[Log version] 1 [Session] 1c80b09e-2d11-42d8-b8d1-18da7316d7b3 UTC time stamps 16:15:09.712 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 16:15:09.712 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 16:15:09.712 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 16:15:09.712 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 16:15:09.712 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 16:15:09.713 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 16:15:09.755 [RazerChroma] Setup Razer Chroma resources 16:15:09.755 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 16:15:09.768 [Window] Window => active 16:15:09.813 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 16:15:09.832 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 16:15:10.164 [EAC] Init client 110000106697298 16:15:10.164 [EAC] EAC client initialized 16:15:10.164 warning: [EAC] Failed to initialize localization 16:15:10.165 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 16:15:10.170 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 16:15:10.460 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 16:15:10.795 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 16:15:11.309 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 16:15:11.311 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 16:15:11.447 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 16:15:11.447 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 16:15:11.448 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 16:15:11.448 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 16:15:11.448 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 16:15:11.559 [RazerChroma] Setup Razer Chroma 16:15:11.587 [LightFX ] Loaded DLL. 16:15:11.587 [LightFX ] Init() 16:15:11.591 [LightFX ] LightFX failed to initialize 16:15:11.613 [Lua] boot.lua start, os clock: 3.4100000000000001 16:15:11.614 [Lua] LUA IS STRIPPED! 16:15:11.614 [Lua] Boot:setup() entered. time: 0 os-clock: 3.411 16:15:11.614 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 9279MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8152MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): Razer Kraken X USB Input device: Generic (17.0): CYRM02p0303h00E0r0100 16:15:11.615 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 16:15:11.619 [SteamStats] RequestCurrentStats success: true 16:15:14.090 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2232222520397045 os-clock: 5.8870000000000005 16:15:14.091 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:15:14.091 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:15:14.093 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:15:14.093 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:15:14.096 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:15:14.096 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:15:14.096 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:15:14.096 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:15:14.096 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:15:14.098 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:15:14.098 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:15:14.099 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:15:14.101 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:15:14.101 [Lua] Development.init_application_parameters 16:15:14.101 [Lua] ----------------------------------------------------------------- 16:15:14.101 [Lua] -- Application parameters -- 16:15:14.101 [Lua] ----------------------------------------------------------------- 16:15:14.101 [Lua] ***************************************************************** 16:15:14.101 [Lua] ** Initial contents of script_data ** 16:15:14.101 [Lua] script_data.beta_level_progression = false 16:15:14.101 [Lua] script_data.build_identifier = 72af77cbc050 16:15:14.101 [Lua] script_data.debug_interactions = false 16:15:14.101 [Lua] script_data.disable_debug_draw = true 16:15:14.101 [Lua] script_data.disable_intro_trailer = false 16:15:14.101 [Lua] script_data.disable_store = false 16:15:14.101 [Lua] script_data.disable_tutorial_at_start = true 16:15:14.101 [Lua] script_data.eac-untrusted = false 16:15:14.101 [Lua] script_data.enable_detailed_tooltips = false 16:15:14.101 [Lua] script_data.force_debug_disabled = true 16:15:14.101 [Lua] script_data.force_steam = true 16:15:14.101 [Lua] script_data.hide_fps = true 16:15:14.101 [Lua] script_data.hide_version_info = true 16:15:14.101 [Lua] script_data.matchmaking_debug = true 16:15:14.101 [Lua] script_data.network_debug = true 16:15:14.101 [Lua] script_data.package_debug = true 16:15:14.101 [Lua] script_data.packaged_build = true 16:15:14.101 [Lua] script_data.settings = { } 16:15:14.101 [Lua] script_data.show_fps = false 16:15:14.101 [Lua] script_data.spawn_empty_chest = true 16:15:14.101 [Lua] script_data.telemetry_log_interval = 600 16:15:14.101 [Lua] script_data.tobii_button = false 16:15:14.101 [Lua] script_data.use_beta_overlay = false 16:15:14.101 [Lua] script_data.use_local_backend = false 16:15:14.101 [Lua] script_data.use_tech_telemetry = true 16:15:14.101 [Lua] script_data.use_telemetry = true 16:15:14.101 [Lua] ***************************************************************** 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:15:14.101 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:15:14.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:15:14.231 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:15:14.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:15:14.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:15:14.536 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:15:14.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:15:14.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:15:14.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:15:14.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:15:14.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:15:14.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:15:14.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:15:14.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:15:14.936 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:15:14.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:15:15.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:15:15.147 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:15:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:15:15.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:15:15.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:15:15.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:15:15.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:15:15.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:15:15.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:15:15.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:15:15.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:15:15.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:15:15.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:15:15.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:15:15.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:15:15.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:15:15.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:15:15.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:15:16.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:15:16.212 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:15:16.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:15:16.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:15:16.331 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:15:16.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:15:16.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:15:16.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:15:16.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:15:16.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:15:16.410 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:15:16.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:15:16.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:15:16.599 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:15:16.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:15:16.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:15:16.836 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:15:16.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:15:16.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:15:16.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:15:16.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:15:17.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:15:17.194 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:15:17.199 [Lua] settings.steam: nil 16:15:17.199 [Lua] Steam: table: 0000000000062470 16:15:17.199 [Lua] force_steam: true 16:15:17.199 [Lua] BUILD: release 16:15:17.199 [Lua] test_backend: nil 16:15:17.199 [Lua] DEDICATED_SERVER: false 16:15:17.199 [Lua] Using app_id '552500' to define backend 16:15:17.199 [Lua] PlayFab Title ID: 5107 16:15:17.243 [Lua] [1] = beastmen_minotaur (string) 16:15:17.243 [Lua] [2] = skaven_storm_vermin_champion (string) 16:15:17.243 [Lua] [3] = chaos_dummy_troll (string) 16:15:17.243 [Lua] [4] = skaven_grey_seer (string) 16:15:17.243 [Lua] [5] = chaos_plague_wave_spawner (string) 16:15:17.243 [Lua] [6] = chaos_vortex (string) 16:15:17.243 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:15:17.243 [Lua] [8] = chaos_dummy_sorcerer (string) 16:15:17.243 [Lua] [9] = chaos_tentacle (string) 16:15:17.243 [Lua] [10] = skaven_loot_rat (string) 16:15:17.243 [Lua] [11] = skaven_stormfiend_demo (string) 16:15:17.243 [Lua] [12] = critter_rat (string) 16:15:17.243 [Lua] [13] = skaven_explosive_loot_rat (string) 16:15:17.243 [Lua] [14] = chaos_spawn (string) 16:15:17.243 [Lua] [15] = skaven_stormfiend_boss (string) 16:15:17.243 [Lua] [16] = critter_pig (string) 16:15:17.243 [Lua] [17] = chaos_troll (string) 16:15:17.243 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:15:17.243 [Lua] [19] = skaven_rat_ogre (string) 16:15:17.243 [Lua] [20] = skaven_stormfiend (string) 16:15:17.243 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:15:17.243 [Lua] [22] = skaven_warpfire_thrower (string) 16:15:17.243 [Lua] [23] = chaos_plague_sorcerer (string) 16:15:17.243 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:15:17.243 [Lua] [25] = skaven_pack_master (string) 16:15:17.243 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:15:17.243 [Lua] [27] = skaven_ratling_gunner (string) 16:15:17.243 [Lua] [28] = chaos_mutator_sorcerer (string) 16:15:17.243 [Lua] [29] = skaven_poison_wind_globadier (string) 16:15:17.243 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:15:17.243 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:15:17.243 [Lua] [32] = chaos_warrior (string) 16:15:17.243 [Lua] [33] = chaos_exalted_sorcerer (string) 16:15:17.243 [Lua] [34] = skaven_gutter_runner (string) 16:15:17.243 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:15:17.243 [Lua] [36] = chaos_vortex_sorcerer (string) 16:15:17.243 [Lua] [37] = skaven_plague_monk (string) 16:15:17.244 [Lua] [38] = chaos_berzerker (string) 16:15:17.244 [Lua] [39] = beastmen_gor (string) 16:15:17.244 [Lua] [40] = beastmen_ungor_archer (string) 16:15:17.244 [Lua] [41] = beastmen_ungor_dummy (string) 16:15:17.244 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:15:17.244 [Lua] [43] = skaven_storm_vermin_commander (string) 16:15:17.244 [Lua] [44] = beastmen_standard_bearer (string) 16:15:17.244 [Lua] [45] = skaven_storm_vermin (string) 16:15:17.244 [Lua] [46] = beastmen_ungor (string) 16:15:17.244 [Lua] [47] = chaos_raider_tutorial (string) 16:15:17.244 [Lua] [48] = chaos_raider (string) 16:15:17.244 [Lua] [49] = beastmen_gor_dummy (string) 16:15:17.244 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:15:17.244 [Lua] [51] = beastmen_bestigor (string) 16:15:17.244 [Lua] [52] = beastmen_bestigor_dummy (string) 16:15:17.244 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:15:17.244 [Lua] [54] = chaos_marauder (string) 16:15:17.244 [Lua] [55] = skaven_dummy_clan_rat (string) 16:15:17.244 [Lua] [56] = chaos_fanatic (string) 16:15:17.244 [Lua] [57] = chaos_marauder_with_shield (string) 16:15:17.244 [Lua] [58] = chaos_zombie (string) 16:15:17.244 [Lua] [59] = skaven_clan_rat (string) 16:15:17.244 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:15:17.244 [Lua] [61] = chaos_marauder_tutorial (string) 16:15:17.244 [Lua] [62] = skaven_dummy_slave (string) 16:15:17.244 [Lua] [63] = skaven_slave (string) 16:15:17.283 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:15:17.283 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:15:17.283 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:15:17.283 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:15:17.283 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:15:17.283 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:15:17.289 [Lua] level display name dlc_bogenhafen_city 16:15:17.289 [Lua] level display name cemetery 16:15:17.289 [Lua] level display name forest_ambush 16:15:17.289 [Lua] level display name mines 16:15:17.289 [Lua] level display name nurgle 16:15:17.289 [Lua] level display name warcamp 16:15:17.289 [Lua] level display name bell 16:15:17.289 [Lua] level display name skittergate 16:15:17.289 [Lua] level display name prologue 16:15:17.289 [Lua] level display name dlc_celebrate_crawl 16:15:17.289 [Lua] level display name military 16:15:17.289 [Lua] level display name magnus 16:15:17.289 [Lua] level display name skaven_stronghold 16:15:17.289 [Lua] level display name fort 16:15:17.289 [Lua] level display name ground_zero 16:15:17.289 [Lua] level display name elven_ruins 16:15:17.289 [Lua] level display name farmlands 16:15:17.289 [Lua] level display name ussingen 16:15:17.289 [Lua] level display name dlc_portals 16:15:17.289 [Lua] level display name dlc_castle 16:15:17.289 [Lua] level display name catacombs 16:15:17.289 [Lua] level display name crater 16:15:17.289 [Lua] level display name plaza 16:15:17.289 [Lua] level display name dlc_bogenhafen_slum 16:15:17.289 [Lua] level display name dlc_bastion 16:15:17.319 [Lua] TIME: 0.022 16:15:17.886 [Lua] [ConflictSettings] Contained breeds generated in: 0.53599999999999959 16:15:17.959 [Lua] <>realm = official<> 16:15:18.086 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.099 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.099 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.099 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.100 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.100 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.106 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.107 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.113 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.113 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.120 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.125 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.145 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.145 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.158 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 16:15:18.199 [Lua] 16:15:18.199 [Lua] [1] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 58813412 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = Tools (string) 16:15:18.199 [Lua] [2] = Approved (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:15:18.199 [Lua] [num_children] = 0 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:15:18.199 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = Vermintide Mod Framework (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [2] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1374248490 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 45268594 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = approved (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:15:18.199 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = Penlight Lua Libraries (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [3] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1389872347 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 4821406 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = approved (string) 16:15:18.199 [Lua] [2] = UI (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.199 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = Simple UI (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [4] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1391113873 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 65038749 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = applied (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = false (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:15:18.199 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = More Hats (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [5] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1460327284 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 96578995 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = UI (string) 16:15:18.199 [Lua] [2] = approved (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 16:15:18.199 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = BossKillTimer (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [6] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1497861728 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 18741013 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = Art (string) 16:15:18.199 [Lua] [2] = Tools (string) 16:15:18.199 [Lua] [3] = Misc (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = false (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 16:15:18.199 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = false (boolean) 16:15:18.199 [Lua] [name] = Photomode (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [7] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1395655171 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 59593500 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = QoL (string) 16:15:18.199 [Lua] [2] = Balance/Tweaks (string) 16:15:18.199 [Lua] [3] = Approved (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 16:15:18.199 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = Bot Improvements - Combat (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [8] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1487862316 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 45268594 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = approved (string) 16:15:18.199 [Lua] [2] = UI (string) 16:15:18.199 [Lua] [3] = QoL (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:15:18.199 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = Reroll Improvements (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [9] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1495937978 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 96578995 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = approved (string) 16:15:18.199 [Lua] [2] = QoL (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 16:15:18.199 [Lua] [num_children] = 1 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 16:15:18.199 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = true (boolean) 16:15:18.199 [Lua] [name] = Host your own game (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [10] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1497664830 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [2] = 1389872347 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 155839973 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = approved (string) 16:15:18.199 [Lua] [2] = UI (string) 16:15:18.199 [Lua] [3] = QoL (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.199 [Lua] [sanctioned] = true (boolean) 16:15:18.199 [Lua] [out_of_date] = false (boolean) 16:15:18.199 [Lua] [downloading] = false (boolean) 16:15:18.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 16:15:18.199 [Lua] [num_children] = 2 (number) 16:15:18.199 [Lua] [ugc_status] = 3 (number) 16:15:18.199 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 16:15:18.199 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 16:15:18.199 [Lua] [installed] = true (boolean) 16:15:18.199 [Lua] [enabled] = false (boolean) 16:15:18.199 [Lua] [name] = Item Filter (string) 16:15:18.199 [Lua] [dependency_error] = (string) 16:15:18.199 [Lua] [11] = table 16:15:18.199 [Lua] [download_pending] = false (boolean) 16:15:18.199 [Lua] [id] = 1502859403 (string) 16:15:18.199 [Lua] [children] = table 16:15:18.199 [Lua] [1] = 1369573612 (string) 16:15:18.199 [Lua] [banned] = false (boolean) 16:15:18.199 [Lua] [author_id] = 96578995 (number) 16:15:18.199 [Lua] [tags] = table 16:15:18.199 [Lua] [1] = QoL (string) 16:15:18.199 [Lua] [2] = approved (string) 16:15:18.199 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 16:15:18.200 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Notice Key Pickup (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [12] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1516618647 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 96578995 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 16:15:18.200 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Friendly Fire Indicator (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [13] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1397265260 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 26572404 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 16:15:18.200 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Numeric UI (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [14] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1498748049 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 140415807 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = applied (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 16:15:18.200 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [15] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1431393962 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 14284923 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = UI (string) 16:15:18.200 [Lua] [2] = Misc (string) 16:15:18.200 [Lua] [3] = Approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 16:15:18.200 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Vermitannica (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [16] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1448714756 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 18741013 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = QoL (string) 16:15:18.200 [Lua] [3] = Misc (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:15:18.200 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = No Wobble (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [17] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1464907434 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 14284923 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = UI (string) 16:15:18.200 [Lua] [2] = Misc (string) 16:15:18.200 [Lua] [3] = Approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 16:15:18.200 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Armory (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [18] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1459917022 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 155839973 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 16:15:18.200 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Parry Indicator (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [19] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1455893647 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 38895286 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = UI (string) 16:15:18.200 [Lua] [2] = QoL (string) 16:15:18.200 [Lua] [3] = Approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:15:18.200 [Lua] [num_children] = 0 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 16:15:18.200 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Player List Plus (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [20] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1445717962 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [2] = 1389872347 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 38895286 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = UI (string) 16:15:18.200 [Lua] [2] = QoL (string) 16:15:18.200 [Lua] [3] = Approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 16:15:18.200 [Lua] [num_children] = 2 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 16:15:18.200 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Loadout Manager (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [21] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1383452616 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [2] = 1374248490 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 45268594 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:15:18.200 [Lua] [num_children] = 2 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:15:18.200 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Killfeed Tweaks (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [22] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1383542440 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 45268594 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:15:18.200 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Weapon Kill Counter (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [23] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1431627364 (string) 16:15:18.200 [Lua] [installed] = false (boolean) 16:15:18.200 [Lua] [ugc_status] = 2 (number) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [banned] = true (boolean) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [name] = ... (string) 16:15:18.200 [Lua] [description] = (string) 16:15:18.200 [Lua] [url] = (string) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [last_updated] = (string) 16:15:18.200 [Lua] [author] = unknown (string) 16:15:18.200 [Lua] [24] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1391228174 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 4821406 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = UI (string) 16:15:18.200 [Lua] [2] = QoL (string) 16:15:18.200 [Lua] [3] = Approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.200 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = UI Improvements (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [25] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1399181123 (string) 16:15:18.200 [Lua] [installed] = false (boolean) 16:15:18.200 [Lua] [ugc_status] = 2 (number) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [banned] = true (boolean) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [name] = ... (string) 16:15:18.200 [Lua] [description] = (string) 16:15:18.200 [Lua] [url] = (string) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [last_updated] = (string) 16:15:18.200 [Lua] [author] = unknown (string) 16:15:18.200 [Lua] [26] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1402962846 (string) 16:15:18.200 [Lua] [installed] = false (boolean) 16:15:18.200 [Lua] [ugc_status] = 2 (number) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [banned] = true (boolean) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [name] = ... (string) 16:15:18.200 [Lua] [description] = (string) 16:15:18.200 [Lua] [url] = (string) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [last_updated] = (string) 16:15:18.200 [Lua] [author] = unknown (string) 16:15:18.200 [Lua] [27] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1421155919 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 75308424 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = Approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 16:15:18.200 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = Mission timer (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [28] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1402971136 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 38300192 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 16:15:18.200 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Needii (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [29] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1393343095 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [2] = 1374248490 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 45268594 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:15:18.200 [Lua] [num_children] = 2 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:15:18.200 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Scoreboard Tweaks (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [30] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1381145345 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 4821406 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = applied (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.200 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = Third Person (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [31] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1402835022 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = true (boolean) 16:15:18.200 [Lua] [author_id] = 33103900 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = applied (string) 16:15:18.200 [Lua] [2] = approved (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = unknown (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 2 (number) 16:15:18.200 [Lua] [description] = (string) 16:15:18.200 [Lua] [last_updated] = (string) 16:15:18.200 [Lua] [installed] = false (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = StickyGrim (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [32] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1388911015 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 4821406 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = approved (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.200 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Chat Block (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [33] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1387440934 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 4821406 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = Approved (string) 16:15:18.200 [Lua] [2] = QoL (string) 16:15:18.200 [Lua] [3] = Cosmetic (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = true (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.200 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = true (boolean) 16:15:18.200 [Lua] [name] = Third Person Equipment (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [34] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1409485499 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 65038749 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = applied (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:15:18.200 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = Extra Potion Dialogue (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [35] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1405221659 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 84308322 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [1] = applied (string) 16:15:18.200 [Lua] [2] = UI (string) 16:15:18.200 [Lua] [3] = QoL (string) 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:15:18.200 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = Less Annoying Friendly Fire (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [36] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1401098416 (string) 16:15:18.200 [Lua] [children] = table 16:15:18.200 [Lua] [1] = 1369573612 (string) 16:15:18.200 [Lua] [banned] = false (boolean) 16:15:18.200 [Lua] [author_id] = 45268594 (number) 16:15:18.200 [Lua] [tags] = table 16:15:18.200 [Lua] [author] = fetching... (string) 16:15:18.200 [Lua] [sanctioned] = false (boolean) 16:15:18.200 [Lua] [out_of_date] = false (boolean) 16:15:18.200 [Lua] [downloading] = false (boolean) 16:15:18.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:15:18.200 [Lua] [num_children] = 1 (number) 16:15:18.200 [Lua] [ugc_status] = 3 (number) 16:15:18.200 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 16:15:18.200 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 16:15:18.200 [Lua] [installed] = true (boolean) 16:15:18.200 [Lua] [enabled] = false (boolean) 16:15:18.200 [Lua] [name] = Max Property Rolls (string) 16:15:18.200 [Lua] [dependency_error] = (string) 16:15:18.200 [Lua] [37] = table 16:15:18.200 [Lua] [download_pending] = false (boolean) 16:15:18.200 [Lua] [id] = 1384087820 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [2] = 1374248490 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 45268594 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:15:18.201 [Lua] [num_children] = 2 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 16:15:18.201 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = false (boolean) 16:15:18.201 [Lua] [name] = True Solo QoL Tweaks (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [38] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1383433646 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 45268594 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = approved (string) 16:15:18.201 [Lua] [2] = UI (string) 16:15:18.201 [Lua] [3] = QoL (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 16:15:18.201 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Persistent Ammo Counter (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [39] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1395132559 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 65038749 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:15:18.201 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Creature Spawner (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [40] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1391114686 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 65038749 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = denied (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:15:18.201 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = false (boolean) 16:15:18.201 [Lua] [name] = Skip Cutscenes (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [41] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1387894846 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 45268594 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = applied (string) 16:15:18.201 [Lua] [2] = QoL (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 16:15:18.201 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Killbots (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [42] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1388991228 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 4821406 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = applied (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.201 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Healthbars (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [43] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1388882435 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 4821406 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = applied (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 16:15:18.201 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Show Damage (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [44] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1479520507 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = true (boolean) 16:15:18.201 [Lua] [author_id] = 18741013 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = applied (string) 16:15:18.201 [Lua] [2] = approved (string) 16:15:18.201 [Lua] [3] = UI (string) 16:15:18.201 [Lua] [4] = QoL (string) 16:15:18.201 [Lua] [5] = Misc (string) 16:15:18.201 [Lua] [author] = unknown (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 2 (number) 16:15:18.201 [Lua] [description] = (string) 16:15:18.201 [Lua] [last_updated] = (string) 16:15:18.201 [Lua] [installed] = false (boolean) 16:15:18.201 [Lua] [enabled] = false (boolean) 16:15:18.201 [Lua] [name] = My Hero (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [45] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1384094638 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [2] = 1374248490 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 45268594 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = approved (string) 16:15:18.201 [Lua] [2] = UI (string) 16:15:18.201 [Lua] [3] = QoL (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 16:15:18.201 [Lua] [num_children] = 2 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 16:15:18.201 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Crosshair Customization (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [46] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1384066089 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [2] = 1374248490 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 45268594 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = approved (string) 16:15:18.201 [Lua] [2] = QoL (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 16:15:18.201 [Lua] [num_children] = 2 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:15:18.201 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Neuter Ult Effects (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [47] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1393694530 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [2] = 1374248490 (string) 16:15:18.201 [Lua] [3] = 1389872347 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 45268594 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 16:15:18.201 [Lua] [num_children] = 3 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:15:18.201 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Spawn Tweaks (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [48] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1395453301 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 58813412 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = Approved (string) 16:15:18.201 [Lua] [2] = QoL (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:15:18.201 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Skip Intro (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [49] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1694820325 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 40660875 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = Area (string) 16:15:18.201 [Lua] [2] = Level (string) 16:15:18.201 [Lua] [3] = Misc (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = false (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 16:15:18.201 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = A Quiet Drink (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [50] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1569650837 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 81851809 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = approved (string) 16:15:18.201 [Lua] [2] = UI (string) 16:15:18.201 [Lua] [3] = QoL (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 16:15:18.201 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Crosshairs Fix (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] [51] = table 16:15:18.201 [Lua] [download_pending] = false (boolean) 16:15:18.201 [Lua] [id] = 1593460250 (string) 16:15:18.201 [Lua] [children] = table 16:15:18.201 [Lua] [1] = 1369573612 (string) 16:15:18.201 [Lua] [banned] = false (boolean) 16:15:18.201 [Lua] [author_id] = 84308322 (number) 16:15:18.201 [Lua] [tags] = table 16:15:18.201 [Lua] [1] = UI (string) 16:15:18.201 [Lua] [2] = QoL (string) 16:15:18.201 [Lua] [3] = approved (string) 16:15:18.201 [Lua] [author] = fetching... (string) 16:15:18.201 [Lua] [sanctioned] = true (boolean) 16:15:18.201 [Lua] [out_of_date] = false (boolean) 16:15:18.201 [Lua] [downloading] = false (boolean) 16:15:18.201 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 16:15:18.201 [Lua] [num_children] = 1 (number) 16:15:18.201 [Lua] [ugc_status] = 3 (number) 16:15:18.201 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:15:18.201 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 16:15:18.201 [Lua] [installed] = true (boolean) 16:15:18.201 [Lua] [enabled] = true (boolean) 16:15:18.201 [Lua] [name] = Crosshair Kill Confirmation (string) 16:15:18.201 [Lua] [dependency_error] = (string) 16:15:18.201 [Lua] 16:15:18.201 [Lua] 16:15:18.201 [Lua] [1384066089] = 12 (number) 16:15:18.201 [Lua] [1395655171] = 0 (number) 16:15:18.201 [Lua] [1497664830] = 3 (number) 16:15:18.201 [Lua] [1593460250] = 28 (number) 16:15:18.201 [Lua] [1459917022] = 7 (number) 16:15:18.201 [Lua] [1391228174] = 15 (number) 16:15:18.201 [Lua] [1516618647] = 5 (number) 16:15:18.201 [Lua] [1369573612] = 27 (number) 16:15:18.201 [Lua] [1464907434] = 26 (number) 16:15:18.201 [Lua] [1569650837] = 25 (number) 16:15:18.201 [Lua] [1389872347] = 14 (number) 16:15:18.201 [Lua] [1455893647] = 8 (number) 16:15:18.201 [Lua] [1402971136] = 17 (number) 16:15:18.201 [Lua] [1431393962] = 30 (number) 16:15:18.201 [Lua] [1383542440] = 13 (number) 16:15:18.201 [Lua] [1495937978] = 2 (number) 16:15:18.201 [Lua] [1374248490] = 23 (number) 16:15:18.201 [Lua] [1395453301] = 22 (number) 16:15:18.201 [Lua] [1388911015] = 19 (number) 16:15:18.201 [Lua] [1487862316] = 1 (number) 16:15:18.201 [Lua] [1393343095] = 18 (number) 16:15:18.201 [Lua] [1502859403] = 4 (number) 16:15:18.201 [Lua] [1448714756] = 6 (number) 16:15:18.201 [Lua] [1383433646] = 21 (number) 16:15:18.201 [Lua] [1384094638] = 11 (number) 16:15:18.201 [Lua] [1387440934] = 20 (number) 16:15:18.201 [Lua] [1445717962] = 9 (number) 16:15:18.201 [Lua] [1421155919] = 16 (number) 16:15:18.201 [Lua] [1397265260] = 24 (number) 16:15:18.201 [Lua] [1383452616] = 10 (number) 16:15:18.201 [Lua] [1460327284] = 29 (number) 16:15:18.201 [Lua] 16:15:18.218 [Lua] 16:15:18.218 [Lua] [1384066089] = 12 (number) 16:15:18.218 [Lua] [1395655171] = 0 (number) 16:15:18.218 [Lua] [1497664830] = 3 (number) 16:15:18.218 [Lua] [1593460250] = 28 (number) 16:15:18.218 [Lua] [1459917022] = 7 (number) 16:15:18.218 [Lua] [1391228174] = 15 (number) 16:15:18.218 [Lua] [1516618647] = 5 (number) 16:15:18.218 [Lua] [1369573612] = 27 (number) 16:15:18.218 [Lua] [1464907434] = 26 (number) 16:15:18.218 [Lua] [1569650837] = 25 (number) 16:15:18.218 [Lua] [1389872347] = 14 (number) 16:15:18.218 [Lua] [1455893647] = 8 (number) 16:15:18.218 [Lua] [1402971136] = 17 (number) 16:15:18.218 [Lua] [1431393962] = 30 (number) 16:15:18.218 [Lua] [1383542440] = 13 (number) 16:15:18.218 [Lua] [1495937978] = 2 (number) 16:15:18.218 [Lua] [1374248490] = 23 (number) 16:15:18.218 [Lua] [1395453301] = 22 (number) 16:15:18.218 [Lua] [1388911015] = 19 (number) 16:15:18.218 [Lua] [1487862316] = 1 (number) 16:15:18.218 [Lua] [1393343095] = 18 (number) 16:15:18.218 [Lua] [1502859403] = 4 (number) 16:15:18.218 [Lua] [1448714756] = 6 (number) 16:15:18.218 [Lua] [1383433646] = 21 (number) 16:15:18.218 [Lua] [1384094638] = 11 (number) 16:15:18.218 [Lua] [1387440934] = 20 (number) 16:15:18.218 [Lua] [1445717962] = 9 (number) 16:15:18.218 [Lua] [1421155919] = 16 (number) 16:15:18.218 [Lua] [1397265260] = 24 (number) 16:15:18.218 [Lua] [1383452616] = 10 (number) 16:15:18.218 [Lua] [1460327284] = 29 (number) 16:15:18.218 [Lua] 16:15:18.222 [Lua] <>modded = true<> 16:15:18.222 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:15:18.304 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:15:18.326 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:15:18.327 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402060) 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402180) 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e820) 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e9b0) 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c170) 16:15:18.328 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c120) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591700) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a30) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125918e0) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da090) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x105837c0) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d3c0) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7160) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595180) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e030) 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:15:18.329 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c10) 16:15:18.333 [Lua] <>modded = true<> 16:15:18.333 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:15:18.357 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:15:18.377 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:15:18.378 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:15:18.382 [Lua] <>modded = true<> 16:15:18.382 [Lua] <>Mod:1389872347:Simple UI = true<> 16:15:18.397 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:15:18.407 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:15:18.407 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:15:18.408 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:15:18.408 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x100731d0) 16:15:18.413 [Lua] <>modded = true<> 16:15:18.413 [Lua] <>Mod:1460327284:BossKillTimer = true<> 16:15:18.428 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 16:15:18.438 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 16:15:18.438 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 16:15:18.438 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.438 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9f0) 16:15:18.438 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x125918e0) 16:15:18.438 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f40) 16:15:18.438 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b10) 16:15:18.438 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1003b8c0) 16:15:18.438 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 16:15:18.445 [Lua] <>modded = true<> 16:15:18.445 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 16:15:18.468 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 16:15:18.478 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 16:15:18.478 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 16:15:18.478 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.478 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a00c0) 16:15:18.478 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78aa0) 16:15:18.478 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d694c0) 16:15:18.479 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd7e0) 16:15:18.479 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69310) 16:15:18.479 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e20) 16:15:18.483 [Lua] <>modded = true<> 16:15:18.483 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 16:15:18.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 16:15:18.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 16:15:18.508 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011020) 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011000) 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010fa0) 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010de0) 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49a0) 16:15:18.508 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff4980) 16:15:18.509 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4920) 16:15:18.509 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff4760) 16:15:18.513 [Lua] <>modded = true<> 16:15:18.513 [Lua] <>Mod:1495937978:Host your own game = true<> 16:15:18.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 16:15:18.539 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 16:15:18.539 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x10073460) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d410) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5d0) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d590) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d540) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea00) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ebe0) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed30) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea90) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5bfe0) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c220) 16:15:18.540 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 16:15:18.545 [Lua] <>modded = true<> 16:15:18.545 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 16:15:18.569 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 16:15:18.579 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 16:15:18.579 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 16:15:18.579 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.579 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9f0) 16:15:18.580 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a130) 16:15:18.580 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a060) 16:15:18.580 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:15:18.580 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc690) 16:15:18.580 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 16:15:18.584 [Lua] <>modded = true<> 16:15:18.584 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:15:18.599 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:15:18.609 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:15:18.609 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:15:18.609 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845a0) 16:15:18.609 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:15:18.609 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:15:18.615 [Lua] <>modded = true<> 16:15:18.615 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:15:18.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:15:18.621 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:15:18.621 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:15:18.621 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.621 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4980) 16:15:18.621 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d10) 16:15:18.625 [Lua] <>modded = true<> 16:15:18.625 [Lua] <>Mod:1431393962:Vermitannica = true<> 16:15:18.633 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 16:15:18.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 16:15:18.638 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99170) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade170) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87630) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c848e0) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d30) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb5a0) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb620) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b10) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c620) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d90) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63e90) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9980) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646720) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646270) 16:15:18.641 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d30) 16:15:18.646 [Lua] <>modded = true<> 16:15:18.646 [Lua] <>Mod:1448714756:No Wobble = true<> 16:15:18.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:15:18.651 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:15:18.652 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:15:18.652 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.652 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d30) 16:15:18.652 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:15:18.655 [Lua] <>modded = true<> 16:15:18.655 [Lua] <>Mod:1464907434:Armory = true<> 16:15:18.661 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 16:15:18.663 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 16:15:18.663 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 16:15:18.665 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99170) 16:15:18.665 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade170) 16:15:18.665 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9980) 16:15:18.665 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bef0) 16:15:18.665 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646720) 16:15:18.665 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646270) 16:15:18.665 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d30) 16:15:18.670 [Lua] <>modded = true<> 16:15:18.670 [Lua] <>Mod:1459917022:Parry Indicator = true<> 16:15:18.676 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 16:15:18.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 16:15:18.677 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf53d0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e4fb0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e4fd0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e5050) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b50590) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b50860) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b50890) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b830) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5c000) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6f70] (Origin: function: 0x009f6ea0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6f70] (Origin: function: 0x009f6fe0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6f70] (Origin: function: 0x009f7000) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7400] (Origin: function: 0x009f7330) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7400] (Origin: function: 0x009f7470) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7400] (Origin: function: 0x009f7490) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7d50] (Origin: function: 0x009f7c80) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7d50] (Origin: function: 0x009f7dc0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7d50] (Origin: function: 0x009f7de0) 16:15:18.677 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 16:15:18.682 [Lua] <>modded = true<> 16:15:18.682 [Lua] <>Mod:1455893647:Player List Plus = true<> 16:15:18.812 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 16:15:18.813 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 16:15:18.813 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c346c0) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c347b0) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c349e0) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c348f0) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497a70) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c290) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa790) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd300) 16:15:18.813 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 16:15:18.817 [Lua] <>modded = true<> 16:15:18.818 [Lua] <>Mod:1445717962:Loadout Manager = true<> 16:15:18.823 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 16:15:18.824 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 16:15:18.824 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646250) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb90) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca50) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca90) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb30) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x116466c0) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644870) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644930) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc10) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc10) 16:15:18.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 16:15:18.829 [Lua] <>modded = true<> 16:15:18.829 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:15:18.835 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:15:18.836 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:15:18.836 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:15:18.836 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0580) 16:15:18.836 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.837 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c50) 16:15:18.837 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43db0) 16:15:18.837 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e7e0) 16:15:18.837 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44060) 16:15:18.837 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43f80) 16:15:18.841 [Lua] <>modded = true<> 16:15:18.841 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 16:15:18.847 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:15:18.848 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:15:18.848 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 16:15:18.848 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d90) 16:15:18.849 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x028330f0] (Origin: function: 0x028331e0) 16:15:18.849 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 16:15:18.853 [Lua] <>modded = true<> 16:15:18.853 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:15:18.859 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:15:18.860 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:15:18.860 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa40f0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa39c0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa4110) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b40) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a50) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646a90) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a30) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028330f0] (Origin: function: 0x02833260) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0ea0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125be10) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c220) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9640) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a99d0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9820) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a96d0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a97c0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a9620) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9d00) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9950) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x111486c0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d63a0) 16:15:18.861 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6670) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8530) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b70) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96be0) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96f00) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d50) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x118808c0) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118808e0) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880920) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880050) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880980) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11879310) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade980) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646580) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade4c0) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade650) 16:15:18.862 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 16:15:18.866 [Lua] <>modded = true<> 16:15:18.867 [Lua] <>Mod:1402971136:Needii = true<> 16:15:18.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 16:15:18.872 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 16:15:18.872 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 16:15:18.873 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.873 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b82130) 16:15:18.873 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 16:15:18.873 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 16:15:18.877 [Lua] <>modded = true<> 16:15:18.877 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:15:18.882 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:15:18.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:15:18.883 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:15:18.883 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0580) 16:15:18.883 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654670) 16:15:18.883 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c730) 16:15:18.883 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654940) 16:15:18.887 [Lua] <>modded = true<> 16:15:18.887 [Lua] <>Mod:1388911015:Chat Block = true<> 16:15:18.896 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 16:15:18.896 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 16:15:18.896 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 16:15:18.896 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e952a0) 16:15:18.896 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 16:15:18.900 [Lua] <>modded = true<> 16:15:18.901 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 16:15:18.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 16:15:18.906 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 16:15:18.906 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 16:15:18.906 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.907 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac50) 16:15:18.907 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497770) 16:15:18.907 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d930) 16:15:18.907 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x014978b0) 16:15:18.908 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x014975f0) 16:15:18.908 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149da10) 16:15:18.908 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d740) 16:15:18.908 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c790) 16:15:18.908 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f710) 16:15:18.908 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 16:15:18.912 [Lua] <>modded = true<> 16:15:18.912 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 16:15:18.917 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 16:15:18.917 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 16:15:18.917 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 16:15:18.917 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f50) 16:15:18.918 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02ef0) 16:15:18.918 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2c80) 16:15:18.918 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f50) 16:15:18.918 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 16:15:18.921 [Lua] <>modded = true<> 16:15:18.921 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 16:15:18.926 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 16:15:18.927 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 16:15:18.927 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 16:15:18.927 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be92f0) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94c0) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94a0) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9610) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9460) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9440) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be92d0) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666b00) 16:15:18.928 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be92b0) 16:15:18.933 [Lua] <>modded = true<> 16:15:18.933 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 16:15:18.938 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 16:15:18.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 16:15:18.939 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 16:15:18.939 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.939 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00) 16:15:18.939 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000382f0) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013cc2a0] (Origin: function: 0x013cd600) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x102c9a60) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ae70) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013e51c0) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x00550530) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x014967d0) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0144dcb0) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02721df0) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009fa40) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02721d80) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x027222f0) 16:15:18.940 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 16:15:18.943 [Lua] <>modded = true<> 16:15:18.943 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:15:18.949 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:15:18.950 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:15:18.950 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:15:18.950 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767220) 16:15:18.950 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027672d0) 16:15:18.950 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:15:18.954 [Lua] <>modded = true<> 16:15:18.954 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 16:15:18.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 16:15:18.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 16:15:18.960 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 16:15:18.960 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9330) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9610) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9440) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9460) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be94e0) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be9500) 16:15:18.960 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 16:15:18.965 [Lua] <>modded = true<> 16:15:18.965 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 16:15:18.970 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 16:15:18.973 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 16:15:18.973 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 16:15:18.973 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667940) 16:15:18.973 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9e20) 16:15:18.973 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be92b0) 16:15:18.973 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 16:15:18.974 [Lua] <>project = vermintide 2<> 16:15:18.974 [Lua] <>build = release<> 16:15:18.974 [Lua] <>platform = win32<> 16:15:18.974 [Lua] <>dedicated_server = false<> 16:15:18.974 [Lua] <>title_id = 5107<> 16:15:18.974 [Lua] <>content_revision = 17502<> 16:15:18.974 [Lua] <>engine_revision = 72af77cbc050<> 16:15:18.974 [Lua] <>release_version = 4.0.0<> 16:15:18.974 [Lua] <>rendering_backend = dx11<> 16:15:18.974 [Lua] <>teamcity_build_id = 79856<> 16:15:18.974 [Lua] <>steam_id = 110000106697298<> 16:15:18.974 [Lua] <>steam_profile_name = JayJay<> 16:15:18.974 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 16:15:18.974 [Lua] [Boot] Application build: release 16:15:18.974 [Lua] [Boot] Content revision: 17502 16:15:18.974 [Lua] [Boot] Engine revision: 72af77cbc050 16:15:18.974 [Lua] [Boot] Release version: 4.0.0 16:15:18.974 [Lua] [Boot] User ID: 110000106697298 JayJay 16:15:18.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:15:18.983 [Lua] initializing mechanism to: adventure 16:15:18.983 [Lua] Game:setup() total time: 0.0089999999999986 16:15:18.983 [Lua] handle rev info: 0 16:15:18.983 [Lua] handle gfx quality: 0 16:15:18.983 [Lua] default settings: 0 16:15:18.983 [Lua] user settings: 0 16:15:18.983 [Lua] set frame times: 0 16:15:18.983 [Lua] init random: 0 16:15:18.983 [Lua] managers: 0.0089999999999985647 16:15:18.983 [Lua] 16:15:18.983 [Lua] unaccounted: 0 16:15:18.983 [Lua] [Boot] use baked enemy meshes: false 16:15:18.983 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:15:18.983 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:15:18.983 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:15:18.983 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:15:18.983 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:15:18.983 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:15:18.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:15:19.001 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 16:15:19.001 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:15:19.001 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:15:19.001 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:15:19.001 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:15:19.001 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:15:19.001 [Lua] [Testify] Ready! 16:15:19.002 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda70) 16:15:19.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:15:19.224 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:15:19.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:15:19.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:15:19.612 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:15:19.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:15:19.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:15:19.680 [Lua] [PackageManager] Force_load: resource_packages/menu 16:15:19.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:15:19.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:15:19.765 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:15:19.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:15:20.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:15:20.289 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:15:20.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:15:20.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:15:20.407 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:15:20.408 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:15:20.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:15:20.508 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:15:20.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:15:20.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:15:20.932 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:15:20.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:15:21.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:15:21.661 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:15:21.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:15:22.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:15:22.185 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:15:22.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:15:22.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:15:22.423 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 16:15:22.423 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 16:15:22.423 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0056c530) 16:15:22.423 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x005811d0) 16:15:22.423 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00581000) 16:15:22.423 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0056c720) 16:15:22.423 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0056c840) 16:15:22.424 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:15:22.424 [Lua] [Gamestate] Enter StateTitleScreen 16:15:22.433 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:15:22.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:15:22.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:15:22.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:15:22.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:15:22.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:15:22.440 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:15:22.440 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:15:22.440 [Save] Loading `save_data` 16:15:22.446 [Save] Load done 16:15:22.458 [Lua] [BackendManagerPlayFab] Backend Enabled 16:15:22.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:15:22.695 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:15:22.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:15:22.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:15:22.989 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:15:22.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:15:23.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:15:23.260 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:15:23.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:15:23.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:15:23.428 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:15:23.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:15:23.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:15:23.581 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:15:23.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:15:23.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:15:23.920 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:15:23.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:15:23.933 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 16:15:23.935 [Window] Window => inactive 16:15:24.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:15:24.158 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:15:24.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:15:24.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:15:24.341 [Lua] [PackageManager] Force_load: resource_packages/careers 16:15:24.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:15:24.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:15:24.391 [Lua] [PackageManager] Force_load: resource_packages/decals 16:15:24.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:15:24.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:15:24.494 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:15:24.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:15:25.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:15:25.135 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:15:25.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:15:26.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:15:26.048 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:15:26.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:15:27.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:15:27.065 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:15:27.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:15:28.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:15:28.013 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:15:28.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:15:28.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:15:28.131 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:15:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:15:28.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:15:28.234 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:15:28.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:15:28.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:15:28.287 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:15:29.677 [Lua] steam item server: requesting user inventory 16:15:30.238 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:15:30.238 [Lua] ISI-> GET_ALL_ITEMS! 16:15:30.238 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:15:30.238 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:15:30.238 [Lua] 16:15:30.238 [Lua] 16:15:30.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:15:30.458 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:15:30.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:15:30.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:15:30.458 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:15:30.458 [Lua] [SteamManager] request_item_prices 16:15:30.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:15:30.805 [Lua] Player statistics loaded! 16:15:31.069 [Lua] [SteamManager] on_price_result 1 EUR 16:15:31.069 [Lua] _refresh_steam_item_prices_cb 16:15:31.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:15:31.170 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:15:31.396 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:15:31.406 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 16:15:31.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:15:31.697 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:15:31.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:15:31.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:15:31.985 [Lua] [UnlockManager] All unlocks ready 16:15:32.001 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:15:33.019 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:15:33.025 [Lua] [Managers] Destroying manager group: 16:15:33.025 [Lua] [Gamestate] Enter state StateLoading 16:15:33.027 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:15:33.027 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:15:33.027 [Lua] [LobbyManager] Setting up network options 16:15:33.027 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:15:33.027 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:15:33.027 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:15:33.027 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:15:33.027 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:15:33.027 [Lua] LobbyManager:setup_network_options server_port: 27015 16:15:33.027 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:15:33.032 [Lua] registering RPCs 16:15:33.032 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:15:33.032 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 16:15:33.032 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:15:33.032 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:15:33.032 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:15:33.032 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:15:33.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:15:33.032 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:15:33.032 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:15:33.032 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:15:33.032 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:15:33.033 [SteamVoip] Creating room 700ff4c02f82e11f 16:15:33.033 [SteamVoip] Joining room 700ff4c02f82e11f 16:15:33.036 [EAC] EAC server 110000106697298 is initializing 16:15:33.044 [EAC] Server is also client 110000106697298 16:15:33.044 [EACServer] [17:15:33:043][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77E088FE0 LogLevel: Info. 16:15:33.044 [Lua] ### Created peer state machine for 110000106697298 16:15:33.044 [Lua] [PeerSM] 110000106697298 :: on_enter Connecting 16:15:33.044 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:15:33.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:15:33.044 warning: [Application] Application.update_render_world is deprecated. 16:15:33.047 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:15:33.047 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:15:33.047 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:15:33.047 [Lua] Set lobby begin: 16:15:33.047 [Lua] Set lobby end. 16:15:33.047 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "4" and join party "nil" 16:15:33.047 [Lua] [LobbyHost] Changed state from 0 to creating 16:15:33.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:15:33.079 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:15:33.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:15:33.282 [Lua] [LobbyHost] Changed state from creating to joined 16:15:33.282 [Lua] [PartyManager] Leader is set to 110000106697298 16:15:33.282 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 16:15:33.282 [Lua] [ChatManager] Registering channel 1 16:15:33.282 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 16:15:33.282 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 16:15:33.282 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 16:15:33.298 [Lua] [NetworkServer] Changing num_players from nil to 1 16:15:33.298 [Lua] Players: 1 16:15:33.298 [Lua] Set lobby begin: 16:15:33.298 [Lua] Lobby data num_players = 1 16:15:33.298 [Lua] Lobby data level_key = inn_level 16:15:33.299 [Lua] Lobby data game_mode = 3 16:15:33.299 [Lua] Lobby data matchmaking = false 16:15:33.299 [Lua] Set lobby end. 16:15:33.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:15:33.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:15:33.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:15:33.365 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:15:33.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:15:33.400 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:15:33.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:15:35.053 [Lua] player (110000106697298,1) was put into party 0 16:15:35.053 [Lua] [PeerSM] 110000106697298 :: on_exit Connecting 16:15:35.053 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 16:15:35.053 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 16:15:35.053 warning: [Lua] Following data will be uploaded to Crashify: <> 16:15:35.053 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000106697298 "JayJay" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000106697298 \"JayJay\"" [2] self = table: 00000000106266E0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 583511; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001063BF50 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = Connecting [4] self = table: 0000000010626780; dt = 0.0166668351739645; state_data = table: 00000000106266E0; new_state = Loading [5] self = table: 0000000010633B40; dt = 0.0166668351739645; peer_state_machines = table: 000000000053B130; joined_peers = table: 000000001062F3B0; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780 [6] self = table: 0000000000B0D6E0; dt = 0.0166668351739645 [7] self = table: 0000000000B0D6E0; dt = 0.0166668351739645; t = 16.078988497145474 [8] self = table: 0000000010318820; dt = 0.0166668351739645; t = 16.078988497145474 [9] self = table: 0000000000097100; real_world_dt = 0.0166668351739645; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0166668351739645; t = 16.078988497145474 [10] dt = 0.0166668351739645 [2] server = table: 0000000010633B40; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] current_state = Loading; function_memoize = table: 0000000010626750; state_data = table: 00000000106266E0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010648200; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010629C20; _input_manager = table: 000000000164B1A0; _machine = table: 0000000010749330; _network_event_delegate = table: 0000000010648200; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F9CB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010633B40; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002476300; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000001062F410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106463A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010629C20; _input_manager = table: 000000000164B1A0; _machine = table: 0000000010749330; _network_event_delegate = table: 0000000010648200; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F9CB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010633B40; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002476300; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000001062F410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106463A0; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000B0D6E0; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000010318DB0; <> 16:15:35.053 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000106266E0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 583511; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001063BF50 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = Connecting [4] self = table: 0000000010626780; dt = 0.0166668351739645; state_data = table: 00000000106266E0; new_state = Loading [5] self = table: 0000000010633B40; dt = 0.0166668351739645; peer_state_machines = table: 000000000053B130; joined_peers = table: 000000001062F3B0; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780 [6] self = table: 0000000000B0D6E0; dt = 0.0166668351739645 [7] self = table: 0000000000B0D6E0; dt = 0.0166668351739645; t = 16.078988497145474 [8] self = table: 0000000010318820; dt = 0.0166668351739645; t = 16.078988497145474 [9] self = table: 0000000000097100; real_world_dt = 0.0166668351739645; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0166668351739645; t = 16.078988497145474 [10] dt = 0.0166668351739645 [2] server = table: 0000000010633B40; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] current_state = Loading; function_memoize = table: 0000000010626750; state_data = table: 00000000106266E0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010648200; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010629C20; _input_manager = table: 000000000164B1A0; _machine = table: 0000000010749330; _network_event_delegate = table: 0000000010648200; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F9CB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010633B40; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002476300; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000001062F410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106463A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010629C20; _input_manager = table: 000000000164B1A0; _machine = table: 0000000010749330; _network_event_delegate = table: 0000000010648200; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F9CB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010633B40; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002476300; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000001062F410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106463A0; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000B0D6E0; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000010318DB0; <> <> 16:15:35.054 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:15:40.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:15:40.892 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:15:40.905 [Lua] [LevelTransitionHandler] Level load completed! 16:15:40.905 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 583511 - use_random_directors: true - overriden_conflict: nil 16:15:40.908 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:15:40.908 [Lua] checking dlc's against conflict directors 16:15:40.908 [Lua] number of factions to include 2 16:15:40.908 [Lua] Updated list weights for random: 16:15:40.908 [Lua] skaven, 0.42 (0.00-0.42) 16:15:40.908 [Lua] chaos, 0.42 (0.42-0.83) 16:15:40.908 [Lua] beastmen, 0.17 (0.83-1.00) 16:15:40.908 [Lua] Rolled random faction: 0.92328107357025146 beastmen 16:15:40.908 [Lua] Updated list weights for random: 16:15:40.908 [Lua] skaven, 0.50 (0.00-0.50) 16:15:40.908 [Lua] chaos, 0.50 (0.50-1.00) 16:15:40.908 [Lua] Rolled random faction: 0.62823504209518433 chaos 16:15:40.908 [Lua] number of factions added 2 16:15:40.908 [Lua] --- --- --- 16:15:40.908 [Lua] Starting... difficulty 'normal' 16:15:40.908 [Lua] These are the starting conflict directors: 16:15:40.908 [Lua] inn_level 16:15:40.908 [Lua] --- --- --- 16:15:40.908 [Lua] 16:15:40.908 [Lua] DONE! Found the following directors: 16:15:40.908 [Lua] (free: 35), Master hash is: 16:15:40.908 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:15:40.908 [Lua] load_startup_enemy_packages: -------------- 16:15:40.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:15:40.908 [Lua] critter_rat 16:15:40.923 [Lua] ### Sending rpc_level_loaded 16:15:40.923 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 16:15:40.923 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:15:40.939 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 16:15:40.939 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 16:15:40.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 16:15:40.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 16:15:40.956 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:15:40.956 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 16:15:40.956 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 16:15:40.957 [Lua] ### Sending rpc_level_loaded 16:15:40.957 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 16:15:41.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:15:41.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:15:41.025 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:15:41.025 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:15:41.025 [Lua] Starting async level spawning of levels/inn/world 16:15:41.026 [Umbra] Init version: 3.4.15 :: 16 threads 16:15:41.242 [Lua] Async level spawning done 16:15:41.242 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:15:42.229 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:15:42.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:15:42.229 [Lua] Set lobby begin: 16:15:42.229 [Lua] Lobby data host = 110000106697298 16:15:42.229 [Lua] Lobby data level_key = inn_level 16:15:42.229 [Lua] Lobby data game_mode = 3 16:15:42.229 [Lua] Lobby data country_code = DE 16:15:42.229 [Lua] Lobby data unique_server_name = JayJay 16:15:42.229 [Lua] Lobby data num_players = 1 16:15:42.229 [Lua] Lobby data matchmaking = false 16:15:42.229 [Lua] Set lobby end. 16:15:42.229 [Lua] [Managers] Destroying manager group: 16:15:42.230 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:15:42.230 [Lua] [Gamestate] Enter StateIngame HOST 16:15:42.230 [Lua] [Managers] Calling function on all managers: 16:15:42.230 [Lua] <>level = inn_level<> 16:15:42.230 [Lua] Set lobby begin: 16:15:42.230 [Lua] Lobby data host = 110000106697298 16:15:42.230 [Lua] Lobby data level_key = inn_level 16:15:42.230 [Lua] Lobby data game_mode = 3 16:15:42.230 [Lua] Lobby data selected_level_key = inn_level 16:15:42.230 [Lua] Lobby data country_code = DE 16:15:42.230 [Lua] Lobby data unique_server_name = JayJay 16:15:42.230 [Lua] Lobby data num_players = 1 16:15:42.231 [Lua] Lobby data matchmaking = false 16:15:42.231 [Lua] Set lobby end. 16:15:42.231 [Lua] [StateIngame] Server ingame 16:15:42.234 [Lua] Set lobby begin: 16:15:42.234 [Lua] Lobby data level_key = inn_level 16:15:42.234 [Lua] Lobby data selected_level_key = inn_level 16:15:42.234 [Lua] Lobby data unique_server_name = JayJay 16:15:42.234 [Lua] Lobby data matchmaking = false 16:15:42.234 [Lua] Lobby data host = 110000106697298 16:15:42.234 [Lua] Lobby data country_code = DE 16:15:42.235 [Lua] Lobby data game_mode = 3 16:15:42.235 [Lua] Lobby data difficulty_tweak = 0 16:15:42.235 [Lua] Lobby data difficulty = normal 16:15:42.235 [Lua] Lobby data num_players = 1 16:15:42.235 [Lua] Set lobby end. 16:15:42.235 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 16:15:42.235 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:15:42.235 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:15:42.235 [Lua] [Matchmaking] initializing 16:15:42.235 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 16:15:42.235 [Lua] [Matchmaking] register rpcs 16:15:42.235 [Lua] GameNetworkManager:init... creating game session 16:15:42.235 [Lua] Host GameSession.make_game_session_host with session: 16:15:42.235 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:15:42.235 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:15:42.235 [Lua] [GameNetworkManager] self.is_server = true 16:15:42.235 [Network] Setting artificial MTU limit to 65536 16:15:42.235 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:15:42.242 [Lua] Switching ConflictSettings: to: inn_level 16:15:42.242 [Lua] pacing=disabled 16:15:42.242 [Lua] roaming=nil 16:15:42.242 [Lua] disabled=false 16:15:42.242 [Lua] pack_spawning=disabled 16:15:42.242 [Lua] contained_breeds=nil 16:15:42.242 [Lua] boss=disabled 16:15:42.242 [Lua] horde=disabled 16:15:42.242 [Lua] specials=disabled 16:15:42.242 [Lua] name=inn_level 16:15:42.242 [Lua] intensity=disabled 16:15:42.242 [Lua] --- 16:15:42.242 [Lua] [LevelAnalysis] set_random_seed( 583511) 16:15:42.252 [Lua] [AIInterestPointSystem] Level Seed: 583511 16:15:42.252 [Lua] 16:15:42.252 [Lua] [entity_system_bag] = table 16:15:42.252 [Lua] [entity_system_bag] = metatable 16:15:42.252 [Lua] [startup_data] = table 16:15:42.252 [Lua] [entity_manager] = table 16:15:42.252 [Lua] [entity_manager] = metatable 16:15:42.252 [Lua] [unit_spawner] = table 16:15:42.252 [Lua] [unit_spawner] = metatable 16:15:42.252 [Lua] [unit_storage] = table 16:15:42.252 [Lua] [unit_storage] = metatable 16:15:42.252 [Lua] [dice_keeper] = table 16:15:42.252 [Lua] [dice_keeper] = metatable 16:15:42.252 [Lua] [is_server] = true (boolean) 16:15:42.252 [Lua] [world] = [World] 16:15:42.252 [Lua] [system_api] = table 16:15:42.252 [Lua] [entity_system] = table 16:15:42.252 [Lua] [entity_system] = metatable 16:15:42.252 [Lua] [network_lobby] = table 16:15:42.252 [Lua] [network_lobby] = metatable 16:15:42.252 [Lua] [profile_synchronizer] = table 16:15:42.252 [Lua] [profile_synchronizer] = metatable 16:15:42.252 [Lua] [level_transition_handler] = table 16:15:42.252 [Lua] [level_transition_handler] = metatable 16:15:42.252 [Lua] [num_local_human_players] = 1 (number) 16:15:42.252 [Lua] [statistics_db] = table 16:15:42.252 [Lua] [statistics_db] = metatable 16:15:42.252 [Lua] [network_server] = table 16:15:42.252 [Lua] [network_server] = metatable 16:15:42.252 [Lua] [input_manager] = table 16:15:42.252 [Lua] [input_manager] = metatable 16:15:42.252 [Lua] [network_clock] = table 16:15:42.252 [Lua] [network_clock] = metatable 16:15:42.252 [Lua] [network_transmit] = table 16:15:42.252 [Lua] [network_transmit] = metatable 16:15:42.252 [Lua] [free_flight_manager] = table 16:15:42.252 [Lua] [free_flight_manager] = metatable 16:15:42.252 [Lua] [network_manager] = table 16:15:42.252 [Lua] [network_manager] = metatable 16:15:42.252 [Lua] [network_event_delegate] = table 16:15:42.252 [Lua] [network_event_delegate] = metatable 16:15:42.252 [Lua] 16:15:42.252 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:15:42.252 [Lua] ignoring extension VersusInteractObjectiveExtension 16:15:42.252 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:15:42.252 [Lua] ignoring extension VersusSocketObjectiveExtension 16:15:42.252 [Lua] ignoring extension VersusTargetObjectiveExtension 16:15:42.252 [Lua] ignoring extension VersusMissionObjectiveExtension 16:15:42.253 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:15:42.254 [Lua] [AchievementManager] Achievements using the steam platform 16:15:42.289 [Lua] [StateIngame] Level seed: 583511 16:15:42.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:15:42.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:15:42.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:15:42.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:15:42.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 16:15:42.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 16:15:42.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 16:15:42.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 16:15:42.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:15:42.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:15:42.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:15:42.301 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 16:15:42.303 [Lua] [LevelAnalysis] set_random_seed( 583511) 16:15:42.306 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 16:15:42.306 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 16:15:42.307 [Lua] [IngameUI] init 16:15:42.322 [SteamVoipClient] select_out(110000106697298, off) 16:15:42.326 [Lua] cb_razer_chroma_setup 16:15:42.359 [Lua] completed 16:15:42.359 [Lua] completed 16:15:42.359 [Lua] completed 16:15:42.369 [Lua] completed 16:15:42.370 [Lua] [Matchmaking] Cancelling matchmaking 16:15:42.370 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:15:42.370 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:15:42.370 [Lua] Set lobby begin: 16:15:42.370 [Lua] Lobby data level_key = inn_level 16:15:42.370 [Lua] Lobby data power_level = 0 16:15:42.370 [Lua] Lobby data selected_level_key = inn_level 16:15:42.370 [Lua] Lobby data unique_server_name = JayJay 16:15:42.370 [Lua] Lobby data matchmaking = false 16:15:42.370 [Lua] Lobby data host = 110000106697298 16:15:42.370 [Lua] Lobby data country_code = DE 16:15:42.370 [Lua] Lobby data game_mode = 3 16:15:42.370 [Lua] Lobby data difficulty_tweak = 0 16:15:42.370 [Lua] Lobby data difficulty = normal 16:15:42.370 [Lua] Lobby data num_players = 1 16:15:42.370 [Lua] Set lobby end. 16:15:42.371 [Flow] complete_skittergate_legend true 16:15:42.371 [Flow] complete_all_helmgart_levels_recruit true 16:15:42.372 [Flow] WitchHunterLevel:35 16:15:42.372 [Flow] LeaderYes 16:15:42.372 [Flow] ALL PC XP:304250 16:15:42.372 [Flow] Has "bogenhafen" DLC:true 16:15:42.372 [Flow] WH XP:60850 16:15:42.372 [Flow] Number of crafted items:12209 16:15:42.372 [Flow] Has "pre_order" DLC:true 16:15:42.372 [Flow] Sum of Powe Levels:1500 16:15:42.372 [Flow] lodestone diff 1:false 16:15:42.372 [Flow] magnus and forest activated 16:15:42.373 [Flow] magnus and forest activated 16:15:42.373 [Flow] cemetery and forest activated 16:15:42.373 [Flow] magnus and cemetery 16:15:42.373 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:15:42.373 [Flow] ALL RUNES ACTIVATED 16:15:42.373 [Flow] magnus and forest activated 16:15:42.373 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:15:42.373 [Flow] ALL RUNES ACTIVATED 16:15:42.373 [Flow] cemetery and forest activated 16:15:42.373 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:15:42.373 [Flow] ALL RUNES ACTIVATED 16:15:42.373 [Flow] magnus and forest activated 16:15:42.373 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:15:42.373 [Flow] ALL RUNES ACTIVATED 16:15:42.373 [Flow] magnus and cemetery 16:15:42.373 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:15:42.373 [Flow] ALL RUNES ACTIVATED 16:15:42.373 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:15:42.374 [Lua] CurrentConflictSettings inn_level 16:15:42.374 [Lua] [ConflictDirector] conflict_director is ai_ready 16:15:42.375 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:15:42.375 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:15:42.376 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:15:42.376 [Lua] Forming navigation groups in one frame 16:15:42.377 [Lua] Forming navigation groups 16:15:42.395 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 16:15:42.396 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 16:15:42.396 [Lua] number of nav groups: 41 16:15:42.396 [Lua] number of refined nav groups : 23 16:15:42.398 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 16:15:42.398 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:15:42.398 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:15:42.398 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:15:42.400 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:15:42.400 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:15:42.400 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:15:42.400 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 16:15:42.401 [Lua] [Managers] Calling function on all managers: 16:15:42.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:15:42.434 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 16:15:42.434 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 16:15:42.854 [Lua] player (110000106697298,1) was put into party 1 16:15:42.854 [Lua] [IngamePlayerListUI] - Destroy 16:15:42.854 [Lua] [EquipmentUI] - Destroy 16:15:42.854 [Lua] [AbilityUI] - Destroy 16:15:42.854 [Lua] [GamePadAbilityUI] - Destroy 16:15:42.854 [Lua] [GamePadEquipmentUI] - Destroy 16:15:42.863 [Lua] Assigning peer(110000106697298:1) to profile(4) career(1) 16:15:42.863 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(4) career_index(1) 16:15:42.863 [Lua] Set lobby begin: 16:15:42.863 [Lua] Lobby data player_slot_1 = 0:0 16:15:42.863 [Lua] Lobby data level_key = inn_level 16:15:42.863 [Lua] Lobby data power_level = 0 16:15:42.863 [Lua] Lobby data selected_level_key = inn_level 16:15:42.863 [Lua] Lobby data player_slot_4 = 110000106697298:1 16:15:42.863 [Lua] Lobby data difficulty = normal 16:15:42.863 [Lua] Lobby data unique_server_name = JayJay 16:15:42.863 [Lua] Lobby data matchmaking = false 16:15:42.863 [Lua] Lobby data host = 110000106697298 16:15:42.863 [Lua] Lobby data country_code = DE 16:15:42.863 [Lua] Lobby data game_mode = 3 16:15:42.864 [Lua] Lobby data player_slot_5 = 0:0 16:15:42.864 [Lua] Lobby data player_slot_2 = 0:0 16:15:42.864 [Lua] Lobby data difficulty_tweak = 0 16:15:42.864 [Lua] Lobby data player_slot_3 = 0:0 16:15:42.864 [Lua] Lobby data num_players = 1 16:15:42.864 [Lua] Set lobby end. 16:15:42.864 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0 16:15:42.864 [Lua] 16:15:42.864 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 16:15:42.864 [Lua] [wwise/one_handed_swords] = false (boolean) 16:15:42.864 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 16:15:42.864 [Lua] [wwise/one_handed_daggers] = false (boolean) 16:15:42.864 [Lua] [wwise/bow] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 16:15:42.864 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 16:15:42.864 [Lua] 16:15:42.864 [Lua] 16:15:42.864 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 16:15:42.864 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 16:15:42.864 [Lua] [wwise/one_handed_daggers] = false (boolean) 16:15:42.864 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 16:15:42.864 [Lua] [wwise/bow] = false (boolean) 16:15:42.864 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 16:15:42.864 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 16:15:42.864 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 16:15:42.864 [Lua] [wwise/one_handed_swords] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01] = false (boolean) 16:15:42.864 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 16:15:42.864 [Lua] 16:15:42.864 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 16:15:42.864 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 16:15:42.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:15:42.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:15:42.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:15:42.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:15:42.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 16:15:42.877 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 16:15:42.877 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 16:15:42.885 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 16:15:42.885 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 16:15:42.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:43.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:15:43.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:15:43.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:15:43.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:15:43.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:15:43.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:15:43.098 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:15:43.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:15:43.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:15:43.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:15:43.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:15:43.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:15:43.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:15:43.245 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:15:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:15:43.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:15:43.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:15:43.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:15:43.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:15:43.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:15:43.365 [Flow] DISABLE 16:15:43.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:15:43.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:15:43.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:15:43.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:15:43.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:15:43.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:15:43.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:15:43.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:15:43.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:15:43.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:15:43.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:15:43.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:15:43.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:15:43.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:15:43.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:15:43.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 16:15:43.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 16:15:43.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 16:15:43.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:15:43.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:15:43.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:15:43.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:15:43.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:15:43.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:15:43.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:15:43.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:15:43.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:15:43.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:15:43.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:15:43.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:15:43.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:15:43.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:15:43.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:15:43.973 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:15:43.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 16:15:44.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 16:15:44.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 16:15:44.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:15:44.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:15:44.482 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:15:44.483 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:15:44.597 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:15:44.597 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:15:44.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:15:44.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:15:44.902 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:15:44.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 16:15:45.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 16:15:45.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 16:15:45.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 16:15:45.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 16:15:45.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 16:15:45.344 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:15:45.478 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:15:45.478 [Lua] [PackageManager] Force_load: wwise/bow 16:15:45.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:15:45.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:15:45.915 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:15:45.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 16:15:46.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 16:15:46.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 16:15:46.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:15:46.607 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:15:46.607 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:15:46.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:15:46.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:15:46.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:15:46.709 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:15:46.842 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:15:46.842 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:15:46.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:15:46.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:15:46.994 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:15:46.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:15:47.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:15:47.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:15:47.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 16:15:47.279 [Lua] PlayFabMirrorBase:_commit_internal 1 16:15:47.279 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:15:47.281 [Lua] generate_backend_stats 110000106697298:1 16:15:47.296 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:15:47.296 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:15:47.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 16:15:47.296 [Lua] Set lobby begin: 16:15:47.296 [Lua] Lobby data player_slot_1 = 0:0 16:15:47.296 [Lua] Lobby data level_key = inn_level 16:15:47.296 [Lua] Lobby data power_level = 835 16:15:47.296 [Lua] Lobby data selected_level_key = inn_level 16:15:47.296 [Lua] Lobby data player_slot_4 = 110000106697298:1 16:15:47.296 [Lua] Lobby data difficulty = normal 16:15:47.296 [Lua] Lobby data unique_server_name = JayJay 16:15:47.296 [Lua] Lobby data matchmaking = false 16:15:47.296 [Lua] Lobby data host = 110000106697298 16:15:47.296 [Lua] Lobby data country_code = DE 16:15:47.296 [Lua] Lobby data game_mode = 3 16:15:47.296 [Lua] Lobby data player_slot_5 = 0:0 16:15:47.296 [Lua] Lobby data player_slot_2 = 0:0 16:15:47.296 [Lua] Lobby data difficulty_tweak = 0 16:15:47.296 [Lua] Lobby data player_slot_3 = 0:0 16:15:47.296 [Lua] Lobby data num_players = 1 16:15:47.296 [Lua] Set lobby end. 16:15:47.299 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 16:15:47.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 16:15:47.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 16:15:47.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 16:15:47.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 16:15:47.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 16:15:47.703 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:15:47.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:15:47.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:15:47.727 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:15:47.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 16:15:47.754 [Lua] commit result success 1 16:15:47.754 [Lua] Players are leaving the safe zone 16:15:48.094 [Lua] StateInGameRunning:_game_actually_starts() 16:15:48.094 [Lua] [IngameUI] menu view on_enter start_menu_view 16:15:48.094 [Lua] hero_fullscreen_menu_on_enter 16:15:48.094 [Lua] ################################################################################################################# 16:15:48.095 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:15:48.095 [Lua] ################################################################################################################# 16:15:48.095 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 16:15:48.099 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008098d0 16:15:48.101 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:15:48.105 [SteamVoipClient] select_out(110000106697298, off) 16:15:48.110 [Lua] cb_razer_chroma_setup 16:15:48.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 16:15:48.122 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:15:48.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:15:48.122 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 16:15:48.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:15:48.122 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 16:15:48.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:15:48.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 16:15:48.326 [Lua] Commit load time data 16:15:48.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:15:48.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:15:49.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4db, position: 0 16:15:49.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4db, position: 27249 16:15:51.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:15:51.444 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:15:51.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:15:51.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:15:51.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:15:51.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:15:51.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:15:51.495 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:15:51.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:15:51.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:15:51.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:15:51.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:15:51.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:15:51.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:15:51.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:15:51.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:15:51.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:15:51.699 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:17:08.679 [Window] Window => active 16:17:10.131 [Lua] [IngameUI] menu view on_exit start_menu_view 16:17:10.131 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:17:10.131 [Lua] hero_fullscreen_menu_on_exit 16:17:10.133 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008098d0 16:17:10.148 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:17:10.589 [Window] Window => inactive 16:17:35.093 [Window] Window => active 16:17:45.619 [Lua] [IngameUI] menu view on_enter start_game_view 16:17:45.622 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0080b360 16:17:45.622 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:17:45.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 16:17:45.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 16:17:45.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 16:17:45.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 16:17:45.640 [Lua] cataclysm 16:17:46.766 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 16:17:46.766 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 16:17:46.766 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 16:17:46.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 16:17:50.012 [Lua] [IngameUI] menu view on_exit start_game_view 16:17:50.012 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:17:50.013 [Save] Saving `save_data` 16:17:50.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 16:17:50.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 16:17:50.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 16:17:50.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 16:17:50.016 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0080b360 16:17:50.020 [Save] Save done 16:17:54.916 [Lua] [IngameUI] menu view on_enter hero_view 16:17:54.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00887ff0 16:17:54.920 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:17:54.931 [Lua] completed 16:17:54.931 [Lua] completed 16:17:54.931 [Lua] completed 16:17:59.640 [Lua] [IngameUI] menu view on_exit hero_view 16:17:59.642 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00887ff0 16:17:59.642 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:18:01.191 [Lua] [IngameUI] menu view on_enter character_selection 16:18:01.191 [Lua] hero_fullscreen_menu_on_enter 16:18:01.192 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02a61ca0 16:18:01.193 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:18:01.214 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:01.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:01.215 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 16:18:01.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:01.215 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 16:18:01.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:18:04.665 [Lua] PlayFabMirrorBase:_commit_internal 2 16:18:04.665 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:18:04.667 [Lua] generate_backend_stats 110000106697298:1 16:18:04.681 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:18:04.681 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:18:04.687 [Lua] commit result success 2 16:18:06.499 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:18:06.500 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:06.500 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:06.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:18:07.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:18:07.101 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:18:07.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:18:07.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:18:07.220 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:18:07.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:07.226 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:07.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:07.226 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:18:07.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:18:07.226 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 16:18:07.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 16:18:07.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 16:18:07.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 16:18:07.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 16:18:07.492 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 16:18:08.319 [Lua] Assigning peer(110000106697298:1) to profile(5) career(1) 16:18:08.319 [Lua] Set lobby begin: 16:18:08.319 [Lua] Lobby data player_slot_1 = 0:0 16:18:08.319 [Lua] Lobby data level_key = inn_level 16:18:08.319 [Lua] Lobby data power_level = 835 16:18:08.319 [Lua] Lobby data selected_level_key = inn_level 16:18:08.319 [Lua] Lobby data player_slot_4 = 0:0 16:18:08.319 [Lua] Lobby data difficulty = normal 16:18:08.319 [Lua] Lobby data unique_server_name = JayJay 16:18:08.319 [Lua] Lobby data matchmaking = false 16:18:08.319 [Lua] Lobby data host = 110000106697298 16:18:08.319 [Lua] Lobby data country_code = DE 16:18:08.320 [Lua] Lobby data game_mode = 3 16:18:08.320 [Lua] Lobby data player_slot_5 = 0:0 16:18:08.320 [Lua] Lobby data player_slot_2 = 0:0 16:18:08.320 [Lua] Lobby data difficulty_tweak = 0 16:18:08.320 [Lua] Lobby data player_slot_3 = 0:0 16:18:08.320 [Lua] Lobby data num_players = 1 16:18:08.320 [Lua] Set lobby end. 16:18:08.320 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(1) 16:18:08.320 [Lua] Set lobby begin: 16:18:08.320 [Lua] Lobby data player_slot_1 = 0:0 16:18:08.320 [Lua] Lobby data level_key = inn_level 16:18:08.320 [Lua] Lobby data power_level = 835 16:18:08.320 [Lua] Lobby data selected_level_key = inn_level 16:18:08.320 [Lua] Lobby data player_slot_4 = 0:0 16:18:08.320 [Lua] Lobby data difficulty = normal 16:18:08.320 [Lua] Lobby data unique_server_name = JayJay 16:18:08.320 [Lua] Lobby data matchmaking = false 16:18:08.320 [Lua] Lobby data host = 110000106697298 16:18:08.320 [Lua] Lobby data country_code = DE 16:18:08.320 [Lua] Lobby data game_mode = 3 16:18:08.320 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:18:08.320 [Lua] Lobby data player_slot_2 = 0:0 16:18:08.320 [Lua] Lobby data difficulty_tweak = 0 16:18:08.320 [Lua] Lobby data player_slot_3 = 0:0 16:18:08.320 [Lua] Lobby data num_players = 1 16:18:08.320 [Lua] Set lobby end. 16:18:08.320 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 16:18:08.321 [Lua] 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09] = false (boolean) 16:18:08.321 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:18:08.321 [Lua] [wwise/two_handed_swords] = false (boolean) 16:18:08.321 [Lua] [wwise/handgun_rifle] = false (boolean) 16:18:08.321 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean) 16:18:08.321 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 16:18:08.321 [Lua] 16:18:08.321 [Lua] 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:18:08.321 [Lua] [wwise/two_handed_swords] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:18:08.321 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:18:08.321 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:18:08.321 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean) 16:18:08.321 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:18:08.321 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 16:18:08.321 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean) 16:18:08.321 [Lua] [wwise/handgun_rifle] = false (boolean) 16:18:08.321 [Lua] 16:18:08.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 16:18:08.336 [Lua] [GameNetworkManager] destroying game object with go_id=43 16:18:08.338 [Save] Saving `save_data` 16:18:08.341 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 16:18:08.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:18:08.341 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 16:18:08.346 [Save] Save done 16:18:08.386 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 16:18:08.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient 16:18:08.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:18:08.388 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 16:18:08.389 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 16:18:08.390 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:18:08.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 16:18:08.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:18:08.398 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:18:08.398 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 16:18:08.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 16:18:08.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 16:18:08.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 16:18:08.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 16:18:08.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:18:08.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:18:08.496 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:18:08.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 16:18:08.498 [Lua] [IngameUI] menu view on_exit character_selection 16:18:08.501 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:18:08.501 [Lua] hero_fullscreen_menu_on_exit 16:18:08.503 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02a61ca0 16:18:08.503 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:18:08.503 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:18:08.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 16:18:08.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 16:18:08.632 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:18:08.780 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:18:08.780 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:18:08.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:18:09.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:18:09.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:18:09.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:18:09.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:18:09.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:18:09.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 16:18:09.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 16:18:09.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 16:18:09.298 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:18:09.450 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:18:09.450 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:18:09.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:18:09.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:18:09.551 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:18:09.567 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:18:09.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:18:09.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:18:09.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:18:13.740 [Lua] [IngameUI] menu view on_enter hero_view 16:18:13.743 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00887ff0 16:18:13.744 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:18:13.744 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162a9e0) 16:18:13.744 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11621800) 16:18:13.744 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa40) 16:18:13.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:18:13.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:18:13.758 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:18:13.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:18:13.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:18:14.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:18:14.133 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:18:14.163 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.163 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.210 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:14.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:14.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:21.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:21.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:21.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:21.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:21.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:21.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 16:18:21.695 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 16:18:21.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, InventoryPackageSynchronizerClient, async-read, 16:18:21.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 16:18:21.695 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:18:21.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient, async-read, 16:18:21.695 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:18:21.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:18:21.753 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:18:21.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient 16:18:21.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient 16:18:21.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 16:18:21.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 16:18:21.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 16:18:21.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 16:18:21.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 16:18:21.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 16:18:22.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 16:18:22.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 16:18:22.153 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:18:22.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:18:22.229 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:18:22.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 16:18:22.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 16:18:22.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 16:18:22.424 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:18:22.521 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:18:22.521 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:18:22.537 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:18:27.483 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:18:27.483 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:27.483 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:27.483 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:27.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:27.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:27.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:27.505 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:18:27.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:18:27.506 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:18:27.508 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:18:27.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:18:27.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:18:28.712 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:18:28.712 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 16:18:32.492 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 16:18:32.492 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 16:18:39.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 7 16:18:39.527 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 7 1 16:18:39.771 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 16:18:39.771 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 7 16:18:40.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 7 16:18:40.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 16:18:40.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 16:18:40.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 16:18:40.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, InventoryPackageSynchronizerClient, async-read, 16:18:40.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient 16:18:40.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient 16:18:40.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 16:18:40.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 16:18:40.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 16:18:40.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 16:18:40.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 16:18:40.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:18:41.500 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:18:41.500 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 16:18:41.500 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:18:41.501 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:18:41.502 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:18:41.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:18:41.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:18:41.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:18:41.836 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:18:41.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:41.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:41.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:41.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:18:46.500 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.500 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.500 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:46.509 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:18:46.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:18:46.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:18:46.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:18:49.632 [Lua] PlayFabMirrorBase:_commit_internal 3 16:18:49.632 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:18:49.634 [Lua] generate_backend_stats 110000106697298:1 16:18:49.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 16:18:49.649 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:18:49.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 16:18:49.658 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 2 16:18:49.882 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 16:18:49.882 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 16:18:50.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 16:18:50.295 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 16:18:50.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 16:18:50.685 [Lua] commit result success 3 16:18:51.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:18:51.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:18:51.063 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:18:51.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:18:51.069 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:18:51.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:18:51.398 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:18:51.425 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.425 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:51.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:51.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:51.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:52.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:18:52.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:52.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:18:52.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:19:00.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:19:00.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:19:00.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:19:00.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:19:00.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:19:00.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:19:01.831 [Window] Window => inactive 16:22:01.252 [Window] Window => active 16:22:11.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:22:11.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:22:11.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:22:11.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:11.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:11.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:11.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 16:22:11.341 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 16:22:11.349 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 16:22:12.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:22:12.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:22:12.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:22:12.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:12.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:12.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.012 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:22:14.012 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.012 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.012 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:22:14.020 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:22:14.020 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:22:14.021 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:22:14.021 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:22:18.850 [Window] Window => inactive 16:22:22.000 [Window] Window => active 16:22:49.994 [Lua] [IngameUI] menu view on_exit hero_view 16:22:49.997 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00887ff0 16:22:49.997 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:22:49.997 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:22:49.997 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:22:55.007 [Lua] PlayFabMirrorBase:_commit_internal 4 16:22:55.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:22:55.010 [Lua] generate_backend_stats 110000106697298:1 16:22:55.023 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:22:55.023 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:22:55.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 16:22:55.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 16:22:55.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 16:22:55.957 [Lua] commit result success 4 16:22:59.150 [Lua] [IngameUI] menu view on_enter start_game_view 16:22:59.151 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0080b360 16:22:59.151 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:22:59.153 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 16:22:59.153 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:22:59.153 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 16:22:59.153 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 16:23:00.833 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 16:23:00.833 [Lua] ............................................................................................................ 16:23:00.833 [Lua] ............................................................................................................ 16:23:00.833 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 16:23:00.833 [Lua] ............................................................................................................ 16:23:00.833 [Lua] ............................................................................................................ 16:23:00.833 [Lua] [Matchmaking] Cancelling matchmaking 16:23:00.833 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:23:00.848 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:23:00.848 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:23:00.850 [Lua] Set lobby begin: 16:23:00.850 [Lua] Lobby data player_slot_1 = 0:0 16:23:00.850 [Lua] Lobby data level_key = inn_level 16:23:00.850 [Lua] Lobby data power_level = 835 16:23:00.850 [Lua] Lobby data selected_level_key = inn_level 16:23:00.850 [Lua] Lobby data player_slot_4 = 0:0 16:23:00.851 [Lua] Lobby data difficulty = hardest 16:23:00.851 [Lua] Lobby data unique_server_name = JayJay 16:23:00.851 [Lua] Lobby data matchmaking = false 16:23:00.851 [Lua] Lobby data host = 110000106697298 16:23:00.851 [Lua] Lobby data country_code = DE 16:23:00.851 [Lua] Lobby data game_mode = 3 16:23:00.851 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:00.851 [Lua] Lobby data player_slot_2 = 0:0 16:23:00.851 [Lua] Lobby data difficulty_tweak = 0 16:23:00.851 [Lua] Lobby data player_slot_3 = 0:0 16:23:00.851 [Lua] Lobby data num_players = 1 16:23:00.851 [Lua] Set lobby end. 16:23:00.851 [Lua] [PartyManager] Leader is set to 110000106697298 16:23:00.851 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 16:23:00.851 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 16:23:00.851 [Lua] Set lobby begin: 16:23:00.851 [Lua] Lobby data twitch_enabled = false 16:23:00.851 [Lua] Lobby data power_level = 835 16:23:00.851 [Lua] Lobby data unique_server_name = JayJay 16:23:00.851 [Lua] Lobby data difficulty_tweak = 0 16:23:00.851 [Lua] Lobby data host = 110000106697298 16:23:00.851 [Lua] Lobby data game_mode = 1 16:23:00.851 [Lua] Lobby data match_started = true 16:23:00.851 [Lua] Lobby data mechanism = adventure 16:23:00.851 [Lua] Lobby data level_key = inn_level 16:23:00.851 [Lua] Lobby data player_slot_1 = 0:0 16:23:00.851 [Lua] Lobby data selected_level_key = inn_level 16:23:00.851 [Lua] Lobby data difficulty = hardest 16:23:00.851 [Lua] Lobby data quick_game = true 16:23:00.851 [Lua] Lobby data matchmaking = true 16:23:00.851 [Lua] Lobby data weave_name = false 16:23:00.851 [Lua] Lobby data player_slot_4 = 0:0 16:23:00.851 [Lua] Lobby data num_players = 1 16:23:00.851 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:00.851 [Lua] Lobby data player_slot_2 = 0:0 16:23:00.851 [Lua] Lobby data country_code = DE 16:23:00.851 [Lua] Lobby data player_slot_3 = 0:0 16:23:00.852 [Lua] Lobby data eac_authorized = true 16:23:00.852 [Lua] Set lobby end. 16:23:00.852 [Lua] Set lobby begin: 16:23:00.852 [Lua] Lobby data twitch_enabled = false 16:23:00.852 [Lua] Lobby data power_level = 835 16:23:00.852 [Lua] Lobby data unique_server_name = JayJay 16:23:00.852 [Lua] Lobby data difficulty_tweak = 0 16:23:00.852 [Lua] Lobby data host = 110000106697298 16:23:00.852 [Lua] Lobby data game_mode = 1 16:23:00.852 [Lua] Lobby data is_private = false 16:23:00.852 [Lua] Lobby data match_started = true 16:23:00.852 [Lua] Lobby data mechanism = adventure 16:23:00.852 [Lua] Lobby data level_key = inn_level 16:23:00.852 [Lua] Lobby data player_slot_1 = 0:0 16:23:00.852 [Lua] Lobby data selected_level_key = inn_level 16:23:00.852 [Lua] Lobby data difficulty = hardest 16:23:00.852 [Lua] Lobby data quick_game = true 16:23:00.852 [Lua] Lobby data matchmaking = true 16:23:00.852 [Lua] Lobby data weave_name = false 16:23:00.852 [Lua] Lobby data player_slot_4 = 0:0 16:23:00.852 [Lua] Lobby data num_players = 1 16:23:00.852 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:00.852 [Lua] Lobby data player_slot_2 = 0:0 16:23:00.852 [Lua] Lobby data country_code = DE 16:23:00.852 [Lua] Lobby data player_slot_3 = 0:0 16:23:00.852 [Lua] Lobby data eac_authorized = true 16:23:00.852 [Lua] Set lobby end. 16:23:00.852 [Lua] [ChatManager][1]System: Starting hosted game... 16:23:00.852 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:23:00.852 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:23:00.933 [Lua] [IngameUI] menu view on_exit start_game_view 16:23:00.933 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:23:00.934 [Save] Saving `save_data` 16:23:00.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:23:00.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 16:23:00.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 16:23:00.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0080b360 16:23:00.937 [Save] Save done 16:23:02.148 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:23:02.148 [Lua] Players: 2 16:23:02.148 [Lua] Set lobby begin: 16:23:02.148 [Lua] Lobby data twitch_enabled = false 16:23:02.148 [Lua] Lobby data power_level = 835 16:23:02.148 [Lua] Lobby data unique_server_name = JayJay 16:23:02.148 [Lua] Lobby data difficulty_tweak = 0 16:23:02.148 [Lua] Lobby data host = 110000106697298 16:23:02.148 [Lua] Lobby data game_mode = 1 16:23:02.148 [Lua] Lobby data is_private = false 16:23:02.148 [Lua] Lobby data match_started = true 16:23:02.148 [Lua] Lobby data mechanism = adventure 16:23:02.148 [Lua] Lobby data level_key = inn_level 16:23:02.148 [Lua] Lobby data player_slot_1 = 0:0 16:23:02.148 [Lua] Lobby data selected_level_key = inn_level 16:23:02.148 [Lua] Lobby data difficulty = hardest 16:23:02.148 [Lua] Lobby data quick_game = true 16:23:02.148 [Lua] Lobby data matchmaking = true 16:23:02.148 [Lua] Lobby data weave_name = false 16:23:02.148 [Lua] Lobby data player_slot_4 = 0:0 16:23:02.148 [Lua] Lobby data num_players = 2 16:23:02.148 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:02.148 [Lua] Lobby data player_slot_2 = 0:0 16:23:02.148 [Lua] Lobby data country_code = DE 16:23:02.148 [Lua] Lobby data player_slot_3 = 0:0 16:23:02.148 [Lua] Lobby data eac_authorized = true 16:23:02.148 [Lua] Set lobby end. 16:23:02.148 [Lua] [LobbyMembers] Member joined 110000103b55824 16:23:03.801 [Lua] [IngameUI] menu view on_enter hero_view 16:23:03.804 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00887ff0 16:23:03.804 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:23:03.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:23:03.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:23:03.819 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:23:03.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:23:03.824 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:23:04.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:23:04.133 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:23:04.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:04.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:04.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:04.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:04.359 [Lua] GOT approve_channel 1 110000103b55824 186000003b0f855 16:23:04.359 [EAC] EAC server has client 110000103b55824 and channel 1 (and owner 110000103b55824) 16:23:04.359 [EACServer] [17:23:04:359][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103B55824 PlayerGUID: 76561198022481956 PlayerIP: 0.0.0.0 OwnerGUID: 76561198022481956 PlayerName: Cream 16:23:04.360 [Lua] Client with peer_id 110000103b55824 got APPROVED by server 16:23:04.360 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103b55824' 16:23:04.360 [Lua] [PeerSM] 110000103b55824 :: on_enter Connecting 16:23:04.360 [Lua] [ChatManager][1]System: Cream is joining the game 16:23:04.427 [EACServer] [17:23:04:426][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 16:23:04.460 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:23:04.460 [Lua] [Matchmaking] Got a handshake request from 110000103b55824 with user name 'Cream' 16:23:04.527 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b0f855 from 110000103b55824, replying lobby_ok 16:23:04.595 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103b55824 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 16:23:04.679 [Lua] Set lobby begin: 16:23:04.679 [Lua] Lobby data twitch_enabled = false 16:23:04.680 [Lua] Lobby data power_level = 835 16:23:04.680 [Lua] Lobby data unique_server_name = JayJay 16:23:04.680 [Lua] Lobby data difficulty_tweak = 0 16:23:04.680 [Lua] Lobby data host = 110000106697298 16:23:04.680 [Lua] Lobby data game_mode = 1 16:23:04.680 [Lua] Lobby data is_private = false 16:23:04.680 [Lua] Lobby data match_started = true 16:23:04.680 [Lua] Lobby data mechanism = adventure 16:23:04.680 [Lua] Lobby data level_key = inn_level 16:23:04.680 [Lua] Lobby data player_slot_1 = 0:0 16:23:04.680 [Lua] Lobby data selected_level_key = inn_level 16:23:04.680 [Lua] Lobby data difficulty = hardest 16:23:04.680 [Lua] Lobby data quick_game = true 16:23:04.680 [Lua] Lobby data matchmaking = true 16:23:04.680 [Lua] Lobby data weave_name = false 16:23:04.680 [Lua] Lobby data player_slot_4 = 0:0 16:23:04.680 [Lua] Lobby data num_players = 2 16:23:04.680 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:04.680 [Lua] Lobby data player_slot_2 = 0:0 16:23:04.680 [Lua] Lobby data country_code = DE 16:23:04.680 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:04.680 [Lua] Lobby data eac_authorized = true 16:23:04.680 [Lua] Set lobby end. 16:23:04.680 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103b55824 16:23:04.680 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103b55824 | bw:0 | es:110000106697298 16:23:07.028 [Lua] ### CLEARING PEER STATE FOR 110000103b55824 16:23:07.028 [Lua] [PeerSM] 110000103b55824 :: on_exit Connecting 16:23:07.028 [Lua] [PeerSM] 110000103b55824 :: on_enter Connecting 16:23:07.095 [Lua] [PSM] Peer 110000103b55824 joined. Want to use profile index "3" and join party "0" 16:23:07.095 [Lua] Mechanism says: a client joined the game! 110000103b55824 16:23:07.095 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103b55824, connection_key=0) 16:23:07.095 [Lua] Sync dynamic to client: 16:23:07.262 [SteamVoipClient] select_out(110000103b55824, on) 16:23:07.315 [SteamVoipClient] select_out(110000103b55824, on) 16:23:07.315 [SteamVoipClient] select_in(110000103b55824, on) 16:23:07.315 [SteamVoipClient] select_out(110000103b55824, off) 16:23:07.417 [EACServer] [17:23:07:416][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B55824 Session: 1 Status: Client Authenticated Message: Client authenticated. 