[Log version] 1 [Session] af247a13-a9e8-4f76-a0c6-d88ee231620d UTC time stamps 16:06:33.788 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533 16:06:33.788 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545 16:06:33.788 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548 16:06:33.788 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553 16:06:33.789 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 16:06:33.794 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572 16:06:33.949 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598 16:06:33.977 [HTTP Cache] Initialized cache: C:\Users\labmo\AppData\Roaming\Fatshark\Darktide\http_cache.db 16:06:33.977 [HTTP Cache] Cache file size: 3316 kB 16:06:33.980 [Backend] Created 16:06:33.980 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603 16:06:35.685 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624 16:06:38.114 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-20622577 16:06:38.114 [EOS] Beginning dxgi factory detour 16:06:38.114 [EOS] Factory detour complete 16:06:38.114 [EOS] Beginning swap chain detour 16:06:38.114 [EOS] Attempting to create swap chain using D3D11 16:06:38.114 [EOS] Successfully created swap chain using D3D11 with feature level b000 16:06:38.114 [EOS] Swapchain detour complete 16:06:38.114 [EOS] Overlay loaded and initialized 16:06:38.394 [EOS] Has EAC Client 16:06:38.395 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 16:06:38.395 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 16:06:38.395 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 16:06:38.395 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 16:06:38.395 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632 16:06:39.306 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 with Max-Q Design) 16:06:40.714 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 16:06:40.714 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 16:06:42.613 [Application] --- CPU CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16178MB Available: 7559MB --- OS Windows version 10.0 build 19044, 64 bit Windows 10 Machine ID 15266f80-1ba7-4f0e-bda7-09a3b3ae3be7 --- Network Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce GTX 1060 with Max-Q Design (DirectX 12.1, 6052MB) Driver version: 51169 Graphics card: Intel(R) UHD Graphics 630 (DirectX 12.1, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 16:06:42.613 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636 16:06:42.619 [Window] Window => active 16:06:42.699 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 16:06:42.702 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653 16:06:42.702 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656 16:06:50.482 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:06:50.482 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:06:50.482 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:06:50.483 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:06:50.483 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:06:50.852 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659 16:07:01.586 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661 16:07:01.586 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663 16:07:01.586 [Save] Save dir: `C:\Users\labmo\AppData\Roaming\Fatshark\Darktide` 16:07:01.586 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702 16:07:01.609 [Lua] [ParameterResolver] Resolving Game Parameters 16:07:01.609 [Lua] [ParameterResolver] Resolving Development Parameters 16:07:01.609 [Lua] [GameStateMachine] Init state StateBoot 16:07:01.609 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 16:07:01.625 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124 16:07:01.626 [EOS] Probing swap chain to determine device version 16:07:01.626 [EOS] Probe complete, determined: D3D12 16:07:01.626 [EOS] Window subclass attached to 00000000009106A0 16:07:01.626 [EOS] Creating overlay widget manager 16:07:01.626 [EOS] Overlay ready. Firing 1 OnReady handlers 16:07:01.626 [EOS] Updating Platform SDK Config, Time: 23.231256 16:07:01.657 [SteamStats] RequestCurrentStats success: true 16:07:01.658 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_boost] with new value (false): 0.0ms. 16:07:01.658 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (false): 0.0ms. 16:07:01.658 [Lua] [RenderSettings] Time to save settings: 0.5ms 16:07:01.658 [Application] apply_user_settings 16:07:01.731 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:07:01.731 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:07:01.731 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:07:01.866 [Lua] [RenderSettings] Time to apply settings: 208.1ms 16:07:01.868 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 16:07:02.499 [Window] Window => inactive 16:07:02.501 [Lua] LUA window => DEACTIVATED 16:07:03.215 [EOS] SDK Config Platform Update Request Successful, Time: 24.787407 16:07:03.219 [EOS] Start Session (User: ...) 16:07:03.220 warning: [EOS] EOS SDK Analytics disabled for route [1]. 16:07:03.224 [EOS] Updating Product SDK Config, Time: 24.820524 16:07:03.616 [EOS] Start Session (User: ...) 16:07:03.948 [EOS] SDK Config Product Update Request Successful, Time: 25.500870 16:07:03.955 [EOS] SDK Config Data - Watermark: -934553538 16:07:03.955 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 25.500870, Update Interval: 354.448059 16:07:15.558 [Lua] [LocalizationManager] Setup localizers 16:07:15.576 [Lua] [GameStateMachine] Changing state to StateRequireScripts 16:07:15.576 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 16:07:15.576 [Lua] INFO [Log Internal] Global log level set to: 2 16:07:15.577 [Lua] <>project = bishop<> 16:07:15.577 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 16:07:15.577 [Lua] <>build = release<> 16:07:15.577 [Lua] <>platform = win32<> 16:07:15.577 [Lua] <>title_id = 4711<> 16:07:15.577 [Lua] <>content_revision = 66956<> 16:07:15.577 [Lua] <>engine_revision = e4c61ff5b729f6cfb91a604e4ac57000a1aaaf0d<> 16:07:15.577 [Lua] <>rendering_backend = dx12<> 16:07:15.577 [Lua] <>teamcity_build_id = 237319<> 16:07:15.577 [Lua] <>server = false<> 16:07:15.577 [Lua] <>backend_env = prod<> 16:07:15.577 [Lua] <>steam_id = 11000010dc92ac1<> 16:07:15.577 [Lua] <>steam_user_name = krieg101<> 16:07:15.577 [Lua] <>steam_app_id = 1361210<> 16:07:15.578 [Lua] <>machine_id = 15266f80-1ba7-4f0e-bda7-09a3b3ae3be7<> 16:07:15.578 [Lua] INFO [Testify] Ready! 16:07:15.700 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 16:07:16.001 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 16:07:16.046 [Lua] INFO [GameStateMachine] Changing state to StateGame 16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:07:16.047 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 16:07:16.047 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:07:16.047 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 16:07:16.047 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:07:16.047 [Lua] INFO [Input Manager] Init device: mouse, 1 16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 16:07:16.047 [Lua] INFO [Input Manager] Init device: keyboard, 1 16:07:16.047 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 16:07:16.047 [Lua] INFO [Input Manager] Using input from: keyboard(1) 16:07:16.048 [Lua] INFO [MechanismManager] Initialized without mechanism 16:07:16.048 [Lua] INFO [ConnectionManager] Combined hash: fa8af5085cf0e2c2 16:07:16.048 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:07:16.048 [Lua] INFO [AccountManager] Using base account manager 16:07:16.058 [Lua] INFO [GameStateMachine] Init state StateSplash 16:07:16.059 [Lua] INFO [Input Manager] Created a InputService of type [View] 16:07:16.059 [Lua] INFO [ConstantElementLoading] State changed nil -> 16:07:16.059 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 16:07:16.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:07:16.564 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:07:44.493 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:07:44.493 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:07:59.241 [Window] Window => active 16:07:59.241 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:08:00.815 [Window] Window => inactive 16:08:00.815 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:08:00.935 [Window] Window => active 16:08:00.935 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:08:31.258 [Window] Window => active 16:08:31.258 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:08:33.305 [Lua] INFO [GameStateMachine] Changing state to StateTitle 16:08:33.307 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 16:08:33.307 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 16:08:33.608 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 16:08:33.885 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565] 16:08:36.228 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:08:37.727 [Backend] Joined authentication queue at position 0 16:08:38.227 [Backend] Finished waiting in authentication queue 16:08:38.244 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 16:08:38.544 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 46cd8489d2ef3f69 16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:08:38.546 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 16:08:38.546 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/payments/reconcile?platform=steam 16:08:38.546 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=true 16:08:38.547 [Lua] INFO [Backend] Starting time sync 16:08:39.002 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/66956/Ub5BlgBshBdz7K9UtB%252Bh2dHjjg4Yst8mxtWg.json 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.039 [SteamStats] UserStatsStored success: true 16:08:39.423 [SteamStats] UserStatsStored success: true 16:08:40.276 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:08:40.276 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters 16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression 16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 16:08:40.313 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 16:08:41.049 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 16:08:41.266 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:08:41.267 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 16:08:41.267 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:08:41.268 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 16:08:41.268 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:08:41.268 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:08:41.268 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 16:08:41.268 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:08:41.271 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 16:08:41.311 [Vivox] Initialized 16:08:41.311 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:08:41.312 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/9df37521-2d1f-42e8-93f2-9b2caf4062b5/data/narrative 16:08:41.567 [Lua] INFO [PartyImmateriumManager] Joined new strike team 16:08:41.833 [Lua] INFO [XboxLive] Setting activity... connection_string: i:fdc557f3-fd3b-422b-a24b-d8ad0493e11a:CLdEK, party_id fdc557f3-fd3b-422b-a24b-d8ad0493e11a, num_members 1 16:08:41.833 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:08:42.607 [Window] Window => inactive 16:08:42.607 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:08:57.401 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 16:08:57.416 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/legal 16:08:57.749 [Lua] INFO [StateTitle] Changing state legal_verification -> done 16:08:57.766 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 16:08:57.767 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 16:08:57.767 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 16:08:57.767 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 16:08:57.767 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 16:08:57.791 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 16:08:57.841 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/dlc/reconcile?platform=steam 16:08:57.847 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 16:08:57.950 [Lua] INFO [BackendManager] title_request: GET /social 16:08:58.055 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 16:08:59.225 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 16:08:59.225 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 16:08:59.248 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 16:08:59.248 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 16:09:01.969 [Window] Window => active 16:09:01.969 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:09:06.244 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms. 16:09:06.244 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms. 16:09:06.245 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.3ms 16:09:06.245 [Application] apply_user_settings 16:09:07.313 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:09:07.313 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:09:07.314 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:09:07.314 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:09:08.253 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 2007.5ms 16:09:08.515 [d3d12 pipeline state] creating pipeline state for #ID[a5611e4e] 16:09:08.532 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc] 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [light_quality] with new value (low): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (low): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sun_shadow_map_size] with new value (table: 0x0014dc10): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0014db80): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sun_shadows] with new value (false): 0.0ms. 16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 16:09:21.756 [Application] apply_user_settings 16:09:21.826 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:09:21.826 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:09:21.826 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:09:21.826 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:09:21.977 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 221.2ms 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (low): 0.0ms. 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_extrapolation_high_quality] with new value (false): 0.0ms. 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [light_shafts_enabled] with new value (false): 0.0ms. 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0014ef70): 0.0ms. 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_lighting_local_lights] with new value (false): 0.0ms. 16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.875): 0.0ms. 16:09:24.642 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 16:09:24.642 [Application] apply_user_settings 16:09:24.727 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:09:24.727 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:09:24.727 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:09:24.727 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:09:24.865 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 223.6ms 16:09:27.872 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:09:27.872 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [dof_quality] with new value (off): 0.0ms. 16:09:27.872 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [dof_enabled] with new value (false): 0.0ms. 16:09:27.873 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.1ms 16:09:57.959 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1 16:09:59.904 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1 16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:10:01.526 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1 16:10:07.130 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:10:23.637 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1 16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:10:43.184 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1 16:10:52.588 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_ogryn/class_selection_ogryn" with id: 1 16:11:02.550 [Lua] INFO [StateMainMenu] Exit character creator 16:11:02.603 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 16:11:07.244 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1 16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:11:08.500 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1 16:12:17.516 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 16:12:42.312 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 16:12:58.370 [EOS] Updating Product SDK Config, Time: 379.974792 16:12:58.670 [EOS] SDK Config Product Update Request Completed - No Change 16:12:58.670 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 380.257843, Update Interval: 350.511169 16:14:10.989 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 16:14:15.238 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 16:15:43.115 [Window] Window => inactive 16:15:43.858 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:15:55.175 [Window] Window => active 16:15:55.177 [Window] Window => active 16:15:55.177 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:15:55.178 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:17:26.045 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 16:18:52.369 [EOS] Updating Product SDK Config, Time: 733.975098 16:18:52.635 [EOS] SDK Config Product Update Request Completed - No Change 16:18:52.635 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 734.224426, Update Interval: 306.423523 16:20:17.235 [Lua] INFO [BackendManager] title_request: GET /social/names/veteran?gender=male&planet=birthplace_planet_07 16:20:44.518 [Lua] INFO [TextInputPasses] Selected text: [Marie] 16:20:45.659 [Lua] INFO [TextInputPasses] Selected text: [] 16:20:55.540 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Krieg101/check 16:21:05.570 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:292: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:288 @scripts/ui/views/character_appearance_view/character_appearance_view.lua:531<> , message: { code = 0, response_time = -1, status = 0, description = "Error fetching data", } 16:21:05.588 [Lua] INFO [GameStateMachine] Changing state to StateError 16:21:05.588 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 16:21:05.698 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason reset_from_state_error ... 16:21:05.700 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateError 16:21:05.700 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:21:05.701 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateError 16:21:08.419 [Lua] INFO [GameStateMachine] Changing state to StateTitle 16:21:08.419 [Lua] INFO [ConstantElementLoading] State changed StateError -> StateTitle 16:21:08.419 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:21:08.419 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateError -> StateTitle 16:21:08.570 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 16:21:10.722 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:21:12.272 [Backend] Joined authentication queue at position 0 16:21:12.688 [Backend] Finished waiting in authentication queue 16:21:12.705 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:21:12.723 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 16:21:12.723 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/payments/reconcile?platform=steam 16:21:12.723 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:13.340 [SteamStats] UserStatsStored success: true 16:21:22.851 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:52 =[C]:-1<>; [2] (*temporary) = function: 0x02872680; [3] q = table: 0x01d75510; i = 2; obj = table: 0x021479b0; [4] dt = 0.016667099994023; t = 846.79334389518; async = function: 0x0269b8e0; [5] self = table: 0x001040f0; dt = 0.016667099994023; network_is_active = true; t = 846.79334389518; [6] self = table: 0x001633b0; dt = 0.016667099994023; t = nil; [7] self = table: 0x00073e50; dt = 0.016667099994023; [8] dt = 0.016667099994023; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:52 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:53 =[C]:-1<>; [2] (*temporary) = function: 0x028d16f0; [3] q = table: 0x02bff300; i = 1; obj = table: 0x02c0a320; [4] dt = 0.016667099994023; t = 846.79334389518; async = function: 0x0411ba00; [5] self = table: 0x001040f0; dt = 0.016667099994023; network_is_active = true; t = 846.79334389518; [6] self = table: 0x001633b0; dt = 0.016667099994023; t = nil; [7] self = table: 0x00073e50; dt = 0.016667099994023; [8] dt = 0.016667099994023; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:53 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_5c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5c/trinket_5c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5c", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera = { material_overrides = (rec-limit), sort_order = 25, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_psyker_01_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_psyker_01_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Psyker glowing eyes variant", display_name = "loc_eye_color_psyker_01_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_g = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_g/frateris_militia_shoes_g", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_g", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/grips/flamer_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_08 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_08/scar_face_08", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_08_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_08", dev_name = "scar_face_08", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_08", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_16 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_16/scar_face_16", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_16_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_16", dev_name = "scar_face_16", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_16", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p1/suppression_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p1_suppression_on_close_kill", description = "loc_trait_bespoke_suppression_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_054", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small", dev_name = "", name = "content/items/traits/bespoke_thumper_p1/suppression_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_stagger_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_175", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_175_small", dev_name = "", name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/faces/male_caucasian_face_05 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_05/face_caucasian_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_05", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/default = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_default_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/default", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/default", dev_name = "default", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is default", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_default", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/default", }, content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_2h_p1_armor_penetration_against_staggered", description = "loc_trait_bespoke_armor_penetration_against_staggered_desc", icon = "content/ui/textures/icons/traits/weapon_trait_201", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_201_small", dev_name = "armor_penetration_against_staggered", name = "content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered", dev_description = "{rending:%s} Rending when attacking staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_penetration_against_staggered", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/blades/chain_axe_blade_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_03/blade_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/chain_axe_blade_03", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01", feature_flags = (rec-limit), attach_node = "rp_autogun_ak_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_crit_chance_on_cleaving_melee", description = "loc_trait_bespoke_crit_chance_on_cleaving_melee_desc", icon = "content/ui/textures/icons/traits/weapon_trait_105", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_105_small", dev_name = "crit_chance_on_cleaving_melee", name = "content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee", dev_description = "Cleaving trough several enemies with gauntlet melee attack increases crit chance by {crit_chance:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_on_cleaving_melee", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_970_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_970_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/decal_material_overrides/decal_transit_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment = { resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/training_grounds_psyker_attachment/training_ground_psyker_attachment", breeds = (rec-limit), name = "content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/gadgets/defensive_gadget_11 = { is_display_name_ref = true, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", is_description_ref = false, icon = "", item_type = "GADGET", dev_name = "", name = "content/items/gadgets/defensive_gadget_11", trait_restrictions = (rec-limit), tags = (rec-limit), attachments = (rec-limit), slots = (rec-limit), display_name = "loc_curio_b_f01", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_04", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_consecutive_hits_increases_ranged_power", description = "loc_trait_bespoke_power_bonus_on_chained_hits_on_single_target_desc", icon = "content/ui/textures/icons/traits/weapon_trait_141", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_141_small", dev_name = "Power bonus on single target", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target", dev_description = "Chaining attacks on a single enemy builds up Power bonus up to {power:%s}. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_chained_hits_on_single_target", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_hulihee_a = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_hulihee_a/facial_hair_hulihee_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hulihee_a_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_hulihee_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hulihee_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Half shaped thick eyebrows", display_name = "loc_female_facial_hulihee_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_04/shaft_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/third_person/base_gear_rig", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_skull_edition/imperial_guard_upperbody_01_skull_edition", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment", workflow_state = "RELEASABLE", }, content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_03/imperial_guard_shoulderpad_02_b_attach_03", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/ogryn_rippergun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m1", description = "loc_ogryn_rippergun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "The Ogryn Assault shotgun. Hip fire shots a burst of flesh rendering shells. Secondary fire braces the gun up for a more controlled full auto firing mode. Also equipped with a bayonette if someone would dare to get close to you, or when ammo runs out.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_p1_m1", is_fallback_item = false, dev_name = "Rippergun Pattern 1 Mark 1", }, content/items/characters/player/human/gear_feet/npc_iven_rannick_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/footware/npc_iven_rannick_boots/npc_iven_rannick_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/npc_iven_rannick_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_02/scar_face_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_02_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02", dev_name = "ogryn_scar_face_02", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_armored_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_melee_common_wield_increased_armored_damage", description = "loc_trait_melee_common_wield_increased_armored_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_armored_damage", dev_description = "Deal {damage:%s} additional damage to Armored enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/hilts/force_sword_hilt_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_sword/attachments/hilt_02/hilt_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/hilts/force_sword_hilt_02", feature_flags = (rec-limit), attach_node = "ap_hilt_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.059999998658895493, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a", workflow_state = "RELEASABLE", description = "loc_prisoner_upperbody_psyker_a_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Green Prison Shirt and Psyker Collar", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "A prison shirt with Psyker subjugation collar for those charged with misplaced faith.", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_prisoner_upperbody_psyker_a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_02/face_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_02_offset", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/servitor_torso_01 = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_base/torso_01/torso_01", name = "content/items/characters/player/human/gear_torso/servitor_torso_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/ranged/renegade_netgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_netgun_01/chaos_traitor_guard_netgun_01", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_netgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/2d/portrait_frames/achievements_36 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_36_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_36", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_36", dev_name = "achievements_36", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_36", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_36", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_36", }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_05_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_01", is_fallback_item = false, dev_description = "Veteran Grunt tier 5 pants with armored boots. 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", }, content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_d7_veteran_f_lowerbody_desc", name = "content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "d7_veteran_f_lowerbody", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_d7_veteran_f_lowerbody", is_fallback_item = false, dev_description = "This is d7_veteran_f_lowerbody", }, content/items/characters/player/human/gear_head/catchan_jungd_fighters_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/catchan_jungd_fighters_02/catchan_jungd_fighters_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/catchan_jungd_fighters_02", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/melee/grips/chain_sword_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/chain_sword_grip_03", feature_flags = (rec-limit), attach_node = "rp_chain_sword_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_armor_rending_bayonette", description = "loc_trait_bespoke_armor_rending_bayonette_desc", icon = "content/ui/textures/icons/traits/weapon_trait_059", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_059_small", dev_name = "Ogryn can opener", name = "content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette", dev_description = "Your bayonet weapon special attack applies {rend:%s} stacks of rending on armoured targets.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rending_bayonette", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_28 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_28_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_28", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_28", dev_name = "achievements_28", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_28", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_28", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_28", }, content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/gloves/imperial_guard_a/imperial_guard_a", tags = (rec-limit), name = "content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_iven_rannick_accessories/npc_iven_rannick_accessories", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/gib_items/chaos_ogryn_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/gibbing/flesh", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/chaos_ogryn_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/genstealer_cults_04_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_04_a/genestealer_cults_04_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/genstealer_cults_04_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_mannequin_arms = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_mannequin_arms", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_increased_damage_on_staggered_enemies", description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc", icon = "content/ui/textures/icons/traits/weapon_trait_135", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small", dev_name = "Finish em'", name = "content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies", dev_description = "Increased damage by {damage:%s} against staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_05/shaft_upper_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/ranged/renegade_lasgun_b = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_b", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_prisoner_lowerbody_c_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Ogryn Sized Red Prison Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_prisoner_lowerbody_c", is_fallback_item = false, dev_description = "Prison pants for those charged with insubordination.", }, content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_permanent_damage_resistance", description = "loc_gadget_grim_corruption_resistance_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance", dev_description = "Reduce the amount of Corruption suffered by holding a Grimoire by {permanent_damage_converter_resistance:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/hair_colors/hair_color_black_02 = { material_overrides = (rec-limit), sort_order = 2, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_black_02", description = "loc_hair_color_black_02_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_black_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Black hair color variant", display_name = "loc_hair_color_black_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thunderhammer_2h_p1_hit_mass_consumption_reduction_on_kill", description = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_100", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_100_small", dev_name = "Hit mass cost reduction on kill", name = "content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill", dev_description = "Killing an enemy decreases enemy hit mass by {hit_mass:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/empty_face_hair = { sort_order = -500, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "", name = "content/items/characters/player/human/face_hair/empty_face_hair", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "", display_name = "", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_club_p1_windup_increases_power", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_177", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small", dev_name = "Pinpointing target", name = "content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time", dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_african_01 = { material_overrides = (rec-limit), sort_order = 1, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_dark_01_desc", name = "content/items/characters/player/skin_colors/skin_color_african_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_dark_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Dark skin tone variant", display_name = "loc_skin_color_dark_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_arms/empty_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/empty_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/human_power_maul_connector_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_01/connector_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_01", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/metal_04 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_metal_04_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/metal_04", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/metal_04", dev_name = "metal_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is metal_04", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_metal_04", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_04", }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_03/astra_upperbody_career_01_attach_lvl_03", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body_01_var_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_02/underbarrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_base = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hair_base_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_base", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hair_base", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thin eyebrows", display_name = "loc_female_facial_hair_base", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a = { sort_order = 500, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_tripplemohawk_a/hair_short_tripplemohawk_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_tripplemohawk_a_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_tripplemohawk_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn tripple mohawk", display_name = "loc_ogryn_hair_short_tripplemohawk_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_power_bonus_on_continuous_fire", description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_126", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small", dev_name = "Heated muzzle", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire", dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_arms/servitor_arms_02 = { show_in_1p = true, base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/arms_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/servitor_arms_02", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_club_p1_staggered_targets_receive_increased_damage_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_174", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small", dev_name = "-", name = "content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = false, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11", description = "loc_body_tattoo_ogryn_11_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_11", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_11", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/environment_overrides/acid_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/environment_overrides/acid_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_739_camo_19 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_739_camo_19", item_type = "MATERIAL_OVERRIDES", }, content/items/animations/end_of_round/end_of_round_veteran_001 = { face_animation_event = "pose_amused", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_veteran_001", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_veteran_001", dev_name = "end_of_round_veteran_001", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Veteran standing with their right hand tucked in their belt", tags = (rec-limit), description = "loc_end_of_round_veteran_001_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_veteran_001", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/pommel_02/pommel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/gadgets/defensive_gadget_17 = { is_display_name_ref = true, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", is_description_ref = false, icon = "", item_type = "GADGET", dev_name = "", name = "content/items/gadgets/defensive_gadget_17", trait_restrictions = (rec-limit), tags = (rec-limit), attachments = (rec-limit), slots = (rec-limit), display_name = "loc_curio_c_i01", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_torso = { resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/torso_01", name = "content/items/characters/player/ogryn/attachment_base/male_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/perks/melee_common/wield_increase_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_damage", description = "loc_trait_melee_common_wield_increase_attack_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_damage", dev_description = "Increase Melee Attack Damage by {damage:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_b/npc_upperbody_b", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_b", workflow_state = "RELEASABLE", }, content/items/curios/devices/device_h_01 = { base_unit = "content/weapons/player/attachments/devices/device_h/device_h_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_h_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_02_lvl_05_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_02_lvl_05_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 5 upperbody apparel. Inquisition color scheme. ", mask_arms = "mask_arms_keep_finger_tops", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_02_lvl_05_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount = { show_in_1p = true, base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/shoulder_mount_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_lasgun_p3/increased_sprint_speed = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_lasgun_p3_increased_sprint_speed", description = "loc_trait_bespoke_increased_sprint_speed_desc", icon = "content/ui/textures/icons/traits/weapon_trait_056", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small", dev_name = "", name = "content/items/traits/bespoke_lasgun_p3/increased_sprint_speed", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_sprint_speed", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c = { sort_order = 18, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_c/hair_short_modular_c", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_c_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_c", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn afro with dreads and shaved sides", display_name = "loc_ogryn_hair_short_c", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/heads/axe_head_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/axe/attachments/head_04/head_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/axe_head_04", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_05 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_05/emblem_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_05", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_sniper/special_sniper", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d", workflow_state = "RELEASABLE", }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_04", is_fallback_item = false, dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ", }, content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_03/face_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_03_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_finesse_modifier = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_finesse", description = "loc_trait_ranged_common_wield_increase_finesse_modifier_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_finesse_modifier", dev_description = "Increase Finesse modifier by {finesse_modifier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_a/melee_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_markus = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_markus", description = "loc_body_tattoo_markus_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_markus", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "V2 Xover tattoo inspiered by Victor", display_name = "loc_body_tattoo_markus", is_fallback_item = false, formative_events = (rec-limit), }, content/items/curios/carriers/carrier_a = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_a/carrier_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_a", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_bolter_p1_cleave_and_no_explode_on_unarmored", description = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored_desc", icon = "content/ui/textures/icons/traits/weapon_trait_151", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_151_small", dev_name = "Flesh tearing rounds", name = "content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored", dev_description = "Shots cleave trough and never explode when firing at unarmored targets.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/grips/shovel_grip_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel/attachments/grip_05/grip_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/shovel_grip_05", feature_flags = (rec-limit), attach_node = "rp_shovel_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/devices/device_g_02 = { base_unit = "content/weapons/player/attachments/devices/device_g/device_g_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_g_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_07 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_07/scar_face_07", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_07_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_07", dev_name = "scar_face_07", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_07", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_02/pommel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/backpacks/backpack_b = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_b/backpack_b", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_backpack_b_desc", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "backpack_b", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_b", dev_description = "This is backpack_b", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_backpack_b", is_fallback_item = false, tags = (rec-limit), }, content/items/perks/ranged_common/wield_increase_berserker_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_common_wield_increased_berserker_damage", description = "loc_trait_ranged_common_wield_berserker_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_berserker_damage", dev_description = "Deal {damage:%s} additional damage to Berserker enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_crit_chance_on_push", description = "loc_trait_bespoke_crit_chance_on_push_desc", icon = "content/ui/textures/icons/traits/weapon_trait_097", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_097_small", dev_name = "Push and smash", name = "content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push", dev_description = "Pushing enemies increases your crit chance by {crit_chance:%s} for {time:%s} seconds. ", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_on_push", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/minions/ranged/renegade_lasgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/curios/curio_a_a01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_a01_desc", item_type = "GADGET", dev_name = "curio_a_a01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_a01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_a01", name = "content/items/curios/curio_a_a01", weapon_type = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_31 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_31/scar_face_31", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_31_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_31", dev_name = "scar_face_31", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Leech scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_31", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_a_01/imperial_guard_upperbody_a_01_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_848_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_848_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/eye_colors/eye_color_sienna_black_scalera = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_sienna_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_sienna_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_sienna_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Sienna's glowing eyes, Vermintde crossover,", display_name = "loc_eye_color_sienna_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_crit_chance_based_on_aim_time", description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_104", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_104_small", dev_name = "Careful aim", name = "content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time", dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_02 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_02", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/backpacks/backpack_welder_servitor_01 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/npc/servitor/attachments_gear/backpacks/welder_servitor_backpack_01/welder_servitor_backpack_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), description = "loc_backpack_welder_servitor_01_desc", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "backpack_welder_servitor_01", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_welder_servitor_01", dev_description = "This is backpack_welder_servitor_01", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_backpack_welder_servitor_01", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_bolter_p1_targets_receive_rending_debuff", description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_138", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small", dev_name = "Cracking impact'", name = "content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit", dev_description = "Your projectile rends armour by {rend:%s} on armoured enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_chained_weakspot_hits_increases_power", description = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_109", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_109_small", dev_name = "Trickshooter", name = "content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits", dev_description = "For every chained weakspot hit you get {power_level:%s} increased power. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04", description = "loc_body_tattoo_veteran_04_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_veteran_04", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for veteran body", display_name = "loc_body_tattoo_veteran_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_02_blind_left = { material_overrides = (rec-limit), sort_order = 18, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_purple_02_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_02_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_purple_02_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_purple_02_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01", workflow_state = "RELEASABLE", }, content/items/characters/player/human/hair/hair_short_buzzcut_a = { sort_order = 2, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_buzzcut_a/hair_short_buzzcut_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_buzzcut_a_desc", name = "content/items/characters/player/human/hair/hair_short_buzzcut_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_buzzcut_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Buzzcut variant. Even cut. ", display_name = "loc_hair_short_buzzcut_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_23 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_23_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_23", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_23", dev_name = "Holo Hive", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Facing any Circumstances, you come out triumphant.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_23", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_23", }, content/items/animations/end_of_round/end_of_round_ogryn_004 = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/ogryn/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_ogryn_004", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_ogryn_004", dev_name = "end_of_round_ogryn_004", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Ogryn standing and pointing forward in pose inspired by technoviking", tags = (rec-limit), description = "loc_end_of_round_ogryn_004_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_ogryn_004", is_fallback_item = false, slots = (rec-limit), }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_2h_p1_stacking_increase_impact_on_hit", description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_171", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small", dev_name = "", name = "content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_05_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_05", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_05", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_hands/astra_gloves_d = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/astra_gloves_d/astra_gloves_d", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/astra_gloves_d", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_05/shaft_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_thumper_p2_targets_receive_rending_debuff", description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_138", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small", dev_name = "Cracking impact'", name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit", dev_description = "Your projectile applies {rend:%s} stacks of Rend on armoured enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02", feature_flags = (rec-limit), attach_node = "rp_stubgun_heavy_ogryn_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autogun_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "autogun_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p3_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p3_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Long range high accuracy autogun with a 3 shot burst firing mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p3_m1", is_fallback_item = false, dev_name = "Autogun Pattern 3 Mark 1", }, content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_2h_p1_consecutive_hits_increases_stagger", description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc", icon = "content/ui/textures/icons/traits/weapon_trait_172", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small", dev_name = "consecutive_hits_increases_stagger", name = "content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger", dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/chainsword_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/wpn_chain_sword_chained_rig", weapon_template = "chainsword_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/player/melee/chainsword_p1_m1", workflow_state = "RELEASABLE", description = "loc_chainsword_p1_m1_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_chainsword_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/skins/mo_xbox_retail_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_xbox_retail_01", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a = { sort_order = 3, base_unit = "content/characters/player/ogryn/attachments_base/hair/hiar_short_scab_a/hair_short_scab_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_scab_a_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_scab_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn rough scab cut", display_name = "loc_ogryn_hair_short_scab_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_brown_01 = { material_overrides = (rec-limit), sort_order = 19, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_brown_01_desc", name = "content/items/characters/player/eye_colors/eye_color_brown_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_brown_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Brown eye color variant", display_name = "loc_eye_color_brown_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/male_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/head_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/face_b/face_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/sabre_blade_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/sabre/attachments/blade_02/blade_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/sabre_blade_02", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/hair/hair_long_tiedback_a = { sort_order = 30, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_long_tiedback_a/hair_long_tiedback_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_long_tiedback_a_desc", name = "content/items/characters/player/human/hair/hair_long_tiedback_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_long_tiedback_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Well kept long tied back hairstyle", display_name = "loc_hair_long_tiedback_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03 = { sort_order = 13, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_b_03_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_b_03", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn short haircut with heavy front and shaved back/sides ", display_name = "loc_ogryn_hair_short_modular_b_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_powrmaul_p1_explosion_on_activated_attacks_on_armor", description = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor_desc", icon = "content/ui/textures/icons/traits/weapon_trait_213", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_213_small", dev_name = "Conductive overload", name = "content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor", dev_description = "Hitting an armored enemy with you powered up weapon causes an additional explosion.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p4_faster_charge_on_chained_secondary_attacks", description = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_015", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_015_small", dev_name = "Chained warp blast", name = "content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks", dev_description = "Chaining secondary attacks reduces their charge time by {charge_time:%s} up to a total of {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_skull_edition_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "ogryn_upperbody_skull_edition", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_skull_edition", is_fallback_item = false, dev_description = "This is ogryn_upperbody_skull_edition", }, content/items/weapons/player/melee/combatknife_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_knife/wpn_combat_knife_chained_rig", weapon_template = "combatknife_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_knife", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/combatknife_p1_m1", description = "loc_combatknife_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combatknife_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Fast and accurate weapon. Weapon special is a quick jab that can stagger opponents.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatknife_p1_m1", is_fallback_item = false, dev_name = "Combatknife Pattern 1 Mark 1", }, content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_p1_infinite_melee_cleave_on_crit", description = "loc_trait_bespoke_infinite_melee_cleave_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_076", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_076_small", dev_name = "Infinite cleave on crit", name = "content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit", dev_description = "After landing a Critical Strike, your attacks ignore enemy hit mass. Lasts for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_melee_cleave_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_stubrevolver_p1_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "", name = "content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/cine_props/tool_screwdriver_02 = { base_unit = "content/environment/artsets/imperial/global/props/toolbox/tool_screwdriver_static_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", name = "content/items/characters/player/human/cine_props/tool_screwdriver_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_l = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_l/hmn_gloves_l", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_l", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/animations/end_of_round/end_of_round_veteran_007_weapon = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "content/items/weapons/player/ranged/lasgun_p1_m1", animation_event = "eor_veteran_007", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_veteran_007_weapon", dev_name = "end_of_round_veteran_007_weapon", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Veteran standing in a relaxed pose with a lasgun in their right hand looking straight at the camera", tags = (rec-limit), description = "loc_end_of_round_veteran_007_weapon_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_veteran_007_weapon", is_fallback_item = false, slots = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_b/melee_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_torso = { resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_base/male/base_body/male_torso_01", name = "content/items/characters/player/human/attachment_base/male_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_caucasian_03 = { material_overrides = (rec-limit), sort_order = 12, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_neutral_03_desc", name = "content/items/characters/player/skin_colors/skin_color_caucasian_03", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_neutral_03", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Neutral skin tone variant", display_name = "loc_skin_color_neutral_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_15 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_15_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_15", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_15", dev_name = "Foot Soldier", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "You've come back, and going in for more. Keep at it.