
12:13:11.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 16
12:13:11.819 [Lua] commit result success 7
12:13:18.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
12:13:18.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
12:13:18.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
12:13:18.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 0000000002391DC0
12:13:18.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 0000000002391DC0
12:13:18.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:18.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0, async-read, prioritized
12:13:19.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
12:13:19.671 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
12:13:19.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
12:13:19.673 [Lua] Assigning peer(110000102b19409:1) to profile(1) career(2)
12:13:19.673 [Lua] Set lobby begin:
12:13:19.673 [Lua] Lobby data level_key = inn_level
12:13:19.673 [Lua] Lobby data power_level = 835
12:13:19.673 [Lua] Lobby data selected_level_key = inn_level
12:13:19.673 [Lua] Lobby data difficulty = normal
12:13:19.673 [Lua] Lobby data player_slot_4 = 0:0
12:13:19.673 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:13:19.673 [Lua] Lobby data matchmaking = false
12:13:19.673 [Lua] Lobby data host = 110000102b19409
12:13:19.673 [Lua] Lobby data country_code = RU
12:13:19.673 [Lua] Lobby data game_mode = 3
12:13:19.673 [Lua] Lobby data player_slot_5 = 0:0
12:13:19.673 [Lua] Lobby data player_slot_2 = 0:0
12:13:19.673 [Lua] Lobby data player_slot_1 = 0:0
12:13:19.673 [Lua] Lobby data player_slot_3 = 0:0
12:13:19.673 [Lua] Lobby data num_players = 1
12:13:19.673 [Lua] Set lobby end.
12:13:19.673 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(1) career_index(2)
12:13:19.673 [Lua] Set lobby begin:
12:13:19.673 [Lua] Lobby data level_key = inn_level
12:13:19.673 [Lua] Lobby data power_level = 835
12:13:19.673 [Lua] Lobby data selected_level_key = inn_level
12:13:19.673 [Lua] Lobby data difficulty = normal
12:13:19.673 [Lua] Lobby data player_slot_4 = 0:0
12:13:19.673 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:13:19.673 [Lua] Lobby data matchmaking = false
12:13:19.673 [Lua] Lobby data host = 110000102b19409
12:13:19.673 [Lua] Lobby data country_code = RU
12:13:19.674 [Lua] Lobby data game_mode = 3
12:13:19.674 [Lua] Lobby data player_slot_5 = 0:0
12:13:19.674 [Lua] Lobby data player_slot_2 = 0:0
12:13:19.674 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:13:19.674 [Lua] Lobby data player_slot_3 = 0:0
12:13:19.674 [Lua] Lobby data num_players = 1
12:13:19.674 [Lua] Set lobby end.
12:13:19.674 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:13:19.674 [Lua]
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
12:13:19.674 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:13:19.674 [Lua]
12:13:19.674 [Lua]
12:13:19.674 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
12:13:19.674 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
12:13:19.674 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
12:13:19.674 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:13:19.674 [Lua]
12:13:19.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409
12:13:19.679 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:13:19.679 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[1f71538a9a7dfd90]']]
12:13:19.681 [Save] Saving `save_data`
12:13:19.685 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409
12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
12:13:19.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:13:19.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:13:19.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient
12:13:19.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
12:13:19.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
12:13:19.710 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
12:13:19.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:13:19.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:13:19.711 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient
12:13:19.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:13:19.733 [Save] Save done
12:13:19.780 [Lua] [IngameUI] menu view on_exit character_selection
12:13:19.780 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:13:19.780 [Lua] hero_fullscreen_menu_on_exit
12:13:19.784 [Lua] [IngameUI] menu view post_update_on_exit table: 0x066aef00
12:13:19.784 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
12:13:19.784 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 0000000002391DC0 -> Package still referenced, NOT unloaded:
12:13:19.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
12:13:19.838 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
12:13:19.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
12:13:20.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
12:13:20.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
12:13:20.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
12:13:20.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
12:13:20.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
12:13:20.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:13:20.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:13:20.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:13:20.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:13:20.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:13:20.555 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:13:20.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
12:13:20.648 [Window] Window => inactive
12:13:20.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
12:13:20.742 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
12:13:20.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:13:21.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:13:21.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:13:21.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:13:21.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:13:21.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:13:21.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
12:13:21.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
12:13:21.448 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
12:13:21.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:13:21.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:13:21.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:13:21.497 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
12:13:21.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:21.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:21.523 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:13:23.645 [Window] Window => active
12:13:25.258 [Lua] [IngameUI] menu view on_enter hero_view
12:13:25.264 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980
12:13:25.264 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
12:13:25.278 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
12:13:25.279 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:13:25.280 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:13:25.280 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:13:25.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:13:25.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:13:25.643 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:13:25.655 [World] Spawning level.
12:13:25.682 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:25.682 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:25.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:25.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:25.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:25.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:29.578 [Lua] 8
12:13:29.833 [Lua] 8
12:13:29.860 [Lua] 8
12:13:29.883 [Lua] 8
12:13:29.931 [Lua] 8
12:13:29.952 [Lua] 8
12:13:29.999 [Lua] 8
12:13:30.024 [Lua] 8
12:13:30.045 [Lua] 8
12:13:30.093 [Lua] 8
12:13:30.113 [Lua] 8
12:13:30.162 [Lua] 8
12:13:30.187 [Lua] 8
12:13:30.210 [Lua] 8
12:13:30.257 [Lua] 8
12:13:30.279 [Lua] 8
12:13:30.326 [Lua] 8
12:13:30.351 [Lua] 8
12:13:30.395 [Lua] 8
12:13:30.419 [Lua] 8
12:13:30.444 [Lua] 8
12:13:30.487 [Lua] 8
12:13:30.514 [Lua] 8
12:13:30.562 [Lua] 8
12:13:30.582 [Lua] 8
12:13:30.606 [Lua] 8
12:13:31.149 [Lua] P
12:13:31.381 [Lua] i
12:13:31.553 [Lua] s
12:13:31.790 [Lua] t
12:13:31.906 [Lua] o
12:13:32.139 [Lua] l
12:13:32.610 [Lua] s
12:13:34.266 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 1 to Pistols
12:13:37.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:13:37.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:37.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:37.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:37.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:37.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:37.501 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:13:37.501 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
12:13:37.503 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:13:37.503 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:13:51.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
12:13:51.138 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:13:51.139 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:13:51.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:13:51.145 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:13:51.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:13:51.502 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:13:51.518 [World] Spawning level.
12:13:51.543 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:51.543 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:51.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:51.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:51.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:51.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:54.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:54.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:54.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409
12:13:54.980 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409
12:13:54.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:13:54.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:55.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:13:55.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:13:55.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
12:13:55.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:13:55.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
12:13:55.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
12:13:55.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
12:13:55.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:55.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:55.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:13:55.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:13:55.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
12:13:55.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
12:13:55.725 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
12:14:02.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:02.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:02.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:02.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:02.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409
12:14:02.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409
12:14:02.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:14:02.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:14:02.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
12:14:02.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
12:14:02.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
12:14:02.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
12:14:02.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01
12:14:02.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01
12:14:02.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01
12:14:02.762 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
12:14:10.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:10.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:10.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:10.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:10.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409
12:14:10.417 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409
12:14:10.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
12:14:11.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:11.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:11.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:11.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:14.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:14.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:14.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:14.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:14:23.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:14:23.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:23.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:23.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:23.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:23.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:14:23.340 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:14:23.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
12:14:23.340 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
12:14:23.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:14:23.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
12:14:23.348 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:14:24.614 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
12:14:24.614 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
12:14:29.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 17
12:14:29.600 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 17 2
12:14:30.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
12:14:30.723 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 17
12:14:31.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 17
12:14:33.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 18
12:14:33.839 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 18 3
12:14:34.106 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
12:14:34.106 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 18
12:14:34.611 [Lua] PlayFabMirror:_commit_internal 8
12:14:34.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 19
12:14:34.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 20
12:14:34.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:14:34.613 [Lua] generate_backend_stats 110000102b19409:1
12:14:34.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
12:14:34.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22
12:14:34.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 18
12:14:34.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 19
12:14:36.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 19
12:14:36.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 20
12:14:37.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 20
12:14:37.330 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 4
12:14:37.651 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
12:14:37.651 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
12:14:38.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23
12:14:38.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
12:14:38.403 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22
12:14:38.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22
12:14:38.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 5
12:14:38.827 [Lua] commit result success 8
12:14:39.188 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
12:14:39.188 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23
12:14:40.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23
12:14:48.091 [Lua] PlayFabMirror:_commit_internal 9
12:14:48.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:14:48.093 [Lua] generate_backend_stats 110000102b19409:1
12:14:48.104 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:14:48.115 [Lua] commit result success 9
12:18:31.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 24
12:18:31.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 24 6
12:18:32.267 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
12:18:32.267 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 24
12:18:33.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 24
12:18:34.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 25
12:18:34.593 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 25 7
12:18:34.883 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
12:18:34.883 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 25
12:18:35.557 [Window] Window => inactive
12:18:35.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 25
12:18:36.255 [Lua] PlayFabMirror:_commit_internal 10
12:18:36.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:18:36.258 [Lua] generate_backend_stats 110000102b19409:1
12:18:36.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26
12:18:36.281 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 8
12:18:36.562 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
12:18:36.562 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26
12:18:37.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26
12:18:37.185 [Lua] commit result success 10
12:18:44.322 [Window] Window => active
12:18:45.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27
12:18:45.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 9
12:18:45.777 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
12:18:45.777 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27
12:18:46.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27
12:18:49.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28
12:18:49.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 10
12:18:49.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
12:18:49.916 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28
12:18:50.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28
12:18:52.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29
12:18:52.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 11
12:18:52.523 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
12:18:52.523 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29
12:18:52.725 [Window] Window => inactive
12:18:53.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29
12:18:55.557 [Lua] PlayFabMirror:_commit_internal 11
12:18:55.557 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:18:55.559 [Lua] generate_backend_stats 110000102b19409:1
12:18:55.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
12:18:55.581 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 12
12:18:55.912 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
12:18:55.912 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
12:18:56.612 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
12:18:56.619 [Lua] commit result success 11
12:19:02.371 [Window] Window => active
12:19:03.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31
12:19:03.852 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 13
12:19:04.157 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
12:19:04.157 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31
12:19:04.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31
12:19:07.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32
12:19:07.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 14
12:19:07.373 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
12:19:07.373 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32
12:19:08.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32
12:19:09.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 33
12:19:09.970 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 33 15
12:19:10.241 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
12:19:10.241 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 33
12:19:10.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 33
12:19:13.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34
12:19:13.197 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 16
12:19:13.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
12:19:13.465 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34
12:19:13.897 [Lua] PlayFabMirror:_commit_internal 12
12:19:13.897 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:19:13.899 [Lua] generate_backend_stats 110000102b19409:1
12:19:13.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
12:19:14.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34
12:19:14.209 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 17
12:19:15.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
12:19:15.185 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
12:19:15.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 36
12:19:15.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
12:19:15.837 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 36 18
12:19:15.837 [Lua] commit result success 12
12:19:16.137 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
12:19:16.137 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 36
12:19:16.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 36
12:19:18.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 37
12:19:18.267 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 37 19
12:19:18.558 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
12:19:18.558 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 37
12:19:19.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 37
12:19:21.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 38
12:19:21.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 38 20
12:19:21.705 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
12:19:21.705 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 38
12:19:22.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 38
12:19:24.095 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 39
12:19:24.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 39 21
12:19:24.381 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
12:19:24.381 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 39
12:19:25.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 39
12:19:26.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 40
12:19:26.617 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 40 22
12:19:26.907 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
12:19:26.907 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 40
12:19:27.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 40
12:19:29.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 41
12:19:29.709 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 41 23
12:19:29.997 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
12:19:29.997 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 41
12:19:30.689 [Lua] PlayFabMirror:_commit_internal 13
12:19:30.689 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:19:30.692 [Lua] generate_backend_stats 110000102b19409:1
12:19:30.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
12:19:30.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 41
12:19:30.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 24
12:19:31.868 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
12:19:31.868 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
12:19:32.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 43
12:19:32.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
12:19:32.540 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 43 25
12:19:32.540 [Lua] commit result success 13
12:19:32.900 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
12:19:32.900 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 43
12:19:33.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 43
12:19:35.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 44
12:19:35.590 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 44 26
12:19:35.878 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
12:19:35.878 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 44
12:19:36.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 44
12:19:39.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 45
12:19:39.667 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 45 27
12:19:39.953 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
12:19:39.953 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 45
12:19:39.974 [Window] Window => inactive
12:19:40.699 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 45
12:19:52.186 [Window] Window => active
12:19:52.604 [Lua] PlayFabMirror:_commit_internal 14
12:19:52.604 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:19:52.606 [Lua] generate_backend_stats 110000102b19409:1
12:19:52.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
12:19:52.628 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 28
12:19:52.913 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
12:19:52.913 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
12:19:53.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 47
12:19:53.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46
12:19:53.472 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 47 29
12:19:53.472 [Lua] commit result success 14
12:19:53.759 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
12:19:53.759 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 47
12:19:54.503 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 47
12:19:56.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 48
12:19:56.231 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 48 30
12:19:56.573 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
12:19:56.573 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 48
12:19:57.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 48
12:19:58.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 49
12:19:58.815 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 49 31
12:19:59.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
12:19:59.269 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 49
12:20:00.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 49
12:20:02.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 50
12:20:02.053 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 50 32
12:20:02.454 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
12:20:02.454 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 50
12:20:03.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 50
12:20:04.767 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 51
12:20:04.781 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 33
12:20:05.142 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
12:20:05.142 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51
12:20:05.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 51
12:20:07.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 52
12:20:07.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 52 34
12:20:07.629 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
12:20:07.629 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 52
12:20:08.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 52
12:20:09.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 53
12:20:09.912 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 53 35
12:20:10.254 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
12:20:10.254 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 53
12:20:11.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 53
12:20:12.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 54
12:20:12.467 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 54 36
12:20:12.810 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
12:20:12.810 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 54
12:20:13.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 54
12:20:14.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 55
12:20:14.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 37
12:20:15.187 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
12:20:15.187 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55
12:20:15.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 55
12:20:17.318 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 56
12:20:17.329 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 56 38
12:20:17.600 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
12:20:17.600 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 56
12:20:18.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 56
12:20:18.399 [Lua] PlayFabMirror:_commit_internal 15
12:20:18.399 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:20:18.402 [Lua] generate_backend_stats 110000102b19409:1
12:20:18.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57
12:20:18.424 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 39
12:20:18.731 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
12:20:18.731 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57
12:20:19.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57
12:20:19.268 [Lua] commit result success 15
12:20:19.971 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 58
12:20:19.985 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 58 40
12:20:20.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
12:20:20.269 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 58
12:20:21.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 58
12:20:22.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 59
12:20:22.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 59 41
12:20:22.695 [Lua] [PlayFabRequestQueue] EAC Enabled! 59
12:20:22.695 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 59
12:20:23.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 59
12:20:25.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 60
12:20:25.426 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 60 42
12:20:25.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
12:20:25.711 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 60
12:20:26.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 60
12:20:27.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61
12:20:27.788 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 43
12:20:28.072 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
12:20:28.072 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61
12:20:28.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61
12:20:32.349 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
12:20:32.349 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
12:20:33.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
12:20:33.973 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
12:20:33.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:20:33.975 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:20:33.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
12:20:33.975 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:20:33.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:20:34.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:20:34.343 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:20:34.355 [World] Spawning level.
