[Log version] 1
[Session] af247a13-a9e8-4f76-a0c6-d88ee231620d
UTC time stamps
16:06:33.788 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
16:06:33.788 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
16:06:33.788 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
16:06:33.788 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
16:06:33.789 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
16:06:33.794 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
16:06:33.949 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
16:06:33.977 [HTTP Cache] Initialized cache: C:\Users\labmo\AppData\Roaming\Fatshark\Darktide\http_cache.db
16:06:33.977 [HTTP Cache] Cache file size: 3316 kB
16:06:33.980 [Backend] Created
16:06:33.980 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
16:06:35.685 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
16:06:38.114 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-20622577
16:06:38.114 [EOS] Beginning dxgi factory detour
16:06:38.114 [EOS] Factory detour complete
16:06:38.114 [EOS] Beginning swap chain detour
16:06:38.114 [EOS] Attempting to create swap chain using D3D11
16:06:38.114 [EOS] Successfully created swap chain using D3D11 with feature level b000
16:06:38.114 [EOS] Swapchain detour complete
16:06:38.114 [EOS] Overlay loaded and initialized
16:06:38.394 [EOS] Has EAC Client
16:06:38.395 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
16:06:38.395 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
16:06:38.395 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
16:06:38.395 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
16:06:38.395 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
16:06:39.306 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 with Max-Q Design)
16:06:40.714 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
16:06:40.714 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
16:06:42.613 [Application] --- CPU
CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16178MB
Available: 7559MB
--- OS
Windows version 10.0 build 19044, 64 bit
Windows 10
Machine ID 15266f80-1ba7-4f0e-bda7-09a3b3ae3be7
--- Network
Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 with Max-Q Design (DirectX 12.1, 6052MB) Driver version: 51169
Graphics card: Intel(R) UHD Graphics 630 (DirectX 12.1, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
16:06:42.613 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
16:06:42.619 [Window] Window => active
16:06:42.699 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
16:06:42.702 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
16:06:42.702 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
16:06:50.482 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:06:50.482 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:06:50.482 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:06:50.483 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:06:50.483 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:06:50.852 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
16:07:01.586 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
16:07:01.586 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
16:07:01.586 [Save] Save dir: `C:\Users\labmo\AppData\Roaming\Fatshark\Darktide`
16:07:01.586 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
16:07:01.609 [Lua] [ParameterResolver] Resolving Game Parameters
16:07:01.609 [Lua] [ParameterResolver] Resolving Development Parameters
16:07:01.609 [Lua] [GameStateMachine] Init state StateBoot
16:07:01.609 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
16:07:01.625 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
16:07:01.626 [EOS] Probing swap chain to determine device version
16:07:01.626 [EOS] Probe complete, determined: D3D12
16:07:01.626 [EOS] Window subclass attached to 00000000009106A0
16:07:01.626 [EOS] Creating overlay widget manager
16:07:01.626 [EOS] Overlay ready. Firing 1 OnReady handlers
16:07:01.626 [EOS] Updating Platform SDK Config, Time: 23.231256
16:07:01.657 [SteamStats] RequestCurrentStats success: true
16:07:01.658 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_boost] with new value (false): 0.0ms.
16:07:01.658 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (false): 0.0ms.
16:07:01.658 [Lua] [RenderSettings] Time to save settings: 0.5ms
16:07:01.658 [Application] apply_user_settings
16:07:01.731 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:07:01.731 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:07:01.731 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:07:01.866 [Lua] [RenderSettings] Time to apply settings: 208.1ms
16:07:01.868 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
16:07:02.499 [Window] Window => inactive
16:07:02.501 [Lua] LUA window => DEACTIVATED
16:07:03.215 [EOS] SDK Config Platform Update Request Successful, Time: 24.787407
16:07:03.219 [EOS] Start Session (User: ...)
16:07:03.220 warning: [EOS] EOS SDK Analytics disabled for route [1].
16:07:03.224 [EOS] Updating Product SDK Config, Time: 24.820524
16:07:03.616 [EOS] Start Session (User: ...)
16:07:03.948 [EOS] SDK Config Product Update Request Successful, Time: 25.500870
16:07:03.955 [EOS] SDK Config Data - Watermark: -934553538
16:07:03.955 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 25.500870, Update Interval: 354.448059
16:07:15.558 [Lua] [LocalizationManager] Setup localizers
16:07:15.576 [Lua] [GameStateMachine] Changing state to StateRequireScripts
16:07:15.576 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
16:07:15.576 [Lua] INFO [Log Internal] Global log level set to: 2
16:07:15.577 [Lua] <>project = bishop<>
16:07:15.577 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
16:07:15.577 [Lua] <>build = release<>
16:07:15.577 [Lua] <>platform = win32<>
16:07:15.577 [Lua] <>title_id = 4711<>
16:07:15.577 [Lua] <>content_revision = 66956<>
16:07:15.577 [Lua] <>engine_revision = e4c61ff5b729f6cfb91a604e4ac57000a1aaaf0d<>
16:07:15.577 [Lua] <>rendering_backend = dx12<>
16:07:15.577 [Lua] <>teamcity_build_id = 237319<>
16:07:15.577 [Lua] <>server = false<>
16:07:15.577 [Lua] <>backend_env = prod<>
16:07:15.577 [Lua] <>steam_id = 11000010dc92ac1<>
16:07:15.577 [Lua] <>steam_user_name = krieg101<>
16:07:15.577 [Lua] <>steam_app_id = 1361210<>
16:07:15.578 [Lua] <>machine_id = 15266f80-1ba7-4f0e-bda7-09a3b3ae3be7<>
16:07:15.578 [Lua] INFO [Testify] Ready!
16:07:15.700 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
16:07:16.001 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
16:07:16.046 [Lua] INFO [GameStateMachine] Changing state to StateGame
16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:07:16.047 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:07:16.047 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
16:07:16.047 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:07:16.047 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
16:07:16.047 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:07:16.047 [Lua] INFO [Input Manager] Init device: mouse, 1
16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
16:07:16.047 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
16:07:16.047 [Lua] INFO [Input Manager] Init device: keyboard, 1
16:07:16.047 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
16:07:16.047 [Lua] INFO [Input Manager] Using input from: keyboard(1)
16:07:16.048 [Lua] INFO [MechanismManager] Initialized without mechanism
16:07:16.048 [Lua] INFO [ConnectionManager] Combined hash: fa8af5085cf0e2c2
16:07:16.048 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:07:16.048 [Lua] INFO [AccountManager] Using base account manager
16:07:16.058 [Lua] INFO [GameStateMachine] Init state StateSplash
16:07:16.059 [Lua] INFO [Input Manager] Created a InputService of type [View]
16:07:16.059 [Lua] INFO [ConstantElementLoading] State changed nil ->
16:07:16.059 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
16:07:16.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:07:16.564 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:07:44.493 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:07:44.493 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:07:59.241 [Window] Window => active
16:07:59.241 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:08:00.815 [Window] Window => inactive
16:08:00.815 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:08:00.935 [Window] Window => active
16:08:00.935 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:08:31.258 [Window] Window => active
16:08:31.258 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:08:33.305 [Lua] INFO [GameStateMachine] Changing state to StateTitle
16:08:33.307 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
16:08:33.307 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
16:08:33.608 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
16:08:33.885 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565]
16:08:36.228 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:08:37.727 [Backend] Joined authentication queue at position 0
16:08:38.227 [Backend] Finished waiting in authentication queue
16:08:38.244 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
16:08:38.544 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 46cd8489d2ef3f69
16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32
16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:08:38.544 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:08:38.546 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
16:08:38.546 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/payments/reconcile?platform=steam
16:08:38.546 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=true
16:08:38.547 [Lua] INFO [Backend] Starting time sync
16:08:39.002 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/66956/Ub5BlgBshBdz7K9UtB%252Bh2dHjjg4Yst8mxtWg.json
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.039 [SteamStats] UserStatsStored success: true
16:08:39.423 [SteamStats] UserStatsStored success: true
16:08:40.276 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:08:40.276 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters
16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression
16:08:40.277 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
16:08:40.313 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
16:08:41.049 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
16:08:41.266 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:08:41.267 [Lua] INFO [Input Manager] Created a InputService of type [Debug]
16:08:41.267 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:08:41.268 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight]
16:08:41.268 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:08:41.268 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:08:41.268 [Lua] INFO [Input Manager] Created a InputService of type [Imgui]
16:08:41.268 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:08:41.271 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
16:08:41.311 [Vivox] Initialized
16:08:41.311 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:08:41.312 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/9df37521-2d1f-42e8-93f2-9b2caf4062b5/data/narrative
16:08:41.567 [Lua] INFO [PartyImmateriumManager] Joined new strike team
16:08:41.833 [Lua] INFO [XboxLive] Setting activity... connection_string: i:fdc557f3-fd3b-422b-a24b-d8ad0493e11a:CLdEK, party_id fdc557f3-fd3b-422b-a24b-d8ad0493e11a, num_members 1
16:08:41.833 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:08:42.607 [Window] Window => inactive
16:08:42.607 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:08:57.401 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
16:08:57.416 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/legal
16:08:57.749 [Lua] INFO [StateTitle] Changing state legal_verification -> done
16:08:57.766 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
16:08:57.767 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
16:08:57.767 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
16:08:57.767 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
16:08:57.767 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
16:08:57.791 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
16:08:57.841 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/dlc/reconcile?platform=steam
16:08:57.847 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
16:08:57.950 [Lua] INFO [BackendManager] title_request: GET /social
16:08:58.055 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
16:08:59.225 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
16:08:59.225 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
16:08:59.248 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
16:08:59.248 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
16:09:01.969 [Window] Window => active
16:09:01.969 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:09:06.244 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms.
16:09:06.244 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms.
16:09:06.245 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.3ms
16:09:06.245 [Application] apply_user_settings
16:09:07.313 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:09:07.313 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:09:07.314 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:09:07.314 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:09:08.253 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 2007.5ms
16:09:08.515 [d3d12 pipeline state] creating pipeline state for #ID[a5611e4e]
16:09:08.532 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:13.808 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [light_quality] with new value (low): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (low): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sun_shadow_map_size] with new value (table: 0x0014dc10): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0014db80): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sun_shadows] with new value (false): 0.0ms.
16:09:21.756 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms
16:09:21.756 [Application] apply_user_settings
16:09:21.826 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:09:21.826 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:09:21.826 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:09:21.826 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:09:21.977 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 221.2ms
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (low): 0.0ms.
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_extrapolation_high_quality] with new value (false): 0.0ms.
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [light_shafts_enabled] with new value (false): 0.0ms.
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0014ef70): 0.0ms.
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_lighting_local_lights] with new value (false): 0.0ms.
16:09:24.641 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.875): 0.0ms.
16:09:24.642 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms
16:09:24.642 [Application] apply_user_settings
16:09:24.727 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:09:24.727 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:09:24.727 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:09:24.727 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:09:24.865 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 223.6ms
16:09:27.872 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:09:27.872 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [dof_quality] with new value (off): 0.0ms.
16:09:27.872 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [dof_enabled] with new value (false): 0.0ms.
16:09:27.873 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.1ms
16:09:57.959 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1
16:09:59.904 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1
16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:09:59.906 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:10:01.526 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1
16:10:07.130 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:10:23.637 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1
16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:10:23.638 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:10:43.184 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1
16:10:52.588 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_ogryn/class_selection_ogryn" with id: 1
16:11:02.550 [Lua] INFO [StateMainMenu] Exit character creator
16:11:02.603 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
16:11:07.244 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_zealot/class_selection_zealot" with id: 1
16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:11:07.246 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:11:08.500 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1
16:12:17.516 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1
16:12:42.312 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
16:12:58.370 [EOS] Updating Product SDK Config, Time: 379.974792
16:12:58.670 [EOS] SDK Config Product Update Request Completed - No Change
16:12:58.670 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 380.257843, Update Interval: 350.511169
16:14:10.989 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1
16:14:15.238 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1
16:15:43.115 [Window] Window => inactive
16:15:43.858 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:15:55.175 [Window] Window => active
16:15:55.177 [Window] Window => active
16:15:55.177 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:15:55.178 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:17:26.045 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
16:18:52.369 [EOS] Updating Product SDK Config, Time: 733.975098
16:18:52.635 [EOS] SDK Config Product Update Request Completed - No Change
16:18:52.635 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 734.224426, Update Interval: 306.423523
16:20:17.235 [Lua] INFO [BackendManager] title_request: GET /social/names/veteran?gender=male&planet=birthplace_planet_07
16:20:44.518 [Lua] INFO [TextInputPasses] Selected text: [Marie]
16:20:45.659 [Lua] INFO [TextInputPasses] Selected text: []
16:20:55.540 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Krieg101/check
16:21:05.570 warning: [Lua] WARNING [ErrorManager] Error "BackendError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
scripts/managers/data_service/services/profiles_service.lua:292: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
original traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:288
@scripts/ui/views/character_appearance_view/character_appearance_view.lua:531<>
, message: {
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
}
16:21:05.588 [Lua] INFO [GameStateMachine] Changing state to StateError
16:21:05.588 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
16:21:05.698 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason reset_from_state_error ...
16:21:05.700 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateError
16:21:05.700 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:21:05.701 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateError
16:21:08.419 [Lua] INFO [GameStateMachine] Changing state to StateTitle
16:21:08.419 [Lua] INFO [ConstantElementLoading] State changed StateError -> StateTitle
16:21:08.419 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:21:08.419 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateError -> StateTitle
16:21:08.570 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
16:21:10.722 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:21:12.272 [Backend] Joined authentication queue at position 0
16:21:12.688 [Backend] Finished waiting in authentication queue
16:21:12.705 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32
16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:21:12.705 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:21:12.723 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
16:21:12.723 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/payments/reconcile?platform=steam
16:21:12.723 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:13.340 [SteamStats] UserStatsStored success: true
16:21:22.851 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:52
=[C]:-1<>;
[2] (*temporary) = function: 0x02872680;
[3] q = table: 0x01d75510; i = 2; obj = table: 0x021479b0;
[4] dt = 0.016667099994023; t = 846.79334389518; async = function: 0x0269b8e0;
[5] self = table: 0x001040f0; dt = 0.016667099994023; network_is_active = true; t = 846.79334389518;
[6] self = table: 0x001633b0; dt = 0.016667099994023; t = nil;
[7] self = table: 0x00073e50; dt = 0.016667099994023;
[8] dt = 0.016667099994023; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:52
=[C]:-1<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:53
=[C]:-1<>;
[2] (*temporary) = function: 0x028d16f0;
[3] q = table: 0x02bff300; i = 1; obj = table: 0x02c0a320;
[4] dt = 0.016667099994023; t = 846.79334389518; async = function: 0x0411ba00;
[5] self = table: 0x001040f0; dt = 0.016667099994023; network_is_active = true; t = 846.79334389518;
[6] self = table: 0x001633b0; dt = 0.016667099994023; t = nil;
[7] self = table: 0x00073e50; dt = 0.016667099994023;
[8] dt = 0.016667099994023; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:53
=[C]:-1<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_5c = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_5c/trinket_5c",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_5c_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_5c",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_5c",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera = {
material_overrides = (rec-limit),
sort_order = 25,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_psyker_01_black_scalera_desc",
name = "content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_psyker_01_black_scalera",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Psyker glowing eyes variant",
display_name = "loc_eye_color_psyker_01_black_scalera",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_feet/frateris_militia_shoes_g = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_g/frateris_militia_shoes_g",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_g",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/grips/flamer_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_08 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_08/scar_face_08",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_08_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_08",
dev_name = "scar_face_08",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_08",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_16 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_16/scar_face_16",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_16_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_16",
dev_name = "scar_face_16",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_16",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p1/suppression_on_close_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_thumper_p1_suppression_on_close_kill",
description = "loc_trait_bespoke_suppression_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_054",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small",
dev_name = "",
name = "content/items/traits/bespoke_thumper_p1/suppression_on_close_kill",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_suppression_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_stagger_debuff",
description = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_175",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_175_small",
dev_name = "",
name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/faces/male_caucasian_face_05 = {
base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_05/face_caucasian_05",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_caucasian_face_05",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/default = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_default_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/default",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/default",
dev_name = "default",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is default",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_default",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/default",
},
content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_chainsword_2h_p1_armor_penetration_against_staggered",
description = "loc_trait_bespoke_armor_penetration_against_staggered_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_201",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_201_small",
dev_name = "armor_penetration_against_staggered",
name = "content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered",
dev_description = "{rending:%s} Rending when attacking staggered enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_penetration_against_staggered",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/blades/chain_axe_blade_03 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_03/blade_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/chain_axe_blade_03",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_autogun_ak_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_crit_chance_on_cleaving_melee",
description = "loc_trait_bespoke_crit_chance_on_cleaving_melee_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_105",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_105_small",
dev_name = "crit_chance_on_cleaving_melee",
name = "content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee",
dev_description = "Cleaving trough several enemies with gauntlet melee attack increases crit chance by {crit_chance:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_on_cleaving_melee",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/skins/mo_970_camo_25 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_970_camo_25",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/decal_material_overrides/decal_transit_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_transit_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment = {
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/training_grounds_psyker_attachment/training_ground_psyker_attachment",
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/gadgets/defensive_gadget_11 = {
is_display_name_ref = true,
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
is_description_ref = false,
icon = "",
item_type = "GADGET",
dev_name = "",
name = "content/items/gadgets/defensive_gadget_11",
trait_restrictions = (rec-limit),
tags = (rec-limit),
attachments = (rec-limit),
slots = (rec-limit),
display_name = "loc_curio_b_f01",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_03_headgear_set_04_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_03_headgear_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_03_headgear_set_04",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_consecutive_hits_increases_ranged_power",
description = "loc_trait_bespoke_power_bonus_on_chained_hits_on_single_target_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_141",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_141_small",
dev_name = "Power bonus on single target",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target",
dev_description = "Chaining attacks on a single enemy builds up Power bonus up to {power:%s}. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_chained_hits_on_single_target",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_hair/female_facial_hair_hulihee_a = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_hulihee_a/facial_hair_hulihee_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_female_facial_hulihee_a_desc",
name = "content/items/characters/player/human/face_hair/female_facial_hair_hulihee_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "female_facial_hulihee_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Half shaped thick eyebrows",
display_name = "loc_female_facial_hulihee_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_04/shaft_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04",
feature_flags = (rec-limit),
attach_node = "rp_thunder_hammer_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/third_person/base_gear_rig",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_skull_edition/imperial_guard_upperbody_01_skull_edition",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_03/imperial_guard_shoulderpad_02_b_attach_03",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/ogryn_rippergun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig",
weapon_template = "ogryn_rippergun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_side_grip_heavy",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m1",
description = "loc_ogryn_rippergun_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "The Ogryn Assault shotgun. Hip fire shots a burst of flesh rendering shells. Secondary fire braces the gun up for a more controlled full auto firing mode. Also equipped with a bayonette if someone would dare to get close to you, or when ammo runs out.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_rippergun_p1_m1",
is_fallback_item = false,
dev_name = "Rippergun Pattern 1 Mark 1",
},
content/items/characters/player/human/gear_feet/npc_iven_rannick_boots = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/footware/npc_iven_rannick_boots/npc_iven_rannick_boots",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/npc_iven_rannick_boots",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_02/scar_face_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_02_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02",
dev_name = "ogryn_scar_face_02",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Cut scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/melee_common/wield_increase_armored_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_melee_common_wield_increased_armored_damage",
description = "loc_trait_melee_common_wield_increased_armored_damage_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_armored_damage",
dev_description = "Deal {damage:%s} additional damage to Armored enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/hilts/force_sword_hilt_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_sword/attachments/hilt_02/hilt_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/hilts/force_sword_hilt_02",
feature_flags = (rec-limit),
attach_node = "ap_hilt_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.059999998658895493,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a",
workflow_state = "RELEASABLE",
description = "loc_prisoner_upperbody_psyker_a_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "Green Prison Shirt and Psyker Collar",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "A prison shirt with Psyker subjugation collar for those charged with misplaced faith.",
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_prisoner_upperbody_psyker_a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_02/face_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_02_offset",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/servitor_torso_01 = {
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/npc/servitor/attachments_base/torso_01/torso_01",
name = "content/items/characters/player/human/gear_torso/servitor_torso_01",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/ranged/renegade_netgun = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_netgun_01/chaos_traitor_guard_netgun_01",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_netgun",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/2d/portrait_frames/achievements_36 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_36_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_36",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_36",
dev_name = "achievements_36",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_36",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_36",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_36",
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_05_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "veteran_lowerbody_career_02_lvl_05_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_01",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_d7_veteran_f_lowerbody_desc",
name = "content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "d7_veteran_f_lowerbody",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_d7_veteran_f_lowerbody",
is_fallback_item = false,
dev_description = "This is d7_veteran_f_lowerbody",
},
content/items/characters/player/human/gear_head/catchan_jungd_fighters_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/catchan_jungd_fighters_02/catchan_jungd_fighters_02",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/catchan_jungd_fighters_02",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/melee/grips/chain_sword_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_sword/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/chain_sword_grip_03",
feature_flags = (rec-limit),
attach_node = "rp_chain_sword_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_rippergun_p1_armor_rending_bayonette",
description = "loc_trait_bespoke_armor_rending_bayonette_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_059",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_059_small",
dev_name = "Ogryn can opener",
name = "content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette",
dev_description = "Your bayonet weapon special attack applies {rend:%s} stacks of rending on armoured targets.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rending_bayonette",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/achievements_28 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_28_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_28",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_28",
dev_name = "achievements_28",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_28",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_28",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_28",
},
content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/gloves/imperial_guard_a/imperial_guard_a",
tags = (rec-limit),
name = "content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_iven_rannick_accessories/npc_iven_rannick_accessories",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/gib_items/chaos_ogryn_flesh = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/gibbing/flesh",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/gib_items/chaos_ogryn_flesh",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/genstealer_cults_04_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_04_a/genestealer_cults_04_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/genstealer_cults_04_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/male_mannequin_arms = {
show_in_1p = true,
base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = false,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/male_mannequin_arms",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_increased_damage_on_staggered_enemies",
description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_135",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small",
dev_name = "Finish em'",
name = "content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies",
dev_description = "Increased damage by {damage:%s} against staggered enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_05/shaft_upper_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/ranged/renegade_lasgun_b = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_lasgun_b",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_prisoner_lowerbody_c_desc",
name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Ogryn Sized Red Prison Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_ogryn_prisoner_lowerbody_c",
is_fallback_item = false,
dev_description = "Prison pants for those charged with insubordination.",
},
content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_permanent_damage_resistance",
description = "loc_gadget_grim_corruption_resistance_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance",
dev_description = "Reduce the amount of Corruption suffered by holding a Grimoire by {permanent_damage_converter_resistance:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/hair_colors/hair_color_black_02 = {
material_overrides = (rec-limit),
sort_order = 2,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_black_02",
description = "loc_hair_color_black_02_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "hair_color_black_02",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "HAIR_COLOR",
dev_description = "Black hair color variant",
display_name = "loc_hair_color_black_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_thunderhammer_2h_p1_hit_mass_consumption_reduction_on_kill",
description = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_100",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_100_small",
dev_name = "Hit mass cost reduction on kill",
name = "content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill",
dev_description = "Killing an enemy decreases enemy hit mass by {hit_mass:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_hair/empty_face_hair = {
sort_order = -500,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "",
name = "content/items/characters/player/human/face_hair/empty_face_hair",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "",
display_name = "",
is_fallback_item = true,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_club_p1_windup_increases_power",
description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_177",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small",
dev_name = "Pinpointing target",
name = "content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time",
dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/skin_colors/skin_color_african_01 = {
material_overrides = (rec-limit),
sort_order = 1,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_dark_01_desc",
name = "content/items/characters/player/skin_colors/skin_color_african_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_dark_01",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "SKIN_COLOR",
dev_description = "Dark skin tone variant",
display_name = "loc_skin_color_dark_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_arms/empty_arms = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
show_in_1p = true,
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/empty_arms",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/connectors/human_power_maul_connector_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_01/connector_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_01",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/metal_04 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_metal_04_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/metal_04",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/metal_04",
dev_name = "metal_04",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is metal_04",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_metal_04",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_04",
},
content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_03/astra_upperbody_career_01_attach_lvl_03",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body_01_var_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_02/underbarrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02",
feature_flags = (rec-limit),
attach_node = "ap_underbarrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/female_facial_hair_base = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_female_facial_hair_base_desc",
name = "content/items/characters/player/human/face_hair/female_facial_hair_base",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "female_facial_hair_base",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Thin eyebrows",
display_name = "loc_female_facial_hair_base",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a = {
sort_order = 500,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_tripplemohawk_a/hair_short_tripplemohawk_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_tripplemohawk_a_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_tripplemohawk_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn tripple mohawk",
display_name = "loc_ogryn_hair_short_tripplemohawk_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_power_bonus_on_continuous_fire",
description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_126",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small",
dev_name = "Heated muzzle",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire",
dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_arms/servitor_arms_02 = {
show_in_1p = true,
base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/arms_02",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = false,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/servitor_arms_02",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_02",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_09a = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_09a",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_06/barrel_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_club_p1_staggered_targets_receive_increased_damage_debuff",
description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_174",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small",
dev_name = "-",
name = "content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = false,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11",
description = "loc_body_tattoo_ogryn_11_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_11",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_11",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/environment_overrides/acid_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/environment_overrides/acid_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_739_camo_19 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_739_camo_19",
item_type = "MATERIAL_OVERRIDES",
},
content/items/animations/end_of_round/end_of_round_veteran_001 = {
face_animation_event = "pose_amused",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_veteran_001",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_veteran_001",
dev_name = "end_of_round_veteran_001",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Veteran standing with their right hand tucked in their belt",
tags = (rec-limit),
description = "loc_end_of_round_veteran_001_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_veteran_001",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/pommel_02/pommel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/gadgets/defensive_gadget_17 = {
is_display_name_ref = true,
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
is_description_ref = false,
icon = "",
item_type = "GADGET",
dev_name = "",
name = "content/items/gadgets/defensive_gadget_17",
trait_restrictions = (rec-limit),
tags = (rec-limit),
attachments = (rec-limit),
slots = (rec-limit),
display_name = "loc_curio_c_i01",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_torso = {
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/torso_01",
name = "content/items/characters/player/ogryn/attachment_base/male_torso",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/perks/melee_common/wield_increase_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_increase_damage",
description = "loc_trait_melee_common_wield_increase_attack_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_damage",
dev_description = "Increase Melee Attack Damage by {damage:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_b/npc_upperbody_b",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_b",
workflow_state = "RELEASABLE",
},
content/items/curios/devices/device_h_01 = {
base_unit = "content/weapons/player/attachments/devices/device_h/device_h_01",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_h_01",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.045000001788139343,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_02_lvl_05_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_02_lvl_05_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 5 upperbody apparel. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_finger_tops",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_02_lvl_05_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount = {
show_in_1p = true,
base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/shoulder_mount_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = false,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_lasgun_p3/increased_sprint_speed = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_lasgun_p3_increased_sprint_speed",
description = "loc_trait_bespoke_increased_sprint_speed_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_056",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small",
dev_name = "",
name = "content/items/traits/bespoke_lasgun_p3/increased_sprint_speed",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_sprint_speed",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c = {
sort_order = 18,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_c/hair_short_modular_c",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_c_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_c",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn afro with dreads and shaved sides",
display_name = "loc_ogryn_hair_short_c",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/heads/axe_head_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/axe/attachments/head_04/head_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/axe_head_04",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemleft_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_05/emblem_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_05",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_sniper/special_sniper",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_05_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "veteran_lowerbody_career_02_lvl_05_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_04",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ",
},
content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_03/face_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_cultist_03_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_finesse_modifier = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_increase_finesse",
description = "loc_trait_ranged_common_wield_increase_finesse_modifier_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_finesse_modifier",
dev_description = "Increase Finesse modifier by {finesse_modifier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/melee_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_a/melee_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/body_tattoo/body_tattoo_markus = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_markus",
description = "loc_body_tattoo_markus_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_markus",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "V2 Xover tattoo inspiered by Victor",
display_name = "loc_body_tattoo_markus",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/curios/carriers/carrier_a = {
show_in_1p = false,
base_unit = "content/weapons/player/attachments/devices/carrier_a/carrier_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "rp_devices_chained_rig",
item_list_faction = "Player",
name = "content/items/curios/carriers/carrier_a",
workflow_checklist = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_bolter_p1_cleave_and_no_explode_on_unarmored",
description = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_151",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_151_small",
dev_name = "Flesh tearing rounds",
name = "content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored",
dev_description = "Shots cleave trough and never explode when firing at unarmored targets.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/grips/shovel_grip_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel/attachments/grip_05/grip_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/shovel_grip_05",
feature_flags = (rec-limit),
attach_node = "rp_shovel_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/devices/device_g_02 = {
base_unit = "content/weapons/player/attachments/devices/device_g/device_g_02",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_g_02",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_07 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_07/scar_face_07",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_07_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_07",
dev_name = "scar_face_07",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_07",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_02/pommel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/backpacks/backpack_b = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_b/backpack_b",
feature_flags = (rec-limit),
attach_node = "j_backpackoffset",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_backpack_b_desc",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "backpack_b",
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/characters/player/human/backpacks/backpack_b",
dev_description = "This is backpack_b",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "loc_backpack_b",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_berserker_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_common_wield_increased_berserker_damage",
description = "loc_trait_ranged_common_wield_berserker_damage_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_berserker_damage",
dev_description = "Deal {damage:%s} additional damage to Berserker enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_combatblade_p1_crit_chance_on_push",
description = "loc_trait_bespoke_crit_chance_on_push_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_097",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_097_small",
dev_name = "Push and smash",
name = "content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push",
dev_description = "Pushing enemies increases your crit chance by {crit_chance:%s} for {time:%s} seconds. ",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_on_push",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/minions/ranged/renegade_lasgun = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_lasgun",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/curios/curio_a_a01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_a01_desc",
item_type = "GADGET",
dev_name = "curio_a_a01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_a01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_a01",
name = "content/items/curios/curio_a_a01",
weapon_type = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_31 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_31/scar_face_31",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_31_desc",
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_31",
dev_name = "scar_face_31",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Leech scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_31",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_a_01/imperial_guard_upperbody_a_01_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
show_in_1p = true,
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_848_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_848_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/eye_colors/eye_color_sienna_black_scalera = {
material_overrides = (rec-limit),
sort_order = -1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_sienna_black_scalera_desc",
name = "content/items/characters/player/eye_colors/eye_color_sienna_black_scalera",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_sienna_black_scalera",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Sienna's glowing eyes, Vermintde crossover,",
display_name = "loc_eye_color_sienna_black_scalera",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_stubrevolver_p1_crit_chance_based_on_aim_time",
description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_104",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_104_small",
dev_name = "Careful aim",
name = "content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time",
dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_02",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/backpacks/backpack_welder_servitor_01 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/npc/servitor/attachments_gear/backpacks/welder_servitor_backpack_01/welder_servitor_backpack_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_backpack_welder_servitor_01_desc",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "backpack_welder_servitor_01",
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/characters/player/human/backpacks/backpack_welder_servitor_01",
dev_description = "This is backpack_welder_servitor_01",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "loc_backpack_welder_servitor_01",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b",
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_bolter_p1_targets_receive_rending_debuff",
description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_138",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small",
dev_name = "Cracking impact'",
name = "content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit",
dev_description = "Your projectile rends armour by {rend:%s} on armoured enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_stubrevolver_p1_chained_weakspot_hits_increases_power",
description = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_109",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_109_small",
dev_name = "Trickshooter",
name = "content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits",
dev_description = "For every chained weakspot hit you get {power_level:%s} increased power. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04",
description = "loc_body_tattoo_veteran_04_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_veteran_04",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for veteran body",
display_name = "loc_body_tattoo_veteran_04",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_02",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_purple_02_blind_left = {
material_overrides = (rec-limit),
sort_order = 18,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_purple_02_blind_left_desc",
name = "content/items/characters/player/eye_colors/eye_color_purple_02_blind_left",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_purple_02_blind_left",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Left blind eye",
display_name = "loc_eye_purple_02_blind_left",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/hair/hair_short_buzzcut_a = {
sort_order = 2,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_buzzcut_a/hair_short_buzzcut_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_buzzcut_a_desc",
name = "content/items/characters/player/human/hair/hair_short_buzzcut_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_buzzcut_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Buzzcut variant. Even cut. ",
display_name = "loc_hair_short_buzzcut_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/achievements_23 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_23_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_23",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_23",
dev_name = "Holo Hive",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Facing any Circumstances, you come out triumphant.",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_23",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_23",
},
content/items/animations/end_of_round/end_of_round_ogryn_004 = {
face_animation_event = "pose_suspicious",
state_machine = "content/characters/player/ogryn/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_ogryn_004",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_ogryn_004",
dev_name = "end_of_round_ogryn_004",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Ogryn standing and pointing forward in pose inspired by technoviking",
tags = (rec-limit),
description = "loc_end_of_round_ogryn_004_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_ogryn_004",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powermaul_2h_p1_stacking_increase_impact_on_hit",
description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_171",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small",
dev_name = "",
name = "content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_03_headgear_set_05_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_03_headgear_set_05",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_03_headgear_set_05",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_hands/astra_gloves_d = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/astra_gloves_d/astra_gloves_d",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/astra_gloves_d",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_05/shaft_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05",
feature_flags = (rec-limit),
attach_node = "rp_thunder_hammer_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_thumper_p2_targets_receive_rending_debuff",
description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_138",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small",
dev_name = "Cracking impact'",
name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit",
dev_description = "Your projectile applies {rend:%s} stacks of Rend on armoured enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_stubgun_heavy_ogryn_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p3_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig",
weapon_template = "autogun_p3_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p3_m1_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p3_m1",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Long range high accuracy autogun with a 3 shot burst firing mode.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p3_m1",
is_fallback_item = false,
dev_name = "Autogun Pattern 3 Mark 1",
},
content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powermaul_2h_p1_consecutive_hits_increases_stagger",
description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_172",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small",
dev_name = "consecutive_hits_increases_stagger",
name = "content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger",
dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/chainsword_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_sword/wpn_chain_sword_chained_rig",
weapon_template = "chainsword_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/weapons/player/melee/chainsword_p1_m1",
workflow_state = "RELEASABLE",
description = "loc_chainsword_p1_m1_desc",
workflow_checklist = (rec-limit),
wieldable_slot_scripts = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_p1",
tags = (rec-limit),
input_descriptions = (rec-limit),
slot_weapon_skin = "",
dev_description = "",
archetypes = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_chainsword_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/skins/mo_xbox_retail_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_xbox_retail_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a = {
sort_order = 3,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hiar_short_scab_a/hair_short_scab_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_scab_a_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_scab_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn rough scab cut",
display_name = "loc_ogryn_hair_short_scab_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_brown_01 = {
material_overrides = (rec-limit),
sort_order = 19,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_brown_01_desc",
name = "content/items/characters/player/eye_colors/eye_color_brown_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_brown_01",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Brown eye color variant",
display_name = "loc_eye_color_brown_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_face_caucasian = {
base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/male_face_caucasian_01",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/head_b = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/face_b/face_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/blades/sabre_blade_02 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/sabre/attachments/blade_02/blade_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/sabre_blade_02",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment = {
material_overrides = (rec-limit),
base_unit = "",
resource_dependencies = (rec-limit),
feature_flags = (rec-limit),
attach_node = "",
item_list_faction = "Minion",
name = "content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/hair/hair_long_tiedback_a = {
sort_order = 30,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_long_tiedback_a/hair_long_tiedback_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_long_tiedback_a_desc",
name = "content/items/characters/player/human/hair/hair_long_tiedback_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_long_tiedback_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Well kept long tied back hairstyle",
display_name = "loc_hair_long_tiedback_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03 = {
sort_order = 13,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_03",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_modular_b_03_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_modular_b_03",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn short haircut with heavy front and shaved back/sides ",
display_name = "loc_ogryn_hair_short_modular_b_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_powrmaul_p1_explosion_on_activated_attacks_on_armor",
description = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_213",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_213_small",
dev_name = "Conductive overload",
name = "content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor",
dev_description = "Hitting an armored enemy with you powered up weapon causes an additional explosion.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_forcestaff_p4_faster_charge_on_chained_secondary_attacks",
description = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_015",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_015_small",
dev_name = "Chained warp blast",
name = "content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks",
dev_description = "Chaining secondary attacks reduces their charge time by {charge_time:%s} up to a total of {stacks:%s} stacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition",
workflow_state = "RELEASABLE",
description = "loc_ogryn_upperbody_skull_edition_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "ogryn_upperbody_skull_edition",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
genders = (rec-limit),
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_ogryn_upperbody_skull_edition",
is_fallback_item = false,
dev_description = "This is ogryn_upperbody_skull_edition",
},
content/items/weapons/player/melee/combatknife_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_knife/wpn_combat_knife_chained_rig",
weapon_template = "combatknife_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_knife",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/combatknife_p1_m1",
description = "loc_combatknife_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/combatknife_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Fast and accurate weapon.