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_15", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_15", }, content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/rail_off/rail_off", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off", feature_flags = (rec-limit), attach_node = "ap_rail_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_transit_02 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_02", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/faces/female_african_face_02 = { base_unit = "content/characters/player/human/attachments_base/female/face_african_02/female_face_african_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_african_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_frateris_militia_b_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "frateris_militia_b_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_frateris_militia_b_headgear_set_02", is_fallback_item = false, dev_description = "Rogue trader themed eyepatch. Brown leather variant. ", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_370_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_370_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/ranged/renegade_lasgun_c = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_c", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "veteran_career_01_lvl_04_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_02", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ", }, content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainaxe_p1_increase_power_on_kill", description = "loc_trait_bespoke_increase_power_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_073", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small", dev_name = "Increased overall power with kills", name = "content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill", dev_description = "Killing enemies increses your power by {power_level:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_02_blind_left = { material_overrides = (rec-limit), sort_order = 6, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_blue_02_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_02_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_blue_02_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_blue_02_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_legs = { always_owned = false, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_legs", tags = (rec-limit), name = "content/items/characters/player/human/attachment_base/female_mannequin_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/faces/female_caucasian_face_05 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_05/female_face_caucasian_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_05", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_vandyke_a = { sort_order = 30, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_vandyke_a/facial_hair_vandyke_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_vandyke_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_vandyke_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_vandyke_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "fancy handle mustache with chin goattee and normal eyebrows ", display_name = "loc_facial_hair_vandyke_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_03_attach_lvl_02/astra_upperbody_career_03_attach_lvl_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_torso = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_torso", name = "content/items/characters/player/human/attachment_base/female_mannequin_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/mannequin_legs = { always_owned = false, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_legs", tags = (rec-limit), name = "content/items/characters/player/ogryn/attachment_base/mannequin_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_sianna = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_sianna", description = "loc_body_tattoo_sianna_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_sianna", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "V2 Xover tattoo inspiered by Kerillian", display_name = "loc_body_tattoo_sianna", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/ammunition/ammunition_01/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/full/2h_chain_sword_body_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_chain_sword/attachments/body_02/body_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/2h_chain_sword_body_02", feature_flags = (rec-limit), attach_node = "ap_body_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/parent_items/base_body_tattoo = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/parent_items/base_body_tattoo", description = "", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "", display_name = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_ = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l/npc_upperbody_l", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns = { sort_order = 13, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_mustache_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_b_mustache_sideburns_desc", name = "content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_b_mustache_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Handle mustache with sideburns and half thick eyebrows ", display_name = "loc_facial_hair_b_mustache_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_02_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_02_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard = { sort_order = 17, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_fullbeard_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn medium length full beard with thick eyebrows ", display_name = "loc_ogryn_facial_hair_b_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_02_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_02_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_02_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_psyker_05_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05", dev_name = "face_psyker_05", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style and blackwork tattoo for psyker face", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_psyker_05", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/flamer_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_career_02_lvl_04_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_02_lvl_04_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_02_lvl_04_headgear_set_03", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask. Part of tier 4 cosmetic set. Inquisition color scheme.", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_legs = { always_owned = true, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/legs_01", tags = (rec-limit), name = "content/items/characters/player/ogryn/attachment_base/male_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcesword_p1_chained_hits_increases_crit_chance", description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_087", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_087_small", dev_name = "Chained hits increases crit", name = "content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_05_gold = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_gold", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_05_gold", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/unarmed_hub_ogryn = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/unarmed/unarmed", weapon_template = "unarmed_hub_ogryn", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", tags = (rec-limit), description = "", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/weapons/player/melee/unarmed_hub_ogryn", wieldable_slot_scripts = (rec-limit), workflow_state = "RELEASABLE", attachments = (rec-limit), breeds = (rec-limit), display_name = "", is_fallback_item = true, slot_weapon_skin = "", }, content/items/weapons/player/trinkets/trinket_hook_05_coated_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_coated_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_05_coated_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_c_stubble = { sort_order = 1, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_stubble", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_c_stubble_desc", name = "content/items/characters/player/human/face_hair/facial_hair_c_stubble", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_c_stubble", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Stubble with normal eyebrows ", display_name = "loc_facial_hair_c_stubble", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows = { sort_order = 18, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_a/facial_hair_a_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_a_eyebrows_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_a_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn normal eyebrows", display_name = "loc_ogryn_facial_hair_a_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_03_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_03_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_03_set_01", is_fallback_item = false, dev_description = "Zealot Preacher class tier 3 pants with sandals. Inquistion color scheme. ", }, content/items/weapons/player/trinkets/trinket_hook_04_gold = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_04_gold", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_04_gold", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_03_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_03_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_03_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_01 = { material_overrides = (rec-limit), sort_order = 1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_blue_01_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_blue_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Blue eye color variant", display_name = "loc_eye_color_blue_01", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_02_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Black Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_01", is_fallback_item = false, dev_description = "Veteran Grunt tier 2 pants with boots. Iinquisition color scheme. ", }, content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_plasmagun_p1_power_bonus_scaled_on_heat", description = "loc_trait_bespoke_power_bonus_scaled_on_heat_desc", icon = "content/ui/textures/icons/traits/weapon_trait_152", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_152_small", dev_name = "power_bonus_scaled_on_heat", name = "content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat", dev_description = "Damage output is scaled on current heat level up to {damage:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_scaled_on_heat", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_02", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_02/shaft_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_02", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_01", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/empty_trinket = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_empty_trinket_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/empty_trinket", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_empty_trinket", is_fallback_item = true, tags = (rec-limit), }, content/items/characters/minions/parent_items/environment_material_override_base = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/parent_items/environment_material_override_base", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_05/muzzle_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_05_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_05_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_05_headgear_set_02", is_fallback_item = false, dev_description = "Psyker Biomancer class hood with mask and goggles. Part of tier 5 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_02_lvl_01_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Veteran Navy Armored Vest", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 1 shirt with armored vest. Navycolor scheme. ", mask_arms = "mask_arms_keep_forearms_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_02_lvl_01_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_legs = { always_owned = true, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01", tags = (rec-limit), name = "content/items/characters/player/human/attachment_base/female_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/minions/ranged/renegade_elite_shotgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_elite_shotgun_01/chaos_traitor_guard_elite_shotgun_01", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_elite_shotgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/weapons/player/trinkets/trinket_5d = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5d/trinket_5d", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5d_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5d", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5d", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_s001", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_s001_desc", }, content/items/weapons/player/trinkets/trinket_4c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4c/trinket_4c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4c", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p2_power_bonus_based_on_charge_time", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_177", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small", dev_name = "Pinpointing target", name = "content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time", dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_4b = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4b/trinket_4b", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4b_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4b", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4b", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/trinkets/trinket_4a = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4a/trinket_4a", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4a_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4a", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_12/scar_face_12", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_12_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12", dev_name = "ogryn_scar_face_12", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_12", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/trinkets/trinket_3c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_3c/trinket_3c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_3c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_3c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_3c", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_18 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_18/scar_face_18", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_18_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_18", dev_name = "scar_face_18", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_18", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/connectors/thunder_hammer_connector_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_05/connector_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_05", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_2d = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_2d/trinket_2d", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_2d_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_2d", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_2d", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_laspistol_p1_crit_chance_on_successful_dodge", description = "loc_trait_bespoke_crit_chance_on_successful_dodge_desc", icon = 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(rec-limit), dev_description = "Prison style tattoo for ogryn face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_ogryn_09", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b = { 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"content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_lasgun_p3_stacking_crit_chance_on_weakspot", description = "loc_trait_bespoke_weakspot_stacking_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_022", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_022_small", dev_name = "", name = "content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = 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workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06", workflow_state = "RELEASABLE", }, content/items/weapons/player/trinkets/trinket_5a = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5a/trinket_5a", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5a_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5a", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_m1_deluxe", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_m1_deluxe_desc", }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01_b_var_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01 = { set_items = (rec-limit), name = "content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01", workflow_state = "RELEASABLE", item_type = "SET", workflow_checklist = (rec-limit), dev_name = "ogryn_career_01_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), dev_description = "Ogryn Bonebreaker tier 5 cosmetics collection. 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for {time:%s} seconds after you hit an enemy weakspot.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_l_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l_02/npc_upperbody_l_02", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_l_02", workflow_state = "RELEASABLE", }, content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_02_attach_lvl_04/ogryn_upperbody_career_02_attach_lvl_04", workflow_checklist = (rec-limit), name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_pommel_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel/attachments/pommel_05/pommel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_pommel_05", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/thunder_hammer_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/thunder_hammer_trail_01", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/developer_exclusive = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_portrait_frame_developer_exclusive_desc", always_owned = true, icon = "content/ui/textures/nameplates/portrait_frames/developer_exclusive", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/developer_exclusive", dev_name = "portrait_frame_developer_exclusive", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is portrait_frame_default", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_portrait_frame_developer_exclusive", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/developer_exclusive", }, content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/ogryn_combatblade_p1_m1", name = "content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_ogryn_combatblade_p1_m1_deluxe", is_fallback_item = false, description = "loc_ogryn_combatblade_p1_m1_deluxe_desc", }, content/items/perks/gadget_common/trait_gadget_dr_vs_bursters = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_damage_reduction_vs_bombers", description = "loc_trait_gadget_dr_vs_bursters_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_dr_vs_bursters", dev_description = "Reduce Damage taken from Pox Bursters by {damage_reduction:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_twitch_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_twitch_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_deluxe_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_deluxe_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_default_navy = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_default_navy", item_type = "MATERIAL_OVERRIDES", }, content/items/perks/gadget_common/trait_gadget_toughness_regen_delay = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_toughness_regen_delay", description = "loc_gadget_toughness_regen_delay_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_toughness_regen_delay", dev_description = "Reduce Toughness Regeneration delay by {toughness_regen_delay_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_01_attach_lvl_01/ogryn_upperbody_career_01_attach_lvl_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_pass_past_armor_on_heavy_attack", description = "loc_trait_bespoke_pass_past_armor_on_heavy_attack_desc", icon = "content/ui/textures/icons/traits/weapon_trait_094", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_094_small", dev_name = "Unstoppable force", name = "content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack", dev_description = "Heavy attacks don't get stopped by armour.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_pass_past_armor_on_heavy_attack", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_03_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_03_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 3 coat. Inquisition color scheme. ", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_03_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/skins/mo_999_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_999_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_983_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_983_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/curios/carriers/carrier_b = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_b/carrier_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_b", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_p1_consecutive_hits_increases_stagger", description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc", icon = "content/ui/textures/icons/traits/weapon_trait_172", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small", dev_name = "consecutive_hits_increases_stagger", name = "content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger", dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_p1_ignore_stagger_reduction_on_weakspot_hit", description = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_206", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_206_small", dev_name = "Concussive blow", name = "content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit", dev_description = "Attacks hitting weakspots reduces target stagger reduction by {stagger_reduction:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/curios/devices/device_h_02 = { base_unit = "content/weapons/player/attachments/devices/device_h/device_h_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_h_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_950_camo_24 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_950_camo_24", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/face_caucasian_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_02_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_02", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_02", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/characters/minions/chaos_poxwalker/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_poxwalker/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_03_headgear_set_01_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_03_headgear_set_01", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_03_headgear_set_01", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Inquisition color scheme.", }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_867_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_867_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_864_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_864_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_lasgun_p1_count_as_dodge_vs_ranged_on_weakspot", description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc", icon = "content/ui/textures/icons/traits/weapon_trait_037", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small", dev_name = "Dodge on weakspot hit", name = "content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot", dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_02_lvl_05_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_02_lvl_05_set_04", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 5 armor. Inquisition color scheme. ", mask_arms = "mask_arms_keep_forearms_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_02_lvl_05_set_04", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/skins/mo_855_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_855_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/npc/ogryn_combatblade_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig", weapon_template = "ogryn_combatblade_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Minion", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/npc/ogryn_combatblade_npc_01", workflow_state = "RELEASABLE", description = "loc_ogryn_combatblade_npc_p1_m1_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_combatblade_npc_p1_m1", is_fallback_item = false, dev_name = "Combat Blade Pattern 1 Mark 1", }, content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03", description = "loc_body_tattoo_veteran_03_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_veteran_03", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for veteran body", display_name = "loc_body_tattoo_veteran_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/skin_color_overrides/chaos_skin_color_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_851_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_851_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee = { sort_order = 14, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_goattee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_goattee_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_goattee", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn middle length goattee with thick eyebrows ", display_name = "loc_ogryn_facial_hair_b_goattee", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c", workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/special_pre_order_edition = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_special_pre_order_edition_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/special_pre_order_edition", dev_name = "special_pre_order_edition", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is special_pre_order_edition", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_special_pre_order_edition", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", }, content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_824_camo_21 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_824_camo_21", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_821_camo_21 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_821_camo_21", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_arms = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = true, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_arms", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/chainsword_2h_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/2h_chain_sword/wpn_2h_chain_sword_chained_rig", weapon_template = "chainsword_2h_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_2h_melee_sword", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/chainsword_2h_p1_m1", description = "loc_chainsword_2h_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_2h_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "2 handed Chainsword Pattern 1 Mark 1 desc Primary Attacks will be normal (allthough quite heavy) blunt attacks Secondary will rev up the chains and deal devastatings blows to single targets. Pushfollow is a more tanky horde clearing sweep. 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(rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/shovel_ogryn_head_03", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_454_camo_12 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_454_camo_12", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_03", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_446_camo_12 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_446_camo_12", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_426_camo_11 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_426_camo_11", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_395_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_395_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_373_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_373_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_a_01/frateris_militia_upperbody_a_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/curios/devices/device_d_01 = { base_unit = "content/weapons/player/attachments/devices/device_d/device_d_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_d_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_348_camo_09 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_348_camo_09", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_329_camo_09 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_329_camo_09", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a = { sort_order = 28, base_unit = "content/characters/player/human/attachments_base/hair/male/the_fullgoatee/the_fullgoatee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_fullgoattee_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_fullgoattee_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Short full goattee with thin eyebrows ", display_name = "loc_facial_hair_fullgoattee_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/skins/mo_311_camo_08 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_311_camo_08", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_291_camo_08 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_291_camo_08", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_193_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_193_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_185_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_185_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_182_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_182_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/luggable/container_01_luggable = { show_in_1p = true, base_unit = "content/pickups/luggables/container_01/luggable_container_01", breed_attach_node = (rec-limit), weapon_template = "luggable", feature_flags = (rec-limit), item_list_faction = "Player", tags = (rec-limit), item_type = "LUGGABLE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/luggable/container_01_luggable", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_implants/temple_cables_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_base/implants/temple_cables_c/temple_cables_c", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "", name = "content/items/characters/player/human/face_implants/temple_cables_c", always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", workflow_state = "RELEASABLE", dev_name = "", workflow_checklist = (rec-limit), archetypes = (rec-limit), hide_beard = false, dev_description = " ", hide_eyebrows = false, voice_fx_preset = "voice_fx_rtpc_none", tags = (rec-limit), display_name = "", is_fallback_item = false, parent_slot_names = (rec-limit), }, content/items/weapons/player/ranged/bot_autogun_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "bot_autogun_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_bot_autogun_killshot_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/bot_autogun_killshot", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_autogun_killshot", is_fallback_item = false, dev_name = "Bot Autogun Killshot", }, content/items/weapons/player/skins/mo_1522_color_prison_red_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1522_color_prison_red_01", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.05000000074505806, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_03_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_03_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 3 upperbody apparel. Inquisition color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_03_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_toughness_on_continuous_fire", description = "loc_trait_bespoke_toughness_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_127", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_127_small", dev_name = "Gun nut", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire", dev_description = "Maintaining continuous fire recovers {toughness:%s} toughness over time. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_a_eyebrows = { sort_order = 18, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_a_eyebrows_desc", name = "content/items/characters/player/human/face_hair/facial_hair_a_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_a_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thick eyebrows", display_name = "loc_facial_hair_a_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_04 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_04", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_1499_camo_38 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1499_camo_38", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/ranged/renegade_autopistol = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/autogun_pistol/autogun_pistol", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_autopistol", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/weapons/player/melee/grips/combat_blade_grip_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_04/grip_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/combat_blade_grip_04", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1231_camo_31 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1231_camo_31", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_ogryn_executor_2h_club/chaos_ogryn_executor_2h_club_03", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_2h", }, content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02", feature_flags = (rec-limit), attach_node = "rp_flamer_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/astra_shoes_g = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/astra_shoes_g/astra_shoes_g", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/astra_shoes_g", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/blades/combat_blade_blade_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_05/blade_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_blade_blade_05", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain/captain", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1141_camo_29 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1141_camo_29", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_112_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_112_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_1114_camo_28 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1114_camo_28", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_108_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_108_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_105_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_105_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/arms_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_071_camo_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_071_camo_02", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_03/scar_face_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_03_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03", dev_name = "ogryn_scar_face_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_increase_power_on_close_kill", description = "loc_trait_bespoke_increase_power_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_052", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small", dev_name = "", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_065_camo_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_065_camo_02", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_b = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_b/imperial_guard_shoes_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_b", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/heads/thunder_hammer_head_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_03/head_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/thunder_hammer_head_03", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_039_camo_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_039_camo_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps008 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps008", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps008", is_fallback_item = false, description = "loc_lasgun_p1_ps008_desc", }, content/items/weapons/player/ranged/autogun_p1_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m2", description = "loc_autogun_p1_m2_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 2 desc All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Faster but less powerful than the Mark III. Equipped with a flashlight to help you in dark areas. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m2", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 2", }, content/items/characters/player/human/hair/hair_short_horn_braids_a = { sort_order = 502, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_horn_braids_a/hair_short_horn_braids_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_neck", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_horn_braids_a_desc", name = "content/items/characters/player/human/hair/hair_short_horn_braids_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_horn_braids_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Braided horns with clean cut sides. ", display_name = "loc_hair_short_horn_braids_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_38 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_38_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_38", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_38", dev_name = "achievements_38", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_38", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_38", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_38", }, content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_04/muzzle_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = 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base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_03/genestealer_cults_03_d", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/d7_veteran_m_headgear", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps002 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = 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"content/items/weapons/player/melee/heads/thunder_hammer_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_locname", is_fallback_item = false, description = "loc_lasgun_p1_locname_desc", }, content/items/weapons/player/skins/lasgun/lasgun_p1_m001 = { 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"content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/autogun_npc_03", description = "loc_autogun_npc_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_npc_p1_m3", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 3", }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_02", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. 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", }, content/items/weapons/player/skins/combataxe/combataxe_p2_s001 = { material_overrides = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/combataxe_p2_m1", name = "content/items/weapons/player/skins/combataxe/combataxe_p2_s001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_combataxe_p2_s001", is_fallback_item = false, description = "loc_combataxe_p2_s001_desc", }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_metal_small_02", dev_name = "veteran_career_01_lvl_04_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_03", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. 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", }, content/items/characters/player/hair_colors/hair_color_brown_02 = { material_overrides = (rec-limit), sort_order = 4, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_brown_02", description = "loc_hair_color_brown_02_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_brown_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Brown hair color variant", display_name = "loc_hair_color_brown_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a_var_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/autogun/autogun_p2_s002 = { material_overrides = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/autogun_p2_m1", name = "content/items/weapons/player/skins/autogun/autogun_p2_s002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_autogun_p2_s002", is_fallback_item = false, description = "loc_autogun_p2_s002_desc", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_c/lowerbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/horns/horn_head_04", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/autogun_p1_m1", name = "content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_autogun_p1_m001_twitch", is_fallback_item = false, description = "loc_autogun_p1_m001_twitch_desc", }, content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_06/underbarrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_02_lvl_02_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_02_lvl_02_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. 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", mask_arms = "mask_arms_keep_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_02_lvl_02_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_prisoner_lowerbody_a_desc", name = "content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Green Prison Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_prisoner_lowerbody_a", is_fallback_item = false, dev_description = "Prison pants for those charged with misplaced faith.", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_01/underbarrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/animations/end_of_round/end_of_round_psyker_001 = { face_animation_event = "pose_amused", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_psyker_001", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_psyker_001", dev_name = "end_of_round_psyker_001", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Psyker standing in a graceful pose with their hands slightly raised and looking into the camera", tags = (rec-limit), description = "loc_end_of_round_psyker_001_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_psyker_001", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_03/underbarrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c = { sort_order = -98, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_buzzcut_c/hair_short_buzzcut_c", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_buzzcut_c_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_buzzcut_c", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn buzzcut variant", display_name = "loc_ogryn_hair_short_buzzcut_c", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_ammo_from_reserve_on_crit", description = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_143", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_143_small", dev_name = "Ammo_refill_on_crit", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit", dev_description = "Critical hits fills current clip with {bullet_amount:%s} bullets from your ammo reserve.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_psyker_lowerbody_career_01_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "psyker_lowerbody_career_01_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_psyker_lowerbody_career_01_lvl_05_set_04", is_fallback_item = false, dev_description = "Psyker Biomancer class tier 5 armored pants with boots. Inquistion color scheme. ", }, content/items/weapons/player/ranged/stubrevolver_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/wpn_stubgun_pistol_chained_rig", weapon_template = "stubrevolver_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/stubrevolver_p1_m1", description = "loc_stubrevolver_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/stubrevolver_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Hard hitting high caliber revolver capable of taking down the thoughest opponents. Accurate and deadly, but low ammo count. Weapon special lets you throw grenades without changing weapons.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_stubrevolver_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_dust_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_dust_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/stocks/stock_04 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_04/stock_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_04", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/grips/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/parent_items/base_face_tattoo = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/parent_items/base_face_tattoo", dev_name = "", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/faces/female_caucasian_face_02 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_02/female_face_caucasian_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/stocks/stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_22 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_22_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_22", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_22", dev_name = "achievements_22", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_22", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_22", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_22", }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_01_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_01_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_wrist_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_01_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_05/stock_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_11/scar_face_11", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_11_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11", dev_name = "ogryn_scar_face_11", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_11", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/face_caucasian_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/human_power_maul_connector_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_03/connector_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_03", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_bandana_mask_01/ogryn_bandana_mask_01", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/servitor_chestplate_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/chestplate_01/chestplate_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/servitor_chestplate_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_02_set_03_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Brown Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_03", is_fallback_item = false, dev_description = "Veteran Grunt tier 2 pants with boots. Imperial Navy brown color scheme. ", }, content/items/characters/player/human/gear_torso/npc_upperbody_d = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_d/npc_upperbody_d", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_d", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_01/helmet_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_c = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_c/frateris_militia_shoes_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_c", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_02/skin_attachment_02_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_27/scar_face_27", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_27_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27", dev_name = "ogryn_scar_face_27", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Leech scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_27", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera = { material_overrides = (rec-limit), sort_order = 13, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_purple_01_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_purple_01_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Cadia purple eyes variant", display_name = "loc_eye_color_purple_01_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_career_01_lvl_03_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Ogryn Inquisition Tank Top", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_career_01_lvl_03_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker tier 3 tank top. Inquisition color scheme.", }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_flamer_p1_crit_chance_on_hitting_multiple", description = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_159", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_159_small", dev_name = "ammo_spent_from_reserve_on_crit", name = "content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit", dev_description = "Critical hits spend ammo from your reserve instead of you current clip.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/parent_items/minion_base_body = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/characters/minions/parent_items/minion_base_body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p3_crit_weakspot_finesse", description = "loc_trait_bespoke_crit_weakspot_finesse_desc", icon = "content/ui/textures/icons/traits/weapon_trait_050", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small", dev_name = "Weakspot damage bonus", name = "content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse", dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_weakspot_finesse", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/frateris_militia_gloves_c = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_c/frateris_militia_gloves_c", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_c", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_toughness_on_close_range_kills", description = "loc_trait_bespoke_toughness_on_close_range_kills_desc", icon = "content/ui/textures/icons/traits/weapon_trait_059", item_type = "TRAIT", icon_small = 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(rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_04_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_04_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_04_headgear_set_02", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask. 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", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_psyker_career_01_lvl_04_set_01", is_fallback_item = false, description = "loc_psyker_career_01_lvl_04_set_01_desc", }, content/items/weapons/npc/ogryn_rippergun_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Minion", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/ogryn_rippergun_npc_01", description = "loc_ogryn_rippergun_npc_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_npc_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_03", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. 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", }, content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/headgear/npc_gillia_masozi_helmet/npc_gillia_masozi_helmet", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_bolter_p1_power_bonus_on_continuous_fire", description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_126", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small", dev_name = "Heated muzzle", name = "content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire", dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_04/sight_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_e = { sort_order = 8, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_e/hair_short_e", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_neck", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_e_desc", name = "content/items/characters/player/human/hair/hair_short_e", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_e", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Buzzcut with short mohawk. ", display_name = "loc_hair_short_e", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_04/sight_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_reduce_sprint_cost = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_reduce_sprint_cost", description = "loc_gadget_sprint_cost_reduction_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_reduce_sprint_cost", dev_description = "Reduce cost of Sprinting by {sprinting_cost_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_a_decal_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_03/sight_reflex_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_03", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/female_african_face_04 = { base_unit = "content/characters/player/human/attachments_base/female/face_african_04/female_face_african_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_african_face_04", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_04/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_04/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/empty_body_tattoo = { material_overrides = (rec-limit), sort_order = -500, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/empty_body_tattoo", description = "loc_empty_body_tattoo_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "empty_body_tattoo", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "No body tattoo option", display_name = "loc_empty_body_tattoo", is_fallback_item = true, formative_events = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_02/sight_reflex_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_02", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/chain_axe_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/chain_axe_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_01/sight_reflex_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01", feature_flags = 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workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_02/sight_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatknife_p1/increased_crit_chance_on_staggered_weapon_special_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatknife_p1_increased_crit_chance_on_staggered_weapon_special_hit", description = 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= false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/autogun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_face = { base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_face", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/female_mannequin_face", always_owned = true, slots = (rec-limit), item_type = 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"content/weapons/player/ranged/autogun_pistol/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_pistol_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_03_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shotgun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/wpn_shotgun_rifle_rig", weapon_template = "shotgun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/shotgun_p1_m1", description = "loc_shotgun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/shotgun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Semiautomatic shotgun, deadly at close range. 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", }, content/items/weapons/player/melee/pommels/power_sword_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_sword/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/power_sword_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/power_maul_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_03", feature_flags = (rec-limit), attach_node = "rp_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = 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"loc_sigil_01", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/insignias/sigil_01", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_17 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_17/scar_face_17", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_17_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_17", dev_name = "scar_face_17", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_17", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/snout_mask_b = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/snout_mask_b/snout_mask_b", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/snout_mask_b", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = "This is snout_mask_b", }, content/items/weapons/player/ranged/shafts/power_maul_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_01", feature_flags = (rec-limit), attach_node = "rp_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_04/shaft_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_03/emblem_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_03", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_rippergun_p1/bleed_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_bleed_on_crit", description = "loc_trait_bespoke_bleed_on_crit_ranged_desc", icon = "content/ui/textures/icons/traits/weapon_trait_107", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_107_small", dev_name = "Flesh tearing", name = "content/items/traits/bespoke_rippergun_p1/bleed_on_crit", dev_description = "Critical hits add {stacks:%s} stack of bleed status to an enemy.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_bleed_on_crit_ranged", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_medium_dapper_a = { sort_order = 29, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_medium_dapper_a/hair_medium_dapper_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_medium_dapper_a_desc", name = "content/items/characters/player/human/hair/hair_medium_dapper_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_medium_dapper_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Well kept dapper hairstyle", display_name = "loc_hair_medium_dapper_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_02/shaft_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/astra_pants_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/astra_pants_a", workflow_checklist = (rec-limit), }, content/items/characters/player/human/backpacks/backpack_cadian_a = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_cadian_a/backpack_cadian_a", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_cadian_a", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns = { sort_order = 25, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_goattee_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_a_goattee_sideburns_desc", name = "content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_a_goattee_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "big goattee with sideburns and thick eyebrows", display_name = "loc_facial_hair_a_goattee_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_03/shaft_upper_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_02/shaft_upper_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_b_fullbeard = { sort_order = 17, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_b_fullbeard_desc", name = "content/items/characters/player/human/face_hair/facial_hair_b_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_b_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Medium length full beard with half thick eyebrows ", display_name = "loc_facial_hair_b_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_01/shaft_upper_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_03/shaft_lower_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_02/shaft_lower_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increase_power_on_close_kill", description = "loc_trait_bespoke_increase_power_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_052", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small", dev_name = "Increased overall power with close range kills", name = "content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill", dev_description = "Close ranged kill increases Power by {power_level:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_01/shaft_lower_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_03", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p1_chained_hits_increases_crit_chance", description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_169", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_169_small", dev_name = "Chained hits increases crit", name = "content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_hispanic_02 = { material_overrides = (rec-limit), sort_order = 5, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_tanned_02_desc", name = "content/items/characters/player/skin_colors/skin_color_hispanic_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_tanned_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Tanned skin tone variant", display_name = "loc_skin_color_tanned_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_01_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_01_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_01", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03", feature_flags = (rec-limit), attach_node = "rp_stubgun_heavy_ogryn_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_shotgun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.05000000074505806, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_04_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_04_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 4 upperbody apparel. Navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_04_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_rippergun_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_plasma_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_middle_eastern_face_02 = { base_unit = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/male_face_middle_eastern_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_middle_eastern_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_legs/npc_iven_rannick_pants = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_iven_rannick_pants/npc_iven_rannick_pants", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/npc_iven_rannick_pants", workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/longrange_a/longrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01 = { material_overrides = (rec-limit), fx_sources = (rec-limit), base_unit = "content/weapons/enemy/shields/bulwark_shield_01/bulwark_shield_01", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_leftweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_shield", }, content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01_cinematic_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/2h_power_maul_connector_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_maul/attachments/connector_02/connector_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/2h_power_maul_connector_02", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_attach_01/imperial_guard_upperbody_01_attach_01_var_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_lasgun_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/receiver_04/receiver_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04", feature_flags = (rec-limit), attach_node = 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"content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_krieg_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_attack_speed = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "", description = "loc_trait_melee_common_wield_increase_attack_speed_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_attack_speed", dev_description = "Increase Melee Attack Speed by {attack_speed:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_tattoo/face_tattoo_01 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_01_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_01", dev_name = "face_tattoo_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_zealot_career_01_lvl_05_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "zealot_career_01_lvl_05_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_zealot_career_01_lvl_05_headgear_set_03", is_fallback_item = false, dev_description = "Zealot Preacher class aquila circlet with snout gas mask and eye patch. 