16:23:07.418 [EAC] Peer 110000103b55824 switched EAC state to ClientAuthenticatedLocal 16:23:08.143 [EACServer] [17:23:08:143][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103B55824. 16:23:08.443 [EACServer] [17:23:08:443][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103B55824 16:23:08.443 [EACServer] [17:23:08:443][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B55824 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:23:08.457 [EAC] Peer 110000103b55824 switched EAC state to ClientAuthenticatedRemote 16:23:09.182 [Lua] player (110000103b55824,1) was put into party 0 16:23:09.182 [Lua] [PeerSM] 110000103b55824 :: on_exit Connecting 16:23:09.182 [Lua] [PeerSM] 110000103b55824 :: on_enter Loading 16:23:09.182 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b55824 inn_level 0 16:23:09.182 warning: [Lua] Following data will be uploaded to Crashify: <> 16:23:09.182 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000106697298 "JayJay" <> 16:23:09.182 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BFB1AC0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000103b55824"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 583511; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000001063BF50 [3] _ = table: 000000000BFB1AC0; new_state = Loading; old_state = Connecting [4] self = table: 000000000BFB1B60; dt = 0.016781995072960854; state_data = table: 000000000BFB1AC0; new_state = Loading [5] self = table: 0000000010633B40; dt = 0.016781995072960854; peer_state_machines = table: 000000000053B130; joined_peers = table: 000000001062F3B0; game_session = [GameSession]; peer_id = "110000103b55824"; peer_state_machine = table: 000000000BFB1B60 [6] self = table: 0000000000393090; dt = 0.016781995072960854; t = 443.5587458871305; network_manager = table: 0000000010464A80 [7] self = table: 0000000010318820; dt = 0.016781995072960854; t = 466.81395359057933 [8] self = table: 0000000000097100; real_world_dt = 0.016781995072960854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016781995072960854; t = 466.81395359057933 [9] dt = 0.016781995072960854 [2] server = table: 0000000010633B40; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103b55824"; wanted_profile_index = 3; resend_timer = 1.9325390309095383; resend_post_game_timer = 1.9161780402064323; clan_tag = "0"; peer_id = "110000103b55824"; [4] current_state = Loading; function_memoize = table: 000000000BFB1B30; state_data = table: 000000000BFB1AC0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; game_network_manager = table: 0000000010464A80; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010636FF0; [6] world_name = "level_world"; entity_system_bag = table: 000000001257FF00; network_server = table: 0000000010633B40; entity_system = table: 000000001198C890; parent = table: 0000000000097100; _level_flow_events = table: 0000000001156E70; statistics_db = table: 00000000002B96E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000002B5910; profile_synchronizer = table: 000000001062F410; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000010636FF0; world = [World]; dt = 0.016774486750364304; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000060B220; machines = table: 0000000002D1FFE0; viewport_name = "player_1"; _camera_carrier = table: 000000000820F9A0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010464950; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 0000000000E722D0; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000005ED360; <> <> 16:23:09.298 [Lua] ### Sending rpc_level_loaded 16:23:09.298 [Lua] #### Has state machine: true, peer_id: 110000103b55824, level_id: 50 16:23:09.298 [Lua] Peer 110000103b55824 has loaded the level but not all enemies, so we wait 16:23:09.432 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103b55824, connection_key=0) 16:23:09.432 [Lua] [PeerSM] 110000103b55824 :: on_exit Loading 16:23:09.432 [Lua] [PeerSM] 110000103b55824 :: on_enter LoadingProfilePackages 16:23:09.432 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:5 my_peer_id:110000106697298 16:23:11.931 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:23:11.931 [Lua] Players: 3 16:23:11.931 [Lua] Set lobby begin: 16:23:11.931 [Lua] Lobby data twitch_enabled = false 16:23:11.931 [Lua] Lobby data power_level = 835 16:23:11.931 [Lua] Lobby data unique_server_name = JayJay 16:23:11.931 [Lua] Lobby data difficulty_tweak = 0 16:23:11.931 [Lua] Lobby data host = 110000106697298 16:23:11.931 [Lua] Lobby data game_mode = 1 16:23:11.931 [Lua] Lobby data is_private = false 16:23:11.931 [Lua] Lobby data match_started = true 16:23:11.931 [Lua] Lobby data mechanism = adventure 16:23:11.931 [Lua] Lobby data level_key = inn_level 16:23:11.931 [Lua] Lobby data player_slot_1 = 0:0 16:23:11.931 [Lua] Lobby data selected_level_key = inn_level 16:23:11.931 [Lua] Lobby data difficulty = hardest 16:23:11.931 [Lua] Lobby data quick_game = true 16:23:11.931 [Lua] Lobby data matchmaking = true 16:23:11.931 [Lua] Lobby data weave_name = false 16:23:11.931 [Lua] Lobby data player_slot_4 = 0:0 16:23:11.931 [Lua] Lobby data num_players = 3 16:23:11.931 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:11.931 [Lua] Lobby data player_slot_2 = 0:0 16:23:11.931 [Lua] Lobby data country_code = DE 16:23:11.931 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:11.931 [Lua] Lobby data eac_authorized = true 16:23:11.931 [Lua] Set lobby end. 16:23:11.931 [Lua] [LobbyMembers] Member joined 110000101c8c9d3 16:23:13.060 [Lua] GOT approve_channel 4 110000101c8c9d3 186000003b0f855 16:23:13.060 [EAC] EAC server has client 110000101c8c9d3 and channel 4 (and owner 110000101c8c9d3) 16:23:13.060 [EACServer] [17:23:13:060][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101C8C9D3 PlayerGUID: 76561197990201811 PlayerIP: 0.0.0.0 OwnerGUID: 76561197990201811 PlayerName: dafox 16:23:13.060 [Lua] Client with peer_id 110000101c8c9d3 got APPROVED by server 16:23:13.061 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101c8c9d3' 16:23:13.061 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Connecting 16:23:13.061 [Lua] [ChatManager][1]System: dafox is joining the game 16:23:13.161 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:23:13.161 [Lua] [Matchmaking] Got a handshake request from 110000101c8c9d3 with user name 'dafox' 16:23:13.212 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b0f855 from 110000101c8c9d3, replying lobby_ok 16:23:13.262 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101c8c9d3 REPLY wh:0 | we:0 | dr:110000103b55824 | bw:0 | es:110000106697298 16:23:13.312 [Lua] Set lobby begin: 16:23:13.312 [Lua] Lobby data twitch_enabled = false 16:23:13.312 [Lua] Lobby data power_level = 835 16:23:13.312 [Lua] Lobby data unique_server_name = JayJay 16:23:13.313 [Lua] Lobby data difficulty_tweak = 0 16:23:13.313 [Lua] Lobby data host = 110000106697298 16:23:13.313 [Lua] Lobby data game_mode = 1 16:23:13.313 [Lua] Lobby data is_private = false 16:23:13.313 [Lua] Lobby data match_started = true 16:23:13.313 [Lua] Lobby data mechanism = adventure 16:23:13.313 [Lua] Lobby data level_key = inn_level 16:23:13.313 [Lua] Lobby data player_slot_1 = 0:0 16:23:13.313 [Lua] Lobby data selected_level_key = inn_level 16:23:13.313 [Lua] Lobby data difficulty = hardest 16:23:13.313 [Lua] Lobby data quick_game = true 16:23:13.313 [Lua] Lobby data matchmaking = true 16:23:13.313 [Lua] Lobby data weave_name = false 16:23:13.313 [Lua] Lobby data player_slot_4 = 0:0 16:23:13.313 [Lua] Lobby data num_players = 3 16:23:13.313 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:13.313 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:13.313 [Lua] Lobby data country_code = DE 16:23:13.313 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:13.313 [Lua] Lobby data eac_authorized = true 16:23:13.313 [Lua] Set lobby end. 16:23:13.313 [Lua] [Matchmaking] Assigning profile slot 2 to 110000101c8c9d3 16:23:13.313 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:23:14.272 [Lua] [PeerSM] 110000103b55824 :: on_exit LoadingProfilePackages 16:23:14.272 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForEnterGame 16:23:15.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:23:15.086 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:15.086 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:15.086 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:15.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:15.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:15.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:15.090 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:23:15.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:23:15.090 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:23:15.092 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:23:15.092 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 16:23:15.093 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:23:15.093 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:23:15.098 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:23:15.564 [Lua] ### CLEARING PEER STATE FOR 110000101c8c9d3 16:23:15.564 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Connecting 16:23:15.564 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Connecting 16:23:15.581 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:23:15.581 [Lua] [Matchmaking] Got a handshake request from 110000103b55824 with user name 'Cream' 16:23:15.582 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForEnterGame 16:23:15.582 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForGameObjectSync 16:23:15.600 [Lua] Breedfreezer (server) starting a hot join sync 16:23:15.600 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 16:23:15.600 [Lua] RemotePlayer:create_game_object( ) 46 16:23:15.614 [Lua] player (110000103b55824,1) was put into party 1 16:23:15.614 [Lua] Assigning peer(110000103b55824:1) to profile(3) career(3) 16:23:15.614 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103b55824) local_player_id(1) profile_index(3) career_index(3) 16:23:15.614 [Lua] Set lobby begin: 16:23:15.614 [Lua] Lobby data twitch_enabled = false 16:23:15.614 [Lua] Lobby data power_level = 835 16:23:15.614 [Lua] Lobby data unique_server_name = JayJay 16:23:15.614 [Lua] Lobby data difficulty_tweak = 0 16:23:15.614 [Lua] Lobby data host = 110000106697298 16:23:15.614 [Lua] Lobby data game_mode = 1 16:23:15.614 [Lua] Lobby data is_private = false 16:23:15.614 [Lua] Lobby data match_started = true 16:23:15.614 [Lua] Lobby data mechanism = adventure 16:23:15.614 [Lua] Lobby data level_key = inn_level 16:23:15.614 [Lua] Lobby data player_slot_1 = 0:0 16:23:15.614 [Lua] Lobby data selected_level_key = inn_level 16:23:15.614 [Lua] Lobby data difficulty = hardest 16:23:15.614 [Lua] Lobby data quick_game = true 16:23:15.614 [Lua] Lobby data matchmaking = true 16:23:15.614 [Lua] Lobby data weave_name = false 16:23:15.614 [Lua] Lobby data player_slot_4 = 0:0 16:23:15.614 [Lua] Lobby data num_players = 3 16:23:15.614 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:15.614 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:15.614 [Lua] Lobby data country_code = DE 16:23:15.614 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:15.614 [Lua] Lobby data eac_authorized = true 16:23:15.614 [Lua] Set lobby end. 16:23:15.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:23:15.614 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForGameObjectSync 16:23:15.614 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForPlayers 16:23:15.646 [Lua] [PSM] Peer 110000101c8c9d3 joined. Want to use profile index "2" and join party "0" 16:23:15.646 [Lua] Mechanism says: a client joined the game! 110000101c8c9d3 16:23:15.646 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101c8c9d3, connection_key=1) 16:23:15.646 [Lua] Sync dynamic to client: 16:23:15.812 [SteamVoipClient] select_out(110000101c8c9d3, on) 16:23:15.818 [SteamVoipClient] select_out(110000101c8c9d3, on) 16:23:15.818 [SteamVoipClient] select_in(110000101c8c9d3, on) 16:23:15.818 [SteamVoipClient] select_out(110000101c8c9d3, off) 16:23:15.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 16:23:15.862 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103b55824 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:15.862 [Lua] Adding player sync data to peer=110000103b55824 local_player_id=1 16:23:15.862 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 16:23:15.862 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:6 my_peer_id:110000106697298 16:23:15.862 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b55824 16:23:15.870 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 16:23:15.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:23:15.870 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:23:15.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:23:15.929 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:23:15.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:23:15.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:23:15.996 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:23:15.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 16:23:16.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 16:23:16.114 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 16:23:16.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:23:16.535 [Lua] Set lobby begin: 16:23:16.535 [Lua] Lobby data twitch_enabled = false 16:23:16.535 [Lua] Lobby data power_level = 417 16:23:16.535 [Lua] Lobby data unique_server_name = JayJay 16:23:16.535 [Lua] Lobby data difficulty_tweak = 0 16:23:16.535 [Lua] Lobby data host = 110000106697298 16:23:16.535 [Lua] Lobby data game_mode = 1 16:23:16.535 [Lua] Lobby data is_private = false 16:23:16.535 [Lua] Lobby data match_started = true 16:23:16.535 [Lua] Lobby data mechanism = adventure 16:23:16.535 [Lua] Lobby data level_key = inn_level 16:23:16.535 [Lua] Lobby data player_slot_1 = 0:0 16:23:16.536 [Lua] Lobby data selected_level_key = inn_level 16:23:16.536 [Lua] Lobby data difficulty = hardest 16:23:16.536 [Lua] Lobby data quick_game = true 16:23:16.536 [Lua] Lobby data matchmaking = true 16:23:16.536 [Lua] Lobby data weave_name = false 16:23:16.536 [Lua] Lobby data player_slot_4 = 0:0 16:23:16.536 [Lua] Lobby data num_players = 3 16:23:16.536 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:16.536 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:16.536 [Lua] Lobby data country_code = DE 16:23:16.536 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:16.536 [Lua] Lobby data eac_authorized = true 16:23:16.536 [Lua] Set lobby end. 16:23:16.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:23:16.686 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:23:16.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 16:23:16.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 16:23:16.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 16:23:16.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:23:16.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:23:16.923 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:23:16.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 16:23:17.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 16:23:17.009 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 16:23:17.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 16:23:17.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 16:23:17.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 16:23:17.128 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:23:17.228 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:23:17.228 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:23:17.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 16:23:17.346 [EACServer] [17:23:17:346][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101C8C9D3 Session: 2 Status: Client Authenticated Message: Client authenticated. 16:23:17.347 [EAC] Peer 110000101c8c9d3 switched EAC state to ClientAuthenticatedLocal 16:23:17.456 [EACServer] [17:23:17:456][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101C8C9D3. 16:23:17.632 [Lua] player (110000101c8c9d3,1) was put into party 0 16:23:17.632 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Connecting 16:23:17.632 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Loading 16:23:17.632 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c8c9d3 inn_level 0 16:23:17.632 warning: [Lua] Following data will be uploaded to Crashify: <> 16:23:17.632 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000106697298 "JayJay" <> 16:23:17.632 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F06ABB0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000101c8c9d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 583511; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000001063BF50 [3] _ = table: 000000000F06ABB0; new_state = Loading; old_state = Connecting [4] self = table: 000000000F06AC10; dt = 0.016801707446575165; state_data = table: 000000000F06ABB0; new_state = Loading [5] self = table: 0000000010633B40; dt = 0.016801707446575165; peer_state_machines = table: 000000000053B130; joined_peers = table: 000000001062F3B0; game_session = [GameSession]; peer_id = "110000101c8c9d3"; peer_state_machine = table: 000000000F06AC10 [6] self = table: 0000000000393090; dt = 0.016801707446575165; t = 451.9671001881361; network_manager = table: 0000000010464A80 [7] self = table: 0000000010318820; dt = 0.016801707446575165; t = 475.22230789158493 [8] self = table: 0000000000097100; real_world_dt = 0.016801707446575165; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016801707446575165; t = 475.22230789158493 [9] dt = 0.016801707446575165 [2] server = table: 0000000010633B40; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101c8c9d3"; wanted_profile_index = 2; resend_timer = 1.9325082525610924; resend_post_game_timer = 1.9495677817612886; clan_tag = "0"; peer_id = "110000101c8c9d3"; [4] current_state = Loading; function_memoize = table: 000000000F06ABE0; state_data = table: 000000000F06ABB0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; game_network_manager = table: 0000000010464A80; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010636FF0; [6] world_name = "level_world"; entity_system_bag = table: 000000001257FF00; network_server = table: 0000000010633B40; entity_system = table: 000000001198C890; parent = table: 0000000000097100; _level_flow_events = table: 0000000001156E70; statistics_db = table: 00000000002B96E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000002B5910; profile_synchronizer = table: 000000001062F410; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000010636FF0; world = [World]; dt = 0.016803344711661339; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000060B220; machines = table: 0000000002D1FFE0; viewport_name = "player_1"; _camera_carrier = table: 000000000820F9A0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010464950; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 0000000000E722D0; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000005ED360; <> <> 16:23:17.699 [Lua] ### Sending rpc_level_loaded 16:23:17.699 [Lua] #### Has state machine: true, peer_id: 110000101c8c9d3, level_id: 50 16:23:17.699 [Lua] Peer 110000101c8c9d3 has loaded the level but not all enemies, so we wait 16:23:17.756 [EACServer] [17:23:17:756][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101C8C9D3 16:23:17.756 [EACServer] [17:23:17:756][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101C8C9D3 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:23:17.767 [EAC] Peer 110000101c8c9d3 switched EAC state to ClientAuthenticatedRemote 16:23:17.834 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101c8c9d3, connection_key=1) 16:23:17.835 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Loading 16:23:17.835 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter LoadingProfilePackages 16:23:17.835 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:6 my_peer_id:110000106697298 16:23:20.563 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 16:23:20.563 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 16:23:21.543 [Lua] Set lobby begin: 16:23:21.543 [Lua] Lobby data twitch_enabled = false 16:23:21.543 [Lua] Lobby data power_level = 835 16:23:21.543 [Lua] Lobby data unique_server_name = JayJay 16:23:21.543 [Lua] Lobby data difficulty_tweak = 0 16:23:21.543 [Lua] Lobby data host = 110000106697298 16:23:21.543 [Lua] Lobby data game_mode = 1 16:23:21.543 [Lua] Lobby data is_private = false 16:23:21.543 [Lua] Lobby data match_started = true 16:23:21.543 [Lua] Lobby data mechanism = adventure 16:23:21.543 [Lua] Lobby data level_key = inn_level 16:23:21.543 [Lua] Lobby data player_slot_1 = 0:0 16:23:21.543 [Lua] Lobby data selected_level_key = inn_level 16:23:21.543 [Lua] Lobby data difficulty = hardest 16:23:21.543 [Lua] Lobby data quick_game = true 16:23:21.543 [Lua] Lobby data matchmaking = true 16:23:21.543 [Lua] Lobby data weave_name = false 16:23:21.543 [Lua] Lobby data player_slot_4 = 0:0 16:23:21.544 [Lua] Lobby data num_players = 3 16:23:21.544 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:21.544 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:21.544 [Lua] Lobby data country_code = DE 16:23:21.544 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:21.544 [Lua] Lobby data eac_authorized = true 16:23:21.544 [Lua] Set lobby end. 16:23:22.238 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit LoadingProfilePackages 16:23:22.238 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForEnterGame 16:23:23.477 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:23:23.477 [Lua] [Matchmaking] Got a handshake request from 110000101c8c9d3 with user name 'dafox' 16:23:23.478 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForEnterGame 16:23:23.478 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForGameObjectSync 16:23:23.497 [Lua] Breedfreezer (server) starting a hot join sync 16:23:23.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 16:23:23.497 [Lua] RemotePlayer:create_game_object( ) 47 16:23:23.510 [Lua] player (110000101c8c9d3,1) was put into party 1 16:23:23.510 [Lua] Assigning peer(110000101c8c9d3:1) to profile(2) career(3) 16:23:23.510 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101c8c9d3) local_player_id(1) profile_index(2) career_index(3) 16:23:23.510 [Lua] Set lobby begin: 16:23:23.510 [Lua] Lobby data twitch_enabled = false 16:23:23.510 [Lua] Lobby data power_level = 835 16:23:23.510 [Lua] Lobby data unique_server_name = JayJay 16:23:23.510 [Lua] Lobby data difficulty_tweak = 0 16:23:23.510 [Lua] Lobby data host = 110000106697298 16:23:23.510 [Lua] Lobby data game_mode = 1 16:23:23.510 [Lua] Lobby data is_private = false 16:23:23.510 [Lua] Lobby data match_started = true 16:23:23.510 [Lua] Lobby data mechanism = adventure 16:23:23.510 [Lua] Lobby data level_key = inn_level 16:23:23.510 [Lua] Lobby data player_slot_1 = 0:0 16:23:23.510 [Lua] Lobby data selected_level_key = inn_level 16:23:23.510 [Lua] Lobby data difficulty = hardest 16:23:23.510 [Lua] Lobby data quick_game = true 16:23:23.510 [Lua] Lobby data matchmaking = true 16:23:23.510 [Lua] Lobby data weave_name = false 16:23:23.510 [Lua] Lobby data player_slot_4 = 0:0 16:23:23.510 [Lua] Lobby data num_players = 3 16:23:23.510 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:23.510 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:23.510 [Lua] Lobby data country_code = DE 16:23:23.510 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:23.510 [Lua] Lobby data eac_authorized = true 16:23:23.510 [Lua] Set lobby end. 16:23:23.510 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:23:23.510 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForGameObjectSync 16:23:23.510 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForPlayers 16:23:23.510 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForPlayers 16:23:23.510 [Lua] [PeerSM] 110000103b55824 :: on_enter InGame 16:23:23.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 16:23:23.511 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:23.520 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForPlayers 16:23:23.520 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InGame 16:23:23.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 16:23:23.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:23.706 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101c8c9d3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:23.706 [Lua] Adding player sync data to peer=110000101c8c9d3 local_player_id=1 16:23:23.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 16:23:23.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:7 my_peer_id:110000106697298 16:23:23.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:7 my_peer_id:110000106697298 16:23:23.706 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101c8c9d3 16:23:23.714 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 16:23:23.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 16:23:23.714 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:23:23.714 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 16:23:23.714 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 16:23:23.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:23:23.714 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:23:23.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:23:23.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 16:23:23.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 16:23:23.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:23:24.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:23:24.381 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:23:24.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 16:23:24.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 16:23:24.448 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 16:23:24.449 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:23:24.583 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:23:24.583 [Lua] [PackageManager] Force_load: wwise/staff 16:23:24.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 16:23:24.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 16:23:24.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p 16:23:24.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:23:25.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:23:25.022 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:23:25.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:23:25.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:23:25.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:23:25.140 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 16:23:25.631 [Lua] PlayFabMirrorBase:_commit_internal 5 16:23:25.631 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:23:25.633 [Lua] generate_backend_stats 110000106697298:1 16:23:25.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:23:25.647 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:23:25.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 16:23:25.658 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 16:23:26.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 16:23:26.063 [Lua] commit result success 5 16:23:26.571 [Lua] Set lobby begin: 16:23:26.571 [Lua] Lobby data twitch_enabled = false 16:23:26.571 [Lua] Lobby data power_level = 556 16:23:26.571 [Lua] Lobby data unique_server_name = JayJay 16:23:26.571 [Lua] Lobby data difficulty_tweak = 0 16:23:26.571 [Lua] Lobby data host = 110000106697298 16:23:26.571 [Lua] Lobby data game_mode = 1 16:23:26.571 [Lua] Lobby data is_private = false 16:23:26.571 [Lua] Lobby data match_started = true 16:23:26.571 [Lua] Lobby data mechanism = adventure 16:23:26.571 [Lua] Lobby data level_key = inn_level 16:23:26.571 [Lua] Lobby data player_slot_1 = 0:0 16:23:26.571 [Lua] Lobby data selected_level_key = inn_level 16:23:26.571 [Lua] Lobby data difficulty = hardest 16:23:26.571 [Lua] Lobby data quick_game = true 16:23:26.571 [Lua] Lobby data matchmaking = true 16:23:26.571 [Lua] Lobby data weave_name = false 16:23:26.571 [Lua] Lobby data player_slot_4 = 0:0 16:23:26.571 [Lua] Lobby data num_players = 3 16:23:26.572 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:26.572 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:26.572 [Lua] Lobby data country_code = DE 16:23:26.572 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:26.572 [Lua] Lobby data eac_authorized = true 16:23:26.572 [Lua] Set lobby end. 16:23:28.346 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103b55824 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:23:28.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:23:28.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:23:28.348 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:23:28.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:23:28.349 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:23:31.578 [Lua] Set lobby begin: 16:23:31.578 [Lua] Lobby data twitch_enabled = false 16:23:31.578 [Lua] Lobby data power_level = 812 16:23:31.578 [Lua] Lobby data unique_server_name = JayJay 16:23:31.578 [Lua] Lobby data difficulty_tweak = 0 16:23:31.578 [Lua] Lobby data host = 110000106697298 16:23:31.578 [Lua] Lobby data game_mode = 1 16:23:31.578 [Lua] Lobby data is_private = false 16:23:31.578 [Lua] Lobby data match_started = true 16:23:31.578 [Lua] Lobby data mechanism = adventure 16:23:31.578 [Lua] Lobby data level_key = inn_level 16:23:31.578 [Lua] Lobby data player_slot_1 = 0:0 16:23:31.578 [Lua] Lobby data selected_level_key = inn_level 16:23:31.578 [Lua] Lobby data difficulty = hardest 16:23:31.578 [Lua] Lobby data quick_game = true 16:23:31.578 [Lua] Lobby data matchmaking = true 16:23:31.578 [Lua] Lobby data weave_name = false 16:23:31.578 [Lua] Lobby data player_slot_4 = 0:0 16:23:31.579 [Lua] Lobby data num_players = 3 16:23:31.579 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:31.579 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:31.579 [Lua] Lobby data country_code = DE 16:23:31.579 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:31.579 [Lua] Lobby data eac_authorized = true 16:23:31.579 [Lua] Set lobby end. 16:23:34.989 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:23:34.989 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 16:23:34.989 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:23:34.991 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:23:34.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:23:34.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:23:34.996 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:23:35.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:23:35.304 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:23:35.331 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.332 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:35.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:35.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:35.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:38.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:38.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:38.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:38.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:38.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:38.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:38.435 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 16:23:38.435 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:8 my_peer_id:110000106697298 16:23:38.435 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:8 my_peer_id:110000106697298 16:23:38.450 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 16:23:38.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:23:38.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:23:38.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient 16:23:38.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient 16:23:38.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:23:38.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:23:38.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 16:23:39.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 16:23:39.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 16:23:39.040 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 16:23:42.196 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:42.364 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:42.549 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:42.702 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:42.702 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:42.769 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:42.904 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.005 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:43.039 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.072 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:43.257 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.310 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:43.398 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.437 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:43.558 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.645 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:43.698 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.806 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:43.911 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.946 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:44.052 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.088 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:44.197 [Lua] [IngameUI] menu view on_exit hero_view 16:23:44.202 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00887ff0 16:23:44.202 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:23:44.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:23:44.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:23:44.202 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:44.202 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:44.202 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:44.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:44.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:44.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:44.213 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:23:44.213 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:23:44.213 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:23:44.267 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.318 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:44.403 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.437 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:44.606 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.624 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:44.723 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.774 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:44.924 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.958 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:45.041 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.079 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:45.228 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.228 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:45.345 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.412 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:45.562 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.613 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:45.731 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:45.749 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.916 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.954 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:46.033 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.066 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:46.253 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.303 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:46.403 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.404 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:46.569 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.603 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:46.703 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.737 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:46.828 [Lua] [IngameUI] menu view on_enter hero_view 16:23:46.832 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00887ff0 16:23:46.832 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:23:46.846 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:23:46.846 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:23:46.847 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:23:46.847 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:23:46.853 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:23:46.977 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.994 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:47.011 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.011 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:47.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:23:47.163 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:23:47.189 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.189 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:47.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:47.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:47.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:47.538 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.538 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:47.757 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.758 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:47.758 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.758 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:47.758 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.790 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:47.891 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.891 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.043 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:48.043 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.211 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:48.211 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:48.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:48.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:23:48.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 16:23:48.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:9 my_peer_id:110000106697298 16:23:48.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:9 my_peer_id:110000106697298 16:23:48.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 16:23:48.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 16:23:48.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient, async-read, 16:23:48.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:23:48.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 16:23:48.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:23:48.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 16:23:48.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:23:48.462 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:48.462 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.560 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:48.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:23:48.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 16:23:48.611 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.611 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 16:23:48.696 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:48.748 [Lua] [IngameUI] menu view on_exit hero_view 16:23:48.752 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00887ff0 16:23:48.752 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:23:48.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:23:48.752 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:23:48.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:23:48.755 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:23:48.755 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:23:48.755 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:23:48.767 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.899 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:48.899 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.034 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:49.034 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.254 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.254 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:49.356 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:49.392 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.575 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:49.575 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.710 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:50.219 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:52.782 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:52.933 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.086 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.086 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:53.354 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:53.404 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.538 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:53.606 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.791 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.908 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:53.942 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:23:53.942 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.959 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:23:53.959 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:23:53.959 [Lua] MatchmakingStateStartGame preferred_level_keys nil 16:23:53.959 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 0 16:23:53.959 [Lua] [LevelTransitionHandler] set_next_level( catacombs, 0 ) 16:23:53.959 [Lua] Set lobby begin: 16:23:53.959 [Lua] Lobby data twitch_enabled = false 16:23:53.959 [Lua] Lobby data power_level = 812 16:23:53.959 [Lua] Lobby data unique_server_name = JayJay 16:23:53.960 [Lua] Lobby data difficulty_tweak = 0 16:23:53.960 [Lua] Lobby data host = 110000106697298 16:23:53.960 [Lua] Lobby data game_mode = 2 16:23:53.960 [Lua] Lobby data is_private = false 16:23:53.960 [Lua] Lobby data match_started = true 16:23:53.960 [Lua] Lobby data mechanism = adventure 16:23:53.960 [Lua] Lobby data level_key = inn_level 16:23:53.960 [Lua] Lobby data player_slot_1 = 0:0 16:23:53.960 [Lua] Lobby data selected_level_key = catacombs 16:23:53.960 [Lua] Lobby data difficulty = hardest 16:23:53.960 [Lua] Lobby data quick_game = true 16:23:53.960 [Lua] Lobby data matchmaking = true 16:23:53.960 [Lua] Lobby data weave_name = false 16:23:53.960 [Lua] Lobby data player_slot_4 = 0:0 16:23:53.960 [Lua] Lobby data num_players = 3 16:23:53.960 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:53.960 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:53.960 [Lua] Lobby data country_code = DE 16:23:53.960 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:53.960 [Lua] Lobby data eac_authorized = true 16:23:53.960 [Lua] Set lobby end. 16:23:53.962 [Lua] Set lobby begin: 16:23:53.962 [Lua] Lobby data twitch_enabled = false 16:23:53.962 [Lua] Lobby data power_level = 812 16:23:53.962 [Lua] Lobby data unique_server_name = JayJay 16:23:53.962 [Lua] Lobby data difficulty_tweak = 0 16:23:53.962 [Lua] Lobby data host = 110000106697298 16:23:53.962 [Lua] Lobby data game_mode = 2 16:23:53.962 [Lua] Lobby data is_private = false 16:23:53.962 [Lua] Lobby data match_started = true 16:23:53.962 [Lua] Lobby data mechanism = adventure 16:23:53.962 [Lua] Lobby data level_key = inn_level 16:23:53.962 [Lua] Lobby data player_slot_1 = 0:0 16:23:53.962 [Lua] Lobby data selected_level_key = catacombs 16:23:53.963 [Lua] Lobby data difficulty = hardest 16:23:53.963 [Lua] Lobby data quick_game = true 16:23:53.963 [Lua] Lobby data matchmaking = true 16:23:53.963 [Lua] Lobby data weave_name = false 16:23:53.963 [Lua] Lobby data player_slot_4 = 0:0 16:23:53.963 [Lua] Lobby data num_players = 3 16:23:53.963 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:53.963 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:53.963 [Lua] Lobby data country_code = DE 16:23:53.963 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:53.963 [Lua] Lobby data eac_authorized = true 16:23:53.963 [Lua] Set lobby end. 16:23:53.963 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 16:23:53.963 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 16:23:53.963 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InGame 16:23:53.963 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InPostGame 16:23:53.963 [Lua] [PeerSM] 110000103b55824 :: on_exit InGame 16:23:53.963 [Lua] [PeerSM] 110000103b55824 :: on_enter InPostGame 16:23:53.963 [Lua] Complete level triggered. 16:23:53.965 [Save] Saving `save_data` 16:23:53.965 [Lua] gm_event_end_conditions_met false false 16:23:53.965 [Lua] FORCE COMMIT 6 16:23:53.965 [Lua] PlayFabMirrorBase:_commit_internal 6 16:23:53.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:23:53.968 [Lua] generate_backend_stats 110000106697298:1 16:23:53.971 [Save] Save done 16:23:53.971 [Save] Saving `save_data` 16:23:53.980 [Save] Save done 16:23:53.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 16:23:53.986 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:23:53.986 [Save] Saving `save_data` 16:23:53.986 [Lua] TRANSITION nil nil catacombs 16:23:53.986 [Lua] Transition type "catacombs", is server: true 16:23:53.986 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:23:53.986 [Lua] [GameNetworkManager] Leaving game... 16:23:53.986 [Lua] [GameNetworkManager] Shutting down game session host. 16:23:53.986 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:23:53.986 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:23:53.986 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=490.01 16:23:53.989 [Save] Save done 16:23:53.992 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 5fa0 or from non-session peer 110000101c8c9d3 16:23:53.992 [Connection] Packet 1078 chunk for system game_session from 110000101c8c9d3 had no listener 16:23:53.992 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:23:53.992 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 3 16:23:54.008 [Connection] Packet 1079 chunk for system game_session from 110000101c8c9d3 had no listener 16:23:54.047 [Network] Ignoring message `rpc_player_projectile_impact_level` from wrong session 5fa0 or from non-session peer 110000101c8c9d3 16:23:54.047 [Connection] Packet 1080 chunk for system game_session from 110000101c8c9d3 had no listener 16:23:54.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 16:23:54.198 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 16:23:54.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 16:23:54.617 [Lua] commit result success 6 16:23:55.993 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:23:55.993 [Lua] [Managers] Calling function on all managers: 16:23:55.993 [Lua] Clearing all global lookup lists 16:23:55.993 [Lua] [IngamePlayerListUI] - Destroy 16:23:55.993 [Lua] [EquipmentUI] - Destroy 16:23:55.993 [Lua] [AbilityUI] - Destroy 16:23:55.993 [Lua] [GamePadAbilityUI] - Destroy 16:23:55.993 [Lua] [GamePadEquipmentUI] - Destroy 16:23:55.994 [Lua] [IngameUI] destroy 16:23:55.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:23:55.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 16:23:55.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 16:23:55.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 16:23:55.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 16:23:56.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 16:23:56.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 16:23:56.044 [Lua] [Managers] Destroying manager group: 16:23:56.051 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:23:56.142 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:23:56.142 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 16:23:56.142 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 16:23:56.142 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 catacombs 0 16:23:56.142 warning: [Lua] Following data will be uploaded to Crashify: <> 16:23:56.142 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 4, User: 110000106697298 "JayJay" <> 16:23:56.142 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 00000000106266E0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 5588151; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F154D60 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780; current_state = InPostGame [5] self = table: 0000000000393090; application_shutdown = nil; unit_spawner = table: 0000000000D70C90; world = [World]; unit_storage = table: 0000000000D70E90; units = table: 0000000000D70FA0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000000393090 [8] self = table: 0000000010318820; dt = 0.017004342749714851; t = 513.27780478168279; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.017004342749714851; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017004342749714851; t = 513.27780478168279 [10] dt = 0.017004342749714851 [2] server = table: 0000000010633B40; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000010464A80; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010636FF0; [5] world_name = "level_world"; entity_system_bag = table: 000000001257FF00; network_server = table: 0000000010633B40; entity_system = table: 000000001198C890; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000001156E70; statistics_db = table: 00000000002B96E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 488.22485922724007; input_manager = table: 00000000002B5910; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010636FF0; world = [World]; dt = 0.017004342749714851; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 490.00810292549431; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 0000000000E722D0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000005ED360; <> <> 16:23:56.142 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InPostGame 16:23:56.142 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Loading 16:23:56.142 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c8c9d3 catacombs 0 16:23:56.142 warning: [Lua] Following data will be uploaded to Crashify: <> 16:23:56.142 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 5, User: 110000106697298 "JayJay" <> 16:23:56.143 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000F06ABB0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000101c8c9d3"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 5588151; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F154D60 [3] _ = table: 000000000F06ABB0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000101c8c9d3"; peer_state_machine = table: 000000000F06AC10; current_state = InPostGame [5] self = table: 0000000000393090; application_shutdown = nil; unit_spawner = table: 0000000000D70C90; world = [World]; unit_storage = table: 0000000000D70E90; units = table: 0000000000D70FA0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000000393090 [8] self = table: 0000000010318820; dt = 0.017004342749714851; t = 513.27780478168279; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.017004342749714851; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017004342749714851; t = 513.27780478168279 [10] dt = 0.017004342749714851 [2] server = table: 0000000010633B40; wanted_career_index = 3; game_started = false; peer_id = "110000101c8c9d3"; num_players = 1; wanted_party_index = 0; account_id = "110000101c8c9d3"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9325082525610924; loaded_level = "inn_level"; resend_post_game_timer = 1.9495677817612886; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000010464A80; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010636FF0; [5] world_name = "level_world"; entity_system_bag = table: 000000001257FF00; network_server = table: 0000000010633B40; entity_system = table: 000000001198C890; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000001156E70; statistics_db = table: 00000000002B96E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 488.22485922724007; input_manager = table: 00000000002B5910; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010636FF0; world = [World]; dt = 0.017004342749714851; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 490.00810292549431; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 0000000000E722D0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000005ED360; <> <> 16:23:56.143 [Lua] [PeerSM] 110000103b55824 :: on_exit InPostGame 16:23:56.143 [Lua] [PeerSM] 110000103b55824 :: on_enter Loading 16:23:56.143 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b55824 catacombs 0 16:23:56.143 warning: [Lua] Following data will be uploaded to Crashify: <> 16:23:56.143 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 6, User: 110000106697298 "JayJay" <> 16:23:56.143 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000BFB1AC0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000103b55824"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 5588151; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F154D60 [3] _ = table: 000000000BFB1AC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000103b55824"; peer_state_machine = table: 000000000BFB1B60; current_state = InPostGame [5] self = table: 0000000000393090; application_shutdown = nil; unit_spawner = table: 0000000000D70C90; world = [World]; unit_storage = table: 0000000000D70E90; units = table: 0000000000D70FA0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000000393090 [8] self = table: 0000000010318820; dt = 0.017004342749714851; t = 513.27780478168279; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.017004342749714851; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017004342749714851; t = 513.27780478168279 [10] dt = 0.017004342749714851 [2] server = table: 0000000010633B40; wanted_career_index = 3; game_started = false; peer_id = "110000103b55824"; num_players = 1; wanted_party_index = 0; account_id = "110000103b55824"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9325390309095383; loaded_level = "inn_level"; resend_post_game_timer = 1.9161780402064323; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000010464A80; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000010636FF0; [5] world_name = "level_world"; entity_system_bag = table: 000000001257FF00; network_server = table: 0000000010633B40; entity_system = table: 000000001198C890; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000001156E70; statistics_db = table: 00000000002B96E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 488.22485922724007; input_manager = table: 00000000002B5910; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010636FF0; world = [World]; dt = 0.017004342749714851; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 490.00810292549431; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 0000000000E722D0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000393090; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000005ED360; <> <> 16:23:56.143 [Lua] [Matchmaking] unregister rpcs 16:23:56.143 [Lua] ############### UNLOADING PACKAGES ############### 16:23:56.143 [Lua] [Managers] Calling function on all managers: 16:23:56.143 [Lua] [Managers] Destroying manager group: 16:23:56.143 [Lua] [Gamestate] Enter state StateLoading 16:23:56.145 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:23:56.145 [Lua] [Matchmaking] register rpcs 16:23:56.145 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:23:56.145 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:23:56.145 [Lua] Set lobby begin: 16:23:56.145 [Lua] Lobby data twitch_enabled = false 16:23:56.145 [Lua] Lobby data power_level = 0 16:23:56.145 [Lua] Lobby data unique_server_name = JayJay 16:23:56.145 [Lua] Lobby data difficulty_tweak = 0 16:23:56.145 [Lua] Lobby data host = 110000106697298 16:23:56.145 [Lua] Lobby data game_mode = 2 16:23:56.145 [Lua] Lobby data is_private = false 16:23:56.145 [Lua] Lobby data match_started = true 16:23:56.145 [Lua] Lobby data mechanism = adventure 16:23:56.145 [Lua] Lobby data level_key = inn_level 16:23:56.145 [Lua] Lobby data player_slot_1 = 0:0 16:23:56.145 [Lua] Lobby data selected_level_key = catacombs 16:23:56.145 [Lua] Lobby data difficulty = hardest 16:23:56.145 [Lua] Lobby data quick_game = true 16:23:56.145 [Lua] Lobby data matchmaking = true 16:23:56.145 [Lua] Lobby data weave_name = false 16:23:56.145 [Lua] Lobby data player_slot_4 = 0:0 16:23:56.145 [Lua] Lobby data num_players = 3 16:23:56.145 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:56.145 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:56.145 [Lua] Lobby data country_code = DE 16:23:56.145 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:56.145 [Lua] Lobby data eac_authorized = true 16:23:56.145 [Lua] Set lobby end. 16:23:56.146 [Lua] registering RPCs 16:23:56.146 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:23:56.146 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:23:56.146 [Lua] Set lobby begin: 16:23:56.146 [Lua] Lobby data twitch_enabled = false 16:23:56.146 [Lua] Lobby data power_level = 0 16:23:56.146 [Lua] Lobby data unique_server_name = JayJay 16:23:56.146 [Lua] Lobby data difficulty_tweak = 0 16:23:56.146 [Lua] Lobby data host = 110000106697298 16:23:56.146 [Lua] Lobby data game_mode = 2 16:23:56.146 [Lua] Lobby data is_private = false 16:23:56.146 [Lua] Lobby data match_started = true 16:23:56.146 [Lua] Lobby data mechanism = adventure 16:23:56.146 [Lua] Lobby data level_key = catacombs 16:23:56.146 [Lua] Lobby data player_slot_1 = 0:0 16:23:56.146 [Lua] Lobby data selected_level_key = catacombs 16:23:56.146 [Lua] Lobby data difficulty = hardest 16:23:56.146 [Lua] Lobby data quick_game = true 16:23:56.146 [Lua] Lobby data matchmaking = true 16:23:56.146 [Lua] Lobby data weave_name = false 16:23:56.146 [Lua] Lobby data player_slot_4 = 0:0 16:23:56.146 [Lua] Lobby data num_players = 3 16:23:56.146 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:23:56.146 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:23:56.146 [Lua] Lobby data country_code = DE 16:23:56.146 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:23:56.146 [Lua] Lobby data eac_authorized = true 16:23:56.146 [Lua] Set lobby end. 16:23:56.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:23:56.148 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 16:23:56.148 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] self.picked_environment_id=[0] 16:23:56.148 [Lua] [LevelTransitionHandler] load_level catacombs 0 16:23:56.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:23:56.182 [Umbra] Unload tome 16:23:56.182 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:23:56.256 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:23:56.256 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 16:23:56.256 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/catacombs" Meta package name: "nil" 16:23:56.256 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 16:23:56.257 [Lua] [StateLoading] got rpc_load_level 132 catacombs 16:23:56.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 16:23:56.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 16:23:56.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 16:23:57.607 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 16:24:01.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 16:24:01.146 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 16:24:01.162 [Lua] [LevelTransitionHandler] Level load completed! 16:24:01.162 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 5588151 - use_random_directors: true - overriden_conflict: nil 16:24:01.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:24:01.180 [Lua] checking dlc's against conflict directors 16:24:01.180 [Lua] number of factions to include 2 16:24:01.180 [Lua] number of factions added 2 16:24:01.180 [Lua] --- --- --- 16:24:01.180 [Lua] Starting... difficulty 'hardest' 16:24:01.180 [Lua] These are the starting conflict directors: 16:24:01.180 [Lua] chaos 16:24:01.180 [Lua] skaven 16:24:01.180 [Lua] --- --- --- 16:24:01.180 [Lua] 16:24:01.180 [Lua] DONE! Found the following directors: 16:24:01.180 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_plague_monk skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_ratling_gunner skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander chaos_dummy_sorcerer chaos_raider skaven_poison_wind_globadier 16:24:01.180 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_dummy_sorcerer=true, chaos_raider=true, skaven_poison_wind_globadier=true, } 16:24:01.180 [Lua] load_startup_enemy_packages: -------------- 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_spawn 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_troll 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_rat_ogre 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_stormfiend 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] beastmen_minotaur 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_plague_sorcerer 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_corruptor_sorcerer 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_gutter_runner 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_pack_master 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_poison_wind_globadier 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_ratling_gunner 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_warpfire_thrower 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_vortex_sorcerer 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] beastmen_standard_bearer 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_vortex 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] critter_rat 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] critter_pig 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_marauder 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_storm_vermin 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_warrior 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_clan_rat_with_shield 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_plague_monk 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_storm_vermin_with_shield 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_clan_rat 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_slave 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_fanatic 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] skaven_loot_rat 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_marauder_with_shield 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_berzerker 16:24:01.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:24:01.180 [Lua] chaos_raider 16:24:01.183 [Lua] ### Sending rpc_level_loaded 16:24:01.184 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 132 16:24:01.184 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:24:01.201 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 16:24:01.201 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 16:24:01.218 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 16:24:01.218 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 16:24:01.218 [Lua] ### Sending rpc_level_loaded 16:24:01.218 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 132 16:24:01.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:24:01.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:24:01.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:24:01.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:24:01.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:24:01.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:24:02.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:24:02.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:24:02.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:24:02.145 [Lua] ### Sending rpc_level_loaded 16:24:02.145 [Lua] #### Has state machine: true, peer_id: 110000101c8c9d3, level_id: 132 16:24:02.145 [Lua] Peer 110000101c8c9d3 has loaded the level and all enemies are loaded 16:24:02.146 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Loading 16:24:02.146 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter LoadingProfilePackages 16:24:02.159 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit LoadingProfilePackages 16:24:02.159 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForEnterGame 16:24:02.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:24:02.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:24:02.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:24:03.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:24:03.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:24:03.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:24:03.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:24:03.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:24:03.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:24:03.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:24:03.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:24:03.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:24:04.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:24:04.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:24:04.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:24:04.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:24:04.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:24:04.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:24:04.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:24:04.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:24:04.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:24:04.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:24:04.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:24:04.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:24:05.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:24:05.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:24:05.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:24:05.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:24:05.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:24:05.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:24:06.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:24:06.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:24:06.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:24:06.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:24:06.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:24:06.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:24:06.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:24:06.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:24:06.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:24:06.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:24:06.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:24:06.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:24:07.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:24:07.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:24:07.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:24:07.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:24:07.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:24:07.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:24:07.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:24:07.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:24:07.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:08.174 [Lua] ### Sending rpc_level_loaded 16:24:08.174 [Lua] #### Has state machine: true, peer_id: 110000103b55824, level_id: 132 16:24:08.174 [Lua] Peer 110000103b55824 has loaded the level and all enemies are loaded 16:24:08.175 [Lua] [PeerSM] 110000103b55824 :: on_exit Loading 16:24:08.175 [Lua] [PeerSM] 110000103b55824 :: on_enter LoadingProfilePackages 16:24:08.192 [Lua] [PeerSM] 110000103b55824 :: on_exit LoadingProfilePackages 16:24:08.192 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForEnterGame 16:24:08.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:08.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:08.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:24:08.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:24:08.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:24:08.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:09.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:09.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:09.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:24:09.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:24:09.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:24:09.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:24:09.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:24:09.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:24:09.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:24:10.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:24:10.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:24:10.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:24:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:24:10.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:24:10.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:24:10.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:24:10.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:24:10.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:24:10.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:24:10.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:24:10.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:24:11.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:24:11.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:24:11.087 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 16:24:11.087 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:24:11.087 [Lua] Starting async level spawning of levels/honduras/catacombs/world 16:24:11.088 [Umbra] Init version: 3.4.15 :: 16 threads 16:24:11.119 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.119 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.119 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.119 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.121 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.121 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.121 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.122 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.122 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.122 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.146 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.219 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.219 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.219 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.219 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.219 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.220 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.220 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.220 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.221 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.221 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.222 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.229 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.246 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.247 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.247 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.247 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.248 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.248 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.248 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.248 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.342 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.343 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.343 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.503 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:24:11.510 [Lua] Async level spawning done 16:24:11.510 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:24:12.482 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:24:12.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:24:12.482 [Lua] [Matchmaking] unregister rpcs 16:24:12.482 [Lua] Set lobby begin: 16:24:12.482 [Lua] Lobby data twitch_enabled = false 16:24:12.482 [Lua] Lobby data power_level = 0 16:24:12.482 [Lua] Lobby data unique_server_name = JayJay 16:24:12.482 [Lua] Lobby data difficulty_tweak = 0 16:24:12.482 [Lua] Lobby data host = 110000106697298 16:24:12.482 [Lua] Lobby data game_mode = 2 16:24:12.482 [Lua] Lobby data is_private = false 16:24:12.482 [Lua] Lobby data match_started = true 16:24:12.482 [Lua] Lobby data mechanism = adventure 16:24:12.482 [Lua] Lobby data level_key = catacombs 16:24:12.482 [Lua] Lobby data player_slot_1 = 0:0 16:24:12.482 [Lua] Lobby data selected_level_key = catacombs 16:24:12.482 [Lua] Lobby data difficulty = hardest 16:24:12.482 [Lua] Lobby data quick_game = true 16:24:12.482 [Lua] Lobby data matchmaking = true 16:24:12.482 [Lua] Lobby data weave_name = false 16:24:12.482 [Lua] Lobby data player_slot_4 = 0:0 16:24:12.482 [Lua] Lobby data num_players = 3 16:24:12.482 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:12.482 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:12.482 [Lua] Lobby data country_code = DE 16:24:12.482 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:12.482 [Lua] Lobby data eac_authorized = true 16:24:12.483 [Lua] Set lobby end. 16:24:12.483 [Lua] [Managers] Destroying manager group: 16:24:12.483 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 16:24:12.483 [Lua] [Gamestate] Enter StateIngame HOST 16:24:12.483 [Lua] [Managers] Calling function on all managers: 16:24:12.483 [Lua] <>level = catacombs<> 16:24:12.483 [Lua] Set lobby begin: 16:24:12.483 [Lua] Lobby data twitch_enabled = false 16:24:12.484 [Lua] Lobby data power_level = 0 16:24:12.484 [Lua] Lobby data unique_server_name = JayJay 16:24:12.484 [Lua] Lobby data difficulty_tweak = 0 16:24:12.484 [Lua] Lobby data host = 110000106697298 16:24:12.484 [Lua] Lobby data game_mode = 2 16:24:12.484 [Lua] Lobby data is_private = false 16:24:12.484 [Lua] Lobby data match_started = true 16:24:12.484 [Lua] Lobby data mechanism = adventure 16:24:12.484 [Lua] Lobby data level_key = catacombs 16:24:12.484 [Lua] Lobby data player_slot_1 = 0:0 16:24:12.484 [Lua] Lobby data selected_level_key = catacombs 16:24:12.484 [Lua] Lobby data difficulty = hardest 16:24:12.484 [Lua] Lobby data quick_game = true 16:24:12.484 [Lua] Lobby data matchmaking = true 16:24:12.484 [Lua] Lobby data weave_name = false 16:24:12.484 [Lua] Lobby data player_slot_4 = 0:0 16:24:12.484 [Lua] Lobby data num_players = 3 16:24:12.484 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:12.484 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:12.484 [Lua] Lobby data country_code = DE 16:24:12.484 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:12.484 [Lua] Lobby data eac_authorized = true 16:24:12.484 [Lua] Set lobby end. 16:24:12.484 [Lua] [StateIngame] Server ingame 16:24:12.487 [Lua] Set lobby begin: 16:24:12.487 [Lua] Lobby data twitch_enabled = false 16:24:12.487 [Lua] Lobby data power_level = 0 16:24:12.487 [Lua] Lobby data unique_server_name = JayJay 16:24:12.487 [Lua] Lobby data difficulty_tweak = 0 16:24:12.487 [Lua] Lobby data host = 110000106697298 16:24:12.487 [Lua] Lobby data game_mode = 2 16:24:12.487 [Lua] Lobby data is_private = false 16:24:12.487 [Lua] Lobby data match_started = true 16:24:12.487 [Lua] Lobby data mechanism = adventure 16:24:12.487 [Lua] Lobby data level_key = catacombs 16:24:12.488 [Lua] Lobby data player_slot_1 = 0:0 16:24:12.488 [Lua] Lobby data selected_level_key = catacombs 16:24:12.488 [Lua] Lobby data difficulty = hardest 16:24:12.488 [Lua] Lobby data quick_game = true 16:24:12.488 [Lua] Lobby data matchmaking = true 16:24:12.488 [Lua] Lobby data weave_name = false 16:24:12.488 [Lua] Lobby data player_slot_4 = 0:0 16:24:12.488 [Lua] Lobby data num_players = 3 16:24:12.488 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:12.488 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:12.488 [Lua] Lobby data country_code = DE 16:24:12.488 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:12.488 [Lua] Lobby data eac_authorized = true 16:24:12.488 [Lua] Set lobby end. 16:24:12.488 [Lua] [Matchmaking] register rpcs 16:24:12.488 [Lua] GameNetworkManager:init... creating game session 16:24:12.488 [Lua] Host GameSession.make_game_session_host with session: 16:24:12.488 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:24:12.488 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:24:12.488 [Lua] [GameNetworkManager] self.is_server = true 16:24:12.488 [Network] Setting artificial MTU limit to 65536 16:24:12.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 13 16:24:12.488 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 16:24:12.496 [Lua] Switching ConflictSettings: to: default 16:24:12.496 [Lua] pacing=default 16:24:12.496 [Lua] roaming=nil 16:24:12.496 [Lua] specials=default 16:24:12.496 [Lua] debug_color=maroon 16:24:12.496 [Lua] contained_breeds=nil 16:24:12.496 [Lua] pack_spawning=default 16:24:12.496 [Lua] disabled=false 16:24:12.496 [Lua] factions=nil 16:24:12.496 [Lua] boss=default 16:24:12.496 [Lua] horde=default 16:24:12.496 [Lua] name=default 16:24:12.496 [Lua] intensity=default 16:24:12.496 [Lua] --- 16:24:12.496 [Lua] [LevelAnalysis] set_random_seed( 5588151) 16:24:12.503 [Lua] [AIInterestPointSystem] Level Seed: 5588151 16:24:12.503 [Lua] 16:24:12.503 [Lua] [entity_system_bag] = table 16:24:12.503 [Lua] [entity_system_bag] = metatable 16:24:12.503 [Lua] [startup_data] = table 16:24:12.503 [Lua] [entity_manager] = table 16:24:12.503 [Lua] [entity_manager] = metatable 16:24:12.503 [Lua] [unit_spawner] = table 16:24:12.503 [Lua] [unit_spawner] = metatable 16:24:12.503 [Lua] [unit_storage] = table 16:24:12.503 [Lua] [unit_storage] = metatable 16:24:12.503 [Lua] [dice_keeper] = table 16:24:12.503 [Lua] [dice_keeper] = metatable 16:24:12.503 [Lua] [is_server] = true (boolean) 16:24:12.503 [Lua] [world] = [World] 16:24:12.503 [Lua] [system_api] = table 16:24:12.503 [Lua] [entity_system] = table 16:24:12.503 [Lua] [entity_system] = metatable 16:24:12.503 [Lua] [network_lobby] = table 16:24:12.503 [Lua] [network_lobby] = metatable 16:24:12.503 [Lua] [profile_synchronizer] = table 16:24:12.503 [Lua] [profile_synchronizer] = metatable 16:24:12.503 [Lua] [level_transition_handler] = table 16:24:12.503 [Lua] [level_transition_handler] = metatable 16:24:12.503 [Lua] [num_local_human_players] = 1 (number) 16:24:12.503 [Lua] [statistics_db] = table 16:24:12.503 [Lua] [statistics_db] = metatable 16:24:12.503 [Lua] [network_server] = table 16:24:12.503 [Lua] [network_server] = metatable 16:24:12.503 [Lua] [input_manager] = table 16:24:12.503 [Lua] [input_manager] = metatable 16:24:12.503 [Lua] [network_clock] = table 16:24:12.503 [Lua] [network_clock] = metatable 16:24:12.503 [Lua] [network_transmit] = table 16:24:12.503 [Lua] [network_transmit] = metatable 16:24:12.503 [Lua] [free_flight_manager] = table 16:24:12.503 [Lua] [free_flight_manager] = metatable 16:24:12.503 [Lua] [network_manager] = table 16:24:12.503 [Lua] [network_manager] = metatable 16:24:12.503 [Lua] [network_event_delegate] = table 16:24:12.503 [Lua] [network_event_delegate] = metatable 16:24:12.503 [Lua] 16:24:12.503 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:24:12.503 [Lua] ignoring extension VersusInteractObjectiveExtension 16:24:12.503 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:24:12.503 [Lua] ignoring extension VersusSocketObjectiveExtension 16:24:12.503 [Lua] ignoring extension VersusTargetObjectiveExtension 16:24:12.503 [Lua] ignoring extension VersusMissionObjectiveExtension 16:24:12.506 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:24:12.523 [Lua] [AchievementManager] Achievements using the steam platform 16:24:12.547 [Lua] respawn_unit_spawned with group id: end_event 16:24:12.548 [Lua] respawn_unit_spawned with group id: end_event 16:24:12.548 [Lua] respawn_unit_spawned with group id: end_event 16:24:12.548 [Lua] respawn_unit_spawned with group id: middle_event 16:24:12.548 [Lua] respawn_unit_spawned with group id: middle_event 16:24:12.548 [Lua] respawn_unit_spawned with group id: middle_event 16:24:12.574 [Lua] [StateIngame] Level seed: 5588151 16:24:12.631 [Lua] [LevelAnalysis] set_random_seed( 5588151) 16:24:12.637 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:24:12.637 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:24:12.638 [Lua] [IngameUI] init 16:24:12.648 [SteamVoipClient] select_out(110000101c8c9d3, off) 16:24:12.648 [SteamVoipClient] select_out(110000103b55824, off) 16:24:12.648 [SteamVoipClient] select_out(110000106697298, off) 16:24:12.651 [Lua] cb_razer_chroma_setup 16:24:12.678 [Lua] completed 16:24:12.679 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:24:12.679 [Lua] Set lobby begin: 16:24:12.679 [Lua] Lobby data twitch_enabled = false 16:24:12.679 [Lua] Lobby data power_level = 835 16:24:12.679 [Lua] Lobby data unique_server_name = JayJay 16:24:12.679 [Lua] Lobby data difficulty_tweak = 0 16:24:12.679 [Lua] Lobby data host = 110000106697298 16:24:12.679 [Lua] Lobby data game_mode = 2 16:24:12.679 [Lua] Lobby data is_private = false 16:24:12.679 [Lua] Lobby data match_started = true 16:24:12.679 [Lua] Lobby data mechanism = adventure 16:24:12.679 [Lua] Lobby data level_key = catacombs 16:24:12.679 [Lua] Lobby data player_slot_1 = 0:0 16:24:12.679 [Lua] Lobby data selected_level_key = catacombs 16:24:12.679 [Lua] Lobby data difficulty = hardest 16:24:12.679 [Lua] Lobby data quick_game = true 16:24:12.679 [Lua] Lobby data matchmaking = true 16:24:12.679 [Lua] Lobby data weave_name = false 16:24:12.679 [Lua] Lobby data player_slot_4 = 0:0 16:24:12.679 [Lua] Lobby data num_players = 3 16:24:12.679 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:12.679 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:12.680 [Lua] Lobby data country_code = DE 16:24:12.680 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:12.680 [Lua] Lobby data eac_authorized = true 16:24:12.680 [Lua] Set lobby end. 16:24:12.680 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:24:12.680 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:24:12.680 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:24:12.680 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:24:12.681 [Lua] CurrentConflictSettings default 16:24:12.681 [Lua] [ConflictDirector] conflict_director is ai_ready 16:24:12.685 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:24:12.685 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:24:12.690 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:24:12.690 [Lua] Forming navigation groups in one frame 16:24:12.690 [Lua] Forming navigation groups 16:24:12.706 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 16:24:12.851 [Lua] NavigationGroupManager -> calulation time B: 0.14499999999998181 16:24:12.851 [Lua] number of nav groups: 259 16:24:12.853 [Lua] number of refined nav groups : 218 16:24:12.858 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999999481588 16:24:12.858 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.494634768366813 Normalized coefficient: 1.3702044751647025 16:24:12.860 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.896288992464537 Normalized coefficient: 1.1333961180960366 16:24:12.862 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5136562816798662 Normalized coefficient: 1.6555149286115418 16:24:12.865 [Lua] -------------> JOW Perfect-density 2.25 Sum density 2.2523902773857114 Normalized coefficient: 0.99893878187554341 16:24:12.869 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:24:12.869 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 16:24:12.878 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 16:24:12.878 [Lua] [LevelAnalysis] This level has a total main-path length of 1154.956 meters. 16:24:12.878 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:24:12.878 [Lua] [LevelAnalysis] 16:24:12.878 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:24:12.878 [Lua] [LevelAnalysis] 16:24:12.878 [Lua] [LevelAnalysis] Terror events added: 16:24:12.878 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 16:24:12.878 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 16:24:12.878 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:24:12.878 [Lua] NORMAL PATROL MAIN PATH 722.79095458984375 16:24:12.878 [Lua] [waypoints] = table 16:24:12.878 [Lua] [astar_points] = table 16:24:12.878 [Lua] [travel_dist] = 726.27820338308811 (number) 16:24:12.878 [Lua] [one_directional] = true (boolean) 16:24:12.878 [Lua] [id] = boss10 (string) 16:24:12.878 [Lua] ----> using boss spline path! 16:24:12.878 [Lua] Adding main path event: Vector3Box(-117.84, -30.7398, 0.178113) boss_event_skaven_spline_patrol 45 table: 000000000C382A30 16:24:12.878 [Lua] ----> using boss gizmo! 16:24:12.878 [Lua] [LevelAnalysis] section: 3, start-index: 22, end-index: 27, forbidden-dist: -148.1 start-travel-dist: 880.9, end-travel-dist: 923.8 spawn_distance 722.8 16:24:12.878 [Lua] Adding main path event: Vector3Box(-183, -4, -15) boss_event_rat_ogre 45 table: 000000000C2F1B00 16:24:12.878 [Lua] [LevelAnalysis] num_event_places_f: 0.73663753588994341 , num_event_places: 0 , trailing_event_fraction: 0.73663753588994341 , num_events: 1 16:24:12.878 [Lua] [LevelAnalysis] Level path distance: 1154.9563038349152 16:24:12.878 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1154.9563038349152 forbidden_dist: -1054.9563038349152 16:24:12.878 [Lua] [LevelAnalysis] wanted_distance: 590.64324555086671 16:24:12.878 [Lua] [LevelAnalysis] Terror events added: 16:24:12.878 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:24:12.878 [Lua] Adding main path event: Vector3Box(-37.7411, -6.35728, -0.0259184) rare_event_loot_rat 45 table: 000000000C378310 16:24:12.878 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:24:12.881 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:24:12.886 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 16:24:12.886 [Lua] [Managers] Calling function on all managers: 16:24:12.886 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:24:12.904 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 16:24:12.904 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 16:24:12.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 13 16:24:12.908 [Lua] player (110000106697298,2) was put into party 1 16:24:12.920 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 16:24:12.920 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3) 16:24:12.920 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3) 16:24:12.920 [Lua] Set lobby begin: 16:24:12.920 [Lua] Lobby data twitch_enabled = false 16:24:12.920 [Lua] Lobby data power_level = 835 16:24:12.920 [Lua] Lobby data unique_server_name = JayJay 16:24:12.920 [Lua] Lobby data difficulty_tweak = 0 16:24:12.920 [Lua] Lobby data host = 110000106697298 16:24:12.920 [Lua] Lobby data game_mode = 2 16:24:12.920 [Lua] Lobby data is_private = false 16:24:12.920 [Lua] Lobby data match_started = true 16:24:12.920 [Lua] Lobby data mechanism = adventure 16:24:12.920 [Lua] Lobby data level_key = catacombs 16:24:12.920 [Lua] Lobby data player_slot_1 = 0:0 16:24:12.920 [Lua] Lobby data selected_level_key = catacombs 16:24:12.920 [Lua] Lobby data difficulty = hardest 16:24:12.920 [Lua] Lobby data quick_game = true 16:24:12.920 [Lua] Lobby data matchmaking = true 16:24:12.920 [Lua] Lobby data weave_name = false 16:24:12.920 [Lua] Lobby data player_slot_4 = 0:0 16:24:12.920 [Lua] Lobby data num_players = 3 16:24:12.920 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:12.920 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:12.920 [Lua] Lobby data country_code = DE 16:24:12.920 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:12.920 [Lua] Lobby data eac_authorized = true 16:24:12.920 [Lua] Set lobby end. 16:24:12.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:24:12.921 [Lua] 16:24:12.921 [Lua] [wwise/one_handed_swords] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:24:12.921 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 16:24:12.921 [Lua] [wwise/one_handed_axes] = false (boolean) 16:24:12.921 [Lua] [wwise/handgun_rifle] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:24:12.921 [Lua] 16:24:12.921 [Lua] 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:24:12.921 [Lua] [wwise/one_handed_swords] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:24:12.921 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:24:12.921 [Lua] [wwise/one_handed_axes] = false (boolean) 16:24:12.921 [Lua] [wwise/handgun_rifle] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:24:12.921 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 16:24:12.921 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:24:12.921 [Lua] 16:24:12.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 16:24:12.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:10 my_peer_id:110000106697298 16:24:12.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:10 my_peer_id:110000106697298 16:24:13.238 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:24:13.238 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 16:24:13.238 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 16:24:13.240 [Lua] player (110000106697298,2) was put into party 1 16:24:13.255 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 16:24:13.255 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3) 16:24:13.255 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3) 16:24:13.255 [Lua] Set lobby begin: 16:24:13.255 [Lua] Lobby data twitch_enabled = false 16:24:13.255 [Lua] Lobby data power_level = 835 16:24:13.255 [Lua] Lobby data unique_server_name = JayJay 16:24:13.255 [Lua] Lobby data difficulty_tweak = 0 16:24:13.255 [Lua] Lobby data host = 110000106697298 16:24:13.255 [Lua] Lobby data game_mode = 2 16:24:13.255 [Lua] Lobby data is_private = false 16:24:13.255 [Lua] Lobby data match_started = true 16:24:13.255 [Lua] Lobby data mechanism = adventure 16:24:13.255 [Lua] Lobby data level_key = catacombs 16:24:13.256 [Lua] Lobby data player_slot_1 = 0:0 16:24:13.256 [Lua] Lobby data selected_level_key = catacombs 16:24:13.256 [Lua] Lobby data difficulty = hardest 16:24:13.256 [Lua] Lobby data quick_game = true 16:24:13.256 [Lua] Lobby data matchmaking = true 16:24:13.256 [Lua] Lobby data weave_name = false 16:24:13.256 [Lua] Lobby data player_slot_4 = 0:0 16:24:13.256 [Lua] Lobby data num_players = 3 16:24:13.256 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:13.256 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:13.256 [Lua] Lobby data country_code = DE 16:24:13.256 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:13.256 [Lua] Lobby data eac_authorized = true 16:24:13.256 [Lua] Set lobby end. 16:24:13.256 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:24:13.256 [Lua] 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 16:24:13.256 [Lua] [wwise/one_handed_axes] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:24:13.256 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:24:13.256 [Lua] [wwise/handgun_rifle] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:24:13.256 [Lua] [wwise/one_handed_swords] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:24:13.256 [Lua] 16:24:13.256 [Lua] 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:24:13.256 [Lua] [wwise/one_handed_swords] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:24:13.256 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:24:13.256 [Lua] [wwise/one_handed_axes] = false (boolean) 16:24:13.256 [Lua] [wwise/handgun_rifle] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:24:13.256 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 16:24:13.256 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:24:13.256 [Lua] 16:24:13.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 13 16:24:13.259 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 16:24:13.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:24:13.259 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 16:24:13.259 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:11 my_peer_id:110000106697298 16:24:13.259 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:11 my_peer_id:110000106697298 16:24:13.268 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 16:24:13.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:24:13.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:24:13.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 16:24:13.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 16:24:13.556 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 16:24:13.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:24:13.592 [Flow] DISABLE 16:24:13.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:24:13.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:24:13.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:24:13.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:24:13.791 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:24:13.792 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:24:13.892 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:24:13.892 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:24:13.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 16:24:14.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 16:24:14.010 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 16:24:14.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:24:14.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:24:14.467 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:24:14.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:24:14.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:24:14.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:24:14.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:24:14.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:24:14.803 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:24:14.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:24:14.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:24:14.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:24:14.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 16:24:15.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 16:24:15.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 16:24:15.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:24:15.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:24:15.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:24:15.410 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 16:24:22.833 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:24:22.833 [Lua] Players: 4 16:24:22.833 [Lua] Set lobby begin: 16:24:22.833 [Lua] Lobby data twitch_enabled = false 16:24:22.833 [Lua] Lobby data power_level = 835 16:24:22.833 [Lua] Lobby data unique_server_name = JayJay 16:24:22.833 [Lua] Lobby data difficulty_tweak = 0 16:24:22.833 [Lua] Lobby data host = 110000106697298 16:24:22.833 [Lua] Lobby data game_mode = 2 16:24:22.833 [Lua] Lobby data is_private = false 16:24:22.833 [Lua] Lobby data match_started = true 16:24:22.833 [Lua] Lobby data mechanism = adventure 16:24:22.833 [Lua] Lobby data level_key = catacombs 16:24:22.833 [Lua] Lobby data player_slot_1 = 0:0 16:24:22.833 [Lua] Lobby data selected_level_key = catacombs 16:24:22.833 [Lua] Lobby data difficulty = hardest 16:24:22.833 [Lua] Lobby data quick_game = true 16:24:22.833 [Lua] Lobby data matchmaking = true 16:24:22.833 [Lua] Lobby data weave_name = false 16:24:22.833 [Lua] Lobby data player_slot_4 = 0:0 16:24:22.833 [Lua] Lobby data num_players = 4 16:24:22.833 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:22.833 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:22.833 [Lua] Lobby data country_code = DE 16:24:22.833 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:22.833 [Lua] Lobby data eac_authorized = true 16:24:22.833 [Lua] Set lobby end. 16:24:22.834 [Lua] [LobbyMembers] Member joined 1100001023583c8 16:24:22.835 [Lua] [LoadTimeManager] Member Joined 16:24:25.184 [Lua] GOT approve_channel 7 1100001023583c8 186000003b0f855 16:24:25.184 [EAC] EAC server has client 1100001023583c8 and channel 7 (and owner 1100001023583c8) 16:24:25.184 [EACServer] [17:24:25:184][Windows][EAC Server] [Info][RegisterClient] Client: 01100001023583C8 PlayerGUID: 76561197997327304 PlayerIP: 0.0.0.0 OwnerGUID: 76561197997327304 PlayerName: YourDog 16:24:25.184 [Lua] Client with peer_id 1100001023583c8 got APPROVED by server 16:24:25.185 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001023583c8' 16:24:25.185 [Lua] [PeerSM] 1100001023583c8 :: on_enter Connecting 16:24:25.185 [Lua] [ChatManager][1]System: YourDog is joining the game 16:24:25.303 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:24:25.303 [Lua] [Matchmaking] Got a handshake request from 1100001023583c8 with user name 'YourDog' 16:24:25.406 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b0f855 from 1100001023583c8, replying lobby_ok 16:24:25.490 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001023583c8 REPLY wh:0 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:24:29.445 [Lua] Set lobby begin: 16:24:29.445 [Lua] Lobby data twitch_enabled = false 16:24:29.445 [Lua] Lobby data power_level = 835 16:24:29.445 [Lua] Lobby data unique_server_name = JayJay 16:24:29.445 [Lua] Lobby data difficulty_tweak = 0 16:24:29.445 [Lua] Lobby data host = 110000106697298 16:24:29.445 [Lua] Lobby data game_mode = 2 16:24:29.445 [Lua] Lobby data is_private = false 16:24:29.446 [Lua] Lobby data match_started = true 16:24:29.446 [Lua] Lobby data mechanism = adventure 16:24:29.446 [Lua] Lobby data level_key = catacombs 16:24:29.446 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:29.446 [Lua] Lobby data selected_level_key = catacombs 16:24:29.446 [Lua] Lobby data difficulty = hardest 16:24:29.446 [Lua] Lobby data quick_game = true 16:24:29.446 [Lua] Lobby data matchmaking = true 16:24:29.446 [Lua] Lobby data weave_name = false 16:24:29.446 [Lua] Lobby data player_slot_4 = 0:0 16:24:29.446 [Lua] Lobby data num_players = 4 16:24:29.446 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:29.446 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:29.446 [Lua] Lobby data country_code = DE 16:24:29.446 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:29.446 [Lua] Lobby data eac_authorized = true 16:24:29.446 [Lua] Set lobby end. 16:24:29.446 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001023583c8 16:24:29.446 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:24:31.702 [Lua] ### CLEARING PEER STATE FOR 1100001023583c8 16:24:31.702 [Lua] [PeerSM] 1100001023583c8 :: on_exit Connecting 16:24:31.702 [Lua] [PeerSM] 1100001023583c8 :: on_enter Connecting 16:24:31.787 [Lua] [PSM] Peer 1100001023583c8 joined. Want to use profile index "1" and join party "0" 16:24:31.787 [Lua] Mechanism says: a client joined the game! 1100001023583c8 16:24:31.787 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001023583c8, connection_key=2) 16:24:31.787 [Lua] Sync dynamic to client: 16:24:31.991 [SteamVoipClient] select_out(1100001023583c8, on) 16:24:31.997 [SteamVoipClient] select_out(1100001023583c8, on) 16:24:31.997 [SteamVoipClient] select_in(1100001023583c8, on) 16:24:31.997 [SteamVoipClient] select_out(1100001023583c8, off) 16:24:33.401 [EACServer] [17:24:33:400][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001023583C8 Session: 3 Status: Client Authenticated Message: Client authenticated. 16:24:33.401 [EAC] Peer 1100001023583c8 switched EAC state to ClientAuthenticatedLocal 16:24:33.507 [EACServer] [17:24:33:506][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001023583C8. 16:24:33.775 [Lua] player (1100001023583c8,1) was put into party 0 16:24:33.775 [Lua] [PeerSM] 1100001023583c8 :: on_exit Connecting 16:24:33.775 [Lua] [PeerSM] 1100001023583c8 :: on_enter Loading 16:24:33.775 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001023583c8 catacombs 0 16:24:33.775 warning: [Lua] Following data will be uploaded to Crashify: <> 16:24:33.775 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 7, User: 110000106697298 "JayJay" <> 16:24:33.775 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000FB16DA0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "1100001023583c8"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 5588151; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F154D60 [3] _ = table: 000000000FB16DA0; new_state = Loading; old_state = Connecting [4] self = table: 000000000FB17EC0; dt = 0.01699833944439888; state_data = table: 000000000FB16DA0; new_state = Loading [5] self = table: 0000000010633B40; dt = 0.01699833944439888; peer_state_machines = table: 000000000053B130; joined_peers = table: 000000001062F3B0; game_session = [GameSession]; peer_id = "1100001023583c8"; peer_state_machine = table: 000000000FB17EC0 [6] self = table: 0000000010BE0390; dt = 0.01699833944439888; t = 21.321805458515882; network_manager = table: 0000000008020BE0 [7] self = table: 0000000010318820; dt = 0.01699833944439888; t = 551.08843961264938 [8] self = table: 0000000000097100; real_world_dt = 0.01699833944439888; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699833944439888; t = 551.08843961264938 [9] dt = 0.01699833944439888 [2] server = table: 0000000010633B40; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001023583c8"; wanted_profile_index = 1; resend_timer = 1.9149962216615677; resend_post_game_timer = 1.9320589322596788; clan_tag = "0"; peer_id = "1100001023583c8"; [4] current_state = Loading; function_memoize = table: 000000000FB17AA0; state_data = table: 000000000FB16DA0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000008020BE0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 00000000036D4A20; [6] world_name = "level_world"; entity_system_bag = table: 0000000008102DF0; network_server = table: 0000000010633B40; entity_system = table: 0000000008102E80; parent = table: 0000000000097100; _level_flow_events = table: 000000001271CC10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000127599C0; profile_synchronizer = table: 000000001062F410; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F0434C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016993628814816475; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000010600E50; network_event_delegate = table: 00000000036D4A20; machines = table: 000000001271D2E0; _camera_carrier = table: 000000000C154BF0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; network_clock = table: 00000000030A0B70; statistics_db = table: 0000000000CABEA0; _lobby_host = table: 00000000106463A0; dice_keeper = table: 000000000B124C80; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000009549F20; <> <> 16:24:33.807 [EACServer] [17:24:33:807][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001023583C8 16:24:33.807 [EACServer] [17:24:33:807][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001023583C8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:24:33.808 [EAC] Peer 1100001023583c8 switched EAC state to ClientAuthenticatedRemote 16:24:39.331 [Lua] ### Sending rpc_level_loaded 16:24:39.331 [Lua] #### Has state machine: true, peer_id: 1100001023583c8, level_id: 132 16:24:39.331 [Lua] Peer 1100001023583c8 has loaded the level but not all enemies, so we wait 16:24:41.908 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForEnterGame 16:24:41.908 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForGameObjectSync 16:24:41.908 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForEnterGame 16:24:41.908 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForGameObjectSync 16:24:41.927 [Lua] Set lobby begin: 16:24:41.927 [Lua] Lobby data twitch_enabled = false 16:24:41.927 [Lua] Lobby data power_level = 835 16:24:41.927 [Lua] Lobby data unique_server_name = JayJay 16:24:41.927 [Lua] Lobby data difficulty_tweak = 0 16:24:41.927 [Lua] Lobby data host = 110000106697298 16:24:41.927 [Lua] Lobby data game_mode = 2 16:24:41.927 [Lua] Lobby data is_private = false 16:24:41.927 [Lua] Lobby data match_started = true 16:24:41.927 [Lua] Lobby data mechanism = adventure 16:24:41.927 [Lua] Lobby data level_key = catacombs 16:24:41.927 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:41.927 [Lua] Lobby data selected_level_key = catacombs 16:24:41.927 [Lua] Lobby data difficulty = hardest 16:24:41.927 [Lua] Lobby data quick_game = true 16:24:41.927 [Lua] Lobby data matchmaking = true 16:24:41.927 [Lua] Lobby data weave_name = false 16:24:41.927 [Lua] Lobby data player_slot_4 = 0:0 16:24:41.927 [Lua] Lobby data num_players = 4 16:24:41.927 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:41.927 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:41.927 [Lua] Lobby data country_code = DE 16:24:41.927 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:41.927 [Lua] Lobby data eac_authorized = true 16:24:41.927 [Lua] Set lobby end. 16:24:41.927 [Lua] [Matchmaking] Assigned player 110000101c8c9d3 to slot 2 when hot join syncing 16:24:41.927 [Lua] Breedfreezer (server) starting a hot join sync 16:24:41.927 [Lua] packing 0 units of breed chaos_marauder 16:24:41.927 [Lua] packing 0 units of breed skaven_clan_rat 16:24:41.927 [Lua] packing 0 units of breed skaven_storm_vermin 16:24:41.927 [Lua] packing 0 units of breed skaven_slave 16:24:41.927 [Lua] packing 0 units of breed chaos_fanatic 16:24:41.927 [Lua] packing 0 units of breed chaos_raider 16:24:41.927 [Lua] packing 0 units of breed chaos_warrior 16:24:41.927 [Lua] packing 0 units of breed chaos_berzerker 16:24:41.927 [Lua] packing 0 units of breed skaven_plague_monk 16:24:41.927 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:24:41.927 [Lua] 16:24:41.927 [Lua] [1] = 1 (number) 16:24:41.927 [Lua] [2] = 0 (number) 16:24:41.927 [Lua] [3] = 1 (number) 16:24:41.927 [Lua] [4] = 0 (number) 16:24:41.927 [Lua] [5] = 1 (number) 16:24:41.927 [Lua] [6] = 0 (number) 16:24:41.927 [Lua] [7] = 1 (number) 16:24:41.927 [Lua] [8] = 0 (number) 16:24:41.927 [Lua] [9] = 1 (number) 16:24:41.927 [Lua] [10] = 0 (number) 16:24:41.927 [Lua] [11] = 1 (number) 16:24:41.927 [Lua] [12] = 0 (number) 16:24:41.927 [Lua] [13] = 1 (number) 16:24:41.927 [Lua] [14] = 0 (number) 16:24:41.927 [Lua] [15] = 1 (number) 16:24:41.927 [Lua] [16] = 0 (number) 16:24:41.927 [Lua] [17] = 1 (number) 16:24:41.927 [Lua] [18] = 0 (number) 16:24:41.927 [Lua] 16:24:41.927 [Lua] 16:24:41.927 [Lua] 16:24:41.929 [Lua] Set lobby begin: 16:24:41.929 [Lua] Lobby data twitch_enabled = false 16:24:41.929 [Lua] Lobby data power_level = 835 16:24:41.929 [Lua] Lobby data unique_server_name = JayJay 16:24:41.929 [Lua] Lobby data difficulty_tweak = 0 16:24:41.929 [Lua] Lobby data host = 110000106697298 16:24:41.929 [Lua] Lobby data game_mode = 2 16:24:41.929 [Lua] Lobby data is_private = false 16:24:41.929 [Lua] Lobby data match_started = true 16:24:41.929 [Lua] Lobby data mechanism = adventure 16:24:41.929 [Lua] Lobby data level_key = catacombs 16:24:41.929 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:41.929 [Lua] Lobby data selected_level_key = catacombs 16:24:41.929 [Lua] Lobby data difficulty = hardest 16:24:41.929 [Lua] Lobby data quick_game = true 16:24:41.929 [Lua] Lobby data matchmaking = true 16:24:41.929 [Lua] Lobby data weave_name = false 16:24:41.929 [Lua] Lobby data player_slot_4 = 0:0 16:24:41.929 [Lua] Lobby data num_players = 4 16:24:41.929 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:41.929 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:41.929 [Lua] Lobby data country_code = DE 16:24:41.929 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:41.929 [Lua] Lobby data eac_authorized = true 16:24:41.929 [Lua] Set lobby end. 16:24:41.929 [Lua] [Matchmaking] Assigned player 110000103b55824 to slot 3 when hot join syncing 16:24:41.929 [Lua] Breedfreezer (server) starting a hot join sync 16:24:41.929 [Lua] packing 0 units of breed chaos_marauder 16:24:41.929 [Lua] packing 0 units of breed skaven_clan_rat 16:24:41.929 [Lua] packing 0 units of breed skaven_storm_vermin 16:24:41.929 [Lua] packing 0 units of breed skaven_slave 16:24:41.929 [Lua] packing 0 units of breed chaos_fanatic 16:24:41.929 [Lua] packing 0 units of breed chaos_raider 16:24:41.929 [Lua] packing 0 units of breed chaos_warrior 16:24:41.929 [Lua] packing 0 units of breed chaos_berzerker 16:24:41.929 [Lua] packing 0 units of breed skaven_plague_monk 16:24:41.929 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:24:41.929 [Lua] 16:24:41.929 [Lua] [1] = 1 (number) 16:24:41.929 [Lua] [2] = 0 (number) 16:24:41.929 [Lua] [3] = 1 (number) 16:24:41.929 [Lua] [4] = 0 (number) 16:24:41.929 [Lua] [5] = 1 (number) 16:24:41.929 [Lua] [6] = 0 (number) 16:24:41.929 [Lua] [7] = 1 (number) 16:24:41.929 [Lua] [8] = 0 (number) 16:24:41.929 [Lua] [9] = 1 (number) 16:24:41.929 [Lua] [10] = 0 (number) 16:24:41.929 [Lua] [11] = 1 (number) 16:24:41.929 [Lua] [12] = 0 (number) 16:24:41.929 [Lua] [13] = 1 (number) 16:24:41.929 [Lua] [14] = 0 (number) 16:24:41.929 [Lua] [15] = 1 (number) 16:24:41.929 [Lua] [16] = 0 (number) 16:24:41.929 [Lua] [17] = 1 (number) 16:24:41.929 [Lua] [18] = 0 (number) 16:24:41.929 [Lua] 16:24:41.929 [Lua] 16:24:41.929 [Lua] 16:24:41.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 16:24:41.930 [Lua] RemotePlayer:create_game_object( ) 59 16:24:41.944 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForGameObjectSync 16:24:41.944 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForPlayers 16:24:41.944 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 16:24:41.944 [Lua] RemotePlayer:create_game_object( ) 60 16:24:41.959 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForGameObjectSync 16:24:41.959 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForPlayers 16:24:41.959 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b55824 16:24:41.959 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101c8c9d3 16:24:42.047 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101c8c9d3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:24:42.047 [Lua] Adding player sync data to peer=110000101c8c9d3 local_player_id=1 16:24:42.081 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103b55824 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:24:42.081 [Lua] Adding player sync data to peer=110000103b55824 local_player_id=1 16:24:42.555 [Lua] Set lobby begin: 16:24:42.555 [Lua] Lobby data twitch_enabled = false 16:24:42.555 [Lua] Lobby data power_level = 278 16:24:42.555 [Lua] Lobby data unique_server_name = JayJay 16:24:42.555 [Lua] Lobby data difficulty_tweak = 0 16:24:42.555 [Lua] Lobby data host = 110000106697298 16:24:42.555 [Lua] Lobby data game_mode = 2 16:24:42.555 [Lua] Lobby data is_private = false 16:24:42.555 [Lua] Lobby data match_started = true 16:24:42.555 [Lua] Lobby data mechanism = adventure 16:24:42.555 [Lua] Lobby data level_key = catacombs 16:24:42.555 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:42.555 [Lua] Lobby data selected_level_key = catacombs 16:24:42.555 [Lua] Lobby data difficulty = hardest 16:24:42.555 [Lua] Lobby data quick_game = true 16:24:42.555 [Lua] Lobby data matchmaking = true 16:24:42.555 [Lua] Lobby data weave_name = false 16:24:42.555 [Lua] Lobby data player_slot_4 = 0:0 16:24:42.555 [Lua] Lobby data num_players = 4 16:24:42.555 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:42.555 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:42.555 [Lua] Lobby data country_code = DE 16:24:42.555 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:42.555 [Lua] Lobby data eac_authorized = true 16:24:42.555 [Lua] Set lobby end. 16:24:47.557 [Lua] Set lobby begin: 16:24:47.557 [Lua] Lobby data twitch_enabled = false 16:24:47.557 [Lua] Lobby data power_level = 812 16:24:47.558 [Lua] Lobby data unique_server_name = JayJay 16:24:47.558 [Lua] Lobby data difficulty_tweak = 0 16:24:47.558 [Lua] Lobby data host = 110000106697298 16:24:47.558 [Lua] Lobby data game_mode = 2 16:24:47.558 [Lua] Lobby data is_private = false 16:24:47.558 [Lua] Lobby data match_started = true 16:24:47.558 [Lua] Lobby data mechanism = adventure 16:24:47.558 [Lua] Lobby data level_key = catacombs 16:24:47.558 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:47.558 [Lua] Lobby data selected_level_key = catacombs 16:24:47.558 [Lua] Lobby data difficulty = hardest 16:24:47.558 [Lua] Lobby data quick_game = true 16:24:47.558 [Lua] Lobby data matchmaking = true 16:24:47.558 [Lua] Lobby data weave_name = false 16:24:47.558 [Lua] Lobby data player_slot_4 = 0:0 16:24:47.558 [Lua] Lobby data num_players = 4 16:24:47.558 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:47.558 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:47.558 [Lua] Lobby data country_code = DE 16:24:47.558 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:47.558 [Lua] Lobby data eac_authorized = true 16:24:47.558 [Lua] Set lobby end. 16:24:47.968 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001023583c8, connection_key=2) 16:24:47.969 [Lua] [PeerSM] 1100001023583c8 :: on_exit Loading 16:24:47.969 [Lua] [PeerSM] 1100001023583c8 :: on_enter LoadingProfilePackages 16:24:47.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:11 my_peer_id:110000106697298 16:24:54.019 [Lua] [PeerSM] 1100001023583c8 :: on_exit LoadingProfilePackages 16:24:54.019 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForEnterGame 16:24:55.330 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:24:55.330 [Lua] [Matchmaking] Got a handshake request from 1100001023583c8 with user name 'YourDog' 16:24:55.330 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForEnterGame 16:24:55.330 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForGameObjectSync 16:24:55.350 [Lua] Breedfreezer (server) starting a hot join sync 16:24:55.350 [Lua] packing 0 units of breed chaos_marauder 16:24:55.350 [Lua] packing 0 units of breed skaven_clan_rat 16:24:55.350 [Lua] packing 0 units of breed skaven_storm_vermin 16:24:55.350 [Lua] packing 0 units of breed skaven_slave 16:24:55.350 [Lua] packing 0 units of breed chaos_fanatic 16:24:55.350 [Lua] packing 0 units of breed chaos_raider 16:24:55.350 [Lua] packing 0 units of breed chaos_warrior 16:24:55.350 [Lua] packing 0 units of breed chaos_berzerker 16:24:55.350 [Lua] packing 0 units of breed skaven_plague_monk 16:24:55.350 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:24:55.350 [Lua] 16:24:55.350 [Lua] [1] = 1 (number) 16:24:55.350 [Lua] [2] = 0 (number) 16:24:55.350 [Lua] [3] = 1 (number) 16:24:55.350 [Lua] [4] = 0 (number) 16:24:55.350 [Lua] [5] = 1 (number) 16:24:55.350 [Lua] [6] = 0 (number) 16:24:55.350 [Lua] [7] = 1 (number) 16:24:55.350 [Lua] [8] = 0 (number) 16:24:55.350 [Lua] [9] = 1 (number) 16:24:55.350 [Lua] [10] = 0 (number) 16:24:55.350 [Lua] [11] = 1 (number) 16:24:55.351 [Lua] [12] = 0 (number) 16:24:55.351 [Lua] [13] = 1 (number) 16:24:55.351 [Lua] [14] = 0 (number) 16:24:55.351 [Lua] [15] = 1 (number) 16:24:55.351 [Lua] [16] = 0 (number) 16:24:55.351 [Lua] [17] = 1 (number) 16:24:55.351 [Lua] [18] = 0 (number) 16:24:55.351 [Lua] 16:24:55.351 [Lua] 16:24:55.351 [Lua] 16:24:55.351 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 16:24:55.351 [Lua] RemotePlayer:create_game_object( ) 61 16:24:55.366 [Lua] Assigning peer(1100001023583c8:1) to profile(1) career(1) 16:24:55.366 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001023583c8) local_player_id(1) profile_index(1) career_index(1) 16:24:55.366 [Lua] Set lobby begin: 16:24:55.366 [Lua] Lobby data twitch_enabled = false 16:24:55.366 [Lua] Lobby data power_level = 812 16:24:55.366 [Lua] Lobby data unique_server_name = JayJay 16:24:55.366 [Lua] Lobby data difficulty_tweak = 0 16:24:55.366 [Lua] Lobby data host = 110000106697298 16:24:55.366 [Lua] Lobby data game_mode = 2 16:24:55.366 [Lua] Lobby data is_private = false 16:24:55.366 [Lua] Lobby data match_started = true 16:24:55.366 [Lua] Lobby data mechanism = adventure 16:24:55.366 [Lua] Lobby data level_key = catacombs 16:24:55.366 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:55.366 [Lua] Lobby data selected_level_key = catacombs 16:24:55.366 [Lua] Lobby data difficulty = hardest 16:24:55.366 [Lua] Lobby data quick_game = true 16:24:55.366 [Lua] Lobby data matchmaking = true 16:24:55.366 [Lua] Lobby data weave_name = false 16:24:55.366 [Lua] Lobby data player_slot_4 = 0:0 16:24:55.366 [Lua] Lobby data num_players = 4 16:24:55.366 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:55.366 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:55.366 [Lua] Lobby data country_code = DE 16:24:55.366 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:55.366 [Lua] Lobby data eac_authorized = true 16:24:55.366 [Lua] Set lobby end. 16:24:55.366 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:24:55.366 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForGameObjectSync 16:24:55.366 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForPlayers 16:24:55.366 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForPlayers 16:24:55.366 [Lua] [PeerSM] 110000103b55824 :: on_enter InGame 16:24:55.370 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 16:24:55.370 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 16:24:55.370 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForPlayers 16:24:55.370 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InGame 16:24:55.370 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForPlayers 16:24:55.370 [Lua] [PeerSM] 1100001023583c8 :: on_enter InGame 16:24:55.539 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001023583c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:24:55.539 [Lua] Adding player sync data to peer=1100001023583c8 local_player_id=1 16:24:55.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 16:24:55.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:12 my_peer_id:110000106697298 16:24:55.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:12 my_peer_id:110000106697298 16:24:55.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:12 my_peer_id:110000106697298 16:24:55.540 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001023583c8 16:24:55.541 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 16:24:55.541 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 16:24:55.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:24:55.541 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:24:55.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:24:55.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:24:55.541 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:24:55.542 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 16:24:55.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 16:24:55.675 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 16:24:55.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:24:55.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:24:55.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:24:55.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:24:55.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:24:55.945 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:24:55.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:24:56.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:24:56.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:24:56.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:24:56.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:24:56.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:24:56.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:24:56.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:24:56.773 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:24:56.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 16:24:56.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 16:24:56.858 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 16:24:56.875 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 16:24:57.572 [Lua] Set lobby begin: 16:24:57.572 [Lua] Lobby data twitch_enabled = false 16:24:57.572 [Lua] Lobby data power_level = 609 16:24:57.572 [Lua] Lobby data unique_server_name = JayJay 16:24:57.572 [Lua] Lobby data difficulty_tweak = 0 16:24:57.572 [Lua] Lobby data host = 110000106697298 16:24:57.572 [Lua] Lobby data game_mode = 2 16:24:57.572 [Lua] Lobby data is_private = false 16:24:57.572 [Lua] Lobby data match_started = true 16:24:57.572 [Lua] Lobby data mechanism = adventure 16:24:57.572 [Lua] Lobby data level_key = catacombs 16:24:57.572 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:24:57.572 [Lua] Lobby data selected_level_key = catacombs 16:24:57.572 [Lua] Lobby data difficulty = hardest 16:24:57.572 [Lua] Lobby data quick_game = true 16:24:57.572 [Lua] Lobby data matchmaking = true 16:24:57.572 [Lua] Lobby data weave_name = false 16:24:57.572 [Lua] Lobby data player_slot_4 = 0:0 16:24:57.572 [Lua] Lobby data num_players = 4 16:24:57.572 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:24:57.572 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:24:57.572 [Lua] Lobby data country_code = DE 16:24:57.572 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:24:57.572 [Lua] Lobby data eac_authorized = true 16:24:57.572 [Lua] Set lobby end. 16:25:00.409 [Lua] test 16:25:00.411 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:00.411 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:25:00.411 [Lua] player (1100001023583c8,1) was put into party 1 16:25:00.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:00.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:00.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:25:00.426 [Lua] [GameNetworkManager] destroying game object with go_id=63 16:25:00.437 [Lua] Switching ConflictSettings: to: chaos 16:25:00.437 [Lua] pacing=chaos 16:25:00.437 [Lua] roaming=nil 16:25:00.437 [Lua] specials=chaos 16:25:00.437 [Lua] debug_color=purple 16:25:00.437 [Lua] contained_breeds=nil 16:25:00.437 [Lua] pack_spawning=chaos 16:25:00.437 [Lua] disabled=false 16:25:00.437 [Lua] factions=nil 16:25:00.437 [Lua] boss=chaos 16:25:00.437 [Lua] horde=chaos 16:25:00.437 [Lua] name=chaos 16:25:00.437 [Lua] intensity=default 16:25:00.437 [Lua] --- 16:25:00.438 [Lua] [GameNetworkManager] destroying game object with go_id=58 16:25:00.512 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103b55824 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:25:00.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 16:25:00.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:00.514 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:25:00.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 16:25:00.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:00.548 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001023583c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:25:00.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 16:25:00.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:00.749 [Lua] StateInGameRunning:_game_actually_starts() 16:25:00.749 [Lua] ################################################################################################################# 16:25:00.749 [Lua] [Loading Time]: 00:01:05 [Transition]: inn_level-catacombs [Members joined]: 1 [Members Left]: 0 [Is Server]: true 16:25:00.749 [Lua] ################################################################################################################# 16:25:00.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 16:25:00.749 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:25:00.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 16:25:00.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:25:00.917 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:25:00.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 16:25:00.989 [Lua] Commit load time data 16:25:02.585 [Lua] Set lobby begin: 16:25:02.585 [Lua] Lobby data twitch_enabled = false 16:25:02.585 [Lua] Lobby data power_level = 817 16:25:02.585 [Lua] Lobby data unique_server_name = JayJay 16:25:02.585 [Lua] Lobby data difficulty_tweak = 0 16:25:02.585 [Lua] Lobby data host = 110000106697298 16:25:02.585 [Lua] Lobby data game_mode = 2 16:25:02.585 [Lua] Lobby data is_private = false 16:25:02.585 [Lua] Lobby data match_started = true 16:25:02.585 [Lua] Lobby data mechanism = adventure 16:25:02.585 [Lua] Lobby data level_key = catacombs 16:25:02.585 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:25:02.585 [Lua] Lobby data selected_level_key = catacombs 16:25:02.585 [Lua] Lobby data difficulty = hardest 16:25:02.585 [Lua] Lobby data quick_game = true 16:25:02.585 [Lua] Lobby data matchmaking = true 16:25:02.585 [Lua] Lobby data weave_name = false 16:25:02.585 [Lua] Lobby data player_slot_4 = 0:0 16:25:02.585 [Lua] Lobby data num_players = 4 16:25:02.585 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:25:02.585 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:25:02.585 [Lua] Lobby data country_code = DE 16:25:02.585 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:25:02.585 [Lua] Lobby data eac_authorized = true 16:25:02.585 [Lua] Set lobby end. 16:25:25.019 [Lua] Players are leaving the safe zone 16:25:39.192 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:25:40.580 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:25:40.595 [Lua] Spline already found! 16:25:40.647 [Lua] Init group template: spline_patrol 16:25:45.748 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:45.866 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:46.086 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:46.120 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:46.253 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:46.287 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:46.621 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:46.723 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:46.773 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:46.924 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:47.094 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:47.178 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:47.249 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:47.329 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:47.480 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:47.631 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:47.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1e088, position: 0 16:25:54.819 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:25:58.298 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:58.445 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:58.613 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:58.613 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:58.749 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:58.750 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:58.986 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:59.071 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:59.187 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:25:59.393 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:02.793 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:26:02.809 [Lua] Spline already found! 16:26:02.845 [Lua] Init group template: spline_patrol 16:26:04.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 16:26:11.135 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:11.404 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:11.439 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:26:11.457 [Lua] Spline already found! 16:26:11.489 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:11.491 [Lua] Init group template: spline_patrol 16:26:11.539 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:26:11.550 [Lua] Spline already found! 16:26:11.586 [Lua] Init group template: spline_patrol 16:26:11.633 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:11.751 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:12.039 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:12.074 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 16:26:15.005 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:15.243 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:15.332 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:15.613 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:16.322 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:16.473 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:16.660 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:16.744 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:16.811 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:16.811 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:17.001 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:17.029 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:17.147 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:17.148 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:17.333 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:17.384 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:17.519 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:17.519 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:17.704 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:17.857 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:18.454 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:18.537 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:26:18.821 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:26:20.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:26:26.150 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:26:27.456 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:27.675 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:27.793 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:27.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:26:27.946 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:28.012 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:28.282 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:28.587 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:28.804 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:28.924 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:29.192 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:26:30.168 [Lua] Time for new HOOORDE! multi_first_wave 16:26:30.168 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 16:26:30.168 [Lua] horde requested: vector_blob 16:26:30.168 [Lua] wants to spawn ahead within distance: 60 16:26:30.168 [Lua] horde crated with id 5 of type vector_blob 16:26:30.168 [Lua] managed to spawn 32/32 horde enemies 16:26:30.168 [Lua] vector blob horde has started 16:26:30.692 [Lua] Init group template: horde 16:26:32.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:26:37.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 71207 16:26:39.207 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:26:39.207 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:26:39.207 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 16:26:39.207 [Lua] horde requested: vector_blob 16:26:39.207 [Lua] wants to spawn ahead within distance: 60 16:26:39.207 [Lua] horde crated with id 6 of type vector_blob 16:26:39.207 [Lua] managed to spawn 28/28 horde enemies 16:26:39.207 [Lua] vector blob horde has started 16:26:39.663 [Lua] Init group template: horde 16:26:51.271 [Lua] HORDE: last wave, reset to standard horde delay 16:26:51.271 [Lua] Time for new HOOORDE! multi_last_wave 16:26:51.271 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 16:26:51.271 [Lua] horde requested: vector_blob 16:26:51.271 [Lua] wants to spawn behind within distance: 60 16:26:51.271 [Lua] horde crated with id 7 of type vector_blob 16:26:51.271 [Lua] managed to spawn 25/28 horde enemies 16:26:51.271 [Lua] vector blob horde has started 16:27:00.770 [Lua] Horde killed: ? 16:27:00.960 [Lua] Horde killed: ? 16:27:03.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 71207 16:27:04.800 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:05.222 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:05.608 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:06.046 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:06.247 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:06.348 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:06.617 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:06.751 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:07.378 [Lua] Switching ConflictSettings: to: skaven 16:27:07.378 [Lua] pacing=default 16:27:07.378 [Lua] roaming=nil 16:27:07.378 [Lua] specials=skaven 16:27:07.378 [Lua] debug_color=orange 16:27:07.378 [Lua] contained_breeds=nil 16:27:07.378 [Lua] pack_spawning=skaven 16:27:07.378 [Lua] disabled=false 16:27:07.378 [Lua] factions=nil 16:27:07.378 [Lua] boss=skaven 16:27:07.378 [Lua] horde=default 16:27:07.378 [Lua] name=skaven 16:27:07.378 [Lua] intensity=default 16:27:07.378 [Lua] --- 16:27:07.591 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:07.726 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:07.928 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:08.011 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:08.162 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:08.347 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:08.398 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:08.617 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:08.752 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:08.819 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:08.955 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:09.021 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:09.089 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:09.175 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:09.306 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:09.373 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:09.440 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:09.541 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:09.744 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:09.812 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:09.879 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:09.947 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.083 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.167 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.251 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:10.335 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.335 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.453 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:10.489 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:10.522 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.573 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.674 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.674 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:10.708 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:10.759 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:10.860 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.960 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:11.010 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:11.010 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:11.162 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:11.400 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:11.519 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:12.159 [Lua] Coordinated attack! 16:27:17.967 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:18.084 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:18.270 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:18.353 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:18.436 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:18.487 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:18.621 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:18.706 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:18.740 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:18.824 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:18.976 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:19.027 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:19.094 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:19.195 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:19.295 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:19.380 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:19.448 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:19.482 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:19.683 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:19.717 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:19.802 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:19.921 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:20.039 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:20.056 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:20.139 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:20.224 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:20.359 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:20.445 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:20.478 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:20.562 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:20.679 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:20.831 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:20.831 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:20.955 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:21.034 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:21.102 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:21.205 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:21.237 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:21.388 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:21.523 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:21.659 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:21.810 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:22.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:27:22.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:27:22.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:27:30.387 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 16:27:37.003 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:37.255 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:37.357 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:37.593 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:38.687 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:38.923 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:39.008 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:39.146 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:39.176 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:39.426 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:39.543 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:39.661 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:41.159 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:41.582 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:41.751 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:42.136 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:42.337 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:42.490 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:42.692 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:42.692 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:42.692 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:42.811 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.030 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.085 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:43.115 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:43.165 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.165 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:43.198 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:43.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:27:43.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:27:43.373 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.442 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:43.492 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.543 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.577 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:43.713 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.730 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.798 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:43.831 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:43.881 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:43.983 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:44.152 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:44.202 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:44.337 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:44.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:27:44.724 [Lua] Spline already found! 16:27:44.777 [Lua] Init group template: spline_patrol 16:27:45.237 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:27:45.254 [Lua] Spline already found! 16:27:45.289 [Lua] Init group template: spline_patrol 16:27:45.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:27:46.650 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:46.902 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:47.004 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:47.240 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:49.705 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:49.922 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:50.041 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:50.194 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:50.261 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:50.412 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:50.563 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:50.814 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:27:51.794 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:27:51.811 [Lua] Spline already found! 16:27:51.865 [Lua] Init group template: spline_patrol 16:27:53.274 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:53.427 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:53.612 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:53.696 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:53.814 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:54.050 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:27:54.186 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:27:54.203 [Lua] Spline already found! 16:27:54.239 [Lua] Init group template: spline_patrol 16:27:58.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x229e5, position: 0 16:27:58.797 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:27:58.814 [Lua] Spline already found! 16:27:58.904 [Lua] Init group template: spline_patrol 16:27:59.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22a31, position: 0 16:28:03.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:05.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22d18, position: 0 16:28:08.146 [Lua] Time for new HOOORDE! multi_first_wave 16:28:08.146 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 16:28:08.146 [Lua] horde requested: vector 16:28:08.146 [Lua] setting up vector-horde 16:28:08.146 [Lua] Composing horde 'large' .. using variant 'plain' 16:28:08.146 [Lua] --> horde wants to spawn behind players (0.76200944097125/0.67 16:28:08.146 [Lua] -> spawning: 54 16:28:08.146 [Lua] horde crated with id 13 of type vector 16:28:08.146 [Lua] vector horde has started 16:28:09.259 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:09.696 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:28:10.151 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:10.647 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:28:11.010 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:11.431 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:28:11.852 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:12.257 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:28:12.833 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:12.969 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.160 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.289 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:13.323 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.441 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:13.509 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.627 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.694 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:13.762 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:13.862 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.964 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:13.998 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:14.115 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:14.217 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:14.319 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:14.353 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:14.555 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:14.623 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:14.693 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:14.757 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:14.774 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:14.925 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.060 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.128 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:15.128 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:15.262 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.447 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:15.481 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:15.936 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:28:15.957 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:15.958 [Lua] Spline already found! 