Weapon special is a quick jab that can stagger opponents.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_combatknife_p1_m1",
is_fallback_item = false,
dev_name = "Combatknife Pattern 1 Mark 1",
},
content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_chainsword_p1_infinite_melee_cleave_on_crit",
description = "loc_trait_bespoke_infinite_melee_cleave_on_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_076",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_076_small",
dev_name = "Infinite cleave on crit",
name = "content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit",
dev_description = "After landing a Critical Strike, your attacks ignore enemy hit mass. Lasts for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_infinite_melee_cleave_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_stubrevolver_p1_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small",
dev_name = "",
name = "content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/cine_props/tool_screwdriver_02 = {
base_unit = "content/environment/artsets/imperial/global/props/toolbox/tool_screwdriver_static_02",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
name = "content/items/characters/player/human/cine_props/tool_screwdriver_02",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/hmn_gloves_l = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_l/hmn_gloves_l",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/hmn_gloves_l",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/animations/end_of_round/end_of_round_veteran_007_weapon = {
face_animation_event = "pose_suspicious",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
animation_event = "eor_veteran_007",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_veteran_007_weapon",
dev_name = "end_of_round_veteran_007_weapon",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Veteran standing in a relaxed pose with a lasgun in their right hand looking straight at the camera",
tags = (rec-limit),
description = "loc_end_of_round_veteran_007_weapon_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_veteran_007_weapon",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_b/melee_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/male_torso = {
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/male/base_body/male_torso_01",
name = "content/items/characters/player/human/attachment_base/male_torso",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/skin_colors/skin_color_caucasian_03 = {
material_overrides = (rec-limit),
sort_order = 12,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_neutral_03_desc",
name = "content/items/characters/player/skin_colors/skin_color_caucasian_03",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_neutral_03",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "SKIN_COLOR",
dev_description = "Neutral skin tone variant",
display_name = "loc_skin_color_neutral_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/achievements_15 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_15_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_15",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_15",
dev_name = "Foot Soldier",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "You've come back, and going in for more. Keep at it.",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_15",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_15",
},
content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/rail_off/rail_off",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off",
feature_flags = (rec-limit),
attach_node = "ap_rail_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_transit_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_transit_02",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/faces/female_african_face_02 = {
base_unit = "content/characters/player/human/attachments_base/female/face_african_02/female_face_african_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_african_face_02",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_02/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_02/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_frateris_militia_b_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "frateris_militia_b_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_frateris_militia_b_headgear_set_02",
is_fallback_item = false,
dev_description = "Rogue trader themed eyepatch. Brown leather variant. ",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_370_camo_10 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_370_camo_10",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/minions/ranged/renegade_lasgun_c = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_lasgun_c",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_veteran_career_01_lvl_04_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "veteran_career_01_lvl_04_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_veteran_career_01_lvl_04_headgear_set_02",
is_fallback_item = false,
dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ",
},
content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_chainaxe_p1_increase_power_on_kill",
description = "loc_trait_bespoke_increase_power_on_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_073",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small",
dev_name = "Increased overall power with kills",
name = "content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill",
dev_description = "Killing enemies increses your power by {power_level:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_power_on_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_blue_02_blind_left = {
material_overrides = (rec-limit),
sort_order = 6,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_blue_02_blind_left_desc",
name = "content/items/characters/player/eye_colors/eye_color_blue_02_blind_left",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_blue_02_blind_left",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Left blind eye",
display_name = "loc_eye_blue_02_blind_left",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/attachment_base/female_mannequin_legs = {
always_owned = false,
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_legs",
tags = (rec-limit),
name = "content/items/characters/player/human/attachment_base/female_mannequin_legs",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/human/faces/female_caucasian_face_05 = {
base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_05/female_face_caucasian_05",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_caucasian_face_05",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_vandyke_a = {
sort_order = 30,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_vandyke_a/facial_hair_vandyke_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_vandyke_a_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_vandyke_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_vandyke_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "fancy handle mustache with chin goattee and normal eyebrows ",
display_name = "loc_facial_hair_vandyke_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_03_attach_lvl_02/astra_upperbody_career_03_attach_lvl_02",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/female_mannequin_torso = {
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_torso",
name = "content/items/characters/player/human/attachment_base/female_mannequin_torso",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/mannequin_legs = {
always_owned = false,
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_legs",
tags = (rec-limit),
name = "content/items/characters/player/ogryn/attachment_base/mannequin_legs",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/body_tattoo/body_tattoo_sianna = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_sianna",
description = "loc_body_tattoo_sianna_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_sianna",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "V2 Xover tattoo inspiered by Kerillian",
display_name = "loc_body_tattoo_sianna",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/ammunition/ammunition_01/ammunition_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/full/2h_chain_sword_body_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_chain_sword/attachments/body_02/body_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/full/2h_chain_sword_body_02",
feature_flags = (rec-limit),
attach_node = "ap_body_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/parent_items/base_body_tattoo = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/parent_items/base_body_tattoo",
description = "",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "",
display_name = "",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_ = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l/npc_upperbody_l",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns = {
sort_order = 13,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_mustache_sideburns",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_b_mustache_sideburns_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_b_mustache_sideburns",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Handle mustache with sideburns and half thick eyebrows ",
display_name = "loc_facial_hair_b_mustache_sideburns",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_head/rebreather_02_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/rebreather_02_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard = {
sort_order = 17,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_fullbeard",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_b_fullbeard_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_b_fullbeard",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn medium length full beard with thick eyebrows ",
display_name = "loc_ogryn_facial_hair_b_fullbeard",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.054999999701976776,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_02_set_05_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_02_set_05",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_02_set_05",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_psyker_05_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05",
dev_name = "face_psyker_05",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style and blackwork tattoo for psyker face",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_psyker_05",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/flamer_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_02_lvl_04_headgear_set_03_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_02_lvl_04_headgear_set_03",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_02_lvl_04_headgear_set_03",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet with mask. Part of tier 4 cosmetic set. Inquisition color scheme.",
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_legs = {
always_owned = true,
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/legs_01",
tags = (rec-limit),
name = "content/items/characters/player/ogryn/attachment_base/male_legs",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_forcesword_p1_chained_hits_increases_crit_chance",
description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_087",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_087_small",
dev_name = "Chained hits increases crit",
name = "content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_05_gold = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_gold",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_05_gold",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/unarmed_hub_ogryn = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/unarmed/unarmed",
weapon_template = "unarmed_hub_ogryn",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
tags = (rec-limit),
description = "",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/weapons/player/melee/unarmed_hub_ogryn",
wieldable_slot_scripts = (rec-limit),
workflow_state = "RELEASABLE",
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "",
is_fallback_item = true,
slot_weapon_skin = "",
},
content/items/weapons/player/trinkets/trinket_hook_05_coated_v = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_coated_v",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_05_coated_v",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_c_stubble = {
sort_order = 1,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_stubble",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_c_stubble_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_c_stubble",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_c_stubble",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Stubble with normal eyebrows ",
display_name = "loc_facial_hair_c_stubble",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows = {
sort_order = 18,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_a/facial_hair_a_eyebrows",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_a_eyebrows_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_a_eyebrows",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn normal eyebrows",
display_name = "loc_ogryn_facial_hair_a_eyebrows",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_02_lvl_03_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_02_lvl_03_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_02_lvl_03_set_01",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 3 pants with sandals. Inquistion color scheme. ",
},
content/items/weapons/player/trinkets/trinket_hook_04_gold = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_04_gold",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_04_gold",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_03_v = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_03_v",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_03_v",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_blue_01 = {
material_overrides = (rec-limit),
sort_order = 1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_blue_01_desc",
name = "content/items/characters/player/eye_colors/eye_color_blue_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_blue_01",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Blue eye color variant",
display_name = "loc_eye_color_blue_01",
is_fallback_item = true,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_02_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Veteran Navy Black Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_01",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 2 pants with boots. Iinquisition color scheme. ",
},
content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_plasmagun_p1_power_bonus_scaled_on_heat",
description = "loc_trait_bespoke_power_bonus_scaled_on_heat_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_152",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_152_small",
dev_name = "power_bonus_scaled_on_heat",
name = "content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat",
dev_description = "Damage output is scaled on current heat level up to {damage:%s}.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_scaled_on_heat",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_02",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/chain_axe_shaft_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_02/shaft_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_02",
feature_flags = (rec-limit),
attach_node = "ap_shaft_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_01",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/empty_trinket = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_empty_trinket_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/empty_trinket",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_empty_trinket",
is_fallback_item = true,
tags = (rec-limit),
},
content/items/characters/minions/parent_items/environment_material_override_base = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/parent_items/environment_material_override_base",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_05/muzzle_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_05_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_05_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_05_headgear_set_02",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood with mask and goggles. Part of tier 5 cosmetic set. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_02_lvl_01_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "Veteran Navy Armored Vest",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Grunt tier 1 shirt with armored vest. Navycolor scheme. ",
mask_arms = "mask_arms_keep_forearms_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_02_lvl_01_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/female_legs = {
always_owned = true,
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01",
tags = (rec-limit),
name = "content/items/characters/player/human/attachment_base/female_legs",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/minions/ranged/renegade_elite_shotgun = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_elite_shotgun_01/chaos_traitor_guard_elite_shotgun_01",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_elite_shotgun",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/weapons/player/trinkets/trinket_5d = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_5d/trinket_5d",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_5d_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_5d",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_5d",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1",
name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_thunderhammer_2h_p1_s001",
is_fallback_item = false,
description = "loc_thunderhammer_2h_p1_s001_desc",
},
content/items/weapons/player/trinkets/trinket_4c = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_4c/trinket_4c",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_4c_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_4c",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_4c",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p2_power_bonus_based_on_charge_time",
description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_177",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small",
dev_name = "Pinpointing target",
name = "content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time",
dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_4b = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_4b/trinket_4b",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_4b_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_4b",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_4b",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_4a = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_4a/trinket_4a",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_4a_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_4a",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_4a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_12/scar_face_12",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_12_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12",
dev_name = "ogryn_scar_face_12",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_12",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_3c = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_3c/trinket_3c",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_3c_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_3c",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_3c",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_18 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_18/scar_face_18",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_18_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_18",
dev_name = "scar_face_18",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_18",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/connectors/thunder_hammer_connector_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_05/connector_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_05",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_elysian_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_2d = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_2d/trinket_2d",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_2d_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_2d",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_2d",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_laspistol_p1_crit_chance_on_successful_dodge",
description = "loc_trait_bespoke_crit_chance_on_successful_dodge_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_123",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_123_small",
dev_name = "Dodge n' gun",
name = "content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge",
dev_description = "Successfully dodging an attack increases you critical hit chance by {crit_chance:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_on_successful_dodge",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_attachments/servitor_shoulderpad_02 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/shoulderpad_02/shoulderpad_02",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/servitor_shoulderpad_02",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_tattoo_ogryn_09_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09",
dev_name = "face_tattoo_ogryn_09",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style tattoo for ogryn face ",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_tattoo_ogryn_09",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.059999998658895493,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b",
workflow_state = "RELEASABLE",
description = "loc_prisoner_upperbody_psyker_b_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "Yellow Prison Shirt and Psyker Collar",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "A prison shirt with Psyker subjugation collar for those charged with dereliction of duty.",
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_prisoner_upperbody_psyker_b",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/skin_color_overrides/chaos_skin_color_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_cultist_01_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_lasgun_p3_stacking_crit_chance_on_weakspot",
description = "loc_trait_bespoke_weakspot_stacking_crit_chance_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_022",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_022_small",
dev_name = "",
name = "content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_weakspot_stacking_crit_chance",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/lowerbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1",
name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_thunderhammer_2h_p1_s002",
is_fallback_item = false,
description = "loc_thunderhammer_2h_p1_s002_desc",
},
content/items/perks/melee_common/wield_increase_impact = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_increase_impact",
description = "loc_trait_melee_common_wield_increased_impact_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_impact",
dev_description = "Increase Melee Impact Power by {impact_power:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_e/upperbody_e",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/trinkets/trinket_5a = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_5a/trinket_5a",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_5a_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_5a",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_5a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1",
name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_thunderhammer_2h_p1_m1_deluxe",
is_fallback_item = false,
description = "loc_thunderhammer_2h_p1_m1_deluxe_desc",
},
content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01_b_var_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01 = {
set_items = (rec-limit),
name = "content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01",
workflow_state = "RELEASABLE",
item_type = "SET",
workflow_checklist = (rec-limit),
dev_name = "ogryn_career_01_lvl_05_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
feature_flags = (rec-limit),
dev_description = "Ogryn Bonebreaker tier 5 cosmetics collection. Inquisiiton color scheme.",
resource_dependencies = (rec-limit),
genders = (rec-limit),
breeds = (rec-limit),
display_name = "loc_ogryn_career_01_lvl_05_set_01",
is_fallback_item = false,
description = "loc_ogryn_career_01_lvl_05_set_01_desc",
},
content/items/traits/bespoke_laspistol_p1/count_as_dodge_vs_ranged_on_weakspot = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_laspistol_p1_count_as_dodge_vs_ranged_on_weakspot",
description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_037",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small",
dev_name = "Dodge on weakspot hit",
name = "content/items/traits/bespoke_laspistol_p1/count_as_dodge_vs_ranged_on_weakspot",
dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_l_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l_02/npc_upperbody_l_02",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_l_02",
workflow_state = "RELEASABLE",
},
content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_02_attach_lvl_04/ogryn_upperbody_career_02_attach_lvl_04",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/pommels/shovel_pommel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel/attachments/pommel_05/pommel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/shovel_pommel_05",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/trails/thunder_hammer_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/thunder_hammer_trail_01",
feature_flags = (rec-limit),
attach_node = "rp_thunder_hammer_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/developer_exclusive = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_portrait_frame_developer_exclusive_desc",
always_owned = true,
icon = "content/ui/textures/nameplates/portrait_frames/developer_exclusive",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/developer_exclusive",
dev_name = "portrait_frame_developer_exclusive",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is portrait_frame_default",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_portrait_frame_developer_exclusive",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/developer_exclusive",
},
content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/ogryn_combatblade_p1_m1",
name = "content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_ogryn_combatblade_p1_m1_deluxe",
is_fallback_item = false,
description = "loc_ogryn_combatblade_p1_m1_deluxe_desc",
},
content/items/perks/gadget_common/trait_gadget_dr_vs_bursters = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_damage_reduction_vs_bombers",
description = "loc_trait_gadget_dr_vs_bursters_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_dr_vs_bursters",
dev_description = "Reduce Damage taken from Pox Bursters by {damage_reduction:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/skins/mo_twitch_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_twitch_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_deluxe_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_deluxe_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_default_navy = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_default_navy",
item_type = "MATERIAL_OVERRIDES",
},
content/items/perks/gadget_common/trait_gadget_toughness_regen_delay = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_toughness_regen_delay",
description = "loc_gadget_toughness_regen_delay_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_toughness_regen_delay",
dev_description = "Reduce Toughness Regeneration delay by {toughness_regen_delay_multiplier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_01_attach_lvl_01/ogryn_upperbody_career_01_attach_lvl_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_combatblade_p1_pass_past_armor_on_heavy_attack",
description = "loc_trait_bespoke_pass_past_armor_on_heavy_attack_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_094",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_094_small",
dev_name = "Unstoppable force",
name = "content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack",
dev_description = "Heavy attacks don't get stopped by armour.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_pass_past_armor_on_heavy_attack",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.045000001788139343,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01",
workflow_state = "RELEASABLE",
description = "loc_psyker_upperbody_career_02_lvl_03_set_01_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "psyker_upperbody_career_02_lvl_03_set_01",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Psyker class tier 3 coat. Inquisition color scheme. ",
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_psyker_upperbody_career_02_lvl_03_set_01",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/skins/mo_999_camo_25 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_999_camo_25",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_983_camo_25 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_983_camo_25",
item_type = "MATERIAL_OVERRIDES",
},
content/items/curios/carriers/carrier_b = {
show_in_1p = false,
base_unit = "content/weapons/player/attachments/devices/carrier_b/carrier_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "rp_devices_chained_rig",
item_list_faction = "Player",
name = "content/items/curios/carriers/carrier_b",
workflow_checklist = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powermaul_p1_consecutive_hits_increases_stagger",
description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_172",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small",
dev_name = "consecutive_hits_increases_stagger",
name = "content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger",
dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powermaul_p1_ignore_stagger_reduction_on_weakspot_hit",
description = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_206",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_206_small",
dev_name = "Concussive blow",
name = "content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit",
dev_description = "Attacks hitting weakspots reduces target stagger reduction by {stagger_reduction:%s}.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/curios/devices/device_h_02 = {
base_unit = "content/weapons/player/attachments/devices/device_h/device_h_02",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_h_02",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_950_camo_24 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_950_camo_24",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03 = {
base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/face_caucasian_03",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_01_lvl_01_set_02_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_01_lvl_01_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_02",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ",
},
content/items/characters/minions/chaos_poxwalker/attachments_base/body = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_poxwalker/attachments_base/body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_01_lvl_03_headgear_set_01_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_01_lvl_03_headgear_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_01_lvl_03_headgear_set_01",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Inquisition color scheme.",
},
content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_867_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_867_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_864_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_864_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_lasgun_p1_count_as_dodge_vs_ranged_on_weakspot",
description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_037",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small",
dev_name = "Dodge on weakspot hit",
name = "content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot",
dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_02_lvl_05_set_04_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "veteran_upperbody_career_02_lvl_05_set_04",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Grunt tier 5 armor. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_forearms_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_02_lvl_05_set_04",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/skins/mo_855_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_855_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/npc/ogryn_combatblade_npc_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig",
weapon_template = "ogryn_combatblade_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Minion",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/weapons/npc/ogryn_combatblade_npc_01",
workflow_state = "RELEASABLE",
description = "loc_ogryn_combatblade_npc_p1_m1_desc",
workflow_checklist = (rec-limit),
wieldable_slot_scripts = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1",
tags = (rec-limit),
input_descriptions = (rec-limit),
slot_weapon_skin = "",
dev_description = "",
archetypes = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_combatblade_npc_p1_m1",
is_fallback_item = false,
dev_name = "Combat Blade Pattern 1 Mark 1",
},
content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03",
description = "loc_body_tattoo_veteran_03_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_veteran_03",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for veteran body",
display_name = "loc_body_tattoo_veteran_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/skin_color_overrides/chaos_skin_color_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_851_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_851_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee = {
sort_order = 14,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_goattee",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_b_goattee_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_b_goattee",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn middle length goattee with thick eyebrows ",
display_name = "loc_ogryn_facial_hair_b_goattee",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c",
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/special_pre_order_edition = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_special_pre_order_edition_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/special_pre_order_edition",
dev_name = "special_pre_order_edition",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is special_pre_order_edition",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_special_pre_order_edition",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition",
},
content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_824_camo_21 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_824_camo_21",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_821_camo_21 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_821_camo_21",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_a/upperbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/male_arms = {
show_in_1p = true,
base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = true,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/male_arms",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/chainsword_2h_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_chain_sword/wpn_2h_chain_sword_chained_rig",
weapon_template = "chainsword_2h_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_2h_melee_sword",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/chainsword_2h_p1_m1",
description = "loc_chainsword_2h_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_2h_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "2 handed Chainsword Pattern 1 Mark 1 desc
Primary Attacks will be normal (allthough quite heavy) blunt attacks
Secondary will rev up the chains and deal devastatings blows to single targets.
Pushfollow is a more tanky horde clearing sweep.
All attacks can be activated with weapon special to deal massive damage.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_chainsword_2h_p1_m1",
is_fallback_item = false,
dev_name = "2h Chainsword Pattern 1 Mark 1",
},
content/items/weapons/player/skins/mo_533_camo_14 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_533_camo_14",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/melee/heads/shovel_ogryn_head_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/head_03/head_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/shovel_ogryn_head_03",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_454_camo_12 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_454_camo_12",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_03",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_446_camo_12 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_446_camo_12",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_426_camo_11 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_426_camo_11",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_395_camo_10 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_395_camo_10",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_373_camo_10 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_373_camo_10",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_a_01/frateris_militia_upperbody_a_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/curios/devices/device_d_01 = {
base_unit = "content/weapons/player/attachments/devices/device_d/device_d_01",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_d_01",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_348_camo_09 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_348_camo_09",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_329_camo_09 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_329_camo_09",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a = {
sort_order = 28,
base_unit = "content/characters/player/human/attachments_base/hair/male/the_fullgoatee/the_fullgoatee",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_fullgoattee_a_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_fullgoattee_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Short full goattee with thin eyebrows ",
display_name = "loc_facial_hair_fullgoattee_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/skins/mo_311_camo_08 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_311_camo_08",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_291_camo_08 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_291_camo_08",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_193_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_193_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_185_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_185_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_182_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_182_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/luggable/container_01_luggable = {
show_in_1p = true,
base_unit = "content/pickups/luggables/container_01/luggable_container_01",
breed_attach_node = (rec-limit),
weapon_template = "luggable",
feature_flags = (rec-limit),
item_list_faction = "Player",
tags = (rec-limit),
item_type = "LUGGABLE",
input_descriptions = (rec-limit),
resource_dependencies = (rec-limit),
wieldable_slot_scripts = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/luggable/container_01_luggable",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/face_implants/temple_cables_c = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/implants/temple_cables_c/temple_cables_c",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "",
name = "content/items/characters/player/human/face_implants/temple_cables_c",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
workflow_state = "RELEASABLE",
dev_name = "",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
dev_description = "
",
hide_eyebrows = false,
voice_fx_preset = "voice_fx_rtpc_none",
tags = (rec-limit),
display_name = "",
is_fallback_item = false,
parent_slot_names = (rec-limit),
},
content/items/weapons/player/ranged/bot_autogun_killshot = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig",
weapon_template = "bot_autogun_killshot",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_bot_autogun_killshot_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/bot_autogun_killshot",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_bot_autogun_killshot",
is_fallback_item = false,
dev_name = "Bot Autogun Killshot",
},
content/items/weapons/player/skins/mo_1522_color_prison_red_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1522_color_prison_red_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.05000000074505806,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_03_set_01_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_03_set_01",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 3 upperbody apparel. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_03_set_01",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_toughness_on_continuous_fire",
description = "loc_trait_bespoke_toughness_on_continuous_fire_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_127",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_127_small",
dev_name = "Gun nut",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire",
dev_description = "Maintaining continuous fire recovers {toughness:%s} toughness over time. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_toughness_on_continuous_fire",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_a_eyebrows = {
sort_order = 18,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_eyebrows",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_a_eyebrows_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_a_eyebrows",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_a_eyebrows",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Thick eyebrows",
display_name = "loc_facial_hair_a_eyebrows",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_04 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_04",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_1499_camo_38 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1499_camo_38",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/minions/ranged/renegade_autopistol = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/autogun_pistol/autogun_pistol",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_autopistol",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/weapons/player/melee/grips/combat_blade_grip_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_04/grip_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/combat_blade_grip_04",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_1231_camo_31 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1231_camo_31",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/chaos_ogryn_executor_2h_club/chaos_ogryn_executor_2h_club_03",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_2h",
},
content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_flamer_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_feet/astra_shoes_g = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/astra_shoes_g/astra_shoes_g",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/astra_shoes_g",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/blades/combat_blade_blade_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_05/blade_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/combat_blade_blade_05",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain/captain",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_1141_camo_29 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1141_camo_29",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_112_camo_03 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_112_camo_03",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_1114_camo_28 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1114_camo_28",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_108_camo_03 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_108_camo_03",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_105_camo_03 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_105_camo_03",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/arms_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_071_camo_02 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_071_camo_02",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_03/scar_face_03",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_03_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03",
dev_name = "ogryn_scar_face_03",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Cut scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_increase_power_on_close_kill",
description = "loc_trait_bespoke_increase_power_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_052",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small",
dev_name = "",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_power_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/skins/mo_065_camo_02 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_065_camo_02",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/gear_feet/imperial_guard_shoes_b = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_b/imperial_guard_shoes_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_b",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/heads/thunder_hammer_head_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_03/head_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/thunder_hammer_head_03",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_039_camo_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_039_camo_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/lasgun/lasgun_p1_ps008 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps008",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_lasgun_p1_ps008",
is_fallback_item = false,
description = "loc_lasgun_p1_ps008_desc",
},
content/items/weapons/player/ranged/autogun_p1_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig",
weapon_template = "autogun_p1_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p1_m2",
description = "loc_autogun_p1_m2_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Autogun Pattern 1 Mark 2 desc
All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Faster but less powerful than the Mark III.
Equipped with a flashlight to help you in dark areas.
",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p1_m2",
is_fallback_item = false,
dev_name = "Autogun Pattern 1 Mark 2",
},
content/items/characters/player/human/hair/hair_short_horn_braids_a = {
sort_order = 502,
base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_horn_braids_a/hair_short_horn_braids_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_neck",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_horn_braids_a_desc",
name = "content/items/characters/player/human/hair/hair_short_horn_braids_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_horn_braids_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Braided horns with clean cut sides. ",
display_name = "loc_hair_short_horn_braids_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/achievements_38 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_38_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_38",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_38",
dev_name = "achievements_38",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_38",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_38",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_38",
},
content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_arms_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
show_in_1p = true,
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_04/muzzle_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p2/suppression_on_continuous_fire = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autogun_p2_suppression_on_continuous_fire",
description = "loc_trait_bespoke_suppression_on_continuous_fire_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_111",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_111_small",
dev_name = "Relentless barrage",
name = "content/items/traits/bespoke_autogun_p2/suppression_on_continuous_fire",
dev_description = "Continuous firing increases suppression over time.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_suppression_on_continuous_fire",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_02 = {
sort_order = 14,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_modular_b_02_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_02",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_modular_b_02",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn buzzcut with very short front.",
display_name = "loc_ogryn_hair_short_modular_b_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/gear_hands/ogryn_gloves_b = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/gloves/ogryn_gloves_b/ogryn_gloves_b",
tags = (rec-limit),
name = "content/items/characters/player/ogryn/gear_hands/ogryn_gloves_b",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_01/astra_upperbody_career_01_attach_lvl_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/face_iven_rannick_cine_dummy = {
base_unit = "content/characters/npc/human/attachments_base/face_iven_rannick/iven_rannick_cine_dummy",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/face_iven_rannick_cine_dummy",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_forcestaff_p1/double_shot_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_forcestaff_p1_double_shot_on_crit",
description = "loc_trait_bespoke_double_shot_on_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_062",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_062_small",
dev_name = "Paired surge",
name = "content/items/traits/bespoke_forcestaff_p1/double_shot_on_crit",
dev_description = "Whenever you perform a critical hit your attack will fire {value:%s} times",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_double_shot_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_02_90 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02_90",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_02_90",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/d7_veteran_m_headgear = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_03/genestealer_cults_03_d",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/d7_veteran_m_headgear",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/skins/lasgun/lasgun_p1_ps002 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps002",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_lasgun_p1_ps002",
is_fallback_item = false,
description = "loc_lasgun_p1_ps002_desc",
},
content/items/weapons/player/skins/lasgun/lasgun_p1_ps001 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps001",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_lasgun_p1_ps001",
is_fallback_item = false,
description = "loc_lasgun_p1_ps001_desc",
},
content/items/curios/curio_b_i02 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_b_i02_desc",
item_type = "GADGET",
dev_name = "curio_b_i02",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_b_i02",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_b_i02",
name = "content/items/curios/curio_b_i02",
weapon_type = (rec-limit),
},
content/items/weapons/player/melee/heads/thunder_hammer_head_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_02/head_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/thunder_hammer_head_02",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_lasgun_p1_locname",
is_fallback_item = false,
description = "loc_lasgun_p1_locname_desc",
},
content/items/weapons/player/skins/lasgun/lasgun_p1_m001 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_lasgun_p1_m001",
is_fallback_item = false,
description = "loc_lasgun_p1_m001_desc",
},
content/items/weapons/player/melee/trails/prologue_shovel_ogryn_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/prologue_shovel_ogryn/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/prologue_shovel_ogryn_trail_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_transit_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_transit_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/forcesword/forcesword_p1_m1_deluxe = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/forcesword_p1_m1",
name = "content/items/weapons/player/skins/forcesword/forcesword_p1_m1_deluxe",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_forcesword_p1_m1_deluxe",
is_fallback_item = false,
description = "loc_forcesword_p1_m1_deluxe_desc",
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_04/stock_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_04",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/npc/autogun_npc_03 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig",
weapon_template = "autogun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/npc/autogun_npc_03",
description = "loc_autogun_npc_p1_m3_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_npc_p1_m3",
is_fallback_item = false,
dev_name = "Autogun Pattern 1 Mark 3",
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_03_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_03_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_03_headgear_set_02",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Navy color scheme. ",
},
content/items/weapons/player/skins/combataxe/combataxe_p2_s001 = {
material_overrides = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/combataxe_p2_m1",
name = "content/items/weapons/player/skins/combataxe/combataxe_p2_s001",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_combataxe_p2_s001",
is_fallback_item = false,
description = "loc_combataxe_p2_s001_desc",
},
content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03",
workflow_state = "RELEASABLE",
description = "loc_veteran_career_01_lvl_04_headgear_set_03_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_metal_small_02",
dev_name = "veteran_career_01_lvl_04_headgear_set_03",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_veteran_career_01_lvl_04_headgear_set_03",
is_fallback_item = false,
dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ",
},
content/items/characters/player/hair_colors/hair_color_brown_02 = {
material_overrides = (rec-limit),
sort_order = 4,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_brown_02",
description = "loc_hair_color_brown_02_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "hair_color_brown_02",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "HAIR_COLOR",
dev_description = "Brown hair color variant",
display_name = "loc_hair_color_brown_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a_var_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/autogun/autogun_p2_s002 = {
material_overrides = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/autogun_p2_m1",
name = "content/items/weapons/player/skins/autogun/autogun_p2_s002",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_autogun_p2_s002",
is_fallback_item = false,
description = "loc_autogun_p2_s002_desc",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_c/lowerbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/horns/horn_head_04",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/autogun_p1_m1",
name = "content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_autogun_p1_m001_twitch",
is_fallback_item = false,
description = "loc_autogun_p1_m001_twitch_desc",
},
content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_06/underbarrel_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06",
feature_flags = (rec-limit),
attach_node = "ap_underbarrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.054999999701976776,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_02_lvl_02_set_05_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_02_lvl_02_set_05",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_02_lvl_02_set_05",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_prisoner_lowerbody_a_desc",
name = "content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Green Prison Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_prisoner_lowerbody_a",
is_fallback_item = false,
dev_description = "Prison pants for those charged with misplaced faith.",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_01/underbarrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01",
feature_flags = (rec-limit),
attach_node = "ap_underbarrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/animations/end_of_round/end_of_round_psyker_001 = {
face_animation_event = "pose_amused",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_psyker_001",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_psyker_001",
dev_name = "end_of_round_psyker_001",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Psyker standing in a graceful pose with their hands slightly raised and looking into the camera",
tags = (rec-limit),
description = "loc_end_of_round_psyker_001_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_psyker_001",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_03/underbarrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03",
feature_flags = (rec-limit),
attach_node = "ap_underbarrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c = {
sort_order = -98,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_buzzcut_c/hair_short_buzzcut_c",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_buzzcut_c_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_buzzcut_c",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn buzzcut variant",
display_name = "loc_ogryn_hair_short_buzzcut_c",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_ammo_from_reserve_on_crit",
description = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_143",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_143_small",
dev_name = "Ammo_refill_on_crit",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit",
dev_description = "Critical hits fills current clip with {bullet_amount:%s} bullets from your ammo reserve.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_psyker_lowerbody_career_01_lvl_05_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "psyker_lowerbody_career_01_lvl_05_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_psyker_lowerbody_career_01_lvl_05_set_04",
is_fallback_item = false,
dev_description = "Psyker Biomancer class tier 5 armored pants with boots. Inquistion color scheme. ",
},
content/items/weapons/player/ranged/stubrevolver_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/wpn_stubgun_pistol_chained_rig",
weapon_template = "stubrevolver_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/stubrevolver_p1_m1",
description = "loc_stubrevolver_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/stubrevolver_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Hard hitting high caliber revolver capable of taking down the thoughest opponents. Accurate and deadly, but low ammo count.
Weapon special lets you throw grenades without changing weapons.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_stubrevolver_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_dust_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_dust_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/ranged/stocks/stock_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/stocks/stock_04/stock_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/stock_04",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/stocks/stock_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/stocks/stock_03/stock_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/stock_03",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/grips/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/parent_items/base_face_tattoo = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/parent_items/base_face_tattoo",
dev_name = "",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/faces/female_caucasian_face_02 = {
base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_02/female_face_caucasian_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_caucasian_face_02",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/stocks/stock_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/stocks/stock_01/stock_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/stock_01",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/achievements_22 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_22_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_22",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_22",
dev_name = "achievements_22",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_22",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_22",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_22",
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_01_lvl_01_set_05_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "veteran_upperbody_career_01_lvl_01_set_05",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_wrist_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_01_lvl_01_set_05",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_05/stock_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_11/scar_face_11",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_11_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11",
dev_name = "ogryn_scar_face_11",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_11",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04 = {
base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/face_caucasian_04",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_03/stock_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/connectors/human_power_maul_connector_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_03/connector_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_03",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_01/stock_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_03/muzzle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_bandana_mask_01/ogryn_bandana_mask_01",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_03/stock_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_01/stock_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/servitor_chestplate_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/chestplate_01/chestplate_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/servitor_chestplate_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_02_set_03_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Veteran Navy Brown Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_03",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 2 pants with boots. Imperial Navy brown color scheme. ",
},
content/items/characters/player/human/gear_torso/npc_upperbody_d = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_d/npc_upperbody_d",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_d",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_01/stock_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_01/helmet_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_feet/frateris_militia_shoes_c = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_c/frateris_militia_shoes_c",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_c",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_02/skin_attachment_02_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_27/scar_face_27",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_27_desc",
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27",
dev_name = "ogryn_scar_face_27",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Leech scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_27",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera = {
material_overrides = (rec-limit),
sort_order = 13,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_purple_01_black_scalera_desc",
name = "content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_purple_01_black_scalera",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Cadia purple eyes variant",
display_name = "loc_eye_color_purple_01_black_scalera",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04",
workflow_state = "RELEASABLE",
description = "loc_ogryn_upperbody_career_01_lvl_03_set_04_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "Ogryn Inquisition Tank Top",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
genders = (rec-limit),
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_ogryn_upperbody_career_01_lvl_03_set_04",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker tier 3 tank top. Inquisition color scheme.",
},
content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_03/stock_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_flamer_p1_crit_chance_on_hitting_multiple",
description = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_159",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_159_small",
dev_name = "ammo_spent_from_reserve_on_crit",
name = "content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit",
dev_description = "Critical hits spend ammo from your reserve instead of you current clip.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/parent_items/minion_base_body = {
material_overrides = (rec-limit),
base_unit = "",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "",
item_list_faction = "Minion",
name = "content/items/characters/minions/parent_items/minion_base_body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autogun_p3_crit_weakspot_finesse",
description = "loc_trait_bespoke_crit_weakspot_finesse_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_050",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small",
dev_name = "Weakspot damage bonus",
name = "content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse",
dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_weakspot_finesse",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_01/stock_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/frateris_militia_gloves_c = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_c/frateris_militia_gloves_c",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_c",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_rippergun_p1_toughness_on_close_range_kills",
description = "loc_trait_bespoke_toughness_on_close_range_kills_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_059",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_059_small",
dev_name = "Red face paint",
name = "content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills",
dev_description = "Close range kills replenishes your tougness by {toughness:%s}.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_toughness_on_close_range_kills",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_laspistol_p1/reload_speed_on_slide = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_laspistol_p1_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small",
dev_name = "",
name = "content/items/traits/bespoke_laspistol_p1/reload_speed_on_slide",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_melee_elite_a_decal_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/melee_elite_a_decal_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_melee_elite_a_decal_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_01_lvl_04_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_01_lvl_04_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_01_lvl_04_headgear_set_02",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet with mask. Part of tier 4 cosmetic set. Navy color scheme.",
},
content/items/characters/player/sets/psyker_career_01_lvl_04_set_01 = {
set_items = (rec-limit),
name = "content/items/characters/player/sets/psyker_career_01_lvl_04_set_01",
workflow_state = "RELEASABLE",
item_type = "SET",
workflow_checklist = (rec-limit),
dev_name = "psyker_career_01_lvl_04_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
feature_flags = (rec-limit),
dev_description = "Psyker Biomancer class tier 4 cosmetics collection. Inquistion color scheme. ",
resource_dependencies = (rec-limit),
genders = (rec-limit),
breeds = (rec-limit),
display_name = "loc_psyker_career_01_lvl_04_set_01",
is_fallback_item = false,
description = "loc_psyker_career_01_lvl_04_set_01_desc",
},
content/items/weapons/npc/ogryn_rippergun_npc_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig",
weapon_template = "ogryn_rippergun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_side_grip_heavy",
item_list_faction = "Minion",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/npc/ogryn_rippergun_npc_01",
description = "loc_ogryn_rippergun_npc_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_rippergun_npc_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/stock_01/stock_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_03_headgear_set_03_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_03_headgear_set_03",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_03_headgear_set_03",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/headgear/npc_gillia_masozi_helmet/npc_gillia_masozi_helmet",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/grips/plasma_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_bolter_p1_power_bonus_on_continuous_fire",
description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_126",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small",
dev_name = "Heated muzzle",
name = "content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire",
dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_04/sight_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/hair/hair_short_e = {
sort_order = 8,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_e/hair_short_e",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_neck",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_e_desc",
name = "content/items/characters/player/human/hair/hair_short_e",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_e",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Buzzcut with short mohawk. ",
display_name = "loc_hair_short_e",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_04/sight_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_reduce_sprint_cost = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_reduce_sprint_cost",
description = "loc_gadget_sprint_cost_reduction_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_reduce_sprint_cost",
dev_description = "Reduce cost of Sprinting by {sprinting_cost_multiplier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_a_decal_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/reflex_sight_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/sights/sight_reflex_03/sight_reflex_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/reflex_sight_03",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/female_african_face_04 = {
base_unit = "content/characters/player/human/attachments_base/female/face_african_04/female_face_african_04",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_african_face_04",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_04/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_04/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/body_tattoo/empty_body_tattoo = {
material_overrides = (rec-limit),
sort_order = -500,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/empty_body_tattoo",
description = "loc_empty_body_tattoo_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "empty_body_tattoo",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "No body tattoo option",
display_name = "loc_empty_body_tattoo",
is_fallback_item = true,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/sights/reflex_sight_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/sights/sight_reflex_02/sight_reflex_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/reflex_sight_02",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/grips/chain_axe_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/chain_axe_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/reflex_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/sights/sight_reflex_01/sight_reflex_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/reflex_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/lasgun_rifle_elysian_sight_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/sight_03/sight_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/lasgun_rifle_elysian_sight_03",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_03 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_02_attach_lvl_03/ogryn_upperbody_career_02_attach_lvl_03",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_03",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/heads/shovel_head_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel/attachments/head_05/head_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/shovel_head_05",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_02/sight_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatknife_p1/increased_crit_chance_on_staggered_weapon_special_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatknife_p1_increased_crit_chance_on_staggered_weapon_special_hit",
description = "loc_trait_bespoke_increased_crit_chance_after_punching_staggered_enemy_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_198",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_198_small",
dev_name = "Slap setup",
name = "content/items/traits/bespoke_combatknife_p1/increased_crit_chance_on_staggered_weapon_special_hit",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_crit_chance_after_punching_staggered_enemy",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/2d/portrait_frames/gothic_02 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_gothic_02_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/gothic_02",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/gothic_02",
dev_name = "gothic_02",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is gothic_02",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_gothic_02",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/gothic_02",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/autogun_rifle_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/autogun_rifle_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/female_mannequin_face = {
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_face",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/female_mannequin_face",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/sights/autogun_rifle_ak_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/autogun_rifle_ak_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/sights/autogun_pistol_sight_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/sight_01/sight_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/sights/autogun_pistol_sight_01",
feature_flags = (rec-limit),
attach_node = "ap_sight_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_03_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shotgun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/wpn_shotgun_rifle_rig",
weapon_template = "shotgun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/shotgun_p1_m1",
description = "loc_shotgun_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/shotgun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Semiautomatic shotgun, deadly at close range.
Weapon special loads a special shell with a wider spread pattern useful for clearing hordes.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_shotgun_p1_m1",
is_fallback_item = false,
dev_name = "Shotgun Pattern 1 Mark 1",
},
content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_03/shaft_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_03",
feature_flags = (rec-limit),
attach_node = "rp_thunder_hammer_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_01_lvl_01_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_01_lvl_01_set_02_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_01_lvl_01_set_02",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "veteran_lowerbody_career_01_lvl_01_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_01_lvl_01_set_02",
is_fallback_item = false,
dev_description = "Veteran Drill Sergeant tier 2 pants with soft protected boots. Navy color scheme. ",
},
content/items/weapons/player/melee/pommels/power_sword_pommel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_sword/attachments/pommel_01/pommel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/power_sword_pommel_01",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/power_maul_shaft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_03/shaft_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_03",
feature_flags = (rec-limit),
attach_node = "rp_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p3/negate_stagger_reduction_on_weakspot = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autogun_p3_negate_stagger_reduction_on_weakspot",
description = "loc_trait_bespoke_negate_stagger_reduction_on_weakspot_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_020",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_020_small",
dev_name = "Concussive blow",
name = "content/items/traits/bespoke_autogun_p3/negate_stagger_reduction_on_weakspot",
dev_description = "Increased stagger on enemies by {stagger:%s}, when you hit them with a weakspot hit",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_negate_stagger_reduction_on_weakspot",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_foundry_05 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_foundry_05",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/perks/ranged_common/wield_increase_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_increase_damage",
description = "loc_trait_ranged_common_wield_increase_attack_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_damage",
dev_description = "Increase Ranged Attack Damage by {damage:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/2d/insignias/sigil_01 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_sigil_01_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/insignias/sigil_01",
item_type = "CHARACTER_INSIGNIA",
name = "content/items/2d/insignias/sigil_01",
dev_name = "sigil_01",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is sigil_01",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_sigil_01",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/insignias/sigil_01",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_17 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_17/scar_face_17",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_17_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_17",
dev_name = "scar_face_17",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_17",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_head/snout_mask_b = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/snout_mask_b/snout_mask_b",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/snout_mask_b",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "This is snout_mask_b",
},
content/items/weapons/player/ranged/shafts/power_maul_shaft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_01/shaft_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_01",
feature_flags = (rec-limit),
attach_node = "rp_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_04/shaft_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemleft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_03/emblem_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_03",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_rippergun_p1/bleed_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_rippergun_p1_bleed_on_crit",
description = "loc_trait_bespoke_bleed_on_crit_ranged_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_107",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_107_small",
dev_name = "Flesh tearing",
name = "content/items/traits/bespoke_rippergun_p1/bleed_on_crit",
dev_description = "Critical hits add {stacks:%s} stack of bleed status to an enemy.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_bleed_on_crit_ranged",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_03/shaft_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/hair/hair_medium_dapper_a = {
sort_order = 29,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_medium_dapper_a/hair_medium_dapper_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_medium_dapper_a_desc",
name = "content/items/characters/player/human/hair/hair_medium_dapper_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_medium_dapper_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Well kept dapper hairstyle",
display_name = "loc_hair_medium_dapper_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_02/shaft_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_01/shaft_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_legs/astra_pants_a = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/astra_pants_a",
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/backpacks/backpack_cadian_a = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_cadian_a/backpack_cadian_a",
feature_flags = (rec-limit),
attach_node = "j_backpackoffset",
item_list_faction = "Player",
breeds = (rec-limit),
description = "",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "",
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/characters/player/human/backpacks/backpack_cadian_a",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns = {
sort_order = 25,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_goattee_sideburns",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_a_goattee_sideburns_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_a_goattee_sideburns",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "big goattee with sideburns and thick eyebrows",
display_name = "loc_facial_hair_a_goattee_sideburns",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_03/shaft_upper_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_02/shaft_upper_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_b_fullbeard = {
sort_order = 17,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_fullbeard",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_b_fullbeard_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_b_fullbeard",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_b_fullbeard",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Medium length full beard with half thick eyebrows ",
display_name = "loc_facial_hair_b_fullbeard",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_01/shaft_upper_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_03/shaft_lower_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03",
feature_flags = (rec-limit),
attach_node = "rp_force_staff_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_02/shaft_lower_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02",
feature_flags = (rec-limit),
attach_node = "rp_force_staff_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_increase_power_on_close_kill",
description = "loc_trait_bespoke_increase_power_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_052",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small",
dev_name = "Increased overall power with close range kills",
name = "content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill",
dev_description = "Close ranged kill increases Power by {power_level:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_power_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_01/shaft_lower_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01",
feature_flags = (rec-limit),
attach_node = "rp_force_staff_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/chain_axe_shaft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_03/shaft_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_03",
feature_flags = (rec-limit),
attach_node = "ap_shaft_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p1_chained_hits_increases_crit_chance",
description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_169",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_169_small",
dev_name = "Chained hits increases crit",
name = "content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/skin_colors/skin_color_hispanic_02 = {
material_overrides = (rec-limit),
sort_order = 5,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_tanned_02_desc",
name = "content/items/characters/player/skin_colors/skin_color_hispanic_02",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_tanned_02",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "SKIN_COLOR",
dev_description = "Tanned skin tone variant",
display_name = "loc_skin_color_tanned_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_01_v = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01_v",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_01_v",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/chain_axe_shaft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_01/shaft_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_01",
feature_flags = (rec-limit),
attach_node = "ap_shaft_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_03/receiver_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03",
feature_flags = (rec-limit),
attach_node = "rp_stubgun_heavy_ogryn_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_a/upperbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_shotgun_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.05000000074505806,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_04_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_04_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 4 upperbody apparel. Navy color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_04_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_rippergun_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_plasma_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_middle_eastern_face_02 = {
base_unit = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/male_face_middle_eastern_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_middle_eastern_face_02",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_legs/npc_iven_rannick_pants = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_iven_rannick_pants/npc_iven_rannick_pants",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/npc_iven_rannick_pants",
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/longrange_a/longrange_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01 = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
base_unit = "content/weapons/enemy/shields/bulwark_shield_01/bulwark_shield_01",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_leftweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_shield",
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01_cinematic_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/connectors/2h_power_maul_connector_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_power_maul/attachments/connector_02/connector_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/2h_power_maul_connector_02",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_attach_01/imperial_guard_upperbody_01_attach_01_var_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/receiver_04/receiver_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_krieg_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/decals/decalright_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/decals/decal_01/decal_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/decals/decalright_01",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_krieg_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/melee_common/wield_increase_attack_speed = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "",
description = "loc_trait_melee_common_wield_increase_attack_speed_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_attack_speed",
dev_description = "Increase Melee Attack Speed by {attack_speed:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_03/receiver_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_elysian_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_tattoo/face_tattoo_01 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_tattoo_01_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/human/face_tattoo/face_tattoo_01",
dev_name = "face_tattoo_01",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style tattoo for all classes of the human face ",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_tattoo_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03",
workflow_state = "RELEASABLE",
description = "loc_zealot_career_01_lvl_05_headgear_set_03_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "zealot_career_01_lvl_05_headgear_set_03",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_zealot_career_01_lvl_05_headgear_set_03",
is_fallback_item = false,
dev_description = "Zealot Preacher class aquila circlet with snout gas mask and eye patch. Part of tier 5 cosmetic set. Inquisition color scheme. ",
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_elysian_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_03/receiver_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03",
feature_flags = (rec-limit),
attach_node = "rp_laspistol_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/achievements_33 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_33_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_33",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_33",
dev_name = "achievements_33",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_33",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_33",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_33",
},
content/items/curios/carriers/carrier_c = {
show_in_1p = false,
base_unit = "content/weapons/player/attachments/devices/carrier_c/carrier_c",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "rp_devices_chained_rig",
item_list_faction = "Player",
name = "content/items/curios/carriers/carrier_c",
workflow_checklist = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_laspistol_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_laspistol_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/parent_items/weapons/minion_weapon_base = {
material_overrides = (rec-limit),
base_unit = "",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/parent_items/weapons/minion_weapon_base",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "",
},
content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_03/receiver_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03",
feature_flags = (rec-limit),
attach_node = "rp_flamer_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_122_camo_04 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_122_camo_04",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_psyker_lowerbody_career_02_lvl_01_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Psyker Navy Slacks",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_psyker_lowerbody_career_02_lvl_01_set_04",
is_fallback_item = false,
dev_description = "Psyker class tier 1 pants with boots. Imperial navy color scheme. ",
},
content/items/characters/player/sets/psyker_career_02_lvl_05_set_01 = {
set_items = (rec-limit),
name = "content/items/characters/player/sets/psyker_career_02_lvl_05_set_01",
workflow_state = "RELEASABLE",
item_type = "SET",
workflow_checklist = (rec-limit),
dev_name = "psyker_career_02_lvl_05_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
feature_flags = (rec-limit),
dev_description = "Psyker Psykinetic class tier 5 cosmetics collection. Inquistion color scheme. ",
resource_dependencies = (rec-limit),
genders = (rec-limit),
breeds = (rec-limit),
display_name = "loc_psyker_career_02_lvl_05_set_01",
is_fallback_item = false,
description = "loc_psyker_career_02_lvl_05_set_01_desc",
},
content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_bolt_gun_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_bolt_gun_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_forcestaff_p4_warp_charge_critical_strike_chance_bonus",
description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_064",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small",
dev_name = "Harnessing the warp",
name = "content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril",
dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13",
description = "loc_body_tattoo_ogryn_13_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_13",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_13",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_autogun_killshot_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autopistol_p1_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small",
dev_name = "Slide reloading",
name = "content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide",
dev_description = "Reloading while Sliding is {reload_speed:%s} faster.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_fullbeard_a = {
sort_order = 27,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_fullbeard_a/facial_hair_fullbeard_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_fullbeard_a_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_fullbeard_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_fullbeard_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Thick full beard with thin eyebrows ",
display_name = "loc_facial_hair_fullbeard_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_blue_01_blind_left = {
material_overrides = (rec-limit),
sort_order = 3,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_blue_01_blind_left_desc",
name = "content/items/characters/player/eye_colors/eye_color_blue_01_blind_left",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_blue_01_blind_left",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Left blind eye",
display_name = "loc_eye_blue_01_blind_left",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/body_tattoo/body_tattoo_03 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_03",
description = "loc_body_tattoo_03_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_03",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style tattoo for human body",
display_name = "loc_body_tattoo_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p3_dodge_grants_finesse_bonus",
description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_182",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small",
dev_name = "Dodge grants finesse bonus",
name = "content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage",
dev_description = "- from forrcesword",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a_decal",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_african_face_01 = {
base_unit = "content/characters/player/human/attachments_base/male/face_african_01/male_face_african_01",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_african_face_01",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_african_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_african_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/upper_torso_flesh_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "",
item_list_faction = "Minion",
name = "content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/blades/combat_blade_blade_06 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_06/blade_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/combat_blade_blade_06",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/plasmagun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/wpn_plasma_rifle_chained_rig",
weapon_template = "plasmagun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_no_stock_heavy_plasma",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/plasmagun_p1_m1",
description = "loc_plasmagun_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/plasmagun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Plasmagun Pattern 1 Mark 1 desc
Primary Attack quickly fires the plasma gun at half charge.