12:20:34.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:34.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:34.423 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:34.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:34.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:34.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:37.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:37.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:37.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:37.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:37.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:12 my_peer_id:110000102b19409
12:20:37.339 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:12 my_peer_id:110000102b19409
12:20:37.350 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
12:20:38.136 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:20:38.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:38.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:38.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:38.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:38.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:38.148 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:20:38.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
12:20:38.149 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
12:20:38.150 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
12:20:38.150 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
12:20:38.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:20:38.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
12:20:38.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:20:42.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 62
12:20:42.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 62 44
12:20:42.764 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
12:20:42.764 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 62
12:20:44.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 62
12:20:46.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
12:20:46.309 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
12:20:46.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:20:46.310 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:20:46.310 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
12:20:46.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:20:46.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:20:46.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:20:46.676 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:20:46.689 [World] Spawning level.
12:20:46.716 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:46.716 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:46.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:46.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:46.754 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:46.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:46.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:46.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:20:46.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:20:50.240 [Lua] PlayFabMirror:_commit_internal 16
12:20:50.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 63
12:20:50.240 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:20:50.242 [Lua] generate_backend_stats 110000102b19409:1
12:20:50.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64
12:20:50.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 63
12:20:50.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 63
12:20:50.602 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 45
12:20:50.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
12:20:50.896 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64
12:20:51.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64
12:20:51.481 [Lua] commit result success 16
12:26:44.080 [Lua] [IngameUI] menu view on_exit hero_view
12:26:44.087 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980
12:26:44.087 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
12:26:44.087 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
12:26:44.087 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:26:44.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:44.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:44.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:44.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:44.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:44.100 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:26:44.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:26:44.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:26:47.579 [Lua] [IngameUI] menu view on_enter hero_view
12:26:47.584 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09085980
12:26:47.584 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
12:26:47.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
12:26:47.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:26:47.601 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:26:47.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:26:47.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:26:47.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:26:47.962 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:26:47.977 [World] Spawning level.
12:26:48.002 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:48.002 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:48.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:48.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:48.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:48.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:52.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:52.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:52.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:26:52.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480, async-read, prioritized
12:26:54.122 [Lua] PlayFabMirror:_commit_internal 17
12:26:54.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:26:54.124 [Lua] generate_backend_stats 110000102b19409:1
12:26:54.137 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:26:54.152 [Lua] commit result success 17
12:26:59.467 [Window] Window => inactive
12:38:46.271 [Window] Window => active
12:40:44.462 [Lua] [IngameUI] menu view on_exit hero_view
12:40:44.469 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09085980
12:40:44.469 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
12:40:44.469 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
12:40:44.469 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:40:44.470 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:40:44.470 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:40:44.470 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:40:44.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:40:44.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA37480 -> Package still referenced, NOT unloaded:
12:40:44.481 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:40:44.481 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:40:44.481 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:40:49.322 [Lua] PlayFabMirror:_commit_internal 18
12:40:49.322 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:40:49.325 [Lua] generate_backend_stats 110000102b19409:1
12:40:49.335 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:40:49.342 [Lua] commit result success 18
12:40:50.236 [Window] Window => inactive
12:42:38.965 [Window] Window => active
12:43:44.307 [Window] Window => inactive
12:49:48.922 [Window] Window => active
12:49:50.841 [Lua] [IngameUI] menu view on_enter start_game_view
12:49:50.844 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f6d40
12:49:50.844 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:49:50.846 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
12:49:50.846 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:49:50.847 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
12:49:50.847 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
12:49:51.880 [Lua] [IngameUI] menu view on_exit start_game_view
12:49:51.880 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:49:51.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:49:51.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
12:49:51.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
12:49:51.881 [Save] Saving `save_data`
12:49:51.887 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f6d40
12:49:51.932 [Save] Save done
12:49:58.834 [Lua] [IngameUI] menu view on_enter start_game_view
12:49:58.836 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f6d40
12:49:58.836 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:49:58.838 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
12:49:58.838 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:49:58.838 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
12:49:58.839 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
12:49:59.901 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
12:49:59.901 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
12:49:59.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
12:49:59.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 65
12:49:59.901 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
12:49:59.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
12:49:59.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 65
12:50:00.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 65
12:50:07.643 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
12:50:07.643 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
12:50:07.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
12:50:07.643 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
12:50:07.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
12:50:09.221 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
12:50:09.221 [Lua] ............................................................................................................
12:50:09.221 [Lua] ............................................................................................................
12:50:09.221 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
12:50:09.221 [Lua] ............................................................................................................
12:50:09.221 [Lua] ............................................................................................................
12:50:09.221 [Lua] [Matchmaking] Cancelling matchmaking
12:50:09.221 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:50:09.229 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:50:09.229 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:50:09.232 [Lua] Set lobby begin:
12:50:09.232 [Lua] Lobby data level_key = inn_level
12:50:09.233 [Lua] Lobby data power_level = 835
12:50:09.233 [Lua] Lobby data selected_level_key = inn_level
12:50:09.233 [Lua] Lobby data difficulty = harder
12:50:09.233 [Lua] Lobby data player_slot_4 = 0:0
12:50:09.233 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:09.233 [Lua] Lobby data matchmaking = false
12:50:09.233 [Lua] Lobby data host = 110000102b19409
12:50:09.233 [Lua] Lobby data country_code = RU
12:50:09.233 [Lua] Lobby data game_mode = 3
12:50:09.233 [Lua] Lobby data player_slot_5 = 0:0
12:50:09.233 [Lua] Lobby data player_slot_2 = 0:0
12:50:09.233 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:09.233 [Lua] Lobby data player_slot_3 = 0:0
12:50:09.233 [Lua] Lobby data num_players = 1
12:50:09.233 [Lua] Set lobby end.
12:50:09.233 [Lua] [PartyManager] Leader is set to 110000102b19409
12:50:09.233 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
12:50:09.233 [Lua] [LevelTransitionHandler] set_next_level( nil )
12:50:09.233 [Lua] Set lobby begin:
12:50:09.233 [Lua] Lobby data twitch_enabled = false
12:50:09.233 [Lua] Lobby data power_level = 835
12:50:09.233 [Lua] Lobby data num_players = 1
12:50:09.233 [Lua] Lobby data host = 110000102b19409
12:50:09.233 [Lua] Lobby data game_mode = 1
12:50:09.233 [Lua] Lobby data level_key = inn_level
12:50:09.233 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:09.233 [Lua] Lobby data selected_level_key = inn_level
12:50:09.233 [Lua] Lobby data quick_game = true
12:50:09.233 [Lua] Lobby data matchmaking = true
12:50:09.233 [Lua] Lobby data difficulty = harder
12:50:09.233 [Lua] Lobby data player_slot_4 = 0:0
12:50:09.233 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:09.233 [Lua] Lobby data player_slot_5 = 0:0
12:50:09.233 [Lua] Lobby data player_slot_2 = 0:0
12:50:09.233 [Lua] Lobby data country_code = RU
12:50:09.233 [Lua] Lobby data player_slot_3 = 0:0
12:50:09.234 [Lua] Lobby data eac_authorized = true
12:50:09.234 [Lua] Set lobby end.
12:50:09.234 [Lua] Set lobby begin:
12:50:09.234 [Lua] Lobby data twitch_enabled = false
12:50:09.234 [Lua] Lobby data power_level = 835
12:50:09.234 [Lua] Lobby data num_players = 1
12:50:09.234 [Lua] Lobby data host = 110000102b19409
12:50:09.234 [Lua] Lobby data game_mode = 1
12:50:09.234 [Lua] Lobby data is_private = false
12:50:09.234 [Lua] Lobby data level_key = inn_level
12:50:09.234 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:09.234 [Lua] Lobby data selected_level_key = inn_level
12:50:09.234 [Lua] Lobby data quick_game = true
12:50:09.234 [Lua] Lobby data matchmaking = true
12:50:09.234 [Lua] Lobby data difficulty = harder
12:50:09.234 [Lua] Lobby data player_slot_4 = 0:0
12:50:09.234 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:09.234 [Lua] Lobby data player_slot_5 = 0:0
12:50:09.234 [Lua] Lobby data player_slot_2 = 0:0
12:50:09.234 [Lua] Lobby data country_code = RU
12:50:09.234 [Lua] Lobby data player_slot_3 = 0:0
12:50:09.234 [Lua] Lobby data eac_authorized = true
12:50:09.234 [Lua] Set lobby end.
12:50:09.237 [Lua] [ChatManager][1]System: Начинается созданная игра...
12:50:09.237 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:50:09.237 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:50:09.328 [Lua] [IngameUI] menu view on_exit start_game_view
12:50:09.328 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:50:09.329 [Save] Saving `save_data`
12:50:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:50:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
12:50:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
12:50:09.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f6d40
12:50:09.381 [Save] Save done
12:50:10.218 [Window] Window => inactive
12:50:13.835 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:50:13.837 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:50:13.838 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater
12:50:13.838 [Lua] [LevelTransitionHandler] set_next_level( crater )
12:50:13.838 [Lua] Set lobby begin:
12:50:13.838 [Lua] Lobby data twitch_enabled = false
12:50:13.838 [Lua] Lobby data power_level = 835
12:50:13.838 [Lua] Lobby data num_players = 1
12:50:13.838 [Lua] Lobby data host = 110000102b19409
12:50:13.838 [Lua] Lobby data game_mode = 2
12:50:13.838 [Lua] Lobby data is_private = false
12:50:13.838 [Lua] Lobby data level_key = inn_level
12:50:13.838 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:13.838 [Lua] Lobby data selected_level_key = crater
12:50:13.838 [Lua] Lobby data quick_game = true
12:50:13.838 [Lua] Lobby data matchmaking = true
12:50:13.838 [Lua] Lobby data difficulty = harder
12:50:13.838 [Lua] Lobby data player_slot_4 = 0:0
12:50:13.838 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:13.838 [Lua] Lobby data player_slot_5 = 0:0
12:50:13.838 [Lua] Lobby data player_slot_2 = 0:0
12:50:13.838 [Lua] Lobby data country_code = RU
12:50:13.838 [Lua] Lobby data player_slot_3 = 0:0
12:50:13.838 [Lua] Lobby data eac_authorized = true
12:50:13.838 [Lua] Set lobby end.
12:50:13.841 [Lua] Set lobby begin:
12:50:13.841 [Lua] Lobby data twitch_enabled = false
12:50:13.841 [Lua] Lobby data power_level = 835
12:50:13.841 [Lua] Lobby data num_players = 1
12:50:13.841 [Lua] Lobby data host = 110000102b19409
12:50:13.841 [Lua] Lobby data game_mode = 2
12:50:13.841 [Lua] Lobby data is_private = false
12:50:13.841 [Lua] Lobby data level_key = inn_level
12:50:13.841 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:13.841 [Lua] Lobby data selected_level_key = crater
12:50:13.841 [Lua] Lobby data quick_game = true
12:50:13.841 [Lua] Lobby data matchmaking = true
12:50:13.841 [Lua] Lobby data difficulty = harder
12:50:13.841 [Lua] Lobby data player_slot_4 = 0:0
12:50:13.841 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:13.841 [Lua] Lobby data player_slot_5 = 0:0
12:50:13.841 [Lua] Lobby data player_slot_2 = 0:0
12:50:13.841 [Lua] Lobby data country_code = RU
12:50:13.841 [Lua] Lobby data player_slot_3 = 0:0
12:50:13.841 [Lua] Lobby data eac_authorized = true
12:50:13.842 [Lua] Set lobby end.
12:50:13.842 [Lua] Complete level triggered.
12:50:13.844 [Save] Saving `save_data`
12:50:13.844 [Lua] gm_event_end_conditions_met false false
12:50:13.844 [Lua] PlayFabMirror:_commit_internal nil
12:50:13.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:50:13.847 [Lua] generate_backend_stats 110000102b19409:1
12:50:13.855 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:50:13.856 [Lua] TRANSITION nil nil crater
12:50:13.856 [Lua] Transition type "crater", is server: true
12:50:13.856 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:50:13.856 [Lua] [GameNetworkManager] Leaving game...
12:50:13.856 [Lua] [GameNetworkManager] Shutting down game session host.
12:50:13.856 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:50:13.856 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:50:13.856 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2409.66
12:50:13.864 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:50:13.864 [Lua] commit result success 19
12:50:13.895 [Save] Save done
12:50:13.895 [Save] Saving `save_data`
12:50:13.945 [Save] Save done
12:50:15.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:50:15.858 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
12:50:15.858 [Lua] Clearing all global lookup lists
12:50:15.858 [Lua] [IngamePlayerListUI] - Destroy
12:50:15.858 [Lua] [EquipmentUI] - Destroy
12:50:15.858 [Lua] [AbilityUI] - Destroy
12:50:15.858 [Lua] [GamePadEquipmentUI] - Destroy
12:50:15.858 [Lua] [GamePadAbilityUI] - Destroy
12:50:15.859 [Lua] [IngameUI] destroy
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2
12:50:15.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1
12:50:15.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
12:50:15.873 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
12:50:15.932 [Lua] [Managers] Destroying state managers...
12:50:15.938 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:50:15.938 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
12:50:15.938 [Lua] [Matchmaking] unregister rpcs
12:50:15.938 [Lua] ############### UNLOADING PACKAGES ###############
12:50:15.938 [Lua] [Gamestate] Enter state StateLoading
12:50:15.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:50:15.941 [Lua] [Matchmaking] register rpcs
12:50:15.941 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:50:15.941 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
12:50:15.941 [Lua] Set lobby begin:
12:50:15.941 [Lua] Lobby data twitch_enabled = false
12:50:15.941 [Lua] Lobby data power_level = 0
12:50:15.941 [Lua] Lobby data num_players = 1
12:50:15.941 [Lua] Lobby data host = 110000102b19409
12:50:15.941 [Lua] Lobby data game_mode = 2
12:50:15.941 [Lua] Lobby data is_private = false
12:50:15.941 [Lua] Lobby data level_key = inn_level
12:50:15.941 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:15.942 [Lua] Lobby data selected_level_key = crater
12:50:15.942 [Lua] Lobby data quick_game = true
12:50:15.942 [Lua] Lobby data matchmaking = true
12:50:15.942 [Lua] Lobby data difficulty = harder
12:50:15.942 [Lua] Lobby data player_slot_4 = 0:0
12:50:15.942 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:15.942 [Lua] Lobby data player_slot_5 = 0:0
12:50:15.942 [Lua] Lobby data player_slot_2 = 0:0
12:50:15.942 [Lua] Lobby data country_code = RU
12:50:15.942 [Lua] Lobby data player_slot_3 = 0:0
12:50:15.942 [Lua] Lobby data eac_authorized = true
12:50:15.942 [Lua] Set lobby end.