16:28:15.990 [Lua] Init group template: spline_patrol 16:28:16.481 [Lua] Coordinated attack! 16:28:17.331 [Lua] Init group template: horde 16:28:18.193 [Lua] HORDE: Pushing horde in time; too many units out 69 16:28:18.338 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:18.439 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:18.641 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:18.759 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:18.809 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:18.893 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:18.977 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.110 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:19.262 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.286 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:19.532 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:19.616 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.721 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:19.784 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.970 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:20.037 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:20.122 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:20.224 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:20.308 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:20.443 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:20.477 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:20.477 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:20.663 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:20.713 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:20.831 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:21.152 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:21.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:21.593 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:21.744 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:21.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:21.947 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:21.947 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:22.066 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:22.404 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:22.810 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:22.811 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:22.978 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:22.978 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:23.146 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:23.146 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:23.365 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:23.365 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:23.466 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:23.516 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:23.702 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:23.854 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:23.938 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:24.022 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:24.141 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:24.158 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:24.191 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:24.191 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:24.394 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:24.426 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:28:24.426 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:28:24.426 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 16:28:24.426 [Lua] horde requested: vector 16:28:24.426 [Lua] setting up vector-horde 16:28:24.426 [Lua] Composing horde 'large' .. using variant 'plain' 16:28:24.426 [Lua] --> horde wants to spawn ahead of players (0.51150827789037/0.67 16:28:24.426 [Lua] -> spawning: 55 16:28:24.426 [Lua] horde crated with id 15 of type vector 16:28:24.427 [Lua] vector horde has started 16:28:24.562 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:29.634 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:29.802 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:29.989 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.057 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:30.125 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.277 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:30.333 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.446 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:30.479 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.581 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:30.648 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.800 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.800 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:30.991 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:31.019 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:31.172 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:31.172 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:31.290 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:31.375 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:31.510 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:31.510 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:31.646 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:31.680 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:31.848 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:31.848 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:31.998 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:32.032 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:32.185 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:32.185 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:32.337 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:32.370 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:32.555 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:32.639 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:32.807 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:32.846 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:32.874 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:32.959 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:33.160 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:33.211 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.334 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.368 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:33.388 [Lua] Init group template: horde 16:28:33.456 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:33.486 [Lua] HORDE: Pushing horde in time; too many units out 73 16:28:33.535 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.687 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.687 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:33.873 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.956 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:34.091 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:34.209 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:34.530 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:35.407 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:35.558 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:35.775 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:35.799 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:35.929 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:36.165 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:36.165 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:36.402 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:36.520 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:36.554 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:36.739 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:36.739 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:36.893 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:36.893 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:37.078 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:37.128 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:37.246 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:37.348 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:37.589 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:37.617 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:38.476 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:38.611 [Lua] HORDE: last wave, reset to standard horde delay 16:28:38.611 [Lua] Time for new HOOORDE! multi_last_wave 16:28:38.611 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 16:28:38.611 [Lua] horde requested: vector 16:28:38.611 [Lua] setting up vector-horde 16:28:38.611 [Lua] Composing horde 'large' .. using variant 'plain' 16:28:38.611 [Lua] --> horde wants to spawn ahead of players (0.25081955683301/0.67 16:28:38.611 [Lua] -> spawning: 56 16:28:38.611 [Lua] horde crated with id 16 of type vector 16:28:38.611 [Lua] vector horde has started 16:28:38.626 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:38.811 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:38.828 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:38.946 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:38.996 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:39.181 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:39.181 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:39.334 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:39.709 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:39.857 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:39.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:40.059 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:40.179 [Lua] Horde killed: ? 16:28:40.210 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:40.210 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:40.504 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:40.581 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:44.795 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:44.947 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:45.166 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:45.166 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:45.283 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:45.317 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:45.720 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:45.844 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:46.768 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:46.903 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.137 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.222 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:47.256 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.375 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:47.475 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.581 [Lua] Init group template: horde 16:28:47.643 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.677 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:47.812 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:47.863 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.863 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:47.980 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:48.031 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:48.198 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:48.283 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:48.332 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:48.458 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:48.553 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:48.671 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:48.755 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:48.838 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:48.906 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:49.025 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:49.128 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:49.213 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:49.398 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:49.432 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:49.583 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:49.617 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:49.803 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:49.803 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:49.938 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:49.939 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:50.127 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:50.157 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:50.292 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:50.292 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:50.479 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:50.497 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:50.630 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:50.681 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:50.919 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:51.054 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:54.352 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 16:28:54.417 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:54.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:54.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:54.871 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:54.921 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.106 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.241 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.291 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:55.459 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.525 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:55.643 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.644 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:55.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:55.795 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.795 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:55.914 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:55.948 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:56.253 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:56.283 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:58.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:58.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:28:59.182 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:59.503 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:28:59.574 [Lua] Horde killed: ? 16:29:01.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:29:01.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:29:09.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:29:09.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:29:09.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:29:09.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:29:10.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:29:11.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:29:12.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:29:13.648 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:13.866 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.065 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:14.133 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.249 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:14.366 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.535 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:14.754 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:16.574 [Lua] Coordinated attack! 16:29:17.045 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.214 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.416 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.535 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:17.535 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.669 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:17.821 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:18.023 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:20.501 [Lua] Horde killed: ? 16:29:22.527 [Lua] Switching ConflictSettings: to: chaos 16:29:22.527 [Lua] pacing=chaos 16:29:22.527 [Lua] roaming=nil 16:29:22.527 [Lua] specials=chaos 16:29:22.527 [Lua] debug_color=purple 16:29:22.527 [Lua] contained_breeds=nil 16:29:22.527 [Lua] pack_spawning=chaos 16:29:22.527 [Lua] disabled=false 16:29:22.527 [Lua] factions=nil 16:29:22.527 [Lua] boss=chaos 16:29:22.527 [Lua] horde=chaos 16:29:22.527 [Lua] name=chaos 16:29:22.527 [Lua] intensity=default 16:29:22.527 [Lua] --- 16:29:25.536 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:25.840 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:29.730 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:29.948 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:30.050 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:30.202 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:30.302 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:30.588 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:29:39.400 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:39.535 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:39.736 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:39.912 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:39.957 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:40.091 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:40.091 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:40.192 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:40.209 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:40.332 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:40.514 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:40.649 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:29:51.871 [Lua] [ChatManager][1]System: YourDog pushed a suspicious brick 16:29:51.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:52.964 [Lua] fence jumping 16:29:53.822 [Lua] simple los failed 16:30:03.878 [Lua] simple los failed 16:30:10.919 [Lua] fence jumping 16:30:11.507 [Lua] ready to jump failed 16:30:12.404 [Lua] fence jumping 16:30:12.725 [Lua] Override Player Respawning middle_event true 16:30:12.741 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start (seed: 0) 16:30:12.910 [Lua] simple los failed 16:30:14.727 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:15.199 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:30:15.334 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:15.503 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:15.654 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:15.823 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:16.849 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:17.208 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:28.641 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:30:29.677 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:30:29.677 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:30:29.677 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:30:31.524 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:30:31.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:30:31.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:30:31.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:30:31.539 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b (seed: 0) 16:30:31.539 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b (seed: 0) 16:30:31.540 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 16:30:37.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:30:39.100 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:39.270 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:39.489 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:39.607 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:39.607 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:39.742 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:39.830 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:40.028 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:40.113 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:40.281 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:40.770 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:40.926 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.144 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.173 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:41.308 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.343 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:41.528 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.581 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:41.663 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.696 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:41.848 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.882 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:41.967 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:42.069 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:42.206 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:42.322 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:42.322 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:42.407 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:42.592 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:42.760 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:42.928 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:43.096 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:43.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:30:43.317 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:43.317 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:43.456 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:43.705 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:30:46.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:30:52.730 [Lua] event horde ends! 16:30:52.746 [Lua] event horde ends! 16:30:55.648 [Lua] event horde ends! 16:30:59.336 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:31:01.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:01.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:01.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:01.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 6, name: `unknown` 16:31:01.647 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted squid 16:31:01.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:01.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:01.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:06.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 53, name: `unknown` 16:31:07.253 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:07.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:31:07.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:31:07.387 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:07.590 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:07.613 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:07.758 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:07.831 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:07.961 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:08.030 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:08.098 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:08.131 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:08.301 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:08.335 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:08.458 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:08.489 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:08.638 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:08.722 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:08.857 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:08.974 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:09.080 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:09.192 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:09.344 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:09.345 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:09.564 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:09.698 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:11.665 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:11.665 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:11.666 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:12.886 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.022 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.239 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.357 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:13.390 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.474 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:13.592 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.694 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted triangle 16:31:13.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:13.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:13.694 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:13.709 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:13.893 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:14.083 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:14.687 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:14.837 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:15.072 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:15.207 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:15.358 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:15.476 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:23.433 [Lua] event horde ends! 16:31:23.450 [Lua] event horde ends! 16:31:23.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:23.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:23.710 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:23.909 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:31:23.909 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:23.909 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:23.909 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:26.453 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:31:31.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:31.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:31.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:31.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:31.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:31.929 [Lua] Override Player Respawning middle_event false 16:31:31.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:31.943 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end (seed: 0) 16:31:32.810 [Lua] Switching ConflictSettings: to: skaven 16:31:32.810 [Lua] pacing=default 16:31:32.810 [Lua] roaming=nil 16:31:32.810 [Lua] specials=skaven 16:31:32.810 [Lua] debug_color=orange 16:31:32.810 [Lua] contained_breeds=nil 16:31:32.810 [Lua] pack_spawning=skaven 16:31:32.810 [Lua] disabled=false 16:31:32.810 [Lua] factions=nil 16:31:32.810 [Lua] boss=skaven 16:31:32.810 [Lua] horde=default 16:31:32.810 [Lua] name=skaven 16:31:32.810 [Lua] intensity=default 16:31:32.810 [Lua] --- 16:31:35.011 [Lua] simple los failed 16:31:36.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:31:38.400 [Lua] Switching ConflictSettings: to: chaos 16:31:38.400 [Lua] pacing=chaos 16:31:38.400 [Lua] roaming=nil 16:31:38.400 [Lua] specials=chaos 16:31:38.400 [Lua] debug_color=purple 16:31:38.400 [Lua] contained_breeds=nil 16:31:38.400 [Lua] pack_spawning=chaos 16:31:38.400 [Lua] disabled=false 16:31:38.400 [Lua] factions=nil 16:31:38.400 [Lua] boss=chaos 16:31:38.400 [Lua] horde=chaos 16:31:38.400 [Lua] name=chaos 16:31:38.400 [Lua] intensity=default 16:31:38.400 [Lua] --- 16:31:39.014 [Lua] [ChatManager][1]System: JayJay pushed a suspicious brick 16:31:39.014 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:42.357 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 16:31:42.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:31:43.466 [Lua] fence jumping 16:31:44.037 [Lua] simple los failed 16:31:44.846 [Lua] fence jumping 16:31:45.269 [Lua] ready to jump failed 16:31:45.742 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:45.894 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.097 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.199 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:46.232 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:46.232 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.451 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.451 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:46.586 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.586 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:46.824 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:46.824 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.941 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:46.941 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:47.160 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:47.194 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:47.318 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:47.345 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:47.565 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:47.566 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:47.649 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:47.683 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:47.985 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:48.070 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:31:48.998 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 16:31:50.546 [Lua] event horde ends! 16:31:50.563 [Lua] event horde ends! 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:52.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:31:54.487 [Lua] ready to jump failed 16:31:57.743 [Lua] Coordinated attack! 16:32:08.087 [Lua] Switching ConflictSettings: to: skaven 16:32:08.087 [Lua] pacing=default 16:32:08.087 [Lua] roaming=nil 16:32:08.087 [Lua] specials=skaven 16:32:08.087 [Lua] debug_color=orange 16:32:08.087 [Lua] contained_breeds=nil 16:32:08.087 [Lua] pack_spawning=skaven 16:32:08.087 [Lua] disabled=false 16:32:08.087 [Lua] factions=nil 16:32:08.087 [Lua] boss=skaven 16:32:08.087 [Lua] horde=default 16:32:08.087 [Lua] name=skaven 16:32:08.087 [Lua] intensity=default 16:32:08.087 [Lua] --- 16:32:16.897 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:17.151 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:17.251 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:17.352 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:17.471 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:17.555 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:17.877 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:18.318 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:18.570 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:18.637 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:18.991 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:19.192 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:19.260 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:19.598 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:22.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:32:27.960 [Lua] main path terror event triggered: rare_event_loot_rat 16:32:27.960 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:32:31.483 [Lua] [ChatManager][1]System: Cream picked up a Tome 16:32:33.150 [Lua] simple los failed 16:32:37.739 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:37.819 [Lua] fence jumping 16:32:37.903 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:38.122 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:38.222 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:38.374 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:38.442 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:38.492 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:38.616 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:38.727 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:38.795 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:38.833 [Lua] ready to jump failed 16:32:38.878 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:38.946 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.113 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:39.180 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.214 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:39.298 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.416 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:39.534 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.602 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:39.671 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.789 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:40.175 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:40.175 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:40.208 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:40.377 [Lua] ready to jump failed 16:32:40.613 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.764 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.951 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.119 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.153 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:41.270 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:41.304 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.474 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.558 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:41.676 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:41.676 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.826 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.827 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:41.911 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:42.012 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:42.147 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:42.181 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:42.248 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:42.367 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:42.502 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:42.536 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:42.604 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:42.723 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:42.833 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 16:32:42.842 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:42.877 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:42.995 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:43.081 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:43.200 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:43.233 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:43.300 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:43.458 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:43.537 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:43.571 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:43.657 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:43.893 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:44.061 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:44.741 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:44.886 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:45.089 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:45.206 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:45.240 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:45.307 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:45.409 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:45.494 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:45.561 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:45.646 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:45.797 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:45.865 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:45.949 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:46.068 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:46.135 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:46.253 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:46.287 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:46.355 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:46.641 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:46.776 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:47.265 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:47.823 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:51.142 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:51.299 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:51.494 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:51.645 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:51.797 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:51.797 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:51.831 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:52.132 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:52.301 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:32:52.318 [Lua] Spline already found! 16:32:52.351 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:32:52.353 [Lua] Init group template: spline_patrol 16:32:53.972 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:54.310 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:54.715 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:32:54.732 [Lua] Spline already found! 16:32:54.768 [Lua] Init group template: spline_patrol 16:32:55.174 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:55.426 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:55.527 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:55.795 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:56.065 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:56.419 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:32:56.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:33:01.681 [Lua] Switching ConflictSettings: to: chaos 16:33:01.681 [Lua] pacing=chaos 16:33:01.681 [Lua] roaming=nil 16:33:01.681 [Lua] specials=chaos 16:33:01.681 [Lua] debug_color=purple 16:33:01.682 [Lua] contained_breeds=nil 16:33:01.682 [Lua] pack_spawning=chaos 16:33:01.682 [Lua] disabled=false 16:33:01.682 [Lua] factions=nil 16:33:01.682 [Lua] boss=chaos 16:33:01.682 [Lua] horde=chaos 16:33:01.682 [Lua] name=chaos 16:33:01.682 [Lua] intensity=default 16:33:01.682 [Lua] --- 16:33:06.176 [Lua] Time for new HOOORDE! multi_first_wave 16:33:06.176 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 16:33:06.176 [Lua] horde requested: vector_blob 16:33:06.176 [Lua] wants to spawn ahead within distance: 60 16:33:06.176 [Lua] horde crated with id 19 of type vector_blob 16:33:06.176 [Lua] managed to spawn 32/32 horde enemies 16:33:06.176 [Lua] vector blob horde has started 16:33:06.696 [Lua] Init group template: horde 16:33:07.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:33:13.088 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:13.223 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:13.425 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:13.492 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:13.678 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:13.729 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:13.814 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:13.948 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:14.083 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:14.234 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:14.353 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:14.470 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:15.148 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:15.281 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:15.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:15.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:15.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:15.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:15.550 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:15.584 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:15.719 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:15.736 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:15.871 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.073 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:16.073 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.126 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:16.209 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:33:16.209 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:33:16.209 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 16:33:16.209 [Lua] horde requested: vector_blob 16:33:16.209 [Lua] wants to spawn behind within distance: 60 16:33:16.209 [Lua] horde crated with id 20 of type vector_blob 16:33:16.209 [Lua] managed to spawn 30/30 horde enemies 16:33:16.209 [Lua] vector blob horde has started 16:33:16.242 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.327 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:16.360 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.513 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:16.567 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.598 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:16.681 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.703 [Lua] Init group template: horde 16:33:16.800 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:16.935 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:17.070 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:17.207 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:17.288 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:18.148 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 71207 16:33:18.538 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.620 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:18.992 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:20.945 [Lua] Horde killed: ? 16:33:22.743 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:23.031 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:23.115 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:23.267 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:23.352 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:23.504 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:23.639 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:23.789 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:23.839 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:24.026 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:24.144 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:24.397 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:33:25.699 [Lua] Switching ConflictSettings: to: skaven 16:33:25.700 [Lua] pacing=default 16:33:25.700 [Lua] roaming=nil 16:33:25.700 [Lua] specials=skaven 16:33:25.700 [Lua] debug_color=orange 16:33:25.700 [Lua] contained_breeds=nil 16:33:25.700 [Lua] pack_spawning=skaven 16:33:25.700 [Lua] disabled=false 16:33:25.700 [Lua] factions=nil 16:33:25.700 [Lua] boss=skaven 16:33:25.700 [Lua] horde=default 16:33:25.700 [Lua] name=skaven 16:33:25.700 [Lua] intensity=default 16:33:25.700 [Lua] --- 16:33:27.113 [Lua] Switching ConflictSettings: to: chaos 16:33:27.113 [Lua] pacing=chaos 16:33:27.113 [Lua] roaming=nil 16:33:27.113 [Lua] specials=chaos 16:33:27.113 [Lua] debug_color=purple 16:33:27.113 [Lua] contained_breeds=nil 16:33:27.113 [Lua] pack_spawning=chaos 16:33:27.113 [Lua] disabled=false 16:33:27.113 [Lua] factions=nil 16:33:27.113 [Lua] boss=chaos 16:33:27.113 [Lua] horde=chaos 16:33:27.113 [Lua] name=chaos 16:33:27.113 [Lua] intensity=default 16:33:27.113 [Lua] --- 16:33:27.146 [Lua] Switching ConflictSettings: to: skaven 16:33:27.146 [Lua] pacing=default 16:33:27.146 [Lua] roaming=nil 16:33:27.146 [Lua] specials=skaven 16:33:27.146 [Lua] debug_color=orange 16:33:27.146 [Lua] contained_breeds=nil 16:33:27.146 [Lua] pack_spawning=skaven 16:33:27.146 [Lua] disabled=false 16:33:27.146 [Lua] factions=nil 16:33:27.146 [Lua] boss=skaven 16:33:27.146 [Lua] horde=default 16:33:27.146 [Lua] name=skaven 16:33:27.146 [Lua] intensity=default 16:33:27.146 [Lua] --- 16:33:28.972 [Lua] Switching ConflictSettings: to: chaos 16:33:28.972 [Lua] pacing=chaos 16:33:28.972 [Lua] roaming=nil 16:33:28.972 [Lua] specials=chaos 16:33:28.972 [Lua] debug_color=purple 16:33:28.972 [Lua] contained_breeds=nil 16:33:28.972 [Lua] pack_spawning=chaos 16:33:28.972 [Lua] disabled=false 16:33:28.972 [Lua] factions=nil 16:33:28.972 [Lua] boss=chaos 16:33:28.972 [Lua] horde=chaos 16:33:28.972 [Lua] name=chaos 16:33:28.972 [Lua] intensity=default 16:33:28.972 [Lua] --- 16:33:29.300 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:29.619 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:30.885 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.920 [Lua] HORDE: last wave, reset to standard horde delay 16:33:30.920 [Lua] Time for new HOOORDE! multi_last_wave 16:33:30.920 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 16:33:30.920 [Lua] horde requested: vector_blob 16:33:30.920 [Lua] wants to spawn ahead within distance: 60 16:33:30.920 [Lua] horde crated with id 21 of type vector_blob 16:33:30.920 [Lua] managed to spawn 29/29 horde enemies 16:33:30.920 [Lua] vector blob horde has started 16:33:30.985 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:31.204 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:31.271 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:31.356 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:31.395 [Lua] Init group template: horde 16:33:31.442 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:31.650 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:31.805 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:34.514 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:33:34.532 [Lua] Spline already found! 16:33:34.620 [Lua] Init group template: spline_patrol 16:33:39.323 [Lua] Switching ConflictSettings: to: skaven 16:33:39.323 [Lua] pacing=default 16:33:39.323 [Lua] roaming=nil 16:33:39.323 [Lua] specials=skaven 16:33:39.323 [Lua] debug_color=orange 16:33:39.323 [Lua] contained_breeds=nil 16:33:39.323 [Lua] pack_spawning=skaven 16:33:39.323 [Lua] disabled=false 16:33:39.323 [Lua] factions=nil 16:33:39.323 [Lua] boss=skaven 16:33:39.323 [Lua] horde=default 16:33:39.323 [Lua] name=skaven 16:33:39.323 [Lua] intensity=default 16:33:39.323 [Lua] --- 16:33:43.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 71207 16:33:47.642 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 16:33:47.642 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 16:33:47.661 [Lua] > starting new spline, using new navbot: standard , id: boss10 16:33:47.694 [Lua] > continuing spline boss10 index: 2 retries: 0 16:33:47.710 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:33:47.710 [Lua] > continuing spline boss10 index: 3 retries: 0 16:33:47.725 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:47.727 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.001556208124384284 boss10 16:33:47.727 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:33:47.727 [Lua] > continuing spline boss10 index: 4 retries: 0 16:33:47.744 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:33:47.744 [Lua] > continuing spline boss10 index: 5 retries: 0 16:33:47.778 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:33:47.778 [Lua] > spline completed boss10 retries: 0 16:33:47.944 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:48.073 [Lua] Init group template: spline_patrol 16:33:48.101 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:48.122 [Lua] Horde killed: ? 16:33:48.203 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:48.237 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:48.237 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:48.406 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:48.406 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:48.557 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:48.615 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:48.794 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:48.930 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:33:49.134 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 7 54 16:33:50.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:33:50.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:33:54.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:54.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:54.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:33:55.065 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:33:55.078 [Lua] Spline already found! 16:33:55.114 [Lua] Init group template: spline_patrol 16:33:57.209 [Lua] [ChatManager][1]System: JayJay discarded a Tome 16:33:57.571 [Lua] Horde killed: ? 16:33:59.729 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:34:09.838 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:34:09.854 [Lua] Spline already found! 16:34:09.907 [Lua] Init group template: spline_patrol 16:34:32.504 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:32.756 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:33.009 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:33.009 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:33.211 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:33.296 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:33.480 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:33.514 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:33.683 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:33.788 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:33.954 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:34.055 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:34.207 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:34.274 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:34.475 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:34.558 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:34.725 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:34.811 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:35.018 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:35.097 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:35.265 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:35.333 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:35.451 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:35.687 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:35.921 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.056 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.241 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.275 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:36.392 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.393 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:36.611 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.611 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:36.747 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.781 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:36.948 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:36.948 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:37.102 [Lua] [GameNetworkManager] game object created go_id=1370, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:37.102 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:37.355 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:37.388 [Lua] [GameNetworkManager] game object created go_id=1371, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:37.522 [Lua] [GameNetworkManager] game object was destroyed id=1370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:37.522 [Lua] [GameNetworkManager] game object created go_id=1372, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:37.740 [Lua] [GameNetworkManager] game object created go_id=1373, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:37.779 [Lua] [GameNetworkManager] game object was destroyed id=1371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:37.909 [Lua] [GameNetworkManager] game object created go_id=1374, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:37.909 [Lua] [GameNetworkManager] game object was destroyed id=1372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:38.179 [Lua] [GameNetworkManager] game object was destroyed id=1373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:38.348 [Lua] [GameNetworkManager] game object was destroyed id=1374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:40.802 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.072 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.173 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:41.291 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.409 [Lua] [GameNetworkManager] game object created go_id=1375, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.410 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:41.549 [Lua] [GameNetworkManager] game object created go_id=1376, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.581 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.646 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:41.731 [Lua] [GameNetworkManager] game object was destroyed id=1375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:41.731 [Lua] [GameNetworkManager] game object created go_id=1377, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.815 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.899 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:41.899 [Lua] [GameNetworkManager] game object created go_id=1378, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:41.899 [Lua] [GameNetworkManager] game object was destroyed id=1376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:42.066 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:42.100 [Lua] [GameNetworkManager] game object created go_id=1379, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:42.100 [Lua] [GameNetworkManager] game object was destroyed id=1377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:42.150 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:42.233 [Lua] [GameNetworkManager] game object created go_id=1380, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:42.234 [Lua] [GameNetworkManager] game object was destroyed id=1378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:42.317 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:42.402 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:42.470 [Lua] [GameNetworkManager] game object was destroyed id=1379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:42.571 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:42.605 [Lua] [GameNetworkManager] game object was destroyed id=1380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:42.673 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:43.026 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:34:59.476 [Lua] [GameNetworkManager] game object created go_id=1381, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:59.610 [Lua] [GameNetworkManager] game object created go_id=1382, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:59.818 [Lua] [GameNetworkManager] game object created go_id=1383, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:59.863 [Lua] [GameNetworkManager] game object was destroyed id=1381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:34:59.982 [Lua] [GameNetworkManager] game object created go_id=1384, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:59.982 [Lua] [GameNetworkManager] game object was destroyed id=1382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:00.167 [Lua] [GameNetworkManager] game object was destroyed id=1383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:00.369 [Lua] [GameNetworkManager] game object was destroyed id=1384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:00.570 [Lua] [GameNetworkManager] game object created go_id=1385, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:00.706 [Lua] [GameNetworkManager] game object created go_id=1386, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:00.910 [Lua] [GameNetworkManager] game object created go_id=1387, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:00.941 [Lua] [GameNetworkManager] game object was destroyed id=1385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:01.059 [Lua] [GameNetworkManager] game object created go_id=1388, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:01.060 [Lua] [GameNetworkManager] game object was destroyed id=1386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:01.277 [Lua] [GameNetworkManager] game object created go_id=1389, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:01.311 [Lua] [GameNetworkManager] game object was destroyed id=1387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:01.428 [Lua] [GameNetworkManager] game object created go_id=1390, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:01.429 [Lua] [GameNetworkManager] game object was destroyed id=1388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:01.630 [Lua] [GameNetworkManager] game object created go_id=1391, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:01.630 [Lua] [GameNetworkManager] game object was destroyed id=1389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:01.765 [Lua] [GameNetworkManager] game object created go_id=1392, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:01.766 [Lua] [GameNetworkManager] game object was destroyed id=1390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:01.984 [Lua] [GameNetworkManager] game object created go_id=1393, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:02.052 [Lua] [GameNetworkManager] game object was destroyed id=1391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:02.118 [Lua] [GameNetworkManager] game object was destroyed id=1392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:02.354 [Lua] [GameNetworkManager] game object was destroyed id=1393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:05.396 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:05.598 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:05.800 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:05.833 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:05.985 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:06.160 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:06.187 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:06.556 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:06.641 [Lua] [GameNetworkManager] game object created go_id=1394, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:06.725 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:06.809 [Lua] [GameNetworkManager] game object created go_id=1395, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:06.910 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:06.978 [Lua] [GameNetworkManager] game object created go_id=1396, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.113 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:07.130 [Lua] [GameNetworkManager] game object created go_id=1397, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.163 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.231 [Lua] [GameNetworkManager] game object was destroyed id=1394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:07.314 [Lua] [GameNetworkManager] game object was destroyed id=1395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:07.314 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:07.364 [Lua] [GameNetworkManager] game object created go_id=1398, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.498 [Lua] [GameNetworkManager] game object created go_id=1399, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.498 [Lua] [GameNetworkManager] game object was destroyed id=1396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:07.565 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:07.616 [Lua] [GameNetworkManager] game object was destroyed id=1397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:07.683 [Lua] [GameNetworkManager] game object created go_id=1400, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.853 [Lua] [GameNetworkManager] game object created go_id=1401, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:07.854 [Lua] [GameNetworkManager] game object was destroyed id=1398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:07.955 [Lua] [GameNetworkManager] game object was destroyed id=1399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:08.191 [Lua] [GameNetworkManager] game object was destroyed id=1400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:08.325 [Lua] [GameNetworkManager] game object was destroyed id=1401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:16.725 [Lua] Time for new HOOORDE! multi_first_wave 16:35:16.725 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 16:35:16.725 [Lua] horde requested: vector_blob 16:35:16.725 [Lua] wants to spawn ahead within distance: 60 16:35:16.725 [Lua] horde crated with id 26 of type vector_blob 16:35:16.725 [Lua] managed to spawn 58/58 horde enemies 16:35:16.725 [Lua] vector blob horde has started 16:35:16.759 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers (seed: 0) 16:35:16.759 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer 16:35:16.759 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 16:35:16.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 16:35:16.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 16:35:16.910 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000101c8c9d3, connection_key=1, breed_name=chaos_dummy_sorcerer) 16:35:17.027 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001023583c8, connection_key=2, breed_name=chaos_dummy_sorcerer) 16:35:17.249 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000103b55824, connection_key=0, breed_name=chaos_dummy_sorcerer) 16:35:17.692 [Lua] Init group template: horde 16:35:19.695 [Lua] [GameNetworkManager] game object created go_id=1402, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:19.881 [Lua] [GameNetworkManager] game object created go_id=1403, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:20.066 [Lua] [GameNetworkManager] game object created go_id=1404, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:20.133 [Lua] [GameNetworkManager] game object was destroyed id=1402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:20.201 [Lua] [GameNetworkManager] game object was destroyed id=1403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:20.235 [Lua] [GameNetworkManager] game object created go_id=1405, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:20.740 [Lua] [GameNetworkManager] game object was destroyed id=1404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:20.935 [Lua] [GameNetworkManager] game object was destroyed id=1405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:24.316 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:24.549 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:24.735 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:24.802 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:24.818 [Lua] [GameNetworkManager] game object created go_id=1406, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:24.972 [Lua] [GameNetworkManager] game object created go_id=1407, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:24.972 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:25.038 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:25.139 [Lua] [GameNetworkManager] game object created go_id=1408, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:25.258 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:25.291 [Lua] [GameNetworkManager] game object created go_id=1409, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:25.442 [Lua] [GameNetworkManager] game object was destroyed id=1406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:25.493 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:35:25.544 [Lua] [GameNetworkManager] game object was destroyed id=1407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:25.779 [Lua] [GameNetworkManager] game object was destroyed id=1408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:25.931 [Lua] [GameNetworkManager] game object was destroyed id=1409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:27.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:35:30.362 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 16:35:31.303 [Lua] HORDE: Pushing horde in time; too many units out 62 16:35:33.894 [Lua] Coordinated attack! 16:35:34.501 [Lua] [GameNetworkManager] game object created go_id=1410, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:34.653 [Lua] [GameNetworkManager] game object created go_id=1411, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:34.871 [Lua] [GameNetworkManager] game object created go_id=1412, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:34.973 [Lua] [GameNetworkManager] game object was destroyed id=1410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:35.007 [Lua] [GameNetworkManager] game object created go_id=1413, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:35.160 [Lua] [GameNetworkManager] game object was destroyed id=1411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:35.193 [Lua] [GameNetworkManager] game object created go_id=1414, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:35.365 [Lua] [GameNetworkManager] game object created go_id=1415, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:35.412 [Lua] [GameNetworkManager] game object was destroyed id=1412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:35.596 [Lua] [GameNetworkManager] game object created go_id=1416, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:35.596 [Lua] [GameNetworkManager] game object was destroyed id=1413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:35.697 [Lua] [GameNetworkManager] game object created go_id=1417, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:35.698 [Lua] [GameNetworkManager] game object was destroyed id=1414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:35.850 [Lua] [GameNetworkManager] game object was destroyed id=1415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:35.917 [Lua] [GameNetworkManager] game object created go_id=1418, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.035 [Lua] [GameNetworkManager] game object created go_id=1419, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.069 [Lua] [GameNetworkManager] game object was destroyed id=1416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:36.220 [Lua] [GameNetworkManager] game object was destroyed id=1417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:36.253 [Lua] [GameNetworkManager] game object created go_id=1420, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.322 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:35:36.322 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:35:36.322 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 16:35:36.322 [Lua] horde requested: vector_blob 16:35:36.322 [Lua] wants to spawn behind within distance: 60 16:35:36.322 [Lua] horde crated with id 27 of type vector_blob 16:35:36.322 [Lua] managed to spawn 58/58 horde enemies 16:35:36.322 [Lua] vector blob horde has started 16:35:36.355 [Lua] [GameNetworkManager] game object created go_id=1421, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.459 [Lua] [GameNetworkManager] game object was destroyed id=1418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:36.540 [Lua] [GameNetworkManager] game object was destroyed id=1419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:36.574 [Lua] [GameNetworkManager] game object created go_id=1422, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.725 [Lua] [GameNetworkManager] game object created go_id=1423, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.877 [Lua] [GameNetworkManager] game object was destroyed id=1421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:36.911 [Lua] [GameNetworkManager] game object created go_id=1424, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:36.911 [Lua] [GameNetworkManager] game object was destroyed id=1420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:37.012 [Lua] [GameNetworkManager] game object was destroyed id=1422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:37.045 [Lua] [GameNetworkManager] game object created go_id=1425, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:37.163 [Lua] [GameNetworkManager] game object was destroyed id=1423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:37.282 [Lua] [GameNetworkManager] game object created go_id=1426, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:37.286 [Lua] Init group template: horde 16:35:37.433 [Lua] [GameNetworkManager] game object created go_id=1427, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:37.433 [Lua] [GameNetworkManager] game object was destroyed id=1424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:37.602 [Lua] [GameNetworkManager] game object created go_id=1428, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:37.602 [Lua] [GameNetworkManager] game object was destroyed id=1425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:37.771 [Lua] [GameNetworkManager] game object created go_id=1429, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:37.905 [Lua] [GameNetworkManager] game object was destroyed id=1426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:37.990 [Lua] [GameNetworkManager] game object created go_id=1430, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:38.056 [Lua] [GameNetworkManager] game object was destroyed id=1427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:38.123 [Lua] [GameNetworkManager] game object created go_id=1431, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:38.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2f6d8, position: 0 16:35:38.223 [Lua] [GameNetworkManager] game object was destroyed id=1429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:38.257 [Lua] [GameNetworkManager] game object was destroyed id=1428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:38.408 [Lua] [GameNetworkManager] game object was destroyed id=1430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:38.559 [Lua] [GameNetworkManager] game object was destroyed id=1431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:38.767 [Lua] [ChatManager][1]System: JayJay picked up a key 16:35:38.767 [Flow] ENABLE 16:35:39.750 [Lua] [GameNetworkManager] game object created go_id=1432, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:39.868 [Lua] [GameNetworkManager] game object created go_id=1433, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.119 [Lua] [GameNetworkManager] game object created go_id=1434, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.193 [Lua] [GameNetworkManager] game object was destroyed id=1432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:40.246 [Lua] [GameNetworkManager] game object created go_id=1435, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.396 [Lua] [GameNetworkManager] game object was destroyed id=1433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:40.443 [Lua] [GameNetworkManager] game object created go_id=1436, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.572 [Lua] [GameNetworkManager] game object created go_id=1437, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.646 [Lua] [GameNetworkManager] game object was destroyed id=1434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:40.646 [Lua] [GameNetworkManager] game object was destroyed id=1435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:40.763 [Lua] [GameNetworkManager] game object created go_id=1438, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.931 [Lua] [GameNetworkManager] game object created go_id=1439, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:40.931 [Lua] [GameNetworkManager] game object was destroyed id=1436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:41.016 [Lua] [GameNetworkManager] game object was destroyed id=1437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:41.135 [Lua] [GameNetworkManager] game object created go_id=1440, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:41.169 [Lua] [GameNetworkManager] game object was destroyed id=1438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:41.269 [Lua] [GameNetworkManager] game object created go_id=1441, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:41.421 [Lua] [GameNetworkManager] game object was destroyed id=1439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:41.505 [Lua] [GameNetworkManager] game object created go_id=1442, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:41.538 [Lua] [GameNetworkManager] game object was destroyed id=1440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:41.626 [Lua] [GameNetworkManager] game object created go_id=1443, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:41.747 [Lua] [GameNetworkManager] game object was destroyed id=1441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:42.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:35:42.066 [Lua] [GameNetworkManager] game object was destroyed id=1443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:42.066 [Lua] [GameNetworkManager] game object was destroyed id=1442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:44.501 [Lua] HORDE: last wave, reset to standard horde delay 16:35:44.501 [Lua] Time for new HOOORDE! multi_last_wave 16:35:44.501 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 16:35:44.501 [Lua] horde requested: vector_blob 16:35:44.501 [Lua] wants to spawn ahead within distance: 60 16:35:44.501 [Lua] horde crated with id 28 of type vector_blob 16:35:44.501 [Lua] managed to spawn 56/56 horde enemies 16:35:44.501 [Lua] vector blob horde has started 16:35:45.245 [Lua] Horde killed: ? 16:35:45.508 [Lua] Init group template: horde 16:35:48.291 [Lua] Switching ConflictSettings: to: chaos 16:35:48.291 [Lua] pacing=chaos 16:35:48.291 [Lua] roaming=nil 16:35:48.291 [Lua] specials=chaos 16:35:48.291 [Lua] debug_color=purple 16:35:48.291 [Lua] contained_breeds=nil 16:35:48.291 [Lua] pack_spawning=chaos 16:35:48.291 [Lua] disabled=false 16:35:48.291 [Lua] factions=nil 16:35:48.291 [Lua] boss=chaos 16:35:48.291 [Lua] horde=chaos 16:35:48.291 [Lua] name=chaos 16:35:48.291 [Lua] intensity=default 16:35:48.291 [Lua] --- 16:35:48.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:35:53.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:35:53.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 1212304 16:35:55.740 [Lua] [GameNetworkManager] game object created go_id=1444, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:55.860 [Lua] [GameNetworkManager] game object created go_id=1445, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:56.052 [Lua] [GameNetworkManager] game object created go_id=1446, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:56.136 [Lua] [GameNetworkManager] game object was destroyed id=1444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:56.221 [Lua] [GameNetworkManager] game object created go_id=1447, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:56.306 [Lua] [GameNetworkManager] game object was destroyed id=1445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:56.426 [Lua] [GameNetworkManager] game object created go_id=1448, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:56.510 [Lua] [GameNetworkManager] game object was destroyed id=1446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:56.582 [Lua] [GameNetworkManager] game object created go_id=1449, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:56.662 [Lua] [GameNetworkManager] game object was destroyed id=1447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:56.933 [Lua] [GameNetworkManager] game object was destroyed id=1448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:35:56.982 [Lua] [GameNetworkManager] game object was destroyed id=1449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:00.774 [Lua] [GameNetworkManager] game object created go_id=1450, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:00.923 [Lua] [GameNetworkManager] game object created go_id=1451, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:01.125 [Lua] [GameNetworkManager] game object created go_id=1452, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:01.277 [Lua] [GameNetworkManager] game object created go_id=1453, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:01.378 [Lua] [GameNetworkManager] game object was destroyed id=1450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:01.480 [Lua] [GameNetworkManager] game object created go_id=1454, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:01.502 [Lua] [GameNetworkManager] game object was destroyed id=1451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:01.599 [Lua] [GameNetworkManager] game object created go_id=1455, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:01.665 [Lua] [GameNetworkManager] game object was destroyed id=1452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:01.835 [Lua] [GameNetworkManager] game object created go_id=1456, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:01.835 [Lua] [GameNetworkManager] game object was destroyed id=1453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:01.972 [Lua] [GameNetworkManager] game object created go_id=1457, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:02.038 [Lua] [GameNetworkManager] game object was destroyed id=1454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:02.175 [Lua] [GameNetworkManager] game object created go_id=1458, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:02.175 [Lua] [GameNetworkManager] game object was destroyed id=1455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:02.345 [Lua] [GameNetworkManager] game object created go_id=1459, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:02.379 [Lua] [GameNetworkManager] game object was destroyed id=1456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:02.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:02.548 [Lua] [GameNetworkManager] game object created go_id=1460, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:02.581 [Lua] [GameNetworkManager] game object was destroyed id=1457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:02.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:02.682 [Lua] [GameNetworkManager] game object created go_id=1461, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:02.851 [Lua] [GameNetworkManager] game object was destroyed id=1459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:02.851 [Lua] [GameNetworkManager] game object created go_id=1462, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:02.925 [Lua] [GameNetworkManager] game object was destroyed id=1458 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:02.988 [Lua] [GameNetworkManager] game object created go_id=1463, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:03.091 [Lua] [GameNetworkManager] game object was destroyed id=1460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:03.209 [Lua] [GameNetworkManager] game object created go_id=1464, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:03.242 [Lua] [GameNetworkManager] game object was destroyed id=1461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:03.345 [Lua] [GameNetworkManager] game object created go_id=1465, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:03.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:03.378 [Lua] [GameNetworkManager] game object was destroyed id=1462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:03.518 [Lua] [GameNetworkManager] game object was destroyed id=1463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:03.533 [Lua] [GameNetworkManager] game object created go_id=1466, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:03.702 [Lua] [GameNetworkManager] game object created go_id=1467, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:03.872 [Lua] [GameNetworkManager] game object was destroyed id=1465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:03.889 [Lua] [GameNetworkManager] game object created go_id=1468, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:03.922 [Lua] [GameNetworkManager] game object was destroyed id=1464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:04.057 [Lua] [GameNetworkManager] game object created go_id=1469, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:04.057 [Lua] [GameNetworkManager] game object was destroyed id=1466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:04.211 [Lua] [GameNetworkManager] game object was destroyed id=1467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:04.245 [Lua] [GameNetworkManager] game object created go_id=1470, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:04.413 [Lua] [GameNetworkManager] game object created go_id=1471, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:04.413 [Lua] [GameNetworkManager] game object was destroyed id=1468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:04.566 [Lua] [GameNetworkManager] game object was destroyed id=1469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:04.601 [Lua] [GameNetworkManager] game object created go_id=1472, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:04.752 [Lua] [GameNetworkManager] game object created go_id=1473, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:04.753 [Lua] [GameNetworkManager] game object was destroyed id=1470 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:04.920 [Lua] [GameNetworkManager] game object was destroyed id=1471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:05.105 [Lua] [GameNetworkManager] game object was destroyed id=1472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:05.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:05.492 [Lua] [GameNetworkManager] game object was destroyed id=1473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:05.813 [Lua] [GameNetworkManager] game object created go_id=1474, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:05.930 [Lua] [GameNetworkManager] game object created go_id=1475, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:06.178 [Lua] [GameNetworkManager] game object created go_id=1476, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:06.299 [Lua] [GameNetworkManager] game object was destroyed id=1474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:06.400 [Lua] [GameNetworkManager] game object was destroyed id=1475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:06.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:06.551 [Lua] [GameNetworkManager] game object was destroyed id=1476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:06.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:07.328 [Lua] [GameNetworkManager] game object created go_id=1477, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:07.463 [Lua] [GameNetworkManager] game object created go_id=1478, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:07.664 [Lua] [GameNetworkManager] game object created go_id=1479, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:07.800 [Lua] [GameNetworkManager] game object created go_id=1480, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:07.800 [Lua] [GameNetworkManager] game object was destroyed id=1477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:08.019 [Lua] [GameNetworkManager] game object created go_id=1481, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:08.019 [Lua] [GameNetworkManager] game object was destroyed id=1478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:08.153 [Lua] [GameNetworkManager] game object created go_id=1482, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:08.238 [Lua] [GameNetworkManager] game object was destroyed id=1479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:08.356 [Lua] [GameNetworkManager] game object created go_id=1483, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:08.356 [Lua] [GameNetworkManager] game object was destroyed id=1480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:08.492 [Lua] [GameNetworkManager] game object created go_id=1484, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:08.594 [Lua] [GameNetworkManager] game object was destroyed id=1481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:08.695 [Lua] [GameNetworkManager] game object was destroyed id=1482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:08.896 [Lua] [GameNetworkManager] game object was destroyed id=1483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:09.063 [Lua] [GameNetworkManager] game object was destroyed id=1484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:09.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:09.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:12.185 [Lua] Horde killed: ? 16:36:14.443 [Lua] main path terror event triggered: boss_event_rat_ogre 16:36:14.443 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 16:36:14.476 [Flow] Boss DoorStormfiend 16:36:14.477 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro 16:36:14.478 [Lua] Init group template: boss_door_closers 16:36:15.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:36:15.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:36:15.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:36:19.102 [Lua] Horde killed: ? 16:36:23.077 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:23.278 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:23.447 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:23.481 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:23.634 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:23.734 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:23.868 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:24.003 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:24.121 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:24.273 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:24.374 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:24.511 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:24.611 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:24.779 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:24.881 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:25.031 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:25.200 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:25.318 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:25.401 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:25.536 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:25.628 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:25.793 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:25.906 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:26.137 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:27.891 [Lua] [GameNetworkManager] game object created go_id=1485, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.059 [Lua] [GameNetworkManager] game object created go_id=1486, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.244 [Lua] [GameNetworkManager] game object created go_id=1487, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.311 [Lua] [GameNetworkManager] game object was destroyed id=1485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:28.394 [Lua] [GameNetworkManager] game object created go_id=1488, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.461 [Lua] [GameNetworkManager] game object was destroyed id=1486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:28.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:28.613 [Lua] [GameNetworkManager] game object created go_id=1489, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.731 [Lua] [GameNetworkManager] game object created go_id=1490, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.798 [Lua] [GameNetworkManager] game object was destroyed id=1488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:28.916 [Lua] [GameNetworkManager] game object was destroyed id=1487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:28.957 [Lua] [GameNetworkManager] game object created go_id=1491, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.983 [Lua] [GameNetworkManager] game object was destroyed id=1489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:29.102 [Lua] [GameNetworkManager] game object created go_id=1492, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:29.135 [Lua] [GameNetworkManager] game object was destroyed id=1490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:29.286 [Lua] [GameNetworkManager] game object created go_id=1493, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:29.372 [Lua] [GameNetworkManager] game object was destroyed id=1491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:29.460 [Lua] [GameNetworkManager] game object created go_id=1494, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:29.663 [Lua] [GameNetworkManager] game object created go_id=1495, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:29.663 [Lua] [GameNetworkManager] game object was destroyed id=1492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:29.785 [Lua] [GameNetworkManager] game object created go_id=1496, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:29.869 [Lua] [GameNetworkManager] game object was destroyed id=1494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:29.987 [Lua] [GameNetworkManager] game object was destroyed id=1493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:30.188 [Lua] [GameNetworkManager] game object created go_id=1497, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.356 [Lua] [GameNetworkManager] game object created go_id=1498, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.356 [Lua] [GameNetworkManager] game object was destroyed id=1495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:30.390 [Lua] [GameNetworkManager] game object was destroyed id=1496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:30.541 [Lua] [GameNetworkManager] game object created go_id=1499, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.596 [Lua] [GameNetworkManager] game object was destroyed id=1497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:30.675 [Lua] [GameNetworkManager] game object created go_id=1500, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.743 [Lua] [GameNetworkManager] game object was destroyed id=1498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:30.862 [Lua] [GameNetworkManager] game object created go_id=1501, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.946 [Lua] [GameNetworkManager] game object was destroyed id=1499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:31.064 [Lua] [GameNetworkManager] game object was destroyed id=1500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:31.282 [Lua] [GameNetworkManager] game object was destroyed id=1501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:31.602 [Lua] [GameNetworkManager] game object created go_id=1502, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.737 [Lua] [GameNetworkManager] game object created go_id=1503, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.924 [Lua] [GameNetworkManager] game object created go_id=1504, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.973 [Lua] [GameNetworkManager] game object was destroyed id=1502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:32.041 [Lua] [GameNetworkManager] game object created go_id=1505, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.108 [Lua] [GameNetworkManager] game object was destroyed id=1503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:32.261 [Lua] [GameNetworkManager] game object created go_id=1506, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.295 [Lua] [GameNetworkManager] game object was destroyed id=1504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:32.414 [Lua] [GameNetworkManager] game object created go_id=1507, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.414 [Lua] [GameNetworkManager] game object was destroyed id=1505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:32.617 [Lua] [GameNetworkManager] game object created go_id=1508, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.685 [Lua] [GameNetworkManager] game object was destroyed id=1506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:32.769 [Lua] [GameNetworkManager] game object created go_id=1509, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.802 [Lua] [GameNetworkManager] game object was destroyed id=1507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:32.954 [Lua] [GameNetworkManager] game object created go_id=1510, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.005 [Lua] [GameNetworkManager] game object was destroyed id=1508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:33.122 [Lua] [GameNetworkManager] game object created go_id=1511, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.123 [Lua] [GameNetworkManager] game object was destroyed id=1509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:33.307 [Lua] [GameNetworkManager] game object created go_id=1512, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.341 [Lua] [GameNetworkManager] game object was destroyed id=1510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:33.444 [Lua] [GameNetworkManager] game object created go_id=1513, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.477 [Lua] [GameNetworkManager] game object was destroyed id=1511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:33.679 [Lua] [GameNetworkManager] game object created go_id=1514, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.730 [Lua] [GameNetworkManager] game object was destroyed id=1512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:33.798 [Lua] [GameNetworkManager] game object created go_id=1515, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.882 [Lua] [GameNetworkManager] game object was destroyed id=1513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:34.085 [Lua] [GameNetworkManager] game object was destroyed id=1514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:34.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:34.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:34.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:34.207 [Lua] [GameNetworkManager] game object was destroyed id=1515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:34.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:36.441 [Lua] [GameNetworkManager] game object created go_id=1516, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:36.592 [Lua] [GameNetworkManager] game object created go_id=1517, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:36.710 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:36.795 [Lua] [GameNetworkManager] game object created go_id=1518, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:36.862 [Lua] [GameNetworkManager] game object was destroyed id=1516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:36.912 [Lua] [GameNetworkManager] game object created go_id=1519, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:36.946 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:36.980 [Lua] [GameNetworkManager] game object was destroyed id=1517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:37.080 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:37.130 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.147 [Lua] [GameNetworkManager] game object created go_id=1520, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.215 [Lua] [GameNetworkManager] game object was destroyed id=1518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:37.300 [Lua] [GameNetworkManager] game object created go_id=1521, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.300 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:37.351 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.490 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:37.503 [Lua] [GameNetworkManager] game object created go_id=1522, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.588 [Lua] [GameNetworkManager] game object was destroyed id=1519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:37.622 [Lua] [GameNetworkManager] game object created go_id=1523, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.706 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:37.823 [Lua] [GameNetworkManager] game object was destroyed id=1520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:37.823 [Lua] [GameNetworkManager] game object created go_id=1524, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:37.975 [Lua] [GameNetworkManager] game object created go_id=1525, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.059 [Lua] [GameNetworkManager] game object was destroyed id=1523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.093 [Lua] [GameNetworkManager] game object was destroyed id=1521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.178 [Lua] [GameNetworkManager] game object created go_id=1526, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.252 [Lua] [GameNetworkManager] game object was destroyed id=1524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.296 [Lua] [GameNetworkManager] game object was destroyed id=1522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.330 [Lua] [GameNetworkManager] game object created go_id=1527, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.381 [Lua] [GameNetworkManager] game object was destroyed id=1525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.532 [Lua] [GameNetworkManager] game object created go_id=1528, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.566 [Lua] [GameNetworkManager] game object was destroyed id=1526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.700 [Lua] [GameNetworkManager] game object created go_id=1529, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.734 [Lua] [GameNetworkManager] game object was destroyed id=1527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:38.886 [Lua] [GameNetworkManager] game object created go_id=1530, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.919 [Lua] [GameNetworkManager] game object was destroyed id=1528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:39.021 [Lua] [GameNetworkManager] game object created go_id=1531, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:39.070 [Lua] [GameNetworkManager] game object was destroyed id=1529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:39.254 [Lua] [GameNetworkManager] game object created go_id=1532, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:39.288 [Lua] [GameNetworkManager] game object was destroyed id=1530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:39.372 [Lua] [GameNetworkManager] game object created go_id=1533, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:39.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:39.591 [Lua] [GameNetworkManager] game object created go_id=1534, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:39.760 [Lua] [GameNetworkManager] game object created go_id=1535, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:39.794 [Lua] [GameNetworkManager] game object was destroyed id=1533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:39.794 [Lua] [GameNetworkManager] game object was destroyed id=1531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:39.878 [Lua] [GameNetworkManager] game object was destroyed id=1532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:39.946 [Lua] [GameNetworkManager] game object created go_id=1536, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:40.030 [Lua] [GameNetworkManager] game object was destroyed id=1534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:40.097 [Lua] [GameNetworkManager] game object created go_id=1537, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:40.130 [Lua] [GameNetworkManager] game object was destroyed id=1535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:40.283 [Lua] [GameNetworkManager] game object created go_id=1538, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:40.440 [Lua] [GameNetworkManager] game object created go_id=1539, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:40.485 [Lua] [GameNetworkManager] game object was destroyed id=1537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:40.569 [Lua] [GameNetworkManager] game object was destroyed id=1536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:40.654 [Lua] [GameNetworkManager] game object created go_id=1540, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:40.774 [Lua] [GameNetworkManager] game object created go_id=1541, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:40.856 [Lua] [GameNetworkManager] game object was destroyed id=1539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:40.924 [Lua] [GameNetworkManager] game object was destroyed id=1538 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:40.974 [Lua] [GameNetworkManager] game object created go_id=1542, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:41.041 [Lua] [GameNetworkManager] game object was destroyed id=1540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:41.109 [Lua] [GameNetworkManager] game object created go_id=1543, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:41.193 [Lua] [GameNetworkManager] game object was destroyed id=1541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:41.295 [Lua] [GameNetworkManager] game object created go_id=1544, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:41.446 [Lua] [GameNetworkManager] game object created go_id=1545, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:41.479 [Lua] [GameNetworkManager] game object was destroyed id=1542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:41.665 [Lua] [GameNetworkManager] game object created go_id=1546, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:41.699 [Lua] [GameNetworkManager] game object was destroyed id=1544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:41.766 [Lua] [GameNetworkManager] game object was destroyed id=1543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:41.766 [Lua] [GameNetworkManager] game object created go_id=1547, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:41.851 [Lua] [GameNetworkManager] game object was destroyed id=1545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:42.069 [Lua] [GameNetworkManager] game object was destroyed id=1546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:42.238 [Lua] [GameNetworkManager] game object was destroyed id=1547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:44.637 [Lua] [GameNetworkManager] game object created go_id=1548, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:44.790 [Lua] [GameNetworkManager] game object created go_id=1549, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:44.992 [Lua] [GameNetworkManager] game object created go_id=1550, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:45.146 [Lua] [GameNetworkManager] game object created go_id=1551, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:45.365 [Lua] [GameNetworkManager] game object created go_id=1552, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:45.448 [Lua] [GameNetworkManager] game object was destroyed id=1548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:45.472 [Lua] [GameNetworkManager] game object created go_id=1553, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:45.600 [Lua] [GameNetworkManager] game object was destroyed id=1549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:45.690 [Lua] [GameNetworkManager] game object created go_id=1554, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:45.785 [Lua] [GameNetworkManager] game object was destroyed id=1550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:45.836 [Lua] [GameNetworkManager] game object was destroyed id=1551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:45.836 [Lua] [GameNetworkManager] game object was destroyed id=1552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:45.836 [Lua] [GameNetworkManager] game object created go_id=1555, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:45.910 [Lua] [GameNetworkManager] game object was destroyed id=1553 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:46.054 [Lua] [GameNetworkManager] game object created go_id=1556, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:46.174 [Lua] [GameNetworkManager] game object was destroyed id=1554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:46.174 [Lua] [GameNetworkManager] game object created go_id=1557, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:46.291 [Lua] [GameNetworkManager] game object was destroyed id=1555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:46.410 [Lua] [GameNetworkManager] game object created go_id=1558, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:46.494 [Lua] [GameNetworkManager] game object was destroyed id=1556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:46.545 [Lua] [GameNetworkManager] game object created go_id=1559, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:46.612 [Lua] [GameNetworkManager] game object was destroyed id=1557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:46.747 [Lua] [GameNetworkManager] game object created go_id=1560, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:46.899 [Lua] [GameNetworkManager] game object created go_id=1561, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:46.983 [Lua] [GameNetworkManager] game object was destroyed id=1559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.100 [Lua] [GameNetworkManager] game object created go_id=1562, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:47.167 [Lua] [GameNetworkManager] game object was destroyed id=1560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.251 [Lua] [GameNetworkManager] game object created go_id=1563, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:47.251 [Lua] [GameNetworkManager] game object was destroyed id=1558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.318 [Lua] [GameNetworkManager] game object was destroyed id=1561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.419 [Lua] [GameNetworkManager] game object created go_id=1564, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:47.503 [Lua] [GameNetworkManager] game object was destroyed id=1562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.570 [Lua] [GameNetworkManager] game object created go_id=1565, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:47.655 [Lua] [GameNetworkManager] game object was destroyed id=1563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.757 [Lua] [GameNetworkManager] game object created go_id=1566, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:47.830 [Lua] [GameNetworkManager] game object was destroyed id=1564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:47.909 [Lua] [GameNetworkManager] game object created go_id=1567, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:47.993 [Lua] [GameNetworkManager] game object was destroyed id=1565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:48.128 [Lua] [GameNetworkManager] game object created go_id=1568, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:48.213 [Lua] [GameNetworkManager] game object was destroyed id=1566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:48.264 [Lua] [GameNetworkManager] game object created go_id=1569, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:48.316 [Lua] [GameNetworkManager] game object was destroyed id=1567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:48.448 [Lua] [GameNetworkManager] game object created go_id=1570, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:48.536 [Lua] [GameNetworkManager] game object was destroyed id=1568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:48.599 [Lua] [GameNetworkManager] game object created go_id=1571, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:48.667 [Lua] [GameNetworkManager] game object was destroyed id=1569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:48.818 [Lua] [GameNetworkManager] game object created go_id=1572, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:48.868 [Lua] [GameNetworkManager] game object was destroyed id=1570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:48.971 [Lua] [GameNetworkManager] game object created go_id=1573, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:49.020 [Lua] [GameNetworkManager] game object was destroyed id=1571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:49.220 [Lua] [GameNetworkManager] game object created go_id=1574, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:49.220 [Lua] [GameNetworkManager] game object was destroyed id=1572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:49.337 [Lua] [GameNetworkManager] game object created go_id=1575, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:49.370 [Lua] [GameNetworkManager] game object was destroyed id=1573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:49.557 [Lua] [GameNetworkManager] game object created go_id=1576, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:49.608 [Lua] [GameNetworkManager] game object was destroyed id=1574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:49.675 [Lua] [GameNetworkManager] game object created go_id=1577, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:49.743 [Lua] [GameNetworkManager] game object was destroyed id=1575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:49.911 [Lua] [GameNetworkManager] game object created go_id=1578, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:49.945 [Lua] [GameNetworkManager] game object was destroyed id=1576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:50.012 [Lua] [GameNetworkManager] game object created go_id=1579, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:50.047 [Lua] [GameNetworkManager] game object was destroyed id=1577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:50.231 [Lua] [GameNetworkManager] game object created go_id=1580, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:50.285 [Lua] [GameNetworkManager] game object was destroyed id=1578 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:50.382 [Lua] [GameNetworkManager] game object created go_id=1581, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:50.382 [Lua] [GameNetworkManager] game object was destroyed id=1579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:50.595 [Lua] [GameNetworkManager] game object was destroyed id=1580 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:50.732 [Lua] [GameNetworkManager] game object was destroyed id=1581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:51.205 [Lua] [GameNetworkManager] game object created go_id=1582, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.307 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.357 [Lua] [GameNetworkManager] game object created go_id=1583, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.543 [Lua] [GameNetworkManager] game object was destroyed id=1582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:51.584 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.584 [Lua] [GameNetworkManager] game object created go_id=1584, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.679 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:51.696 [Lua] [GameNetworkManager] game object was destroyed id=1583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:51.696 [Lua] [GameNetworkManager] game object created go_id=1585, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:36:51.798 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.882 [Lua] [ChatManager][1]System: Rat Ogre died after 37 seconds. 16:36:51.885 [Lua] rat ogre died! 16:36:51.899 [Lua] [GameNetworkManager] game object created go_id=1586, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:51.916 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:51.933 [Lua] [GameNetworkManager] game object was destroyed id=1584 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:52.085 [Lua] [GameNetworkManager] game object created go_id=1587, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:52.101 [Lua] [GameNetworkManager] game object was destroyed id=1585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:52.152 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:36:52.253 [Lua] [GameNetworkManager] game object created go_id=1588, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:52.304 [Lua] [GameNetworkManager] game object was destroyed id=1586 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:52.405 [Lua] [GameNetworkManager] game object created go_id=1589, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:52.523 [Lua] [GameNetworkManager] game object was destroyed id=1587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:52.609 [Lua] [GameNetworkManager] game object created go_id=1590, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:52.761 [Lua] [GameNetworkManager] game object created go_id=1591, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:52.799 [Lua] [GameNetworkManager] game object was destroyed id=1588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:53.135 [Lua] [ChatManager][1]System: YourDog picked up a Loot Die (2) 16:36:53.217 [Lua] [GameNetworkManager] game object was destroyed id=1589 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:53.436 [Lua] [GameNetworkManager] game object was destroyed id=1590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:53.554 [Lua] [GameNetworkManager] game object was destroyed id=1591 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:36:54.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 67921 16:36:54.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 70482 16:36:54.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 74067 16:36:54.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 75604 16:37:01.874 [Lua] Switching ConflictSettings: to: skaven 16:37:01.874 [Lua] pacing=default 16:37:01.874 [Lua] roaming=nil 16:37:01.874 [Lua] specials=skaven 16:37:01.874 [Lua] debug_color=orange 16:37:01.874 [Lua] contained_breeds=nil 16:37:01.874 [Lua] pack_spawning=skaven 16:37:01.874 [Lua] disabled=false 16:37:01.874 [Lua] factions=nil 16:37:01.874 [Lua] boss=skaven 16:37:01.874 [Lua] horde=default 16:37:01.874 [Lua] name=skaven 16:37:01.874 [Lua] intensity=default 16:37:01.874 [Lua] --- 16:37:08.169 [Lua] [ChatManager][1]System: Cream discarded a Tome 16:37:11.099 [Lua] [ChatManager][1]System: Cream picked up a Tome 16:37:35.913 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 16:37:38.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:37:40.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:37:43.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:37:43.893 [Lua] simple los failed 16:37:50.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:37:52.205 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:52.289 [Lua] Time for new HOOORDE! multi_first_wave 16:37:52.289 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 16:37:52.289 [Lua] horde requested: vector_blob 16:37:52.289 [Lua] wants to spawn ahead within distance: 60 16:37:52.289 [Lua] horde crated with id 30 of type vector_blob 16:37:52.289 [Lua] managed to spawn 56/56 horde enemies 16:37:52.289 [Lua] vector blob horde has started 16:37:52.472 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:52.629 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:37:52.692 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:52.859 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:37:52.994 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:53.162 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:37:53.216 [Lua] Init group template: horde 16:37:53.434 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:37:57.213 [Lua] [GameNetworkManager] game object created go_id=1592, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.347 [Lua] [GameNetworkManager] game object created go_id=1593, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.550 [Lua] [GameNetworkManager] game object created go_id=1594, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.700 [Lua] [GameNetworkManager] game object created go_id=1595, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.700 [Lua] [GameNetworkManager] game object was destroyed id=1592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:57.833 [Lua] [GameNetworkManager] game object was destroyed id=1593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:57.901 [Lua] [GameNetworkManager] game object created go_id=1596, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.920 [Lua] rat ogre was despawned! 16:37:57.967 [Lua] [GameNetworkManager] game object was destroyed id=1594 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:58.035 [Lua] [GameNetworkManager] game object created go_id=1597, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.170 [Lua] [GameNetworkManager] game object was destroyed id=1595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:58.254 [Lua] [GameNetworkManager] game object created go_id=1598, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.338 [Lua] [GameNetworkManager] game object was destroyed id=1596 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:58.405 [Lua] [GameNetworkManager] game object created go_id=1599, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.473 [Lua] [GameNetworkManager] game object was destroyed id=1597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:58.607 [Lua] [GameNetworkManager] game object created go_id=1600, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.709 [Lua] [GameNetworkManager] game object was destroyed id=1598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:58.743 [Lua] [GameNetworkManager] game object created go_id=1601, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.827 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.865 [Lua] [GameNetworkManager] game object was destroyed id=1599 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:58.928 [Lua] [GameNetworkManager] game object created go_id=1602, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:59.082 [Lua] [GameNetworkManager] game object created go_id=1603, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:59.113 [Lua] [GameNetworkManager] game object was destroyed id=1600 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:59.215 [Lua] [GameNetworkManager] game object was destroyed id=1601 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:59.282 [Lua] [GameNetworkManager] game object created go_id=1604, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:59.316 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:37:59.418 [Lua] [GameNetworkManager] game object created go_id=1605, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:59.451 [Lua] [GameNetworkManager] game object was destroyed id=1602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:59.586 [Lua] [GameNetworkManager] game object was destroyed id=1603 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:59.620 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:59.754 [Lua] [GameNetworkManager] game object was destroyed id=1604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:37:59.941 [Lua] [GameNetworkManager] game object was destroyed id=1605 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:38:00.144 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:00.381 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:00.887 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:04.446 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:04.683 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:04.867 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:04.952 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:05.119 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:05.187 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:05.330 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:05.342 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:38:05.342 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:38:05.342 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 16:38:05.342 [Lua] horde requested: vector_blob 16:38:05.342 [Lua] wants to spawn ahead within distance: 60 16:38:05.342 [Lua] horde crated with id 31 of type vector_blob 16:38:05.342 [Lua] managed to spawn 53/55 horde enemies 16:38:05.342 [Lua] vector blob horde has started 16:38:05.426 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:05.612 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:05.697 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:05.865 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:05.955 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:06.119 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:06.355 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:10.881 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:11.303 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:12.034 [Flow] DISABLE 16:38:13.906 [Lua] [ChatManager][1]System: dafox picked up a Grimoire 16:38:18.509 [Lua] HORDE: last wave, reset to standard horde delay 16:38:18.509 [Lua] Time for new HOOORDE! multi_last_wave 16:38:18.509 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 16:38:18.509 [Lua] horde requested: vector_blob 16:38:18.509 [Lua] wants to spawn ahead within distance: 60 16:38:18.509 [Lua] horde crated with id 32 of type vector_blob 16:38:18.509 [Lua] managed to spawn 56/56 horde enemies 16:38:18.509 [Lua] vector blob horde has started 16:38:19.452 [Lua] Init group template: horde 16:38:19.977 [Lua] Horde killed: ? 16:38:24.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x34d5c, position: 0 16:38:36.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:38:36.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3571d, position: 0 16:38:40.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:38:40.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:38:40.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:38:41.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:38:43.838 [Lua] Horde killed: ? 16:38:45.693 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:45.947 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.116 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:46.369 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:46.724 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.960 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:47.212 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:47.499 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:47.651 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:47.702 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:47.736 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:47.905 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:47.989 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:48.460 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:48.681 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:38:48.714 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:00.043 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 2 size: 6 action: advance_towards_players 16:39:28.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:39:28.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:39:29.948 [Lua] [ChatManager][1]System: YourDog picked up a Tome 16:39:30.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:39:31.042 [Lua] [GameNetworkManager] game object created go_id=1606, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:31.161 [Lua] [GameNetworkManager] game object created go_id=1607, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:31.413 [Lua] [GameNetworkManager] game object created go_id=1608, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:31.531 [Lua] [GameNetworkManager] game object was destroyed id=1606 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:31.531 [Lua] [GameNetworkManager] game object created go_id=1609, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:31.649 [Lua] [GameNetworkManager] game object was destroyed id=1607 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:31.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:39:31.733 [Lua] [GameNetworkManager] game object created go_id=1610, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:31.884 [Lua] [GameNetworkManager] game object created go_id=1611, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:31.939 [Lua] [GameNetworkManager] game object was destroyed id=1608 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:32.020 [Lua] [GameNetworkManager] game object was destroyed id=1609 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:32.088 [Lua] [GameNetworkManager] game object created go_id=1612, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.207 [Lua] [GameNetworkManager] game object was destroyed id=1610 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:32.255 [Lua] [GameNetworkManager] game object created go_id=1613, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.474 [Lua] [GameNetworkManager] game object created go_id=1614, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.474 [Lua] [GameNetworkManager] game object was destroyed id=1611 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:32.607 [Lua] [GameNetworkManager] game object created go_id=1615, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.658 [Lua] [GameNetworkManager] game object was destroyed id=1612 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:32.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:39:32.776 [Lua] [GameNetworkManager] game object was destroyed id=1613 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:32.809 [Lua] [GameNetworkManager] game object created go_id=1616, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.927 [Lua] [GameNetworkManager] game object created go_id=1617, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.062 [Lua] [GameNetworkManager] game object was destroyed id=1614 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:33.146 [Lua] [GameNetworkManager] game object was destroyed id=1615 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:33.179 [Lua] [GameNetworkManager] game object created go_id=1618, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.297 [Lua] [GameNetworkManager] game object created go_id=1619, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.381 [Lua] [GameNetworkManager] game object was destroyed id=1616 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:33.499 [Lua] [GameNetworkManager] game object was destroyed id=1617 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:33.499 [Lua] [GameNetworkManager] game object created go_id=1620, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.667 [Lua] [GameNetworkManager] game object created go_id=1621, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:39:33.701 [Lua] [GameNetworkManager] game object was destroyed id=1618 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:33.868 [Lua] [GameNetworkManager] game object created go_id=1622, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.918 [Lua] [GameNetworkManager] game object was destroyed id=1619 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:34.036 [Lua] [GameNetworkManager] game object was destroyed id=1620 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:34.120 [Lua] [GameNetworkManager] game object was destroyed id=1621 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:34.373 [Lua] [GameNetworkManager] game object created go_id=1623, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:34.406 [Lua] [GameNetworkManager] game object was destroyed id=1622 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:34.591 [Lua] [GameNetworkManager] game object created go_id=1624, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:34.726 [Lua] [GameNetworkManager] game object created go_id=1625, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:34.844 [Lua] [GameNetworkManager] game object was destroyed id=1623 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:34.968 [Lua] [GameNetworkManager] game object created go_id=1626, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.064 [Lua] [GameNetworkManager] game object was destroyed id=1624 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:35.064 [Lua] [GameNetworkManager] game object created go_id=1627, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.198 [Lua] [GameNetworkManager] game object was destroyed id=1625 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:35.468 [Lua] [GameNetworkManager] game object was destroyed id=1626 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:35.503 [Lua] [GameNetworkManager] game object created go_id=1628, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.588 [Lua] [GameNetworkManager] game object was destroyed id=1627 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:35.660 [Lua] [GameNetworkManager] game object created go_id=1629, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.890 [Lua] [GameNetworkManager] game object created go_id=1630, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.009 [Lua] [GameNetworkManager] game object was destroyed id=1628 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:36.009 [Lua] [GameNetworkManager] game object created go_id=1631, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.110 [Lua] [GameNetworkManager] game object was destroyed id=1629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:36.245 [Lua] [GameNetworkManager] game object created go_id=1632, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.381 [Lua] [GameNetworkManager] game object was destroyed id=1630 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:36.465 [Lua] [GameNetworkManager] game object was destroyed id=1631 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:36.701 [Lua] [GameNetworkManager] game object was destroyed id=1632 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:43.940 [Lua] Time for new HOOORDE! multi_first_wave 16:39:43.940 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 16:39:43.940 [Lua] horde requested: vector 16:39:43.940 [Lua] setting up vector-horde 16:39:43.940 [Lua] Composing horde 'large' .. using variant 'plain' 16:39:43.940 [Lua] --> horde wants to spawn ahead of players (0.1595276436716/0.67 16:39:43.940 [Lua] -> spawning: 53 16:39:43.940 [Lua] horde crated with id 33 of type vector 16:39:43.940 [Lua] vector horde has started 16:39:49.396 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:49.648 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:49.816 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:49.900 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:50.067 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:50.337 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:51.164 [Lua] Coordinated attack! 16:39:51.314 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:51.685 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:51.972 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:39:51.972 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:39:51.972 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 16:39:51.972 [Lua] horde requested: vector 16:39:51.972 [Lua] setting up vector-horde 16:39:51.972 [Lua] Composing horde 'large' .. using variant 'plain' 16:39:51.972 [Lua] --> horde wants to spawn behind players (0.71324393253954/0.67 16:39:51.972 [Lua] -> spawning: 53 16:39:51.972 [Lua] horde crated with id 34 of type vector 16:39:51.972 [Lua] vector horde has started 16:39:52.072 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:52.190 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:52.274 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:52.612 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:52.763 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:53.015 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:53.183 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:53.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:39:53.559 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:53.605 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:54.062 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:54.130 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:54.214 [Lua] [GameNetworkManager] game object created go_id=1633, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:54.382 [Lua] [GameNetworkManager] game object created go_id=1634, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:54.550 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:54.583 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:54.583 [Lua] [GameNetworkManager] game object created go_id=1635, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:54.692 [Lua] [GameNetworkManager] game object was destroyed id=1633 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:54.837 [Lua] [GameNetworkManager] game object was destroyed id=1634 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:55.005 [Lua] [GameNetworkManager] game object was destroyed id=1635 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:39:55.073 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:55.140 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:55.812 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:39:58.564 [Lua] Init group template: horde 16:39:59.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x35e35, position: 2193363 16:40:00.358 [Lua] [GameNetworkManager] game object created go_id=1636, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:00.493 [Lua] [GameNetworkManager] game object created go_id=1637, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:00.729 [Lua] [GameNetworkManager] game object created go_id=1638, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:00.729 [Lua] [GameNetworkManager] game object was destroyed id=1636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:00.879 [Lua] [GameNetworkManager] game object created go_id=1639, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:00.880 [Lua] [GameNetworkManager] game object was destroyed id=1637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:01.101 [Lua] [GameNetworkManager] game object created go_id=1640, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:01.102 [Lua] [GameNetworkManager] game object was destroyed id=1638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:01.220 [Lua] [GameNetworkManager] game object created go_id=1641, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:01.408 [Lua] [GameNetworkManager] game object was destroyed id=1639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:01.459 [Lua] [GameNetworkManager] game object created go_id=1642, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:01.527 [Lua] [GameNetworkManager] game object was destroyed id=1640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:01.583 [Lua] [GameNetworkManager] game object created go_id=1643, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:01.782 [Lua] [GameNetworkManager] game object created go_id=1644, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:01.832 [Lua] [GameNetworkManager] game object was destroyed id=1642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:01.953 [Lua] [GameNetworkManager] game object created go_id=1645, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:01.987 [Lua] [GameNetworkManager] game object was destroyed id=1643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:01.987 [Lua] [GameNetworkManager] game object was destroyed id=1641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:02.060 [Lua] Init group template: horde 16:40:02.165 [Lua] [GameNetworkManager] game object created go_id=1646, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:02.215 [Lua] [GameNetworkManager] game object was destroyed id=1644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:02.300 [Lua] [GameNetworkManager] game object created go_id=1647, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:02.350 [Lua] [GameNetworkManager] game object was destroyed id=1645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:02.519 [Lua] [GameNetworkManager] game object created go_id=1648, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:02.552 [Lua] [GameNetworkManager] game object was destroyed id=1646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:02.636 [Lua] [GameNetworkManager] game object created go_id=1649, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:02.842 [Lua] [GameNetworkManager] game object was destroyed id=1647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:02.842 [Lua] [GameNetworkManager] game object created go_id=1650, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:02.876 [Lua] [GameNetworkManager] game object was destroyed id=1648 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:03.013 [Lua] [GameNetworkManager] game object created go_id=1651, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:03.180 [Lua] [GameNetworkManager] game object was destroyed id=1649 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:03.231 [Lua] [GameNetworkManager] game object created go_id=1652, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:03.232 [Lua] [GameNetworkManager] game object was destroyed id=1650 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:03.353 [Lua] [GameNetworkManager] game object created go_id=1653, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:03.473 [Lua] [GameNetworkManager] game object was destroyed id=1651 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:03.642 [Lua] [GameNetworkManager] game object was destroyed id=1652 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:03.811 [Lua] [GameNetworkManager] game object was destroyed id=1653 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:04.115 [Lua] [GameNetworkManager] game object created go_id=1654, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.233 [Lua] [GameNetworkManager] game object created go_id=1655, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.456 [Lua] [GameNetworkManager] game object created go_id=1656, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.456 [Lua] [GameNetworkManager] game object was destroyed id=1654 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:04.646 [Lua] [GameNetworkManager] game object created go_id=1657, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1655 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:04.813 [Lua] [GameNetworkManager] game object created go_id=1658, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.846 [Lua] [GameNetworkManager] game object was destroyed id=1656 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:04.981 [Lua] [GameNetworkManager] game object created go_id=1659, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.981 [Lua] [GameNetworkManager] game object was destroyed id=1657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:05.321 [Lua] [GameNetworkManager] game object was destroyed id=1659 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:05.321 [Lua] [GameNetworkManager] game object created go_id=1660, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:05.525 [Lua] [GameNetworkManager] game object created go_id=1661, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:05.694 [Lua] [GameNetworkManager] game object created go_id=1662, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:05.694 [Lua] [GameNetworkManager] game object was destroyed id=1660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:05.812 [Lua] [GameNetworkManager] game object created go_id=1663, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:05.813 [Lua] [GameNetworkManager] game object was destroyed id=1661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:06.032 [Lua] [GameNetworkManager] game object was destroyed id=1662 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:06.269 [Lua] [GameNetworkManager] game object was destroyed id=1663 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:07.834 [Lua] [GameNetworkManager] game object created go_id=1664, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:07.954 [Lua] [GameNetworkManager] game object created go_id=1665, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:08.144 [Lua] [GameNetworkManager] game object created go_id=1666, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:08.190 [Lua] [GameNetworkManager] game object was destroyed id=1664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:08.308 [Lua] [GameNetworkManager] game object created go_id=1667, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:08.309 [Lua] [GameNetworkManager] game object was destroyed id=1665 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:08.511 [Lua] [GameNetworkManager] game object created go_id=1668, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:08.561 [Lua] [GameNetworkManager] game object was destroyed id=1666 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:08.679 [Lua] [GameNetworkManager] game object was destroyed id=1667 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:08.897 [Lua] [GameNetworkManager] game object was destroyed id=1668 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:09.022 [Lua] [GameNetworkManager] game object created go_id=1669, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:09.238 [Lua] [GameNetworkManager] game object created go_id=1670, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:09.356 [Lua] [GameNetworkManager] game object created go_id=1671, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:09.474 [Lua] [GameNetworkManager] game object was destroyed id=1669 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:09.566 [Lua] [GameNetworkManager] game object created go_id=1672, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:09.645 [Lua] [GameNetworkManager] game object was destroyed id=1670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:09.730 [Lua] [GameNetworkManager] game object created go_id=1673, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:09.813 [Lua] [GameNetworkManager] game object was destroyed id=1671 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:09.831 [Lua] HORDE: last wave, reset to standard horde delay 16:40:09.831 [Lua] Time for new HOOORDE! multi_last_wave 16:40:09.831 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 16:40:09.831 [Lua] horde requested: vector 16:40:09.831 [Lua] setting up vector-horde 16:40:09.831 [Lua] Composing horde 'large' .. using variant 'plain' 16:40:09.831 [Lua] --> horde wants to spawn ahead of players (0.26160582352767/0.67 16:40:09.831 [Lua] -> spawning: 57 16:40:09.831 [Lua] horde crated with id 35 of type vector 16:40:09.831 [Lua] vector horde has started 16:40:09.932 [Lua] [GameNetworkManager] game object created go_id=1674, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.003 [Lua] [GameNetworkManager] game object was destroyed id=1672 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:10.050 [Lua] [GameNetworkManager] game object created go_id=1675, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.167 [Lua] [GameNetworkManager] game object was destroyed id=1673 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:10.234 [Lua] [GameNetworkManager] game object created go_id=1676, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.285 [Lua] [GameNetworkManager] game object was destroyed id=1674 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:10.403 [Lua] [GameNetworkManager] game object created go_id=1677, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.521 [Lua] [GameNetworkManager] game object was destroyed id=1675 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:10.605 [Lua] [GameNetworkManager] game object created go_id=1678, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.605 [Lua] [GameNetworkManager] game object was destroyed id=1676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:10.757 [Lua] [GameNetworkManager] game object was destroyed id=1677 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:10.994 [Lua] [GameNetworkManager] game object was destroyed id=1678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:11.270 [Lua] [GameNetworkManager] game object created go_id=1679, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:11.470 [Lua] [GameNetworkManager] game object created go_id=1680, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:11.645 [Lua] [GameNetworkManager] game object created go_id=1681, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:11.678 [Lua] [GameNetworkManager] game object was destroyed id=1679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:11.843 [Lua] [GameNetworkManager] game object created go_id=1682, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:11.995 [Lua] [GameNetworkManager] game object created go_id=1683, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:11.996 [Lua] [GameNetworkManager] game object was destroyed id=1680 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:12.113 [Lua] [GameNetworkManager] game object was destroyed id=1681 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:12.199 [Lua] [GameNetworkManager] game object created go_id=1684, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:12.199 [Lua] [GameNetworkManager] game object was destroyed id=1682 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:12.366 [Lua] [GameNetworkManager] game object created go_id=1685, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:12.366 [Lua] [GameNetworkManager] game object was destroyed id=1683 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:12.553 [Lua] [GameNetworkManager] game object created go_id=1686, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:12.553 [Lua] [GameNetworkManager] game object was destroyed id=1684 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:12.722 [Lua] [GameNetworkManager] game object created go_id=1687, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:12.722 [Lua] [GameNetworkManager] game object was destroyed id=1685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:12.909 [Lua] [GameNetworkManager] game object created go_id=1688, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:12.909 [Lua] [GameNetworkManager] game object was destroyed id=1686 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:13.066 [Lua] [GameNetworkManager] game object created go_id=1689, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:13.066 [Lua] [GameNetworkManager] game object was destroyed id=1687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:13.248 [Lua] [GameNetworkManager] game object created go_id=1690, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:13.298 [Lua] [GameNetworkManager] game object was destroyed id=1688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:13.335 [Lua] Horde killed: ? 