Secondary Attack lets you manually charge the weapon up to a realy powerful blast.
Weapon special vents heat build up.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_plasmagun_p1_m1",
is_fallback_item = false,
dev_name = "Plasmagun Pattern 1 Mark 1",
},
content/items/weapons/player/ranged/ogryn_thumper_p1_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/wpn_shotgun_grenade_chained_rig",
weapon_template = "ogryn_thumper_p1_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_thumper_p1_m2",
description = "loc_ogryn_thumper_p1_m2_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/thumper_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Ogryn Thumper Pattern 1 Mark 2.
Grenade Launcher Thumper, fairly accurate and long range projectilees that detonate shortly after first impact.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_thumper_p1_m2",
is_fallback_item = false,
dev_name = "Lorenz Pattern Mk II Thumper",
},
content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_power_bonus_on_first_attack",
description = "loc_trait_bespoke_power_bonus_on_first_attack_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_188",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_188_small",
dev_name = "Powerful first strike",
name = "content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_first_attack",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01/traitor_guard_captain_helmet_01_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/ogryn_rippergun_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig",
weapon_template = "ogryn_rippergun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_side_grip_heavy",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m3",
description = "loc_ogryn_rippergun_p1_m3_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "5 pellet shells in twin shot bursts with flat spread burst/autofire brace mode.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_rippergun_p1_m3",
is_fallback_item = false,
dev_name = "Rippergun Pattern 1 Mark 3",
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/gauntlet_basic/wpn_gauntlet_basic_chained_rig",
weapon_template = "ogryn_gauntlet_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_gauntlet",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1",
description = "loc_ogryn_gauntlet_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/grenadier_gauntlet_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Grenadier Gauntlet Pattern 1 Mark 1 desc
Arm mounted grenade launcher that also serves as a battering melee weapon. Primary attack is a normal melee loop while secondary braces the weapon into grenade firing mode where Ogryns can shoot a clip of crowd clearing explosives.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_gauntlet_p1_m1",
is_fallback_item = false,
dev_name = "Grenadier Gauntlet Pattern 1 Mark 1",
},
content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_head_attachment_01/ranged_head_attachment_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_feet/imperial_guard_shoes_c = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_c/imperial_guard_shoes_c",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_c",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/ogryn_combatblade_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig",
weapon_template = "ogryn_combatblade_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/weapons/player/melee/ogryn_combatblade_p1_m3",
workflow_state = "RELEASABLE",
description = "loc_ogryn_combatblade_p1_m3_desc",
workflow_checklist = (rec-limit),
wieldable_slot_scripts = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1",
tags = (rec-limit),
input_descriptions = (rec-limit),
slot_weapon_skin = "",
dev_description = "Stabby smiter dagger.
",
archetypes = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_combatblade_p1_m3",
is_fallback_item = false,
dev_name = "Combat Blade Pattern 1 Mark 3",
},
content/items/curios/curio_a_f01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_f01_desc",
item_type = "GADGET",
dev_name = "curio_a_f01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_f01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_f01",
name = "content/items/curios/curio_a_f01",
weapon_type = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_03/muzzle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_05 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_05",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/cine_props/incese_burner_left = {
base_unit = "content/environment/artsets/imperial/global/props/cinematic/table_assets/incense_burner_08",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftweaponattach",
item_list_faction = "Player",
name = "content/items/characters/player/human/cine_props/incese_burner_left",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.039999999105930328,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01",
workflow_state = "RELEASABLE",
description = "loc_psyker_upperbody_career_02_lvl_05_set_01_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "psyker_upperbody_career_02_lvl_05_set_01",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_psyker_upperbody_career_02_lvl_05_set_01",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_03/muzzle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/full/ogryn_club_pipe_full_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/club_pipe_ogryn/attachments/mk1/club_pipe_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/full/ogryn_club_pipe_full_01",
feature_flags = (rec-limit),
attach_node = "rp_club_pipe_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/lasgun/lasgun_p1_ps007 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps007",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_lasgun_p1_ps007",
is_fallback_item = false,
description = "loc_lasgun_p1_ps007_desc",
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_04/muzzle_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/generic/ogryn_netgunner_net = {
base_unit_1p = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net_1p",
show_in_1p = true,
base_unit = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
name = "content/items/generic/ogryn_netgunner_net",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/gib_items/renegade_berserker_flesh = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/gibbing/flesh_berserker",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/gib_items/renegade_berserker_flesh",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.045000001788139343,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition",
workflow_state = "RELEASABLE",
description = "loc_psyker_upperbody_skull_edition_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "psyker_upperbody_skull_edition",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "This is psyker_upperbody_skull_edition",
mask_arms = "mask_arms_keep_finger_tops",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_psyker_upperbody_skull_edition",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_03/muzzle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_03/muzzle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/generic/human_netgunner_net = {
base_unit_1p = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net_1p",
show_in_1p = true,
base_unit = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
name = "content/items/generic/human_netgunner_net",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_03/magazine_03",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/decals/imperial_guard_upperbody_01_decal_b/imperial_guard_upperbody_01_decal_b",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/trails/2h_power_sword_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_power_sword/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/2h_power_sword_trail_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/trails/combat_sword_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_sword/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/combat_sword_trail_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/hair/hair_short_modular_c_05 = {
sort_order = 34,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_modular_c/hair_short_modular_c_05",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_modular_c_05_desc",
name = "content/items/characters/player/human/hair/hair_short_modular_c_05",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_modular_c_05",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Twisted braids variant with cut sides",
display_name = "loc_hair_short_modular_c_05",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_mutant_charger/attachments_base/body = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/leather_face_cover_a/leather_face_cover_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05",
workflow_state = "RELEASABLE",
description = "loc_zealot_career_02_lvl_03_headgear_set_05_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "zealot_career_02_lvl_03_headgear_set_05",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = true,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_zealot_career_02_lvl_03_headgear_set_05",
is_fallback_item = false,
dev_description = "Zealot Exoriator class face cover. Part of tier 3 cosmetic set. Inquisition theme. ",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/gadget_common/trait_gadget_dr_vs_gunners = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_damage_reduction_vs_gunners",
description = "loc_trait_gadget_dr_vs_gunners_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_dr_vs_gunners",
dev_description = "Reduce Damage taken from Gunners by {damage_reduction:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/magazines/plasma_rifle_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/plasma_rifle_magazine_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/plasma_rifle_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/plasma_rifle_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autopistol_p1/recoil_reduction_and_suppression_increase_on_close_kills = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autopistol_p1_recoil_reduction_and_suppression_increase_on_close_kills",
description = "loc_trait_bespoke_recoil_reduction_and_suppression_increase_on_close_kills_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_129",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_129_small",
dev_name = "Close quarter combat",
name = "content/items/traits/bespoke_autopistol_p1/recoil_reduction_and_suppression_increase_on_close_kills",
dev_description = "Increased suppression by {suppression:%s} and reduced recoil by {recoil_reduction:%s} after killing an enemy in close range.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_recoil_reduction_and_suppression_increase_on_close_kills",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_09 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_09/scar_face_09",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_09_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_09",
dev_name = "scar_face_09",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_09",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/consecutive_hits_increases_stagger = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_consecutive_hits_increases_stagger",
description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_172",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small",
dev_name = "consecutive_hits_increases_stagger",
name = "content/items/traits/bespoke_combataxe_p3/consecutive_hits_increases_stagger",
dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/perks/gadget_common/trait_gadget_dr_vs_hounds = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_damage_reduction_vs_hounds",
description = "loc_trait_gadget_dr_vs_hounds_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_dr_vs_hounds",
dev_description = "Reduce Damage taken from Chaos Hounds by {damage_reduction:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/magazines/lasgun_rifle_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/lasgun_rifle_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/gadget_common/trait_gadget_revive_speed = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_revive_speed_increase",
description = "loc_gadget_revive_speed_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_revive_speed",
dev_description = "Increase Revive speed by {revive_speed_modifier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02",
only_show_in_1p = true,
feature_flags = (rec-limit),
attach_node = "ap_magazine_02",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_laspistol_p1/consecutive_hits_increases_close_damage = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_laspistol_p1_consecutive_hits_increases_close_damage",
description = "loc_trait_bespoke_consecutive_hits_increases_close_damage_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_058",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_058_small",
dev_name = "",
name = "content/items/traits/bespoke_laspistol_p1/consecutive_hits_increases_close_damage",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_consecutive_hits_increases_close_damage",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_02",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_05/muzzle_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/curio_a_j02 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_j02_desc",
item_type = "GADGET",
dev_name = "curio_a_j02",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_j02",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_j02",
name = "content/items/curios/curio_a_j02",
weapon_type = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_green_01_blind_right = {
material_overrides = (rec-limit),
sort_order = 8,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_green_01_blind_right_desc",
name = "content/items/characters/player/eye_colors/eye_color_green_01_blind_right",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_green_01_blind_right",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "",
display_name = "loc_eye_green_01_blind_right",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_elite_a_decal_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_elite_a_decal_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_elite_a_decal_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/combatsword_p3_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/sabre/wpn_sabre_chained_rig",
weapon_template = "combatsword_p3_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_combatsword_p3_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/combatsword_p3_m3",
slots = (rec-limit),
item_type = "WEAPON_MELEE",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_combatsword_p3_m3",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/player/human/gear_head/rebreather_01_b_pickup = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_b_pickup",
feature_flags = (rec-limit),
attach_node = "j_leftweaponattach",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/rebreather_01_b_pickup",
workflow_state = "RELEASABLE",
description = "loc_rebreather_01_b_pickup_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "rebreather_01_b_pickup",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_rebreather_01_b_pickup",
is_fallback_item = false,
dev_description = "This is rebreather_01_b_pickup",
},
content/items/weapons/player/ranged/magazines/flamer_rifle_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/flamer_rifle_magazine_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/pommels/power_sword_pommel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_sword/attachments/pommel_03/pommel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/power_sword_pommel_03",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_01/magazine_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/achievements_17 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_17_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_17",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_17",
dev_name = "achievements_17",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_17",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_17",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_17",
},
content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_03/magazine_03",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/hair/hair_short_shira_a = {
sort_order = 501,
base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_shira_a/hair_short_shira_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_shira_a_desc",
name = "content/items/characters/player/human/hair/hair_short_shira_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_shira_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Side swept hairstyle",
display_name = "loc_hair_short_shira_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/rebreather_01_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/rebreather_01_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/characters/player/human/face_tattoo/face_tattoo_04 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_tattoo_04_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/human/face_tattoo/face_tattoo_04",
dev_name = "face_tattoo_04",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style tattoo for all classes of the human face ",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_tattoo_04",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/blades/chain_axe_blade_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_01/blade_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/chain_axe_blade_01",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_02/frateris_militia_upperbody_career_01_attach_lvl_02",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_purple_02 = {
material_overrides = (rec-limit),
sort_order = 15,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_purple_02_desc",
name = "content/items/characters/player/eye_colors/eye_color_purple_02",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_purple_02",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Cadia purple eyes variant",
display_name = "loc_eye_color_purple_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_b/lowerbody_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/animations/end_of_round/end_of_round_psyker_002 = {
face_animation_event = "pose_suspicious",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_psyker_002",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_psyker_002",
dev_name = "end_of_round_psyker_002",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Psyker with their hand stretched out as if they are casting a spell",
tags = (rec-limit),
description = "loc_end_of_round_psyker_002_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_psyker_002",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/weapons/player/melee/heads/axe_head_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/axe/attachments/head_02/head_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/axe_head_02",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/laspistol_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig",
weapon_template = "laspistol_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/laspistol_p1_m1",
description = "loc_laspistol_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Laspistol Pattern 1 Mark 1 desc
Faster, lighter, pistol version of the lasgun. Higher ammo and better mobility than the rifle.
Weapon special lets you throw grenades without changing weapons.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_laspistol_p1_m1",
is_fallback_item = false,
dev_name = "Laspistol Pattern 1 Mark 1",
},
content/items/weapons/player/melee/combatsword_p2_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/falchion/wpn_falchion_chained_rig",
weapon_template = "combatsword_p2_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_combatsword_p2_m1_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/combatsword_p2_m1",
slots = (rec-limit),
item_type = "WEAPON_MELEE",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "A sword proficient in cutting down hordes with wide, piercing sweeps.
Week agains armored targets.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_combatsword_p2_m1",
is_fallback_item = false,
dev_name = "Combatsword Pattern 2 Mark 1 - Falchion ",
},
content/items/weapons/player/melee/heads/power_maul_head_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_maul/attachments/head_01/head_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/power_maul_head_01",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p3_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig",
weapon_template = "lasgun_p3_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p3_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p3_m3",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Slower rof but more powerful than mark 1.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p3_m3",
is_fallback_item = false,
dev_name = "Accatran Lasgun (Pattern 3) Mark 3",
},
content/items/weapons/player/ranged/lasgun_p3_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig",
weapon_template = "lasgun_p3_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p3_m2_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p3_m2",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Faster rof but less powerful than mark 1.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p3_m2",
is_fallback_item = false,
dev_name = "Accatran Lasgun (Pattern 3) Mark 2",
},
content/items/weapons/player/ranged/lasgun_p3_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig",
weapon_template = "lasgun_p3_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p3_m1_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p3_m1",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Full auto lasgun.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p3_m1",
is_fallback_item = false,
dev_name = "Accatran Lasgun Pattern 3 Mark 1",
},
content/items/weapons/player/ranged/lasgun_p2_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig",
weapon_template = "lasgun_p2_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p2_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p2_m3",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p2_m3",
is_fallback_item = false,
dev_name = "Lucius Lasgun (Pattern 2) Mark 3",
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_04/frateris_militia_upperbody_career_01_attach_lvl_04",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p2_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig",
weapon_template = "lasgun_p2_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p2_m2_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p2_m2",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p2_m2",
is_fallback_item = false,
dev_name = "Lucius Lasgun (Pattern 2) Mark 2",
},
content/items/characters/player/human/faces/female_caucasian_face_03 = {
base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_03/female_face_caucasian_03",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_caucasian_face_03",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p2_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig",
weapon_template = "lasgun_p2_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p2_m1_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p2_m1",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Single fire lasgun with charge up capabilities.
Equipped with a bayonette as weapon special. ",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p2_m1",
is_fallback_item = false,
dev_name = "Lucius Lasgun (Pattern 2) Mark 1",
},
content/items/characters/player/human/gear_feet/frateris_militia_shoes_d = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_d/frateris_militia_shoes_d",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_d",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
resource_dependencies = (rec-limit),
weapon_template = "lasgun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
name = "content/items/weapons/player/ranged/lasgun_p1_m3",
breeds = (rec-limit),
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
description = "loc_lasgun_p1_m3_desc",
wieldable_slot_scripts = (rec-limit),
weapon_type = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
tags = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1",
slot_weapon_skin = "",
archetypes = (rec-limit),
available_overclocks = (rec-limit),
dev_description = "Slower than Mark1, but higher damage.",
available_base_stats = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p1_m3",
is_fallback_item = false,
dev_name = "Lasgun Pattern 1 Mark 3",
},
content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03 = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01",
description = "loc_body_tattoo_psyker_01_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_psyker_01",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for human psyker body",
display_name = "loc_body_tattoo_psyker_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/perks/gadget_common/trait_gadget_reduced_block_cost = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_block_cost_reduction",
description = "loc_gadget_block_cost_reduction_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_reduced_block_cost",
dev_description = "Reduce cost of Blocking by {block_cost_multiplier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_stacking_increase_impact_on_hit",
description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_171",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small",
dev_name = "stacking_increase_impact_on_hit",
name = "content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
resource_dependencies = (rec-limit),
weapon_template = "lasgun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
name = "content/items/weapons/player/ranged/lasgun_p1_m1",
breeds = (rec-limit),
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
description = "loc_lasgun_p1_m1_desc",
wieldable_slot_scripts = (rec-limit),
weapon_type = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
tags = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1",
slot_weapon_skin = "",
archetypes = (rec-limit),
available_overclocks = (rec-limit),
dev_description = "Versatile and easy to use standard issue lasgun. Weak in close range, but accurate and deadly at range.
Equipped with a flashlight to help you in dark areas.",
available_base_stats = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p1_m1",
is_fallback_item = false,
dev_name = "Kantrael Lasgun (Pattern 1) Mark 1",
},
content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/imperial_guard_lowerbody_01/imperial_guard_lowerbody_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01",
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/prisoner_male_belt_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/belt/prisoner_male_belt_01/prisoner_male_belt_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/prisoner_male_belt_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_04/chaos_traitor_guard_melee_weapon_04",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_sword_left",
},
content/items/weapons/player/ranged/handles/combat_blade_handle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_03/handle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/handles/combat_blade_handle_03",
feature_flags = (rec-limit),
attach_node = "rp_combat_blade_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/handles/combat_blade_handle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_02/handle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/handles/combat_blade_handle_02",
feature_flags = (rec-limit),
attach_node = "rp_combat_blade_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/handles/combat_blade_handle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_01/handle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/handles/combat_blade_handle_01",
feature_flags = (rec-limit),
attach_node = "rp_combat_blade_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/npc/laspistol_npc_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig",
weapon_template = "laspistol_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Minion",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/npc/laspistol_npc_01",
description = "loc_laspistol_npc_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_laspistol_npc_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autopistol_p1_suppression_on_close_kill",
description = "loc_trait_bespoke_suppression_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_054",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small",
dev_name = "",
name = "content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_suppression_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_e = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_e/npc_upperbody_e",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_e",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/face_hair/facial_hair_c_fullbeard = {
sort_order = 8,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_fullbeard",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_c_fullbeard_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_c_fullbeard",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_c_fullbeard",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Chin beard with thin mustache and normal eyebrows ",
display_name = "loc_facial_hair_c_fullbeard",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/curio_b_j01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_b_j01_desc",
item_type = "GADGET",
dev_name = "curio_b_j01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_b_j01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_b_j01",
name = "content/items/curios/curio_b_j01",
weapon_type = (rec-limit),
},
content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_05/grip_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/frateris_militia_gloves_b = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_b/frateris_militia_gloves_b",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_b",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_power_maul/attachments/pommel_01/pommel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/devices/device_j_01 = {
base_unit = "content/weapons/player/attachments/devices/device_j/device_j_01",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_stand",
item_list_faction = "Player",
name = "content/items/curios/devices/device_j_01",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/midrange_elite_a/midrange_elite_a_var_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_increase_damage_on_close_kill",
description = "loc_trait_bespoke_increase_damage_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_016",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_016_small",
dev_name = "Close range kill gives damage boost",
name = "content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill",
dev_description = "Gain a {damage:%s} increase to damage for {time:%s} seconds when killing an enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_damage_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/plasma_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_lasgun_p1_crit_weakspot_finesse",
description = "loc_trait_bespoke_crit_weakspot_finesse_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_050",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small",
dev_name = "Weakspot damage bonus",
name = "content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse",
dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_weakspot_finesse",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/grips/plasma_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_d/upperbody_d",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/eyepatch_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/eyepatch_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = true,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_08/scar_face_08",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_08_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08",
dev_name = "ogryn_scar_face_08",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_08",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/hair_colors/hair_color_brown_01 = {
material_overrides = (rec-limit),
sort_order = 3,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_brown_01",
description = "loc_hair_color_brown_01_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "hair_color_brown_01",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "HAIR_COLOR",
dev_description = "Brown hair color variant",
display_name = "loc_hair_color_brown_01",
is_fallback_item = true,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_head_attachment_01/melee_head_attachment_03",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_02_lvl_05_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_02_lvl_05_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_01",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ",
},
content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_flamer_p1_power_scales_with_clip_percentage",
description = "loc_trait_bespoke_power_scales_with_clip_percentage_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_163",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_163_small",
dev_name = "power_scales_with_clip_percentage",
name = "content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage",
dev_description = "Weapon Power increased based on how much ammunition you have left in the current clip. {power_level:%s} on full, scaling down to -{power_level:%s} on empty. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_scales_with_clip_percentage",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/magazine_04/magazine_04",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/rebreather_02_c = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_c",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/rebreather_02_c",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/grips/grip_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/grip_04",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/grips/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_thumper_p2_armor_rend_on_aoe_crit",
description = "loc_trait_bespoke_armor_rend_on_aoe_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_136",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_136_small",
dev_name = "Shattering explosions'",
name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit",
dev_description = "Critical hits from the exlosion rends enemies armour by {rend:%s}.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rend_on_aoe_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_01_lvl_01_set_05_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_01_lvl_01_set_05",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_05",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ",
},
content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/gothic_03 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_gothic_03_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/gothic_03",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/gothic_03",
dev_name = "gothic_03",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is gothic_03",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_gothic_03",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/gothic_03",
},
content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_thumper_p1_crit_chance_based_on_aim_time",
description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_140",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_140_small",
dev_name = "Careful aim",
name = "content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time",
dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/hmn_gloves_f = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_f/hmn_gloves_f",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/hmn_gloves_f",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/devices/skull_decoder = {
show_in_1p = true,
base_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder",
weapon_template = "skull_decoder",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
item_type = "DEVICE",
input_descriptions = (rec-limit),
resource_dependencies = (rec-limit),
wieldable_slot_scripts = (rec-limit),
preview_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder",
is_fallback_item = false,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/devices/skull_decoder",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_combatsword_p2_infinite_melee_cleave_on_weakspot_kill",
description = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_178",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_178_small",
dev_name = "Brutal momentum",
name = "content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill",
dev_description = "Weapon ignores hit-mass after you kill an enemy with weakspot hit. Lasts {time:%s} seconds",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.054999999701976776,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_02_set_04_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_02_set_04",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_02_set_04",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/forcestaff_p3_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
weapon_template = "forcestaff_p3_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/forcestaff_p3_m1",
description = "loc_forcestaff_p3_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Primary fire: Warp projectile same as p1. Secondary: Charge up "Warp Lightning" attack that hits multiple targets..",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_forcestaff_p3_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/ranged/forcestaff_p2_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
weapon_template = "forcestaff_p2_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/forcestaff_p2_m1",
description = "loc_forcestaff_p2_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Primary Attack: A short burst of "warp flame". Secondary Attack: Charge up the attack to be able to fire a longer stream of this "warp flame".",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_forcestaff_p2_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_hound/attachments_gear/horns_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_hound/attachments_gear/horns/horns_02",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_hound/attachments_gear/horns_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/forcestaff_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
weapon_template = "forcestaff_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/forcestaff_p1_m1",
description = "loc_forcestaff_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "A staff that helps the psyker to harness the powers of the warp.
Primary attack shoots single "fire"balls of warp energy.
Secondary attacks lets you charge up a warp explosion, excelent for crowd control.
",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_forcestaff_p1_m1",
is_fallback_item = false,
dev_name = "Forcestaff Pattern 1 Mark 1",
},
content/items/characters/player/hair_colors/hair_color_sienna = {
material_overrides = (rec-limit),
sort_order = -1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_sienna",
description = "loc_hair_color_sienna_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "hair_color_sienna",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "HAIR_COLOR",
dev_description = "Sienna's hair color, Vermintde crossover",
display_name = "loc_hair_color_sienna",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/blades/combat_knife_blade_04 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_knife/attachments/blade_04/blade_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/combat_knife_blade_04",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/increased_sprint_speed = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_increased_sprint_speed",
description = "loc_trait_bespoke_increased_sprint_speed_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_056",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small",
dev_name = "Increased sprint speed",
name = "content/items/traits/bespoke_autogun_p1/increased_sprint_speed",
dev_description = "{sprint_speed:%s} increased Sprint Speed while wielding this weapon.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_sprint_speed",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_cultist_01_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/pocketable/medical_crate_pocketable = {
show_in_1p = true,
base_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate",
weapon_template = "medical_crate_pocketable",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "POCKETABLE",
input_descriptions = (rec-limit),
resource_dependencies = (rec-limit),
wieldable_slot_scripts = (rec-limit),
tags = (rec-limit),
preview_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate",
is_fallback_item = false,
display_name = "n/a",
name = "content/items/pocketable/medical_crate_pocketable",
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_combatsword_p1_increase_stagger_per_hit_in_sweep",
description = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_173",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_173_small",
dev_name = "Increased stagger per sweep hit",
name = "content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep",
dev_description = "Each target in a sweep receives {damage:%s} more impact damage, times the number of previous hits in the sweep.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_powersword_p1_pass_past_armor_on_weapon_special",
description = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_203",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_203_small",
dev_name = "Armor penetrator",
name = "content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks",
dev_description = "Your powered up attacks have increased Cleave",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/grips/hatchet_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/hatchet/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/hatchet_grip_03",
feature_flags = (rec-limit),
attach_node = "rp_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_helmet_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_helmet_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/curios/curio_a_b02 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_b02_desc",
item_type = "GADGET",
dev_name = "curio_a_b02",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_b02",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_b02",
name = "content/items/curios/curio_a_b02",
weapon_type = (rec-limit),
},
content/items/weapons/player/ranged/flamer_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/wpn_flamer_rifle_chained_rig",
weapon_template = "flamer_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_no_stock_heavy_flamer",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/flamer_p1_m1",
description = "loc_flamer_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/flamer_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "flamer desc
Primary attack is a short burst of flames while secondary lets you spit out flames as long as you fuel canister allows.
Weapon special is a simple weapon bash that could be useful in emergencies.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_flamer_p1_m1",
is_fallback_item = false,
dev_name = "Flamer Pattern 1 Mark 1",
},
content/items/characters/player/human/faces/male_caucasian_face_09 = {
base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_09/male_face_caucasian_09",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_caucasian_face_09",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/gib_items/poxwalker_flesh = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/flesh",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/gib_items/poxwalker_flesh",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_03_set_05_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Veteran Navy Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_03_set_05",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 3 pants with boots. Imperial Navy color scheme. ",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_grenadier/special_grenadier",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_02_lvl_05_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_02_lvl_05_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_04",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_09b = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_09b",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_01/chaos_traitor_guard_melee_weapon_01",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_sword_left",
},
content/items/characters/player/ogryn/attachment_base/mannequin_arms = {
show_in_1p = true,
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = false,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/mannequin_arms",
workflow_state = "RELEASABLE",
},
content/items/curios/curio_c_b01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_c_b01_desc",
item_type = "GADGET",
dev_name = "curio_c_b01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_c_b01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_c_b01",
name = "content/items/curios/curio_c_b01",
weapon_type = (rec-limit),
},
content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04",
workflow_state = "RELEASABLE",
description = "loc_veteran_career_01_lvl_04_headgear_set_04_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_metal_small_02",
dev_name = "veteran_career_01_lvl_04_headgear_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_veteran_career_01_lvl_04_headgear_set_04",
is_fallback_item = false,
dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Inquisition color scheme. ",
},
content/items/weapons/player/ranged/emblems/emblemright_08a = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_08/emblem_08a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_08a",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_07 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_07/emblem_07",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_07",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_06",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/female_facial_hair_a = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_a/facial_hair_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_female_facial_hair_a_desc",
name = "content/items/characters/player/human/face_hair/female_facial_hair_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "female_facial_hair_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Scarred eyebrows ",
display_name = "loc_female_facial_hair_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns = {
sort_order = 4,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_mustache_sideburns",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_c_mustache_sideburns_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_c_mustache_sideburns",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn mustache with sideburns and thin eyebrows",
display_name = "loc_ogryn_facial_hair_c_mustache_sideburns",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04e = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04e",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/connectors/thunder_hammer_connector_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_01/connector_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_01",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/grips/combat_blade_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/combat_blade_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04c = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04c",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04c",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04b = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04b",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04a = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04a",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01_var_02",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_plasmagun_p1_reduced_overheat_on_crits",
description = "loc_trait_bespoke_reduced_overheat_on_crits_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_156",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_156_small",
dev_name = "reduced_overheat_on_crits",
name = "content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits",
dev_description = "Critical hit shot generate {heat_percentage:%s} less heat.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reduced_overheat_on_crits",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_01_lvl_05_headgear_set_04_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_01_lvl_05_headgear_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_01_lvl_05_headgear_set_04",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet with mask amd goggles. Part of tier 5 cosmetic set. Inquisition color scheme.",
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_07/barrel_07",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemleft_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_06",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemleft_04e = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_04e",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemleft_04d = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04d",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_04d",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows = {
sort_order = 9,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_eyebrows",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_b_eyebrows_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_b_eyebrows",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn thick eyebrows",
display_name = "loc_ogryn_facial_hair_b_eyebrows",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain_fx_cage/captain_lowerbody_b_fx_cage",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03",
workflow_state = "RELEASABLE",
description = "loc_ogryn_upperbody_career_02_lvl_04_set_03_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "ogryn_upperbody_career_02_lvl_04_set_03",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
genders = (rec-limit),
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_ogryn_upperbody_career_02_lvl_04_set_03",
is_fallback_item = false,
dev_description = "Ogryn tier 4 tank top. Navy color scheme.",
},
content/items/characters/player/human/face_scars/scar_face_28 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_28/scar_face_28",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_28_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_28",
dev_name = "scar_face_28",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Cut and burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_28",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_powersword_p1_extended_activation_duration_on_chained_attacks",
description = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_205",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_205_small",
dev_name = "Power cycler",
name = "content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks",
dev_description = "Weapons powered up duration can be extended by chaining powered up attacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_01_lvl_03_headgear_set_03_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_01_lvl_03_headgear_set_03",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_01_lvl_03_headgear_set_03",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Navy color scheme.",
},
content/items/weapons/player/ranged/emblems/emblemleft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_01/emblem_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_01",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/curio_b_h02 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_b_h02_desc",
item_type = "GADGET",
dev_name = "curio_b_h02",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_b_h02",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_b_h02",
name = "content/items/curios/curio_b_h02",
weapon_type = (rec-limit),
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10",
description = "loc_body_tattoo_ogryn_10_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_10",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_10",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/decals/decalright_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/decals/decalright_02",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/decals/decalleft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/decals/decal_03/decal_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/decals/decalleft_03",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/decals/decalleft_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/decals/decalleft_02",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/decals/decalleft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/decals/decal_01/decal_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/decals/decalleft_01",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_forcesword_p1_warp_burninating_on_crit",
description = "loc_trait_bespoke_warp_burninating_on_crit_desc",
icon = "",
item_type = "TRAIT",
icon_small = "",
dev_name = "Channeled strikes",
name = "content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit",
dev_description = "Critical hits adds {stacks:%s} stack(s) of Warpfire to the target.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_warp_burninating_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/curios/curio_a_i01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_i01_desc",
item_type = "GADGET",
dev_name = "curio_a_i01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_i01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_i01",
name = "content/items/curios/curio_a_i01",
weapon_type = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_a/ranged_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_chainsword_p1_chained_hits_increases_melee_cleave",
description = "loc_trait_bespoke_chained_hits_increases_cleave_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_168",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small",
dev_name = "Chained hits increases cleave",
name = "content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave",
dev_description = "Consecutive hits increases weapon Cleave by {cleave:%s} per hit. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_chained_hits_increases_cleave",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/2d/portrait_frames/achievements_24 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_24_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_24",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_24",
dev_name = "achievements_24",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_24",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_24",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_24",
},
content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker_bomber/attachments_gear/horn/horn_head_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/aviator_hat_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/aviator_hat_02/aviator_hat_02",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/aviator_hat_02",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_03/stock_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_legs/astra_pants_a_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/astra_pants_a_04",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/ammunition/ammunition_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/curio_a_h01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_h01_desc",
item_type = "GADGET",
dev_name = "curio_a_h01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_h01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_h01",
name = "content/items/curios/curio_a_h01",
weapon_type = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_elite_enemy_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_increase_damage_elites",
description = "loc_trait_ranged_common_wield_increase_elite_enemy_damage_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_elite_enemy_damage",
dev_description = "Deal {damage:%s} Increased Ranged Damage to Elite enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02_used",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_02",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_09e = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9e",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_09e",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_followup_shots_ranged_damage",
description = "loc_trait_bespoke_followup_shots_ranged_damage_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_057",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_057_small",
dev_name = "Increased burst shot damage",
name = "content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage",
dev_description = "The Second and third attack in a salvo has {damage:%s} increased damage.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_followup_shots_ranged_damage",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/rending_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_stubrevolver_p1_rending_on_crit",
description = "loc_trait_bespoke_rending_on_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_118",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_118_small",
dev_name = "Rending crit",
name = "content/items/traits/bespoke_stubrevolver_p1/rending_on_crit",
dev_description = "Critical strikes have {rend:%s} Rending.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_rending_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_01/ammo_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_04 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_04/scar_face_04",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_04_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_04",
dev_name = "scar_face_04",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Cut scars for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_04",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_12 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_12/scar_face_12",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_12_desc",
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_12",
dev_name = "scar_face_12",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_12",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/curios/curio_a_k01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_k01_desc",
item_type = "GADGET",
dev_name = "curio_a_k01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_k01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_k01",
name = "content/items/curios/curio_a_k01",
weapon_type = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p2/reload_speed_on_slide = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autogun_p2_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small",
dev_name = "Slide reloading",
name = "content/items/traits/bespoke_autogun_p2/reload_speed_on_slide",
dev_description = "Reload speed increased by {reload_speed:%s} for {time:%s} seconds after sliding.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/attachments_default/slot_body_torso = {
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/player/human/attachments_default/slot_body_torso/male_torso_01",
name = "content/items/characters/player/human/attachments_default/slot_body_torso",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = true,
genders = (rec-limit),
},
content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_forcesword_p1_dodge_grants_finesse_bonus",
description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_182",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small",
dev_name = "Dodge grants finesse bonus",
name = "content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage",
dev_description = "Sucessfull dodges increases weakspot and critical strike damage by {damage:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/head_a = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/head_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_a",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_01_lvl_05_set_01_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "veteran_upperbody_career_01_lvl_05_set_01",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Drill Sergeant tier 5 armor. Inquisition color scheme. ",
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_01_lvl_05_set_01",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/bot_laspistol_killshot = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig",
weapon_template = "bot_laspistol_killshot",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/bot_laspistol_killshot",
description = "loc_bot_laspistol_killshot_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_bot_laspistol_killshot",
is_fallback_item = false,
dev_name = "Bot Laspistol Killshot",
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01",
description = "loc_body_tattoo_ogryn_labour_01_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_labour_01",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Worker tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_labour_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/bot_lasgun_killshot = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
resource_dependencies = (rec-limit),
weapon_template = "bot_lasgun_killshot",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
name = "content/items/weapons/player/ranged/bot_lasgun_killshot",
breeds = (rec-limit),
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
description = "loc_bot_lasgun_killshot_desc",
wieldable_slot_scripts = (rec-limit),
weapon_type = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
tags = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1",
slot_weapon_skin = "",
archetypes = (rec-limit),
available_overclocks = (rec-limit),
dev_description = "",
available_base_stats = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_bot_lasgun_killshot",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/skins/mo_177_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_177_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/2d/portrait_frames/achievements_37 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_37_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_37",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_37",
dev_name = "achievements_37",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_37",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_37",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_37",
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/upperbody_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_feet/ogryn_d_boots = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/footwear/ogryn_d_boots/ogryn_d_boots",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/ogryn/gear_feet/ogryn_d_boots",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_thumper_p2_toughness_on_elite_kills",
description = "loc_trait_bespoke_toughness_on_elite_kills_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_120",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_120_small",
dev_name = "",
name = "content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_toughness_on_elite_kills",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/bayonet_02/bayonet_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02",
feature_flags = (rec-limit),
attach_node = "ap_bayonet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_tattoo_ogryn_14_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14",
dev_name = "face_tattoo_ogryn_14",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style tattoo for ogryn face ",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_tattoo_ogryn_14",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/bayonets/bayonet_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/bayonets/bayonet_03/bayonet_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bayonets/bayonet_03",
feature_flags = (rec-limit),
attach_node = "ap_bayonet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bayonets/bayonet_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/bayonets/bayonet_02/bayonet_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bayonets/bayonet_02",
feature_flags = (rec-limit),
attach_node = "ap_bayonet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bayonets/bayonet_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/bayonets/bayonet_01/bayonet_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bayonets/bayonet_01",
feature_flags = (rec-limit),
attach_node = "ap_bayonet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02 = {
sort_order = 22,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_a/hair_short_modular_a_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_modular_a_02_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_modular_a_02",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn short dreads, tied back. ",
display_name = "loc_ogryn_hair_short_modular_a_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/wpn_stubgun_heavy_ogryn_chained_rig",
weapon_template = "ogryn_heavystubber_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_heavy_stubber",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1",
description = "loc_ogryn_heavystubber_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/heavystubber_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Twin Linked Heavy Stubber Pattern 1 Mark 1 description
Very high ammo, fairly high rate of fire and damage and lots of supression. Ogryn goes Spray n' Pray.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_heavystubber_p1_m1",
is_fallback_item = false,
dev_name = "Twin Linked Heavy Stubber Pattern 1 Mark 1",
},
content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble = {
sort_order = 1,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_stubble",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_c_stubble_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_c_stubble",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn stubble with thin eyebrows",
display_name = "loc_ogryn_facial_hair_c_stubble",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_a/melee_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_06/barrel_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_legs/empty_legs = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/empty_legs",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_01_set_03_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Veteran Navy Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_01_set_03",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 1 pants with boots. Imperial Navy color scheme. ",
},
content/items/2d/portrait_frames/metal_03 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_metal_03_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/metal_03",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/metal_03",
dev_name = "metal_03",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is metal_03",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_metal_03",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_03",
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/blades/power_sword_blade_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_sword/attachments/blade_05/blade_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/power_sword_blade_05",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_06/barrel_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_forcesword_p1_chained_weakspot_hits_increases_power",
description = "loc_trait_bespoke_chained_weakspot_hits_increases_power_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_030",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_030_small",
dev_name = "Consecutive weaskpot hits increases damage output",
name = "content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power",
dev_description = "Consecutive weaskpot hits increases weapon Power by {power_level:%s} per hit. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_chained_weakspot_hits_increases_power",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/heads/power_maul_head_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_maul/attachments/head_02/head_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/power_maul_head_02",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/face_01/face_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_01/pommel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02 = {
base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/face_caucasian_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/enforcer_lowerbody_a/enforcer_lowerbody_a_boots",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/trails/chain_sword_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_sword/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/chain_sword_trail_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_06/barrel_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_caucasian_face_01 = {
base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_01/male_face_caucasian_01",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_caucasian_face_01",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/lowerbody_a/lowerbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_goggles_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_goggles_a/goggles_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_goggles_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/traits/bespoke_ogryn_combatblade_p1/power_bonus_based_on_charge_time = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_combatblade_p1_windup_increases_power",
description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_177",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small",
dev_name = "",
name = "content/items/traits/bespoke_ogryn_combatblade_p1/power_bonus_based_on_charge_time",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_legs/frateris_militia_pants_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/frateris_militia_pants_b/frateris_militia_pants_b",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/frateris_militia_pants_b",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/male_mannequin_face = {
base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_face",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/male_mannequin_face",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/hmn_gloves_i = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_i/hmn_gloves_i",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/hmn_gloves_i",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_thumper_p2_increased_damage_on_staggered_enemies",
description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_135",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small",
dev_name = "Finish em'",
name = "content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies",
dev_description = "Increased damage by {damage:%s} against staggered enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/melee_common/wield_increase_stamina = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_increase_stamina",
description = "loc_trait_melee_common_wield_increase_stamina_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_stamina",
dev_description = "Gain {stamina:%s} Increased Stamina",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_power_modifier = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_increase_power",
description = "loc_trait_ranged_common_wield_increase_power_modifier_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_power_modifier",
dev_description = "Increase Power Modifier by {power_mod:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/skins/mo_654_camo_17 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_654_camo_17",
item_type = "MATERIAL_OVERRIDES",
},
content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_forcestaff_p3_warp_charge_critical_strike_chance_bonus",
description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_064",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small",
dev_name = "Harnessing the warp",
name = "content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril",
dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_1225_camo_31 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1225_camo_31",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p2_chained_hits_increases_melee_cleave",
description = "loc_trait_bespoke_chained_hits_increases_cleave_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_168",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small",
dev_name = "Chained hits increases cleave",
name = "content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave",
dev_description = "Consecutive hits increases weapon cleave capabilites by {cleave:%s}. Stacks up to {stacks:%s} times",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_chained_hits_increases_cleave",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_common_wield_increased_disgustingly_resilient_damage",
description = "loc_trait_ranged_common_wield_disgustinglyresilient_damage_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage",
dev_description = "Deal {damage:%s} additional damage to Resilient enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_01_lvl_01_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "veteran_upperbody_career_01_lvl_01_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_wrist_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_01_lvl_01_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/2d/portrait_frames/achievements_32 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_32_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_32",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_32",
dev_name = "Comrade in Arms",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Aiding your comrades does not equal weakness, it shows virtue.",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_32",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_32",
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/longrange_hood_a/longrange_hood_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_foundry_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_foundry_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_lowerbody_career_01_lvl_02_set_04_desc",
name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Ogryn Black Britches",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_ogryn_lowerbody_career_01_lvl_02_set_04",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker tier 2 pants with armored boots. Navy color scheme.",
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/torso_02_shoulderpads_01/torso_02_shoulderpads_01",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_hadron_seven_three_upperbody/npc_hadron_seven_three_upperbody",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/melee/renegade_melee_weapon_04 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/enemy_melee_weapon_04/enemy_melee_weapon_04",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/renegade_melee_weapon_04",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_sword_left",
},
content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_daemonhost_witch/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/enforcer_upperbody_a/enforcer_upperbody_a_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
show_in_1p = true,
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_indian_face_01 = {
base_unit = "content/characters/player/human/attachments_base/male/face_indian_01/male_face_indian_01",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_indian_face_01",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_indian_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_indian_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_f = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_f/npc_upperbody_f",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_f",
workflow_state = "RELEASABLE",
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02",
description = "loc_body_tattoo_ogryn_01_tier_02_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_01_tier_02",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_01_tier_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_02_attach_lvl_05/frateris_militia_upperbody_career_02_attach_lvl_05",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/gear_feet/imperial_guard_shoes_01 = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_01/imperial_guard_shoes_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_01",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/autopistol_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/wpn_autogun_pistol_chained_rig",
weapon_template = "autopistol_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autopistol_p1_m1",
description = "loc_autopistol_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autopistol_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Smg with really high rate of fire and mobility.