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", }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_33 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_33_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_33", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_33", dev_name = "achievements_33", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_33", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_33", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_33", }, content/items/curios/carriers/carrier_c = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_c/carrier_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_c", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/parent_items/weapons/minion_weapon_base = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/parent_items/weapons/minion_weapon_base", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "", }, content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03", feature_flags = (rec-limit), attach_node = "rp_flamer_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_122_camo_04 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_122_camo_04", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_psyker_lowerbody_career_02_lvl_01_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Psyker Navy Slacks", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_psyker_lowerbody_career_02_lvl_01_set_04", is_fallback_item = false, dev_description = "Psyker class tier 1 pants with boots. Imperial navy color scheme. ", }, content/items/characters/player/sets/psyker_career_02_lvl_05_set_01 = { set_items = (rec-limit), name = "content/items/characters/player/sets/psyker_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", item_type = "SET", workflow_checklist = (rec-limit), dev_name = "psyker_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), dev_description = "Psyker Psykinetic class tier 5 cosmetics collection. Inquistion color scheme. ", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_psyker_career_02_lvl_05_set_01", is_fallback_item = false, description = "loc_psyker_career_02_lvl_05_set_01_desc", }, content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02", feature_flags = (rec-limit), attach_node = "rp_bolt_gun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_bolt_gun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p4_warp_charge_critical_strike_chance_bonus", description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc", icon = "content/ui/textures/icons/traits/weapon_trait_064", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small", dev_name = "Harnessing the warp", name = "content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril", dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13", description = "loc_body_tattoo_ogryn_13_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_13", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_13", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01", feature_flags = (rec-limit), attach_node = "rp_autogun_killshot_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autopistol_p1_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "Slide reloading", name = "content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide", dev_description = "Reloading while Sliding is {reload_speed:%s} faster.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_fullbeard_a = { sort_order = 27, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_fullbeard_a/facial_hair_fullbeard_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_fullbeard_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_fullbeard_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_fullbeard_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thick full beard with thin eyebrows ", display_name = "loc_facial_hair_fullbeard_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_01_blind_left = { material_overrides = (rec-limit), sort_order = 3, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_blue_01_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_01_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_blue_01_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_blue_01_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04", workflow_state = "RELEASABLE", }, content/items/characters/player/human/body_tattoo/body_tattoo_03 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_03", description = "loc_body_tattoo_03_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_03", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for human body", display_name = "loc_body_tattoo_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p3_dodge_grants_finesse_bonus", description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc", icon = "content/ui/textures/icons/traits/weapon_trait_182", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small", dev_name = "Dodge grants finesse bonus", name = "content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage", dev_description = "- from forrcesword", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a_decal", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_african_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_african_01/male_face_african_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_african_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_african_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_african_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/upper_torso_flesh_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/combat_blade_blade_06 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_06/blade_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_blade_blade_06", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/plasmagun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/wpn_plasma_rifle_chained_rig", weapon_template = "plasmagun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy_plasma", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/plasmagun_p1_m1", description = "loc_plasmagun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/plasmagun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Plasmagun Pattern 1 Mark 1 desc Primary Attack quickly fires the plasma gun at half charge. Secondary Attack lets you manually charge the weapon up to a realy powerful blast. Weapon special vents heat build up.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_plasmagun_p1_m1", is_fallback_item = false, dev_name = "Plasmagun Pattern 1 Mark 1", }, content/items/weapons/player/ranged/ogryn_thumper_p1_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/wpn_shotgun_grenade_chained_rig", weapon_template = "ogryn_thumper_p1_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_thumper_p1_m2", description = "loc_ogryn_thumper_p1_m2_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/thumper_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Ogryn Thumper Pattern 1 Mark 2. Grenade Launcher Thumper, fairly accurate and long range projectilees that detonate shortly after first impact.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_thumper_p1_m2", is_fallback_item = false, dev_name = "Lorenz Pattern Mk II Thumper", }, content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_power_bonus_on_first_attack", description = "loc_trait_bespoke_power_bonus_on_first_attack_desc", icon = "content/ui/textures/icons/traits/weapon_trait_188", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_188_small", dev_name = "Powerful first strike", name = "content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_first_attack", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01/traitor_guard_captain_helmet_01_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_rippergun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m3", description = "loc_ogryn_rippergun_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "5 pellet shells in twin shot bursts with flat spread burst/autofire brace mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_p1_m3", is_fallback_item = false, dev_name = "Rippergun Pattern 1 Mark 3", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/wpn_gauntlet_basic_chained_rig", weapon_template = "ogryn_gauntlet_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_gauntlet", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1", description = "loc_ogryn_gauntlet_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/grenadier_gauntlet_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Grenadier Gauntlet Pattern 1 Mark 1 desc Arm mounted grenade launcher that also serves as a battering melee weapon. Primary attack is a normal melee loop while secondary braces the weapon into grenade firing mode where Ogryns can shoot a clip of crowd clearing explosives.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_gauntlet_p1_m1", is_fallback_item = false, dev_name = "Grenadier Gauntlet Pattern 1 Mark 1", }, content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_head_attachment_01/ranged_head_attachment_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_c = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_c/imperial_guard_shoes_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_c", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/ogryn_combatblade_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig", weapon_template = "ogryn_combatblade_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/player/melee/ogryn_combatblade_p1_m3", workflow_state = "RELEASABLE", description = "loc_ogryn_combatblade_p1_m3_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "Stabby smiter dagger. ", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_combatblade_p1_m3", is_fallback_item = false, dev_name = "Combat Blade Pattern 1 Mark 3", }, content/items/curios/curio_a_f01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_f01_desc", item_type = "GADGET", dev_name = "curio_a_f01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_f01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_f01", name = "content/items/curios/curio_a_f01", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_05 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_05", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/cine_props/incese_burner_left = { base_unit = "content/environment/artsets/imperial/global/props/cinematic/table_assets/incense_burner_08", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftweaponattach", item_list_faction = "Player", name = "content/items/characters/player/human/cine_props/incese_burner_left", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.039999999105930328, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_05_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_05_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ", mask_arms = "mask_arms_keep_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_05_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/full/ogryn_club_pipe_full_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/club_pipe_ogryn/attachments/mk1/club_pipe_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/ogryn_club_pipe_full_01", feature_flags = (rec-limit), attach_node = "rp_club_pipe_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps007 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps007", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps007", is_fallback_item = false, description = "loc_lasgun_p1_ps007_desc", }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_04/muzzle_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/generic/ogryn_netgunner_net = { base_unit_1p = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net_1p", show_in_1p = true, base_unit = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), name = "content/items/generic/ogryn_netgunner_net", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/gib_items/renegade_berserker_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/gibbing/flesh_berserker", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/renegade_berserker_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_skull_edition_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_skull_edition", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "This is psyker_upperbody_skull_edition", mask_arms = "mask_arms_keep_finger_tops", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_skull_edition", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/generic/human_netgunner_net = { base_unit_1p = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net_1p", show_in_1p = true, base_unit = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), name = "content/items/generic/human_netgunner_net", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_03/magazine_03", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/decals/imperial_guard_upperbody_01_decal_b/imperial_guard_upperbody_01_decal_b", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_02/magazine_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/2h_power_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/2h_power_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/combat_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/combat_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_modular_c_05 = { sort_order = 34, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_modular_c/hair_short_modular_c_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_modular_c_05_desc", name = "content/items/characters/player/human/hair/hair_short_modular_c_05", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_modular_c_05", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Twisted braids variant with cut sides", display_name = "loc_hair_short_modular_c_05", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/leather_face_cover_a/leather_face_cover_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_career_02_lvl_03_headgear_set_05_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "zealot_career_02_lvl_03_headgear_set_05", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = true, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_zealot_career_02_lvl_03_headgear_set_05", is_fallback_item = false, dev_description = "Zealot Exoriator class face cover. Part of tier 3 cosmetic set. Inquisition theme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/gadget_common/trait_gadget_dr_vs_gunners = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_damage_reduction_vs_gunners", description = 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}, content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02", only_show_in_1p = true, feature_flags = (rec-limit), attach_node = "ap_magazine_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_laspistol_p1/consecutive_hits_increases_close_damage = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_laspistol_p1_consecutive_hits_increases_close_damage", description = 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= "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_05/muzzle_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_a_j02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_j02_desc", item_type = "GADGET", dev_name = "curio_a_j02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_j02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_j02", name = "content/items/curios/curio_a_j02", weapon_type = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_green_01_blind_right = { material_overrides = (rec-limit), sort_order = 8, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_green_01_blind_right_desc", name = "content/items/characters/player/eye_colors/eye_color_green_01_blind_right", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_green_01_blind_right", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "", display_name = "loc_eye_green_01_blind_right", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_elite_a_decal_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_elite_a_decal_a", workflow_state = 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"content/ui/materials/icons/weapons/hud/combatsword_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatsword_p3_m3", is_fallback_item = false, dev_name = "", }, content/items/characters/player/human/gear_head/rebreather_01_b_pickup = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_b_pickup", feature_flags = (rec-limit), attach_node = "j_leftweaponattach", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_01_b_pickup", workflow_state = "RELEASABLE", description = "loc_rebreather_01_b_pickup_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = 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attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_17 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_17_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_17", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_17", dev_name = "achievements_17", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_17", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_17", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_17", }, content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_03/magazine_03", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_02/magazine_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_shira_a = { sort_order = 501, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_shira_a/hair_short_shira_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_shira_a_desc", name = "content/items/characters/player/human/hair/hair_short_shira_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_shira_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Side swept hairstyle", display_name = "loc_hair_short_shira_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_01_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_01_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/player/human/face_tattoo/face_tattoo_04 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_04_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_04", dev_name = "face_tattoo_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/blades/chain_axe_blade_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_01/blade_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/chain_axe_blade_01", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_02/frateris_militia_upperbody_career_01_attach_lvl_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_02 = { material_overrides = (rec-limit), sort_order = 15, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_purple_02_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_purple_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Cadia purple eyes variant", display_name = "loc_eye_color_purple_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/animations/end_of_round/end_of_round_psyker_002 = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_psyker_002", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_psyker_002", dev_name = "end_of_round_psyker_002", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Psyker with their hand stretched out as if they are casting a spell", tags = (rec-limit), description = "loc_end_of_round_psyker_002_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_psyker_002", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/melee/heads/axe_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/axe/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/axe_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/laspistol_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "laspistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/laspistol_p1_m1", description = "loc_laspistol_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Laspistol Pattern 1 Mark 1 desc Faster, lighter, pistol version of the lasgun. Higher ammo and better mobility than the rifle. Weapon special lets you throw grenades without changing weapons.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_laspistol_p1_m1", is_fallback_item = false, dev_name = "Laspistol Pattern 1 Mark 1", }, content/items/weapons/player/melee/combatsword_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/falchion/wpn_falchion_chained_rig", weapon_template = "combatsword_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", breeds = (rec-limit), description = "loc_combatsword_p2_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/combatsword_p2_m1", slots = (rec-limit), item_type = "WEAPON_MELEE", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "A sword proficient in cutting down hordes with wide, piercing sweeps. Week agains armored targets.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatsword_p2_m1", is_fallback_item = false, dev_name = "Combatsword Pattern 2 Mark 1 - Falchion ", }, content/items/weapons/player/melee/heads/power_maul_head_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/head_01/head_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/power_maul_head_01", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p3_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Slower rof but more powerful than mark 1.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m3", is_fallback_item = false, dev_name = "Accatran Lasgun (Pattern 3) Mark 3", }, content/items/weapons/player/ranged/lasgun_p3_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Faster rof but less powerful than mark 1.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m2", is_fallback_item = false, dev_name = "Accatran Lasgun (Pattern 3) Mark 2", }, content/items/weapons/player/ranged/lasgun_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Full auto lasgun.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m1", is_fallback_item = false, dev_name = "Accatran Lasgun Pattern 3 Mark 1", }, content/items/weapons/player/ranged/lasgun_p2_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m3", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 3", }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_04/frateris_militia_upperbody_career_01_attach_lvl_04", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p2_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m2", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 2", }, content/items/characters/player/human/faces/female_caucasian_face_03 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_03/female_face_caucasian_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_03", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Single fire lasgun with charge up capabilities. Equipped with a bayonette as weapon special. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m1", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 1", }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_d = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_d/frateris_militia_shoes_d", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_d", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "lasgun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/lasgun_p1_m3", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_lasgun_p1_m3_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "Slower than Mark1, but higher damage.", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p1_m3", is_fallback_item = false, dev_name = "Lasgun Pattern 1 Mark 3", }, content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03 = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01", description = "loc_body_tattoo_psyker_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_psyker_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for human psyker body", display_name = "loc_body_tattoo_psyker_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/perks/gadget_common/trait_gadget_reduced_block_cost = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_block_cost_reduction", description = "loc_gadget_block_cost_reduction_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_reduced_block_cost", dev_description = "Reduce cost of Blocking by {block_cost_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_stacking_increase_impact_on_hit", description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_171", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small", dev_name = "stacking_increase_impact_on_hit", name = "content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "lasgun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/lasgun_p1_m1", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_lasgun_p1_m1_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "Versatile and easy to use standard issue lasgun. Weak in close range, but accurate and deadly at range. Equipped with a flashlight to help you in dark areas.", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p1_m1", is_fallback_item = false, dev_name = "Kantrael Lasgun (Pattern 1) Mark 1", }, content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/imperial_guard_lowerbody_01/imperial_guard_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01", workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/prisoner_male_belt_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/belt/prisoner_male_belt_01/prisoner_male_belt_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/prisoner_male_belt_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_04/chaos_traitor_guard_melee_weapon_04", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/weapons/player/ranged/handles/combat_blade_handle_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_03/handle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_03", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/handles/combat_blade_handle_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_02/handle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_02", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/handles/combat_blade_handle_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_01/handle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_01", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/npc/laspistol_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "laspistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Minion", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/laspistol_npc_01", description = "loc_laspistol_npc_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_laspistol_npc_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autopistol_p1_suppression_on_close_kill", description = "loc_trait_bespoke_suppression_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_054", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small", dev_name = "", name = "content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_e = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_e/npc_upperbody_e", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_e", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_hair/facial_hair_c_fullbeard = { sort_order = 8, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_c_fullbeard_desc", name = "content/items/characters/player/human/face_hair/facial_hair_c_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_c_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Chin beard with thin mustache and normal eyebrows ", display_name = "loc_facial_hair_c_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_b_j01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_j01_desc", item_type = "GADGET", dev_name = "curio_b_j01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_j01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_j01", name = "content/items/curios/curio_b_j01", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_05/grip_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/frateris_militia_gloves_b = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_b/frateris_militia_gloves_b", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_maul/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/devices/device_j_01 = { base_unit = "content/weapons/player/attachments/devices/device_j/device_j_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_stand", item_list_faction = "Player", name = "content/items/curios/devices/device_j_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/midrange_elite_a/midrange_elite_a_var_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increase_damage_on_close_kill", description = "loc_trait_bespoke_increase_damage_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_016", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_016_small", dev_name = "Close range kill gives damage boost", name = "content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill", dev_description = "Gain a {damage:%s} increase to damage for {time:%s} seconds when killing an enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_damage_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_lasgun_p1_crit_weakspot_finesse", description = "loc_trait_bespoke_crit_weakspot_finesse_desc", icon = "content/ui/textures/icons/traits/weapon_trait_050", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small", dev_name = "Weakspot damage bonus", name = "content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse", dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_weakspot_finesse", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/eyepatch_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/eyepatch_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = true, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_08/scar_face_08", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_08_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08", dev_name = "ogryn_scar_face_08", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_08", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/hair_colors/hair_color_brown_01 = { material_overrides = (rec-limit), sort_order = 3, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_brown_01", description = "loc_hair_color_brown_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_brown_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Brown hair color variant", display_name = "loc_hair_color_brown_01", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_head_attachment_01/melee_head_attachment_03", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_05_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_01", is_fallback_item = false, dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ", }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_flamer_p1_power_scales_with_clip_percentage", description = "loc_trait_bespoke_power_scales_with_clip_percentage_desc", icon = "content/ui/textures/icons/traits/weapon_trait_163", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_163_small", dev_name = "power_scales_with_clip_percentage", name = "content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage", dev_description = "Weapon Power increased based on how much ammunition you have left in the current clip. {power_level:%s} on full, scaling down to -{power_level:%s} on empty. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_scales_with_clip_percentage", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/magazine_04/magazine_04", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_02_c = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_c", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_02_c", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/grip_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_04", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/grips/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thumper_p2_armor_rend_on_aoe_crit", description = "loc_trait_bespoke_armor_rend_on_aoe_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_136", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_136_small", dev_name = "Shattering explosions'", name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit", dev_description = "Critical hits from the exlosion rends enemies armour by {rend:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_aoe_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_05_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_05", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_05", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/gothic_03 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_gothic_03_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/gothic_03", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/gothic_03", dev_name = "gothic_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is gothic_03", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_gothic_03", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/gothic_03", }, content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p1_crit_chance_based_on_aim_time", description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_140", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_140_small", dev_name = "Careful aim", name = "content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time", dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_f = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_f/hmn_gloves_f", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_f", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/devices/skull_decoder = { show_in_1p = true, base_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder", weapon_template = "skull_decoder", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", workflow_state = "RELEASABLE", item_type = "DEVICE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), preview_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder", is_fallback_item = false, tags = (rec-limit), display_name = "n/a", name = "content/items/devices/skull_decoder", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_combatsword_p2_infinite_melee_cleave_on_weakspot_kill", description = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_178", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_178_small", dev_name = "Brutal momentum", name = "content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill", dev_description = "Weapon ignores hit-mass after you kill an enemy with weakspot hit. Lasts {time:%s} seconds", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_02_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_02_set_04", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_02_set_04", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/forcestaff_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p3_m1", description = "loc_forcestaff_p3_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Primary fire: Warp projectile same as p1. Secondary: Charge up "Warp Lightning" attack that hits multiple targets..", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p3_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/ranged/forcestaff_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p2_m1", description = "loc_forcestaff_p2_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Primary Attack: A short burst of "warp flame". Secondary Attack: Charge up the attack to be able to fire a longer stream of this "warp flame".", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p2_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_hound/attachments_gear/horns_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_hound/attachments_gear/horns/horns_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_hound/attachments_gear/horns_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/forcestaff_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p1_m1", description = "loc_forcestaff_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "A staff that helps the psyker to harness the powers of the warp. Primary attack shoots single "fire"balls of warp energy. Secondary attacks lets you charge up a warp explosion, excelent for crowd control. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p1_m1", is_fallback_item = false, dev_name = "Forcestaff Pattern 1 Mark 1", }, content/items/characters/player/hair_colors/hair_color_sienna = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_sienna", description = "loc_hair_color_sienna_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_sienna", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Sienna's hair color, Vermintde crossover", display_name = "loc_hair_color_sienna", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/blades/combat_knife_blade_04 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_knife/attachments/blade_04/blade_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_knife_blade_04", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increased_sprint_speed = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increased_sprint_speed", description = "loc_trait_bespoke_increased_sprint_speed_desc", icon = "content/ui/textures/icons/traits/weapon_trait_056", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small", dev_name = "Increased sprint speed", name = "content/items/traits/bespoke_autogun_p1/increased_sprint_speed", dev_description = "{sprint_speed:%s} increased Sprint Speed while wielding this weapon.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_sprint_speed", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_01_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/pocketable/medical_crate_pocketable = { show_in_1p = true, base_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate", weapon_template = "medical_crate_pocketable", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "POCKETABLE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), tags = (rec-limit), preview_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate", is_fallback_item = false, display_name = "n/a", name = "content/items/pocketable/medical_crate_pocketable", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_combatsword_p1_increase_stagger_per_hit_in_sweep", description = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep_desc", icon = "content/ui/textures/icons/traits/weapon_trait_173", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_173_small", dev_name = "Increased stagger per sweep hit", name = "content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep", dev_description = "Each target in a sweep receives {damage:%s} more impact damage, times the number of previous hits in the sweep.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_powersword_p1_pass_past_armor_on_weapon_special", description = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_203", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_203_small", dev_name = "Armor penetrator", name = "content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks", dev_description = "Your powered up attacks have increased Cleave", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/hatchet_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/hatchet/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/hatchet_grip_03", feature_flags = (rec-limit), attach_node = "rp_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_helmet_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_helmet_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/curios/curio_a_b02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_b02_desc", item_type = "GADGET", dev_name = "curio_a_b02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_b02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_b02", name = "content/items/curios/curio_a_b02", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/flamer_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/wpn_flamer_rifle_chained_rig", weapon_template = "flamer_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy_flamer", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/flamer_p1_m1", description = "loc_flamer_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/flamer_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "flamer desc Primary attack is a short burst of flames while secondary lets you spit out flames as long as you fuel canister allows. Weapon special is a simple weapon bash that could be useful in emergencies.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_flamer_p1_m1", is_fallback_item = false, dev_name = "Flamer Pattern 1 Mark 1", }, content/items/characters/player/human/faces/male_caucasian_face_09 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_09/male_face_caucasian_09", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_09", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/gib_items/poxwalker_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/flesh", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/poxwalker_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_03_set_05_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_03_set_05", is_fallback_item = false, dev_description = "Veteran Grunt tier 3 pants with boots. Imperial Navy color scheme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_grenadier/special_grenadier", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_04", is_fallback_item = false, dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09b = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09b", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_01/chaos_traitor_guard_melee_weapon_01", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/characters/player/ogryn/attachment_base/mannequin_arms = { show_in_1p = true, base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/mannequin_arms", workflow_state = "RELEASABLE", }, content/items/curios/curio_c_b01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_c_b01_desc", item_type = "GADGET", dev_name = "curio_c_b01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_c_b01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_c_b01", name = "content/items/curios/curio_c_b01", weapon_type = (rec-limit), }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_metal_small_02", dev_name = "veteran_career_01_lvl_04_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_04", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Inquisition color scheme. ", }, content/items/weapons/player/ranged/emblems/emblemright_08a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_08/emblem_08a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_08a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_07 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_07/emblem_07", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_07", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_06 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_06", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_a = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_a/facial_hair_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hair_a_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hair_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Scarred eyebrows ", display_name = "loc_female_facial_hair_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns = { sort_order = 4, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_mustache_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_c_mustache_sideburns_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_c_mustache_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn mustache with sideburns and thin eyebrows", display_name = "loc_ogryn_facial_hair_c_mustache_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04e", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/thunder_hammer_connector_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_01/connector_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_01", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/combat_blade_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/combat_blade_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04c = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04c", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04b = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04b", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01_var_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_plasmagun_p1_reduced_overheat_on_crits", description = "loc_trait_bespoke_reduced_overheat_on_crits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_156", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_156_small", dev_name = "reduced_overheat_on_crits", name = "content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits", dev_description = "Critical hit shot generate {heat_percentage:%s} less heat.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reduced_overheat_on_crits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_05_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_05_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_05_headgear_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask amd goggles. Part of tier 5 cosmetic set. Inquisition color scheme.", }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_07/barrel_07", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_06 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_06", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_04e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_04e", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_04d = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04d", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_04d", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows = { sort_order = 9, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_eyebrows_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn thick eyebrows", display_name = "loc_ogryn_facial_hair_b_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain_fx_cage/captain_lowerbody_b_fx_cage", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_career_02_lvl_04_set_03_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "ogryn_upperbody_career_02_lvl_04_set_03", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_career_02_lvl_04_set_03", is_fallback_item = false, dev_description = "Ogryn tier 4 tank top. Navy color scheme.", }, content/items/characters/player/human/face_scars/scar_face_28 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_28/scar_face_28", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_28_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_28", dev_name = "scar_face_28", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut and burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_28", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_powersword_p1_extended_activation_duration_on_chained_attacks", description = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_205", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_205_small", dev_name = "Power cycler", name = "content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks", dev_description = "Weapons powered up duration can be extended by chaining powered up attacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_03_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_03_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_03_headgear_set_03", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Navy color scheme.", }, content/items/weapons/player/ranged/emblems/emblemleft_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_01/emblem_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_01", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_b_h02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_h02_desc", item_type = "GADGET", dev_name = "curio_b_h02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_h02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_h02", name = "content/items/curios/curio_b_h02", weapon_type = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10", description = "loc_body_tattoo_ogryn_10_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_10", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_10", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/decals/decalright_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalright_02", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_03/decal_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_03", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_02", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_01/decal_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_01", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_warp_burninating_on_crit", description = "loc_trait_bespoke_warp_burninating_on_crit_desc", icon = "", item_type = "TRAIT", icon_small = "", dev_name = "Channeled strikes", name = "content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit", dev_description = "Critical hits adds {stacks:%s} stack(s) of Warpfire to the target.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_warp_burninating_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/curios/curio_a_i01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_i01_desc", item_type = "GADGET", dev_name = "curio_a_i01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_i01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_i01", name = "content/items/curios/curio_a_i01", weapon_type = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_a/ranged_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_p1_chained_hits_increases_melee_cleave", description = "loc_trait_bespoke_chained_hits_increases_cleave_desc", icon = "content/ui/textures/icons/traits/weapon_trait_168", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small", dev_name = "Chained hits increases cleave", name = "content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave", dev_description = "Consecutive hits increases weapon Cleave by {cleave:%s} per hit. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_cleave", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/2d/portrait_frames/achievements_24 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_24_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_24", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_24", dev_name = "achievements_24", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_24", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_24", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_24", }, content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker_bomber/attachments_gear/horn/horn_head_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/aviator_hat_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/aviator_hat_02/aviator_hat_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/aviator_hat_02", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/astra_pants_a_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/astra_pants_a_04", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/ammunition/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_a_h01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_h01_desc", item_type = "GADGET", dev_name = "curio_a_h01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_h01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_h01", name = "content/items/curios/curio_a_h01", weapon_type = (rec-limit), }, content/items/perks/ranged_common/wield_increase_elite_enemy_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_damage_elites", description = "loc_trait_ranged_common_wield_increase_elite_enemy_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_elite_enemy_damage", dev_description = "Deal {damage:%s} Increased Ranged Damage to Elite enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02_used", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09e", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_followup_shots_ranged_damage", description = "loc_trait_bespoke_followup_shots_ranged_damage_desc", icon = "content/ui/textures/icons/traits/weapon_trait_057", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_057_small", dev_name = "Increased burst shot damage", name = "content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage", dev_description = "The Second and third attack in a salvo has {damage:%s} increased damage.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_followup_shots_ranged_damage", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/rending_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_rending_on_crit", description = "loc_trait_bespoke_rending_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_118", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_118_small", dev_name = "Rending crit", name = "content/items/traits/bespoke_stubrevolver_p1/rending_on_crit", dev_description = "Critical strikes have {rend:%s} Rending.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_rending_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_01/ammo_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_04 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_04/scar_face_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_04_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_04", dev_name = "scar_face_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scars for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_12 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_12/scar_face_12", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_12_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_12", dev_name = "scar_face_12", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_12", is_fallback_item = false, formative_events = (rec-limit), }, content/items/curios/curio_a_k01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_k01_desc", item_type = "GADGET", dev_name = "curio_a_k01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_k01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_k01", name = "content/items/curios/curio_a_k01", weapon_type = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p2/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p2_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "Slide reloading", name = "content/items/traits/bespoke_autogun_p2/reload_speed_on_slide", dev_description = "Reload speed increased by {reload_speed:%s} for {time:%s} seconds after sliding.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05", workflow_state = "RELEASABLE", }, content/items/characters/player/human/attachments_default/slot_body_torso = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_default/slot_body_torso/male_torso_01", name = "content/items/characters/player/human/attachments_default/slot_body_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = true, genders = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_dodge_grants_finesse_bonus", description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc", icon = "content/ui/textures/icons/traits/weapon_trait_182", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small", dev_name = "Dodge grants finesse bonus", name = "content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage", dev_description = "Sucessfull dodges increases weakspot and critical strike damage by {damage:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/head_a = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/head_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_a", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_05_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_05_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 5 armor. Inquisition color scheme. ", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_05_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/bot_laspistol_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "bot_laspistol_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/bot_laspistol_killshot", description = "loc_bot_laspistol_killshot_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_laspistol_killshot", is_fallback_item = false, dev_name = "Bot Laspistol Killshot", }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01", description = "loc_body_tattoo_ogryn_labour_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_labour_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Worker tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_labour_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bot_lasgun_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "bot_lasgun_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/bot_lasgun_killshot", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_bot_lasgun_killshot_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_lasgun_killshot", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/skins/mo_177_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_177_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/2d/portrait_frames/achievements_37 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_37_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_37", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_37", dev_name = "achievements_37", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_37", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_37", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_37", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/upperbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_feet/ogryn_d_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/footwear/ogryn_d_boots/ogryn_d_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/ogryn/gear_feet/ogryn_d_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p2_toughness_on_elite_kills", description = "loc_trait_bespoke_toughness_on_elite_kills_desc", icon = "content/ui/textures/icons/traits/weapon_trait_120", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_120_small", dev_name = "", name = "content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_on_elite_kills", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/bayonet_02/bayonet_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_ogryn_14_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14", dev_name = "face_tattoo_ogryn_14", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for ogryn face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_ogryn_14", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_03/bayonet_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_03", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_02/bayonet_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_02", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_01/bayonet_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_01", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02 = { sort_order = 22, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_a/hair_short_modular_a_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_a_02_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_a_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn short dreads, tied back. ", display_name = "loc_ogryn_hair_short_modular_a_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/wpn_stubgun_heavy_ogryn_chained_rig", weapon_template = "ogryn_heavystubber_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_heavy_stubber", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1", description = "loc_ogryn_heavystubber_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/heavystubber_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Twin Linked Heavy Stubber Pattern 1 Mark 1 description Very high ammo, fairly high rate of fire and damage and lots of supression. Ogryn goes Spray n' Pray.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_heavystubber_p1_m1", is_fallback_item = false, dev_name = "Twin Linked Heavy Stubber Pattern 1 Mark 1", }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble = { sort_order = 1, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_stubble", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_c_stubble_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_c_stubble", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn stubble with thin eyebrows", display_name = "loc_ogryn_facial_hair_c_stubble", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_a/melee_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/empty_legs = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/empty_legs", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_01_set_03_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_01_set_03", is_fallback_item = false, dev_description = "Veteran Grunt tier 1 pants with boots. Imperial Navy color scheme. ", }, content/items/2d/portrait_frames/metal_03 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_metal_03_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/metal_03", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/metal_03", dev_name = "metal_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is metal_03", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_metal_03", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_03", }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/power_sword_blade_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/power_sword/attachments/blade_05/blade_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/power_sword_blade_05", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_chained_weakspot_hits_increases_power", description = "loc_trait_bespoke_chained_weakspot_hits_increases_power_desc", icon = "content/ui/textures/icons/traits/weapon_trait_030", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_030_small", dev_name = "Consecutive weaskpot hits increases damage output", name = "content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power", dev_description = "Consecutive weaskpot hits increases weapon Power by {power_level:%s} per hit. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_weakspot_hits_increases_power", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/heads/power_maul_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/power_maul_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/face_caucasian_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/enforcer_lowerbody_a/enforcer_lowerbody_a_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/chain_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/chain_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_caucasian_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_01/male_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/lowerbody_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_goggles_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_goggles_a/goggles_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_goggles_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/traits/bespoke_ogryn_combatblade_p1/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_windup_increases_power", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = 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is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/frateris_militia_pants_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/frateris_militia_pants_b/frateris_militia_pants_b", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/frateris_militia_pants_b", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_mannequin_face = { base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_face", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_mannequin_face", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_i = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_i/hmn_gloves_i", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_i", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thumper_p2_increased_damage_on_staggered_enemies", description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc", icon = "content/ui/textures/icons/traits/weapon_trait_135", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small", dev_name = "Finish em'", name = "content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies", dev_description = "Increased damage by {damage:%s} against staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_stamina = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_stamina", description = "loc_trait_melee_common_wield_increase_stamina_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_stamina", dev_description = "Gain {stamina:%s} Increased Stamina", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_power_modifier = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_power", description = "loc_trait_ranged_common_wield_increase_power_modifier_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_power_modifier", dev_description = "Increase Power Modifier by {power_mod:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_654_camo_17 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_654_camo_17", item_type = "MATERIAL_OVERRIDES", }, content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p3_warp_charge_critical_strike_chance_bonus", description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc", icon = "content/ui/textures/icons/traits/weapon_trait_064", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small", dev_name = "Harnessing the warp", name = "content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril", dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1225_camo_31 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1225_camo_31", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p2_chained_hits_increases_melee_cleave", description = "loc_trait_bespoke_chained_hits_increases_cleave_desc", icon = "content/ui/textures/icons/traits/weapon_trait_168", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small", dev_name = "Chained hits increases cleave", name = "content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave", dev_description = "Consecutive hits increases weapon cleave capabilites by {cleave:%s}. Stacks up to {stacks:%s} times", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_cleave", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_common_wield_increased_disgustingly_resilient_damage", description = "loc_trait_ranged_common_wield_disgustinglyresilient_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage", dev_description = "Deal {damage:%s} additional damage to Resilient enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_01_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_01_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_wrist_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_01_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/2d/portrait_frames/achievements_32 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_32_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_32", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_32", dev_name = "Comrade in Arms", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Aiding your comrades does not equal weakness, it shows virtue.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_32", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_32", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/longrange_hood_a/longrange_hood_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_foundry_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_foundry_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_lowerbody_career_01_lvl_02_set_04_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Ogryn Black Britches", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_lowerbody_career_01_lvl_02_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker tier 2 pants with armored boots. Navy color scheme.", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/torso_02_shoulderpads_01/torso_02_shoulderpads_01", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01", workflow_state = "RELEASABLE", }, content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_hadron_seven_three_upperbody/npc_hadron_seven_three_upperbody", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/renegade_melee_weapon_04 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/enemy_melee_weapon_04/enemy_melee_weapon_04", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/renegade_melee_weapon_04", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_daemonhost_witch/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/enforcer_upperbody_a/enforcer_upperbody_a_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_indian_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_indian_01/male_face_indian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_indian_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_indian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_indian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_f = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_f/npc_upperbody_f", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_f", workflow_state = "RELEASABLE", }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02", description = "loc_body_tattoo_ogryn_01_tier_02_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_01_tier_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_01_tier_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_02_attach_lvl_05/frateris_militia_upperbody_career_02_attach_lvl_05", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_01 = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_01/imperial_guard_shoes_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_01", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autopistol_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/wpn_autogun_pistol_chained_rig", weapon_template = "autopistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autopistol_p1_m1", description = "loc_autopistol_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autopistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Smg with really high rate of fire and mobility. Secondary attack braces the weapon for increased stability.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autopistol_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/hood_and_goggles_a/hood_and_goggles_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autogun_p3_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "autogun_p3_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p3_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p3_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Long range high accuracy autogun with a faster 4 shot burst firing mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p3_m3", is_fallback_item = false, dev_name = "Autogun Pattern 3 Mark 3", }, content/items/curios/curio_a_c01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_c01_desc", item_type = "GADGET", dev_name = "curio_a_c01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_c01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_c01", name = "content/items/curios/curio_a_c01", weapon_type = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_d7_psyker_m_lowerbody_desc", name = "content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "d7_psyker_m_lowerbody", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_d7_psyker_m_lowerbody", is_fallback_item = false, dev_description = "This is d7_psyker_m_lowerbody", }, content/items/characters/player/human/hair/hair_short_mohawk_a = { sort_order = 7, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_mohawk_a/hair_short_mohawk_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_mohawk_a_desc", name = "content/items/characters/player/human/hair/hair_short_mohawk_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_mohawk_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Short mohawk with shaved sides. ", display_name = "loc_hair_short_mohawk_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/autogun_p2_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig", weapon_template = "autogun_p2_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p2_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p2_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p2_m3", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/melee/full/force_staff_full_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/body_03/body_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/force_staff_full_03", feature_flags = (rec-limit), attach_node = "ap_body_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_damage_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_174", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small", dev_name = "-", name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_toughness_recovery_on_multiple_hits", description = "loc_trait_bespoke_toughness_recovery_on_multiple_hits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_088", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_088_small", dev_name = "Fortifying sweeps", name = "content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_recovery_on_multiple_hits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/autogun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m3", description = "loc_autogun_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 3 desc All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Equipped with a flashlight to help you in dark areas.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m3", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 3", }, content/items/weapons/player/ranged/autogun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m1", description = "loc_autogun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 1 desc All round assault rifle with high rate of fire and good accuracy. Slower but more powerful than the MkIII. Equipped with a flashlight to help you in dark areas.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m1", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 1", }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.039999999105930328, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_05_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_05_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_05_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/autogun_p2_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig", weapon_template = "autogun_p2_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p2_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p2_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p2_m2", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_lowerbody_career_02_lvl_02_set_01_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "ogryn_lowerbody_career_02_lvl_02_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_lowerbody_career_02_lvl_02_set_01", is_fallback_item = false, dev_description = "Ogryn tier 2 pants with combat boots. Inquisition color scheme.", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_03_offset", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_04", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/weapons/player/melee/unarmed = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/unarmed/unarmed", weapon_template = "unarmed", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_default", item_list_faction = "Player", tags = (rec-limit), description = "loc_unarmed_desc", slots = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/unarmed", archetypes = (rec-limit), workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), attach_node = "j_rightweaponattach", attachments = (rec-limit), breeds = (rec-limit), display_name = "loc_unarmed", is_fallback_item = true, slot_weapon_skin = "", }, content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_hadron_seven_three_lowerbody/npc_hadron_seven_three_lowerbody_bare", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_powersword_p1/increase_power_on_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powersword_p1_increase_power_on_kill", description = "loc_trait_bespoke_increase_power_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_073", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small", dev_name = " error 16:21:25.384 [Lua] INFO [StateTitle] Changing state error -> idle 16:21:26.903 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32 16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:21:26.919 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/payments/reconcile?platform=steam 16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=true 16:21:27.375 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:21:27.375 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters 16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression 16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.387 [SteamStats] UserStatsStored success: true 16:21:27.388 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 16:21:27.404 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 16:21:28.171 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:21:28.390 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 16:21:28.391 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/9df37521-2d1f-42e8-93f2-9b2caf4062b5/data/narrative 16:21:28.655 [Lua] INFO [PartyImmateriumManager] Joined new strike team 16:21:28.922 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1 16:21:28.922 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:21:39.795 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 16:21:39.812 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/legal 16:21:40.129 [Lua] INFO [StateTitle] Changing state legal_verification -> done 16:21:40.145 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 16:21:40.146 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 16:21:40.146 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 16:21:40.146 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 16:21:40.167 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 16:21:40.213 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/dlc/reconcile?platform=steam 16:21:41.531 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 16:21:41.531 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 16:21:41.550 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 16:21:41.550 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 16:21:45.441 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1 16:21:47.664 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1 16:22:00.076 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1 16:24:03.638 [EOS] Updating Product SDK Config, Time: 1045.246460 16:24:04.627 [EOS] SDK Config Product Update Request Completed - No Change 16:24:04.627 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1046.219849, Update Interval: 340.621368 16:24:11.894 [Lua] INFO [BackendManager] title_request: GET /social/names/veteran?gender=male&planet=birthplace_planet_07 16:24:24.185 [Lua] INFO [TextInputPasses] Selected text: [Corot] 16:24:25.219 [Lua] INFO [TextInputPasses] Selected text: [] 16:24:29.449 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Krieg101/check 16:24:37.111 [Lua] INFO [TextInputPasses] Selected text: [Krieg101] 16:24:38.368 [Lua] INFO [TextInputPasses] Selected text: [Krieg101] 16:24:39.464 [Lua] INFO [TextInputPasses] Selected text: [Krieg101] 16:24:40.530 [Lua] INFO [TextInputPasses] Selected text: [] 16:24:42.643 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Krieg/check 16:24:49.227 [Lua] INFO [BackendManager] title_request: POST /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters 16:24:49.715 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:24:49.716 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:24:50.050 [Lua] INFO [StateMainMenu] Time in character creator 184.64914873283124 16:24:50.065 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 16:24:50.066 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative 16:24:50.799 [Lua] INFO [ConnectionSingleplayer] session_seed created 1391745920 16:24:50.799 [Lua] INFO [SessionBootBase] Changed state nil -> ready 16:24:50.799 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 16:24:50.799 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 16:24:50.799 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 16:24:50.799 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 16:24:50.816 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:24:50.816 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 16:24:50.933 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 16:24:50.933 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:24:50.936 [Lua] INFO [StateLoading] waiting_for_despawn 16:24:50.936 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 16:24:50.936 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:24:50.936 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 16:24:50.937 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 16:24:50.938 [Lua] INFO [StateLoading] despawn_done 16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:25:40.231 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 2 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 4 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 5 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 6 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 7 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 8 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 9 16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 16:25:40.310 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:25:42.232 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 16:25:46.077 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 16:25:46.110 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:25:46.110 [Lua] <>mission = prologue<> 16:25:46.110 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:25:46.110 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:25:46.110 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:25:46.110 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:25:46.110 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:25:46.113 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:25:46.119 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:25:46.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:25:46.133 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:25:46.139 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:25:46.152 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:25:46.156 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:25:46.156 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:25:46.169 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:25:46.185 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:25:46.202 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:25:46.219 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:25:46.284 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:25:46.284 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:25:46.286 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:25:46.287 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 16:25:46.287 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules. 16:25:46.290 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:25:46.291 [Lua] INFO [RoamerPacing] Disabled Cultists through backend control pacing flag 16:25:46.291 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:25:46.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:25:46.303 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:25:46.303 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:25:46.307 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:25:47.369 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:25:47.415 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:25:47.433 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:25:47.670 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:25:47.697 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:25:47.720 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:25:47.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:25:47.770 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:25:47.846 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:25:47.847 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:25:47.847 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:25:47.885 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:25:47.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:25:47.912 [Lua] INFO [DifficultyManager] Challenge set to 1 16:25:47.912 [Lua] INFO [DifficultyManager] Resistance set to 1 16:25:47.935 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:25:47.959 error: [Lua] ERROR [BotJumpAssist] Failed creating bot nav transition at Vector3(239.819, 109.559, 9.45645). 16:25:47.960 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:25:47.980 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:25:47.998 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:25:48.019 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:25:48.036 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:25:48.054 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:25:48.086 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:25:48.102 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:25:48.120 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:25:48.136 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:25:48.153 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:25:48.180 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:25:48.180 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:25:48.187 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:25:48.187 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:25:48.187 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:25:48.187 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:25:48.191 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:25:57.787 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11 16:25:57.788 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:25:57.790 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:26:02.587 [Flow] sound triggerspaceship 16:26:14.494 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:16.385 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:23.487 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:29.156 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:36.234 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:39.526 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:43.276 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:49.506 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:55.611 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:26:56.635 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:02.826 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:07.656 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:11.368 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:16.175 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:22.318 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:26.057 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 16:27:26.575 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:29.373 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:34.705 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:36.068 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:27:49.734 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045] 16:27:49.735 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045] 16:27:49.934 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045] 16:27:50.198 [d3d12 pipeline state] creating pipeline state for #ID[b043d9c8] 16:28:10.069 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system. 16:28:15.166 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system. 16:28:19.326 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system. 16:28:44.324 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:28:51.326 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:29:11.975 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr] with new value (0): 0.0ms. 16:29:11.975 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms. 16:29:11.976 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms 16:29:11.976 [Application] apply_user_settings 16:29:12.048 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:29:12.048 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:29:12.048 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:29:12.048 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:29:13.002 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 1025.6ms 16:29:38.191 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(117.018, -61.4739, 3.58602) (green) Entrance: Vector3(114.902, -63.5605, 7.111) (blue) Exit:Vector3(116.316, -62.1462, 3.57393) (yellow) 16:29:38.191 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(117.018, -61.4739, 3.58602) (green) Entrance: Vector3(114.902, -63.5605, 7.111) (blue) Exit:Vector3(116.316, -62.1462, 3.57393) (yellow) 16:29:51.537 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:29:59.055 [EOS] Updating Product SDK Config, Time: 1400.666260 16:29:59.058 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(101.511, -24.933, 5.46631) (green) Entrance: Vector3(103.211, -23.2313, 9.54973) (blue) Exit:Vector3(101.797, -24.6455, 5.47917) (yellow) 16:29:59.058 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(101.511, -24.933, 5.46631) (green) Entrance: Vector3(103.211, -23.2313, 9.54973) (blue) Exit:Vector3(101.797, -24.6455, 5.47917) (yellow) 16:30:00.014 [EOS] SDK Config Product Update Request Completed - No Change 16:30:00.014 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1401.597778, Update Interval: 330.471497 16:32:27.235 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(cover_vaults). Unit: Vector3(221.471, 31.9593, -3.01242) (green) Entrance: Vector3(227.58, 25.2579, -3.01242) (blue) Exit:Vector3(220.475, 32.2949, -2.99992) (yellow) 16:32:27.235 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(cover_vaults). Unit: Vector3(221.471, 31.9593, -3.01242) (green) Entrance: Vector3(227.58, 25.2579, -3.01242) (blue) Exit:Vector3(220.475, 32.2949, -2.99992) (yellow) 16:32:29.644 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(225.33, 48.9228, 0.999727) (green) Entrance: Vector3(226.212, 48.2125, -2.98677) (blue) Exit:Vector3(224.774, 49.603, 0.999727) (yellow) 16:32:29.644 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(225.33, 48.9228, 0.999727) (green) Entrance: Vector3(226.212, 48.2125, -2.98677) (blue) Exit:Vector3(224.774, 49.603, 0.999727) (yellow) 16:33:09.710 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[4c75c4f2a74cb287]'] is not registered in the proximity system. 16:33:29.700 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:33:29.715 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:33:33.607 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_03_bay/world" with id: 12 16:33:33.632 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:33:33.633 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:34:03.494 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:34:07.117 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:34:23.604 error: [Lua] ERROR [FlowCallbacks] [get_unit_from_item_slot] missing 'slot_unit' for (unit: [Unit '#ID[1abf2759aeeb01cc]'], slot_name: slot_body_face). Returning the owner unit. 16:34:23.604 warning: [Flow] Animation state machine does not have event `#ID[f5df86f3]` 16:34:27.454 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:34:30.743 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:34:43.262 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cf2ca1af24a24df8]' child 1: '#ID[573a6cc66f98ffc4]' 16:34:43.262 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[da74531c63514351]' 16:36:00.076 [EOS] Updating Product SDK Config, Time: 1761.694336 16:36:01.037 [EOS] SDK Config Product Update Request Completed - No Change 16:36:01.037 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1762.638184, Update Interval: 331.734985 16:36:32.526 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:37:26.017 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 16:37:33.581 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:37:33.595 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:37:36.541 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_04_hangar/world" with id: 13 16:37:36.588 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:37:36.590 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:37:36.936 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[da74531c63514351]' 16:37:36.936 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0b4b15a5f165df8d]' 16:37:36.937 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4a623799adcfd3cb]' 16:37:38.879 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(cover_ledges). Unit: Vector3(201.162, 127.584, 15.0567) (green) Entrance: Vector3(201.164, 127.585, 15.0004) (blue) Exit:Vector3(203.164, 127.585, 7.72691) (yellow) 16:37:38.879 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(cover_ledges). Unit: Vector3(201.162, 127.584, 15.0567) (green) Entrance: Vector3(201.164, 127.585, 15.0004) (blue) Exit:Vector3(203.164, 127.585, 7.72691) (yellow) 16:37:53.088 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.187, 128.779, 11.0009) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow) 16:37:53.088 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.187, 128.779, 11.0009) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow) 16:37:53.228 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(196.967, 129.475, 10.0206) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow) 16:37:53.228 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(196.967, 129.475, 10.0206) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow) 16:37:53.756 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges). Unit: Vector3(199.068, 128.602, 8.13002) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 16:37:53.756 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges). Unit: Vector3(199.068, 128.602, 8.13002) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 16:37:54.266 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.013, 128.817, 11.0881) (green) Entrance: Vector3(196.967, 128.735, 10.0255) (blue) Exit:Vector3(198.968, 128.735, 7.72691) (yellow) 16:37:54.266 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.013, 128.817, 11.0881) (green) Entrance: Vector3(196.967, 128.735, 10.0255) (blue) Exit:Vector3(198.968, 128.735, 7.72691) (yellow) 16:37:55.253 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.33, 130.226, 11.0339) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow) 16:37:55.253 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.33, 130.226, 11.0339) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow) 16:37:56.468 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 16:37:56.468 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 16:37:56.796 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(199.247, 130.215, 7.72691) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow) 16:37:56.796 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(199.247, 130.215, 7.72691) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow) 16:37:58.763 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(196.892, 130.307, 10.0439) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow) 16:37:58.763 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(196.892, 130.307, 10.0439) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow) 16:37:59.107 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(196.893, 129.504, 10.0389) (green) Entrance: Vector3(196.893, 129.504, 10.0146) (blue) Exit:Vector3(198.893, 129.504, 7.72691) (yellow) 16:37:59.107 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(196.893, 129.504, 10.0389) (green) Entrance: Vector3(196.893, 129.504, 10.0146) (blue) Exit:Vector3(198.893, 129.504, 7.72691) (yellow) 16:38:08.059 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(201.472, 130.024, 7.72691) (green) Entrance: Vector3(201.472, 126.601, 9.7136) (blue) Exit:Vector3(201.472, 128.601, 7.72691) (yellow) 16:38:08.059 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(201.472, 130.024, 7.72691) (green) Entrance: Vector3(201.472, 126.601, 9.7136) (blue) Exit:Vector3(201.472, 128.601, 7.72691) (yellow) 16:38:13.765 [d3d12 pipeline state] creating pipeline state for #ID[316dd531] 16:38:16.431 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.187, 148.177, 7.89701) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow) 16:38:16.431 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.187, 148.177, 7.89701) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow) 16:38:34.825 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(200.251, 148.18, 7.78323) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow) 16:38:34.825 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(200.251, 148.18, 7.78323) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow) 16:38:36.094 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 16:38:36.094 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow) 16:38:36.275 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(198.486, 129.453, 8.22314) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow) 16:38:36.275 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(198.486, 129.453, 8.22314) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow) 16:39:08.412 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:39:08.426 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:39:16.245 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_exterior/world" with id: 14 16:39:16.282 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_hangar/world" with id: 15 16:39:16.311 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:39:16.313 warning: [Flow] Animation state machine does not have event `#ID[c512fc6c]` 16:39:16.314 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:39:21.373 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:25.549 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:33.916 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:44.400 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:44.577 error: [Lua] ERROR [FlowCallbacks] [get_unit_from_item_slot] missing 'slot_unit' for (unit: [Unit '#ID[1abf2759aeeb01cc]'], slot_name: slot_body_face). Returning the owner unit. 16:39:47.944 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:49.724 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:57.486 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:39:59.301 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:40:05.403 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system. 16:40:33.099 [Lua] INFO [AchievementsManager] Try to unlock achievement with id 'prologue'. 16:40:33.099 [Lua] INFO [Backend] Patching commendations { { accountId = "3a9f0bfa-83ec-4e6a-bf10-6976d116893a", completed = { { complete = true, stat = "none", id = "prologue", }, }, stats = { }, }, } 16:40:33.099 [Lua] INFO [BackendManager] title_request: PATCH /commendations 16:40:33.138 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[4a623799adcfd3cb]' 16:40:33.139 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[da74531c63514351]' 16:40:33.210 [Lua] INFO [GameModePrologue] :_on_mission_outro_played 16:40:33.211 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "prologue_complete" 16:40:33.211 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 16:40:33.211 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> init 16:40:33.211 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:40:33.221 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:40:33.234 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 16:40:33.234 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 16:40:33.246 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:33.330 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:40:33.330 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect 16:40:33.471 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue 16:40:33.471 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:40:33.545 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:40:33.545 [Lua] INFO [StateLoading] waiting_for_despawn 16:40:33.546 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.546 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 16:40:33.546 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:40:33.546 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:40:33.546 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 16:40:33.547 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.547 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.547 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.548 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.548 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.548 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.548 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:40:33.563 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.570 warning: [ParticleWorld] Particle with id '7889' is likely already destroyed 16:40:33.571 warning: [ParticleWorld] Particle with id '7887' is likely already destroyed 16:40:33.574 warning: [ParticleWorld] Particle with id '7890' is likely already destroyed 16:40:33.574 warning: [ParticleWorld] Particle with id '7888' is likely already destroyed 16:40:33.574 warning: [ParticleWorld] Particle with id '7891' is likely already destroyed 16:40:33.726 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.742 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.742 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.772 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.820 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.821 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.823 warning: [ParticleWorld] Particle with id '21597' is likely already destroyed 16:40:33.846 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.885 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.886 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.886 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.899 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.899 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:33.926 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.958 [Lua] INFO [StateLoading] waiting for despawn 16:40:33.998 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.026 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.028 warning: [ParticleWorld] Particle with id '561' is likely already destroyed 16:40:34.056 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.093 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.142 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:34.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:34.177 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.178 [Lua] INFO [WorldLevelDespawnManager] despawning themes 16:40:34.231 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.231 [Lua] INFO [WorldLevelDespawnManager] despawning level 16:40:34.231 warning: [ParticleWorld] Particle with id '4' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '5' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '6' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '7' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '8' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '9' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '10' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '11' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '12' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '1' is likely already destroyed 16:40:34.231 warning: [ParticleWorld] Particle with id '3' is likely already destroyed 16:40:34.232 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[573a6cc66f98ffc4]']. 16:40:34.232 error: [Unit] Unit: '#ID[573a6cc66f98ffc4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' child 1: '#ID[c35a3fdc36cd42b1]' child 2: '#ID[da5b30d8cdfac3e4]' child 3: '#ID[c35a3fdc36cd42b1]' child 4: '#ID[2f648896a05f03eb]' child 5: '#ID[db082fcc8f46e958]' 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[db082fcc8f46e958]']. 16:40:34.232 error: [Unit] Unit: '#ID[db082fcc8f46e958]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[2f648896a05f03eb]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[da5b30d8cdfac3e4]']. 16:40:34.232 error: [Unit] Unit: '#ID[da5b30d8cdfac3e4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[cf2ca1af24a24df8]']. 16:40:34.232 error: [Unit] Unit: '#ID[cf2ca1af24a24df8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c35a3fdc36cd42b1]' child 1: '#ID[c35a3fdc36cd42b1]' 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]']. 16:40:34.239 [Lua] INFO [StateLoading] waiting for despawn 16:40:34.239 [Lua] INFO [WorldLevelDespawnManager] despawning world 16:40:34.264 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.98796151578426361 16:40:34.265 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_hub_01), circumstance_name(default), side_mission(default) 16:40:34.661 [Lua] INFO [StateLoading] despawn_done 16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:41.494 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 16:40:43.225 warning: [Lua] WARNING [AchievementsManager] Failed to unlock achievement 'prologue' with error '{ __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:363 @scripts/settings/narrative/narrative_stories.lua:66<>; [2] (*temporary) = function: 0x0683b650; [3] q = table: 0x05070a10; i = 2; obj = table: 0x0439f3c0; [4] dt = 0.016666799984124; t = 2007.2570158401; async = function: 0x05244bf0; [5] self = table: 0x001040f0; dt = 0.016666799984124; network_is_active = true; t = 2007.2570158401; [6] self = table: 0x001633b0; dt = 0.016666799984124; t = nil; [7] self = table: 0x00073e50; dt = 0.016666799984124; [8] dt = 0.016666799984124; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:363 @scripts/settings/narrative/narrative_stories.lua:66<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }'. 16:40:43.258 warning: [Lua] WARNING [NarrativeManager] Backend fail setting chapter play_prologue in story onboarding for character b6a7f881-c95e-4be2-9a3d-206e88cbe13a: { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/script_flow_nodes/flow_callbacks.lua:2200<>; [2] (*temporary) = function: 0x010f7400; [3] q = table: 0x05a86660; i = 1; obj = table: 0x048a31f0; [4] dt = 0.016666900022197; t = 2007.2903499402; async = function: 0x010f72b0; [5] self = table: 0x001040f0; dt = 0.016666900022197; network_is_active = true; t = 2007.2903499402; [6] self = table: 0x001633b0; dt = 0.016666900022197; t = nil; [7] self = table: 0x00073e50; dt = 0.016666900022197; [8] dt = 0.016666900022197; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199 @scripts/script_flow_nodes/flow_callbacks.lua:2200<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", } 16:41:05.467 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/mission_om_hub_01" with id: 1 16:41:05.467 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 2 16:41:05.467 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 3 16:41:05.776 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 16:41:05.793 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 16:41:05.871 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:41:05.871 [Lua] <>mission = om_hub_01<> 16:41:05.871 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:41:05.871 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:41:05.871 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:41:05.871 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:41:05.871 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:41:05.873 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:41:05.876 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:41:05.880 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:41:05.897 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:41:05.914 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:41:05.930 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:41:05.947 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:41:05.964 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:41:05.980 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:41:05.997 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:41:06.016 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/vista/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:41:06.020 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 16:41:06.021 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 16:41:06.037 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 16:41:06.038 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 16:41:06.038 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 16:41:06.039 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:41:06.040 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 16:41:06.040 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 16:41:06.042 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 16:41:06.042 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 16:41:06.043 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:41:06.044 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 16:41:06.044 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_om_hub_01". Read 12 rules. 16:41:06.046 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:41:06.047 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:41:06.049 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:41:06.064 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:41:06.064 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:41:06.081 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:41:06.254 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:41:06.265 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:41:06.393 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:41:06.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:41:06.410 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:41:06.431 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:41:06.447 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:41:06.474 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 16:41:06.474 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 16:41:06.480 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:41:06.506 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:41:06.506 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:06.506 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:06.518 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:41:06.531 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:41:06.548 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:41:06.581 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:41:06.597 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:41:06.614 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:41:06.631 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:41:06.647 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:41:06.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:41:06.697 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:41:06.714 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:41:06.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:41:06.747 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:41:06.755 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:41:06.755 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:41:06.812 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:41:06.813 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:41:06.813 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:41:06.813 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:41:06.813 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:41:06.815 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:41:14.624 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_hub/world" with id: 4 16:41:14.656 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:41:14.658 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:36.758 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (1): 0.0ms. 16:41:36.758 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (true): 0.0ms. 16:41:36.758 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (false): 0.0ms. 16:41:36.759 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.8ms 16:41:36.759 [Application] apply_user_settings 16:41:36.848 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:41:36.848 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:41:36.848 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:41:36.848 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:41:37.180 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 420.9ms 16:41:37.254 [d3d12 pipeline state] creating pipeline state for #ID[b127bfb3] 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr] with new value (1): 0.0ms. 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (2): 0.0ms. 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (false): 0.0ms. 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms. 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_enabled] with new value (true): 0.0ms. 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (1): 0.0ms. 16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.8ms 16:41:40.717 [Application] apply_user_settings 16:41:40.808 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:41:40.808 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:41:40.808 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:41:40.808 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:41:41.149 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 431.7ms 16:41:41.212 [d3d12 pipeline state] creating pipeline state for #ID[996a8691] 16:41:41.343 [d3d12 pipeline state] creating pipeline state for #ID[43f87d6e] 16:41:41.591 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:41:45.352 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr] with new value (0): 0.0ms. 16:41:45.352 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_enabled] with new value (false): 0.0ms. 16:41:45.352 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms. 16:41:45.353 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.0ms 16:41:45.353 [Application] apply_user_settings 16:41:45.447 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:41:45.447 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:41:45.447 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:41:45.447 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:41:45.772 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 418.6ms 16:41:47.691 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (1): 0.0ms. 16:41:47.691 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (true): 0.0ms. 16:41:47.691 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (false): 0.0ms. 16:41:47.692 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms 16:41:47.692 [Application] apply_user_settings 16:41:47.777 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:41:47.777 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:41:47.777 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:41:47.777 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 16:41:48.107 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 414.9ms 16:41:52.154 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:52.154 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sharpen_enabled] with new value (true): 0.0ms. 16:41:52.155 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms 16:41:54.359 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 16:41:54.359 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sharpen_enabled] with new value (false): 0.0ms. 16:41:54.360 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms 16:42:18.498 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:42:18.500 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:42:25.448 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/cinematics/path_of_trust/pot_war_room/world" with id: 5 16:42:25.615 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:42:25.619 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:42:30.834 [EOS] Updating Product SDK Config, Time: 2152.418457 16:42:31.864 [EOS] SDK Config Product Update Request Completed - No Change 16:42:31.864 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2153.417969, Update Interval: 312.898346 16:42:37.252 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3cb806294798cf86]' 16:42:37.253 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3cb806294798cf86]' 16:42:37.354 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:43:39.070 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/training_grounds/training_grounds" with id: 1 16:43:46.463 [Flow] thebra test start 16:43:46.463 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason Hosting training grounds singleplayer mission ... 16:43:46.463 [Lua] INFO [ConnectionSingleplayer] session_seed created 1475346304 16:43:46.463 [Lua] INFO [SessionBootBase] Changed state nil -> ready 16:43:46.463 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 16:43:46.463 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"onboarding" 16:43:46.463 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding" 16:43:46.475 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:43:46.477 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 16:43:46.477 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 16:43:46.493 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:43:46.513 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:43:46.513 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect 16:43:46.540 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/mission_om_hub_01 16:43:46.540 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:43:46.562 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:43:46.562 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 16:43:46.562 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:43:46.930 [Lua] INFO [WorldLevelDespawnManager] flushing 16:43:47.646 [Lua] INFO [StateLoading] waiting_for_despawn 16:43:47.646 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 16:43:47.646 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:43:47.646 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 16:43:47.648 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_basic_combat_01), circumstance_name(default), side_mission(default) 16:43:47.651 [Lua] INFO [StateLoading] despawn_done 16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:44:06.573 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/training_grounds/missions/mission_tg_basic_combat_01" with id: 1 16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_a/world.level" with id: 2 16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_a/world.level" with id: 3 16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_b/world.level" with id: 4 16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_b/world.level" with id: 5 16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/shooting_range_a/world.level" with id: 6 16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/missions/training_grounds_themes/default/theme_default_training_grounds.level" with id: 7 16:44:06.625 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 16:44:11.223 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 16:44:11.256 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:44:11.256 [Lua] <>mission = om_basic_combat_01<> 16:44:11.256 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:44:11.256 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:44:11.256 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:44:11.257 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:44:11.257 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:44:11.258 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:44:11.259 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:44:11.262 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:44:11.269 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:44:11.286 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:44:11.303 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:44:11.319 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:44:11.336 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:44:11.352 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:44:11.369 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:44:11.388 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/training_grounds/shooting_range_a/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:44:11.388 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:44:11.389 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/training_grounds". Read 61 rules. 16:44:11.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:44:11.403 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:44:11.419 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:44:11.436 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:44:11.436 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:44:11.453 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:44:11.486 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:44:11.503 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:44:11.519 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:44:11.553 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:44:11.620 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:44:11.636 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:44:11.652 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:44:11.679 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 16:44:11.679 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 16:44:11.686 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:44:11.711 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:44:11.712 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:44:11.719 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:44:11.736 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:44:11.753 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:44:11.786 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:44:11.786 [Lua] INFO [RoamerPacing] Generating Roamers using seed 1189866719 16:44:11.788 warning: [Lua] WARNING [MonsterPacing] Removed witches monster spawn type since found no spawners. 16:44:11.788 warning: [Lua] WARNING [MonsterPacing] Removed monsters monster spawn type since found no spawners. 16:44:11.788 warning: [Lua] WARNING [MonsterPacing] Failed generating monster spawns, found no spawners. 16:44:11.803 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:44:11.819 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:44:11.836 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:44:11.