16:40:13.416 [Lua] [GameNetworkManager] game object created go_id=1691, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:13.416 [Lua] [GameNetworkManager] game object was destroyed id=1689 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:13.601 [Lua] [GameNetworkManager] game object created go_id=1692, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:13.652 [Lua] [GameNetworkManager] game object was destroyed id=1690 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:13.770 [Lua] [GameNetworkManager] game object created go_id=1693, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:13.803 [Lua] [GameNetworkManager] game object was destroyed id=1691 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:13.941 [Lua] [GameNetworkManager] game object created go_id=1694, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.040 [Lua] [GameNetworkManager] game object was destroyed id=1692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:14.108 [Lua] [GameNetworkManager] game object created go_id=1695, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.176 [Lua] [GameNetworkManager] game object was destroyed id=1693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:14.293 [Lua] [GameNetworkManager] game object created go_id=1696, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.445 [Lua] [GameNetworkManager] game object created go_id=1697, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.514 [Lua] [GameNetworkManager] game object was destroyed id=1694 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:14.564 [Lua] [GameNetworkManager] game object was destroyed id=1695 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:14.819 [Lua] [GameNetworkManager] game object was destroyed id=1696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:14.968 [Lua] [GameNetworkManager] game object was destroyed id=1697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:17.090 [Lua] [GameNetworkManager] game object created go_id=1698, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:17.242 [Lua] [GameNetworkManager] game object created go_id=1699, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:17.463 [Lua] [GameNetworkManager] game object created go_id=1700, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:17.564 [Lua] [GameNetworkManager] game object was destroyed id=1698 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:17.598 [Lua] [GameNetworkManager] game object created go_id=1701, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:17.700 [Lua] [GameNetworkManager] game object was destroyed id=1699 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:17.918 [Lua] [GameNetworkManager] game object was destroyed id=1700 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:18.019 [Lua] [GameNetworkManager] game object was destroyed id=1701 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:18.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:40:18.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 1212304 16:40:19.339 [Lua] [ChatManager][1]System: JayJay discarded a Tome 16:40:23.012 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:40:27.840 [Lua] Init group template: horde 16:40:28.346 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers (seed: 0) 16:40:32.865 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:40:32.876 [Lua] Spline already found! 16:40:32.913 [Lua] Init group template: spline_patrol 16:40:34.068 [Lua] [GameNetworkManager] game object created go_id=1702, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.180 [Lua] [GameNetworkManager] game object created go_id=1703, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.417 [Lua] [GameNetworkManager] game object created go_id=1704, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.417 [Lua] [GameNetworkManager] game object was destroyed id=1702 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:34.535 [Lua] [GameNetworkManager] game object created go_id=1705, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.586 [Lua] [GameNetworkManager] game object was destroyed id=1703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:34.772 [Lua] [GameNetworkManager] game object created go_id=1706, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.772 [Lua] [GameNetworkManager] game object was destroyed id=1704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:34.924 [Lua] [GameNetworkManager] game object created go_id=1707, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.924 [Lua] [GameNetworkManager] game object was destroyed id=1705 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:35.126 [Lua] [GameNetworkManager] game object created go_id=1708, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:35.161 [Lua] [GameNetworkManager] game object was destroyed id=1706 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:35.279 [Lua] [GameNetworkManager] game object created go_id=1709, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:35.312 [Lua] [GameNetworkManager] game object was destroyed id=1707 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:35.464 [Lua] [GameNetworkManager] game object created go_id=1710, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:35.580 [Lua] [GameNetworkManager] game object was destroyed id=1708 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:35.615 [Lua] [GameNetworkManager] game object created go_id=1711, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:35.648 [Lua] [GameNetworkManager] game object was destroyed id=1709 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:35.782 [Lua] [GameNetworkManager] game object created go_id=1712, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:35.832 [Lua] [GameNetworkManager] game object was destroyed id=1710 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:36.016 [Lua] [GameNetworkManager] game object was destroyed id=1711 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:36.168 [Lua] [GameNetworkManager] game object was destroyed id=1712 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:40:39.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:40:40.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:40:40.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:40:40.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:40:41.296 [Lua] Horde killed: ? 16:40:42.598 [Lua] Horde killed: ? 16:40:46.130 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:46.651 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:40:47.092 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:47.632 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:40:48.037 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:48.559 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:40:48.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:40:54.929 [Lua] [ChatManager][1]System: Cream discarded a Tome 16:40:57.190 [Lua] [ChatManager][1]System: Cream picked up a Tome 16:41:00.614 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:01.157 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:41:01.377 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:01.917 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:41:02.238 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:02.726 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:41:13.260 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start (seed: 0) 16:41:17.041 [Lua] Override Player Respawning end_event true 16:41:17.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:41:24.757 [Flow] Overcharge unit cooled off 16:41:31.018 [Flow] current health: 8 16:41:31.018 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:41:31.034 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge (seed: 0) 16:41:32.067 [Flow] 0/12 16:41:32.067 [Flow] current health: 9 16:41:33.132 [Flow] current health: 10 16:41:34.187 [Flow] current health: 11 16:41:35.250 [Flow] current health: 12 16:41:36.309 [Flow] 1/12 16:41:36.309 [Flow] current health: 13 16:41:36.310 [Flow] current health: 13 16:41:37.369 [Flow] current health: 14 16:41:37.369 [Flow] current health: 14 16:41:38.428 [Flow] current health: 15 16:41:38.428 [Flow] current health: 15 16:41:39.491 [Flow] current health: 16 16:41:39.491 [Flow] current health: 16 16:41:40.554 [Flow] current health: 17 16:41:40.554 [Flow] current health: 17 16:41:41.054 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 (seed: 0) 16:41:41.618 [Flow] current health: 18 16:41:41.618 [Flow] current health: 18 16:41:42.682 [Flow] current health: 19 16:41:42.682 [Flow] current health: 19 16:41:43.744 [Flow] current health: 20 16:41:43.744 [Flow] current health: 20 16:41:44.803 [Flow] current health: 21 16:41:44.803 [Flow] current health: 21 16:41:45.862 [Flow] current health: 22 16:41:45.862 [Flow] current health: 22 16:41:46.920 [Flow] current health: 23 16:41:46.920 [Flow] current health: 23 16:41:47.986 [Flow] current health: 24 16:41:47.986 [Flow] current health: 24 16:41:49.046 [Flow] 2/12 16:41:49.046 [Flow] current health: 25 16:41:49.046 [Flow] current health: 25 16:41:50.108 [Flow] current health: 26 16:41:50.108 [Flow] current health: 26 16:41:50.118 [Lua] [GameNetworkManager] game object created go_id=1713, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:50.237 [Lua] [GameNetworkManager] game object created go_id=1714, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:50.473 [Lua] [GameNetworkManager] game object created go_id=1715, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:50.628 [Lua] [GameNetworkManager] game object created go_id=1716, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:50.676 [Lua] [GameNetworkManager] game object was destroyed id=1713 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:50.795 [Lua] [GameNetworkManager] game object was destroyed id=1714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:50.846 [Lua] [GameNetworkManager] game object created go_id=1717, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:51.049 [Lua] [GameNetworkManager] game object was destroyed id=1715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:51.167 [Lua] [GameNetworkManager] game object was destroyed id=1717 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:51.167 [Lua] [GameNetworkManager] game object was destroyed id=1716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:51.181 [Flow] current health: 27 16:41:51.181 [Flow] current health: 27 16:41:51.336 [Lua] [GameNetworkManager] game object created go_id=1718, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:51.537 [Lua] [GameNetworkManager] game object created go_id=1719, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:51.706 [Lua] [GameNetworkManager] game object created go_id=1720, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:51.858 [Lua] [GameNetworkManager] game object was destroyed id=1718 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:51.909 [Lua] [GameNetworkManager] game object created go_id=1721, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.028 [Lua] [GameNetworkManager] game object created go_id=1722, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.078 [Lua] [GameNetworkManager] game object was destroyed id=1719 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:52.179 [Lua] [GameNetworkManager] game object was destroyed id=1720 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:52.229 [Lua] [GameNetworkManager] game object created go_id=1723, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.238 [Flow] current health: 28 16:41:52.238 [Flow] current health: 28 16:41:52.347 [Lua] [GameNetworkManager] game object created go_id=1724, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.432 [Lua] [GameNetworkManager] game object was destroyed id=1721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:52.601 [Lua] [GameNetworkManager] game object created go_id=1725, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.601 [Lua] [GameNetworkManager] game object was destroyed id=1722 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:52.719 [Lua] [GameNetworkManager] game object created go_id=1726, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.803 [Lua] [GameNetworkManager] game object was destroyed id=1723 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:52.925 [Lua] [GameNetworkManager] game object was destroyed id=1724 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:52.925 [Lua] [GameNetworkManager] game object created go_id=1727, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:53.055 [Lua] [GameNetworkManager] game object created go_id=1728, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:53.144 [Lua] [GameNetworkManager] game object was destroyed id=1725 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:53.275 [Lua] [GameNetworkManager] game object was destroyed id=1726 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:53.275 [Lua] [GameNetworkManager] game object created go_id=1729, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:53.299 [Flow] current health: 29 16:41:53.299 [Flow] current health: 29 16:41:53.445 [Lua] [GameNetworkManager] game object created go_id=1730, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:53.478 [Lua] [GameNetworkManager] game object was destroyed id=1727 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:53.625 [Lua] [GameNetworkManager] game object was destroyed id=1728 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:53.675 [Lua] [GameNetworkManager] game object created go_id=1731, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:53.800 [Lua] [GameNetworkManager] game object created go_id=1732, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:53.827 [Lua] [GameNetworkManager] game object was destroyed id=1729 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:53.962 [Lua] [GameNetworkManager] game object was destroyed id=1730 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:53.996 [Lua] [GameNetworkManager] game object created go_id=1733, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.133 [Lua] [GameNetworkManager] game object created go_id=1734, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.167 [Lua] [GameNetworkManager] game object was destroyed id=1731 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:54.352 [Lua] [GameNetworkManager] game object created go_id=1735, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.353 [Lua] [GameNetworkManager] game object was destroyed id=1732 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:54.377 [Flow] current health: 30 16:41:54.377 [Flow] current health: 30 16:41:54.470 [Lua] [GameNetworkManager] game object created go_id=1736, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.571 [Lua] [GameNetworkManager] game object was destroyed id=1733 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:54.655 [Lua] [GameNetworkManager] game object was destroyed id=1734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:54.706 [Lua] [GameNetworkManager] game object created go_id=1737, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.824 [Lua] [GameNetworkManager] game object created go_id=1738, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.896 [Lua] [GameNetworkManager] game object was destroyed id=1735 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:55.025 [Lua] [GameNetworkManager] game object created go_id=1739, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:55.026 [Lua] [GameNetworkManager] game object was destroyed id=1736 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:55.143 [Lua] [GameNetworkManager] game object created go_id=1740, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:55.228 [Lua] [GameNetworkManager] game object was destroyed id=1737 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:55.362 [Lua] [GameNetworkManager] game object was destroyed id=1738 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:55.362 [Lua] [GameNetworkManager] game object created go_id=1741, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:55.439 [Flow] current health: 31 16:41:55.439 [Flow] current health: 31 16:41:55.531 [Lua] [GameNetworkManager] game object created go_id=1742, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:55.581 [Lua] [GameNetworkManager] game object was destroyed id=1739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:55.699 [Lua] [GameNetworkManager] game object was destroyed id=1740 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:55.958 [Lua] [GameNetworkManager] game object was destroyed id=1741 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:56.019 [Lua] [GameNetworkManager] game object was destroyed id=1742 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:56.078 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 16:41:56.087 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 16:41:56.121 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 16:41:56.121 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 16:41:56.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 16:41:56.155 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 16:41:56.501 [Flow] current health: 32 16:41:56.501 [Flow] current health: 32 16:41:57.435 [Lua] Destroying unit since outside mesh or world 16:41:57.558 [Flow] current health: 33 16:41:57.558 [Flow] current health: 33 16:41:57.804 [Lua] [GameNetworkManager] game object created go_id=1743, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:58.007 [Lua] [GameNetworkManager] game object created go_id=1744, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:58.192 [Lua] [GameNetworkManager] game object was destroyed id=1743 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:58.378 [Lua] [GameNetworkManager] game object was destroyed id=1744 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:41:58.624 [Flow] current health: 34 16:41:58.624 [Flow] current health: 34 16:41:59.685 [Flow] current health: 35 16:41:59.685 [Flow] current health: 35 16:42:00.746 [Flow] current health: 36 16:42:00.746 [Flow] current health: 36 16:42:01.810 [Flow] current health: 37 16:42:01.810 [Flow] current health: 37 16:42:02.868 [Flow] 3/12 16:42:02.868 [Flow] current health: 38 16:42:02.868 [Flow] current health: 38 16:42:03.981 [Flow] current health: 39 16:42:03.981 [Flow] current health: 39 16:42:04.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:04.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:05.060 [Flow] current health: 40 16:42:05.060 [Flow] current health: 40 16:42:05.249 [Lua] event horde ends! 16:42:05.267 [Lua] event horde ends! 16:42:05.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:05.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:06.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:06.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:06.153 [Flow] current health: 41 16:42:06.153 [Flow] current health: 41 16:42:06.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 16:42:06.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:06.761 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:06.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:06.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:07.219 [Flow] current health: 42 16:42:07.219 [Flow] current health: 42 16:42:07.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:07.242 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:07.427 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:07.661 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:07.847 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:07.935 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:08.172 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:08.198 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:08.368 [Flow] current health: 43 16:42:08.368 [Flow] current health: 43 16:42:08.376 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:08.433 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:08.645 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:08.913 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:09.418 [Flow] current health: 44 16:42:09.418 [Flow] current health: 44 16:42:10.497 [Flow] current health: 45 16:42:10.497 [Flow] current health: 45 16:42:11.566 [Flow] current health: 46 16:42:11.566 [Flow] current health: 46 16:42:12.630 [Flow] current health: 47 16:42:12.630 [Flow] current health: 47 16:42:13.699 [Flow] current health: 48 16:42:13.699 [Flow] current health: 48 16:42:13.880 [Flow] TESTHEJ 16:42:13.880 [Flow] TESTHEJ 16:42:14.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:14.770 [Flow] current health: 49 16:42:14.770 [Flow] current health: 49 16:42:15.758 [Flow] TESTHEJ 16:42:15.870 [Flow] 4/12 16:42:15.870 [Flow] current health: 50 16:42:15.870 [Flow] current health: 50 16:42:16.909 [Flow] current health: 51 16:42:16.909 [Flow] current health: 51 16:42:17.994 [Flow] current health: 52 16:42:17.994 [Flow] current health: 52 16:42:18.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:19.054 [Flow] current health: 53 16:42:19.054 [Flow] current health: 53 16:42:20.137 [Flow] current health: 54 16:42:20.137 [Flow] current health: 54 16:42:20.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:20.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:20.499 [Lua] event horde ends! 16:42:20.516 [Lua] event horde ends! 16:42:20.533 [Lua] event horde ends! 16:42:21.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:42:21.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 3064913 16:42:21.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 3064918 16:42:21.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:21.211 [Flow] current health: 55 16:42:21.211 [Flow] current health: 55 16:42:21.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:22.277 [Flow] current health: 56 16:42:22.277 [Flow] current health: 56 16:42:22.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:23.195 [Lua] [GameNetworkManager] game object created go_id=1745, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:23.331 [Lua] [GameNetworkManager] game object created go_id=1746, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:23.361 [Flow] current health: 57 16:42:23.361 [Flow] current health: 57 16:42:23.570 [Lua] [GameNetworkManager] game object was destroyed id=1745 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:23.661 [Lua] [GameNetworkManager] game object created go_id=1747, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:23.755 [Lua] [GameNetworkManager] game object was destroyed id=1746 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:23.806 [Lua] [GameNetworkManager] game object created go_id=1748, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:23.807 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c 16:42:23.807 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0) 16:42:24.126 [Lua] [GameNetworkManager] game object was destroyed id=1747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:24.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:24.293 [Lua] [GameNetworkManager] game object was destroyed id=1748 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:24.420 [Flow] current health: 58 16:42:24.420 [Flow] current health: 58 16:42:24.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:25.487 [Flow] current health: 59 16:42:25.487 [Flow] current health: 59 16:42:25.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:25.611 [Lua] event horde ends! 16:42:25.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:26.545 [Flow] current health: 60 16:42:26.545 [Flow] current health: 60 16:42:27.466 [Lua] [GameNetworkManager] game object created go_id=1749, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:27.610 [Flow] current health: 61 16:42:27.610 [Flow] current health: 61 16:42:27.954 [Lua] [GameNetworkManager] game object was destroyed id=1749 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:28.616 [Flow] TESTHEJ 16:42:28.672 [Flow] current health: 62 16:42:28.672 [Flow] current health: 62 16:42:29.645 [Flow] TESTHEJ 16:42:29.735 [Flow] current health: 63 16:42:29.735 [Flow] current health: 63 16:42:29.846 [Flow] TESTHEJ 16:42:30.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:30.818 [Flow] current health: 64 16:42:30.818 [Flow] current health: 64 16:42:30.910 [Flow] TESTHEJ 16:42:31.010 [Flow] TESTHEJ 16:42:31.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:31.716 [Flow] TESTHEJ 16:42:31.756 [Flow] TESTHEJ 16:42:31.874 [Flow] current health: 65 16:42:31.874 [Flow] current health: 65 16:42:32.089 [Flow] TESTHEJ 16:42:32.139 [Flow] TESTHEJ 16:42:32.552 [Flow] TESTHEJ 16:42:32.603 [Flow] TESTHEJ 16:42:32.946 [Flow] current health: 66 16:42:32.946 [Flow] current health: 66 16:42:33.404 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 16:42:33.413 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 16:42:33.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 16:42:33.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 16:42:34.015 [Flow] current health: 67 16:42:34.015 [Flow] current health: 67 16:42:34.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:34.411 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:34.598 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:34.750 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:34.817 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:34.969 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:35.054 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:35.080 [Flow] current health: 68 16:42:35.080 [Flow] current health: 68 16:42:35.206 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:35.239 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:35.390 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:35.477 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:35.633 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:35.922 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:36.149 [Flow] current health: 69 16:42:36.149 [Flow] current health: 69 16:42:37.217 [Flow] current health: 70 16:42:37.217 [Flow] current health: 70 16:42:37.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:37.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:38.277 [Flow] current health: 71 16:42:38.277 [Flow] current health: 71 16:42:38.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:38.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:38.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:39.340 [Flow] current health: 72 16:42:39.340 [Flow] current health: 72 16:42:40.401 [Flow] current health: 73 16:42:40.401 [Flow] current health: 73 16:42:41.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:41.510 [Flow] current health: 74 16:42:41.510 [Flow] current health: 74 16:42:42.621 [Flow] current health: 75 16:42:42.621 [Flow] current health: 75 16:42:42.646 [Lua] [GameNetworkManager] game object created go_id=1750, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:42.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:42.818 [Lua] [GameNetworkManager] game object created go_id=1751, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.031 [Lua] [GameNetworkManager] game object was destroyed id=1750 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:43.150 [Lua] [GameNetworkManager] game object was destroyed id=1751 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:42:43.705 [Flow] current health: 76 16:42:43.705 [Flow] current health: 76 16:42:43.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 16:42:44.643 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:44.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:44.774 [Flow] current health: 77 16:42:44.774 [Flow] current health: 77 16:42:44.948 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:45.703 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.831 [Flow] current health: 78 16:42:45.831 [Flow] current health: 78 16:42:45.972 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:46.090 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:46.328 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:42:46.896 [Flow] current health: 79 16:42:46.896 [Flow] current health: 79 16:42:47.959 [Flow] current health: 80 16:42:47.959 [Flow] current health: 80 16:42:48.017 [Lua] event horde ends! 16:42:49.024 [Flow] current health: 81 16:42:49.024 [Flow] current health: 81 16:42:49.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3cb85, position: 0 16:42:49.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3cc33, position: 0 16:42:49.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:50.098 [Flow] current health: 82 16:42:50.098 [Flow] current health: 82 16:42:51.243 [Flow] current health: 83 16:42:51.243 [Flow] current health: 83 16:42:52.277 [Flow] current health: 84 16:42:52.277 [Flow] current health: 84 16:42:53.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:53.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:53.150 [Lua] event horde ends! 16:42:53.352 [Flow] current health: 85 16:42:53.352 [Flow] current health: 85 16:42:54.438 [Flow] current health: 86 16:42:54.438 [Flow] current health: 86 16:42:55.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:55.500 [Flow] current health: 87 16:42:55.500 [Flow] current health: 87 16:42:55.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:55.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:56.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:56.617 [Flow] current health: 88 16:42:56.617 [Flow] current health: 88 16:42:57.707 [Flow] current health: 89 16:42:57.707 [Flow] current health: 89 16:42:58.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:58.757 [Flow] current health: 90 16:42:58.757 [Flow] current health: 90 16:42:59.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:42:59.875 [Flow] current health: 91 16:42:59.875 [Flow] current health: 91 16:43:00.913 [Flow] current health: 92 16:43:00.913 [Flow] current health: 92 16:43:01.989 [Flow] current health: 93 16:43:01.989 [Flow] current health: 93 16:43:03.050 [Flow] current health: 94 16:43:03.050 [Flow] current health: 94 16:43:03.329 [Lua] event horde ends! 16:43:04.147 [Flow] current health: 95 16:43:04.147 [Flow] current health: 95 16:43:04.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:05.212 [Flow] current health: 96 16:43:05.212 [Flow] current health: 96 16:43:05.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:06.276 [Flow] current health: 97 16:43:06.276 [Flow] current health: 97 16:43:07.395 [Flow] current health: 98 16:43:07.395 [Flow] current health: 98 16:43:08.444 [Flow] current health: 99 16:43:08.444 [Flow] current health: 99 16:43:09.052 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 16:43:09.058 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 (seed: 0) 16:43:09.270 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c 16:43:09.270 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0) 16:43:09.513 [Flow] current health: 100 16:43:09.513 [Flow] current health: 100 16:43:10.575 [Flow] current health: 101 16:43:10.575 [Flow] current health: 101 16:43:11.651 [Flow] current health: 102 16:43:11.651 [Flow] current health: 102 16:43:12.709 [Flow] current health: 103 16:43:12.709 [Flow] current health: 103 16:43:13.784 [Flow] current health: 104 16:43:13.784 [Flow] current health: 104 16:43:14.844 [Flow] current health: 105 16:43:14.844 [Flow] current health: 105 16:43:15.906 [Flow] current health: 106 16:43:15.906 [Flow] current health: 106 16:43:16.968 [Flow] current health: 107 16:43:16.968 [Flow] current health: 107 16:43:18.035 [Flow] current health: 108 16:43:18.035 [Flow] current health: 108 16:43:19.123 [Flow] current health: 109 16:43:19.123 [Flow] current health: 109 16:43:20.186 [Flow] current health: 110 16:43:20.186 [Flow] current health: 110 16:43:21.249 [Flow] current health: 111 16:43:21.249 [Flow] current health: 111 16:43:21.933 [Lua] [GameNetworkManager] game object created go_id=1752, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.068 [Lua] [GameNetworkManager] game object created go_id=1753, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.269 [Lua] [GameNetworkManager] game object created go_id=1754, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.270 [Lua] [GameNetworkManager] game object was destroyed id=1752 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:22.311 [Flow] current health: 112 16:43:22.311 [Flow] current health: 112 16:43:22.404 [Lua] [GameNetworkManager] game object created go_id=1755, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.404 [Lua] [GameNetworkManager] game object was destroyed id=1753 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:22.590 [Lua] [GameNetworkManager] game object created go_id=1756, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.742 [Lua] [GameNetworkManager] game object created go_id=1757, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.742 [Lua] [GameNetworkManager] game object was destroyed id=1754 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:22.742 [Lua] [GameNetworkManager] game object was destroyed id=1755 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:22.930 [Lua] [GameNetworkManager] game object was destroyed id=1756 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:22.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:23.079 [Lua] [GameNetworkManager] game object was destroyed id=1757 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:23.404 [Flow] current health: 113 16:43:23.404 [Flow] current health: 113 16:43:24.465 [Flow] current health: 114 16:43:24.465 [Flow] current health: 114 16:43:24.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 0 16:43:24.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 3064913 16:43:24.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d9b7, position: 3064918 16:43:25.525 [Flow] current health: 115 16:43:25.525 [Flow] current health: 115 16:43:26.606 [Flow] current health: 116 16:43:26.606 [Flow] current health: 116 16:43:26.878 [Flow] TESTHEJ 16:43:27.712 [Flow] current health: 117 16:43:27.712 [Flow] current health: 117 16:43:28.779 [Flow] current health: 118 16:43:28.779 [Flow] current health: 118 16:43:29.119 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:29.261 [Lua] [GameNetworkManager] game object created go_id=1758, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:29.402 [Lua] [GameNetworkManager] game object created go_id=1759, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:29.587 [Lua] [GameNetworkManager] game object created go_id=1760, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:29.622 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:43:29.690 [Lua] [GameNetworkManager] game object was destroyed id=1758 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:29.725 [Lua] [GameNetworkManager] game object created go_id=1761, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:29.823 [Lua] [GameNetworkManager] game object was destroyed id=1759 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:29.824 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:29.887 [Flow] current health: 119 16:43:29.887 [Flow] current health: 119 16:43:29.931 [Lua] [GameNetworkManager] game object created go_id=1762, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:30.050 [Lua] [GameNetworkManager] game object was destroyed id=1760 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:30.064 [Lua] [GameNetworkManager] game object created go_id=1763, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:30.136 [Lua] [GameNetworkManager] game object was destroyed id=1761 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:30.367 [Lua] [GameNetworkManager] game object was destroyed id=1762 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:30.385 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:43:30.475 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:30.513 [Lua] [GameNetworkManager] game object was destroyed id=1763 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:30.965 [Flow] current health: 120 16:43:30.965 [Flow] current health: 120 16:43:32.082 [Flow] current health: 121 16:43:32.082 [Flow] current health: 121 16:43:33.161 [Flow] current health: 122 16:43:33.161 [Flow] current health: 122 16:43:33.338 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:43:33.589 [Lua] event horde ends! 16:43:33.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:34.230 [Flow] current health: 123 16:43:34.230 [Flow] current health: 123 16:43:35.310 [Flow] current health: 124 16:43:35.310 [Flow] current health: 124 16:43:36.370 [Flow] current health: 125 16:43:36.370 [Flow] current health: 125 16:43:37.428 [Flow] current health: 126 16:43:37.428 [Flow] current health: 126 16:43:38.492 [Flow] current health: 127 16:43:38.492 [Flow] current health: 127 16:43:38.652 [Lua] event horde ends! 16:43:39.561 [Flow] current health: 128 16:43:39.561 [Flow] current health: 128 16:43:40.638 [Flow] current health: 129 16:43:40.638 [Flow] current health: 129 16:43:41.702 [Flow] current health: 130 16:43:41.702 [Flow] current health: 130 16:43:42.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:42.769 [Flow] current health: 131 16:43:42.769 [Flow] current health: 131 16:43:43.840 [Flow] current health: 132 16:43:43.840 [Flow] current health: 132 16:43:44.924 [Flow] current health: 133 16:43:44.924 [Flow] current health: 133 16:43:45.989 [Flow] current health: 134 16:43:45.989 [Flow] current health: 134 16:43:47.057 [Flow] current health: 135 16:43:47.057 [Flow] current health: 135 16:43:48.139 [Flow] current health: 136 16:43:48.140 [Flow] current health: 136 16:43:48.517 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02a 16:43:48.517 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02a (seed: 0) 16:43:48.793 [Lua] event horde ends! 16:43:49.210 [Flow] current health: 137 16:43:49.210 [Flow] current health: 137 16:43:50.281 [Flow] current health: 138 16:43:50.281 [Flow] current health: 138 16:43:51.339 [Flow] current health: 139 16:43:51.339 [Flow] current health: 139 16:43:52.404 [Flow] current health: 140 16:43:52.404 [Flow] current health: 140 16:43:53.471 [Flow] current health: 141 16:43:53.472 [Flow] current health: 141 16:43:54.536 [Flow] current health: 142 16:43:54.536 [Flow] current health: 142 16:43:55.378 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 16:43:55.387 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 16:43:55.438 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 16:43:55.455 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 16:43:55.598 [Flow] current health: 143 16:43:55.598 [Flow] current health: 143 16:43:56.662 [Flow] current health: 144 16:43:56.662 [Flow] current health: 144 16:43:57.728 [Flow] current health: 145 16:43:57.728 [Flow] current health: 145 16:43:58.379 [Lua] [GameNetworkManager] game object created go_id=1764, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:58.515 [Lua] [GameNetworkManager] game object created go_id=1765, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:58.732 [Lua] [GameNetworkManager] game object created go_id=1766, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:58.793 [Flow] current health: 146 16:43:58.793 [Flow] current health: 146 16:43:58.834 [Lua] [GameNetworkManager] game object was destroyed id=1764 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:58.868 [Lua] [GameNetworkManager] game object created go_id=1767, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:58.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:59.052 [Lua] [GameNetworkManager] game object was destroyed id=1765 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:59.069 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:59.086 [Lua] [GameNetworkManager] game object created go_id=1768, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:59.239 [Lua] [GameNetworkManager] game object created go_id=1769, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:59.273 [Lua] [GameNetworkManager] game object was destroyed id=1766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:59.324 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:59.442 [Lua] [GameNetworkManager] game object was destroyed id=1767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:59.492 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:43:59.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:59.582 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:59.627 [Lua] [GameNetworkManager] game object was destroyed id=1768 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:59.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:43:59.779 [Lua] [GameNetworkManager] game object was destroyed id=1769 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:43:59.779 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:43:59.847 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:59.854 [Flow] current health: 147 16:43:59.854 [Flow] current health: 147 16:44:00.020 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:44:00.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:44:00.117 [Lua] [GameNetworkManager] game object created go_id=1770, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:00.254 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:44:00.270 [Lua] [GameNetworkManager] game object created go_id=1771, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:00.389 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:00.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x3fb23, position: 0 16:44:00.490 [Lua] [GameNetworkManager] game object created go_id=1772, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:00.491 [Lua] [GameNetworkManager] game object was destroyed id=1770 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:00.609 [Lua] [GameNetworkManager] game object created go_id=1773, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:00.610 [Lua] [GameNetworkManager] game object was destroyed id=1771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:00.795 [Lua] [GameNetworkManager] game object created go_id=1774, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:00.829 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:44:00.845 [Lua] [GameNetworkManager] game object was destroyed id=1772 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:00.922 [Flow] current health: 148 16:44:00.922 [Flow] current health: 148 16:44:00.982 [Lua] [GameNetworkManager] game object was destroyed id=1773 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:01.444 [Lua] [GameNetworkManager] game object was destroyed id=1774 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:01.996 [Flow] current health: 149 16:44:01.996 [Flow] current health: 149 16:44:03.080 [Flow] current health: 150 16:44:03.080 [Flow] current health: 150 16:44:06.085 [Flow] Overcharge unit overheated 16:44:06.721 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 16:44:06.994 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02 16:44:06.994 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge 16:44:12.676 [Lua] event horde ends! 16:44:13.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:44:17.048 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape (seed: 0) 16:44:17.740 [Lua] event horde ends! 16:44:27.335 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103b55824 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:29.093 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b55824 16:44:44.780 [Lua] event horde ends! 16:44:44.797 [Lua] event horde ends! 16:44:51.256 [Lua] [GameNetworkManager] game object created go_id=1775, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.408 [Lua] [GameNetworkManager] game object created go_id=1776, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.916 [Lua] [GameNetworkManager] game object was destroyed id=1775 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:52.119 [Lua] [GameNetworkManager] game object was destroyed id=1776 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:52.340 [Lua] [GameNetworkManager] game object created go_id=1777, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.508 [Lua] [GameNetworkManager] game object created go_id=1778, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.710 [Lua] [GameNetworkManager] game object created go_id=1779, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.846 [Lua] [GameNetworkManager] game object created go_id=1780, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.081 [Lua] [GameNetworkManager] game object created go_id=1781, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.081 [Lua] [GameNetworkManager] game object was destroyed id=1777 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:53.148 [Lua] [GameNetworkManager] game object was destroyed id=1778 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:53.215 [Lua] [GameNetworkManager] game object created go_id=1782, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.366 [Lua] [GameNetworkManager] game object was destroyed id=1779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:53.434 [Lua] [GameNetworkManager] game object created go_id=1783, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.504 [Lua] [GameNetworkManager] game object was destroyed id=1780 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:53.585 [Lua] [GameNetworkManager] game object created go_id=1784, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.721 [Lua] [GameNetworkManager] game object was destroyed id=1781 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:53.771 [Lua] [GameNetworkManager] game object created go_id=1785, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.873 [Lua] [GameNetworkManager] game object was destroyed id=1782 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:53.907 [Lua] [GameNetworkManager] game object created go_id=1786, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.059 [Lua] [GameNetworkManager] game object was destroyed id=1783 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:54.127 [Lua] [GameNetworkManager] game object created go_id=1787, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.194 [Lua] [GameNetworkManager] game object was destroyed id=1784 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:54.278 [Lua] [GameNetworkManager] game object created go_id=1788, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.412 [Lua] [GameNetworkManager] game object was destroyed id=1785 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:54.479 [Lua] [GameNetworkManager] game object created go_id=1789, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.512 [Lua] [GameNetworkManager] game object was destroyed id=1786 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:54.612 [Lua] [GameNetworkManager] game object created go_id=1790, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.713 [Lua] [GameNetworkManager] game object was destroyed id=1787 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:54.848 [Lua] [GameNetworkManager] game object was destroyed id=1788 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:55.036 [Lua] [GameNetworkManager] game object was destroyed id=1789 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:55.337 [Lua] [GameNetworkManager] game object was destroyed id=1790 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:55.539 [Lua] [GameNetworkManager] game object created go_id=1791, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:56.237 [Lua] [GameNetworkManager] game object was destroyed id=1791 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:56.433 [Lua] [GameNetworkManager] game object created go_id=1792, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:57.057 [Lua] [GameNetworkManager] game object created go_id=1793, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:57.057 [Lua] [GameNetworkManager] game object was destroyed id=1792 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:57.598 [Lua] [GameNetworkManager] game object was destroyed id=1793 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:57.649 [Lua] [GameNetworkManager] game object created go_id=1794, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:58.258 [Lua] [GameNetworkManager] game object created go_id=1795, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:58.336 [Lua] [GameNetworkManager] game object was destroyed id=1794 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:58.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x4136c, position: 0 16:44:58.785 [Lua] [GameNetworkManager] game object was destroyed id=1795 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:44:58.888 [Lua] [GameNetworkManager] game object created go_id=1796, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:59.443 [Lua] [GameNetworkManager] game object was destroyed id=1796 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:04.811 [Lua] [GameNetworkManager] game object created go_id=1797, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:04.963 [Lua] [GameNetworkManager] game object created go_id=1798, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:05.166 [Lua] [GameNetworkManager] game object created go_id=1799, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:05.302 [Lua] [GameNetworkManager] game object was destroyed id=1797 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:05.303 [Lua] [GameNetworkManager] game object created go_id=1800, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:05.489 [Lua] [GameNetworkManager] game object was destroyed id=1798 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:05.523 [Lua] [GameNetworkManager] game object created go_id=1801, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:05.658 [Lua] [GameNetworkManager] game object created go_id=1802, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:05.658 [Lua] [GameNetworkManager] game object was destroyed id=1799 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:05.792 [Lua] [GameNetworkManager] game object was destroyed id=1800 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:05.961 [Lua] [GameNetworkManager] game object was destroyed id=1801 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:05.994 [Lua] [GameNetworkManager] game object created go_id=1803, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:06.130 [Lua] [GameNetworkManager] game object was destroyed id=1802 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:06.130 [Lua] [GameNetworkManager] game object created go_id=1804, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:06.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 45, name: `unknown` 16:45:06.449 [Lua] [GameNetworkManager] game object was destroyed id=1803 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:06.584 [Lua] [GameNetworkManager] game object was destroyed id=1804 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:07.278 [Lua] [GameNetworkManager] game object created go_id=1805, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:07.435 [Lua] [GameNetworkManager] game object created go_id=1806, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:07.615 [Lua] [GameNetworkManager] game object created go_id=1807, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:07.750 [Lua] [GameNetworkManager] game object created go_id=1808, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:07.785 [Lua] [GameNetworkManager] game object was destroyed id=1805 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:07.954 [Lua] [GameNetworkManager] game object created go_id=1809, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:07.988 [Lua] [GameNetworkManager] game object was destroyed id=1806 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:08.105 [Lua] [GameNetworkManager] game object created go_id=1810, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:08.291 [Lua] [GameNetworkManager] game object created go_id=1811, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:08.392 [Lua] [GameNetworkManager] game object was destroyed id=1807 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:08.409 [Lua] [GameNetworkManager] game object was destroyed id=1808 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:08.597 [Lua] [GameNetworkManager] game object was destroyed id=1809 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:08.730 [Lua] [GameNetworkManager] game object was destroyed id=1810 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:08.981 [Lua] [GameNetworkManager] game object was destroyed id=1811 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:45:09.099 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:09.555 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:45:13.180 [Lua] Complete level triggered. 16:45:13.181 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:45:13.181 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 16:45:13.181 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 16:45:13.181 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InGame 16:45:13.181 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InPostGame 16:45:13.181 [Lua] [PeerSM] 1100001023583c8 :: on_exit InGame 16:45:13.181 [Lua] [PeerSM] 1100001023583c8 :: on_enter InPostGame 16:45:13.181 [Lua] [PeerSM] 110000103b55824 :: on_exit InGame 16:45:13.181 [Lua] [PeerSM] 110000103b55824 :: on_enter InPostGame 16:45:13.181 [Lua] gm_event_end_conditions_met true false 16:45:13.181 [Save] Saving `save_data` 16:45:13.182 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:45:13.182 [Lua] Game won 16:45:13.183 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:45:13.185 [Lua] generate_backend_stats 110000106697298:1 16:45:13.188 [Save] Save done 16:45:13.188 [Save] Saving `save_data` 16:45:13.194 [Save] Save done 16:45:13.198 [Lua] PlayFabMirrorBase:_commit_internal nil 16:45:13.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 16:45:13.205 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:45:13.206 [Save] Saving `save_data` 16:45:13.209 [Save] Save done 16:45:13.212 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 4 16:45:13.214 [Lua] Complete level triggered. 16:45:13.231 [Lua] Complete level triggered. 16:45:13.247 [Lua] Complete level triggered. 16:45:13.264 [Lua] Complete level triggered. 16:45:13.280 [Lua] Complete level triggered. 16:45:13.301 [Lua] Complete level triggered. 16:45:13.314 [Lua] Complete level triggered. 16:45:13.331 [Lua] Complete level triggered. 16:45:13.348 [Lua] Complete level triggered. 16:45:13.366 [Lua] Complete level triggered. 16:45:13.382 [Lua] Complete level triggered. 16:45:13.399 [Lua] Complete level triggered. 16:45:13.995 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 16:45:13.995 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 16:45:14.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 16:45:14.594 [Lua] commit result success 7 16:45:14.594 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:45:14.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 16 16:45:14.594 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:45:14.724 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 16 5 16:45:15.434 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 16:45:15.434 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 16 16:45:16.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 16 16:45:16.214 [Save] Saving `save_data` 16:45:16.218 [Save] Save done 16:45:16.218 [Save] Saving `save_data` 16:45:16.226 [Save] Save done 16:45:19.148 [Lua] Set lobby begin: 16:45:19.148 [Lua] Lobby data twitch_enabled = false 16:45:19.148 [Lua] Lobby data power_level = 820 16:45:19.148 [Lua] Lobby data unique_server_name = JayJay 16:45:19.148 [Lua] Lobby data difficulty_tweak = 0 16:45:19.148 [Lua] Lobby data host = 110000106697298 16:45:19.148 [Lua] Lobby data game_mode = 2 16:45:19.148 [Lua] Lobby data is_private = false 16:45:19.148 [Lua] Lobby data match_started = true 16:45:19.148 [Lua] Lobby data mechanism = adventure 16:45:19.148 [Lua] Lobby data level_key = catacombs 16:45:19.148 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:45:19.148 [Lua] Lobby data selected_level_key = catacombs 16:45:19.148 [Lua] Lobby data difficulty = hardest 16:45:19.148 [Lua] Lobby data quick_game = true 16:45:19.149 [Lua] Lobby data matchmaking = true 16:45:19.149 [Lua] Lobby data weave_name = false 16:45:19.149 [Lua] Lobby data player_slot_4 = 0:0 16:45:19.149 [Lua] Lobby data num_players = 4 16:45:19.149 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:45:19.149 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:45:19.149 [Lua] Lobby data country_code = DE 16:45:19.149 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:45:19.149 [Lua] Lobby data eac_authorized = true 16:45:19.149 [Lua] Set lobby end. 16:45:22.403 [Lua] ConflictDirector - destroy all units 16:45:23.209 [Lua] TRANSITION nil nil inn_level 16:45:23.209 [Lua] Transition type "inn_level", is server: true 16:45:23.209 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:45:23.209 [Lua] [GameNetworkManager] Leaving game... 16:45:23.209 [Lua] [GameNetworkManager] Shutting down game session host. 16:45:23.209 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:45:23.209 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:45:23.209 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1268.29 16:45:23.225 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:45:24.163 [Lua] [PlayerSyncData] Game session is not initialized 16:45:24.163 [Lua] [PlayerSyncData] Game session is not initialized 16:45:24.163 [Lua] [PlayerSyncData] Game session is not initialized 16:45:24.163 [Lua] Set lobby begin: 16:45:24.163 [Lua] Lobby data twitch_enabled = false 16:45:24.163 [Lua] Lobby data power_level = 0 16:45:24.163 [Lua] Lobby data unique_server_name = JayJay 16:45:24.163 [Lua] Lobby data difficulty_tweak = 0 16:45:24.163 [Lua] Lobby data host = 110000106697298 16:45:24.163 [Lua] Lobby data game_mode = 2 16:45:24.163 [Lua] Lobby data is_private = false 16:45:24.163 [Lua] Lobby data match_started = true 16:45:24.163 [Lua] Lobby data mechanism = adventure 16:45:24.163 [Lua] Lobby data level_key = catacombs 16:45:24.163 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:45:24.163 [Lua] Lobby data selected_level_key = catacombs 16:45:24.163 [Lua] Lobby data difficulty = hardest 16:45:24.163 [Lua] Lobby data quick_game = true 16:45:24.163 [Lua] Lobby data matchmaking = true 16:45:24.163 [Lua] Lobby data weave_name = false 16:45:24.163 [Lua] Lobby data player_slot_4 = 0:0 16:45:24.163 [Lua] Lobby data num_players = 4 16:45:24.163 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:45:24.163 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:45:24.163 [Lua] Lobby data country_code = DE 16:45:24.163 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:45:24.163 [Lua] Lobby data eac_authorized = true 16:45:24.163 [Lua] Set lobby end. 16:45:25.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:45:25.242 [Lua] [Managers] Calling function on all managers: 16:45:25.243 [Lua] Clearing all global lookup lists 16:45:25.243 [Lua] [IngamePlayerListUI] - Destroy 16:45:25.243 [Lua] [EquipmentUI] - Destroy 16:45:25.243 [Lua] [AbilityUI] - Destroy 16:45:25.243 [Lua] [GamePadAbilityUI] - Destroy 16:45:25.243 [Lua] [GamePadEquipmentUI] - Destroy 16:45:25.243 [Lua] [IngameUI] destroy 16:45:25.358 [Lua] [Managers] Destroying manager group: 16:45:25.373 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:45:25.510 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:45:25.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:45:25.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:45:25.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 16:45:25.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:45:25.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:45:25.523 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:45:25.523 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:45:25.524 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:45:25.524 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:45:25.524 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:45:25.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:45:25.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:45:25.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:45:25.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:45:25.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:45:25.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:45:25.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:45:25.535 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:45:25.538 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:45:25.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:45:25.544 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:45:25.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:45:25.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:45:25.551 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:45:25.554 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:45:25.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:45:25.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:45:25.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:45:25.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:45:25.575 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:45:25.575 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 16:45:25.575 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 16:45:25.575 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 16:45:25.575 warning: [Lua] Following data will be uploaded to Crashify: <> 16:45:25.576 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000106697298 "JayJay" <> 16:45:25.576 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000106266E0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2987614; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008881080 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780; current_state = InPostGame [5] self = table: 0000000010BE0390; application_shutdown = nil; unit_spawner = table: 000000000B124E30; world = [World]; unit_storage = table: 000000000AE42F30; units = table: 000000000AE42FC0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010BE0390 [8] self = table: 0000000010318820; dt = 0.016731180250644684; t = 1798.0630525881425; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016731180250644684; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016731180250644684; t = 1798.0630525881425 [10] dt = 0.016731180250644684 [2] server = table: 0000000010633B40; wanted_career_index = 1; loaded_level = "catacombs"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000008020BE0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 00000000036D4A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000008102DF0; network_server = table: 0000000010633B40; entity_system = table: 0000000008102E80; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000001271CC10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1256.6113135505468; input_manager = table: 00000000127599C0; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F0434C0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016731180250644684; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 00000000036D4A20; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000000CABEA0; exit_time = 1268.2910731807351; dice_keeper = table: 000000000B124C80; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000009549F20; <> <> 16:45:25.576 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InPostGame 16:45:25.576 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Loading 16:45:25.576 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c8c9d3 inn_level 0 16:45:25.576 warning: [Lua] Following data will be uploaded to Crashify: <> 16:45:25.576 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000106697298 "JayJay" <> 16:45:25.577 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F06ABB0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000101c8c9d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2987614; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008881080 [3] _ = table: 000000000F06ABB0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000101c8c9d3"; peer_state_machine = table: 000000000F06AC10; current_state = InPostGame [5] self = table: 0000000010BE0390; application_shutdown = nil; unit_spawner = table: 000000000B124E30; world = [World]; unit_storage = table: 000000000AE42F30; units = table: 000000000AE42FC0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010BE0390 [8] self = table: 0000000010318820; dt = 0.016731180250644684; t = 1798.0630525881425; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016731180250644684; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016731180250644684; t = 1798.0630525881425 [10] dt = 0.016731180250644684 [2] server = table: 0000000010633B40; loaded_level = "catacombs"; wanted_career_index = 3; game_started = false; peer_id = "110000101c8c9d3"; num_players = 1; wanted_party_index = 0; account_id = "110000101c8c9d3"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9325082525610924; resend_post_game_timer = 1.9495677817612886; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000008020BE0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 00000000036D4A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000008102DF0; network_server = table: 0000000010633B40; entity_system = table: 0000000008102E80; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000001271CC10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1256.6113135505468; input_manager = table: 00000000127599C0; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F0434C0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016731180250644684; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 00000000036D4A20; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000000CABEA0; exit_time = 1268.2910731807351; dice_keeper = table: 000000000B124C80; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000009549F20; <> <> 16:45:25.577 [Lua] [PeerSM] 1100001023583c8 :: on_exit InPostGame 16:45:25.577 [Lua] [PeerSM] 1100001023583c8 :: on_enter Loading 16:45:25.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001023583c8 inn_level 0 16:45:25.577 warning: [Lua] Following data will be uploaded to Crashify: <> 16:45:25.577 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000106697298 "JayJay" <> 16:45:25.577 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FB16DA0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "1100001023583c8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2987614; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008881080 [3] _ = table: 000000000FB16DA0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "1100001023583c8"; peer_state_machine = table: 000000000FB17EC0; current_state = InPostGame [5] self = table: 0000000010BE0390; application_shutdown = nil; unit_spawner = table: 000000000B124E30; world = [World]; unit_storage = table: 000000000AE42F30; units = table: 000000000AE42FC0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010BE0390 [8] self = table: 0000000010318820; dt = 0.016731180250644684; t = 1798.0630525881425; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016731180250644684; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016731180250644684; t = 1798.0630525881425 [10] dt = 0.016731180250644684 [2] server = table: 0000000010633B40; wanted_career_index = 1; game_started = false; peer_id = "1100001023583c8"; num_players = 1; wanted_party_index = 0; account_id = "1100001023583c8"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9149962216615677; loaded_level = "catacombs"; resend_post_game_timer = 1.9320589322596788; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000008020BE0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 00000000036D4A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000008102DF0; network_server = table: 0000000010633B40; entity_system = table: 0000000008102E80; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000001271CC10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1256.6113135505468; input_manager = table: 00000000127599C0; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F0434C0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016731180250644684; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 00000000036D4A20; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000000CABEA0; exit_time = 1268.2910731807351; dice_keeper = table: 000000000B124C80; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000009549F20; <> <> 16:45:25.577 [Lua] [PeerSM] 110000103b55824 :: on_exit InPostGame 16:45:25.577 [Lua] [PeerSM] 110000103b55824 :: on_enter Loading 16:45:25.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b55824 inn_level 0 16:45:25.577 warning: [Lua] Following data will be uploaded to Crashify: <> 16:45:25.577 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000106697298 "JayJay" <> 16:45:25.578 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BFB1AC0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000103b55824"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2987614; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008881080 [3] _ = table: 000000000BFB1AC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000103b55824"; peer_state_machine = table: 000000000BFB1B60; current_state = InPostGame [5] self = table: 0000000010BE0390; application_shutdown = nil; unit_spawner = table: 000000000B124E30; world = [World]; unit_storage = table: 000000000AE42F30; units = table: 000000000AE42FC0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010BE0390 [8] self = table: 0000000010318820; dt = 0.016731180250644684; t = 1798.0630525881425; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016731180250644684; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016731180250644684; t = 1798.0630525881425 [10] dt = 0.016731180250644684 [2] server = table: 0000000010633B40; loaded_level = "catacombs"; wanted_career_index = 3; game_started = false; peer_id = "110000103b55824"; num_players = 1; wanted_party_index = 0; account_id = "110000103b55824"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9325390309095383; resend_post_game_timer = 1.9161780402064323; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "110000103b55824"; game_network_manager = table: 0000000008020BE0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 00000000036D4A20; [5] world_name = "level_world"; entity_system_bag = table: 0000000008102DF0; network_server = table: 0000000010633B40; entity_system = table: 0000000008102E80; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000001271CC10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1256.6113135505468; input_manager = table: 00000000127599C0; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F0434C0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016731180250644684; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 00000000036D4A20; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000000CABEA0; exit_time = 1268.2910731807351; dice_keeper = table: 000000000B124C80; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BE0390; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000009549F20; <> <> 16:45:25.578 [Lua] [Matchmaking] unregister rpcs 16:45:25.578 [Lua] ############### UNLOADING PACKAGES ############### 16:45:25.578 [Lua] [Managers] Calling function on all managers: 16:45:25.578 [Lua] [Managers] Destroying manager group: 16:45:25.578 [Lua] [Gamestate] Enter state StateLoading 16:45:25.583 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] Found camera: end_screen_camera 16:45:25.583 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:45:25.584 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:45:25.585 [Lua] [Matchmaking] register rpcs 16:45:25.585 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:45:25.585 [Lua] registering RPCs 16:45:25.585 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:45:25.585 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:45:25.585 [Lua] Set lobby begin: 16:45:25.585 [Lua] Lobby data twitch_enabled = false 16:45:25.585 [Lua] Lobby data power_level = 0 16:45:25.585 [Lua] Lobby data unique_server_name = JayJay 16:45:25.585 [Lua] Lobby data difficulty_tweak = 0 16:45:25.585 [Lua] Lobby data host = 110000106697298 16:45:25.585 [Lua] Lobby data game_mode = 3 16:45:25.585 [Lua] Lobby data is_private = false 16:45:25.585 [Lua] Lobby data match_started = true 16:45:25.585 [Lua] Lobby data mechanism = adventure 16:45:25.585 [Lua] Lobby data level_key = inn_level 16:45:25.585 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:45:25.585 [Lua] Lobby data selected_level_key = catacombs 16:45:25.585 [Lua] Lobby data difficulty = hardest 16:45:25.585 [Lua] Lobby data quick_game = true 16:45:25.585 [Lua] Lobby data matchmaking = false 16:45:25.585 [Lua] Lobby data weave_name = false 16:45:25.585 [Lua] Lobby data player_slot_4 = 0:0 16:45:25.585 [Lua] Lobby data num_players = 4 16:45:25.585 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:45:25.585 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:45:25.585 [Lua] Lobby data country_code = DE 16:45:25.585 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:45:25.585 [Lua] Lobby data eac_authorized = true 16:45:25.585 [Lua] Set lobby end. 16:45:25.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:45:25.589 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:45:25.589 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 16:45:25.589 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:45:25.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x416eb, position: 0 16:45:25.807 [Umbra] Unload tome 16:45:25.824 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 16:45:25.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:45:25.824 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:45:25.824 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:45:25.824 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:45:25.824 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:45:25.824 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:45:25.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:45:25.971 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:45:25.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:45:26.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:45:26.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:45:26.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:45:26.112 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:45:26.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:45:26.146 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:45:26.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:45:33.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:45:33.085 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:45:33.100 [Lua] [LevelTransitionHandler] Level load completed! 16:45:33.101 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2987614 - use_random_directors: true - overriden_conflict: nil 16:45:33.103 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:45:33.103 [Lua] checking dlc's against conflict directors 16:45:33.103 [Lua] number of factions to include 3 16:45:33.103 [Lua] number of factions added 3 16:45:33.103 [Lua] --- --- --- 16:45:33.103 [Lua] Starting... difficulty 'hardest' 16:45:33.103 [Lua] These are the starting conflict directors: 16:45:33.103 [Lua] inn_level 16:45:33.103 [Lua] --- --- --- 16:45:33.103 [Lua] 16:45:33.103 [Lua] DONE! Found the following directors: 16:45:33.103 [Lua] (free: 35), Master hash is: 16:45:33.103 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:45:33.103 [Lua] load_startup_enemy_packages: -------------- 16:45:33.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:45:33.103 [Lua] critter_rat 16:45:33.118 [Lua] ### Sending rpc_level_loaded 16:45:33.118 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 16:45:33.118 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:45:33.133 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 16:45:33.133 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 16:45:33.150 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 16:45:33.150 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 16:45:33.151 [Lua] ### Sending rpc_level_loaded 16:45:33.151 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 16:45:33.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:45:33.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:45:33.169 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:45:33.169 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:45:33.169 [Lua] Starting async level spawning of levels/inn/world 16:45:33.170 [Umbra] Init version: 3.4.15 :: 16 threads 16:45:33.379 [Lua] Async level spawning done 16:45:33.513 [Lua] ### Sending rpc_level_loaded 16:45:33.513 [Lua] #### Has state machine: true, peer_id: 1100001023583c8, level_id: 50 16:45:33.513 [Lua] Peer 1100001023583c8 has loaded the level and all enemies are loaded 16:45:33.514 [Lua] [PeerSM] 1100001023583c8 :: on_exit Loading 16:45:33.514 [Lua] [PeerSM] 1100001023583c8 :: on_enter LoadingProfilePackages 16:45:33.536 [Lua] [PeerSM] 1100001023583c8 :: on_exit LoadingProfilePackages 16:45:33.536 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForEnterGame 16:45:34.367 [Lua] ### Sending rpc_level_loaded 16:45:34.367 [Lua] #### Has state machine: true, peer_id: 110000101c8c9d3, level_id: 50 16:45:34.367 [Lua] Peer 110000101c8c9d3 has loaded the level and all enemies are loaded 16:45:34.368 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Loading 16:45:34.368 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter LoadingProfilePackages 16:45:34.384 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit LoadingProfilePackages 16:45:34.384 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForEnterGame 16:45:38.809 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:45:38.809 [Lua] [PlayState] Enter Substate EndViewStateChest 16:45:39.128 [Lua] ### Sending rpc_level_loaded 16:45:39.128 [Lua] #### Has state machine: true, peer_id: 110000103b55824, level_id: 50 16:45:39.128 [Lua] Peer 110000103b55824 has loaded the level and all enemies are loaded 16:45:39.128 [Lua] [PeerSM] 110000103b55824 :: on_exit Loading 16:45:39.128 [Lua] [PeerSM] 110000103b55824 :: on_enter LoadingProfilePackages 16:45:39.145 [Lua] [PeerSM] 110000103b55824 :: on_exit LoadingProfilePackages 16:45:39.145 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForEnterGame 16:45:49.374 [Lua] min_height 90.669751882553101 16:45:53.923 [Lua] [PlayState] Exit Substate EndViewStateChest 16:45:53.923 [Lua] [PlayState] Enter Substate EndViewStateScore 16:46:04.280 [Lua] [PlayState] Exit Substate EndViewStateScore 16:46:04.281 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:46:05.283 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:46:05.283 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:46:05.283 [Lua] [Matchmaking] unregister rpcs 16:46:05.283 [Lua] Set lobby begin: 16:46:05.283 [Lua] Lobby data twitch_enabled = false 16:46:05.283 [Lua] Lobby data power_level = 0 16:46:05.283 [Lua] Lobby data unique_server_name = JayJay 16:46:05.283 [Lua] Lobby data difficulty_tweak = 0 16:46:05.283 [Lua] Lobby data host = 110000106697298 16:46:05.283 [Lua] Lobby data game_mode = 3 16:46:05.283 [Lua] Lobby data is_private = false 16:46:05.283 [Lua] Lobby data match_started = true 16:46:05.283 [Lua] Lobby data mechanism = adventure 16:46:05.283 [Lua] Lobby data level_key = inn_level 16:46:05.283 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.283 [Lua] Lobby data selected_level_key = catacombs 16:46:05.283 [Lua] Lobby data difficulty = hardest 16:46:05.283 [Lua] Lobby data quick_game = true 16:46:05.283 [Lua] Lobby data matchmaking = false 16:46:05.283 [Lua] Lobby data weave_name = false 16:46:05.283 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.283 [Lua] Lobby data num_players = 4 16:46:05.283 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.283 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.284 [Lua] Lobby data country_code = DE 16:46:05.284 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.284 [Lua] Lobby data eac_authorized = true 16:46:05.284 [Lua] Set lobby end. 16:46:05.284 [Lua] [Managers] Destroying manager group: 16:46:05.284 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:46:05.284 [Lua] [Gamestate] Enter StateIngame HOST 16:46:05.284 [Lua] [Managers] Calling function on all managers: 16:46:05.284 [Lua] <>level = inn_level<> 16:46:05.284 [Lua] Set lobby begin: 16:46:05.284 [Lua] Lobby data twitch_enabled = false 16:46:05.285 [Lua] Lobby data power_level = 0 16:46:05.285 [Lua] Lobby data unique_server_name = JayJay 16:46:05.285 [Lua] Lobby data difficulty_tweak = 0 16:46:05.285 [Lua] Lobby data host = 110000106697298 16:46:05.285 [Lua] Lobby data game_mode = 3 16:46:05.285 [Lua] Lobby data is_private = false 16:46:05.285 [Lua] Lobby data match_started = true 16:46:05.285 [Lua] Lobby data mechanism = adventure 16:46:05.285 [Lua] Lobby data level_key = inn_level 16:46:05.285 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.285 [Lua] Lobby data selected_level_key = inn_level 16:46:05.285 [Lua] Lobby data difficulty = hardest 16:46:05.285 [Lua] Lobby data quick_game = true 16:46:05.285 [Lua] Lobby data matchmaking = false 16:46:05.285 [Lua] Lobby data weave_name = false 16:46:05.285 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.285 [Lua] Lobby data num_players = 4 16:46:05.285 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.285 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.285 [Lua] Lobby data country_code = DE 16:46:05.285 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.285 [Lua] Lobby data eac_authorized = true 16:46:05.285 [Lua] Set lobby end. 16:46:05.285 [Lua] [StateIngame] Server ingame 16:46:05.288 [Lua] Set lobby begin: 16:46:05.288 [Lua] Lobby data twitch_enabled = false 16:46:05.288 [Lua] Lobby data power_level = 0 16:46:05.288 [Lua] Lobby data unique_server_name = JayJay 16:46:05.288 [Lua] Lobby data difficulty_tweak = 0 16:46:05.288 [Lua] Lobby data host = 110000106697298 16:46:05.288 [Lua] Lobby data game_mode = 3 16:46:05.288 [Lua] Lobby data is_private = false 16:46:05.288 [Lua] Lobby data match_started = true 16:46:05.288 [Lua] Lobby data mechanism = adventure 16:46:05.288 [Lua] Lobby data level_key = inn_level 16:46:05.288 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.288 [Lua] Lobby data selected_level_key = inn_level 16:46:05.289 [Lua] Lobby data difficulty = hardest 16:46:05.289 [Lua] Lobby data quick_game = true 16:46:05.289 [Lua] Lobby data matchmaking = false 16:46:05.289 [Lua] Lobby data weave_name = false 16:46:05.289 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.289 [Lua] Lobby data num_players = 4 16:46:05.289 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.289 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.289 [Lua] Lobby data country_code = DE 16:46:05.289 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.289 [Lua] Lobby data eac_authorized = true 16:46:05.289 [Lua] Set lobby end. 16:46:05.289 [Lua] [Matchmaking] register rpcs 16:46:05.289 [Lua] GameNetworkManager:init... creating game session 16:46:05.289 [Lua] Host GameSession.make_game_session_host with session: 16:46:05.289 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:46:05.289 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:46:05.289 [Lua] [GameNetworkManager] self.is_server = true 16:46:05.289 [Network] Setting artificial MTU limit to 65536 16:46:05.289 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:46:05.296 [Lua] Switching ConflictSettings: to: inn_level 16:46:05.296 [Lua] pacing=disabled 16:46:05.296 [Lua] roaming=nil 16:46:05.296 [Lua] disabled=false 16:46:05.296 [Lua] pack_spawning=disabled 16:46:05.296 [Lua] contained_breeds=nil 16:46:05.296 [Lua] boss=disabled 16:46:05.296 [Lua] horde=disabled 16:46:05.296 [Lua] specials=disabled 16:46:05.296 [Lua] name=inn_level 16:46:05.296 [Lua] intensity=disabled 16:46:05.296 [Lua] --- 16:46:05.296 [Lua] [LevelAnalysis] set_random_seed( 2987614) 16:46:05.299 [Lua] [AIInterestPointSystem] Level Seed: 2987614 16:46:05.299 [Lua] 16:46:05.299 [Lua] [entity_system_bag] = table 16:46:05.299 [Lua] [entity_system_bag] = metatable 16:46:05.299 [Lua] [startup_data] = table 16:46:05.299 [Lua] [entity_manager] = table 16:46:05.299 [Lua] [entity_manager] = metatable 16:46:05.299 [Lua] [unit_spawner] = table 16:46:05.299 [Lua] [unit_spawner] = metatable 16:46:05.299 [Lua] [unit_storage] = table 16:46:05.299 [Lua] [unit_storage] = metatable 16:46:05.299 [Lua] [dice_keeper] = table 16:46:05.299 [Lua] [dice_keeper] = metatable 16:46:05.299 [Lua] [is_server] = true (boolean) 16:46:05.299 [Lua] [world] = [World] 16:46:05.299 [Lua] [system_api] = table 16:46:05.299 [Lua] [entity_system] = table 16:46:05.299 [Lua] [entity_system] = metatable 16:46:05.299 [Lua] [network_lobby] = table 16:46:05.299 [Lua] [network_lobby] = metatable 16:46:05.299 [Lua] [profile_synchronizer] = table 16:46:05.299 [Lua] [profile_synchronizer] = metatable 16:46:05.299 [Lua] [level_transition_handler] = table 16:46:05.299 [Lua] [level_transition_handler] = metatable 16:46:05.299 [Lua] [num_local_human_players] = 1 (number) 16:46:05.299 [Lua] [statistics_db] = table 16:46:05.299 [Lua] [statistics_db] = metatable 16:46:05.299 [Lua] [network_server] = table 16:46:05.299 [Lua] [network_server] = metatable 16:46:05.299 [Lua] [input_manager] = table 16:46:05.299 [Lua] [input_manager] = metatable 16:46:05.299 [Lua] [network_clock] = table 16:46:05.299 [Lua] [network_clock] = metatable 16:46:05.299 [Lua] [network_transmit] = table 16:46:05.299 [Lua] [network_transmit] = metatable 16:46:05.299 [Lua] [free_flight_manager] = table 16:46:05.299 [Lua] [free_flight_manager] = metatable 16:46:05.299 [Lua] [network_manager] = table 16:46:05.299 [Lua] [network_manager] = metatable 16:46:05.299 [Lua] [network_event_delegate] = table 16:46:05.299 [Lua] [network_event_delegate] = metatable 16:46:05.299 [Lua] 16:46:05.300 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:46:05.300 [Lua] ignoring extension VersusInteractObjectiveExtension 16:46:05.300 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:46:05.300 [Lua] ignoring extension VersusSocketObjectiveExtension 16:46:05.300 [Lua] ignoring extension VersusTargetObjectiveExtension 16:46:05.300 [Lua] ignoring extension VersusMissionObjectiveExtension 16:46:05.300 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:46:05.302 [Lua] [AchievementManager] Achievements using the steam platform 16:46:05.338 [Lua] [StateIngame] Level seed: 2987614 16:46:05.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:46:05.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:46:05.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:46:05.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:46:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:46:05.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:46:05.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 16:46:05.347 [Lua] [LevelAnalysis] set_random_seed( 2987614) 16:46:05.351 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 16:46:05.351 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 16:46:05.351 [Lua] [IngameUI] init 16:46:05.364 [SteamVoipClient] select_out(110000101c8c9d3, off) 16:46:05.364 [SteamVoipClient] select_out(1100001023583c8, off) 16:46:05.364 [SteamVoipClient] select_out(110000103b55824, off) 16:46:05.364 [SteamVoipClient] select_out(110000106697298, off) 16:46:05.367 [Lua] cb_razer_chroma_setup 16:46:05.397 [Lua] completed 16:46:05.397 [Lua] completed 16:46:05.397 [Lua] completed 16:46:05.406 [Lua] completed 16:46:05.407 [Lua] [Matchmaking] Cancelling matchmaking 16:46:05.407 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:46:05.407 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:46:05.407 [Lua] Set lobby begin: 16:46:05.407 [Lua] Lobby data twitch_enabled = false 16:46:05.407 [Lua] Lobby data power_level = 0 16:46:05.407 [Lua] Lobby data unique_server_name = JayJay 16:46:05.407 [Lua] Lobby data difficulty_tweak = 0 16:46:05.407 [Lua] Lobby data host = 110000106697298 16:46:05.407 [Lua] Lobby data game_mode = 3 16:46:05.407 [Lua] Lobby data is_private = false 16:46:05.407 [Lua] Lobby data match_started = true 16:46:05.407 [Lua] Lobby data mechanism = adventure 16:46:05.407 [Lua] Lobby data level_key = inn_level 16:46:05.407 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.407 [Lua] Lobby data selected_level_key = inn_level 16:46:05.407 [Lua] Lobby data difficulty = normal 16:46:05.407 [Lua] Lobby data quick_game = true 16:46:05.407 [Lua] Lobby data matchmaking = false 16:46:05.407 [Lua] Lobby data weave_name = false 16:46:05.407 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.407 [Lua] Lobby data num_players = 4 16:46:05.407 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.408 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.408 [Lua] Lobby data country_code = DE 16:46:05.408 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.408 [Lua] Lobby data eac_authorized = true 16:46:05.408 [Lua] Set lobby end. 16:46:05.410 [Lua] Set lobby begin: 16:46:05.410 [Lua] Lobby data twitch_enabled = false 16:46:05.410 [Lua] Lobby data power_level = 0 16:46:05.410 [Lua] Lobby data unique_server_name = JayJay 16:46:05.410 [Lua] Lobby data difficulty_tweak = 0 16:46:05.410 [Lua] Lobby data host = 110000106697298 16:46:05.410 [Lua] Lobby data game_mode = 3 16:46:05.410 [Lua] Lobby data is_private = false 16:46:05.410 [Lua] Lobby data match_started = true 16:46:05.410 [Lua] Lobby data mechanism = adventure 16:46:05.410 [Lua] Lobby data level_key = inn_level 16:46:05.410 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.410 [Lua] Lobby data selected_level_key = inn_level 16:46:05.410 [Lua] Lobby data difficulty = normal 16:46:05.410 [Lua] Lobby data quick_game = true 16:46:05.410 [Lua] Lobby data matchmaking = false 16:46:05.410 [Lua] Lobby data weave_name = false 16:46:05.410 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.410 [Lua] Lobby data num_players = 4 16:46:05.410 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.410 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.410 [Lua] Lobby data country_code = DE 16:46:05.410 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.410 [Lua] Lobby data eac_authorized = true 16:46:05.410 [Lua] Set lobby end. 16:46:05.410 [Lua] [PartyManager] Leader is set to 110000106697298 16:46:05.410 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:46:05.410 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:46:05.411 [Lua] Set lobby begin: 16:46:05.411 [Lua] Lobby data twitch_enabled = false 16:46:05.411 [Lua] Lobby data power_level = 835 16:46:05.411 [Lua] Lobby data unique_server_name = JayJay 16:46:05.411 [Lua] Lobby data difficulty_tweak = 0 16:46:05.411 [Lua] Lobby data host = 110000106697298 16:46:05.411 [Lua] Lobby data game_mode = 3 16:46:05.411 [Lua] Lobby data is_private = false 16:46:05.411 [Lua] Lobby data match_started = true 16:46:05.411 [Lua] Lobby data mechanism = adventure 16:46:05.411 [Lua] Lobby data level_key = inn_level 16:46:05.411 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.411 [Lua] Lobby data selected_level_key = inn_level 16:46:05.411 [Lua] Lobby data difficulty = normal 16:46:05.411 [Lua] Lobby data quick_game = true 16:46:05.411 [Lua] Lobby data matchmaking = false 16:46:05.411 [Lua] Lobby data weave_name = false 16:46:05.411 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.411 [Lua] Lobby data num_players = 4 16:46:05.411 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.411 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.411 [Lua] Lobby data country_code = DE 16:46:05.411 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.411 [Lua] Lobby data eac_authorized = true 16:46:05.411 [Lua] Set lobby end. 16:46:05.412 [Flow] complete_skittergate_legend true 16:46:05.412 [Flow] complete_all_helmgart_levels_recruit true 16:46:05.413 [Flow] WitchHunterLevel:35 16:46:05.413 [Flow] LeaderYes 16:46:05.413 [Flow] ALL PC XP:304250 16:46:05.413 [Flow] Has "bogenhafen" DLC:true 16:46:05.413 [Flow] WH XP:60850 16:46:05.413 [Flow] Number of crafted items:12210 16:46:05.413 [Flow] Has "pre_order" DLC:true 16:46:05.413 [Flow] Sum of Powe Levels:1500 16:46:05.413 [Flow] lodestone diff 1:false 16:46:05.413 [Flow] magnus and forest activated 16:46:05.413 [Flow] magnus and forest activated 16:46:05.413 [Flow] cemetery and forest activated 16:46:05.413 [Flow] magnus and cemetery 16:46:05.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:46:05.413 [Flow] ALL RUNES ACTIVATED 16:46:05.413 [Flow] magnus and forest activated 16:46:05.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:46:05.413 [Flow] ALL RUNES ACTIVATED 16:46:05.413 [Flow] cemetery and forest activated 16:46:05.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:46:05.413 [Flow] ALL RUNES ACTIVATED 16:46:05.413 [Flow] magnus and forest activated 16:46:05.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:46:05.413 [Flow] ALL RUNES ACTIVATED 16:46:05.413 [Flow] magnus and cemetery 16:46:05.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:46:05.413 [Flow] ALL RUNES ACTIVATED 16:46:05.413 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:46:05.415 [Lua] CurrentConflictSettings inn_level 16:46:05.415 [Lua] [ConflictDirector] conflict_director is ai_ready 16:46:05.415 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:46:05.415 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:46:05.417 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:46:05.417 [Lua] Forming navigation groups in one frame 16:46:05.417 [Lua] Forming navigation groups 16:46:05.435 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 16:46:05.436 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 16:46:05.436 [Lua] number of nav groups: 41 16:46:05.436 [Lua] number of refined nav groups : 23 16:46:05.438 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008 16:46:05.438 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:46:05.438 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:46:05.438 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:46:05.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:46:05.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:46:05.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:46:05.440 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 16:46:05.440 [Lua] [Managers] Calling function on all managers: 16:46:05.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:46:05.472 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 16:46:05.472 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 16:46:05.472 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForEnterGame 16:46:05.472 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForGameObjectSync 16:46:05.750 [Lua] Set lobby begin: 16:46:05.750 [Lua] Lobby data twitch_enabled = false 16:46:05.750 [Lua] Lobby data power_level = 835 16:46:05.750 [Lua] Lobby data unique_server_name = JayJay 16:46:05.750 [Lua] Lobby data difficulty_tweak = 0 16:46:05.751 [Lua] Lobby data host = 110000106697298 16:46:05.751 [Lua] Lobby data game_mode = 3 16:46:05.751 [Lua] Lobby data is_private = false 16:46:05.751 [Lua] Lobby data match_started = true 16:46:05.751 [Lua] Lobby data mechanism = adventure 16:46:05.751 [Lua] Lobby data level_key = inn_level 16:46:05.751 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.751 [Lua] Lobby data selected_level_key = inn_level 16:46:05.751 [Lua] Lobby data difficulty = normal 16:46:05.751 [Lua] Lobby data quick_game = true 16:46:05.751 [Lua] Lobby data matchmaking = false 16:46:05.751 [Lua] Lobby data weave_name = false 16:46:05.751 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.751 [Lua] Lobby data num_players = 4 16:46:05.751 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.751 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.751 [Lua] Lobby data country_code = DE 16:46:05.751 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.751 [Lua] Lobby data eac_authorized = true 16:46:05.751 [Lua] Set lobby end. 16:46:05.751 [Lua] [Matchmaking] Assigned player 1100001023583c8 to slot 1 when hot join syncing 16:46:05.751 [Lua] Breedfreezer (server) starting a hot join sync 16:46:05.751 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 16:46:05.751 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 16:46:05.751 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForEnterGame 16:46:05.751 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForGameObjectSync 16:46:05.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 16:46:05.751 [Lua] RemotePlayer:create_game_object( ) 28 16:46:05.764 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForGameObjectSync 16:46:05.764 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForPlayers 16:46:05.764 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForEnterGame 16:46:05.764 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForGameObjectSync 16:46:05.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:46:05.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:46:05.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:46:05.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:46:05.765 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001023583c8 16:46:05.777 [Lua] Set lobby begin: 16:46:05.777 [Lua] Lobby data twitch_enabled = false 16:46:05.777 [Lua] Lobby data power_level = 835 16:46:05.777 [Lua] Lobby data unique_server_name = JayJay 16:46:05.777 [Lua] Lobby data difficulty_tweak = 0 16:46:05.777 [Lua] Lobby data host = 110000106697298 16:46:05.777 [Lua] Lobby data game_mode = 3 16:46:05.777 [Lua] Lobby data is_private = false 16:46:05.777 [Lua] Lobby data match_started = true 16:46:05.777 [Lua] Lobby data mechanism = adventure 16:46:05.777 [Lua] Lobby data level_key = inn_level 16:46:05.777 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.777 [Lua] Lobby data selected_level_key = inn_level 16:46:05.777 [Lua] Lobby data difficulty = normal 16:46:05.777 [Lua] Lobby data quick_game = true 16:46:05.777 [Lua] Lobby data matchmaking = false 16:46:05.777 [Lua] Lobby data weave_name = false 16:46:05.777 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.778 [Lua] Lobby data num_players = 4 16:46:05.778 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.778 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.778 [Lua] Lobby data country_code = DE 16:46:05.778 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.778 [Lua] Lobby data eac_authorized = true 16:46:05.778 [Lua] Set lobby end. 16:46:05.778 [Lua] [Matchmaking] Assigned player 110000101c8c9d3 to slot 2 when hot join syncing 16:46:05.778 [Lua] Breedfreezer (server) starting a hot join sync 16:46:05.782 [Lua] Set lobby begin: 16:46:05.782 [Lua] Lobby data twitch_enabled = false 16:46:05.782 [Lua] Lobby data power_level = 835 16:46:05.782 [Lua] Lobby data unique_server_name = JayJay 16:46:05.782 [Lua] Lobby data difficulty_tweak = 0 16:46:05.782 [Lua] Lobby data host = 110000106697298 16:46:05.782 [Lua] Lobby data game_mode = 3 16:46:05.782 [Lua] Lobby data is_private = false 16:46:05.782 [Lua] Lobby data match_started = true 16:46:05.782 [Lua] Lobby data mechanism = adventure 16:46:05.782 [Lua] Lobby data level_key = inn_level 16:46:05.782 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:05.782 [Lua] Lobby data selected_level_key = inn_level 16:46:05.782 [Lua] Lobby data difficulty = normal 16:46:05.782 [Lua] Lobby data quick_game = true 16:46:05.782 [Lua] Lobby data matchmaking = false 16:46:05.782 [Lua] Lobby data weave_name = false 16:46:05.782 [Lua] Lobby data player_slot_4 = 0:0 16:46:05.782 [Lua] Lobby data num_players = 4 16:46:05.782 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:05.782 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:05.783 [Lua] Lobby data country_code = DE 16:46:05.783 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:05.783 [Lua] Lobby data eac_authorized = true 16:46:05.783 [Lua] Set lobby end. 16:46:05.783 [Lua] [Matchmaking] Assigned player 110000103b55824 to slot 3 when hot join syncing 16:46:05.783 [Lua] Breedfreezer (server) starting a hot join sync 16:46:05.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 16:46:05.783 [Lua] RemotePlayer:create_game_object( ) 30 16:46:05.797 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForGameObjectSync 16:46:05.797 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForPlayers 16:46:05.797 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 16:46:05.797 [Lua] RemotePlayer:create_game_object( ) 31 16:46:05.812 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForGameObjectSync 16:46:05.812 [Lua] [PeerSM] 110000103b55824 :: on_enter WaitingForPlayers 16:46:05.812 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b55824 16:46:05.812 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101c8c9d3 16:46:05.823 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 16:46:05.823 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 16:46:05.823 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForPlayers 16:46:05.823 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InGame 16:46:05.823 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForPlayers 16:46:05.823 [Lua] [PeerSM] 1100001023583c8 :: on_enter InGame 16:46:05.823 [Lua] [PeerSM] 110000103b55824 :: on_exit WaitingForPlayers 16:46:05.823 [Lua] [PeerSM] 110000103b55824 :: on_enter InGame 16:46:05.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:05.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:05.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 16:46:05.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:46:05.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:46:05.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:46:05.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:46:05.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:46:05.872 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001023583c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:46:05.872 [Lua] Adding player sync data to peer=1100001023583c8 local_player_id=1 16:46:05.873 [Lua] Players are leaving the safe zone 16:46:05.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:46:05.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_1, async-read, 16:46:05.917 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101c8c9d3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:46:05.917 [Lua] Adding player sync data to peer=110000101c8c9d3 local_player_id=1 16:46:05.917 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:46:05.918 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 16:46:05.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:05.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:46:05.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:46:05.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:46:05.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:46:05.946 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103b55824 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:46:05.946 [Lua] Adding player sync data to peer=110000103b55824 local_player_id=1 16:46:05.946 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103b55824 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:46:05.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 16:46:05.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:05.949 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001023583c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:46:05.950 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 16:46:05.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:05.975 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:46:05.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:46:05.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:46:05.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:46:05.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:46:05.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:46:06.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:46:06.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:46:06.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:46:06.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:46:06.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:46:06.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:46:06.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:46:06.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:46:06.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:46:06.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:46:06.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:46:06.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:46:06.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:46:06.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 16:46:06.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:46:06.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:46:06.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:46:06.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:46:06.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:46:06.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:46:06.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:46:06.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:46:06.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:46:06.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 16:46:06.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 16:46:06.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 16:46:06.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:46:06.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:46:06.287 [Lua] StateInGameRunning:_game_actually_starts() 16:46:06.287 [Lua] ################################################################################################################# 16:46:06.287 [Lua] [Loading Time]: 00:00:41 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:46:06.287 [Lua] ################################################################################################################# 16:46:06.287 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 16:46:06.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 16:46:06.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:46:06.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:46:06.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:46:06.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:46:06.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:46:06.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:46:06.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 16:46:06.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:46:06.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:46:06.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:46:06.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 16:46:06.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:46:06.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 16:46:06.506 [Lua] Commit load time data 16:46:06.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:46:06.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:46:06.570 [Flow] DISABLE 16:46:06.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:46:08.852 [Lua] [IngameUI] menu view on_enter character_selection 16:46:08.853 [Lua] hero_fullscreen_menu_on_enter 16:46:08.855 [Lua] [IngameUI] menu view post_update_on_enter table: 0x083cc700 16:46:08.856 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:46:08.875 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:08.875 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:08.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:08.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:08.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:08.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:08.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:08.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 16:46:09.648 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:09.648 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:09.648 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:09.648 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:09.648 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:09.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:10.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 16:46:10.253 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 16:46:10.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:46:10.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:46:10.394 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:46:10.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:10.399 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:10.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:10.399 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:46:10.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:10.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 16:46:10.475 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 16:46:10.475 [Lua] Set lobby begin: 16:46:10.475 [Lua] Lobby data twitch_enabled = false 16:46:10.475 [Lua] Lobby data power_level = 835 16:46:10.475 [Lua] Lobby data unique_server_name = JayJay 16:46:10.475 [Lua] Lobby data difficulty_tweak = 0 16:46:10.475 [Lua] Lobby data host = 110000106697298 16:46:10.475 [Lua] Lobby data game_mode = 3 16:46:10.475 [Lua] Lobby data is_private = false 16:46:10.475 [Lua] Lobby data match_started = true 16:46:10.475 [Lua] Lobby data mechanism = adventure 16:46:10.475 [Lua] Lobby data level_key = inn_level 16:46:10.475 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:10.475 [Lua] Lobby data selected_level_key = inn_level 16:46:10.476 [Lua] Lobby data difficulty = normal 16:46:10.476 [Lua] Lobby data quick_game = true 16:46:10.476 [Lua] Lobby data matchmaking = false 16:46:10.476 [Lua] Lobby data weave_name = false 16:46:10.476 [Lua] Lobby data player_slot_4 = 0:0 16:46:10.476 [Lua] Lobby data num_players = 4 16:46:10.476 [Lua] Lobby data player_slot_5 = 0:0 16:46:10.476 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:10.476 [Lua] Lobby data country_code = DE 16:46:10.476 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:10.476 [Lua] Lobby data eac_authorized = true 16:46:10.476 [Lua] Set lobby end. 16:46:10.476 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 16:46:10.476 [Lua] Set lobby begin: 16:46:10.476 [Lua] Lobby data twitch_enabled = false 16:46:10.476 [Lua] Lobby data power_level = 835 16:46:10.476 [Lua] Lobby data unique_server_name = JayJay 16:46:10.476 [Lua] Lobby data difficulty_tweak = 0 16:46:10.476 [Lua] Lobby data host = 110000106697298 16:46:10.476 [Lua] Lobby data game_mode = 3 16:46:10.476 [Lua] Lobby data is_private = false 16:46:10.476 [Lua] Lobby data match_started = true 16:46:10.476 [Lua] Lobby data mechanism = adventure 16:46:10.476 [Lua] Lobby data level_key = inn_level 16:46:10.476 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:10.476 [Lua] Lobby data selected_level_key = inn_level 16:46:10.476 [Lua] Lobby data difficulty = normal 16:46:10.476 [Lua] Lobby data quick_game = true 16:46:10.476 [Lua] Lobby data matchmaking = false 16:46:10.476 [Lua] Lobby data weave_name = false 16:46:10.476 [Lua] Lobby data player_slot_4 = 0:0 16:46:10.476 [Lua] Lobby data num_players = 4 16:46:10.476 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:10.476 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:10.476 [Lua] Lobby data country_code = DE 16:46:10.476 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:10.476 [Lua] Lobby data eac_authorized = true 16:46:10.476 [Lua] Set lobby end. 16:46:10.476 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:0 | dr:110000103b55824 | bw:110000101c8c9d3 | es:110000106697298 16:46:10.477 [Lua] 16:46:10.477 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:46:10.477 [Lua] [wwise/handgun_rifle] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:46:10.477 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 16:46:10.477 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:46:10.477 [Lua] [wwise/two_handed_axes] = false (boolean) 16:46:10.477 [Lua] 16:46:10.477 [Lua] 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 16:46:10.477 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 16:46:10.477 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:46:10.477 [Lua] [wwise/handgun_rifle] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:46:10.477 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 16:46:10.477 [Lua] [wwise/two_handed_axes] = false (boolean) 16:46:10.477 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:46:10.477 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:46:10.477 [Lua] [units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3] = false (boolean) 16:46:10.477 [Lua] 16:46:10.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 16:46:10.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:13 my_peer_id:110000106697298 16:46:10.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b55824 inventory_sync_id:13 my_peer_id:110000106697298 16:46:10.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:13 my_peer_id:110000106697298 16:46:10.490 [Lua] [GameNetworkManager] destroying game object with go_id=33 16:46:10.493 [Save] Saving `save_data` 16:46:10.496 [Save] Save done 16:46:10.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 16:46:10.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:46:10.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 16:46:10.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:46:10.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 16:46:10.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read, 16:46:10.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:46:10.496 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 16:46:10.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:46:10.541 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 16:46:10.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, InventoryPackageSynchronizerClient 16:46:10.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 16:46:10.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, InventoryPackageSynchronizerClient 16:46:10.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:46:10.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:46:10.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, InventoryPackageSynchronizerClient 16:46:10.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, InventoryPackageSynchronizerClient 16:46:10.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 16:46:10.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 16:46:10.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07 16:46:10.593 [Lua] [IngameUI] menu view on_exit character_selection 16:46:10.593 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:46:10.593 [Lua] hero_fullscreen_menu_on_exit 16:46:10.595 [Lua] [IngameUI] menu view post_update_on_exit table: 0x083cc700 16:46:10.595 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:10.595 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:46:10.657 [Lua] PlayFabMirrorBase:_commit_internal 8 16:46:10.657 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:46:10.661 [Lua] generate_backend_stats 110000106697298:1 16:46:10.677 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:46:10.677 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:46:10.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18 16:46:10.677 [Lua] Set lobby begin: 16:46:10.677 [Lua] Lobby data twitch_enabled = false 16:46:10.677 [Lua] Lobby data power_level = 611 16:46:10.677 [Lua] Lobby data unique_server_name = JayJay 16:46:10.677 [Lua] Lobby data difficulty_tweak = 0 16:46:10.677 [Lua] Lobby data host = 110000106697298 16:46:10.677 [Lua] Lobby data game_mode = 3 16:46:10.677 [Lua] Lobby data is_private = false 16:46:10.677 [Lua] Lobby data match_started = true 16:46:10.677 [Lua] Lobby data mechanism = adventure 16:46:10.677 [Lua] Lobby data level_key = inn_level 16:46:10.677 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:10.677 [Lua] Lobby data selected_level_key = inn_level 16:46:10.677 [Lua] Lobby data difficulty = normal 16:46:10.677 [Lua] Lobby data quick_game = true 16:46:10.677 [Lua] Lobby data matchmaking = false 16:46:10.677 [Lua] Lobby data weave_name = false 16:46:10.678 [Lua] Lobby data player_slot_4 = 0:0 16:46:10.678 [Lua] Lobby data num_players = 4 16:46:10.678 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:10.678 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:10.678 [Lua] Lobby data country_code = DE 16:46:10.678 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:10.678 [Lua] Lobby data eac_authorized = true 16:46:10.678 [Lua] Set lobby end. 16:46:10.682 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07 16:46:10.682 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07 16:46:10.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:46:10.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18 16:46:10.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:46:10.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:46:10.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:46:11.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:46:11.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:46:11.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 16:46:11.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18 16:46:11.120 [Lua] commit result success 8 16:46:11.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 16:46:11.171 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 16:46:11.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 16:46:11.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 16:46:11.271 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 16:46:11.288 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 16:46:14.448 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:46:14.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:46:14.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:46:14.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:46:14.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:46:14.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:46:14.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:46:14.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:46:14.515 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:46:14.515 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:46:14.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:46:14.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:46:14.550 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:46:14.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:46:14.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:46:14.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:46:14.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:46:14.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:46:14.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:14.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:46:14.823 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:46:15.681 [Lua] Set lobby begin: 16:46:15.681 [Lua] Lobby data twitch_enabled = false 16:46:15.681 [Lua] Lobby data power_level = 820 16:46:15.681 [Lua] Lobby data unique_server_name = JayJay 16:46:15.681 [Lua] Lobby data difficulty_tweak = 0 16:46:15.681 [Lua] Lobby data host = 110000106697298 16:46:15.681 [Lua] Lobby data game_mode = 3 16:46:15.681 [Lua] Lobby data is_private = false 16:46:15.681 [Lua] Lobby data match_started = true 16:46:15.681 [Lua] Lobby data mechanism = adventure 16:46:15.681 [Lua] Lobby data level_key = inn_level 16:46:15.681 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:15.681 [Lua] Lobby data selected_level_key = inn_level 16:46:15.681 [Lua] Lobby data difficulty = normal 16:46:15.681 [Lua] Lobby data quick_game = true 16:46:15.681 [Lua] Lobby data matchmaking = false 16:46:15.681 [Lua] Lobby data weave_name = false 16:46:15.681 [Lua] Lobby data player_slot_4 = 0:0 16:46:15.681 [Lua] Lobby data num_players = 4 16:46:15.681 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:15.681 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:15.681 [Lua] Lobby data country_code = DE 16:46:15.681 [Lua] Lobby data player_slot_3 = 110000103b55824:1 16:46:15.681 [Lua] Lobby data eac_authorized = true 16:46:15.681 [Lua] Set lobby end. 16:46:16.019 [Lua] [IngameUI] menu view on_enter start_game_view 16:46:16.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x038faee0 16:46:16.021 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:46:16.022 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 16:46:16.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:46:16.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 16:46:16.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 16:46:16.779 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 16:46:16.779 [Lua] ............................................................................................................ 16:46:16.779 [Lua] ............................................................................................................ 16:46:16.779 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 16:46:16.779 [Lua] ............................................................................................................ 16:46:16.779 [Lua] ............................................................................................................ 16:46:16.779 [Lua] [Matchmaking] Cancelling matchmaking 16:46:16.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:46:16.878 [Lua] [IngameUI] menu view on_exit start_game_view 16:46:16.878 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:46:16.878 [Save] Saving `save_data` 16:46:16.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:46:16.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 16:46:16.878 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 16:46:16.881 [Save] Save done 16:46:16.885 [Lua] [IngameUI] menu view post_update_on_exit table: 0x038faee0 16:46:21.254 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103b55824 16:46:21.254 [Lua] [ChatManager][1]System: Cream has left the game 16:46:21.254 [Lua] [PeerSM] 110000103b55824 :: on_exit InGame 16:46:21.254 [Lua] [PeerSM] 110000103b55824 :: on_enter Disconnecting 16:46:21.254 [Lua] [PSM] Disconnecting peer 110000103b55824 16:46:21.254 [Lua] [PSM] Disconnected peer 110000103b55824 is being removed from session. 16:46:21.254 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103b55824 16:46:21.254 [Lua] [GameNetworkManager] destroying game object with go_id=31 16:46:21.254 [Lua] [PeerSM] 110000103b55824 :: on_exit Disconnecting 16:46:21.254 [Lua] [PeerSM] 110000103b55824 :: on_enter Disconnected 16:46:21.254 [Lua] Set lobby begin: 16:46:21.254 [Lua] Lobby data twitch_enabled = false 16:46:21.254 [Lua] Lobby data power_level = 820 16:46:21.254 [Lua] Lobby data unique_server_name = JayJay 16:46:21.254 [Lua] Lobby data difficulty_tweak = 0 16:46:21.254 [Lua] Lobby data host = 110000106697298 16:46:21.255 [Lua] Lobby data game_mode = 3 16:46:21.255 [Lua] Lobby data is_private = false 16:46:21.255 [Lua] Lobby data match_started = true 16:46:21.255 [Lua] Lobby data mechanism = adventure 16:46:21.255 [Lua] Lobby data level_key = inn_level 16:46:21.255 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:21.255 [Lua] Lobby data selected_level_key = inn_level 16:46:21.255 [Lua] Lobby data difficulty = normal 16:46:21.255 [Lua] Lobby data quick_game = true 16:46:21.255 [Lua] Lobby data matchmaking = false 16:46:21.255 [Lua] Lobby data weave_name = false 16:46:21.255 [Lua] Lobby data player_slot_4 = 0:0 16:46:21.255 [Lua] Lobby data num_players = 4 16:46:21.255 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:21.255 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:21.255 [Lua] Lobby data country_code = DE 16:46:21.255 [Lua] Lobby data player_slot_3 = 0:0 16:46:21.255 [Lua] Lobby data eac_authorized = true 16:46:21.255 [Lua] Set lobby end. 16:46:21.255 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103b55824) 16:46:21.255 [EAC] EAC server lost client 110000103b55824 16:46:21.255 [EACServer] [17:46:21:254][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103B55824 PlayerGUID: 76561198022481956 16:46:21.255 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10644158, channel: 1 16:46:21.255 [SteamVoipClient] select_out(110000103b55824, off) 16:46:21.255 [SteamVoipClient] select_in(110000103b55824, off) 16:46:21.255 [Lua] [GameNetworkManager] destroying game object with go_id=37 16:46:21.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:46:21.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:46:21.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_1 16:46:21.288 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.321 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.355 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.390 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.424 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.458 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.492 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.526 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.526 [Lua] [Matchmaking] Handshake host removing client 110000103b55824 16:46:21.560 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.594 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.627 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.661 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.678 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.729 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.746 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.780 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.814 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.848 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.882 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.933 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.967 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:21.988 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.017 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.051 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.103 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.120 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.121 [Lua] [IngameUI] menu view on_enter start_game_view 16:46:22.123 [Lua] [IngameUI] menu view post_update_on_enter table: 0x038faee0 16:46:22.123 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:46:22.124 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 16:46:22.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:46:22.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 16:46:22.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 16:46:22.154 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.187 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.209 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.255 [Connection] Dropped voip chunk from 110000103b55824 because channel 3 can't communicate 16:46:22.764 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 16:46:22.764 [Lua] ............................................................................................................ 16:46:22.764 [Lua] ............................................................................................................ 16:46:22.764 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 16:46:22.764 [Lua] ............................................................................................................ 16:46:22.764 [Lua] ............................................................................................................ 16:46:22.764 [Lua] [Matchmaking] Cancelling matchmaking 16:46:22.764 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:46:22.868 [Lua] [IngameUI] menu view on_exit start_game_view 16:46:22.868 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:46:22.869 [Save] Saving `save_data` 16:46:22.869 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:46:22.869 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 16:46:22.869 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 16:46:22.872 [Save] Save done 16:46:22.872 [Lua] [IngameUI] menu view post_update_on_exit table: 0x038faee0 16:46:23.266 [Handshaker] Lost connection 134 to 110000103b55824 16:46:23.654 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:46:23.654 [Lua] Players: 3 16:46:23.654 [Lua] Set lobby begin: 16:46:23.654 [Lua] Lobby data twitch_enabled = false 16:46:23.654 [Lua] Lobby data power_level = 820 16:46:23.654 [Lua] Lobby data unique_server_name = JayJay 16:46:23.654 [Lua] Lobby data difficulty_tweak = 0 16:46:23.654 [Lua] Lobby data host = 110000106697298 16:46:23.654 [Lua] Lobby data game_mode = 3 16:46:23.654 [Lua] Lobby data is_private = false 16:46:23.654 [Lua] Lobby data match_started = true 16:46:23.654 [Lua] Lobby data mechanism = adventure 16:46:23.654 [Lua] Lobby data level_key = inn_level 16:46:23.654 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:23.654 [Lua] Lobby data selected_level_key = inn_level 16:46:23.654 [Lua] Lobby data difficulty = normal 16:46:23.654 [Lua] Lobby data quick_game = true 16:46:23.654 [Lua] Lobby data matchmaking = false 16:46:23.654 [Lua] Lobby data weave_name = false 16:46:23.654 [Lua] Lobby data player_slot_4 = 0:0 16:46:23.654 [Lua] Lobby data num_players = 3 16:46:23.654 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:23.654 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:23.654 [Lua] Lobby data country_code = DE 16:46:23.654 [Lua] Lobby data player_slot_3 = 0:0 16:46:23.654 [Lua] Lobby data eac_authorized = true 16:46:23.654 [Lua] Set lobby end. 16:46:23.655 [Lua] [LobbyMembers] Member left 110000103b55824 16:46:23.958 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:46:23.958 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:46:23.960 [Lua] Set lobby begin: 16:46:23.960 [Lua] Lobby data twitch_enabled = false 16:46:23.960 [Lua] Lobby data power_level = 820 16:46:23.960 [Lua] Lobby data unique_server_name = JayJay 16:46:23.960 [Lua] Lobby data difficulty_tweak = 0 16:46:23.960 [Lua] Lobby data host = 110000106697298 16:46:23.960 [Lua] Lobby data game_mode = 3 16:46:23.960 [Lua] Lobby data is_private = false 16:46:23.960 [Lua] Lobby data match_started = true 16:46:23.960 [Lua] Lobby data mechanism = adventure 16:46:23.960 [Lua] Lobby data level_key = inn_level 16:46:23.960 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:23.960 [Lua] Lobby data selected_level_key = inn_level 16:46:23.960 [Lua] Lobby data difficulty = hardest 16:46:23.960 [Lua] Lobby data quick_game = true 16:46:23.961 [Lua] Lobby data matchmaking = false 16:46:23.961 [Lua] Lobby data weave_name = false 16:46:23.961 [Lua] Lobby data player_slot_4 = 0:0 16:46:23.961 [Lua] Lobby data num_players = 3 16:46:23.961 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:23.961 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:23.961 [Lua] Lobby data country_code = DE 16:46:23.961 [Lua] Lobby data player_slot_3 = 0:0 16:46:23.961 [Lua] Lobby data eac_authorized = true 16:46:23.961 [Lua] Set lobby end. 16:46:23.961 [Lua] [PartyManager] Leader is set to 110000106697298 16:46:23.961 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 16:46:23.961 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 16:46:23.961 [Lua] Set lobby begin: 16:46:23.961 [Lua] Lobby data twitch_enabled = false 16:46:23.961 [Lua] Lobby data power_level = 820 16:46:23.961 [Lua] Lobby data unique_server_name = JayJay 16:46:23.961 [Lua] Lobby data difficulty_tweak = 0 16:46:23.961 [Lua] Lobby data host = 110000106697298 16:46:23.961 [Lua] Lobby data game_mode = 1 16:46:23.961 [Lua] Lobby data is_private = false 16:46:23.961 [Lua] Lobby data match_started = true 16:46:23.961 [Lua] Lobby data mechanism = adventure 16:46:23.961 [Lua] Lobby data level_key = inn_level 16:46:23.961 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:23.961 [Lua] Lobby data selected_level_key = inn_level 16:46:23.961 [Lua] Lobby data difficulty = hardest 16:46:23.961 [Lua] Lobby data quick_game = true 16:46:23.961 [Lua] Lobby data matchmaking = true 16:46:23.961 [Lua] Lobby data weave_name = false 16:46:23.961 [Lua] Lobby data player_slot_4 = 0:0 16:46:23.961 [Lua] Lobby data num_players = 3 16:46:23.961 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:23.961 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:23.961 [Lua] Lobby data country_code = DE 16:46:23.961 [Lua] Lobby data player_slot_3 = 0:0 16:46:23.961 [Lua] Lobby data eac_authorized = true 16:46:23.961 [Lua] Set lobby end. 16:46:23.961 [Lua] Set lobby begin: 16:46:23.961 [Lua] Lobby data twitch_enabled = false 16:46:23.961 [Lua] Lobby data power_level = 820 16:46:23.962 [Lua] Lobby data unique_server_name = JayJay 16:46:23.962 [Lua] Lobby data difficulty_tweak = 0 16:46:23.962 [Lua] Lobby data host = 110000106697298 16:46:23.962 [Lua] Lobby data game_mode = 1 16:46:23.962 [Lua] Lobby data is_private = false 16:46:23.962 [Lua] Lobby data match_started = true 16:46:23.962 [Lua] Lobby data mechanism = adventure 16:46:23.962 [Lua] Lobby data level_key = inn_level 16:46:23.962 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:23.962 [Lua] Lobby data selected_level_key = inn_level 16:46:23.962 [Lua] Lobby data difficulty = hardest 16:46:23.962 [Lua] Lobby data quick_game = true 16:46:23.962 [Lua] Lobby data matchmaking = true 16:46:23.962 [Lua] Lobby data weave_name = false 16:46:23.962 [Lua] Lobby data player_slot_4 = 0:0 16:46:23.962 [Lua] Lobby data num_players = 3 16:46:23.962 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:23.962 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:23.962 [Lua] Lobby data country_code = DE 16:46:23.962 [Lua] Lobby data player_slot_3 = 0:0 16:46:23.962 [Lua] Lobby data eac_authorized = true 16:46:23.962 [Lua] Set lobby end. 16:46:23.962 [Lua] [ChatManager][1]System: Starting hosted game... 16:46:23.962 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:46:23.962 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:46:24.983 [Lua] [IngameUI] menu view on_enter hero_view 16:46:24.988 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0888dbd0 16:46:24.988 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:46:25.000 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:46:25.001 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:46:25.002 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:46:25.002 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:46:25.007 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:46:25.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:46:25.318 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:46:25.346 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.346 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.389 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:25.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:25.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:25.763 [Lua] Set lobby begin: 16:46:25.763 [Lua] Lobby data twitch_enabled = false 16:46:25.764 [Lua] Lobby data power_level = 815 16:46:25.764 [Lua] Lobby data unique_server_name = JayJay 16:46:25.764 [Lua] Lobby data difficulty_tweak = 0 16:46:25.764 [Lua] Lobby data host = 110000106697298 16:46:25.764 [Lua] Lobby data game_mode = 1 16:46:25.764 [Lua] Lobby data is_private = false 16:46:25.764 [Lua] Lobby data match_started = true 16:46:25.764 [Lua] Lobby data mechanism = adventure 16:46:25.764 [Lua] Lobby data level_key = inn_level 16:46:25.764 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:25.764 [Lua] Lobby data selected_level_key = inn_level 16:46:25.764 [Lua] Lobby data difficulty = hardest 16:46:25.764 [Lua] Lobby data quick_game = true 16:46:25.764 [Lua] Lobby data matchmaking = true 16:46:25.764 [Lua] Lobby data weave_name = false 16:46:25.764 [Lua] Lobby data player_slot_4 = 0:0 16:46:25.764 [Lua] Lobby data num_players = 3 16:46:25.764 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:25.764 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:25.764 [Lua] Lobby data country_code = DE 16:46:25.764 [Lua] Lobby data player_slot_3 = 0:0 16:46:25.764 [Lua] Lobby data eac_authorized = true 16:46:25.764 [Lua] Set lobby end. 16:46:31.373 [Lua] PlayFabMirrorBase:_commit_internal 9 16:46:31.373 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:46:31.378 [Lua] generate_backend_stats 110000106697298:1 16:46:31.393 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:46:31.393 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:46:31.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19 16:46:31.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19 16:46:31.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19 16:46:31.820 [Lua] commit result success 9 16:46:32.029 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero es_huntsman ... 16:46:32.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:32.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:32.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:32.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:32.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 16:46:32.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:14 my_peer_id:110000106697298 16:46:32.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:14 my_peer_id:110000106697298 16:46:32.072 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 16:46:32.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, InventoryPackageSynchronizerClient, async-read, 16:46:32.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword, InventoryPackageSynchronizerClient, async-read, 16:46:32.072 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:46:32.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 16:46:32.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 16:46:32.127 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 16:46:32.129 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 16:46:32.135 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:46:32.135 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient 16:46:32.135 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 16:46:32.135 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:46:32.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 16:46:32.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:46:32.136 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 16:46:32.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_greatsword/wpn_greatsword_3p 16:46:32.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p 16:46:32.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_greatsword/wpn_greatsword 16:46:32.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_greatsword/wpn_greatsword 16:46:32.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_greatsword/wpn_greatsword 16:46:32.363 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:46:32.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:46:32.429 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:46:32.445 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 16:46:32.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:32.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:32.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:32.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:32.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 16:46:32.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:15 my_peer_id:110000106697298 16:46:32.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:15 my_peer_id:110000106697298 16:46:32.522 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 16:46:32.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:46:32.522 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 16:46:32.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 16:46:32.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, InventoryPackageSynchronizerClient 16:46:32.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient 16:46:32.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 16:46:32.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 16:46:32.675 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:46:32.831 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:46:32.831 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:46:32.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 16:46:33.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 16:46:33.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 16:46:33.053 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 16:46:33.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:33.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:33.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:33.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:33.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 16:46:33.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:16 my_peer_id:110000106697298 16:46:33.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:16 my_peer_id:110000106697298 16:46:33.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 16:46:33.137 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 16:46:33.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:33.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:33.247 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:33.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:33.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:33.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:33.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 16:46:33.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:17 my_peer_id:110000106697298 16:46:33.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:17 my_peer_id:110000106697298 16:46:33.264 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 16:46:33.264 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient, async-read, 16:46:33.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:46:33.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 16:46:33.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 16:46:33.338 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 16:46:33.500 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero es_huntsman 16:46:33.957 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:46:33.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:46:33.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:46:33.963 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:46:35.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 16:46:35.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:18 my_peer_id:110000106697298 16:46:35.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:18 my_peer_id:110000106697298 16:46:35.197 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 16:46:35.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:46:35.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:46:35.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:46:35.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 16:46:35.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 16:46:35.349 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 16:46:35.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:35.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:35.746 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:35.746 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4659955] 16:46:35.746 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a623297d] 16:46:35.746 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cbe19b68] 16:46:35.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:35.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:35.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:35.763 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 16:46:35.763 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:19 my_peer_id:110000106697298 16:46:35.763 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:19 my_peer_id:110000106697298 16:46:35.784 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 16:46:35.784 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read, 16:46:35.788 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 16:46:35.