Secondary attack braces the weapon for increased stability.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autopistol_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/hood_and_goggles_a/hood_and_goggles_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p3_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig",
weapon_template = "autogun_p3_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p3_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p3_m3",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Long range high accuracy autogun with a faster 4 shot burst firing mode.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p3_m3",
is_fallback_item = false,
dev_name = "Autogun Pattern 3 Mark 3",
},
content/items/curios/curio_a_c01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_c01_desc",
item_type = "GADGET",
dev_name = "curio_a_c01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_c01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_c01",
name = "content/items/curios/curio_a_c01",
weapon_type = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_d7_psyker_m_lowerbody_desc",
name = "content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "d7_psyker_m_lowerbody",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_d7_psyker_m_lowerbody",
is_fallback_item = false,
dev_description = "This is d7_psyker_m_lowerbody",
},
content/items/characters/player/human/hair/hair_short_mohawk_a = {
sort_order = 7,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_mohawk_a/hair_short_mohawk_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_mohawk_a_desc",
name = "content/items/characters/player/human/hair/hair_short_mohawk_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_mohawk_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Short mohawk with shaved sides. ",
display_name = "loc_hair_short_mohawk_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p2_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig",
weapon_template = "autogun_p2_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p2_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p2_m3",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p2_m3",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/melee/full/force_staff_full_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/body_03/body_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/full/force_staff_full_03",
feature_flags = (rec-limit),
attach_node = "ap_body_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_damage_debuff",
description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_174",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small",
dev_name = "-",
name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_combatblade_p1_toughness_recovery_on_multiple_hits",
description = "loc_trait_bespoke_toughness_recovery_on_multiple_hits_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_088",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_088_small",
dev_name = "Fortifying sweeps",
name = "content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_toughness_recovery_on_multiple_hits",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig",
weapon_template = "autogun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p1_m3",
description = "loc_autogun_p1_m3_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Autogun Pattern 1 Mark 3 desc
All round assault rifle with high rate of fire and good accuracy. Struggles against armor.
Equipped with a flashlight to help you in dark areas.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p1_m3",
is_fallback_item = false,
dev_name = "Autogun Pattern 1 Mark 3",
},
content/items/weapons/player/ranged/autogun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig",
weapon_template = "autogun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p1_m1",
description = "loc_autogun_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Autogun Pattern 1 Mark 1 desc
All round assault rifle with high rate of fire and good accuracy. Slower but more powerful than the MkIII.
Equipped with a flashlight to help you in dark areas.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p1_m1",
is_fallback_item = false,
dev_name = "Autogun Pattern 1 Mark 1",
},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.039999999105930328,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02",
workflow_state = "RELEASABLE",
description = "loc_psyker_upperbody_career_02_lvl_05_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "psyker_upperbody_career_02_lvl_05_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_psyker_upperbody_career_02_lvl_05_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p2_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig",
weapon_template = "autogun_p2_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p2_m2_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p2_m2",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p2_m2",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_lowerbody_career_02_lvl_02_set_01_desc",
name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "ogryn_lowerbody_career_02_lvl_02_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_ogryn_lowerbody_career_02_lvl_02_set_01",
is_fallback_item = false,
dev_description = "Ogryn tier 2 pants with combat boots. Inquisition color scheme.",
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_03_offset",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_01_lvl_01_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_01_lvl_01_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_04",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ",
},
content/items/weapons/player/melee/unarmed = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/unarmed/unarmed",
weapon_template = "unarmed",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_default",
item_list_faction = "Player",
tags = (rec-limit),
description = "loc_unarmed_desc",
slots = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/unarmed",
archetypes = (rec-limit),
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
attach_node = "j_rightweaponattach",
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "loc_unarmed",
is_fallback_item = true,
slot_weapon_skin = "",
},
content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_hadron_seven_three_lowerbody/npc_hadron_seven_three_lowerbody_bare",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare",
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_powersword_p1/increase_power_on_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powersword_p1_increase_power_on_kill",
description = "loc_trait_bespoke_increase_power_on_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_073",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small",
dev_name = " error
16:21:25.384 [Lua] INFO [StateTitle] Changing state error -> idle
16:21:26.903 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.5-b237319&svnRev=66956&platform=win32
16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:21:26.919 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/payments/reconcile?platform=steam
16:21:26.919 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=true
16:21:27.375 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:21:27.375 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters
16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression
16:21:27.375 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.387 [SteamStats] UserStatsStored success: true
16:21:27.388 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY
16:21:27.404 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
16:21:28.171 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:21:28.388 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:21:28.390 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
16:21:28.391 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/9df37521-2d1f-42e8-93f2-9b2caf4062b5/data/narrative
16:21:28.655 [Lua] INFO [PartyImmateriumManager] Joined new strike team
16:21:28.922 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1
16:21:28.922 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:21:39.795 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
16:21:39.812 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/legal
16:21:40.129 [Lua] INFO [StateTitle] Changing state legal_verification -> done
16:21:40.145 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
16:21:40.146 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
16:21:40.146 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
16:21:40.146 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
16:21:40.167 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
16:21:40.213 [Lua] INFO [BackendManager] title_request: POST /store/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/dlc/reconcile?platform=steam
16:21:41.531 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
16:21:41.531 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
16:21:41.550 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
16:21:41.550 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
16:21:45.441 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_psyker/class_selection_psyker" with id: 1
16:21:47.664 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_veteran/class_selection_veteran" with id: 1
16:22:00.076 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/character_create/character_create" with id: 1
16:24:03.638 [EOS] Updating Product SDK Config, Time: 1045.246460
16:24:04.627 [EOS] SDK Config Product Update Request Completed - No Change
16:24:04.627 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1046.219849, Update Interval: 340.621368
16:24:11.894 [Lua] INFO [BackendManager] title_request: GET /social/names/veteran?gender=male&planet=birthplace_planet_07
16:24:24.185 [Lua] INFO [TextInputPasses] Selected text: [Corot]
16:24:25.219 [Lua] INFO [TextInputPasses] Selected text: []
16:24:29.449 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Krieg101/check
16:24:37.111 [Lua] INFO [TextInputPasses] Selected text: [Krieg101]
16:24:38.368 [Lua] INFO [TextInputPasses] Selected text: [Krieg101]
16:24:39.464 [Lua] INFO [TextInputPasses] Selected text: [Krieg101]
16:24:40.530 [Lua] INFO [TextInputPasses] Selected text: []
16:24:42.643 [Lua] INFO [BackendManager] title_request: GET /data/characters/name/Krieg/check
16:24:49.227 [Lua] INFO [BackendManager] title_request: POST /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters
16:24:49.715 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:24:49.716 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:24:50.050 [Lua] INFO [StateMainMenu] Time in character creator 184.64914873283124
16:24:50.065 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
16:24:50.066 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative
16:24:50.799 [Lua] INFO [ConnectionSingleplayer] session_seed created 1391745920
16:24:50.799 [Lua] INFO [SessionBootBase] Changed state nil -> ready
16:24:50.799 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host
16:24:50.799 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding"
16:24:50.799 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
16:24:50.799 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
16:24:50.816 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:24:50.816 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
16:24:50.933 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
16:24:50.933 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:24:50.936 [Lua] INFO [StateLoading] waiting_for_despawn
16:24:50.936 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
16:24:50.936 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:24:50.936 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
16:24:50.937 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default)
16:24:50.938 [Lua] INFO [StateLoading] despawn_done
16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:24:51.196 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:25:40.231 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 2
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 4
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 5
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 6
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 7
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 8
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 9
16:25:40.231 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10
16:25:40.310 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:25:42.232 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
16:25:46.077 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
16:25:46.110 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:25:46.110 [Lua] <>mission = prologue<>
16:25:46.110 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:25:46.110 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:25:46.110 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:25:46.110 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:25:46.110 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:25:46.113 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:25:46.119 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:25:46.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:25:46.133 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:25:46.139 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:25:46.152 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:25:46.156 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:25:46.156 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:25:46.169 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:25:46.185 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:25:46.202 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:25:46.219 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:25:46.284 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:25:46.284 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:25:46.286 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:25:46.287 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
16:25:46.287 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules.
16:25:46.290 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:25:46.291 [Lua] INFO [RoamerPacing] Disabled Cultists through backend control pacing flag
16:25:46.291 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:25:46.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:25:46.303 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:25:46.303 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:25:46.307 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:25:47.369 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:25:47.415 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:25:47.433 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:25:47.670 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:25:47.697 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:25:47.720 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:25:47.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:25:47.770 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:25:47.846 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:25:47.847 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:25:47.847 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:25:47.848 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:25:47.885 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:25:47.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:25:47.912 [Lua] INFO [DifficultyManager] Challenge set to 1
16:25:47.912 [Lua] INFO [DifficultyManager] Resistance set to 1
16:25:47.935 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:25:47.959 error: [Lua] ERROR [BotJumpAssist] Failed creating bot nav transition at Vector3(239.819, 109.559, 9.45645).
16:25:47.960 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:25:47.980 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:25:47.998 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:25:48.019 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:25:48.036 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:25:48.054 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:25:48.086 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:25:48.102 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:25:48.120 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:25:48.136 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:25:48.153 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:25:48.180 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:25:48.180 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:25:48.187 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:25:48.187 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:25:48.187 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:25:48.187 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:25:48.191 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:25:57.787 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11
16:25:57.788 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:25:57.790 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:26:02.587 [Flow] sound triggerspaceship
16:26:14.494 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:16.385 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:23.487 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:29.156 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:36.234 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:39.526 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:43.276 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:49.506 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:55.611 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:26:56.635 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:02.826 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:07.656 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:11.368 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:16.175 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:22.318 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:26.057 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
16:27:26.575 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:29.373 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:34.705 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:36.068 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:27:49.734 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045]
16:27:49.735 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045]
16:27:49.934 [d3d12 pipeline state] creating pipeline state for #ID[ec9fa045]
16:27:50.198 [d3d12 pipeline state] creating pipeline state for #ID[b043d9c8]
16:28:10.069 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system.
16:28:15.166 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system.
16:28:19.326 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[fb5fb34350a4db39]'] is not registered in the proximity system.
16:28:44.324 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:28:51.326 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:28:51.327 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:29:11.975 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr] with new value (0): 0.0ms.
16:29:11.975 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms.
16:29:11.976 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms
16:29:11.976 [Application] apply_user_settings
16:29:12.048 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:29:12.048 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:29:12.048 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:29:12.048 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:29:13.002 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 1025.6ms
16:29:38.191 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(117.018, -61.4739, 3.58602) (green) Entrance: Vector3(114.902, -63.5605, 7.111) (blue) Exit:Vector3(116.316, -62.1462, 3.57393) (yellow)
16:29:38.191 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(117.018, -61.4739, 3.58602) (green) Entrance: Vector3(114.902, -63.5605, 7.111) (blue) Exit:Vector3(116.316, -62.1462, 3.57393) (yellow)
16:29:51.537 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:29:59.055 [EOS] Updating Product SDK Config, Time: 1400.666260
16:29:59.058 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(101.511, -24.933, 5.46631) (green) Entrance: Vector3(103.211, -23.2313, 9.54973) (blue) Exit:Vector3(101.797, -24.6455, 5.47917) (yellow)
16:29:59.058 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(101.511, -24.933, 5.46631) (green) Entrance: Vector3(103.211, -23.2313, 9.54973) (blue) Exit:Vector3(101.797, -24.6455, 5.47917) (yellow)
16:30:00.014 [EOS] SDK Config Product Update Request Completed - No Change
16:30:00.014 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1401.597778, Update Interval: 330.471497
16:32:27.235 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(cover_vaults). Unit: Vector3(221.471, 31.9593, -3.01242) (green) Entrance: Vector3(227.58, 25.2579, -3.01242) (blue) Exit:Vector3(220.475, 32.2949, -2.99992) (yellow)
16:32:27.235 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(cover_vaults). Unit: Vector3(221.471, 31.9593, -3.01242) (green) Entrance: Vector3(227.58, 25.2579, -3.01242) (blue) Exit:Vector3(220.475, 32.2949, -2.99992) (yellow)
16:32:29.644 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(225.33, 48.9228, 0.999727) (green) Entrance: Vector3(226.212, 48.2125, -2.98677) (blue) Exit:Vector3(224.774, 49.603, 0.999727) (yellow)
16:32:29.644 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(225.33, 48.9228, 0.999727) (green) Entrance: Vector3(226.212, 48.2125, -2.98677) (blue) Exit:Vector3(224.774, 49.603, 0.999727) (yellow)
16:33:09.710 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[4c75c4f2a74cb287]'] is not registered in the proximity system.
16:33:29.700 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:33:29.715 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:33:33.607 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_03_bay/world" with id: 12
16:33:33.632 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:33:33.633 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:34:03.494 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:34:07.117 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:34:23.604 error: [Lua] ERROR [FlowCallbacks] [get_unit_from_item_slot] missing 'slot_unit' for (unit: [Unit '#ID[1abf2759aeeb01cc]'], slot_name: slot_body_face). Returning the owner unit.
16:34:23.604 warning: [Flow] Animation state machine does not have event `#ID[f5df86f3]`
16:34:27.454 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:34:30.743 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:34:43.262 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cf2ca1af24a24df8]'
child 1: '#ID[573a6cc66f98ffc4]'
16:34:43.262 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[da74531c63514351]'
16:36:00.076 [EOS] Updating Product SDK Config, Time: 1761.694336
16:36:01.037 [EOS] SDK Config Product Update Request Completed - No Change
16:36:01.037 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1762.638184, Update Interval: 331.734985
16:36:32.526 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:37:26.017 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
16:37:33.581 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:37:33.595 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:37:36.541 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_04_hangar/world" with id: 13
16:37:36.588 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:37:36.590 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:37:36.936 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[da74531c63514351]'
16:37:36.936 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0b4b15a5f165df8d]'
16:37:36.937 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4a623799adcfd3cb]'
16:37:38.879 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(cover_ledges). Unit: Vector3(201.162, 127.584, 15.0567) (green) Entrance: Vector3(201.164, 127.585, 15.0004) (blue) Exit:Vector3(203.164, 127.585, 7.72691) (yellow)
16:37:38.879 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(cover_ledges). Unit: Vector3(201.162, 127.584, 15.0567) (green) Entrance: Vector3(201.164, 127.585, 15.0004) (blue) Exit:Vector3(203.164, 127.585, 7.72691) (yellow)
16:37:53.088 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.187, 128.779, 11.0009) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow)
16:37:53.088 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.187, 128.779, 11.0009) (green) Entrance: Vector3(196.893, 128.701, 10.0234) (blue) Exit:Vector3(198.893, 128.701, 7.72691) (yellow)
16:37:53.228 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(196.967, 129.475, 10.0206) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow)
16:37:53.228 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(196.967, 129.475, 10.0206) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow)
16:37:53.756 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges). Unit: Vector3(199.068, 128.602, 8.13002) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow)
16:37:53.756 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges). Unit: Vector3(199.068, 128.602, 8.13002) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow)
16:37:54.266 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.013, 128.817, 11.0881) (green) Entrance: Vector3(196.967, 128.735, 10.0255) (blue) Exit:Vector3(198.968, 128.735, 7.72691) (yellow)
16:37:54.266 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.013, 128.817, 11.0881) (green) Entrance: Vector3(196.967, 128.735, 10.0255) (blue) Exit:Vector3(198.968, 128.735, 7.72691) (yellow)
16:37:55.253 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(198.33, 130.226, 11.0339) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow)
16:37:55.253 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(198.33, 130.226, 11.0339) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow)
16:37:56.468 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow)
16:37:56.468 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow)
16:37:56.796 [Lua] INFO [MinionNavigationExtension] renegade_melee can't release smart object control(ledges_with_fence). Unit: Vector3(199.247, 130.215, 7.72691) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow)
16:37:56.796 [Lua] INFO [MinionNavigationExtension] renegade_melee can't get smart object control(ledges_with_fence). Unit: Vector3(199.247, 130.215, 7.72691) (green) Entrance: Vector3(196.967, 130.215, 10.0032) (blue) Exit:Vector3(198.967, 130.215, 7.72691) (yellow)
16:37:58.763 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(196.892, 130.307, 10.0439) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow)
16:37:58.763 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(196.892, 130.307, 10.0439) (green) Entrance: Vector3(196.893, 130.307, 10.0002) (blue) Exit:Vector3(198.893, 130.307, 7.72691) (yellow)
16:37:59.107 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(196.893, 129.504, 10.0389) (green) Entrance: Vector3(196.893, 129.504, 10.0146) (blue) Exit:Vector3(198.893, 129.504, 7.72691) (yellow)
16:37:59.107 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(196.893, 129.504, 10.0389) (green) Entrance: Vector3(196.893, 129.504, 10.0146) (blue) Exit:Vector3(198.893, 129.504, 7.72691) (yellow)
16:38:08.059 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(201.472, 130.024, 7.72691) (green) Entrance: Vector3(201.472, 126.601, 9.7136) (blue) Exit:Vector3(201.472, 128.601, 7.72691) (yellow)
16:38:08.059 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(201.472, 130.024, 7.72691) (green) Entrance: Vector3(201.472, 126.601, 9.7136) (blue) Exit:Vector3(201.472, 128.601, 7.72691) (yellow)
16:38:13.765 [d3d12 pipeline state] creating pipeline state for #ID[316dd531]
16:38:16.431 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.187, 148.177, 7.89701) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow)
16:38:16.431 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.187, 148.177, 7.89701) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow)
16:38:34.825 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(200.251, 148.18, 7.78323) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow)
16:38:34.825 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(200.251, 148.18, 7.78323) (green) Entrance: Vector3(197.066, 148.177, 10.0118) (blue) Exit:Vector3(199.066, 148.177, 7.89701) (yellow)
16:38:36.094 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow)
16:38:36.094 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges). Unit: Vector3(199.067, 128.601, 7.72691) (green) Entrance: Vector3(199.067, 126.601, 9.91547) (blue) Exit:Vector3(199.067, 128.601, 7.72691) (yellow)
16:38:36.275 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't release smart object control(ledges_with_fence). Unit: Vector3(198.486, 129.453, 8.22314) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow)
16:38:36.275 [Lua] INFO [MinionNavigationExtension] chaos_poxwalker can't get smart object control(ledges_with_fence). Unit: Vector3(198.486, 129.453, 8.22314) (green) Entrance: Vector3(196.967, 129.475, 10.0206) (blue) Exit:Vector3(198.967, 129.475, 7.72691) (yellow)
16:39:08.412 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:39:08.426 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:39:16.245 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_exterior/world" with id: 14
16:39:16.282 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_hangar/world" with id: 15
16:39:16.311 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:39:16.313 warning: [Flow] Animation state machine does not have event `#ID[c512fc6c]`
16:39:16.314 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:39:21.373 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:25.549 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:33.916 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:44.400 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:44.577 error: [Lua] ERROR [FlowCallbacks] [get_unit_from_item_slot] missing 'slot_unit' for (unit: [Unit '#ID[1abf2759aeeb01cc]'], slot_name: slot_body_face). Returning the owner unit.
16:39:47.944 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:49.724 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:57.486 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:39:59.301 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:40:05.403 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[1d36b92d8756c830]'] is not registered in the proximity system.
16:40:33.099 [Lua] INFO [AchievementsManager] Try to unlock achievement with id 'prologue'.
16:40:33.099 [Lua] INFO [Backend] Patching commendations {
{
accountId = "3a9f0bfa-83ec-4e6a-bf10-6976d116893a",
completed = {
{
complete = true,
stat = "none",
id = "prologue",
},
},
stats = {
},
},
}
16:40:33.099 [Lua] INFO [BackendManager] title_request: PATCH /commendations
16:40:33.138 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
child 1: '#ID[4a623799adcfd3cb]'
16:40:33.139 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[da74531c63514351]'
16:40:33.210 [Lua] INFO [GameModePrologue] :_on_mission_outro_played
16:40:33.211 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "prologue_complete"
16:40:33.211 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended
16:40:33.211 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> init
16:40:33.211 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:40:33.221 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:40:33.234 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
16:40:33.234 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
16:40:33.246 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:33.255 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:33.265 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:33.324 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:33.330 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:33.330 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:40:33.330 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect
16:40:33.471 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue
16:40:33.471 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:40:33.545 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:40:33.545 [Lua] INFO [StateLoading] waiting_for_despawn
16:40:33.546 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.546 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
16:40:33.546 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:40:33.546 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:40:33.546 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
16:40:33.547 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.547 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.547 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.548 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.548 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.548 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.548 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:40:33.563 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.570 warning: [ParticleWorld] Particle with id '7889' is likely already destroyed
16:40:33.571 warning: [ParticleWorld] Particle with id '7887' is likely already destroyed
16:40:33.574 warning: [ParticleWorld] Particle with id '7890' is likely already destroyed
16:40:33.574 warning: [ParticleWorld] Particle with id '7888' is likely already destroyed
16:40:33.574 warning: [ParticleWorld] Particle with id '7891' is likely already destroyed
16:40:33.726 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.742 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.742 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.772 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.820 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.821 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.823 warning: [ParticleWorld] Particle with id '21597' is likely already destroyed
16:40:33.846 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.885 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.886 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.886 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.899 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.899 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:33.926 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.958 [Lua] INFO [StateLoading] waiting for despawn
16:40:33.998 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.026 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.028 warning: [ParticleWorld] Particle with id '561' is likely already destroyed
16:40:34.056 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.093 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.142 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:34.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:34.177 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.178 [Lua] INFO [WorldLevelDespawnManager] despawning themes
16:40:34.231 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.231 [Lua] INFO [WorldLevelDespawnManager] despawning level
16:40:34.231 warning: [ParticleWorld] Particle with id '4' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '5' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '6' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '7' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '8' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '9' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '10' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '11' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '12' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '1' is likely already destroyed
16:40:34.231 warning: [ParticleWorld] Particle with id '3' is likely already destroyed
16:40:34.232 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[573a6cc66f98ffc4]'].
16:40:34.232 error: [Unit] Unit: '#ID[573a6cc66f98ffc4]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c35a3fdc36cd42b1]'
child 1: '#ID[c35a3fdc36cd42b1]'
child 2: '#ID[da5b30d8cdfac3e4]'
child 3: '#ID[c35a3fdc36cd42b1]'
child 4: '#ID[2f648896a05f03eb]'
child 5: '#ID[db082fcc8f46e958]'
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[db082fcc8f46e958]'].
16:40:34.232 error: [Unit] Unit: '#ID[db082fcc8f46e958]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c35a3fdc36cd42b1]'
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[2f648896a05f03eb]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[da5b30d8cdfac3e4]'].
16:40:34.232 error: [Unit] Unit: '#ID[da5b30d8cdfac3e4]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c35a3fdc36cd42b1]'
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[cf2ca1af24a24df8]'].
16:40:34.232 error: [Unit] Unit: '#ID[cf2ca1af24a24df8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c35a3fdc36cd42b1]'
child 1: '#ID[c35a3fdc36cd42b1]'
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.232 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[c35a3fdc36cd42b1]'].
16:40:34.239 [Lua] INFO [StateLoading] waiting for despawn
16:40:34.239 [Lua] INFO [WorldLevelDespawnManager] despawning world
16:40:34.264 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.98796151578426361
16:40:34.265 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_hub_01), circumstance_name(default), side_mission(default)
16:40:34.661 [Lua] INFO [StateLoading] despawn_done
16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:34.676 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:41.494 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
16:40:43.225 warning: [Lua] WARNING [AchievementsManager] Failed to unlock achievement 'prologue' with error '{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:363
@scripts/settings/narrative/narrative_stories.lua:66<>;
[2] (*temporary) = function: 0x0683b650;
[3] q = table: 0x05070a10; i = 2; obj = table: 0x0439f3c0;
[4] dt = 0.016666799984124; t = 2007.2570158401; async = function: 0x05244bf0;
[5] self = table: 0x001040f0; dt = 0.016666799984124; network_is_active = true; t = 2007.2570158401;
[6] self = table: 0x001633b0; dt = 0.016666799984124; t = nil;
[7] self = table: 0x00073e50; dt = 0.016666799984124;
[8] dt = 0.016666799984124; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:363
@scripts/settings/narrative/narrative_stories.lua:66<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
}'.
16:40:43.258 warning: [Lua] WARNING [NarrativeManager] Backend fail setting chapter play_prologue in story onboarding for character b6a7f881-c95e-4be2-9a3d-206e88cbe13a: {
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199
@scripts/script_flow_nodes/flow_callbacks.lua:2200<>;
[2] (*temporary) = function: 0x010f7400;
[3] q = table: 0x05a86660; i = 1; obj = table: 0x048a31f0;
[4] dt = 0.016666900022197; t = 2007.2903499402; async = function: 0x010f72b0;
[5] self = table: 0x001040f0; dt = 0.016666900022197; network_is_active = true; t = 2007.2903499402;
[6] self = table: 0x001633b0; dt = 0.016666900022197; t = nil;
[7] self = table: 0x00073e50; dt = 0.016666900022197;
[8] dt = 0.016666900022197; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/narrative/narrative_manager.lua:199
@scripts/script_flow_nodes/flow_callbacks.lua:2200<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
}
16:41:05.467 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/mission_om_hub_01" with id: 1
16:41:05.467 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 2
16:41:05.467 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 3
16:41:05.776 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
16:41:05.793 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
16:41:05.871 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:41:05.871 [Lua] <>mission = om_hub_01<>
16:41:05.871 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:41:05.871 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:41:05.871 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:41:05.871 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:41:05.871 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:41:05.873 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:41:05.876 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:41:05.880 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:41:05.897 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:41:05.914 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:41:05.930 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:41:05.947 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:41:05.964 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:41:05.980 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:41:05.997 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:41:06.016 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/vista/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:41:06.020 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
16:41:06.021 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
16:41:06.037 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
16:41:06.038 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
16:41:06.038 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
16:41:06.039 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:41:06.040 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
16:41:06.040 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
16:41:06.041 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
16:41:06.042 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
16:41:06.042 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
16:41:06.043 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:41:06.044 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
16:41:06.044 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_om_hub_01". Read 12 rules.
16:41:06.046 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:41:06.047 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:41:06.049 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:41:06.064 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:41:06.064 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:41:06.081 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:41:06.254 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:41:06.265 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:41:06.393 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:41:06.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:41:06.410 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:41:06.431 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:41:06.447 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:41:06.474 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability"
16:41:06.474 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
16:41:06.480 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:41:06.506 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:41:06.506 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:06.506 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:06.507 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:06.518 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:41:06.531 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:41:06.548 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:41:06.581 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:41:06.597 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:41:06.614 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:41:06.631 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:41:06.647 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:41:06.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:41:06.697 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:41:06.714 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:41:06.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:41:06.747 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:41:06.755 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:41:06.755 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:41:06.812 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:41:06.813 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:41:06.813 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:41:06.813 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:41:06.813 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:41:06.815 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:41:14.624 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_05_hub/world" with id: 4
16:41:14.656 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:41:14.658 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:30.821 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:36.758 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (1): 0.0ms.
16:41:36.758 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (true): 0.0ms.
16:41:36.758 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (false): 0.0ms.
16:41:36.759 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.8ms
16:41:36.759 [Application] apply_user_settings
16:41:36.848 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:41:36.848 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:41:36.848 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:41:36.848 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:41:37.180 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 420.9ms
16:41:37.254 [d3d12 pipeline state] creating pipeline state for #ID[b127bfb3]
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr] with new value (1): 0.0ms.
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (2): 0.0ms.
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (false): 0.0ms.
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (true): 0.0ms.
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_enabled] with new value (true): 0.0ms.
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (1): 0.0ms.
16:41:40.717 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.8ms
16:41:40.717 [Application] apply_user_settings
16:41:40.808 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:41:40.808 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:41:40.808 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:41:40.808 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:41:41.149 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 431.7ms
16:41:41.212 [d3d12 pipeline state] creating pipeline state for #ID[996a8691]
16:41:41.343 [d3d12 pipeline state] creating pipeline state for #ID[43f87d6e]
16:41:41.591 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:41:45.352 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr] with new value (0): 0.0ms.
16:41:45.352 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_enabled] with new value (false): 0.0ms.
16:41:45.352 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms.
16:41:45.353 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.0ms
16:41:45.353 [Application] apply_user_settings
16:41:45.447 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:41:45.447 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:41:45.447 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:41:45.447 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:41:45.772 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 418.6ms
16:41:47.691 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (1): 0.0ms.
16:41:47.691 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (true): 0.0ms.
16:41:47.691 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [taa_enabled] with new value (false): 0.0ms.
16:41:47.692 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms
16:41:47.692 [Application] apply_user_settings
16:41:47.777 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:41:47.777 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:41:47.777 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:41:47.777 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
16:41:48.107 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 414.9ms
16:41:52.154 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:52.154 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sharpen_enabled] with new value (true): 0.0ms.
16:41:52.155 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms
16:41:54.359 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
16:41:54.359 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [sharpen_enabled] with new value (false): 0.0ms.
16:41:54.360 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.6ms
16:42:18.498 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:42:18.500 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:42:25.448 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/cinematics/path_of_trust/pot_war_room/world" with id: 5
16:42:25.615 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:42:25.619 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:42:30.834 [EOS] Updating Product SDK Config, Time: 2152.418457
16:42:31.864 [EOS] SDK Config Product Update Request Completed - No Change
16:42:31.864 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2153.417969, Update Interval: 312.898346
16:42:37.252 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3cb806294798cf86]'
16:42:37.253 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3cb806294798cf86]'
16:42:37.354 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:43:39.070 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/training_grounds/training_grounds" with id: 1
16:43:46.463 [Flow] thebra test start
16:43:46.463 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason Hosting training grounds singleplayer mission ...
16:43:46.463 [Lua] INFO [ConnectionSingleplayer] session_seed created 1475346304
16:43:46.463 [Lua] INFO [SessionBootBase] Changed state nil -> ready
16:43:46.463 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host
16:43:46.463 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"onboarding"
16:43:46.463 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding"
16:43:46.475 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:43:46.477 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
16:43:46.477 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
16:43:46.493 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:43:46.513 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:43:46.513 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:43:46.513 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect
16:43:46.540 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/mission_om_hub_01
16:43:46.540 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:43:46.562 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:43:46.562 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
16:43:46.562 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:43:46.930 [Lua] INFO [WorldLevelDespawnManager] flushing
16:43:47.646 [Lua] INFO [StateLoading] waiting_for_despawn
16:43:47.646 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
16:43:47.646 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:43:47.646 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
16:43:47.648 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_basic_combat_01), circumstance_name(default), side_mission(default)
16:43:47.651 [Lua] INFO [StateLoading] despawn_done
16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:43:47.696 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:44:06.573 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/training_grounds/missions/mission_tg_basic_combat_01" with id: 1
16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_a/world.level" with id: 2
16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_a/world.level" with id: 3
16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_b/world.level" with id: 4
16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_b/world.level" with id: 5
16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/shooting_range_a/world.level" with id: 6
16:44:06.573 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/missions/training_grounds_themes/default/theme_default_training_grounds.level" with id: 7
16:44:06.625 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
16:44:11.223 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
16:44:11.256 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:44:11.256 [Lua] <>mission = om_basic_combat_01<>
16:44:11.256 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:44:11.256 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:44:11.256 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:44:11.257 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:44:11.257 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:44:11.258 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:44:11.259 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:44:11.262 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:44:11.269 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:44:11.286 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:44:11.303 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:44:11.319 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:44:11.336 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:44:11.352 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:44:11.369 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:44:11.388 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/training_grounds/shooting_range_a/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:44:11.388 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:44:11.389 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/training_grounds". Read 61 rules.
16:44:11.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:44:11.403 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:44:11.419 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:44:11.436 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:44:11.436 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:44:11.453 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:44:11.486 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:44:11.503 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:44:11.519 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:44:11.553 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:44:11.620 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:44:11.636 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:44:11.652 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:44:11.679 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability"
16:44:11.679 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
16:44:11.686 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:44:11.711 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:44:11.711 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:44:11.712 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:44:11.719 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:44:11.736 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:44:11.753 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:44:11.786 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:44:11.786 [Lua] INFO [RoamerPacing] Generating Roamers using seed 1189866719
16:44:11.788 warning: [Lua] WARNING [MonsterPacing] Removed witches monster spawn type since found no spawners.
16:44:11.788 warning: [Lua] WARNING [MonsterPacing] Removed monsters monster spawn type since found no spawners.
16:44:11.788 warning: [Lua] WARNING [MonsterPacing] Failed generating monster spawns, found no spawners.
16:44:11.803 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:44:11.819 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:44:11.836 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:44:11.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:44:11.886 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:44:11.903 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:44:11.919 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:44:11.936 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:44:11.952 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:44:11.952 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "loading" to "in_game"
16:44:11.952 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: in_game; old_state: loading
16:44:11.952 [Lua] INFO [PlayerUnitAbilityExtension] Unequipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
16:44:11.953 [Lua] INFO [PlayerUnitAbilityExtension] Unequipping ability "veteran_ranger_ranged_stance" of type "combat_ability"
16:44:11.953 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability"
16:44:11.953 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
16:44:11.954 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.basic_training)
16:44:11.954 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:11.966 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:44:11.966 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:44:11.970 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:44:11.970 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:44:11.970 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:44:11.970 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:11.970 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:11.972 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:44:12.004 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:12.004 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:12.007 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:12.007 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:12.053 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:12.053 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:44:12.070 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:44:12.070 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:44:12.086 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:44:12.086 [Lua] INFO [TrainingGrounds] Step started (level_flow_event)
16:44:12.103 [Lua] INFO [TrainingGrounds] Step stopped (level_flow_event)
16:44:12.103 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable)
16:44:12.120 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable)
16:44:12.120 [Lua] INFO [TrainingGrounds] Step started (basic_training)
16:44:12.137 [Lua] INFO [TrainingGrounds] Step stopped (basic_training)
16:44:12.137 [Lua] INFO [TrainingGrounds] Step started (delay)
16:44:17.135 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:44:17.135 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:44:17.135 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.basic_training)
16:44:17.135 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:44:17.135 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.attack_chains)
16:44:17.135 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:44:17.152 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:44:17.152 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:44:17.169 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:44:17.169 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:17.186 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:17.186 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:44:17.186 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:17.189 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:17.189 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:19.452 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:19.452 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:44:19.452 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:44:19.468 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:44:19.468 [Lua] INFO [TrainingGrounds] Step started (m1_chain_attack_prompt)
16:44:19.485 [Lua] INFO [TrainingGrounds] Step stopped (m1_chain_attack_prompt)
16:44:19.485 [Lua] INFO [TrainingGrounds] Step started (attack_chains_kill_infected_loop)
16:44:19.485 [Lua] INFO [TrainingGrounds] Event registered (on_killed)
16:44:19.485 [Lua] INFO [TrainingGrounds] Event registered (on_damaged)
16:44:25.134 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:25.584 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:25.584 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:25.584 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:44:27.350 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:27.350 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:27.350 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:44:28.983 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:28.983 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:28.983 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:44:28.984 [Lua] INFO [TrainingGrounds] Step stopped (attack_chains_kill_infected_loop)
16:44:28.984 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed)
16:44:28.984 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged)
16:44:28.984 [Lua] INFO [TrainingGrounds] Step started (delay)
16:44:29.985 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:44:29.985 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:44:29.999 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:44:29.999 [Lua] INFO [TrainingGrounds] Step started (delay)
16:44:30.617 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:44:31.816 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:44:31.816 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.attack_chains)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:44:31.816 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.attack_chains_heavy)
16:44:31.816 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:44:31.832 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:44:31.832 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:44:31.849 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:44:31.849 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:31.866 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:31.866 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:44:31.866 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:31.882 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:31.882 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:44:31.882 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:44:31.899 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:44:31.899 [Lua] INFO [TrainingGrounds] Step started (chain_attack_heavy_prompt)
16:44:31.915 [Lua] INFO [TrainingGrounds] Step stopped (chain_attack_heavy_prompt)
16:44:31.915 [Lua] INFO [TrainingGrounds] Step started (attack_chains_kill_infected_loop_heavy)
16:44:31.915 [Lua] INFO [TrainingGrounds] Event registered (on_killed)
16:44:31.915 [Lua] INFO [TrainingGrounds] Event registered (on_damaged)
16:44:34.349 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:36.564 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:36.564 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:36.564 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:44:38.716 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:41.097 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:41.097 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:44:41.097 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:44:41.098 [Lua] INFO [TrainingGrounds] Step stopped (attack_chains_kill_infected_loop_heavy)
16:44:41.098 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed)
16:44:41.098 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged)
16:44:41.098 [Lua] INFO [TrainingGrounds] Step started (delay)
16:44:42.097 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:44:42.097 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:44:42.113 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:44:42.113 [Lua] INFO [TrainingGrounds] Step started (delay)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:44:43.929 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.attack_chains_heavy)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:44:43.929 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.weapon_special)
16:44:43.929 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:44:43.946 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:44:43.946 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:43.963 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:43.963 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:44:43.963 [Lua] INFO [TrainingGrounds] Step started (weapon_special_prompt_chainsword)
16:44:43.980 [Lua] INFO [TrainingGrounds] Step stopped (weapon_special_prompt_chainsword)
16:44:43.980 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:44:43.985 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:43.985 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:44:44.459 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:44:44.460 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:44:44.460 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:44:44.476 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:44:44.476 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:44:44.476 [Lua] INFO [TrainingGrounds] Step started (use_weapon_special)
16:44:44.476 [Lua] INFO [TrainingGrounds] Event registered (on_killed)
16:44:52.661 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:44:53.147 [d3d12 pipeline state] creating pipeline state for #ID[2b2363d3]
16:44:53.347 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:44:56.692 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:00.360 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:00.361 [Lua] INFO [TrainingGrounds] Step stopped (use_weapon_special)
16:45:00.361 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed)
16:45:00.361 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:45:00.361 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:01.359 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:01.359 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:01.375 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:45:01.375 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:45:03.191 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.weapon_special)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:45:03.191 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.push)
16:45:03.191 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:45:03.208 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:45:03.208 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:03.225 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:03.225 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:45:03.225 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:03.228 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:03.228 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:03.666 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:03.666 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:45:03.666 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:03.689 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:03.689 [Lua] INFO [TrainingGrounds] Step started (push_prompt)
16:45:03.712 [Lua] INFO [TrainingGrounds] Step stopped (push_prompt)
16:45:03.712 [Lua] INFO [TrainingGrounds] Step started (push_enemies_loop)
16:45:03.712 [Lua] INFO [TrainingGrounds] Event registered (on_damaged)
16:45:06.284 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:45:06.284 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:45:06.285 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:45:07.890 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:45:07.890 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:45:07.891 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:45:07.891 [Lua] INFO [TrainingGrounds] Step stopped (push_enemies_loop)
16:45:07.891 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged)
16:45:07.891 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:08.906 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:08.906 [Lua] INFO [TrainingGrounds] Step started (push_clean_enemies)
16:45:08.923 [Lua] INFO [TrainingGrounds] Step stopped (push_clean_enemies)
16:45:08.923 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:09.923 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:09.923 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:09.940 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:45:09.940 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:10.591 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:45:11.740 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:45:11.740 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.push)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (push_clean_enemies)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:45:11.740 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.ranged_grenade)
16:45:11.740 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:45:11.757 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:45:11.757 [Lua] INFO [TrainingGrounds] Step started (set_grenade_count)
16:45:11.774 [Lua] INFO [TrainingGrounds] Step stopped (set_grenade_count)
16:45:11.774 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:45:11.790 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:45:11.790 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:11.807 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:11.809 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:11.814 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:11.814 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:11.907 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:11.908 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:11.914 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:11.914 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is)
16:45:11.914 [Lua] INFO [TrainingGrounds] Step started (grunt_blitz_prompt)
16:45:11.915 [Lua] INFO [TrainingGrounds] Step stopped (grunt_blitz_prompt)
16:45:11.915 [Lua] INFO [TrainingGrounds] Step started (kill_enemies_grenade_loop)
16:45:11.915 [Lua] INFO [TrainingGrounds] Event registered (on_killed)
16:45:19.855 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:45:23.372 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:23.373 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:23.373 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:31.469 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:31.469 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:31.470 [Lua] INFO [TrainingGrounds] Step stopped (kill_enemies_grenade_loop)
16:45:31.470 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed)
16:45:31.470 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is)
16:45:31.470 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:32.484 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:32.484 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:32.500 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:45:32.501 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:45:34.301 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.ranged_grenade)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (set_grenade_count)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:45:34.301 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.combat_ability)
16:45:34.301 [Lua] INFO [TrainingGrounds] Step started (ensure_player_healthy)
16:45:34.318 [Lua] INFO [TrainingGrounds] Step stopped (ensure_player_healthy)
16:45:34.318 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:45:34.335 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:45:34.335 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:45:34.351 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:45:34.351 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:34.368 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:34.368 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:34.385 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:34.385 [Lua] INFO [TrainingGrounds] Step started (archetype_specialization_is)
16:45:34.385 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:34.402 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:34.402 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:34.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:34.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:34.895 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:34.896 [Lua] INFO [TrainingGrounds] Step started (combat_ability_prompt)
16:45:34.935 [Lua] INFO [TrainingGrounds] Step stopped (combat_ability_prompt)
16:45:34.935 [Lua] INFO [TrainingGrounds] Step started (combat_ability_loop_grunt)
16:45:34.935 [Lua] INFO [TrainingGrounds] Event registered (on_killed)
16:45:41.850 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:42.749 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:45:42.750 [Lua] INFO [TrainingGrounds] Step stopped (combat_ability_loop_grunt)
16:45:42.750 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed)
16:45:42.750 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:45:42.750 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:42.834 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:45:43.765 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:43.765 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:43.782 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:45:43.782 [Lua] INFO [TrainingGrounds] Step started (delay)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:45:45.581 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.combat_ability)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (generic_dissolve_scenario_enemies)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:45:45.581 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.dodging)
16:45:45.581 [Lua] INFO [TrainingGrounds] Step started (ensure_player_healthy)
16:45:45.598 [Lua] INFO [TrainingGrounds] Step stopped (ensure_player_healthy)
16:45:45.598 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:45:45.615 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:45:45.615 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:45:45.615 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:45.618 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:45.618 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:45.705 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:45.705 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:45:45.709 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:45.709 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:45:46.280 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:45:46.281 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:45:46.281 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:46.304 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:46.304 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:46.327 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:46.327 [Lua] INFO [TrainingGrounds] Step started (dodge_prompt)
16:45:46.328 [Lua] INFO [TrainingGrounds] Step stopped (dodge_prompt)
16:45:46.328 [Lua] INFO [TrainingGrounds] Step started (dodge_loop)
16:45:46.328 [Lua] INFO [TrainingGrounds] Event registered (on_dodge)
16:45:46.328 [Lua] INFO [TrainingGrounds] Event registered (on_successful_dodge)
16:45:46.328 [Lua] INFO [TrainingGrounds] Event registered (on_damaged)
16:45:49.313 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:49.996 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:50.713 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:54.163 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:54.178 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge)
16:45:56.012 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:56.578 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:56.778 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge)
16:45:56.896 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:45:58.312 [Lua] INFO [TrainingGrounds] Event triggered (on_dodge)
16:45:58.328 [Lua] INFO [TrainingGrounds] Event triggered (on_successful_dodge)
16:45:59.328 [Lua] INFO [TrainingGrounds] Step stopped (dodge_loop)
16:45:59.328 [Lua] INFO [TrainingGrounds] Event unregistered (on_dodge)
16:45:59.328 [Lua] INFO [TrainingGrounds] Event unregistered (on_successful_dodge)
16:45:59.328 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged)
16:45:59.328 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:45:59.345 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:45:59.345 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:00.361 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:00.361 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:46:00.378 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:46:00.378 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:46:02.177 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.dodging)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:46:02.177 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.toughness_pre)
16:46:02.177 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:46:02.194 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:46:02.194 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:46:02.210 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:46:02.210 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:46:02.228 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:46:02.228 [Lua] INFO [TrainingGrounds] Step started (remove_player_invulnerable)
16:46:02.245 [Lua] INFO [TrainingGrounds] Step stopped (remove_player_invulnerable)
16:46:02.245 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:46:02.260 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:46:02.261 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:46:02.264 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:46:02.264 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:46:02.311 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:46:02.312 [Lua] INFO [TrainingGrounds] Step started (toughness_pre_prompt)
16:46:02.348 [Lua] INFO [TrainingGrounds] Step stopped (toughness_pre_prompt)
16:46:02.348 [Lua] INFO [TrainingGrounds] Step started (toughness_pre_loop)
16:46:02.348 [Lua] INFO [TrainingGrounds] Event registered (on_damaged)
16:46:06.610 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:46:08.176 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:46:10.493 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:46:12.342 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:46:12.706 [Backend] Authentication credentials expired. Refreshing.