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:44:11.886 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:44:11.903 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:44:11.919 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:44:11.936 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:44:11.952 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:44:11.952 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "loading" to "in_game" 16:44:11.952 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: in_game; old_state: loading 16:44:11.952 [Lua] INFO [PlayerUnitAbilityExtension] Unequipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 16:44:11.953 [Lua] INFO [PlayerUnitAbilityExtension] Unequipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 16:44:11.953 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 16:44:11.953 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 16:44:11.954 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.basic_training) 16:44:11.954 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:11.966 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:44:11.966 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:44:11.970 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:44:11.970 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:44:11.970 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:44:11.970 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:11.970 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:11.972 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:44:12.004 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:12.004 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:12.007 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:12.007 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:12.053 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:12.053 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:44:12.070 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:44:12.070 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:44:12.086 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:44:12.086 [Lua] INFO [TrainingGrounds] Step started (level_flow_event) 16:44:12.103 [Lua] INFO [TrainingGrounds] Step stopped (level_flow_event) 16:44:12.103 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 16:44:12.120 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 16:44:12.120 [Lua] INFO [TrainingGrounds] Step started (basic_training) 16:44:12.137 [Lua] INFO [TrainingGrounds] Step stopped (basic_training) 16:44:12.137 [Lua] INFO [TrainingGrounds] Step started (delay) 16:44:17.135 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:44:17.135 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:44:17.135 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.basic_training) 16:44:17.135 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:44:17.135 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.attack_chains) 16:44:17.135 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:44:17.152 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:44:17.152 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:44:17.169 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:44:17.169 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:17.186 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:17.186 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:44:17.186 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:17.189 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:17.189 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:19.452 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:19.452 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:44:19.452 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:44:19.468 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:44:19.468 [Lua] INFO [TrainingGrounds] Step started (m1_chain_attack_prompt) 16:44:19.485 [Lua] INFO [TrainingGrounds] Step stopped (m1_chain_attack_prompt) 16:44:19.485 [Lua] INFO [TrainingGrounds] Step started (attack_chains_kill_infected_loop) 16:44:19.485 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 16:44:19.485 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 16:44:25.134 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:25.584 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:25.584 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:25.584 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:44:27.350 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:27.350 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:27.350 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:44:28.983 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:28.983 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:28.983 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:44:28.984 [Lua] INFO [TrainingGrounds] Step stopped (attack_chains_kill_infected_loop) 16:44:28.984 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 16:44:28.984 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 16:44:28.984 [Lua] INFO [TrainingGrounds] Step started (delay) 16:44:29.985 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:44:29.985 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:44:29.999 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:44:29.999 [Lua] INFO [TrainingGrounds] Step started (delay) 16:44:30.617 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:44:31.816 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:44:31.816 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.attack_chains) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:44:31.816 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.attack_chains_heavy) 16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:44:31.832 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:44:31.832 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:44:31.849 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:44:31.849 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:31.866 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:31.866 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:44:31.866 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:31.882 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:31.882 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:44:31.882 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:44:31.899 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:44:31.899 [Lua] INFO [TrainingGrounds] Step started (chain_attack_heavy_prompt) 16:44:31.915 [Lua] INFO [TrainingGrounds] Step stopped (chain_attack_heavy_prompt) 16:44:31.915 [Lua] INFO [TrainingGrounds] Step started (attack_chains_kill_infected_loop_heavy) 16:44:31.915 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 16:44:31.915 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 16:44:34.349 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:36.564 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:36.564 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:36.564 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:44:38.716 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:41.097 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:41.097 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:44:41.097 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:44:41.098 [Lua] INFO [TrainingGrounds] Step stopped (attack_chains_kill_infected_loop_heavy) 16:44:41.098 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 16:44:41.098 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 16:44:41.098 [Lua] INFO [TrainingGrounds] Step started (delay) 16:44:42.097 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:44:42.097 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:44:42.113 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:44:42.113 [Lua] INFO [TrainingGrounds] Step started (delay) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:44:43.929 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.attack_chains_heavy) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:44:43.929 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.weapon_special) 16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:44:43.946 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:44:43.946 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:43.963 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:43.963 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:44:43.963 [Lua] INFO [TrainingGrounds] Step started (weapon_special_prompt_chainsword) 16:44:43.980 [Lua] INFO [TrainingGrounds] Step stopped (weapon_special_prompt_chainsword) 16:44:43.980 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:44:43.985 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:43.985 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:44:44.459 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:44:44.460 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:44:44.460 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:44:44.476 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:44:44.476 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:44:44.476 [Lua] INFO [TrainingGrounds] Step started (use_weapon_special) 16:44:44.476 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 16:44:52.661 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:44:53.147 [d3d12 pipeline state] creating pipeline state for #ID[2b2363d3] 16:44:53.347 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:44:56.692 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:00.360 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:00.361 [Lua] INFO [TrainingGrounds] Step stopped (use_weapon_special) 16:45:00.361 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 16:45:00.361 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:45:00.361 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:01.359 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:01.359 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:01.375 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:45:01.375 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:45:03.191 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.weapon_special) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:45:03.191 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.push) 16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:45:03.208 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:45:03.208 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:03.225 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:03.225 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:45:03.225 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:03.228 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:03.228 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:03.666 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:03.666 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:45:03.666 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:03.689 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:03.689 [Lua] INFO [TrainingGrounds] Step started (push_prompt) 16:45:03.712 [Lua] INFO [TrainingGrounds] Step stopped (push_prompt) 16:45:03.712 [Lua] INFO [TrainingGrounds] Step started (push_enemies_loop) 16:45:03.712 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 16:45:06.284 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:45:06.284 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:45:06.285 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:45:07.890 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:45:07.890 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:45:07.891 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:45:07.891 [Lua] INFO [TrainingGrounds] Step stopped (push_enemies_loop) 16:45:07.891 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 16:45:07.891 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:08.906 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:08.906 [Lua] INFO [TrainingGrounds] Step started (push_clean_enemies) 16:45:08.923 [Lua] INFO [TrainingGrounds] Step stopped (push_clean_enemies) 16:45:08.923 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:09.923 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:09.923 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:09.940 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:45:09.940 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:10.591 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:45:11.740 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:45:11.740 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.push) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (push_clean_enemies) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:45:11.740 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.ranged_grenade) 16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:45:11.757 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:45:11.757 [Lua] INFO [TrainingGrounds] Step started (set_grenade_count) 16:45:11.774 [Lua] INFO [TrainingGrounds] Step stopped (set_grenade_count) 16:45:11.774 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:45:11.790 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:45:11.790 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:11.807 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:11.809 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:11.814 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:11.814 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:11.907 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:11.908 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:11.914 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:11.914 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 16:45:11.914 [Lua] INFO [TrainingGrounds] Step started (grunt_blitz_prompt) 16:45:11.915 [Lua] INFO [TrainingGrounds] Step stopped (grunt_blitz_prompt) 16:45:11.915 [Lua] INFO [TrainingGrounds] Step started (kill_enemies_grenade_loop) 16:45:11.915 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 16:45:19.855 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:45:23.372 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:23.373 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:23.373 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:31.469 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:31.469 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:31.470 [Lua] INFO [TrainingGrounds] Step stopped (kill_enemies_grenade_loop) 16:45:31.470 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 16:45:31.470 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 16:45:31.470 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:32.484 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:32.484 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:32.500 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:45:32.501 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:45:34.301 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.ranged_grenade) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (set_grenade_count) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:45:34.301 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.combat_ability) 16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (ensure_player_healthy) 16:45:34.318 [Lua] INFO [TrainingGrounds] Step stopped (ensure_player_healthy) 16:45:34.318 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:45:34.335 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:45:34.335 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:45:34.351 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:45:34.351 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:34.368 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:34.368 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:34.385 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:34.385 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is) 16:45:34.385 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:34.402 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:34.402 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:34.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:34.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:34.895 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:34.896 [Lua] INFO [TrainingGrounds] Step started (combat_ability_prompt) 16:45:34.935 [Lua] INFO [TrainingGrounds] Step stopped (combat_ability_prompt) 16:45:34.935 [Lua] INFO [TrainingGrounds] Step started (combat_ability_loop_grunt) 16:45:34.935 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 16:45:41.850 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:42.749 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:45:42.750 [Lua] INFO [TrainingGrounds] Step stopped (combat_ability_loop_grunt) 16:45:42.750 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 16:45:42.750 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:45:42.750 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:42.834 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:45:43.765 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:43.765 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:43.782 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:45:43.782 [Lua] INFO [TrainingGrounds] Step started (delay) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:45:45.581 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.combat_ability) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (generic_dissolve_scenario_enemies) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:45:45.581 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.dodging) 16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (ensure_player_healthy) 16:45:45.598 [Lua] INFO [TrainingGrounds] Step stopped (ensure_player_healthy) 16:45:45.598 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:45:45.615 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:45:45.615 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:45:45.615 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:45.618 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:45.618 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:45.705 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:45.705 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:45:45.709 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:45.709 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:45:46.280 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:45:46.281 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:45:46.281 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:46.304 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:46.304 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:46.327 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:46.327 [Lua] INFO [TrainingGrounds] Step started (dodge_prompt) 16:45:46.328 [Lua] INFO [TrainingGrounds] Step stopped (dodge_prompt) 16:45:46.328 [Lua] INFO [TrainingGrounds] Step started (dodge_loop) 16:45:46.328 [Lua] INFO [TrainingGrounds] Event registered (on_dodge) 16:45:46.328 [Lua] INFO [TrainingGrounds] Event registered (on_successful_dodge) 16:45:46.328 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 16:45:49.313 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:49.996 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:50.713 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:54.163 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:54.178 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge) 16:45:56.012 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:56.578 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:56.778 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge) 16:45:56.896 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:45:58.312 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge) 16:45:58.328 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge) 16:45:59.328 [Lua] INFO [TrainingGrounds] Step stopped (dodge_loop) 16:45:59.328 [Lua] INFO [TrainingGrounds] Event unregistered (on_dodge) 16:45:59.328 [Lua] INFO [TrainingGrounds] Event unregistered (on_successful_dodge) 16:45:59.328 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 16:45:59.328 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:45:59.345 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:45:59.345 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:00.361 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:00.361 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:46:00.378 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:46:00.378 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:46:02.177 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.dodging) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:46:02.177 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.toughness_pre) 16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:46:02.194 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:46:02.194 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:46:02.210 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:46:02.210 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:46:02.228 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:46:02.228 [Lua] INFO [TrainingGrounds] Step started (remove_player_invulnerable) 16:46:02.245 [Lua] INFO [TrainingGrounds] Step stopped (remove_player_invulnerable) 16:46:02.245 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:46:02.260 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:46:02.261 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:46:02.264 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:46:02.264 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:46:02.311 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:46:02.312 [Lua] INFO [TrainingGrounds] Step started (toughness_pre_prompt) 16:46:02.348 [Lua] INFO [TrainingGrounds] Step stopped (toughness_pre_prompt) 16:46:02.348 [Lua] INFO [TrainingGrounds] Step started (toughness_pre_loop) 16:46:02.348 [Lua] INFO [TrainingGrounds] Event registered (on_damaged) 16:46:06.610 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:46:08.176 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:46:10.493 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:46:12.342 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:46:12.706 [Backend] Authentication credentials expired. Refreshing. 16:46:17.241 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:46:17.291 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:46:17.524 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged) 16:46:17.540 [Lua] INFO [TrainingGrounds] Step stopped (toughness_pre_loop) 16:46:17.540 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged) 16:46:17.540 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:18.556 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:18.556 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:46:18.556 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:46:18.556 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:20.372 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:20.372 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:46:20.389 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.toughness_pre) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:46:20.389 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.toughness) 16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:46:20.406 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:46:20.406 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:46:20.422 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:46:20.422 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:46:20.439 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:46:20.439 [Lua] INFO [TrainingGrounds] Step started (archetype_is) 16:46:20.439 [Lua] INFO [TrainingGrounds] Step started (equip_item) 16:46:20.444 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1) 16:46:20.445 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1) 16:46:20.942 [Lua] INFO [TrainingGrounds] Step stopped (equip_item) 16:46:20.942 [Lua] INFO [TrainingGrounds] Step started (condition_end) 16:46:20.942 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:46:20.943 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:46:20.943 [Lua] INFO [TrainingGrounds] Step started (toughness_prompt) 16:46:20.959 [Lua] INFO [TrainingGrounds] Step stopped (toughness_prompt) 16:46:20.959 [Lua] INFO [TrainingGrounds] Step started (toughness_wait_for_kill) 16:46:20.959 [Lua] INFO [TrainingGrounds] Event registered (on_killed) 16:46:26.956 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:46:30.855 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:46:32.671 [Lua] INFO [TrainingGrounds] Event triggered (on_killed) 16:46:32.672 [Lua] INFO [TrainingGrounds] Step stopped (toughness_wait_for_kill) 16:46:32.672 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed) 16:46:32.672 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:34.669 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:34.669 [Lua] INFO [TrainingGrounds] Step started (teleport_player) 16:46:34.686 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player) 16:46:34.686 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 16:46:34.703 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 16:46:34.703 [Lua] INFO [TrainingGrounds] Step started (toughness_spawn_bot) 16:46:35.658 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 16:46:35.658 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 16:46:40.619 [Lua] INFO [TrainingGrounds] Step stopped (toughness_spawn_bot) 16:46:40.619 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:43.634 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:43.634 [Lua] INFO [TrainingGrounds] Step started (toughness_remove_bot) 16:46:43.651 [Lua] INFO [TrainingGrounds] Step stopped (toughness_remove_bot) 16:46:43.651 [Lua] INFO [TrainingGrounds] Step started (trigger_vo_event) 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:46:43.667 [Lua] INFO [TrainingGrounds] Step stopped (trigger_vo_event) 16:46:43.667 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:44.684 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:44.684 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:46:44.700 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt) 16:46:44.700 [Lua] INFO [TrainingGrounds] Step started (delay) 16:46:46.501 [Lua] INFO [TrainingGrounds] Step stopped (delay) 16:46:46.501 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (swap_scenario) 16:46:46.520 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.toughness) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (hide_prompt) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe) 16:46:46.520 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.part_1_completed) 16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (part_1_completed_decide_continue) 16:46:48.383 [Lua] INFO [TrainingGrounds] Step stopped (part_1_completed_decide_continue) 16:46:48.383 [Lua] INFO [TrainingGrounds] Step started (scenario_data_equals) 16:46:48.383 [Lua] INFO [TrainingGrounds] Step started (trigger_training_complete) 16:46:48.383 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.part_1_completed) 16:46:48.383 [Lua] INFO [TrainingGrounds] Step stopped (trigger_training_complete) 16:46:48.383 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "in_game" to "leaving_game" 16:46:48.383 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: leaving_game; old_state: in_game 16:46:48.415 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 16:46:48.415 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:46:50.900 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 16:46:50.900 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> init 16:46:50.916 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 16:46:50.916 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 16:46:50.931 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:46:50.950 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:46:50.950 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect 16:46:50.964 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/training_grounds/missions/mission_tg_basic_combat_01 16:46:50.964 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:46:50.966 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:46:50.966 [Lua] INFO [StateLoading] waiting_for_despawn 16:46:50.966 [Lua] INFO [StateLoading] waiting for despawn 16:46:50.966 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 16:46:50.966 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:46:50.966 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 16:46:50.976 [Lua] INFO [StateLoading] waiting for despawn 16:46:50.977 [Lua] INFO [WorldLevelDespawnManager] despawning themes 16:46:51.002 [Lua] INFO [StateLoading] waiting for despawn 16:46:51.003 [Lua] INFO [WorldLevelDespawnManager] despawning level 16:46:51.011 [Lua] INFO [StateLoading] waiting for despawn 16:46:51.012 [Lua] INFO [WorldLevelDespawnManager] despawning world 16:46:51.014 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.089321300662504655 16:46:51.026 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_hub_02), circumstance_name(default), side_mission(default) 16:46:51.296 [Lua] INFO [StateLoading] despawn_done 16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:46:57.326 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 16:47:11.950 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/mission_om_hub_02" with id: 1 16:47:11.950 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 2 16:47:11.950 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 3 16:47:12.259 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 16:47:12.281 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 16:47:12.345 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:47:12.345 [Lua] <>mission = om_hub_02<> 16:47:12.345 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:47:12.345 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:47:12.345 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:47:12.345 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:47:12.345 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:47:12.348 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:47:12.351 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:47:12.354 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:47:12.359 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:47:12.376 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:47:12.392 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:47:12.409 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:47:12.426 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:47:12.442 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:47:12.459 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:47:12.478 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/vista/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:47:12.478 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/missions/mission_om_hub_02", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:47:12.481 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 16:47:12.482 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 16:47:12.494 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 16:47:12.494 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_om_hub_02". Read 1 rules. 16:47:12.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:47:12.499 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:47:12.509 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:47:12.526 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:47:12.526 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:47:12.543 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:47:12.719 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:47:12.726 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:47:12.730 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:47:12.740 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:47:12.759 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:47:12.793 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:47:12.809 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:47:12.840 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" 16:47:12.840 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 16:47:12.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:47:12.871 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:47:12.872 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:47:12.872 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:47:12.880 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:47:12.893 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:47:12.909 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:47:12.943 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:47:12.959 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:47:12.976 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:47:12.993 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:47:13.009 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:47:13.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:47:13.059 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:47:13.076 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:47:13.092 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:47:13.109 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:47:13.117 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:47:13.117 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:47:13.118 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:47:13.118 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:47:13.119 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:47:13.119 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:47:13.119 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:47:13.119 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:47:13.119 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:47:13.126 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:47:13.126 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:47:23.230 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:47:26.047 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 16:47:27.909 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 16:47:28.100 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression/character/b6a7f881-c95e-4be2-9a3d-206e88cbe13a 16:47:43.252 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:47:43.268 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:47:43.268 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets 16:47:43.268 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets 16:47:49.025 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 16:47:49.030 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:47:49.035 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 16:47:49.049 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:47:49.460 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:47:49.464 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:47:56.786 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system. 16:48:03.982 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "prologue_complete" 16:48:03.982 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 16:48:03.982 [Lua] INFO [MechanismOnboarding] Last onboarding mission ended, joining hub... 16:48:03.982 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason leave_to_hub ... 16:48:03.982 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> joining_hub_server 16:48:03.984 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 16:48:03.997 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories 16:48:03.997 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: leave_to_hub, session_was_booting: nil 16:48:03.997 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"left_session" 16:48:03.997 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding" 16:48:03.997 [Lua] INFO [MechanismLeftSession] Entered with reason leave_to_hub 16:48:03.998 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 16:48:04.014 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:48:04.033 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:48:04.033 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect 16:48:04.052 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/mission_om_hub_02 16:48:04.052 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:48:04.053 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:48:04.053 [Lua] INFO [SessionBootBase] Changed state nil -> idle 16:48:04.053 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:48:04.053 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 16:48:04.054 [Lua] INFO [StateLoading] ### is_stranded ### 16:48:04.054 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:48:04.054 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 16:48:04.054 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 16:48:04.054 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:48:04.054 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 16:48:04.072 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 16:48:04.072 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 16:48:04.072 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 16:48:04.199 [Lua] INFO [WorldLevelDespawnManager] despawning themes 16:48:04.209 [Lua] INFO [WorldLevelDespawnManager] despawning level 16:48:04.217 [Lua] INFO [WorldLevelDespawnManager] despawning world 16:48:04.223 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.21435349594185027 16:48:04.751 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839 16:48:04.751 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839/serverdetails 16:48:04.751 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 16:48:05.084 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", gamelift_instance_id = "i-0daae3216e5bbb903", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "13.213.14.219", fleet_type = "aws-fleetiq-spot-only", port = "35560", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTAxNzYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTAwODYxMTMsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci02LS0xNjY4Nzc3ODM5QG10MnAudml2b3guY29tIn0.WrWnlk_pJgPxuUcS4d6ujacMTrEWl6-lPCI9XcDri-U", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTAxNDUsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci02LS0xNjY4Nzc3ODM5Iiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkYWFlMzIxNmU1YmJiOTAzLS1zZXJ2ZXItNi0tMTY2ODc3NzgzOSIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTAwODV9.pxdIXBhzqhyoWnKf11YEW35oxmMZ_ElAoGmosBEsZE4TOV5YfGb0VVtQ7sGfP4OZQMPAGFb2XFJQ_KXPB2ZgWGqh0l4Q4Gp-HEXmO-qBwZqUenJxbgOI7xKq776AOqa9qAyA1ggNYwKxGm5P3t3ph27O_SGEz5w-f9gal8iDVbUkp1gsvEyq8r3K1tnPDZhLCNA0Bld1qDR43Bl1ZXVeQczkpWvolVT5lAXogEW2ci7ubeTTck0csyVnTrp8xvdW--lZJBsCCc9WaOkb-ydSHsmtz4uGbLZB3QFfDj5CcoQsrRYNG9g4-nZQHgAnMyEojluYtdgJYMcO6DTx7XYIPg", } 16:48:05.084 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.213.14.219:35560 16:48:05.086 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 16:48:05.307 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 16:48:08.302 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 16:48:08.302 [Lua] INFO [SessionBootBase] Changed state searching -> joining 16:48:08.486 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 16:48:08.487 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839<> 16:48:08.487 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839<> 16:48:08.487 [Lua] INFO [SessionBootBase] Changed state joining -> ready 16:48:08.487 [Lua] INFO [SessionBootBase] Changed state ready -> idle 16:48:08.487 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 16:48:08.487 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:48:08.742 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:48:08.754 [Lua] INFO [ConnectionManager] Peer 5d493dd519f7f69 is connecting 16:48:09.156 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 16:48:09.240 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 16:48:09.307 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks 16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true 16:48:09.640 [Lua] INFO [LocalEacCheckState] Eac approved 16:48:10.157 [Lua] INFO [LocalDataSyncState] session_seed recieved 1014586624 16:48:10.157 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 3 16:48:10.224 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 16:48:10.224 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 16:48:10.224 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 16:48:10.224 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:48:10.224 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 16:48:10.241 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 16:48:10.241 [Lua] INFO [ConnectionManager] Peer 5d493dd519f7f69 is connected 16:48:10.241 [Lua] INFO [ConnectionManager] Joined host; channel(3), peer(5d493dd519f7f69), host_type(hub_server) 16:48:10.338 [Lua] INFO [MultiplayerSession] Joined Server: The Humiliating Forest Trouble 16:48:10.338 [Lua] INFO [MatchmakingNotificationHandler] Joined host 16:48:10.338 [Lua] INFO [ConnectionManager] _peer_connected 5d493dd519f7f69 16:48:10.338 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 16:48:10.339 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 16:48:10.339 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 16:48:10.339 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 16:48:10.340 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:48:10.534 [Lua] INFO [ConnectionManager] Remote peer 99bd8ff8f35ea516 connected to host 16:48:10.618 [Lua] INFO [ConnectionManager] Remote peer dd192fd0432946f5 connected to host 16:48:10.651 [Lua] INFO [ConnectionManager] Remote peer e706209634f4e1df connected to host 16:48:10.685 [Lua] INFO [ConnectionManager] Remote peer c4792b9da5a94706 connected to host 16:48:10.687 [Lua] INFO [ConnectionManager] Remote peer fe0c768a6abd57e0 connected to host 16:48:10.735 [Lua] INFO [ConnectionManager] Remote peer 7bd916d7b6c42bb7 connected to host 16:48:10.737 [Lua] INFO [ConnectionManager] Remote peer dac535595655f9b4 connected to host 16:48:10.785 [Lua] INFO [ConnectionManager] Remote peer b86abd3dfc2fc159 connected to host 16:48:10.835 [Lua] INFO [ConnectionManager] Remote peer f16fea1f68525a1d connected to host 16:48:10.869 [Lua] INFO [ConnectionManager] Remote peer 59d6abd5b172ae27 connected to host 16:48:10.902 [Lua] INFO [ConnectionManager] Remote peer d16d52ef88967da7 connected to host 16:48:10.935 [Lua] INFO [ConnectionManager] Remote peer 24ea8d90820e34b7 connected to host 16:48:10.937 [Lua] INFO [ConnectionManager] Remote peer ce6438d4c9ecfe74 connected to host 16:48:10.940 [Lua] INFO [ConnectionManager] Remote peer 90225cb3dd95e371 connected to host 16:48:10.969 [Lua] INFO [ConnectionManager] Remote peer 55280370893e0dc6 connected to host 16:48:22.365 [EOS] Updating Product SDK Config, Time: 2503.805664 16:48:23.266 [EOS] SDK Config Product Update Request Completed - No Change 16:48:23.266 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2504.688232, Update Interval: 329.881897 16:48:26.808 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 16:48:35.786 [Lua] INFO [ConnectionManager] Remote peer 90225cb3dd95e371 disconnected from host 16:48:47.505 [Lua] INFO [ConnectionManager] Remote peer dac535595655f9b4 disconnected from host 16:48:54.379 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 16:48:54.715 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:48:54.715 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:48:54.715 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:48:54.737 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:48:54.737 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:48:54.737 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:48:55.317 [Lua] INFO [ConnectionManager] Remote peer fe0c768a6abd57e0 disconnected from host 16:49:04.918 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:49:04.918 [Lua] <>mission = hub_ship<> 16:49:04.918 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:49:04.918 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:49:04.918 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:49:04.918 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:49:04.918 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:49:04.920 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:49:04.923 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:49:04.926 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:49:04.928 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:49:04.932 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:49:04.949 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:49:04.966 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:49:04.982 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:49:04.999 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:49:05.015 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:49:05.035 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:49:05.035 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:49:05.038 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 16:49:05.048 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:49:05.049 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:49:05.065 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:49:05.082 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:49:05.082 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:49:05.098 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:49:05.269 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:49:05.290 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:49:05.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:49:05.304 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:49:05.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:49:05.349 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:49:05.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:49:05.398 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:49:05.416 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:49:05.432 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:49:05.449 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:49:05.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:49:05.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:49:05.515 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:49:05.532 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:49:05.548 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:49:05.565 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:49:05.599 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:49:05.616 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:49:05.632 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:49:05.949 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:49:05.965 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:49:05.966 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:49:05.966 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:49:05.966 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:49:05.966 error: [Lua] ERROR [UIViewHandler] View with name: loading_view has already been marked for destruction 16:49:05.982 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:49:05.982 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:49:06.120 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:49:06.152 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.051815, more than 2.000000 times old max dt of 0.034431 16:49:06.233 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:12301.263631 clock_offset:0.034493 last_frame:768828 16:49:06.325 [Lua] INFO [GameSessionManager] Member dd192fd0432946f5 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 99bd8ff8f35ea516 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 24ea8d90820e34b7 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member f16fea1f68525a1d joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member c4792b9da5a94706 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member e706209634f4e1df joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member b86abd3dfc2fc159 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member d16d52ef88967da7 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member ce6438d4c9ecfe74 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 7bd916d7b6c42bb7 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 55280370893e0dc6 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 59d6abd5b172ae27 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 16:49:06.325 [Lua] INFO [GameSessionManager] Member 5d493dd519f7f69 joined 16:49:06.326 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (768830), last frame (768828). 16:49:06.326 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:49:06.326 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:49:06.331 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:49:06.336 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.113294, more than 2.000000 times old max dt of 0.037874 16:49:06.403 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.126 seconds. 16:49:06.404 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 16:49:06.404 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 16:49:06.552 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.073137, more than 2.000000 times old max dt of 0.041661 16:49:06.558 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (768844), last frame (768841). 16:49:06.585 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.142614, more than 2.000000 times old max dt of 0.045827 16:49:06.587 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.034 seconds. 16:49:08.088 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (768940), last frame (768930). 16:49:08.406 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.283758, more than 2.000000 times old max dt of 0.073263 16:49:08.498 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.322546, more than 2.000000 times old max dt of 0.080589 16:49:08.501 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.420 seconds. 16:49:08.533 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.092438, more than 2.000000 times old max dt of 0.088648 16:49:12.033 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events 16:49:12.084 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:49:12.088 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_legs/cadian_pants_c 16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/guardsman_upperbody_c 16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_e 16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_d_arms 16:49:14.599 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_09_hub/world" with id: 9 16:49:14.621 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:49:14.635 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:49:16.497 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events 16:49:22.331 [Lua] INFO [ConnectionManager] Remote peer a3b9fd6a877c4317 connected to host 16:49:30.480 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 16:49:30.486 [Lua] INFO [BackendManager] title_request: GET /mission-board 16:49:30.486 [Lua] INFO [BackendManager] title_request: GET /mission-event 16:49:30.493 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events 16:49:31.295 [d3d12 pipeline state] creating pipeline state for #ID[fa82abda] 16:49:31.302 [d3d12 pipeline state] creating pipeline state for #ID[ce5f20f1] 16:49:41.840 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 16:49:41.840 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 16:49:41.840 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events 16:49:41.840 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 16:49:42.304 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (771078), last frame (771075). 16:49:42.328 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.177614, more than 2.000000 times old max dt of 0.043583 16:49:42.333 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.196 seconds. 16:49:42.587 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 16:49:42.587 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 16:49:48.433 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:49:48.433 [Lua] INFO [SessionBootBase] Changed state nil -> idle 16:49:48.433 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a4f2567e-8d03-492f-b9bb-3f98c577b256/serverdetails 16:49:48.433 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 16:49:48.433 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 16:49:48.439 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 16:49:48.439 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 16:49:48.872 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", gamelift_instance_id = "i-05bc236bde1ff1b57", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "18.143.165.28", fleet_type = "aws-fleetiq-spot-only", port = "35550", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.a4f2567e-8d03-492f-b9bb-3f98c577b256@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTAyNzksInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTAxODk5MDAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uYTRmMjU2N2UtOGQwMy00OTJmLWI5YmItM2Y5OGM1NzdiMjU2QG10MnAudml2b3guY29tIn0.AiIvke_Iu2Oji05-0g5KnWf-3YTWBmQLpzIi6TGXKS4", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJleHAiOjE2Njg3OTAyMDcsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6ImE0ZjI1NjdlLThkMDMtNDkyZi1iOWJiLTNmOThjNTc3YjI1NiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJiNTFjZGYxMC04YTgyLTQ0N2ItOGM5Zi1hN2VjOTZjNWIwZTgiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJiNTFjZGYxMC04YTgyLTQ0N2ItOGM5Zi1hN2VjOTZjNWIwZThcIixcIm1hcFwiOlwiY21faGFic1wiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcImNpcmN1bXN0YW5jZVwiOlwiZGVmYXVsdFwiLFwiY3JlZGl0c1wiOjAsXCJ4cFwiOjAsXCJleHRyYVJld2FyZHNcIjp7fSxcImNoYWxsZW5nZVwiOjIsXCJyZXNpc3RhbmNlXCI6MixcInN0YXJ0XCI6XCIxNjY4Nzg5NDgwMDAwXCIsXCJleHBpcnlcIjpcIjE2Njg3OTAzNzk5OTlcIixcInJlcXVpcmVkTGV2ZWxcIjoxLFwibWlzc2lvbkdpdmVyXCI6XCJzZXJnZWFudF9hXCIsXCJkaXNwbGF5SW5kZXhcIjoyfSJ9LCJiYWNrZmlsbCI6ZmFsc2UsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS1icm9rZW4tYnJvbnplLXR1cnRsZS0taS0wNWJjMjM2YmRlMWZmMWI1Ny0tc2VydmVyLTUtLTE2Njg3ODk4OTQiLCJpYXQiOjE2Njg3OTAxODh9.oqKiSfxajRC79ZCzwb0gtYEqzRidgVryqGJTKzdH-zy5K9KrD5oGYa9p4kovZcCvmC72uKSX_Adeziic1UNotxiI4yLVAzNkhFL6fz4r2HhlHpkORqyeEReWaOkpCBujOoggCl-tGiH_5LMMaCuL2bTUvlArjtZImhW0mgnw2JQUrx0Fi7FUrMKfNtiWnprH835guvPi1ypRYycua3Q6omb6p9ab73yBO94qYjJaTlFLcONjNudJzQ2YqROWFMhQOnQMYTg52jkLtN8NHt9qSJ79uGLBf_HnoqKk9EcWsJRxP8488AfSBT07oR4fDl_yDeMfGlNUrjNw5J1Y32PFUw", } 16:49:48.872 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.143.165.28:35550 16:49:48.873 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 16:49:49.072 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 16:49:49.139 [LanLobby] Unexpected message 18 from f67618e80068740e, line 832 16:49:52.087 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 16:49:52.087 [Lua] INFO [SessionBootBase] Changed state searching -> joining 16:49:52.277 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894 16:49:52.281 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894<> 16:49:52.281 [Lua] <>session_id = a4f2567e-8d03-492f-b9bb-3f98c577b256<> 16:49:52.281 [Lua] <>mission_id = b51cdf10-8a82-447b-8c9f-a7ec96c5b0e8<> 16:49:52.282 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 16:49:52.286 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 16:49:52.287 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:49:52.296 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:49:52.318 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:49:52.318 [Lua] INFO [GameSessionManager] Member dd192fd0432946f5 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member 99bd8ff8f35ea516 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member e706209634f4e1df left 16:49:52.318 [Lua] INFO [GameSessionManager] Member b86abd3dfc2fc159 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member d16d52ef88967da7 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member ce6438d4c9ecfe74 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member 5d493dd519f7f69 left with game reason game_session_manager_disconnect 16:49:52.318 [Lua] INFO [GameSessionManager] Member 24ea8d90820e34b7 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member 7bd916d7b6c42bb7 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member 59d6abd5b172ae27 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member c4792b9da5a94706 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member 55280370893e0dc6 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 16:49:52.318 [Lua] INFO [GameSessionManager] Member f16fea1f68525a1d left 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.331 warning: [ParticleWorld] Particle with id '701' is likely already destroyed 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.343 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.347 warning: [ParticleWorld] Particle with id '702' is likely already destroyed 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.351 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.351 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.358 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:49:52.366 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.366 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.369 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.369 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:49:52.403 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 16:49:52.403 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:49:52.404 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.406 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.406 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate 16:49:52.406 [Lua] INFO [SessionBootBase] Changed state ready -> idle 16:49:52.406 [Lua] INFO [ConnectionManager] Channel 3 to peer 5d493dd519f7f69 was disconnected with game reason new_connection_client 16:49:52.406 [Lua] INFO [ConnectionManager] Left host 5d493dd519f7f69 16:49:52.406 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] _peer_disconnected 5d493dd519f7f69 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer 55280370893e0dc6 disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer dd192fd0432946f5 disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer 99bd8ff8f35ea516 disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer a3b9fd6a877c4317 disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer e706209634f4e1df disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer b86abd3dfc2fc159 disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer d16d52ef88967da7 disconnected from host 16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer 7bd916d7b6c42bb7 disconnected from host 16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer 59d6abd5b172ae27 disconnected from host 16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer c4792b9da5a94706 disconnected from host 16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer ce6438d4c9ecfe74 disconnected from host 16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer 24ea8d90820e34b7 disconnected from host 16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer f16fea1f68525a1d disconnected from host 16:49:52.407 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 3 16:49:52.407 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 16:49:52.407 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 16:49:52.407 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:49:52.407 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:49:52.408 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 16:49:52.408 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 16:49:52.428 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connecting 16:49:52.428 [Connection] Connection to 5d493dd519f7f69 broken in transport layer. 16:49:52.428 [Handshaker] Aborting handshake with 5d493dd519f7f69. Reason: internal_error 16:49:52.536 [Handshaker] Lost connection 147 to 5d493dd519f7f69 16:49:52.651 [Lua] INFO [WorldLevelDespawnManager] despawning themes 16:49:52.704 [Connection] Dropped lobby chunk from f67618e80068740e because channel 5 can't communicate 16:49:52.704 [Lua] INFO [WorldLevelDespawnManager] despawning level 16:49:52.718 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 16:49:52.719 [Lua] INFO [WorldLevelDespawnManager] despawning world 16:49:52.730 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.41108039766550064 16:49:52.799 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 16:49:52.871 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1616 split into 4 chunks 16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 116, is_last_part: true 16:49:53.149 [Lua] INFO [LocalEacCheckState] Eac approved 16:49:53.666 [Lua] INFO [LocalDataSyncState] session_seed recieved 908448320 16:49:53.666 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 7 16:49:53.716 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 16:49:53.716 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 16:49:53.716 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(cm_habs), circumstance_name(default), side_mission(default) 16:49:53.716 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "cm_habs", mission_giver_vo = "sergeant_a", } 16:49:53.749 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connected 16:49:53.749 [Lua] INFO [ConnectionManager] Joined host; channel(7), peer(f67618e80068740e), host_type(mission_server) 16:49:53.922 [Lua] INFO [MultiplayerSession] Joined Server: The Humiliating Castle Conundrum 16:49:53.922 [Lua] INFO [MatchmakingNotificationHandler] Joined host 16:49:53.922 [Lua] INFO [ConnectionManager] _peer_connected f67618e80068740e 16:49:53.923 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1 16:49:53.923 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:49:54.010 [Lua] INFO [VotingClient] Joined voting "f67618e80068740e:1" (mission_lobby_ready) initated by f67618e80068740e, params: { mission_data = (rec-limit), } 16:49:54.029 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 16:49:54.038 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 16:49:54.354 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed connected to host 16:49:54.359 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 connected to host 16:49:54.370 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 2 16:49:54.370 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 3 16:49:54.370 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:49:54.370 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:49:55.440 [Lua] INFO [VotingClient] Voting member c3986bf058e61bc3 joined voting "f67618e80068740e:1" 16:49:55.603 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 connected to host 16:49:55.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 4 16:49:55.