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient 16:46:39.657 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:46:39.657 [Lua] Players: 4 16:46:39.657 [Lua] Set lobby begin: 16:46:39.657 [Lua] Lobby data twitch_enabled = false 16:46:39.657 [Lua] Lobby data power_level = 815 16:46:39.657 [Lua] Lobby data unique_server_name = JayJay 16:46:39.657 [Lua] Lobby data difficulty_tweak = 0 16:46:39.658 [Lua] Lobby data host = 110000106697298 16:46:39.658 [Lua] Lobby data game_mode = 1 16:46:39.658 [Lua] Lobby data is_private = false 16:46:39.658 [Lua] Lobby data match_started = true 16:46:39.658 [Lua] Lobby data mechanism = adventure 16:46:39.658 [Lua] Lobby data level_key = inn_level 16:46:39.658 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:39.658 [Lua] Lobby data selected_level_key = inn_level 16:46:39.658 [Lua] Lobby data difficulty = hardest 16:46:39.658 [Lua] Lobby data quick_game = true 16:46:39.658 [Lua] Lobby data matchmaking = true 16:46:39.658 [Lua] Lobby data weave_name = false 16:46:39.658 [Lua] Lobby data player_slot_4 = 0:0 16:46:39.658 [Lua] Lobby data num_players = 4 16:46:39.658 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:39.658 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:39.658 [Lua] Lobby data country_code = DE 16:46:39.658 [Lua] Lobby data player_slot_3 = 0:0 16:46:39.658 [Lua] Lobby data eac_authorized = true 16:46:39.658 [Lua] Set lobby end. 16:46:39.658 [Lua] [LobbyMembers] Member joined 11000011781f7b0 16:46:40.850 [Lua] GOT approve_channel 10 11000011781f7b0 186000003b0f855 16:46:40.850 [EAC] EAC server has client 11000011781f7b0 and channel 10 (and owner 11000011781f7b0) 16:46:40.850 [EACServer] [17:46:40:850][Windows][EAC Server] [Info][RegisterClient] Client: 011000011781F7B0 PlayerGUID: 76561198354659248 PlayerIP: 0.0.0.0 OwnerGUID: 76561198354659248 PlayerName: Tristan1745 16:46:40.850 [Lua] Client with peer_id 11000011781f7b0 got APPROVED by server 16:46:40.850 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011781f7b0' 16:46:40.850 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Connecting 16:46:40.851 [Lua] [ChatManager][1]System: Tristan1745 is joining the game 16:46:40.936 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:46:40.936 [Lua] [Matchmaking] Got a handshake request from 11000011781f7b0 with user name 'Tristan1745' 16:46:41.005 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b0f855 from 11000011781f7b0, replying lobby_ok 16:46:41.056 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011781f7b0 REPLY wh:1100001023583c8 | we:0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:46:41.143 [Lua] Set lobby begin: 16:46:41.143 [Lua] Lobby data twitch_enabled = false 16:46:41.143 [Lua] Lobby data power_level = 815 16:46:41.143 [Lua] Lobby data unique_server_name = JayJay 16:46:41.143 [Lua] Lobby data difficulty_tweak = 0 16:46:41.143 [Lua] Lobby data host = 110000106697298 16:46:41.143 [Lua] Lobby data game_mode = 1 16:46:41.143 [Lua] Lobby data is_private = false 16:46:41.143 [Lua] Lobby data match_started = true 16:46:41.143 [Lua] Lobby data mechanism = adventure 16:46:41.143 [Lua] Lobby data level_key = inn_level 16:46:41.143 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:46:41.143 [Lua] Lobby data selected_level_key = inn_level 16:46:41.143 [Lua] Lobby data difficulty = hardest 16:46:41.143 [Lua] Lobby data quick_game = true 16:46:41.143 [Lua] Lobby data matchmaking = true 16:46:41.143 [Lua] Lobby data weave_name = false 16:46:41.143 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:46:41.143 [Lua] Lobby data num_players = 4 16:46:41.143 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:46:41.143 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:46:41.143 [Lua] Lobby data country_code = DE 16:46:41.143 [Lua] Lobby data player_slot_3 = 0:0 16:46:41.143 [Lua] Lobby data eac_authorized = true 16:46:41.143 [Lua] Set lobby end. 16:46:41.143 [Lua] [Matchmaking] Assigning profile slot 4 to 11000011781f7b0 16:46:41.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:11000011781f7b0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:46:43.318 [Lua] ### CLEARING PEER STATE FOR 11000011781f7b0 16:46:43.318 [Lua] [PeerSM] 11000011781f7b0 :: on_exit Connecting 16:46:43.318 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Connecting 16:46:43.370 [Lua] [PSM] Peer 11000011781f7b0 joined. Want to use profile index "4" and join party "0" 16:46:43.370 [Lua] Mechanism says: a client joined the game! 11000011781f7b0 16:46:43.370 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011781f7b0, connection_key=3) 16:46:43.370 [Lua] Sync dynamic to client: 16:46:43.575 [SteamVoipClient] select_out(11000011781f7b0, on) 16:46:43.583 [SteamVoipClient] select_out(11000011781f7b0, on) 16:46:43.583 [SteamVoipClient] select_in(11000011781f7b0, on) 16:46:43.583 [SteamVoipClient] select_out(11000011781f7b0, off) 16:46:44.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:46:44.372 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:46:44.376 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:46:44.376 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:46:45.421 [EACServer] [17:46:45:421][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011781F7B0 Session: 4 Status: Client Authenticated Message: Client authenticated. 16:46:45.422 [EAC] Peer 11000011781f7b0 switched EAC state to ClientAuthenticatedLocal 16:46:45.455 [Lua] player (11000011781f7b0,1) was put into party 0 16:46:45.455 [Lua] [PeerSM] 11000011781f7b0 :: on_exit Connecting 16:46:45.455 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Loading 16:46:45.455 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011781f7b0 inn_level 0 16:46:45.455 warning: [Lua] Following data will be uploaded to Crashify: <> 16:46:45.456 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000106697298 "JayJay" <> 16:46:45.456 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000019F17F0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "11000011781f7b0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2987614; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000008881080 [3] _ = table: 00000000019F17F0; new_state = Loading; old_state = Connecting [4] self = table: 000000000F9F9C40; dt = 0.016814123839139938; state_data = table: 00000000019F17F0; new_state = Loading [5] self = table: 0000000010633B40; dt = 0.016814123839139938; peer_state_machines = table: 000000000053B130; joined_peers = table: 000000001062F3B0; game_session = [GameSession]; peer_id = "11000011781f7b0"; peer_state_machine = table: 000000000F9F9C40 [6] self = table: 0000000010187140; dt = 0.016814123839139938; t = 39.4073854573071; network_manager = table: 000000000F40A490 [7] self = table: 0000000010318820; dt = 0.016814123839139938; t = 1877.5360165396705 [8] self = table: 0000000000097100; real_world_dt = 0.016814123839139938; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016814123839139938; t = 1877.5360165396705 [9] dt = 0.016814123839139938 [2] server = table: 0000000010633B40; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011781f7b0"; wanted_profile_index = 4; resend_timer = 1.9494671188294888; resend_post_game_timer = 1.9495651908218861; clan_tag = "0"; peer_id = "11000011781f7b0"; [4] current_state = Loading; function_memoize = table: 000000000C310A60; state_data = table: 00000000019F17F0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000F40A490; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000B858EE0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F6D8200; network_server = table: 0000000010633B40; entity_system = table: 00000000003BD830; parent = table: 0000000000097100; _level_flow_events = table: 0000000000C53FB0; statistics_db = table: 0000000002E930E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009442730; profile_synchronizer = table: 000000001062F410; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001EEFA10; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B858EE0; world = [World]; dt = 0.016811434179544449; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000000FD5A00; machines = table: 000000000FE8D2B0; viewport_name = "player_1"; _camera_carrier = table: 000000000CA16F20; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000F404140; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000C2055F0; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000B810DD0; <> <> 16:46:45.534 [EACServer] [17:46:45:533][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011781F7B0. 16:46:45.540 [Lua] ### Sending rpc_level_loaded 16:46:45.540 [Lua] #### Has state machine: true, peer_id: 11000011781f7b0, level_id: 50 16:46:45.540 [Lua] Peer 11000011781f7b0 has loaded the level but not all enemies, so we wait 16:46:45.658 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011781f7b0, connection_key=3) 16:46:45.659 [Lua] [PeerSM] 11000011781f7b0 :: on_exit Loading 16:46:45.659 [Lua] [PeerSM] 11000011781f7b0 :: on_enter LoadingProfilePackages 16:46:45.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:19 my_peer_id:110000106697298 16:46:45.834 [EACServer] [17:46:45:834][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011781F7B0 16:46:45.834 [EACServer] [17:46:45:834][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011781F7B0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:46:45.845 [EAC] Peer 11000011781f7b0 switched EAC state to ClientAuthenticatedRemote 16:46:46.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:46.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:46.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:46.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:54.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:54.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:46:54.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:54.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:46:54.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 16:46:54.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:20 my_peer_id:110000106697298 16:46:54.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:20 my_peer_id:110000106697298 16:46:54.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:20 my_peer_id:110000106697298 16:46:54.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 16:46:54.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 16:46:54.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 16:46:54.243 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:46:54.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:46:54.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:46:54.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:46:54.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword_3p, InventoryPackageSynchronizerClient 16:46:54.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_greatsword/wpn_greatsword, InventoryPackageSynchronizerClient 16:46:54.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:46:54.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:46:54.419 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:46:54.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:46:54.473 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:46:54.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 16:46:59.960 [Lua] [PeerSM] 11000011781f7b0 :: on_exit LoadingProfilePackages 16:46:59.960 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForEnterGame 16:47:01.321 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:47:01.321 [Lua] [Matchmaking] Got a handshake request from 11000011781f7b0 with user name 'Tristan1745' 16:47:01.322 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForEnterGame 16:47:01.322 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForGameObjectSync 16:47:01.344 [Lua] Breedfreezer (server) starting a hot join sync 16:47:01.344 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 16:47:01.344 [Lua] RemotePlayer:create_game_object( ) 52 16:47:01.356 [Lua] player (11000011781f7b0,1) was put into party 1 16:47:01.356 [Lua] Assigning peer(11000011781f7b0:1) to profile(4) career(3) 16:47:01.356 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011781f7b0) local_player_id(1) profile_index(4) career_index(3) 16:47:01.356 [Lua] Set lobby begin: 16:47:01.356 [Lua] Lobby data twitch_enabled = false 16:47:01.357 [Lua] Lobby data power_level = 815 16:47:01.357 [Lua] Lobby data unique_server_name = JayJay 16:47:01.357 [Lua] Lobby data difficulty_tweak = 0 16:47:01.357 [Lua] Lobby data host = 110000106697298 16:47:01.357 [Lua] Lobby data game_mode = 1 16:47:01.357 [Lua] Lobby data is_private = false 16:47:01.357 [Lua] Lobby data match_started = true 16:47:01.357 [Lua] Lobby data mechanism = adventure 16:47:01.357 [Lua] Lobby data level_key = inn_level 16:47:01.357 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:01.357 [Lua] Lobby data selected_level_key = inn_level 16:47:01.357 [Lua] Lobby data difficulty = hardest 16:47:01.357 [Lua] Lobby data quick_game = true 16:47:01.357 [Lua] Lobby data matchmaking = true 16:47:01.357 [Lua] Lobby data weave_name = false 16:47:01.357 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:01.357 [Lua] Lobby data num_players = 4 16:47:01.357 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:47:01.357 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:01.357 [Lua] Lobby data country_code = DE 16:47:01.357 [Lua] Lobby data player_slot_3 = 0:0 16:47:01.357 [Lua] Lobby data eac_authorized = true 16:47:01.357 [Lua] Set lobby end. 16:47:01.357 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:11000011781f7b0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:47:01.357 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForGameObjectSync 16:47:01.357 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForPlayers 16:47:01.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:47:01.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:47:01.371 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForPlayers 16:47:01.371 [Lua] [PeerSM] 11000011781f7b0 :: on_enter InGame 16:47:01.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:47:01.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:47:01.510 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000011781f7b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:47:01.510 [Lua] Adding player sync data to peer=11000011781f7b0 local_player_id=1 16:47:01.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 16:47:01.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:21 my_peer_id:110000106697298 16:47:01.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:21 my_peer_id:110000106697298 16:47:01.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:21 my_peer_id:110000106697298 16:47:01.512 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011781f7b0 16:47:01.522 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 16:47:01.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:47:01.522 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 16:47:01.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:47:01.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:47:01.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:47:01.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:47:01.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:47:01.728 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:47:01.780 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:47:01.780 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:47:01.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:47:01.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:47:01.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:47:01.966 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 16:47:02.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 16:47:02.090 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 16:47:02.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:47:02.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:47:02.586 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:47:02.588 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:47:02.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:47:02.655 [Lua] [PackageManager] Force_load: wwise/bow 16:47:02.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:47:02.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:47:02.762 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:47:02.762 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:47:02.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:47:02.834 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:47:02.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 16:47:04.763 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero es_huntsman ... 16:47:04.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:04.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:04.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:04.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:04.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 16:47:04.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:22 my_peer_id:110000106697298 16:47:04.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:22 my_peer_id:110000106697298 16:47:04.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:22 my_peer_id:110000106697298 16:47:04.807 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 16:47:04.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, InventoryPackageSynchronizerClient, async-read, 16:47:04.807 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:47:04.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 16:47:04.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 16:47:04.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 16:47:04.865 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 16:47:04.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 16:47:04.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 16:47:04.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 16:47:05.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 16:47:05.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 16:47:05.100 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:47:05.199 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:47:05.199 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:47:05.216 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 16:47:06.570 [Lua] Set lobby begin: 16:47:06.570 [Lua] Lobby data twitch_enabled = false 16:47:06.570 [Lua] Lobby data power_level = 801 16:47:06.571 [Lua] Lobby data unique_server_name = JayJay 16:47:06.571 [Lua] Lobby data difficulty_tweak = 0 16:47:06.571 [Lua] Lobby data host = 110000106697298 16:47:06.571 [Lua] Lobby data game_mode = 1 16:47:06.571 [Lua] Lobby data is_private = false 16:47:06.571 [Lua] Lobby data match_started = true 16:47:06.571 [Lua] Lobby data mechanism = adventure 16:47:06.571 [Lua] Lobby data level_key = inn_level 16:47:06.571 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:06.571 [Lua] Lobby data selected_level_key = inn_level 16:47:06.571 [Lua] Lobby data difficulty = hardest 16:47:06.571 [Lua] Lobby data quick_game = true 16:47:06.571 [Lua] Lobby data matchmaking = true 16:47:06.571 [Lua] Lobby data weave_name = false 16:47:06.571 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:06.571 [Lua] Lobby data num_players = 4 16:47:06.571 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:47:06.571 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:06.571 [Lua] Lobby data country_code = DE 16:47:06.571 [Lua] Lobby data player_slot_3 = 0:0 16:47:06.571 [Lua] Lobby data eac_authorized = true 16:47:06.571 [Lua] Set lobby end. 16:47:08.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:08.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:08.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:08.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:08.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298 16:47:08.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:23 my_peer_id:110000106697298 16:47:08.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:23 my_peer_id:110000106697298 16:47:08.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:23 my_peer_id:110000106697298 16:47:08.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298 16:47:08.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:47:08.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read, 16:47:08.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:47:08.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:47:08.421 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:47:08.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 16:47:08.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:08.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 16:47:08.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 16:47:08.457 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 16:47:08.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 16:47:08.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 16:47:08.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 16:47:08.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 16:47:08.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 16:47:08.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 16:47:08.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 16:47:08.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 16:47:08.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 16:47:09.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 16:47:09.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 16:47:09.083 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 16:47:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:09.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:09.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:09.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:24 my_peer_id:110000106697298 16:47:09.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:24 my_peer_id:110000106697298 16:47:09.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:24 my_peer_id:110000106697298 16:47:09.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:24 my_peer_id:110000106697298 16:47:09.724 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:24 my_peer_id:110000106697298 16:47:09.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 16:47:09.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:09.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:09.866 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:09.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:09.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:09.866 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:09.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:25 my_peer_id:110000106697298 16:47:09.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:25 my_peer_id:110000106697298 16:47:09.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:25 my_peer_id:110000106697298 16:47:09.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:25 my_peer_id:110000106697298 16:47:09.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:25 my_peer_id:110000106697298 16:47:09.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient, async-read, 16:47:09.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 16:47:09.904 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 16:47:09.921 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:47:09.921 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 16:47:10.266 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 16:47:10.267 [Lua] Set lobby begin: 16:47:10.267 [Lua] Lobby data twitch_enabled = false 16:47:10.267 [Lua] Lobby data power_level = 801 16:47:10.267 [Lua] Lobby data unique_server_name = JayJay 16:47:10.267 [Lua] Lobby data difficulty_tweak = 0 16:47:10.267 [Lua] Lobby data host = 110000106697298 16:47:10.267 [Lua] Lobby data game_mode = 1 16:47:10.267 [Lua] Lobby data is_private = false 16:47:10.267 [Lua] Lobby data match_started = true 16:47:10.267 [Lua] Lobby data mechanism = adventure 16:47:10.267 [Lua] Lobby data level_key = inn_level 16:47:10.267 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:10.267 [Lua] Lobby data selected_level_key = inn_level 16:47:10.267 [Lua] Lobby data difficulty = hardest 16:47:10.267 [Lua] Lobby data quick_game = true 16:47:10.267 [Lua] Lobby data matchmaking = true 16:47:10.267 [Lua] Lobby data weave_name = false 16:47:10.267 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:10.267 [Lua] Lobby data num_players = 4 16:47:10.267 [Lua] Lobby data player_slot_5 = 0:0 16:47:10.267 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:10.267 [Lua] Lobby data country_code = DE 16:47:10.267 [Lua] Lobby data player_slot_3 = 0:0 16:47:10.267 [Lua] Lobby data eac_authorized = true 16:47:10.267 [Lua] Set lobby end. 16:47:10.267 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 16:47:10.267 [Lua] Set lobby begin: 16:47:10.267 [Lua] Lobby data twitch_enabled = false 16:47:10.267 [Lua] Lobby data power_level = 801 16:47:10.267 [Lua] Lobby data unique_server_name = JayJay 16:47:10.267 [Lua] Lobby data difficulty_tweak = 0 16:47:10.267 [Lua] Lobby data host = 110000106697298 16:47:10.267 [Lua] Lobby data game_mode = 1 16:47:10.267 [Lua] Lobby data is_private = false 16:47:10.267 [Lua] Lobby data match_started = true 16:47:10.267 [Lua] Lobby data mechanism = adventure 16:47:10.267 [Lua] Lobby data level_key = inn_level 16:47:10.267 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:10.267 [Lua] Lobby data selected_level_key = inn_level 16:47:10.268 [Lua] Lobby data difficulty = hardest 16:47:10.268 [Lua] Lobby data quick_game = true 16:47:10.268 [Lua] Lobby data matchmaking = true 16:47:10.268 [Lua] Lobby data weave_name = false 16:47:10.268 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:10.268 [Lua] Lobby data num_players = 4 16:47:10.268 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:47:10.268 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:10.268 [Lua] Lobby data country_code = DE 16:47:10.268 [Lua] Lobby data player_slot_3 = 0:0 16:47:10.268 [Lua] Lobby data eac_authorized = true 16:47:10.268 [Lua] Set lobby end. 16:47:10.268 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:11000011781f7b0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:47:10.268 [Lua] 16:47:10.268 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 16:47:10.268 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:10.268 [Lua] [wwise/bow] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean) 16:47:10.268 [Lua] 16:47:10.268 [Lua] 16:47:10.268 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green] = false (boolean) 16:47:10.268 [Lua] [wwise/bow] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean) 16:47:10.268 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean) 16:47:10.268 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:10.268 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 16:47:10.268 [Lua] 16:47:10.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:26 my_peer_id:110000106697298 16:47:10.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:26 my_peer_id:110000106697298 16:47:10.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:26 my_peer_id:110000106697298 16:47:10.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:26 my_peer_id:110000106697298 16:47:10.273 [Lua] [GameNetworkManager] destroying game object with go_id=51 16:47:10.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.284 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero es_huntsman 16:47:10.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:26 my_peer_id:110000106697298 16:47:10.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read, 16:47:10.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.300 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.300 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.347 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 16:47:10.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 16:47:10.426 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 16:47:10.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:10.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:10.445 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 16:47:11.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:11.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:11.289 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 16:47:12.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:12.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:12.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:12.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:15.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:47:15.758 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:15.758 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:15.758 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:15.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:15.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:15.761 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:47:15.761 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:47:15.763 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:47:15.763 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:47:16.666 [Lua] PlayFabMirrorBase:_commit_internal 10 16:47:16.666 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:47:16.671 [Lua] generate_backend_stats 110000106697298:1 16:47:16.686 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:47:16.686 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:47:16.687 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20 16:47:16.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20 16:47:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20 16:47:17.119 [Lua] commit result success 10 16:47:18.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:27 my_peer_id:110000106697298 16:47:18.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:27 my_peer_id:110000106697298 16:47:18.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:27 my_peer_id:110000106697298 16:47:18.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:27 my_peer_id:110000106697298 16:47:18.799 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:27 my_peer_id:110000106697298 16:47:18.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:47:18.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:18.846 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:47:18.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:47:18.900 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:47:18.901 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:47:18.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:47:18.908 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:47:18.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 16:47:18.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 16:47:18.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview 16:47:18.974 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 16:47:19.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:47:19.272 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:47:19.301 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.301 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:19.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:19.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:19.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:19.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:21.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:21.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:21.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:21.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:21.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:28 my_peer_id:110000106697298 16:47:21.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:28 my_peer_id:110000106697298 16:47:21.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:28 my_peer_id:110000106697298 16:47:21.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:28 my_peer_id:110000106697298 16:47:21.694 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:28 my_peer_id:110000106697298 16:47:21.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 16:47:21.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 16:47:21.694 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:47:21.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:47:21.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 16:47:21.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:47:21.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, InventoryPackageSynchronizerClient 16:47:21.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, InventoryPackageSynchronizerClient 16:47:21.751 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 16:47:21.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:47:21.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 16:47:21.858 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:47:21.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:47:21.912 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:47:21.932 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 16:47:23.519 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:47:23.519 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:23.519 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:23.519 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:23.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:23.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:23.525 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:47:23.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:47:23.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:47:23.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:47:28.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:47:28.604 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:47:28.605 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:47:28.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:47:28.613 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:47:28.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:47:28.906 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:47:28.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:28.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:28.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:29.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:29.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:29.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:29.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:31.640 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:47:31.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:47:31.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:47:31.645 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:47:32.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:32.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:32.933 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:32.933 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4659955] 16:47:32.933 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a623297d] 16:47:32.933 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cbe19b68] 16:47:32.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:32.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:32.933 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:32.949 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:29 my_peer_id:110000106697298 16:47:32.949 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:29 my_peer_id:110000106697298 16:47:32.949 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:29 my_peer_id:110000106697298 16:47:32.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:29 my_peer_id:110000106697298 16:47:32.967 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:29 my_peer_id:110000106697298 16:47:32.967 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read, 16:47:32.974 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 16:47:33.025 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient 16:47:36.554 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 16:47:36.554 [Lua] Set lobby begin: 16:47:36.554 [Lua] Lobby data twitch_enabled = false 16:47:36.554 [Lua] Lobby data power_level = 801 16:47:36.554 [Lua] Lobby data unique_server_name = JayJay 16:47:36.554 [Lua] Lobby data difficulty_tweak = 0 16:47:36.554 [Lua] Lobby data host = 110000106697298 16:47:36.554 [Lua] Lobby data game_mode = 1 16:47:36.554 [Lua] Lobby data is_private = false 16:47:36.554 [Lua] Lobby data match_started = true 16:47:36.554 [Lua] Lobby data mechanism = adventure 16:47:36.554 [Lua] Lobby data level_key = inn_level 16:47:36.554 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:36.554 [Lua] Lobby data selected_level_key = inn_level 16:47:36.554 [Lua] Lobby data difficulty = hardest 16:47:36.554 [Lua] Lobby data quick_game = true 16:47:36.554 [Lua] Lobby data matchmaking = true 16:47:36.554 [Lua] Lobby data weave_name = false 16:47:36.554 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:36.555 [Lua] Lobby data num_players = 4 16:47:36.555 [Lua] Lobby data player_slot_5 = 0:0 16:47:36.555 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:36.555 [Lua] Lobby data country_code = DE 16:47:36.555 [Lua] Lobby data player_slot_3 = 0:0 16:47:36.555 [Lua] Lobby data eac_authorized = true 16:47:36.555 [Lua] Set lobby end. 16:47:36.555 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 16:47:36.555 [Lua] Set lobby begin: 16:47:36.555 [Lua] Lobby data twitch_enabled = false 16:47:36.555 [Lua] Lobby data power_level = 801 16:47:36.555 [Lua] Lobby data unique_server_name = JayJay 16:47:36.555 [Lua] Lobby data difficulty_tweak = 0 16:47:36.555 [Lua] Lobby data host = 110000106697298 16:47:36.555 [Lua] Lobby data game_mode = 1 16:47:36.555 [Lua] Lobby data is_private = false 16:47:36.555 [Lua] Lobby data match_started = true 16:47:36.555 [Lua] Lobby data mechanism = adventure 16:47:36.555 [Lua] Lobby data level_key = inn_level 16:47:36.555 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:36.555 [Lua] Lobby data selected_level_key = inn_level 16:47:36.555 [Lua] Lobby data difficulty = hardest 16:47:36.555 [Lua] Lobby data quick_game = true 16:47:36.555 [Lua] Lobby data matchmaking = true 16:47:36.555 [Lua] Lobby data weave_name = false 16:47:36.555 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:36.555 [Lua] Lobby data num_players = 4 16:47:36.555 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:47:36.555 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:36.555 [Lua] Lobby data country_code = DE 16:47:36.555 [Lua] Lobby data player_slot_3 = 0:0 16:47:36.555 [Lua] Lobby data eac_authorized = true 16:47:36.555 [Lua] Set lobby end. 16:47:36.555 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:11000011781f7b0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:47:36.556 [Lua] 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:47:36.556 [Lua] [wwise/bow] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 16:47:36.556 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:36.556 [Lua] [wwise/two_handed_axes] = false (boolean) 16:47:36.556 [Lua] 16:47:36.556 [Lua] 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean) 16:47:36.556 [Lua] [wwise/two_handed_axes] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 16:47:36.556 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:47:36.556 [Lua] [wwise/bow] = false (boolean) 16:47:36.556 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:47:36.556 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:36.556 [Lua] 16:47:36.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:30 my_peer_id:110000106697298 16:47:36.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:30 my_peer_id:110000106697298 16:47:36.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:30 my_peer_id:110000106697298 16:47:36.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:30 my_peer_id:110000106697298 16:47:36.567 [Lua] [GameNetworkManager] destroying game object with go_id=55 16:47:36.577 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.577 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.577 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.577 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:30 my_peer_id:110000106697298 16:47:36.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:47:36.646 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient 16:47:36.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:47:36.659 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:47:36.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.671 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:36.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:36.683 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 16:47:36.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:36.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:36.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 16:47:39.811 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 16:47:39.811 [Lua] Set lobby begin: 16:47:39.811 [Lua] Lobby data twitch_enabled = false 16:47:39.811 [Lua] Lobby data power_level = 801 16:47:39.811 [Lua] Lobby data unique_server_name = JayJay 16:47:39.811 [Lua] Lobby data difficulty_tweak = 0 16:47:39.811 [Lua] Lobby data host = 110000106697298 16:47:39.811 [Lua] Lobby data game_mode = 1 16:47:39.811 [Lua] Lobby data is_private = false 16:47:39.811 [Lua] Lobby data match_started = true 16:47:39.811 [Lua] Lobby data mechanism = adventure 16:47:39.811 [Lua] Lobby data level_key = inn_level 16:47:39.811 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:39.811 [Lua] Lobby data selected_level_key = inn_level 16:47:39.811 [Lua] Lobby data difficulty = hardest 16:47:39.811 [Lua] Lobby data quick_game = true 16:47:39.811 [Lua] Lobby data matchmaking = true 16:47:39.811 [Lua] Lobby data weave_name = false 16:47:39.811 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:39.811 [Lua] Lobby data num_players = 4 16:47:39.811 [Lua] Lobby data player_slot_5 = 0:0 16:47:39.812 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:39.812 [Lua] Lobby data country_code = DE 16:47:39.812 [Lua] Lobby data player_slot_3 = 0:0 16:47:39.812 [Lua] Lobby data eac_authorized = true 16:47:39.812 [Lua] Set lobby end. 16:47:39.812 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 16:47:39.812 [Lua] Set lobby begin: 16:47:39.812 [Lua] Lobby data twitch_enabled = false 16:47:39.812 [Lua] Lobby data power_level = 801 16:47:39.812 [Lua] Lobby data unique_server_name = JayJay 16:47:39.812 [Lua] Lobby data difficulty_tweak = 0 16:47:39.812 [Lua] Lobby data host = 110000106697298 16:47:39.812 [Lua] Lobby data game_mode = 1 16:47:39.812 [Lua] Lobby data is_private = false 16:47:39.812 [Lua] Lobby data match_started = true 16:47:39.812 [Lua] Lobby data mechanism = adventure 16:47:39.812 [Lua] Lobby data level_key = inn_level 16:47:39.812 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:39.812 [Lua] Lobby data selected_level_key = inn_level 16:47:39.812 [Lua] Lobby data difficulty = hardest 16:47:39.812 [Lua] Lobby data quick_game = true 16:47:39.812 [Lua] Lobby data matchmaking = true 16:47:39.812 [Lua] Lobby data weave_name = false 16:47:39.812 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:39.812 [Lua] Lobby data num_players = 4 16:47:39.812 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:47:39.812 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:39.812 [Lua] Lobby data country_code = DE 16:47:39.812 [Lua] Lobby data player_slot_3 = 0:0 16:47:39.812 [Lua] Lobby data eac_authorized = true 16:47:39.812 [Lua] Set lobby end. 16:47:39.812 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:11000011781f7b0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:47:39.813 [Lua] 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green] = false (boolean) 16:47:39.813 [Lua] [wwise/bow] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 16:47:39.813 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:39.813 [Lua] [wwise/two_handed_axes] = false (boolean) 16:47:39.813 [Lua] 16:47:39.813 [Lua] 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean) 16:47:39.813 [Lua] [wwise/two_handed_axes] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 16:47:39.813 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:47:39.813 [Lua] [wwise/bow] = false (boolean) 16:47:39.813 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:47:39.813 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:39.813 [Lua] 16:47:39.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:31 my_peer_id:110000106697298 16:47:39.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:31 my_peer_id:110000106697298 16:47:39.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:31 my_peer_id:110000106697298 16:47:39.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:31 my_peer_id:110000106697298 16:47:39.823 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:47:39.833 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.833 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.833 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:31 my_peer_id:110000106697298 16:47:39.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read, 16:47:39.897 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 16:47:39.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 16:47:39.910 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 16:47:39.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.921 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:39.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:39.929 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 16:47:40.025 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:40.025 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:40.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 16:47:43.141 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 16:47:43.141 [Lua] Set lobby begin: 16:47:43.141 [Lua] Lobby data twitch_enabled = false 16:47:43.141 [Lua] Lobby data power_level = 801 16:47:43.141 [Lua] Lobby data unique_server_name = JayJay 16:47:43.141 [Lua] Lobby data difficulty_tweak = 0 16:47:43.141 [Lua] Lobby data host = 110000106697298 16:47:43.141 [Lua] Lobby data game_mode = 1 16:47:43.141 [Lua] Lobby data is_private = false 16:47:43.141 [Lua] Lobby data match_started = true 16:47:43.141 [Lua] Lobby data mechanism = adventure 16:47:43.141 [Lua] Lobby data level_key = inn_level 16:47:43.141 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:43.141 [Lua] Lobby data selected_level_key = inn_level 16:47:43.142 [Lua] Lobby data difficulty = hardest 16:47:43.142 [Lua] Lobby data quick_game = true 16:47:43.142 [Lua] Lobby data matchmaking = true 16:47:43.142 [Lua] Lobby data weave_name = false 16:47:43.142 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:43.142 [Lua] Lobby data num_players = 4 16:47:43.142 [Lua] Lobby data player_slot_5 = 0:0 16:47:43.142 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:43.142 [Lua] Lobby data country_code = DE 16:47:43.142 [Lua] Lobby data player_slot_3 = 0:0 16:47:43.142 [Lua] Lobby data eac_authorized = true 16:47:43.142 [Lua] Set lobby end. 16:47:43.142 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 16:47:43.142 [Lua] Set lobby begin: 16:47:43.142 [Lua] Lobby data twitch_enabled = false 16:47:43.142 [Lua] Lobby data power_level = 801 16:47:43.142 [Lua] Lobby data unique_server_name = JayJay 16:47:43.142 [Lua] Lobby data difficulty_tweak = 0 16:47:43.142 [Lua] Lobby data host = 110000106697298 16:47:43.142 [Lua] Lobby data game_mode = 1 16:47:43.142 [Lua] Lobby data is_private = false 16:47:43.142 [Lua] Lobby data match_started = true 16:47:43.142 [Lua] Lobby data mechanism = adventure 16:47:43.142 [Lua] Lobby data level_key = inn_level 16:47:43.142 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:47:43.142 [Lua] Lobby data selected_level_key = inn_level 16:47:43.142 [Lua] Lobby data difficulty = hardest 16:47:43.142 [Lua] Lobby data quick_game = true 16:47:43.142 [Lua] Lobby data matchmaking = true 16:47:43.142 [Lua] Lobby data weave_name = false 16:47:43.142 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:47:43.142 [Lua] Lobby data num_players = 4 16:47:43.142 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:47:43.142 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:47:43.142 [Lua] Lobby data country_code = DE 16:47:43.142 [Lua] Lobby data player_slot_3 = 0:0 16:47:43.142 [Lua] Lobby data eac_authorized = true 16:47:43.142 [Lua] Set lobby end. 16:47:43.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001023583c8 | we:11000011781f7b0 | dr:0 | bw:110000101c8c9d3 | es:110000106697298 16:47:43.143 [Lua] 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:47:43.143 [Lua] [wwise/bow] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 16:47:43.143 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:43.143 [Lua] [wwise/two_handed_axes] = false (boolean) 16:47:43.143 [Lua] 16:47:43.143 [Lua] 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean) 16:47:43.143 [Lua] [wwise/two_handed_axes] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 16:47:43.143 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:47:43.143 [Lua] [wwise/bow] = false (boolean) 16:47:43.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:47:43.143 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 16:47:43.143 [Lua] 16:47:43.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:32 my_peer_id:110000106697298 16:47:43.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:32 my_peer_id:110000106697298 16:47:43.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:32 my_peer_id:110000106697298 16:47:43.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:32 my_peer_id:110000106697298 16:47:43.155 [Lua] [GameNetworkManager] destroying game object with go_id=59 16:47:43.165 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.165 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.165 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.165 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.165 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.166 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:32 my_peer_id:110000106697298 16:47:43.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:47:43.227 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient 16:47:43.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:47:43.259 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 16:47:43.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.270 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:43.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:43.278 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 16:47:43.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:43.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:47:43.371 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:47:44.980 [Lua] [IngameUI] menu view on_exit hero_view 16:47:44.986 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0888dbd0 16:47:44.986 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:47:44.986 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:47:44.986 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:47:44.986 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:44.986 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:44.986 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:44.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:44.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:44.994 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:47:44.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:47:44.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:47:47.715 [Lua] [IngameUI] menu view on_enter hero_view 16:47:47.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0888dbd0 16:47:47.719 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:47:47.730 [Lua] completed 16:47:47.730 [Lua] completed 16:47:47.730 [Lua] completed 16:47:49.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 21 16:47:49.170 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 21 6 16:47:49.384 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 16:47:49.384 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 21 16:47:50.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 21 16:47:50.022 [Lua] min_height 90.669751882553101 16:47:54.277 [Lua] [IngameUI] menu view on_exit hero_view 16:47:54.281 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0888dbd0 16:47:54.281 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:47:57.839 [Lua] [IngameUI] menu view on_enter hero_view 16:47:57.845 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0888dbd0 16:47:57.845 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:47:57.858 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:47:57.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:47:57.860 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:47:57.860 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:47:57.866 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:47:58.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:47:58.162 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:47:58.192 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.192 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:47:58.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:47:58.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:00.127 [Lua] PlayFabMirrorBase:_commit_internal 11 16:48:00.127 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:48:00.133 [Lua] generate_backend_stats 110000106697298:1 16:48:00.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 16:48:00.157 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:48:00.157 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 16:48:00.170 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 7 16:48:00.396 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 16:48:00.396 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 16:48:00.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 16:48:00.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 16:48:01.276 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 16:48:01.284 [Lua] commit result success 11 16:48:02.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:02.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:02.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:02.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:07.505 [Lua] [IngameUI] menu view on_exit hero_view 16:48:07.510 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0888dbd0 16:48:07.510 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:48:07.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:48:07.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:48:07.510 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:07.510 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:07.510 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:07.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:07.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:07.522 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:48:07.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:48:07.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:48:12.635 [Lua] [IngameUI] menu view on_enter hero_view 16:48:12.640 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0888dbd0 16:48:12.640 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:48:12.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:48:12.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:48:12.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:48:12.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:48:12.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:48:12.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:48:12.957 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:48:12.985 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:12.985 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.021 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:13.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:13.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:13.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:13.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:16.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:48:16.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:33 my_peer_id:110000106697298 16:48:16.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101c8c9d3 inventory_sync_id:33 my_peer_id:110000106697298 16:48:16.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001023583c8 inventory_sync_id:33 my_peer_id:110000106697298 16:48:16.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011781f7b0 inventory_sync_id:33 my_peer_id:110000106697298 16:48:16.433 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:33 my_peer_id:110000106697298 16:48:16.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 16:48:16.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 16:48:16.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient 16:48:16.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient 16:48:16.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:48:16.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:48:16.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 16:48:16.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 16:48:16.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 16:48:16.802 [Lua] [IngameUI] menu view on_exit hero_view 16:48:16.806 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0888dbd0 16:48:16.806 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:48:16.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:48:16.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:48:16.806 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.806 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.806 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:48:16.809 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:48:16.809 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:48:16.809 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:48:16.814 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 16:48:21.725 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:48:21.725 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:48:21.725 [Lua] MatchmakingStateStartGame preferred_level_keys nil 16:48:21.726 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 0 16:48:21.726 [Lua] [LevelTransitionHandler] set_next_level( catacombs, 0 ) 16:48:21.726 [Lua] Set lobby begin: 16:48:21.726 [Lua] Lobby data twitch_enabled = false 16:48:21.726 [Lua] Lobby data power_level = 801 16:48:21.726 [Lua] Lobby data unique_server_name = JayJay 16:48:21.726 [Lua] Lobby data difficulty_tweak = 0 16:48:21.726 [Lua] Lobby data host = 110000106697298 16:48:21.726 [Lua] Lobby data game_mode = 2 16:48:21.726 [Lua] Lobby data is_private = false 16:48:21.726 [Lua] Lobby data match_started = true 16:48:21.726 [Lua] Lobby data mechanism = adventure 16:48:21.726 [Lua] Lobby data level_key = inn_level 16:48:21.726 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:21.726 [Lua] Lobby data selected_level_key = catacombs 16:48:21.726 [Lua] Lobby data difficulty = hardest 16:48:21.726 [Lua] Lobby data quick_game = true 16:48:21.726 [Lua] Lobby data matchmaking = true 16:48:21.726 [Lua] Lobby data weave_name = false 16:48:21.726 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:21.726 [Lua] Lobby data num_players = 4 16:48:21.726 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:21.726 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:21.726 [Lua] Lobby data country_code = DE 16:48:21.726 [Lua] Lobby data player_slot_3 = 0:0 16:48:21.726 [Lua] Lobby data eac_authorized = true 16:48:21.726 [Lua] Set lobby end. 16:48:21.728 [Lua] Set lobby begin: 16:48:21.728 [Lua] Lobby data twitch_enabled = false 16:48:21.728 [Lua] Lobby data power_level = 801 16:48:21.728 [Lua] Lobby data unique_server_name = JayJay 16:48:21.728 [Lua] Lobby data difficulty_tweak = 0 16:48:21.728 [Lua] Lobby data host = 110000106697298 16:48:21.728 [Lua] Lobby data game_mode = 2 16:48:21.728 [Lua] Lobby data is_private = false 16:48:21.728 [Lua] Lobby data match_started = true 16:48:21.729 [Lua] Lobby data mechanism = adventure 16:48:21.729 [Lua] Lobby data level_key = inn_level 16:48:21.729 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:21.729 [Lua] Lobby data selected_level_key = catacombs 16:48:21.729 [Lua] Lobby data difficulty = hardest 16:48:21.729 [Lua] Lobby data quick_game = true 16:48:21.729 [Lua] Lobby data matchmaking = true 16:48:21.729 [Lua] Lobby data weave_name = false 16:48:21.729 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:21.729 [Lua] Lobby data num_players = 4 16:48:21.729 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:21.729 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:21.729 [Lua] Lobby data country_code = DE 16:48:21.729 [Lua] Lobby data player_slot_3 = 0:0 16:48:21.729 [Lua] Lobby data eac_authorized = true 16:48:21.729 [Lua] Set lobby end. 16:48:21.729 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 16:48:21.729 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 16:48:21.729 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InGame 16:48:21.729 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InPostGame 16:48:21.729 [Lua] [PeerSM] 11000011781f7b0 :: on_exit InGame 16:48:21.729 [Lua] [PeerSM] 11000011781f7b0 :: on_enter InPostGame 16:48:21.729 [Lua] [PeerSM] 1100001023583c8 :: on_exit InGame 16:48:21.729 [Lua] [PeerSM] 1100001023583c8 :: on_enter InPostGame 16:48:21.729 [Lua] Complete level triggered. 16:48:21.731 [Lua] gm_event_end_conditions_met false false 16:48:21.731 [Save] Saving `save_data` 16:48:21.731 [Lua] FORCE COMMIT 12 16:48:21.731 [Lua] PlayFabMirrorBase:_commit_internal 12 16:48:21.731 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:48:21.734 [Save] Save done 16:48:21.734 [Save] Saving `save_data` 16:48:21.735 [Lua] generate_backend_stats 110000106697298:1 16:48:21.743 [Save] Save done 16:48:21.749 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:48:21.749 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:48:21.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 16:48:21.749 [Save] Saving `save_data` 16:48:21.749 [Lua] TRANSITION nil nil catacombs 16:48:21.749 [Lua] Transition type "catacombs", is server: true 16:48:21.749 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:48:21.749 [Lua] [GameNetworkManager] Leaving game... 16:48:21.749 [Lua] [GameNetworkManager] Shutting down game session host. 16:48:21.749 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:48:21.749 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:48:21.749 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=136.19 16:48:21.752 [Save] Save done 16:48:21.755 [Connection] Packet 2686 chunk for system game_session from 11000011781f7b0 had no listener 16:48:21.755 [Connection] Packet 41297 chunk for system game_session from 110000101c8c9d3 had no listener 16:48:21.755 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:48:21.755 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 16:48:21.771 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c9d2 or from non-session peer 110000101c8c9d3 16:48:21.839 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c9d2 or from non-session peer 11000011781f7b0 16:48:22.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 16:48:22.178 [Lua] commit result success 12 16:48:22.805 [Lua] [PlayerSyncData] Game session is not initialized 16:48:22.805 [Lua] [PlayerSyncData] Game session is not initialized 16:48:22.805 [Lua] [PlayerSyncData] Game session is not initialized 16:48:22.805 [Lua] Set lobby begin: 16:48:22.805 [Lua] Lobby data twitch_enabled = false 16:48:22.806 [Lua] Lobby data power_level = 0 16:48:22.806 [Lua] Lobby data unique_server_name = JayJay 16:48:22.806 [Lua] Lobby data difficulty_tweak = 0 16:48:22.806 [Lua] Lobby data host = 110000106697298 16:48:22.806 [Lua] Lobby data game_mode = 2 16:48:22.806 [Lua] Lobby data is_private = false 16:48:22.806 [Lua] Lobby data match_started = true 16:48:22.806 [Lua] Lobby data mechanism = adventure 16:48:22.806 [Lua] Lobby data level_key = inn_level 16:48:22.806 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:22.806 [Lua] Lobby data selected_level_key = catacombs 16:48:22.806 [Lua] Lobby data difficulty = hardest 16:48:22.806 [Lua] Lobby data quick_game = true 16:48:22.806 [Lua] Lobby data matchmaking = true 16:48:22.806 [Lua] Lobby data weave_name = false 16:48:22.806 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:22.806 [Lua] Lobby data num_players = 4 16:48:22.806 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:22.806 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:22.806 [Lua] Lobby data country_code = DE 16:48:22.806 [Lua] Lobby data player_slot_3 = 0:0 16:48:22.806 [Lua] Lobby data eac_authorized = true 16:48:22.806 [Lua] Set lobby end. 16:48:23.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:48:23.754 [Lua] [Managers] Calling function on all managers: 16:48:23.755 [Lua] Clearing all global lookup lists 16:48:23.755 [Lua] [IngamePlayerListUI] - Destroy 16:48:23.755 [Lua] [EquipmentUI] - Destroy 16:48:23.755 [Lua] [AbilityUI] - Destroy 16:48:23.755 [Lua] [GamePadAbilityUI] - Destroy 16:48:23.755 [Lua] [GamePadEquipmentUI] - Destroy 16:48:23.755 [Lua] [IngameUI] destroy 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 16:48:23.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 16:48:23.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 16:48:23.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 16:48:23.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 16:48:23.806 [Lua] [Managers] Destroying manager group: 16:48:23.812 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:48:23.899 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:48:23.899 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 16:48:23.899 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 16:48:23.899 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 catacombs 0 16:48:23.899 warning: [Lua] Following data will be uploaded to Crashify: <> 16:48:23.899 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 13, User: 110000106697298 "JayJay" <> 16:48:23.900 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 00000000106266E0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 4555014; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000DCB3FA0 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780; current_state = InPostGame [5] self = table: 0000000010187140; application_shutdown = nil; unit_spawner = table: 000000000845FEE0; world = [World]; unit_storage = table: 000000000C2056C0; units = table: 000000000845FFE0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010187140 [8] self = table: 0000000010318820; dt = 0.016992112621665001; t = 1974.3305959729478; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016992112621665001; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016992112621665001; t = 1974.3305959729478 [10] dt = 0.016992112621665001 [2] server = table: 0000000010633B40; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000F40A490; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000B858EE0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F6D8200; network_server = table: 0000000010633B40; entity_system = table: 00000000003BD830; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000000C53FB0; statistics_db = table: 0000000002E930E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.40331228151916; input_manager = table: 0000000009442730; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001EEFA10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B858EE0; world = [World]; dt = 0.016992112621665001; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.1866215672344; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000C2055F0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000B810DD0; <> <> 16:48:23.900 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InPostGame 16:48:23.900 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Loading 16:48:23.900 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c8c9d3 catacombs 0 16:48:23.900 warning: [Lua] Following data will be uploaded to Crashify: <> 16:48:23.900 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 14, User: 110000106697298 "JayJay" <> 16:48:23.900 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000F06ABB0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000101c8c9d3"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 4555014; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000DCB3FA0 [3] _ = table: 000000000F06ABB0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000101c8c9d3"; peer_state_machine = table: 000000000F06AC10; current_state = InPostGame [5] self = table: 0000000010187140; application_shutdown = nil; unit_spawner = table: 000000000845FEE0; world = [World]; unit_storage = table: 000000000C2056C0; units = table: 000000000845FFE0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010187140 [8] self = table: 0000000010318820; dt = 0.016992112621665001; t = 1974.3305959729478; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016992112621665001; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016992112621665001; t = 1974.3305959729478 [10] dt = 0.016992112621665001 [2] server = table: 0000000010633B40; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101c8c9d3"; num_players = 1; wanted_party_index = 0; account_id = "110000101c8c9d3"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9325082525610924; resend_post_game_timer = 1.9495677817612886; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000F40A490; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000B858EE0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F6D8200; network_server = table: 0000000010633B40; entity_system = table: 00000000003BD830; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000000C53FB0; statistics_db = table: 0000000002E930E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.40331228151916; input_manager = table: 0000000009442730; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001EEFA10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B858EE0; world = [World]; dt = 0.016992112621665001; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.1866215672344; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000C2055F0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000B810DD0; <> <> 16:48:23.900 [Lua] [PeerSM] 11000011781f7b0 :: on_exit InPostGame 16:48:23.900 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Loading 16:48:23.900 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011781f7b0 catacombs 0 16:48:23.900 warning: [Lua] Following data will be uploaded to Crashify: <> 16:48:23.900 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 15, User: 110000106697298 "JayJay" <> 16:48:23.901 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 00000000019F17F0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "11000011781f7b0"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 4555014; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000DCB3FA0 [3] _ = table: 00000000019F17F0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "11000011781f7b0"; peer_state_machine = table: 000000000F9F9C40; current_state = InPostGame [5] self = table: 0000000010187140; application_shutdown = nil; unit_spawner = table: 000000000845FEE0; world = [World]; unit_storage = table: 000000000C2056C0; units = table: 000000000845FFE0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010187140 [8] self = table: 0000000010318820; dt = 0.016992112621665001; t = 1974.3305959729478; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016992112621665001; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016992112621665001; t = 1974.3305959729478 [10] dt = 0.016992112621665001 [2] server = table: 0000000010633B40; wanted_career_index = 3; game_started = false; peer_id = "11000011781f7b0"; num_players = 1; wanted_party_index = 0; account_id = "11000011781f7b0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9494671188294888; loaded_level = "inn_level"; resend_post_game_timer = 1.9495651908218861; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000F40A490; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000B858EE0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F6D8200; network_server = table: 0000000010633B40; entity_system = table: 00000000003BD830; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000000C53FB0; statistics_db = table: 0000000002E930E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.40331228151916; input_manager = table: 0000000009442730; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001EEFA10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B858EE0; world = [World]; dt = 0.016992112621665001; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.1866215672344; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000C2055F0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000B810DD0; <> <> 16:48:23.901 [Lua] [PeerSM] 1100001023583c8 :: on_exit InPostGame 16:48:23.901 [Lua] [PeerSM] 1100001023583c8 :: on_enter Loading 16:48:23.901 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001023583c8 catacombs 0 16:48:23.901 warning: [Lua] Following data will be uploaded to Crashify: <> 16:48:23.901 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 16, User: 110000106697298 "JayJay" <> 16:48:23.901 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000FB16DA0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "1100001023583c8"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 4555014; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000DCB3FA0 [3] _ = table: 000000000FB16DA0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "1100001023583c8"; peer_state_machine = table: 000000000FB17EC0; current_state = InPostGame [5] self = table: 0000000010187140; application_shutdown = nil; unit_spawner = table: 000000000845FEE0; world = [World]; unit_storage = table: 000000000C2056C0; units = table: 000000000845FFE0; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010187140 [8] self = table: 0000000010318820; dt = 0.016992112621665001; t = 1974.3305959729478; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016992112621665001; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016992112621665001; t = 1974.3305959729478 [10] dt = 0.016992112621665001 [2] server = table: 0000000010633B40; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001023583c8"; num_players = 1; wanted_party_index = 0; account_id = "1100001023583c8"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9149962216615677; resend_post_game_timer = 1.9320589322596788; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000F40A490; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "catacombs"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000B858EE0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F6D8200; network_server = table: 0000000010633B40; entity_system = table: 00000000003BD830; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000000C53FB0; statistics_db = table: 0000000002E930E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.40331228151916; input_manager = table: 0000000009442730; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001EEFA10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B858EE0; world = [World]; dt = 0.016992112621665001; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.1866215672344; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000C2055F0; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010187140; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000B810DD0; <> <> 16:48:23.901 [Lua] [Matchmaking] unregister rpcs 16:48:23.901 [Lua] ############### UNLOADING PACKAGES ############### 16:48:23.901 [Lua] [Managers] Calling function on all managers: 16:48:23.901 [Lua] [Managers] Destroying manager group: 16:48:23.901 [Lua] [Gamestate] Enter state StateLoading 16:48:23.903 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:48:23.903 [Lua] [Matchmaking] register rpcs 16:48:23.903 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:48:23.903 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:48:23.903 [Lua] registering RPCs 16:48:23.903 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:48:23.903 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:48:23.903 [Lua] Set lobby begin: 16:48:23.903 [Lua] Lobby data twitch_enabled = false 16:48:23.903 [Lua] Lobby data power_level = 0 16:48:23.903 [Lua] Lobby data unique_server_name = JayJay 16:48:23.903 [Lua] Lobby data difficulty_tweak = 0 16:48:23.903 [Lua] Lobby data host = 110000106697298 16:48:23.903 [Lua] Lobby data game_mode = 2 16:48:23.903 [Lua] Lobby data is_private = false 16:48:23.903 [Lua] Lobby data match_started = true 16:48:23.903 [Lua] Lobby data mechanism = adventure 16:48:23.903 [Lua] Lobby data level_key = catacombs 16:48:23.903 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:23.903 [Lua] Lobby data selected_level_key = catacombs 16:48:23.903 [Lua] Lobby data difficulty = hardest 16:48:23.903 [Lua] Lobby data quick_game = true 16:48:23.903 [Lua] Lobby data matchmaking = true 16:48:23.903 [Lua] Lobby data weave_name = false 16:48:23.903 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:23.903 [Lua] Lobby data num_players = 4 16:48:23.903 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:23.903 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:23.903 [Lua] Lobby data country_code = DE 16:48:23.903 [Lua] Lobby data player_slot_3 = 0:0 16:48:23.903 [Lua] Lobby data eac_authorized = true 16:48:23.903 [Lua] Set lobby end. 16:48:23.904 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:48:23.906 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 16:48:23.906 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] self.picked_environment_id=[0] 16:48:23.906 [Lua] [LevelTransitionHandler] load_level catacombs 0 16:48:23.941 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:48:23.941 [Umbra] Unload tome 16:48:23.942 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:48:24.048 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:48:24.048 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 16:48:24.048 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/catacombs" Meta package name: "nil" 16:48:24.048 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 16:48:24.048 [Lua] [StateLoading] got rpc_load_level 132 catacombs 16:48:24.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 16:48:24.202 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 16:48:24.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 16:48:25.278 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 16:48:28.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 16:48:28.869 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 16:48:28.886 [Lua] [LevelTransitionHandler] Level load completed! 16:48:28.886 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 4555014 - use_random_directors: true - overriden_conflict: nil 16:48:28.908 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:48:28.908 [Lua] checking dlc's against conflict directors 16:48:28.908 [Lua] number of factions to include 2 16:48:28.908 [Lua] number of factions added 2 16:48:28.908 [Lua] --- --- --- 16:48:28.908 [Lua] Starting... difficulty 'hardest' 16:48:28.908 [Lua] These are the starting conflict directors: 16:48:28.908 [Lua] chaos 16:48:28.908 [Lua] skaven 16:48:28.908 [Lua] --- --- --- 16:48:28.908 [Lua] 16:48:28.908 [Lua] DONE! Found the following directors: 16:48:28.908 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_plague_monk skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_ratling_gunner skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander chaos_dummy_sorcerer chaos_raider skaven_poison_wind_globadier 16:48:28.908 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_dummy_sorcerer=true, chaos_raider=true, skaven_poison_wind_globadier=true, } 16:48:28.908 [Lua] load_startup_enemy_packages: -------------- 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_spawn 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_troll 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_rat_ogre 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_stormfiend 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] beastmen_minotaur 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_plague_sorcerer 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_corruptor_sorcerer 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_gutter_runner 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_pack_master 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_poison_wind_globadier 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_ratling_gunner 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_warpfire_thrower 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_vortex_sorcerer 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] beastmen_standard_bearer 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_vortex 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] critter_rat 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] critter_pig 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_marauder 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_storm_vermin 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_warrior 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_clan_rat_with_shield 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_plague_monk 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_storm_vermin_with_shield 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_clan_rat 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_slave 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_fanatic 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] skaven_loot_rat 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_marauder_with_shield 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_berzerker 16:48:28.908 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:48:28.908 [Lua] chaos_raider 16:48:28.911 [Lua] ### Sending rpc_level_loaded 16:48:28.911 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 132 16:48:28.911 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:48:28.928 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 16:48:28.928 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 16:48:28.945 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 16:48:28.945 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 16:48:28.946 [Lua] ### Sending rpc_level_loaded 16:48:28.946 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 132 16:48:29.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:48:29.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:48:29.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:48:29.352 [Lua] ### Sending rpc_level_loaded 16:48:29.352 [Lua] #### Has state machine: true, peer_id: 1100001023583c8, level_id: 132 16:48:29.352 [Lua] Peer 1100001023583c8 has loaded the level and all enemies are loaded 16:48:29.352 [Lua] [PeerSM] 1100001023583c8 :: on_exit Loading 16:48:29.352 [Lua] [PeerSM] 1100001023583c8 :: on_enter LoadingProfilePackages 16:48:29.369 [Lua] [PeerSM] 1100001023583c8 :: on_exit LoadingProfilePackages 16:48:29.369 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForEnterGame 16:48:29.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:48:29.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:48:29.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:48:29.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:48:29.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:48:29.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:48:29.809 [Lua] ### Sending rpc_level_loaded 16:48:29.809 [Lua] #### Has state machine: true, peer_id: 110000101c8c9d3, level_id: 132 16:48:29.809 [Lua] Peer 110000101c8c9d3 has loaded the level and all enemies are loaded 16:48:29.809 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Loading 16:48:29.809 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter LoadingProfilePackages 16:48:29.826 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit LoadingProfilePackages 16:48:29.826 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForEnterGame 16:48:29.963 [Lua] ### Sending rpc_level_loaded 16:48:29.963 [Lua] #### Has state machine: true, peer_id: 11000011781f7b0, level_id: 132 16:48:29.963 [Lua] Peer 11000011781f7b0 has loaded the level and all enemies are loaded 16:48:29.963 [Lua] [PeerSM] 11000011781f7b0 :: on_exit Loading 16:48:29.963 [Lua] [PeerSM] 11000011781f7b0 :: on_enter LoadingProfilePackages 16:48:29.980 [Lua] [PeerSM] 11000011781f7b0 :: on_exit LoadingProfilePackages 16:48:29.980 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForEnterGame 16:48:29.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:48:29.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:48:29.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:48:30.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:48:30.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:48:30.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:48:30.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:48:30.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:48:30.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:48:31.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:48:31.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:48:31.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:48:31.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:48:31.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:48:31.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:48:31.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:48:31.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:48:31.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:48:31.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:48:31.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:48:31.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:48:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:48:31.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:48:31.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:48:32.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:48:32.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:48:32.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:48:32.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:48:32.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:48:32.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:48:33.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:48:33.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:48:33.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:48:33.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:48:33.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:48:33.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:48:33.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:48:33.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:48:33.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:48:33.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:48:33.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:48:33.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:48:33.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:48:33.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:48:33.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:48:33.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:48:33.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:48:33.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:48:34.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:48:34.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:48:34.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:48:34.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:48:34.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:48:34.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:48:34.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:48:34.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:48:34.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:48:35.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:48:35.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:48:35.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:48:35.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:48:35.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:48:35.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:48:35.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:48:35.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:48:35.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:48:36.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:48:36.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:48:36.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:48:36.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:48:36.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:48:36.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:48:36.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:48:36.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:48:36.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:48:36.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:48:36.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:48:36.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:48:36.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:48:36.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:48:36.817 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 16:48:36.817 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:48:36.817 [Lua] Starting async level spawning of levels/honduras/catacombs/world 16:48:36.817 [Umbra] Init version: 3.4.15 :: 16 threads 16:48:36.852 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.852 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.852 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.852 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.855 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.878 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.946 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.946 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.946 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.946 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.946 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.947 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.947 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.947 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.948 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.948 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.949 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.955 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.974 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.974 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.974 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.974 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.975 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.975 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.975 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:36.975 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:37.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:37.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:37.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:37.235 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:48:37.241 [Lua] Async level spawning done 16:48:37.241 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:48:38.213 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:48:38.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:48:38.213 [Lua] [Matchmaking] unregister rpcs 16:48:38.213 [Lua] Set lobby begin: 16:48:38.213 [Lua] Lobby data twitch_enabled = false 16:48:38.213 [Lua] Lobby data power_level = 0 16:48:38.213 [Lua] Lobby data unique_server_name = JayJay 16:48:38.213 [Lua] Lobby data difficulty_tweak = 0 16:48:38.213 [Lua] Lobby data host = 110000106697298 16:48:38.213 [Lua] Lobby data game_mode = 2 16:48:38.213 [Lua] Lobby data is_private = false 16:48:38.213 [Lua] Lobby data match_started = true 16:48:38.214 [Lua] Lobby data mechanism = adventure 16:48:38.214 [Lua] Lobby data level_key = catacombs 16:48:38.214 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:38.214 [Lua] Lobby data selected_level_key = catacombs 16:48:38.214 [Lua] Lobby data difficulty = hardest 16:48:38.214 [Lua] Lobby data quick_game = true 16:48:38.214 [Lua] Lobby data matchmaking = true 16:48:38.214 [Lua] Lobby data weave_name = false 16:48:38.214 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:38.214 [Lua] Lobby data num_players = 4 16:48:38.214 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:38.214 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:38.214 [Lua] Lobby data country_code = DE 16:48:38.214 [Lua] Lobby data player_slot_3 = 0:0 16:48:38.214 [Lua] Lobby data eac_authorized = true 16:48:38.214 [Lua] Set lobby end. 16:48:38.214 [Lua] [Managers] Destroying manager group: 16:48:38.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 16:48:38.215 [Lua] [Gamestate] Enter StateIngame HOST 16:48:38.215 [Lua] [Managers] Calling function on all managers: 16:48:38.215 [Lua] <>level = catacombs<> 16:48:38.215 [Lua] Set lobby begin: 16:48:38.215 [Lua] Lobby data twitch_enabled = false 16:48:38.215 [Lua] Lobby data power_level = 0 16:48:38.215 [Lua] Lobby data unique_server_name = JayJay 16:48:38.215 [Lua] Lobby data difficulty_tweak = 0 16:48:38.215 [Lua] Lobby data host = 110000106697298 16:48:38.215 [Lua] Lobby data game_mode = 2 16:48:38.215 [Lua] Lobby data is_private = false 16:48:38.215 [Lua] Lobby data match_started = true 16:48:38.215 [Lua] Lobby data mechanism = adventure 16:48:38.215 [Lua] Lobby data level_key = catacombs 16:48:38.215 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:38.215 [Lua] Lobby data selected_level_key = catacombs 16:48:38.215 [Lua] Lobby data difficulty = hardest 16:48:38.215 [Lua] Lobby data quick_game = true 16:48:38.215 [Lua] Lobby data matchmaking = true 16:48:38.215 [Lua] Lobby data weave_name = false 16:48:38.215 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:38.216 [Lua] Lobby data num_players = 4 16:48:38.216 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:38.216 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:38.216 [Lua] Lobby data country_code = DE 16:48:38.216 [Lua] Lobby data player_slot_3 = 0:0 16:48:38.216 [Lua] Lobby data eac_authorized = true 16:48:38.216 [Lua] Set lobby end. 16:48:38.216 [Lua] [StateIngame] Server ingame 16:48:38.219 [Lua] Set lobby begin: 16:48:38.219 [Lua] Lobby data twitch_enabled = false 16:48:38.219 [Lua] Lobby data power_level = 0 16:48:38.219 [Lua] Lobby data unique_server_name = JayJay 16:48:38.219 [Lua] Lobby data difficulty_tweak = 0 16:48:38.219 [Lua] Lobby data host = 110000106697298 16:48:38.219 [Lua] Lobby data game_mode = 2 16:48:38.219 [Lua] Lobby data is_private = false 16:48:38.219 [Lua] Lobby data match_started = true 16:48:38.219 [Lua] Lobby data mechanism = adventure 16:48:38.219 [Lua] Lobby data level_key = catacombs 16:48:38.219 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:38.219 [Lua] Lobby data selected_level_key = catacombs 16:48:38.219 [Lua] Lobby data difficulty = hardest 16:48:38.219 [Lua] Lobby data quick_game = true 16:48:38.219 [Lua] Lobby data matchmaking = true 16:48:38.219 [Lua] Lobby data weave_name = false 16:48:38.219 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:38.219 [Lua] Lobby data num_players = 4 16:48:38.219 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:38.219 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:38.219 [Lua] Lobby data country_code = DE 16:48:38.219 [Lua] Lobby data player_slot_3 = 0:0 16:48:38.220 [Lua] Lobby data eac_authorized = true 16:48:38.220 [Lua] Set lobby end. 16:48:38.220 [Lua] [Matchmaking] register rpcs 16:48:38.220 [Lua] GameNetworkManager:init... creating game session 16:48:38.220 [Lua] Host GameSession.make_game_session_host with session: 16:48:38.220 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:48:38.220 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:48:38.220 [Lua] [GameNetworkManager] self.is_server = true 16:48:38.220 [Network] Setting artificial MTU limit to 65536 16:48:38.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 25 16:48:38.220 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 16:48:38.228 [Lua] Switching ConflictSettings: to: default 16:48:38.228 [Lua] pacing=default 16:48:38.228 [Lua] roaming=nil 16:48:38.228 [Lua] specials=default 16:48:38.228 [Lua] debug_color=maroon 16:48:38.228 [Lua] contained_breeds=nil 16:48:38.228 [Lua] pack_spawning=default 16:48:38.228 [Lua] disabled=false 16:48:38.228 [Lua] factions=nil 16:48:38.228 [Lua] boss=default 16:48:38.228 [Lua] horde=default 16:48:38.228 [Lua] name=default 16:48:38.228 [Lua] intensity=default 16:48:38.228 [Lua] --- 16:48:38.228 [Lua] [LevelAnalysis] set_random_seed( 4555014) 16:48:38.235 [Lua] [AIInterestPointSystem] Level Seed: 4555014 16:48:38.235 [Lua] 16:48:38.235 [Lua] [entity_system_bag] = table 16:48:38.235 [Lua] [entity_system_bag] = metatable 16:48:38.235 [Lua] [startup_data] = table 16:48:38.235 [Lua] [entity_manager] = table 16:48:38.235 [Lua] [entity_manager] = metatable 16:48:38.235 [Lua] [unit_spawner] = table 16:48:38.235 [Lua] [unit_spawner] = metatable 16:48:38.235 [Lua] [unit_storage] = table 16:48:38.235 [Lua] [unit_storage] = metatable 16:48:38.235 [Lua] [dice_keeper] = table 16:48:38.235 [Lua] [dice_keeper] = metatable 16:48:38.235 [Lua] [is_server] = true (boolean) 16:48:38.235 [Lua] [world] = [World] 16:48:38.235 [Lua] [system_api] = table 16:48:38.235 [Lua] [entity_system] = table 16:48:38.235 [Lua] [entity_system] = metatable 16:48:38.235 [Lua] [network_lobby] = table 16:48:38.235 [Lua] [network_lobby] = metatable 16:48:38.235 [Lua] [profile_synchronizer] = table 16:48:38.235 [Lua] [profile_synchronizer] = metatable 16:48:38.235 [Lua] [level_transition_handler] = table 16:48:38.235 [Lua] [level_transition_handler] = metatable 16:48:38.235 [Lua] [num_local_human_players] = 1 (number) 16:48:38.235 [Lua] [statistics_db] = table 16:48:38.235 [Lua] [statistics_db] = metatable 16:48:38.235 [Lua] [network_server] = table 16:48:38.235 [Lua] [network_server] = metatable 16:48:38.235 [Lua] [input_manager] = table 16:48:38.235 [Lua] [input_manager] = metatable 16:48:38.235 [Lua] [network_clock] = table 16:48:38.235 [Lua] [network_clock] = metatable 16:48:38.235 [Lua] [network_transmit] = table 16:48:38.235 [Lua] [network_transmit] = metatable 16:48:38.235 [Lua] [free_flight_manager] = table 16:48:38.235 [Lua] [free_flight_manager] = metatable 16:48:38.235 [Lua] [network_manager] = table 16:48:38.235 [Lua] [network_manager] = metatable 16:48:38.235 [Lua] [network_event_delegate] = table 16:48:38.235 [Lua] [network_event_delegate] = metatable 16:48:38.235 [Lua] 16:48:38.235 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:48:38.235 [Lua] ignoring extension VersusInteractObjectiveExtension 16:48:38.235 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:48:38.235 [Lua] ignoring extension VersusSocketObjectiveExtension 16:48:38.235 [Lua] ignoring extension VersusTargetObjectiveExtension 16:48:38.235 [Lua] ignoring extension VersusMissionObjectiveExtension 16:48:38.238 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:48:38.253 [Lua] [AchievementManager] Achievements using the steam platform 16:48:38.279 [Lua] respawn_unit_spawned with group id: end_event 16:48:38.279 [Lua] respawn_unit_spawned with group id: end_event 16:48:38.279 [Lua] respawn_unit_spawned with group id: end_event 16:48:38.279 [Lua] respawn_unit_spawned with group id: middle_event 16:48:38.279 [Lua] respawn_unit_spawned with group id: middle_event 16:48:38.279 [Lua] respawn_unit_spawned with group id: middle_event 16:48:38.307 [Lua] [StateIngame] Level seed: 4555014 16:48:38.339 [Lua] [LevelAnalysis] set_random_seed( 4555014) 16:48:38.345 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:48:38.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:48:38.345 [Lua] [IngameUI] init 16:48:38.357 [SteamVoipClient] select_out(110000101c8c9d3, off) 16:48:38.357 [SteamVoipClient] select_out(1100001023583c8, off) 16:48:38.357 [SteamVoipClient] select_out(110000106697298, off) 16:48:38.357 [SteamVoipClient] select_out(11000011781f7b0, off) 16:48:38.360 [Lua] cb_razer_chroma_setup 16:48:38.389 [Lua] completed 16:48:38.390 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:48:38.390 [Lua] Set lobby begin: 16:48:38.390 [Lua] Lobby data twitch_enabled = false 16:48:38.390 [Lua] Lobby data power_level = 835 16:48:38.391 [Lua] Lobby data unique_server_name = JayJay 16:48:38.391 [Lua] Lobby data difficulty_tweak = 0 16:48:38.391 [Lua] Lobby data host = 110000106697298 16:48:38.391 [Lua] Lobby data game_mode = 2 16:48:38.391 [Lua] Lobby data is_private = false 16:48:38.391 [Lua] Lobby data match_started = true 16:48:38.391 [Lua] Lobby data mechanism = adventure 16:48:38.391 [Lua] Lobby data level_key = catacombs 16:48:38.391 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:38.391 [Lua] Lobby data selected_level_key = catacombs 16:48:38.391 [Lua] Lobby data difficulty = hardest 16:48:38.391 [Lua] Lobby data quick_game = true 16:48:38.391 [Lua] Lobby data matchmaking = true 16:48:38.391 [Lua] Lobby data weave_name = false 16:48:38.391 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:38.391 [Lua] Lobby data num_players = 4 16:48:38.391 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:38.391 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:38.391 [Lua] Lobby data country_code = DE 16:48:38.391 [Lua] Lobby data player_slot_3 = 0:0 16:48:38.391 [Lua] Lobby data eac_authorized = true 16:48:38.391 [Lua] Set lobby end. 16:48:38.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:48:38.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:48:38.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:48:38.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:48:38.393 [Lua] CurrentConflictSettings default 16:48:38.393 [Lua] [ConflictDirector] conflict_director is ai_ready 16:48:38.397 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:48:38.397 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:48:38.402 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:48:38.402 [Lua] Forming navigation groups in one frame 16:48:38.402 [Lua] Forming navigation groups 16:48:38.419 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751 16:48:38.565 [Lua] NavigationGroupManager -> calulation time B: 0.14599999999995816 16:48:38.565 [Lua] number of nav groups: 259 16:48:38.566 [Lua] number of refined nav groups : 218 16:48:38.572 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 16:48:38.572 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.091485261917114 Normalized coefficient: 1.3025695072883723 16:48:38.575 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.84109933972359 Normalized coefficient: 1.3301129859761522 16:48:38.578 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.793889093399052 Normalized coefficient: 1.1418099633363745 16:48:38.582 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.1225593388080597 Normalized coefficient: 0.7205627678668447 16:48:38.586 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:48:38.586 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 16:48:38.595 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 16:48:38.595 [Lua] [LevelAnalysis] This level has a total main-path length of 1154.956 meters. 16:48:38.595 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:48:38.596 [Lua] [LevelAnalysis] 16:48:38.596 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:48:38.596 [Lua] [LevelAnalysis] 16:48:38.596 [Lua] [LevelAnalysis] Terror events added: 16:48:38.596 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:48:38.596 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 16:48:38.596 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 16:48:38.596 [Lua] NORMAL PATROL MAIN PATH 379.20455932617188 16:48:38.596 [Lua] [waypoints] = table 16:48:38.596 [Lua] [astar_points] = table 16:48:38.596 [Lua] [travel_dist] = 376.8567745834589 (number) 16:48:38.596 [Lua] [one_directional] = true (boolean) 16:48:38.596 [Lua] [id] = boss8 (string) 16:48:38.596 [Lua] ----> using boss spline path! 16:48:38.596 [Lua] Adding main path event: Vector3Box(112.693, -40.2148, 28.6756) boss_event_chaos_spline_patrol 45 table: 000000000EA30940 16:48:38.596 [Lua] ----> using boss gizmo! 16:48:38.596 [Lua] [LevelAnalysis] section: 2, start-index: 14, end-index: 21, forbidden-dist: -356.7 start-travel-dist: 745.9, end-travel-dist: 722.8 spawn_distance 379.2 16:48:38.596 [Lua] Adding main path event: Vector3Box(-96.4335, 8, -0.013) boss_event_storm_fiend 45 table: 000000000EA30F80 16:48:38.596 [Lua] NORMAL PATROL MAIN PATH 830.21014404296875 16:48:38.596 [Lua] [waypoints] = table 16:48:38.596 [Lua] [astar_points] = table 16:48:38.596 [Lua] [travel_dist] = 832.79436458647251 (number) 16:48:38.596 [Lua] [one_directional] = true (boolean) 16:48:38.596 [Lua] [id] = boss_28 (string) 16:48:38.596 [Lua] ----> using boss spline path! 16:48:38.596 [Lua] Adding main path event: Vector3Box(-165.323, -35.3413, -15.5) boss_event_skaven_spline_patrol 45 table: 000000000EA31400 16:48:38.596 [Lua] [LevelAnalysis] num_event_places_f: 0.73663753588994341 , num_event_places: 0 , trailing_event_fraction: 0.73663753588994341 , num_events: 1 16:48:38.596 [Lua] [LevelAnalysis] Level path distance: 1154.9563038349152 16:48:38.596 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1154.9563038349152 forbidden_dist: -1054.9563038349152 16:48:38.596 [Lua] [LevelAnalysis] wanted_distance: 577.17242952972072 16:48:38.596 [Lua] [LevelAnalysis] Terror events added: 16:48:38.596 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:48:38.596 [Lua] Adding main path event: Vector3Box(-30.5272, 4.57537, 2.7642) rare_event_loot_rat 45 table: 000000000EA31B10 16:48:38.596 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:48:38.599 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:48:38.603 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 16:48:38.604 [Lua] [Managers] Calling function on all managers: 16:48:38.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:48:38.614 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 16:48:38.614 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 16:48:38.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 25 16:48:38.943 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 16:48:38.943 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 16:48:38.948 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 25 16:48:39.296 [Flow] DISABLE 16:48:39.375 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForEnterGame 16:48:39.375 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForGameObjectSync 16:48:39.398 [Lua] Set lobby begin: 16:48:39.398 [Lua] Lobby data twitch_enabled = false 16:48:39.398 [Lua] Lobby data power_level = 835 16:48:39.398 [Lua] Lobby data unique_server_name = JayJay 16:48:39.398 [Lua] Lobby data difficulty_tweak = 0 16:48:39.398 [Lua] Lobby data host = 110000106697298 16:48:39.398 [Lua] Lobby data game_mode = 2 16:48:39.398 [Lua] Lobby data is_private = false 16:48:39.398 [Lua] Lobby data match_started = true 16:48:39.398 [Lua] Lobby data mechanism = adventure 16:48:39.399 [Lua] Lobby data level_key = catacombs 16:48:39.399 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:39.399 [Lua] Lobby data selected_level_key = catacombs 16:48:39.399 [Lua] Lobby data difficulty = hardest 16:48:39.399 [Lua] Lobby data quick_game = true 16:48:39.399 [Lua] Lobby data matchmaking = true 16:48:39.399 [Lua] Lobby data weave_name = false 16:48:39.399 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:39.399 [Lua] Lobby data num_players = 4 16:48:39.399 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:39.399 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:39.399 [Lua] Lobby data country_code = DE 16:48:39.399 [Lua] Lobby data player_slot_3 = 0:0 16:48:39.399 [Lua] Lobby data eac_authorized = true 16:48:39.399 [Lua] Set lobby end. 16:48:39.399 [Lua] [Matchmaking] Assigned player 1100001023583c8 to slot 1 when hot join syncing 16:48:39.399 [Lua] Breedfreezer (server) starting a hot join sync 16:48:39.399 [Lua] packing 0 units of breed chaos_marauder 16:48:39.399 [Lua] packing 0 units of breed skaven_clan_rat 16:48:39.399 [Lua] packing 0 units of breed skaven_storm_vermin 16:48:39.399 [Lua] packing 0 units of breed skaven_slave 16:48:39.399 [Lua] packing 0 units of breed chaos_fanatic 16:48:39.399 [Lua] packing 0 units of breed chaos_raider 16:48:39.399 [Lua] packing 0 units of breed chaos_warrior 16:48:39.399 [Lua] packing 0 units of breed chaos_berzerker 16:48:39.399 [Lua] packing 0 units of breed skaven_plague_monk 16:48:39.399 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:48:39.399 [Lua] 16:48:39.399 [Lua] [1] = 1 (number) 16:48:39.399 [Lua] [2] = 0 (number) 16:48:39.399 [Lua] [3] = 1 (number) 16:48:39.399 [Lua] [4] = 0 (number) 16:48:39.399 [Lua] [5] = 1 (number) 16:48:39.399 [Lua] [6] = 0 (number) 16:48:39.399 [Lua] [7] = 1 (number) 16:48:39.399 [Lua] [8] = 0 (number) 16:48:39.399 [Lua] [9] = 1 (number) 16:48:39.399 [Lua] [10] = 0 (number) 16:48:39.399 [Lua] [11] = 1 (number) 16:48:39.399 [Lua] [12] = 0 (number) 16:48:39.399 [Lua] [13] = 1 (number) 16:48:39.399 [Lua] [14] = 0 (number) 16:48:39.399 [Lua] [15] = 1 (number) 16:48:39.399 [Lua] [16] = 0 (number) 16:48:39.399 [Lua] [17] = 1 (number) 16:48:39.399 [Lua] [18] = 0 (number) 16:48:39.399 [Lua] 16:48:39.399 [Lua] 16:48:39.399 [Lua] 16:48:39.399 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 16:48:39.399 [Lua] RemotePlayer:create_game_object( ) 57 16:48:39.411 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForGameObjectSync 16:48:39.411 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForPlayers 16:48:39.411 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001023583c8 16:48:39.568 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001023583c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:48:39.568 [Lua] Adding player sync data to peer=1100001023583c8 local_player_id=1 16:48:40.482 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForEnterGame 16:48:40.482 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForGameObjectSync 16:48:40.501 [Lua] Set lobby begin: 16:48:40.501 [Lua] Lobby data twitch_enabled = false 16:48:40.501 [Lua] Lobby data power_level = 835 16:48:40.501 [Lua] Lobby data unique_server_name = JayJay 16:48:40.501 [Lua] Lobby data difficulty_tweak = 0 16:48:40.501 [Lua] Lobby data host = 110000106697298 16:48:40.501 [Lua] Lobby data game_mode = 2 16:48:40.501 [Lua] Lobby data is_private = false 16:48:40.501 [Lua] Lobby data match_started = true 16:48:40.501 [Lua] Lobby data mechanism = adventure 16:48:40.501 [Lua] Lobby data level_key = catacombs 16:48:40.501 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:40.501 [Lua] Lobby data selected_level_key = catacombs 16:48:40.501 [Lua] Lobby data difficulty = hardest 16:48:40.501 [Lua] Lobby data quick_game = true 16:48:40.501 [Lua] Lobby data matchmaking = true 16:48:40.501 [Lua] Lobby data weave_name = false 16:48:40.501 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:40.501 [Lua] Lobby data num_players = 4 16:48:40.501 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:40.501 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:40.501 [Lua] Lobby data country_code = DE 16:48:40.502 [Lua] Lobby data player_slot_3 = 0:0 16:48:40.502 [Lua] Lobby data eac_authorized = true 16:48:40.502 [Lua] Set lobby end. 16:48:40.502 [Lua] [Matchmaking] Assigned player 110000101c8c9d3 to slot 2 when hot join syncing 16:48:40.502 [Lua] Breedfreezer (server) starting a hot join sync 16:48:40.502 [Lua] packing 0 units of breed chaos_marauder 16:48:40.502 [Lua] packing 0 units of breed skaven_clan_rat 16:48:40.502 [Lua] packing 0 units of breed skaven_storm_vermin 16:48:40.502 [Lua] packing 0 units of breed skaven_slave 16:48:40.502 [Lua] packing 0 units of breed chaos_fanatic 16:48:40.502 [Lua] packing 0 units of breed chaos_raider 16:48:40.502 [Lua] packing 0 units of breed chaos_warrior 16:48:40.502 [Lua] packing 0 units of breed chaos_berzerker 16:48:40.502 [Lua] packing 0 units of breed skaven_plague_monk 16:48:40.502 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:48:40.502 [Lua] 16:48:40.502 [Lua] [1] = 1 (number) 16:48:40.502 [Lua] [2] = 0 (number) 16:48:40.502 [Lua] [3] = 1 (number) 16:48:40.502 [Lua] [4] = 0 (number) 16:48:40.502 [Lua] [5] = 1 (number) 16:48:40.502 [Lua] [6] = 0 (number) 16:48:40.502 [Lua] [7] = 1 (number) 16:48:40.502 [Lua] [8] = 0 (number) 16:48:40.502 [Lua] [9] = 1 (number) 16:48:40.502 [Lua] [10] = 0 (number) 16:48:40.502 [Lua] [11] = 1 (number) 16:48:40.502 [Lua] [12] = 0 (number) 16:48:40.502 [Lua] [13] = 1 (number) 16:48:40.502 [Lua] [14] = 0 (number) 16:48:40.502 [Lua] [15] = 1 (number) 16:48:40.502 [Lua] [16] = 0 (number) 16:48:40.502 [Lua] [17] = 1 (number) 16:48:40.502 [Lua] [18] = 0 (number) 16:48:40.502 [Lua] 16:48:40.502 [Lua] 16:48:40.502 [Lua] 16:48:40.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:48:40.502 [Lua] RemotePlayer:create_game_object( ) 58 16:48:40.519 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForGameObjectSync 16:48:40.519 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter WaitingForPlayers 16:48:40.519 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101c8c9d3 16:48:40.743 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101c8c9d3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:48:40.743 [Lua] Adding player sync data to peer=110000101c8c9d3 local_player_id=1 16:48:43.271 [Lua] Set lobby begin: 16:48:43.271 [Lua] Lobby data twitch_enabled = false 16:48:43.271 [Lua] Lobby data power_level = 278 16:48:43.271 [Lua] Lobby data unique_server_name = JayJay 16:48:43.271 [Lua] Lobby data difficulty_tweak = 0 16:48:43.271 [Lua] Lobby data host = 110000106697298 16:48:43.271 [Lua] Lobby data game_mode = 2 16:48:43.271 [Lua] Lobby data is_private = false 16:48:43.271 [Lua] Lobby data match_started = true 16:48:43.271 [Lua] Lobby data mechanism = adventure 16:48:43.271 [Lua] Lobby data level_key = catacombs 16:48:43.271 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:43.272 [Lua] Lobby data selected_level_key = catacombs 16:48:43.272 [Lua] Lobby data difficulty = hardest 16:48:43.272 [Lua] Lobby data quick_game = true 16:48:43.272 [Lua] Lobby data matchmaking = true 16:48:43.272 [Lua] Lobby data weave_name = false 16:48:43.272 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:43.272 [Lua] Lobby data num_players = 4 16:48:43.272 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:43.272 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:43.272 [Lua] Lobby data country_code = DE 16:48:43.272 [Lua] Lobby data player_slot_3 = 0:0 16:48:43.272 [Lua] Lobby data eac_authorized = true 16:48:43.272 [Lua] Set lobby end. 16:48:44.625 [SteamVoipClient] select_out(110000101c8c9d3, on) 16:48:44.631 [SteamVoipClient] select_out(1100001023583c8, on) 16:48:44.631 [SteamVoipClient] select_out(110000106697298, on) 16:48:44.631 [SteamVoipClient] select_out(11000011781f7b0, on) 16:48:44.726 [SteamVoipClient] select_out(110000101c8c9d3, off) 16:48:44.726 [SteamVoipClient] select_out(1100001023583c8, off) 16:48:44.726 [SteamVoipClient] select_out(110000106697298, off) 16:48:44.726 [SteamVoipClient] select_out(11000011781f7b0, off) 16:48:48.299 [Lua] Set lobby begin: 16:48:48.299 [Lua] Lobby data twitch_enabled = false 16:48:48.299 [Lua] Lobby data power_level = 815 16:48:48.299 [Lua] Lobby data unique_server_name = JayJay 16:48:48.299 [Lua] Lobby data difficulty_tweak = 0 16:48:48.299 [Lua] Lobby data host = 110000106697298 16:48:48.299 [Lua] Lobby data game_mode = 2 16:48:48.299 [Lua] Lobby data is_private = false 16:48:48.299 [Lua] Lobby data match_started = true 16:48:48.299 [Lua] Lobby data mechanism = adventure 16:48:48.299 [Lua] Lobby data level_key = catacombs 16:48:48.299 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:48.299 [Lua] Lobby data selected_level_key = catacombs 16:48:48.299 [Lua] Lobby data difficulty = hardest 16:48:48.299 [Lua] Lobby data quick_game = true 16:48:48.299 [Lua] Lobby data matchmaking = true 16:48:48.299 [Lua] Lobby data weave_name = false 16:48:48.299 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:48.299 [Lua] Lobby data num_players = 4 16:48:48.299 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:48.300 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:48.300 [Lua] Lobby data country_code = DE 16:48:48.300 [Lua] Lobby data player_slot_3 = 0:0 16:48:48.300 [Lua] Lobby data eac_authorized = true 16:48:48.300 [Lua] Set lobby end. 16:48:51.597 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForEnterGame 16:48:51.597 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForGameObjectSync 16:48:51.622 [Lua] Set lobby begin: 16:48:51.622 [Lua] Lobby data twitch_enabled = false 16:48:51.622 [Lua] Lobby data power_level = 815 16:48:51.622 [Lua] Lobby data unique_server_name = JayJay 16:48:51.622 [Lua] Lobby data difficulty_tweak = 0 16:48:51.622 [Lua] Lobby data host = 110000106697298 16:48:51.622 [Lua] Lobby data game_mode = 2 16:48:51.622 [Lua] Lobby data is_private = false 16:48:51.622 [Lua] Lobby data match_started = true 16:48:51.622 [Lua] Lobby data mechanism = adventure 16:48:51.622 [Lua] Lobby data level_key = catacombs 16:48:51.622 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:51.622 [Lua] Lobby data selected_level_key = catacombs 16:48:51.622 [Lua] Lobby data difficulty = hardest 16:48:51.622 [Lua] Lobby data quick_game = true 16:48:51.622 [Lua] Lobby data matchmaking = true 16:48:51.622 [Lua] Lobby data weave_name = false 16:48:51.622 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:51.622 [Lua] Lobby data num_players = 4 16:48:51.622 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:51.622 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:51.622 [Lua] Lobby data country_code = DE 16:48:51.622 [Lua] Lobby data player_slot_3 = 0:0 16:48:51.622 [Lua] Lobby data eac_authorized = true 16:48:51.622 [Lua] Set lobby end. 16:48:51.622 [Lua] [Matchmaking] Assigned player 11000011781f7b0 to slot 4 when hot join syncing 16:48:51.622 [Lua] Breedfreezer (server) starting a hot join sync 16:48:51.622 [Lua] packing 0 units of breed chaos_marauder 16:48:51.622 [Lua] packing 0 units of breed skaven_clan_rat 16:48:51.622 [Lua] packing 0 units of breed skaven_storm_vermin 16:48:51.622 [Lua] packing 0 units of breed skaven_slave 16:48:51.622 [Lua] packing 0 units of breed chaos_fanatic 16:48:51.622 [Lua] packing 0 units of breed chaos_raider 16:48:51.622 [Lua] packing 0 units of breed chaos_warrior 16:48:51.622 [Lua] packing 0 units of breed chaos_berzerker 16:48:51.622 [Lua] packing 0 units of breed skaven_plague_monk 16:48:51.622 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:48:51.622 [Lua] 16:48:51.622 [Lua] [1] = 1 (number) 16:48:51.622 [Lua] [2] = 0 (number) 16:48:51.622 [Lua] [3] = 1 (number) 16:48:51.622 [Lua] [4] = 0 (number) 16:48:51.622 [Lua] [5] = 1 (number) 16:48:51.622 [Lua] [6] = 0 (number) 16:48:51.622 [Lua] [7] = 1 (number) 16:48:51.622 [Lua] [8] = 0 (number) 16:48:51.622 [Lua] [9] = 1 (number) 16:48:51.622 [Lua] [10] = 0 (number) 16:48:51.622 [Lua] [11] = 1 (number) 16:48:51.622 [Lua] [12] = 0 (number) 16:48:51.622 [Lua] [13] = 1 (number) 16:48:51.622 [Lua] [14] = 0 (number) 16:48:51.622 [Lua] [15] = 1 (number) 16:48:51.622 [Lua] [16] = 0 (number) 16:48:51.622 [Lua] [17] = 1 (number) 16:48:51.622 [Lua] [18] = 0 (number) 16:48:51.622 [Lua] 16:48:51.622 [Lua] 16:48:51.622 [Lua] 16:48:51.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 16:48:51.623 [Lua] RemotePlayer:create_game_object( ) 59 16:48:51.639 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForGameObjectSync 16:48:51.639 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForPlayers 16:48:51.639 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForPlayers 16:48:51.639 [Lua] [PeerSM] 1100001023583c8 :: on_enter InGame 16:48:51.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011781f7b0 16:48:51.643 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 16:48:51.643 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 16:48:51.643 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit WaitingForPlayers 16:48:51.643 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InGame 16:48:51.643 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForPlayers 16:48:51.643 [Lua] [PeerSM] 11000011781f7b0 :: on_enter InGame 16:48:51.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:51.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:51.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:48:51.670 [Lua] Switching ConflictSettings: to: chaos 16:48:51.670 [Lua] pacing=chaos 16:48:51.670 [Lua] roaming=nil 16:48:51.670 [Lua] specials=chaos 16:48:51.670 [Lua] debug_color=purple 16:48:51.670 [Lua] contained_breeds=nil 16:48:51.670 [Lua] pack_spawning=chaos 16:48:51.670 [Lua] disabled=false 16:48:51.670 [Lua] factions=nil 16:48:51.670 [Lua] boss=chaos 16:48:51.670 [Lua] horde=chaos 16:48:51.670 [Lua] name=chaos 16:48:51.670 [Lua] intensity=default 16:48:51.670 [Lua] --- 16:48:51.762 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:48:51.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:48:51.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:51.764 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001023583c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:48:51.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:48:51.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:51.812 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011781f7b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:48:51.812 [Lua] Adding player sync data to peer=11000011781f7b0 local_player_id=1 16:48:51.812 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:48:51.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:48:51.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:48:51.982 [Lua] StateInGameRunning:_game_actually_starts() 16:48:51.982 [Lua] ################################################################################################################# 16:48:51.982 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:48:51.982 [Lua] ################################################################################################################# 16:48:51.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 16:48:51.982 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:48:51.999 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 16:48:52.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:48:52.050 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:48:52.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 16:48:52.306 [Lua] Commit load time data 16:48:53.315 [Lua] Set lobby begin: 16:48:53.315 [Lua] Lobby data twitch_enabled = false 16:48:53.315 [Lua] Lobby data power_level = 611 16:48:53.315 [Lua] Lobby data unique_server_name = JayJay 16:48:53.315 [Lua] Lobby data difficulty_tweak = 0 16:48:53.315 [Lua] Lobby data host = 110000106697298 16:48:53.315 [Lua] Lobby data game_mode = 2 16:48:53.315 [Lua] Lobby data is_private = false 16:48:53.315 [Lua] Lobby data match_started = true 16:48:53.315 [Lua] Lobby data mechanism = adventure 16:48:53.315 [Lua] Lobby data level_key = catacombs 16:48:53.315 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:53.315 [Lua] Lobby data selected_level_key = catacombs 16:48:53.315 [Lua] Lobby data difficulty = hardest 16:48:53.315 [Lua] Lobby data quick_game = true 16:48:53.315 [Lua] Lobby data matchmaking = true 16:48:53.315 [Lua] Lobby data weave_name = false 16:48:53.315 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:53.315 [Lua] Lobby data num_players = 4 16:48:53.315 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:53.315 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:53.316 [Lua] Lobby data country_code = DE 16:48:53.316 [Lua] Lobby data player_slot_3 = 0:0 16:48:53.316 [Lua] Lobby data eac_authorized = true 16:48:53.316 [Lua] Set lobby end. 16:48:58.315 [Lua] Set lobby begin: 16:48:58.315 [Lua] Lobby data twitch_enabled = false 16:48:58.315 [Lua] Lobby data power_level = 801 16:48:58.315 [Lua] Lobby data unique_server_name = JayJay 16:48:58.315 [Lua] Lobby data difficulty_tweak = 0 16:48:58.315 [Lua] Lobby data host = 110000106697298 16:48:58.315 [Lua] Lobby data game_mode = 2 16:48:58.315 [Lua] Lobby data is_private = false 16:48:58.315 [Lua] Lobby data match_started = true 16:48:58.315 [Lua] Lobby data mechanism = adventure 16:48:58.315 [Lua] Lobby data level_key = catacombs 16:48:58.315 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 16:48:58.315 [Lua] Lobby data selected_level_key = catacombs 16:48:58.315 [Lua] Lobby data difficulty = hardest 16:48:58.315 [Lua] Lobby data quick_game = true 16:48:58.315 [Lua] Lobby data matchmaking = true 16:48:58.315 [Lua] Lobby data weave_name = false 16:48:58.315 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 16:48:58.315 [Lua] Lobby data num_players = 4 16:48:58.315 [Lua] Lobby data player_slot_5 = 110000106697298:1 16:48:58.315 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 16:48:58.315 [Lua] Lobby data country_code = DE 16:48:58.315 [Lua] Lobby data player_slot_3 = 0:0 16:48:58.315 [Lua] Lobby data eac_authorized = true 16:48:58.315 [Lua] Set lobby end. 16:49:10.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:49:10.963 [Lua] Spline already found! 16:49:10.999 [Lua] Init group template: spline_patrol 16:49:15.117 [Lua] Players are leaving the safe zone 16:49:26.504 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:49:30.492 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:49:30.509 [Lua] Spline already found! 16:49:30.549 [Lua] Init group template: spline_patrol 16:49:36.750 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:36.886 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:37.073 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:37.309 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:49:37.426 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:49:37.460 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:49:40.154 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:49:43.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:49:49.516 [Lua] Switching ConflictSettings: to: skaven 16:49:49.516 [Lua] pacing=default 16:49:49.516 [Lua] roaming=nil 16:49:49.516 [Lua] specials=skaven 16:49:49.516 [Lua] debug_color=orange 16:49:49.516 [Lua] contained_breeds=nil 16:49:49.516 [Lua] pack_spawning=skaven 16:49:49.516 [Lua] disabled=false 16:49:49.516 [Lua] factions=nil 16:49:49.516 [Lua] boss=skaven 16:49:49.516 [Lua] horde=default 16:49:49.516 [Lua] name=skaven 16:49:49.516 [Lua] intensity=default 16:49:49.516 [Lua] --- 16:49:49.610 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:49:49.627 [Lua] Spline already found! 16:49:49.680 [Lua] Init group template: spline_patrol 16:49:52.563 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 16:49:59.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:49:59.799 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.070 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.209 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:00.276 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.463 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:00.739 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:03.010 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:50:03.027 [Lua] Spline already found! 16:50:03.079 [Lua] Init group template: spline_patrol 16:50:03.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:50:04.056 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.209 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.412 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.445 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:04.531 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:50:04.567 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.597 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:04.749 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.816 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:04.884 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.003 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:05.103 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.205 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:05.256 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.323 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:05.475 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.509 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:05.628 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.696 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:05.882 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:06.052 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:06.236 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:06.646 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:09.424 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:50:15.635 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:15.905 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:16.006 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:16.158 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:16.209 [Lua] ready to jump failed 16:50:16.292 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:16.425 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:16.526 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:16.660 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:16.879 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:17.135 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:22.397 [Lua] simple los failed 16:50:27.073 [Lua] ready to jump failed 16:50:27.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:50:27.341 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:27.729 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:32.888 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.006 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.225 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.334 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:33.377 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.461 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:33.579 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.662 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.696 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:33.747 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:33.781 [Lua] simple los failed 16:50:33.898 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:34.136 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:34.220 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:34.354 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:34.354 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:34.573 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:34.607 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:34.826 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:35.557 [Lua] Switching ConflictSettings: to: chaos 16:50:35.557 [Lua] pacing=chaos 16:50:35.557 [Lua] roaming=nil 16:50:35.557 [Lua] specials=chaos 16:50:35.557 [Lua] debug_color=purple 16:50:35.557 [Lua] contained_breeds=nil 16:50:35.557 [Lua] pack_spawning=chaos 16:50:35.557 [Lua] disabled=false 16:50:35.557 [Lua] factions=nil 16:50:35.557 [Lua] boss=chaos 16:50:35.557 [Lua] horde=chaos 16:50:35.557 [Lua] name=chaos 16:50:35.557 [Lua] intensity=default 16:50:35.557 [Lua] --- 16:50:37.625 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:37.777 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:37.980 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:38.099 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:38.252 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:38.435 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:38.889 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:38.912 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:39.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:50:46.092 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:50:46.108 [Lua] Spline already found! 16:50:46.162 [Lua] Init group template: spline_patrol 16:50:47.360 [Lua] Time for new HOOORDE! multi_first_wave 16:50:47.360 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 16:50:47.360 [Lua] horde requested: vector_blob 16:50:47.360 [Lua] wants to spawn ahead within distance: 60 16:50:47.360 [Lua] horde crated with id 6 of type vector_blob 16:50:47.360 [Lua] managed to spawn 28/28 horde enemies 16:50:47.360 [Lua] vector blob horde has started 16:50:47.818 [Lua] Init group template: horde 16:50:49.127 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:49.667 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:49.986 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:50.087 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:50.290 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:50.323 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:50.459 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:50.544 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:50.679 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:50.883 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:52.218 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:52.472 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:52.570 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:52.604 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:52.841 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:52.876 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:53.026 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:53.026 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:53.211 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:53.211 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:53.397 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:53.617 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:54.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:50:54.377 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:50:54.377 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 16:50:54.377 [Lua] horde requested: vector_blob 16:50:54.377 [Lua] wants to spawn ahead within distance: 60 16:50:54.377 [Lua] horde crated with id 7 of type vector_blob 16:50:54.377 [Lua] managed to spawn 33/33 horde enemies 16:50:54.377 [Lua] vector blob horde has started 16:50:54.510 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:54.927 [Lua] Init group template: horde 16:50:54.992 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:55.058 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:55.227 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:55.395 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:55.479 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:55.648 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:55.664 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:55.752 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:55.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 71207 16:50:55.934 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:55.971 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:56.154 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:56.190 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:56.221 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:56.423 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:56.507 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:56.693 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:56.745 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:56.913 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:56.913 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:56.997 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:57.216 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:57.266 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:57.451 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:57.484 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:57.484 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:57.736 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:57.736 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:58.005 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:58.090 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:58.258 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:50:58.611 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:58.769 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:58.864 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.066 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.200 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:59.335 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:59.369 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.436 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.537 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:59.621 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.788 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.839 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:50:59.940 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:50:59.990 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:00.059 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:00.129 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:00.209 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:00.412 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:00.446 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:00.580 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:00.580 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:00.784 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:00.870 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:00.957 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:01.189 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:02.383 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:02.501 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:02.721 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:02.722 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:02.856 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:02.957 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:03.042 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:03.196 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:03.196 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:03.277 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:03.412 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:03.520 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:03.599 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:03.650 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:03.751 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:03.818 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:03.936 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.004 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:04.174 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.223 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:04.289 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.356 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:04.508 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.508 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:04.628 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.712 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:04.831 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.947 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:05.098 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:05.233 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:05.417 [Lua] HORDE: last wave, reset to standard horde delay 16:51:05.417 [Lua] Time for new HOOORDE! multi_last_wave 16:51:05.417 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 16:51:05.417 [Lua] horde requested: vector_blob 16:51:05.417 [Lua] wants to spawn ahead within distance: 60 16:51:05.417 [Lua] horde crated with id 8 of type vector_blob 16:51:05.417 [Lua] managed to spawn 30/30 horde enemies 16:51:05.417 [Lua] vector blob horde has started 16:51:05.922 [Lua] Init group template: horde 16:51:06.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:51:06.943 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.077 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.295 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.396 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:07.429 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.664 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.715 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:07.784 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.883 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:07.917 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:07.984 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:08.017 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:08.152 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:08.236 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:08.337 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:08.589 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:09.894 [Lua] Horde killed: ? 16:51:13.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:51:18.929 [Lua] Horde killed: ? 16:51:19.585 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:19.924 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:20.025 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:20.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:51:21.072 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:21.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 71207 16:51:25.795 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:26.252 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:26.740 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:27.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:51:27.262 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:27.565 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:28.004 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:28.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:51:28.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:51:28.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:51:29.187 [Lua] Horde killed: ? 16:51:33.009 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:33.296 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:33.515 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:33.549 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:33.733 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:33.816 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:33.952 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:34.020 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.071 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.155 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.272 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:34.289 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.474 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.508 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:34.508 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.525 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:34.695 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:34.746 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:34.814 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:34.848 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:34.999 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:35.020 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:35.217 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:35.217 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:35.368 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:35.453 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:35.589 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:35.674 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:35.825 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:35.993 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:51:36.010 [Lua] Spline already found! 16:51:36.042 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:36.062 [Lua] Init group template: spline_patrol 16:51:36.103 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.288 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.442 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.523 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:36.641 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.691 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:36.859 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:36.927 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.064 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:37.147 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.165 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.283 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.300 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.402 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:37.520 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.554 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:37.621 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:37.639 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.706 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:37.831 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:37.865 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.926 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:38.093 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:38.195 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:38.262 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:38.463 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:38.733 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:51:39.069 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:51:39.120 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:39.271 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:39.506 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:39.506 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:39.641 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:39.641 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:39.831 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:39.831 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:39.961 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:40.012 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:40.147 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:40.181 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:40.315 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:40.315 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:40.467 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:51:40.484 [Lua] Spline already found! 