16:46:17.241 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:46:17.291 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:46:17.524 [Lua] INFO [TrainingGrounds] Event triggered (on_damaged)
16:46:17.540 [Lua] INFO [TrainingGrounds] Step stopped (toughness_pre_loop)
16:46:17.540 [Lua] INFO [TrainingGrounds] Event unregistered (on_damaged)
16:46:17.540 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:18.556 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:18.556 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:46:18.556 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:46:18.556 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:20.372 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:20.372 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:46:20.389 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.toughness_pre)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:46:20.389 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.toughness)
16:46:20.389 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:46:20.406 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:46:20.406 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:46:20.422 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:46:20.422 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:46:20.439 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:46:20.439 [Lua] INFO [TrainingGrounds] Step started (archetype_is)
16:46:20.439 [Lua] INFO [TrainingGrounds] Step started (equip_item)
16:46:20.444 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 46cd8489d2ef3f69, player_id: 1)
16:46:20.445 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 46cd8489d2ef3f69, player_id: 1)
16:46:20.942 [Lua] INFO [TrainingGrounds] Step stopped (equip_item)
16:46:20.942 [Lua] INFO [TrainingGrounds] Step started (condition_end)
16:46:20.942 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:46:20.943 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:46:20.943 [Lua] INFO [TrainingGrounds] Step started (toughness_prompt)
16:46:20.959 [Lua] INFO [TrainingGrounds] Step stopped (toughness_prompt)
16:46:20.959 [Lua] INFO [TrainingGrounds] Step started (toughness_wait_for_kill)
16:46:20.959 [Lua] INFO [TrainingGrounds] Event registered (on_killed)
16:46:26.956 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:46:30.855 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:46:32.671 [Lua] INFO [TrainingGrounds] Event triggered (on_killed)
16:46:32.672 [Lua] INFO [TrainingGrounds] Step stopped (toughness_wait_for_kill)
16:46:32.672 [Lua] INFO [TrainingGrounds] Event unregistered (on_killed)
16:46:32.672 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:34.669 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:34.669 [Lua] INFO [TrainingGrounds] Step started (teleport_player)
16:46:34.686 [Lua] INFO [TrainingGrounds] Step stopped (teleport_player)
16:46:34.686 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
16:46:34.703 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
16:46:34.703 [Lua] INFO [TrainingGrounds] Step started (toughness_spawn_bot)
16:46:35.658 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability"
16:46:35.658 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
16:46:40.619 [Lua] INFO [TrainingGrounds] Step stopped (toughness_spawn_bot)
16:46:40.619 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:43.634 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:43.634 [Lua] INFO [TrainingGrounds] Step started (toughness_remove_bot)
16:46:43.651 [Lua] INFO [TrainingGrounds] Step stopped (toughness_remove_bot)
16:46:43.651 [Lua] INFO [TrainingGrounds] Step started (trigger_vo_event)
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:46:43.658 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:46:43.667 [Lua] INFO [TrainingGrounds] Step stopped (trigger_vo_event)
16:46:43.667 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:44.684 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:44.684 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:46:44.700 [Lua] INFO [TrainingGrounds] Step stopped (hide_prompt)
16:46:44.700 [Lua] INFO [TrainingGrounds] Step started (delay)
16:46:46.501 [Lua] INFO [TrainingGrounds] Step stopped (delay)
16:46:46.501 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step stopped (set_ability_enabled)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (swap_scenario)
16:46:46.520 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.toughness)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step stopped (swap_scenario)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (cleanup_ragdolls)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (hide_prompt)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (set_ability_enabled)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (remove_unique_buff_safe)
16:46:46.520 [Lua] INFO [TrainingGrounds] Scenario started (training_grounds.part_1_completed)
16:46:46.520 [Lua] INFO [TrainingGrounds] Step started (part_1_completed_decide_continue)
16:46:48.383 [Lua] INFO [TrainingGrounds] Step stopped (part_1_completed_decide_continue)
16:46:48.383 [Lua] INFO [TrainingGrounds] Step started (scenario_data_equals)
16:46:48.383 [Lua] INFO [TrainingGrounds] Step started (trigger_training_complete)
16:46:48.383 [Lua] INFO [TrainingGrounds] Scenario stopped (training_grounds.part_1_completed)
16:46:48.383 [Lua] INFO [TrainingGrounds] Step stopped (trigger_training_complete)
16:46:48.383 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "in_game" to "leaving_game"
16:46:48.383 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: leaving_game; old_state: in_game
16:46:48.415 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
16:46:48.415 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:46:50.900 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended
16:46:50.900 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> init
16:46:50.916 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
16:46:50.916 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
16:46:50.931 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:46:50.949 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:46:50.950 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:46:50.950 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect
16:46:50.964 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/training_grounds/missions/mission_tg_basic_combat_01
16:46:50.964 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:46:50.966 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:46:50.966 [Lua] INFO [StateLoading] waiting_for_despawn
16:46:50.966 [Lua] INFO [StateLoading] waiting for despawn
16:46:50.966 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
16:46:50.966 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:46:50.966 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
16:46:50.976 [Lua] INFO [StateLoading] waiting for despawn
16:46:50.977 [Lua] INFO [WorldLevelDespawnManager] despawning themes
16:46:51.002 [Lua] INFO [StateLoading] waiting for despawn
16:46:51.003 [Lua] INFO [WorldLevelDespawnManager] despawning level
16:46:51.011 [Lua] INFO [StateLoading] waiting for despawn
16:46:51.012 [Lua] INFO [WorldLevelDespawnManager] despawning world
16:46:51.014 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.089321300662504655
16:46:51.026 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(om_hub_02), circumstance_name(default), side_mission(default)
16:46:51.296 [Lua] INFO [StateLoading] despawn_done
16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:46:51.322 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:46:57.326 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
16:47:11.950 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/mission_om_hub_02" with id: 1
16:47:11.950 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 2
16:47:11.950 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 3
16:47:12.259 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
16:47:12.281 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
16:47:12.345 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:47:12.345 [Lua] <>mission = om_hub_02<>
16:47:12.345 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:47:12.345 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:47:12.345 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:47:12.345 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:47:12.345 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:47:12.348 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:47:12.351 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:47:12.354 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:47:12.359 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:47:12.376 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:47:12.392 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:47:12.409 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:47:12.426 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:47:12.442 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:47:12.459 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:47:12.478 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/vista/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:47:12.478 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/hub/hub_ship/missions/mission_om_hub_02", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:47:12.481 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
16:47:12.482 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
16:47:12.494 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
16:47:12.494 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
16:47:12.495 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
16:47:12.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_om_hub_02". Read 1 rules.
16:47:12.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:47:12.499 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:47:12.509 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:47:12.526 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:47:12.526 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:47:12.543 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:47:12.719 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:47:12.726 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:47:12.730 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:47:12.740 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:47:12.759 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:47:12.793 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:47:12.809 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:47:12.840 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability"
16:47:12.840 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
16:47:12.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:47:12.871 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:47:12.871 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:47:12.872 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:47:12.872 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:47:12.880 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:47:12.893 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:47:12.909 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:47:12.943 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:47:12.959 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:47:12.976 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:47:12.993 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:47:13.009 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:47:13.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:47:13.059 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:47:13.076 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:47:13.092 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:47:13.109 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:47:13.117 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:47:13.117 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:47:13.118 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:47:13.118 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:47:13.119 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:47:13.119 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:47:13.119 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:47:13.119 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:47:13.119 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:47:13.126 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:47:13.126 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:47:23.230 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:47:26.047 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
16:47:27.909 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
16:47:28.100 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression/character/b6a7f881-c95e-4be2-9a3d-206e88cbe13a
16:47:43.252 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:47:43.268 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:47:43.268 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets
16:47:43.268 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets
16:47:49.025 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
16:47:49.030 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:47:49.035 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
16:47:49.049 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:47:49.460 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:47:49.464 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:47:56.786 warning: [Lua] WARNING [LegacyV2ProximitySystem] Unit [Unit '#ID[7cf15a438514b186]'] is not registered in the proximity system.
16:48:03.982 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "prologue_complete"
16:48:03.982 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended
16:48:03.982 [Lua] INFO [MechanismOnboarding] Last onboarding mission ended, joining hub...
16:48:03.982 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason leave_to_hub ...
16:48:03.982 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> joining_hub_server
16:48:03.984 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
16:48:03.997 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|stories
16:48:03.997 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: leave_to_hub, session_was_booting: nil
16:48:03.997 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"left_session"
16:48:03.997 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding"
16:48:03.997 [Lua] INFO [MechanismLeftSession] Entered with reason leave_to_hub
16:48:03.998 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session
16:48:04.014 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:48:04.032 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:48:04.033 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:48:04.033 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left with game reason game_session_manager_disconnect
16:48:04.052 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/mission_om_hub_02
16:48:04.052 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:48:04.053 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:48:04.053 [Lua] INFO [SessionBootBase] Changed state nil -> idle
16:48:04.053 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:48:04.053 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
16:48:04.054 [Lua] INFO [StateLoading] ### is_stranded ###
16:48:04.054 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:48:04.054 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
16:48:04.054 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
16:48:04.054 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:48:04.054 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
16:48:04.072 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
16:48:04.072 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
16:48:04.072 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
16:48:04.199 [Lua] INFO [WorldLevelDespawnManager] despawning themes
16:48:04.209 [Lua] INFO [WorldLevelDespawnManager] despawning level
16:48:04.217 [Lua] INFO [WorldLevelDespawnManager] despawning world
16:48:04.223 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.21435349594185027
16:48:04.751 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839
16:48:04.751 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839/serverdetails
16:48:04.751 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
16:48:05.084 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
gamelift_instance_id = "i-0daae3216e5bbb903",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "13.213.14.219",
fleet_type = "aws-fleetiq-spot-only",
port = "35560",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTAxNzYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTAwODYxMTMsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci02LS0xNjY4Nzc3ODM5QG10MnAudml2b3guY29tIn0.WrWnlk_pJgPxuUcS4d6ujacMTrEWl6-lPCI9XcDri-U",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTAxNDUsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci02LS0xNjY4Nzc3ODM5Iiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkYWFlMzIxNmU1YmJiOTAzLS1zZXJ2ZXItNi0tMTY2ODc3NzgzOSIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTAwODV9.pxdIXBhzqhyoWnKf11YEW35oxmMZ_ElAoGmosBEsZE4TOV5YfGb0VVtQ7sGfP4OZQMPAGFb2XFJQ_KXPB2ZgWGqh0l4Q4Gp-HEXmO-qBwZqUenJxbgOI7xKq776AOqa9qAyA1ggNYwKxGm5P3t3ph27O_SGEz5w-f9gal8iDVbUkp1gsvEyq8r3K1tnPDZhLCNA0Bld1qDR43Bl1ZXVeQczkpWvolVT5lAXogEW2ci7ubeTTck0csyVnTrp8xvdW--lZJBsCCc9WaOkb-ydSHsmtz4uGbLZB3QFfDj5CcoQsrRYNG9g4-nZQHgAnMyEojluYtdgJYMcO6DTx7XYIPg",
}
16:48:05.084 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.213.14.219:35560
16:48:05.086 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
16:48:05.307 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
16:48:08.302 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
16:48:08.302 [Lua] INFO [SessionBootBase] Changed state searching -> joining
16:48:08.486 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil
16:48:08.487 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839<>
16:48:08.487 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-6--1668777839<>
16:48:08.487 [Lua] INFO [SessionBootBase] Changed state joining -> ready
16:48:08.487 [Lua] INFO [SessionBootBase] Changed state ready -> idle
16:48:08.487 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
16:48:08.487 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:48:08.742 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:48:08.754 [Lua] INFO [ConnectionManager] Peer 5d493dd519f7f69 is connecting
16:48:09.156 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
16:48:09.240 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
16:48:09.307 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks
16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
16:48:09.374 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true
16:48:09.640 [Lua] INFO [LocalEacCheckState] Eac approved
16:48:10.157 [Lua] INFO [LocalDataSyncState] session_seed recieved 1014586624
16:48:10.157 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 3
16:48:10.224 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
16:48:10.224 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub"
16:48:10.224 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
16:48:10.224 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:48:10.224 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
16:48:10.241 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
16:48:10.241 [Lua] INFO [ConnectionManager] Peer 5d493dd519f7f69 is connected
16:48:10.241 [Lua] INFO [ConnectionManager] Joined host; channel(3), peer(5d493dd519f7f69), host_type(hub_server)
16:48:10.338 [Lua] INFO [MultiplayerSession] Joined Server: The Humiliating Forest Trouble
16:48:10.338 [Lua] INFO [MatchmakingNotificationHandler] Joined host
16:48:10.338 [Lua] INFO [ConnectionManager] _peer_connected 5d493dd519f7f69
16:48:10.338 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
16:48:10.339 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
16:48:10.339 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
16:48:10.339 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
16:48:10.340 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:48:10.352 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:48:10.534 [Lua] INFO [ConnectionManager] Remote peer 99bd8ff8f35ea516 connected to host
16:48:10.618 [Lua] INFO [ConnectionManager] Remote peer dd192fd0432946f5 connected to host
16:48:10.651 [Lua] INFO [ConnectionManager] Remote peer e706209634f4e1df connected to host
16:48:10.685 [Lua] INFO [ConnectionManager] Remote peer c4792b9da5a94706 connected to host
16:48:10.687 [Lua] INFO [ConnectionManager] Remote peer fe0c768a6abd57e0 connected to host
16:48:10.735 [Lua] INFO [ConnectionManager] Remote peer 7bd916d7b6c42bb7 connected to host
16:48:10.737 [Lua] INFO [ConnectionManager] Remote peer dac535595655f9b4 connected to host
16:48:10.785 [Lua] INFO [ConnectionManager] Remote peer b86abd3dfc2fc159 connected to host
16:48:10.835 [Lua] INFO [ConnectionManager] Remote peer f16fea1f68525a1d connected to host
16:48:10.869 [Lua] INFO [ConnectionManager] Remote peer 59d6abd5b172ae27 connected to host
16:48:10.902 [Lua] INFO [ConnectionManager] Remote peer d16d52ef88967da7 connected to host
16:48:10.935 [Lua] INFO [ConnectionManager] Remote peer 24ea8d90820e34b7 connected to host
16:48:10.937 [Lua] INFO [ConnectionManager] Remote peer ce6438d4c9ecfe74 connected to host
16:48:10.940 [Lua] INFO [ConnectionManager] Remote peer 90225cb3dd95e371 connected to host
16:48:10.969 [Lua] INFO [ConnectionManager] Remote peer 55280370893e0dc6 connected to host
16:48:22.365 [EOS] Updating Product SDK Config, Time: 2503.805664
16:48:23.266 [EOS] SDK Config Product Update Request Completed - No Change
16:48:23.266 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2504.688232, Update Interval: 329.881897
16:48:26.808 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
16:48:35.786 [Lua] INFO [ConnectionManager] Remote peer 90225cb3dd95e371 disconnected from host
16:48:47.505 [Lua] INFO [ConnectionManager] Remote peer dac535595655f9b4 disconnected from host
16:48:54.379 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7
16:48:54.379 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8
16:48:54.715 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:48:54.715 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:48:54.715 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:48:54.737 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:48:54.737 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:48:54.737 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:48:55.317 [Lua] INFO [ConnectionManager] Remote peer fe0c768a6abd57e0 disconnected from host
16:49:04.918 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:49:04.918 [Lua] <>mission = hub_ship<>
16:49:04.918 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:49:04.918 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:49:04.918 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:49:04.918 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:49:04.918 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:49:04.920 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:49:04.923 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:49:04.926 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:49:04.928 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:49:04.932 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:49:04.949 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:49:04.966 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:49:04.982 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:49:04.999 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:49:05.015 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:49:05.035 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:49:05.035 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:49:05.038 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
16:49:05.048 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:49:05.049 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:49:05.065 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:49:05.082 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:49:05.082 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:49:05.098 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:49:05.269 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:49:05.290 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:49:05.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:49:05.304 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:49:05.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:49:05.349 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:49:05.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:49:05.398 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:49:05.416 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:49:05.432 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:49:05.449 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:49:05.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:49:05.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:49:05.515 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:49:05.532 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:49:05.548 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:49:05.565 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:49:05.599 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:49:05.616 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:49:05.632 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:49:05.949 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:49:05.965 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:49:05.966 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:49:05.966 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:49:05.966 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:49:05.966 error: [Lua] ERROR [UIViewHandler] View with name: loading_view has already been marked for destruction
16:49:05.982 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:49:05.982 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:49:06.119 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:49:06.120 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:49:06.152 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.051815, more than 2.000000 times old max dt of 0.034431
16:49:06.233 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:12301.263631 clock_offset:0.034493 last_frame:768828
16:49:06.325 [Lua] INFO [GameSessionManager] Member dd192fd0432946f5 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 99bd8ff8f35ea516 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 24ea8d90820e34b7 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member f16fea1f68525a1d joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member c4792b9da5a94706 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member e706209634f4e1df joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member b86abd3dfc2fc159 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member d16d52ef88967da7 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member ce6438d4c9ecfe74 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 7bd916d7b6c42bb7 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 55280370893e0dc6 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 59d6abd5b172ae27 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
16:49:06.325 [Lua] INFO [GameSessionManager] Member 5d493dd519f7f69 joined
16:49:06.326 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (768830), last frame (768828).
16:49:06.326 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:49:06.326 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:49:06.331 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:49:06.336 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.113294, more than 2.000000 times old max dt of 0.037874
16:49:06.403 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.126 seconds.
16:49:06.404 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
16:49:06.404 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
16:49:06.552 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.073137, more than 2.000000 times old max dt of 0.041661
16:49:06.558 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (768844), last frame (768841).
16:49:06.585 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.142614, more than 2.000000 times old max dt of 0.045827
16:49:06.587 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.034 seconds.
16:49:08.088 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (768940), last frame (768930).
16:49:08.406 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.283758, more than 2.000000 times old max dt of 0.073263
16:49:08.498 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.322546, more than 2.000000 times old max dt of 0.080589
16:49:08.501 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.420 seconds.
16:49:08.533 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.092438, more than 2.000000 times old max dt of 0.088648
16:49:12.033 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events
16:49:12.084 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:49:12.088 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_legs/cadian_pants_c
16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/guardsman_upperbody_c
16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_e
16:49:13.189 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_d_arms
16:49:14.599 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_09_hub/world" with id: 9
16:49:14.621 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:49:14.635 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:49:16.497 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events
16:49:22.331 [Lua] INFO [ConnectionManager] Remote peer a3b9fd6a877c4317 connected to host
16:49:30.480 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1
16:49:30.486 [Lua] INFO [BackendManager] title_request: GET /mission-board
16:49:30.486 [Lua] INFO [BackendManager] title_request: GET /mission-event
16:49:30.493 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events
16:49:31.295 [d3d12 pipeline state] creating pipeline state for #ID[fa82abda]
16:49:31.302 [d3d12 pipeline state] creating pipeline state for #ID[ce5f20f1]
16:49:41.840 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"mission-v1",
"mission:hash:fa8af5085cf0e2c2",
"mission:steam:",
"mission:default",
}
16:49:41.840 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
16:49:41.840 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/data/narrative|events
16:49:41.840 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
16:49:42.304 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (771078), last frame (771075).
16:49:42.328 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.177614, more than 2.000000 times old max dt of 0.043583
16:49:42.333 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.196 seconds.
16:49:42.587 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking
16:49:42.587 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking
16:49:48.433 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:49:48.433 [Lua] INFO [SessionBootBase] Changed state nil -> idle
16:49:48.433 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a4f2567e-8d03-492f-b9bb-3f98c577b256/serverdetails
16:49:48.433 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
16:49:48.433 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session
16:49:48.439 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission
16:49:48.439 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission
16:49:48.872 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
dedicated_alias = "mission-default",
instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894",
dedicated_type = "aws-fleetiq",
host_type = "mission_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
gamelift_instance_id = "i-05bc236bde1ff1b57",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "18.143.165.28",
fleet_type = "aws-fleetiq-spot-only",
port = "35550",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.mission.a4f2567e-8d03-492f-b9bb-3f98c577b256@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTAyNzksInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTAxODk5MDAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uYTRmMjU2N2UtOGQwMy00OTJmLWI5YmItM2Y5OGM1NzdiMjU2QG10MnAudml2b3guY29tIn0.AiIvke_Iu2Oji05-0g5KnWf-3YTWBmQLpzIi6TGXKS4",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJleHAiOjE2Njg3OTAyMDcsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6ImE0ZjI1NjdlLThkMDMtNDkyZi1iOWJiLTNmOThjNTc3YjI1NiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJiNTFjZGYxMC04YTgyLTQ0N2ItOGM5Zi1hN2VjOTZjNWIwZTgiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJiNTFjZGYxMC04YTgyLTQ0N2ItOGM5Zi1hN2VjOTZjNWIwZThcIixcIm1hcFwiOlwiY21faGFic1wiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcImNpcmN1bXN0YW5jZVwiOlwiZGVmYXVsdFwiLFwiY3JlZGl0c1wiOjAsXCJ4cFwiOjAsXCJleHRyYVJld2FyZHNcIjp7fSxcImNoYWxsZW5nZVwiOjIsXCJyZXNpc3RhbmNlXCI6MixcInN0YXJ0XCI6XCIxNjY4Nzg5NDgwMDAwXCIsXCJleHBpcnlcIjpcIjE2Njg3OTAzNzk5OTlcIixcInJlcXVpcmVkTGV2ZWxcIjoxLFwibWlzc2lvbkdpdmVyXCI6XCJzZXJnZWFudF9hXCIsXCJkaXNwbGF5SW5kZXhcIjoyfSJ9LCJiYWNrZmlsbCI6ZmFsc2UsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS1icm9rZW4tYnJvbnplLXR1cnRsZS0taS0wNWJjMjM2YmRlMWZmMWI1Ny0tc2VydmVyLTUtLTE2Njg3ODk4OTQiLCJpYXQiOjE2Njg3OTAxODh9.oqKiSfxajRC79ZCzwb0gtYEqzRidgVryqGJTKzdH-zy5K9KrD5oGYa9p4kovZcCvmC72uKSX_Adeziic1UNotxiI4yLVAzNkhFL6fz4r2HhlHpkORqyeEReWaOkpCBujOoggCl-tGiH_5LMMaCuL2bTUvlArjtZImhW0mgnw2JQUrx0Fi7FUrMKfNtiWnprH835guvPi1ypRYycua3Q6omb6p9ab73yBO94qYjJaTlFLcONjNudJzQ2YqROWFMhQOnQMYTg52jkLtN8NHt9qSJ79uGLBf_HnoqKk9EcWsJRxP8488AfSBT07oR4fDl_yDeMfGlNUrjNw5J1Y32PFUw",
}
16:49:48.872 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.143.165.28:35550
16:49:48.873 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
16:49:49.072 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
16:49:49.139 [LanLobby] Unexpected message 18 from f67618e80068740e, line 832
16:49:52.087 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining...
16:49:52.087 [Lua] INFO [SessionBootBase] Changed state searching -> joining
16:49:52.277 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894
16:49:52.281 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894<>
16:49:52.281 [Lua] <>session_id = a4f2567e-8d03-492f-b9bb-3f98c577b256<>
16:49:52.281 [Lua] <>mission_id = b51cdf10-8a82-447b-8c9f-a7ec96c5b0e8<>
16:49:52.282 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay
16:49:52.286 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server
16:49:52.287 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:49:52.296 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:49:52.318 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:49:52.318 [Lua] INFO [GameSessionManager] Member dd192fd0432946f5 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member 99bd8ff8f35ea516 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member e706209634f4e1df left
16:49:52.318 [Lua] INFO [GameSessionManager] Member b86abd3dfc2fc159 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member d16d52ef88967da7 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member ce6438d4c9ecfe74 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member 5d493dd519f7f69 left with game reason game_session_manager_disconnect
16:49:52.318 [Lua] INFO [GameSessionManager] Member 24ea8d90820e34b7 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member 7bd916d7b6c42bb7 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member 59d6abd5b172ae27 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member c4792b9da5a94706 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member 55280370893e0dc6 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
16:49:52.318 [Lua] INFO [GameSessionManager] Member f16fea1f68525a1d left
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.323 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.327 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.331 warning: [ParticleWorld] Particle with id '701' is likely already destroyed
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.331 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.336 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.339 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.343 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.343 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.347 warning: [ParticleWorld] Particle with id '702' is likely already destroyed
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.347 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.351 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.351 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.351 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.355 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.358 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.359 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:49:52.362 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:49:52.366 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.366 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.366 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.369 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.369 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:49:52.369 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:49:52.403 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
16:49:52.403 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:49:52.404 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.405 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.406 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.406 [Connection] Dropped game_session chunk from 5d493dd519f7f69 because channel 4 can't communicate
16:49:52.406 [Lua] INFO [SessionBootBase] Changed state ready -> idle
16:49:52.406 [Lua] INFO [ConnectionManager] Channel 3 to peer 5d493dd519f7f69 was disconnected with game reason new_connection_client
16:49:52.406 [Lua] INFO [ConnectionManager] Left host 5d493dd519f7f69
16:49:52.406 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] _peer_disconnected 5d493dd519f7f69
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer 55280370893e0dc6 disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer dd192fd0432946f5 disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer 99bd8ff8f35ea516 disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer a3b9fd6a877c4317 disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer e706209634f4e1df disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer b86abd3dfc2fc159 disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer d16d52ef88967da7 disconnected from host
16:49:52.406 [Lua] INFO [ConnectionManager] Remote peer 7bd916d7b6c42bb7 disconnected from host
16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer 59d6abd5b172ae27 disconnected from host
16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer c4792b9da5a94706 disconnected from host
16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer ce6438d4c9ecfe74 disconnected from host
16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer 24ea8d90820e34b7 disconnected from host
16:49:52.407 [Lua] INFO [ConnectionManager] Remote peer f16fea1f68525a1d disconnected from host
16:49:52.407 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 3
16:49:52.407 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
16:49:52.407 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
16:49:52.407 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:49:52.407 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:49:52.408 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
16:49:52.408 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
16:49:52.428 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connecting
16:49:52.428 [Connection] Connection to 5d493dd519f7f69 broken in transport layer.
16:49:52.428 [Handshaker] Aborting handshake with 5d493dd519f7f69. Reason: internal_error
16:49:52.536 [Handshaker] Lost connection 147 to 5d493dd519f7f69
16:49:52.651 [Lua] INFO [WorldLevelDespawnManager] despawning themes
16:49:52.704 [Connection] Dropped lobby chunk from f67618e80068740e because channel 5 can't communicate
16:49:52.704 [Lua] INFO [WorldLevelDespawnManager] despawning level
16:49:52.718 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
16:49:52.719 [Lua] INFO [WorldLevelDespawnManager] despawning world
16:49:52.730 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.41108039766550064
16:49:52.799 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
16:49:52.871 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1616 split into 4 chunks
16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false
16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false
16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false
16:49:52.932 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 116, is_last_part: true
16:49:53.149 [Lua] INFO [LocalEacCheckState] Eac approved
16:49:53.666 [Lua] INFO [LocalDataSyncState] session_seed recieved 908448320
16:49:53.666 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 7
16:49:53.716 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host.
16:49:53.716 [Lua] INFO [MechanismManager] Change mechanism ->"adventure"
16:49:53.716 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(cm_habs), circumstance_name(default), side_mission(default)
16:49:53.716 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "cm_habs",
mission_giver_vo = "sergeant_a",
}
16:49:53.749 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connected
16:49:53.749 [Lua] INFO [ConnectionManager] Joined host; channel(7), peer(f67618e80068740e), host_type(mission_server)
16:49:53.922 [Lua] INFO [MultiplayerSession] Joined Server: The Humiliating Castle Conundrum
16:49:53.922 [Lua] INFO [MatchmakingNotificationHandler] Joined host
16:49:53.922 [Lua] INFO [ConnectionManager] _peer_connected f67618e80068740e
16:49:53.923 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1
16:49:53.923 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:49:54.010 [Lua] INFO [VotingClient] Joined voting "f67618e80068740e:1" (mission_lobby_ready) initated by f67618e80068740e, params: {
mission_data = (rec-limit),
}
16:49:54.029 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0
16:49:54.038 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1
16:49:54.354 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed connected to host
16:49:54.359 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 connected to host
16:49:54.370 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 2
16:49:54.370 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 3
16:49:54.370 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:49:54.370 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:49:55.440 [Lua] INFO [VotingClient] Voting member c3986bf058e61bc3 joined voting "f67618e80068740e:1"
16:49:55.603 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 connected to host
16:49:55.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 4
16:49:55.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:49:56.587 [Lua] INFO [VotingClient] Registered vote "yes" casted by f2a17c5b87b3aeed in voting "f67618e80068740e:1" (mission_lobby_ready)
16:49:57.658 [d3d12 pipeline state] creating pipeline state for #ID[d218a197]
16:49:59.930 [Lua] INFO [VotingClient] Registered vote "yes" casted by a1bb0241ea60cab4 in voting "f67618e80068740e:1" (mission_lobby_ready)
16:50:01.931 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
16:50:01.967 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression/character/b6a7f881-c95e-4be2-9a3d-206e88cbe13a
16:50:01.968 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:50:02.036 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:50:02.036 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets
16:50:02.037 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets
16:50:03.432 [d3d12 pipeline state] creating pipeline state for #ID[310c6a06]
16:50:03.433 [d3d12 pipeline state] creating pipeline state for #ID[834bdf0f]
16:50:03.434 [d3d12 pipeline state] creating pipeline state for #ID[402afe7f]
16:50:03.608 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4]
16:50:04.528 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a]
16:50:04.529 [d3d12 pipeline state] creating pipeline state for #ID[8dde718a]
16:50:06.376 [Lua] INFO [VotingClient] Registered vote "yes" casted by c3986bf058e61bc3 in voting "f67618e80068740e:1" (mission_lobby_ready)
16:50:09.265 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "f67618e80068740e:1"
16:50:09.351 [Lua] INFO [VotingClient] Registered vote "yes" casted by 46cd8489d2ef3f69 in voting "f67618e80068740e:1" (mission_lobby_ready)
16:50:09.374 [Lua] INFO [VotingClient] Voting "f67618e80068740e:1" completed, result: approved, votes: {
c3986bf058e61bc3 = "yes",
a1bb0241ea60cab4 = "yes",
46cd8489d2ef3f69 = "yes",
f2a17c5b87b3aeed = "yes",
}
16:50:09.392 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure
16:50:09.392 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(cm_habs), circumstance_name(default), side_mission(default)
16:50:09.952 [Lua] INFO [LoadingManager] Deleting shelved loading client
16:50:09.952 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "cm_habs",
mission_giver_vo = "sergeant_a",
}
16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:50:10.470 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:50:12.947 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60
16:50:12.947 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view"
16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:50:18.538 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:50:18.539 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1
16:50:30.115 [Connection] Pong timeout for f67618e80068740e
16:50:30.115 [Handshaker] Aborting handshake with f67618e80068740e. Reason: lost_connection
16:50:30.165 [Handshaker] Lost connection 148 to f67618e80068740e
16:50:31.059 [Lua] INFO [LocalConnectedState] Connection channel disconnected
16:50:31.059 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 7
16:50:31.059 [Lua] INFO [MechanismManager] Leaving mechanism "adventure"
16:50:31.059 [Lua] INFO [ConnectionManager] Channel 7 to peer f67618e80068740e was disconnected with engine reason lost_connection
16:50:31.059 [Lua] INFO [ConnectionManager] Left host f67618e80068740e
16:50:31.059 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
16:50:31.059 [Lua] INFO [ConnectionManager] _peer_disconnected f67618e80068740e
16:50:31.059 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 disconnected from host
16:50:31.059 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 disconnected from host
16:50:31.059 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed disconnected from host
16:50:31.059 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionDisconnectError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:572: in function '_show_session_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:404: in function '_handle_session_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:433: in function 'update'
scripts/game_states/state_game.lua:111: in function 'network_receive_function'
scripts/game_states/game/state_loading.lua:132: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/game_states/state_game.lua:561: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: source: engine, reason: lost_connection, error_details: n/a
16:50:31.059 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
16:50:31.059 [Lua] INFO [MechanismLeftSession] Entered with reason lost_connection
16:50:31.059 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(default), side_mission(default)
16:50:31.060 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view"
16:50:31.060 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:50:31.076 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1
16:50:31.076 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:50:31.093 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu
16:50:31.093 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:50:31.093 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu
16:50:31.093 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu
16:50:31.109 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:50:31.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters
16:50:31.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression
16:50:31.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
16:52:17.682 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
16:52:17.683 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
16:52:17.684 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu
16:52:17.684 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:52:17.684 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu
16:52:17.699 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
16:52:20.511 [Lua] INFO [StateMainMenu] Rejoining the game with selected character b6a7f881-c95e-4be2-9a3d-206e88cbe13a
16:52:20.524 [Lua] INFO [BackendManager] title_request: PUT /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
16:52:20.840 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:52:20.840 [Lua] INFO [SessionBootBase] Changed state nil -> idle
16:52:20.840 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a4f2567e-8d03-492f-b9bb-3f98c577b256/serverdetails
16:52:20.840 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
16:52:20.856 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:52:20.856 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
16:52:20.914 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
16:52:20.914 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:52:20.914 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
16:52:21.257 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
dedicated_alias = "mission-default",
instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894",
dedicated_type = "aws-fleetiq",
host_type = "mission_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
gamelift_instance_id = "i-05bc236bde1ff1b57",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "18.143.165.28",
fleet_type = "aws-fleetiq-spot-only",
port = "35550",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.mission.a4f2567e-8d03-492f-b9bb-3f98c577b256@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTA0MzIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTAzNDIyMDgsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uYTRmMjU2N2UtOGQwMy00OTJmLWI5YmItM2Y5OGM1NzdiMjU2QG10MnAudml2b3guY29tIn0.iKmZrvjwyzRPK7pHy6JNDDsSaPHmrCxeBE_hAyL_WBk",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMDViYzIzNmJkZTFmZjFiNTctLXNlcnZlci01LS0xNjY4Nzg5ODk0IiwiZXhwIjoxNjY4NzkwMzYyLCJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJzZXNzaW9uVHlwZSI6Im1pc3Npb24iLCJzZXNzaW9uSWQiOiJhNGYyNTY3ZS04ZDAzLTQ5MmYtYjliYi0zZjk4YzU3N2IyNTYiLCJzZXNzaW9uU2V0dGluZ3MiOnsibWlzc2lvbklkIjoiYjUxY2RmMTAtOGE4Mi00NDdiLThjOWYtYTdlYzk2YzViMGU4IiwibWlzc2lvbkpzb24iOiJ7XCJpZFwiOlwiYjUxY2RmMTAtOGE4Mi00NDdiLThjOWYtYTdlYzk2YzViMGU4XCIsXCJtYXBcIjpcImNtX2hhYnNcIixcImZsYWdzXCI6e1wiZXZlbnRcIjp7fSxcImFjdGl2YXRlX2JlYXN0X29mX251cmdsZVwiOnt9LFwiYWN0aXZhdGVfY3VsdGlzdHNcIjp7fX0sXCJjaXJjdW1zdGFuY2VcIjpcImRlZmF1bHRcIixcImNyZWRpdHNcIjowLFwieHBcIjowLFwiZXh0cmFSZXdhcmRzXCI6e30sXCJjaGFsbGVuZ2VcIjoyLFwicmVzaXN0YW5jZVwiOjIsXCJzdGFydFwiOlwiMTY2ODc4OTQ4MDAwMFwiLFwiZXhwaXJ5XCI6XCIxNjY4NzkwMzc5OTk5XCIsXCJyZXF1aXJlZExldmVsXCI6MSxcIm1pc3Npb25HaXZlclwiOlwic2VyZ2VhbnRfYVwiLFwiZGlzcGxheUluZGV4XCI6Mn0ifSwiYmFja2ZpbGwiOnRydWUsImlhdCI6MTY2ODc5MDM0Mn0.LkC0EOfjJYuqtBr2-E3I_-HZiFWm4fcHLMg2Id4vRngv27WttEusjWWUJjhU8-cPI6rH2B-2ZGFQ6sIa0mkWYBjMtq8IQHaUSzBalnwWdXjfvpyQGZzsiGF2iShiqfO8fyOQ7dW1daqcjDIBbkwyV65dDxR057wUWcLXG7rEBwC-pbfPIPU-IwJEHaQQhBSrl3yxjtCrMOMGvVUgHGqGT1G_N-DYEZbnBUfEBj--axUOKe2Nu1xUsIR8f1HiSoUwPCHwJRmXYUrnqAgVX1INq0S5T8rIFN4Cp3htM6_kF4eXoY_xX4YhELem5fDxXtQLPXLny-dYkR-vfGEoAoNODw",
}
16:52:21.257 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.143.165.28:35550
16:52:21.257 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
16:52:21.424 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
16:52:24.424 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining...
16:52:24.424 [Lua] INFO [SessionBootBase] Changed state searching -> joining
16:52:24.607 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894
16:52:24.609 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-05bc236bde1ff1b57--server-5--1668789894<>
16:52:24.609 [Lua] <>session_id = a4f2567e-8d03-492f-b9bb-3f98c577b256<>
16:52:24.609 [Lua] <>mission_id = b51cdf10-8a82-447b-8c9f-a7ec96c5b0e8<>
16:52:24.609 [Lua] INFO [SessionBootBase] Changed state ready -> idle
16:52:24.609 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
16:52:24.609 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:52:24.609 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:52:24.624 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connecting
16:52:24.774 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
16:52:24.840 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
16:52:24.907 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1615 split into 4 chunks
16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false
16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false
16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false
16:52:24.974 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 115, is_last_part: true
16:52:25.291 [Lua] INFO [LocalEacCheckState] Eac approved
16:52:25.857 [Lua] INFO [LocalDataSyncState] session_seed recieved 908448320
16:52:25.857 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 10
16:52:25.924 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host.
16:52:25.924 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"adventure"
16:52:25.924 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
16:52:25.924 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(cm_habs), circumstance_name(default), side_mission(default)
16:52:26.194 [Lua] INFO [LoadingManager] Deleting shelved loading client
16:52:26.194 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "cm_habs",
mission_giver_vo = "sergeant_a",
}
16:52:26.196 [Lua] INFO [ConnectionManager] Peer f67618e80068740e is connected
16:52:26.196 [Lua] INFO [ConnectionManager] Joined host; channel(10), peer(f67618e80068740e), host_type(mission_server)
16:52:26.198 [Lua] INFO [MultiplayerSession] Joined Server: The Humiliating Castle Conundrum
16:52:26.198 [Lua] INFO [MatchmakingNotificationHandler] Joined host
16:52:26.198 [Lua] INFO [ConnectionManager] _peer_connected f67618e80068740e
16:52:26.198 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view"
16:52:26.199 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer
16:52:26.199 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:52:26.212 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1
16:52:26.212 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:52:26.551 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:52:26.608 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 connected to host
16:52:26.610 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 connected to host
16:52:26.613 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed connected to host
16:52:26.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 2
16:52:26.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 3
16:52:26.621 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 4
16:52:26.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:52:26.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:52:26.622 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:52:27.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:52:27.392 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1
16:52:54.865 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/missions/mission_cm_habs" with id: 1
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_b/world.level" with id: 2
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/streets/world.level" with id: 3
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/start_void/world.level" with id: 4
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_a/world.level" with id: 5
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_a/world.level" with id: 6
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/market/world.level" with id: 7
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/deck/world.level" with id: 8
16:52:54.865 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_shaft/world.level" with id: 9
16:52:54.866 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/hab_lobby/world.level" with id: 10
16:52:54.866 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/missions/cm_habs_themes/default/theme_default_cm_habs.level" with id: 11
16:52:58.891 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done
16:52:58.977 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:52:58.977 [Lua] <>mission = cm_habs<>
16:52:58.977 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:52:58.977 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:52:58.977 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:52:58.977 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:52:58.977 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:52:58.989 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:52:59.003 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:52:59.017 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:52:59.030 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:52:59.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:52:59.057 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:52:59.071 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:52:59.085 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:52:59.099 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:52:59.113 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:52:59.133 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
16:52:59.134 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
16:52:59.145 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
16:52:59.145 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
16:52:59.146 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:52:59.147 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
16:52:59.149 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_cm_habs". Read 29 rules.