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:49:56.587 [Lua] INFO [VotingClient] Registered vote "yes" casted by f2a17c5b87b3aeed in voting "f67618e80068740e:1" (mission_lobby_ready) 16:49:57.658 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 16:49:59.930 [Lua] INFO [VotingClient] Registered vote "yes" casted by a1bb0241ea60cab4 in voting "f67618e80068740e:1" (mission_lobby_ready) 16:50:01.931 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 16:50:01.967 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression/character/b6a7f881-c95e-4be2-9a3d-206e88cbe13a 16:50:01.968 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:50:02.036 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:50:02.036 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets 16:50:02.037 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets 16:50:03.432 [d3d12 pipeline state] creating pipeline state for #ID[310c6a06] 16:50:03.433 [d3d12 pipeline state] creating pipeline state for #ID[834bdf0f] 16:50:03.434 [d3d12 pipeline state] creating pipeline state for #ID[402afe7f] 16:50:03.608 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 16:50:04.528 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 16:50:04.529 [d3d12 pipeline state] creating pipeline state for #ID[8dde718a] 16:50:06.376 [Lua] INFO [VotingClient] Registered vote "yes" casted by c3986bf058e61bc3 in voting "f67618e80068740e:1" (mission_lobby_ready) 16:50:09.265 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "f67618e80068740e:1" 16:50:09.351 [Lua] INFO [VotingClient] Registered vote "yes" casted by 46cd8489d2ef3f69 in voting "f67618e80068740e:1" (mission_lobby_ready) 16:50:09.374 [Lua] INFO [VotingClient] Voting "f67618e80068740e:1" completed, result: approved, votes: { c3986bf058e61bc3 = "yes", a1bb0241ea60cab4 = "yes", 46cd8489d2ef3f69 = "yes", f2a17c5b87b3aeed = "yes", } 16:50:09.392 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure 16:50:09.392 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(cm_habs), circumstance_name(default), side_mission(default) 16:50:09.952 [Lua] INFO [LoadingManager] Deleting shelved loading client 16:50:09.952 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "cm_habs", mission_giver_vo = "sergeant_a", } 16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:50:12.947 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 16:50:12.947 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:50:18.539 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 16:50:30.115 [Connection] Pong timeout for f67618e80068740e 16:50:30.115 [Handshaker] Aborting handshake with f67618e80068740e. Reason: lost_connection 16:50:30.165 [Handshaker] Lost connection 148 to f67618e80068740e 16:50:31.059 [Lua] INFO [LocalConnectedState] Connection channel disconnected 16:50:31.059 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 7 16:50:31.059 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 16:50:31.059 [Lua] INFO [ConnectionManager] Channel 7 to peer f67618e80068740e was disconnected with engine reason lost_connection 16:50:31.059 [Lua] INFO [ConnectionManager] Left host f67618e80068740e 16:50:31.059 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 16:50:31.059 [Lua] INFO [ConnectionManager] _peer_disconnected f67618e80068740e 16:50:31.059 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 disconnected from host 16:50:31.059 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 disconnected from host 16:50:31.059 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed disconnected from host 16:50:31.059 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionDisconnectError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:106: in function 'report_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:572: in function '_show_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error' ...pts/managers/multiplayer/multiplayer_session_manager.lua:433: in function 'update' scripts/game_states/state_game.lua:111: in function 'network_receive_function' scripts/game_states/game/state_loading.lua:132: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/game_states/state_game.lua:561: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: source: engine, reason: lost_connection, error_details: n/a 16:50:31.059 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 16:50:31.059 [Lua] INFO [MechanismLeftSession] Entered with reason lost_connection 16:50:31.059 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(default), side_mission(default) 16:50:31.060 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 16:50:31.060 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:50:31.076 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1 16:50:31.076 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:50:31.093 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 16:50:31.093 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:50:31.093 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 16:50:31.093 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 16:50:31.109 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:50:31.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters 16:50:31.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression 16:50:31.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 16:52:17.682 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 16:52:17.683 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 16:52:17.684 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 16:52:17.684 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:52:17.684 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 16:52:17.699 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 16:52:20.511 [Lua] INFO [StateMainMenu] Rejoining the game with selected character b6a7f881-c95e-4be2-9a3d-206e88cbe13a 16:52:20.524 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 16:52:20.840 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:52:20.840 [Lua] INFO [SessionBootBase] Changed state nil -> idle 16:52:20.840 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a4f2567e-8d03-492f-b9bb-3f98c577b256/serverdetails 16:52:20.840 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 16:52:20.856 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:52:20.856 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 16:52:20.914 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 16:52:20.914 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:52:20.914 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 16:52:21.257 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", gamelift_instance_id = "i-05bc236bde1ff1b57", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "18.143.165.28", fleet_type = "aws-fleetiq-spot-only", port = "35550", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.a4f2567e-8d03-492f-b9bb-3f98c577b256@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTA0MzIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTAzNDIyMDgsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uYTRmMjU2N2UtOGQwMy00OTJmLWI5YmItM2Y5OGM1NzdiMjU2QG10MnAudml2b3guY29tIn0.iKmZrvjwyzRPK7pHy6JNDDsSaPHmrCxeBE_hAyL_WBk", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMDViYzIzNmJkZTFmZjFiNTctLXNlcnZlci01LS0xNjY4Nzg5ODk0IiwiZXhwIjoxNjY4NzkwMzYyLCJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJzZXNzaW9uVHlwZSI6Im1pc3Npb24iLCJzZXNzaW9uSWQiOiJhNGYyNTY3ZS04ZDAzLTQ5MmYtYjliYi0zZjk4YzU3N2IyNTYiLCJzZXNzaW9uU2V0dGluZ3MiOnsibWlzc2lvbklkIjoiYjUxY2RmMTAtOGE4Mi00NDdiLThjOWYtYTdlYzk2YzViMGU4IiwibWlzc2lvbkpzb24iOiJ7XCJpZFwiOlwiYjUxY2RmMTAtOGE4Mi00NDdiLThjOWYtYTdlYzk2YzViMGU4XCIsXCJtYXBcIjpcImNtX2hhYnNcIixcImZsYWdzXCI6e1wiZXZlbnRcIjp7fSxcImFjdGl2YXRlX2JlYXN0X29mX251cmdsZVwiOnt9LFwiYWN0aXZhdGVfY3VsdGlzdHNcIjp7fX0sXCJjaXJjdW1zdGFuY2VcIjpcImRlZmF1bHRcIixcImNyZWRpdHNcIjowLFwieHBcIjowLFwiZXh0cmFSZXdhcmRzXCI6e30sXCJjaGFsbGVuZ2VcIjoyLFwicmVzaXN0YW5jZVwiOjIsXCJzdGFydFwiOlwiMTY2ODc4OTQ4MDAwMFwiLFwiZXhwaXJ5XCI6XCIxNjY4NzkwMzc5OTk5XCIsXCJyZXF1aXJlZExldmVsXCI6MSxcIm1pc3Npb25HaXZlclwiOlwic2VyZ2VhbnRfYVwiLFwiZGlzcGxheUluZGV4XCI6Mn0ifSwiYmFja2ZpbGwiOnRydWUsImlhdCI6MTY2ODc5MDM0Mn0.LkC0EOfjJYuqtBr2-E3I_-HZiFWm4fcHLMg2Id4vRngv27WttEusjWWUJjhU8-cPI6rH2B-2ZGFQ6sIa0mkWYBjMtq8IQHaUSzBalnwWdXjfvpyQGZzsiGF2iShiqfO8fyOQ7dW1daqcjDIBbkwyV65dDxR057wUWcLXG7rEBwC-pbfPIPU-IwJEHaQQhBSrl3yxjtCrMOMGvVUgHGqGT1G_N-DYEZbnBUfEBj--axUOKe2Nu1xUsIR8f1HiSoUwPCHwJRmXYUrnqAgVX1INq0S5T8rIFN4Cp3htM6_kF4eXoY_xX4YhELem5fDxXtQLPXLny-dYkR-vfGEoAoNODw", } 16:52:21.257 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.143.165.28:35550 16:52:21.257 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 16:52:21.424 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 16:52:24.424 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 16:52:24.424 [Lua] INFO [SessionBootBase] Changed state searching -> joining 16:52:24.607 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894 16:52:24.609 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894<> 16:52:24.609 [Lua] <>session_id = a4f2567e-8d03-492f-b9bb-3f98c577b256<> 16:52:24.609 [Lua] <>mission_id = b51cdf10-8a82-447b-8c9f-a7ec96c5b0e8<> 16:52:24.609 [Lua] INFO [SessionBootBase] Changed state ready -> idle 16:52:24.609 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 16:52:24.609 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:52:24.609 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:52:24.624 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connecting 16:52:24.774 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 16:52:24.840 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 16:52:24.907 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1615 split into 4 chunks 16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 115, is_last_part: true 16:52:25.291 [Lua] INFO [LocalEacCheckState] Eac approved 16:52:25.857 [Lua] INFO [LocalDataSyncState] session_seed recieved 908448320 16:52:25.857 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 10 16:52:25.924 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 16:52:25.924 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"adventure" 16:52:25.924 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 16:52:25.924 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(cm_habs), circumstance_name(default), side_mission(default) 16:52:26.194 [Lua] INFO [LoadingManager] Deleting shelved loading client 16:52:26.194 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "cm_habs", mission_giver_vo = "sergeant_a", } 16:52:26.196 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connected 16:52:26.196 [Lua] INFO [ConnectionManager] Joined host; channel(10), peer(f67618e80068740e), host_type(mission_server) 16:52:26.198 [Lua] INFO [MultiplayerSession] Joined Server: The Humiliating Castle Conundrum 16:52:26.198 [Lua] INFO [MatchmakingNotificationHandler] Joined host 16:52:26.198 [Lua] INFO [ConnectionManager] _peer_connected f67618e80068740e 16:52:26.198 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 16:52:26.199 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer 16:52:26.199 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:52:26.212 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1 16:52:26.212 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:52:26.608 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 connected to host 16:52:26.610 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 connected to host 16:52:26.613 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed connected to host 16:52:26.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 2 16:52:26.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 3 16:52:26.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 4 16:52:26.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:52:26.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:52:26.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:52:27.392 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 16:52:54.865 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/missions/mission_cm_habs" with id: 1 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_b/world.level" with id: 2 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/streets/world.level" with id: 3 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/start_void/world.level" with id: 4 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_a/world.level" with id: 5 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_a/world.level" with id: 6 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/market/world.level" with id: 7 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/deck/world.level" with id: 8 16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_shaft/world.level" with id: 9 16:52:54.866 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_lobby/world.level" with id: 10 16:52:54.866 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/missions/cm_habs_themes/default/theme_default_cm_habs.level" with id: 11 16:52:58.891 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 16:52:58.977 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:52:58.977 [Lua] <>mission = cm_habs<> 16:52:58.977 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:52:58.977 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:52:58.977 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:52:58.977 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:52:58.977 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:52:58.989 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:52:59.003 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:52:59.017 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:52:59.030 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:52:59.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:52:59.057 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:52:59.071 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:52:59.085 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:52:59.099 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:52:59.113 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:52:59.133 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 16:52:59.134 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 16:52:59.145 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 16:52:59.145 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 16:52:59.149 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_cm_habs". Read 29 rules. 16:52:59.152 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:52:59.152 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 2, resistance 2 16:52:59.160 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:52:59.177 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:52:59.177 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:52:59.192 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:52:59.836 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:52:59.847 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:52:59.860 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:53:00.208 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:53:00.229 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:53:00.252 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:53:00.266 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:53:00.293 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:53:00.317 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:53:00.334 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:53:00.353 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:53:00.370 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:53:00.404 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:53:00.423 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:53:00.441 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:53:00.458 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:53:00.477 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:53:00.515 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:53:00.534 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:53:00.555 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:53:06.165 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:53:06.183 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:53:06.184 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:53:06.184 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 16:53:06.184 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:53:06.184 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:53:06.452 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.099393, more than 2.000000 times old max dt of 0.039211 16:53:06.563 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:149.678472 clock_offset:0.042153 last_frame:9354 16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:53:06.601 [Lua] INFO [GameSessionManager] Member c3986bf058e61bc3 joined 16:53:06.601 [Lua] INFO [GameSessionManager] Member a1bb0241ea60cab4 joined 16:53:06.601 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 16:53:06.601 [Lua] INFO [GameSessionManager] Member f2a17c5b87b3aeed joined 16:53:06.601 [Lua] INFO [GameSessionManager] Member f67618e80068740e joined 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "voice" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:53:06.682 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9359), last frame (9354). 16:53:06.689 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:53:06.689 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:53:06.693 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:53:06.759 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.201853, more than 2.000000 times old max dt of 0.043132 16:53:06.762 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 16:53:06.766 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.112 seconds. 16:53:06.767 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 16:53:06.767 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 16:53:06.822 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.106896, more than 2.000000 times old max dt of 0.047445 16:53:06.974 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9377), last frame (9375). 16:53:07.005 [d3d12 pipeline state] creating pipeline state for #ID[80a0443a] 16:53:07.021 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061621, more than 2.000000 times old max dt of 0.052189 16:53:07.187 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.206014, more than 2.000000 times old max dt of 0.057408 16:53:07.344 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.159016, more than 2.000000 times old max dt of 0.063149 16:53:07.356 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.547 seconds. 16:53:08.378 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.164981, more than 2.000000 times old max dt of 0.069464 16:53:08.398 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9467), last frame (9413). 16:53:08.457 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 1.028044, more than 2.000000 times old max dt of 0.076410 16:53:08.462 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.077 seconds. 16:53:13.599 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9792), last frame (9790). 16:53:13.624 [Flow] HealthStationFlow sfx_close_finish 16:53:13.694 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.259959, more than 2.000000 times old max dt of 0.240774 16:53:13.719 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.184 seconds. 16:53:19.533 [d3d12 pipeline state] creating pipeline state for #ID[83f7c610] 16:53:21.085 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 16:53:21.085 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 16:53:21.085 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 16:53:21.087 [d3d12 pipeline state] creating pipeline state for #ID[d218a197] 16:53:21.088 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 16:53:26.906 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.119846, more than 2.000000 times old max dt of 0.113712 16:53:28.159 [d3d12 pipeline state] creating pipeline state for #ID[9fd07af4] 16:53:28.192 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 16:53:31.237 [d3d12 pipeline state] creating pipeline state for #ID[92aa6f76] 16:53:34.266 [d3d12 pipeline state] creating pipeline state for #ID[0c0a4717] 16:53:48.223 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (11956), last frame (11950). 16:53:48.309 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.303302, more than 2.000000 times old max dt of 0.260510 16:53:48.320 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.395 seconds. 16:53:57.378 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.100653, more than 2.000000 times old max dt of 0.099663 16:54:09.113 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 16:54:09.113 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 16:54:09.115 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4] 16:54:27.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 16:54:35.930 [EOS] Updating Product SDK Config, Time: 2876.921387 16:54:36.979 [EOS] SDK Config Product Update Request Completed - No Change 16:54:36.979 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2877.934814, Update Interval: 315.304413 16:54:39.954 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.155024, more than 2.000000 times old max dt of 0.094731 16:54:41.754 [d3d12 pipeline state] creating pipeline state for #ID[24c639a5] 16:54:45.675 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8] 16:55:14.629 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 234 will change to a manual source. 16:55:58.440 [d3d12 pipeline state] creating pipeline state for #ID[e4afdd1d] 16:55:58.782 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736] 16:55:58.782 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 16:55:58.783 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 16:55:58.906 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.094359, more than 2.000000 times old max dt of 0.070984 16:55:59.036 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736] 16:55:59.091 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d] 16:55:59.146 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.081431, more than 2.000000 times old max dt of 0.078082 16:56:11.002 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.050 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.090 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.127 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.166 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.206 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.244 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:11.281 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value. 16:56:19.275 [d3d12 pipeline state] creating pipeline state for #ID[70740dc1] 16:56:19.584 [d3d12 pipeline state] creating pipeline state for #ID[f52ccef5] 16:56:19.626 [d3d12 pipeline state] creating pipeline state for #ID[f52ccef5] 16:56:26.018 [d3d12 pipeline state] creating pipeline state for #ID[310c6a06] 16:56:41.748 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (22802), last frame (22792). 16:56:41.789 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.251 seconds. 16:56:58.652 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.112769, more than 2.000000 times old max dt of 0.097145 16:57:26.068 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 16:57:26.936 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:58:09.158 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5] 16:58:09.158 [d3d12 pipeline state] creating pipeline state for #ID[17a5e710] 16:58:09.159 [d3d12 pipeline state] creating pipeline state for #ID[17a5e710] 16:58:09.159 [d3d12 pipeline state] creating pipeline state for #ID[17a5e710] 16:58:34.691 [d3d12 pipeline state] creating pipeline state for #ID[48da176f] 16:58:35.181 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (29891), last frame (29884). 16:58:35.254 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.287567, more than 2.000000 times old max dt of 0.095304 16:58:35.262 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.351 seconds. 16:59:14.311 [d3d12 pipeline state] creating pipeline state for #ID[129789a4] 16:59:14.312 [d3d12 pipeline state] creating pipeline state for #ID[129789a4] 16:59:14.757 [d3d12 pipeline state] creating pipeline state for #ID[f9d10936] 16:59:14.764 [d3d12 pipeline state] creating pipeline state for #ID[2400b86d] 17:00:11.890 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 349 will change to a manual source. 17:00:20.742 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.103989, more than 2.000000 times old max dt of 0.087745 17:00:45.097 [EOS] Updating Product SDK Config, Time: 3246.094727 17:00:45.426 [EOS] SDK Config Product Update Request Completed - No Change 17:00:45.426 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3246.395264, Update Interval: 341.778625 17:01:04.363 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (39215), last frame (39205). 17:01:04.397 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.182589, more than 2.000000 times old max dt of 0.148424 17:01:04.471 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.285916, more than 2.000000 times old max dt of 0.163267 17:01:04.488 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.375 seconds. 17:01:16.626 [Flow] HealthStationFlow sfx_close_finish 17:01:44.840 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.168622, more than 2.000000 times old max dt of 0.162852 17:01:59.794 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.151933, more than 2.000000 times old max dt of 0.100197 17:02:05.474 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.144184, more than 2.000000 times old max dt of 0.119219 17:02:40.247 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.111565, more than 2.000000 times old max dt of 0.095913 17:03:10.268 [d3d12 pipeline state] creating pipeline state for #ID[57fb4329] 17:03:10.398 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.102022, more than 2.000000 times old max dt of 0.076052 17:03:10.466 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8] 17:03:24.784 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.147547, more than 2.000000 times old max dt of 0.147369 17:03:26.374 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8] 17:03:26.375 [d3d12 pipeline state] creating pipeline state for #ID[f47a8d6a] 17:04:45.385 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 433 will change to a manual source. 17:05:07.073 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.106161, more than 2.000000 times old max dt of 0.092410 17:06:13.208 [Backend] Authentication credentials expired. Refreshing. 17:06:16.929 [Lua] INFO [MinionVisualLoadoutExtension] chaos_newly_infected's [Unit '#ID[6473e6e5e36f9581]'] is out-of-bounds, despawning (Vector3(164.183, -316.497, -463.51)). 17:06:25.455 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:06:33.626 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:06:43.810 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (60430), last frame (60413). 17:06:43.934 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.482059, more than 2.000000 times old max dt of 0.408890 17:06:43.950 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.594 seconds. 17:07:07.339 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:07:12.538 [EOS] Updating Product SDK Config, Time: 3633.530762 17:07:12.868 [EOS] SDK Config Product Update Request Completed - No Change 17:07:12.868 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3633.821289, Update Interval: 328.512207 17:07:26.071 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 17:07:55.585 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:08:38.198 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (67580), last frame (67579). 17:08:38.231 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.135593, more than 2.000000 times old max dt of 0.107567 17:08:38.270 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.122 seconds. 17:08:38.313 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.118654, more than 2.000000 times old max dt of 0.118324 17:08:48.846 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:09:40.695 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:09:51.192 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[d117313dcfa259ee]'] is out-of-bounds, despawning (Vector3(243.789, -343.308, -460.91)). 17:09:51.694 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[ccdb38a38a9d0d8e]'] is out-of-bounds, despawning (Vector3(248.651, -348.447, -461.366)). 17:09:58.265 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.100822, more than 2.000000 times old max dt of 0.067634 17:10:01.844 [Lua] INFO [PlayerUnitSpawnManager] Registering player_unit "[Unit '#ID[f888cbd0f5a35360]']" 17:10:01.844 [Lua] INFO [PlayerUnitSpawnManager] Was not oob initially. 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:10:09.167 [Lua] INFO [MinionGibbing] chaos_poxwalker's [Unit '#ID[99ce24ced3909cd1]'] is out-of-bounds, despawning (Vector3(241.831, -331.532, -461.645)). 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms. 17:10:26.895 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:10:26.895 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:10:36.385 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (0): 0.0ms. 17:10:36.385 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (false): 0.0ms. 17:10:36.387 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.4ms 17:10:36.387 [Application] apply_user_settings 17:10:36.478 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 17:10:36.478 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 17:10:36.478 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 17:10:36.478 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 17:10:38.053 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 1666.6ms 17:10:38.075 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (75072), last frame (74977). 17:10:38.123 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 1.689452, more than 2.000000 times old max dt of 0.102869 17:10:38.139 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.064 seconds. 17:10:55.651 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a4f2567e-8d03-492f-b9bb-3f98c577b256 17:10:55.651 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 17:10:55.651 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 17:10:55.651 [Lua] INFO [ProgressManager] Fetching session report for session a4f2567e-8d03-492f-b9bb-3f98c577b256... 17:10:55.651 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: a4f2567e-8d03-492f-b9bb-3f98c577b256 17:10:55.651 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 17:10:55.651 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 17:10:55.661 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:10:56.455 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 17:10:56.455 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 17:10:56.600 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "send_character_eor_complete", payload = "{"event_name":"char_eor_complete","args":[{"account_id":"3a9f0bfa-83ec-4e6a-bf10-6976d116893a","character_id":"b6a7f881-c95e-4be2-9a3d-206e88cbe13a","session_id":"a4f2567e-8d03-492f-b9bb-3f98c577b256","completed_time":"1668791457669"}]}", } 17:10:57.141 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 12 17:10:57.160 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 17:10:57.185 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:10:57.273 [d3d12 pipeline state] creating pipeline state for #ID[27c2a747] 17:10:57.277 [d3d12 pipeline state] creating pipeline state for #ID[d0f45a86] 17:10:58.441 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668791500 17:11:02.635 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 17:11:02.635 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 17:11:02.652 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' 17:11:02.687 [Lua] INFO [MechanismManager] session_id nil 17:11:02.691 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 17:11:02.692 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:11:02.702 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 17:11:02.703 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:11:02.703 [Lua] INFO [GameSessionManager] Member a1bb0241ea60cab4 left 17:11:02.703 [Lua] INFO [GameSessionManager] Member f67618e80068740e left with game reason game_session_manager_disconnect 17:11:02.703 [Lua] INFO [GameSessionManager] Member c3986bf058e61bc3 left 17:11:02.703 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 17:11:02.703 [Lua] INFO [GameSessionManager] Member f2a17c5b87b3aeed left 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:11:03.105 warning: [ParticleWorld] Particle with id '16018' is likely already destroyed 17:11:03.106 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/transit/missions/mission_cm_habs 17:11:03.106 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:11:03.116 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:11:03.117 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { end_time = 1668791500000, played_mission = "cm_habs", round_won = true, } 17:11:03.118 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 17:11:03.118 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:11:03.118 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 17:11:03.135 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 17:11:03.135 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:11:03.135 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:11:03.142 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Connection] Dropped channel chunk from f67618e80068740e because channel 11 can't communicate 17:11:03.146 [Lua] INFO [VotingClient] Joined voting "f67618e80068740e:2" (stay_in_party) initated by f67618e80068740e, params: { new_party_invite_token = "b4sLW", new_party_id = "d72e5dad-b4ef-4704-91f5-b84170f6fcfa", } 17:11:03.146 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: f67618e80068740e:2, new_party_id d72e5dad-b4ef-4704-91f5-b84170f6fcfa, new_party_invite_token: b4sLW 17:11:03.146 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: f67618e80068740e:2 17:11:03.198 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 17:11:03.205 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 17:11:03.205 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 17:11:03.205 [Lua] INFO [STAY_IN_PARTY_VOTING] started 17:11:03.700 warning: [ParticleWorld] Particle with id '24173' is likely already destroyed 17:11:03.700 warning: [ParticleWorld] Particle with id '24132' is likely already destroyed 17:11:03.702 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 17:11:03.822 warning: [ParticleWorld] Particle with id '24045' is likely already destroyed 17:11:04.112 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0ab354bcf3907d3e0--server-6--1668772916 17:11:04.417 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:11:04.417 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:11:04.429 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:11:04.429 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:11:04.452 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:11:04.496 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:11:04.515 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:11:04.525 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:11:04.574 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.8191146086901426 17:11:05.723 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 0000000005AE5F10 17:11:05.723 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 17:11:05.725 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 17:11:05.725 [Lua] INFO [ConnectionManager] Channel 10 to peer f67618e80068740e was disconnected with game reason failed_fetching_session_report 17:11:05.725 [Lua] INFO [ConnectionManager] Left host f67618e80068740e 17:11:05.725 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:11:05.725 [Lua] INFO [VotingClient] Voting "f67618e80068740e:2" aborted, reason: Disconnected from voting host 17:11:05.725 [Lua] INFO [ConnectionManager] _peer_disconnected f67618e80068740e 17:11:05.725 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 disconnected from host 17:11:05.725 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 disconnected from host 17:11:05.725 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed disconnected from host 17:11:05.725 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 10 17:11:05.725 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 17:11:05.739 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1 17:11:05.740 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:11:05.740 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 17:11:05.740 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 17:11:05.740 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 17:11:05.740 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 17:11:05.741 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted f67618e80068740e:2 17:11:05.756 [Lua] INFO [GameStateMachine] Changing state to StateLoading 17:11:05.756 [Lua] INFO [StateGameScore] State Done. Closing end view 17:11:05.756 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.756 [Connection] Connection to f67618e80068740e broken in transport layer. 17:11:05.756 [Handshaker] Aborting handshake with f67618e80068740e. Reason: internal_error 17:11:05.757 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 17:11:05.757 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 17:11:05.757 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 17:11:05.773 [Handshaker] Lost connection 149 to f67618e80068740e 17:11:05.773 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.790 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.806 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.823 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.840 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.857 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.874 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.890 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.907 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.924 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.940 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.957 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.974 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:05.991 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.007 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.024 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.041 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 17:11:06.045 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.065 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.078 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.095 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.112 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.129 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.145 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.163 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.179 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.197 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.213 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.230 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.246 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.263 [Lua] INFO [PartyImmateriumManager] Joined new strike team 17:11:06.263 [Lua] INFO [SessionBootBase] Changed state nil -> idle 17:11:06.263 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:11:06.263 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 17:11:06.264 [Lua] INFO [StateLoading] ### is_stranded ### 17:11:06.264 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:11:06.264 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 17:11:06.280 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 17:11:06.280 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:11:06.280 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:11:06.532 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 1 17:11:06.532 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:11:07.743 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660 17:11:07.743 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660/serverdetails 17:11:07.743 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 17:11:08.093 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", gamelift_instance_id = "i-0daae3216e5bbb903", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "13.213.14.219", fleet_type = "aws-fleetiq-spot-only", port = "35550", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTE1NTksInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTE0NjkxMzAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci01LS0xNjY4NzU5NjYwQG10MnAudml2b3guY29tIn0.gKTisfcZ-RfTvWAU83ETApXfA6FOUoPyHr5fWNcZ-w0", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTE1MjcsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci01LS0xNjY4NzU5NjYwIiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkYWFlMzIxNmU1YmJiOTAzLS1zZXJ2ZXItNS0tMTY2ODc1OTY2MCIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTE0Njh9.WwIkmxZUsoMTdM2imVI9iAzQ1aLiGhRbB-eLwP0C8J_jOIke_p-u3OPT1PvzS6MS3o1nNImTEh1UZ6PMg5Of5B03SbRQrbfYxJR7NDO-9rxziUsjiQEcNyJbsOsGxe8Qu9hVY4QtC_iSV0LqfBqKLVRdF0akDAD4EL612zh5Zw1-6cQTnwvL1i6zVmjmf7bHsX9fcPqAvmskEKNjg11Z7t5E52KtEQ0maNkz2jraV5HACzGOT5c_HRL4wloP65TwJQNXh3QNcCIFUQL_GduCTobV5GlukrDyREl60-g7qDxTlN7mGtWy8Lsr7yxxPvnDSSfKvbI31WXunAsuobTTxQ", } 17:11:08.093 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.213.14.219:35550 17:11:08.093 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 17:11:08.310 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 17:11:11.312 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 17:11:11.312 [Lua] INFO [SessionBootBase] Changed state searching -> joining 17:11:11.496 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 17:11:11.497 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660<> 17:11:11.497 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660<> 17:11:11.497 [Lua] INFO [SessionBootBase] Changed state joining -> ready 17:11:11.497 [Lua] INFO [SessionBootBase] Changed state ready -> idle 17:11:11.497 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 17:11:11.497 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 17:11:11.497 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:11:11.513 [Lua] INFO [ConnectionManager] Peer 114bd550dc979128 is connecting 17:11:11.646 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 17:11:11.729 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 17:11:11.796 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks 17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true 17:11:12.163 [Lua] INFO [LocalEacCheckState] Eac approved 17:11:12.696 [Lua] INFO [LocalDataSyncState] session_seed recieved 1268614528 17:11:12.696 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 14 17:11:12.763 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 17:11:12.763 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 17:11:12.763 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 17:11:12.763 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 17:11:12.763 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:11:12.763 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 17:11:12.779 [Lua] INFO [ConnectionManager] Peer 114bd550dc979128 is connected 17:11:12.779 [Lua] INFO [ConnectionManager] Joined host; channel(14), peer(114bd550dc979128), host_type(hub_server) 17:11:12.782 [Lua] INFO [MultiplayerSession] Joined Server: The Sub-par Sea Skirmish 17:11:12.782 [Lua] INFO [MatchmakingNotificationHandler] Joined host 17:11:12.782 [Lua] INFO [ConnectionManager] _peer_connected 114bd550dc979128 17:11:12.782 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 17:11:12.796 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 17:11:12.796 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 17:11:12.796 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 17:11:13.217 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:11:13.217 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:11:13.779 [Lua] INFO [ConnectionManager] Remote peer f276290fad0b5271 connected to host 17:11:13.782 [Lua] INFO [ConnectionManager] Remote peer c0a5d8ff1972d1cf connected to host 17:11:13.784 [Lua] INFO [ConnectionManager] Remote peer 424cfa677fbd3c22 connected to host 17:11:13.786 [Lua] INFO [ConnectionManager] Remote peer b8f01e31b1c9cef8 connected to host 17:11:13.879 [Lua] INFO [ConnectionManager] Remote peer 54b12d1e4cc38fb6 connected to host 17:11:13.897 [Lua] INFO [ConnectionManager] Remote peer ee17f16b4bed8c33 connected to host 17:11:13.913 [Lua] INFO [ConnectionManager] Remote peer 6a59c54be42f3dea connected to host 17:11:13.946 [Lua] INFO [ConnectionManager] Remote peer ce71351f6a961ff connected to host 17:11:13.979 [Lua] INFO [ConnectionManager] Remote peer ed66248d25d9988b connected to host 17:11:15.350 [Lua] INFO [ConnectionManager] Remote peer 9cba9920227db65b connected to host 17:11:18.981 [Lua] INFO [ConnectionManager] Remote peer b8f01e31b1c9cef8 disconnected from host 17:11:22.536 [Lua] INFO [ConnectionManager] Remote peer ed66248d25d9988b disconnected from host 17:11:37.435 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 17:11:59.887 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 17:12:00.248 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:12:00.248 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:12:00.248 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:12:00.249 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:12:00.249 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:12:00.249 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:12:06.406 [Window] Window => inactive 17:12:08.867 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 17:12:10.624 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 17:12:10.624 [Lua] <>mission = hub_ship<> 17:12:10.624 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 17:12:10.624 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 17:12:10.624 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 17:12:10.624 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 17:12:10.624 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 17:12:10.639 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 17:12:10.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 17:12:10.665 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 17:12:10.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 17:12:10.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 17:12:10.716 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 17:12:10.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 17:12:10.749 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 17:12:10.765 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 17:12:10.782 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 17:12:10.802 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 17:12:10.803 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 17:12:10.804 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 17:12:10.815 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 17:12:10.815 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 17:12:10.831 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 17:12:10.848 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 17:12:10.848 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 17:12:10.865 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 17:12:11.040 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 17:12:11.079 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 17:12:11.089 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 17:12:11.107 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 17:12:11.121 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 17:12:11.132 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 17:12:11.148 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 17:12:11.181 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 17:12:11.198 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 17:12:11.215 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 17:12:11.231 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 17:12:11.248 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 17:12:11.281 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 17:12:11.298 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 17:12:11.314 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 17:12:11.331 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 17:12:11.348 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 17:12:11.381 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 17:12:11.398 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 17:12:11.414 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 17:12:12.015 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 17:12:12.031 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 17:12:12.032 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 17:12:12.032 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 17:12:12.032 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 17:12:12.181 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:12:12.181 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:12:12.181 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:12:12.182 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:12:12.182 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:12:12.182 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:12:12.265 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:31866.362784 clock_offset:0.033043 last_frame:1991646 17:12:12.340 [Lua] INFO [GameSessionManager] Member f276290fad0b5271 joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member c0a5d8ff1972d1cf joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member ee17f16b4bed8c33 joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member 424cfa677fbd3c22 joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member ce71351f6a961ff joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member 54b12d1e4cc38fb6 joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member 9cba9920227db65b joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member 6a59c54be42f3dea joined 17:12:12.340 [Lua] INFO [GameSessionManager] Member 114bd550dc979128 joined 17:12:12.341 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1991647), last frame (1991646). 17:12:12.362 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.096036, more than 2.000000 times old max dt of 0.065546 17:12:12.410 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.119 seconds. 17:12:12.412 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:12:12.412 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:12:12.418 [d3d12 pipeline state] creating pipeline state for #ID[55a73030] 17:12:16.850 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1991929), last frame (1991928). 17:12:16.870 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.220 seconds. 17:12:16.881 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.209261, more than 2.000000 times old max dt of 0.167565 17:12:19.890 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1992119), last frame (1991962). 17:12:20.529 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 2.724718, more than 2.000000 times old max dt of 0.184322 17:12:20.568 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.634397, more than 2.000000 times old max dt of 0.202754 17:12:20.575 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 3.507 seconds. 17:12:30.910 [Lua] INFO [ConnectionManager] Remote peer 89aaa43382685b9b connected to host 17:12:34.959 [Lua] INFO [ConnectionManager] Remote peer 4234a159d15bc86f connected to host 17:12:35.212 [Window] Window => active 17:12:35.216 [Window] Window => active 17:12:35.216 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:12:35.220 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:12:35.998 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1993125), last frame (1993086). 17:12:36.462 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.773331, more than 2.000000 times old max dt of 0.046377 17:12:36.516 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.480453, more than 2.000000 times old max dt of 0.051014 17:12:36.524 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.535 seconds. 17:12:57.272 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 17:12:57.278 [Lua] INFO [BackendManager] title_request: GET /mission-board 17:12:57.278 [Lua] INFO [BackendManager] title_request: GET /mission-event 17:12:57.479 [Lua] INFO [GameSessionManager] Member 4234a159d15bc86f joined 17:12:57.535 [Lua] INFO [GameSessionManager] Member 89aaa43382685b9b joined 17:12:59.008 [Lua] INFO [BackendManager] title_request: GET /mission-board 17:12:59.008 [Lua] INFO [BackendManager] title_request: GET /mission-event 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:12:59.158 [Lua] INFO [ConnectionManager] Remote peer 424cfa677fbd3c22 disconnected from host 17:12:59.158 [Lua] INFO [GameSessionManager] Member 424cfa677fbd3c22 left 17:13:09.151 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 17:13:09.151 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:13:09.151 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:13:09.511 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.052007, more than 2.000000 times old max dt of 0.050885 17:13:09.758 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 17:13:09.758 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 17:13:15.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:13:15.487 [Lua] INFO [SessionBootBase] Changed state nil -> idle 17:13:15.487 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f/serverdetails 17:13:15.487 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 17:13:15.487 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 17:13:15.492 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 17:13:15.492 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 17:13:15.795 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-02a91b821e75cc5eb--server-1--1668791119", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", gamelift_instance_id = "i-02a91b821e75cc5eb", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "52.221.239.227", fleet_type = "aws-fleetiq-spot-only", port = "35510", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTE2ODYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTE1OTY4NDMsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uMWYyM2IxNzQtZDNiYS00ZWQxLThjYjYtZmMzNWQ5ZmExYTdmQG10MnAudml2b3guY29tIn0.LfHj7bteZhbHjnrB5TyAqWEHurNSuCXnPpsQ6XZV5Ks", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMDJhOTFiODIxZTc1Y2M1ZWItLXNlcnZlci0xLS0xNjY4NzkxMTE5IiwiZXhwIjoxNjY4NzkxNjE2LCJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJzZXNzaW9uVHlwZSI6Im1pc3Npb24iLCJzZXNzaW9uSWQiOiIxZjIzYjE3NC1kM2JhLTRlZDEtOGNiNi1mYzM1ZDlmYTFhN2YiLCJzZXNzaW9uU2V0dGluZ3MiOnsibWlzc2lvbklkIjoiNGY3YWIxZjctMTg2MS00ZTQzLWI0NDQtMDM5NTVkNzg2OGI4IiwibWlzc2lvbkpzb24iOiJ7XCJpZFwiOlwiNGY3YWIxZjctMTg2MS00ZTQzLWI0NDQtMDM5NTVkNzg2OGI4XCIsXCJtYXBcIjpcImttX3N0YXRpb25cIixcImZsYWdzXCI6e1wiZXZlbnRcIjp7fSxcImFjdGl2YXRlX2JlYXN0X29mX251cmdsZVwiOnt9LFwiYWN0aXZhdGVfY3VsdGlzdHNcIjp7fX0sXCJjaXJjdW1zdGFuY2VcIjpcImRlZmF1bHRcIixcImNyZWRpdHNcIjowLFwieHBcIjowLFwiZXh0cmFSZXdhcmRzXCI6e30sXCJjaGFsbGVuZ2VcIjoyLFwicmVzaXN0YW5jZVwiOjIsXCJzdGFydFwiOlwiMTY2ODc5MDI2MDAwMFwiLFwiZXhwaXJ5XCI6XCIxNjY4NzkxMTU5OTk5XCIsXCJyZXF1aXJlZExldmVsXCI6MSxcIm1pc3Npb25HaXZlclwiOlwic2VyZ2VhbnRfYVwiLFwiZGlzcGxheUluZGV4XCI6MTV9In0sImJhY2tmaWxsIjp0cnVlLCJpYXQiOjE2Njg3OTE1OTZ9.dsHfPZ5hQiibYlKtFEacC3vt3tPMRFcvMCz7B1RpZ5_fQ3WhmTUZeyn960lYtwXPHFoGu4UKNYAuiychTBqprdfCoQseEzbSLEgTb_KWqwnD5xKmmtgRA7j7DStPqMU2Af_ejk5hHw61GQg46-bw1R74H_vzXoryzi-tzvHgkcPRhte9jL6IBMYqOXtNVRrzWl7ilNSzgJvUZTSIFalT1VVBP3zN6L4PAMGBcu0mDOtyvbtPISZta5l6w9Mox4yS39K5J1FD0auLJfWTDbhlIZ7Uol59xdTPfqdxaNZtZb7xo9OIZCPK9F1cEc9JoKWLVIW-AnVJZjNXgzNSufoWeQ", } 17:13:15.795 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 52.221.239.227:35510 17:13:15.796 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 17:13:15.979 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 17:13:16.040 [LanLobby] Unexpected message 18 from 97fc1a17c3e93c26, line 832 17:13:16.606 [Lua] INFO [ConnectionManager] Remote peer bd936f1227a7ea49 connected to host 17:13:18.993 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 17:13:18.993 [Lua] INFO [SessionBootBase] Changed state searching -> joining 17:13:19.172 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-02a91b821e75cc5eb--server-1--1668791119 17:13:19.176 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-02a91b821e75cc5eb--server-1--1668791119<> 17:13:19.176 [Lua] <>session_id = 1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f<> 17:13:19.176 [Lua] <>mission_id = 4f7ab1f7-1861-4e43-b444-03955d7868b8<> 17:13:19.176 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 17:13:19.181 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 17:13:19.181 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:13:19.192 [Lua] INFO [GameStateMachine] Changing state to StateLoading 17:13:19.211 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:13:19.211 [Lua] INFO [GameSessionManager] Member f276290fad0b5271 left 17:13:19.211 [Lua] INFO [GameSessionManager] Member c0a5d8ff1972d1cf left 17:13:19.211 [Lua] INFO [GameSessionManager] Member 89aaa43382685b9b left 17:13:19.211 [Lua] INFO [GameSessionManager] Member ee17f16b4bed8c33 left 17:13:19.211 [Lua] INFO [GameSessionManager] Member 4234a159d15bc86f left 17:13:19.211 [Lua] INFO [GameSessionManager] Member 114bd550dc979128 left with game reason game_session_manager_disconnect 17:13:19.211 [Lua] INFO [GameSessionManager] Member 6a59c54be42f3dea left 17:13:19.211 [Lua] INFO [GameSessionManager] Member ce71351f6a961ff left 17:13:19.211 [Lua] INFO [GameSessionManager] Member 54b12d1e4cc38fb6 left 17:13:19.211 [Lua] INFO [GameSessionManager] Member 9cba9920227db65b left 17:13:19.211 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.224 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:13:19.266 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 17:13:19.266 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:13:19.267 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate 17:13:19.268 [Lua] INFO [SessionBootBase] Changed state ready -> idle 17:13:19.268 [Lua] INFO [ConnectionManager] Channel 14 to peer 114bd550dc979128 was disconnected with game reason new_connection_client 17:13:19.268 [Lua] INFO [ConnectionManager] Left host 114bd550dc979128 17:13:19.268 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:13:19.268 [Lua] INFO [ConnectionManager] _peer_disconnected 114bd550dc979128 17:13:19.268 [Lua] INFO [ConnectionManager] Remote peer f276290fad0b5271 disconnected from host 17:13:19.268 [Lua] INFO [ConnectionManager] Remote peer c0a5d8ff1972d1cf disconnected from host 17:13:19.268 [Lua] INFO [ConnectionManager] Remote peer 89aaa43382685b9b disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer bd936f1227a7ea49 disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer ee17f16b4bed8c33 disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 4234a159d15bc86f disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 9cba9920227db65b disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer ce71351f6a961ff disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 54b12d1e4cc38fb6 disconnected from host 17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 6a59c54be42f3dea disconnected from host 17:13:19.269 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 14 17:13:19.269 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 17:13:19.269 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 17:13:19.269 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 17:13:19.269 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:13:19.270 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 17:13:19.270 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 17:13:19.288 [Lua] INFO [ConnectionManager] Peer 97fc1a17c3e93c26 is connecting 17:13:19.288 [Connection] Connection to 114bd550dc979128 broken in transport layer. 17:13:19.288 [Handshaker] Aborting handshake with 114bd550dc979128. Reason: internal_error 17:13:19.365 [Handshaker] Lost connection 150 to 114bd550dc979128 17:13:19.459 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:13:19.464 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:13:19.478 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 17:13:19.478 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:13:19.486 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.28936469759673855 17:13:19.560 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 17:13:19.627 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1620 split into 4 chunks 17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 120, is_last_part: true 17:13:19.997 [Lua] INFO [LocalEacCheckState] Eac approved 17:13:20.567 [Lua] INFO [LocalDataSyncState] session_seed recieved 1717403648 17:13:20.567 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 18 17:13:20.633 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 17:13:20.633 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 17:13:20.633 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(km_station), circumstance_name(default), side_mission(default) 17:13:20.942 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:13:20.942 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "km_station", mission_giver_vo = "sergeant_a", } 17:13:20.943 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:13:20.943 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 17:13:20.948 [Lua] INFO [ConnectionManager] Peer 97fc1a17c3e93c26 is connected 17:13:20.948 [Lua] INFO [ConnectionManager] Joined host; channel(18), peer(97fc1a17c3e93c26), host_type(mission_server) 17:13:21.030 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Beach Skirmish 17:13:21.031 [Lua] INFO [MatchmakingNotificationHandler] Joined host 17:13:21.031 [Lua] INFO [ConnectionManager] _peer_connected 97fc1a17c3e93c26 17:13:21.031 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 17:13:21.031 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer 17:13:21.031 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 17:13:21.032 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 1 17:13:21.032 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:13:21.555 [Lua] INFO [ConnectionManager] Remote peer f2bcfd8401c2b4e9 connected to host 17:13:21.559 [Lua] INFO [ConnectionManager] Remote peer d6cfea8b0b07fa04 connected to host 17:13:21.562 [Lua] INFO [ConnectionManager] Remote peer 30b6f6694b6a9844 connected to host 17:13:21.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 2 17:13:21.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 3 17:13:21.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 4 17:13:21.