12:50:15.942 [Lua] registering RPCs
12:50:15.942 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:50:15.942 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:50:15.942 [Lua] Set lobby begin:
12:50:15.942 [Lua] Lobby data twitch_enabled = false
12:50:15.942 [Lua] Lobby data power_level = 0
12:50:15.942 [Lua] Lobby data num_players = 1
12:50:15.942 [Lua] Lobby data host = 110000102b19409
12:50:15.942 [Lua] Lobby data game_mode = 2
12:50:15.942 [Lua] Lobby data is_private = false
12:50:15.942 [Lua] Lobby data level_key = crater
12:50:15.942 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:15.942 [Lua] Lobby data selected_level_key = crater
12:50:15.942 [Lua] Lobby data quick_game = true
12:50:15.942 [Lua] Lobby data matchmaking = true
12:50:15.942 [Lua] Lobby data difficulty = harder
12:50:15.942 [Lua] Lobby data player_slot_4 = 0:0
12:50:15.942 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:15.942 [Lua] Lobby data player_slot_5 = 0:0
12:50:15.942 [Lua] Lobby data player_slot_2 = 0:0
12:50:15.942 [Lua] Lobby data country_code = RU
12:50:15.942 [Lua] Lobby data player_slot_3 = 0:0
12:50:15.943 [Lua] Lobby data eac_authorized = true
12:50:15.943 [Lua] Set lobby end.
12:50:15.943 [Lua] MUSIC MANAGER unmute_all_world_sounds 169833 0
12:50:15.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 66
12:50:15.943 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:50:15.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 66
12:50:15.945 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized
12:50:15.945 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil]
12:50:15.945 [Lua] [LevelTransitionHandler] load_level crater
12:50:15.998 [Umbra] Unload tome
12:50:16.109 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:50:16.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:50:16.110 [Lua] [LevelTransitionHandler] Loading level: "crater"
12:50:16.110 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater"
12:50:16.110 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read,
12:50:16.110 [Lua] [StateLoading] got rpc_load_level 75 crater
12:50:16.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23
12:50:16.223 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23
12:50:16.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater
12:50:16.225 [Lua] MUSIC MANAGER nik_crater_loading_screen_01 169834 0
12:50:16.230 [Lua] MUSIC MANAGER Play_loading_screen_music 169835 0
12:50:16.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 66
12:50:16.690 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]'
12:50:28.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater
12:50:28.642 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater
12:50:28.659 [Lua] [LevelTransitionHandler] Level load completed!
12:50:28.659 [Lua] [EnemyPackageLoader] setup_startup_enemies
12:50:28.702 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:50:28.702 [Lua] checking dlc's against conflict directors
12:50:28.702 [Lua] --- --- ---
12:50:28.702 [Lua] Starting... difficulty 'harder'
12:50:28.702 [Lua] These are the starting conflict directors:
12:50:28.702 [Lua] skaven_beastmen
12:50:28.702 [Lua] skaven
12:50:28.702 [Lua] beastmen
12:50:28.702 [Lua] --- --- ---
12:50:28.702 [Lua]
12:50:28.702 [Lua] DONE! Found the following directors:
12:50:28.702 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:50:28.702 [Lua] ### Sending rpc_level_loaded
12:50:28.702 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 75
12:50:28.702 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
12:50:28.722 [Lua] ### Sending rpc_level_loaded
12:50:28.722 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 75
12:50:29.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:50:29.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:50:29.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:50:29.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:50:29.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:50:29.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:50:29.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:50:29.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:50:29.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:50:30.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:50:30.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:50:30.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:50:31.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:50:31.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:50:31.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:50:31.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:50:31.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:50:31.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:50:31.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:50:31.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:50:31.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:50:31.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:50:31.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:50:31.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:50:31.591 [Window] Window => active
12:50:31.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:50:31.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:50:31.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:50:32.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:50:32.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:50:32.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:50:32.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:50:32.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:50:32.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:50:32.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:50:32.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:50:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:50:32.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:50:32.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:50:32.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:50:33.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:50:33.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:50:33.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
12:50:33.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
12:50:33.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
12:50:33.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
12:50:34.137 [Window] Window => inactive
12:50:34.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
12:50:34.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
12:50:34.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
12:50:34.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
12:50:34.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
12:50:34.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
12:50:35.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
12:50:35.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
12:50:35.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
12:50:35.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
12:50:35.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
12:50:35.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:50:35.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:50:35.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:50:35.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:50:36.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:50:36.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:50:36.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:50:36.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:50:36.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:50:36.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:50:37.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:50:37.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:50:37.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:50:37.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:50:37.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:50:37.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
12:50:37.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
12:50:37.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
12:50:37.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:50:38.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:50:38.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:50:38.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:50:39.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:50:39.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:50:39.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:50:39.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:50:39.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:50:39.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:50:39.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:50:39.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:50:39.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:50:39.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:50:39.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:50:39.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:50:39.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:50:39.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:50:39.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:50:40.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:50:40.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:50:40.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:50:41.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:50:41.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:50:41.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:50:42.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:50:42.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:50:42.645 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom
12:50:42.645 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:50:42.645 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:50:42.863 [Window] Window => active
12:50:43.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:50:43.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:50:43.645 [Lua] [Matchmaking] unregister rpcs
12:50:43.645 [Lua] Set lobby begin:
12:50:43.645 [Lua] Lobby data twitch_enabled = false
12:50:43.645 [Lua] Lobby data power_level = 0
12:50:43.645 [Lua] Lobby data num_players = 1
12:50:43.645 [Lua] Lobby data host = 110000102b19409
12:50:43.645 [Lua] Lobby data game_mode = 2
12:50:43.645 [Lua] Lobby data is_private = false
12:50:43.645 [Lua] Lobby data level_key = crater
12:50:43.645 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:43.645 [Lua] Lobby data selected_level_key = crater
12:50:43.645 [Lua] Lobby data quick_game = true
12:50:43.645 [Lua] Lobby data matchmaking = true
12:50:43.645 [Lua] Lobby data difficulty = harder
12:50:43.646 [Lua] Lobby data player_slot_4 = 0:0
12:50:43.646 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:43.646 [Lua] Lobby data player_slot_5 = 0:0
12:50:43.646 [Lua] Lobby data player_slot_2 = 0:0
12:50:43.646 [Lua] Lobby data country_code = RU
12:50:43.646 [Lua] Lobby data player_slot_3 = 0:0
12:50:43.646 [Lua] Lobby data eac_authorized = true
12:50:43.646 [Lua] Set lobby end.
12:50:43.646 [Lua] [Managers] Destroying state managers...
12:50:43.646 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens
12:50:43.646 [Lua] MUSIC MANAGER Stop_loading_screen_music 169836 0
12:50:43.646 [Lua] [Gamestate] Enter StateIngame HOST
12:50:43.647 [Lua] <>level = crater<>
12:50:43.647 [Lua] Set lobby begin:
12:50:43.647 [Lua] Lobby data twitch_enabled = false
12:50:43.647 [Lua] Lobby data power_level = 0
12:50:43.647 [Lua] Lobby data num_players = 1
12:50:43.647 [Lua] Lobby data host = 110000102b19409
12:50:43.647 [Lua] Lobby data game_mode = 2
12:50:43.647 [Lua] Lobby data is_private = false
12:50:43.647 [Lua] Lobby data level_key = crater
12:50:43.647 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:43.647 [Lua] Lobby data selected_level_key = crater
12:50:43.647 [Lua] Lobby data quick_game = true
12:50:43.647 [Lua] Lobby data matchmaking = true
12:50:43.647 [Lua] Lobby data difficulty = harder
12:50:43.647 [Lua] Lobby data player_slot_4 = 0:0
12:50:43.647 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:43.647 [Lua] Lobby data player_slot_5 = 0:0
12:50:43.647 [Lua] Lobby data player_slot_2 = 0:0
12:50:43.647 [Lua] Lobby data country_code = RU
12:50:43.648 [Lua] Lobby data player_slot_3 = 0:0
12:50:43.648 [Lua] Lobby data eac_authorized = true
12:50:43.648 [Lua] Set lobby end.
12:50:43.648 [Umbra] Init version: 3.4.15 :: 16 threads
12:50:43.648 [Lua] [StateIngame] Server ingame
12:50:43.653 [Lua] Set lobby begin:
12:50:43.653 [Lua] Lobby data twitch_enabled = false
12:50:43.653 [Lua] Lobby data power_level = 0
12:50:43.653 [Lua] Lobby data num_players = 1
12:50:43.653 [Lua] Lobby data host = 110000102b19409
12:50:43.653 [Lua] Lobby data game_mode = 2
12:50:43.653 [Lua] Lobby data is_private = false
12:50:43.653 [Lua] Lobby data level_key = crater
12:50:43.653 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:43.653 [Lua] Lobby data selected_level_key = crater
12:50:43.653 [Lua] Lobby data quick_game = true
12:50:43.654 [Lua] Lobby data matchmaking = true
12:50:43.654 [Lua] Lobby data difficulty = harder
12:50:43.654 [Lua] Lobby data player_slot_4 = 0:0
12:50:43.654 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:43.654 [Lua] Lobby data player_slot_5 = 0:0
12:50:43.654 [Lua] Lobby data player_slot_2 = 0:0
12:50:43.654 [Lua] Lobby data country_code = RU
12:50:43.654 [Lua] Lobby data player_slot_3 = 0:0
12:50:43.654 [Lua] Lobby data eac_authorized = true
12:50:43.654 [Lua] Set lobby end.
12:50:43.654 [Lua] [Matchmaking] register rpcs
12:50:43.654 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:50:43.654 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
12:50:43.654 [Lua] [GameNetworkManager] self.is_server = true
12:50:43.654 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
12:50:43.654 [Network] Setting artificial MTU limit to 65536
12:50:43.660 [Lua] Switching ConflictSettings: to: beastmen
12:50:43.660 [Lua] pacing=beastmen
12:50:43.660 [Lua] locked_func_name=beastmen
12:50:43.660 [Lua] roaming=nil
12:50:43.660 [Lua] specials=beastmen
12:50:43.660 [Lua] debug_color=purple
12:50:43.660 [Lua] pack_spawning=beastmen
12:50:43.660 [Lua] contained_breeds=nil
12:50:43.660 [Lua] disabled=false
12:50:43.660 [Lua] boss=beastmen
12:50:43.660 [Lua] horde=beastmen
12:50:43.660 [Lua] name=beastmen
12:50:43.660 [Lua] intensity=default
12:50:43.660 [Lua] ---
12:50:43.660 [Lua] [LevelAnalysis] set_random_seed( 8149881)
12:50:43.677 [Lua] [AIInterestPointSystem] Level Seed: 8149881
12:50:43.677 [Lua]
12:50:43.677 [Lua] [entity_system_bag] = table
12:50:43.677 [Lua] [entity_system_bag] = metatable
12:50:43.677 [Lua] [startup_data] = table
12:50:43.677 [Lua] [entity_manager] = table
12:50:43.677 [Lua] [entity_manager] = metatable
12:50:43.677 [Lua] [unit_spawner] = table
12:50:43.677 [Lua] [unit_spawner] = metatable
12:50:43.677 [Lua] [unit_storage] = table
12:50:43.677 [Lua] [unit_storage] = metatable
12:50:43.677 [Lua] [dice_keeper] = table
12:50:43.677 [Lua] [dice_keeper] = metatable
12:50:43.677 [Lua] [is_server] = true (boolean)
12:50:43.681 [Lua] [world] = [World]
12:50:43.681 [Lua] [system_api] = table
12:50:43.681 [Lua] [entity_system] = table
12:50:43.681 [Lua] [entity_system] = metatable
12:50:43.681 [Lua] [network_lobby] = table
12:50:43.681 [Lua] [network_lobby] = metatable
12:50:43.681 [Lua] [profile_synchronizer] = table
12:50:43.681 [Lua] [profile_synchronizer] = metatable
12:50:43.681 [Lua] [level_transition_handler] = table
12:50:43.681 [Lua] [level_transition_handler] = metatable
12:50:43.681 [Lua] [num_local_human_players] = 1 (number)
12:50:43.681 [Lua] [statistics_db] = table
12:50:43.681 [Lua] [statistics_db] = metatable
12:50:43.681 [Lua] [network_server] = table
12:50:43.681 [Lua] [network_server] = metatable
12:50:43.681 [Lua] [input_manager] = table
12:50:43.681 [Lua] [input_manager] = metatable
12:50:43.681 [Lua] [network_clock] = table
12:50:43.681 [Lua] [network_clock] = metatable
12:50:43.681 [Lua] [network_transmit] = table
12:50:43.681 [Lua] [network_transmit] = metatable
12:50:43.681 [Lua] [free_flight_manager] = table
12:50:43.681 [Lua] [free_flight_manager] = metatable
12:50:43.681 [Lua] [network_manager] = table
12:50:43.681 [Lua] [network_manager] = metatable
12:50:43.682 [Lua] [network_event_delegate] = table
12:50:43.682 [Lua] [network_event_delegate] = metatable
12:50:43.682 [Lua]
12:50:43.685 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:50:43.701 [Lua] [AchievementManager] Achievements using the steam platform
12:50:43.701 [Lua] [StateIngame] Level seed: 8149881
12:50:43.701 [World] Spawning level.
12:50:44.429 [Lua] [LevelAnalysis] set_random_seed( 8149881)
12:50:44.450 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:50:44.450 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:50:44.450 [Lua] [IngameUI] init
12:50:44.464 [SteamVoipClient] select_out(110000102b19409, off)
12:50:44.468 [Lua] cb_razer_chroma_setup
12:50:44.502 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:50:44.503 [Lua] Set lobby begin:
12:50:44.503 [Lua] Lobby data twitch_enabled = false
12:50:44.503 [Lua] Lobby data power_level = 835
12:50:44.503 [Lua] Lobby data num_players = 1
12:50:44.503 [Lua] Lobby data host = 110000102b19409
12:50:44.503 [Lua] Lobby data game_mode = 2
12:50:44.503 [Lua] Lobby data is_private = false
12:50:44.503 [Lua] Lobby data level_key = crater
12:50:44.503 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:44.503 [Lua] Lobby data selected_level_key = crater
12:50:44.503 [Lua] Lobby data quick_game = true
12:50:44.503 [Lua] Lobby data matchmaking = true
12:50:44.503 [Lua] Lobby data difficulty = harder
12:50:44.503 [Lua] Lobby data player_slot_4 = 0:0
12:50:44.503 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:44.503 [Lua] Lobby data player_slot_5 = 0:0
12:50:44.503 [Lua] Lobby data player_slot_2 = 0:0
12:50:44.503 [Lua] Lobby data country_code = RU
12:50:44.504 [Lua] Lobby data player_slot_3 = 0:0
12:50:44.504 [Lua] Lobby data eac_authorized = true
12:50:44.504 [Lua] Set lobby end.
12:50:44.504 [Flow] Spawned:c_barrel_socket
12:50:44.505 [Flow] Spawned:c_barrel_socket
12:50:44.505 [Lua] CurrentConflictSettings beastmen
12:50:44.505 [Lua] [ConflictDirector] conflict_director is ai_ready
12:50:44.509 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:50:44.509 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:50:44.529 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:50:44.529 [Lua] Forming navigation groups in one frame
12:50:44.529 [Lua] Forming navigation groups
12:50:44.558 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999792635
12:50:44.975 [Lua] Increasing frame table size to 512
12:50:45.109 [Lua] NavigationGroupManager -> calulation time B: 0.55200000000013461
12:50:45.109 [Lua] number of nav groups: 474
12:50:45.117 [Lua] number of refined nav groups : 266
12:50:45.123 [Lua] NavigationGroupManager -> calulation time C: 0.014000000000123691
12:50:45.123 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.79218232780695 Normalized coefficient: 1.4593897250437302
12:50:45.128 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.573742260038856 Normalized coefficient: 1.360839013529848
12:50:45.130 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.929373034834864 Normalized coefficient: 1.2181565152127387
12:50:45.134 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.860512754321098 Normalized coefficient: 1.1363215978492449
12:50:45.137 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.1565799713134766 Normalized coefficient: 1.5563126153359028
12:50:45.146 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
12:50:45.146 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
12:50:45.146 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
12:50:45.146 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
12:50:45.156 [Lua] [LevelAnalysis] Generating boss paths for level: crater
12:50:45.156 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters.