16:52:59.152 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:52:59.152 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 2, resistance 2
16:52:59.160 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:52:59.177 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:52:59.177 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:52:59.192 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:52:59.836 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:52:59.847 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:52:59.860 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:53:00.208 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:53:00.229 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:53:00.252 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:53:00.266 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:53:00.293 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:53:00.317 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:53:00.334 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:53:00.353 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:53:00.370 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:53:00.404 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:53:00.423 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:53:00.441 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:53:00.458 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:53:00.477 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:53:00.515 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:53:00.534 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:53:00.555 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:53:06.165 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:53:06.183 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:53:06.184 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:53:06.184 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view"
16:53:06.184 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:53:06.184 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:53:06.377 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:53:06.452 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.099393, more than 2.000000 times old max dt of 0.039211
16:53:06.563 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:149.678472 clock_offset:0.042153 last_frame:9354
16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.596 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.597 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:53:06.601 [Lua] INFO [GameSessionManager] Member c3986bf058e61bc3 joined
16:53:06.601 [Lua] INFO [GameSessionManager] Member a1bb0241ea60cab4 joined
16:53:06.601 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
16:53:06.601 [Lua] INFO [GameSessionManager] Member f2a17c5b87b3aeed joined
16:53:06.601 [Lua] INFO [GameSessionManager] Member f67618e80068740e joined
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "voice"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:53:06.666 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:53:06.682 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9359), last frame (9354).
16:53:06.689 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:53:06.689 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:53:06.693 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:53:06.759 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.201853, more than 2.000000 times old max dt of 0.043132
16:53:06.762 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
16:53:06.766 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.112 seconds.
16:53:06.767 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
16:53:06.767 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
16:53:06.822 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.106896, more than 2.000000 times old max dt of 0.047445
16:53:06.974 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9377), last frame (9375).
16:53:07.005 [d3d12 pipeline state] creating pipeline state for #ID[80a0443a]
16:53:07.021 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061621, more than 2.000000 times old max dt of 0.052189
16:53:07.187 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.206014, more than 2.000000 times old max dt of 0.057408
16:53:07.344 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.159016, more than 2.000000 times old max dt of 0.063149
16:53:07.356 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.547 seconds.
16:53:08.378 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.164981, more than 2.000000 times old max dt of 0.069464
16:53:08.398 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9467), last frame (9413).
16:53:08.457 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 1.028044, more than 2.000000 times old max dt of 0.076410
16:53:08.462 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.077 seconds.
16:53:13.599 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (9792), last frame (9790).
16:53:13.624 [Flow] HealthStationFlow sfx_close_finish
16:53:13.694 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.259959, more than 2.000000 times old max dt of 0.240774
16:53:13.719 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.184 seconds.
16:53:19.533 [d3d12 pipeline state] creating pipeline state for #ID[83f7c610]
16:53:21.085 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
16:53:21.085 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
16:53:21.085 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
16:53:21.087 [d3d12 pipeline state] creating pipeline state for #ID[d218a197]
16:53:21.088 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a]
16:53:26.906 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.119846, more than 2.000000 times old max dt of 0.113712
16:53:28.159 [d3d12 pipeline state] creating pipeline state for #ID[9fd07af4]
16:53:28.192 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0]
16:53:31.237 [d3d12 pipeline state] creating pipeline state for #ID[92aa6f76]
16:53:34.266 [d3d12 pipeline state] creating pipeline state for #ID[0c0a4717]
16:53:48.223 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (11956), last frame (11950).
16:53:48.309 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.303302, more than 2.000000 times old max dt of 0.260510
16:53:48.320 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.395 seconds.
16:53:57.378 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.100653, more than 2.000000 times old max dt of 0.099663
16:54:09.113 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5]
16:54:09.113 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5]
16:54:09.115 [d3d12 pipeline state] creating pipeline state for #ID[bebecad4]
16:54:27.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
16:54:35.930 [EOS] Updating Product SDK Config, Time: 2876.921387
16:54:36.979 [EOS] SDK Config Product Update Request Completed - No Change
16:54:36.979 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2877.934814, Update Interval: 315.304413
16:54:39.954 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.155024, more than 2.000000 times old max dt of 0.094731
16:54:41.754 [d3d12 pipeline state] creating pipeline state for #ID[24c639a5]
16:54:45.675 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8]
16:55:14.629 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 234 will change to a manual source.
16:55:58.440 [d3d12 pipeline state] creating pipeline state for #ID[e4afdd1d]
16:55:58.782 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736]
16:55:58.782 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d]
16:55:58.783 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d]
16:55:58.906 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.094359, more than 2.000000 times old max dt of 0.070984
16:55:59.036 [d3d12 pipeline state] creating pipeline state for #ID[e9f1f736]
16:55:59.091 [d3d12 pipeline state] creating pipeline state for #ID[26405c7d]
16:55:59.146 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.081431, more than 2.000000 times old max dt of 0.078082
16:56:11.002 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.050 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.090 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.127 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.166 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.206 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.244 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:11.281 warning: [WwisePlugin] Wwise::get_game_parameter. parameter: `scanner_beep_volume` returned default value.
16:56:19.275 [d3d12 pipeline state] creating pipeline state for #ID[70740dc1]
16:56:19.584 [d3d12 pipeline state] creating pipeline state for #ID[f52ccef5]
16:56:19.626 [d3d12 pipeline state] creating pipeline state for #ID[f52ccef5]
16:56:26.018 [d3d12 pipeline state] creating pipeline state for #ID[310c6a06]
16:56:41.748 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (22802), last frame (22792).
16:56:41.789 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.251 seconds.
16:56:58.652 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.112769, more than 2.000000 times old max dt of 0.097145
16:57:26.068 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
16:57:26.936 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:58:09.158 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5]
16:58:09.158 [d3d12 pipeline state] creating pipeline state for #ID[17a5e710]
16:58:09.159 [d3d12 pipeline state] creating pipeline state for #ID[17a5e710]
16:58:09.159 [d3d12 pipeline state] creating pipeline state for #ID[17a5e710]
16:58:34.691 [d3d12 pipeline state] creating pipeline state for #ID[48da176f]
16:58:35.181 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (29891), last frame (29884).
16:58:35.254 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.287567, more than 2.000000 times old max dt of 0.095304
16:58:35.262 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.351 seconds.
16:59:14.311 [d3d12 pipeline state] creating pipeline state for #ID[129789a4]
16:59:14.312 [d3d12 pipeline state] creating pipeline state for #ID[129789a4]
16:59:14.757 [d3d12 pipeline state] creating pipeline state for #ID[f9d10936]
16:59:14.764 [d3d12 pipeline state] creating pipeline state for #ID[2400b86d]
17:00:11.890 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 349 will change to a manual source.
17:00:20.742 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.103989, more than 2.000000 times old max dt of 0.087745
17:00:45.097 [EOS] Updating Product SDK Config, Time: 3246.094727
17:00:45.426 [EOS] SDK Config Product Update Request Completed - No Change
17:00:45.426 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3246.395264, Update Interval: 341.778625
17:01:04.363 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (39215), last frame (39205).
17:01:04.397 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.182589, more than 2.000000 times old max dt of 0.148424
17:01:04.471 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.285916, more than 2.000000 times old max dt of 0.163267
17:01:04.488 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.375 seconds.
17:01:16.626 [Flow] HealthStationFlow sfx_close_finish
17:01:44.840 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.168622, more than 2.000000 times old max dt of 0.162852
17:01:59.794 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.151933, more than 2.000000 times old max dt of 0.100197
17:02:05.474 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.144184, more than 2.000000 times old max dt of 0.119219
17:02:40.247 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.111565, more than 2.000000 times old max dt of 0.095913
17:03:10.268 [d3d12 pipeline state] creating pipeline state for #ID[57fb4329]
17:03:10.398 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.102022, more than 2.000000 times old max dt of 0.076052
17:03:10.466 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8]
17:03:24.784 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.147547, more than 2.000000 times old max dt of 0.147369
17:03:26.374 [d3d12 pipeline state] creating pipeline state for #ID[0c87d3c8]
17:03:26.375 [d3d12 pipeline state] creating pipeline state for #ID[f47a8d6a]
17:04:45.385 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 433 will change to a manual source.
17:05:07.073 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.106161, more than 2.000000 times old max dt of 0.092410
17:06:13.208 [Backend] Authentication credentials expired. Refreshing.
17:06:16.929 [Lua] INFO [MinionVisualLoadoutExtension] chaos_newly_infected's [Unit '#ID[6473e6e5e36f9581]'] is out-of-bounds, despawning (Vector3(164.183, -316.497, -463.51)).
17:06:25.455 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:06:33.626 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:06:43.810 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (60430), last frame (60413).
17:06:43.934 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.482059, more than 2.000000 times old max dt of 0.408890
17:06:43.950 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.594 seconds.
17:07:07.339 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:07:12.538 [EOS] Updating Product SDK Config, Time: 3633.530762
17:07:12.868 [EOS] SDK Config Product Update Request Completed - No Change
17:07:12.868 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3633.821289, Update Interval: 328.512207
17:07:26.071 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
17:07:55.585 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:08:38.198 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (67580), last frame (67579).
17:08:38.231 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.135593, more than 2.000000 times old max dt of 0.107567
17:08:38.270 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.122 seconds.
17:08:38.313 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.118654, more than 2.000000 times old max dt of 0.118324
17:08:48.846 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:09:40.695 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:09:51.192 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[d117313dcfa259ee]'] is out-of-bounds, despawning (Vector3(243.789, -343.308, -460.91)).
17:09:51.694 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[ccdb38a38a9d0d8e]'] is out-of-bounds, despawning (Vector3(248.651, -348.447, -461.366)).
17:09:58.265 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.100822, more than 2.000000 times old max dt of 0.067634
17:10:01.844 [Lua] INFO [PlayerUnitSpawnManager] Registering player_unit "[Unit '#ID[f888cbd0f5a35360]']"
17:10:01.844 [Lua] INFO [PlayerUnitSpawnManager] Was not oob initially.
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:10:06.867 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:10:09.167 [Lua] INFO [MinionGibbing] chaos_poxwalker's [Unit '#ID[99ce24ced3909cd1]'] is out-of-bounds, despawning (Vector3(241.831, -331.532, -461.645)).
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:20.740 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [graphics_quality] with new value (custom): 0.0ms.
17:10:26.895 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:10:26.895 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:10:36.385 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [anti_aliasing_solution] with new value (0): 0.0ms.
17:10:36.385 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [fxaa_enabled] with new value (false): 0.0ms.
17:10:36.387 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 1.4ms
17:10:36.387 [Application] apply_user_settings
17:10:36.478 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
17:10:36.478 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
17:10:36.478 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
17:10:36.478 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
17:10:38.053 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 1666.6ms
17:10:38.075 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (75072), last frame (74977).
17:10:38.123 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 1.689452, more than 2.000000 times old max dt of 0.102869
17:10:38.139 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.064 seconds.
17:10:55.651 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/a4f2567e-8d03-492f-b9bb-3f98c577b256
17:10:55.651 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character
17:10:55.651 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account
17:10:55.651 [Lua] INFO [ProgressManager] Fetching session report for session a4f2567e-8d03-492f-b9bb-3f98c577b256...
17:10:55.651 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: a4f2567e-8d03-492f-b9bb-3f98c577b256
17:10:55.651 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic"
17:10:55.651 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
17:10:55.661 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:10:56.455 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none
17:10:56.455 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none
17:10:56.600 [Lua] INFO [PresenceManager] received push message={
type = "event_trigger",
source = "send_character_eor_complete",
payload = "{"event_name":"char_eor_complete","args":[{"account_id":"3a9f0bfa-83ec-4e6a-bf10-6976d116893a","character_id":"b6a7f881-c95e-4be2-9a3d-206e88cbe13a","session_id":"a4f2567e-8d03-492f-b9bb-3f98c577b256","completed_time":"1668791457669"}]}",
}
17:10:57.141 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 12
17:10:57.160 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
17:10:57.185 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:10:57.273 [d3d12 pipeline state] creating pipeline state for #ID[27c2a747]
17:10:57.277 [d3d12 pipeline state] creating pipeline state for #ID[d0f45a86]
17:10:58.441 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668791500
17:11:02.635 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done"
17:11:02.635 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics
17:11:02.652 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
17:11:02.687 [Lua] INFO [MechanismManager] session_id nil
17:11:02.691 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score
17:11:02.692 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:11:02.702 [Lua] INFO [GameStateMachine] Changing state to StateGameScore
17:11:02.703 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:11:02.703 [Lua] INFO [GameSessionManager] Member a1bb0241ea60cab4 left
17:11:02.703 [Lua] INFO [GameSessionManager] Member f67618e80068740e left with game reason game_session_manager_disconnect
17:11:02.703 [Lua] INFO [GameSessionManager] Member c3986bf058e61bc3 left
17:11:02.703 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
17:11:02.703 [Lua] INFO [GameSessionManager] Member f2a17c5b87b3aeed left
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:11:02.770 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:11:02.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:11:02.794 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:11:02.805 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:11:03.105 warning: [ParticleWorld] Particle with id '16018' is likely already destroyed
17:11:03.106 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/transit/missions/mission_cm_habs
17:11:03.106 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:11:03.116 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:11:03.117 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: {
end_time = 1668791500000,
played_mission = "cm_habs",
round_won = true,
}
17:11:03.118 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore
17:11:03.118 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:11:03.118 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore
17:11:03.135 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
17:11:03.135 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:11:03.135 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:11:03.142 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1
17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped game_session chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Connection] Dropped channel chunk from f67618e80068740e because channel 11 can't communicate
17:11:03.146 [Lua] INFO [VotingClient] Joined voting "f67618e80068740e:2" (stay_in_party) initated by f67618e80068740e, params: {
new_party_invite_token = "b4sLW",
new_party_id = "d72e5dad-b4ef-4704-91f5-b84170f6fcfa",
}
17:11:03.146 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: f67618e80068740e:2, new_party_id d72e5dad-b4ef-4704-91f5-b84170f6fcfa, new_party_invite_token: b4sLW
17:11:03.146 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: f67618e80068740e:2
17:11:03.198 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4
17:11:03.205 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done
17:11:03.205 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done
17:11:03.205 [Lua] INFO [STAY_IN_PARTY_VOTING] started
17:11:03.700 warning: [ParticleWorld] Particle with id '24173' is likely already destroyed
17:11:03.700 warning: [ParticleWorld] Particle with id '24132' is likely already destroyed
17:11:03.702 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
child 1: '#ID[1d36b92d8756c830]'
17:11:03.822 warning: [ParticleWorld] Particle with id '24045' is likely already destroyed
17:11:04.112 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0ab354bcf3907d3e0--server-6--1668772916
17:11:04.417 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:11:04.417 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:11:04.429 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:11:04.429 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:11:04.452 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:11:04.496 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:11:04.515 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:11:04.525 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:11:04.574 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.8191146086901426
17:11:05.723 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 0000000005AE5F10
17:11:05.723 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ...
17:11:05.725 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
17:11:05.725 [Lua] INFO [ConnectionManager] Channel 10 to peer f67618e80068740e was disconnected with game reason failed_fetching_session_report
17:11:05.725 [Lua] INFO [ConnectionManager] Left host f67618e80068740e
17:11:05.725 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:11:05.725 [Lua] INFO [VotingClient] Voting "f67618e80068740e:2" aborted, reason: Disconnected from voting host
17:11:05.725 [Lua] INFO [ConnectionManager] _peer_disconnected f67618e80068740e
17:11:05.725 [Lua] INFO [ConnectionManager] Remote peer a1bb0241ea60cab4 disconnected from host
17:11:05.725 [Lua] INFO [ConnectionManager] Remote peer c3986bf058e61bc3 disconnected from host
17:11:05.725 [Lua] INFO [ConnectionManager] Remote peer f2a17c5b87b3aeed disconnected from host
17:11:05.725 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 10
17:11:05.725 [Lua] INFO [MechanismManager] Leaving mechanism "adventure"
17:11:05.739 [Lua] INFO [XboxLive] Setting activity... connection_string: i:76ae0c2b-5256-43ee-9812-9c6569ae6a67:sfcas, party_id 76ae0c2b-5256-43ee-9812-9c6569ae6a67, num_members 1
17:11:05.740 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:11:05.740 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil
17:11:05.740 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
17:11:05.740 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report
17:11:05.740 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session
17:11:05.741 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted f67618e80068740e:2
17:11:05.756 [Lua] INFO [GameStateMachine] Changing state to StateLoading
17:11:05.756 [Lua] INFO [StateGameScore] State Done. Closing end view
17:11:05.756 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.756 [Connection] Connection to f67618e80068740e broken in transport layer.
17:11:05.756 [Handshaker] Aborting handshake with f67618e80068740e. Reason: internal_error
17:11:05.757 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading
17:11:05.757 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
17:11:05.757 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading
17:11:05.773 [Handshaker] Lost connection 149 to f67618e80068740e
17:11:05.773 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.790 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.806 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.823 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.840 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.857 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.874 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.890 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.907 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.924 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.940 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.957 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.974 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:05.991 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.007 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.024 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.041 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14be24292cf5d106]'
17:11:06.045 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.065 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.078 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.095 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.112 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.129 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.145 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.163 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.179 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.197 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.213 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.230 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.246 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.263 [Lua] INFO [PartyImmateriumManager] Joined new strike team
17:11:06.263 [Lua] INFO [SessionBootBase] Changed state nil -> idle
17:11:06.263 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:11:06.263 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
17:11:06.264 [Lua] INFO [StateLoading] ### is_stranded ###
17:11:06.264 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:11:06.264 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
17:11:06.280 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
17:11:06.280 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:11:06.280 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:11:06.532 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 1
17:11:06.532 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:11:07.743 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660
17:11:07.743 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660/serverdetails
17:11:07.743 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
17:11:08.093 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
gamelift_instance_id = "i-0daae3216e5bbb903",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "13.213.14.219",
fleet_type = "aws-fleetiq-spot-only",
port = "35550",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTE1NTksInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTE0NjkxMzAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci01LS0xNjY4NzU5NjYwQG10MnAudml2b3guY29tIn0.gKTisfcZ-RfTvWAU83ETApXfA6FOUoPyHr5fWNcZ-w0",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTE1MjcsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGRhYWUzMjE2ZTViYmI5MDMtLXNlcnZlci01LS0xNjY4NzU5NjYwIiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkYWFlMzIxNmU1YmJiOTAzLS1zZXJ2ZXItNS0tMTY2ODc1OTY2MCIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTE0Njh9.WwIkmxZUsoMTdM2imVI9iAzQ1aLiGhRbB-eLwP0C8J_jOIke_p-u3OPT1PvzS6MS3o1nNImTEh1UZ6PMg5Of5B03SbRQrbfYxJR7NDO-9rxziUsjiQEcNyJbsOsGxe8Qu9hVY4QtC_iSV0LqfBqKLVRdF0akDAD4EL612zh5Zw1-6cQTnwvL1i6zVmjmf7bHsX9fcPqAvmskEKNjg11Z7t5E52KtEQ0maNkz2jraV5HACzGOT5c_HRL4wloP65TwJQNXh3QNcCIFUQL_GduCTobV5GlukrDyREl60-g7qDxTlN7mGtWy8Lsr7yxxPvnDSSfKvbI31WXunAsuobTTxQ",
}
17:11:08.093 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.213.14.219:35550
17:11:08.093 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
17:11:08.310 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
17:11:11.312 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
17:11:11.312 [Lua] INFO [SessionBootBase] Changed state searching -> joining
17:11:11.496 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil
17:11:11.497 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660<>
17:11:11.497 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0daae3216e5bbb903--server-5--1668759660<>
17:11:11.497 [Lua] INFO [SessionBootBase] Changed state joining -> ready
17:11:11.497 [Lua] INFO [SessionBootBase] Changed state ready -> idle
17:11:11.497 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
17:11:11.497 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
17:11:11.497 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:11:11.513 [Lua] INFO [ConnectionManager] Peer 114bd550dc979128 is connecting
17:11:11.646 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
17:11:11.729 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
17:11:11.796 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks
17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
17:11:11.879 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true
17:11:12.163 [Lua] INFO [LocalEacCheckState] Eac approved
17:11:12.696 [Lua] INFO [LocalDataSyncState] session_seed recieved 1268614528
17:11:12.696 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 14
17:11:12.763 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
17:11:12.763 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub"
17:11:12.763 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
17:11:12.763 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
17:11:12.763 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:11:12.763 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
17:11:12.779 [Lua] INFO [ConnectionManager] Peer 114bd550dc979128 is connected
17:11:12.779 [Lua] INFO [ConnectionManager] Joined host; channel(14), peer(114bd550dc979128), host_type(hub_server)
17:11:12.782 [Lua] INFO [MultiplayerSession] Joined Server: The Sub-par Sea Skirmish
17:11:12.782 [Lua] INFO [MatchmakingNotificationHandler] Joined host
17:11:12.782 [Lua] INFO [ConnectionManager] _peer_connected 114bd550dc979128
17:11:12.782 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
17:11:12.796 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
17:11:12.796 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
17:11:12.796 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
17:11:13.217 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:11:13.217 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:11:13.227 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:11:13.779 [Lua] INFO [ConnectionManager] Remote peer f276290fad0b5271 connected to host
17:11:13.782 [Lua] INFO [ConnectionManager] Remote peer c0a5d8ff1972d1cf connected to host
17:11:13.784 [Lua] INFO [ConnectionManager] Remote peer 424cfa677fbd3c22 connected to host
17:11:13.786 [Lua] INFO [ConnectionManager] Remote peer b8f01e31b1c9cef8 connected to host
17:11:13.879 [Lua] INFO [ConnectionManager] Remote peer 54b12d1e4cc38fb6 connected to host
17:11:13.897 [Lua] INFO [ConnectionManager] Remote peer ee17f16b4bed8c33 connected to host
17:11:13.913 [Lua] INFO [ConnectionManager] Remote peer 6a59c54be42f3dea connected to host
17:11:13.946 [Lua] INFO [ConnectionManager] Remote peer ce71351f6a961ff connected to host
17:11:13.979 [Lua] INFO [ConnectionManager] Remote peer ed66248d25d9988b connected to host
17:11:15.350 [Lua] INFO [ConnectionManager] Remote peer 9cba9920227db65b connected to host
17:11:18.981 [Lua] INFO [ConnectionManager] Remote peer b8f01e31b1c9cef8 disconnected from host
17:11:22.536 [Lua] INFO [ConnectionManager] Remote peer ed66248d25d9988b disconnected from host
17:11:37.435 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
17:11:59.887 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7
17:11:59.887 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8
17:12:00.248 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:12:00.248 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:12:00.248 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:12:00.249 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:12:00.249 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:12:00.249 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:12:06.406 [Window] Window => inactive
17:12:08.867 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
17:12:10.624 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
17:12:10.624 [Lua] <>mission = hub_ship<>
17:12:10.624 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
17:12:10.624 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
17:12:10.624 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
17:12:10.624 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
17:12:10.624 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
17:12:10.639 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
17:12:10.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
17:12:10.665 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
17:12:10.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
17:12:10.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
17:12:10.716 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
17:12:10.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
17:12:10.749 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
17:12:10.765 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
17:12:10.782 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
17:12:10.802 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
17:12:10.803 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
17:12:10.804 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
17:12:10.815 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
17:12:10.815 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
17:12:10.831 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
17:12:10.848 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
17:12:10.848 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
17:12:10.865 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
17:12:11.040 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
17:12:11.079 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
17:12:11.089 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
17:12:11.107 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
17:12:11.121 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
17:12:11.132 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
17:12:11.148 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
17:12:11.181 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
17:12:11.198 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
17:12:11.215 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
17:12:11.231 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
17:12:11.248 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
17:12:11.281 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
17:12:11.298 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
17:12:11.314 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
17:12:11.331 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
17:12:11.348 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
17:12:11.381 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
17:12:11.398 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
17:12:11.414 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
17:12:12.015 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
17:12:12.031 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
17:12:12.032 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
17:12:12.032 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
17:12:12.032 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
17:12:12.181 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:12:12.181 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:12:12.181 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:12:12.182 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:12:12.182 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:12:12.182 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:12:12.265 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:31866.362784 clock_offset:0.033043 last_frame:1991646
17:12:12.340 [Lua] INFO [GameSessionManager] Member f276290fad0b5271 joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member c0a5d8ff1972d1cf joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member ee17f16b4bed8c33 joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member 424cfa677fbd3c22 joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member ce71351f6a961ff joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member 54b12d1e4cc38fb6 joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member 9cba9920227db65b joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member 6a59c54be42f3dea joined
17:12:12.340 [Lua] INFO [GameSessionManager] Member 114bd550dc979128 joined
17:12:12.341 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1991647), last frame (1991646).
17:12:12.362 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.096036, more than 2.000000 times old max dt of 0.065546
17:12:12.410 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.119 seconds.
17:12:12.412 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:12:12.412 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:12:12.418 [d3d12 pipeline state] creating pipeline state for #ID[55a73030]
17:12:16.850 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1991929), last frame (1991928).
17:12:16.870 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.220 seconds.
17:12:16.881 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.209261, more than 2.000000 times old max dt of 0.167565
17:12:19.890 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1992119), last frame (1991962).
17:12:20.529 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 2.724718, more than 2.000000 times old max dt of 0.184322
17:12:20.568 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.634397, more than 2.000000 times old max dt of 0.202754
17:12:20.575 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 3.507 seconds.
17:12:30.910 [Lua] INFO [ConnectionManager] Remote peer 89aaa43382685b9b connected to host
17:12:34.959 [Lua] INFO [ConnectionManager] Remote peer 4234a159d15bc86f connected to host
17:12:35.212 [Window] Window => active
17:12:35.216 [Window] Window => active
17:12:35.216 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
17:12:35.220 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
17:12:35.998 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1993125), last frame (1993086).
17:12:36.462 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.773331, more than 2.000000 times old max dt of 0.046377
17:12:36.516 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.480453, more than 2.000000 times old max dt of 0.051014
17:12:36.524 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.535 seconds.
17:12:57.272 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1
17:12:57.278 [Lua] INFO [BackendManager] title_request: GET /mission-board
17:12:57.278 [Lua] INFO [BackendManager] title_request: GET /mission-event
17:12:57.479 [Lua] INFO [GameSessionManager] Member 4234a159d15bc86f joined
17:12:57.535 [Lua] INFO [GameSessionManager] Member 89aaa43382685b9b joined
17:12:59.008 [Lua] INFO [BackendManager] title_request: GET /mission-board
17:12:59.008 [Lua] INFO [BackendManager] title_request: GET /mission-event
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:12:59.158 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:12:59.158 [Lua] INFO [ConnectionManager] Remote peer 424cfa677fbd3c22 disconnected from host
17:12:59.158 [Lua] INFO [GameSessionManager] Member 424cfa677fbd3c22 left
17:13:09.151 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"mission-v1",
"mission:hash:fa8af5085cf0e2c2",
"mission:steam:",
"mission:default",
}
17:13:09.151 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:13:09.151 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:13:09.511 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.052007, more than 2.000000 times old max dt of 0.050885
17:13:09.758 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking
17:13:09.758 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking
17:13:15.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:13:15.487 [Lua] INFO [SessionBootBase] Changed state nil -> idle
17:13:15.487 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f/serverdetails
17:13:15.487 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
17:13:15.487 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session
17:13:15.492 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission
17:13:15.492 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission
17:13:15.795 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
dedicated_alias = "mission-default",
instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-02a91b821e75cc5eb--server-1--1668791119",
dedicated_type = "aws-fleetiq",
host_type = "mission_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
gamelift_instance_id = "i-02a91b821e75cc5eb",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "52.221.239.227",
fleet_type = "aws-fleetiq-spot-only",
port = "35510",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.mission.1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTE2ODYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTE1OTY4NDMsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uMWYyM2IxNzQtZDNiYS00ZWQxLThjYjYtZmMzNWQ5ZmExYTdmQG10MnAudml2b3guY29tIn0.LfHj7bteZhbHjnrB5TyAqWEHurNSuCXnPpsQ6XZV5Ks",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMDJhOTFiODIxZTc1Y2M1ZWItLXNlcnZlci0xLS0xNjY4NzkxMTE5IiwiZXhwIjoxNjY4NzkxNjE2LCJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJzZXNzaW9uVHlwZSI6Im1pc3Npb24iLCJzZXNzaW9uSWQiOiIxZjIzYjE3NC1kM2JhLTRlZDEtOGNiNi1mYzM1ZDlmYTFhN2YiLCJzZXNzaW9uU2V0dGluZ3MiOnsibWlzc2lvbklkIjoiNGY3YWIxZjctMTg2MS00ZTQzLWI0NDQtMDM5NTVkNzg2OGI4IiwibWlzc2lvbkpzb24iOiJ7XCJpZFwiOlwiNGY3YWIxZjctMTg2MS00ZTQzLWI0NDQtMDM5NTVkNzg2OGI4XCIsXCJtYXBcIjpcImttX3N0YXRpb25cIixcImZsYWdzXCI6e1wiZXZlbnRcIjp7fSxcImFjdGl2YXRlX2JlYXN0X29mX251cmdsZVwiOnt9LFwiYWN0aXZhdGVfY3VsdGlzdHNcIjp7fX0sXCJjaXJjdW1zdGFuY2VcIjpcImRlZmF1bHRcIixcImNyZWRpdHNcIjowLFwieHBcIjowLFwiZXh0cmFSZXdhcmRzXCI6e30sXCJjaGFsbGVuZ2VcIjoyLFwicmVzaXN0YW5jZVwiOjIsXCJzdGFydFwiOlwiMTY2ODc5MDI2MDAwMFwiLFwiZXhwaXJ5XCI6XCIxNjY4NzkxMTU5OTk5XCIsXCJyZXF1aXJlZExldmVsXCI6MSxcIm1pc3Npb25HaXZlclwiOlwic2VyZ2VhbnRfYVwiLFwiZGlzcGxheUluZGV4XCI6MTV9In0sImJhY2tmaWxsIjp0cnVlLCJpYXQiOjE2Njg3OTE1OTZ9.dsHfPZ5hQiibYlKtFEacC3vt3tPMRFcvMCz7B1RpZ5_fQ3WhmTUZeyn960lYtwXPHFoGu4UKNYAuiychTBqprdfCoQseEzbSLEgTb_KWqwnD5xKmmtgRA7j7DStPqMU2Af_ejk5hHw61GQg46-bw1R74H_vzXoryzi-tzvHgkcPRhte9jL6IBMYqOXtNVRrzWl7ilNSzgJvUZTSIFalT1VVBP3zN6L4PAMGBcu0mDOtyvbtPISZta5l6w9Mox4yS39K5J1FD0auLJfWTDbhlIZ7Uol59xdTPfqdxaNZtZb7xo9OIZCPK9F1cEc9JoKWLVIW-AnVJZjNXgzNSufoWeQ",
}
17:13:15.795 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 52.221.239.227:35510
17:13:15.796 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
17:13:15.979 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
17:13:16.040 [LanLobby] Unexpected message 18 from 97fc1a17c3e93c26, line 832
17:13:16.606 [Lua] INFO [ConnectionManager] Remote peer bd936f1227a7ea49 connected to host
17:13:18.993 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining...
17:13:18.993 [Lua] INFO [SessionBootBase] Changed state searching -> joining
17:13:19.172 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-02a91b821e75cc5eb--server-1--1668791119
17:13:19.176 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-02a91b821e75cc5eb--server-1--1668791119<>
17:13:19.176 [Lua] <>session_id = 1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f<>
17:13:19.176 [Lua] <>mission_id = 4f7ab1f7-1861-4e43-b444-03955d7868b8<>
17:13:19.176 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay
17:13:19.181 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server
17:13:19.181 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:13:19.192 [Lua] INFO [GameStateMachine] Changing state to StateLoading
17:13:19.211 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:13:19.211 [Lua] INFO [GameSessionManager] Member f276290fad0b5271 left
17:13:19.211 [Lua] INFO [GameSessionManager] Member c0a5d8ff1972d1cf left
17:13:19.211 [Lua] INFO [GameSessionManager] Member 89aaa43382685b9b left
17:13:19.211 [Lua] INFO [GameSessionManager] Member ee17f16b4bed8c33 left
17:13:19.211 [Lua] INFO [GameSessionManager] Member 4234a159d15bc86f left
17:13:19.211 [Lua] INFO [GameSessionManager] Member 114bd550dc979128 left with game reason game_session_manager_disconnect
17:13:19.211 [Lua] INFO [GameSessionManager] Member 6a59c54be42f3dea left
17:13:19.211 [Lua] INFO [GameSessionManager] Member ce71351f6a961ff left
17:13:19.211 [Lua] INFO [GameSessionManager] Member 54b12d1e4cc38fb6 left
17:13:19.211 [Lua] INFO [GameSessionManager] Member 9cba9920227db65b left
17:13:19.211 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.215 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.218 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.222 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.224 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.224 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.227 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.230 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.233 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.235 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.238 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:13:19.241 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:13:19.266 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
17:13:19.266 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:13:19.267 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Connection] Dropped game_session chunk from 114bd550dc979128 because channel 15 can't communicate
17:13:19.268 [Lua] INFO [SessionBootBase] Changed state ready -> idle
17:13:19.268 [Lua] INFO [ConnectionManager] Channel 14 to peer 114bd550dc979128 was disconnected with game reason new_connection_client
17:13:19.268 [Lua] INFO [ConnectionManager] Left host 114bd550dc979128
17:13:19.268 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:13:19.268 [Lua] INFO [ConnectionManager] _peer_disconnected 114bd550dc979128
17:13:19.268 [Lua] INFO [ConnectionManager] Remote peer f276290fad0b5271 disconnected from host
17:13:19.268 [Lua] INFO [ConnectionManager] Remote peer c0a5d8ff1972d1cf disconnected from host
17:13:19.268 [Lua] INFO [ConnectionManager] Remote peer 89aaa43382685b9b disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer bd936f1227a7ea49 disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer ee17f16b4bed8c33 disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 4234a159d15bc86f disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 9cba9920227db65b disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer ce71351f6a961ff disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 54b12d1e4cc38fb6 disconnected from host
17:13:19.269 [Lua] INFO [ConnectionManager] Remote peer 6a59c54be42f3dea disconnected from host
17:13:19.269 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 14
17:13:19.269 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
17:13:19.269 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
17:13:19.269 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
17:13:19.269 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:13:19.270 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
17:13:19.270 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
17:13:19.288 [Lua] INFO [ConnectionManager] Peer 97fc1a17c3e93c26 is connecting
17:13:19.288 [Connection] Connection to 114bd550dc979128 broken in transport layer.
17:13:19.288 [Handshaker] Aborting handshake with 114bd550dc979128. Reason: internal_error
17:13:19.365 [Handshaker] Lost connection 150 to 114bd550dc979128
17:13:19.459 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:13:19.464 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:13:19.478 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
17:13:19.478 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:13:19.486 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.28936469759673855
17:13:19.560 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
17:13:19.627 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1620 split into 4 chunks
17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false
17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false
17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false
17:13:19.693 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 120, is_last_part: true
17:13:19.997 [Lua] INFO [LocalEacCheckState] Eac approved
17:13:20.567 [Lua] INFO [LocalDataSyncState] session_seed recieved 1717403648
17:13:20.567 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 18
17:13:20.633 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host.
17:13:20.633 [Lua] INFO [MechanismManager] Change mechanism ->"adventure"
17:13:20.633 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(km_station), circumstance_name(default), side_mission(default)
17:13:20.942 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:13:20.942 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "km_station",
mission_giver_vo = "sergeant_a",
}
17:13:20.943 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:13:20.943 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
17:13:20.948 [Lua] INFO [ConnectionManager] Peer 97fc1a17c3e93c26 is connected
17:13:20.948 [Lua] INFO [ConnectionManager] Joined host; channel(18), peer(97fc1a17c3e93c26), host_type(mission_server)
17:13:21.030 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Beach Skirmish
17:13:21.031 [Lua] INFO [MatchmakingNotificationHandler] Joined host
17:13:21.031 [Lua] INFO [ConnectionManager] _peer_connected 97fc1a17c3e93c26
17:13:21.031 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view"
17:13:21.031 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer
17:13:21.031 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
17:13:21.032 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 1
17:13:21.032 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:13:21.473 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:13:21.555 [Lua] INFO [ConnectionManager] Remote peer f2bcfd8401c2b4e9 connected to host
17:13:21.559 [Lua] INFO [ConnectionManager] Remote peer d6cfea8b0b07fa04 connected to host
17:13:21.562 [Lua] INFO [ConnectionManager] Remote peer 30b6f6694b6a9844 connected to host
17:13:21.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 2
17:13:21.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 3
17:13:21.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 4
17:13:21.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:13:21.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:13:21.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:13:26.753 [EOS] Updating Product SDK Config, Time: 4007.619385
17:13:27.020 [EOS] SDK Config Product Update Request Completed - No Change
17:13:27.020 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4007.868408, Update Interval: 352.920929
17:13:27.756 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:13:27.757 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:13:27.757 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:13:27.757 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:13:27.757 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1
17:14:12.315 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/missions/mission_km_station" with id: 1
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/pipe_maintenance/world.level" with id: 2
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/bridge/world.level" with id: 3
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_outside/world.level" with id: 4
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/start_trench/world.level" with id: 5
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_transition/world.level" with id: 6
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/market/world.level" with id: 7
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_b/world.level" with id: 8
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_platform/world.level" with id: 9
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_inside/world.level" with id: 10
17:14:12.315 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/missions/km_station_themes/default/theme_default_km_station.level" with id: 11
17:14:15.267 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done
17:14:15.300 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
17:14:15.300 [Lua] <>mission = km_station<>
17:14:15.300 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
17:14:15.300 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
17:14:15.300 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
17:14:15.300 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
17:14:15.300 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
17:14:15.314 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
17:14:15.329 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
17:14:15.364 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
17:14:15.378 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
17:14:15.392 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
17:14:15.405 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
17:14:15.421 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
17:14:15.437 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
17:14:15.452 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
17:14:15.468 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
17:14:15.499 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
17:14:15.500 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
17:14:15.527 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
17:14:15.528 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
17:14:15.529 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
17:14:15.530 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
17:14:15.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
17:14:15.532 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
17:14:15.532 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
17:14:15.532 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
17:14:15.533 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
17:14:15.830 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_km_station". Read 34 rules.
17:14:15.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
17:14:15.844 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 2, resistance 2
17:14:15.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
17:14:15.867 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
17:14:15.867 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
17:14:15.879 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
17:14:16.790 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
17:14:16.803 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
17:14:16.812 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
17:14:17.032 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
17:14:17.050 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
17:14:17.077 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
17:14:17.090 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
17:14:17.118 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
17:14:17.141 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
17:14:17.156 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
17:14:17.173 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
17:14:17.193 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
17:14:17.234 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
17:14:17.254 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
17:14:17.274 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
17:14:17.295 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
17:14:17.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
17:14:17.356 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
17:14:17.376 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
17:14:17.396 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
17:14:25.603 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
17:14:25.628 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
17:14:25.629 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
17:14:25.629 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view"
17:14:25.629 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:14:25.629 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:14:25.868 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:14:26.282 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.427369, more than 2.000000 times old max dt of 0.050051
17:14:26.386 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:478.939592 clock_offset:0.037186 last_frame:29927
17:14:26.409 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
17:14:26.409 [Lua] INFO [GameSessionManager] Member d6cfea8b0b07fa04 joined
17:14:26.409 [Lua] INFO [GameSessionManager] Member 30b6f6694b6a9844 joined
17:14:26.409 [Lua] INFO [GameSessionManager] Member f2bcfd8401c2b4e9 joined
17:14:26.409 [Lua] INFO [GameSessionManager] Member 97fc1a17c3e93c26 joined
17:14:26.430 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.102373, more than 2.000000 times old max dt of 0.055056
17:14:26.433 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:14:26.433 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:14:26.433 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "voice"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:14:26.677 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:14:26.698 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (29943), last frame (29936).
17:14:26.704 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:14:27.522 [d3d12 pipeline state] creating pipeline state for #ID[0202b8ee]
17:14:27.534 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.266325, more than 2.000000 times old max dt of 0.094312
17:14:27.932 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.823073, more than 2.000000 times old max dt of 0.103743
17:14:28.136 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.404939, more than 2.000000 times old max dt of 0.114117
17:14:29.391 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.201084, more than 2.000000 times old max dt of 0.125529
17:14:29.512 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 1.252637, more than 2.000000 times old max dt of 0.138082
17:14:29.518 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 3.189 seconds.
17:14:29.520 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:14:29.520 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:14:29.933 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30146), last frame (30137).
17:14:29.963 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.406949, more than 2.000000 times old max dt of 0.241483
17:14:30.466 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.472872, more than 2.000000 times old max dt of 0.265631
17:14:30.908 [d3d12 pipeline state] creating pipeline state for #ID[eb988d69]
17:14:31.129 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.621048, more than 2.000000 times old max dt of 0.292194
17:14:31.136 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 1.268 seconds.
17:14:32.003 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30275), last frame (30253).
17:14:32.062 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.699014, more than 2.000000 times old max dt of 0.321414
17:14:32.069 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.782 seconds.
17:14:32.914 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30332), last frame (30318).
17:14:32.942 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.593532, more than 2.000000 times old max dt of 0.353555
17:14:32.946 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.051 seconds.
17:14:36.072 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30529), last frame (30513).
17:14:36.099 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.672969, more than 2.000000 times old max dt of 0.560957
17:14:36.107 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.086 seconds.
17:14:40.121 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (30783), last frame (30775).
17:14:40.176 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.820 seconds.
17:14:42.276 [d3d12 pipeline state] creating pipeline state for #ID[ae293044]
17:14:46.033 [d3d12 pipeline state] creating pipeline state for #ID[0202b8ee]
17:14:52.244 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:14:52.281 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.035 seconds.
17:14:52.739 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:14:52.824 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.087 seconds.
17:14:53.030 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:14:53.128 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.102 seconds.
17:14:53.506 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:14:55.515 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 1.730 seconds.
17:14:55.621 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:14:59.123 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 2.789 seconds.
17:14:59.193 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:15:05.228 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.174018, more than 2.000000 times old max dt of 0.090311
17:15:07.076 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:15:07.862 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 8.561 seconds.
17:15:07.921 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:15:07.986 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.063 seconds.
17:15:08.002 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:15:08.220 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.178 seconds.
17:15:08.262 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:15:08.567 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.287 seconds.
17:15:08.687 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package so old it would trash newer entries due to ringbuffer size.
17:15:08.699 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.011 seconds.
17:15:38.310 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (34420), last frame (34419).
17:15:38.324 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.105853, more than 2.000000 times old max dt of 0.103095
17:15:38.329 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.209 seconds.