16:51:40.553 [Lua] Init group template: spline_patrol 16:51:40.569 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:40.569 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:40.669 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:40.669 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:41.076 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:41.076 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:41.126 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:41.328 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:45.534 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:51:45.550 [Lua] Spline already found! 16:51:45.644 [Lua] Init group template: spline_patrol 16:51:46.911 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:47.940 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:53.537 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:53.723 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:53.925 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:54.061 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:54.095 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:54.248 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:54.248 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:54.400 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:54.467 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:54.706 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:54.788 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:54.974 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:55.209 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:55.364 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:55.581 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:55.832 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:55.832 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:55.849 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:55.949 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:56.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:51:56.353 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:56.353 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:56.354 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:56.370 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:56.722 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:56.722 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:56.722 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:56.722 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:56.893 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:56.893 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:56.989 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:57.092 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:57.596 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:57.596 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:57.597 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:57.597 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:57.597 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:57.597 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:57.732 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:57.834 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:57.934 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:57.968 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.034 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:58.136 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.271 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:58.271 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.425 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:58.508 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.611 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:58.611 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.780 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:58.831 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.866 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 16:51:58.866 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 16:51:58.883 [Lua] > starting new spline, using new navbot: standard , id: boss8 16:51:58.901 [Lua] > continuing spline boss8 index: 2 retries: 0 16:51:58.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:58.918 [Lua] > continuing spline boss8 index: 3 retries: 0 16:51:58.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:51:58.950 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.950 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:58.953 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:58.953 [Lua] > continuing spline boss8 index: 4 retries: 0 16:51:58.973 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:58.973 [Lua] > continuing spline boss8 index: 5 retries: 0 16:51:58.984 [Lua] Coordinated attack! 16:51:59.003 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.003 [Lua] > continuing spline boss8 index: 6 retries: 0 16:51:59.020 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.020 [Lua] > continuing spline boss8 index: 7 retries: 0 16:51:59.036 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.036 [Lua] > continuing spline boss8 index: 8 retries: 0 16:51:59.053 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.053 [Lua] > continuing spline boss8 index: 9 retries: 0 16:51:59.070 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0021888019982725382 boss8 16:51:59.070 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.070 [Lua] > continuing spline boss8 index: 10 retries: 0 16:51:59.086 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.086 [Lua] > continuing spline boss8 index: 11 retries: 0 16:51:59.102 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:59.104 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.104 [Lua] > continuing spline boss8 index: 12 retries: 0 16:51:59.120 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.120 [Lua] > continuing spline boss8 index: 13 retries: 0 16:51:59.138 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:51:59.138 [Lua] > spline completed boss8 retries: 0 16:51:59.192 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:59.304 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:59.371 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:59.441 [Lua] Init group template: spline_patrol 16:51:59.492 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:59.542 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:59.643 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:59.710 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:59.828 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:51:59.947 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:00.048 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:00.251 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:00.489 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:01.296 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:01.447 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:01.648 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:01.648 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:01.819 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:01.866 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:02.017 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:02.017 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:02.152 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:02.153 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:02.506 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:02.608 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:02.608 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:02.759 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:03.030 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:03.131 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:08.926 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:09.331 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:52:11.658 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:11.930 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:12.048 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:52:12.205 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:12.317 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:52:12.588 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:52:13.178 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:13.195 [Lua] Spline already found! 16:52:13.230 [Lua] Init group template: spline_patrol 16:52:17.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:21.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:23.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:24.107 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.425 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:24.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:24.526 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:24.593 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.762 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.879 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:25.063 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:25.097 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:25.221 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:25.266 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:25.435 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:25.503 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:25.570 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:25.604 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:25.789 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:25.823 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:25.923 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.075 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:26.126 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.210 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:26.277 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.310 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:26.535 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.681 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:26.681 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:26.681 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:26.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:27.070 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:27.070 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:27.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:27.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:29.633 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:29.768 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.004 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.055 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:30.123 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.123 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:30.342 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.343 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:30.527 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:30.628 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.729 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:30.863 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.981 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.981 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:31.183 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:31.251 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:31.319 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:31.387 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:31.539 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:31.573 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:31.691 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:31.691 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:31.896 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:31.897 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:32.028 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:32.028 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:32.247 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:32.381 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:32.954 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011781f7b0 16:52:32.955 [Lua] [GameNetworkManager] destroying game object with go_id=64 16:52:34.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:36.174 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:36.696 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:52:38.855 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 16:52:53.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:52:57.930 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:52:57.931 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=319 16:52:57.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 16:53:00.441 [Lua] Time for new HOOORDE! multi_first_wave 16:53:00.441 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 16:53:00.441 [Lua] horde requested: vector_blob 16:53:00.441 [Lua] wants to spawn ahead within distance: 60 16:53:00.441 [Lua] horde crated with id 14 of type vector_blob 16:53:00.441 [Lua] managed to spawn 30/30 horde enemies 16:53:00.441 [Lua] vector blob horde has started 16:53:00.792 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:00.931 [Lua] Init group template: horde 16:53:01.130 [Lua] Coordinated attack! 16:53:01.214 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:53:07.463 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:53:07.463 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:53:07.463 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 16:53:07.463 [Lua] horde requested: vector_blob 16:53:07.463 [Lua] wants to spawn ahead within distance: 60 16:53:07.463 [Lua] horde crated with id 15 of type vector_blob 16:53:07.463 [Lua] managed to spawn 28/28 horde enemies 16:53:07.463 [Lua] vector blob horde has started 16:53:07.921 [Lua] Init group template: horde 16:53:12.837 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:12.990 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.192 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.293 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:13.326 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.460 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:13.567 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.629 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:13.696 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.784 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:13.949 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:14.002 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:14.034 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:14.119 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:14.254 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:14.306 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:14.407 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:14.442 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:14.592 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:14.625 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:14.794 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:14.895 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:15.018 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:15.096 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:15.266 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:15.453 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:15.840 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:15.959 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:16.195 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:16.196 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:16.313 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:16.448 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:16.532 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:16.565 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:16.666 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:16.739 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:16.884 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:16.884 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:17.035 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:17.035 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:17.187 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 46 action: follow 16:53:17.236 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:17.237 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:17.353 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:17.471 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:17.539 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:17.590 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:17.756 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:17.943 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:19.025 [Lua] HORDE: last wave, reset to standard horde delay 16:53:19.025 [Lua] Time for new HOOORDE! multi_last_wave 16:53:19.025 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 16:53:19.025 [Lua] horde requested: vector_blob 16:53:19.025 [Lua] wants to spawn ahead within distance: 60 16:53:19.025 [Lua] horde crated with id 16 of type vector_blob 16:53:19.025 [Lua] managed to spawn 30/30 horde enemies 16:53:19.025 [Lua] vector blob horde has started 16:53:19.520 [Lua] Init group template: horde 16:53:20.985 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 66 action: follow 16:53:20.985 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 65 action: follow 16:53:21.004 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 64 action: follow 16:53:21.019 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 63 action: follow 16:53:21.019 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 62 action: follow 16:53:21.036 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 61 action: follow 16:53:22.538 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.644 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.842 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.927 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:22.994 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:23.028 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:23.179 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:23.399 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:24.142 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 57 action: follow 16:53:24.159 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 56 action: follow 16:53:24.175 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 55 action: follow 16:53:27.076 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 47 action: follow 16:53:30.247 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 40 action: nil 16:53:30.740 [Lua] Horde killed: ? 16:53:32.206 [Lua] Horde killed: ? 16:53:32.335 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 32 action: follow 16:53:32.519 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 31 action: follow 16:53:32.519 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 30 action: fallback_idle 16:53:32.687 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 29 action: fallback_idle 16:53:33.919 [Lua] [ChatManager][1]System: dafox pushed a suspicious brick 16:53:33.919 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:34.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:53:34.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:53:38.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:53:40.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:53:40.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:53:40.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:53:53.201 [Lua] Horde killed: ? 16:53:57.239 [Lua] Override Player Respawning middle_event true 16:53:57.255 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start (seed: 0) 16:53:58.939 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:59.056 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:59.260 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:59.260 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:59.411 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:59.411 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:59.615 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:53:59.766 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:12.019 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:54:12.899 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:12.899 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:12.899 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:14.083 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:54:14.094 [Lua] Spline already found! 16:54:14.129 [Lua] Init group template: spline_patrol 16:54:14.272 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:54:14.272 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:14.272 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:14.272 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:14.282 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c (seed: 0) 16:54:14.282 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b (seed: 0) 16:54:14.283 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 16:54:20.857 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.024 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.277 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.311 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:21.413 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.464 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:21.631 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.733 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:21.766 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.883 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:21.985 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:22.087 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:22.143 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:22.289 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:22.475 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:22.611 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:23.337 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:23.473 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:23.710 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:23.778 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:23.861 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:23.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4c6d2, position: 0 16:54:23.945 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:24.062 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:24.129 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:24.221 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:24.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:24.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:24.275 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:24.298 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:24.416 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:24.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4c72e, position: 0 16:54:24.684 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:24.752 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:24.869 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:25.071 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:25.105 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:25.221 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:25.339 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:25.424 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:25.491 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:25.525 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:25.811 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:25.844 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:26.046 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:26.521 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:26.738 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:26.872 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:26.893 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:54:27.074 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.209 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.276 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:27.397 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:27.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:27.615 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.616 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:27.732 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:27.732 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.966 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.967 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:28.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:28.135 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:28.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:28.152 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:28.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:28.407 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:28.491 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:28.524 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:28.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:28.609 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:28.828 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:28.913 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:28.963 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:28.997 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:29.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:29.200 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:29.285 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:29.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:29.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:29.335 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:29.420 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:29.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:29.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:29.708 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:29.738 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:29.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:29.859 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:30.147 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:30.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:30.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:30.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:31.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:31.822 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:54:31.822 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:31.823 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:31.823 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:31.836 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b (seed: 0) 16:54:31.836 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a (seed: 0) 16:54:33.909 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:34.043 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:34.264 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:34.287 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:34.398 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:34.431 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:34.600 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:34.600 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:34.735 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:34.735 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:34.940 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:35.088 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:35.088 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:35.224 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:35.291 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:35.425 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:35.425 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:35.459 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:35.628 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:35.662 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:35.762 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:35.863 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:35.979 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:36.115 [Lua] event horde ends! 16:54:36.132 [Lua] event horde ends! 16:54:36.148 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:36.232 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011781f7b0 16:54:36.232 [Lua] [GameNetworkManager] destroying game object with go_id=319 16:54:36.252 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:36.400 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:54:38.406 [Lua] event horde ends! 16:54:41.167 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:54:41.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:41.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:41.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:43.313 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted squid 16:54:43.313 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:43.313 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:43.313 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:44.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:44.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:44.329 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:44.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 21, name: `unknown` 16:54:49.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 52, name: `unknown` 16:54:50.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:53.331 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:53.331 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:53.331 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:54.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:55.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:55.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:55.947 [Lua] event horde ends! 16:54:57.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:58.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:54:58.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:55:00.225 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:00.359 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:00.579 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:00.630 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:00.698 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:00.753 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:00.932 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:00.971 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:01.083 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:01.083 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:01.137 [Lua] Returning override respawn unit 16:55:01.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:55:01.201 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:55:01.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=405 16:55:01.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47244095802307129) 16:55:01.303 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:01.354 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:01.472 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:01.472 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:01.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:55:01.708 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:01.826 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:01.885 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:01.885 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:01.885 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:01.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 63, name: `unknown` 16:55:02.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:55:05.253 [Lua] event horde ends! 16:55:05.270 [Lua] event horde ends! 16:55:05.621 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:05.723 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:05.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:55:05.944 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:05.945 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:06.063 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:06.098 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:06.271 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:06.318 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:06.420 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:06.454 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:06.664 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:06.692 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:06.794 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:06.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 58, name: `unknown` 16:55:07.047 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:12.241 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:55:12.241 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:12.241 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:12.241 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:12.255 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a (seed: 0) 16:55:12.255 [Lua] TerrorEventMixer.start_event: catacombs_special_event_c (seed: 0) 16:55:19.249 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:55:22.254 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:22.254 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:22.254 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:28.886 [Lua] [ChatManager][1]System: YourDog pushed a suspicious brick 16:55:28.887 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:32.607 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:32.776 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.018 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:33.018 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.045 [EACServer] [17:55:33:044][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting. 16:55:33.045 [EACServer] [17:55:33:044][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:55:33.045 [EACServer] [17:55:33:044][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 16:55:33.045 [EACServer] [17:55:33:044][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:55:33.146 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:33.180 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.398 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.398 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:33.533 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:33.736 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.787 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:33.855 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.939 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.072 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.156 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.240 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4e7af, position: 0 16:55:34.274 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.444 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.444 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.577 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.628 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.768 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4e7fc, position: 0 16:55:34.797 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.947 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:34.947 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.151 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:35.151 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.286 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:35.371 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.541 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:35.541 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.727 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.761 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:35.912 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.995 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:36.045 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:36.083 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:36.248 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:36.299 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:36.350 [Lua] event horde ends! 16:55:36.384 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:36.418 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:36.586 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:36.754 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:36.788 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:36.989 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:37.023 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:37.107 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:37.157 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:37.275 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:37.713 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:38.118 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:38.291 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:38.458 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:38.628 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:38.679 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:38.847 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:38.848 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:39.016 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:39.218 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:40.686 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:40.887 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.071 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.105 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:41.206 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.256 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:41.425 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.475 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:41.560 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.560 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:41.762 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.763 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:41.897 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.102 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.102 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:42.152 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:42.287 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:42.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:42.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:42.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 161, name: `unknown` 16:55:42.338 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:42.490 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.490 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:42.625 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.658 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:42.832 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.865 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:42.945 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:43.149 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:43.199 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:43.233 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:43.318 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:43.318 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:43.336 [Lua] event horde ends! 16:55:43.353 [Lua] event horde ends! 16:55:43.503 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:43.504 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:43.626 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:43.909 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:44.162 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:44.284 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:45.189 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:45.307 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:45.561 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:45.561 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:45.695 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:45.819 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:45.899 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:46.017 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:46.101 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:46.285 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:46.554 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:46.873 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:55:47.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 66, name: `unknown` 16:55:55.346 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:56:00.129 [Lua] [ChatManager][1]System: YourDog picked up a Grimoire 16:56:08.813 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:08.966 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.151 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.221 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:09.302 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.336 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:09.520 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.554 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:09.621 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.688 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:09.839 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.877 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:10.008 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.041 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:10.261 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:10.261 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.380 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:10.414 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.632 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.683 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:10.834 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.868 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.002 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:11.036 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.103 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:11.154 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.321 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:11.355 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.474 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:11.524 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.727 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.762 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:11.846 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:11.896 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.134 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.134 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:12.268 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.302 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:12.472 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.539 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:12.607 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.692 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:12.809 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.893 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:12.977 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.028 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:13.145 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.196 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:13.297 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.331 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:13.517 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.517 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:13.635 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.736 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:13.820 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.854 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:14.007 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:14.041 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:14.159 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:14.209 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:14.344 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:14.429 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:14.631 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:14.714 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:16.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4f93a, position: 0 16:56:17.898 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:18.015 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:18.233 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:18.351 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:18.385 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:18.522 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:18.606 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:18.723 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:19.432 [Lua] event horde ends! 16:56:19.449 [Lua] event horde ends! 16:56:26.358 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 16:56:28.669 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted triangle 16:56:28.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:28.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:28.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:32.901 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:33.035 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:33.238 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:33.238 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:33.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:56:33.371 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:33.405 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:33.608 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:33.608 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:33.726 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:33.760 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:33.997 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:34.148 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:56:38.691 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:38.691 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:38.691 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:41.973 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:56:41.973 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:41.973 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:41.973 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.003 [Lua] Override Player Respawning middle_event false 16:56:50.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:50.019 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end (seed: 0) 16:56:50.457 [Lua] event horde ends! 16:56:50.469 [Lua] event horde ends! 16:56:59.709 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:59.842 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:00.060 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:00.111 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:00.195 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:00.246 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:00.430 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:00.498 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:00.565 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:00.668 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:00.768 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:00.836 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:00.904 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.022 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:01.123 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.224 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:01.258 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.343 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:01.445 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.479 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:01.615 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.720 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:01.817 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.818 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:01.952 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:01.952 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:02.159 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:02.187 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:02.322 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:02.356 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:02.525 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:02.575 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:02.677 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:02.711 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:03.035 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:03.214 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:05.394 [Lua] main path terror event triggered: rare_event_loot_rat 16:57:05.394 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:57:14.628 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:14.811 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:14.997 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:15.030 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:15.114 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:15.334 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:15.385 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:15.419 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:15.520 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:15.520 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:15.705 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:15.823 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:15.856 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:15.991 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:16.059 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:16.177 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:16.345 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:16.396 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:16.396 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:16.464 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:16.565 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:16.566 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:16.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:57:16.769 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:16.769 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:16.904 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:17.392 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:20.698 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:21.319 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:21.438 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:21.812 [Lua] [ChatManager][1]System: YourDog picked up a Tome 16:57:22.182 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:33.045 [EACServer] [17:57:33:045][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:57:37.382 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:57:37.399 [Lua] Spline already found! 16:57:37.434 [Lua] Init group template: spline_patrol 16:57:42.149 [Lua] Time for new HOOORDE! multi_first_wave 16:57:42.149 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 16:57:42.149 [Lua] horde requested: vector_blob 16:57:42.149 [Lua] wants to spawn ahead within distance: 60 16:57:42.149 [Lua] horde crated with id 19 of type vector_blob 16:57:42.149 [Lua] managed to spawn 27/27 horde enemies 16:57:42.149 [Lua] vector blob horde has started 16:57:42.591 [Lua] Init group template: horde 16:57:44.642 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:44.879 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:45.034 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:57:45.150 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:45.318 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:57:45.597 [Lua] Switching ConflictSettings: to: skaven 16:57:45.597 [Lua] pacing=default 16:57:45.597 [Lua] roaming=nil 16:57:45.597 [Lua] specials=skaven 16:57:45.597 [Lua] debug_color=orange 16:57:45.597 [Lua] contained_breeds=nil 16:57:45.597 [Lua] pack_spawning=skaven 16:57:45.597 [Lua] disabled=false 16:57:45.597 [Lua] factions=nil 16:57:45.597 [Lua] boss=skaven 16:57:45.597 [Lua] horde=default 16:57:45.597 [Lua] name=skaven 16:57:45.597 [Lua] intensity=default 16:57:45.597 [Lua] --- 16:57:45.605 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:57:48.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 71207 16:57:49.706 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:49.854 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:50.058 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:50.192 [Lua] [GameNetworkManager] game object created go_id=2443, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:50.192 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:50.344 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:50.412 [Lua] [GameNetworkManager] game object created go_id=2444, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:50.563 [Lua] [GameNetworkManager] game object created go_id=2445, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:50.563 [Lua] [GameNetworkManager] game object was destroyed id=2442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:50.665 [Lua] [GameNetworkManager] game object was destroyed id=2443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:50.783 [Lua] [GameNetworkManager] game object created go_id=2446, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:50.901 [Lua] [GameNetworkManager] game object was destroyed id=2444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:50.935 [Lua] [GameNetworkManager] game object created go_id=2447, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:51.071 [Lua] [GameNetworkManager] game object was destroyed id=2445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:51.105 [Lua] [GameNetworkManager] game object created go_id=2448, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:51.172 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:57:51.172 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:57:51.172 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 16:57:51.172 [Lua] horde requested: vector_blob 16:57:51.172 [Lua] wants to spawn ahead within distance: 60 16:57:51.172 [Lua] horde crated with id 20 of type vector_blob 16:57:51.172 [Lua] managed to spawn 57/57 horde enemies 16:57:51.172 [Lua] vector blob horde has started 16:57:51.257 [Lua] [GameNetworkManager] game object was destroyed id=2446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:51.257 [Lua] [GameNetworkManager] game object created go_id=2449, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:51.409 [Lua] [GameNetworkManager] game object was destroyed id=2447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:51.493 [Lua] [GameNetworkManager] game object created go_id=2450, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:51.583 [Lua] [GameNetworkManager] game object was destroyed id=2448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:51.614 [Lua] [GameNetworkManager] game object created go_id=2451, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:51.747 [Lua] [GameNetworkManager] game object was destroyed id=2449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:51.884 [Lua] [GameNetworkManager] game object created go_id=2452, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:51.938 [Lua] [GameNetworkManager] game object was destroyed id=2450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:52.023 [Lua] [GameNetworkManager] game object created go_id=2453, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:52.080 [Lua] [GameNetworkManager] game object was destroyed id=2451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:52.145 [Lua] Init group template: horde 16:57:52.210 [Lua] [GameNetworkManager] game object created go_id=2454, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:52.331 [Lua] [GameNetworkManager] game object was destroyed id=2452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:52.363 [Lua] [GameNetworkManager] game object created go_id=2455, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:52.471 [Lua] [GameNetworkManager] game object was destroyed id=2453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:52.551 [Lua] [GameNetworkManager] game object created go_id=2456, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:52.674 [Lua] [GameNetworkManager] game object was destroyed id=2454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:52.708 [Lua] [GameNetworkManager] game object created go_id=2457, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:52.791 [Lua] [GameNetworkManager] game object was destroyed id=2455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:52.911 [Lua] [GameNetworkManager] game object created go_id=2458, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:53.062 [Lua] [GameNetworkManager] game object was destroyed id=2456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:53.097 [Lua] [GameNetworkManager] game object created go_id=2459, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:53.164 [Lua] [GameNetworkManager] game object was destroyed id=2457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:53.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:57:53.315 [Lua] [GameNetworkManager] game object created go_id=2460, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:53.383 [Lua] [GameNetworkManager] game object was destroyed id=2458 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:53.456 [Lua] [GameNetworkManager] game object created go_id=2461, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:53.603 [Lua] [GameNetworkManager] game object was destroyed id=2459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:53.636 [Lua] [GameNetworkManager] game object created go_id=2462, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:53.773 [Lua] [GameNetworkManager] game object created go_id=2463, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:53.827 [Lua] [GameNetworkManager] game object was destroyed id=2460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:53.861 [Lua] [GameNetworkManager] game object was destroyed id=2461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:53.993 [Lua] [GameNetworkManager] game object created go_id=2464, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:54.166 [Lua] [GameNetworkManager] game object was destroyed id=2462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:54.268 [Lua] [GameNetworkManager] game object was destroyed id=2463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:54.540 [Lua] [GameNetworkManager] game object was destroyed id=2464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:55.589 [Lua] [GameNetworkManager] game object created go_id=2465, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:55.709 [Lua] [GameNetworkManager] game object created go_id=2466, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:55.915 [Lua] [GameNetworkManager] game object created go_id=2467, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:55.972 [Lua] [GameNetworkManager] game object was destroyed id=2465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:56.087 [Lua] [GameNetworkManager] game object created go_id=2468, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:56.105 [Lua] [GameNetworkManager] game object was destroyed id=2466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:56.285 [Lua] [GameNetworkManager] game object created go_id=2469, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:56.350 [Lua] [GameNetworkManager] game object was destroyed id=2467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:56.418 [Lua] [GameNetworkManager] game object created go_id=2470, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:56.469 [Lua] [GameNetworkManager] game object was destroyed id=2468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:56.619 [Lua] [GameNetworkManager] game object created go_id=2471, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:56.686 [Lua] [GameNetworkManager] game object was destroyed id=2469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:56.770 [Lua] [GameNetworkManager] game object created go_id=2472, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:56.856 [Lua] [GameNetworkManager] game object was destroyed id=2470 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:56.939 [Lua] [GameNetworkManager] game object created go_id=2473, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:56.990 [Lua] [GameNetworkManager] game object was destroyed id=2471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:57.092 [Lua] [GameNetworkManager] game object created go_id=2474, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:57.312 [Lua] [GameNetworkManager] game object created go_id=2475, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:57.412 [Lua] [GameNetworkManager] game object was destroyed id=2473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:57.447 [Lua] [GameNetworkManager] game object created go_id=2476, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:57.535 [Lua] [GameNetworkManager] game object was destroyed id=2474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:57.657 [Lua] [GameNetworkManager] game object created go_id=2477, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:57.740 [Lua] [GameNetworkManager] game object was destroyed id=2475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:57.790 [Lua] [GameNetworkManager] game object created go_id=2478, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:57.911 [Lua] [GameNetworkManager] game object was destroyed id=2476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:58.011 [Lua] [GameNetworkManager] game object created go_id=2479, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:58.147 [Lua] [GameNetworkManager] game object created go_id=2480, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:58.147 [Lua] [GameNetworkManager] game object was destroyed id=2477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:58.248 [Lua] [GameNetworkManager] game object was destroyed id=2478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:58.383 [Lua] [GameNetworkManager] game object created go_id=2481, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:58.383 [Lua] [GameNetworkManager] game object was destroyed id=2479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:58.519 [Lua] [GameNetworkManager] game object created go_id=2482, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:58.519 [Lua] [GameNetworkManager] game object was destroyed id=2480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:58.688 [Lua] [GameNetworkManager] game object created go_id=2483, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:58.739 [Lua] [GameNetworkManager] game object was destroyed id=2481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:58.824 [Lua] [GameNetworkManager] game object created go_id=2484, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:58.908 [Lua] [GameNetworkManager] game object was destroyed id=2482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:59.026 [Lua] [GameNetworkManager] game object created go_id=2485, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:59.110 [Lua] [GameNetworkManager] game object was destroyed id=2483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:59.146 [Lua] [GameNetworkManager] game object created go_id=2486, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:59.227 [Lua] [GameNetworkManager] game object was destroyed id=2484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:59.464 [Lua] [GameNetworkManager] game object was destroyed id=2485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:57:59.616 [Lua] [GameNetworkManager] game object was destroyed id=2486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:00.272 [Lua] HORDE: last wave, reset to standard horde delay 16:58:00.272 [Lua] Time for new HOOORDE! multi_last_wave 16:58:00.272 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 16:58:00.272 [Lua] horde requested: vector_blob 16:58:00.272 [Lua] wants to spawn ahead within distance: 60 16:58:00.272 [Lua] horde crated with id 21 of type vector_blob 16:58:00.272 [Lua] managed to spawn 55/55 horde enemies 16:58:00.272 [Lua] vector blob horde has started 16:58:00.571 [Lua] Horde killed: ? 16:58:01.226 [Lua] Init group template: horde 16:58:06.002 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:06.418 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:58:08.642 [Lua] [GameNetworkManager] game object created go_id=2487, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:08.812 [Lua] [GameNetworkManager] game object created go_id=2488, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:08.981 [Lua] [GameNetworkManager] game object was destroyed id=2487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:09.015 [Lua] [GameNetworkManager] game object created go_id=2489, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:09.167 [Lua] [GameNetworkManager] game object was destroyed id=2488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:09.200 [Lua] [GameNetworkManager] game object created go_id=2490, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:09.412 [Lua] [GameNetworkManager] game object was destroyed id=2489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:09.445 [Lua] [GameNetworkManager] game object created go_id=2491, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:09.564 [Lua] [GameNetworkManager] game object created go_id=2492, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:09.597 [Lua] [GameNetworkManager] game object was destroyed id=2490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:09.802 [Lua] [GameNetworkManager] game object created go_id=2493, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:09.820 [Lua] [GameNetworkManager] game object was destroyed id=2491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:09.904 [Lua] [GameNetworkManager] game object created go_id=2494, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:09.972 [Lua] [GameNetworkManager] game object was destroyed id=2492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:10.141 [Lua] [GameNetworkManager] game object created go_id=2495, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:10.174 [Lua] [GameNetworkManager] game object was destroyed id=2493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:10.290 [Lua] [GameNetworkManager] game object created go_id=2496, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:10.357 [Lua] [GameNetworkManager] game object was destroyed id=2494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:10.475 [Lua] [GameNetworkManager] game object created go_id=2497, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:10.509 [Lua] [GameNetworkManager] game object was destroyed id=2495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:10.629 [Lua] [GameNetworkManager] game object created go_id=2498, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:10.645 [Lua] [GameNetworkManager] game object was destroyed id=2496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:10.829 [Lua] [GameNetworkManager] game object created go_id=2499, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:10.914 [Lua] [GameNetworkManager] game object was destroyed id=2497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:10.964 [Lua] [GameNetworkManager] game object created go_id=2500, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:11.117 [Lua] [GameNetworkManager] game object was destroyed id=2498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:11.335 [Lua] [GameNetworkManager] game object was destroyed id=2499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:11.503 [Lua] [GameNetworkManager] game object was destroyed id=2500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:12.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:58:13.407 [Lua] [GameNetworkManager] game object created go_id=2501, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:13.559 [Lua] [GameNetworkManager] game object created go_id=2502, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:13.777 [Lua] [GameNetworkManager] game object created go_id=2503, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:13.845 [Lua] [GameNetworkManager] game object was destroyed id=2501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:13.895 [Lua] [GameNetworkManager] game object created go_id=2504, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:14.001 [Lua] Horde killed: ? 16:58:14.031 [Lua] [GameNetworkManager] game object was destroyed id=2502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:14.116 [Lua] [GameNetworkManager] game object created go_id=2505, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:14.240 [Lua] [GameNetworkManager] game object was destroyed id=2503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:14.318 [Lua] [GameNetworkManager] game object was destroyed id=2504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:14.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 71207 16:58:14.486 [Lua] [GameNetworkManager] game object was destroyed id=2505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:16.971 [Lua] [GameNetworkManager] game object created go_id=2506, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:17.118 [Lua] [GameNetworkManager] game object created go_id=2507, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:17.338 [Lua] [GameNetworkManager] game object created go_id=2508, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:17.355 [Lua] [GameNetworkManager] game object was destroyed id=2506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:17.473 [Lua] [GameNetworkManager] game object created go_id=2509, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:17.507 [Lua] [GameNetworkManager] game object was destroyed id=2507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:17.692 [Lua] [GameNetworkManager] game object created go_id=2510, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:17.693 [Lua] [GameNetworkManager] game object was destroyed id=2508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:17.830 [Lua] [GameNetworkManager] game object created go_id=2511, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:17.878 [Lua] [GameNetworkManager] game object was destroyed id=2509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.013 [Lua] [GameNetworkManager] game object created go_id=2512, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:18.097 [Lua] [GameNetworkManager] game object was destroyed id=2510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.181 [Lua] [GameNetworkManager] game object created go_id=2513, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:18.248 [Lua] [GameNetworkManager] game object was destroyed id=2511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.367 [Lua] [GameNetworkManager] game object created go_id=2514, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:18.468 [Lua] [GameNetworkManager] game object was destroyed id=2512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.503 [Lua] [GameNetworkManager] game object created go_id=2515, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:18.586 [Lua] [GameNetworkManager] game object was destroyed id=2513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.721 [Lua] [GameNetworkManager] game object created go_id=2516, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:18.804 [Lua] [GameNetworkManager] game object was destroyed id=2514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.839 [Lua] [GameNetworkManager] game object created go_id=2517, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:18.946 [Lua] [GameNetworkManager] game object was destroyed id=2515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:18.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:58:18.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:58:18.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:58:19.080 [Lua] [GameNetworkManager] game object created go_id=2518, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:19.141 [Lua] [GameNetworkManager] game object was destroyed id=2516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:19.174 [Lua] [GameNetworkManager] game object created go_id=2519, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:19.241 [Lua] [GameNetworkManager] game object was destroyed id=2517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:19.393 [Lua] [GameNetworkManager] game object created go_id=2520, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:19.425 [Lua] [GameNetworkManager] game object was destroyed id=2518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:19.527 [Lua] [GameNetworkManager] game object created go_id=2521, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:19.577 [Lua] [GameNetworkManager] game object was destroyed id=2519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:19.712 [Lua] [GameNetworkManager] game object created go_id=2522, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:19.796 [Lua] [GameNetworkManager] game object was destroyed id=2520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:19.863 [Lua] [GameNetworkManager] game object created go_id=2523, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:19.948 [Lua] [GameNetworkManager] game object was destroyed id=2521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:20.099 [Lua] [GameNetworkManager] game object created go_id=2524, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:20.167 [Lua] [GameNetworkManager] game object was destroyed id=2522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:20.284 [Lua] [GameNetworkManager] game object was destroyed id=2523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:20.507 [Lua] Horde killed: ? 16:58:20.553 [Lua] [GameNetworkManager] game object was destroyed id=2524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:21.722 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 16:58:27.546 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:27.716 [Lua] Coordinated attack! 16:58:27.766 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:27.918 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:28.001 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:28.221 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:28.423 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:29.686 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:29.938 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:30.038 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:30.173 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:30.290 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:30.576 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:30.728 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:31.168 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:58:33.771 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:58:33.781 [Lua] Spline already found! 16:58:33.818 [Lua] Init group template: spline_patrol 16:58:36.429 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:36.883 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:58:43.567 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:44.005 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:58:47.416 [Lua] [GameNetworkManager] game object created go_id=2525, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:47.567 [Lua] [GameNetworkManager] game object created go_id=2526, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:47.753 [Lua] [GameNetworkManager] game object created go_id=2527, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:47.804 [Lua] [GameNetworkManager] game object was destroyed id=2525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:47.904 [Lua] [GameNetworkManager] game object created go_id=2528, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:47.955 [Lua] [GameNetworkManager] game object was destroyed id=2526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:48.123 [Lua] [GameNetworkManager] game object created go_id=2529, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:48.144 [Lua] [GameNetworkManager] game object was destroyed id=2527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:48.258 [Lua] [GameNetworkManager] game object created go_id=2530, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:48.309 [Lua] [GameNetworkManager] game object was destroyed id=2528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:48.460 [Lua] [GameNetworkManager] game object created go_id=2531, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:48.493 [Lua] [GameNetworkManager] game object was destroyed id=2529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:48.595 [Lua] [GameNetworkManager] game object created go_id=2532, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:48.628 [Lua] [GameNetworkManager] game object was destroyed id=2530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:48.831 [Lua] [GameNetworkManager] game object created go_id=2533, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:48.831 [Lua] [GameNetworkManager] game object was destroyed id=2531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:48.965 [Lua] [GameNetworkManager] game object created go_id=2534, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:48.965 [Lua] [GameNetworkManager] game object was destroyed id=2532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:49.169 [Lua] [GameNetworkManager] game object created go_id=2535, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.270 [Lua] [GameNetworkManager] game object was destroyed id=2533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:49.303 [Lua] [GameNetworkManager] game object created go_id=2536, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.422 [Lua] [GameNetworkManager] game object was destroyed id=2534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:49.522 [Lua] [GameNetworkManager] game object created go_id=2537, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.792 [Lua] [GameNetworkManager] game object was destroyed id=2536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:49.895 [Lua] [GameNetworkManager] game object was destroyed id=2537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:50.162 [Lua] [GameNetworkManager] game object was destroyed id=2535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:58:51.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:58:51.122 [Lua] Spline already found! 16:58:51.211 [Lua] Init group template: spline_patrol 16:58:51.953 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:58:51.971 [Lua] Spline already found! 16:58:52.055 [Lua] Init group template: spline_patrol 16:58:52.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x536c2, position: 0 16:58:55.351 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:55.805 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:56.007 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:56.394 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:56.966 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:57.421 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:57.908 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:58.328 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:58.361 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:58.535 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:58.815 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 16:58:58.933 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:59:01.532 [Lua] main path terror event triggered: boss_event_storm_fiend 16:59:01.532 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 16:59:01.565 [Flow] Boss DoorStormfiend 16:59:01.566 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 16:59:01.567 [Lua] Init group template: boss_door_closers 16:59:02.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:02.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:02.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:03.150 [Lua] [GameNetworkManager] game object created go_id=2538, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.301 [Lua] [GameNetworkManager] game object created go_id=2539, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:03.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:03.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:03.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:03.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:03.503 [Lua] [GameNetworkManager] game object created go_id=2540, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.537 [Lua] [GameNetworkManager] game object was destroyed id=2538 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:03.639 [Lua] [GameNetworkManager] game object created go_id=2541, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.675 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.675 [Lua] [GameNetworkManager] game object was destroyed id=2539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:03.841 [Lua] [GameNetworkManager] game object created go_id=2542, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.874 [Lua] [GameNetworkManager] game object was destroyed id=2540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:03.975 [Lua] [GameNetworkManager] game object created go_id=2543, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:04.043 [Lua] [GameNetworkManager] game object was destroyed id=2541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:04.128 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:59:04.179 [Lua] [GameNetworkManager] game object created go_id=2544, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:04.213 [Lua] [GameNetworkManager] game object was destroyed id=2542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:04.313 [Lua] [GameNetworkManager] game object created go_id=2545, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:04.381 [Lua] [GameNetworkManager] game object was destroyed id=2543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:04.515 [Lua] [GameNetworkManager] game object created go_id=2546, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:04.549 [Lua] [GameNetworkManager] game object was destroyed id=2544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:04.651 [Lua] [GameNetworkManager] game object created go_id=2547, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:04.684 [Lua] [GameNetworkManager] game object was destroyed id=2545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:04.853 [Lua] [GameNetworkManager] game object created go_id=2548, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:04.887 [Lua] [GameNetworkManager] game object was destroyed id=2546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:04.992 [Lua] [GameNetworkManager] game object created go_id=2549, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.039 [Lua] [GameNetworkManager] game object was destroyed id=2547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:05.207 [Lua] [GameNetworkManager] game object created go_id=2550, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.241 [Lua] [GameNetworkManager] game object was destroyed id=2548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:05.342 [Lua] [GameNetworkManager] game object created go_id=2551, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.394 [Lua] [GameNetworkManager] game object was destroyed id=2549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:05.545 [Lua] [GameNetworkManager] game object was destroyed id=2550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:05.545 [Lua] [GameNetworkManager] game object created go_id=2552, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.697 [Lua] [GameNetworkManager] game object was destroyed id=2551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:05.697 [Lua] [GameNetworkManager] game object created go_id=2553, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.914 [Lua] [GameNetworkManager] game object was destroyed id=2552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:06.066 [Lua] [GameNetworkManager] game object was destroyed id=2553 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:07.092 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:07.464 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 16:59:07.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:07.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:07.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 16:59:20.935 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:59:20.959 [Lua] Spline already found! 16:59:21.178 [Lua] Init group template: spline_patrol 16:59:24.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:59:24.373 [Lua] Spline already found! 16:59:24.425 [Lua] Init group template: spline_patrol 16:59:26.605 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:59:26.623 [Lua] Spline already found! 16:59:26.676 [Lua] Init group template: spline_patrol 16:59:26.825 [Lua] [GameNetworkManager] game object created go_id=2554, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:27.229 [Lua] [GameNetworkManager] game object was destroyed id=2554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:29.595 [Lua] [GameNetworkManager] game object created go_id=2555, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:29.728 [Lua] [GameNetworkManager] game object created go_id=2556, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:30.103 [Lua] [GameNetworkManager] game object was destroyed id=2555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:30.136 [Lua] [GameNetworkManager] game object was destroyed id=2556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:30.306 [Lua] [GameNetworkManager] game object created go_id=2557, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:30.440 [Lua] [GameNetworkManager] game object created go_id=2558, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:30.660 [Lua] [GameNetworkManager] game object created go_id=2559, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:30.800 [Lua] [GameNetworkManager] game object created go_id=2560, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:30.811 [Lua] [GameNetworkManager] game object was destroyed id=2557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:30.963 [Lua] [GameNetworkManager] game object was destroyed id=2558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:30.996 [Lua] [GameNetworkManager] game object created go_id=2561, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:31.131 [Lua] [GameNetworkManager] game object created go_id=2562, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:31.165 [Lua] [GameNetworkManager] game object was destroyed id=2560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:31.199 [Lua] [GameNetworkManager] game object was destroyed id=2559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:31.334 [Lua] [GameNetworkManager] game object created go_id=2563, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:31.367 [Lua] [GameNetworkManager] game object was destroyed id=2561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:31.518 [Lua] [GameNetworkManager] game object was destroyed id=2562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:31.870 [Lua] [GameNetworkManager] game object was destroyed id=2563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:33.045 [EACServer] [17:59:33:044][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:59:35.988 [Lua] [GameNetworkManager] game object created go_id=2564, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:36.160 [Lua] [GameNetworkManager] game object created go_id=2565, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:36.356 [Lua] [GameNetworkManager] game object created go_id=2566, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:36.492 [Lua] [GameNetworkManager] game object created go_id=2567, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:36.659 [Lua] [GameNetworkManager] game object was destroyed id=2564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:36.793 [Lua] [GameNetworkManager] game object was destroyed id=2566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:36.793 [Lua] [GameNetworkManager] game object was destroyed id=2565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:36.930 [Lua] [GameNetworkManager] game object was destroyed id=2567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:37.485 [Lua] [GameNetworkManager] game object created go_id=2568, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:37.621 [Lua] [GameNetworkManager] game object created go_id=2569, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:37.706 [Lua] Time for new HOOORDE! multi_first_wave 16:59:37.706 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 16:59:37.706 [Lua] horde requested: vector 16:59:37.706 [Lua] setting up vector-horde 16:59:37.706 [Lua] Composing horde 'large' .. using variant 'plain' 16:59:37.706 [Lua] --> horde wants to spawn ahead of players (0.21816864772246/0.67 16:59:37.706 [Lua] -> spawning: 57 16:59:37.706 [Lua] horde crated with id 29 of type vector 16:59:37.706 [Lua] vector horde has started 16:59:37.840 [Lua] [GameNetworkManager] game object created go_id=2570, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:37.874 [Lua] [GameNetworkManager] game object was destroyed id=2568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:37.975 [Lua] [GameNetworkManager] game object created go_id=2571, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:38.009 [Lua] [GameNetworkManager] game object was destroyed id=2569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:38.195 [Lua] [GameNetworkManager] game object created go_id=2572, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:38.229 [Lua] [GameNetworkManager] game object was destroyed id=2570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:38.330 [Lua] [GameNetworkManager] game object created go_id=2573, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:38.364 [Lua] [GameNetworkManager] game object was destroyed id=2571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:38.549 [Lua] [GameNetworkManager] game object created go_id=2574, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:38.583 [Lua] [GameNetworkManager] game object was destroyed id=2572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:38.701 [Lua] [GameNetworkManager] game object created go_id=2575, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:38.701 [Lua] [GameNetworkManager] game object was destroyed id=2573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:38.903 [Lua] [GameNetworkManager] game object created go_id=2576, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:39.022 [Lua] [GameNetworkManager] game object was destroyed id=2574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:39.055 [Lua] [GameNetworkManager] game object created go_id=2577, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:39.173 [Lua] [GameNetworkManager] game object was destroyed id=2575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:39.428 [Lua] [GameNetworkManager] game object was destroyed id=2576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:39.580 [Lua] [GameNetworkManager] game object was destroyed id=2577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:39.950 [Lua] [GameNetworkManager] game object created go_id=2578, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:40.136 [Lua] [GameNetworkManager] game object created go_id=2579, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:40.305 [Lua] [GameNetworkManager] game object created go_id=2580, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:40.372 [Lua] [GameNetworkManager] game object was destroyed id=2578 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:40.439 [Lua] [GameNetworkManager] game object created go_id=2581, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:40.507 [Lua] [GameNetworkManager] game object was destroyed id=2579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:40.645 [Lua] [GameNetworkManager] game object created go_id=2582, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:40.694 [Lua] [GameNetworkManager] game object was destroyed id=2580 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:40.796 [Lua] [GameNetworkManager] game object created go_id=2583, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:40.830 [Lua] [GameNetworkManager] game object was destroyed id=2581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:40.998 [Lua] [GameNetworkManager] game object created go_id=2584, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:41.016 [Lua] Coordinated attack! 16:59:41.149 [Lua] [GameNetworkManager] game object was destroyed id=2582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:41.149 [Lua] [GameNetworkManager] game object created go_id=2585, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:41.284 [Lua] [GameNetworkManager] game object was destroyed id=2583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:41.688 [Lua] [GameNetworkManager] game object was destroyed id=2584 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:41.823 [Lua] [GameNetworkManager] game object was destroyed id=2585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:46.730 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:59:46.730 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:59:46.730 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 16:59:46.730 [Lua] horde requested: vector 16:59:46.730 [Lua] setting up vector-horde 16:59:46.730 [Lua] Composing horde 'large' .. using variant 'plain' 16:59:46.730 [Lua] --> horde wants to spawn ahead of players (0.56417745901303/0.67 16:59:46.730 [Lua] -> spawning: 55 16:59:46.730 [Lua] horde crated with id 30 of type vector 16:59:46.730 [Lua] vector horde has started 16:59:47.407 [Lua] Init group template: horde 16:59:52.241 [Lua] [GameNetworkManager] game object created go_id=2586, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:52.338 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers (seed: 0) 16:59:52.338 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer 16:59:52.338 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 16:59:52.405 [Lua] [GameNetworkManager] game object created go_id=2587, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:52.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 16:59:52.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 16:59:52.523 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000101c8c9d3, connection_key=1, breed_name=chaos_dummy_sorcerer) 16:59:52.539 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001023583c8, connection_key=2, breed_name=chaos_dummy_sorcerer) 16:59:52.590 [Lua] [GameNetworkManager] game object created go_id=2588, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:52.725 [Lua] [GameNetworkManager] game object was destroyed id=2586 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:52.725 [Lua] [GameNetworkManager] game object created go_id=2589, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:52.810 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000011781f7b0, connection_key=3, breed_name=chaos_dummy_sorcerer) 16:59:52.833 [Lua] [GameNetworkManager] game object was destroyed id=2587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:52.932 [Lua] [GameNetworkManager] game object created go_id=2590, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.034 [Lua] [GameNetworkManager] game object was destroyed id=2588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:53.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:59:53.174 [Lua] [GameNetworkManager] game object was destroyed id=2589 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:53.425 [Lua] [GameNetworkManager] game object was destroyed id=2590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:53.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 16:59:55.869 [Lua] Init group template: horde 16:59:56.834 [Lua] [GameNetworkManager] game object created go_id=2591, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:56.952 [Lua] [GameNetworkManager] game object created go_id=2592, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:57.161 [Lua] [GameNetworkManager] game object created go_id=2593, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:57.195 [Lua] [GameNetworkManager] game object was destroyed id=2591 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:57.284 [Lua] [GameNetworkManager] game object created go_id=2594, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:57.335 [Lua] [GameNetworkManager] game object was destroyed id=2592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:57.472 [Lua] [GameNetworkManager] game object was destroyed id=2593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 16:59:57.677 [Lua] [GameNetworkManager] game object was destroyed id=2594 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:02.455 [Lua] [GameNetworkManager] game object created go_id=2595, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.610 [Lua] [GameNetworkManager] game object created go_id=2596, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.770 [Lua] [GameNetworkManager] game object created go_id=2597, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.834 [Lua] [GameNetworkManager] game object was destroyed id=2595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:02.931 [Lua] [GameNetworkManager] game object created go_id=2598, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.973 [Lua] [GameNetworkManager] game object was destroyed id=2596 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:03.120 [Lua] [GameNetworkManager] game object created go_id=2599, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:03.185 [Lua] [GameNetworkManager] game object was destroyed id=2597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:03.262 [Lua] [GameNetworkManager] game object created go_id=2600, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:03.285 [Lua] [GameNetworkManager] game object was destroyed id=2598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:03.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:03.504 [Lua] [GameNetworkManager] game object was destroyed id=2599 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:03.698 [Lua] [GameNetworkManager] game object was destroyed id=2600 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:00:05.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:06.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:07.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:07.795 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 17:00:07.795 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 17:00:07.818 [Lua] > starting new spline, using new navbot: standard , id: boss_28 17:00:08.002 [Lua] > continuing spline boss_28 index: 2 retries: 0 17:00:08.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:08.330 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015631170244887471 boss_28 17:00:08.330 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016117148334160447 boss_28 17:00:08.330 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:08.330 [Lua] > continuing spline boss_28 index: 3 retries: 0 17:00:08.599 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:08.599 [Lua] > continuing spline boss_28 index: 4 retries: 0 17:00:09.288 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:09.288 [Lua] > continuing spline boss_28 index: 5 retries: 0 17:00:09.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:09.502 [Lua] > continuing spline boss_28 index: 6 retries: 0 17:00:09.712 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:09.712 [Lua] > continuing spline boss_28 index: 7 retries: 0 17:00:09.999 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:09.999 [Lua] > continuing spline boss_28 index: 8 retries: 0 17:00:10.194 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:10.467 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_28 17:00:10.467 [Lua] > spline completed boss_28 retries: 0 17:00:10.833 [Lua] Init group template: spline_patrol 17:00:10.867 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:00:11.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:13.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:13.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:13.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:14.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:14.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:14.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:15.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:15.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:15.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:20.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:20.268 [Lua] [ChatManager][1]System: Stormfiend died after 1 minute 18 seconds. 17:00:21.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:21.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:21.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:22.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:22.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:00:22.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:00:22.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:00:22.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 4537872 17:00:23.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:23.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:23.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:24.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:27.697 [Lua] HORDE: Pushing horde in time; too many units out 74 17:00:28.375 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 17:00:29.253 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101c8c9d3 17:00:29.254 [Lua] [GameNetworkManager] destroying game object with go_id=62 17:00:33.811 [Lua] HORDE: last wave, reset to standard horde delay 17:00:33.811 [Lua] Time for new HOOORDE! multi_last_wave 17:00:33.811 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 17:00:33.811 [Lua] horde requested: vector 17:00:33.811 [Lua] setting up vector-horde 17:00:33.811 [Lua] Composing horde 'large' .. using variant 'plain' 17:00:33.811 [Lua] --> horde wants to spawn ahead of players (0.091602011949395/0.67 17:00:33.812 [Lua] -> spawning: 54 17:00:33.812 [Lua] horde crated with id 32 of type vector 17:00:33.812 [Lua] vector horde has started 17:00:34.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:35.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:00:38.734 [Lua] Horde killed: ? 17:00:38.939 [Lua] Horde killed: ? 17:00:42.731 [Lua] Init group template: horde 17:00:54.299 [Lua] [GameNetworkManager] game object created go_id=2601, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:00:54.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=726 17:00:54.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:01:05.091 [Lua] [ChatManager][1]System: YourDog picked up a key 17:01:05.092 [Flow] ENABLE 17:01:05.959 [Lua] [ChatManager][1]System: JayJay discarded a Tome 17:01:06.021 [Lua] [ChatManager][1]System: Tristan1745 picked up a Loot Die (1) 17:01:08.583 [Lua] [ChatManager][1]System: JayJay picked up a Tome 17:01:13.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:01:14.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:01:14.937 [Lua] Coordinated attack! 17:01:16.147 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:16.683 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:01:18.271 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:18.942 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:01:26.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:01:26.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:26.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:32.179 [Lua] Time for new HOOORDE! multi_first_wave 17:01:32.179 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 17:01:32.179 [Lua] horde requested: ambush 17:01:32.179 [Lua] setting up ambush-horde 17:01:32.179 [Lua] Composing horde 'large' .. using variant 'plain' 17:01:32.179 [Lua] -> spawning: 56 17:01:32.179 [Lua] horde crated with id 33 of type ambush 17:01:32.179 [Lua] ambush horde has started 17:01:33.045 [EACServer] [18:01:33:045][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:01:33.916 [Lua] Horde killed: ? 17:01:33.931 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:01:33.931 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:01:33.931 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 17:01:33.931 [Lua] horde requested: ambush 17:01:33.931 [Lua] setting up ambush-horde 17:01:33.931 [Lua] Composing horde 'large' .. using variant 'plain' 17:01:33.931 [Lua] -> spawning: 56 17:01:33.931 [Lua] horde crated with id 34 of type ambush 17:01:33.931 [Lua] ambush horde has started 17:01:35.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:01:36.728 [Lua] Init group template: horde 17:01:38.505 [Lua] Init group template: horde 17:01:44.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:01:47.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:01:55.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:02:00.614 [Lua] [ChatManager][1]System: JayJay discarded a Tome 17:02:01.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:02:01.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 1212304 17:02:02.219 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 66 action: follow 17:02:02.574 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 65 action: follow 17:02:03.407 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:03.837 [Lua] [ChatManager][1]System: JayJay picked up a Tome 17:02:04.068 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:02:04.455 [Lua] HORDE: Pushing horde in time; too many units out 61 17:02:05.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:02:05.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 17:02:20.650 [Lua] HORDE: last wave, reset to standard horde delay 17:02:20.650 [Lua] Time for new HOOORDE! multi_last_wave 17:02:20.650 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 17:02:20.650 [Lua] horde requested: ambush 17:02:20.650 [Lua] setting up ambush-horde 17:02:20.650 [Lua] Composing horde 'large' .. using variant 'plain' 17:02:20.651 [Lua] -> spawning: 55 17:02:20.651 [Lua] horde crated with id 35 of type ambush 17:02:20.651 [Lua] ambush horde has started 17:02:25.044 [Lua] Init group template: horde 17:02:26.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:02:26.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 1212304 17:02:29.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:02:32.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5c0fc, position: 0 17:02:33.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:02:37.216 [Lua] Horde killed: ? 17:02:37.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:02:37.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5c640, position: 0 17:02:40.897 [Lua] Horde killed: ? 17:02:47.240 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:47.460 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:47.494 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:47.611 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:02:47.730 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:47.848 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:02:48.117 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:02:48.221 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:02:48.992 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:49.427 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:02:51.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:02:51.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 1212304 17:02:59.340 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:59.930 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:03:01.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:03:01.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:03:01.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:03:01.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:03:06.545 [Lua] Horde killed: ? 17:03:33.045 [EACServer] [18:03:33:045][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:03:40.568 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 17:03:41.073 [Lua] fence jumping 17:03:41.495 [Lua] simple los failed 17:03:42.374 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:42.645 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:42.779 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:03:43.019 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:03:44.431 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:44.717 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:44.785 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:03:45.055 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:03:45.088 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:45.544 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:04:09.759 [Flow] DISABLE 17:04:09.994 [Lua] [ChatManager][1]System: Tristan1745 picked up a Grimoire 17:04:35.596 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:04:35.613 [Lua] Spline already found! 17:04:35.749 [Lua] Init group template: spline_patrol 17:04:36.582 [Lua] Time for new HOOORDE! multi_first_wave 17:04:36.582 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 17:04:36.582 [Lua] horde requested: vector_blob 17:04:36.582 [Lua] wants to spawn ahead within distance: 60 17:04:36.582 [Lua] horde crated with id 37 of type vector_blob 17:04:36.582 [Lua] managed to spawn 59/59 horde enemies 17:04:36.582 [Lua] vector blob horde has started 17:04:37.557 [Lua] Init group template: horde 17:04:47.372 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 17:04:47.372 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:04:47.372 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 17:04:47.372 [Lua] horde requested: vector_blob 17:04:47.372 [Lua] wants to spawn behind within distance: 60 17:04:47.372 [Lua] horde crated with id 38 of type vector_blob 17:04:47.372 [Lua] managed to spawn 58/58 horde enemies 17:04:47.372 [Lua] vector blob horde has started 17:04:48.359 [Lua] Init group template: horde 17:04:57.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:05:00.804 [Lua] Horde killed: ? 17:05:03.751 [Lua] HORDE: Pushing horde in time; too many units out 66 17:05:04.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:05:08.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:05:08.790 [Lua] HORDE: last wave, reset to standard horde delay 17:05:08.790 [Lua] Time for new HOOORDE! multi_last_wave 17:05:08.790 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 17:05:08.790 [Lua] horde requested: vector_blob 17:05:08.790 [Lua] wants to spawn behind within distance: 60 17:05:08.790 [Lua] horde crated with id 39 of type vector_blob 17:05:08.791 [Lua] managed to spawn 58/58 horde enemies 17:05:08.791 [Lua] vector blob horde has started 17:05:09.759 [Lua] Init group template: horde 17:05:12.900 [Lua] Horde killed: ? 17:05:21.014 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:21.284 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:21.457 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:21.541 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:21.642 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:21.676 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:21.810 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:21.897 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:22.029 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:22.166 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:05:22.166 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:22.301 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:22.418 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:22.556 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:22.640 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:22.775 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:22.895 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:22.962 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:23.030 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:23.165 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:23.283 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:23.425 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:23.540 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:23.557 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:05:23.624 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:23.793 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:23.865 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:24.146 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:25.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:30.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:05:31.922 [Lua] Horde killed: ? 17:05:33.045 [EACServer] [18:05:33:045][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:05:40.955 [Lua] [ChatManager][1]System: dafox picked up a Tome 17:05:43.584 [Lua] [ChatManager][1]System: dafox discarded a Tome 17:05:48.642 [Lua] [ChatManager][1]System: dafox picked up a Tome 17:05:50.539 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:50.843 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:51.129 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:51.298 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:51.299 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:51.754 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:51.788 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:52.613 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:05:56.050 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:56.050 [Lua] [GameNetworkManager] game object created go_id=2602, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:56.185 [Lua] [GameNetworkManager] game object created go_id=2603, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:56.423 [Lua] [GameNetworkManager] game object created go_id=2604, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:56.461 [Lua] [GameNetworkManager] game object was destroyed id=2602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:05:56.461 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:05:56.559 [Lua] [GameNetworkManager] game object created go_id=2605, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:56.581 [Lua] [GameNetworkManager] game object was destroyed id=2603 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:05:56.845 [Lua] [GameNetworkManager] game object was destroyed id=2604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:05:56.947 [Lua] [GameNetworkManager] game object was destroyed id=2605 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:05:57.117 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:05:57.134 [Lua] Spline already found! 17:05:57.171 [Lua] Init group template: spline_patrol 17:06:02.580 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:03.182 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:08.291 [Lua] Coordinated attack! 17:06:09.148 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:09.383 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:09.569 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:09.652 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:09.804 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:10.073 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:10.073 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:10.274 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:10.392 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:10.727 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:17.449 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:17.499 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:17.751 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:17.903 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:17.920 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:06:18.341 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:18.560 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:18.713 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:19.001 [Lua] [GameNetworkManager] game object created go_id=2606, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:19.170 [Lua] [GameNetworkManager] game object created go_id=2607, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:19.472 [Lua] [GameNetworkManager] game object was destroyed id=2606 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:19.540 [Lua] [GameNetworkManager] game object was destroyed id=2607 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:20.300 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers (seed: 0) 17:06:22.525 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:23.038 [Lua] [ChatManager][1]System: JayJay discarded a Tome 17:06:23.286 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:23.320 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:23.960 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:24.454 [Lua] [ChatManager][1]System: YourDog discarded a Tome 17:06:25.040 [Lua] Time for new HOOORDE! multi_first_wave 17:06:25.040 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 17:06:25.040 [Lua] horde requested: vector 17:06:25.040 [Lua] setting up vector-horde 17:06:25.040 [Lua] Composing horde 'large' .. using variant 'plain' 17:06:25.040 [Lua] --> horde wants to spawn behind players (0.99855205100138/0.67 17:06:25.040 [Lua] -> spawning: 55 17:06:25.040 [Lua] horde crated with id 41 of type vector 17:06:25.040 [Lua] vector horde has started 17:06:25.647 [Lua] [ChatManager][1]System: JayJay picked up a Tome 17:06:27.046 [Lua] [ChatManager][1]System: YourDog picked up a Tome 17:06:27.096 [Lua] [ChatManager][1]System: dafox discarded a Tome 17:06:28.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x5fff5, position: 2193363 17:06:29.843 [Lua] [GameNetworkManager] game object created go_id=2608, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:29.978 [Lua] [GameNetworkManager] game object created go_id=2609, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:30.147 [Lua] [ChatManager][1]System: dafox picked up a Tome 17:06:30.212 [Lua] [GameNetworkManager] game object was destroyed id=2608 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:30.346 [Lua] [GameNetworkManager] game object was destroyed id=2609 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:32.066 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 17:06:32.066 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:06:32.066 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 17:06:32.066 [Lua] horde requested: vector 17:06:32.066 [Lua] setting up vector-horde 17:06:32.066 [Lua] Composing horde 'large' .. using variant 'plain' 17:06:32.066 [Lua] --> horde wants to spawn ahead of players (0.30624379246227/0.67 17:06:32.066 [Lua] -> spawning: 55 17:06:32.066 [Lua] horde crated with id 42 of type vector 17:06:32.066 [Lua] vector horde has started 17:06:36.113 [Lua] Init group template: horde 17:06:36.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:06:45.599 [Lua] [GameNetworkManager] game object created go_id=2610, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:45.735 [Lua] [GameNetworkManager] game object created go_id=2611, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:45.920 [Lua] [GameNetworkManager] game object created go_id=2612, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:46.038 [Lua] [GameNetworkManager] game object was destroyed id=2610 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:46.090 [Lua] [GameNetworkManager] game object created go_id=2613, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:46.293 [Lua] [GameNetworkManager] game object was destroyed id=2611 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:46.293 [Lua] [GameNetworkManager] game object created go_id=2614, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:46.411 [Lua] [GameNetworkManager] game object was destroyed id=2612 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:46.445 [Lua] [GameNetworkManager] game object created go_id=2615, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:46.562 [Lua] [GameNetworkManager] game object was destroyed id=2613 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:46.647 [Lua] [GameNetworkManager] game object created go_id=2616, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:46.783 [Lua] [GameNetworkManager] game object was destroyed id=2614 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:46.817 [Lua] [GameNetworkManager] game object created go_id=2617, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:46.901 [Lua] [GameNetworkManager] game object was destroyed id=2615 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:47.002 [Lua] [GameNetworkManager] game object created go_id=2618, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:47.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:06:47.138 [Lua] [GameNetworkManager] game object was destroyed id=2616 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:47.189 [Lua] [GameNetworkManager] game object created go_id=2619, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:47.274 [Lua] [GameNetworkManager] game object was destroyed id=2617 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:47.375 [Lua] [GameNetworkManager] game object created go_id=2620, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:47.493 [Lua] [GameNetworkManager] game object was destroyed id=2618 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:47.527 [Lua] [GameNetworkManager] game object created go_id=2621, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:47.561 [Lua] [GameNetworkManager] game object was destroyed id=2619 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:47.729 [Lua] [GameNetworkManager] game object created go_id=2622, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:47.729 [Lua] [GameNetworkManager] game object was destroyed id=2620 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:47.881 [Lua] [GameNetworkManager] game object created go_id=2623, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:47.881 [Lua] [GameNetworkManager] game object was destroyed id=2621 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:48.083 [Lua] [GameNetworkManager] game object created go_id=2624, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:48.218 [Lua] [GameNetworkManager] game object was destroyed id=2622 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:48.218 [Lua] [GameNetworkManager] game object created go_id=2625, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:48.252 [Lua] [GameNetworkManager] game object was destroyed id=2623 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:48.403 [Lua] [GameNetworkManager] game object was destroyed id=2624 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:48.471 [Lua] [GameNetworkManager] game object created go_id=2626, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:48.572 [Lua] [GameNetworkManager] game object was destroyed id=2625 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:48.572 [Lua] [GameNetworkManager] game object created go_id=2627, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:48.774 [Lua] [GameNetworkManager] game object was destroyed id=2626 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:48.774 [Lua] [GameNetworkManager] game object created go_id=2628, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.027 [Lua] [GameNetworkManager] game object created go_id=2629, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.027 [Lua] [GameNetworkManager] game object was destroyed id=2627 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:49.163 [Lua] [GameNetworkManager] game object was destroyed id=2628 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:49.213 [Lua] [GameNetworkManager] game object created go_id=2630, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.365 [Lua] [GameNetworkManager] game object created go_id=2631, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.449 [Lua] [GameNetworkManager] game object was destroyed id=2629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:49.551 [Lua] [GameNetworkManager] game object created go_id=2632, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.687 [Lua] [GameNetworkManager] game object was destroyed id=2630 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:49.687 [Lua] [GameNetworkManager] game object created go_id=2633, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.787 [Lua] [GameNetworkManager] game object was destroyed id=2631 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:49.905 [Lua] [GameNetworkManager] game object created go_id=2634, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:49.940 [Lua] [GameNetworkManager] game object was destroyed id=2632 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:50.056 [Lua] [GameNetworkManager] game object created go_id=2635, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.107 [Lua] [GameNetworkManager] game object was destroyed id=2633 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:50.259 [Lua] [GameNetworkManager] game object created go_id=2636, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.259 [Lua] [GameNetworkManager] game object was destroyed id=2634 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:50.394 [Lua] [GameNetworkManager] game object created go_id=2637, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.395 [Lua] [GameNetworkManager] game object was destroyed id=2635 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:50.596 [Lua] [GameNetworkManager] game object created go_id=2638, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.679 [Lua] [GameNetworkManager] game object was destroyed id=2636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:50.713 [Lua] [GameNetworkManager] game object created go_id=2639, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.817 [Lua] [GameNetworkManager] game object was destroyed id=2637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:50.931 [Lua] [GameNetworkManager] game object created go_id=2640, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.982 [Lua] [GameNetworkManager] game object was destroyed id=2638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:51.099 [Lua] [GameNetworkManager] game object created go_id=2641, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:51.099 [Lua] [GameNetworkManager] game object was destroyed id=2639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:51.302 [Lua] [GameNetworkManager] game object created go_id=2642, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:51.302 [Lua] [GameNetworkManager] game object was destroyed id=2640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:51.419 [Lua] [GameNetworkManager] game object created go_id=2643, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:51.521 [Lua] [GameNetworkManager] game object was destroyed id=2641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:51.623 [Lua] [GameNetworkManager] game object created go_id=2644, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:51.624 [Lua] [GameNetworkManager] game object was destroyed id=2642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:51.759 [Lua] [GameNetworkManager] game object created go_id=2645, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:51.799 [Lua] [GameNetworkManager] game object was destroyed id=2643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:51.963 [Lua] [GameNetworkManager] game object created go_id=2646, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.032 [Lua] HORDE: Pushing horde in time; too many units out 64 17:06:52.049 [Lua] [GameNetworkManager] game object was destroyed id=2644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:52.083 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.136 [Lua] [GameNetworkManager] game object created go_id=2647, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.220 [Lua] [GameNetworkManager] game object was destroyed id=2645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:52.270 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.372 [Lua] [GameNetworkManager] game object was destroyed id=2646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:52.456 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:52.472 [Lua] [GameNetworkManager] game object was destroyed id=2647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:52.489 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.657 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:52.691 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.858 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:52.909 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.145 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.230 [Lua] [GameNetworkManager] game object created go_id=2648, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.348 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.348 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:53.348 [Lua] [GameNetworkManager] game object created go_id=2649, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.569 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:53.569 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.569 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:53.602 [Lua] [GameNetworkManager] game object created go_id=2650, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.602 [Lua] [GameNetworkManager] game object was destroyed id=2648 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:53.720 [Lua] [GameNetworkManager] game object created go_id=2651, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.720 [Lua] [GameNetworkManager] game object was destroyed id=2649 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:53.771 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.957 [Lua] [GameNetworkManager] game object created go_id=2652, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.958 [Lua] [GameNetworkManager] game object was destroyed id=2650 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:53.992 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:54.026 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:54.080 [Lua] [GameNetworkManager] game object created go_id=2653, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:54.110 [Lua] [GameNetworkManager] game object was destroyed id=2651 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:54.161 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:54.212 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:54.212 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:54.228 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:54.318 [Lua] [GameNetworkManager] game object created go_id=2654, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:54.379 [Lua] [GameNetworkManager] game object was destroyed id=2652 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:54.413 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:54.515 [Lua] [GameNetworkManager] game object was destroyed id=2653 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:54.632 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:54.707 [Lua] [GameNetworkManager] game object was destroyed id=2654 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:54.735 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:06:54.852 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:55.054 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:56.436 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:56.731 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:56.916 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:06:57.067 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:06:57.377 [Lua] [GameNetworkManager] game object created go_id=2655, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:57.508 [Lua] [GameNetworkManager] game object created go_id=2656, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:57.709 [Lua] [GameNetworkManager] game object created go_id=2657, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:57.776 [Lua] [GameNetworkManager] game object was destroyed id=2655 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:57.832 [Lua] [GameNetworkManager] game object created go_id=2658, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:57.911 [Lua] [GameNetworkManager] game object was destroyed id=2656 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:58.035 [Lua] [GameNetworkManager] game object created go_id=2659, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:58.114 [Lua] HORDE: last wave, reset to standard horde delay 17:06:58.114 [Lua] Time for new HOOORDE! multi_last_wave 17:06:58.114 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 17:06:58.114 [Lua] horde requested: vector 17:06:58.114 [Lua] setting up vector-horde 17:06:58.114 [Lua] Composing horde 'large' .. using variant 'plain' 17:06:58.114 [Lua] --> horde wants to spawn ahead of players (0.62857556402491/0.67 17:06:58.114 [Lua] -> spawning: 53 17:06:58.115 [Lua] horde crated with id 43 of type vector 17:06:58.115 [Lua] vector horde has started 17:06:58.148 [Lua] [GameNetworkManager] game object was destroyed id=2657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:58.367 [Lua] [GameNetworkManager] game object was destroyed id=2658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:58.434 [Lua] [GameNetworkManager] game object created go_id=2660, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:58.552 [Lua] [GameNetworkManager] game object was destroyed id=2659 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:58.654 [Lua] [GameNetworkManager] game object created go_id=2661, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:58.770 [Lua] [GameNetworkManager] game object created go_id=2662, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:58.855 [Lua] [GameNetworkManager] game object was destroyed id=2660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:59.096 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000011781f7b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:59.146 [Lua] [GameNetworkManager] game object was destroyed id=2661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:59.247 [Lua] [GameNetworkManager] game object was destroyed id=2662 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:59.397 [Lua] [GameNetworkManager] game object created go_id=2663, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:59.548 [Lua] [GameNetworkManager] game object created go_id=2664, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:59.667 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011781f7b0 17:06:59.717 [Lua] [GameNetworkManager] game object created go_id=2665, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:59.851 [Lua] [GameNetworkManager] game object was destroyed id=2663 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:06:59.852 [Lua] [GameNetworkManager] game object created go_id=2666, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:00.038 [Lua] [GameNetworkManager] game object was destroyed id=2664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:00.072 [Lua] [GameNetworkManager] game object created go_id=2667, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:00.310 [Lua] [GameNetworkManager] game object was destroyed id=2665 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:00.310 [Lua] [GameNetworkManager] game object was destroyed id=2666 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:00.411 [Lua] [GameNetworkManager] game object created go_id=2668, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:00.563 [Lua] [GameNetworkManager] game object was destroyed id=2667 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:00.597 [Lua] [GameNetworkManager] game object created go_id=2669, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:00.748 [Lua] [GameNetworkManager] game object created go_id=2670, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:00.816 [Lua] [GameNetworkManager] game object was destroyed id=2668 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:00.969 [Lua] [GameNetworkManager] game object created go_id=2671, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:01.070 [Lua] [GameNetworkManager] game object was destroyed id=2669 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:01.120 [Lua] [GameNetworkManager] game object created go_id=2672, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:01.187 [Lua] [GameNetworkManager] game object was destroyed id=2670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:01.289 [Lua] [GameNetworkManager] game object created go_id=2673, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:01.440 [Lua] [GameNetworkManager] game object created go_id=2674, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:01.541 [Lua] [GameNetworkManager] game object was destroyed id=2671 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:01.575 [Lua] [GameNetworkManager] game object was destroyed id=2672 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:01.659 [Lua] [GameNetworkManager] game object created go_id=2675, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:01.794 [Lua] [GameNetworkManager] game object created go_id=2676, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:01.867 [Lua] [GameNetworkManager] game object was destroyed id=2673 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:01.913 [Lua] [GameNetworkManager] game object was destroyed id=2674 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:01.980 [Lua] [GameNetworkManager] game object created go_id=2677, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:02.097 [Lua] [GameNetworkManager] game object was destroyed id=2675 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:02.131 [Lua] [GameNetworkManager] game object created go_id=2678, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:02.316 [Lua] [GameNetworkManager] game object was destroyed id=2676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:02.366 [Lua] [GameNetworkManager] game object created go_id=2679, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:02.500 [Lua] [GameNetworkManager] game object created go_id=2680, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:02.500 [Lua] [GameNetworkManager] game object was destroyed id=2677 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:02.652 [Lua] [GameNetworkManager] game object was destroyed id=2678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:02.686 [Lua] [GameNetworkManager] game object created go_id=2681, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:02.838 [Lua] [GameNetworkManager] game object was destroyed id=2679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:02.838 [Lua] [GameNetworkManager] game object created go_id=2682, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:02.872 [Lua] [GameNetworkManager] game object was destroyed id=2680 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:03.073 [Lua] [GameNetworkManager] game object created go_id=2683, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:03.073 [Lua] [GameNetworkManager] game object was destroyed id=2681 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:03.191 [Lua] [GameNetworkManager] game object created go_id=2684, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:03.275 [Lua] [GameNetworkManager] game object was destroyed id=2682 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:03.393 [Lua] [GameNetworkManager] game object created go_id=2685, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:03.546 [Lua] [GameNetworkManager] game object was destroyed id=2683 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:03.546 [Lua] [GameNetworkManager] game object created go_id=2686, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:03.730 [Lua] [GameNetworkManager] game object was destroyed id=2684 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:03.848 [Lua] [GameNetworkManager] game object was destroyed id=2685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:04.084 [Lua] [GameNetworkManager] game object was destroyed id=2686 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:05.028 [Lua] [GameNetworkManager] game object created go_id=2687, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:05.181 [Lua] [GameNetworkManager] game object created go_id=2688, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:05.385 [Lua] [GameNetworkManager] game object created go_id=2689, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:05.536 [Lua] [GameNetworkManager] game object created go_id=2690, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:05.604 [Lua] [GameNetworkManager] game object was destroyed id=2687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:05.722 [Lua] [GameNetworkManager] game object was destroyed id=2688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:05.756 [Lua] [GameNetworkManager] game object created go_id=2691, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:05.975 [Lua] [GameNetworkManager] game object was destroyed id=2689 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:06.092 [Lua] [GameNetworkManager] game object was destroyed id=2690 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:06.226 [Lua] [GameNetworkManager] game object was destroyed id=2691 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:07:07.021 [Lua] Init group template: horde 17:07:09.594 [Lua] Horde killed: ? 17:07:13.365 [Lua] Coordinated attack! 17:07:14.949 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start (seed: 0) 17:07:15.133 [Lua] replace_hidden_spawners -> first try found: 0 cover points 17:07:15.133 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 17:07:15.133 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:07:15.133 [Lua] ->moving spawner 17:07:18.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x62a08, position: 0 17:07:21.272 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x62d42, position: 0 17:07:26.331 [Lua] Init group template: horde 17:07:27.025 [Lua] Horde killed: ? 17:07:28.735 [Lua] Override Player Respawning end_event true 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:30.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:31.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:07:33.045 [EACServer] [18:07:33:045][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:07:34.529 [Lua] Horde killed: ? 17:07:39.645 [Flow] Overcharge unit cooled off 17:07:45.100 [Flow] current health: 8 17:07:45.100 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 17:07:45.115 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge (seed: 0) 17:07:46.150 [Flow] 0/12 17:07:46.150 [Flow] current health: 9 17:07:47.213 [Flow] current health: 10 17:07:48.274 [Flow] current health: 11 17:07:49.338 [Flow] current health: 12 17:07:50.398 [Flow] 1/12 17:07:50.398 [Flow] current health: 13 17:07:50.398 [Flow] current health: 13 17:07:51.446 [Flow] current health: 14 17:07:51.446 [Flow] current health: 14 17:07:52.511 [Flow] current health: 15 17:07:52.511 [Flow] current health: 15 17:07:53.572 [Flow] current health: 16 17:07:53.572 [Flow] current health: 16 17:07:54.638 [Flow] current health: 17 17:07:54.638 [Flow] current health: 17 17:07:55.128 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 (seed: 0) 17:07:55.702 [Flow] current health: 18 17:07:55.702 [Flow] current health: 18 17:07:56.760 [Flow] current health: 19 17:07:56.760 [Flow] current health: 19 17:07:57.823 [Flow] current health: 20 17:07:57.823 [Flow] current health: 20 17:07:58.882 [Flow] current health: 21 17:07:58.882 [Flow] current health: 21 17:07:59.947 [Flow] current health: 22 17:07:59.947 [Flow] current health: 22 17:08:01.003 [Flow] current health: 23 17:08:01.003 [Flow] current health: 23 17:08:02.064 [Flow] current health: 24 17:08:02.064 [Flow] current health: 24 17:08:03.124 [Flow] 2/12 17:08:03.124 [Flow] current health: 25 17:08:03.124 [Flow] current health: 25 17:08:04.186 [Flow] current health: 26 17:08:04.186 [Flow] current health: 26 17:08:05.250 [Flow] current health: 27 17:08:05.250 [Flow] current health: 27 17:08:05.801 [Lua] [GameNetworkManager] game object created go_id=2692, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:05.936 [Lua] [GameNetworkManager] game object created go_id=2693, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:06.122 [Lua] [GameNetworkManager] game object created go_id=2694, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:06.256 [Lua] [GameNetworkManager] game object created go_id=2695, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:06.315 [Flow] current health: 28 17:08:06.315 [Flow] current health: 28 17:08:06.341 [Lua] [GameNetworkManager] game object was destroyed id=2692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:06.459 [Lua] [GameNetworkManager] game object was destroyed id=2693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:06.493 [Lua] [GameNetworkManager] game object created go_id=2696, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:06.628 [Lua] [GameNetworkManager] game object created go_id=2697, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:06.628 [Lua] [GameNetworkManager] game object was destroyed id=2694 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:06.832 [Lua] [GameNetworkManager] game object was destroyed id=2695 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:06.846 [Lua] [GameNetworkManager] game object created go_id=2698, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:06.964 [Lua] [GameNetworkManager] game object created go_id=2699, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:07.032 [Lua] [GameNetworkManager] game object was destroyed id=2696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:07.167 [Lua] [GameNetworkManager] game object was destroyed id=2697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:07.207 [Lua] [GameNetworkManager] game object created go_id=2700, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:07.381 [Flow] current health: 29 17:08:07.381 [Flow] current health: 29 17:08:07.419 [Lua] [GameNetworkManager] game object created go_id=2701, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:07.419 [Lua] [GameNetworkManager] game object was destroyed id=2698 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:07.488 [Lua] [GameNetworkManager] game object was destroyed id=2699 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:07.537 [Lua] [GameNetworkManager] game object created go_id=2702, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:07.688 [Lua] [GameNetworkManager] game object created go_id=2703, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:07.721 [Lua] [GameNetworkManager] game object was destroyed id=2700 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:07.926 [Lua] [GameNetworkManager] game object was destroyed id=2701 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:08.125 [Lua] [GameNetworkManager] game object was destroyed id=2702 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:08.344 [Lua] [GameNetworkManager] game object was destroyed id=2703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:08:08.436 [Flow] current health: 30 17:08:08.436 [Flow] current health: 30 17:08:09.499 [Flow] current health: 31 17:08:09.499 [Flow] current health: 31 17:08:10.157 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01 17:08:10.166 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01 (seed: 0) 17:08:10.200 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c 17:08:10.200 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0) 17:08:10.564 [Flow] current health: 32 17:08:10.564 [Flow] current health: 32 17:08:11.628 [Flow] current health: 33 17:08:11.628 [Flow] current health: 33 17:08:12.693 [Flow] current health: 34 17:08:12.693 [Flow] current health: 34 17:08:13.752 [Flow] current health: 35 17:08:13.752 [Flow] current health: 35 17:08:14.821 [Flow] current health: 36 17:08:14.821 [Flow] current health: 36 17:08:15.873 [Flow] current health: 37 17:08:15.873 [Flow] current health: 37 17:08:16.943 [Flow] 3/12 17:08:16.943 [Flow] current health: 38 17:08:16.943 [Flow] current health: 38 17:08:17.