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:13:21.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:13:21.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:13:26.753 [EOS] Updating Product SDK Config, Time: 4007.619385 17:13:27.020 [EOS] SDK Config Product Update Request Completed - No Change 17:13:27.020 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4007.868408, Update Interval: 352.920929 17:13:27.756 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:13:27.757 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:13:27.757 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:13:27.757 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:13:27.757 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 17:14:12.315 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/missions/mission_km_station" with id: 1 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/pipe_maintenance/world.level" with id: 2 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/bridge/world.level" with id: 3 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_outside/world.level" with id: 4 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/start_trench/world.level" with id: 5 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_transition/world.level" with id: 6 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/market/world.level" with id: 7 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_b/world.level" with id: 8 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_platform/world.level" with id: 9 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_inside/world.level" with id: 10 17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/missions/km_station_themes/default/theme_default_km_station.level" with id: 11 17:14:15.267 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 17:14:15.300 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 17:14:15.300 [Lua] <>mission = km_station<> 17:14:15.300 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 17:14:15.300 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 17:14:15.300 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 17:14:15.300 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 17:14:15.300 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 17:14:15.314 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 17:14:15.329 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 17:14:15.364 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 17:14:15.378 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 17:14:15.392 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 17:14:15.405 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 17:14:15.421 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 17:14:15.437 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 17:14:15.452 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 17:14:15.468 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 17:14:15.499 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 17:14:15.500 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 17:14:15.527 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 17:14:15.528 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 17:14:15.529 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 17:14:15.530 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 17:14:15.532 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 17:14:15.532 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 17:14:15.532 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 17:14:15.533 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 17:14:15.830 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_km_station". Read 34 rules. 17:14:15.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 17:14:15.844 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 2, resistance 2 17:14:15.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 17:14:15.867 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 17:14:15.867 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 17:14:15.879 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 17:14:16.790 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 17:14:16.803 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 17:14:16.812 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 17:14:17.032 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 17:14:17.050 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 17:14:17.077 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 17:14:17.090 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 17:14:17.118 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 17:14:17.141 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 17:14:17.156 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 17:14:17.173 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 17:14:17.193 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 17:14:17.234 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 17:14:17.254 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 17:14:17.274 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 17:14:17.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 17:14:17.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 17:14:17.356 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 17:14:17.376 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 17:14:17.396 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 17:14:25.603 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 17:14:25.628 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 17:14:25.629 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 17:14:25.629 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 17:14:25.629 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:14:25.629 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:14:26.282 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.427369, more than 2.000000 times old max dt of 0.050051 17:14:26.386 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:478.939592 clock_offset:0.037186 last_frame:29927 17:14:26.409 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 17:14:26.409 [Lua] INFO [GameSessionManager] Member d6cfea8b0b07fa04 joined 17:14:26.409 [Lua] INFO [GameSessionManager] Member 30b6f6694b6a9844 joined 17:14:26.409 [Lua] INFO [GameSessionManager] Member f2bcfd8401c2b4e9 joined 17:14:26.409 [Lua] INFO [GameSessionManager] Member 97fc1a17c3e93c26 joined 17:14:26.430 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.102373, more than 2.000000 times old max dt of 0.055056 17:14:26.433 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:14:26.433 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:14:26.433 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "voice" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:14:26.698 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (29943), last frame (29936). 17:14:26.704 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:14:27.522 [d3d12 pipeline state] creating pipeline state for #ID[0202b8ee] 17:14:27.534 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.266325, more than 2.000000 times old max dt of 0.094312 17:14:27.932 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.823073, more than 2.000000 times old max dt of 0.103743 17:14:28.136 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.404939, more than 2.000000 times old max dt of 0.114117 17:14:29.391 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.201084, more than 2.000000 times old max dt of 0.125529 17:14:29.512 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 1.252637, more than 2.000000 times old max dt of 0.138082 17:14:29.518 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 3.189 seconds. 17:14:29.520 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:14:29.520 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:14:29.933 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30146), last frame (30137). 17:14:29.963 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.406949, more than 2.000000 times old max dt of 0.241483 17:14:30.466 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.472872, more than 2.000000 times old max dt of 0.265631 17:14:30.908 [d3d12 pipeline state] creating pipeline state for #ID[eb988d69] 17:14:31.129 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.621048, more than 2.000000 times old max dt of 0.292194 17:14:31.136 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 1.268 seconds. 17:14:32.003 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30275), last frame (30253). 17:14:32.062 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.699014, more than 2.000000 times old max dt of 0.321414 17:14:32.069 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.782 seconds. 17:14:32.914 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30332), last frame (30318). 17:14:32.942 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.593532, more than 2.000000 times old max dt of 0.353555 17:14:32.946 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.051 seconds. 17:14:36.072 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30529), last frame (30513). 17:14:36.099 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.672969, more than 2.000000 times old max dt of 0.560957 17:14:36.107 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.086 seconds. 17:14:40.121 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30783), last frame (30775). 17:14:40.176 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.820 seconds. 17:14:42.276 [d3d12 pipeline state] creating pipeline state for #ID[ae293044] 17:14:46.033 [d3d12 pipeline state] creating pipeline state for #ID[0202b8ee] 17:14:52.244 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:14:52.281 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.035 seconds. 17:14:52.739 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:14:52.824 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.087 seconds. 17:14:53.030 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:14:53.128 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.102 seconds. 17:14:53.506 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:14:55.515 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 1.730 seconds. 17:14:55.621 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:14:59.123 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 2.789 seconds. 17:14:59.193 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:15:05.228 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.174018, more than 2.000000 times old max dt of 0.090311 17:15:07.076 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:15:07.862 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 8.561 seconds. 17:15:07.921 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:15:07.986 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.063 seconds. 17:15:08.002 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:15:08.220 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.178 seconds. 17:15:08.262 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:15:08.567 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.287 seconds. 17:15:08.687 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size. 17:15:08.699 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.011 seconds. 17:15:38.310 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (34420), last frame (34419). 17:15:38.324 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.105853, more than 2.000000 times old max dt of 0.103095 17:15:38.329 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.209 seconds. 17:15:38.353 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.219993, more than 2.000000 times old max dt of 0.113404 17:15:49.020 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 17:15:49.020 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 17:15:49.020 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9] 17:15:49.021 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 17:15:49.141 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.108333, more than 2.000000 times old max dt of 0.071783 17:15:52.877 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.155749, more than 2.000000 times old max dt of 0.144250 17:16:19.391 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (36988), last frame (36980). 17:16:19.423 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.383846, more than 2.000000 times old max dt of 0.112415 17:16:19.509 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.389 seconds. 17:16:21.137 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (37097), last frame (37086). 17:16:21.164 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.297978, more than 2.000000 times old max dt of 0.279582 17:16:21.169 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.219 seconds. 17:16:55.792 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064025, more than 2.000000 times old max dt of 0.060852 17:16:57.380 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.104279, more than 2.000000 times old max dt of 0.085683 17:17:02.067 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.105417, more than 2.000000 times old max dt of 0.094251 17:17:02.379 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (39675), last frame (39664). 17:17:02.417 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.317925, more than 2.000000 times old max dt of 0.103676 17:17:02.421 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.365 seconds. 17:17:06.763 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.195804, more than 2.000000 times old max dt of 0.142922 17:17:17.643 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.158568, more than 2.000000 times old max dt of 0.154761 17:17:21.344 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (40859), last frame (40844). 17:17:21.424 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.614338, more than 2.000000 times old max dt of 0.476395 17:17:21.496 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.720 seconds. 17:17:26.075 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 17:17:29.045 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0] 17:17:30.958 [d3d12 pipeline state] creating pipeline state for #ID[22b33202] 17:17:31.714 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (41508), last frame (41499). 17:17:31.884 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.880093, more than 2.000000 times old max dt of 0.345537 17:17:31.890 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.993 seconds. 17:17:40.867 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.150002, more than 2.000000 times old max dt of 0.093093 17:17:40.919 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.107643, more than 2.000000 times old max dt of 0.102403 17:17:54.459 [Flow] HealthStationFlow sfx_close_finish 17:18:02.554 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (43435), last frame (43429). 17:18:02.734 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.247340, more than 2.000000 times old max dt of 0.095962 17:18:02.739 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.429 seconds. 17:18:02.758 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.170199, more than 2.000000 times old max dt of 0.105558 17:18:04.403 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (43551), last frame (43536). 17:18:04.443 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.400414, more than 2.000000 times old max dt of 0.265765 17:18:04.447 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.451 seconds. 17:18:14.263 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.191114, more than 2.000000 times old max dt of 0.074498 17:18:15.283 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.117479, more than 2.000000 times old max dt of 0.081948 17:18:16.256 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (44291), last frame (44290). 17:18:16.302 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.224599, more than 2.000000 times old max dt of 0.090143 17:18:16.310 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.263 seconds. 17:18:48.921 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.105111, more than 2.000000 times old max dt of 0.093052 17:18:49.107 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.131289, more than 2.000000 times old max dt of 0.102357 17:18:52.011 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.173103, more than 2.000000 times old max dt of 0.148644 17:19:14.139 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (47910), last frame (47904). 17:19:14.182 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.409227, more than 2.000000 times old max dt of 0.310004 17:19:14.187 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.465 seconds. 17:19:21.763 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (48386), last frame (48370). 17:19:21.783 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.290907, more than 2.000000 times old max dt of 0.141779 17:19:21.787 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.265 seconds. 17:19:21.808 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.263500, more than 2.000000 times old max dt of 0.155957 17:19:28.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 177, name: `unknown` 17:19:34.299 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.150664, more than 2.000000 times old max dt of 0.149122 17:19:52.053 [EOS] Updating Product SDK Config, Time: 4392.849121 17:19:53.013 [EOS] SDK Config Product Update Request Completed - No Change 17:19:53.013 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4393.789551, Update Interval: 313.597839 17:20:05.156 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.109147, more than 2.000000 times old max dt of 0.065689 17:20:11.273 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a] 17:20:29.924 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (52646), last frame (52640). 17:20:29.972 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.282901, more than 2.000000 times old max dt of 0.266101 17:20:29.982 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.082 seconds. 17:20:30.166 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9] 17:20:30.190 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62] 17:20:30.217 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62] 17:20:30.307 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9] 17:20:30.335 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62] 17:20:30.350 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9] 17:20:30.667 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (52692), last frame (52667). 17:20:30.723 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.617481, more than 2.000000 times old max dt of 0.292711 17:20:30.728 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.697 seconds. 17:20:42.094 error: [Lua] ERROR [DialogueExtension] trigger_faction_dialogue_query must be executed in the server 17:20:43.952 [Flow] HealthStationFlow sfx_close_finish 17:20:52.526 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.136125, more than 2.000000 times old max dt of 0.064957 17:20:58.063 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (54403), last frame (54389). 17:20:58.167 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.509869, more than 2.000000 times old max dt of 0.229587 17:20:58.173 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.632 seconds. 17:21:04.064 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.175043, more than 2.000000 times old max dt of 0.107604 17:21:04.277 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.186416, more than 2.000000 times old max dt of 0.118365 17:21:04.671 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (54817), last frame (54816). 17:21:04.705 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.249363, more than 2.000000 times old max dt of 0.130201 17:21:04.709 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.275 seconds. 17:21:05.024 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (54840), last frame (54835). 17:21:05.055 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.307028, more than 2.000000 times old max dt of 0.143221 17:21:05.060 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.345 seconds. 17:21:07.857 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.168685, more than 2.000000 times old max dt of 0.157543 17:21:11.374 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (55237), last frame (55215). 17:21:11.387 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.245526, more than 2.000000 times old max dt of 0.221642 17:21:11.547 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.363162, more than 2.000000 times old max dt of 0.243806 17:21:11.554 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.550 seconds. 17:21:12.089 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (55281), last frame (55275). 17:21:12.104 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.318 seconds. 17:21:25.718 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (56133), last frame (56127). 17:21:25.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.103774, more than 2.000000 times old max dt of 0.064651 17:21:25.736 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.344 seconds. 17:21:25.757 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.361901, more than 2.000000 times old max dt of 0.071116 17:21:26.180 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.239929, more than 2.000000 times old max dt of 0.135880 17:21:40.508 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.151184, more than 2.000000 times old max dt of 0.057089 17:21:40.633 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.109038, more than 2.000000 times old max dt of 0.062797 17:21:45.916 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.075848, more than 2.000000 times old max dt of 0.068583 17:21:46.168 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.108833, more than 2.000000 times old max dt of 0.075441 17:21:46.547 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (57434), last frame (57430). 17:21:46.562 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.123502, more than 2.000000 times old max dt of 0.082985 17:21:46.569 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.156 seconds. 17:21:46.586 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.150964, more than 2.000000 times old max dt of 0.091284 17:22:22.548 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (59685), last frame (59683). 17:22:22.588 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.264687, more than 2.000000 times old max dt of 0.254402 17:22:22.592 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.310 seconds. 17:22:28.910 [Flow] Kill Target: Stopping: km_station_kill_target 17:22:28.910 [Flow] Guards: Stopping: km_station_kill_target_guards 17:22:28.910 [Flow] Reinforcements: Stopping: km_station_kill_target_reinforcements 17:22:28.910 [Flow] Platform: event complete 17:22:28.915 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (60083), last frame (60081). 17:22:28.950 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.349176, more than 2.000000 times old max dt of 0.258744 17:22:28.953 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.377 seconds. 17:22:59.708 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f 17:22:59.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 17:22:59.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 17:22:59.708 [Lua] INFO [ProgressManager] Fetching session report for session 1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f... 17:22:59.708 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f 17:22:59.708 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 17:22:59.708 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 17:22:59.715 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:23:00.453 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a 17:23:00.453 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms 17:23:00.676 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "send_character_eor_complete", payload = "{"event_name":"char_eor_complete","args":[{"account_id":"3a9f0bfa-83ec-4e6a-bf10-6976d116893a","character_id":"b6a7f881-c95e-4be2-9a3d-206e88cbe13a","session_id":"1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f","completed_time":"1668792181687"}]}", } 17:23:00.748 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 17:23:00.748 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 17:23:01.101 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_km/world" with id: 12 17:23:01.125 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 17:23:01.173 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:23:01.374 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (62111), last frame (62108). 17:23:01.409 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.061 seconds. 17:23:02.486 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668792224 17:23:06.840 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 17:23:06.840 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 17:23:06.869 [Lua] INFO [MechanismManager] session_id nil 17:23:06.872 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 17:23:06.872 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:23:06.879 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 17:23:06.907 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:23:06.907 [Lua] INFO [GameSessionManager] Member 30b6f6694b6a9844 left 17:23:06.907 [Lua] INFO [GameSessionManager] Member 97fc1a17c3e93c26 left with game reason game_session_manager_disconnect 17:23:06.907 [Lua] INFO [GameSessionManager] Member f2bcfd8401c2b4e9 left 17:23:06.907 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 17:23:06.907 [Lua] INFO [GameSessionManager] Member d6cfea8b0b07fa04 left 17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:23:06.940 warning: [Lua] WARNING [PlayerUnitFxExtension] Stopping looping sound "melee_idling" due to unregistering of sound_source "slot_primary_engine". Should clean this up properly before unregistering. 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:23:07.211 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/transit/missions/mission_km_station 17:23:07.211 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:23:07.222 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:23:07.222 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { end_time = 1668792224000, played_mission = "km_station", round_won = true, } 17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Connection] Dropped channel chunk from 97fc1a17c3e93c26 because channel 19 can't communicate 17:23:07.223 [Lua] INFO [VotingClient] Joined voting "97fc1a17c3e93c26:2" (stay_in_party) initated by 97fc1a17c3e93c26, params: { new_party_invite_token = "nOOc7", new_party_id = "2f6e895b-07c2-4690-8042-fc102789a06c", } 17:23:07.223 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 97fc1a17c3e93c26:2, new_party_id 2f6e895b-07c2-4690-8042-fc102789a06c, new_party_invite_token: nOOc7 17:23:07.223 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 17:23:07.223 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:23:07.223 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 17:23:07.241 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 17:23:07.241 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:23:07.241 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:23:07.241 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 97fc1a17c3e93c26:2 17:23:07.248 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 17:23:07.333 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 17:23:07.342 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 17:23:07.342 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 17:23:07.342 [Lua] INFO [STAY_IN_PARTY_VOTING] started 17:23:07.454 warning: [ParticleWorld] Particle with id '9058' is likely already destroyed 17:23:07.454 warning: [ParticleWorld] Particle with id '9057' is likely already destroyed 17:23:07.454 warning: [ParticleWorld] Particle with id '9045' is likely already destroyed 17:23:07.454 warning: [ParticleWorld] Particle with id '9065' is likely already destroyed 17:23:07.454 warning: [ParticleWorld] Particle with id '9048' is likely already destroyed 17:23:08.231 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0bb95a3ff702a6d2a--server-4--1668786461 17:23:08.396 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:23:08.411 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:23:08.420 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:23:08.420 warning: [ParticleWorld] Particle with id '1' is likely already destroyed 17:23:08.420 warning: [ParticleWorld] Particle with id '2' is likely already destroyed 17:23:08.437 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:23:08.473 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.5519234891980886 17:23:09.764 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 00000000090ADAB0 17:23:09.764 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 17:23:09.768 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 17:23:09.768 [Lua] INFO [ConnectionManager] Channel 18 to peer 97fc1a17c3e93c26 was disconnected with game reason failed_fetching_session_report 17:23:09.768 [Lua] INFO [ConnectionManager] Left host 97fc1a17c3e93c26 17:23:09.768 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:23:09.769 [Lua] INFO [VotingClient] Voting "97fc1a17c3e93c26:2" aborted, reason: Disconnected from voting host 17:23:09.769 [Lua] INFO [ConnectionManager] _peer_disconnected 97fc1a17c3e93c26 17:23:09.769 [Lua] INFO [ConnectionManager] Remote peer 30b6f6694b6a9844 disconnected from host 17:23:09.769 [Lua] INFO [ConnectionManager] Remote peer d6cfea8b0b07fa04 disconnected from host 17:23:09.769 [Lua] INFO [ConnectionManager] Remote peer f2bcfd8401c2b4e9 disconnected from host 17:23:09.769 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 18 17:23:09.769 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 17:23:09.779 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 1 17:23:09.780 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:23:09.780 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 17:23:09.780 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 17:23:09.780 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 17:23:09.780 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 17:23:09.784 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 97fc1a17c3e93c26:2 17:23:09.795 [Lua] INFO [GameStateMachine] Changing state to StateLoading 17:23:09.795 [Lua] INFO [StateGameScore] State Done. Closing end view 17:23:09.796 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.796 [Connection] Connection to 97fc1a17c3e93c26 broken in transport layer. 17:23:09.796 [Handshaker] Aborting handshake with 97fc1a17c3e93c26. Reason: internal_error 17:23:09.796 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 17:23:09.796 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 17:23:09.796 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 17:23:09.811 [Handshaker] Lost connection 151 to 97fc1a17c3e93c26 17:23:09.811 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.827 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.842 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.857 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.873 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.888 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.905 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.922 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.939 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.955 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.972 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:09.989 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.006 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.022 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.040 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.056 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.082 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 17:23:10.084 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.101 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.118 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.135 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.151 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.168 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.185 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.201 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.218 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.235 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.251 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.268 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.285 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.301 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.318 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.335 [Lua] INFO [PartyImmateriumManager] Joined new strike team 17:23:10.335 [Lua] INFO [SessionBootBase] Changed state nil -> idle 17:23:10.335 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:23:10.335 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 17:23:10.335 [Lua] INFO [StateLoading] ### is_stranded ### 17:23:10.335 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:23:10.335 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 17:23:10.351 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 17:23:10.351 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:23:10.351 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:23:10.601 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 1 17:23:10.601 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:23:10.985 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965 17:23:10.985 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965/serverdetails 17:23:10.985 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 17:23:11.319 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", gamelift_instance_id = "i-086f0d623409f52e3", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "54.151.243.251", fleet_type = "aws-fleetiq-spot-only", port = "35530", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTIyODIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTIxOTIzNTksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMDg2ZjBkNjIzNDA5ZjUyZTMtLXNlcnZlci0zLS0xNjY4Nzc3OTY1QG10MnAudml2b3guY29tIn0.1e9RgH4KzVojWSLp_8qc9WNkPB-wU4fgjdUoY1gOHVU", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTIyNTIsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMDg2ZjBkNjIzNDA5ZjUyZTMtLXNlcnZlci0zLS0xNjY4Nzc3OTY1Iiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTA4NmYwZDYyMzQwOWY1MmUzLS1zZXJ2ZXItMy0tMTY2ODc3Nzk2NSIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTIxOTJ9.gYRv98xHKiHORRR-jz2Io3PP9fsZdJ43e3TBTjdwDlxBijky-zLZ6bJZ3agbpsXrZHOyD6tFExHiM1bgtLcXhD6tsrLeSxmUJx7-T8824Hby8vcmE5pZe5Z6tMR6FkDm200NwixylyrTMKAfSldQktFakHWLhGhgUqNGqJWanup1qMYnld8g1Vrn4cWLFyx-cqIWeFGdsqqjU9suTf4CPJ4ms3oz3Zr3EGFvzwLML1JDOsDWPk_Z0iXr4oFy_eL5LyBA1HVwDDrSJptBY7DQVb0W0RYc7HE7Q0XFz-Q-ynNxMqfU1Z6jFAyU_kt-eieZhikzZokhRC-ANzmHZC8UVg", } 17:23:11.319 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 54.151.243.251:35530 17:23:11.319 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 17:23:11.570 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 17:23:14.572 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 17:23:14.572 [Lua] INFO [SessionBootBase] Changed state searching -> joining 17:23:14.755 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 17:23:14.756 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965<> 17:23:14.756 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965<> 17:23:14.757 [Lua] INFO [SessionBootBase] Changed state joining -> ready 17:23:14.757 [Lua] INFO [SessionBootBase] Changed state ready -> idle 17:23:14.757 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 17:23:14.757 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 17:23:14.757 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:23:14.772 [Lua] INFO [ConnectionManager] Peer 94b442ab010573a7 is connecting 17:23:14.939 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 17:23:15.022 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 17:23:15.089 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 17:23:15.156 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks 17:23:15.157 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 17:23:15.157 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 17:23:15.157 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true 17:23:15.475 [Lua] INFO [LocalEacCheckState] Eac approved 17:23:16.041 [Lua] INFO [LocalDataSyncState] session_seed recieved 474052736 17:23:16.041 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 22 17:23:16.108 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 17:23:16.108 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 17:23:16.108 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 17:23:16.108 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 17:23:16.108 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:23:16.108 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 17:23:16.125 [Lua] INFO [ConnectionManager] Peer 94b442ab010573a7 is connected 17:23:16.125 [Lua] INFO [ConnectionManager] Joined host; channel(22), peer(94b442ab010573a7), host_type(hub_server) 17:23:16.127 [Lua] INFO [MultiplayerSession] Joined Server: The Crazy Knoll Skirmish 17:23:16.127 [Lua] INFO [MatchmakingNotificationHandler] Joined host 17:23:16.127 [Lua] INFO [ConnectionManager] _peer_connected 94b442ab010573a7 17:23:16.127 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 17:23:16.141 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 17:23:16.141 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 17:23:16.141 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 17:23:16.576 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:23:16.576 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:23:17.115 [Lua] INFO [ConnectionManager] Remote peer 3723da163368ed3a connected to host 17:23:17.118 [Lua] INFO [ConnectionManager] Remote peer 63c1a83626b15ab7 connected to host 17:23:17.120 [Lua] INFO [ConnectionManager] Remote peer d3c5defc460ef5f8 connected to host 17:23:17.122 [Lua] INFO [ConnectionManager] Remote peer 54ef6c79cc8eb28c connected to host 17:23:17.199 [Lua] INFO [ConnectionManager] Remote peer 64ad1cdaa9acb1db connected to host 17:23:17.232 [Lua] INFO [ConnectionManager] Remote peer e76b37a64b66a877 connected to host 17:23:17.265 [Lua] INFO [ConnectionManager] Remote peer e8ecc4fd0f30c00e connected to host 17:23:28.940 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 17:23:29.647 [Lua] INFO [ConnectionManager] Remote peer f5298efe5035ed87 connected to host 17:23:33.836 [Lua] INFO [ConnectionManager] Remote peer d3c5defc460ef5f8 disconnected from host 17:23:39.948 [Lua] INFO [ConnectionManager] Remote peer 3723da163368ed3a disconnected from host 17:23:44.540 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:23:44.858 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:23:55.062 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 17:23:55.062 [Lua] <>mission = hub_ship<> 17:23:55.062 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 17:23:55.062 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 17:23:55.062 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 17:23:55.062 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 17:23:55.062 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 17:23:55.064 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 17:23:55.067 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 17:23:55.070 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 17:23:55.073 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 17:23:55.079 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 17:23:55.096 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 17:23:55.112 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 17:23:55.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 17:23:55.146 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 17:23:55.162 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 17:23:55.182 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 17:23:55.182 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 17:23:55.184 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 17:23:55.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 17:23:55.196 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 17:23:55.212 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 17:23:55.229 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 17:23:55.229 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 17:23:55.245 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 17:23:55.413 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 17:23:55.421 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 17:23:55.424 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 17:23:55.434 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 17:23:55.462 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 17:23:55.496 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 17:23:55.512 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 17:23:55.546 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 17:23:55.564 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 17:23:55.579 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 17:23:55.596 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 17:23:55.612 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 17:23:55.646 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 17:23:55.662 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 17:23:55.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 17:23:55.695 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 17:23:55.712 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 17:23:55.746 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 17:23:55.762 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 17:23:55.779 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 17:23:56.663 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 17:23:56.683 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 17:23:56.683 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 17:23:56.683 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 17:23:56.683 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 17:23:56.762 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.057935, more than 2.000000 times old max dt of 0.037668 17:23:56.887 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.047899, more than 2.000000 times old max dt of 0.044787 17:23:56.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:23:56.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:23:57.013 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:14266.201297 clock_offset:0.037895 last_frame:891636 17:23:57.047 [Lua] INFO [GameSessionManager] Member f5298efe5035ed87 joined 17:23:57.047 [Lua] INFO [GameSessionManager] Member 54ef6c79cc8eb28c joined 17:23:57.047 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 17:23:57.048 [Lua] INFO [GameSessionManager] Member e76b37a64b66a877 joined 17:23:57.048 [Lua] INFO [GameSessionManager] Member 63c1a83626b15ab7 joined 17:23:57.048 [Lua] INFO [GameSessionManager] Member e8ecc4fd0f30c00e joined 17:23:57.048 [Lua] INFO [GameSessionManager] Member 64ad1cdaa9acb1db joined 17:23:57.048 [Lua] INFO [GameSessionManager] Member 94b442ab010573a7 joined 17:23:57.049 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:23:57.049 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:23:57.070 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060549, more than 2.000000 times old max dt of 0.049266 17:23:57.157 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059921, more than 2.000000 times old max dt of 0.054193 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:24:08.600 [Lua] INFO [ConnectionManager] Remote peer 63c1a83626b15ab7 disconnected from host 17:24:08.600 [Lua] INFO [GameSessionManager] Member 63c1a83626b15ab7 left 17:24:16.788 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (892869), last frame (892868). 17:24:16.818 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.113 seconds. 17:24:16.870 [Lua] INFO [ConnectionManager] Remote peer cfe6a41773c763cd connected to host 17:24:17.811 [Lua] INFO [ConnectionManager] Remote peer 7c8f86e9b53d8543 connected to host 17:24:18.272 [Lua] INFO [ConnectionManager] Remote peer 359781cbb977a40e connected to host 17:24:20.395 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 17:24:20.541 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:24:20.590 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 17:24:20.590 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 17:24:20.590 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets 17:24:20.590 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:24:32.421 [Lua] INFO [ConnectionManager] Remote peer 54ef6c79cc8eb28c disconnected from host 17:24:32.421 [Lua] INFO [GameSessionManager] Member 54ef6c79cc8eb28c left 17:24:44.180 [Lua] INFO [GameSessionManager] Member 7c8f86e9b53d8543 joined 17:24:44.180 [Lua] INFO [GameSessionManager] Member cfe6a41773c763cd joined 17:24:44.262 [Lua] INFO [GameSessionManager] Member 359781cbb977a40e joined 17:24:46.849 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.125083, more than 2.000000 times old max dt of 0.109413 17:24:47.148 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (894766), last frame (894764). 17:24:47.234 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.212505, more than 2.000000 times old max dt of 0.152899 17:24:47.249 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.290 seconds. 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:24:51.447 [Lua] INFO [ConnectionManager] Remote peer f5298efe5035ed87 disconnected from host 17:24:51.447 [Lua] INFO [GameSessionManager] Member f5298efe5035ed87 left 17:25:08.232 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (896084), last frame (896082). 17:25:08.263 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.117 seconds. 17:25:12.921 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:12.922 [Lua] INFO [ConnectionManager] Remote peer 7c8f86e9b53d8543 disconnected from host 17:25:12.922 [Lua] INFO [GameSessionManager] Member 7c8f86e9b53d8543 left 17:25:15.263 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 17:25:15.269 [Lua] INFO [BackendManager] title_request: GET /mission-board 17:25:15.269 [Lua] INFO [BackendManager] title_request: GET /mission-event 17:25:15.380 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.077733, more than 2.000000 times old max dt of 0.059840 17:25:15.650 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.085428, more than 2.000000 times old max dt of 0.065824 17:25:18.593 [Lua] INFO [ConnectionManager] Remote peer 35ad2ab1dae5e2d4 connected to host 17:25:26.590 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:fa8af5085cf0e2c2", "mission:steam:", "mission:default", } 17:25:26.590 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:25:26.590 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:25:26.907 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.053747, more than 2.000000 times old max dt of 0.045785 17:25:27.179 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 17:25:27.179 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 17:25:39.071 [Lua] INFO [ConnectionManager] Remote peer a4d1e64ad8723524 connected to host 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:25:41.579 [Lua] INFO [ConnectionManager] Remote peer e76b37a64b66a877 disconnected from host 17:25:41.579 [Lua] INFO [GameSessionManager] Member e76b37a64b66a877 left 17:25:45.391 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:25:45.391 [Lua] INFO [SessionBootBase] Changed state nil -> idle 17:25:45.391 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/5e7bfb4c-4168-45cf-87ae-81b36d8c1f52/serverdetails 17:25:45.391 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 17:25:45.391 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 17:25:45.393 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 17:25:45.393 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 17:25:45.603 [Lua] INFO [ConnectionManager] Remote peer 17c8bd3c9ff68c67 connected to host 17:25:45.703 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-0ff65a0e72d52c395--server-3--1668792339", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11", gamelift_instance_id = "i-0ff65a0e72d52c395", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "18.140.236.188", fleet_type = "aws-fleetiq-spot-only", port = "35530", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.5e7bfb4c-4168-45cf-87ae-81b36d8c1f52@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTI0MzYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTIzNDY3NDMsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uNWU3YmZiNGMtNDE2OC00NWNmLTg3YWUtODFiMzZkOGMxZjUyQG10MnAudml2b3guY29tIn0.QKveymaDebWL-vafvJGaC9Z1716980VsNP0KMI9bw5A", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJleHAiOjE2Njg3OTIzNjUsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjVlN2JmYjRjLTQxNjgtNDVjZi04N2FlLTgxYjM2ZDhjMWY1MiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiI5ZmE0NGIwMy00YmM1LTQxOTYtYjhkNi05Mzk5Y2FmM2ZiOGIiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCI5ZmE0NGIwMy00YmM1LTQxOTYtYjhkNi05Mzk5Y2FmM2ZiOGJcIixcIm1hcFwiOlwibG1fcmFpbHNcIixcImZsYWdzXCI6e1wiZXZlbnRcIjp7fSxcImFjdGl2YXRlX2JlYXN0X29mX251cmdsZVwiOnt9LFwiYWN0aXZhdGVfY3VsdGlzdHNcIjp7fX0sXCJjaXJjdW1zdGFuY2VcIjpcImRlZmF1bHRcIixcImNyZWRpdHNcIjowLFwieHBcIjowLFwiZXh0cmFSZXdhcmRzXCI6e30sXCJjaGFsbGVuZ2VcIjoyLFwicmVzaXN0YW5jZVwiOjIsXCJzdGFydFwiOlwiMTY2ODc5MTU4MDAwMFwiLFwiZXhwaXJ5XCI6XCIxNjY4NzkyNDc5OTk5XCIsXCJyZXF1aXJlZExldmVsXCI6MSxcIm1pc3Npb25HaXZlclwiOlwic2VyZ2VhbnRfYVwiLFwiZGlzcGxheUluZGV4XCI6M30ifSwiYmFja2ZpbGwiOmZhbHNlLCJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMGZmNjVhMGU3MmQ1MmMzOTUtLXNlcnZlci0zLS0xNjY4NzkyMzM5IiwiaWF0IjoxNjY4NzkyMzQ2fQ.ZYVbvaq72IYv0ekInfQQI4USTpYuIIKVXOG0RRSwxovxUvVnq_l3yF6aFSlpJpJtPzs6LdpjjfPBbodEeBo_4utSwtOhD2eH6kRSgyb22d6CrGOoEmfsYn7DqFxyuCoiLh0zZIUzHSIrD_pxTYiW_PK1kVcoF-qhBrBJ-1ZM6pRLTE8WiJBtWhwegCtnCWV6FACMk8kkqbWWAQfSjFolZzHv4PrByTgRW5drYIDY_zrgwz5Gwlvg70--rulx6Vv4E5FXlwiYGkzm_-zPHqB6OiMLvo7MwI_a86vlTorce5B4nYA9HQuBTIiCxyDHKwXKkbNQ_UGBvvlwF_p1mHucdw", } 17:25:45.703 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.140.236.188:35530 17:25:45.704 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 17:25:45.953 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 17:25:46.020 [LanLobby] Unexpected message 18 from 7600d4d173851e8e, line 832 17:25:48.969 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 17:25:48.969 [Lua] INFO [SessionBootBase] Changed state searching -> joining 17:25:49.120 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-0ff65a0e72d52c395--server-3--1668792339 17:25:49.124 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-0ff65a0e72d52c395--server-3--1668792339<> 17:25:49.124 [Lua] <>session_id = 5e7bfb4c-4168-45cf-87ae-81b36d8c1f52<> 17:25:49.124 [Lua] <>mission_id = 9fa44b03-4bc5-4196-b8d6-9399caf3fb8b<> 17:25:49.124 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 17:25:49.126 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 17:25:49.126 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:25:49.136 [Lua] INFO [GameStateMachine] Changing state to StateLoading 17:25:49.152 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:25:49.152 [Lua] INFO [GameSessionManager] Member e8ecc4fd0f30c00e left 17:25:49.152 [Lua] INFO [GameSessionManager] Member 359781cbb977a40e left 17:25:49.152 [Lua] INFO [GameSessionManager] Member cfe6a41773c763cd left 17:25:49.152 [Lua] INFO [GameSessionManager] Member 94b442ab010573a7 left with game reason game_session_manager_disconnect 17:25:49.152 [Lua] INFO [GameSessionManager] Member 64ad1cdaa9acb1db left 17:25:49.152 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:25:49.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:25:49.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:25:49.195 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 17:25:49.195 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:25:49.196 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate 17:25:49.196 [Lua] INFO [SessionBootBase] Changed state ready -> idle 17:25:49.196 [Lua] INFO [ConnectionManager] Channel 22 to peer 94b442ab010573a7 was disconnected with game reason new_connection_client 17:25:49.196 [Lua] INFO [ConnectionManager] Left host 94b442ab010573a7 17:25:49.197 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] _peer_disconnected 94b442ab010573a7 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 17c8bd3c9ff68c67 disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer a4d1e64ad8723524 disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 35ad2ab1dae5e2d4 disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 359781cbb977a40e disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer cfe6a41773c763cd disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 64ad1cdaa9acb1db disconnected from host 17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer e8ecc4fd0f30c00e disconnected from host 17:25:49.197 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 22 17:25:49.197 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 17:25:49.197 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 17:25:49.197 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 17:25:49.197 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:25:49.198 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 17:25:49.198 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 17:25:49.217 [Lua] INFO [ConnectionManager] Peer 7600d4d173851e8e is connecting 17:25:49.217 [Connection] Connection to 94b442ab010573a7 broken in transport layer. 17:25:49.217 [Handshaker] Aborting handshake with 94b442ab010573a7. Reason: internal_error 17:25:49.278 [Handshaker] Lost connection 152 to 94b442ab010573a7 17:25:49.350 [Connection] Dropped lobby chunk from 7600d4d173851e8e because channel 24 can't communicate 17:25:49.350 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:25:49.378 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:25:49.388 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:25:49.395 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.24706840142607689 17:25:49.396 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 17:25:49.479 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 17:25:49.546 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1618 split into 4 chunks 17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 118, is_last_part: true 17:25:49.863 [Lua] INFO [LocalEacCheckState] Eac approved 17:25:50.446 [Lua] INFO [LocalDataSyncState] session_seed recieved 61303040 17:25:50.446 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 26 17:25:50.513 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 17:25:50.513 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 17:25:50.513 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(lm_rails), circumstance_name(default), side_mission(default) 17:25:50.513 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "lm_rails", mission_giver_vo = "sergeant_a", } 17:25:50.530 [Lua] INFO [ConnectionManager] Peer 7600d4d173851e8e is connected 17:25:50.530 [Lua] INFO [ConnectionManager] Joined host; channel(26), peer(7600d4d173851e8e), host_type(mission_server) 17:25:50.567 [Lua] INFO [MultiplayerSession] Joined Server: The Serious Lava Gathering 17:25:50.567 [Lua] INFO [MatchmakingNotificationHandler] Joined host 17:25:50.567 [Lua] INFO [ConnectionManager] _peer_connected 7600d4d173851e8e 17:25:50.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 1 17:25:50.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:25:50.635 [Lua] INFO [VotingClient] Joined voting "7600d4d173851e8e:1" (mission_lobby_ready) initated by 7600d4d173851e8e, params: { mission_data = (rec-limit), } 17:25:50.669 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 17:25:50.675 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 17:25:50.814 [Lua] INFO [ConnectionManager] Remote peer 7c2bb95bce1a1516 connected to host 17:25:51.045 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 2 17:25:51.045 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:25:51.045 [Lua] INFO [VotingClient] Voting member 68cb67a213f17a58 joined voting "7600d4d173851e8e:1" 17:25:51.075 [d3d12 pipeline state] creating pipeline state for #ID[b4460775] 17:25:51.265 [Lua] INFO [VotingClient] Voting member daa00d64f3404135 joined voting "7600d4d173851e8e:1" 17:25:51.333 [Lua] INFO [ConnectionManager] Remote peer 68cb67a213f17a58 connected to host 17:25:51.438 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 3 17:25:51.438 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:25:51.439 [Lua] INFO [ConnectionManager] Remote peer daa00d64f3404135 connected to host 17:25:51.656 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 4 17:25:51.656 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:25:53.627 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596] 17:25:54.484 [Lua] INFO [VotingClient] Registered vote "yes" casted by 7c2bb95bce1a1516 in voting "7600d4d173851e8e:1" (mission_lobby_ready) 17:25:56.389 [Lua] INFO [VotingClient] Registered vote "yes" casted by daa00d64f3404135 in voting "7600d4d173851e8e:1" (mission_lobby_ready) 17:25:57.044 [Lua] INFO [VotingClient] Registered vote "yes" casted by 68cb67a213f17a58 in voting "7600d4d173851e8e:1" (mission_lobby_ready) 17:25:57.906 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "7600d4d173851e8e:1" 17:25:57.995 [Lua] INFO [VotingClient] Registered vote "yes" casted by 46cd8489d2ef3f69 in voting "7600d4d173851e8e:1" (mission_lobby_ready) 17:25:58.039 [EOS] Updating Product SDK Config, Time: 4758.664551 17:25:59.161 [EOS] SDK Config Product Update Request Completed - No Change 17:25:59.161 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4759.764648, Update Interval: 303.632935 17:25:59.161 [Lua] INFO [VotingClient] Voting "7600d4d173851e8e:1" completed, result: approved, votes: { daa00d64f3404135 = "yes", 68cb67a213f17a58 = "yes", 46cd8489d2ef3f69 = "yes", 7c2bb95bce1a1516 = "yes", } 17:25:59.190 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure 17:25:59.190 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(lm_rails), circumstance_name(default), side_mission(default) 17:25:59.534 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:25:59.534 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "lm_rails", mission_giver_vo = "sergeant_a", } 17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:26:02.639 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 17:26:02.639 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 17:26:02.640 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer 17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:26:07.645 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 17:27:00.071 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/missions/mission_lm_rails" with id: 1 17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/junction/world.level" with id: 2 17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/elevator_shaft/world.level" with id: 3 17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/tunnels_deep/world.level" with id: 4 17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_outside/world.level" with id: 5 17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_transition/world.level" with id: 6 17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/streets/world.level" with id: 7 17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_a/world.level" with id: 8 17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_b/world.level" with id: 9 17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/tunnels/world.level" with id: 10 17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/start_alley/world.level" with id: 11 17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/precipice/world.level" with id: 12 17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/missions/lm_rails_themes/default/theme_default_lm_rails.level" with id: 13 17:27:03.633 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 17:27:03.738 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 17:27:03.738 [Lua] <>mission = lm_rails<> 17:27:03.738 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 17:27:03.738 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 17:27:03.738 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 17:27:03.738 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 17:27:03.738 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 17:27:03.755 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 17:27:03.771 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 17:27:03.789 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 17:27:03.806 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 17:27:03.823 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 17:27:03.839 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 17:27:03.856 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 17:27:03.871 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 17:27:03.887 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 17:27:03.903 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 17:27:03.928 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 17:27:03.929 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 17:27:03.942 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 17:27:03.943 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 17:27:03.943 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 17:27:03.946 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 17:27:04.278 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_lm_rails". Read 30 rules. 17:27:04.288 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 17:27:04.288 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 2, resistance 2 17:27:04.300 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 17:27:04.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 17:27:04.315 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 17:27:04.330 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 17:27:04.896 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 17:27:04.913 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 17:27:04.923 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 17:27:05.176 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 17:27:05.193 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 17:27:05.220 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 17:27:05.233 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 17:27:05.261 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 17:27:05.280 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 17:27:05.294 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 17:27:05.