17:15:38.353 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.219993, more than 2.000000 times old max dt of 0.113404
17:15:49.020 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
17:15:49.020 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
17:15:49.020 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
17:15:49.021 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596]
17:15:49.141 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.108333, more than 2.000000 times old max dt of 0.071783
17:15:52.877 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.155749, more than 2.000000 times old max dt of 0.144250
17:16:19.391 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (36988), last frame (36980).
17:16:19.423 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.383846, more than 2.000000 times old max dt of 0.112415
17:16:19.509 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.389 seconds.
17:16:21.137 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (37097), last frame (37086).
17:16:21.164 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.297978, more than 2.000000 times old max dt of 0.279582
17:16:21.169 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.219 seconds.
17:16:55.792 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064025, more than 2.000000 times old max dt of 0.060852
17:16:57.380 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.104279, more than 2.000000 times old max dt of 0.085683
17:17:02.067 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.105417, more than 2.000000 times old max dt of 0.094251
17:17:02.379 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (39675), last frame (39664).
17:17:02.417 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.317925, more than 2.000000 times old max dt of 0.103676
17:17:02.421 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.365 seconds.
17:17:06.763 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.195804, more than 2.000000 times old max dt of 0.142922
17:17:17.643 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.158568, more than 2.000000 times old max dt of 0.154761
17:17:21.344 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (40859), last frame (40844).
17:17:21.424 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.614338, more than 2.000000 times old max dt of 0.476395
17:17:21.496 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.720 seconds.
17:17:26.075 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
17:17:29.045 [d3d12 pipeline state] creating pipeline state for #ID[840e9db0]
17:17:30.958 [d3d12 pipeline state] creating pipeline state for #ID[22b33202]
17:17:31.714 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (41508), last frame (41499).
17:17:31.884 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.880093, more than 2.000000 times old max dt of 0.345537
17:17:31.890 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.993 seconds.
17:17:40.867 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.150002, more than 2.000000 times old max dt of 0.093093
17:17:40.919 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.107643, more than 2.000000 times old max dt of 0.102403
17:17:54.459 [Flow] HealthStationFlow sfx_close_finish
17:18:02.554 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (43435), last frame (43429).
17:18:02.734 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.247340, more than 2.000000 times old max dt of 0.095962
17:18:02.739 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.429 seconds.
17:18:02.758 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.170199, more than 2.000000 times old max dt of 0.105558
17:18:04.403 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (43551), last frame (43536).
17:18:04.443 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.400414, more than 2.000000 times old max dt of 0.265765
17:18:04.447 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.451 seconds.
17:18:14.263 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.191114, more than 2.000000 times old max dt of 0.074498
17:18:15.283 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.117479, more than 2.000000 times old max dt of 0.081948
17:18:16.256 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (44291), last frame (44290).
17:18:16.302 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.224599, more than 2.000000 times old max dt of 0.090143
17:18:16.310 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.263 seconds.
17:18:48.921 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.105111, more than 2.000000 times old max dt of 0.093052
17:18:49.107 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.131289, more than 2.000000 times old max dt of 0.102357
17:18:52.011 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.173103, more than 2.000000 times old max dt of 0.148644
17:19:14.139 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (47910), last frame (47904).
17:19:14.182 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.409227, more than 2.000000 times old max dt of 0.310004
17:19:14.187 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.465 seconds.
17:19:21.763 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (48386), last frame (48370).
17:19:21.783 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.290907, more than 2.000000 times old max dt of 0.141779
17:19:21.787 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.265 seconds.
17:19:21.808 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.263500, more than 2.000000 times old max dt of 0.155957
17:19:28.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 177, name: `unknown`
17:19:34.299 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.150664, more than 2.000000 times old max dt of 0.149122
17:19:52.053 [EOS] Updating Product SDK Config, Time: 4392.849121
17:19:53.013 [EOS] SDK Config Product Update Request Completed - No Change
17:19:53.013 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4393.789551, Update Interval: 313.597839
17:20:05.156 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.109147, more than 2.000000 times old max dt of 0.065689
17:20:11.273 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a]
17:20:29.924 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (52646), last frame (52640).
17:20:29.972 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.282901, more than 2.000000 times old max dt of 0.266101
17:20:29.982 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.082 seconds.
17:20:30.166 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9]
17:20:30.190 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62]
17:20:30.217 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62]
17:20:30.307 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9]
17:20:30.335 [d3d12 pipeline state] creating pipeline state for #ID[b86aba62]
17:20:30.350 [d3d12 pipeline state] creating pipeline state for #ID[0157a4d9]
17:20:30.667 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (52692), last frame (52667).
17:20:30.723 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.617481, more than 2.000000 times old max dt of 0.292711
17:20:30.728 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.697 seconds.
17:20:42.094 error: [Lua] ERROR [DialogueExtension] trigger_faction_dialogue_query must be executed in the server
17:20:43.952 [Flow] HealthStationFlow sfx_close_finish
17:20:52.526 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.136125, more than 2.000000 times old max dt of 0.064957
17:20:58.063 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (54403), last frame (54389).
17:20:58.167 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.509869, more than 2.000000 times old max dt of 0.229587
17:20:58.173 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.632 seconds.
17:21:04.064 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.175043, more than 2.000000 times old max dt of 0.107604
17:21:04.277 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.186416, more than 2.000000 times old max dt of 0.118365
17:21:04.671 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (54817), last frame (54816).
17:21:04.705 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.249363, more than 2.000000 times old max dt of 0.130201
17:21:04.709 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.275 seconds.
17:21:05.024 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (54840), last frame (54835).
17:21:05.055 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.307028, more than 2.000000 times old max dt of 0.143221
17:21:05.060 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.345 seconds.
17:21:07.857 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.168685, more than 2.000000 times old max dt of 0.157543
17:21:11.374 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (55237), last frame (55215).
17:21:11.387 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.245526, more than 2.000000 times old max dt of 0.221642
17:21:11.547 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.363162, more than 2.000000 times old max dt of 0.243806
17:21:11.554 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.550 seconds.
17:21:12.089 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (55281), last frame (55275).
17:21:12.104 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.318 seconds.
17:21:25.718 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (56133), last frame (56127).
17:21:25.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.103774, more than 2.000000 times old max dt of 0.064651
17:21:25.736 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.344 seconds.
17:21:25.757 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.361901, more than 2.000000 times old max dt of 0.071116
17:21:26.180 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.239929, more than 2.000000 times old max dt of 0.135880
17:21:40.508 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.151184, more than 2.000000 times old max dt of 0.057089
17:21:40.633 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.109038, more than 2.000000 times old max dt of 0.062797
17:21:45.916 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.075848, more than 2.000000 times old max dt of 0.068583
17:21:46.168 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.108833, more than 2.000000 times old max dt of 0.075441
17:21:46.547 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (57434), last frame (57430).
17:21:46.562 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.123502, more than 2.000000 times old max dt of 0.082985
17:21:46.569 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.156 seconds.
17:21:46.586 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.150964, more than 2.000000 times old max dt of 0.091284
17:22:22.548 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (59685), last frame (59683).
17:22:22.588 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.264687, more than 2.000000 times old max dt of 0.254402
17:22:22.592 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.310 seconds.
17:22:28.910 [Flow] Kill Target: Stopping: km_station_kill_target
17:22:28.910 [Flow] Guards: Stopping: km_station_kill_target_guards
17:22:28.910 [Flow] Reinforcements: Stopping: km_station_kill_target_reinforcements
17:22:28.910 [Flow] Platform: event complete
17:22:28.915 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (60083), last frame (60081).
17:22:28.950 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.349176, more than 2.000000 times old max dt of 0.258744
17:22:28.953 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.377 seconds.
17:22:59.708 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f
17:22:59.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character
17:22:59.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account
17:22:59.708 [Lua] INFO [ProgressManager] Fetching session report for session 1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f...
17:22:59.708 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f
17:22:59.708 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic"
17:22:59.708 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
17:22:59.715 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:23:00.453 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a
17:23:00.453 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms
17:23:00.676 [Lua] INFO [PresenceManager] received push message={
type = "event_trigger",
source = "send_character_eor_complete",
payload = "{"event_name":"char_eor_complete","args":[{"account_id":"3a9f0bfa-83ec-4e6a-bf10-6976d116893a","character_id":"b6a7f881-c95e-4be2-9a3d-206e88cbe13a","session_id":"1f23b174-d3ba-4ed1-8cb6-fc35d9fa1a7f","completed_time":"1668792181687"}]}",
}
17:23:00.748 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none
17:23:00.748 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none
17:23:01.101 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_km/world" with id: 12
17:23:01.125 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
17:23:01.173 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:23:01.374 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (62111), last frame (62108).
17:23:01.409 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.061 seconds.
17:23:02.486 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668792224
17:23:06.840 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done"
17:23:06.840 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics
17:23:06.869 [Lua] INFO [MechanismManager] session_id nil
17:23:06.872 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score
17:23:06.872 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:23:06.879 [Lua] INFO [GameStateMachine] Changing state to StateGameScore
17:23:06.907 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:23:06.907 [Lua] INFO [GameSessionManager] Member 30b6f6694b6a9844 left
17:23:06.907 [Lua] INFO [GameSessionManager] Member 97fc1a17c3e93c26 left with game reason game_session_manager_disconnect
17:23:06.907 [Lua] INFO [GameSessionManager] Member f2bcfd8401c2b4e9 left
17:23:06.907 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
17:23:06.907 [Lua] INFO [GameSessionManager] Member d6cfea8b0b07fa04 left
17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:23:06.917 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:23:06.918 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:23:06.928 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:23:06.940 warning: [Lua] WARNING [PlayerUnitFxExtension] Stopping looping sound "melee_idling" due to unregistering of sound_source "slot_primary_engine". Should clean this up properly before unregistering.
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:23:06.940 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:23:06.950 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:23:07.211 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/transit/missions/mission_km_station
17:23:07.211 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:23:07.222 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:23:07.222 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: {
end_time = 1668792224000,
played_mission = "km_station",
round_won = true,
}
17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped game_session chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Connection] Dropped channel chunk from 97fc1a17c3e93c26 because channel 19 can't communicate
17:23:07.223 [Lua] INFO [VotingClient] Joined voting "97fc1a17c3e93c26:2" (stay_in_party) initated by 97fc1a17c3e93c26, params: {
new_party_invite_token = "nOOc7",
new_party_id = "2f6e895b-07c2-4690-8042-fc102789a06c",
}
17:23:07.223 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 97fc1a17c3e93c26:2, new_party_id 2f6e895b-07c2-4690-8042-fc102789a06c, new_party_invite_token: nOOc7
17:23:07.223 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore
17:23:07.223 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:23:07.223 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore
17:23:07.241 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
17:23:07.241 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:23:07.241 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:23:07.241 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 97fc1a17c3e93c26:2
17:23:07.248 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1
17:23:07.333 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4
17:23:07.342 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done
17:23:07.342 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done
17:23:07.342 [Lua] INFO [STAY_IN_PARTY_VOTING] started
17:23:07.454 warning: [ParticleWorld] Particle with id '9058' is likely already destroyed
17:23:07.454 warning: [ParticleWorld] Particle with id '9057' is likely already destroyed
17:23:07.454 warning: [ParticleWorld] Particle with id '9045' is likely already destroyed
17:23:07.454 warning: [ParticleWorld] Particle with id '9065' is likely already destroyed
17:23:07.454 warning: [ParticleWorld] Particle with id '9048' is likely already destroyed
17:23:08.231 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0bb95a3ff702a6d2a--server-4--1668786461
17:23:08.396 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:23:08.411 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:23:08.420 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:23:08.420 warning: [ParticleWorld] Particle with id '1' is likely already destroyed
17:23:08.420 warning: [ParticleWorld] Particle with id '2' is likely already destroyed
17:23:08.437 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:23:08.473 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.5519234891980886
17:23:09.764 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 00000000090ADAB0
17:23:09.764 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ...
17:23:09.768 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
17:23:09.768 [Lua] INFO [ConnectionManager] Channel 18 to peer 97fc1a17c3e93c26 was disconnected with game reason failed_fetching_session_report
17:23:09.768 [Lua] INFO [ConnectionManager] Left host 97fc1a17c3e93c26
17:23:09.768 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:23:09.769 [Lua] INFO [VotingClient] Voting "97fc1a17c3e93c26:2" aborted, reason: Disconnected from voting host
17:23:09.769 [Lua] INFO [ConnectionManager] _peer_disconnected 97fc1a17c3e93c26
17:23:09.769 [Lua] INFO [ConnectionManager] Remote peer 30b6f6694b6a9844 disconnected from host
17:23:09.769 [Lua] INFO [ConnectionManager] Remote peer d6cfea8b0b07fa04 disconnected from host
17:23:09.769 [Lua] INFO [ConnectionManager] Remote peer f2bcfd8401c2b4e9 disconnected from host
17:23:09.769 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 18
17:23:09.769 [Lua] INFO [MechanismManager] Leaving mechanism "adventure"
17:23:09.779 [Lua] INFO [XboxLive] Setting activity... connection_string: i:5c544527-539d-420f-9793-29979193a7ec:mKr7c, party_id 5c544527-539d-420f-9793-29979193a7ec, num_members 1
17:23:09.780 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:23:09.780 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil
17:23:09.780 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
17:23:09.780 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report
17:23:09.780 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session
17:23:09.784 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 97fc1a17c3e93c26:2
17:23:09.795 [Lua] INFO [GameStateMachine] Changing state to StateLoading
17:23:09.795 [Lua] INFO [StateGameScore] State Done. Closing end view
17:23:09.796 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.796 [Connection] Connection to 97fc1a17c3e93c26 broken in transport layer.
17:23:09.796 [Handshaker] Aborting handshake with 97fc1a17c3e93c26. Reason: internal_error
17:23:09.796 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading
17:23:09.796 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
17:23:09.796 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading
17:23:09.811 [Handshaker] Lost connection 151 to 97fc1a17c3e93c26
17:23:09.811 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.827 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.842 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.857 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.873 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.888 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.905 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.922 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.939 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.955 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.972 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:09.989 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.006 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.022 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.040 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.056 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.082 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14be24292cf5d106]'
17:23:10.084 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.101 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.118 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.135 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.151 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.168 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.185 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.201 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.218 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.235 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.251 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.268 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.285 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.301 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.318 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.335 [Lua] INFO [PartyImmateriumManager] Joined new strike team
17:23:10.335 [Lua] INFO [SessionBootBase] Changed state nil -> idle
17:23:10.335 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:23:10.335 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
17:23:10.335 [Lua] INFO [StateLoading] ### is_stranded ###
17:23:10.335 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:23:10.335 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
17:23:10.351 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
17:23:10.351 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:23:10.351 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:23:10.601 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 1
17:23:10.601 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:23:10.985 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965
17:23:10.985 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965/serverdetails
17:23:10.985 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
17:23:11.319 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
gamelift_instance_id = "i-086f0d623409f52e3",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "54.151.243.251",
fleet_type = "aws-fleetiq-spot-only",
port = "35530",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTIyODIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTIxOTIzNTksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMDg2ZjBkNjIzNDA5ZjUyZTMtLXNlcnZlci0zLS0xNjY4Nzc3OTY1QG10MnAudml2b3guY29tIn0.1e9RgH4KzVojWSLp_8qc9WNkPB-wU4fgjdUoY1gOHVU",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTIyNTIsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMDg2ZjBkNjIzNDA5ZjUyZTMtLXNlcnZlci0zLS0xNjY4Nzc3OTY1Iiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTA4NmYwZDYyMzQwOWY1MmUzLS1zZXJ2ZXItMy0tMTY2ODc3Nzk2NSIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTIxOTJ9.gYRv98xHKiHORRR-jz2Io3PP9fsZdJ43e3TBTjdwDlxBijky-zLZ6bJZ3agbpsXrZHOyD6tFExHiM1bgtLcXhD6tsrLeSxmUJx7-T8824Hby8vcmE5pZe5Z6tMR6FkDm200NwixylyrTMKAfSldQktFakHWLhGhgUqNGqJWanup1qMYnld8g1Vrn4cWLFyx-cqIWeFGdsqqjU9suTf4CPJ4ms3oz3Zr3EGFvzwLML1JDOsDWPk_Z0iXr4oFy_eL5LyBA1HVwDDrSJptBY7DQVb0W0RYc7HE7Q0XFz-Q-ynNxMqfU1Z6jFAyU_kt-eieZhikzZokhRC-ANzmHZC8UVg",
}
17:23:11.319 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 54.151.243.251:35530
17:23:11.319 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
17:23:11.570 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
17:23:14.572 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
17:23:14.572 [Lua] INFO [SessionBootBase] Changed state searching -> joining
17:23:14.755 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil
17:23:14.756 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965<>
17:23:14.756 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-086f0d623409f52e3--server-3--1668777965<>
17:23:14.757 [Lua] INFO [SessionBootBase] Changed state joining -> ready
17:23:14.757 [Lua] INFO [SessionBootBase] Changed state ready -> idle
17:23:14.757 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
17:23:14.757 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
17:23:14.757 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:23:14.772 [Lua] INFO [ConnectionManager] Peer 94b442ab010573a7 is connecting
17:23:14.939 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
17:23:15.022 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
17:23:15.089 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
17:23:15.156 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks
17:23:15.157 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
17:23:15.157 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
17:23:15.157 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true
17:23:15.475 [Lua] INFO [LocalEacCheckState] Eac approved
17:23:16.041 [Lua] INFO [LocalDataSyncState] session_seed recieved 474052736
17:23:16.041 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 22
17:23:16.108 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
17:23:16.108 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub"
17:23:16.108 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
17:23:16.108 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
17:23:16.108 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:23:16.108 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
17:23:16.125 [Lua] INFO [ConnectionManager] Peer 94b442ab010573a7 is connected
17:23:16.125 [Lua] INFO [ConnectionManager] Joined host; channel(22), peer(94b442ab010573a7), host_type(hub_server)
17:23:16.127 [Lua] INFO [MultiplayerSession] Joined Server: The Crazy Knoll Skirmish
17:23:16.127 [Lua] INFO [MatchmakingNotificationHandler] Joined host
17:23:16.127 [Lua] INFO [ConnectionManager] _peer_connected 94b442ab010573a7
17:23:16.127 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
17:23:16.141 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
17:23:16.141 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
17:23:16.141 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
17:23:16.576 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:23:16.576 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:23:16.587 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:23:17.115 [Lua] INFO [ConnectionManager] Remote peer 3723da163368ed3a connected to host
17:23:17.118 [Lua] INFO [ConnectionManager] Remote peer 63c1a83626b15ab7 connected to host
17:23:17.120 [Lua] INFO [ConnectionManager] Remote peer d3c5defc460ef5f8 connected to host
17:23:17.122 [Lua] INFO [ConnectionManager] Remote peer 54ef6c79cc8eb28c connected to host
17:23:17.199 [Lua] INFO [ConnectionManager] Remote peer 64ad1cdaa9acb1db connected to host
17:23:17.232 [Lua] INFO [ConnectionManager] Remote peer e76b37a64b66a877 connected to host
17:23:17.265 [Lua] INFO [ConnectionManager] Remote peer e8ecc4fd0f30c00e connected to host
17:23:28.940 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
17:23:29.647 [Lua] INFO [ConnectionManager] Remote peer f5298efe5035ed87 connected to host
17:23:33.836 [Lua] INFO [ConnectionManager] Remote peer d3c5defc460ef5f8 disconnected from host
17:23:39.948 [Lua] INFO [ConnectionManager] Remote peer 3723da163368ed3a disconnected from host
17:23:44.540 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7
17:23:44.540 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8
17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:23:44.857 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:23:44.858 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:23:55.062 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
17:23:55.062 [Lua] <>mission = hub_ship<>
17:23:55.062 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
17:23:55.062 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
17:23:55.062 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
17:23:55.062 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
17:23:55.062 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
17:23:55.064 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
17:23:55.067 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
17:23:55.070 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
17:23:55.073 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
17:23:55.079 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
17:23:55.096 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
17:23:55.112 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
17:23:55.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
17:23:55.146 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
17:23:55.162 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
17:23:55.182 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
17:23:55.182 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
17:23:55.184 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
17:23:55.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
17:23:55.196 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
17:23:55.212 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
17:23:55.229 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
17:23:55.229 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
17:23:55.245 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
17:23:55.413 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
17:23:55.421 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
17:23:55.424 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
17:23:55.434 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
17:23:55.462 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
17:23:55.496 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
17:23:55.512 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
17:23:55.546 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
17:23:55.564 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
17:23:55.579 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
17:23:55.596 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
17:23:55.612 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
17:23:55.646 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
17:23:55.662 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
17:23:55.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
17:23:55.695 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
17:23:55.712 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
17:23:55.746 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
17:23:55.762 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
17:23:55.779 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
17:23:56.663 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
17:23:56.683 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
17:23:56.683 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
17:23:56.683 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
17:23:56.683 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
17:23:56.762 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.057935, more than 2.000000 times old max dt of 0.037668
17:23:56.887 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.047899, more than 2.000000 times old max dt of 0.044787
17:23:56.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:23:56.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:23:56.913 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:23:57.013 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:14266.201297 clock_offset:0.037895 last_frame:891636
17:23:57.047 [Lua] INFO [GameSessionManager] Member f5298efe5035ed87 joined
17:23:57.047 [Lua] INFO [GameSessionManager] Member 54ef6c79cc8eb28c joined
17:23:57.047 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
17:23:57.048 [Lua] INFO [GameSessionManager] Member e76b37a64b66a877 joined
17:23:57.048 [Lua] INFO [GameSessionManager] Member 63c1a83626b15ab7 joined
17:23:57.048 [Lua] INFO [GameSessionManager] Member e8ecc4fd0f30c00e joined
17:23:57.048 [Lua] INFO [GameSessionManager] Member 64ad1cdaa9acb1db joined
17:23:57.048 [Lua] INFO [GameSessionManager] Member 94b442ab010573a7 joined
17:23:57.049 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:23:57.049 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:23:57.070 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060549, more than 2.000000 times old max dt of 0.049266
17:23:57.157 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059921, more than 2.000000 times old max dt of 0.054193
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:24:08.599 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:24:08.600 [Lua] INFO [ConnectionManager] Remote peer 63c1a83626b15ab7 disconnected from host
17:24:08.600 [Lua] INFO [GameSessionManager] Member 63c1a83626b15ab7 left
17:24:16.788 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (892869), last frame (892868).
17:24:16.818 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.113 seconds.
17:24:16.870 [Lua] INFO [ConnectionManager] Remote peer cfe6a41773c763cd connected to host
17:24:17.811 [Lua] INFO [ConnectionManager] Remote peer 7c8f86e9b53d8543 connected to host
17:24:18.272 [Lua] INFO [ConnectionManager] Remote peer 359781cbb977a40e connected to host
17:24:20.395 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
17:24:20.541 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:24:20.590 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
17:24:20.590 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
17:24:20.590 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets
17:24:20.590 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:24:32.420 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:24:32.421 [Lua] INFO [ConnectionManager] Remote peer 54ef6c79cc8eb28c disconnected from host
17:24:32.421 [Lua] INFO [GameSessionManager] Member 54ef6c79cc8eb28c left
17:24:44.180 [Lua] INFO [GameSessionManager] Member 7c8f86e9b53d8543 joined
17:24:44.180 [Lua] INFO [GameSessionManager] Member cfe6a41773c763cd joined
17:24:44.262 [Lua] INFO [GameSessionManager] Member 359781cbb977a40e joined
17:24:46.849 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.125083, more than 2.000000 times old max dt of 0.109413
17:24:47.148 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (894766), last frame (894764).
17:24:47.234 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.212505, more than 2.000000 times old max dt of 0.152899
17:24:47.249 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.290 seconds.
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:24:51.446 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:24:51.447 [Lua] INFO [ConnectionManager] Remote peer f5298efe5035ed87 disconnected from host
17:24:51.447 [Lua] INFO [GameSessionManager] Member f5298efe5035ed87 left
17:25:08.232 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (896084), last frame (896082).
17:25:08.263 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.117 seconds.
17:25:12.921 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:12.922 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:12.922 [Lua] INFO [ConnectionManager] Remote peer 7c8f86e9b53d8543 disconnected from host
17:25:12.922 [Lua] INFO [GameSessionManager] Member 7c8f86e9b53d8543 left
17:25:15.263 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1
17:25:15.269 [Lua] INFO [BackendManager] title_request: GET /mission-board
17:25:15.269 [Lua] INFO [BackendManager] title_request: GET /mission-event
17:25:15.380 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.077733, more than 2.000000 times old max dt of 0.059840
17:25:15.650 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.085428, more than 2.000000 times old max dt of 0.065824
17:25:18.593 [Lua] INFO [ConnectionManager] Remote peer 35ad2ab1dae5e2d4 connected to host
17:25:26.590 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"mission-v1",
"mission:hash:fa8af5085cf0e2c2",
"mission:steam:",
"mission:default",
}
17:25:26.590 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:25:26.590 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:25:26.907 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.053747, more than 2.000000 times old max dt of 0.045785
17:25:27.179 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking
17:25:27.179 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking
17:25:39.071 [Lua] INFO [ConnectionManager] Remote peer a4d1e64ad8723524 connected to host
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:25:41.578 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:25:41.579 [Lua] INFO [ConnectionManager] Remote peer e76b37a64b66a877 disconnected from host
17:25:41.579 [Lua] INFO [GameSessionManager] Member e76b37a64b66a877 left
17:25:45.391 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:25:45.391 [Lua] INFO [SessionBootBase] Changed state nil -> idle
17:25:45.391 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/5e7bfb4c-4168-45cf-87ae-81b36d8c1f52/serverdetails
17:25:45.391 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
17:25:45.391 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session
17:25:45.393 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission
17:25:45.393 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission
17:25:45.603 [Lua] INFO [ConnectionManager] Remote peer 17c8bd3c9ff68c67 connected to host
17:25:45.703 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
dedicated_alias = "mission-default",
instance_id = "aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-0ff65a0e72d52c395--server-3--1668792339",
dedicated_type = "aws-fleetiq",
host_type = "mission_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--broken-bronze-turtle--11",
gamelift_instance_id = "i-0ff65a0e72d52c395",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "18.140.236.188",
fleet_type = "aws-fleetiq-spot-only",
port = "35530",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.mission.5e7bfb4c-4168-45cf-87ae-81b36d8c1f52@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTI0MzYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTIzNDY3NDMsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uNWU3YmZiNGMtNDE2OC00NWNmLTg3YWUtODFiMzZkOGMxZjUyQG10MnAudml2b3guY29tIn0.QKveymaDebWL-vafvJGaC9Z1716980VsNP0KMI9bw5A",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWJyb2tlbi1icm9uemUtdHVydGxlLS0xMSJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6ImI2YTdmODgxLWM5NWUtNGJlMi05YTNkLTIwNmU4OGNiZTEzYSJ9LCJleHAiOjE2Njg3OTIzNjUsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjVlN2JmYjRjLTQxNjgtNDVjZi04N2FlLTgxYjM2ZDhjMWY1MiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiI5ZmE0NGIwMy00YmM1LTQxOTYtYjhkNi05Mzk5Y2FmM2ZiOGIiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCI5ZmE0NGIwMy00YmM1LTQxOTYtYjhkNi05Mzk5Y2FmM2ZiOGJcIixcIm1hcFwiOlwibG1fcmFpbHNcIixcImZsYWdzXCI6e1wiZXZlbnRcIjp7fSxcImFjdGl2YXRlX2JlYXN0X29mX251cmdsZVwiOnt9LFwiYWN0aXZhdGVfY3VsdGlzdHNcIjp7fX0sXCJjaXJjdW1zdGFuY2VcIjpcImRlZmF1bHRcIixcImNyZWRpdHNcIjowLFwieHBcIjowLFwiZXh0cmFSZXdhcmRzXCI6e30sXCJjaGFsbGVuZ2VcIjoyLFwicmVzaXN0YW5jZVwiOjIsXCJzdGFydFwiOlwiMTY2ODc5MTU4MDAwMFwiLFwiZXhwaXJ5XCI6XCIxNjY4NzkyNDc5OTk5XCIsXCJyZXF1aXJlZExldmVsXCI6MSxcIm1pc3Npb25HaXZlclwiOlwic2VyZ2VhbnRfYVwiLFwiZGlzcGxheUluZGV4XCI6M30ifSwiYmFja2ZpbGwiOmZhbHNlLCJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tYnJva2VuLWJyb256ZS10dXJ0bGUtLWktMGZmNjVhMGU3MmQ1MmMzOTUtLXNlcnZlci0zLS0xNjY4NzkyMzM5IiwiaWF0IjoxNjY4NzkyMzQ2fQ.ZYVbvaq72IYv0ekInfQQI4USTpYuIIKVXOG0RRSwxovxUvVnq_l3yF6aFSlpJpJtPzs6LdpjjfPBbodEeBo_4utSwtOhD2eH6kRSgyb22d6CrGOoEmfsYn7DqFxyuCoiLh0zZIUzHSIrD_pxTYiW_PK1kVcoF-qhBrBJ-1ZM6pRLTE8WiJBtWhwegCtnCWV6FACMk8kkqbWWAQfSjFolZzHv4PrByTgRW5drYIDY_zrgwz5Gwlvg70--rulx6Vv4E5FXlwiYGkzm_-zPHqB6OiMLvo7MwI_a86vlTorce5B4nYA9HQuBTIiCxyDHKwXKkbNQ_UGBvvlwF_p1mHucdw",
}
17:25:45.703 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 18.140.236.188:35530
17:25:45.704 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
17:25:45.953 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
17:25:46.020 [LanLobby] Unexpected message 18 from 7600d4d173851e8e, line 832
17:25:48.969 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining...
17:25:48.969 [Lua] INFO [SessionBootBase] Changed state searching -> joining
17:25:49.120 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined server aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-0ff65a0e72d52c395--server-3--1668792339
17:25:49.124 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--broken-bronze-turtle--i-0ff65a0e72d52c395--server-3--1668792339<>
17:25:49.124 [Lua] <>session_id = 5e7bfb4c-4168-45cf-87ae-81b36d8c1f52<>
17:25:49.124 [Lua] <>mission_id = 9fa44b03-4bc5-4196-b8d6-9399caf3fb8b<>
17:25:49.124 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay
17:25:49.126 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server
17:25:49.126 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:25:49.136 [Lua] INFO [GameStateMachine] Changing state to StateLoading
17:25:49.152 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:25:49.152 [Lua] INFO [GameSessionManager] Member e8ecc4fd0f30c00e left
17:25:49.152 [Lua] INFO [GameSessionManager] Member 359781cbb977a40e left
17:25:49.152 [Lua] INFO [GameSessionManager] Member cfe6a41773c763cd left
17:25:49.152 [Lua] INFO [GameSessionManager] Member 94b442ab010573a7 left with game reason game_session_manager_disconnect
17:25:49.152 [Lua] INFO [GameSessionManager] Member 64ad1cdaa9acb1db left
17:25:49.152 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:25:49.154 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:25:49.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:25:49.156 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:49.156 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:25:49.160 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:25:49.163 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:25:49.166 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:25:49.195 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
17:25:49.195 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:25:49.196 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Connection] Dropped game_session chunk from 94b442ab010573a7 because channel 23 can't communicate
17:25:49.196 [Lua] INFO [SessionBootBase] Changed state ready -> idle
17:25:49.196 [Lua] INFO [ConnectionManager] Channel 22 to peer 94b442ab010573a7 was disconnected with game reason new_connection_client
17:25:49.196 [Lua] INFO [ConnectionManager] Left host 94b442ab010573a7
17:25:49.197 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] _peer_disconnected 94b442ab010573a7
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 17c8bd3c9ff68c67 disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer a4d1e64ad8723524 disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 35ad2ab1dae5e2d4 disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 359781cbb977a40e disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer cfe6a41773c763cd disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer 64ad1cdaa9acb1db disconnected from host
17:25:49.197 [Lua] INFO [ConnectionManager] Remote peer e8ecc4fd0f30c00e disconnected from host
17:25:49.197 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 22
17:25:49.197 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
17:25:49.197 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
17:25:49.197 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
17:25:49.197 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:25:49.198 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
17:25:49.198 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
17:25:49.217 [Lua] INFO [ConnectionManager] Peer 7600d4d173851e8e is connecting
17:25:49.217 [Connection] Connection to 94b442ab010573a7 broken in transport layer.
17:25:49.217 [Handshaker] Aborting handshake with 94b442ab010573a7. Reason: internal_error
17:25:49.278 [Handshaker] Lost connection 152 to 94b442ab010573a7
17:25:49.350 [Connection] Dropped lobby chunk from 7600d4d173851e8e because channel 24 can't communicate
17:25:49.350 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:25:49.378 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:25:49.388 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:25:49.395 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.24706840142607689
17:25:49.396 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
17:25:49.479 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
17:25:49.546 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1618 split into 4 chunks
17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false
17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false
17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false
17:25:49.613 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 118, is_last_part: true
17:25:49.863 [Lua] INFO [LocalEacCheckState] Eac approved
17:25:50.446 [Lua] INFO [LocalDataSyncState] session_seed recieved 61303040
17:25:50.446 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 26
17:25:50.513 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host.
17:25:50.513 [Lua] INFO [MechanismManager] Change mechanism ->"adventure"
17:25:50.513 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(lm_rails), circumstance_name(default), side_mission(default)
17:25:50.513 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "lm_rails",
mission_giver_vo = "sergeant_a",
}
17:25:50.530 [Lua] INFO [ConnectionManager] Peer 7600d4d173851e8e is connected
17:25:50.530 [Lua] INFO [ConnectionManager] Joined host; channel(26), peer(7600d4d173851e8e), host_type(mission_server)
17:25:50.567 [Lua] INFO [MultiplayerSession] Joined Server: The Serious Lava Gathering
17:25:50.567 [Lua] INFO [MatchmakingNotificationHandler] Joined host
17:25:50.567 [Lua] INFO [ConnectionManager] _peer_connected 7600d4d173851e8e
17:25:50.568 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 1
17:25:50.568 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:25:50.635 [Lua] INFO [VotingClient] Joined voting "7600d4d173851e8e:1" (mission_lobby_ready) initated by 7600d4d173851e8e, params: {
mission_data = (rec-limit),
}
17:25:50.669 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0
17:25:50.675 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1
17:25:50.814 [Lua] INFO [ConnectionManager] Remote peer 7c2bb95bce1a1516 connected to host
17:25:51.045 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 2
17:25:51.045 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:25:51.045 [Lua] INFO [VotingClient] Voting member 68cb67a213f17a58 joined voting "7600d4d173851e8e:1"
17:25:51.075 [d3d12 pipeline state] creating pipeline state for #ID[b4460775]
17:25:51.265 [Lua] INFO [VotingClient] Voting member daa00d64f3404135 joined voting "7600d4d173851e8e:1"
17:25:51.333 [Lua] INFO [ConnectionManager] Remote peer 68cb67a213f17a58 connected to host
17:25:51.438 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 3
17:25:51.438 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:25:51.439 [Lua] INFO [ConnectionManager] Remote peer daa00d64f3404135 connected to host
17:25:51.656 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 4
17:25:51.656 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:25:53.627 [d3d12 pipeline state] creating pipeline state for #ID[e3e25596]
17:25:54.484 [Lua] INFO [VotingClient] Registered vote "yes" casted by 7c2bb95bce1a1516 in voting "7600d4d173851e8e:1" (mission_lobby_ready)
17:25:56.389 [Lua] INFO [VotingClient] Registered vote "yes" casted by daa00d64f3404135 in voting "7600d4d173851e8e:1" (mission_lobby_ready)
17:25:57.044 [Lua] INFO [VotingClient] Registered vote "yes" casted by 68cb67a213f17a58 in voting "7600d4d173851e8e:1" (mission_lobby_ready)
17:25:57.906 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "7600d4d173851e8e:1"
17:25:57.995 [Lua] INFO [VotingClient] Registered vote "yes" casted by 46cd8489d2ef3f69 in voting "7600d4d173851e8e:1" (mission_lobby_ready)
17:25:58.039 [EOS] Updating Product SDK Config, Time: 4758.664551
17:25:59.161 [EOS] SDK Config Product Update Request Completed - No Change
17:25:59.161 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4759.764648, Update Interval: 303.632935
17:25:59.161 [Lua] INFO [VotingClient] Voting "7600d4d173851e8e:1" completed, result: approved, votes: {
daa00d64f3404135 = "yes",
68cb67a213f17a58 = "yes",
46cd8489d2ef3f69 = "yes",
7c2bb95bce1a1516 = "yes",
}
17:25:59.190 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure
17:25:59.190 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(lm_rails), circumstance_name(default), side_mission(default)
17:25:59.534 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:25:59.534 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "lm_rails",
mission_giver_vo = "sergeant_a",
}
17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:26:00.106 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:26:02.639 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60
17:26:02.639 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view"
17:26:02.640 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer
17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:26:07.644 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:26:07.645 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1
17:27:00.071 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/missions/mission_lm_rails" with id: 1
17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/junction/world.level" with id: 2
17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/elevator_shaft/world.level" with id: 3
17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/tunnels_deep/world.level" with id: 4
17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_outside/world.level" with id: 5
17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/station_transition/world.level" with id: 6
17:27:00.071 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/streets/world.level" with id: 7
17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_a/world.level" with id: 8
17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/backdrop_b/world.level" with id: 9
17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/tunnels/world.level" with id: 10
17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/start_alley/world.level" with id: 11
17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/precipice/world.level" with id: 12
17:27:00.072 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/transit/missions/lm_rails_themes/default/theme_default_lm_rails.level" with id: 13
17:27:03.633 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done
17:27:03.738 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
17:27:03.738 [Lua] <>mission = lm_rails<>
17:27:03.738 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
17:27:03.738 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
17:27:03.738 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
17:27:03.738 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
17:27:03.738 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
17:27:03.755 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
17:27:03.771 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
17:27:03.789 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
17:27:03.806 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
17:27:03.823 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
17:27:03.839 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
17:27:03.856 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
17:27:03.871 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
17:27:03.887 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
17:27:03.903 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
17:27:03.928 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
17:27:03.929 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
17:27:03.942 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
17:27:03.943 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
17:27:03.943 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
17:27:03.944 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
17:27:03.945 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
17:27:03.946 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
17:27:04.278 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_lm_rails". Read 30 rules.
17:27:04.288 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
17:27:04.288 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 2, resistance 2
17:27:04.300 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
17:27:04.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
17:27:04.315 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
17:27:04.330 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
17:27:04.896 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
17:27:04.913 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
17:27:04.923 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
17:27:05.176 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
17:27:05.193 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
17:27:05.220 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
17:27:05.233 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
17:27:05.261 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
17:27:05.280 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
17:27:05.294 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
17:27:05.315 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
17:27:05.335 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
17:27:05.374 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
17:27:05.394 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
17:27:05.415 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
17:27:05.434 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
17:27:05.454 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
17:27:05.494 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
17:27:05.513 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
17:27:05.533 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
17:27:10.626 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
17:27:10.648 [Network] Ignoring message `rpc_boons_activated` from wrong session ab69 or from non-session peer 7600d4d173851e8e
17:27:11.681 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms
17:27:11.681 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a
17:27:12.492 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
17:27:12.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
17:27:12.673 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
17:27:12.674 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
17:27:12.674 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view"
17:27:12.674 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:27:12.674 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
17:27:12.852 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:27:12.853 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:27:12.974 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:3.513397 clock_offset:0.047386 last_frame:219
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.990 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
17:27:12.991 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
17:27:12.991 [Lua] INFO [GameSessionManager] Member 7c2bb95bce1a1516 joined
17:27:12.991 [Lua] INFO [GameSessionManager] Member 7600d4d173851e8e joined
17:27:13.447 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
17:27:13.449 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/cinematics/a_cams/a_cam_lm_rails/world" with id: 14
17:27:13.456 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 15
17:27:13.473 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/transit/cinematics/b_cams/b_cam_lm_rails/world" with id: 16
17:27:13.478 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
17:27:13.518 [Lua] INFO [GameSessionManager] Member daa00d64f3404135 joined
17:27:13.518 [Lua] INFO [GameSessionManager] Member 68cb67a213f17a58 joined
17:27:13.519 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (249), last frame (223).
17:27:13.538 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true
17:27:13.538 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:27:13.538 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:27:13.541 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:27:13.550 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
17:27:13.600 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.486191, more than 2.000000 times old max dt of 0.098507
17:27:13.762 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.112714, more than 2.000000 times old max dt of 0.108358
17:27:13.765 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.735 seconds.
17:27:13.766 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:27:13.766 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:27:14.375 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:27:14.390 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:27:14.433 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:27:15.996 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:27:15.996 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:27:18.318 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.136234, more than 2.000000 times old max dt of 0.128896
17:27:18.385 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.188220, more than 2.000000 times old max dt of 0.141786
17:27:19.033 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (593), last frame (568).
17:27:19.091 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.558798, more than 2.000000 times old max dt of 0.203251
17:27:19.096 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.634 seconds.
17:27:20.588 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (690), last frame (670).
17:27:20.603 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.569555, more than 2.000000 times old max dt of 0.223577
17:27:20.608 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.034 seconds.
17:27:26.022 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
17:27:46.161 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (2288), last frame (2287).
17:27:46.191 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.177405, more than 2.000000 times old max dt of 0.088172
17:27:46.199 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.203 seconds.
17:27:47.668 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.168667, more than 2.000000 times old max dt of 0.096989
17:28:30.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 205, name: `unknown`
17:28:46.739 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (6074), last frame (6055).
17:28:46.792 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.494209, more than 2.000000 times old max dt of 0.076867
17:28:46.804 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.538 seconds.
17:29:00.421 [d3d12 pipeline state] creating pipeline state for #ID[2acb9428]
17:29:00.770 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (6952), last frame (6944).
17:29:00.856 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.397351, more than 2.000000 times old max dt of 0.157385
17:29:00.861 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.431 seconds.
17:29:01.319 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.194104, more than 2.000000 times old max dt of 0.173124
17:29:04.583 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.214987, more than 2.000000 times old max dt of 0.190436
17:29:05.334 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (7236), last frame (7232).
17:29:05.379 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.335669, more than 2.000000 times old max dt of 0.236230
17:29:05.382 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.385 seconds.
17:29:12.105 [d3d12 pipeline state] creating pipeline state for #ID[db17b788]
17:29:12.249 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.260674, more than 2.000000 times old max dt of 0.186734
17:29:22.534 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.085918, more than 2.000000 times old max dt of 0.079733
17:29:51.460 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (10120), last frame (10119).
17:29:51.490 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.202 seconds.
17:29:51.535 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.198707, more than 2.000000 times old max dt of 0.135312
17:30:19.382 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.243198, more than 2.000000 times old max dt of 0.158209
17:30:30.863 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:30:35.123 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.337926, more than 2.000000 times old max dt of 0.265138
17:30:46.499 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.148327, more than 2.000000 times old max dt of 0.098982
17:30:55.097 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (14098), last frame (14095).
17:30:55.136 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.291321, more than 2.000000 times old max dt of 0.184998
17:30:55.147 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.337 seconds.