12:50:45.156 [Lua] [LevelAnalysis] grouping spawners for event_patrol
12:50:45.156 [Lua] [LevelAnalysis]
12:50:45.156 [Lua] [LevelAnalysis] grouping spawners for event_boss
12:50:45.156 [Lua] [LevelAnalysis]
12:50:45.156 [Lua] [LevelAnalysis] Terror events added:
12:50:45.156 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
12:50:45.156 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
12:50:45.156 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
12:50:45.156 [Lua] ----> using boss gizmo!
12:50:45.156 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -199.0 start-travel-dist: 569.4, end-travel-dist: 717.2 spawn_distance 360.3
12:50:45.160 [Lua] Adding main path event: Vector3Box(-125.268, -163.406, 35.55) boss_event_chaos_spawn 45 table: 0000000004BCC270
12:50:45.160 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1
12:50:45.160 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945
12:50:45.160 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945
12:50:45.160 [Lua] [LevelAnalysis] wanted_distance: 1333.39760715595
12:50:45.160 [Lua] [LevelAnalysis] Terror events added:
12:50:45.160 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
12:50:45.165 [Lua] Adding main path event: Vector3Box(-213.359, 136.705, 46.1067) rare_event_loot_rat 45 table: 0000000004BCC860
12:50:45.165 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946
12:50:45.170 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
12:50:45.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:50:45.177 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:50:45.178 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:50:45.179 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78
12:50:45.179 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:50:45.315 [Lua] player (110000102b19409,2) was put into party 1
12:50:45.324 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
12:50:45.324 [Lua] Assigning peer(110000102b19409:2) to profile(3) career(2)
12:50:45.324 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(3) career_index(2)
12:50:45.324 [Lua] Set lobby begin:
12:50:45.324 [Lua] Lobby data twitch_enabled = false
12:50:45.324 [Lua] Lobby data power_level = 835
12:50:45.324 [Lua] Lobby data num_players = 1
12:50:45.324 [Lua] Lobby data host = 110000102b19409
12:50:45.324 [Lua] Lobby data game_mode = 2
12:50:45.324 [Lua] Lobby data is_private = false
12:50:45.324 [Lua] Lobby data level_key = crater
12:50:45.324 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:45.325 [Lua] Lobby data selected_level_key = crater
12:50:45.325 [Lua] Lobby data quick_game = true
12:50:45.325 [Lua] Lobby data matchmaking = true
12:50:45.325 [Lua] Lobby data difficulty = harder
12:50:45.325 [Lua] Lobby data player_slot_4 = 0:0
12:50:45.325 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:45.325 [Lua] Lobby data player_slot_5 = 0:0
12:50:45.325 [Lua] Lobby data player_slot_2 = 0:0
12:50:45.325 [Lua] Lobby data country_code = RU
12:50:45.325 [Lua] Lobby data player_slot_3 = 0:0
12:50:45.325 [Lua] Lobby data eac_authorized = true
12:50:45.325 [Lua] Set lobby end.
12:50:45.325 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:50:45.325 [Lua]
12:50:45.325 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:50:45.325 [Lua]
12:50:45.325 [Lua]
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:50:45.325 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
12:50:45.325 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
12:50:45.325 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:50:45.325 [Lua]
12:50:45.325 [Lua] player (110000102b19409,3) was put into party 1
12:50:45.334 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
12:50:45.334 [Lua] Assigning peer(110000102b19409:3) to profile(5) career(1)
12:50:45.334 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(5) career_index(1)
12:50:45.334 [Lua] Set lobby begin:
12:50:45.334 [Lua] Lobby data twitch_enabled = false
12:50:45.334 [Lua] Lobby data power_level = 835
12:50:45.334 [Lua] Lobby data num_players = 1
12:50:45.334 [Lua] Lobby data host = 110000102b19409
12:50:45.335 [Lua] Lobby data game_mode = 2
12:50:45.335 [Lua] Lobby data is_private = false
12:50:45.335 [Lua] Lobby data level_key = crater
12:50:45.335 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:45.335 [Lua] Lobby data selected_level_key = crater
12:50:45.335 [Lua] Lobby data quick_game = true
12:50:45.335 [Lua] Lobby data matchmaking = true
12:50:45.335 [Lua] Lobby data difficulty = harder
12:50:45.335 [Lua] Lobby data player_slot_4 = 0:0
12:50:45.335 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:45.335 [Lua] Lobby data player_slot_5 = 0:0
12:50:45.335 [Lua] Lobby data player_slot_2 = 0:0
12:50:45.335 [Lua] Lobby data country_code = RU
12:50:45.335 [Lua] Lobby data player_slot_3 = 0:0
12:50:45.335 [Lua] Lobby data eac_authorized = true
12:50:45.335 [Lua] Set lobby end.
12:50:45.335 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:50:45.335 [Lua]
12:50:45.335 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
12:50:45.335 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
12:50:45.335 [Lua]
12:50:45.335 [Lua]
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:50:45.335 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
12:50:45.335 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean)
12:50:45.335 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
12:50:45.335 [Lua]
12:50:45.335 [Lua] player (110000102b19409,4) was put into party 1
12:50:45.344 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
12:50:45.344 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3)
12:50:45.344 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3)
12:50:45.344 [Lua] Set lobby begin:
12:50:45.344 [Lua] Lobby data twitch_enabled = false
12:50:45.344 [Lua] Lobby data power_level = 835
12:50:45.345 [Lua] Lobby data num_players = 1
12:50:45.345 [Lua] Lobby data host = 110000102b19409
12:50:45.345 [Lua] Lobby data game_mode = 2
12:50:45.345 [Lua] Lobby data is_private = false
12:50:45.345 [Lua] Lobby data level_key = crater
12:50:45.345 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:45.345 [Lua] Lobby data selected_level_key = crater
12:50:45.345 [Lua] Lobby data quick_game = true
12:50:45.345 [Lua] Lobby data matchmaking = true
12:50:45.347 [Lua] Lobby data difficulty = harder
12:50:45.347 [Lua] Lobby data player_slot_4 = 0:0
12:50:45.347 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:45.347 [Lua] Lobby data player_slot_5 = 0:0
12:50:45.347 [Lua] Lobby data player_slot_2 = 0:0
12:50:45.347 [Lua] Lobby data country_code = RU
12:50:45.347 [Lua] Lobby data player_slot_3 = 0:0
12:50:45.347 [Lua] Lobby data eac_authorized = true
12:50:45.347 [Lua] Set lobby end.
12:50:45.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:50:45.347 [Lua]
12:50:45.347 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:50:45.348 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:50:45.348 [Lua]
12:50:45.348 [Lua]
12:50:45.348 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
12:50:45.348 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:50:45.348 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
12:50:45.348 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:50:45.348 [Lua]
12:50:45.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:13 my_peer_id:110000102b19409
12:50:45.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:14 my_peer_id:110000102b19409
12:50:45.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:15 my_peer_id:110000102b19409
12:50:45.555 [Lua] [GameNetworkManager] destroying game object with go_id=81
12:50:45.555 [Lua] Set lobby begin:
12:50:45.555 [Lua] Lobby data twitch_enabled = false
12:50:45.555 [Lua] Lobby data power_level = 835
12:50:45.555 [Lua] Lobby data num_players = 1
12:50:45.555 [Lua] Lobby data host = 110000102b19409
12:50:45.555 [Lua] Lobby data game_mode = 2
12:50:45.555 [Lua] Lobby data is_private = false
12:50:45.555 [Lua] Lobby data level_key = crater
12:50:45.556 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:45.556 [Lua] Lobby data selected_level_key = crater
12:50:45.556 [Lua] Lobby data quick_game = true
12:50:45.556 [Lua] Lobby data matchmaking = true
12:50:45.556 [Lua] Lobby data difficulty = harder
12:50:45.556 [Lua] Lobby data player_slot_4 = 0:0
12:50:45.556 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:45.556 [Lua] Lobby data player_slot_5 = 0:0
12:50:45.556 [Lua] Lobby data player_slot_2 = 0:0
12:50:45.556 [Lua] Lobby data country_code = RU
12:50:45.556 [Lua] Lobby data player_slot_3 = 0:0
12:50:45.556 [Lua] Lobby data eac_authorized = true
12:50:45.556 [Lua] Set lobby end.
12:50:45.558 [Lua] player (110000102b19409,4) was put into party 1
12:50:45.567 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
12:50:45.567 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3)
12:50:45.567 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3)
12:50:45.567 [Lua] Set lobby begin:
12:50:45.567 [Lua] Lobby data twitch_enabled = false
12:50:45.567 [Lua] Lobby data power_level = 835
12:50:45.567 [Lua] Lobby data num_players = 1
12:50:45.567 [Lua] Lobby data host = 110000102b19409
12:50:45.567 [Lua] Lobby data game_mode = 2
12:50:45.568 [Lua] Lobby data is_private = false
12:50:45.568 [Lua] Lobby data level_key = crater
12:50:45.568 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:50:45.568 [Lua] Lobby data selected_level_key = crater
12:50:45.568 [Lua] Lobby data quick_game = true
12:50:45.568 [Lua] Lobby data matchmaking = true
12:50:45.568 [Lua] Lobby data difficulty = harder
12:50:45.568 [Lua] Lobby data player_slot_4 = 0:0
12:50:45.568 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:50:45.568 [Lua] Lobby data player_slot_5 = 0:0
12:50:45.568 [Lua] Lobby data player_slot_2 = 0:0
12:50:45.568 [Lua] Lobby data country_code = RU
12:50:45.568 [Lua] Lobby data player_slot_3 = 0:0
12:50:45.568 [Lua] Lobby data eac_authorized = true
12:50:45.568 [Lua] Set lobby end.
12:50:45.568 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:50:45.568 [Lua]
12:50:45.568 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:50:45.568 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:50:45.568 [Lua]
12:50:45.568 [Lua]
12:50:45.568 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
12:50:45.568 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
12:50:45.568 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
12:50:45.568 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:50:45.568 [Lua]
12:50:45.571 [Flow] DISABLE
12:50:45.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:13 my_peer_id:110000102b19409
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:14 my_peer_id:110000102b19409
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:15 my_peer_id:110000102b19409
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:50:45.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:16 my_peer_id:110000102b19409
12:50:45.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:16 my_peer_id:110000102b19409
12:50:46.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:50:46.102 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:50:46.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
12:50:46.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
12:50:46.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
12:50:46.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
12:50:46.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
12:50:46.576 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
12:50:46.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
12:50:46.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
12:50:46.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
12:50:46.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:50:47.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:50:47.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:50:47.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
12:50:47.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
12:50:47.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
12:50:47.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:50:47.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:50:47.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:50:47.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:50:47.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:50:47.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:50:47.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
12:50:47.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
12:50:47.564 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
12:50:47.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:50:47.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:50:47.705 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:50:47.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
12:50:48.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
12:50:48.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
12:50:48.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:50:48.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:50:48.045 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:50:48.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:50:48.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:50:48.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:50:48.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:50:48.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:50:48.197 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:50:48.197 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:50:48.965 [Window] Window => inactive
12:50:49.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:50:49.185 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:50:49.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:50:49.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:50:49.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:50:49.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
12:50:49.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
12:50:49.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
12:50:49.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
12:50:49.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
12:50:49.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
12:50:49.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
12:50:49.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
12:50:49.687 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
12:50:49.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:50:49.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:50:49.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:50:49.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:50:49.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:50:49.827 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:50:49.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
12:50:49.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
12:50:49.860 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
12:50:49.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
12:50:50.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
12:50:50.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
12:50:50.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
12:50:50.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
12:50:50.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
12:50:50.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
12:50:51.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
12:50:51.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
12:50:51.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:50:51.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:50:51.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:50:51.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
12:50:51.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
12:50:51.742 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
12:50:51.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
12:50:52.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
12:50:52.361 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
12:50:52.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
12:50:52.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
12:50:52.398 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
12:50:52.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
12:50:52.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
12:50:52.621 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
12:50:52.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
12:50:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
12:50:52.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
12:50:52.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
12:50:53.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
12:50:53.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
12:50:53.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
12:50:54.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
12:50:54.122 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
12:50:54.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
12:50:54.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
12:50:54.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
12:50:54.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:50:54.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:50:54.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:50:54.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
12:50:54.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:54.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
12:50:54.307 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:54.307 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
12:50:54.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:54.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
12:50:54.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:54.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:54.317 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
12:50:54.326 [Lua] Switching ConflictSettings: to: skaven
12:50:54.326 [Lua] pacing=default
12:50:54.326 [Lua] roaming=nil
12:50:54.326 [Lua] specials=skaven
12:50:54.326 [Lua] debug_color=orange
12:50:54.326 [Lua] pack_spawning=skaven
12:50:54.326 [Lua] contained_breeds=nil
12:50:54.326 [Lua] disabled=false
12:50:54.326 [Lua] boss=skaven
12:50:54.326 [Lua] horde=default
12:50:54.326 [Lua] name=skaven
12:50:54.326 [Lua] intensity=default
12:50:54.326 [Lua] ---
12:50:54.584 [Lua] #################################################################################################################
12:50:54.584 [Lua] [Loading Time]: 00:00:38 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:50:54.584 [Lua] #################################################################################################################
12:50:54.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 67
12:50:54.584 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
12:50:54.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 67
12:50:54.594 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies
12:50:54.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 67
12:50:54.885 [Lua] Commit load time data
12:50:55.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
12:50:55.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
12:50:56.708 [Window] Window => active
12:51:05.633 [Lua] ConflictDirector - destroy all units
12:51:10.137 [Lua] privat: true
12:51:10.138 [Save] Saving `save_data`
12:51:10.138 [Lua] Set lobby begin:
12:51:10.138 [Lua] Lobby data twitch_enabled = false
12:51:10.138 [Lua] Lobby data power_level = 835
12:51:10.138 [Lua] Lobby data num_players = 1
12:51:10.138 [Lua] Lobby data host = 110000102b19409
12:51:10.138 [Lua] Lobby data game_mode = 2
12:51:10.138 [Lua] Lobby data is_private = true
12:51:10.138 [Lua] Lobby data level_key = crater
12:51:10.138 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:10.140 [Lua] Lobby data selected_level_key = crater
12:51:10.140 [Lua] Lobby data quick_game = true
12:51:10.140 [Lua] Lobby data matchmaking = true
12:51:10.140 [Lua] Lobby data difficulty = harder
12:51:10.140 [Lua] Lobby data player_slot_4 = 0:0
12:51:10.140 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:10.141 [Lua] Lobby data player_slot_5 = 0:0
12:51:10.141 [Lua] Lobby data player_slot_2 = 0:0
12:51:10.141 [Lua] Lobby data country_code = RU
12:51:10.141 [Lua] Lobby data player_slot_3 = 0:0
12:51:10.141 [Lua] Lobby data eac_authorized = true
12:51:10.141 [Lua] Set lobby end.