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 17:27:05.335 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 17:27:05.374 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 17:27:05.394 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 17:27:05.415 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 17:27:05.434 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 17:27:05.454 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 17:27:05.494 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 17:27:05.513 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 17:27:05.533 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 17:27:10.626 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 17:27:10.648 [Network] Ignoring message `rpc_boons_activated` from wrong session ab69 or from non-session peer 7600d4d173851e8e 17:27:11.681 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms 17:27:11.681 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a 17:27:12.492 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 17:27:12.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 17:27:12.673 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 17:27:12.674 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 17:27:12.674 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 17:27:12.674 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:27:12.674 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 17:27:12.852 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:27:12.974 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:3.513397 clock_offset:0.047386 last_frame:219 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 17:27:12.991 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 17:27:12.991 [Lua] INFO [GameSessionManager] Member 7c2bb95bce1a1516 joined 17:27:12.991 [Lua] INFO [GameSessionManager] Member 7600d4d173851e8e joined 17:27:13.447 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 17:27:13.449 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/cinematics/a_cams/a_cam_lm_rails/world" with id: 14 17:27:13.456 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 15 17:27:13.473 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/cinematics/b_cams/b_cam_lm_rails/world" with id: 16 17:27:13.478 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 17:27:13.518 [Lua] INFO [GameSessionManager] Member daa00d64f3404135 joined 17:27:13.518 [Lua] INFO [GameSessionManager] Member 68cb67a213f17a58 joined 17:27:13.519 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (249), last frame (223). 17:27:13.538 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true 17:27:13.538 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:27:13.538 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:27:13.541 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:27:13.550 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 17:27:13.600 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.486191, more than 2.000000 times old max dt of 0.098507 17:27:13.762 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.112714, more than 2.000000 times old max dt of 0.108358 17:27:13.765 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.735 seconds. 17:27:13.766 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:27:13.766 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:27:14.375 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:27:14.390 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:27:14.433 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:27:15.996 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:27:15.996 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:27:18.318 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.136234, more than 2.000000 times old max dt of 0.128896 17:27:18.385 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.188220, more than 2.000000 times old max dt of 0.141786 17:27:19.033 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (593), last frame (568). 17:27:19.091 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.558798, more than 2.000000 times old max dt of 0.203251 17:27:19.096 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.634 seconds. 17:27:20.588 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (690), last frame (670). 17:27:20.603 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.569555, more than 2.000000 times old max dt of 0.223577 17:27:20.608 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.034 seconds. 17:27:26.022 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 17:27:46.161 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (2288), last frame (2287). 17:27:46.191 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.177405, more than 2.000000 times old max dt of 0.088172 17:27:46.199 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.203 seconds. 17:27:47.668 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.168667, more than 2.000000 times old max dt of 0.096989 17:28:30.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 205, name: `unknown` 17:28:46.739 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (6074), last frame (6055). 17:28:46.792 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.494209, more than 2.000000 times old max dt of 0.076867 17:28:46.804 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.538 seconds. 17:29:00.421 [d3d12 pipeline state] creating pipeline state for #ID[2acb9428] 17:29:00.770 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (6952), last frame (6944). 17:29:00.856 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.397351, more than 2.000000 times old max dt of 0.157385 17:29:00.861 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.431 seconds. 17:29:01.319 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.194104, more than 2.000000 times old max dt of 0.173124 17:29:04.583 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.214987, more than 2.000000 times old max dt of 0.190436 17:29:05.334 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (7236), last frame (7232). 17:29:05.379 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.335669, more than 2.000000 times old max dt of 0.236230 17:29:05.382 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.385 seconds. 17:29:12.105 [d3d12 pipeline state] creating pipeline state for #ID[db17b788] 17:29:12.249 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.260674, more than 2.000000 times old max dt of 0.186734 17:29:22.534 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.085918, more than 2.000000 times old max dt of 0.079733 17:29:51.460 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (10120), last frame (10119). 17:29:51.490 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.202 seconds. 17:29:51.535 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.198707, more than 2.000000 times old max dt of 0.135312 17:30:19.382 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.243198, more than 2.000000 times old max dt of 0.158209 17:30:30.863 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:30:35.123 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.337926, more than 2.000000 times old max dt of 0.265138 17:30:46.499 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.148327, more than 2.000000 times old max dt of 0.098982 17:30:55.097 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (14098), last frame (14095). 17:30:55.136 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.291321, more than 2.000000 times old max dt of 0.184998 17:30:55.147 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.337 seconds. 17:31:31.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 26, name: `unknown` 17:31:34.806 [EOS] Updating Product SDK Config, Time: 5095.313965 17:31:35.154 [EOS] SDK Config Product Update Request Completed - No Change 17:31:35.154 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5095.635742, Update Interval: 310.118713 17:31:59.000 error: [Lua] ERROR [DialogueExtension] trigger_faction_dialogue_query must be executed in the server 17:32:10.677 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.139298, more than 2.000000 times old max dt of 0.130403 17:32:33.993 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.205575, more than 2.000000 times old max dt of 0.198823 17:33:00.470 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.147973, more than 2.000000 times old max dt of 0.092187 17:33:07.416 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (22367), last frame (22365). 17:33:07.460 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.239215, more than 2.000000 times old max dt of 0.159389 17:33:07.469 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.278 seconds. 17:33:23.399 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 17:33:26.319 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (23548), last frame (23540). 17:33:26.420 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.449789, more than 2.000000 times old max dt of 0.296075 17:33:26.432 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.547 seconds. 17:34:02.465 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.233713, more than 2.000000 times old max dt of 0.206744 17:34:17.944 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.094763, more than 2.000000 times old max dt of 0.089758 17:34:27.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 135, name: `unknown` 17:35:08.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 202, name: `unknown` 17:35:24.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 31, name: `unknown` 17:35:54.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 31, name: `unknown` 17:36:13.470 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.098677, more than 2.000000 times old max dt of 0.091470 17:37:18.914 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (38086), last frame (38082). 17:37:18.952 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.236102, more than 2.000000 times old max dt of 0.130235 17:37:18.964 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.274 seconds. 17:37:26.180 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 17:37:27.858 [EOS] Updating Product SDK Config, Time: 5448.354980 17:37:28.178 [EOS] SDK Config Product Update Request Completed - No Change 17:37:28.178 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5448.646973, Update Interval: 344.096802 17:37:29.870 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:37:44.863 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:37:59.844 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.154592, more than 2.000000 times old max dt of 0.144702 17:37:59.922 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:38:14.796 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:38:15.910 [Backend] Authentication credentials expired. Refreshing. 17:38:29.858 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:38:41.363 [Lua] INFO [MinionVisualLoadoutExtension] chaos_poxwalker's [Unit '#ID[0973e167dfad04b3]'] is out-of-bounds, despawning (Vector3(34.7821, 75.5401, -460.875)). 17:38:44.996 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:39:00.006 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:39:14.945 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.088688, more than 2.000000 times old max dt of 0.083010 17:39:14.986 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:39:26.622 [Flow] HealthStationFlow sfx_close_finish 17:39:29.977 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:39:44.987 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:39:59.991 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:40:01.898 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.100776, more than 2.000000 times old max dt of 0.073866 17:40:08.717 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.122187, more than 2.000000 times old max dt of 0.086660 17:40:15.088 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:40:15.090 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.141172, more than 2.000000 times old max dt of 0.120195 17:40:30.007 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:40:35.891 [Lua] INFO [PlayerUnitSpawnManager] Registering player_unit "[Unit '#ID[f888cbd0f5a35360]']" 17:40:35.891 [Lua] INFO [PlayerUnitSpawnManager] Was not oob initially. 17:40:37.338 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (50487), last frame (50470). 17:40:37.401 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.389470, more than 2.000000 times old max dt of 0.168338 17:40:37.415 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.197 seconds. 17:40:37.487 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.192991, more than 2.000000 times old max dt of 0.185172 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:40:44.971 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:41:00.074 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:41:01.003 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:41:01.003 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:41:06.262 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (52295), last frame (52292). 17:41:06.373 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.222042, more than 2.000000 times old max dt of 0.135797 17:41:06.410 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.317 seconds. 17:41:15.120 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:41:30.102 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:41:33.649 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064153, more than 2.000000 times old max dt of 0.060845 17:41:45.129 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:42:00.157 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:42:13.729 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.096821, more than 2.000000 times old max dt of 0.092300 17:42:15.114 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:42:30.189 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:42:45.180 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:43:00.210 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:43:15.203 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:43:16.652 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.172924, more than 2.000000 times old max dt of 0.123805 17:43:25.313 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.107993, more than 2.000000 times old max dt of 0.085927 17:43:27.719 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.112849, more than 2.000000 times old max dt of 0.094520 17:43:30.203 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:43:45.148 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:43:59.276 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.119608, more than 2.000000 times old max dt of 0.099296 17:44:00.205 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:44:04.445 [EOS] Updating Product SDK Config, Time: 5844.915039 17:44:05.381 [EOS] SDK Config Product Update Request Completed - No Change 17:44:05.381 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5845.828613, Update Interval: 317.946716 17:44:15.210 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:44:25.232 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 17:44:25.232 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8] 17:44:25.549 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52] 17:44:25.666 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (64758), last frame (64742). 17:44:25.711 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.433390, more than 2.000000 times old max dt of 0.070536 17:44:25.717 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.452 seconds. 17:44:30.346 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:44:42.283 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (65797), last frame (65795). 17:44:42.298 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.174511, more than 2.000000 times old max dt of 0.072613 17:44:42.311 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.036 seconds. 17:44:42.927 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.089488, more than 2.000000 times old max dt of 0.079874 17:44:45.375 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:44:46.041 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (66031), last frame (66029). 17:44:46.172 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.276 seconds. 17:45:00.363 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:45:14.418 [d3d12 pipeline state] creating pipeline state for #ID[ada78388] 17:45:14.644 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (67819), last frame (67814). 17:45:14.683 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.232284, more than 2.000000 times old max dt of 0.059333 17:45:14.687 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.261 seconds. 17:45:15.398 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:45:16.308 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.122257, more than 2.000000 times old max dt of 0.101996 17:45:30.319 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:45:34.205 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (69042), last frame (69033). 17:45:34.253 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.338615, more than 2.000000 times old max dt of 0.118997 17:45:34.258 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.375 seconds. 17:45:45.379 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:46:00.306 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:46:01.544 [Flow] HealthStationFlow sfx_close_finish 17:46:08.370 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (71177), last frame (71175). 17:46:08.533 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.223749, more than 2.000000 times old max dt of 0.128172 17:46:08.549 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.365 seconds. 17:46:15.326 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:46:26.205 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.292661, more than 2.000000 times old max dt of 0.229248 17:46:29.566 [d3d12 pipeline state] creating pipeline state for #ID[cb32936a] 17:46:30.488 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (72560), last frame (72534). 17:46:30.547 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:46:30.548 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.734959, more than 2.000000 times old max dt of 0.252173 17:46:30.555 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.787 seconds. 17:46:38.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 412, name: `unknown` 17:46:45.451 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:46:48.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 17, name: `unknown` 17:47:00.650 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:47:15.682 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:47:26.074 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100 @scripts/managers/telemetry/telemetry_manager.lua:30<> 17:47:28.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 41, name: `unknown` 17:47:30.744 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:47:41.943 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (77025), last frame (77024). 17:47:42.013 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.254368, more than 2.000000 times old max dt of 0.088487 17:47:42.043 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.089 seconds. 17:47:45.714 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:47:47.988 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.139950, more than 2.000000 times old max dt of 0.119363 17:47:58.738 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (78075), last frame (78070). 17:47:58.895 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.258908, more than 2.000000 times old max dt of 0.222571 17:47:58.919 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.386 seconds. 17:48:00.690 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:48:09.685 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.209447, more than 2.000000 times old max dt of 0.103197 17:48:09.973 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.117805, more than 2.000000 times old max dt of 0.113516 17:48:15.783 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:48:21.996 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.140958, more than 2.000000 times old max dt of 0.127602 17:48:27.789 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.157810, more than 2.000000 times old max dt of 0.110214 17:48:30.755 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:48:45.834 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:49:00.822 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:49:03.035 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.155619, more than 2.000000 times old max dt of 0.139668 17:49:11.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 23, name: `unknown` 17:49:15.860 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:49:18.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 228, name: `unknown` 17:49:30.840 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:49:31.699 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.210074, more than 2.000000 times old max dt of 0.157317 17:49:42.992 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (84591), last frame (84587). 17:49:43.041 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.203607, more than 2.000000 times old max dt of 0.107196 17:49:43.058 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.145 seconds. 17:49:43.114 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.145079, more than 2.000000 times old max dt of 0.117916 17:49:45.872 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:49:48.651 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.115887, more than 2.000000 times old max dt of 0.081576 17:50:00.891 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:50:02.631 [Lua] <> <>PlayerUnitVisualLoadoutExtension<> <>Luggable dropped through fail-safe means.<> <> [0] =[C]: in function callstack [1] @scripts/foundation/utilities/crashify.lua:56: in function print_exception [2] @scripts/extension_systems/visual_loadout/player_unit_visual_loadout_extension.lua:367: in function fixed_update [3] @scripts/foundation/managers/extension/extension_system_base.lua:190:in function <.../foundation/managers/extension/extension_system_base.lua:179> [4] @scripts/foundation/managers/extension/extension_system_holder.lua:171: in function _system_update [5] @scripts/foundation/managers/extension/extension_system_holder.lua:139: in function fixed_update [6] @scripts/foundation/managers/extension/extension_manager.lua:128: in function fixed_update [7] @scripts/game_states/game/gameplay_sub_states/gameplay_state_run.lua:719: in function _fixed_update [8] @scripts/game_states/game/gameplay_sub_states/gameplay_state_run.lua:279: in function update [9] @scripts/foundation/utilities/game_state_machine.lua:80: in function update [10] @scripts/game_states/game/state_gameplay.lua:145: in function update [11] @scripts/foundation/utilities/game_state_machine.lua:80: in function update [12] @scripts/game_states/state_game.lua:561: in function update [13] @scripts/foundation/utilities/game_state_machine.lua:80: in function update [14] @scripts/main.lua:124: in function update [15] @scripts/main.lua:172:in function [1] system = "PlayerUnitVisualLoadoutExtension"; message = "Luggable dropped through fail-safe means."; print_func = nil [2] self = table: 000000000B977E70; unit = [Unit \'#ID[f888cbd0f5a35360]\']; dt = 0.016; t = 1373.3120000000001; frame = 85832; inventory_component = table: 000000000CB0B3B0; wielded_slot_name = "slot_primary"; wielded_slot_scripts = table: 0000000009081E00; equipment = table: 0000000006F601C0; luggable_slots = table: 0000000006F60220; slot_name = "slot_luggable"; slot_config = table: 0000000000DA89E0; slot = table: 0000000007D3C370; character_state_component = table: 0000000008346D80; current_state = "walking"; previous_state = "sprinting" [3] self = table: 0000000009E1BBC0; context = table: 0000000007B6DB20; dt = 0.016; t = 1373.3120000000001; update_list = table: 000000000A1C9F40; fixed_frame = 85832; extension_name = "PlayerUnitVisualLoadoutExtension"; _ = 1; profiler_name = "PlayerUnitVisualLoadoutExtension [ALL]"; unit = [Unit \'#ID[f888cbd0f5a35360]\']; extension = table: 000000000B977E70 [4] self = table: 0000000009D9EBB0; update_func = "fixed_update"; system_update_context = table: 0000000007B6DB20; dt = 0.016; t = 1373.3120000000001; update_list = table: 00000000091B2CC0; i = 11; system = table: 0000000009E1BBC0 [5] self = table: 0000000009D9EBB0; dt = 0.016; t = 1373.3120000000001; frame = 85832; context = table: 0000000007B6DB20 [6] self = table: 00000000043A1160; dt = 0.016; t = 1373.3120000000001; frame = 85832; temp_byte_count = 8248 [7] self = table: 0000000009E2D000; extension_manager = table: 00000000043A1160; player_manager = table: 00000000006FA210; player_unit_spawn_manager = table: 000000000675D670; t = 1373.3204127239883; shared_state = table: 00000000062316C0; fixed_frame_time = 0.016; last_frame = 85832; fixed_dt = 0.016; keep_in_scope = true; frame = 85832; fixed_t = 1373.3120000000001 [8] self = table: 0000000009E2D000; main_dt = 0.019249100238084793; main_t = 6166.6483136929546; shared_state = table: 00000000062316C0; is_server = false; is_dedicated_server = false; gameplay_timer_registered = true; t = 1373.3204127239883; dt = 0.019249100238084793; player_manager = table: 00000000006FA210; extension_manager = table: 00000000043A1160; player_unit_spawn_manager = table: 000000000675D670 [9] self = table: 00000000041C7400; dt = 0.019249100238084793; t = 6166.6483136929546 [10] self = table: 00000000059A54C0; main_dt = 0.019249100238084793; main_t = 6166.6483136929546 [11] self = table: 00000000036E7730; dt = 0.019249100238084793; t = 6166.6483136929546 [12] self = table: 00000000001040F0; dt = 0.019249100238084793; network_is_active = true; t = 6166.6483136929546 [13] self = table: 00000000001633B0; dt = 0.019249100238084793; t = nil [14] self = table: 0000000000073E50; dt = 0.019249100238084793 [15] dt = 0.019249100238084793 [2] _game_object_created = true; _slot_configuration = table: 0000000000D9DBC0; NO_WIELDED_SLOT = "none"; _item_definitions = table: 0000000001C1A7A0; _profile_properties = table: 0000000005AF14C0; _game_object_id = 678; _dialogue_extension = table: 000000000BF89220; _wieldable_slot_scripts = table: 0000000009A8C8D0; _first_person_unit = [Unit '#ID[d3bf16c8f7e32308]']; _default_wielded_slot_name = "slot_primary"; _selected_voice_property = "veteran_male_c"; _weapon_extension = table: 000000000C17E310; _is_local_unit = true; _equipment = table: 0000000006F601C0; _first_person_extension = table: 000000000C4563E0; _fx_sources = table: 000000000A0C4B80; _unit = [Unit '#ID[f888cbd0f5a35360]']; _game_session = [GameSession]; UNEQUIPPED_SLOT = "not_equipped"; _archetype_property = "veteran"; _locally_wielded_slot = "slot_primary"; _wieldable_slot_components = table: 0000000007FAD2B0; _inventory_component = table: 000000000CB0B3B0; _wieldable_slot_scripts_context = table: 0000000009A8C900; _mispredict_package_handler = table: 000000000A0423B0; _fx_extension = table: 000000000C001E10; _is_in_first_person_mode = true; _is_server = false; _unit_data_extension = table: 00000000096A9AB0; _slot_configuration_by_type = table: 0000000005ADAE30; _player = table: 0000000000DF20A0; _equipment_component = table: 0000000006F60190; _initialized_fixed_t = 831.58400000000006; _character_state_component = table: 0000000008346D80; _mission = table: 0000000003370570; [3] _world = [World]; _nav_world = [unknown light userdata]; NAME = "visual_loadout_system"; pre_update = false; _wwise_world = [WwiseWorld]; _extension_init_context = table: 0000000009E1BBF0; _extensions = table: 000000000A1C9F70; _physics_world = [PhysicsWorld]; _network_event_delegate = table: 0000000000165550; _unit_to_extension_map = table: 000000000A5CEBD0; _profiler_names = table: 0000000007550810; _gib_ring_buffer_write_idx = 27; _fixed_update_extensions = table: 0000000007550840; _run_in_runtime_loaded_level = false; _hot_join_sync_list = table: 000000000A5CEC00; _gib_ring_buffer_read_idx = 27; _gib_ring_buffer = table: 000000000B910420; _extension_manager = table: 00000000043A1160; _name = "visual_loadout_system"; _is_server = false; _update_list = table: 000000000A1C9F40; [4] _system_update_context = table: 0000000007B6DB20; _num_systems = 100; _world = [World]; _dt = 0.019249100238084793; _t = 1373.3204127239883; _post_init_data = table: 00000000095FDC00; _systems = table: 0000000006BB3F60; _update_lists = table: 00000000068052E0; _extension_manager = table: 00000000043A1160; _init_data = table: 000000000AD3D340; _is_server = false; _fixed_frame_time = 0.016; [5] _system_update_context = table: 0000000007B6DB20; _num_systems = 100; _world = [World]; _dt = 0.019249100238084793; _t = 1373.3204127239883; _post_init_data = table: 00000000095FDC00; _systems = table: 0000000006BB3F60; _update_lists = table: 00000000068052E0; _extension_manager = table: 00000000043A1160; _init_data = table: 000000000AD3D340; _is_server = false; _fixed_frame_time = 0.016; [6] _extension_to_system_map = table: 0000000009DC20A0; _unit_categories = table: 00000000042FD010; _time_slice_unit_registration_data = table: 00000000083D55B0; _units = table: 0000000005E74200; _ignore_extensions_list = table: 0000000005E1ACB0; _unit_extensions_list = table: 0000000004704D00; _fixed_update_added_unit_list = table: 00000000086F6590; _extension_system_holder = table: 0000000009D9EBB0; _systems = table: 0000000004752170; _in_fixed_update = true; _extensions = table: 00000000055A07E0; _unit_templates = table: 0000000003058A70; _registered_level_units = table: 000000000C0F54F0; _extension_config = table: 0000000007B813E0; [7] _max_dt = 0; _shared_state = table: 00000000062316C0; _fixed_frame_counter = 85831; _world_name = "level_world"; _gameplay_state = table: 00000000059A54C0; _delayed_disconnects = table: 0000000009E2D2C0; _gameplay_timer_registered = true; _failed_clients = table: 0000000009E2D290; _game_world_fullscreen_blur_amount = 0; _fixed_frame_parsed = false; _game_world_fullscreen_blur_enabled = false; _game_world_disabled = false; _viewport_name = "player1"; _crash_countdown = -1; [8] _max_dt = 0; _shared_state = table: 00000000062316C0; _fixed_frame_counter = 85831; _world_name = "level_world"; _gameplay_state = table: 00000000059A54C0; _delayed_disconnects = table: 0000000009E2D2C0; _gameplay_timer_registered = true; _failed_clients = table: 0000000009E2D290; _game_world_fullscreen_blur_amount = 0; _fixed_frame_parsed = false; _game_world_fullscreen_blur_enabled = false; _game_world_disabled = false; _viewport_name = "player1"; _crash_countdown = -1; [9] _state_change_callbacks = table: 0000000005BC3ED0; _parent = table: 00000000059A54C0; _state = table: 0000000009E2D000; [10] _state_machine = table: 00000000041C7400; _shared_state = table: 00000000062316C0; [11] _state = table: 00000000059A54C0; _optional_creation_context = table: 00000000000B6300; _parent = table: 00000000001040F0; _state_change_callbacks = table: 00000000001C1020; [12] _vo_sources_cache = table: 00000000000AC0C0; _approve_channel_delegate = table: 000000000001B3C0; _event_delegate = table: 0000000000165550; _sm = table: 00000000036E7730; [13] _state_change_callbacks = table: 00000000001633E0; _state = table: 00000000001040F0; [14] _package_manager = table: 0000000000161FD0; _sm = table: 00000000001633B0; <> <> 17:50:08.407 [EOS] Updating Product SDK Config, Time: 6208.879395 17:50:09.436 [EOS] SDK Config Product Update Request Completed - No Change 17:50:09.436 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6209.892578, Update Interval: 351.880859 17:50:11.422 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (86368), last frame (86367). 17:50:11.463 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.140893, more than 2.000000 times old max dt of 0.105893 17:50:11.510 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.107 seconds. 17:50:15.850 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:50:30.962 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:50:45.967 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only. 17:50:47.972 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/5e7bfb4c-4168-45cf-87ae-81b36d8c1f52 17:50:47.972 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 17:50:47.972 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 17:50:47.972 [Lua] INFO [ProgressManager] Fetching session report for session 5e7bfb4c-4168-45cf-87ae-81b36d8c1f52... 17:50:47.972 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 5e7bfb4c-4168-45cf-87ae-81b36d8c1f52 17:50:47.972 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 17:50:47.972 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 17:50:47.977 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:50:48.025 error: [Unit] Unit: '#ID[b3bc6f7359fb372a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c154a2e24794e6c8]' child 1: '#ID[c154a2e24794e6c8]' child 2: '#ID[c154a2e24794e6c8]' child 3: '#ID[c154a2e24794e6c8]' child 4: '#ID[c154a2e24794e6c8]' 17:50:48.720 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "send_character_eor_complete", payload = "{"event_name":"char_eor_complete","args":[{"account_id":"3a9f0bfa-83ec-4e6a-bf10-6976d116893a","character_id":"b6a7f881-c95e-4be2-9a3d-206e88cbe13a","session_id":"5e7bfb4c-4168-45cf-87ae-81b36d8c1f52","completed_time":"1668793849808"}]}", } 17:50:48.720 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 17:50:48.720 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 17:50:49.718 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 17 17:50:49.744 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 17:50:49.774 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:50:50.742 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668793892 17:50:51.692 [d3d12 pipeline state] creating pipeline state for #ID[2f962e46] 17:50:55.025 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 17:50:55.025 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 17:50:55.054 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' 17:50:55.126 [Lua] INFO [MechanismManager] session_id nil 17:50:55.133 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 17:50:55.134 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:50:55.148 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 17:50:55.203 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:50:55.203 [Lua] INFO [GameSessionManager] Member daa00d64f3404135 left 17:50:55.203 [Lua] INFO [GameSessionManager] Member 7600d4d173851e8e left with game reason game_session_manager_disconnect 17:50:55.203 [Lua] INFO [GameSessionManager] Member 68cb67a213f17a58 left 17:50:55.203 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 17:50:55.203 [Lua] INFO [GameSessionManager] Member 7c2bb95bce1a1516 left 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:50:55.754 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/transit/missions/mission_lm_rails 17:50:55.754 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:50:55.772 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:50:55.772 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { end_time = 1668793892000, played_mission = "lm_rails", round_won = true, } 17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Connection] Dropped channel chunk from 7600d4d173851e8e because channel 27 can't communicate 17:50:55.773 [Lua] INFO [VotingClient] Joined voting "7600d4d173851e8e:2" (stay_in_party) initated by 7600d4d173851e8e, params: { new_party_invite_token = "SDeQK", new_party_id = "eba9e41b-0189-4830-9c98-0f29bbf71fa0", } 17:50:55.773 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 7600d4d173851e8e:2, new_party_id eba9e41b-0189-4830-9c98-0f29bbf71fa0, new_party_invite_token: SDeQK 17:50:55.774 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 17:50:55.774 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:50:55.774 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 17:50:55.792 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 17:50:55.792 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:50:55.792 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:50:55.792 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 7600d4d173851e8e:2 17:50:55.803 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 17:50:55.904 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 17:50:55.914 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 17:50:55.914 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 17:50:55.914 [Lua] INFO [STAY_IN_PARTY_VOTING] started 17:50:56.778 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0bb95a3ff702a6d2a--server-8--1668782872 17:50:57.133 warning: [ParticleWorld] Particle with id '50651' is likely already destroyed 17:50:57.183 warning: [ParticleWorld] Particle with id '41148' is likely already destroyed 17:50:57.183 warning: [ParticleWorld] Particle with id '41026' is likely already destroyed 17:50:57.229 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:50:57.272 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:50:57.287 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:50:57.290 warning: [ParticleWorld] Particle with id '26' is likely already destroyed 17:50:57.296 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:50:57.339 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 2.1449372656643391 17:50:58.019 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 000000000DC5D8D0 17:50:58.019 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 17:50:58.022 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 17:50:58.022 [Lua] INFO [ConnectionManager] Channel 26 to peer 7600d4d173851e8e was disconnected with game reason failed_fetching_session_report 17:50:58.022 [Lua] INFO [ConnectionManager] Left host 7600d4d173851e8e 17:50:58.022 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:50:58.022 [Lua] INFO [VotingClient] Voting "7600d4d173851e8e:2" aborted, reason: Disconnected from voting host 17:50:58.022 [Lua] INFO [ConnectionManager] _peer_disconnected 7600d4d173851e8e 17:50:58.022 [Lua] INFO [ConnectionManager] Remote peer daa00d64f3404135 disconnected from host 17:50:58.022 [Lua] INFO [ConnectionManager] Remote peer 68cb67a213f17a58 disconnected from host 17:50:58.022 [Lua] INFO [ConnectionManager] Remote peer 7c2bb95bce1a1516 disconnected from host 17:50:58.023 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 26 17:50:58.023 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 17:50:58.033 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 1 17:50:58.033 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:50:58.033 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 17:50:58.033 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 17:50:58.033 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 17:50:58.033 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 17:50:58.035 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 7600d4d173851e8e:2 17:50:58.050 [Lua] INFO [GameStateMachine] Changing state to StateLoading 17:50:58.050 [Lua] INFO [StateGameScore] State Done. Closing end view 17:50:58.050 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.050 [Connection] Connection to 7600d4d173851e8e broken in transport layer. 17:50:58.050 [Handshaker] Aborting handshake with 7600d4d173851e8e. Reason: internal_error 17:50:58.050 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 17:50:58.050 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 17:50:58.051 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 17:50:58.067 [Handshaker] Lost connection 153 to 7600d4d173851e8e 17:50:58.067 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.083 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.100 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.117 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.135 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.165 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.183 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.204 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.224 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.245 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.265 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.280 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.295 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.313 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.330 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.358 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 17:50:58.360 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.378 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.394 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.411 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.427 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.444 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.461 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.477 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.494 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.510 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.527 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.544 [Lua] INFO [PartyImmateriumManager] Joined new strike team 17:50:58.544 [Lua] INFO [SessionBootBase] Changed state nil -> idle 17:50:58.544 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:50:58.544 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 17:50:58.544 [Lua] INFO [StateLoading] ### is_stranded ### 17:50:58.544 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:50:58.544 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 17:50:58.561 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:fa8af5085cf0e2c2", "hub:steam:", "hub:default", } 17:50:58.561 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 110, }, { region = "aws-ca-central-1", latency = 247, }, { region = "aws-eu-west-1", latency = 267, }, { region = "aws-eu-west-2", latency = 228, }, { region = "aws-us-west-2", latency = 186, }, { region = "aws-sa-east-1", latency = 346, }, { region = "aws-ap-northeast-2", latency = 126, }, { region = "aws-us-east-2", latency = 244, }, { region = "aws-ap-southeast-2", latency = 141, }, { region = "aws-us-west-1", latency = 185, }, { region = "aws-ap-southeast-1", latency = 50, }, { region = "aws-eu-central-1", latency = 229, }, { region = "aws-ap-south-1", latency = 108, }, } 17:50:58.561 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:50:58.811 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b1989694-ec9c-42e1-bf15-a9e8e1db61b4:57aZ7, party_id b1989694-ec9c-42e1-bf15-a9e8e1db61b4, num_members 1 17:50:58.811 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:50:59.395 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254 17:50:59.395 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254/serverdetails 17:50:59.395 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 17:50:59.729 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7", gamelift_instance_id = "i-0d3bfed44d754fec7", aws_region = "ap-southeast-1", network_hash = "fa8af5085cf0e2c2", ip = "13.212.116.40", fleet_type = "aws-fleetiq-spot-only", port = "35580", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTM5NTAsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTM4NjA3NzksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGQzYmZlZDQ0ZDc1NGZlYzctLXNlcnZlci04LS0xNjY4Nzg0MjU0QG10MnAudml2b3guY29tIn0.frFCd8fyjmMsEStZfuCvF81gjjqE9h2pKdqdpT8RdIw", usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTM5MjAsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGQzYmZlZDQ0ZDc1NGZlYzctLXNlcnZlci04LS0xNjY4Nzg0MjU0Iiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkM2JmZWQ0NGQ3NTRmZWM3LS1zZXJ2ZXItOC0tMTY2ODc4NDI1NCIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTM4NjB9.OQDyxnfmokEn1al2TXrbqHMl3iWeMCKiXrhWguOWN6Qwgw0EjC_ujZTIBwRg7nSz7wTrnxuCtVGbaWL6dYsu3RWGnEXPblNL9TEUOtKifztXM5idxpfAxHUc15F-B1d4pDOtZT6b6z7JxfOp9hUQDXqhRXNRpGm68VnfKNsfy_t68EW73YUhW9_eApYxPlksz5lQcNV3Ql8rjMM9ItYnXFr9Wu7-iQt0lNCDdME71eJdr_a-6iI42coXUpWjnmUwX6wfQ8NDDHq_B86EiD0tO_J0Tpm4gW891TJ5S5IOknZT8EWPGEdT-FJ6pFeV6BzR9Subf8tXVMSdhH-nLNy3ow", } 17:50:59.729 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.212.116.40:35580 17:50:59.729 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 17:50:59.930 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 17:51:02.931 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 17:51:02.931 [Lua] INFO [SessionBootBase] Changed state searching -> joining 17:51:03.098 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil 17:51:03.099 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254<> 17:51:03.099 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254<> 17:51:03.099 [Lua] INFO [SessionBootBase] Changed state joining -> ready 17:51:03.099 [Lua] INFO [SessionBootBase] Changed state ready -> idle 17:51:03.099 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69. 17:51:03.099 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 17:51:03.099 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:51:03.115 [Lua] INFO [ConnectionManager] Peer 409c181326053fb0 is connecting 17:51:03.298 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 17:51:03.382 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 17:51:03.448 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version 17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks 17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true 17:51:03.831 [Lua] INFO [LocalEacCheckState] Eac approved 17:51:04.382 [Lua] INFO [LocalDataSyncState] session_seed recieved 926756416 17:51:04.382 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 30 17:51:04.465 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 17:51:04.465 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 17:51:04.465 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 17:51:04.465 [Lua] INFO [ConnectionManager] Peer 409c181326053fb0 is connected 17:51:04.465 [Lua] INFO [ConnectionManager] Joined host; channel(30), peer(409c181326053fb0), host_type(hub_server) 17:51:04.467 [Lua] INFO [MultiplayerSession] Joined Server: The Aggressive Beach Ruckus 17:51:04.467 [Lua] INFO [MatchmakingNotificationHandler] Joined host 17:51:04.467 [Lua] INFO [ConnectionManager] _peer_connected 409c181326053fb0 17:51:04.467 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 17:51:04.467 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:51:04.467 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 17:51:04.482 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 17:51:04.498 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 17:51:04.498 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 17:51:04.498 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 17:51:04.961 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:51:04.961 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:51:05.446 [Lua] INFO [ConnectionManager] Remote peer ce1350e79fee4ef5 connected to host 17:51:05.450 [Lua] INFO [ConnectionManager] Remote peer 5c63e01e3ea88577 connected to host 17:51:05.453 [Lua] INFO [ConnectionManager] Remote peer 147bcbc1866e6ca2 connected to host 17:51:05.456 [Lua] INFO [ConnectionManager] Remote peer ab097533bc65b8a1 connected to host 17:51:05.527 [Lua] INFO [ConnectionManager] Remote peer 922b5b69ce0e84ff connected to host 17:51:05.530 [Lua] INFO [ConnectionManager] Remote peer 69b48f40780b3fed connected to host 17:51:05.532 [Lua] INFO [ConnectionManager] Remote peer 2cfdb7a32831e748 connected to host 17:51:05.535 [Lua] INFO [ConnectionManager] Remote peer 2d4a3a841106f4b8 connected to host 17:51:05.611 [Lua] INFO [ConnectionManager] Remote peer de64e67531233ed0 connected to host 17:51:05.645 [Lua] INFO [ConnectionManager] Remote peer a53facdd86775d69 connected to host 17:51:17.149 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 17:51:23.420 [Lua] INFO [ConnectionManager] Remote peer de64e67531233ed0 disconnected from host 17:51:23.451 [Lua] INFO [ConnectionManager] Remote peer 69b48f40780b3fed disconnected from host 17:51:23.518 [Lua] INFO [ConnectionManager] Remote peer ce1350e79fee4ef5 disconnected from host 17:51:32.254 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7 17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8 17:51:32.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:51:32.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:51:32.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:51:32.565 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:51:32.565 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:51:32.565 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:51:42.700 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 17:51:42.700 [Lua] <>mission = hub_ship<> 17:51:42.700 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 17:51:42.700 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 17:51:42.700 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 17:51:42.700 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 17:51:42.700 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 17:51:42.702 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 17:51:42.704 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 17:51:42.707 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 17:51:42.709 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 17:51:42.712 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 17:51:42.728 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 17:51:42.744 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 17:51:42.761 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 17:51:42.778 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 17:51:42.794 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 17:51:42.814 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 17:51:42.814 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 17:51:42.815 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 17:51:42.828 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 17:51:42.828 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 17:51:42.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 17:51:42.861 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 17:51:42.861 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 17:51:42.878 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 17:51:43.009 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 17:51:43.054 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 17:51:43.058 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 17:51:43.068 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 17:51:43.078 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 17:51:43.111 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 17:51:43.128 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 17:51:43.162 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 17:51:43.184 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 17:51:43.194 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 17:51:43.211 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 17:51:43.228 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 17:51:43.261 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 17:51:43.278 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 17:51:43.294 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 17:51:43.311 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 17:51:43.327 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 17:51:43.361 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 17:51:43.378 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 17:51:43.394 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 17:51:45.311 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 17:51:45.327 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 17:51:45.328 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 17:51:45.328 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 17:51:45.328 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:51:45.799 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.333025, more than 2.000000 times old max dt of 0.035230 17:51:45.877 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:9645.930513 clock_offset:0.032684 last_frame:602869 17:51:45.912 [Lua] INFO [GameSessionManager] Member 147bcbc1866e6ca2 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member 2cfdb7a32831e748 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member ab097533bc65b8a1 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member 922b5b69ce0e84ff joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member a53facdd86775d69 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member 2d4a3a841106f4b8 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member 5c63e01e3ea88577 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined 17:51:45.912 [Lua] INFO [GameSessionManager] Member 409c181326053fb0 joined 17:51:45.914 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:51:45.914 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction 17:51:45.933 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059471, more than 2.000000 times old max dt of 0.038753 17:51:46.042 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (602876), last frame (602874). 17:51:46.080 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.119766, more than 2.000000 times old max dt of 0.042628 17:51:46.087 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.155 seconds. 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:51:46.894 [Lua] INFO [ConnectionManager] Remote peer ab097533bc65b8a1 disconnected from host 17:51:46.894 [Lua] INFO [GameSessionManager] Member ab097533bc65b8a1 left 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:51:47.002 [Lua] INFO [ConnectionManager] Remote peer 922b5b69ce0e84ff disconnected from host 17:51:47.002 [Lua] INFO [GameSessionManager] Member 922b5b69ce0e84ff left 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:51:47.019 [Lua] INFO [ConnectionManager] Remote peer 5c63e01e3ea88577 disconnected from host 17:51:47.019 [Lua] INFO [GameSessionManager] Member 5c63e01e3ea88577 left 17:51:51.977 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<> 17:51:51.977 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=false 17:51:52.533 [d3d12 pipeline state] creating pipeline state for #ID[4451ac00] 17:51:57.657 [d3d12 pipeline state] creating pipeline state for #ID[1729fe1c] 17:51:57.657 [d3d12 pipeline state] creating pipeline state for #ID[b199c09f] 17:52:03.928 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction 17:52:04.290 error: [Lua] ERROR [UIViewHandler] View with name: achievements_view has already been marked for destruction 17:52:05.948 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 17:52:06.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression/character/b6a7f881-c95e-4be2-9a3d-206e88cbe13a 17:52:06.111 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:52:06.147 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 17:52:06.147 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets 17:52:06.147 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets 17:52:10.913 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:52:10.916 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:52:10.919 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 17:52:10.930 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 17:52:11.368 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 17:52:11.371 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 17:52:20.503 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason exit_to_main_menu ... 17:52:20.527 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:52:20.546 [Lua] INFO [ConnectionManager] Channel 30 to peer 409c181326053fb0 was disconnected with game reason exit_to_main_menu 17:52:20.546 [Lua] INFO [ConnectionManager] Left host 409c181326053fb0 17:52:20.547 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:52:20.547 [Lua] INFO [ConnectionManager] _peer_disconnected 409c181326053fb0 17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer 147bcbc1866e6ca2 disconnected from host 17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer a53facdd86775d69 disconnected from host 17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer 2cfdb7a32831e748 disconnected from host 17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer 2d4a3a841106f4b8 disconnected from host 17:52:20.547 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 30 17:52:20.547 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 17:52:20.549 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: exit_to_main_menu, session_was_booting: nil 17:52:20.549 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 17:52:20.549 [Lua] INFO [MechanismLeftSession] Entered with reason exit_to_main_menu 17:52:20.549 [Lua] INFO [GameSessionManager] Member 409c181326053fb0 left with game reason game_request 17:52:20.581 [Connection] Connection to 409c181326053fb0 broken in transport layer. 17:52:20.581 [Handshaker] Aborting handshake with 409c181326053fb0. Reason: internal_error 17:52:20.583 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 17:52:20.583 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:52:20.583 [Lua] INFO [GameSessionManager] Member 147bcbc1866e6ca2 left 17:52:20.583 [Lua] INFO [GameSessionManager] Member a53facdd86775d69 left 17:52:20.583 [Lua] INFO [GameSessionManager] Member 2cfdb7a32831e748 left 17:52:20.583 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left 17:52:20.583 [Lua] INFO [GameSessionManager] Member 2d4a3a841106f4b8 left 17:52:20.616 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 17:52:20.616 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:52:20.617 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:52:20.618 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:52:20.618 [Handshaker] Lost connection 154 to 409c181326053fb0 17:52:20.618 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateExitToMainMenu 17:52:20.618 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 17:52:20.618 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateExitToMainMenu 17:52:20.636 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 17:52:20.637 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters 17:52:20.637 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression 17:52:20.637 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 17:52:20.790 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:52:20.808 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:52:20.820 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:52:20.827 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.22602230124175549 17:52:27.891 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 17:52:27.891 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 17:52:27.891 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 17:52:27.891 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 17:52:27.891 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 17:52:27.904 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 17:52:38.445 [Lua] INFO [BackendManager] title_request: DELETE /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/9df37521-2d1f-42e8-93f2-9b2caf4062b5 17:52:38.888 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:52:38.888 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear 17:52:38.889 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters 17:52:38.889 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression 17:52:38.889 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core 17:52:45.297 [Lua] INFO [SocialMenuRosterView] 46cd8489d2ef3f69:1:2 not in party. Adding to party 17:52:45.297 [Lua] INFO [BackendManager] title_request: GET /social 17:52:45.472 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction 17:52:45.529 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block 17:52:45.530 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 17:52:45.530 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/recentlyplayed 17:52:47.362 [Lua] INFO [SocialMenuRosterView] 46cd8489d2ef3f69:1:2 not in party. Adding to party 17:52:47.362 [Lua] INFO [BackendManager] title_request: GET /social 17:52:47.445 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block 17:52:47.445 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 17:52:47.446 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/recentlyplayed 17:52:49.795 [Lua] INFO [BackendManager] title_request: GET /social 17:52:49.878 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block 17:52:49.878 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 17:52:52.273 [Lua] INFO [BackendManager] title_request: GET /social 17:52:52.344 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block 17:52:52.344 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 17:52:54.677 [Lua] INFO [BackendManager] title_request: GET /social 17:52:54.760 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block 17:52:54.760 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 17:52:57.076 [Lua] INFO [BackendManager] title_request: GET /social 17:52:57.159 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block 17:52:57.160 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends 17:52:57.260 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction 17:53:04.577 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_ogryn/class_selection_ogryn" with id: 1 17:53:06.292 [Lua] INFO [StateMainMenu] Exit character creator 17:53:06.348 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 17:53:09.185 [Application] Lua signals application exit. 17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9] 17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10] 17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11] 17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12] 17:53:14.830 [Lua] <>shutdown = true<> 17:53:14.830 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 17:53:15.192 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:53:15.202 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> 17:53:15.928 [Lua] INFO [Log Internal] Global log level set to: 5 17:53:15.928 [Lua] INFO [Log Internal] Global log level set to: 2 17:53:33.680 [Vivox] Uninitialized