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:17.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:17.998 [Flow] current health: 39 17:08:17.998 [Flow] current health: 39 17:08:18.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:18.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:18.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:19.085 [Flow] current health: 40 17:08:19.085 [Flow] current health: 40 17:08:19.256 [Lua] event horde ends! 17:08:19.281 [Lua] event horde ends! 17:08:19.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:19.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:19.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:19.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:20.150 [Flow] current health: 41 17:08:20.150 [Flow] current health: 41 17:08:20.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:20.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:20.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:21.220 [Flow] current health: 42 17:08:21.220 [Flow] current health: 42 17:08:21.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:21.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:21.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:21.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:22.282 [Flow] current health: 43 17:08:22.282 [Flow] current health: 43 17:08:22.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:22.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:22.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:23.350 [Flow] current health: 44 17:08:23.350 [Flow] current health: 44 17:08:23.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:23.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:23.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:24.408 [Flow] current health: 45 17:08:24.408 [Flow] current health: 45 17:08:24.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:25.477 [Flow] current health: 46 17:08:25.477 [Flow] current health: 46 17:08:25.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:26.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:26.359 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:26.537 [Flow] current health: 47 17:08:26.537 [Flow] current health: 47 17:08:26.583 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:26.771 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:26.804 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:08:26.996 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:27.027 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:08:27.230 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:27.448 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:08:27.482 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:27.608 [Flow] current health: 48 17:08:27.608 [Flow] current health: 48 17:08:27.666 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:08:27.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:27.953 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:08:28.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:28.669 [Flow] current health: 49 17:08:28.669 [Flow] current health: 49 17:08:29.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:29.735 [Flow] 4/12 17:08:29.735 [Flow] current health: 50 17:08:29.735 [Flow] current health: 50 17:08:30.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:30.415 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:08:30.549 [Flow] TESTHEJ 17:08:30.846 [Flow] current health: 51 17:08:30.846 [Flow] current health: 51 17:08:31.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:31.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:31.913 [Flow] current health: 52 17:08:31.913 [Flow] current health: 52 17:08:32.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:32.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:33.006 [Flow] current health: 53 17:08:33.006 [Flow] current health: 53 17:08:34.099 [Flow] current health: 54 17:08:34.099 [Flow] current health: 54 17:08:34.472 [Lua] event horde ends! 17:08:34.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:35.178 [Flow] current health: 55 17:08:35.178 [Flow] current health: 55 17:08:35.537 [Lua] [GameNetworkManager] game object was destroyed id=2601 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101c8c9d3 17:08:35.538 [Lua] [GameNetworkManager] destroying game object with go_id=726 17:08:35.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:08:35.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064913 17:08:35.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064918 17:08:35.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:36.236 [Flow] current health: 56 17:08:36.236 [Flow] current health: 56 17:08:36.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:37.340 [Flow] current health: 57 17:08:37.340 [Flow] current health: 57 17:08:37.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:37.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:38.398 [Flow] current health: 58 17:08:38.398 [Flow] current health: 58 17:08:38.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:39.487 [Flow] current health: 59 17:08:39.488 [Flow] current health: 59 17:08:39.567 [Lua] event horde ends! 17:08:39.784 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011781f7b0 17:08:39.784 [Lua] [GameNetworkManager] destroying game object with go_id=405 17:08:40.574 [Flow] current health: 60 17:08:40.574 [Flow] current health: 60 17:08:41.632 [Flow] current health: 61 17:08:41.633 [Flow] current health: 61 17:08:41.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:42.735 [Flow] current health: 62 17:08:42.735 [Flow] current health: 62 17:08:43.782 [Flow] current health: 63 17:08:43.782 [Flow] current health: 63 17:08:44.860 [Flow] current health: 64 17:08:44.860 [Flow] current health: 64 17:08:45.965 [Flow] current health: 65 17:08:45.965 [Flow] current health: 65 17:08:47.013 [Flow] current health: 66 17:08:47.013 [Flow] current health: 66 17:08:48.078 [Flow] current health: 67 17:08:48.078 [Flow] current health: 67 17:08:49.139 [Flow] current health: 68 17:08:49.139 [Flow] current health: 68 17:08:49.708 [Lua] event horde ends! 17:08:50.201 [Flow] current health: 69 17:08:50.201 [Flow] current health: 69 17:08:50.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:50.332 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02a 17:08:50.332 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02a (seed: 0) 17:08:50.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:51.263 [Flow] current health: 70 17:08:51.263 [Flow] current health: 70 17:08:52.324 [Flow] current health: 71 17:08:52.324 [Flow] current health: 71 17:08:53.396 [Flow] current health: 72 17:08:53.396 [Flow] current health: 72 17:08:54.473 [Flow] current health: 73 17:08:54.473 [Flow] current health: 73 17:08:55.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:08:55.533 [Flow] current health: 74 17:08:55.533 [Flow] current health: 74 17:08:56.601 [Flow] current health: 75 17:08:56.601 [Flow] current health: 75 17:08:57.658 [Flow] current health: 76 17:08:57.658 [Flow] current health: 76 17:08:58.725 [Flow] current health: 77 17:08:58.725 [Flow] current health: 77 17:08:59.787 [Flow] current health: 78 17:08:59.787 [Flow] current health: 78 17:09:00.705 [Lua] Returning override respawn unit 17:09:00.820 [Lua] [GameNetworkManager] game object created go_id=2704, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:09:00.821 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=93 17:09:00.822 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:09:00.845 [Flow] current health: 79 17:09:00.845 [Flow] current health: 79 17:09:01.908 [Flow] current health: 80 17:09:01.908 [Flow] current health: 80 17:09:02.068 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:02.336 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:02.556 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:09:02.894 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:09:02.971 [Flow] current health: 81 17:09:02.971 [Flow] current health: 81 17:09:04.040 [Flow] current health: 82 17:09:04.040 [Flow] current health: 82 17:09:04.908 [Lua] Returning override respawn unit 17:09:05.002 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:09:05.004 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 17:09:05.004 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 17:09:05.095 [Flow] current health: 83 17:09:05.095 [Flow] current health: 83 17:09:06.176 [Flow] current health: 84 17:09:06.176 [Flow] current health: 84 17:09:07.266 [Flow] current health: 85 17:09:07.266 [Flow] current health: 85 17:09:08.331 [Flow] current health: 86 17:09:08.331 [Flow] current health: 86 17:09:09.400 [Flow] current health: 87 17:09:09.400 [Flow] current health: 87 17:09:10.461 [Flow] current health: 88 17:09:10.461 [Flow] current health: 88 17:09:10.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:09:11.522 [Flow] current health: 89 17:09:11.522 [Flow] current health: 89 17:09:12.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:09:12.581 [Flow] current health: 90 17:09:12.581 [Flow] current health: 90 17:09:13.647 [Flow] current health: 91 17:09:13.647 [Flow] current health: 91 17:09:14.503 [Lua] event horde ends! 17:09:14.714 [Flow] current health: 92 17:09:14.714 [Flow] current health: 92 17:09:15.488 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 17:09:15.493 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 17:09:15.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 17:09:15.561 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 17:09:15.786 [Flow] current health: 93 17:09:15.786 [Flow] current health: 93 17:09:16.849 [Flow] current health: 94 17:09:16.849 [Flow] current health: 94 17:09:17.922 [Flow] current health: 95 17:09:17.922 [Flow] current health: 95 17:09:17.983 [Lua] fence jumping 17:09:18.989 [Flow] current health: 96 17:09:18.989 [Flow] current health: 96 17:09:19.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x669fd, position: 0 17:09:19.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:09:19.572 [Lua] event horde ends! 17:09:20.052 [Flow] current health: 97 17:09:20.052 [Flow] current health: 97 17:09:21.120 [Flow] current health: 98 17:09:21.120 [Flow] current health: 98 17:09:22.199 [Flow] current health: 99 17:09:22.199 [Flow] current health: 99 17:09:23.279 [Flow] current health: 100 17:09:23.279 [Flow] current health: 100 17:09:23.665 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:23.869 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.040 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:09:24.083 [Lua] [GameNetworkManager] game object created go_id=2705, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.124 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.205 [Lua] [GameNetworkManager] game object created go_id=2706, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.263 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:09:24.333 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001023583c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.376 [Flow] current health: 101 17:09:24.376 [Flow] current health: 101 17:09:24.417 [Lua] [GameNetworkManager] game object created go_id=2707, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.535 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:09:24.606 [Lua] [GameNetworkManager] game object created go_id=2708, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.742 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001023583c8 17:09:24.792 [Lua] [GameNetworkManager] game object created go_id=2709, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.793 [Lua] [GameNetworkManager] game object was destroyed id=2705 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:24.913 [Lua] [GameNetworkManager] game object created go_id=2710, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:24.913 [Lua] [GameNetworkManager] game object was destroyed id=2706 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:25.144 [Lua] [GameNetworkManager] game object created go_id=2711, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:25.144 [Lua] [GameNetworkManager] game object was destroyed id=2707 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:25.276 [Lua] [GameNetworkManager] game object was destroyed id=2708 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:25.425 [Flow] current health: 102 17:09:25.425 [Flow] current health: 102 17:09:25.447 [Lua] [GameNetworkManager] game object was destroyed id=2709 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:25.623 [Lua] [GameNetworkManager] game object was destroyed id=2710 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:25.893 [Lua] [GameNetworkManager] game object was destroyed id=2711 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:26.522 [Flow] current health: 103 17:09:26.522 [Flow] current health: 103 17:09:26.650 [Lua] ready to jump failed 17:09:27.579 [Flow] current health: 104 17:09:27.579 [Flow] current health: 104 17:09:27.932 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source. 17:09:28.642 [Flow] current health: 105 17:09:28.642 [Flow] current health: 105 17:09:29.732 [Flow] current health: 106 17:09:29.732 [Flow] current health: 106 17:09:30.779 [Flow] current health: 107 17:09:30.779 [Flow] current health: 107 17:09:31.841 [Flow] current health: 108 17:09:31.841 [Flow] current health: 108 17:09:32.940 [Flow] current health: 109 17:09:32.940 [Flow] current health: 109 17:09:33.046 [EACServer] [18:09:33:046][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:09:33.999 [Flow] current health: 110 17:09:33.999 [Flow] current health: 110 17:09:35.059 [Flow] current health: 111 17:09:35.059 [Flow] current health: 111 17:09:36.122 [Flow] current health: 112 17:09:36.122 [Flow] current health: 112 17:09:37.183 [Flow] current health: 113 17:09:37.183 [Flow] current health: 113 17:09:38.244 [Flow] current health: 114 17:09:38.244 [Flow] current health: 114 17:09:38.961 [Lua] [GameNetworkManager] game object created go_id=2712, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:39.113 [Lua] [GameNetworkManager] game object created go_id=2713, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:39.307 [Flow] current health: 115 17:09:39.307 [Flow] current health: 115 17:09:39.349 [Lua] [GameNetworkManager] game object created go_id=2714, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:39.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:09:39.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064913 17:09:39.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064918 17:09:39.471 [Lua] [GameNetworkManager] game object was destroyed id=2712 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:39.619 [Lua] [GameNetworkManager] game object was destroyed id=2713 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:39.770 [Lua] event horde ends! 17:09:39.787 [Lua] event horde ends! 17:09:39.836 [Lua] [GameNetworkManager] game object was destroyed id=2714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:40.005 [Lua] [GameNetworkManager] game object created go_id=2715, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:40.192 [Lua] [GameNetworkManager] game object created go_id=2716, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:40.333 [Lua] [GameNetworkManager] game object created go_id=2717, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:40.361 [Lua] [GameNetworkManager] game object was destroyed id=2715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:40.369 [Flow] current health: 116 17:09:40.369 [Flow] current health: 116 17:09:40.530 [Lua] [GameNetworkManager] game object created go_id=2718, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:40.570 [Lua] [GameNetworkManager] game object was destroyed id=2716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:40.684 [Lua] [GameNetworkManager] game object created go_id=2719, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:40.684 [Lua] [GameNetworkManager] game object was destroyed id=2717 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:40.886 [Lua] [GameNetworkManager] game object created go_id=2720, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:40.886 [Lua] [GameNetworkManager] game object was destroyed id=2718 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:41.054 [Lua] [GameNetworkManager] game object created go_id=2721, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:41.054 [Lua] [GameNetworkManager] game object was destroyed id=2719 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:41.258 [Lua] [GameNetworkManager] game object was destroyed id=2720 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:41.433 [Flow] current health: 117 17:09:41.433 [Flow] current health: 117 17:09:41.678 [Lua] [GameNetworkManager] game object was destroyed id=2721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:42.351 [Lua] [GameNetworkManager] game object created go_id=2722, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:42.493 [Flow] current health: 118 17:09:42.493 [Flow] current health: 118 17:09:42.523 [Lua] [GameNetworkManager] game object created go_id=2723, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:42.703 [Lua] [GameNetworkManager] game object created go_id=2724, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:42.838 [Lua] [GameNetworkManager] game object created go_id=2725, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:42.838 [Lua] [GameNetworkManager] game object was destroyed id=2723 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:43.006 [Lua] [GameNetworkManager] game object was destroyed id=2722 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:43.039 [Lua] [GameNetworkManager] game object created go_id=2726, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:43.040 [Lua] [GameNetworkManager] game object was destroyed id=2724 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:43.108 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 17:09:43.108 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 17:09:43.174 [Lua] [GameNetworkManager] game object was destroyed id=2725 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:43.553 [Flow] current health: 119 17:09:43.553 [Flow] current health: 119 17:09:43.729 [Lua] [GameNetworkManager] game object was destroyed id=2726 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:44.630 [Flow] current health: 120 17:09:44.630 [Flow] current health: 120 17:09:45.690 [Flow] current health: 121 17:09:45.690 [Flow] current health: 121 17:09:46.754 [Flow] current health: 122 17:09:46.754 [Flow] current health: 122 17:09:47.813 [Flow] current health: 123 17:09:47.813 [Flow] current health: 123 17:09:48.884 [Flow] current health: 124 17:09:48.884 [Flow] current health: 124 17:09:49.943 [Flow] current health: 125 17:09:49.943 [Flow] current health: 125 17:09:51.006 [Flow] current health: 126 17:09:51.006 [Flow] current health: 126 17:09:52.069 [Flow] current health: 127 17:09:52.069 [Flow] current health: 127 17:09:53.134 [Flow] current health: 128 17:09:53.134 [Flow] current health: 128 17:09:54.045 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 17:09:54.055 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 17:09:54.105 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 17:09:54.122 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 17:09:54.196 [Flow] current health: 129 17:09:54.196 [Flow] current health: 129 17:09:55.261 [Flow] current health: 130 17:09:55.261 [Flow] current health: 130 17:09:55.844 [Lua] [ChatManager][1]System: Tristan1745 picked up a Tome 17:09:56.328 [Flow] current health: 131 17:09:56.328 [Flow] current health: 131 17:09:56.520 [Lua] [GameNetworkManager] game object created go_id=2727, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:56.653 [Lua] [GameNetworkManager] game object created go_id=2728, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:56.873 [Lua] [GameNetworkManager] game object created go_id=2729, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:56.973 [Lua] [GameNetworkManager] game object was destroyed id=2727 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:56.990 [Lua] [GameNetworkManager] game object created go_id=2730, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:57.024 [Lua] [GameNetworkManager] game object was destroyed id=2728 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:57.226 [Lua] [GameNetworkManager] game object created go_id=2731, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:57.360 [Lua] [GameNetworkManager] game object created go_id=2732, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:57.360 [Lua] [GameNetworkManager] game object was destroyed id=2729 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:57.386 [Flow] current health: 132 17:09:57.386 [Flow] current health: 132 17:09:57.512 [Lua] [GameNetworkManager] game object was destroyed id=2730 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:57.595 [Lua] [GameNetworkManager] game object created go_id=2733, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:57.736 [Lua] [GameNetworkManager] game object created go_id=2734, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:57.737 [Lua] [GameNetworkManager] game object was destroyed id=2732 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:57.737 [Lua] [GameNetworkManager] game object was destroyed id=2731 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:57.915 [Lua] [GameNetworkManager] game object created go_id=2735, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:09:58.101 [Lua] [GameNetworkManager] game object was destroyed id=2733 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:58.235 [Lua] [GameNetworkManager] game object was destroyed id=2734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:58.303 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 17:09:58.303 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 17:09:58.319 [Lua] [GameNetworkManager] game object was destroyed id=2735 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:09:58.448 [Flow] current health: 133 17:09:58.448 [Flow] current health: 133 17:09:59.559 [Flow] current health: 134 17:09:59.559 [Flow] current health: 134 17:10:00.659 [Flow] current health: 135 17:10:00.659 [Flow] current health: 135 17:10:00.987 [Flow] TESTHEJ 17:10:01.708 [Flow] current health: 136 17:10:01.708 [Flow] current health: 136 17:10:02.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:02.774 [Flow] current health: 137 17:10:02.774 [Flow] current health: 137 17:10:03.834 [Flow] current health: 138 17:10:03.834 [Flow] current health: 138 17:10:04.902 [Flow] current health: 139 17:10:04.902 [Flow] current health: 139 17:10:04.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:05.967 [Flow] current health: 140 17:10:05.967 [Flow] current health: 140 17:10:06.785 [Lua] [GameNetworkManager] game object created go_id=2736, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:06.899 [Lua] [GameNetworkManager] game object created go_id=2737, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.092 [Lua] [GameNetworkManager] game object created go_id=2738, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.104 [Flow] current health: 141 17:10:07.104 [Flow] current health: 141 17:10:07.132 [Lua] [GameNetworkManager] game object was destroyed id=2736 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:07.227 [Lua] [GameNetworkManager] game object created go_id=2739, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.252 [Lua] [GameNetworkManager] game object was destroyed id=2737 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:07.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:07.414 [Lua] event horde ends! 17:10:07.414 [Lua] event horde ends! 17:10:07.433 [Lua] [GameNetworkManager] game object created go_id=2740, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.434 [Lua] event horde ends! 17:10:07.454 [Lua] [GameNetworkManager] game object was destroyed id=2738 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:07.546 [Lua] [GameNetworkManager] game object created go_id=2741, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.585 [Lua] [GameNetworkManager] game object was destroyed id=2739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:07.760 [Lua] [GameNetworkManager] game object created go_id=2742, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.780 [Lua] [GameNetworkManager] game object was destroyed id=2740 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:07.885 [Lua] [GameNetworkManager] game object created go_id=2743, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.886 [Lua] [GameNetworkManager] game object was destroyed id=2741 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:08.101 [Lua] [GameNetworkManager] game object was destroyed id=2742 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:08.143 [Lua] [GameNetworkManager] game object created go_id=2744, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:08.154 [Flow] current health: 142 17:10:08.154 [Flow] current health: 142 17:10:08.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:08.251 [Lua] [GameNetworkManager] game object was destroyed id=2743 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:08.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:08.288 [Lua] [GameNetworkManager] game object created go_id=2745, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:08.502 [Lua] [GameNetworkManager] game object was destroyed id=2744 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:08.711 [Lua] [GameNetworkManager] game object was destroyed id=2745 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:10:09.257 [Flow] current health: 143 17:10:09.257 [Flow] current health: 143 17:10:10.409 [Flow] current health: 144 17:10:10.409 [Flow] current health: 144 17:10:11.451 [Flow] current health: 145 17:10:11.451 [Flow] current health: 145 17:10:12.503 [Flow] current health: 146 17:10:12.503 [Flow] current health: 146 17:10:12.566 [Lua] event horde ends! 17:10:12.608 [Flow] current health: 146 17:10:12.758 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 17:10:13.669 [Flow] current health: 145 17:10:14.345 [Flow] current health: 145 17:10:14.345 [Flow] current health: 145 17:10:14.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:14.736 [Flow] current health: 145 17:10:15.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:15.815 [Flow] current health: 144 17:10:15.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:16.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:16.888 [Flow] current health: 143 17:10:16.999 [Lua] Destroying unit since outside mesh or world 17:10:17.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:17.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:17.822 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02a 17:10:17.822 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02a (seed: 0) 17:10:17.947 [Flow] current health: 142 17:10:18.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:18.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:19.011 [Flow] current health: 141 17:10:19.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:20.076 [Flow] current health: 140 17:10:20.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:20.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:21.136 [Flow] current health: 139 17:10:21.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:21.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:21.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:22.199 [Flow] current health: 138 17:10:22.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:22.712 [Lua] event horde ends! 17:10:22.729 [Lua] event horde ends! 17:10:22.745 [Lua] event horde ends! 17:10:22.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:23.260 [Flow] current health: 137 17:10:23.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:23.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:24.325 [Flow] current health: 136 17:10:25.392 [Flow] current health: 135 17:10:25.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:26.454 [Flow] current health: 134 17:10:26.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:27.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:27.529 [Flow] current health: 133 17:10:27.788 [Lua] event horde ends! 17:10:27.939 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011781f7b0 17:10:27.939 [Lua] [GameNetworkManager] destroying game object with go_id=89 17:10:28.594 [Flow] current health: 132 17:10:28.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:28.971 [Lua] [GameNetworkManager] game object was destroyed id=2704 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101c8c9d3 17:10:28.972 [Lua] [GameNetworkManager] destroying game object with go_id=93 17:10:29.555 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01 17:10:29.566 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01 (seed: 0) 17:10:29.660 [Flow] current health: 131 17:10:30.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:10:30.735 [Flow] current health: 130 17:10:31.798 [Flow] current health: 129 17:10:32.861 [Flow] current health: 128 17:10:33.926 [Flow] current health: 127 17:10:34.994 [Flow] current health: 126 17:10:35.581 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001023583c8 17:10:35.581 [Lua] [GameNetworkManager] destroying game object with go_id=63 17:10:36.061 [Flow] current health: 125 17:10:37.127 [Flow] current health: 124 17:10:38.187 [Flow] current health: 123 17:10:39.260 [Flow] current health: 122 17:10:40.327 [Flow] current health: 121 17:10:41.392 [Flow] current health: 120 17:10:41.957 [Lua] event horde ends! 17:10:42.460 [Flow] current health: 119 17:10:43.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:10:43.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064913 17:10:43.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064918 17:10:43.530 [Flow] current health: 118 17:10:44.591 [Flow] current health: 117 17:10:45.654 [Flow] current health: 116 17:10:46.724 [Flow] current health: 115 17:10:47.021 [Lua] event horde ends! 17:10:47.790 [Flow] current health: 114 17:10:48.862 [Flow] current health: 113 17:10:49.924 [Flow] current health: 112 17:10:50.986 [Flow] current health: 111 17:10:52.050 [Flow] current health: 110 17:10:52.919 [Lua] Returning override respawn unit 17:10:53.016 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:10:53.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=277 17:10:53.018 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.52755904197692871) 17:10:53.110 [Flow] current health: 109 17:10:53.760 [Lua] Returning override respawn unit 17:10:53.823 [Lua] [GameNetworkManager] game object created go_id=2746, owner_id=110000101c8c9d3 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:10:53.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=276 17:10:53.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:10:54.170 [Flow] current health: 108 17:10:55.232 [Flow] current health: 107 17:10:56.297 [Flow] current health: 106 17:10:57.101 [Lua] event horde ends! 17:10:57.118 [Lua] event horde ends! 17:10:57.362 [Flow] current health: 105 17:10:58.423 [Flow] current health: 104 17:10:59.486 [Flow] current health: 103 17:11:00.150 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02a 17:11:00.150 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02a (seed: 0) 17:11:00.440 [Lua] Returning override respawn unit 17:11:00.546 [Flow] current health: 102 17:11:00.572 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001023583c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:11:00.573 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=164 17:11:00.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.69291341304779053) 17:11:01.607 [Flow] current health: 101 17:11:02.671 [Flow] current health: 100 17:11:03.733 [Flow] Overcharge unit cooled off 17:11:03.734 [Flow] current health: 99 17:11:11.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:11.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:12.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:12.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:13.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:14.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:14.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:14.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:14.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:15.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:15.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:16.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:16.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:17.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:17.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:18.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:18.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:19.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:19.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:20.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:20.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:21.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:21.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:23.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:24.382 [Lua] event horde ends! 17:11:24.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:25.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:25.397 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 17:11:25.405 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 (seed: 0) 17:11:25.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:26.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:26.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:27.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:28.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:29.455 [Lua] event horde ends! 17:11:29.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:30.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:30.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:31.129 [Lua] state dead despawn 17:11:31.146 [Lua] [GameNetworkManager] destroying game object with go_id=61 17:11:31.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:32.207 [Lua] [GameNetworkManager] game object created go_id=2747, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.347 [Lua] [GameNetworkManager] game object created go_id=2748, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.566 [Lua] [GameNetworkManager] game object created go_id=2749, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.613 [Lua] [GameNetworkManager] game object was destroyed id=2747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:32.730 [Lua] [GameNetworkManager] game object created go_id=2750, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.764 [Lua] [GameNetworkManager] game object was destroyed id=2748 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:32.899 [Lua] [GameNetworkManager] game object created go_id=2751, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:32.932 [Lua] [GameNetworkManager] game object was destroyed id=2749 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:33.034 [Lua] [GameNetworkManager] game object created go_id=2752, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:33.046 [EACServer] [18:11:33:045][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:11:33.084 [Lua] [GameNetworkManager] game object was destroyed id=2750 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:33.253 [Lua] [GameNetworkManager] game object created go_id=2753, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:33.389 [Lua] [GameNetworkManager] game object created go_id=2754, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:33.422 [Lua] [GameNetworkManager] game object was destroyed id=2752 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:33.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:33.523 [Lua] [GameNetworkManager] game object was destroyed id=2751 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:33.591 [Lua] [GameNetworkManager] game object created go_id=2755, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:33.592 [Lua] [GameNetworkManager] game object was destroyed id=2753 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:33.760 [Lua] [GameNetworkManager] game object was destroyed id=2754 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:33.946 [Lua] [GameNetworkManager] game object was destroyed id=2755 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:34.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:35.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:36.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:36.681 [Lua] [GameNetworkManager] game object created go_id=2756, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:36.867 [Lua] [GameNetworkManager] game object created go_id=2757, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:37.052 [Lua] [GameNetworkManager] game object created go_id=2758, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:37.103 [Lua] [GameNetworkManager] game object was destroyed id=2756 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:37.188 [Lua] [GameNetworkManager] game object created go_id=2759, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:37.238 [Lua] [GameNetworkManager] game object was destroyed id=2757 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:37.457 [Lua] [GameNetworkManager] game object was destroyed id=2758 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:37.624 [Lua] [GameNetworkManager] game object was destroyed id=2759 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:37.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:38.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:39.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:39.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:40.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:40.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:41.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:41.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:42.521 [Lua] [GameNetworkManager] game object created go_id=2760, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:42.684 [Lua] [GameNetworkManager] game object created go_id=2761, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:42.919 [Lua] [GameNetworkManager] game object created go_id=2762, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:42.957 [Lua] [GameNetworkManager] game object was destroyed id=2760 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:42.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:43.021 [Lua] [GameNetworkManager] game object created go_id=2763, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.105 [Lua] [GameNetworkManager] game object was destroyed id=2761 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:43.256 [Lua] [GameNetworkManager] game object created go_id=2764, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.290 [Lua] [GameNetworkManager] game object was destroyed id=2762 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:43.357 [Lua] [GameNetworkManager] game object created go_id=2765, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.441 [Lua] [GameNetworkManager] game object was destroyed id=2763 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:43.593 [Lua] [GameNetworkManager] game object created go_id=2766, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:43.644 [Lua] [GameNetworkManager] game object was destroyed id=2764 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:43.745 [Lua] [GameNetworkManager] game object created go_id=2767, owner_id=110000101c8c9d3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.779 [Lua] [GameNetworkManager] game object was destroyed id=2765 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:43.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:43.964 [Lua] [GameNetworkManager] game object was destroyed id=2766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:44.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:44.132 [Lua] [GameNetworkManager] game object was destroyed id=2767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101c8c9d3 17:11:45.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:45.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:45.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:45.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:45.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:46.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:47.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 0 17:11:47.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064913 17:11:47.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x42758, position: 3064918 17:11:47.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:47.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:47.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:48.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:48.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:48.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:49.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:49.546 [Lua] event horde ends! 17:11:49.567 [Lua] event horde ends! 17:11:49.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:49.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:50.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:51.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:52.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:52.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:52.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:52.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:52.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:52.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:53.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:53.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:54.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:54.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:54.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:54.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:55.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:55.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:56.235 [Lua] Returning override respawn unit 17:11:56.239 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 17:11:56.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 17:11:56.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 17:11:56.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=132 17:11:56.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:56.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 137, name: `unknown` 17:11:56.993 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 17:11:56.993 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 17:11:56.993 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 17:11:56.993 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InGame 17:11:56.993 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter InPostGame 17:11:56.993 [Lua] [PeerSM] 11000011781f7b0 :: on_exit InGame 17:11:56.993 [Lua] [PeerSM] 11000011781f7b0 :: on_enter InPostGame 17:11:56.993 [Lua] [PeerSM] 1100001023583c8 :: on_exit InGame 17:11:56.993 [Lua] [PeerSM] 1100001023583c8 :: on_enter InPostGame 17:11:56.994 [Lua] gm_event_end_conditions_met false true 17:11:56.994 [Save] Saving `save_data` 17:11:56.995 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:11:56.995 [Lua] Game lost 17:11:57.004 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:11:57.006 [Lua] generate_backend_stats 110000106697298:1 17:11:57.019 [Save] Save done 17:11:57.019 [Save] Saving `save_data` 17:11:57.020 [Lua] PlayFabMirrorBase:_commit_internal nil 17:11:57.020 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:11:57.020 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:11:57.025 [Save] Save done 17:11:57.025 [Save] Saving `save_data` 17:11:57.027 [Lua] commit result success 13 17:11:57.027 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:11:57.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 27 17:11:57.027 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 17:11:57.035 [Save] Save done 17:11:57.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 27 8 17:11:57.789 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 17:11:57.789 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 27 17:11:58.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 27 17:12:04.734 [Lua] ConflictDirector - destroy all units 17:12:05.339 [Lua] TRANSITION nil nil inn_level 17:12:05.339 [Lua] Transition type "inn_level", is server: true 17:12:05.339 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:12:05.339 [Lua] [GameNetworkManager] Leaving game... 17:12:05.339 [Lua] [GameNetworkManager] Shutting down game session host. 17:12:05.339 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:12:05.339 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:12:05.339 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1403.05 17:12:05.356 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:12:06.913 [Lua] [PlayerSyncData] Game session is not initialized 17:12:06.913 [Lua] [PlayerSyncData] Game session is not initialized 17:12:06.913 [Lua] [PlayerSyncData] Game session is not initialized 17:12:06.913 [Lua] Set lobby begin: 17:12:06.913 [Lua] Lobby data twitch_enabled = false 17:12:06.913 [Lua] Lobby data power_level = 0 17:12:06.913 [Lua] Lobby data unique_server_name = JayJay 17:12:06.913 [Lua] Lobby data difficulty_tweak = 0 17:12:06.913 [Lua] Lobby data host = 110000106697298 17:12:06.913 [Lua] Lobby data game_mode = 2 17:12:06.913 [Lua] Lobby data is_private = false 17:12:06.913 [Lua] Lobby data match_started = true 17:12:06.913 [Lua] Lobby data mechanism = adventure 17:12:06.913 [Lua] Lobby data level_key = catacombs 17:12:06.913 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 17:12:06.913 [Lua] Lobby data selected_level_key = catacombs 17:12:06.913 [Lua] Lobby data difficulty = hardest 17:12:06.913 [Lua] Lobby data quick_game = true 17:12:06.913 [Lua] Lobby data matchmaking = true 17:12:06.913 [Lua] Lobby data weave_name = false 17:12:06.914 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:06.914 [Lua] Lobby data num_players = 4 17:12:06.914 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:06.914 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 17:12:06.914 [Lua] Lobby data country_code = DE 17:12:06.914 [Lua] Lobby data player_slot_3 = 0:0 17:12:06.914 [Lua] Lobby data eac_authorized = true 17:12:06.914 [Lua] Set lobby end. 17:12:07.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:12:07.369 [Lua] [Managers] Calling function on all managers: 17:12:07.370 [Lua] Clearing all global lookup lists 17:12:07.370 [Lua] [IngamePlayerListUI] - Destroy 17:12:07.370 [Lua] [EquipmentUI] - Destroy 17:12:07.370 [Lua] [AbilityUI] - Destroy 17:12:07.370 [Lua] [GamePadAbilityUI] - Destroy 17:12:07.370 [Lua] [GamePadEquipmentUI] - Destroy 17:12:07.371 [Lua] [IngameUI] destroy 17:12:07.491 [Lua] [Managers] Destroying manager group: 17:12:07.505 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:12:07.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:12:07.649 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:12:07.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:12:07.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 17:12:07.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:12:07.659 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:12:07.662 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:12:07.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:12:07.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:12:07.663 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:12:07.664 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:12:07.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:12:07.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:12:07.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:12:07.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:12:07.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:12:07.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:12:07.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:12:07.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:12:07.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:12:07.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:12:07.683 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:12:07.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:12:07.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:12:07.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:12:07.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:12:07.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:12:07.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:12:07.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:12:07.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:12:07.713 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:12:07.713 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 17:12:07.713 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 17:12:07.713 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 17:12:07.713 warning: [Lua] Following data will be uploaded to Crashify: <> 17:12:07.713 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000106697298 "JayJay" <> 17:12:07.713 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000106266E0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3729147; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007F627B0 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780; current_state = InPostGame [5] self = table: 0000000010E56890; application_shutdown = nil; unit_spawner = table: 0000000000ACE830; world = [World]; unit_storage = table: 00000000101B0A00; units = table: 0000000012753870; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010E56890 [8] self = table: 0000000010318820; dt = 0.016792785376310349; t = 3391.8447348820046; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792785376310349; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792785376310349; t = 3391.8447348820046 [10] dt = 0.016792785376310349 [2] server = table: 0000000010633B40; wanted_career_index = 2; loaded_level = "catacombs"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000FB48650; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000172BC10; [5] world_name = "level_world"; entity_system_bag = table: 0000000005555D00; network_server = table: 0000000010633B40; entity_system = table: 000000000880DE70; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000008C5EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1392.9529249992222; input_manager = table: 000000000ED3E940; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD0FCE0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016792785376310349; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000172BC10; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008F30D30; exit_time = 1403.0513874161988; dice_keeper = table: 0000000000ACE680; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000082B18B0; <> <> 17:12:07.713 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit InPostGame 17:12:07.713 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Loading 17:12:07.713 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c8c9d3 inn_level 0 17:12:07.713 warning: [Lua] Following data will be uploaded to Crashify: <> 17:12:07.714 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000106697298 "JayJay" <> 17:12:07.714 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F06ABB0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000101c8c9d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3729147; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007F627B0 [3] _ = table: 000000000F06ABB0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000101c8c9d3"; peer_state_machine = table: 000000000F06AC10; current_state = InPostGame [5] self = table: 0000000010E56890; application_shutdown = nil; unit_spawner = table: 0000000000ACE830; world = [World]; unit_storage = table: 00000000101B0A00; units = table: 0000000012753870; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010E56890 [8] self = table: 0000000010318820; dt = 0.016792785376310349; t = 3391.8447348820046; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792785376310349; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792785376310349; t = 3391.8447348820046 [10] dt = 0.016792785376310349 [2] server = table: 0000000010633B40; loaded_level = "catacombs"; wanted_career_index = 3; game_started = false; peer_id = "110000101c8c9d3"; num_players = 1; wanted_party_index = 0; account_id = "110000101c8c9d3"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9325082525610924; resend_post_game_timer = 1.9495677817612886; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000FB48650; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000172BC10; [5] world_name = "level_world"; entity_system_bag = table: 0000000005555D00; network_server = table: 0000000010633B40; entity_system = table: 000000000880DE70; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000008C5EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1392.9529249992222; input_manager = table: 000000000ED3E940; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD0FCE0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016792785376310349; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000172BC10; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008F30D30; exit_time = 1403.0513874161988; dice_keeper = table: 0000000000ACE680; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000082B18B0; <> <> 17:12:07.714 [Lua] [PeerSM] 11000011781f7b0 :: on_exit InPostGame 17:12:07.714 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Loading 17:12:07.714 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011781f7b0 inn_level 0 17:12:07.714 warning: [Lua] Following data will be uploaded to Crashify: <> 17:12:07.714 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 110000106697298 "JayJay" <> 17:12:07.715 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000019F17F0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "11000011781f7b0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3729147; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007F627B0 [3] _ = table: 00000000019F17F0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "11000011781f7b0"; peer_state_machine = table: 000000000F9F9C40; current_state = InPostGame [5] self = table: 0000000010E56890; application_shutdown = nil; unit_spawner = table: 0000000000ACE830; world = [World]; unit_storage = table: 00000000101B0A00; units = table: 0000000012753870; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010E56890 [8] self = table: 0000000010318820; dt = 0.016792785376310349; t = 3391.8447348820046; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792785376310349; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792785376310349; t = 3391.8447348820046 [10] dt = 0.016792785376310349 [2] server = table: 0000000010633B40; loaded_level = "catacombs"; wanted_career_index = 3; game_started = false; peer_id = "11000011781f7b0"; num_players = 1; wanted_party_index = 0; account_id = "11000011781f7b0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9494671188294888; resend_post_game_timer = 1.9495651908218861; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000FB48650; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000172BC10; [5] world_name = "level_world"; entity_system_bag = table: 0000000005555D00; network_server = table: 0000000010633B40; entity_system = table: 000000000880DE70; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000008C5EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1392.9529249992222; input_manager = table: 000000000ED3E940; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD0FCE0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016792785376310349; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000172BC10; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008F30D30; exit_time = 1403.0513874161988; dice_keeper = table: 0000000000ACE680; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000082B18B0; <> <> 17:12:07.715 [Lua] [PeerSM] 1100001023583c8 :: on_exit InPostGame 17:12:07.715 [Lua] [PeerSM] 1100001023583c8 :: on_enter Loading 17:12:07.715 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001023583c8 inn_level 0 17:12:07.715 warning: [Lua] Following data will be uploaded to Crashify: <> 17:12:07.715 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 110000106697298 "JayJay" <> 17:12:07.715 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FB16DA0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "1100001023583c8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3729147; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007F627B0 [3] _ = table: 000000000FB16DA0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "1100001023583c8"; peer_state_machine = table: 000000000FB17EC0; current_state = InPostGame [5] self = table: 0000000010E56890; application_shutdown = nil; unit_spawner = table: 0000000000ACE830; world = [World]; unit_storage = table: 00000000101B0A00; units = table: 0000000012753870; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000010E56890 [8] self = table: 0000000010318820; dt = 0.016792785376310349; t = 3391.8447348820046; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792785376310349; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792785376310349; t = 3391.8447348820046 [10] dt = 0.016792785376310349 [2] server = table: 0000000010633B40; loaded_level = "catacombs"; wanted_career_index = 1; game_started = false; peer_id = "1100001023583c8"; num_players = 1; wanted_party_index = 0; account_id = "1100001023583c8"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9149962216615677; resend_post_game_timer = 1.9320589322596788; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "1100001023583c8"; game_network_manager = table: 000000000FB48650; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "inn_level"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 000000000172BC10; [5] world_name = "level_world"; entity_system_bag = table: 0000000005555D00; network_server = table: 0000000010633B40; entity_system = table: 000000000880DE70; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000008C5EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1392.9529249992222; input_manager = table: 000000000ED3E940; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD0FCE0; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016792785376310349; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000172BC10; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008F30D30; exit_time = 1403.0513874161988; dice_keeper = table: 0000000000ACE680; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010E56890; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 00000000082B18B0; <> <> 17:12:07.715 [Lua] [Matchmaking] unregister rpcs 17:12:07.715 [Lua] ############### UNLOADING PACKAGES ############### 17:12:07.715 [Lua] [Managers] Calling function on all managers: 17:12:07.715 [Lua] [Managers] Destroying manager group: 17:12:07.715 [Lua] [Gamestate] Enter state StateLoading 17:12:07.720 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] Found camera: end_screen_camera 17:12:07.721 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:12:07.722 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:12:07.722 [Lua] [Matchmaking] register rpcs 17:12:07.722 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:12:07.722 [Lua] registering RPCs 17:12:07.722 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:12:07.722 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:12:07.722 [Lua] Set lobby begin: 17:12:07.722 [Lua] Lobby data twitch_enabled = false 17:12:07.722 [Lua] Lobby data power_level = 0 17:12:07.722 [Lua] Lobby data unique_server_name = JayJay 17:12:07.722 [Lua] Lobby data difficulty_tweak = 0 17:12:07.722 [Lua] Lobby data host = 110000106697298 17:12:07.722 [Lua] Lobby data game_mode = 3 17:12:07.722 [Lua] Lobby data is_private = false 17:12:07.722 [Lua] Lobby data match_started = true 17:12:07.722 [Lua] Lobby data mechanism = adventure 17:12:07.722 [Lua] Lobby data level_key = inn_level 17:12:07.722 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 17:12:07.722 [Lua] Lobby data selected_level_key = catacombs 17:12:07.722 [Lua] Lobby data difficulty = hardest 17:12:07.722 [Lua] Lobby data quick_game = true 17:12:07.722 [Lua] Lobby data matchmaking = false 17:12:07.722 [Lua] Lobby data weave_name = false 17:12:07.722 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:07.722 [Lua] Lobby data num_players = 4 17:12:07.722 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:07.722 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 17:12:07.722 [Lua] Lobby data country_code = DE 17:12:07.722 [Lua] Lobby data player_slot_3 = 0:0 17:12:07.722 [Lua] Lobby data eac_authorized = true 17:12:07.722 [Lua] Set lobby end. 17:12:07.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:12:07.726 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:12:07.726 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 17:12:07.726 [Lua] [LevelTransitionHandler] load_level inn_level 0 17:12:07.895 [Umbra] Unload tome 17:12:07.912 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 17:12:07.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 17:12:07.912 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 17:12:07.912 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:12:07.912 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 17:12:07.912 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:12:07.912 [Lua] [StateLoading] got rpc_load_level 50 inn_level 17:12:08.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:12:08.052 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:12:08.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:12:08.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:12:08.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:12:08.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 17:12:08.178 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:12:08.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 17:12:08.211 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 17:12:08.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:12:08.903 [Steam] Connection 649c725f to remote 110000101c8c9d3 rejected, reason 1000 17:12:08.904 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101c8c9d3' 17:12:08.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x6c1e5, position: 4813914 17:12:09.074 [Lua] [NetworkServer] Changing num_players from 4 to 3 17:12:09.074 [Lua] Players: 3 17:12:09.074 [Lua] Set lobby begin: 17:12:09.074 [Lua] Lobby data twitch_enabled = false 17:12:09.074 [Lua] Lobby data power_level = 0 17:12:09.074 [Lua] Lobby data unique_server_name = JayJay 17:12:09.074 [Lua] Lobby data difficulty_tweak = 0 17:12:09.074 [Lua] Lobby data host = 110000106697298 17:12:09.074 [Lua] Lobby data game_mode = 3 17:12:09.074 [Lua] Lobby data is_private = false 17:12:09.074 [Lua] Lobby data match_started = true 17:12:09.074 [Lua] Lobby data mechanism = adventure 17:12:09.074 [Lua] Lobby data level_key = inn_level 17:12:09.074 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 17:12:09.074 [Lua] Lobby data selected_level_key = catacombs 17:12:09.074 [Lua] Lobby data difficulty = hardest 17:12:09.074 [Lua] Lobby data quick_game = true 17:12:09.074 [Lua] Lobby data matchmaking = false 17:12:09.074 [Lua] Lobby data weave_name = false 17:12:09.074 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:09.074 [Lua] Lobby data num_players = 3 17:12:09.074 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:09.074 [Lua] Lobby data player_slot_2 = 110000101c8c9d3:1 17:12:09.074 [Lua] Lobby data country_code = DE 17:12:09.074 [Lua] Lobby data player_slot_3 = 0:0 17:12:09.074 [Lua] Lobby data eac_authorized = true 17:12:09.074 [Lua] Set lobby end. 17:12:09.076 [Lua] [LobbyMembers] Member left 110000101c8c9d3 17:12:09.076 [Lua] [LoadTimeManager] Member left 17:12:09.897 [Handshaker] Lost connection 135 to 110000101c8c9d3 17:12:09.897 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101c8c9d3' 17:12:09.897 [Lua] [ChatManager][1]System: dafox has left the game 17:12:09.897 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101c8c9d3) 17:12:09.897 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Loading 17:12:09.897 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Disconnecting 17:12:09.897 [Lua] [PSM] Disconnecting peer 110000101c8c9d3 17:12:09.897 [Lua] [PeerSM] 110000101c8c9d3 :: on_exit Disconnecting 17:12:09.897 [Lua] [PeerSM] 110000101c8c9d3 :: on_enter Disconnected 17:12:09.897 [Lua] Set lobby begin: 17:12:09.897 [Lua] Lobby data twitch_enabled = false 17:12:09.897 [Lua] Lobby data power_level = 0 17:12:09.898 [Lua] Lobby data unique_server_name = JayJay 17:12:09.898 [Lua] Lobby data difficulty_tweak = 0 17:12:09.898 [Lua] Lobby data host = 110000106697298 17:12:09.898 [Lua] Lobby data game_mode = 3 17:12:09.898 [Lua] Lobby data is_private = false 17:12:09.898 [Lua] Lobby data match_started = true 17:12:09.898 [Lua] Lobby data mechanism = adventure 17:12:09.898 [Lua] Lobby data level_key = inn_level 17:12:09.898 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 17:12:09.898 [Lua] Lobby data selected_level_key = catacombs 17:12:09.898 [Lua] Lobby data difficulty = hardest 17:12:09.898 [Lua] Lobby data quick_game = true 17:12:09.898 [Lua] Lobby data matchmaking = false 17:12:09.898 [Lua] Lobby data weave_name = false 17:12:09.898 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:09.898 [Lua] Lobby data num_players = 3 17:12:09.898 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:09.898 [Lua] Lobby data player_slot_2 = 0:0 17:12:09.898 [Lua] Lobby data country_code = DE 17:12:09.898 [Lua] Lobby data player_slot_3 = 0:0 17:12:09.898 [Lua] Lobby data eac_authorized = true 17:12:09.898 [Lua] Set lobby end. 17:12:09.898 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101c8c9d3) 17:12:09.898 [EAC] EAC server lost client 110000101c8c9d3 17:12:09.898 [EACServer] [18:12:09:897][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101C8C9D3 PlayerGUID: 76561197990201811 17:12:09.898 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10644158, channel: 4 17:12:09.899 [SteamVoipClient] select_out(110000101c8c9d3, off) 17:12:09.899 [SteamVoipClient] select_in(110000101c8c9d3, off) 17:12:09.949 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:12:09.949 [Lua] [PlayState] Enter Substate EndViewStateScore 17:12:11.520 [Lua] [Matchmaking] Handshake host removing client 110000101c8c9d3 17:12:15.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:12:15.173 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:12:15.190 [Lua] [LevelTransitionHandler] Level load completed! 17:12:15.190 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3729147 - use_random_directors: true - overriden_conflict: nil 17:12:15.193 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:12:15.193 [Lua] checking dlc's against conflict directors 17:12:15.193 [Lua] number of factions to include 2 17:12:15.193 [Lua] Updated list weights for random: 17:12:15.193 [Lua] skaven, 0.42 (0.00-0.42) 17:12:15.193 [Lua] chaos, 0.42 (0.42-0.83) 17:12:15.193 [Lua] beastmen, 0.17 (0.83-1.00) 17:12:15.193 [Lua] Rolled random faction: 0.95231395959854126 beastmen 17:12:15.193 [Lua] Updated list weights for random: 17:12:15.193 [Lua] skaven, 0.50 (0.00-0.50) 17:12:15.193 [Lua] chaos, 0.50 (0.50-1.00) 17:12:15.193 [Lua] Rolled random faction: 0.6192048192024231 chaos 17:12:15.193 [Lua] number of factions added 2 17:12:15.193 [Lua] --- --- --- 17:12:15.193 [Lua] Starting... difficulty 'hardest' 17:12:15.193 [Lua] These are the starting conflict directors: 17:12:15.193 [Lua] inn_level 17:12:15.193 [Lua] --- --- --- 17:12:15.193 [Lua] 17:12:15.193 [Lua] DONE! Found the following directors: 17:12:15.193 [Lua] (free: 35), Master hash is: 17:12:15.193 [Lua] [EnemyPackageLoader] breed_lookup: { } 17:12:15.193 [Lua] load_startup_enemy_packages: -------------- 17:12:15.193 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:12:15.193 [Lua] critter_rat 17:12:15.210 [Lua] ### Sending rpc_level_loaded 17:12:15.210 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 17:12:15.210 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 17:12:15.223 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 17:12:15.223 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 17:12:15.240 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 17:12:15.240 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 17:12:15.243 [Lua] ### Sending rpc_level_loaded 17:12:15.243 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 17:12:15.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:12:15.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:12:15.261 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:12:15.261 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:12:15.261 [Lua] Starting async level spawning of levels/inn/world 17:12:15.261 [Umbra] Init version: 3.4.15 :: 16 threads 17:12:15.468 [Lua] Async level spawning done 17:12:15.669 [Lua] ### Sending rpc_level_loaded 17:12:15.669 [Lua] #### Has state machine: true, peer_id: 1100001023583c8, level_id: 50 17:12:15.669 [Lua] Peer 1100001023583c8 has loaded the level and all enemies are loaded 17:12:15.669 [Lua] [PeerSM] 1100001023583c8 :: on_exit Loading 17:12:15.669 [Lua] [PeerSM] 1100001023583c8 :: on_enter LoadingProfilePackages 17:12:15.686 [Lua] [PeerSM] 1100001023583c8 :: on_exit LoadingProfilePackages 17:12:15.686 [Lua] [PeerSM] 1100001023583c8 :: on_enter WaitingForEnterGame 17:12:16.075 [Lua] ### Sending rpc_level_loaded 17:12:16.075 [Lua] #### Has state machine: true, peer_id: 11000011781f7b0, level_id: 50 17:12:16.075 [Lua] Peer 11000011781f7b0 has loaded the level and all enemies are loaded 17:12:16.076 [Lua] [PeerSM] 11000011781f7b0 :: on_exit Loading 17:12:16.076 [Lua] [PeerSM] 11000011781f7b0 :: on_enter LoadingProfilePackages 17:12:16.098 [Lua] [PeerSM] 11000011781f7b0 :: on_exit LoadingProfilePackages 17:12:16.098 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForEnterGame 17:12:18.693 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001023583c8' 17:12:18.696 [SteamTransport] Failed to send a message to 1100001023583c8 with error code 3 17:12:18.696 [Connection] Connection to 1100001023583c8 broken in transport layer. 17:12:18.709 [Steam] Connection 1a9d8d4c to remote 1100001023583c8 rejected, reason 1000 17:12:18.879 [Lua] [NetworkServer] Changing num_players from 3 to 2 17:12:18.879 [Lua] Players: 2 17:12:18.879 [Lua] Set lobby begin: 17:12:18.879 [Lua] Lobby data twitch_enabled = false 17:12:18.879 [Lua] Lobby data power_level = 0 17:12:18.879 [Lua] Lobby data unique_server_name = JayJay 17:12:18.879 [Lua] Lobby data difficulty_tweak = 0 17:12:18.879 [Lua] Lobby data host = 110000106697298 17:12:18.879 [Lua] Lobby data game_mode = 3 17:12:18.879 [Lua] Lobby data is_private = false 17:12:18.879 [Lua] Lobby data match_started = true 17:12:18.879 [Lua] Lobby data mechanism = adventure 17:12:18.879 [Lua] Lobby data level_key = inn_level 17:12:18.879 [Lua] Lobby data player_slot_1 = 1100001023583c8:1 17:12:18.879 [Lua] Lobby data selected_level_key = catacombs 17:12:18.879 [Lua] Lobby data difficulty = hardest 17:12:18.879 [Lua] Lobby data quick_game = true 17:12:18.879 [Lua] Lobby data matchmaking = false 17:12:18.879 [Lua] Lobby data weave_name = false 17:12:18.879 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:18.879 [Lua] Lobby data num_players = 2 17:12:18.879 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:18.879 [Lua] Lobby data player_slot_2 = 0:0 17:12:18.879 [Lua] Lobby data country_code = DE 17:12:18.879 [Lua] Lobby data player_slot_3 = 0:0 17:12:18.879 [Lua] Lobby data eac_authorized = true 17:12:18.879 [Lua] Set lobby end. 17:12:18.882 [Lua] [LobbyMembers] Member left 1100001023583c8 17:12:18.883 [Lua] [LoadTimeManager] Member left 17:12:19.706 [Handshaker] Lost connection 136 to 1100001023583c8 17:12:19.707 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001023583c8' 17:12:19.707 [Lua] [ChatManager][1]System: YourDog has left the game 17:12:19.707 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023583c8) 17:12:19.707 [Lua] [PeerSM] 1100001023583c8 :: on_exit WaitingForEnterGame 17:12:19.707 [Lua] [PeerSM] 1100001023583c8 :: on_enter Disconnecting 17:12:19.707 [Lua] [PSM] Disconnecting peer 1100001023583c8 17:12:19.707 [Lua] [PeerSM] 1100001023583c8 :: on_exit Disconnecting 17:12:19.707 [Lua] [PeerSM] 1100001023583c8 :: on_enter Disconnected 17:12:19.707 [Lua] Set lobby begin: 17:12:19.707 [Lua] Lobby data twitch_enabled = false 17:12:19.707 [Lua] Lobby data power_level = 0 17:12:19.707 [Lua] Lobby data unique_server_name = JayJay 17:12:19.707 [Lua] Lobby data difficulty_tweak = 0 17:12:19.707 [Lua] Lobby data host = 110000106697298 17:12:19.707 [Lua] Lobby data game_mode = 3 17:12:19.707 [Lua] Lobby data is_private = false 17:12:19.707 [Lua] Lobby data match_started = true 17:12:19.707 [Lua] Lobby data mechanism = adventure 17:12:19.707 [Lua] Lobby data level_key = inn_level 17:12:19.707 [Lua] Lobby data player_slot_1 = 0:0 17:12:19.707 [Lua] Lobby data selected_level_key = catacombs 17:12:19.707 [Lua] Lobby data difficulty = hardest 17:12:19.707 [Lua] Lobby data quick_game = true 17:12:19.707 [Lua] Lobby data matchmaking = false 17:12:19.707 [Lua] Lobby data weave_name = false 17:12:19.707 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:19.707 [Lua] Lobby data num_players = 2 17:12:19.707 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:19.707 [Lua] Lobby data player_slot_2 = 0:0 17:12:19.707 [Lua] Lobby data country_code = DE 17:12:19.708 [Lua] Lobby data player_slot_3 = 0:0 17:12:19.708 [Lua] Lobby data eac_authorized = true 17:12:19.708 [Lua] Set lobby end. 17:12:19.708 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023583c8) 17:12:19.708 [EAC] EAC server lost client 1100001023583c8 17:12:19.708 [EACServer] [18:12:19:707][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001023583C8 PlayerGUID: 76561197997327304 17:12:19.708 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10644158, channel: 7 17:12:19.708 [SteamVoipClient] select_out(1100001023583c8, off) 17:12:19.708 [SteamVoipClient] select_in(1100001023583c8, off) 17:12:21.515 [Lua] [Matchmaking] Handshake host removing client 1100001023583c8 17:12:22.125 [Lua] [PlayState] Exit Substate EndViewStateScore 17:12:22.126 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:12:23.125 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:12:23.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:12:23.126 [Lua] [Matchmaking] unregister rpcs 17:12:23.126 [Lua] Set lobby begin: 17:12:23.126 [Lua] Lobby data twitch_enabled = false 17:12:23.126 [Lua] Lobby data power_level = 0 17:12:23.126 [Lua] Lobby data unique_server_name = JayJay 17:12:23.126 [Lua] Lobby data difficulty_tweak = 0 17:12:23.126 [Lua] Lobby data host = 110000106697298 17:12:23.126 [Lua] Lobby data game_mode = 3 17:12:23.126 [Lua] Lobby data is_private = false 17:12:23.126 [Lua] Lobby data match_started = true 17:12:23.126 [Lua] Lobby data mechanism = adventure 17:12:23.126 [Lua] Lobby data level_key = inn_level 17:12:23.126 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.126 [Lua] Lobby data selected_level_key = catacombs 17:12:23.126 [Lua] Lobby data difficulty = hardest 17:12:23.126 [Lua] Lobby data quick_game = true 17:12:23.126 [Lua] Lobby data matchmaking = false 17:12:23.126 [Lua] Lobby data weave_name = false 17:12:23.126 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.126 [Lua] Lobby data num_players = 2 17:12:23.126 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.126 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.126 [Lua] Lobby data country_code = DE 17:12:23.126 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.126 [Lua] Lobby data eac_authorized = true 17:12:23.126 [Lua] Set lobby end. 17:12:23.126 [Lua] [Managers] Destroying manager group: 17:12:23.127 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:12:23.127 [Lua] [Gamestate] Enter StateIngame HOST 17:12:23.127 [Lua] [Managers] Calling function on all managers: 17:12:23.127 [Lua] <>level = inn_level<> 17:12:23.127 [Lua] Set lobby begin: 17:12:23.127 [Lua] Lobby data twitch_enabled = false 17:12:23.127 [Lua] Lobby data power_level = 0 17:12:23.127 [Lua] Lobby data unique_server_name = JayJay 17:12:23.127 [Lua] Lobby data difficulty_tweak = 0 17:12:23.127 [Lua] Lobby data host = 110000106697298 17:12:23.127 [Lua] Lobby data game_mode = 3 17:12:23.127 [Lua] Lobby data is_private = false 17:12:23.127 [Lua] Lobby data match_started = true 17:12:23.127 [Lua] Lobby data mechanism = adventure 17:12:23.127 [Lua] Lobby data level_key = inn_level 17:12:23.127 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.127 [Lua] Lobby data selected_level_key = inn_level 17:12:23.128 [Lua] Lobby data difficulty = hardest 17:12:23.128 [Lua] Lobby data quick_game = true 17:12:23.128 [Lua] Lobby data matchmaking = false 17:12:23.128 [Lua] Lobby data weave_name = false 17:12:23.128 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.128 [Lua] Lobby data num_players = 2 17:12:23.128 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.128 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.128 [Lua] Lobby data country_code = DE 17:12:23.128 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.128 [Lua] Lobby data eac_authorized = true 17:12:23.128 [Lua] Set lobby end. 17:12:23.128 [Lua] [StateIngame] Server ingame 17:12:23.131 [Lua] Set lobby begin: 17:12:23.131 [Lua] Lobby data twitch_enabled = false 17:12:23.131 [Lua] Lobby data power_level = 0 17:12:23.131 [Lua] Lobby data unique_server_name = JayJay 17:12:23.131 [Lua] Lobby data difficulty_tweak = 0 17:12:23.131 [Lua] Lobby data host = 110000106697298 17:12:23.131 [Lua] Lobby data game_mode = 3 17:12:23.131 [Lua] Lobby data is_private = false 17:12:23.131 [Lua] Lobby data match_started = true 17:12:23.131 [Lua] Lobby data mechanism = adventure 17:12:23.131 [Lua] Lobby data level_key = inn_level 17:12:23.131 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.131 [Lua] Lobby data selected_level_key = inn_level 17:12:23.131 [Lua] Lobby data difficulty = hardest 17:12:23.131 [Lua] Lobby data quick_game = true 17:12:23.131 [Lua] Lobby data matchmaking = false 17:12:23.131 [Lua] Lobby data weave_name = false 17:12:23.131 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.131 [Lua] Lobby data num_players = 2 17:12:23.131 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.132 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.132 [Lua] Lobby data country_code = DE 17:12:23.132 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.132 [Lua] Lobby data eac_authorized = true 17:12:23.132 [Lua] Set lobby end. 17:12:23.132 [Lua] [Matchmaking] register rpcs 17:12:23.132 [Lua] GameNetworkManager:init... creating game session 17:12:23.132 [Lua] Host GameSession.make_game_session_host with session: 17:12:23.132 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:12:23.132 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:12:23.132 [Lua] [GameNetworkManager] self.is_server = true 17:12:23.132 [Network] Setting artificial MTU limit to 65536 17:12:23.132 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 17:12:23.141 [Lua] Switching ConflictSettings: to: inn_level 17:12:23.141 [Lua] pacing=disabled 17:12:23.141 [Lua] roaming=nil 17:12:23.141 [Lua] disabled=false 17:12:23.141 [Lua] pack_spawning=disabled 17:12:23.141 [Lua] contained_breeds=nil 17:12:23.141 [Lua] boss=disabled 17:12:23.141 [Lua] horde=disabled 17:12:23.141 [Lua] specials=disabled 17:12:23.141 [Lua] name=inn_level 17:12:23.141 [Lua] intensity=disabled 17:12:23.141 [Lua] --- 17:12:23.141 [Lua] [LevelAnalysis] set_random_seed( 3729147) 17:12:23.144 [Lua] [AIInterestPointSystem] Level Seed: 3729147 17:12:23.144 [Lua] 17:12:23.144 [Lua] [entity_system_bag] = table 17:12:23.144 [Lua] [entity_system_bag] = metatable 17:12:23.144 [Lua] [startup_data] = table 17:12:23.144 [Lua] [entity_manager] = table 17:12:23.144 [Lua] [entity_manager] = metatable 17:12:23.144 [Lua] [unit_spawner] = table 17:12:23.144 [Lua] [unit_spawner] = metatable 17:12:23.144 [Lua] [unit_storage] = table 17:12:23.144 [Lua] [unit_storage] = metatable 17:12:23.144 [Lua] [dice_keeper] = table 17:12:23.144 [Lua] [dice_keeper] = metatable 17:12:23.144 [Lua] [is_server] = true (boolean) 17:12:23.144 [Lua] [world] = [World] 17:12:23.144 [Lua] [system_api] = table 17:12:23.144 [Lua] [entity_system] = table 17:12:23.144 [Lua] [entity_system] = metatable 17:12:23.144 [Lua] [network_lobby] = table 17:12:23.144 [Lua] [network_lobby] = metatable 17:12:23.144 [Lua] [profile_synchronizer] = table 17:12:23.144 [Lua] [profile_synchronizer] = metatable 17:12:23.144 [Lua] [level_transition_handler] = table 17:12:23.144 [Lua] [level_transition_handler] = metatable 17:12:23.144 [Lua] [num_local_human_players] = 1 (number) 17:12:23.144 [Lua] [statistics_db] = table 17:12:23.144 [Lua] [statistics_db] = metatable 17:12:23.144 [Lua] [network_server] = table 17:12:23.144 [Lua] [network_server] = metatable 17:12:23.144 [Lua] [input_manager] = table 17:12:23.144 [Lua] [input_manager] = metatable 17:12:23.144 [Lua] [network_clock] = table 17:12:23.144 [Lua] [network_clock] = metatable 17:12:23.144 [Lua] [network_transmit] = table 17:12:23.144 [Lua] [network_transmit] = metatable 17:12:23.144 [Lua] [free_flight_manager] = table 17:12:23.144 [Lua] [free_flight_manager] = metatable 17:12:23.144 [Lua] [network_manager] = table 17:12:23.144 [Lua] [network_manager] = metatable 17:12:23.144 [Lua] [network_event_delegate] = table 17:12:23.144 [Lua] [network_event_delegate] = metatable 17:12:23.144 [Lua] 17:12:23.144 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:12:23.144 [Lua] ignoring extension VersusInteractObjectiveExtension 17:12:23.144 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:12:23.144 [Lua] ignoring extension VersusSocketObjectiveExtension 17:12:23.144 [Lua] ignoring extension VersusTargetObjectiveExtension 17:12:23.144 [Lua] ignoring extension VersusMissionObjectiveExtension 17:12:23.145 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:12:23.146 [Lua] [AchievementManager] Achievements using the steam platform 17:12:23.186 [Lua] [StateIngame] Level seed: 3729147 17:12:23.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:12:23.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:12:23.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:12:23.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:12:23.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:12:23.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:12:23.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 17:12:23.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 17:12:23.196 [Lua] [LevelAnalysis] set_random_seed( 3729147) 17:12:23.200 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 17:12:23.200 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 17:12:23.200 [Lua] [IngameUI] init 17:12:23.214 [SteamVoipClient] select_out(110000106697298, off) 17:12:23.214 [SteamVoipClient] select_out(11000011781f7b0, off) 17:12:23.217 [Lua] cb_razer_chroma_setup 17:12:23.249 [Lua] completed 17:12:23.249 [Lua] completed 17:12:23.249 [Lua] completed 17:12:23.258 [Lua] completed 17:12:23.259 [Lua] [Matchmaking] Cancelling matchmaking 17:12:23.259 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 17:12:23.259 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:12:23.259 [Lua] Set lobby begin: 17:12:23.259 [Lua] Lobby data twitch_enabled = false 17:12:23.259 [Lua] Lobby data power_level = 0 17:12:23.259 [Lua] Lobby data unique_server_name = JayJay 17:12:23.259 [Lua] Lobby data difficulty_tweak = 0 17:12:23.259 [Lua] Lobby data host = 110000106697298 17:12:23.259 [Lua] Lobby data game_mode = 3 17:12:23.259 [Lua] Lobby data is_private = false 17:12:23.259 [Lua] Lobby data match_started = true 17:12:23.259 [Lua] Lobby data mechanism = adventure 17:12:23.259 [Lua] Lobby data level_key = inn_level 17:12:23.259 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.259 [Lua] Lobby data selected_level_key = inn_level 17:12:23.259 [Lua] Lobby data difficulty = normal 17:12:23.259 [Lua] Lobby data quick_game = true 17:12:23.259 [Lua] Lobby data matchmaking = false 17:12:23.260 [Lua] Lobby data weave_name = false 17:12:23.260 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.260 [Lua] Lobby data num_players = 2 17:12:23.260 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.260 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.260 [Lua] Lobby data country_code = DE 17:12:23.260 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.260 [Lua] Lobby data eac_authorized = true 17:12:23.260 [Lua] Set lobby end. 17:12:23.262 [Lua] Set lobby begin: 17:12:23.262 [Lua] Lobby data twitch_enabled = false 17:12:23.262 [Lua] Lobby data power_level = 0 17:12:23.262 [Lua] Lobby data unique_server_name = JayJay 17:12:23.262 [Lua] Lobby data difficulty_tweak = 0 17:12:23.262 [Lua] Lobby data host = 110000106697298 17:12:23.262 [Lua] Lobby data game_mode = 3 17:12:23.262 [Lua] Lobby data is_private = false 17:12:23.262 [Lua] Lobby data match_started = true 17:12:23.262 [Lua] Lobby data mechanism = adventure 17:12:23.262 [Lua] Lobby data level_key = inn_level 17:12:23.262 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.262 [Lua] Lobby data selected_level_key = inn_level 17:12:23.262 [Lua] Lobby data difficulty = normal 17:12:23.262 [Lua] Lobby data quick_game = true 17:12:23.262 [Lua] Lobby data matchmaking = false 17:12:23.262 [Lua] Lobby data weave_name = false 17:12:23.262 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.262 [Lua] Lobby data num_players = 2 17:12:23.262 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.262 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.262 [Lua] Lobby data country_code = DE 17:12:23.262 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.262 [Lua] Lobby data eac_authorized = true 17:12:23.262 [Lua] Set lobby end. 17:12:23.262 [Lua] [PartyManager] Leader is set to 110000106697298 17:12:23.262 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 17:12:23.262 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:12:23.263 [Lua] Set lobby begin: 17:12:23.263 [Lua] Lobby data twitch_enabled = false 17:12:23.263 [Lua] Lobby data power_level = 835 17:12:23.263 [Lua] Lobby data unique_server_name = JayJay 17:12:23.263 [Lua] Lobby data difficulty_tweak = 0 17:12:23.263 [Lua] Lobby data host = 110000106697298 17:12:23.263 [Lua] Lobby data game_mode = 3 17:12:23.263 [Lua] Lobby data is_private = false 17:12:23.263 [Lua] Lobby data match_started = true 17:12:23.263 [Lua] Lobby data mechanism = adventure 17:12:23.263 [Lua] Lobby data level_key = inn_level 17:12:23.263 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.263 [Lua] Lobby data selected_level_key = inn_level 17:12:23.263 [Lua] Lobby data difficulty = normal 17:12:23.263 [Lua] Lobby data quick_game = true 17:12:23.263 [Lua] Lobby data matchmaking = false 17:12:23.263 [Lua] Lobby data weave_name = false 17:12:23.263 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.263 [Lua] Lobby data num_players = 2 17:12:23.263 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.263 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.263 [Lua] Lobby data country_code = DE 17:12:23.263 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.263 [Lua] Lobby data eac_authorized = true 17:12:23.263 [Lua] Set lobby end. 17:12:23.264 [Flow] complete_skittergate_legend true 17:12:23.264 [Flow] complete_all_helmgart_levels_recruit true 17:12:23.265 [Flow] WitchHunterLevel:35 17:12:23.265 [Flow] LeaderYes 17:12:23.265 [Flow] ALL PC XP:304250 17:12:23.265 [Flow] Has "bogenhafen" DLC:true 17:12:23.265 [Flow] WH XP:60850 17:12:23.265 [Flow] Number of crafted items:12210 17:12:23.265 [Flow] Has "pre_order" DLC:true 17:12:23.265 [Flow] Sum of Powe Levels:1500 17:12:23.265 [Flow] lodestone diff 1:false 17:12:23.265 [Flow] magnus and forest activated 17:12:23.265 [Flow] magnus and forest activated 17:12:23.265 [Flow] cemetery and forest activated 17:12:23.265 [Flow] magnus and cemetery 17:12:23.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:12:23.265 [Flow] ALL RUNES ACTIVATED 17:12:23.265 [Flow] magnus and forest activated 17:12:23.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:12:23.265 [Flow] ALL RUNES ACTIVATED 17:12:23.265 [Flow] cemetery and forest activated 17:12:23.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:12:23.265 [Flow] ALL RUNES ACTIVATED 17:12:23.265 [Flow] magnus and forest activated 17:12:23.266 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:12:23.266 [Flow] ALL RUNES ACTIVATED 17:12:23.266 [Flow] magnus and cemetery 17:12:23.266 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:12:23.266 [Flow] ALL RUNES ACTIVATED 17:12:23.266 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:12:23.267 [Lua] CurrentConflictSettings inn_level 17:12:23.267 [Lua] [ConflictDirector] conflict_director is ai_ready 17:12:23.267 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:12:23.267 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:12:23.269 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:12:23.269 [Lua] Forming navigation groups in one frame 17:12:23.269 [Lua] Forming navigation groups 17:12:23.287 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 17:12:23.288 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 17:12:23.288 [Lua] number of nav groups: 41 17:12:23.288 [Lua] number of refined nav groups : 23 17:12:23.290 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 17:12:23.290 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:12:23.290 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:12:23.290 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:12:23.292 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:12:23.292 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:12:23.292 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:12:23.292 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 17:12:23.292 [Lua] [Managers] Calling function on all managers: 17:12:23.292 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:12:23.319 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 17:12:23.319 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 17:12:23.592 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 17:12:23.592 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 17:12:23.592 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForEnterGame 17:12:23.592 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForGameObjectSync 17:12:23.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:12:23.592 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:12:23.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 17:12:23.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:12:23.621 [Lua] Set lobby begin: 17:12:23.621 [Lua] Lobby data twitch_enabled = false 17:12:23.622 [Lua] Lobby data power_level = 835 17:12:23.622 [Lua] Lobby data unique_server_name = JayJay 17:12:23.622 [Lua] Lobby data difficulty_tweak = 0 17:12:23.622 [Lua] Lobby data host = 110000106697298 17:12:23.622 [Lua] Lobby data game_mode = 3 17:12:23.622 [Lua] Lobby data is_private = false 17:12:23.622 [Lua] Lobby data match_started = true 17:12:23.622 [Lua] Lobby data mechanism = adventure 17:12:23.622 [Lua] Lobby data level_key = inn_level 17:12:23.622 [Lua] Lobby data player_slot_1 = 0:0 17:12:23.622 [Lua] Lobby data selected_level_key = inn_level 17:12:23.622 [Lua] Lobby data difficulty = normal 17:12:23.622 [Lua] Lobby data quick_game = true 17:12:23.622 [Lua] Lobby data matchmaking = false 17:12:23.622 [Lua] Lobby data weave_name = false 17:12:23.622 [Lua] Lobby data player_slot_4 = 11000011781f7b0:1 17:12:23.622 [Lua] Lobby data num_players = 2 17:12:23.622 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:23.622 [Lua] Lobby data player_slot_2 = 0:0 17:12:23.622 [Lua] Lobby data country_code = DE 17:12:23.622 [Lua] Lobby data player_slot_3 = 0:0 17:12:23.622 [Lua] Lobby data eac_authorized = true 17:12:23.622 [Lua] Set lobby end. 17:12:23.622 [Lua] [Matchmaking] Assigned player 11000011781f7b0 to slot 4 when hot join syncing 17:12:23.622 [Lua] Breedfreezer (server) starting a hot join sync 17:12:23.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 17:12:23.623 [Lua] RemotePlayer:create_game_object( ) 29 17:12:23.637 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForGameObjectSync 17:12:23.637 [Lua] [PeerSM] 11000011781f7b0 :: on_enter WaitingForPlayers 17:12:23.638 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011781f7b0 17:12:23.674 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 17:12:23.674 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 17:12:23.674 [Lua] [PeerSM] 11000011781f7b0 :: on_exit WaitingForPlayers 17:12:23.674 [Lua] [PeerSM] 11000011781f7b0 :: on_enter InGame 17:12:23.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:12:23.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:12:23.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 17:12:23.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:12:23.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:12:23.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:12:23.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:12:23.731 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011781f7b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:12:23.731 [Lua] Adding player sync data to peer=11000011781f7b0 local_player_id=1 17:12:23.731 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011781f7b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:12:23.732 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 17:12:23.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:12:23.735 [Lua] Players are leaving the safe zone 17:12:23.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:12:23.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:12:23.777 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:12:23.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:12:23.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:12:23.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:12:23.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:12:23.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 17:12:23.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 17:12:23.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 17:12:23.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:12:23.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:12:23.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:12:23.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:12:23.946 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:12:23.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:12:24.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:12:24.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:12:24.003 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:12:24.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:12:24.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:12:24.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:12:24.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:12:24.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:12:24.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:12:24.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:12:24.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:12:24.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:12:24.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:12:24.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:12:24.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:12:24.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:12:24.138 [Lua] StateInGameRunning:_game_actually_starts() 17:12:24.138 [Lua] ################################################################################################################# 17:12:24.138 [Lua] [Loading Time]: 00:00:17 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 2 [Is Server]: true 17:12:24.138 [Lua] ################################################################################################################# 17:12:24.138 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 17:12:24.154 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 17:12:24.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:12:24.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:12:24.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 17:12:24.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:12:24.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:12:24.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:12:24.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 17:12:24.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:12:24.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:12:24.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:12:24.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 17:12:24.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:12:24.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:12:24.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:12:24.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 17:12:24.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 17:12:24.369 [Lua] Commit load time data 17:12:24.390 [Flow] DISABLE 17:12:24.664 [Lua] [IngameUI] menu view on_enter start_game_view 17:12:24.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb2f7e0 17:12:24.666 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:12:24.668 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:12:24.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:12:24.669 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:12:24.669 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:12:26.600 [Lua] [ChatManager][1]System: Tristan1745 has left the game 17:12:26.600 [Lua] [PeerSM] 11000011781f7b0 :: on_exit InGame 17:12:26.600 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Disconnecting 17:12:26.600 [Lua] [PSM] Disconnecting peer 11000011781f7b0 17:12:26.600 [Lua] [PSM] Disconnected peer 11000011781f7b0 is being removed from session. 17:12:26.600 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011781f7b0 17:12:26.600 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011781f7b0 17:12:26.600 [Lua] [GameNetworkManager] destroying game object with go_id=29 17:12:26.600 [Lua] [PeerSM] 11000011781f7b0 :: on_exit Disconnecting 17:12:26.600 [Lua] [PeerSM] 11000011781f7b0 :: on_enter Disconnected 17:12:26.600 [Lua] Set lobby begin: 17:12:26.600 [Lua] Lobby data twitch_enabled = false 17:12:26.600 [Lua] Lobby data power_level = 835 17:12:26.600 [Lua] Lobby data unique_server_name = JayJay 17:12:26.600 [Lua] Lobby data difficulty_tweak = 0 17:12:26.600 [Lua] Lobby data host = 110000106697298 17:12:26.600 [Lua] Lobby data game_mode = 3 17:12:26.600 [Lua] Lobby data is_private = false 17:12:26.600 [Lua] Lobby data match_started = true 17:12:26.601 [Lua] Lobby data mechanism = adventure 17:12:26.601 [Lua] Lobby data level_key = inn_level 17:12:26.601 [Lua] Lobby data player_slot_1 = 0:0 17:12:26.601 [Lua] Lobby data selected_level_key = inn_level 17:12:26.601 [Lua] Lobby data difficulty = normal 17:12:26.601 [Lua] Lobby data quick_game = true 17:12:26.601 [Lua] Lobby data matchmaking = false 17:12:26.601 [Lua] Lobby data weave_name = false 17:12:26.601 [Lua] Lobby data player_slot_4 = 0:0 17:12:26.601 [Lua] Lobby data num_players = 2 17:12:26.601 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:26.601 [Lua] Lobby data player_slot_2 = 0:0 17:12:26.601 [Lua] Lobby data country_code = DE 17:12:26.601 [Lua] Lobby data player_slot_3 = 0:0 17:12:26.601 [Lua] Lobby data eac_authorized = true 17:12:26.601 [Lua] Set lobby end. 17:12:26.601 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011781f7b0) 17:12:26.601 [EAC] EAC server lost client 11000011781f7b0 17:12:26.601 [EACServer] [18:12:26:601][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011781F7B0 PlayerGUID: 76561198354659248 17:12:26.601 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10644158, channel: 10 17:12:26.601 [SteamVoipClient] select_out(11000011781f7b0, off) 17:12:26.601 [SteamVoipClient] select_in(11000011781f7b0, off) 17:12:26.601 [Lua] [GameNetworkManager] destroying game object with go_id=33 17:12:26.633 [Connection] Dropped game chunk from 11000011781f7b0 because channel 10 can't communicate 17:12:26.633 [Connection] Dropped game_session chunk from 11000011781f7b0 because channel 10 can't communicate 17:12:26.633 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.665 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.682 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.717 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.733 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.768 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.785 [Lua] [Matchmaking] Handshake host removing client 11000011781f7b0 17:12:26.800 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.835 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.871 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.927 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.961 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:26.995 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.045 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.078 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.127 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.158 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.162 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 17:12:27.162 [Lua] ............................................................................................................ 17:12:27.162 [Lua] ............................................................................................................ 17:12:27.162 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 17:12:27.162 [Lua] ............................................................................................................ 17:12:27.162 [Lua] ............................................................................................................ 17:12:27.162 [Lua] [Matchmaking] Cancelling matchmaking 17:12:27.162 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:12:27.175 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:12:27.175 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 17:12:27.178 [Lua] Set lobby begin: 17:12:27.178 [Lua] Lobby data twitch_enabled = false 17:12:27.178 [Lua] Lobby data power_level = 835 17:12:27.178 [Lua] Lobby data unique_server_name = JayJay 17:12:27.178 [Lua] Lobby data difficulty_tweak = 0 17:12:27.178 [Lua] Lobby data host = 110000106697298 17:12:27.178 [Lua] Lobby data game_mode = 3 17:12:27.178 [Lua] Lobby data is_private = false 17:12:27.178 [Lua] Lobby data match_started = true 17:12:27.179 [Lua] Lobby data mechanism = adventure 17:12:27.179 [Lua] Lobby data level_key = inn_level 17:12:27.179 [Lua] Lobby data player_slot_1 = 0:0 17:12:27.179 [Lua] Lobby data selected_level_key = inn_level 17:12:27.179 [Lua] Lobby data difficulty = hardest 17:12:27.179 [Lua] Lobby data quick_game = true 17:12:27.179 [Lua] Lobby data matchmaking = false 17:12:27.179 [Lua] Lobby data weave_name = false 17:12:27.179 [Lua] Lobby data player_slot_4 = 0:0 17:12:27.179 [Lua] Lobby data num_players = 2 17:12:27.179 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:27.179 [Lua] Lobby data player_slot_2 = 0:0 17:12:27.179 [Lua] Lobby data country_code = DE 17:12:27.179 [Lua] Lobby data player_slot_3 = 0:0 17:12:27.179 [Lua] Lobby data eac_authorized = true 17:12:27.179 [Lua] Set lobby end. 17:12:27.179 [Lua] [PartyManager] Leader is set to 110000106697298 17:12:27.179 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 17:12:27.179 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 17:12:27.179 [Lua] Set lobby begin: 17:12:27.179 [Lua] Lobby data twitch_enabled = false 17:12:27.179 [Lua] Lobby data power_level = 835 17:12:27.179 [Lua] Lobby data unique_server_name = JayJay 17:12:27.179 [Lua] Lobby data difficulty_tweak = 0 17:12:27.179 [Lua] Lobby data host = 110000106697298 17:12:27.179 [Lua] Lobby data game_mode = 1 17:12:27.179 [Lua] Lobby data is_private = false 17:12:27.179 [Lua] Lobby data match_started = true 17:12:27.179 [Lua] Lobby data mechanism = adventure 17:12:27.179 [Lua] Lobby data level_key = inn_level 17:12:27.179 [Lua] Lobby data player_slot_1 = 0:0 17:12:27.179 [Lua] Lobby data selected_level_key = inn_level 17:12:27.179 [Lua] Lobby data difficulty = hardest 17:12:27.180 [Lua] Lobby data quick_game = true 17:12:27.180 [Lua] Lobby data matchmaking = true 17:12:27.180 [Lua] Lobby data weave_name = false 17:12:27.180 [Lua] Lobby data player_slot_4 = 0:0 17:12:27.180 [Lua] Lobby data num_players = 2 17:12:27.180 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:27.180 [Lua] Lobby data player_slot_2 = 0:0 17:12:27.180 [Lua] Lobby data country_code = DE 17:12:27.180 [Lua] Lobby data player_slot_3 = 0:0 17:12:27.180 [Lua] Lobby data eac_authorized = true 17:12:27.180 [Lua] Set lobby end. 17:12:27.180 [Lua] Set lobby begin: 17:12:27.180 [Lua] Lobby data twitch_enabled = false 17:12:27.180 [Lua] Lobby data power_level = 835 17:12:27.180 [Lua] Lobby data unique_server_name = JayJay 17:12:27.180 [Lua] Lobby data difficulty_tweak = 0 17:12:27.180 [Lua] Lobby data host = 110000106697298 17:12:27.180 [Lua] Lobby data game_mode = 1 17:12:27.180 [Lua] Lobby data is_private = false 17:12:27.180 [Lua] Lobby data match_started = true 17:12:27.180 [Lua] Lobby data mechanism = adventure 17:12:27.180 [Lua] Lobby data level_key = inn_level 17:12:27.180 [Lua] Lobby data player_slot_1 = 0:0 17:12:27.180 [Lua] Lobby data selected_level_key = inn_level 17:12:27.180 [Lua] Lobby data difficulty = hardest 17:12:27.180 [Lua] Lobby data quick_game = true 17:12:27.180 [Lua] Lobby data matchmaking = true 17:12:27.180 [Lua] Lobby data weave_name = false 17:12:27.180 [Lua] Lobby data player_slot_4 = 0:0 17:12:27.180 [Lua] Lobby data num_players = 2 17:12:27.180 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:27.180 [Lua] Lobby data player_slot_2 = 0:0 17:12:27.180 [Lua] Lobby data country_code = DE 17:12:27.180 [Lua] Lobby data player_slot_3 = 0:0 17:12:27.180 [Lua] Lobby data eac_authorized = true 17:12:27.180 [Lua] Set lobby end. 17:12:27.181 [Lua] [ChatManager][1]System: Starting hosted game... 17:12:27.181 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 17:12:27.181 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 17:12:27.191 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.240 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.259 [Lua] [IngameUI] menu view on_exit start_game_view 17:12:27.259 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:12:27.259 [Save] Saving `save_data` 17:12:27.259 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:12:27.259 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:12:27.259 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:12:27.263 [Save] Save done 17:12:27.264 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb2f7e0 17:12:27.275 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.309 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.343 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.379 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.411 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.461 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.493 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.528 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.583 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:27.600 [Connection] Dropped voip chunk from 11000011781f7b0 because channel 12 can't communicate 17:12:28.633 [Handshaker] Lost connection 137 to 11000011781f7b0 17:12:28.918 [Lua] [NetworkServer] Changing num_players from 2 to 1 17:12:28.918 [Lua] Players: 1 17:12:28.918 [Lua] Set lobby begin: 17:12:28.918 [Lua] Lobby data twitch_enabled = false 17:12:28.918 [Lua] Lobby data power_level = 835 17:12:28.918 [Lua] Lobby data unique_server_name = JayJay 17:12:28.918 [Lua] Lobby data difficulty_tweak = 0 17:12:28.918 [Lua] Lobby data host = 110000106697298 17:12:28.918 [Lua] Lobby data game_mode = 1 17:12:28.918 [Lua] Lobby data is_private = false 17:12:28.918 [Lua] Lobby data match_started = true 17:12:28.918 [Lua] Lobby data mechanism = adventure 17:12:28.918 [Lua] Lobby data level_key = inn_level 17:12:28.918 [Lua] Lobby data player_slot_1 = 0:0 17:12:28.918 [Lua] Lobby data selected_level_key = inn_level 17:12:28.918 [Lua] Lobby data difficulty = hardest 17:12:28.918 [Lua] Lobby data quick_game = true 17:12:28.919 [Lua] Lobby data matchmaking = true 17:12:28.919 [Lua] Lobby data weave_name = false 17:12:28.919 [Lua] Lobby data player_slot_4 = 0:0 17:12:28.919 [Lua] Lobby data num_players = 1 17:12:28.919 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:12:28.919 [Lua] Lobby data player_slot_2 = 0:0 17:12:28.919 [Lua] Lobby data country_code = DE 17:12:28.919 [Lua] Lobby data player_slot_3 = 0:0 17:12:28.919 [Lua] Lobby data eac_authorized = true 17:12:28.919 [Lua] Set lobby end. 17:12:28.919 [Lua] [LobbyMembers] Member left 11000011781f7b0 17:12:32.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:12:32.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:12:32.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:12:32.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:12:32.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:12:32.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:12:32.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:12:32.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:12:32.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:12:32.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:12:32.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:12:32.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:12:32.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:12:32.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:12:32.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:12:32.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:12:32.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:12:32.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:12:33.460 [Lua] PlayFabMirrorBase:_commit_internal 14 17:12:33.460 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:12:33.464 [Lua] generate_backend_stats 110000106697298:1 17:12:33.479 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:12:33.479 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:12:33.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 17:12:33.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 17:12:33.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 17:12:33.895 [Lua] commit result success 14 17:13:08.588 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 17:13:08.589 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 17:13:08.589 [Lua] MatchmakingStateStartGame preferred_level_keys nil 17:13:08.589 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 0 17:13:08.589 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 ) 17:13:08.589 [Lua] Set lobby begin: 17:13:08.589 [Lua] Lobby data twitch_enabled = false 17:13:08.589 [Lua] Lobby data power_level = 835 17:13:08.589 [Lua] Lobby data unique_server_name = JayJay 17:13:08.589 [Lua] Lobby data difficulty_tweak = 0 17:13:08.589 [Lua] Lobby data host = 110000106697298 17:13:08.589 [Lua] Lobby data game_mode = 2 17:13:08.589 [Lua] Lobby data is_private = false 17:13:08.589 [Lua] Lobby data match_started = true 17:13:08.589 [Lua] Lobby data mechanism = adventure 17:13:08.589 [Lua] Lobby data level_key = inn_level 17:13:08.589 [Lua] Lobby data player_slot_1 = 0:0 17:13:08.589 [Lua] Lobby data selected_level_key = crater 17:13:08.589 [Lua] Lobby data difficulty = hardest 17:13:08.589 [Lua] Lobby data quick_game = true 17:13:08.589 [Lua] Lobby data matchmaking = true 17:13:08.589 [Lua] Lobby data weave_name = false 17:13:08.589 [Lua] Lobby data player_slot_4 = 0:0 17:13:08.589 [Lua] Lobby data num_players = 1 17:13:08.589 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:08.589 [Lua] Lobby data player_slot_2 = 0:0 17:13:08.590 [Lua] Lobby data country_code = DE 17:13:08.590 [Lua] Lobby data player_slot_3 = 0:0 17:13:08.590 [Lua] Lobby data eac_authorized = true 17:13:08.590 [Lua] Set lobby end. 17:13:08.592 [Lua] Set lobby begin: 17:13:08.592 [Lua] Lobby data twitch_enabled = false 17:13:08.592 [Lua] Lobby data power_level = 835 17:13:08.592 [Lua] Lobby data unique_server_name = JayJay 17:13:08.592 [Lua] Lobby data difficulty_tweak = 0 17:13:08.592 [Lua] Lobby data host = 110000106697298 17:13:08.592 [Lua] Lobby data game_mode = 2 17:13:08.592 [Lua] Lobby data is_private = false 17:13:08.592 [Lua] Lobby data match_started = true 17:13:08.592 [Lua] Lobby data mechanism = adventure 17:13:08.592 [Lua] Lobby data level_key = inn_level 17:13:08.592 [Lua] Lobby data player_slot_1 = 0:0 17:13:08.592 [Lua] Lobby data selected_level_key = crater 17:13:08.592 [Lua] Lobby data difficulty = hardest 17:13:08.592 [Lua] Lobby data quick_game = true 17:13:08.592 [Lua] Lobby data matchmaking = true 17:13:08.592 [Lua] Lobby data weave_name = false 17:13:08.592 [Lua] Lobby data player_slot_4 = 0:0 17:13:08.592 [Lua] Lobby data num_players = 1 17:13:08.592 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:08.592 [Lua] Lobby data player_slot_2 = 0:0 17:13:08.592 [Lua] Lobby data country_code = DE 17:13:08.592 [Lua] Lobby data player_slot_3 = 0:0 17:13:08.592 [Lua] Lobby data eac_authorized = true 17:13:08.593 [Lua] Set lobby end. 17:13:08.593 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 17:13:08.593 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 17:13:08.593 [Lua] Complete level triggered. 17:13:08.595 [Save] Saving `save_data` 17:13:08.595 [Lua] gm_event_end_conditions_met false false 17:13:08.596 [Lua] PlayFabMirrorBase:_commit_internal nil 17:13:08.596 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:13:08.599 [Save] Save done 17:13:08.599 [Save] Saving `save_data` 17:13:08.600 [Lua] generate_backend_stats 110000106697298:1 17:13:08.607 [Save] Save done 17:13:08.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 17:13:08.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:13:08.617 [Save] Saving `save_data` 17:13:08.617 [Lua] TRANSITION nil nil crater 17:13:08.617 [Lua] Transition type "crater", is server: true 17:13:08.617 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:13:08.617 [Lua] [GameNetworkManager] Leaving game... 17:13:08.617 [Lua] [GameNetworkManager] Shutting down game session host. 17:13:08.617 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:13:08.617 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:13:08.617 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=47.11 17:13:08.620 [Save] Save done 17:13:08.621 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:13:08.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 9 17:13:08.859 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 17:13:08.859 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 17:13:09.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 17:13:09.293 [Lua] commit result success 15 17:13:10.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:13:10.612 [Lua] [Managers] Calling function on all managers: 17:13:10.612 [Lua] Clearing all global lookup lists 17:13:10.612 [Lua] [IngamePlayerListUI] - Destroy 17:13:10.612 [Lua] [EquipmentUI] - Destroy 17:13:10.612 [Lua] [AbilityUI] - Destroy 17:13:10.613 [Lua] [GamePadAbilityUI] - Destroy 17:13:10.613 [Lua] [GamePadEquipmentUI] - Destroy 17:13:10.613 [Lua] [IngameUI] destroy 17:13:10.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 17:13:10.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 17:13:10.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 17:13:10.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 17:13:10.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 17:13:10.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 17:13:10.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 17:13:10.664 [Lua] [Managers] Destroying manager group: 17:13:10.670 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:13:10.762 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:13:10.763 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 17:13:10.763 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 17:13:10.763 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 crater 0 17:13:10.763 warning: [Lua] Following data will be uploaded to Crashify: <> 17:13:10.763 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 21, User: 110000106697298 "JayJay" <> 17:13:10.763 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 00000000106266E0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "crater"; environment_variation_id = 0; level_seed = 4721927; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000307B4F0 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780; current_state = InPostGame [5] self = table: 0000000009EBF0A0; application_shutdown = nil; unit_spawner = table: 00000000076B2F60; world = [World]; unit_storage = table: 0000000000A03600; units = table: 000000000F953B00; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 0000000009EBF0A0 [8] self = table: 0000000010318820; dt = 0.016670184209942818; t = 3454.7414821973071; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016670184209942818; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016670184209942818; t = 3454.7414821973071 [10] dt = 0.016670184209942818 [2] server = table: 0000000010633B40; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "11000011781f7b0"; game_network_manager = table: 000000000C59F6E0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "crater"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 00000000105195B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A14BA0; network_server = table: 0000000010633B40; entity_system = table: 000000000B724D50; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000000AAB5E00; statistics_db = table: 000000000ABB4E30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.328339909017089; input_manager = table: 000000000AAD3200; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0AC4C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000105195B0; world = [World]; dt = 0.016670184209942818; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.111645435914397; _lobby_host = table: 00000000106463A0; level_transition_handler = table: 0000000002476300; dice_keeper = table: 00000000076B2E90; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009EBF0A0; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009EBF0A0; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009EBF0A0; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ECAD640; <> <> 17:13:10.763 [Lua] [Matchmaking] unregister rpcs 17:13:10.764 [Lua] ############### UNLOADING PACKAGES ############### 17:13:10.764 [Lua] [Managers] Calling function on all managers: 17:13:10.764 [Lua] [Managers] Destroying manager group: 17:13:10.764 [Lua] [Gamestate] Enter state StateLoading 17:13:10.766 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:13:10.766 [Lua] [Matchmaking] register rpcs 17:13:10.766 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 17:13:10.766 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 17:13:10.766 [Lua] Set lobby begin: 17:13:10.766 [Lua] Lobby data twitch_enabled = false 17:13:10.766 [Lua] Lobby data power_level = 0 17:13:10.766 [Lua] Lobby data unique_server_name = JayJay 17:13:10.766 [Lua] Lobby data difficulty_tweak = 0 17:13:10.766 [Lua] Lobby data host = 110000106697298 17:13:10.766 [Lua] Lobby data game_mode = 2 17:13:10.766 [Lua] Lobby data is_private = false 17:13:10.766 [Lua] Lobby data match_started = true 17:13:10.766 [Lua] Lobby data mechanism = adventure 17:13:10.766 [Lua] Lobby data level_key = inn_level 17:13:10.766 [Lua] Lobby data player_slot_1 = 0:0 17:13:10.766 [Lua] Lobby data selected_level_key = crater 17:13:10.766 [Lua] Lobby data difficulty = hardest 17:13:10.766 [Lua] Lobby data quick_game = true 17:13:10.766 [Lua] Lobby data matchmaking = true 17:13:10.766 [Lua] Lobby data weave_name = false 17:13:10.766 [Lua] Lobby data player_slot_4 = 0:0 17:13:10.766 [Lua] Lobby data num_players = 1 17:13:10.766 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:10.766 [Lua] Lobby data player_slot_2 = 0:0 17:13:10.766 [Lua] Lobby data country_code = DE 17:13:10.766 [Lua] Lobby data player_slot_3 = 0:0 17:13:10.766 [Lua] Lobby data eac_authorized = true 17:13:10.766 [Lua] Set lobby end. 17:13:10.766 [Lua] registering RPCs 17:13:10.766 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:13:10.766 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:13:10.766 [Lua] Set lobby begin: 17:13:10.766 [Lua] Lobby data twitch_enabled = false 17:13:10.766 [Lua] Lobby data power_level = 0 17:13:10.766 [Lua] Lobby data unique_server_name = JayJay 17:13:10.766 [Lua] Lobby data difficulty_tweak = 0 17:13:10.766 [Lua] Lobby data host = 110000106697298 17:13:10.766 [Lua] Lobby data game_mode = 2 17:13:10.767 [Lua] Lobby data is_private = false 17:13:10.767 [Lua] Lobby data match_started = true 17:13:10.767 [Lua] Lobby data mechanism = adventure 17:13:10.767 [Lua] Lobby data level_key = crater 17:13:10.767 [Lua] Lobby data player_slot_1 = 0:0 17:13:10.767 [Lua] Lobby data selected_level_key = crater 17:13:10.767 [Lua] Lobby data difficulty = hardest 17:13:10.767 [Lua] Lobby data quick_game = true 17:13:10.767 [Lua] Lobby data matchmaking = true 17:13:10.767 [Lua] Lobby data weave_name = false 17:13:10.767 [Lua] Lobby data player_slot_4 = 0:0 17:13:10.767 [Lua] Lobby data num_players = 1 17:13:10.767 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:10.767 [Lua] Lobby data player_slot_2 = 0:0 17:13:10.767 [Lua] Lobby data country_code = DE 17:13:10.767 [Lua] Lobby data player_slot_3 = 0:0 17:13:10.767 [Lua] Lobby data eac_authorized = true 17:13:10.767 [Lua] Set lobby end. 17:13:10.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:13:10.769 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 17:13:10.769 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] self.picked_environment_id=[0] 17:13:10.769 [Lua] [LevelTransitionHandler] load_level crater 0 17:13:10.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 17:13:10.812 [Umbra] Unload tome 17:13:10.812 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 17:13:10.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:13:10.883 [Lua] [LevelTransitionHandler] Loading level: "crater" 17:13:10.883 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil" 17:13:10.883 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 17:13:10.883 [Lua] [StateLoading] got rpc_load_level 153 crater 17:13:11.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 17:13:11.018 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 17:13:11.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 17:13:12.365 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 17:13:16.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 17:13:16.526 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 17:13:16.543 [Lua] [LevelTransitionHandler] Level load completed! 17:13:16.543 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 4721927 - use_random_directors: true - overriden_conflict: nil 17:13:16.587 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:13:16.587 [Lua] checking dlc's against conflict directors 17:13:16.587 [Lua] number of factions to include 1 17:13:16.587 [Lua] number of factions added 2 17:13:16.587 [Lua] --- --- --- 17:13:16.587 [Lua] Starting... difficulty 'hardest' 17:13:16.587 [Lua] These are the starting conflict directors: 17:13:16.587 [Lua] skaven_beastmen 17:13:16.587 [Lua] skaven 17:13:16.587 [Lua] beastmen 17:13:16.587 [Lua] --- --- --- 17:13:16.587 [Lua] 17:13:16.587 [Lua] DONE! Found the following directors: 17:13:16.587 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 17:13:16.587 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, chaos_vortex_sorcerer=true, skaven_rat_ogre=true, skaven_slave=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, chaos_berzerker=true, chaos_marauder=true, beastmen_ungor=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_gor_dummy=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, beastmen_bestigor_dummy=true, beastmen_ungor_dummy=true, } 17:13:16.587 [Lua] load_startup_enemy_packages: -------------- 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_spawn 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_troll 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_rat_ogre 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_stormfiend 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] beastmen_minotaur 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_plague_sorcerer 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_corruptor_sorcerer 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_gutter_runner 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_pack_master 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_poison_wind_globadier 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_ratling_gunner 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_warpfire_thrower 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_vortex_sorcerer 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] beastmen_standard_bearer 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_vortex 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] critter_rat 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] critter_pig 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] beastmen_gor 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_storm_vermin 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] beastmen_ungor_archer 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_slave 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_plague_monk 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_storm_vermin_with_shield 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_berzerker 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_marauder 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] beastmen_ungor 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_clan_rat 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] chaos_raider 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_loot_rat 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] skaven_clan_rat_with_shield 17:13:16.587 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 17:13:16.587 [Lua] beastmen_bestigor 17:13:16.591 [Lua] ### Sending rpc_level_loaded 17:13:16.591 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 153 17:13:16.591 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 17:13:16.607 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 17:13:16.607 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 17:13:16.624 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 17:13:16.624 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 17:13:16.624 [Lua] ### Sending rpc_level_loaded 17:13:16.624 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 153 17:13:16.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 17:13:16.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 17:13:16.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 17:13:17.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 17:13:17.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 17:13:17.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 17:13:17.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 17:13:17.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 17:13:17.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 17:13:17.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 17:13:17.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 17:13:17.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 17:13:18.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 17:13:18.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 17:13:18.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 17:13:18.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 17:13:18.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 17:13:18.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 17:13:18.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 17:13:18.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 17:13:18.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 17:13:18.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 17:13:18.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 17:13:18.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 17:13:19.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 17:13:19.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 17:13:19.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 17:13:19.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 17:13:19.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 17:13:19.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 17:13:19.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 17:13:19.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 17:13:19.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 17:13:19.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 17:13:19.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 17:13:19.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 17:13:20.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 17:13:20.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 17:13:20.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 17:13:20.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 17:13:20.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 17:13:20.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 17:13:20.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 17:13:20.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 17:13:20.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:13:20.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:13:20.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:13:20.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 17:13:21.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 17:13:21.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 17:13:21.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 17:13:21.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 17:13:21.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 17:13:21.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 17:13:22.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 17:13:22.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 17:13:22.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 17:13:23.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 17:13:23.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 17:13:23.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 17:13:23.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 17:13:23.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 17:13:23.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 17:13:23.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 17:13:23.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 17:13:23.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:13:24.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:13:24.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 17:13:24.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 17:13:24.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 17:13:24.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 17:13:24.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 17:13:24.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 17:13:24.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 17:13:24.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 17:13:25.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 17:13:25.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 17:13:25.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 17:13:25.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 17:13:25.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 17:13:25.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 17:13:25.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 17:13:25.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 17:13:25.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 17:13:25.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 17:13:25.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 17:13:25.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 17:13:26.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 17:13:26.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 17:13:26.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 17:13:26.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 17:13:26.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 17:13:26.941 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 17:13:26.941 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:13:26.941 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world 17:13:26.942 [Umbra] Init version: 3.4.15 :: 16 threads 17:13:27.449 [Lua] Async level spawning done 17:13:27.449 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:13:28.429 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:13:28.429 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:13:28.429 [Lua] [Matchmaking] unregister rpcs 17:13:28.429 [Lua] Set lobby begin: 17:13:28.429 [Lua] Lobby data twitch_enabled = false 17:13:28.429 [Lua] Lobby data power_level = 0 17:13:28.429 [Lua] Lobby data unique_server_name = JayJay 17:13:28.429 [Lua] Lobby data difficulty_tweak = 0 17:13:28.429 [Lua] Lobby data host = 110000106697298 17:13:28.429 [Lua] Lobby data game_mode = 2 17:13:28.429 [Lua] Lobby data is_private = false 17:13:28.429 [Lua] Lobby data match_started = true 17:13:28.429 [Lua] Lobby data mechanism = adventure 17:13:28.429 [Lua] Lobby data level_key = crater 17:13:28.429 [Lua] Lobby data player_slot_1 = 0:0 17:13:28.429 [Lua] Lobby data selected_level_key = crater 17:13:28.429 [Lua] Lobby data difficulty = hardest 17:13:28.429 [Lua] Lobby data quick_game = true 17:13:28.429 [Lua] Lobby data matchmaking = true 17:13:28.429 [Lua] Lobby data weave_name = false 17:13:28.429 [Lua] Lobby data player_slot_4 = 0:0 17:13:28.430 [Lua] Lobby data num_players = 1 17:13:28.430 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:28.430 [Lua] Lobby data player_slot_2 = 0:0 17:13:28.430 [Lua] Lobby data country_code = DE 17:13:28.430 [Lua] Lobby data player_slot_3 = 0:0 17:13:28.430 [Lua] Lobby data eac_authorized = true 17:13:28.430 [Lua] Set lobby end. 17:13:28.430 [Lua] [Managers] Destroying manager group: 17:13:28.430 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 17:13:28.430 [Lua] [Gamestate] Enter StateIngame HOST 17:13:28.430 [Lua] [Managers] Calling function on all managers: 17:13:28.431 [Lua] <>level = crater<> 17:13:28.431 [Lua] Set lobby begin: 17:13:28.431 [Lua] Lobby data twitch_enabled = false 17:13:28.431 [Lua] Lobby data power_level = 0 17:13:28.431 [Lua] Lobby data unique_server_name = JayJay 17:13:28.431 [Lua] Lobby data difficulty_tweak = 0 17:13:28.431 [Lua] Lobby data host = 110000106697298 17:13:28.431 [Lua] Lobby data game_mode = 2 17:13:28.431 [Lua] Lobby data is_private = false 17:13:28.431 [Lua] Lobby data match_started = true 17:13:28.431 [Lua] Lobby data mechanism = adventure 17:13:28.431 [Lua] Lobby data level_key = crater 17:13:28.431 [Lua] Lobby data player_slot_1 = 0:0 17:13:28.431 [Lua] Lobby data selected_level_key = crater 17:13:28.431 [Lua] Lobby data difficulty = hardest 17:13:28.431 [Lua] Lobby data quick_game = true 17:13:28.431 [Lua] Lobby data matchmaking = true 17:13:28.431 [Lua] Lobby data weave_name = false 17:13:28.431 [Lua] Lobby data player_slot_4 = 0:0 17:13:28.431 [Lua] Lobby data num_players = 1 17:13:28.431 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:28.431 [Lua] Lobby data player_slot_2 = 0:0 17:13:28.431 [Lua] Lobby data country_code = DE 17:13:28.431 [Lua] Lobby data player_slot_3 = 0:0 17:13:28.431 [Lua] Lobby data eac_authorized = true 17:13:28.431 [Lua] Set lobby end. 17:13:28.431 [Lua] [StateIngame] Server ingame 17:13:28.435 [Lua] Set lobby begin: 17:13:28.435 [Lua] Lobby data twitch_enabled = false 17:13:28.435 [Lua] Lobby data power_level = 0 17:13:28.435 [Lua] Lobby data unique_server_name = JayJay 17:13:28.435 [Lua] Lobby data difficulty_tweak = 0 17:13:28.435 [Lua] Lobby data host = 110000106697298 17:13:28.435 [Lua] Lobby data game_mode = 2 17:13:28.435 [Lua] Lobby data is_private = false 17:13:28.435 [Lua] Lobby data match_started = true 17:13:28.435 [Lua] Lobby data mechanism = adventure 17:13:28.435 [Lua] Lobby data level_key = crater 17:13:28.435 [Lua] Lobby data player_slot_1 = 0:0 17:13:28.435 [Lua] Lobby data selected_level_key = crater 17:13:28.435 [Lua] Lobby data difficulty = hardest 17:13:28.435 [Lua] Lobby data quick_game = true 17:13:28.435 [Lua] Lobby data matchmaking = true 17:13:28.435 [Lua] Lobby data weave_name = false 17:13:28.435 [Lua] Lobby data player_slot_4 = 0:0 17:13:28.435 [Lua] Lobby data num_players = 1 17:13:28.435 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:28.435 [Lua] Lobby data player_slot_2 = 0:0 17:13:28.435 [Lua] Lobby data country_code = DE 17:13:28.435 [Lua] Lobby data player_slot_3 = 0:0 17:13:28.435 [Lua] Lobby data eac_authorized = true 17:13:28.435 [Lua] Set lobby end. 17:13:28.435 [Lua] [Matchmaking] register rpcs 17:13:28.435 [Lua] GameNetworkManager:init... creating game session 17:13:28.435 [Lua] Host GameSession.make_game_session_host with session: 17:13:28.435 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:13:28.435 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:13:28.435 [Lua] [GameNetworkManager] self.is_server = true 17:13:28.435 [Network] Setting artificial MTU limit to 65536 17:13:28.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 31 17:13:28.436 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 17:13:28.444 [Lua] Switching ConflictSettings: to: beastmen 17:13:28.444 [Lua] pacing=beastmen 17:13:28.444 [Lua] locked_func_name=beastmen 17:13:28.444 [Lua] roaming=nil 17:13:28.444 [Lua] specials=beastmen 17:13:28.444 [Lua] debug_color=purple 17:13:28.444 [Lua] contained_breeds=nil 17:13:28.444 [Lua] pack_spawning=beastmen 17:13:28.444 [Lua] disabled=false 17:13:28.444 [Lua] factions=nil 17:13:28.444 [Lua] boss=beastmen 17:13:28.444 [Lua] horde=beastmen 17:13:28.444 [Lua] name=beastmen 17:13:28.444 [Lua] intensity=default 17:13:28.444 [Lua] --- 17:13:28.445 [Lua] [LevelAnalysis] set_random_seed( 4721927) 17:13:28.455 [Lua] [AIInterestPointSystem] Level Seed: 4721927 17:13:28.455 [Lua] 17:13:28.455 [Lua] [entity_system_bag] = table 17:13:28.455 [Lua] [entity_system_bag] = metatable 17:13:28.455 [Lua] [startup_data] = table 17:13:28.455 [Lua] [entity_manager] = table 17:13:28.455 [Lua] [entity_manager] = metatable 17:13:28.455 [Lua] [unit_spawner] = table 17:13:28.455 [Lua] [unit_spawner] = metatable 17:13:28.455 [Lua] [unit_storage] = table 17:13:28.455 [Lua] [unit_storage] = metatable 17:13:28.455 [Lua] [dice_keeper] = table 17:13:28.455 [Lua] [dice_keeper] = metatable 17:13:28.455 [Lua] [is_server] = true (boolean) 17:13:28.455 [Lua] [world] = [World] 17:13:28.455 [Lua] [system_api] = table 17:13:28.455 [Lua] [entity_system] = table 17:13:28.455 [Lua] [entity_system] = metatable 17:13:28.455 [Lua] [network_lobby] = table 17:13:28.455 [Lua] [network_lobby] = metatable 17:13:28.455 [Lua] [profile_synchronizer] = table 17:13:28.455 [Lua] [profile_synchronizer] = metatable 17:13:28.455 [Lua] [level_transition_handler] = table 17:13:28.455 [Lua] [level_transition_handler] = metatable 17:13:28.455 [Lua] [num_local_human_players] = 1 (number) 17:13:28.455 [Lua] [statistics_db] = table 17:13:28.455 [Lua] [statistics_db] = metatable 17:13:28.455 [Lua] [network_server] = table 17:13:28.455 [Lua] [network_server] = metatable 17:13:28.455 [Lua] [input_manager] = table 17:13:28.455 [Lua] [input_manager] = metatable 17:13:28.455 [Lua] [network_clock] = table 17:13:28.455 [Lua] [network_clock] = metatable 17:13:28.455 [Lua] [network_transmit] = table 17:13:28.455 [Lua] [network_transmit] = metatable 17:13:28.455 [Lua] [free_flight_manager] = table 17:13:28.455 [Lua] [free_flight_manager] = metatable 17:13:28.455 [Lua] [network_manager] = table 17:13:28.455 [Lua] [network_manager] = metatable 17:13:28.455 [Lua] [network_event_delegate] = table 17:13:28.455 [Lua] [network_event_delegate] = metatable 17:13:28.455 [Lua] 17:13:28.455 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:13:28.455 [Lua] ignoring extension VersusInteractObjectiveExtension 17:13:28.455 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:13:28.455 [Lua] ignoring extension VersusSocketObjectiveExtension 17:13:28.455 [Lua] ignoring extension VersusTargetObjectiveExtension 17:13:28.455 [Lua] ignoring extension VersusMissionObjectiveExtension 17:13:28.457 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:13:28.473 [Lua] [AchievementManager] Achievements using the steam platform 17:13:28.517 [Lua] [StateIngame] Level seed: 4721927 17:13:28.538 [Lua] [LevelAnalysis] set_random_seed( 4721927) 17:13:28.544 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:13:28.544 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:13:28.545 [Lua] [IngameUI] init 17:13:28.556 [SteamVoipClient] select_out(110000106697298, off) 17:13:28.559 [Lua] cb_razer_chroma_setup 17:13:28.588 [Lua] completed 17:13:28.589 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:13:28.589 [Lua] Set lobby begin: 17:13:28.589 [Lua] Lobby data twitch_enabled = false 17:13:28.589 [Lua] Lobby data power_level = 835 17:13:28.589 [Lua] Lobby data unique_server_name = JayJay 17:13:28.589 [Lua] Lobby data difficulty_tweak = 0 17:13:28.589 [Lua] Lobby data host = 110000106697298 17:13:28.589 [Lua] Lobby data game_mode = 2 17:13:28.589 [Lua] Lobby data is_private = false 17:13:28.589 [Lua] Lobby data match_started = true 17:13:28.589 [Lua] Lobby data mechanism = adventure 17:13:28.589 [Lua] Lobby data level_key = crater 17:13:28.589 [Lua] Lobby data player_slot_1 = 0:0 17:13:28.589 [Lua] Lobby data selected_level_key = crater 17:13:28.589 [Lua] Lobby data difficulty = hardest 17:13:28.589 [Lua] Lobby data quick_game = true 17:13:28.589 [Lua] Lobby data matchmaking = true 17:13:28.589 [Lua] Lobby data weave_name = false 17:13:28.589 [Lua] Lobby data player_slot_4 = 0:0 17:13:28.589 [Lua] Lobby data num_players = 1 17:13:28.589 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:28.589 [Lua] Lobby data player_slot_2 = 0:0 17:13:28.589 [Lua] Lobby data country_code = DE 17:13:28.590 [Lua] Lobby data player_slot_3 = 0:0 17:13:28.590 [Lua] Lobby data eac_authorized = true 17:13:28.590 [Lua] Set lobby end. 17:13:28.590 [Flow] Spawned:c_barrel_socket 17:13:28.591 [Flow] Spawned:c_barrel_socket 17:13:28.591 [Lua] CurrentConflictSettings beastmen 17:13:28.591 [Lua] [ConflictDirector] conflict_director is ai_ready 17:13:28.593 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:13:28.594 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:13:28.598 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:13:28.598 [Lua] Forming navigation groups in one frame 17:13:28.598 [Lua] Forming navigation groups 17:13:28.614 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 17:13:28.835 [Lua] Increasing frame table size to 512 17:13:28.913 [Lua] NavigationGroupManager -> calulation time B: 0.29899999999997817 17:13:28.913 [Lua] number of nav groups: 474 17:13:28.917 [Lua] number of refined nav groups : 266 17:13:28.922 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 17:13:28.922 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.553582414984707 Normalized coefficient: 1.2546219460988162 17:13:28.925 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.083528491295873 Normalized coefficient: 1.3034272242040217 17:13:28.928 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.725102654099462 Normalized coefficient: 1.4685174126496456 17:13:28.930 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.775765385478735 Normalized coefficient: 1.2328028517103051 17:13:28.932 [Lua] -------------> JOW Perfect-density 1.8 Sum density 2.9087114691734315 Normalized coefficient: 0.61883071561976066 17:13:28.940 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 17:13:28.940 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 17:13:28.940 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 17:13:28.940 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 17:13:28.947 [Lua] [LevelAnalysis] Generating boss paths for level: crater 17:13:28.947 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters. 17:13:28.947 [Lua] [LevelAnalysis] grouping spawners for event_patrol 17:13:28.947 [Lua] [LevelAnalysis] 17:13:28.947 [Lua] [LevelAnalysis] grouping spawners for event_boss 17:13:28.948 [Lua] [LevelAnalysis] 17:13:28.948 [Lua] [LevelAnalysis] Terror events added: 17:13:28.948 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:13:28.948 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 17:13:28.948 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 17:13:28.948 [Lua] ----> using boss gizmo! 