12:51:10.141 [Lua] Set lobby begin:
12:51:10.141 [Lua] Lobby data twitch_enabled = false
12:51:10.141 [Lua] Lobby data power_level = 835
12:51:10.141 [Lua] Lobby data num_players = 1
12:51:10.141 [Lua] Lobby data host = 110000102b19409
12:51:10.141 [Lua] Lobby data game_mode = 2
12:51:10.141 [Lua] Lobby data is_private = true
12:51:10.141 [Lua] Lobby data level_key = crater
12:51:10.141 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:10.141 [Lua] Lobby data selected_level_key = crater
12:51:10.141 [Lua] Lobby data quick_game = true
12:51:10.141 [Lua] Lobby data matchmaking = false
12:51:10.141 [Lua] Lobby data difficulty = harder
12:51:10.141 [Lua] Lobby data player_slot_4 = 0:0
12:51:10.141 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:10.141 [Lua] Lobby data player_slot_5 = 0:0
12:51:10.141 [Lua] Lobby data player_slot_2 = 0:0
12:51:10.141 [Lua] Lobby data country_code = RU
12:51:10.141 [Lua] Lobby data player_slot_3 = 0:0
12:51:10.141 [Lua] Lobby data eac_authorized = true
12:51:10.141 [Lua] Set lobby end.
12:51:10.141 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
12:51:10.141 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:51:10.189 [Save] Save done
12:51:10.200 [Lua] [IngamePlayerWiew] - settings saved
12:51:11.440 [Lua] TerrorEventMixer.start_event: crater_no_horde
12:51:22.731 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:51:22.743 [Lua] Spline already found!
12:51:27.628 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:51:27.641 [Lua] Spline already found!
12:51:32.600 [Lua] Players are leaving the safe zone
12:51:32.600 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:51:32.617 [Lua] Spline already found!
12:51:33.241 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:51:33.258 [Lua] Spline already found!
12:52:02.886 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
12:52:04.402 [Lua] [ChatManager][1]System: Бардин Горекссон подбирает фолиант
12:52:15.538 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
12:52:57.656 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 2 9
12:53:00.586 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
12:53:00.586 [Flow] Socket 1 occupied
12:53:00.586 [Lua] [flow:Sockets occupied:] float=1.000000
12:53:00.586 [Flow] Objective unit hit socket:true
12:53:01.690 [Flow] Destroyed:c_barrel_socket
12:53:04.999 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:53:05.010 [Lua] Spline already found!
12:53:06.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:53:06.333 [Flow] all present!
12:53:06.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
12:53:07.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
12:53:07.297 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
12:53:07.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
12:53:07.315 [Flow] disable marker
12:53:07.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:53:07.315 [Flow] all not present
12:53:07.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:53:08.158 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
12:53:08.590 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:53:08.600 [Lua] Spline already found!
12:53:33.893 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:53:33.906 [Lua] Spline already found!
12:53:34.425 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:53:34.436 [Lua] Spline already found!
12:53:48.618 [Lua] TerrorEventMixer.start_event: crater_detour_specials
12:53:48.637 [Lua] MUSIC: explore -> pre_horde
12:53:50.048 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 13
12:53:52.622 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
12:53:52.623 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
12:53:52.633 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
12:53:52.634 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 222 will change to a manual source.
12:53:52.647 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
12:53:52.659 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:53:55.920 [Lua] ready to jump failed
12:54:12.742 [Lua] event horde ends!
12:54:12.759 [Lua] MUSIC: pre_horde -> explore
12:54:13.937 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:54:13.949 [Lua] Spline already found!
12:55:12.781 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:55:12.793 [Lua] Spline already found!
12:55:13.420 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
12:55:13.433 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
12:55:13.923 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
12:55:13.923 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source.
12:55:14.420 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:55:14.967 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
12:55:15.677 [Lua] Switching ConflictSettings: to: beastmen
12:55:15.677 [Lua] pacing=beastmen
12:55:15.677 [Lua] locked_func_name=beastmen
12:55:15.677 [Lua] roaming=nil
12:55:15.677 [Lua] specials=beastmen
12:55:15.677 [Lua] debug_color=purple
12:55:15.677 [Lua] pack_spawning=beastmen
12:55:15.677 [Lua] contained_breeds=nil
12:55:15.677 [Lua] disabled=false
12:55:15.677 [Lua] boss=beastmen
12:55:15.677 [Lua] horde=beastmen
12:55:15.677 [Lua] name=beastmen
12:55:15.677 [Lua] intensity=default
12:55:15.677 [Lua] ---
12:55:20.971 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:55:20.984 [Lua] Spline already found!
12:55:28.900 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:55:28.915 [Lua] Spline already found!
12:56:30.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
12:56:48.888 [Lua] Time for new HOOORDE! multi_first_wave
12:56:48.888 [Lua] horde requested: vector
12:56:48.888 [Lua] setting up vector-horde
12:56:48.888 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
12:56:48.888 [Lua] --> horde wants to spawn ahead of players (0.19151547591376/0.67
12:56:48.888 [Lua] -> spawning: 17
12:56:48.888 [Lua] horde crated with id 13 of type vector
12:56:48.888 [Lua] vector horde has started
12:56:48.895 [Lua] MUSIC: explore -> pre_horde
12:56:54.635 [Lua] MUSIC: pre_horde -> horde
12:56:56.897 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
12:56:56.897 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:56:56.897 [Lua] horde requested: vector
12:56:56.897 [Lua] setting up vector-horde
12:56:56.897 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
12:56:56.897 [Lua] --> horde wants to spawn ahead of players (0.10993972449356/0.67
12:56:56.898 [Lua] -> spawning: 19
12:56:56.898 [Lua] horde crated with id 14 of type vector
12:56:56.898 [Lua] vector horde has started
12:57:01.797 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 22 22
12:57:01.861 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 5 22
12:57:01.920 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 7 21
12:57:01.965 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 5 20
12:57:02.818 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 20 20
12:57:03.807 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 20 20
12:57:04.813 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 20 20
12:57:08.676 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
12:57:08.676 [Flow] Socket 1 occupied
12:57:08.676 [Lua] [flow:Sockets occupied:] float=1.000000
12:57:08.676 [Flow] Objective unit hit socket:true
12:57:09.707 [Flow] Destroyed:c_barrel_socket
12:57:14.915 [Lua] HORDE: last wave, reset to standard horde delay
12:57:14.915 [Lua] Time for new HOOORDE! multi_last_wave
12:57:14.915 [Lua] horde requested: vector
12:57:14.915 [Lua] setting up vector-horde
12:57:14.915 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
12:57:14.915 [Lua] --> horde wants to spawn ahead of players (0.57395337541971/0.67
12:57:14.915 [Lua] -> spawning: 18
12:57:14.915 [Lua] horde crated with id 15 of type vector
12:57:14.915 [Lua] vector horde has started
12:57:17.739 [Lua] [ChatManager][1]System: Бардин Горекссон подбирает гримуар
12:57:41.390 [Lua] MUSIC: horde -> explore
12:57:43.475 [Lua] Horde killed: ?
12:57:46.395 [Lua] Horde killed: ?
12:57:46.413 [Lua] Horde killed: ?
12:58:02.835 [Lua] Coordinated attack!
12:58:31.902 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
12:58:42.028 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
12:58:53.235 [Lua] TerrorEventMixer.start_event: roaming_patrol
12:58:53.250 [Lua] Spline already found!
12:59:03.042 [Lua] Switching ConflictSettings: to: skaven_beastmen
12:59:03.042 [Lua] pacing=default
12:59:03.042 [Lua] locked_func_name=beastmen
12:59:03.042 [Lua] roaming=nil
12:59:03.042 [Lua] specials=skaven_beastmen
12:59:03.042 [Lua] debug_color=orange
12:59:03.042 [Lua] pack_spawning=skaven_beastmen
12:59:03.042 [Lua] contained_breeds=nil
12:59:03.042 [Lua] disabled=false
12:59:03.042 [Lua] boss=skaven_beastmen
12:59:03.042 [Lua] horde=beastmen
12:59:03.042 [Lua] name=skaven_beastmen
12:59:03.042 [Lua] intensity=default
12:59:03.042 [Lua] ---
12:59:25.382 [Lua] main path terror event triggered: boss_event_chaos_spawn
12:59:25.382 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
12:59:25.411 [Flow] Boss DoorStormfiend
12:59:27.678 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
12:59:27.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:27.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:30.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:30.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:30.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:33.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:33.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:33.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:48.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 2447835
12:59:48.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
12:59:50.887 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
12:59:54.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_rakegun` for object 117.
12:59:54.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
12:59:54.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
12:59:54.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
12:59:56.228 [Lua] Time for new HOOORDE! multi_first_wave
12:59:56.228 [Lua] horde requested: ambush
12:59:56.228 [Lua] setting up ambush-horde
12:59:56.228 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
12:59:56.228 [Lua] -> spawning: 19
12:59:56.228 [Lua] horde crated with id 18 of type ambush
12:59:56.228 [Lua] ambush horde has started
12:59:56.236 [Lua] MUSIC: explore -> pre_ambush
12:59:57.333 [Lua] -----Enter charged
12:59:57.996 [Lua] -----Exit charged
13:00:00.031 [Lua] [ChatManager][1]System: Chaos Spawn died after 34 seconds.
13:00:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
13:00:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
13:00:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2976e, position: 0
13:00:00.754 [Lua] MUSIC: pre_ambush -> explore
13:00:01.555 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость
13:00:02.581 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 20 action: skulk_approach
13:00:05.179 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
13:00:05.179 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:00:05.179 [Lua] horde requested: ambush
13:00:05.179 [Lua] setting up ambush-horde
13:00:05.179 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:00:05.179 [Lua] -> spawning: 20
13:00:05.179 [Lua] horde crated with id 19 of type ambush
13:00:05.179 [Lua] ambush horde has started
13:00:05.186 [Lua] MUSIC: explore -> pre_ambush
13:00:06.752 [Lua] MUSIC: pre_ambush -> horde
13:00:10.249 [Lua] MUSIC: horde -> explore
13:00:16.030 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
13:00:16.030 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
13:00:17.325 [Lua] HORDE: last wave, reset to standard horde delay
13:00:17.325 [Lua] Time for new HOOORDE! multi_last_wave
13:00:17.325 [Lua] horde requested: ambush
13:00:17.325 [Lua] setting up ambush-horde
13:00:17.325 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:00:17.325 [Lua] -> spawning: 19
13:00:17.325 [Lua] horde crated with id 20 of type ambush
13:00:17.325 [Lua] ambush horde has started
13:00:17.335 [Lua] MUSIC: explore -> pre_ambush
13:00:18.834 [Lua] MUSIC: pre_ambush -> horde
13:00:20.361 [Lua] Horde killed: ?
13:00:21.785 [Lua] MUSIC: horde -> explore
13:00:29.912 [Lua] Horde killed: ?
13:00:38.987 [Lua] Horde killed: ?
13:00:39.118 [Lua] fence jumping
13:00:39.714 [Lua] ready to jump failed
13:00:49.324 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:00:57.432 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:00:57.446 [Lua] Spline already found!
13:01:01.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:01:02.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:01:02.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:01:28.923 [Lua] -----Enter charged
13:01:29.956 [Lua] -----Exit charged
13:01:38.881 [Lua] Coordinated attack!
13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:01:40.814 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:01:46.033 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:01:46.047 [Lua] Spline already found!
13:01:46.052 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:01:46.063 [Lua] Spline already found!
13:01:58.379 [Lua] Time for new HOOORDE! multi_first_wave
13:01:58.379 [Lua] horde requested: ambush
13:01:58.379 [Lua] setting up ambush-horde
13:01:58.379 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:01:58.379 [Lua] -> spawning: 20
13:01:58.379 [Lua] horde crated with id 24 of type ambush
13:01:58.379 [Lua] ambush horde has started
13:01:58.388 [Lua] MUSIC: explore -> pre_ambush
13:02:02.413 [Lua] MUSIC: pre_ambush -> explore
13:02:06.460 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:02:06.460 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:02:06.460 [Lua] horde requested: ambush
13:02:06.460 [Lua] setting up ambush-horde
13:02:06.460 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:02:06.460 [Lua] -> spawning: 18
13:02:06.460 [Lua] horde crated with id 25 of type ambush
13:02:06.460 [Lua] ambush horde has started
13:02:06.469 [Lua] MUSIC: explore -> pre_ambush
13:02:06.491 [Lua] MUSIC: pre_ambush -> horde
13:02:07.753 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:02:08.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:02:10.449 [Lua] MUSIC: horde -> explore
13:02:15.482 [Lua] HORDE: last wave, reset to standard horde delay
13:02:15.482 [Lua] Time for new HOOORDE! multi_last_wave
13:02:15.482 [Lua] horde requested: ambush
13:02:15.482 [Lua] setting up ambush-horde
13:02:15.482 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:02:15.482 [Lua] -> spawning: 17
13:02:15.482 [Lua] horde crated with id 26 of type ambush
13:02:15.482 [Lua] ambush horde has started
13:02:15.494 [Lua] MUSIC: explore -> pre_ambush
13:02:16.997 [Lua] MUSIC: pre_ambush -> horde
13:02:18.911 [Lua] replace_hidden_spawners -> first try found: 0 cover points
13:02:18.911 [Lua] replace_hidden_spawners -> second try try found: 8 cover points
13:02:18.911 [Lua] replace_hidden_spawners -> replacing hidden spawners!
13:02:18.911 [Lua] ->moving spawner
13:02:18.911 [Lua] ->moving spawner
13:02:18.911 [Lua] ->moving spawner
13:02:21.404 [Lua] MUSIC: horde -> explore
13:02:33.821 [Lua] Horde killed: ?
13:02:42.813 [Lua] Horde killed: ?
13:02:43.879 [Lua] Horde killed: ?
13:02:52.922 [Lua] [ChatManager][1]System: Сиенна Фуэгонаса подбирает фолиант
13:03:14.701 [Lua] players are progressing too fast, leave relax
13:03:31.876 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
13:03:31.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
13:03:48.624 [Lua] ready to jump failed
13:03:55.195 [Lua] fence jumping
13:03:55.787 [Lua] simple los failed
13:03:57.406 [Lua] ready to jump failed
13:04:12.979 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:04:12.992 [Lua] Spline already found!
13:04:20.533 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:04:20.547 [Lua] Spline already found!
13:04:23.356 [Lua] Switching ConflictSettings: to: beastmen
13:04:23.356 [Lua] pacing=beastmen
13:04:23.356 [Lua] locked_func_name=beastmen
13:04:23.356 [Lua] roaming=nil
13:04:23.356 [Lua] specials=beastmen
13:04:23.356 [Lua] debug_color=purple
13:04:23.356 [Lua] pack_spawning=beastmen
13:04:23.356 [Lua] contained_breeds=nil
13:04:23.356 [Lua] disabled=false
13:04:23.356 [Lua] boss=beastmen
13:04:23.356 [Lua] horde=beastmen
13:04:23.356 [Lua] name=beastmen
13:04:23.356 [Lua] intensity=default
13:04:23.356 [Lua] ---
13:04:24.206 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:04:24.221 [Lua] Spline already found!
13:04:25.096 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:04:25.109 [Lua] Spline already found!
13:04:32.741 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:04:40.346 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:04:43.484 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:04:43.502 [Lua] Spline already found!
13:04:43.781 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:04:43.796 [Lua] Spline already found!