17:31:31.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 26, name: `unknown`
17:31:34.806 [EOS] Updating Product SDK Config, Time: 5095.313965
17:31:35.154 [EOS] SDK Config Product Update Request Completed - No Change
17:31:35.154 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5095.635742, Update Interval: 310.118713
17:31:59.000 error: [Lua] ERROR [DialogueExtension] trigger_faction_dialogue_query must be executed in the server
17:32:10.677 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.139298, more than 2.000000 times old max dt of 0.130403
17:32:33.993 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.205575, more than 2.000000 times old max dt of 0.198823
17:33:00.470 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.147973, more than 2.000000 times old max dt of 0.092187
17:33:07.416 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (22367), last frame (22365).
17:33:07.460 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.239215, more than 2.000000 times old max dt of 0.159389
17:33:07.469 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.278 seconds.
17:33:23.399 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
17:33:26.319 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (23548), last frame (23540).
17:33:26.420 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.449789, more than 2.000000 times old max dt of 0.296075
17:33:26.432 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.547 seconds.
17:34:02.465 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.233713, more than 2.000000 times old max dt of 0.206744
17:34:17.944 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.094763, more than 2.000000 times old max dt of 0.089758
17:34:27.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 135, name: `unknown`
17:35:08.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 202, name: `unknown`
17:35:24.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 31, name: `unknown`
17:35:54.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 31, name: `unknown`
17:36:13.470 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.098677, more than 2.000000 times old max dt of 0.091470
17:37:18.914 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (38086), last frame (38082).
17:37:18.952 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.236102, more than 2.000000 times old max dt of 0.130235
17:37:18.964 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.274 seconds.
17:37:26.180 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
17:37:27.858 [EOS] Updating Product SDK Config, Time: 5448.354980
17:37:28.178 [EOS] SDK Config Product Update Request Completed - No Change
17:37:28.178 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5448.646973, Update Interval: 344.096802
17:37:29.870 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:37:44.863 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:37:59.844 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.154592, more than 2.000000 times old max dt of 0.144702
17:37:59.922 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:38:14.796 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:38:15.910 [Backend] Authentication credentials expired. Refreshing.
17:38:29.858 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:38:41.363 [Lua] INFO [MinionVisualLoadoutExtension] chaos_poxwalker's [Unit '#ID[0973e167dfad04b3]'] is out-of-bounds, despawning (Vector3(34.7821, 75.5401, -460.875)).
17:38:44.996 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:39:00.006 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:39:14.945 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.088688, more than 2.000000 times old max dt of 0.083010
17:39:14.986 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:39:26.622 [Flow] HealthStationFlow sfx_close_finish
17:39:29.977 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:39:44.987 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:39:59.991 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:40:01.898 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.100776, more than 2.000000 times old max dt of 0.073866
17:40:08.717 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.122187, more than 2.000000 times old max dt of 0.086660
17:40:15.088 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:40:15.090 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.141172, more than 2.000000 times old max dt of 0.120195
17:40:30.007 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:40:35.891 [Lua] INFO [PlayerUnitSpawnManager] Registering player_unit "[Unit '#ID[f888cbd0f5a35360]']"
17:40:35.891 [Lua] INFO [PlayerUnitSpawnManager] Was not oob initially.
17:40:37.338 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (50487), last frame (50470).
17:40:37.401 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.389470, more than 2.000000 times old max dt of 0.168338
17:40:37.415 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.197 seconds.
17:40:37.487 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.192991, more than 2.000000 times old max dt of 0.185172
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:40:40.954 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:40:44.971 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:41:00.074 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:41:01.003 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:41:01.003 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:41:06.262 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (52295), last frame (52292).
17:41:06.373 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.222042, more than 2.000000 times old max dt of 0.135797
17:41:06.410 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.317 seconds.
17:41:15.120 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:41:30.102 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:41:33.649 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064153, more than 2.000000 times old max dt of 0.060845
17:41:45.129 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:42:00.157 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:42:13.729 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.096821, more than 2.000000 times old max dt of 0.092300
17:42:15.114 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:42:30.189 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:42:45.180 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:43:00.210 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:43:15.203 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:43:16.652 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.172924, more than 2.000000 times old max dt of 0.123805
17:43:25.313 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.107993, more than 2.000000 times old max dt of 0.085927
17:43:27.719 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.112849, more than 2.000000 times old max dt of 0.094520
17:43:30.203 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:43:45.148 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:43:59.276 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.119608, more than 2.000000 times old max dt of 0.099296
17:44:00.205 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:44:04.445 [EOS] Updating Product SDK Config, Time: 5844.915039
17:44:05.381 [EOS] SDK Config Product Update Request Completed - No Change
17:44:05.381 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5845.828613, Update Interval: 317.946716
17:44:15.210 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:44:25.232 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8]
17:44:25.232 [d3d12 pipeline state] creating pipeline state for #ID[37eaf2b8]
17:44:25.549 [d3d12 pipeline state] creating pipeline state for #ID[a5ffac52]
17:44:25.666 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (64758), last frame (64742).
17:44:25.711 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.433390, more than 2.000000 times old max dt of 0.070536
17:44:25.717 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.452 seconds.
17:44:30.346 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:44:42.283 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (65797), last frame (65795).
17:44:42.298 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.174511, more than 2.000000 times old max dt of 0.072613
17:44:42.311 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.036 seconds.
17:44:42.927 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.089488, more than 2.000000 times old max dt of 0.079874
17:44:45.375 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:44:46.041 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (66031), last frame (66029).
17:44:46.172 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.276 seconds.
17:45:00.363 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:45:14.418 [d3d12 pipeline state] creating pipeline state for #ID[ada78388]
17:45:14.644 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (67819), last frame (67814).
17:45:14.683 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.232284, more than 2.000000 times old max dt of 0.059333
17:45:14.687 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.261 seconds.
17:45:15.398 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:45:16.308 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.122257, more than 2.000000 times old max dt of 0.101996
17:45:30.319 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:45:34.205 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (69042), last frame (69033).
17:45:34.253 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.338615, more than 2.000000 times old max dt of 0.118997
17:45:34.258 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.375 seconds.
17:45:45.379 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:46:00.306 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:46:01.544 [Flow] HealthStationFlow sfx_close_finish
17:46:08.370 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (71177), last frame (71175).
17:46:08.533 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.223749, more than 2.000000 times old max dt of 0.128172
17:46:08.549 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.365 seconds.
17:46:15.326 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:46:26.205 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.292661, more than 2.000000 times old max dt of 0.229248
17:46:29.566 [d3d12 pipeline state] creating pipeline state for #ID[cb32936a]
17:46:30.488 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (72560), last frame (72534).
17:46:30.547 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:46:30.548 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.734959, more than 2.000000 times old max dt of 0.252173
17:46:30.555 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.787 seconds.
17:46:38.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 412, name: `unknown`
17:46:45.451 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:46:48.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 17, name: `unknown`
17:47:00.650 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:47:15.682 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:47:26.074 warning: [Lua] WARNING [TelemetryManager] Error posting batch: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/telemetry/telemetry_manager.lua:100
@scripts/managers/telemetry/telemetry_manager.lua:30<>
17:47:28.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 41, name: `unknown`
17:47:30.744 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:47:41.943 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (77025), last frame (77024).
17:47:42.013 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.254368, more than 2.000000 times old max dt of 0.088487
17:47:42.043 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.089 seconds.
17:47:45.714 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:47:47.988 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.139950, more than 2.000000 times old max dt of 0.119363
17:47:58.738 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (78075), last frame (78070).
17:47:58.895 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.258908, more than 2.000000 times old max dt of 0.222571
17:47:58.919 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.386 seconds.
17:48:00.690 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:48:09.685 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.209447, more than 2.000000 times old max dt of 0.103197
17:48:09.973 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.117805, more than 2.000000 times old max dt of 0.113516
17:48:15.783 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:48:21.996 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.140958, more than 2.000000 times old max dt of 0.127602
17:48:27.789 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.157810, more than 2.000000 times old max dt of 0.110214
17:48:30.755 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:48:45.834 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:49:00.822 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:49:03.035 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.155619, more than 2.000000 times old max dt of 0.139668
17:49:11.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 23, name: `unknown`
17:49:15.860 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:49:18.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_power_sword_hit_husk` for object id: 228, name: `unknown`
17:49:30.840 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:49:31.699 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.210074, more than 2.000000 times old max dt of 0.157317
17:49:42.992 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (84591), last frame (84587).
17:49:43.041 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.203607, more than 2.000000 times old max dt of 0.107196
17:49:43.058 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.145 seconds.
17:49:43.114 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.145079, more than 2.000000 times old max dt of 0.117916
17:49:45.872 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:49:48.651 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.115887, more than 2.000000 times old max dt of 0.081576
17:50:00.891 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:50:02.631 [Lua] <>
<>PlayerUnitVisualLoadoutExtension<>
<>Luggable dropped through fail-safe means.<>
<>
[0] =[C]: in function callstack
[1] @scripts/foundation/utilities/crashify.lua:56: in function print_exception
[2] @scripts/extension_systems/visual_loadout/player_unit_visual_loadout_extension.lua:367: in function fixed_update
[3] @scripts/foundation/managers/extension/extension_system_base.lua:190:in function <.../foundation/managers/extension/extension_system_base.lua:179>
[4] @scripts/foundation/managers/extension/extension_system_holder.lua:171: in function _system_update
[5] @scripts/foundation/managers/extension/extension_system_holder.lua:139: in function fixed_update
[6] @scripts/foundation/managers/extension/extension_manager.lua:128: in function fixed_update
[7] @scripts/game_states/game/gameplay_sub_states/gameplay_state_run.lua:719: in function _fixed_update
[8] @scripts/game_states/game/gameplay_sub_states/gameplay_state_run.lua:279: in function update
[9] @scripts/foundation/utilities/game_state_machine.lua:80: in function update
[10] @scripts/game_states/game/state_gameplay.lua:145: in function update
[11] @scripts/foundation/utilities/game_state_machine.lua:80: in function update
[12] @scripts/game_states/state_game.lua:561: in function update
[13] @scripts/foundation/utilities/game_state_machine.lua:80: in function update
[14] @scripts/main.lua:124: in function update
[15] @scripts/main.lua:172:in function
[1] system = "PlayerUnitVisualLoadoutExtension"; message = "Luggable dropped through fail-safe means."; print_func = nil
[2] self = table: 000000000B977E70; unit = [Unit \'#ID[f888cbd0f5a35360]\']; dt = 0.016; t = 1373.3120000000001; frame = 85832; inventory_component = table: 000000000CB0B3B0; wielded_slot_name = "slot_primary"; wielded_slot_scripts = table: 0000000009081E00; equipment = table: 0000000006F601C0; luggable_slots = table: 0000000006F60220; slot_name = "slot_luggable"; slot_config = table: 0000000000DA89E0; slot = table: 0000000007D3C370; character_state_component = table: 0000000008346D80; current_state = "walking"; previous_state = "sprinting"
[3] self = table: 0000000009E1BBC0; context = table: 0000000007B6DB20; dt = 0.016; t = 1373.3120000000001; update_list = table: 000000000A1C9F40; fixed_frame = 85832; extension_name = "PlayerUnitVisualLoadoutExtension"; _ = 1; profiler_name = "PlayerUnitVisualLoadoutExtension [ALL]"; unit = [Unit \'#ID[f888cbd0f5a35360]\']; extension = table: 000000000B977E70
[4] self = table: 0000000009D9EBB0; update_func = "fixed_update"; system_update_context = table: 0000000007B6DB20; dt = 0.016; t = 1373.3120000000001; update_list = table: 00000000091B2CC0; i = 11; system = table: 0000000009E1BBC0
[5] self = table: 0000000009D9EBB0; dt = 0.016; t = 1373.3120000000001; frame = 85832; context = table: 0000000007B6DB20
[6] self = table: 00000000043A1160; dt = 0.016; t = 1373.3120000000001; frame = 85832; temp_byte_count = 8248
[7] self = table: 0000000009E2D000; extension_manager = table: 00000000043A1160; player_manager = table: 00000000006FA210; player_unit_spawn_manager = table: 000000000675D670; t = 1373.3204127239883; shared_state = table: 00000000062316C0; fixed_frame_time = 0.016; last_frame = 85832; fixed_dt = 0.016; keep_in_scope = true; frame = 85832; fixed_t = 1373.3120000000001
[8] self = table: 0000000009E2D000; main_dt = 0.019249100238084793; main_t = 6166.6483136929546; shared_state = table: 00000000062316C0; is_server = false; is_dedicated_server = false; gameplay_timer_registered = true; t = 1373.3204127239883; dt = 0.019249100238084793; player_manager = table: 00000000006FA210; extension_manager = table: 00000000043A1160; player_unit_spawn_manager = table: 000000000675D670
[9] self = table: 00000000041C7400; dt = 0.019249100238084793; t = 6166.6483136929546
[10] self = table: 00000000059A54C0; main_dt = 0.019249100238084793; main_t = 6166.6483136929546
[11] self = table: 00000000036E7730; dt = 0.019249100238084793; t = 6166.6483136929546
[12] self = table: 00000000001040F0; dt = 0.019249100238084793; network_is_active = true; t = 6166.6483136929546
[13] self = table: 00000000001633B0; dt = 0.019249100238084793; t = nil
[14] self = table: 0000000000073E50; dt = 0.019249100238084793
[15] dt = 0.019249100238084793
[2] _game_object_created = true; _slot_configuration = table: 0000000000D9DBC0; NO_WIELDED_SLOT = "none"; _item_definitions = table: 0000000001C1A7A0; _profile_properties = table: 0000000005AF14C0; _game_object_id = 678; _dialogue_extension = table: 000000000BF89220; _wieldable_slot_scripts = table: 0000000009A8C8D0; _first_person_unit = [Unit '#ID[d3bf16c8f7e32308]']; _default_wielded_slot_name = "slot_primary"; _selected_voice_property = "veteran_male_c"; _weapon_extension = table: 000000000C17E310; _is_local_unit = true; _equipment = table: 0000000006F601C0; _first_person_extension = table: 000000000C4563E0; _fx_sources = table: 000000000A0C4B80; _unit = [Unit '#ID[f888cbd0f5a35360]']; _game_session = [GameSession]; UNEQUIPPED_SLOT = "not_equipped"; _archetype_property = "veteran"; _locally_wielded_slot = "slot_primary"; _wieldable_slot_components = table: 0000000007FAD2B0; _inventory_component = table: 000000000CB0B3B0; _wieldable_slot_scripts_context = table: 0000000009A8C900; _mispredict_package_handler = table: 000000000A0423B0; _fx_extension = table: 000000000C001E10; _is_in_first_person_mode = true; _is_server = false; _unit_data_extension = table: 00000000096A9AB0; _slot_configuration_by_type = table: 0000000005ADAE30; _player = table: 0000000000DF20A0; _equipment_component = table: 0000000006F60190; _initialized_fixed_t = 831.58400000000006; _character_state_component = table: 0000000008346D80; _mission = table: 0000000003370570;
[3] _world = [World]; _nav_world = [unknown light userdata]; NAME = "visual_loadout_system"; pre_update = false; _wwise_world = [WwiseWorld]; _extension_init_context = table: 0000000009E1BBF0; _extensions = table: 000000000A1C9F70; _physics_world = [PhysicsWorld]; _network_event_delegate = table: 0000000000165550; _unit_to_extension_map = table: 000000000A5CEBD0; _profiler_names = table: 0000000007550810; _gib_ring_buffer_write_idx = 27; _fixed_update_extensions = table: 0000000007550840; _run_in_runtime_loaded_level = false; _hot_join_sync_list = table: 000000000A5CEC00; _gib_ring_buffer_read_idx = 27; _gib_ring_buffer = table: 000000000B910420; _extension_manager = table: 00000000043A1160; _name = "visual_loadout_system"; _is_server = false; _update_list = table: 000000000A1C9F40;
[4] _system_update_context = table: 0000000007B6DB20; _num_systems = 100; _world = [World]; _dt = 0.019249100238084793; _t = 1373.3204127239883; _post_init_data = table: 00000000095FDC00; _systems = table: 0000000006BB3F60; _update_lists = table: 00000000068052E0; _extension_manager = table: 00000000043A1160; _init_data = table: 000000000AD3D340; _is_server = false; _fixed_frame_time = 0.016;
[5] _system_update_context = table: 0000000007B6DB20; _num_systems = 100; _world = [World]; _dt = 0.019249100238084793; _t = 1373.3204127239883; _post_init_data = table: 00000000095FDC00; _systems = table: 0000000006BB3F60; _update_lists = table: 00000000068052E0; _extension_manager = table: 00000000043A1160; _init_data = table: 000000000AD3D340; _is_server = false; _fixed_frame_time = 0.016;
[6] _extension_to_system_map = table: 0000000009DC20A0; _unit_categories = table: 00000000042FD010; _time_slice_unit_registration_data = table: 00000000083D55B0; _units = table: 0000000005E74200; _ignore_extensions_list = table: 0000000005E1ACB0; _unit_extensions_list = table: 0000000004704D00; _fixed_update_added_unit_list = table: 00000000086F6590; _extension_system_holder = table: 0000000009D9EBB0; _systems = table: 0000000004752170; _in_fixed_update = true; _extensions = table: 00000000055A07E0; _unit_templates = table: 0000000003058A70; _registered_level_units = table: 000000000C0F54F0; _extension_config = table: 0000000007B813E0;
[7] _max_dt = 0; _shared_state = table: 00000000062316C0; _fixed_frame_counter = 85831; _world_name = "level_world"; _gameplay_state = table: 00000000059A54C0; _delayed_disconnects = table: 0000000009E2D2C0; _gameplay_timer_registered = true; _failed_clients = table: 0000000009E2D290; _game_world_fullscreen_blur_amount = 0; _fixed_frame_parsed = false; _game_world_fullscreen_blur_enabled = false; _game_world_disabled = false; _viewport_name = "player1"; _crash_countdown = -1;
[8] _max_dt = 0; _shared_state = table: 00000000062316C0; _fixed_frame_counter = 85831; _world_name = "level_world"; _gameplay_state = table: 00000000059A54C0; _delayed_disconnects = table: 0000000009E2D2C0; _gameplay_timer_registered = true; _failed_clients = table: 0000000009E2D290; _game_world_fullscreen_blur_amount = 0; _fixed_frame_parsed = false; _game_world_fullscreen_blur_enabled = false; _game_world_disabled = false; _viewport_name = "player1"; _crash_countdown = -1;
[9] _state_change_callbacks = table: 0000000005BC3ED0; _parent = table: 00000000059A54C0; _state = table: 0000000009E2D000;
[10] _state_machine = table: 00000000041C7400; _shared_state = table: 00000000062316C0;
[11] _state = table: 00000000059A54C0; _optional_creation_context = table: 00000000000B6300; _parent = table: 00000000001040F0; _state_change_callbacks = table: 00000000001C1020;
[12] _vo_sources_cache = table: 00000000000AC0C0; _approve_channel_delegate = table: 000000000001B3C0; _event_delegate = table: 0000000000165550; _sm = table: 00000000036E7730;
[13] _state_change_callbacks = table: 00000000001633E0; _state = table: 00000000001040F0;
[14] _package_manager = table: 0000000000161FD0; _sm = table: 00000000001633B0;
<>
<>
17:50:08.407 [EOS] Updating Product SDK Config, Time: 6208.879395
17:50:09.436 [EOS] SDK Config Product Update Request Completed - No Change
17:50:09.436 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6209.892578, Update Interval: 351.880859
17:50:11.422 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (86368), last frame (86367).
17:50:11.463 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.140893, more than 2.000000 times old max dt of 0.105893
17:50:11.510 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.107 seconds.
17:50:15.850 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:50:30.962 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:50:45.967 [Lua] INFO [NetworkedUniqueRandomize] [get_next] Flow node effective on server only.
17:50:47.972 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/5e7bfb4c-4168-45cf-87ae-81b36d8c1f52
17:50:47.972 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character
17:50:47.972 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account
17:50:47.972 [Lua] INFO [ProgressManager] Fetching session report for session 5e7bfb4c-4168-45cf-87ae-81b36d8c1f52...
17:50:47.972 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 5e7bfb4c-4168-45cf-87ae-81b36d8c1f52
17:50:47.972 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic"
17:50:47.972 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
17:50:47.977 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:50:48.025 error: [Unit] Unit: '#ID[b3bc6f7359fb372a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c154a2e24794e6c8]'
child 1: '#ID[c154a2e24794e6c8]'
child 2: '#ID[c154a2e24794e6c8]'
child 3: '#ID[c154a2e24794e6c8]'
child 4: '#ID[c154a2e24794e6c8]'
17:50:48.720 [Lua] INFO [PresenceManager] received push message={
type = "event_trigger",
source = "send_character_eor_complete",
payload = "{"event_name":"char_eor_complete","args":[{"account_id":"3a9f0bfa-83ec-4e6a-bf10-6976d116893a","character_id":"b6a7f881-c95e-4be2-9a3d-206e88cbe13a","session_id":"5e7bfb4c-4168-45cf-87ae-81b36d8c1f52","completed_time":"1668793849808"}]}",
}
17:50:48.720 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none
17:50:48.720 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none
17:50:49.718 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 17
17:50:49.744 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
17:50:49.774 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:50:50.742 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1668793892
17:50:51.692 [d3d12 pipeline state] creating pipeline state for #ID[2f962e46]
17:50:55.025 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done"
17:50:55.025 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics
17:50:55.054 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
17:50:55.126 [Lua] INFO [MechanismManager] session_id nil
17:50:55.133 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score
17:50:55.134 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:50:55.148 [Lua] INFO [GameStateMachine] Changing state to StateGameScore
17:50:55.203 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:50:55.203 [Lua] INFO [GameSessionManager] Member daa00d64f3404135 left
17:50:55.203 [Lua] INFO [GameSessionManager] Member 7600d4d173851e8e left with game reason game_session_manager_disconnect
17:50:55.203 [Lua] INFO [GameSessionManager] Member 68cb67a213f17a58 left
17:50:55.203 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
17:50:55.203 [Lua] INFO [GameSessionManager] Member 7c2bb95bce1a1516 left
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:50:55.228 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:50:55.252 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:50:55.275 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:50:55.300 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:50:55.754 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/transit/missions/mission_lm_rails
17:50:55.754 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:50:55.772 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:50:55.772 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: {
end_time = 1668793892000,
played_mission = "lm_rails",
round_won = true,
}
17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped game_session chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Connection] Dropped channel chunk from 7600d4d173851e8e because channel 27 can't communicate
17:50:55.773 [Lua] INFO [VotingClient] Joined voting "7600d4d173851e8e:2" (stay_in_party) initated by 7600d4d173851e8e, params: {
new_party_invite_token = "SDeQK",
new_party_id = "eba9e41b-0189-4830-9c98-0f29bbf71fa0",
}
17:50:55.773 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 7600d4d173851e8e:2, new_party_id eba9e41b-0189-4830-9c98-0f29bbf71fa0, new_party_invite_token: SDeQK
17:50:55.774 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore
17:50:55.774 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:50:55.774 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore
17:50:55.792 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
17:50:55.792 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:50:55.792 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:50:55.792 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 7600d4d173851e8e:2
17:50:55.803 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1
17:50:55.904 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4
17:50:55.914 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done
17:50:55.914 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done
17:50:55.914 [Lua] INFO [STAY_IN_PARTY_VOTING] started
17:50:56.778 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0bb95a3ff702a6d2a--server-8--1668782872
17:50:57.133 warning: [ParticleWorld] Particle with id '50651' is likely already destroyed
17:50:57.183 warning: [ParticleWorld] Particle with id '41148' is likely already destroyed
17:50:57.183 warning: [ParticleWorld] Particle with id '41026' is likely already destroyed
17:50:57.229 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:50:57.272 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:50:57.287 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:50:57.290 warning: [ParticleWorld] Particle with id '26' is likely already destroyed
17:50:57.296 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:50:57.339 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 2.1449372656643391
17:50:58.019 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:91
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 000000000DC5D8D0
17:50:58.019 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ...
17:50:58.022 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
17:50:58.022 [Lua] INFO [ConnectionManager] Channel 26 to peer 7600d4d173851e8e was disconnected with game reason failed_fetching_session_report
17:50:58.022 [Lua] INFO [ConnectionManager] Left host 7600d4d173851e8e
17:50:58.022 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:50:58.022 [Lua] INFO [VotingClient] Voting "7600d4d173851e8e:2" aborted, reason: Disconnected from voting host
17:50:58.022 [Lua] INFO [ConnectionManager] _peer_disconnected 7600d4d173851e8e
17:50:58.022 [Lua] INFO [ConnectionManager] Remote peer daa00d64f3404135 disconnected from host
17:50:58.022 [Lua] INFO [ConnectionManager] Remote peer 68cb67a213f17a58 disconnected from host
17:50:58.022 [Lua] INFO [ConnectionManager] Remote peer 7c2bb95bce1a1516 disconnected from host
17:50:58.023 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 26
17:50:58.023 [Lua] INFO [MechanismManager] Leaving mechanism "adventure"
17:50:58.033 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1f4184e4-554e-4a08-bd17-bb29586e0e44:LnN0K, party_id 1f4184e4-554e-4a08-bd17-bb29586e0e44, num_members 1
17:50:58.033 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:50:58.033 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil
17:50:58.033 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
17:50:58.033 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report
17:50:58.033 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session
17:50:58.035 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 7600d4d173851e8e:2
17:50:58.050 [Lua] INFO [GameStateMachine] Changing state to StateLoading
17:50:58.050 [Lua] INFO [StateGameScore] State Done. Closing end view
17:50:58.050 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.050 [Connection] Connection to 7600d4d173851e8e broken in transport layer.
17:50:58.050 [Handshaker] Aborting handshake with 7600d4d173851e8e. Reason: internal_error
17:50:58.050 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading
17:50:58.050 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
17:50:58.051 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading
17:50:58.067 [Handshaker] Lost connection 153 to 7600d4d173851e8e
17:50:58.067 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.083 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.100 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.117 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.135 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.165 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.183 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.204 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.224 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.245 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.265 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.280 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.295 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.313 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.330 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.358 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14be24292cf5d106]'
17:50:58.360 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.378 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.394 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.411 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.427 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.444 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.461 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.477 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.494 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.510 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.527 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.544 [Lua] INFO [PartyImmateriumManager] Joined new strike team
17:50:58.544 [Lua] INFO [SessionBootBase] Changed state nil -> idle
17:50:58.544 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:50:58.544 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
17:50:58.544 [Lua] INFO [StateLoading] ### is_stranded ###
17:50:58.544 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:50:58.544 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
17:50:58.561 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:fa8af5085cf0e2c2",
"hub:steam:",
"hub:default",
}
17:50:58.561 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 110,
},
{
region = "aws-ca-central-1",
latency = 247,
},
{
region = "aws-eu-west-1",
latency = 267,
},
{
region = "aws-eu-west-2",
latency = 228,
},
{
region = "aws-us-west-2",
latency = 186,
},
{
region = "aws-sa-east-1",
latency = 346,
},
{
region = "aws-ap-northeast-2",
latency = 126,
},
{
region = "aws-us-east-2",
latency = 244,
},
{
region = "aws-ap-southeast-2",
latency = 141,
},
{
region = "aws-us-west-1",
latency = 185,
},
{
region = "aws-ap-southeast-1",
latency = 50,
},
{
region = "aws-eu-central-1",
latency = 229,
},
{
region = "aws-ap-south-1",
latency = 108,
},
}
17:50:58.561 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:50:58.811 [Lua] INFO [XboxLive] Setting activity... connection_string: i:b1989694-ec9c-42e1-bf15-a9e8e1db61b4:57aZ7, party_id b1989694-ec9c-42e1-bf15-a9e8e1db61b4, num_members 1
17:50:58.811 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:50:59.395 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254
17:50:59.395 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254/serverdetails
17:50:59.395 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
17:50:59.729 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
reef_name = "ap-central",
gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--thoughtless-lime-cephalopod--7",
gamelift_instance_id = "i-0d3bfed44d754fec7",
aws_region = "ap-southeast-1",
network_hash = "fa8af5085cf0e2c2",
ip = "13.212.116.40",
fleet_type = "aws-fleetiq-spot-only",
port = "35580",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njg3OTM5NTAsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njg3OTM4NjA3NzksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4zYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGQzYmZlZDQ0ZDc1NGZlYzctLXNlcnZlci04LS0xNjY4Nzg0MjU0QG10MnAudml2b3guY29tIn0.frFCd8fyjmMsEStZfuCvF81gjjqE9h2pKdqdpT8RdIw",
usernameSip = "sip:.fatsha0462-da92.3a9f0bfa-83ec-4e6a-bf10-6976d116893a.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLXRob3VnaHRsZXNzLWxpbWUtY2VwaGFsb3BvZC0tNyJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIzYTlmMGJmYS04M2VjLTRlNmEtYmYxMC02OTc2ZDExNjg5M2EiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njg3OTM5MjAsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS10aG91Z2h0bGVzcy1saW1lLWNlcGhhbG9wb2QtLWktMGQzYmZlZDQ0ZDc1NGZlYzctLXNlcnZlci04LS0xNjY4Nzg0MjU0Iiwic2Vzc2lvbklkIjoiYXdzLWZsZWV0aXEtLWF3cy1hcC1zb3V0aGVhc3QtMS0tdGhvdWdodGxlc3MtbGltZS1jZXBoYWxvcG9kLS1pLTBkM2JmZWQ0NGQ3NTRmZWM3LS1zZXJ2ZXItOC0tMTY2ODc4NDI1NCIsInNlc3Npb25UeXBlIjoiaHViIiwic2Vzc2lvblNldHRpbmdzIjp7fSwiYmFja2ZpbGwiOmZhbHNlLCJpYXQiOjE2Njg3OTM4NjB9.OQDyxnfmokEn1al2TXrbqHMl3iWeMCKiXrhWguOWN6Qwgw0EjC_ujZTIBwRg7nSz7wTrnxuCtVGbaWL6dYsu3RWGnEXPblNL9TEUOtKifztXM5idxpfAxHUc15F-B1d4pDOtZT6b6z7JxfOp9hUQDXqhRXNRpGm68VnfKNsfy_t68EW73YUhW9_eApYxPlksz5lQcNV3Ql8rjMM9ItYnXFr9Wu7-iQt0lNCDdME71eJdr_a-6iI42coXUpWjnmUwX6wfQ8NDDHq_B86EiD0tO_J0Tpm4gW891TJ5S5IOknZT8EWPGEdT-FJ6pFeV6BzR9Subf8tXVMSdhH-nLNy3ow",
}
17:50:59.729 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.212.116.40:35580
17:50:59.729 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
17:50:59.930 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
17:51:02.931 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
17:51:02.931 [Lua] INFO [SessionBootBase] Changed state searching -> joining
17:51:03.098 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined server nil
17:51:03.099 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254<>
17:51:03.099 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--thoughtless-lime-cephalopod--i-0d3bfed44d754fec7--server-8--1668784254<>
17:51:03.099 [Lua] INFO [SessionBootBase] Changed state joining -> ready
17:51:03.099 [Lua] INFO [SessionBootBase] Changed state ready -> idle
17:51:03.099 [Lua] INFO [ConnectionManager] My peer id is 46cd8489d2ef3f69.
17:51:03.099 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
17:51:03.099 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:51:03.115 [Lua] INFO [ConnectionManager] Peer 409c181326053fb0 is connecting
17:51:03.298 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
17:51:03.382 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
17:51:03.448 [Lua] INFO [LocalMasterItemsCheckState] Host items version 66956 matches local version
17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1072 split into 3 chunks
17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
17:51:03.515 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 72, is_last_part: true
17:51:03.831 [Lua] INFO [LocalEacCheckState] Eac approved
17:51:04.382 [Lua] INFO [LocalDataSyncState] session_seed recieved 926756416
17:51:04.382 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 30
17:51:04.465 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
17:51:04.465 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub"
17:51:04.465 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
17:51:04.465 [Lua] INFO [ConnectionManager] Peer 409c181326053fb0 is connected
17:51:04.465 [Lua] INFO [ConnectionManager] Joined host; channel(30), peer(409c181326053fb0), host_type(hub_server)
17:51:04.467 [Lua] INFO [MultiplayerSession] Joined Server: The Aggressive Beach Ruckus
17:51:04.467 [Lua] INFO [MatchmakingNotificationHandler] Joined host
17:51:04.467 [Lua] INFO [ConnectionManager] _peer_connected 409c181326053fb0
17:51:04.467 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
17:51:04.467 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:51:04.467 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
17:51:04.482 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
17:51:04.498 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
17:51:04.498 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
17:51:04.498 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
17:51:04.961 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:51:04.961 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:51:04.971 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:51:05.446 [Lua] INFO [ConnectionManager] Remote peer ce1350e79fee4ef5 connected to host
17:51:05.450 [Lua] INFO [ConnectionManager] Remote peer 5c63e01e3ea88577 connected to host
17:51:05.453 [Lua] INFO [ConnectionManager] Remote peer 147bcbc1866e6ca2 connected to host
17:51:05.456 [Lua] INFO [ConnectionManager] Remote peer ab097533bc65b8a1 connected to host
17:51:05.527 [Lua] INFO [ConnectionManager] Remote peer 922b5b69ce0e84ff connected to host
17:51:05.530 [Lua] INFO [ConnectionManager] Remote peer 69b48f40780b3fed connected to host
17:51:05.532 [Lua] INFO [ConnectionManager] Remote peer 2cfdb7a32831e748 connected to host
17:51:05.535 [Lua] INFO [ConnectionManager] Remote peer 2d4a3a841106f4b8 connected to host
17:51:05.611 [Lua] INFO [ConnectionManager] Remote peer de64e67531233ed0 connected to host
17:51:05.645 [Lua] INFO [ConnectionManager] Remote peer a53facdd86775d69 connected to host
17:51:17.149 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
17:51:23.420 [Lua] INFO [ConnectionManager] Remote peer de64e67531233ed0 disconnected from host
17:51:23.451 [Lua] INFO [ConnectionManager] Remote peer 69b48f40780b3fed disconnected from host
17:51:23.518 [Lua] INFO [ConnectionManager] Remote peer ce1350e79fee4ef5 disconnected from host
17:51:32.254 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 2
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 3
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 4
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 5
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 6
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 7
17:51:32.254 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 8
17:51:32.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:51:32.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:51:32.564 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:51:32.565 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:51:32.565 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:51:32.565 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:51:42.700 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
17:51:42.700 [Lua] <>mission = hub_ship<>
17:51:42.700 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
17:51:42.700 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
17:51:42.700 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
17:51:42.700 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
17:51:42.700 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
17:51:42.702 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
17:51:42.704 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
17:51:42.707 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
17:51:42.709 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
17:51:42.712 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
17:51:42.728 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
17:51:42.744 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
17:51:42.761 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
17:51:42.778 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
17:51:42.794 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
17:51:42.814 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
17:51:42.814 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
17:51:42.815 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
17:51:42.828 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
17:51:42.828 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
17:51:42.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
17:51:42.861 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
17:51:42.861 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
17:51:42.878 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
17:51:43.009 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
17:51:43.054 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
17:51:43.058 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
17:51:43.068 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
17:51:43.078 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
17:51:43.111 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
17:51:43.128 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
17:51:43.162 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
17:51:43.184 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
17:51:43.194 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
17:51:43.211 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
17:51:43.228 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
17:51:43.261 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
17:51:43.278 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
17:51:43.294 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
17:51:43.311 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
17:51:43.327 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
17:51:43.361 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
17:51:43.378 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
17:51:43.394 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
17:51:45.311 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
17:51:45.327 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
17:51:45.328 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
17:51:45.328 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
17:51:45.328 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:51:45.489 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:51:45.799 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.333025, more than 2.000000 times old max dt of 0.035230
17:51:45.877 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:9645.930513 clock_offset:0.032684 last_frame:602869
17:51:45.912 [Lua] INFO [GameSessionManager] Member 147bcbc1866e6ca2 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member 2cfdb7a32831e748 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member ab097533bc65b8a1 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member 922b5b69ce0e84ff joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member a53facdd86775d69 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member 2d4a3a841106f4b8 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member 5c63e01e3ea88577 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 joined
17:51:45.912 [Lua] INFO [GameSessionManager] Member 409c181326053fb0 joined
17:51:45.914 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:51:45.914 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance" of type "combat_ability" from server correction
17:51:45.933 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059471, more than 2.000000 times old max dt of 0.038753
17:51:46.042 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (602876), last frame (602874).
17:51:46.080 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.119766, more than 2.000000 times old max dt of 0.042628
17:51:46.087 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.155 seconds.
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:51:46.893 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:51:46.894 [Lua] INFO [ConnectionManager] Remote peer ab097533bc65b8a1 disconnected from host
17:51:46.894 [Lua] INFO [GameSessionManager] Member ab097533bc65b8a1 left
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:51:47.002 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:51:47.002 [Lua] INFO [ConnectionManager] Remote peer 922b5b69ce0e84ff disconnected from host
17:51:47.002 [Lua] INFO [GameSessionManager] Member 922b5b69ce0e84ff left
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:51:47.018 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:51:47.019 [Lua] INFO [ConnectionManager] Remote peer 5c63e01e3ea88577 disconnected from host
17:51:47.019 [Lua] INFO [GameSessionManager] Member 5c63e01e3ea88577 left
17:51:51.977 [Lua] <>account_id = 3a9f0bfa-83ec-4e6a-bf10-6976d116893a<>
17:51:51.977 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/commendations?includeStats=true&includeAll=false
17:51:52.533 [d3d12 pipeline state] creating pipeline state for #ID[4451ac00]
17:51:57.657 [d3d12 pipeline state] creating pipeline state for #ID[1729fe1c]
17:51:57.657 [d3d12 pipeline state] creating pipeline state for #ID[b199c09f]
17:52:03.928 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction
17:52:04.290 error: [Lua] ERROR [UIViewHandler] View with name: achievements_view has already been marked for destruction
17:52:05.948 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
17:52:06.110 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression/character/b6a7f881-c95e-4be2-9a3d-206e88cbe13a
17:52:06.111 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:52:06.147 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
17:52:06.147 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/wallets
17:52:06.147 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/wallets
17:52:10.913 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:52:10.916 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:52:10.919 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
17:52:10.930 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
17:52:11.368 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
17:52:11.371 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
17:52:20.503 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason exit_to_main_menu ...
17:52:20.527 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:52:20.532 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:52:20.535 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:52:20.539 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:52:20.542 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:52:20.546 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:52:20.546 [Lua] INFO [ConnectionManager] Channel 30 to peer 409c181326053fb0 was disconnected with game reason exit_to_main_menu
17:52:20.546 [Lua] INFO [ConnectionManager] Left host 409c181326053fb0
17:52:20.547 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:52:20.547 [Lua] INFO [ConnectionManager] _peer_disconnected 409c181326053fb0
17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer 147bcbc1866e6ca2 disconnected from host
17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer a53facdd86775d69 disconnected from host
17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer 2cfdb7a32831e748 disconnected from host
17:52:20.547 [Lua] INFO [ConnectionManager] Remote peer 2d4a3a841106f4b8 disconnected from host
17:52:20.547 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 30
17:52:20.547 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
17:52:20.549 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: exit_to_main_menu, session_was_booting: nil
17:52:20.549 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
17:52:20.549 [Lua] INFO [MechanismLeftSession] Entered with reason exit_to_main_menu
17:52:20.549 [Lua] INFO [GameSessionManager] Member 409c181326053fb0 left with game reason game_request
17:52:20.581 [Connection] Connection to 409c181326053fb0 broken in transport layer.
17:52:20.581 [Handshaker] Aborting handshake with 409c181326053fb0. Reason: internal_error
17:52:20.583 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu
17:52:20.583 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:52:20.583 [Lua] INFO [GameSessionManager] Member 147bcbc1866e6ca2 left
17:52:20.583 [Lua] INFO [GameSessionManager] Member a53facdd86775d69 left
17:52:20.583 [Lua] INFO [GameSessionManager] Member 2cfdb7a32831e748 left
17:52:20.583 [Lua] INFO [GameSessionManager] Member 46cd8489d2ef3f69 left
17:52:20.583 [Lua] INFO [GameSessionManager] Member 2d4a3a841106f4b8 left
17:52:20.616 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
17:52:20.616 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:52:20.617 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:52:20.618 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:52:20.618 [Handshaker] Lost connection 154 to 409c181326053fb0
17:52:20.618 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateExitToMainMenu
17:52:20.618 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
17:52:20.618 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateExitToMainMenu
17:52:20.636 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
17:52:20.637 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters
17:52:20.637 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression
17:52:20.637 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
17:52:20.790 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:52:20.808 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:52:20.820 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:52:20.827 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.22602230124175549
17:52:27.891 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
17:52:27.891 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
17:52:27.891 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu
17:52:27.891 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
17:52:27.891 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu
17:52:27.904 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
17:52:38.445 [Lua] INFO [BackendManager] title_request: DELETE /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/9df37521-2d1f-42e8-93f2-9b2caf4062b5
17:52:38.888 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:52:38.888 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/gear
17:52:38.889 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters
17:52:38.889 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/progression
17:52:38.889 [Lua] INFO [BackendManager] title_request: GET /data/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/account/data/core
17:52:45.297 [Lua] INFO [SocialMenuRosterView] 46cd8489d2ef3f69:1:2 not in party. Adding to party
17:52:45.297 [Lua] INFO [BackendManager] title_request: GET /social
17:52:45.472 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction
17:52:45.529 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block
17:52:45.530 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
17:52:45.530 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/recentlyplayed
17:52:47.362 [Lua] INFO [SocialMenuRosterView] 46cd8489d2ef3f69:1:2 not in party. Adding to party
17:52:47.362 [Lua] INFO [BackendManager] title_request: GET /social
17:52:47.445 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block
17:52:47.445 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
17:52:47.446 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/characters/b6a7f881-c95e-4be2-9a3d-206e88cbe13a/recentlyplayed
17:52:49.795 [Lua] INFO [BackendManager] title_request: GET /social
17:52:49.878 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block
17:52:49.878 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
17:52:52.273 [Lua] INFO [BackendManager] title_request: GET /social
17:52:52.344 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block
17:52:52.344 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
17:52:54.677 [Lua] INFO [BackendManager] title_request: GET /social
17:52:54.760 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block
17:52:54.760 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
17:52:57.076 [Lua] INFO [BackendManager] title_request: GET /social
17:52:57.159 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/block
17:52:57.160 [Lua] INFO [BackendManager] title_request: GET /social/3a9f0bfa-83ec-4e6a-bf10-6976d116893a/friends
17:52:57.260 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction
17:53:04.577 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/class_selection/class_selection_ogryn/class_selection_ogryn" with id: 1
17:53:06.292 [Lua] INFO [StateMainMenu] Exit character creator
17:53:06.348 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
17:53:09.185 [Application] Lua signals application exit.
17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
17:53:09.483 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]
17:53:14.830 [Lua] <>shutdown = true<>
17:53:14.830 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
17:53:15.192 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:53:15.202 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu ->
17:53:15.928 [Lua] INFO [Log Internal] Global log level set to: 5
17:53:15.928 [Lua] INFO [Log Internal] Global log level set to: 2
17:53:33.680 [Vivox] Uninitialized