13:04:46.472 [Lua] Time for new HOOORDE! multi_first_wave
13:04:46.472 [Lua] horde requested: vector
13:04:46.472 [Lua] setting up vector-horde
13:04:46.472 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:04:46.472 [Lua] --> horde wants to spawn behind players (0.98154703616261/0.67
13:04:46.472 [Lua] -> spawning: 18
13:04:46.472 [Lua] horde crated with id 33 of type vector
13:04:46.472 [Lua] vector horde has started
13:04:46.481 [Lua] MUSIC: explore -> pre_horde
13:04:48.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:04:50.349 [Lua] MUSIC: pre_horde -> horde
13:04:54.570 [Lua] MUSIC: horde -> explore
13:04:55.482 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
13:04:55.482 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:04:55.482 [Lua] horde requested: vector
13:04:55.482 [Lua] setting up vector-horde
13:04:55.482 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:04:55.482 [Lua] --> horde wants to spawn ahead of players (0.19229093671119/0.67
13:04:55.483 [Lua] -> spawning: 19
13:04:55.483 [Lua] horde crated with id 34 of type vector
13:04:55.483 [Lua] vector horde has started
13:04:55.491 [Lua] MUSIC: explore -> pre_horde
13:05:03.578 [Lua] HORDE: last wave, reset to standard horde delay
13:05:03.578 [Lua] Time for new HOOORDE! multi_last_wave
13:05:03.578 [Lua] horde requested: vector
13:05:03.578 [Lua] setting up vector-horde
13:05:03.578 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:05:03.578 [Lua] --> horde wants to spawn ahead of players (0.5299214391927/0.67
13:05:03.578 [Lua] -> spawning: 20
13:05:03.578 [Lua] horde crated with id 35 of type vector
13:05:03.578 [Lua] vector horde has started
13:05:04.733 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:05:06.360 [Lua] MUSIC: pre_horde -> horde
13:05:11.797 [Lua] Horde killed: ?
13:05:12.830 [Lua] MUSIC: horde -> explore
13:05:37.082 [Lua] Horde killed: ?
13:05:38.012 [Lua] Horde killed: ?
13:05:42.962 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:05:42.977 [Lua] Spline already found!
13:05:45.579 [Lua] ready to jump failed
13:05:53.272 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 250473 0
13:06:00.080 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:06:00.094 [Lua] Spline already found!
13:06:04.390 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:06:04.404 [Lua] Spline already found!
13:06:25.172 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:06:25.186 [Lua] Spline already found!
13:06:30.403 [Lua] -----Enter charged
13:06:31.448 [Lua] -----Exit charged
13:06:41.587 [Lua] Time for new HOOORDE! multi_first_wave
13:06:41.587 [Lua] horde requested: vector_blob
13:06:41.587 [Lua] wants to spawn ahead within distance: 60
13:06:41.587 [Lua] horde crated with id 40 of type vector_blob
13:06:41.587 [Lua] managed to spawn 21/21 horde enemies
13:06:41.587 [Lua] vector blob horde has started
13:06:41.599 [Lua] MUSIC: explore -> pre_horde
13:06:41.616 [Lua] MUSIC: pre_horde -> explore
13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:06:47.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:07:01.700 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:07:06.055 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:07:06.055 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:07:06.055 [Lua] horde requested: vector_blob
13:07:06.055 [Lua] wants to spawn ahead within distance: 60
13:07:06.055 [Lua] horde crated with id 41 of type vector_blob
13:07:06.055 [Lua] managed to spawn 19/19 horde enemies
13:07:06.055 [Lua] vector blob horde has started
13:07:06.069 [Lua] MUSIC: explore -> pre_horde
13:07:06.090 [Lua] MUSIC: pre_horde -> horde
13:07:06.114 [Lua] MUSIC: horde -> explore
13:07:17.322 [Lua] Horde killed: ?
13:07:24.279 [Lua] HORDE: last wave, reset to standard horde delay
13:07:24.279 [Lua] Time for new HOOORDE! multi_last_wave
13:07:24.279 [Lua] horde requested: vector_blob
13:07:24.279 [Lua] wants to spawn behind within distance: 60
13:07:24.279 [Lua] horde crated with id 42 of type vector_blob
13:07:24.279 [Lua] managed to spawn 22/22 horde enemies
13:07:24.279 [Lua] vector blob horde has started
13:07:24.289 [Lua] MUSIC: explore -> pre_horde
13:07:24.308 [Lua] MUSIC: pre_horde -> horde
13:07:24.327 [Lua] MUSIC: horde -> explore
13:07:38.197 [Lua] Horde killed: ?
13:08:10.735 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 220 will change to a manual source.
13:08:14.144 [Lua] Coordinated attack!
13:08:18.186 [Lua] Horde killed: ?
13:08:31.288 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает гримуар
13:08:36.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:08:40.117 [Lua] simple los failed
13:08:44.982 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
13:09:18.989 [Lua] -----Enter charged
13:09:20.007 [Lua] -----Exit charged
13:09:44.867 [Lua] Time for new HOOORDE! multi_first_wave
13:09:44.867 [Lua] horde requested: ambush
13:09:44.867 [Lua] setting up ambush-horde
13:09:44.867 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:09:44.867 [Lua] -> spawning: 17
13:09:44.867 [Lua] horde crated with id 43 of type ambush
13:09:44.867 [Lua] ambush horde has started
13:09:44.875 [Lua] MUSIC: explore -> pre_ambush
13:09:46.409 [Lua] MUSIC: pre_ambush -> horde
13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:09:48.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:09:49.427 [Lua] MUSIC: horde -> explore
13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:10:02.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:10:02.942 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 284666 0
13:10:05.345 [Lua] -----Enter charged
13:10:06.306 [Lua] -----Exit charged
13:10:07.542 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:10:07.542 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:10:07.542 [Lua] horde requested: ambush
13:10:07.542 [Lua] setting up ambush-horde
13:10:07.542 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:10:07.545 [Lua] -> spawning: 21
13:10:07.545 [Lua] horde crated with id 44 of type ambush
13:10:07.545 [Lua] ambush horde has started
13:10:07.554 [Lua] MUSIC: explore -> pre_ambush
13:10:09.086 [Lua] MUSIC: pre_ambush -> horde
13:10:11.561 [Lua] MUSIC: horde -> explore
13:10:18.694 [Lua] HORDE: last wave, reset to standard horde delay
13:10:18.694 [Lua] Time for new HOOORDE! multi_last_wave
13:10:18.694 [Lua] horde requested: ambush
13:10:18.694 [Lua] setting up ambush-horde
13:10:18.694 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:10:18.694 [Lua] -> spawning: 17
13:10:18.694 [Lua] horde crated with id 45 of type ambush
13:10:18.694 [Lua] ambush horde has started
13:10:18.705 [Lua] MUSIC: explore -> pre_ambush
13:10:20.228 [Lua] MUSIC: pre_ambush -> horde
13:10:20.445 [Lua] Horde killed: ?
13:10:20.977 [Lua] Coordinated attack!
13:10:23.213 [Lua] MUSIC: horde -> explore
13:10:45.389 [Lua] Horde killed: ?
13:10:47.855 [Lua] Horde killed: ?
13:11:49.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:11:49.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:11:50.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:11:51.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:11:54.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:11:56.001 [Lua] -----Enter charged
13:11:57.031 [Lua] -----Exit charged
13:11:58.613 [Lua] Destroying unit since outside mesh or world
13:11:59.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:12:06.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:12:35.890 [Lua] Time for new HOOORDE! multi_first_wave
13:12:35.890 [Lua] horde requested: ambush
13:12:35.890 [Lua] setting up ambush-horde
13:12:35.890 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:12:35.890 [Lua] -> spawning: 19
13:12:35.890 [Lua] horde crated with id 46 of type ambush
13:12:35.891 [Lua] ambush horde has started
13:12:35.897 [Lua] MUSIC: explore -> pre_ambush
13:12:36.440 [Lua] [ChatManager][1]System: Марк Крубер подбирает фолиант
13:12:40.446 [Lua] MUSIC: pre_ambush -> explore
13:12:41.149 [Lua] ready to jump failed
13:12:47.048 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:12:47.048 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:12:47.048 [Lua] horde requested: ambush
13:12:47.048 [Lua] setting up ambush-horde
13:12:47.048 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:12:47.049 [Lua] -> spawning: 17
13:12:47.049 [Lua] horde crated with id 47 of type ambush
13:12:47.049 [Lua] ambush horde has started
13:12:47.057 [Lua] MUSIC: explore -> pre_ambush
13:12:47.074 [Lua] MUSIC: pre_ambush -> horde
13:12:50.495 [Lua] replace_hidden_spawners -> first try found: 0 cover points
13:12:50.495 [Lua] replace_hidden_spawners -> second try try found: 16 cover points
13:12:50.495 [Lua] replace_hidden_spawners -> replacing hidden spawners!
13:12:50.495 [Lua] ->moving spawner
13:12:50.495 [Lua] ->moving spawner
13:12:50.495 [Lua] ->moving spawner
13:12:50.495 [Lua] ->moving spawner
13:12:50.508 [Lua] replace_hidden_spawners -> first try found: 6 cover points
13:12:50.508 [Lua] replace_hidden_spawners -> replacing hidden spawners!
13:12:50.508 [Lua] ->moving spawner
13:12:50.508 [Lua] ->moving spawner
13:12:50.508 [Lua] ->moving spawner
13:12:50.508 [Lua] ->moving spawner
13:12:51.037 [Lua] MUSIC: horde -> explore
13:12:57.099 [Lua] HORDE: last wave, reset to standard horde delay
13:12:57.099 [Lua] Time for new HOOORDE! multi_last_wave
13:12:57.099 [Lua] horde requested: ambush
13:12:57.099 [Lua] setting up ambush-horde
13:12:57.099 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:12:57.099 [Lua] -> spawning: 19
13:12:57.099 [Lua] horde crated with id 48 of type ambush
13:12:57.099 [Lua] ambush horde has started
13:12:57.108 [Lua] MUSIC: explore -> pre_ambush
13:12:58.679 [Lua] MUSIC: pre_ambush -> horde
13:12:59.544 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 304577 0
13:13:01.643 [Lua] MUSIC: horde -> explore
13:13:15.236 [Lua] Horde killed: ?
13:13:15.433 [Lua] Horde killed: ?
13:13:15.791 [Lua] Horde killed: ?
13:13:28.941 [Lua] Coordinated attack!
13:13:40.721 [Lua] main path terror event triggered: rare_event_loot_rat
13:13:40.721 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
13:13:49.124 [Lua] TerrorEventMixer.start_event: crater_no_horde
13:13:55.822 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость
13:14:02.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:14:11.102 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:14:28.237 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 4 size: 21 action: place_standard_follow
13:14:28.314 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 1 size: 20 action: nil
13:14:28.314 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 2 size: 19 action: nil
13:14:28.314 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 5 size: 18 action: nil
13:14:28.351 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 3 size: 17 action: nil
13:14:30.507 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
13:16:01.433 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave
13:16:01.510 [Lua] MUSIC: explore -> pre_horde
13:16:11.302 [Lua] MUSIC: pre_horde -> horde
13:16:16.030 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns
13:16:16.030 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01
13:16:25.653 [Lua] event horde ends!
13:16:40.287 [Lua] event horde ends!
13:16:40.309 [Lua] MUSIC: horde -> explore
13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:16:46.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:16:48.161 [Lua] MUSIC: explore -> pre_horde
13:16:48.948 [Lua] MUSIC: pre_horde -> horde
13:16:52.175 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02
13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:07.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:12.339 [Lua] event horde ends!
13:17:16.359 [Lua] event horde ends!
13:17:16.382 [Lua] MUSIC: horde -> explore
13:17:23.583 [Lua] MUSIC: explore -> pre_horde
13:17:23.599 [Lua] MUSIC: pre_horde -> horde
13:17:27.598 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03
13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:39.439 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:17:43.702 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur
13:17:43.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_minotaur_spawn` for object 7.
13:17:47.731 [Lua] event horde ends!
13:17:51.821 [Lua] event horde ends!
13:17:51.847 [Lua] MUSIC: horde -> explore
13:18:01.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_minotaur_attack_whoosh` for object 7.
13:18:13.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 117.
13:18:17.978 [Lua] MUSIC: explore -> pre_horde
13:18:20.815 [Lua] MUSIC: pre_horde -> horde
13:18:22.034 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04
13:18:28.408 [Lua] [ChatManager][1]System: Minotaur died after 44 seconds.
13:18:32.356 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость
13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:36.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:42.113 [Lua] event horde ends!
13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:45.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:46.301 [Lua] event horde ends!
13:18:46.329 [Lua] MUSIC: horde -> explore
13:18:52.871 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04
13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:18:52.871 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:19:20.441 [Lua] Complete level triggered.
13:19:20.442 [Lua] gm_event_end_conditions_met true false
13:19:20.442 [Save] Saving `save_data`
13:19:20.454 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
13:19:20.454 [Lua] Game won
13:19:20.454 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:19:20.456 [Lua] generate_backend_stats 110000102b19409:1
13:19:20.464 [Lua] PlayFabMirror:_commit_internal nil
13:19:20.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 68
13:19:20.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 69
13:19:20.465 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
13:19:20.467 [Lua] MUSIC: explore -> won
13:19:20.471 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 68 46
13:19:20.474 [Lua] Complete level triggered.
13:19:20.489 [Lua] Complete level triggered.
13:19:20.495 [Save] Save done
13:19:20.495 [Save] Saving `save_data`
13:19:20.508 [Lua] Complete level triggered.
13:19:20.525 [Lua] Complete level triggered.
13:19:20.540 [Lua] Complete level triggered.
13:19:20.546 [Save] Save done
13:19:20.557 [Lua] Complete level triggered.
13:19:20.573 [Lua] Complete level triggered.
13:19:20.592 [Lua] Complete level triggered.
13:19:20.609 [Lua] Complete level triggered.
13:19:20.631 [Lua] Complete level triggered.
13:19:20.649 [Lua] Complete level triggered.
13:19:21.545 [Lua] [PlayFabRequestQueue] EAC Enabled! 68
13:19:21.545 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 68
13:19:22.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 68
13:19:22.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 69
13:19:22.493 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 69
13:19:22.505 [Lua] commit result success 20
13:19:22.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 70
13:19:22.506 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
13:19:22.524 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 70 47
13:19:23.556 [Lua] [PlayFabRequestQueue] EAC Enabled! 70
13:19:23.556 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 70
13:19:24.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 70
13:19:24.503 [Save] Saving `save_data`
13:19:24.556 [Save] Save done
13:19:24.556 [Save] Saving `save_data`
13:19:24.608 [Save] Save done
13:19:30.205 [Lua] ConflictDirector - destroy all units
13:19:30.223 [Lua] TRANSITION nil nil inn_level
13:19:30.223 [Lua] Transition type "inn_level", is server: true
13:19:30.223 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:19:30.223 [Lua] [GameNetworkManager] Leaving game...
13:19:30.223 [Lua] [GameNetworkManager] Shutting down game session host.
13:19:30.223 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:19:30.223 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:19:30.223 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1719.62
13:19:30.241 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:19:30.913 [Lua] Set lobby begin:
13:19:30.913 [Lua] Lobby data twitch_enabled = false
13:19:30.913 [Lua] Lobby data power_level = 0
13:19:30.913 [Lua] Lobby data num_players = 1
13:19:30.913 [Lua] Lobby data host = 110000102b19409
13:19:30.914 [Lua] Lobby data game_mode = 2
13:19:30.914 [Lua] Lobby data is_private = true
13:19:30.914 [Lua] Lobby data level_key = crater
13:19:30.914 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:19:30.914 [Lua] Lobby data selected_level_key = crater
13:19:30.914 [Lua] Lobby data quick_game = true
13:19:30.914 [Lua] Lobby data matchmaking = false
13:19:30.914 [Lua] Lobby data difficulty = harder
13:19:30.914 [Lua] Lobby data player_slot_4 = 0:0
13:19:30.914 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:19:30.914 [Lua] Lobby data player_slot_5 = 0:0
13:19:30.914 [Lua] Lobby data player_slot_2 = 0:0
13:19:30.914 [Lua] Lobby data country_code = RU
13:19:30.914 [Lua] Lobby data player_slot_3 = 0:0
13:19:30.914 [Lua] Lobby data eac_authorized = true
13:19:30.914 [Lua] Set lobby end.
13:19:32.228 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:19:32.318 [Lua] Clearing all global lookup lists
13:19:32.318 [Lua] [IngamePlayerListUI] - Destroy
13:19:32.318 [Lua] [EquipmentUI] - Destroy
13:19:32.318 [Lua] [AbilityUI] - Destroy
13:19:32.318 [Lua] [GamePadEquipmentUI] - Destroy
13:19:32.318 [Lua] [GamePadAbilityUI] - Destroy
13:19:32.318 [Lua] [IngameUI] destroy
13:19:32.318 [Lua] Set lobby begin:
13:19:32.318 [Lua] Lobby data twitch_enabled = false
13:19:32.319 [Lua] Lobby data power_level = 0
13:19:32.319 [Lua] Lobby data num_players = 1
13:19:32.319 [Lua] Lobby data host = 110000102b19409
13:19:32.319 [Lua] Lobby data game_mode = 2
13:19:32.319 [Lua] Lobby data is_private = true
13:19:32.319 [Lua] Lobby data level_key = crater
13:19:32.319 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:19:32.319 [Lua] Lobby data selected_level_key = crater
13:19:32.319 [Lua] Lobby data quick_game = true
13:19:32.319 [Lua] Lobby data matchmaking = false
13:19:32.319 [Lua] Lobby data difficulty = harder
13:19:32.319 [Lua] Lobby data player_slot_4 = 0:0
13:19:32.319 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:19:32.319 [Lua] Lobby data player_slot_5 = 0:0
13:19:32.319 [Lua] Lobby data player_slot_2 = 0:0
13:19:32.319 [Lua] Lobby data country_code = RU
13:19:32.319 [Lua] Lobby data player_slot_3 = 0:0
13:19:32.319 [Lua] Lobby data eac_authorized = true
13:19:32.319 [Lua] Set lobby end.
13:19:32.320 [Lua] Set lobby begin:
13:19:32.320 [Lua] Lobby data twitch_enabled = false
13:19:32.320 [Lua] Lobby data power_level = 0
13:19:32.320 [Lua] Lobby data num_players = 1
13:19:32.320 [Lua] Lobby data host = 110000102b19409
13:19:32.320 [Lua] Lobby data game_mode = 2
13:19:32.320 [Lua] Lobby data is_private = true
13:19:32.320 [Lua] Lobby data level_key = crater
13:19:32.320 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:19:32.320 [Lua] Lobby data selected_level_key = crater
13:19:32.320 [Lua] Lobby data quick_game = true
13:19:32.320 [Lua] Lobby data matchmaking = false
13:19:32.320 [Lua] Lobby data difficulty = harder
13:19:32.320 [Lua] Lobby data player_slot_4 = 0:0
13:19:32.320 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:19:32.320 [Lua] Lobby data player_slot_5 = 0:0
13:19:32.320 [Lua] Lobby data player_slot_2 = 0:0
13:19:32.320 [Lua] Lobby data country_code = RU
13:19:32.320 [Lua] Lobby data player_slot_3 = 0:0
13:19:32.320 [Lua] Lobby data eac_authorized = true
13:19:32.320 [Lua] Set lobby end.
13:19:32.320 [Lua] Set lobby begin:
13:19:32.320 [Lua] Lobby data twitch_enabled = false
13:19:32.320 [Lua] Lobby data power_level = 0
13:19:32.320 [Lua] Lobby data num_players = 1
13:19:32.320 [Lua] Lobby data host = 110000102b19409
13:19:32.320 [Lua] Lobby data game_mode = 2
13:19:32.320 [Lua] Lobby data is_private = true
13:19:32.320 [Lua] Lobby data level_key = crater
13:19:32.320 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:19:32.320 [Lua] Lobby data selected_level_key = crater
13:19:32.320 [Lua] Lobby data quick_game = true
13:19:32.320 [Lua] Lobby data matchmaking = false
13:19:32.320 [Lua] Lobby data difficulty = harder
13:19:32.320 [Lua] Lobby data player_slot_4 = 0:0
13:19:32.320 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:19:32.320 [Lua] Lobby data player_slot_5 = 0:0
13:19:32.320 [Lua] Lobby data player_slot_2 = 0:0
13:19:32.320 [Lua] Lobby data country_code = RU
13:19:32.320 [Lua] Lobby data player_slot_3 = 0:0
13:19:32.320 [Lua] Lobby data eac_authorized = true
13:19:32.320 [Lua] Set lobby end.
13:19:32.523 [Lua] [Managers] Destroying state managers...
13:19:32.540 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:19:32.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
13:19:32.654 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
13:19:32.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
13:19:32.661 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
13:19:32.662 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
13:19:32.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
13:19:32.664 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
13:19:32.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
13:19:32.665 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
13:19:32.667 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
13:19:32.670 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
13:19:32.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
13:19:32.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
13:19:32.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
13:19:32.677 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
13:19:32.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
13:19:32.683 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:19:32.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
13:19:32.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
13:19:32.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
13:19:32.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
13:19:32.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
13:19:32.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
13:19:32.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
13:19:32.732 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
13:19:32.735 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
13:19:32.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
13:19:32.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
13:19:32.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
13:19:32.747 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
13:19:32.762 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
13:19:32.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
13:19:32.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
13:19:32.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
13:19:32.778 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
13:19:32.778 [Lua] [Matchmaking] unregister rpcs
13:19:32.778 [Lua] ############### UNLOADING PACKAGES ###############
13:19:32.778 [Lua] [Gamestate] Enter state StateLoading
13:19:32.780 [World] Spawning level.
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] Found camera: end_screen_camera
13:19:32.791 [Lua] [EndViewState] Enter Substate EndViewStateSummary
13:19:32.792 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:19:32.792 [Lua] [Matchmaking] register rpcs
13:19:32.792 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:19:32.792 [Lua] registering RPCs
13:19:32.792 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:19:32.792 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:19:32.792 [Lua] Set lobby begin:
13:19:32.792 [Lua] Lobby data twitch_enabled = false
13:19:32.792 [Lua] Lobby data power_level = 0
13:19:32.792 [Lua] Lobby data num_players = 1
13:19:32.792 [Lua] Lobby data host = 110000102b19409
13:19:32.793 [Lua] Lobby data game_mode = 3
13:19:32.793 [Lua] Lobby data is_private = true
13:19:32.793 [Lua] Lobby data level_key = inn_level
13:19:32.793 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:19:32.793 [Lua] Lobby data selected_level_key = crater
13:19:32.793 [Lua] Lobby data quick_game = true
13:19:32.793 [Lua] Lobby data matchmaking = false
13:19:32.793 [Lua] Lobby data difficulty = harder
13:19:32.793 [Lua] Lobby data player_slot_4 = 0:0
13:19:32.793 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:19:32.793 [Lua] Lobby data player_slot_5 = 0:0
13:19:32.793 [Lua] Lobby data player_slot_2 = 0:0
13:19:32.793 [Lua] Lobby data country_code = RU
13:19:32.793 [Lua] Lobby data player_slot_3 = 0:0
13:19:32.793 [Lua] Lobby data eac_authorized = true
13:19:32.793 [Lua] Set lobby end.
13:19:32.793 [Lua] MUSIC MANAGER unmute_all_world_sounds 342926 0
13:19:32.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 71
13:19:32.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:19:32.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 71
13:19:32.797 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:19:32.797 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
13:19:32.797 [Lua] [LevelTransitionHandler] load_level inn_level
13:19:32.916 [Umbra] Unload tome
13:19:32.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x53b8f, position: 0
13:19:33.003 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler
13:19:33.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:19:33.003 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:19:33.003 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
13:19:33.003 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:19:33.003 [Lua] [StateLoading] got rpc_load_level 49 inn_level
13:19:33.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:19:33.185 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:19:33.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:19:33.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:19:33.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:19:33.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:19:33.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 71
13:19:33.389 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:19:42.223 [Lua] min_height 92.5
13:19:42.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:19:42.238 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:19:42.256 [Lua] [LevelTransitionHandler] Level load completed!
13:19:42.256 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:19:42.256 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:19:42.258 [Lua] ### Sending rpc_level_loaded
13:19:42.258 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49
13:19:42.258 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
13:19:42.258 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:19:42.258 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:19:42.292 [Lua] ### Sending rpc_level_loaded
13:19:42.292 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49
13:19:49.593 [Lua] [EndViewState] Exit Substate EndViewStateSummary
13:19:49.593 [Lua] [PlayState] Enter Substate EndViewStateChest
13:20:23.425 [Lua] min_height 92.5
13:20:29.041 [Lua] [PlayState] Exit Substate EndViewStateChest
13:20:29.041 [Lua] [PlayState] Enter Substate EndViewStateScore
13:20:32.447 [Lua] [PlayState] Exit Substate EndViewStateScore
13:20:32.455 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:20:33.459 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:20:33.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:20:33.459 [Lua] [Matchmaking] unregister rpcs
13:20:33.460 [Lua] Set lobby begin:
13:20:33.460 [Lua] Lobby data twitch_enabled = false
13:20:33.460 [Lua] Lobby data power_level = 0
13:20:33.460 [Lua] Lobby data num_players = 1
13:20:33.460 [Lua] Lobby data host = 110000102b19409
13:20:33.460 [Lua] Lobby data game_mode = 3
13:20:33.460 [Lua] Lobby data is_private = true
13:20:33.460 [Lua] Lobby data level_key = inn_level
13:20:33.460 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:20:33.460 [Lua] Lobby data selected_level_key = crater
13:20:33.460 [Lua] Lobby data quick_game = true
13:20:33.460 [Lua] Lobby data matchmaking = false
13:20:33.460 [Lua] Lobby data difficulty = harder
13:20:33.460 [Lua] Lobby data player_slot_4 = 0:0
13:20:33.460 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:20:33.460 [Lua] Lobby data player_slot_5 = 0:0
13:20:33.460 [Lua] Lobby data player_slot_2 = 0:0
13:20:33.460 [Lua] Lobby data country_code = RU
13:20:33.460 [Lua] Lobby data player_slot_3 = 0:0
13:20:33.460 [Lua] Lobby data eac_authorized = true
13:20:33.460 [Lua] Set lobby end.
13:20:33.460 [Lua] [Managers] Destroying state managers...
13:20:33.461 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:20:33.511 [Lua] MUSIC MANAGER Stop_loading_screen_music 343144 0
13:20:33.511 [Lua] [Gamestate] Enter StateIngame HOST
13:20:33.511 [Lua] <>level = inn_level<>
13:20:33.511 [Lua] Set lobby begin:
13:20:33.511 [Lua] Lobby data twitch_enabled = false
13:20:33.511 [Lua] Lobby data power_level = 0
13:20:33.511 [Lua] Lobby data num_players = 1
13:20:33.511 [Lua] Lobby data host = 110000102b19409
13:20:33.512 [Lua] Lobby data game_mode = 3
13:20:33.512 [Lua] Lobby data is_private = true
13:20:33.512 [Lua] Lobby data level_key = inn_level
13:20:33.512 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:20:33.512 [Lua] Lobby data selected_level_key = inn_level
13:20:33.512 [Lua] Lobby data quick_game = true
13:20:33.512 [Lua] Lobby data matchmaking = false
13:20:33.512 [Lua] Lobby data difficulty = harder
13:20:33.512 [Lua] Lobby data player_slot_4 = 0:0
13:20:33.512 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:20:33.512 [Lua] Lobby data player_slot_5 = 0:0
13:20:33.512 [Lua] Lobby data player_slot_2 = 0:0
13:20:33.512 [Lua] Lobby data country_code = RU
13:20:33.512 [Lua] Lobby data player_slot_3 = 0:0
13:20:33.512 [Lua] Lobby data eac_authorized = true
13:20:33.512 [Lua] Set lobby end.
13:20:33.512 [Umbra] Init version: 3.4.15 :: 16 threads
13:20:33.513 [Lua] [StateIngame] Server ingame
13:20:33.517 [Lua] Set lobby begin:
13:20:33.517 [Lua] Lobby data twitch_enabled = false
13:20:33.517 [Lua] Lobby data power_level = 0
13:20:33.517 [Lua] Lobby data num_players = 1
13:20:33.517 [Lua] Lobby data host = 110000102b19409
13:20:33.517 [Lua] Lobby data game_mode = 3
13:20:33.517 [Lua] Lobby data is_private = true
13:20:33.517 [Lua] Lobby data level_key = inn_level
13:20:33.517 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:20:33.517 [Lua] Lobby data selected_level_key = inn_level
13:20:33.517 [Lua] Lobby data quick_game = true
13:20:33.517 [Lua] Lobby data matchmaking = false
13:20:33.518 [Lua] Lobby data difficulty = harder
13:20:33.518 [Lua] Lobby data player_slot_4 = 0:0
13:20:33.518 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:20:33.518 [Lua] Lobby data player_slot_5 = 0:0
13:20:33.518 [Lua] Lobby data player_slot_2 = 0:0
13:20:33.518 [Lua] Lobby data country_code = RU
13:20:33.518 [Lua] Lobby data player_slot_3 = 0:0
13:20:33.518 [Lua] Lobby data eac_authorized = true
13:20:33.518 [Lua] Set lobby end.
13:20:33.518 [Lua] [Matchmaking] register rpcs
13:20:33.518 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:20:33.518 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
13:20:33.518 [Lua] [GameNetworkManager] self.is_server = true
13:20:33.518 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
13:20:33.518 [Network] Setting artificial MTU limit to 65536
13:20:33.524 [Lua] Switching ConflictSettings: to: disabled
13:20:33.524 [Lua] pacing=disabled
13:20:33.524 [Lua] roaming=nil
13:20:33.524 [Lua] specials=disabled
13:20:33.524 [Lua] debug_color=black
13:20:33.524 [Lua] pack_spawning=disabled
13:20:33.524 [Lua] contained_breeds=nil
13:20:33.524 [Lua] disabled=true
13:20:33.524 [Lua] boss=disabled
13:20:33.524 [Lua] horde=disabled
13:20:33.524 [Lua] name=disabled
13:20:33.524 [Lua] intensity=disabled
13:20:33.524 [Lua] ---
13:20:33.524 [Lua] [LevelAnalysis] set_random_seed( 9984894)
13:20:33.528 [Lua] [AIInterestPointSystem] Level Seed: 9984894
13:20:33.529 [Lua]
13:20:33.529 [Lua] [entity_system_bag] = table
13:20:33.529 [Lua] [entity_system_bag] = metatable
13:20:33.529 [Lua] [startup_data] = table
13:20:33.529 [Lua] [entity_manager] = table
13:20:33.529 [Lua] [entity_manager] = metatable
13:20:33.529 [Lua] [unit_spawner] = table
13:20:33.529 [Lua] [unit_spawner] = metatable
13:20:33.529 [Lua] [unit_storage] = table
13:20:33.529 [Lua] [unit_storage] = metatable
13:20:33.529 [Lua] [dice_keeper] = table
13:20:33.529 [Lua] [dice_keeper] = metatable
13:20:33.529 [Lua] [is_server] = true (boolean)
13:20:33.535 [Lua] [world] = [World]
13:20:33.535 [Lua] [system_api] = table
13:20:33.535 [Lua] [entity_system] = table
13:20:33.535 [Lua] [entity_system] = metatable
13:20:33.535 [Lua] [network_lobby] = table
13:20:33.535 [Lua] [network_lobby] = metatable
13:20:33.535 [Lua] [profile_synchronizer] = table
13:20:33.535 [Lua] [profile_synchronizer] = metatable
13:20:33.535 [Lua] [level_transition_handler] = table
13:20:33.535 [Lua] [level_transition_handler] = metatable
13:20:33.535 [Lua] [num_local_human_players] = 1 (number)
13:20:33.535 [Lua] [statistics_db] = table
13:20:33.535 [Lua] [statistics_db] = metatable
13:20:33.535 [Lua] [network_server] = table
13:20:33.535 [Lua] [network_server] = metatable
13:20:33.535 [Lua] [input_manager] = table
13:20:33.535 [Lua] [input_manager] = metatable
13:20:33.535 [Lua] [network_clock] = table
13:20:33.535 [Lua] [network_clock] = metatable
13:20:33.535 [Lua] [network_transmit] = table
13:20:33.535 [Lua] [network_transmit] = metatable
13:20:33.535 [Lua] [free_flight_manager] = table
13:20:33.535 [Lua] [free_flight_manager] = metatable
13:20:33.535 [Lua] [network_manager] = table
13:20:33.535 [Lua] [network_manager] = metatable
13:20:33.535 [Lua] [network_event_delegate] = table
13:20:33.535 [Lua] [network_event_delegate] = metatable
13:20:33.535 [Lua]
13:20:33.536 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:20:33.539 [Lua] [AchievementManager] Achievements using the steam platform
13:20:33.539 [Lua] [StateIngame] Level seed: 9984894
13:20:33.539 [World] Spawning level.
13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
13:20:33.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
13:20:33.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
13:20:33.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:20:33.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:20:33.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
13:20:33.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
13:20:33.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
13:20:33.774 [Lua] [LevelAnalysis] set_random_seed( 9984894)
13:20:33.791 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
13:20:33.792 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
13:20:33.792 [Lua] [IngameUI] init
13:20:33.809 [SteamVoipClient] select_out(110000102b19409, off)
13:20:33.813 [Lua] cb_razer_chroma_setup
13:20:33.864 [Lua] [Matchmaking] Cancelling matchmaking
13:20:33.864 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:20:33.864 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:20:33.864 [Lua] Set lobby begin:
13:20:33.864 [Lua] Lobby data twitch_enabled = false
13:20:33.864 [Lua] Lobby data power_level = 835
13:20:33.864 [Lua] Lobby data num_players = 1
13:20:33.864 [Lua] Lobby data host = 110000102b19409
13:20:33.864 [Lua] Lobby data game_mode = 3
13:20:33.864 [Lua] Lobby data is_private = true
13:20:33.864 [Lua] Lobby data level_key = inn_level
13:20:33.864 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:20:33.864 [Lua] Lobby data selected_level_key = inn_level
13:20:33.864 [Lua] Lobby data quick_game = true
13:20:33.864 [Lua] Lobby data matchmaking = false
13:20:33.864 [Lua] Lobby data difficulty = harder
13:20:33.864 [Lua] Lobby data player_slot_4 = 0:0
13:20:33.864 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:20:33.864 [Lua] Lobby data player_slot_5 = 0:0
13:20:33.864 [Lua] Lobby data player_slot_2 = 0:0
13:20:33.864 [Lua] Lobby data country_code = RU
13:20:33.864 [Lua] Lobby data player_slot_3 = 0:0
13:20:33.864 [Lua] Lobby data eac_authorized = true
13:20:33.864 [Lua] Set lobby end.
13:20:33.865 [Flow] complete_skittergate_legend true
13:20:33.866 [Flow] complete_all_helmgart_levels_recruit true
13:20:33.867 [Flow] WitchHunterLevel:35
13:20:33.867 [Flow] LeaderYes
13:20:33.867 [Flow] ALL PC XP:304250
13:20:33.867 [Flow] Has "bogenhafen" DLC:true
13:20:33.867 [Flow] WH XP:60850
13:20:33.867 [Flow] Number of crafted items:6011
13:20:33.867 [Flow] Has "pre_order" DLC:true
13:20:33.867 [Flow] Sum of Powe Levels:1500
13:20:33.867 [Flow] lodestone diff 1:false
13:20:33.867 [Flow] magnus and forest activated
13:20:33.867 [Flow] magnus and forest activated
13:20:33.867 [Flow] cemetery and forest activated
13:20:33.867 [Flow] magnus and cemetery
13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:20:33.868 [Flow] ALL RUNES ACTIVATED
13:20:33.868 [Flow] magnus and forest activated
13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:20:33.868 [Flow] ALL RUNES ACTIVATED
13:20:33.868 [Flow] cemetery and forest activated
13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:20:33.868 [Flow] ALL RUNES ACTIVATED
13:20:33.868 [Flow] magnus and forest activated
13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:20:33.868 [Flow] ALL RUNES ACTIVATED
13:20:33.868 [Flow] magnus and cemetery
13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:20:33.868 [Flow] ALL RUNES ACTIVATED
13:20:33.868 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:20:33.870 [Lua] CurrentConflictSettings disabled
13:20:33.870 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
13:20:33.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:20:33.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:20:33.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:20:33.873 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
13:20:33.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:20:33.885 [Lua] MUSIC: won -> explore
13:20:34.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
13:20:34.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
13:20:34.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
13:20:34.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:20:34.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:20:34.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:20:34.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
13:20:34.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:20:34.273 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:20:34.274 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:20:34.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:20:34.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:20:34.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:20:34.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:20:34.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:20:34.459 [Flow] DISABLE
13:20:34.635 [Lua] #################################################################################################################
13:20:34.635 [Lua] [Loading Time]: 00:01:02 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:20:34.635 [Lua] #################################################################################################################
13:20:34.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72
13:20:34.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72
13:20:34.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:20:34.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:20:34.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:20:34.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:20:34.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:20:34.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:20:34.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:20:34.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:20:34.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:20:34.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:20:34.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:20:34.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:20:35.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:20:35.043 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:20:35.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:20:35.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:20:35.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:20:35.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:20:35.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:20:35.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:20:35.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:20:35.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:20:35.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:20:35.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
13:20:35.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
13:20:35.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
13:20:35.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:20:35.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:20:35.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:20:35.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:20:35.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:20:35.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:20:35.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:20:35.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:20:35.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:20:35.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
13:20:35.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
13:20:35.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
13:20:35.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:20:35.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:20:35.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:20:35.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:20:35.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
13:20:35.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:20:35.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:20:35.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:20:35.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
13:20:35.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72
13:20:35.635 [Lua] Commit load time data
13:20:36.434 [Lua] [IngameUI] menu view on_enter hero_view
13:20:36.439 [Lua] [IngameUI] menu view post_update_on_enter table: 0x037a9c60
13:20:36.439 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
13:20:38.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 73
13:20:38.381 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 73 48
13:20:38.704 [Lua] PlayFabMirror:_commit_internal 21
13:20:38.704 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:20:38.707 [Lua] generate_backend_stats 110000102b19409:1
13:20:38.717 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:20:38.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
13:20:38.723 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 73
13:20:38.725 [Lua] commit result success 21
13:20:39.398 [Window] Window => inactive
13:20:39.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 73
13:20:39.547 [Save] Saving `save_data`
13:20:39.549 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler
13:20:39.562 [Lua] min_height 92.5
13:20:39.652 [Save] Save done
13:20:42.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
13:20:42.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:20:42.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
13:20:42.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:20:42.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
13:20:42.821 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:20:42.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
13:20:42.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:20:42.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
13:20:42.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:20:42.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
13:20:42.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:20:42.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
13:20:42.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:20:43.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
13:20:43.044 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:20:43.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
13:20:43.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:20:45.388 [Window] Window => active
13:20:46.540 [Lua] [IngameUI] menu view on_exit hero_view
13:20:46.546 [Lua] [IngameUI] menu view post_update_on_exit table: 0x037a9c60
13:20:46.546 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
13:20:49.144 [Window] Window => inactive
13:20:49.584 [Lua] PlayFabMirror:_commit_internal 22
13:20:49.584 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:20:49.587 [Lua] generate_backend_stats 110000102b19409:1
13:20:49.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 74
13:20:49.606 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 74 49
13:20:49.871 [Lua] [PlayFabRequestQueue] EAC Enabled! 74
13:20:49.871 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 74
13:20:50.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 74
13:20:50.449 [Lua] commit result success 22
13:21:22.487 [Window] Window => active
13:21:24.929 [Lua] [IngameUI] menu view on_enter ingame_menu
13:21:25.475 [Lua] PopupManager:queue_default_popup: Действительно прервать текущую сессию? Выйти из игры end_game Да cancel_popup Нет
13:21:26.429 [Lua] PopupManager:query_result returned result: end_game
13:21:26.429 [Lua] PlayFabMirror:_commit_internal nil
13:21:26.429 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:21:26.433 [Lua] generate_backend_stats 110000102b19409:1
13:21:26.443 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:21:26.446 [Lua] commit result success 23
13:21:26.448 [Lua] [Matchmaking] Doing transition quit_game from UI
13:21:26.448 [Lua] TRANSITION quit_game nil nil
13:21:26.448 [Lua] [GameNetworkManager] Leaving game...
13:21:26.448 [Lua] [GameNetworkManager] Shutting down game session host.
13:21:26.448 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:21:26.448 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:21:26.448 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=54.87
13:21:26.460 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:21:26.866 [Window] Window => inactive
13:21:28.460 [Application] Lua signals application exit.
13:21:28.551 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:21:28.551 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
13:21:28.551 [Lua] Clearing all global lookup lists
13:21:28.551 [Lua] [IngamePlayerListUI] - Destroy
13:21:28.551 [Lua] [EquipmentUI] - Destroy
13:21:28.551 [Lua] [AbilityUI] - Destroy
13:21:28.551 [Lua] [GamePadEquipmentUI] - Destroy
13:21:28.551 [Lua] [GamePadAbilityUI] - Destroy
13:21:28.552 [Lua] [IngameUI] destroy
13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2
13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2
13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1
13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2
13:21:28.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2
13:21:28.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1
13:21:28.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
13:21:28.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
13:21:28.628 [Lua] [Managers] Destroying state managers...
13:21:28.635 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:21:28.635 [Lua] [Matchmaking] unregister rpcs
13:21:28.635 [Lua] [Matchmaking] destroying
13:21:28.635 [Lua] [ChatManager] Unregistering channel 1
13:21:28.635 [Lua] [EnemyPackageLoader] network_context_destroyed
13:21:28.635 [Lua] [PartyManager] network_context_destroyed
13:21:28.635 [Lua] [GameMechanismManager] network_context_destroyed
13:21:28.635 [Lua] initializing mechanism to: adventure
13:21:28.636 [EACServer] [16:21:28:635][Windows][EAC Server] [Info][Destroy] Called
13:21:28.639 [SteamVoipRoom] Leaving room b853dd7f2d5c14a
13:21:28.639 [SteamVoipRoom] Destroying room b853dd7f2d5c14a
13:21:28.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:21:28.695 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:21:28.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient
13:21:28.702 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:21:28.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
13:21:28.709 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
13:21:28.714 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:21:28.714 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
13:21:28.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
13:21:28.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.718 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
13:21:28.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.718 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
13:21:28.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
13:21:28.724 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:21:28.724 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient
13:21:28.727 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
13:21:28.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
13:21:28.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
13:21:28.728 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
13:21:28.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
13:21:28.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:21:28.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient
13:21:28.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:21:28.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
13:21:28.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.733 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
13:21:28.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient
13:21:28.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
13:21:28.734 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
13:21:28.736 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:21:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient
13:21:28.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
13:21:28.747 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
13:21:28.747 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient
13:21:28.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
13:21:28.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
13:21:28.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, InventoryPackageSynchronizerClient
13:21:28.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient
13:21:28.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
13:21:28.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
13:21:28.755 [Lua] [LobbyHost] Destroying
13:21:28.756 [Umbra] Unload tome
13:21:28.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:21:28.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:21:28.884 [Lua] ############### UNLOADING PACKAGES ###############
13:21:28.884 [Lua] [Managers] Destroying state managers...
13:21:28.884 [Lua] [Managers] Destroying global managers...
13:21:28.886 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:59: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:352:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:49: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:894: in function shutdown
[13] scripts/boot.lua:556:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field \'world\' (a nil value)"
[2] self = table: 00000000007CF4C0
[3] exit_game = true
[5] mod = table: 00000000007CF4C0; error_prefix_data = "(event) on_unload"; func = [function]
[6] mod = table: 00000000007CF4C0; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 5; mod_name = "BasicUI"; mod = table: 00000000007CF4C0
[8] func = [function]
[9] hook_chain = [function]
[10] index = 50; alias = "mod"; manager = table: 000000000CBE1030
[11] self = \n\tpackage\n\tlocalizer\n\tmod\n
[12] self = table: 0000000000017DE0; dt = nil
[2] _data = table: 00000000007CF1F0; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 0000000000038990; localizer = table: 000000000A7D3300; mod = table: 000000000CBE1030;
[12] startup_package_handles = table: 0000000000090680; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000000905F0; flow_return_table = table: 0000000000017E30; _machine = table: 00000000015BE760; quit_game = true; startup_timer = 6.1071488719899207; has_booted = true; loading_context = table: 0000000008A4A010;
13:21:28.886 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value)
13:21:28.887 [Lua] VMF:ON_UNLOAD()
13:21:28.974 [Lua] [PackageManager] Destroy()
13:21:28.974 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
13:21:28.974 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
13:21:28.999 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
13:21:29.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
13:21:29.008 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
13:21:29.012 [Lua] [PackageManager] Unload: resource_packages/inventory, global
13:21:29.016 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
13:21:29.016 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
13:21:29.020 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
13:21:29.020 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
13:21:29.020 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
13:21:29.028 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
13:21:29.030 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
13:21:29.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
13:21:29.030 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
13:21:29.037 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/decals, global
13:21:29.039 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
13:21:29.045 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
13:21:29.045 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
13:21:29.057 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
13:21:29.057 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
13:21:29.057 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
13:21:29.081 [Lua] [PackageManager] Unload: resource_packages/ingame, global
13:21:29.090 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
13:21:29.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
13:21:29.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
13:21:29.091 [Lua] [PackageManager] Unload: resource_packages/careers, global
13:21:29.132 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
13:21:29.133 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
13:21:29.135 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
13:21:29.139 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
13:21:29.141 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
13:21:29.141 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
13:21:29.141 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
13:21:29.147 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
13:21:29.173 [Lua] [PackageManager] Unload: resource_packages/pickups, global
13:21:29.173 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
13:21:29.179 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global
13:21:29.345 [RazerChroma] Shutdown Razer Chroma
13:21:29.856 [EAC] Shutdown
[Log end]