17:13:28.948 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -359.8 start-travel-dist: 369.8, end-travel-dist: 389.8 spawn_distance 0.0 17:13:28.948 [Lua] Adding main path event: Vector3Box(-78.25, -274.5, 55.51) boss_event_minotaur 45 table: 000000000EED6890 17:13:28.948 [Lua] ----> using boss gizmo! 17:13:28.948 [Lua] [LevelAnalysis] section: 3, start-index: 12, end-index: 18, forbidden-dist: -368.3 start-travel-dist: 1029.9, end-travel-dist: 1083.1 spawn_distance 651.6 17:13:28.948 [Lua] Adding main path event: Vector3Box(-274.527, 148.506, 48.187) boss_event_chaos_spawn 45 table: 000000000EED6B80 17:13:28.948 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1 17:13:28.948 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945 17:13:28.948 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945 17:13:28.948 [Lua] [LevelAnalysis] wanted_distance: 394.20897484333443 17:13:28.948 [Lua] [LevelAnalysis] Terror events added: 17:13:28.948 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:13:28.948 [Lua] Adding main path event: Vector3Box(-72.3299, -293.794, 52.4551) rare_event_loot_rat 45 table: 000000000EED7030 17:13:28.948 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:13:28.951 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 17:13:28.955 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:13:28.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:13:28.957 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 17:13:28.957 [Lua] [Managers] Calling function on all managers: 17:13:28.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:13:28.966 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 17:13:28.966 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 17:13:28.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 31 17:13:28.971 [Lua] player (110000106697298,2) was put into party 1 17:13:28.983 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 17:13:28.983 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 17:13:28.983 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 17:13:28.983 [Lua] Set lobby begin: 17:13:28.983 [Lua] Lobby data twitch_enabled = false 17:13:28.983 [Lua] Lobby data power_level = 835 17:13:28.983 [Lua] Lobby data unique_server_name = JayJay 17:13:28.983 [Lua] Lobby data difficulty_tweak = 0 17:13:28.984 [Lua] Lobby data host = 110000106697298 17:13:28.984 [Lua] Lobby data game_mode = 2 17:13:28.984 [Lua] Lobby data is_private = false 17:13:28.984 [Lua] Lobby data match_started = true 17:13:28.984 [Lua] Lobby data mechanism = adventure 17:13:28.984 [Lua] Lobby data level_key = crater 17:13:28.984 [Lua] Lobby data player_slot_1 = 0:0 17:13:28.984 [Lua] Lobby data selected_level_key = crater 17:13:28.984 [Lua] Lobby data difficulty = hardest 17:13:28.984 [Lua] Lobby data quick_game = true 17:13:28.984 [Lua] Lobby data matchmaking = true 17:13:28.984 [Lua] Lobby data weave_name = false 17:13:28.984 [Lua] Lobby data player_slot_4 = 0:0 17:13:28.984 [Lua] Lobby data num_players = 1 17:13:28.984 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:28.984 [Lua] Lobby data player_slot_2 = 0:0 17:13:28.984 [Lua] Lobby data country_code = DE 17:13:28.984 [Lua] Lobby data player_slot_3 = 0:0 17:13:28.984 [Lua] Lobby data eac_authorized = true 17:13:28.984 [Lua] Set lobby end. 17:13:28.984 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:13:28.984 [Lua] 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 17:13:28.984 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 17:13:28.984 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:13:28.984 [Lua] [wwise/drakegun] = false (boolean) 17:13:28.984 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 17:13:28.984 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 17:13:28.984 [Lua] 17:13:28.984 [Lua] 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 17:13:28.984 [Lua] [wwise/drakegun] = false (boolean) 17:13:28.984 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 17:13:28.984 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 17:13:28.984 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 17:13:28.984 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 17:13:28.984 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:13:28.984 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:13:28.984 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 17:13:28.984 [Lua] 17:13:28.985 [Lua] player (110000106697298,3) was put into party 1 17:13:28.996 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 17:13:28.996 [Lua] Assigning peer(110000106697298:3) to profile(2) career(3) 17:13:28.996 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(2) career_index(3) 17:13:28.996 [Lua] Set lobby begin: 17:13:28.996 [Lua] Lobby data twitch_enabled = false 17:13:28.997 [Lua] Lobby data power_level = 835 17:13:28.997 [Lua] Lobby data unique_server_name = JayJay 17:13:28.997 [Lua] Lobby data difficulty_tweak = 0 17:13:28.997 [Lua] Lobby data host = 110000106697298 17:13:28.997 [Lua] Lobby data game_mode = 2 17:13:28.997 [Lua] Lobby data is_private = false 17:13:28.997 [Lua] Lobby data match_started = true 17:13:28.997 [Lua] Lobby data mechanism = adventure 17:13:28.997 [Lua] Lobby data level_key = crater 17:13:28.997 [Lua] Lobby data player_slot_1 = 0:0 17:13:28.997 [Lua] Lobby data selected_level_key = crater 17:13:28.997 [Lua] Lobby data difficulty = hardest 17:13:28.997 [Lua] Lobby data quick_game = true 17:13:28.997 [Lua] Lobby data matchmaking = true 17:13:28.997 [Lua] Lobby data weave_name = false 17:13:28.997 [Lua] Lobby data player_slot_4 = 0:0 17:13:28.997 [Lua] Lobby data num_players = 1 17:13:28.997 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:28.997 [Lua] Lobby data player_slot_2 = 0:0 17:13:28.997 [Lua] Lobby data country_code = DE 17:13:28.997 [Lua] Lobby data player_slot_3 = 0:0 17:13:28.997 [Lua] Lobby data eac_authorized = true 17:13:28.997 [Lua] Set lobby end. 17:13:28.997 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:13:28.998 [Lua] 17:13:28.998 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 17:13:28.998 [Lua] [wwise/flail] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 17:13:28.998 [Lua] [wwise/staff] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 17:13:28.998 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 17:13:28.998 [Lua] 17:13:28.998 [Lua] 17:13:28.998 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 17:13:28.998 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 17:13:28.998 [Lua] [wwise/staff] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 17:13:28.998 [Lua] [wwise/flail] = false (boolean) 17:13:28.998 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 17:13:28.998 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 17:13:28.998 [Lua] 17:13:28.998 [Lua] player (110000106697298,4) was put into party 1 17:13:29.010 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 17:13:29.010 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 17:13:29.010 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 17:13:29.010 [Lua] Set lobby begin: 17:13:29.010 [Lua] Lobby data twitch_enabled = false 17:13:29.010 [Lua] Lobby data power_level = 835 17:13:29.010 [Lua] Lobby data unique_server_name = JayJay 17:13:29.010 [Lua] Lobby data difficulty_tweak = 0 17:13:29.010 [Lua] Lobby data host = 110000106697298 17:13:29.010 [Lua] Lobby data game_mode = 2 17:13:29.010 [Lua] Lobby data is_private = false 17:13:29.010 [Lua] Lobby data match_started = true 17:13:29.010 [Lua] Lobby data mechanism = adventure 17:13:29.010 [Lua] Lobby data level_key = crater 17:13:29.011 [Lua] Lobby data player_slot_1 = 0:0 17:13:29.011 [Lua] Lobby data selected_level_key = crater 17:13:29.011 [Lua] Lobby data difficulty = hardest 17:13:29.011 [Lua] Lobby data quick_game = true 17:13:29.011 [Lua] Lobby data matchmaking = true 17:13:29.011 [Lua] Lobby data weave_name = false 17:13:29.011 [Lua] Lobby data player_slot_4 = 0:0 17:13:29.011 [Lua] Lobby data num_players = 1 17:13:29.011 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:29.011 [Lua] Lobby data player_slot_2 = 0:0 17:13:29.011 [Lua] Lobby data country_code = DE 17:13:29.011 [Lua] Lobby data player_slot_3 = 0:0 17:13:29.011 [Lua] Lobby data eac_authorized = true 17:13:29.011 [Lua] Set lobby end. 17:13:29.011 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:13:29.011 [Lua] 17:13:29.011 [Lua] [wwise/one_handed_swords] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 17:13:29.011 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 17:13:29.011 [Lua] [wwise/one_handed_axes] = false (boolean) 17:13:29.011 [Lua] [wwise/handgun_rifle] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 17:13:29.011 [Lua] 17:13:29.011 [Lua] 17:13:29.011 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 17:13:29.011 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 17:13:29.011 [Lua] [wwise/one_handed_swords] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:13:29.011 [Lua] [wwise/one_handed_axes] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:13:29.011 [Lua] [wwise/handgun_rifle] = false (boolean) 17:13:29.011 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 17:13:29.011 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 17:13:29.011 [Lua] 17:13:29.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:34 my_peer_id:110000106697298 17:13:29.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:35 my_peer_id:110000106697298 17:13:29.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:36 my_peer_id:110000106697298 17:13:29.162 [Lua] [GameNetworkManager] destroying game object with go_id=82 17:13:29.162 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 17:13:29.162 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 17:13:29.164 [Lua] player (110000106697298,4) was put into party 1 17:13:29.178 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 17:13:29.178 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 17:13:29.178 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 17:13:29.178 [Lua] Set lobby begin: 17:13:29.178 [Lua] Lobby data twitch_enabled = false 17:13:29.178 [Lua] Lobby data power_level = 835 17:13:29.178 [Lua] Lobby data unique_server_name = JayJay 17:13:29.178 [Lua] Lobby data difficulty_tweak = 0 17:13:29.178 [Lua] Lobby data host = 110000106697298 17:13:29.178 [Lua] Lobby data game_mode = 2 17:13:29.178 [Lua] Lobby data is_private = false 17:13:29.179 [Lua] Lobby data match_started = true 17:13:29.179 [Lua] Lobby data mechanism = adventure 17:13:29.179 [Lua] Lobby data level_key = crater 17:13:29.179 [Lua] Lobby data player_slot_1 = 0:0 17:13:29.179 [Lua] Lobby data selected_level_key = crater 17:13:29.179 [Lua] Lobby data difficulty = hardest 17:13:29.179 [Lua] Lobby data quick_game = true 17:13:29.179 [Lua] Lobby data matchmaking = true 17:13:29.179 [Lua] Lobby data weave_name = false 17:13:29.179 [Lua] Lobby data player_slot_4 = 0:0 17:13:29.179 [Lua] Lobby data num_players = 1 17:13:29.179 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:29.179 [Lua] Lobby data player_slot_2 = 0:0 17:13:29.179 [Lua] Lobby data country_code = DE 17:13:29.179 [Lua] Lobby data player_slot_3 = 0:0 17:13:29.179 [Lua] Lobby data eac_authorized = true 17:13:29.179 [Lua] Set lobby end. 17:13:29.179 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:13:29.179 [Lua] 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 17:13:29.179 [Lua] [wwise/one_handed_axes] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 17:13:29.179 [Lua] [wwise/one_handed_swords] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 17:13:29.179 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 17:13:29.179 [Lua] [wwise/handgun_rifle] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 17:13:29.179 [Lua] 17:13:29.179 [Lua] 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 17:13:29.179 [Lua] [wwise/one_handed_swords] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 17:13:29.179 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:13:29.179 [Lua] [wwise/one_handed_axes] = false (boolean) 17:13:29.179 [Lua] [wwise/handgun_rifle] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 17:13:29.179 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 17:13:29.179 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 17:13:29.179 [Lua] 17:13:29.182 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:34 my_peer_id:110000106697298 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:35 my_peer_id:110000106697298 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:36 my_peer_id:110000106697298 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient, async-read, 17:13:29.182 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:37 my_peer_id:110000106697298 17:13:29.184 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 17:13:29.184 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 17:13:29.189 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:37 my_peer_id:110000106697298 17:13:29.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 17:13:29.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient 17:13:29.239 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:13:29.240 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 17:13:29.240 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 17:13:29.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient 17:13:29.248 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:13:29.248 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 17:13:29.248 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 17:13:29.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_flaming_sword_04_t2_3p, InventoryPackageSynchronizerClient 17:13:29.254 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:13:29.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 31 17:13:29.517 [Flow] DISABLE 17:13:29.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:13:29.733 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:13:29.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 17:13:29.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 17:13:29.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 17:13:29.891 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 17:13:30.018 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 17:13:30.018 [Lua] [PackageManager] Force_load: wwise/drakegun 17:13:30.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 17:13:30.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 17:13:30.186 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 17:13:30.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 17:13:30.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 17:13:30.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 17:13:30.372 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 17:13:30.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 17:13:30.438 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 17:13:30.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 17:13:30.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 17:13:30.542 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 17:13:30.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:13:30.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:13:30.676 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:13:30.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 17:13:30.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 17:13:30.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 17:13:30.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 17:13:31.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 17:13:31.029 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 17:13:31.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 17:13:31.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 17:13:31.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 17:13:31.274 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 17:13:31.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 17:13:31.458 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 17:13:31.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 17:13:32.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 17:13:32.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 17:13:32.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 17:13:32.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 17:13:32.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 17:13:32.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:13:32.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:13:32.595 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:13:32.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 17:13:32.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 17:13:32.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 17:13:32.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 17:13:32.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 17:13:32.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 17:13:32.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:13:33.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:13:33.169 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:13:33.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 17:13:33.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 17:13:33.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 17:13:33.596 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 17:13:33.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 17:13:33.695 [Lua] [PackageManager] Force_load: wwise/flail 17:13:33.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 17:13:33.730 [Lua] test 17:13:33.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:33.733 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 17:13:33.734 [Lua] test 17:13:33.736 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:33.736 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 17:13:33.737 [Lua] test 17:13:33.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:33.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 17:13:33.744 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:33.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:33.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 17:13:33.763 [Lua] Switching ConflictSettings: to: skaven 17:13:33.763 [Lua] pacing=default 17:13:33.763 [Lua] roaming=nil 17:13:33.763 [Lua] specials=skaven 17:13:33.763 [Lua] debug_color=orange 17:13:33.763 [Lua] contained_breeds=nil 17:13:33.763 [Lua] pack_spawning=skaven 17:13:33.763 [Lua] disabled=false 17:13:33.763 [Lua] factions=nil 17:13:33.763 [Lua] boss=skaven 17:13:33.763 [Lua] horde=default 17:13:33.763 [Lua] name=skaven 17:13:33.763 [Lua] intensity=default 17:13:33.763 [Lua] --- 17:13:33.764 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 17:13:33.764 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 17:13:33.764 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 17:13:33.764 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 17:13:33.764 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1 17:13:34.109 [Lua] StateInGameRunning:_game_actually_starts() 17:13:34.109 [Lua] ################################################################################################################# 17:13:34.109 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:13:34.109 [Lua] ################################################################################################################# 17:13:34.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 17:13:34.109 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 17:13:34.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 17:13:34.127 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0) 17:13:34.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 17:13:34.177 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 17:13:34.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 17:13:34.333 [Lua] Commit load time data 17:13:35.605 [Lua] [IngameUI] menu view on_enter ingame_menu 17:13:37.508 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 17:13:37.960 [Lua] PopupManager:query_result returned result: leave_game 17:13:37.977 [Lua] [Matchmaking] Doing transition leave_game from UI 17:13:37.977 [Lua] TRANSITION leave_game nil nil 17:13:37.977 [Lua] [GameNetworkManager] Leaving game... 17:13:37.977 [Lua] [GameNetworkManager] Shutting down game session host. 17:13:37.977 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:13:37.977 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:13:37.977 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=11.51 17:13:37.977 [Lua] [IngameUI] menu view on_exit ingame_menu 17:13:37.992 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:13:38.570 [Lua] Set lobby begin: 17:13:38.570 [Lua] Lobby data twitch_enabled = false 17:13:38.570 [Lua] Lobby data power_level = 0 17:13:38.570 [Lua] Lobby data unique_server_name = JayJay 17:13:38.570 [Lua] Lobby data difficulty_tweak = 0 17:13:38.570 [Lua] Lobby data host = 110000106697298 17:13:38.570 [Lua] Lobby data game_mode = 2 17:13:38.570 [Lua] Lobby data is_private = false 17:13:38.570 [Lua] Lobby data match_started = true 17:13:38.570 [Lua] Lobby data mechanism = adventure 17:13:38.570 [Lua] Lobby data level_key = crater 17:13:38.570 [Lua] Lobby data player_slot_1 = 0:0 17:13:38.570 [Lua] Lobby data selected_level_key = crater 17:13:38.570 [Lua] Lobby data difficulty = hardest 17:13:38.570 [Lua] Lobby data quick_game = true 17:13:38.570 [Lua] Lobby data matchmaking = true 17:13:38.570 [Lua] Lobby data weave_name = false 17:13:38.570 [Lua] Lobby data player_slot_4 = 0:0 17:13:38.570 [Lua] Lobby data num_players = 1 17:13:38.570 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:38.570 [Lua] Lobby data player_slot_2 = 0:0 17:13:38.570 [Lua] Lobby data country_code = DE 17:13:38.570 [Lua] Lobby data player_slot_3 = 0:0 17:13:38.570 [Lua] Lobby data eac_authorized = true 17:13:38.570 [Lua] Set lobby end. 17:13:39.982 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 17:13:39.982 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 17:13:39.982 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:13:39.982 [Lua] [Managers] Calling function on all managers: 17:13:39.983 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:13:39.983 [Lua] Clearing all global lookup lists 17:13:39.983 [Lua] [IngamePlayerListUI] - Destroy 17:13:39.983 [Lua] [EquipmentUI] - Destroy 17:13:39.983 [Lua] [AbilityUI] - Destroy 17:13:39.983 [Lua] [GamePadAbilityUI] - Destroy 17:13:39.983 [Lua] [GamePadEquipmentUI] - Destroy 17:13:39.984 [Lua] [IngameUI] destroy 17:13:40.143 [Lua] [Managers] Destroying manager group: 17:13:40.151 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:13:40.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:13:40.248 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 17:13:40.250 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 17:13:40.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:13:40.253 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:13:40.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:13:40.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:13:40.256 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:13:40.260 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 17:13:40.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:13:40.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:13:40.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:13:40.265 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:13:40.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:13:40.269 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:13:40.269 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:13:40.272 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:13:40.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:13:40.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:13:40.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:13:40.279 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:13:40.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:13:40.285 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:13:40.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:13:40.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:13:40.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:13:40.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:13:40.305 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 17:13:40.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:13:40.312 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:13:40.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:13:40.318 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 17:13:40.318 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 17:13:40.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 crater 0 17:13:40.319 warning: [Lua] Following data will be uploaded to Crashify: <> 17:13:40.319 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 22, User: 110000106697298 "JayJay" <> 17:13:40.319 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 00000000106266E0; previous_state = InGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000010629C20; peer_id = "110000106697298"; level_key = "crater"; environment_variation_id = 0; level_seed = 4721927; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000307B4F0 [3] _ = table: 00000000106266E0; new_state = Loading; old_state = InGame [4] self = table: 0000000010633B40; peer_state_machines = table: 000000000053B130; peer_id = "110000106697298"; peer_state_machine = table: 0000000010626780; current_state = InGame [5] self = table: 000000000A857550; application_shutdown = nil; unit_spawner = table: 000000000B7CC230; world = [World]; unit_storage = table: 000000000175A460; units = table: 000000000FC15070; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000000A857550 [8] self = table: 0000000010318820; dt = 0.016931584104895592; t = 3484.0697851898149; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016931584104895592; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016931584104895592; t = 3484.0697851898149 [10] dt = 0.016931584104895592 [2] server = table: 0000000010633B40; wanted_career_index = 2; loaded_level = "crater"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9736011996865273; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000010633BB0; game_session = [GameSession]; host_to_migrate_to = "11000011781f7b0"; game_network_manager = table: 000000000B8605A0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 0000000010633BF0; _joined_peers = table: 000000001062F3B0; voip = table: 0000000002D0F610; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 000000000053B0D0; lobby_host = table: 00000000106463A0; level_key = "crater"; slot_allocator = table: 0000000010631780; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001062F410; wanted_career_index = 1; _reserved_slots = table: 0000000010629F60; wanted_profile_index = 4; _connected_peers = table: 000000001062F3E0; player_manager = table: 0000000010E526B0; _profile_requester = table: 000000001062C1E0; network_transmit = table: 0000000010629C20; peers_completed_game_object_sync = table: 0000000010633C20; peer_state_machines = table: 000000000053B130; network_event_delegate = table: 0000000008C207F0; [5] world_name = "level_world"; entity_system_bag = table: 00000000019AAF80; network_server = table: 0000000010633B40; entity_system = table: 00000000002B5820; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 00000000054FA3B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000101B3990; profile_synchronizer = table: 000000001062F410; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB32920; num_local_human_players = 1; _lobby_host = table: 00000000106463A0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016931584104895592; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C207F0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000010629C20; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000AD00D80; exit_time = 11.506833186373115; dice_keeper = table: 000000000B82EA30; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000A857550; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000A857550; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000A857550; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000C927230; <> <> 17:13:40.319 [Lua] [Matchmaking] unregister rpcs 17:13:40.319 [Lua] [Matchmaking] destroying 17:13:40.319 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:13:40.319 [Lua] [ChatManager] Unregistering channel 1 17:13:40.319 [Lua] [EnemyPackageLoader] network_context_destroyed 17:13:40.319 [Lua] [PartyManager] network_context_destroyed 17:13:40.319 [Lua] [GameMechanismManager] network_context_destroyed 17:13:40.319 [SteamVoip] Leaving room 700ff4c02f82e11f 17:13:40.319 [SteamVoipClient] select_out(110000106697298, off) 17:13:40.319 [SteamVoip] Destroying room 700ff4c02f82e11f 17:13:40.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:13:40.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.327 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.327 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 17:13:40.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient 17:13:40.327 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.327 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 17:13:40.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 17:13:40.327 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 17:13:40.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.328 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 17:13:40.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient 17:13:40.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 17:13:40.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 17:13:40.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:13:40.331 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 17:13:40.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 17:13:40.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient 17:13:40.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.331 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 17:13:40.331 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 17:13:40.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 17:13:40.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:13:40.333 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.336 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 17:13:40.336 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:13:40.341 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:13:40.342 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 17:13:40.342 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 17:13:40.342 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.342 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 17:13:40.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.343 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.343 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 17:13:40.343 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.346 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:13:40.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 17:13:40.406 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 17:13:40.406 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.406 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:13:40.406 [EACServer] [18:13:40:406][Windows][EAC Server] [Info][Destroy] Called 17:13:40.408 [Lua] [LobbyHost] Destroying 17:13:40.409 [Lua] ############### UNLOADING PACKAGES ############### 17:13:40.409 [Lua] [Managers] Calling function on all managers: 17:13:40.409 [Lua] [Managers] Destroying manager group: 17:13:40.409 [Lua] [Gamestate] Enter state StateLoading 17:13:40.410 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:13:40.410 [Lua] [LobbyManager] Setting up network options 17:13:40.410 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 17:13:40.410 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 17:13:40.410 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 17:13:40.410 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 17:13:40.410 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 17:13:40.410 [Lua] LobbyManager:setup_network_options server_port: 27015 17:13:40.410 [Lua] registering RPCs 17:13:40.410 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:13:40.410 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 17:13:40.410 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:13:40.410 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:13:40.411 [Lua] [LevelTransitionHandler] load_level inn_level 0 17:13:40.450 [Umbra] Unload tome 17:13:40.467 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 17:13:40.467 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 17:13:40.467 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 17:13:40.467 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:13:40.467 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 17:13:40.467 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:13:40.467 [SteamVoip] Creating room 74f8a1cf0abea4e2 17:13:40.467 [SteamVoip] Joining room 74f8a1cf0abea4e2 17:13:40.468 [EAC] EAC server 110000106697298 is initializing 17:13:40.475 [EAC] Server is also client 110000106697298 17:13:40.475 [EACServer] [18:13:40:474][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77E088FE0 LogLevel: Info. 17:13:40.475 [Lua] ### Created peer state machine for 110000106697298 17:13:40.475 [Lua] [PeerSM] 110000106697298 :: on_enter Connecting 17:13:40.475 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:13:40.475 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:13:40.484 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:13:40.484 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:13:40.484 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:13:40.484 [Lua] Set lobby begin: 17:13:40.484 [Lua] Set lobby end. 17:13:40.484 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" and join party "nil" 17:13:40.484 [Lua] [LobbyHost] Changed state from 0 to creating 17:13:40.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:13:40.620 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:13:40.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:13:40.679 [Lua] [LobbyHost] Changed state from creating to joined 17:13:40.679 [Lua] [PartyManager] Leader is set to 110000106697298 17:13:40.679 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 17:13:40.679 [Lua] [ChatManager] Registering channel 1 17:13:40.679 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:13:40.679 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:13:40.679 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:13:40.696 [Lua] [NetworkServer] Changing num_players from nil to 1 17:13:40.696 [Lua] Players: 1 17:13:40.696 [Lua] Set lobby begin: 17:13:40.696 [Lua] Lobby data num_players = 1 17:13:40.696 [Lua] Lobby data level_key = inn_level 17:13:40.696 [Lua] Lobby data game_mode = 3 17:13:40.696 [Lua] Lobby data matchmaking = false 17:13:40.696 [Lua] Set lobby end. 17:13:40.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:13:40.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:13:40.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 17:13:40.779 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:13:40.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 17:13:40.813 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 17:13:40.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:13:42.010 [Lua] player (110000106697298,1) was put into party 0 17:13:42.010 [Lua] [PeerSM] 110000106697298 :: on_exit Connecting 17:13:42.010 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 17:13:42.010 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 17:13:42.010 warning: [Lua] Following data will be uploaded to Crashify: <> 17:13:42.010 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 110000106697298 "JayJay" <> 17:13:42.011 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FCC2230; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4170967; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011E82D90 [3] _ = table: 000000000FCC2230; new_state = Loading; old_state = Connecting [4] self = table: 0000000008C4DBA0; dt = 0.017005499452352524; state_data = table: 000000000FCC2230; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.017005499452352524; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 0000000008C4DBA0 [6] self = table: 0000000009E3EE60; dt = 0.017005499452352524 [7] self = table: 0000000009E3EE60; dt = 0.017005499452352524; t = 3486.0980982938781 [8] self = table: 0000000010318820; dt = 0.017005499452352524; t = 3486.0980982938781 [9] self = table: 0000000000097100; real_world_dt = 0.017005499452352524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017005499452352524; t = 3486.0980982938781 [10] dt = 0.017005499452352524 [2] server = table: 000000000ECEFE20; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5045764148235321; peer_id = "110000106697298"; [4] current_state = Loading; function_memoize = table: 000000000C87DC30; state_data = table: 000000000FCC2230; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 0000000000C24D90; [6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 000000000E793770; _machine = table: 000000000F753F70; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000C24D90; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000008125E60; _network_transmit = table: 0000000007E7BC90; _network_server = table: 000000000ECEFE20; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002476300; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000C5E3170; _local_quickplay_bonus = true; _loading_view = table: 000000000D3B8D00; [7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 000000000E793770; _machine = table: 000000000F753F70; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000C24D90; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000008125E60; _network_transmit = table: 0000000007E7BC90; _network_server = table: 000000000ECEFE20; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002476300; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000C5E3170; _local_quickplay_bonus = true; _loading_view = table: 000000000D3B8D00; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009E3EE60; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000C927230; <> <> 17:13:42.011 [Lua] [StateLoading] got rpc_load_level 50 inn_level 17:13:47.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:13:47.820 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:13:47.834 [Lua] [LevelTransitionHandler] Level load completed! 17:13:47.834 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4170967 - use_random_directors: true - overriden_conflict: nil 17:13:47.837 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:13:47.837 [Lua] checking dlc's against conflict directors 17:13:47.837 [Lua] number of factions to include 2 17:13:47.837 [Lua] Updated list weights for random: 17:13:47.837 [Lua] skaven, 0.42 (0.00-0.42) 17:13:47.837 [Lua] chaos, 0.42 (0.42-0.83) 17:13:47.837 [Lua] beastmen, 0.17 (0.83-1.00) 17:13:47.837 [Lua] Rolled random faction: 0.68983834981918335 chaos 17:13:47.837 [Lua] Updated list weights for random: 17:13:47.837 [Lua] skaven, 0.71 (0.00-0.71) 17:13:47.837 [Lua] beastmen, 0.29 (0.71-1.00) 17:13:47.837 [Lua] Rolled random faction: 0.42808997631072998 skaven 17:13:47.837 [Lua] number of factions added 2 17:13:47.837 [Lua] --- --- --- 17:13:47.837 [Lua] Starting... difficulty 'hardest' 17:13:47.837 [Lua] These are the starting conflict directors: 17:13:47.837 [Lua] inn_level 17:13:47.837 [Lua] --- --- --- 17:13:47.837 [Lua] 17:13:47.837 [Lua] DONE! Found the following directors: 17:13:47.837 [Lua] (free: 35), Master hash is: 17:13:47.837 [Lua] [EnemyPackageLoader] breed_lookup: { } 17:13:47.837 [Lua] load_startup_enemy_packages: -------------- 17:13:47.837 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:13:47.837 [Lua] critter_rat 17:13:47.851 [Lua] ### Sending rpc_level_loaded 17:13:47.851 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 17:13:47.851 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 17:13:47.868 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 17:13:47.868 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 17:13:47.868 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 17:13:47.868 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 17:13:47.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 17:13:47.884 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 17:13:47.884 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 17:13:47.885 [Lua] ### Sending rpc_level_loaded 17:13:47.885 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 17:13:47.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:13:47.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:13:47.902 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:13:47.902 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:13:47.902 [Lua] Starting async level spawning of levels/inn/world 17:13:47.903 [Umbra] Init version: 3.4.15 :: 16 threads 17:13:48.078 [Lua] Async level spawning done 17:13:48.078 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:13:49.053 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:13:49.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:13:49.054 [Lua] Set lobby begin: 17:13:49.054 [Lua] Lobby data host = 110000106697298 17:13:49.054 [Lua] Lobby data level_key = inn_level 17:13:49.054 [Lua] Lobby data game_mode = 3 17:13:49.054 [Lua] Lobby data country_code = DE 17:13:49.054 [Lua] Lobby data unique_server_name = JayJay 17:13:49.054 [Lua] Lobby data num_players = 1 17:13:49.054 [Lua] Lobby data matchmaking = false 17:13:49.054 [Lua] Set lobby end. 17:13:49.054 [Lua] [Managers] Destroying manager group: 17:13:49.054 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:13:49.054 [Lua] [Gamestate] Enter StateIngame HOST 17:13:49.054 [Lua] [Managers] Calling function on all managers: 17:13:49.055 [Lua] <>level = inn_level<> 17:13:49.055 [Lua] Set lobby begin: 17:13:49.055 [Lua] Lobby data host = 110000106697298 17:13:49.055 [Lua] Lobby data level_key = inn_level 17:13:49.055 [Lua] Lobby data game_mode = 3 17:13:49.055 [Lua] Lobby data selected_level_key = inn_level 17:13:49.055 [Lua] Lobby data country_code = DE 17:13:49.055 [Lua] Lobby data unique_server_name = JayJay 17:13:49.055 [Lua] Lobby data num_players = 1 17:13:49.055 [Lua] Lobby data matchmaking = false 17:13:49.055 [Lua] Set lobby end. 17:13:49.055 [Lua] [StateIngame] Server ingame 17:13:49.058 [Lua] Set lobby begin: 17:13:49.058 [Lua] Lobby data level_key = inn_level 17:13:49.058 [Lua] Lobby data selected_level_key = inn_level 17:13:49.058 [Lua] Lobby data unique_server_name = JayJay 17:13:49.058 [Lua] Lobby data matchmaking = false 17:13:49.058 [Lua] Lobby data host = 110000106697298 17:13:49.058 [Lua] Lobby data country_code = DE 17:13:49.058 [Lua] Lobby data game_mode = 3 17:13:49.058 [Lua] Lobby data difficulty_tweak = 0 17:13:49.058 [Lua] Lobby data difficulty = hardest 17:13:49.058 [Lua] Lobby data num_players = 1 17:13:49.059 [Lua] Set lobby end. 17:13:49.059 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 17:13:49.059 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 17:13:49.059 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:13:49.059 [Lua] [Matchmaking] initializing 17:13:49.059 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 17:13:49.059 [Lua] [Matchmaking] register rpcs 17:13:49.059 [Lua] GameNetworkManager:init... creating game session 17:13:49.059 [Lua] Host GameSession.make_game_session_host with session: 17:13:49.059 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:13:49.059 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:13:49.059 [Lua] [GameNetworkManager] self.is_server = true 17:13:49.059 [Network] Setting artificial MTU limit to 65536 17:13:49.059 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 17:13:49.068 [Lua] Switching ConflictSettings: to: inn_level 17:13:49.068 [Lua] pacing=disabled 17:13:49.068 [Lua] roaming=nil 17:13:49.068 [Lua] disabled=false 17:13:49.068 [Lua] pack_spawning=disabled 17:13:49.068 [Lua] contained_breeds=nil 17:13:49.068 [Lua] boss=disabled 17:13:49.068 [Lua] horde=disabled 17:13:49.068 [Lua] specials=disabled 17:13:49.068 [Lua] name=inn_level 17:13:49.068 [Lua] intensity=disabled 17:13:49.068 [Lua] --- 17:13:49.068 [Lua] [LevelAnalysis] set_random_seed( 4170967) 17:13:49.071 [Lua] [AIInterestPointSystem] Level Seed: 4170967 17:13:49.071 [Lua] 17:13:49.071 [Lua] [entity_system_bag] = table 17:13:49.071 [Lua] [entity_system_bag] = metatable 17:13:49.071 [Lua] [startup_data] = table 17:13:49.071 [Lua] [entity_manager] = table 17:13:49.071 [Lua] [entity_manager] = metatable 17:13:49.071 [Lua] [unit_spawner] = table 17:13:49.071 [Lua] [unit_spawner] = metatable 17:13:49.071 [Lua] [unit_storage] = table 17:13:49.071 [Lua] [unit_storage] = metatable 17:13:49.071 [Lua] [dice_keeper] = table 17:13:49.071 [Lua] [dice_keeper] = metatable 17:13:49.071 [Lua] [is_server] = true (boolean) 17:13:49.071 [Lua] [world] = [World] 17:13:49.071 [Lua] [system_api] = table 17:13:49.071 [Lua] [entity_system] = table 17:13:49.071 [Lua] [entity_system] = metatable 17:13:49.071 [Lua] [network_lobby] = table 17:13:49.071 [Lua] [network_lobby] = metatable 17:13:49.071 [Lua] [profile_synchronizer] = table 17:13:49.071 [Lua] [profile_synchronizer] = metatable 17:13:49.071 [Lua] [level_transition_handler] = table 17:13:49.071 [Lua] [level_transition_handler] = metatable 17:13:49.071 [Lua] [num_local_human_players] = 1 (number) 17:13:49.071 [Lua] [statistics_db] = table 17:13:49.071 [Lua] [statistics_db] = metatable 17:13:49.071 [Lua] [network_server] = table 17:13:49.071 [Lua] [network_server] = metatable 17:13:49.071 [Lua] [input_manager] = table 17:13:49.071 [Lua] [input_manager] = metatable 17:13:49.071 [Lua] [network_clock] = table 17:13:49.071 [Lua] [network_clock] = metatable 17:13:49.071 [Lua] [network_transmit] = table 17:13:49.071 [Lua] [network_transmit] = metatable 17:13:49.071 [Lua] [free_flight_manager] = table 17:13:49.071 [Lua] [free_flight_manager] = metatable 17:13:49.071 [Lua] [network_manager] = table 17:13:49.071 [Lua] [network_manager] = metatable 17:13:49.071 [Lua] [network_event_delegate] = table 17:13:49.071 [Lua] [network_event_delegate] = metatable 17:13:49.071 [Lua] 17:13:49.071 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:13:49.071 [Lua] ignoring extension VersusInteractObjectiveExtension 17:13:49.071 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:13:49.071 [Lua] ignoring extension VersusSocketObjectiveExtension 17:13:49.071 [Lua] ignoring extension VersusTargetObjectiveExtension 17:13:49.071 [Lua] ignoring extension VersusMissionObjectiveExtension 17:13:49.072 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:13:49.073 [Lua] [AchievementManager] Achievements using the steam platform 17:13:49.114 [Lua] [StateIngame] Level seed: 4170967 17:13:49.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:13:49.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:13:49.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:13:49.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:13:49.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:13:49.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:13:49.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:13:49.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:13:49.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:13:49.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:13:49.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 17:13:49.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 17:13:49.124 [Lua] [LevelAnalysis] set_random_seed( 4170967) 17:13:49.128 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 17:13:49.128 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 17:13:49.128 [Lua] [IngameUI] init 17:13:49.142 [SteamVoipClient] select_out(110000106697298, off) 17:13:49.145 [Lua] cb_razer_chroma_setup 17:13:49.178 [Lua] completed 17:13:49.178 [Lua] completed 17:13:49.178 [Lua] completed 17:13:49.187 [Lua] completed 17:13:49.188 [Lua] [Matchmaking] Cancelling matchmaking 17:13:49.188 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:13:49.188 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:13:49.188 [Lua] Set lobby begin: 17:13:49.188 [Lua] Lobby data level_key = inn_level 17:13:49.188 [Lua] Lobby data power_level = 0 17:13:49.188 [Lua] Lobby data selected_level_key = inn_level 17:13:49.188 [Lua] Lobby data unique_server_name = JayJay 17:13:49.188 [Lua] Lobby data matchmaking = false 17:13:49.188 [Lua] Lobby data host = 110000106697298 17:13:49.188 [Lua] Lobby data country_code = DE 17:13:49.188 [Lua] Lobby data game_mode = 3 17:13:49.188 [Lua] Lobby data difficulty_tweak = 0 17:13:49.188 [Lua] Lobby data difficulty = hardest 17:13:49.188 [Lua] Lobby data num_players = 1 17:13:49.188 [Lua] Set lobby end. 17:13:49.189 [Flow] complete_skittergate_legend true 17:13:49.189 [Flow] complete_all_helmgart_levels_recruit true 17:13:49.190 [Flow] WitchHunterLevel:35 17:13:49.190 [Flow] LeaderYes 17:13:49.190 [Flow] ALL PC XP:304250 17:13:49.190 [Flow] Has "bogenhafen" DLC:true 17:13:49.190 [Flow] WH XP:60850 17:13:49.190 [Flow] Number of crafted items:12210 17:13:49.190 [Flow] Has "pre_order" DLC:true 17:13:49.190 [Flow] Sum of Powe Levels:1500 17:13:49.190 [Flow] lodestone diff 1:false 17:13:49.190 [Flow] magnus and forest activated 17:13:49.190 [Flow] magnus and forest activated 17:13:49.191 [Flow] cemetery and forest activated 17:13:49.191 [Flow] magnus and cemetery 17:13:49.191 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:49.191 [Flow] ALL RUNES ACTIVATED 17:13:49.191 [Flow] magnus and forest activated 17:13:49.191 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:49.191 [Flow] ALL RUNES ACTIVATED 17:13:49.191 [Flow] cemetery and forest activated 17:13:49.191 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:49.191 [Flow] ALL RUNES ACTIVATED 17:13:49.191 [Flow] magnus and forest activated 17:13:49.191 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:49.191 [Flow] ALL RUNES ACTIVATED 17:13:49.191 [Flow] magnus and cemetery 17:13:49.191 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:49.191 [Flow] ALL RUNES ACTIVATED 17:13:49.191 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:13:49.192 [Lua] CurrentConflictSettings inn_level 17:13:49.192 [Lua] [ConflictDirector] conflict_director is ai_ready 17:13:49.192 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:13:49.192 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:13:49.194 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:13:49.194 [Lua] Forming navigation groups in one frame 17:13:49.194 [Lua] Forming navigation groups 17:13:49.213 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 17:13:49.214 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 17:13:49.214 [Lua] number of nav groups: 41 17:13:49.214 [Lua] number of refined nav groups : 23 17:13:49.216 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 17:13:49.216 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:13:49.216 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:13:49.216 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 17:13:49.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:13:49.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:13:49.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:13:49.218 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 17:13:49.218 [Lua] [Managers] Calling function on all managers: 17:13:49.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:13:49.245 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 17:13:49.245 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 17:13:49.504 [Lua] player (110000106697298,1) was put into party 1 17:13:49.504 [Lua] [IngamePlayerListUI] - Destroy 17:13:49.504 [Lua] [EquipmentUI] - Destroy 17:13:49.504 [Lua] [AbilityUI] - Destroy 17:13:49.504 [Lua] [GamePadAbilityUI] - Destroy 17:13:49.504 [Lua] [GamePadEquipmentUI] - Destroy 17:13:49.514 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 17:13:49.514 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 17:13:49.514 [Lua] Set lobby begin: 17:13:49.514 [Lua] Lobby data player_slot_1 = 0:0 17:13:49.514 [Lua] Lobby data level_key = inn_level 17:13:49.514 [Lua] Lobby data power_level = 0 17:13:49.514 [Lua] Lobby data selected_level_key = inn_level 17:13:49.514 [Lua] Lobby data player_slot_4 = 0:0 17:13:49.514 [Lua] Lobby data difficulty = hardest 17:13:49.514 [Lua] Lobby data unique_server_name = JayJay 17:13:49.514 [Lua] Lobby data matchmaking = false 17:13:49.514 [Lua] Lobby data host = 110000106697298 17:13:49.514 [Lua] Lobby data country_code = DE 17:13:49.514 [Lua] Lobby data game_mode = 3 17:13:49.514 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:49.514 [Lua] Lobby data player_slot_2 = 0:0 17:13:49.514 [Lua] Lobby data difficulty_tweak = 0 17:13:49.514 [Lua] Lobby data player_slot_3 = 0:0 17:13:49.514 [Lua] Lobby data num_players = 1 17:13:49.514 [Lua] Set lobby end. 17:13:49.514 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:13:49.515 [Lua] 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 17:13:49.515 [Lua] [wwise/bow] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 17:13:49.515 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 17:13:49.515 [Lua] [wwise/two_handed_axes] = false (boolean) 17:13:49.515 [Lua] 17:13:49.515 [Lua] 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 17:13:49.515 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 17:13:49.515 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 17:13:49.515 [Lua] [wwise/bow] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 17:13:49.515 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 17:13:49.515 [Lua] [wwise/two_handed_axes] = false (boolean) 17:13:49.515 [Lua] 17:13:49.515 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 17:13:49.515 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 17:13:49.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:13:49.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:13:49.515 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 17:13:49.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:13:49.519 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 17:13:49.527 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 17:13:49.527 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 17:13:49.532 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 17:13:49.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 17:13:49.532 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 17:13:49.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:13:49.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:13:49.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 17:13:49.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:13:49.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:13:49.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:13:49.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 17:13:49.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:13:49.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:13:49.735 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:13:49.735 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 17:13:49.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 17:13:49.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 17:13:49.788 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 17:13:49.788 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:13:49.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:13:49.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:13:49.839 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:13:49.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:13:49.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:13:49.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:13:49.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:13:49.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:13:49.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:13:49.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:13:49.929 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:13:49.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:13:49.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:13:49.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:13:49.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:13:49.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:13:49.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:13:50.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:13:50.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:13:50.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:13:50.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:13:50.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:13:50.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:13:50.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:13:50.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:13:50.090 [Flow] DISABLE 17:13:50.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:13:50.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:13:50.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:13:50.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:13:50.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:13:50.165 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:13:50.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:13:50.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:13:50.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:13:50.198 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:13:50.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:13:50.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 17:13:50.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 17:13:50.301 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 17:13:50.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 17:13:50.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 17:13:50.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 17:13:50.436 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 17:13:50.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 17:13:50.971 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 17:13:50.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 17:13:51.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 17:13:51.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 17:13:51.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 17:13:51.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 17:13:51.157 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 17:13:51.158 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 17:13:51.225 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 17:13:51.225 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 17:13:51.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 17:13:51.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 17:13:51.291 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 17:13:51.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 17:13:51.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 17:13:51.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 17:13:51.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:13:51.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:13:51.628 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:13:51.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 17:13:51.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 17:13:51.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 17:13:51.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 17:13:51.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 17:13:51.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 17:13:51.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 17:13:51.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 17:13:51.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 17:13:51.880 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:13:52.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:13:52.202 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:13:52.203 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 17:13:52.303 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 17:13:52.303 [Lua] [PackageManager] Force_load: wwise/bow 17:13:52.320 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 17:13:52.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:52.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:13:52.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 17:13:52.371 [Lua] Players are leaving the safe zone 17:13:52.677 [Lua] StateInGameRunning:_game_actually_starts() 17:13:52.677 [Lua] ################################################################################################################# 17:13:52.677 [Lua] [Loading Time]: 00:00:13 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:13:52.677 [Lua] ################################################################################################################# 17:13:52.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 17:13:52.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 17:13:52.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 17:13:52.898 [Lua] Commit load time data 17:13:54.108 [Lua] Set lobby begin: 17:13:54.108 [Lua] Lobby data player_slot_1 = 0:0 17:13:54.108 [Lua] Lobby data level_key = inn_level 17:13:54.108 [Lua] Lobby data power_level = 835 17:13:54.108 [Lua] Lobby data selected_level_key = inn_level 17:13:54.108 [Lua] Lobby data player_slot_4 = 0:0 17:13:54.108 [Lua] Lobby data difficulty = hardest 17:13:54.108 [Lua] Lobby data unique_server_name = JayJay 17:13:54.108 [Lua] Lobby data matchmaking = false 17:13:54.108 [Lua] Lobby data host = 110000106697298 17:13:54.108 [Lua] Lobby data country_code = DE 17:13:54.108 [Lua] Lobby data game_mode = 3 17:13:54.109 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:54.109 [Lua] Lobby data player_slot_2 = 0:0 17:13:54.109 [Lua] Lobby data difficulty_tweak = 0 17:13:54.109 [Lua] Lobby data player_slot_3 = 0:0 17:13:54.109 [Lua] Lobby data num_players = 1 17:13:54.109 [Lua] Set lobby end. 17:13:54.648 [Lua] [IngameUI] menu view on_enter start_game_view 17:13:54.650 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fae8c40 17:13:54.650 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:13:54.651 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:13:54.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:13:54.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:13:54.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:13:55.573 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 17:13:55.573 [Lua] ............................................................................................................ 17:13:55.573 [Lua] ............................................................................................................ 17:13:55.573 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 17:13:55.573 [Lua] ............................................................................................................ 17:13:55.573 [Lua] ............................................................................................................ 17:13:55.573 [Lua] [Matchmaking] Cancelling matchmaking 17:13:55.573 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:13:55.586 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:13:55.586 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 17:13:55.589 [Lua] Set lobby begin: 17:13:55.589 [Lua] Lobby data player_slot_1 = 0:0 17:13:55.589 [Lua] Lobby data level_key = inn_level 17:13:55.589 [Lua] Lobby data power_level = 835 17:13:55.589 [Lua] Lobby data selected_level_key = inn_level 17:13:55.589 [Lua] Lobby data player_slot_4 = 0:0 17:13:55.589 [Lua] Lobby data difficulty = hardest 17:13:55.589 [Lua] Lobby data unique_server_name = JayJay 17:13:55.589 [Lua] Lobby data matchmaking = false 17:13:55.589 [Lua] Lobby data host = 110000106697298 17:13:55.589 [Lua] Lobby data country_code = DE 17:13:55.589 [Lua] Lobby data game_mode = 3 17:13:55.589 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:55.589 [Lua] Lobby data player_slot_2 = 0:0 17:13:55.589 [Lua] Lobby data difficulty_tweak = 0 17:13:55.589 [Lua] Lobby data player_slot_3 = 0:0 17:13:55.589 [Lua] Lobby data num_players = 1 17:13:55.589 [Lua] Set lobby end. 17:13:55.589 [Lua] [PartyManager] Leader is set to 110000106697298 17:13:55.589 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 17:13:55.589 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 17:13:55.589 [Lua] Set lobby begin: 17:13:55.589 [Lua] Lobby data twitch_enabled = false 17:13:55.589 [Lua] Lobby data power_level = 835 17:13:55.589 [Lua] Lobby data unique_server_name = JayJay 17:13:55.590 [Lua] Lobby data difficulty_tweak = 0 17:13:55.590 [Lua] Lobby data host = 110000106697298 17:13:55.590 [Lua] Lobby data game_mode = 1 17:13:55.590 [Lua] Lobby data match_started = true 17:13:55.590 [Lua] Lobby data mechanism = adventure 17:13:55.590 [Lua] Lobby data level_key = inn_level 17:13:55.590 [Lua] Lobby data player_slot_1 = 0:0 17:13:55.590 [Lua] Lobby data selected_level_key = inn_level 17:13:55.590 [Lua] Lobby data difficulty = hardest 17:13:55.590 [Lua] Lobby data quick_game = true 17:13:55.590 [Lua] Lobby data matchmaking = true 17:13:55.590 [Lua] Lobby data weave_name = false 17:13:55.590 [Lua] Lobby data player_slot_4 = 0:0 17:13:55.590 [Lua] Lobby data num_players = 1 17:13:55.590 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:55.590 [Lua] Lobby data player_slot_2 = 0:0 17:13:55.590 [Lua] Lobby data country_code = DE 17:13:55.590 [Lua] Lobby data player_slot_3 = 0:0 17:13:55.590 [Lua] Lobby data eac_authorized = true 17:13:55.590 [Lua] Set lobby end. 17:13:55.590 [Lua] Set lobby begin: 17:13:55.590 [Lua] Lobby data twitch_enabled = false 17:13:55.590 [Lua] Lobby data power_level = 835 17:13:55.590 [Lua] Lobby data unique_server_name = JayJay 17:13:55.590 [Lua] Lobby data difficulty_tweak = 0 17:13:55.590 [Lua] Lobby data host = 110000106697298 17:13:55.590 [Lua] Lobby data game_mode = 1 17:13:55.590 [Lua] Lobby data is_private = false 17:13:55.590 [Lua] Lobby data match_started = true 17:13:55.590 [Lua] Lobby data mechanism = adventure 17:13:55.590 [Lua] Lobby data level_key = inn_level 17:13:55.590 [Lua] Lobby data player_slot_1 = 0:0 17:13:55.590 [Lua] Lobby data selected_level_key = inn_level 17:13:55.590 [Lua] Lobby data difficulty = hardest 17:13:55.590 [Lua] Lobby data quick_game = true 17:13:55.590 [Lua] Lobby data matchmaking = true 17:13:55.590 [Lua] Lobby data weave_name = false 17:13:55.590 [Lua] Lobby data player_slot_4 = 0:0 17:13:55.590 [Lua] Lobby data num_players = 1 17:13:55.591 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:55.591 [Lua] Lobby data player_slot_2 = 0:0 17:13:55.591 [Lua] Lobby data country_code = DE 17:13:55.591 [Lua] Lobby data player_slot_3 = 0:0 17:13:55.591 [Lua] Lobby data eac_authorized = true 17:13:55.591 [Lua] Set lobby end. 17:13:55.591 [Lua] [ChatManager][1]System: Starting hosted game... 17:13:55.591 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 17:13:55.591 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 17:13:55.670 [Lua] [IngameUI] menu view on_exit start_game_view 17:13:55.670 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:13:55.671 [Save] Saving `save_data` 17:13:55.671 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:13:55.671 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:13:55.671 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:13:55.674 [Save] Save done 17:13:55.676 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fae8c40 17:13:57.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:13:57.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:58.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:13:58.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:58.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:13:58.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:58.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:13:58.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:58.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:13:58.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:58.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:13:58.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:58.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:13:58.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:58.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:13:58.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:13:58.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:13:58.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:13:58.885 [Lua] [NetworkServer] Changing num_players from 1 to 2 17:13:58.885 [Lua] Players: 2 17:13:58.885 [Lua] Set lobby begin: 17:13:58.885 [Lua] Lobby data twitch_enabled = false 17:13:58.885 [Lua] Lobby data power_level = 835 17:13:58.885 [Lua] Lobby data unique_server_name = JayJay 17:13:58.885 [Lua] Lobby data difficulty_tweak = 0 17:13:58.885 [Lua] Lobby data host = 110000106697298 17:13:58.885 [Lua] Lobby data game_mode = 1 17:13:58.885 [Lua] Lobby data is_private = false 17:13:58.885 [Lua] Lobby data match_started = true 17:13:58.886 [Lua] Lobby data mechanism = adventure 17:13:58.886 [Lua] Lobby data level_key = inn_level 17:13:58.886 [Lua] Lobby data player_slot_1 = 0:0 17:13:58.886 [Lua] Lobby data selected_level_key = inn_level 17:13:58.886 [Lua] Lobby data difficulty = hardest 17:13:58.886 [Lua] Lobby data quick_game = true 17:13:58.886 [Lua] Lobby data matchmaking = true 17:13:58.886 [Lua] Lobby data weave_name = false 17:13:58.886 [Lua] Lobby data player_slot_4 = 0:0 17:13:58.886 [Lua] Lobby data num_players = 2 17:13:58.886 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:13:58.886 [Lua] Lobby data player_slot_2 = 0:0 17:13:58.886 [Lua] Lobby data country_code = DE 17:13:58.886 [Lua] Lobby data player_slot_3 = 0:0 17:13:58.886 [Lua] Lobby data eac_authorized = true 17:13:58.886 [Lua] Set lobby end. 17:13:58.886 [Lua] [LobbyMembers] Member joined 110000106ebe8e7 17:14:01.066 [Lua] GOT approve_channel 13 110000106ebe8e7 186000003b2ca37 17:14:01.067 [EAC] EAC server has client 110000106ebe8e7 and channel 13 (and owner 110000106ebe8e7) 17:14:01.067 [EACServer] [18:14:01:067][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106EBE8E7 PlayerGUID: 76561198076389607 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076389607 PlayerName: Captain Blunder 17:14:01.067 [Lua] Client with peer_id 110000106ebe8e7 got APPROVED by server 17:14:01.067 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106ebe8e7' 17:14:01.067 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Connecting 17:14:01.067 [Lua] [ChatManager][1]System: Captain Blunder is joining the game 17:14:01.146 [EACServer] [18:14:01:145][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 17:14:01.168 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:14:01.168 [Lua] [Matchmaking] Got a handshake request from 110000106ebe8e7 with user name 'Captain Blunder' 17:14:01.236 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2ca37 from 110000106ebe8e7, replying lobby_ok 17:14:01.303 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106ebe8e7 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:14:01.371 [Lua] Set lobby begin: 17:14:01.371 [Lua] Lobby data twitch_enabled = false 17:14:01.371 [Lua] Lobby data power_level = 835 17:14:01.371 [Lua] Lobby data unique_server_name = JayJay 17:14:01.371 [Lua] Lobby data difficulty_tweak = 0 17:14:01.371 [Lua] Lobby data host = 110000106697298 17:14:01.371 [Lua] Lobby data game_mode = 1 17:14:01.371 [Lua] Lobby data is_private = false 17:14:01.371 [Lua] Lobby data match_started = true 17:14:01.371 [Lua] Lobby data mechanism = adventure 17:14:01.371 [Lua] Lobby data level_key = inn_level 17:14:01.371 [Lua] Lobby data player_slot_1 = 0:0 17:14:01.371 [Lua] Lobby data selected_level_key = inn_level 17:14:01.371 [Lua] Lobby data difficulty = hardest 17:14:01.371 [Lua] Lobby data quick_game = true 17:14:01.371 [Lua] Lobby data matchmaking = true 17:14:01.371 [Lua] Lobby data weave_name = false 17:14:01.372 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:01.372 [Lua] Lobby data num_players = 2 17:14:01.372 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:01.372 [Lua] Lobby data player_slot_2 = 0:0 17:14:01.372 [Lua] Lobby data country_code = DE 17:14:01.372 [Lua] Lobby data player_slot_3 = 0:0 17:14:01.372 [Lua] Lobby data eac_authorized = true 17:14:01.372 [Lua] Set lobby end. 17:14:01.372 [Lua] [Matchmaking] Assigning profile slot 4 to 110000106ebe8e7 17:14:01.372 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:0 | bw:0 | es:110000106697298 17:14:03.682 [Lua] ### CLEARING PEER STATE FOR 110000106ebe8e7 17:14:03.682 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit Connecting 17:14:03.682 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Connecting 17:14:03.750 [Lua] [PSM] Peer 110000106ebe8e7 joined. Want to use profile index "4" and join party "0" 17:14:03.750 [Lua] Mechanism says: a client joined the game! 110000106ebe8e7 17:14:03.750 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106ebe8e7, connection_key=0) 17:14:03.750 [Lua] Sync dynamic to client: 17:14:03.939 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:14:03.945 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:14:03.945 [SteamVoipClient] select_in(110000106ebe8e7, on) 17:14:03.945 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:14:04.140 [Lua] PlayFabMirrorBase:_commit_internal 16 17:14:04.140 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:14:04.144 [Lua] generate_backend_stats 110000106697298:1 17:14:04.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:14:04.158 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:14:04.164 [Lua] commit result success 16 17:14:04.789 [EACServer] [18:14:04:789][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EBE8E7 Session: 5 Status: Client Authenticated Message: Client authenticated. 17:14:04.789 [EAC] Peer 110000106ebe8e7 switched EAC state to ClientAuthenticatedLocal 17:14:04.892 [EACServer] [18:14:04:891][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106EBE8E7. 17:14:05.192 [EACServer] [18:14:05:191][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106EBE8E7 17:14:05.192 [EACServer] [18:14:05:191][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106EBE8E7 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:14:05.196 [EAC] Peer 110000106ebe8e7 switched EAC state to ClientAuthenticatedRemote 17:14:05.806 [Lua] player (110000106ebe8e7,1) was put into party 0 17:14:05.806 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit Connecting 17:14:05.806 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Loading 17:14:05.806 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ebe8e7 inn_level 0 17:14:05.806 warning: [Lua] Following data will be uploaded to Crashify: <> 17:14:05.806 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 110000106697298 "JayJay" <> 17:14:05.807 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000007EB84A0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000106ebe8e7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4170967; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011E82D90 [3] _ = table: 0000000007EB84A0; new_state = Loading; old_state = Connecting [4] self = table: 0000000009BEE190; dt = 0.016757374629378319; state_data = table: 0000000007EB84A0; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.016757374629378319; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = [GameSession]; peer_id = "110000106ebe8e7"; peer_state_machine = table: 0000000009BEE190 [6] self = table: 00000000073C9690; dt = 0.016757374629378319; t = 16.700329210609198; network_manager = table: 0000000004341F90 [7] self = table: 0000000010318820; dt = 0.016757374629378319; t = 3509.8416597666219 [8] self = table: 0000000000097100; real_world_dt = 0.016757374629378319; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016757374629378319; t = 3509.8416597666219 [9] dt = 0.016757374629378319 [2] server = table: 000000000ECEFE20; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000106ebe8e7"; wanted_profile_index = 4; resend_timer = 1.9320482071489096; resend_post_game_timer = 1.8993475250899792; clan_tag = "0"; peer_id = "110000106ebe8e7"; [4] current_state = Loading; function_memoize = table: 000000000E72FD50; state_data = table: 0000000007EB84A0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016761757433414459; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000D5B6600; machines = table: 0000000007562950; viewport_name = "player_1"; _camera_carrier = table: 00000000036DEA40; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000022A8240; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:14:05.889 [Lua] ### Sending rpc_level_loaded 17:14:05.889 [Lua] #### Has state machine: true, peer_id: 110000106ebe8e7, level_id: 50 17:14:05.889 [Lua] Peer 110000106ebe8e7 has loaded the level but not all enemies, so we wait 17:14:06.042 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106ebe8e7, connection_key=0) 17:14:06.042 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit Loading 17:14:06.042 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter LoadingProfilePackages 17:14:06.042 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ebe8e7 inventory_sync_id:1 my_peer_id:110000106697298 17:14:12.106 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit LoadingProfilePackages 17:14:12.106 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForEnterGame 17:14:13.371 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:14:13.371 [Lua] [Matchmaking] Got a handshake request from 110000106ebe8e7 with user name 'Captain Blunder' 17:14:13.371 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForEnterGame 17:14:13.371 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForGameObjectSync 17:14:13.390 [Lua] Breedfreezer (server) starting a hot join sync 17:14:13.390 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 17:14:13.390 [Lua] RemotePlayer:create_game_object( ) 47 17:14:13.405 [Lua] player (110000106ebe8e7,1) was put into party 1 17:14:13.405 [Lua] Assigning peer(110000106ebe8e7:1) to profile(4) career(1) 17:14:13.405 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ebe8e7) local_player_id(1) profile_index(4) career_index(1) 17:14:13.405 [Lua] Set lobby begin: 17:14:13.405 [Lua] Lobby data twitch_enabled = false 17:14:13.405 [Lua] Lobby data power_level = 835 17:14:13.405 [Lua] Lobby data unique_server_name = JayJay 17:14:13.405 [Lua] Lobby data difficulty_tweak = 0 17:14:13.405 [Lua] Lobby data host = 110000106697298 17:14:13.405 [Lua] Lobby data game_mode = 1 17:14:13.405 [Lua] Lobby data is_private = false 17:14:13.405 [Lua] Lobby data match_started = true 17:14:13.405 [Lua] Lobby data mechanism = adventure 17:14:13.405 [Lua] Lobby data level_key = inn_level 17:14:13.405 [Lua] Lobby data player_slot_1 = 0:0 17:14:13.405 [Lua] Lobby data selected_level_key = inn_level 17:14:13.405 [Lua] Lobby data difficulty = hardest 17:14:13.405 [Lua] Lobby data quick_game = true 17:14:13.405 [Lua] Lobby data matchmaking = true 17:14:13.405 [Lua] Lobby data weave_name = false 17:14:13.405 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:13.405 [Lua] Lobby data num_players = 2 17:14:13.405 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:13.405 [Lua] Lobby data player_slot_2 = 0:0 17:14:13.405 [Lua] Lobby data country_code = DE 17:14:13.405 [Lua] Lobby data player_slot_3 = 0:0 17:14:13.405 [Lua] Lobby data eac_authorized = true 17:14:13.405 [Lua] Set lobby end. 17:14:13.405 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:0 | bw:0 | es:110000106697298 17:14:13.405 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForGameObjectSync 17:14:13.405 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForPlayers 17:14:13.411 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForPlayers 17:14:13.411 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter InGame 17:14:13.546 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106ebe8e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:13.546 [Lua] Adding player sync data to peer=110000106ebe8e7 local_player_id=1 17:14:13.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 17:14:13.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ebe8e7 inventory_sync_id:2 my_peer_id:110000106697298 17:14:13.547 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106ebe8e7 17:14:13.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 17:14:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:14:13.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:14:13.551 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, InventoryPackageSynchronizerClient, async-read, 17:14:13.551 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:14:13.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:14:13.551 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 17:14:13.551 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 17:14:13.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:14:13.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:14:13.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 17:14:13.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 17:14:13.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 17:14:13.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 17:14:13.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 17:14:13.884 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 17:14:13.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 17:14:14.203 [Lua] Set lobby begin: 17:14:14.203 [Lua] Lobby data twitch_enabled = false 17:14:14.203 [Lua] Lobby data power_level = 417 17:14:14.203 [Lua] Lobby data unique_server_name = JayJay 17:14:14.203 [Lua] Lobby data difficulty_tweak = 0 17:14:14.203 [Lua] Lobby data host = 110000106697298 17:14:14.203 [Lua] Lobby data game_mode = 1 17:14:14.203 [Lua] Lobby data is_private = false 17:14:14.203 [Lua] Lobby data match_started = true 17:14:14.203 [Lua] Lobby data mechanism = adventure 17:14:14.203 [Lua] Lobby data level_key = inn_level 17:14:14.203 [Lua] Lobby data player_slot_1 = 0:0 17:14:14.203 [Lua] Lobby data selected_level_key = inn_level 17:14:14.203 [Lua] Lobby data difficulty = hardest 17:14:14.203 [Lua] Lobby data quick_game = true 17:14:14.203 [Lua] Lobby data matchmaking = true 17:14:14.203 [Lua] Lobby data weave_name = false 17:14:14.203 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:14.203 [Lua] Lobby data num_players = 2 17:14:14.203 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:14.203 [Lua] Lobby data player_slot_2 = 0:0 17:14:14.203 [Lua] Lobby data country_code = DE 17:14:14.203 [Lua] Lobby data player_slot_3 = 0:0 17:14:14.203 [Lua] Lobby data eac_authorized = true 17:14:14.203 [Lua] Set lobby end. 17:14:14.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 17:14:14.353 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 17:14:14.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 17:14:14.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 17:14:14.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 17:14:14.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 17:14:14.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 17:14:14.640 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 17:14:14.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 17:14:14.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 17:14:14.741 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 17:14:14.758 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 17:14:19.212 [Lua] Set lobby begin: 17:14:19.212 [Lua] Lobby data twitch_enabled = false 17:14:19.212 [Lua] Lobby data power_level = 835 17:14:19.212 [Lua] Lobby data unique_server_name = JayJay 17:14:19.212 [Lua] Lobby data difficulty_tweak = 0 17:14:19.212 [Lua] Lobby data host = 110000106697298 17:14:19.212 [Lua] Lobby data game_mode = 1 17:14:19.212 [Lua] Lobby data is_private = false 17:14:19.212 [Lua] Lobby data match_started = true 17:14:19.212 [Lua] Lobby data mechanism = adventure 17:14:19.212 [Lua] Lobby data level_key = inn_level 17:14:19.212 [Lua] Lobby data player_slot_1 = 0:0 17:14:19.212 [Lua] Lobby data selected_level_key = inn_level 17:14:19.212 [Lua] Lobby data difficulty = hardest 17:14:19.212 [Lua] Lobby data quick_game = true 17:14:19.212 [Lua] Lobby data matchmaking = true 17:14:19.212 [Lua] Lobby data weave_name = false 17:14:19.213 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:19.213 [Lua] Lobby data num_players = 2 17:14:19.213 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:19.213 [Lua] Lobby data player_slot_2 = 0:0 17:14:19.213 [Lua] Lobby data country_code = DE 17:14:19.213 [Lua] Lobby data player_slot_3 = 0:0 17:14:19.213 [Lua] Lobby data eac_authorized = true 17:14:19.213 [Lua] Set lobby end. 17:14:21.382 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106ebe8e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:14:21.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 17:14:21.384 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:14:29.393 [Lua] [NetworkServer] Changing num_players from 2 to 3 17:14:29.393 [Lua] Players: 3 17:14:29.393 [Lua] Set lobby begin: 17:14:29.393 [Lua] Lobby data twitch_enabled = false 17:14:29.393 [Lua] Lobby data power_level = 835 17:14:29.393 [Lua] Lobby data unique_server_name = JayJay 17:14:29.393 [Lua] Lobby data difficulty_tweak = 0 17:14:29.393 [Lua] Lobby data host = 110000106697298 17:14:29.393 [Lua] Lobby data game_mode = 1 17:14:29.393 [Lua] Lobby data is_private = false 17:14:29.393 [Lua] Lobby data match_started = true 17:14:29.393 [Lua] Lobby data mechanism = adventure 17:14:29.393 [Lua] Lobby data level_key = inn_level 17:14:29.393 [Lua] Lobby data player_slot_1 = 0:0 17:14:29.393 [Lua] Lobby data selected_level_key = inn_level 17:14:29.393 [Lua] Lobby data difficulty = hardest 17:14:29.393 [Lua] Lobby data quick_game = true 17:14:29.393 [Lua] Lobby data matchmaking = true 17:14:29.393 [Lua] Lobby data weave_name = false 17:14:29.393 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:29.393 [Lua] Lobby data num_players = 3 17:14:29.393 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:29.393 [Lua] Lobby data player_slot_2 = 0:0 17:14:29.393 [Lua] Lobby data country_code = DE 17:14:29.393 [Lua] Lobby data player_slot_3 = 0:0 17:14:29.393 [Lua] Lobby data eac_authorized = true 17:14:29.393 [Lua] Set lobby end. 17:14:29.393 [Lua] [LobbyMembers] Member joined 110000108802e84 17:14:31.569 [Lua] GOT approve_channel 16 110000108802e84 186000003b2ca37 17:14:31.569 [EAC] EAC server has client 110000108802e84 and channel 16 (and owner 110000108802e84) 17:14:31.569 [EACServer] [18:14:31:569][Windows][EAC Server] [Info][RegisterClient] Client: 0110000108802E84 PlayerGUID: 76561198102883972 PlayerIP: 0.0.0.0 OwnerGUID: 76561198102883972 PlayerName: sergeixxiv 17:14:31.569 [Lua] Client with peer_id 110000108802e84 got APPROVED by server 17:14:31.569 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000108802e84' 17:14:31.569 [Lua] [PeerSM] 110000108802e84 :: on_enter Connecting 17:14:31.570 [Lua] [ChatManager][1]System: sergeixxiv is joining the game 17:14:31.687 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:14:31.687 [Lua] [Matchmaking] Got a handshake request from 110000108802e84 with user name 'sergeixxiv' 17:14:31.770 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2ca37 from 110000108802e84, replying lobby_ok 17:14:31.837 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108802e84 REPLY wh:0 | we:110000106ebe8e7 | dr:0 | bw:0 | es:110000106697298 17:14:31.921 [Lua] Set lobby begin: 17:14:31.921 [Lua] Lobby data twitch_enabled = false 17:14:31.921 [Lua] Lobby data power_level = 835 17:14:31.921 [Lua] Lobby data unique_server_name = JayJay 17:14:31.921 [Lua] Lobby data difficulty_tweak = 0 17:14:31.922 [Lua] Lobby data host = 110000106697298 17:14:31.922 [Lua] Lobby data game_mode = 1 17:14:31.922 [Lua] Lobby data is_private = false 17:14:31.922 [Lua] Lobby data match_started = true 17:14:31.922 [Lua] Lobby data mechanism = adventure 17:14:31.922 [Lua] Lobby data level_key = inn_level 17:14:31.922 [Lua] Lobby data player_slot_1 = 0:0 17:14:31.922 [Lua] Lobby data selected_level_key = inn_level 17:14:31.922 [Lua] Lobby data difficulty = hardest 17:14:31.922 [Lua] Lobby data quick_game = true 17:14:31.922 [Lua] Lobby data matchmaking = true 17:14:31.922 [Lua] Lobby data weave_name = false 17:14:31.922 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:31.922 [Lua] Lobby data num_players = 3 17:14:31.922 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:31.922 [Lua] Lobby data player_slot_2 = 0:0 17:14:31.922 [Lua] Lobby data country_code = DE 17:14:31.922 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:31.922 [Lua] Lobby data eac_authorized = true 17:14:31.922 [Lua] Set lobby end. 17:14:31.922 [Lua] [Matchmaking] Assigning profile slot 3 to 110000108802e84 17:14:31.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:110000108802e84 | bw:0 | es:110000106697298 17:14:33.438 [Lua] PlayFabMirrorBase:_commit_internal 17 17:14:33.438 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:14:33.442 [Lua] generate_backend_stats 110000106697298:1 17:14:33.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34 17:14:33.460 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:14:33.460 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 17:14:33.471 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 10 17:14:33.694 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 17:14:33.694 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34 17:14:34.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34 17:14:34.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 17:14:34.239 [Lua] ### CLEARING PEER STATE FOR 110000108802e84 17:14:34.239 [Lua] [PeerSM] 110000108802e84 :: on_exit Connecting 17:14:34.239 [Lua] [PeerSM] 110000108802e84 :: on_enter Connecting 17:14:34.322 [Lua] [PSM] Peer 110000108802e84 joined. Want to use profile index "3" and join party "0" 17:14:34.322 [Lua] Mechanism says: a client joined the game! 110000108802e84 17:14:34.322 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108802e84, connection_key=1) 17:14:34.322 [Lua] Sync dynamic to client: 17:14:34.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 17:14:34.507 [Lua] commit result success 17 17:14:34.609 [SteamVoipClient] select_out(110000108802e84, on) 17:14:34.615 [SteamVoipClient] select_out(110000108802e84, on) 17:14:34.615 [SteamVoipClient] select_in(110000108802e84, on) 17:14:34.615 [SteamVoipClient] select_out(110000108802e84, off) 17:14:34.810 [EACServer] [18:14:34:810][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108802E84 Session: 6 Status: Client Authenticated Message: Client authenticated. 17:14:34.811 [EAC] Peer 110000108802e84 switched EAC state to ClientAuthenticatedLocal 17:14:34.914 [EACServer] [18:14:34:914][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000108802E84. 17:14:35.214 [EACServer] [18:14:35:214][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000108802E84 17:14:35.214 [EACServer] [18:14:35:214][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108802E84 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:14:35.220 [EAC] Peer 110000108802e84 switched EAC state to ClientAuthenticatedRemote 17:14:36.330 [Lua] player (110000108802e84,1) was put into party 0 17:14:36.330 [Lua] [PeerSM] 110000108802e84 :: on_exit Connecting 17:14:36.330 [Lua] [PeerSM] 110000108802e84 :: on_enter Loading 17:14:36.330 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108802e84 inn_level 0 17:14:36.330 warning: [Lua] Following data will be uploaded to Crashify: <> 17:14:36.330 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000106697298 "JayJay" <> 17:14:36.331 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000004363B30; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000108802e84"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4170967; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011E82D90 [3] _ = table: 0000000004363B30; new_state = Loading; old_state = Connecting [4] self = table: 000000001012E850; dt = 0.01692887581884861; state_data = table: 0000000004363B30; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.01692887581884861; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = [GameSession]; peer_id = "110000108802e84"; peer_state_machine = table: 000000001012E850 [6] self = table: 00000000073C9690; dt = 0.01692887581884861; t = 47.153470417484641; network_manager = table: 0000000004341F90 [7] self = table: 0000000010318820; dt = 0.01692887581884861; t = 3540.2948009734973 [8] self = table: 0000000000097100; real_world_dt = 0.01692887581884861; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01692887581884861; t = 3540.2948009734973 [9] dt = 0.01692887581884861 [2] server = table: 000000000ECEFE20; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000108802e84"; wanted_profile_index = 3; resend_timer = 1.9163413383066654; resend_post_game_timer = 1.9322470482438803; clan_tag = "0"; peer_id = "110000108802e84"; [4] current_state = Loading; function_memoize = table: 0000000004363A90; state_data = table: 0000000004363B30; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000106ebe8e7"; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016932230442762375; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000D5B6600; machines = table: 0000000007562950; viewport_name = "player_1"; _camera_carrier = table: 00000000036DEA40; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000022A8240; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:14:36.396 [Lua] ### Sending rpc_level_loaded 17:14:36.396 [Lua] #### Has state machine: true, peer_id: 110000108802e84, level_id: 50 17:14:36.396 [Lua] Peer 110000108802e84 has loaded the level but not all enemies, so we wait 17:14:36.583 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000108802e84, connection_key=1) 17:14:36.583 [Lua] [PeerSM] 110000108802e84 :: on_exit Loading 17:14:36.583 [Lua] [PeerSM] 110000108802e84 :: on_enter LoadingProfilePackages 17:14:36.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108802e84 inventory_sync_id:2 my_peer_id:110000106697298 17:14:40.145 [Lua] [PeerSM] 110000108802e84 :: on_exit LoadingProfilePackages 17:14:40.145 [Lua] [PeerSM] 110000108802e84 :: on_enter WaitingForEnterGame 17:14:41.291 [Lua] [NetworkServer] Changing num_players from 3 to 4 17:14:41.291 [Lua] Players: 4 17:14:41.291 [Lua] Set lobby begin: 17:14:41.291 [Lua] Lobby data twitch_enabled = false 17:14:41.291 [Lua] Lobby data power_level = 835 17:14:41.291 [Lua] Lobby data unique_server_name = JayJay 17:14:41.291 [Lua] Lobby data difficulty_tweak = 0 17:14:41.291 [Lua] Lobby data host = 110000106697298 17:14:41.291 [Lua] Lobby data game_mode = 1 17:14:41.291 [Lua] Lobby data is_private = false 17:14:41.291 [Lua] Lobby data match_started = true 17:14:41.291 [Lua] Lobby data mechanism = adventure 17:14:41.291 [Lua] Lobby data level_key = inn_level 17:14:41.291 [Lua] Lobby data player_slot_1 = 0:0 17:14:41.291 [Lua] Lobby data selected_level_key = inn_level 17:14:41.291 [Lua] Lobby data difficulty = hardest 17:14:41.291 [Lua] Lobby data quick_game = true 17:14:41.291 [Lua] Lobby data matchmaking = true 17:14:41.291 [Lua] Lobby data weave_name = false 17:14:41.291 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:41.291 [Lua] Lobby data num_players = 4 17:14:41.291 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:41.291 [Lua] Lobby data player_slot_2 = 0:0 17:14:41.291 [Lua] Lobby data country_code = DE 17:14:41.291 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:41.291 [Lua] Lobby data eac_authorized = true 17:14:41.291 [Lua] Set lobby end. 17:14:41.292 [Lua] [LobbyMembers] Member joined 110000105ddc9a8 17:14:41.409 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:14:41.410 [Lua] [Matchmaking] Got a handshake request from 110000108802e84 with user name 'sergeixxiv' 17:14:41.410 [Lua] [PeerSM] 110000108802e84 :: on_exit WaitingForEnterGame 17:14:41.410 [Lua] [PeerSM] 110000108802e84 :: on_enter WaitingForGameObjectSync 17:14:41.433 [Lua] Breedfreezer (server) starting a hot join sync 17:14:41.433 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 17:14:41.433 [Lua] RemotePlayer:create_game_object( ) 53 17:14:41.450 [Lua] player (110000108802e84,1) was put into party 1 17:14:41.450 [Lua] Assigning peer(110000108802e84:1) to profile(3) career(4) 17:14:41.450 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000108802e84) local_player_id(1) profile_index(3) career_index(4) 17:14:41.450 [Lua] Set lobby begin: 17:14:41.450 [Lua] Lobby data twitch_enabled = false 17:14:41.450 [Lua] Lobby data power_level = 835 17:14:41.450 [Lua] Lobby data unique_server_name = JayJay 17:14:41.450 [Lua] Lobby data difficulty_tweak = 0 17:14:41.450 [Lua] Lobby data host = 110000106697298 17:14:41.450 [Lua] Lobby data game_mode = 1 17:14:41.450 [Lua] Lobby data is_private = false 17:14:41.450 [Lua] Lobby data match_started = true 17:14:41.450 [Lua] Lobby data mechanism = adventure 17:14:41.450 [Lua] Lobby data level_key = inn_level 17:14:41.450 [Lua] Lobby data player_slot_1 = 0:0 17:14:41.450 [Lua] Lobby data selected_level_key = inn_level 17:14:41.450 [Lua] Lobby data difficulty = hardest 17:14:41.450 [Lua] Lobby data quick_game = true 17:14:41.450 [Lua] Lobby data matchmaking = true 17:14:41.450 [Lua] Lobby data weave_name = false 17:14:41.450 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:41.450 [Lua] Lobby data num_players = 4 17:14:41.450 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:41.450 [Lua] Lobby data player_slot_2 = 0:0 17:14:41.450 [Lua] Lobby data country_code = DE 17:14:41.450 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:41.450 [Lua] Lobby data eac_authorized = true 17:14:41.450 [Lua] Set lobby end. 17:14:41.450 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:110000108802e84 | bw:0 | es:110000106697298 17:14:41.450 [Lua] [PeerSM] 110000108802e84 :: on_exit WaitingForGameObjectSync 17:14:41.450 [Lua] [PeerSM] 110000108802e84 :: on_enter WaitingForPlayers 17:14:41.460 [Lua] [PeerSM] 110000108802e84 :: on_exit WaitingForPlayers 17:14:41.460 [Lua] [PeerSM] 110000108802e84 :: on_enter InGame 17:14:41.662 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108802e84 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:41.662 [Lua] Adding player sync data to peer=110000108802e84 local_player_id=1 17:14:41.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 17:14:41.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ebe8e7 inventory_sync_id:3 my_peer_id:110000106697298 17:14:41.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108802e84 inventory_sync_id:3 my_peer_id:110000106697298 17:14:41.663 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108802e84 17:14:41.667 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 17:14:41.667 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:14:41.667 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper, InventoryPackageSynchronizerClient, async-read, 17:14:41.746 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 17:14:41.746 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 17:14:41.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 17:14:42.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 17:14:42.101 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 17:14:42.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 17:14:42.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 17:14:42.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 17:14:42.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 17:14:42.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 17:14:42.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 17:14:42.337 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 17:14:42.387 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 17:14:42.387 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 17:14:42.388 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 17:14:42.489 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 17:14:42.489 [Lua] [PackageManager] Force_load: wwise/flamethrower 17:14:42.490 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 17:14:42.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 17:14:42.556 [Lua] [PackageManager] Force_load: wwise/steampistol 17:14:42.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 17:14:42.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 17:14:42.731 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 17:14:42.732 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 17:14:42.814 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 17:14:42.814 [Lua] [PackageManager] Force_load: wwise/drakegun 17:14:42.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 17:14:42.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 17:14:42.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 17:14:42.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 17:14:43.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 17:14:43.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 17:14:43.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 17:14:43.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 17:14:43.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 17:14:43.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper 17:14:43.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper 17:14:43.237 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper 17:14:43.253 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 17:14:43.606 [Lua] GOT approve_channel 19 110000105ddc9a8 186000003b2ca37 17:14:43.606 [EAC] EAC server has client 110000105ddc9a8 and channel 19 (and owner 110000105ddc9a8) 17:14:43.606 [EACServer] [18:14:43:605][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105DDC9A8 PlayerGUID: 76561198058686888 PlayerIP: 0.0.0.0 OwnerGUID: 76561198058686888 PlayerName: Alechanrdo 17:14:43.606 [Lua] Client with peer_id 110000105ddc9a8 got APPROVED by server 17:14:43.606 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105ddc9a8' 17:14:43.606 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Connecting 17:14:43.606 [Lua] [ChatManager][1]System: Alechanrdo is joining the game 17:14:43.723 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:14:43.723 [Lua] [Matchmaking] Got a handshake request from 110000105ddc9a8 with user name 'Alechanrdo' 17:14:43.791 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2ca37 from 110000105ddc9a8, replying lobby_ok 17:14:43.875 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105ddc9a8 REPLY wh:0 | we:110000106ebe8e7 | dr:110000108802e84 | bw:0 | es:110000106697298 17:14:43.943 [Lua] Set lobby begin: 17:14:43.943 [Lua] Lobby data twitch_enabled = false 17:14:43.943 [Lua] Lobby data power_level = 835 17:14:43.943 [Lua] Lobby data unique_server_name = JayJay 17:14:43.943 [Lua] Lobby data difficulty_tweak = 0 17:14:43.943 [Lua] Lobby data host = 110000106697298 17:14:43.943 [Lua] Lobby data game_mode = 1 17:14:43.943 [Lua] Lobby data is_private = false 17:14:43.943 [Lua] Lobby data match_started = true 17:14:43.943 [Lua] Lobby data mechanism = adventure 17:14:43.943 [Lua] Lobby data level_key = inn_level 17:14:43.943 [Lua] Lobby data player_slot_1 = 0:0 17:14:43.943 [Lua] Lobby data selected_level_key = inn_level 17:14:43.943 [Lua] Lobby data difficulty = hardest 17:14:43.943 [Lua] Lobby data quick_game = true 17:14:43.943 [Lua] Lobby data matchmaking = true 17:14:43.943 [Lua] Lobby data weave_name = false 17:14:43.943 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:43.943 [Lua] Lobby data num_players = 4 17:14:43.943 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:43.943 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:14:43.943 [Lua] Lobby data country_code = DE 17:14:43.943 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:43.943 [Lua] Lobby data eac_authorized = true 17:14:43.943 [Lua] Set lobby end. 17:14:43.943 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105ddc9a8 17:14:43.943 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:110000108802e84 | bw:110000105ddc9a8 | es:110000106697298 17:14:44.313 [Lua] Set lobby begin: 17:14:44.313 [Lua] Lobby data twitch_enabled = false 17:14:44.313 [Lua] Lobby data power_level = 556 17:14:44.313 [Lua] Lobby data unique_server_name = JayJay 17:14:44.313 [Lua] Lobby data difficulty_tweak = 0 17:14:44.313 [Lua] Lobby data host = 110000106697298 17:14:44.313 [Lua] Lobby data game_mode = 1 17:14:44.314 [Lua] Lobby data is_private = false 17:14:44.314 [Lua] Lobby data match_started = true 17:14:44.314 [Lua] Lobby data mechanism = adventure 17:14:44.314 [Lua] Lobby data level_key = inn_level 17:14:44.314 [Lua] Lobby data player_slot_1 = 0:0 17:14:44.314 [Lua] Lobby data selected_level_key = inn_level 17:14:44.314 [Lua] Lobby data difficulty = hardest 17:14:44.314 [Lua] Lobby data quick_game = true 17:14:44.314 [Lua] Lobby data matchmaking = true 17:14:44.314 [Lua] Lobby data weave_name = false 17:14:44.314 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:44.314 [Lua] Lobby data num_players = 4 17:14:44.314 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:44.314 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:14:44.314 [Lua] Lobby data country_code = DE 17:14:44.314 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:44.314 [Lua] Lobby data eac_authorized = true 17:14:44.314 [Lua] Set lobby end. 17:14:46.299 [Lua] ### CLEARING PEER STATE FOR 110000105ddc9a8 17:14:46.299 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit Connecting 17:14:46.299 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Connecting 17:14:46.366 [Lua] [PSM] Peer 110000105ddc9a8 joined. Want to use profile index "2" and join party "0" 17:14:46.366 [Lua] Mechanism says: a client joined the game! 110000105ddc9a8 17:14:46.366 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105ddc9a8, connection_key=2) 17:14:46.366 [Lua] Sync dynamic to client: 17:14:46.840 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:14:46.846 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:14:46.846 [SteamVoipClient] select_in(110000105ddc9a8, on) 17:14:46.846 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:14:46.907 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108802e84 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:14:46.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 17:14:46.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:14:46.909 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000108802e84 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:14:47.211 [EACServer] [18:14:47:211][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105DDC9A8 Session: 7 Status: Client Authenticated Message: Client authenticated. 17:14:47.211 [EAC] Peer 110000105ddc9a8 switched EAC state to ClientAuthenticatedLocal 17:14:47.324 [EACServer] [18:14:47:323][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105DDC9A8. 17:14:47.725 [EACServer] [18:14:47:725][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105DDC9A8 17:14:47.725 [EACServer] [18:14:47:725][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105DDC9A8 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:14:47.734 [EAC] Peer 110000105ddc9a8 switched EAC state to ClientAuthenticatedRemote 17:14:48.359 [Lua] player (110000105ddc9a8,1) was put into party 0 17:14:48.359 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit Connecting 17:14:48.359 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Loading 17:14:48.359 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105ddc9a8 inn_level 0 17:14:48.359 warning: [Lua] Following data will be uploaded to Crashify: <> 17:14:48.359 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000106697298 "JayJay" <> 17:14:48.360 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000010E2AB0; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000105ddc9a8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4170967; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011E82D90 [3] _ = table: 00000000010E2AB0; new_state = Loading; old_state = Connecting [4] self = table: 00000000110BB030; dt = 0.016949368640780449; state_data = table: 00000000010E2AB0; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.016949368640780449; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = [GameSession]; peer_id = "110000105ddc9a8"; peer_state_machine = table: 00000000110BB030 [6] self = table: 00000000073C9690; dt = 0.016949368640780449; t = 59.145130673423409; network_manager = table: 0000000004341F90 [7] self = table: 0000000010318820; dt = 0.016949368640780449; t = 3552.2864612294361 [8] self = table: 0000000000097100; real_world_dt = 0.016949368640780449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016949368640780449; t = 3552.2864612294361 [9] dt = 0.016949368640780449 [2] server = table: 000000000ECEFE20; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105ddc9a8"; wanted_profile_index = 2; resend_timer = 1.9326310958713293; resend_post_game_timer = 1.9491906855255365; clan_tag = "0"; peer_id = "110000105ddc9a8"; [4] current_state = Loading; function_memoize = table: 00000000101C3A50; state_data = table: 00000000010E2AB0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000108802e84"; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016943376511335373; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000D5B6600; machines = table: 0000000007562950; viewport_name = "player_1"; _camera_carrier = table: 00000000036DEA40; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000022A8240; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:14:48.460 [Lua] ### Sending rpc_level_loaded 17:14:48.460 [Lua] #### Has state machine: true, peer_id: 110000105ddc9a8, level_id: 50 17:14:48.460 [Lua] Peer 110000105ddc9a8 has loaded the level but not all enemies, so we wait 17:14:48.612 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105ddc9a8, connection_key=2) 17:14:48.612 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit Loading 17:14:48.612 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter LoadingProfilePackages 17:14:48.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105ddc9a8 inventory_sync_id:3 my_peer_id:110000106697298 17:14:49.340 [Lua] Set lobby begin: 17:14:49.340 [Lua] Lobby data twitch_enabled = false 17:14:49.340 [Lua] Lobby data power_level = 835 17:14:49.340 [Lua] Lobby data unique_server_name = JayJay 17:14:49.340 [Lua] Lobby data difficulty_tweak = 0 17:14:49.340 [Lua] Lobby data host = 110000106697298 17:14:49.340 [Lua] Lobby data game_mode = 1 17:14:49.340 [Lua] Lobby data is_private = false 17:14:49.340 [Lua] Lobby data match_started = true 17:14:49.340 [Lua] Lobby data mechanism = adventure 17:14:49.340 [Lua] Lobby data level_key = inn_level 17:14:49.340 [Lua] Lobby data player_slot_1 = 0:0 17:14:49.340 [Lua] Lobby data selected_level_key = inn_level 17:14:49.340 [Lua] Lobby data difficulty = hardest 17:14:49.341 [Lua] Lobby data quick_game = true 17:14:49.341 [Lua] Lobby data matchmaking = true 17:14:49.341 [Lua] Lobby data weave_name = false 17:14:49.341 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:49.341 [Lua] Lobby data num_players = 4 17:14:49.341 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:49.341 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:14:49.341 [Lua] Lobby data country_code = DE 17:14:49.341 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:49.341 [Lua] Lobby data eac_authorized = true 17:14:49.341 [Lua] Set lobby end. 17:14:53.368 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit LoadingProfilePackages 17:14:53.368 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForEnterGame 17:14:54.728 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:14:54.728 [Lua] [Matchmaking] Got a handshake request from 110000105ddc9a8 with user name 'Alechanrdo' 17:14:54.729 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForEnterGame 17:14:54.729 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForGameObjectSync 17:14:54.745 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:54.746 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:54.746 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:54.753 [Lua] Breedfreezer (server) starting a hot join sync 17:14:54.753 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 17:14:54.753 [Lua] RemotePlayer:create_game_object( ) 55 17:14:54.766 [Lua] player (110000105ddc9a8,1) was put into party 1 17:14:54.766 [Lua] Assigning peer(110000105ddc9a8:1) to profile(2) career(1) 17:14:54.766 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105ddc9a8) local_player_id(1) profile_index(2) career_index(1) 17:14:54.766 [Lua] Set lobby begin: 17:14:54.766 [Lua] Lobby data twitch_enabled = false 17:14:54.766 [Lua] Lobby data power_level = 835 17:14:54.767 [Lua] Lobby data unique_server_name = JayJay 17:14:54.767 [Lua] Lobby data difficulty_tweak = 0 17:14:54.767 [Lua] Lobby data host = 110000106697298 17:14:54.767 [Lua] Lobby data game_mode = 1 17:14:54.767 [Lua] Lobby data is_private = false 17:14:54.767 [Lua] Lobby data match_started = true 17:14:54.767 [Lua] Lobby data mechanism = adventure 17:14:54.767 [Lua] Lobby data level_key = inn_level 17:14:54.767 [Lua] Lobby data player_slot_1 = 0:0 17:14:54.767 [Lua] Lobby data selected_level_key = inn_level 17:14:54.767 [Lua] Lobby data difficulty = hardest 17:14:54.767 [Lua] Lobby data quick_game = true 17:14:54.767 [Lua] Lobby data matchmaking = true 17:14:54.767 [Lua] Lobby data weave_name = false 17:14:54.767 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:54.767 [Lua] Lobby data num_players = 4 17:14:54.767 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:54.767 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:14:54.767 [Lua] Lobby data country_code = DE 17:14:54.767 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:54.767 [Lua] Lobby data eac_authorized = true 17:14:54.767 [Lua] Set lobby end. 17:14:54.767 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:110000108802e84 | bw:110000105ddc9a8 | es:110000106697298 17:14:54.767 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForGameObjectSync 17:14:54.767 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForPlayers 17:14:54.774 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForPlayers 17:14:54.774 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter InGame 17:14:55.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 17:14:55.026 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105ddc9a8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:14:55.026 [Lua] Adding player sync data to peer=110000105ddc9a8 local_player_id=1 17:14:55.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 17:14:55.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105ddc9a8 inventory_sync_id:4 my_peer_id:110000106697298 17:14:55.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ebe8e7 inventory_sync_id:4 my_peer_id:110000106697298 17:14:55.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108802e84 inventory_sync_id:4 my_peer_id:110000106697298 17:14:55.027 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105ddc9a8 17:14:55.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 17:14:55.032 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 17:14:55.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 17:14:55.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:14:55.111 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:14:55.111 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 17:14:55.379 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:14:55.446 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:14:55.514 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:14:55.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 17:14:55.615 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 17:14:55.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 17:14:55.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 17:14:55.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 17:14:55.789 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 17:14:55.851 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 17:14:55.851 [Lua] [PackageManager] Force_load: wwise/flail 17:14:55.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 17:14:56.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 17:14:56.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 17:14:56.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 17:14:56.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 17:14:56.282 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 17:14:56.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 17:14:56.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 17:14:56.384 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 17:14:56.399 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 17:14:59.394 [Lua] Set lobby begin: 17:14:59.394 [Lua] Lobby data twitch_enabled = false 17:14:59.394 [Lua] Lobby data power_level = 626 17:14:59.394 [Lua] Lobby data unique_server_name = JayJay 17:14:59.394 [Lua] Lobby data difficulty_tweak = 0 17:14:59.394 [Lua] Lobby data host = 110000106697298 17:14:59.394 [Lua] Lobby data game_mode = 1 17:14:59.394 [Lua] Lobby data is_private = false 17:14:59.394 [Lua] Lobby data match_started = true 17:14:59.395 [Lua] Lobby data mechanism = adventure 17:14:59.395 [Lua] Lobby data level_key = inn_level 17:14:59.395 [Lua] Lobby data player_slot_1 = 0:0 17:14:59.395 [Lua] Lobby data selected_level_key = inn_level 17:14:59.395 [Lua] Lobby data difficulty = hardest 17:14:59.395 [Lua] Lobby data quick_game = true 17:14:59.395 [Lua] Lobby data matchmaking = true 17:14:59.395 [Lua] Lobby data weave_name = false 17:14:59.395 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:14:59.395 [Lua] Lobby data num_players = 4 17:14:59.395 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:14:59.395 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:14:59.395 [Lua] Lobby data country_code = DE 17:14:59.395 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:14:59.395 [Lua] Lobby data eac_authorized = true 17:14:59.395 [Lua] Set lobby end. 17:15:01.214 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:15:01.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 17:15:01.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:15:01.519 [Lua] PlayFabMirrorBase:_commit_internal 18 17:15:01.519 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:15:01.525 [Lua] generate_backend_stats 110000106697298:1 17:15:01.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:15:01.540 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:15:01.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 17:15:01.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 17:15:01.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 17:15:01.986 [Lua] commit result success 18 17:15:04.431 [Lua] Set lobby begin: 17:15:04.431 [Lua] Lobby data twitch_enabled = false 17:15:04.431 [Lua] Lobby data power_level = 817 17:15:04.431 [Lua] Lobby data unique_server_name = JayJay 17:15:04.431 [Lua] Lobby data difficulty_tweak = 0 17:15:04.431 [Lua] Lobby data host = 110000106697298 17:15:04.431 [Lua] Lobby data game_mode = 1 17:15:04.431 [Lua] Lobby data is_private = false 17:15:04.432 [Lua] Lobby data match_started = true 17:15:04.432 [Lua] Lobby data mechanism = adventure 17:15:04.432 [Lua] Lobby data level_key = inn_level 17:15:04.432 [Lua] Lobby data player_slot_1 = 0:0 17:15:04.432 [Lua] Lobby data selected_level_key = inn_level 17:15:04.432 [Lua] Lobby data difficulty = hardest 17:15:04.432 [Lua] Lobby data quick_game = true 17:15:04.432 [Lua] Lobby data matchmaking = true 17:15:04.432 [Lua] Lobby data weave_name = false 17:15:04.432 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:04.432 [Lua] Lobby data num_players = 4 17:15:04.432 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:04.432 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:04.432 [Lua] Lobby data country_code = DE 17:15:04.432 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:04.432 [Lua] Lobby data eac_authorized = true 17:15:04.432 [Lua] Set lobby end. 17:15:07.150 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:07.523 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:15:11.043 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:11.365 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:11.416 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:15:11.653 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:11.704 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:15:11.993 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:12.026 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:15:12.279 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:12.329 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:15:12.668 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:15:13.175 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:13.613 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:15:13.619 [SteamVoipClient] select_out(110000106697298, on) 17:15:13.619 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:15:13.619 [SteamVoipClient] select_out(110000108802e84, on) 17:15:13.630 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:15:13.720 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:15:13.721 [SteamVoipClient] select_out(110000106697298, off) 17:15:13.721 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:15:13.721 [SteamVoipClient] select_out(110000108802e84, off) 17:15:13.783 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:14.206 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:15:14.432 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:14.812 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:15:15.037 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:15.452 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:15:17.039 [Lua] [IngameUI] menu view on_enter character_selection 17:15:17.040 [Lua] hero_fullscreen_menu_on_enter 17:15:17.042 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd23a20 17:15:17.043 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 17:15:17.062 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.062 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.062 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.062 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:17.098 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 17:15:17.911 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:17.911 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:17.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:17.911 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:17.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:18.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 17:15:18.360 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 17:15:18.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 17:15:18.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 17:15:18.462 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 17:15:18.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:18.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:18.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:18.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 17:15:18.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:18.469 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 17:15:18.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 17:15:18.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 17:15:18.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:15:18.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:15:18.614 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:15:18.632 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4) 17:15:18.632 [Lua] Set lobby begin: 17:15:18.632 [Lua] Lobby data twitch_enabled = false 17:15:18.633 [Lua] Lobby data power_level = 817 17:15:18.633 [Lua] Lobby data unique_server_name = JayJay 17:15:18.633 [Lua] Lobby data difficulty_tweak = 0 17:15:18.633 [Lua] Lobby data host = 110000106697298 17:15:18.633 [Lua] Lobby data game_mode = 1 17:15:18.633 [Lua] Lobby data is_private = false 17:15:18.633 [Lua] Lobby data match_started = true 17:15:18.633 [Lua] Lobby data mechanism = adventure 17:15:18.633 [Lua] Lobby data level_key = inn_level 17:15:18.633 [Lua] Lobby data player_slot_1 = 0:0 17:15:18.633 [Lua] Lobby data selected_level_key = inn_level 17:15:18.633 [Lua] Lobby data difficulty = hardest 17:15:18.633 [Lua] Lobby data quick_game = true 17:15:18.633 [Lua] Lobby data matchmaking = true 17:15:18.633 [Lua] Lobby data weave_name = false 17:15:18.633 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:18.633 [Lua] Lobby data num_players = 4 17:15:18.633 [Lua] Lobby data player_slot_5 = 0:0 17:15:18.633 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:18.633 [Lua] Lobby data country_code = DE 17:15:18.633 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:18.633 [Lua] Lobby data eac_authorized = true 17:15:18.633 [Lua] Set lobby end. 17:15:18.633 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4) 17:15:18.633 [Lua] Set lobby begin: 17:15:18.633 [Lua] Lobby data twitch_enabled = false 17:15:18.633 [Lua] Lobby data power_level = 817 17:15:18.633 [Lua] Lobby data unique_server_name = JayJay 17:15:18.633 [Lua] Lobby data difficulty_tweak = 0 17:15:18.633 [Lua] Lobby data host = 110000106697298 17:15:18.633 [Lua] Lobby data game_mode = 1 17:15:18.633 [Lua] Lobby data is_private = false 17:15:18.633 [Lua] Lobby data match_started = true 17:15:18.633 [Lua] Lobby data mechanism = adventure 17:15:18.633 [Lua] Lobby data level_key = inn_level 17:15:18.633 [Lua] Lobby data player_slot_1 = 0:0 17:15:18.633 [Lua] Lobby data selected_level_key = inn_level 17:15:18.634 [Lua] Lobby data difficulty = hardest 17:15:18.634 [Lua] Lobby data quick_game = true 17:15:18.634 [Lua] Lobby data matchmaking = true 17:15:18.634 [Lua] Lobby data weave_name = false 17:15:18.634 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:18.634 [Lua] Lobby data num_players = 4 17:15:18.634 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:18.634 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:18.634 [Lua] Lobby data country_code = DE 17:15:18.634 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:18.634 [Lua] Lobby data eac_authorized = true 17:15:18.634 [Lua] Set lobby end. 17:15:18.634 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:110000108802e84 | bw:110000105ddc9a8 | es:110000106697298 17:15:18.634 [Lua] 17:15:18.634 [Lua] [wwise/one_handed_swords] = false (boolean) 17:15:18.634 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 17:15:18.634 [Lua] [wwise/two_handed_swords] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 17:15:18.634 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean) 17:15:18.634 [Lua] 17:15:18.634 [Lua] 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 17:15:18.634 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 17:15:18.634 [Lua] [wwise/one_handed_swords] = false (boolean) 17:15:18.634 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 17:15:18.634 [Lua] [wwise/two_handed_swords] = false (boolean) 17:15:18.634 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:15:18.634 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:15:18.634 [Lua] 17:15:18.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 17:15:18.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105ddc9a8 inventory_sync_id:5 my_peer_id:110000106697298 17:15:18.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ebe8e7 inventory_sync_id:5 my_peer_id:110000106697298 17:15:18.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108802e84 inventory_sync_id:5 my_peer_id:110000106697298 17:15:18.648 [Lua] [GameNetworkManager] destroying game object with go_id=43 17:15:18.650 [Save] Saving `save_data` 17:15:18.654 [Save] Save done 17:15:18.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 17:15:18.654 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:15:18.654 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 17:15:18.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 17:15:18.698 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 17:15:18.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 17:15:18.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 17:15:18.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 17:15:18.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:15:18.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 17:15:18.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 17:15:18.699 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:15:18.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 17:15:18.699 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:15:18.754 [Lua] [IngameUI] menu view on_exit character_selection 17:15:18.754 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 17:15:18.754 [Lua] hero_fullscreen_menu_on_exit 17:15:18.757 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd23a20 17:15:18.757 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:18.757 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 17:15:18.769 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 17:15:18.769 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 17:15:18.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 17:15:19.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 17:15:19.081 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 17:15:19.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 17:15:19.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 17:15:19.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 17:15:19.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 17:15:19.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 17:15:19.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 17:15:19.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:15:19.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:15:19.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 17:15:19.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 17:15:19.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 17:15:19.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 17:15:19.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 17:15:19.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 17:15:19.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 17:15:19.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:15:19.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:15:19.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 17:15:19.465 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 17:15:19.547 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 17:15:19.547 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 17:15:19.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 17:15:20.960 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:21.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:15:21.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:15:21.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 17:15:21.800 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:15:23.155 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:23.961 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:15:25.392 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:15:25.398 [SteamVoipClient] select_out(110000106697298, on) 17:15:25.398 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:15:25.398 [SteamVoipClient] select_out(110000108802e84, on) 17:15:25.477 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:15:25.477 [SteamVoipClient] select_out(110000106697298, off) 17:15:25.477 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:15:25.477 [SteamVoipClient] select_out(110000108802e84, off) 17:15:26.775 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 17:15:26.775 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 17:15:26.775 [Lua] MatchmakingStateStartGame preferred_level_keys nil 17:15:26.775 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum 0 17:15:26.775 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum, 0 ) 17:15:26.775 [Lua] Set lobby begin: 17:15:26.775 [Lua] Lobby data twitch_enabled = false 17:15:26.775 [Lua] Lobby data power_level = 817 17:15:26.775 [Lua] Lobby data unique_server_name = JayJay 17:15:26.775 [Lua] Lobby data difficulty_tweak = 0 17:15:26.775 [Lua] Lobby data host = 110000106697298 17:15:26.775 [Lua] Lobby data game_mode = 2 17:15:26.775 [Lua] Lobby data is_private = false 17:15:26.775 [Lua] Lobby data match_started = true 17:15:26.775 [Lua] Lobby data mechanism = adventure 17:15:26.775 [Lua] Lobby data level_key = inn_level 17:15:26.775 [Lua] Lobby data player_slot_1 = 0:0 17:15:26.775 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:26.775 [Lua] Lobby data difficulty = hardest 17:15:26.775 [Lua] Lobby data quick_game = true 17:15:26.775 [Lua] Lobby data matchmaking = true 17:15:26.776 [Lua] Lobby data weave_name = false 17:15:26.776 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:26.776 [Lua] Lobby data num_players = 4 17:15:26.776 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:26.776 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:26.776 [Lua] Lobby data country_code = DE 17:15:26.776 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:26.776 [Lua] Lobby data eac_authorized = true 17:15:26.776 [Lua] Set lobby end. 17:15:26.778 [Lua] Set lobby begin: 17:15:26.778 [Lua] Lobby data twitch_enabled = false 17:15:26.778 [Lua] Lobby data power_level = 817 17:15:26.778 [Lua] Lobby data unique_server_name = JayJay 17:15:26.778 [Lua] Lobby data difficulty_tweak = 0 17:15:26.778 [Lua] Lobby data host = 110000106697298 17:15:26.778 [Lua] Lobby data game_mode = 2 17:15:26.778 [Lua] Lobby data is_private = false 17:15:26.778 [Lua] Lobby data match_started = true 17:15:26.778 [Lua] Lobby data mechanism = adventure 17:15:26.778 [Lua] Lobby data level_key = inn_level 17:15:26.778 [Lua] Lobby data player_slot_1 = 0:0 17:15:26.778 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:26.778 [Lua] Lobby data difficulty = hardest 17:15:26.778 [Lua] Lobby data quick_game = true 17:15:26.778 [Lua] Lobby data matchmaking = true 17:15:26.778 [Lua] Lobby data weave_name = false 17:15:26.778 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:26.778 [Lua] Lobby data num_players = 4 17:15:26.778 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:26.778 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:26.778 [Lua] Lobby data country_code = DE 17:15:26.778 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:26.778 [Lua] Lobby data eac_authorized = true 17:15:26.778 [Lua] Set lobby end. 17:15:26.778 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 17:15:26.778 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 17:15:26.778 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit InGame 17:15:26.778 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter InPostGame 17:15:26.778 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit InGame 17:15:26.778 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter InPostGame 17:15:26.778 [Lua] [PeerSM] 110000108802e84 :: on_exit InGame 17:15:26.778 [Lua] [PeerSM] 110000108802e84 :: on_enter InPostGame 17:15:26.779 [Lua] Complete level triggered. 17:15:26.780 [Save] Saving `save_data` 17:15:26.780 [Lua] gm_event_end_conditions_met false false 17:15:26.781 [Lua] PlayFabMirrorBase:_commit_internal nil 17:15:26.781 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:15:26.783 [Save] Save done 17:15:26.783 [Save] Saving `save_data` 17:15:26.785 [Lua] generate_backend_stats 110000106697298:1 17:15:26.792 [Save] Save done 17:15:26.800 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:15:26.800 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:15:26.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 17:15:26.801 [Save] Saving `save_data` 17:15:26.801 [Lua] TRANSITION nil nil dlc_bogenhafen_slum 17:15:26.801 [Lua] Transition type "dlc_bogenhafen_slum", is server: true 17:15:26.801 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:15:26.801 [Lua] [GameNetworkManager] Leaving game... 17:15:26.801 [Lua] [GameNetworkManager] Shutting down game session host. 17:15:26.801 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:15:26.801 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:15:26.801 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=99.30 17:15:26.804 [Save] Save done 17:15:26.805 [Connection] Packet 2220 chunk for system game_session from 110000106ebe8e7 had no listener 17:15:26.805 [Connection] Packet 1012 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:26.805 [Connection] Packet 2221 chunk for system game_session from 110000106ebe8e7 had no listener 17:15:26.806 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:15:26.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 17:15:26.822 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.822 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.822 [Connection] Packet 1197 chunk for system game_session from 110000108802e84 had no listener 17:15:26.846 [Connection] Packet 1013 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:26.846 [Connection] Packet 2222 chunk for system game_session from 110000106ebe8e7 had no listener 17:15:26.856 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.856 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.856 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.856 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.856 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.856 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session 2126 or from non-session peer 110000108802e84 17:15:26.856 [Connection] Packet 1198 chunk for system game_session from 110000108802e84 had no listener 17:15:26.873 [Connection] Packet 1014 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:26.873 [Connection] Packet 1015 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:26.990 [Connection] Packet 1016 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:27.006 [Connection] Packet 1017 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:27.056 [Connection] Packet 1018 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:27.090 [Connection] Packet 1019 chunk for system game_session from 110000105ddc9a8 had no listener 17:15:27.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 17:15:27.208 [Lua] commit result success 19 17:15:28.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:15:28.807 [Lua] [Managers] Calling function on all managers: 17:15:28.807 [Lua] Clearing all global lookup lists 17:15:28.807 [Lua] [IngamePlayerListUI] - Destroy 17:15:28.807 [Lua] [EquipmentUI] - Destroy 17:15:28.807 [Lua] [AbilityUI] - Destroy 17:15:28.807 [Lua] [GamePadAbilityUI] - Destroy 17:15:28.807 [Lua] [GamePadEquipmentUI] - Destroy 17:15:28.808 [Lua] [IngameUI] destroy 17:15:28.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 17:15:28.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 17:15:28.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 17:15:28.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 17:15:28.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 17:15:28.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 17:15:28.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 17:15:28.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 17:15:28.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 17:15:28.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 17:15:28.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 17:15:28.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 17:15:28.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 17:15:28.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 17:15:28.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 17:15:28.863 [Lua] [Managers] Destroying manager group: 17:15:28.869 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:15:28.970 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:15:28.970 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 17:15:28.970 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 17:15:28.970 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 dlc_bogenhafen_slum 0 17:15:28.970 warning: [Lua] Following data will be uploaded to Crashify: <> 17:15:28.970 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 27, User: 110000106697298 "JayJay" <> 17:15:28.971 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_slum<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum" [2] self = table: 000000000FCC2230; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000106697298"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5835867; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E9B58C0 [3] _ = table: 000000000FCC2230; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000106697298"; peer_state_machine = table: 0000000008C4DBA0; current_state = InPostGame [5] self = table: 00000000073C9690; application_shutdown = nil; unit_spawner = table: 000000000FD77860; world = [World]; unit_storage = table: 000000000F047040; units = table: 000000000C02DE30; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 00000000073C9690 [8] self = table: 0000000010318820; dt = 0.016792353242635727; t = 3592.4536545844749; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792353242635727; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792353242635727; t = 3592.4536545844749 [10] dt = 0.016792353242635727 [2] server = table: 000000000ECEFE20; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5045764148235321; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000108802e84"; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 97.517900545895102; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016792353242635727; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 99.301158210262656; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:15:28.971 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit InPostGame 17:15:28.971 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Loading 17:15:28.971 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105ddc9a8 dlc_bogenhafen_slum 0 17:15:28.971 warning: [Lua] Following data will be uploaded to Crashify: <> 17:15:28.971 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 28, User: 110000106697298 "JayJay" <> 17:15:28.971 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_slum<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum" [2] self = table: 00000000010E2AB0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000105ddc9a8"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5835867; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E9B58C0 [3] _ = table: 00000000010E2AB0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000105ddc9a8"; peer_state_machine = table: 00000000110BB030; current_state = InPostGame [5] self = table: 00000000073C9690; application_shutdown = nil; unit_spawner = table: 000000000FD77860; world = [World]; unit_storage = table: 000000000F047040; units = table: 000000000C02DE30; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 00000000073C9690 [8] self = table: 0000000010318820; dt = 0.016792353242635727; t = 3592.4536545844749; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792353242635727; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792353242635727; t = 3592.4536545844749 [10] dt = 0.016792353242635727 [2] server = table: 000000000ECEFE20; wanted_career_index = 1; game_started = false; peer_id = "110000105ddc9a8"; num_players = 1; wanted_party_index = 0; account_id = "110000105ddc9a8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9326310958713293; loaded_level = "inn_level"; resend_post_game_timer = 1.9491906855255365; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000108802e84"; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 97.517900545895102; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016792353242635727; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 99.301158210262656; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:15:28.971 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit InPostGame 17:15:28.971 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Loading 17:15:28.971 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ebe8e7 dlc_bogenhafen_slum 0 17:15:28.971 warning: [Lua] Following data will be uploaded to Crashify: <> 17:15:28.971 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 29, User: 110000106697298 "JayJay" <> 17:15:28.972 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_slum<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum" [2] self = table: 0000000007EB84A0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000106ebe8e7"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5835867; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E9B58C0 [3] _ = table: 0000000007EB84A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000106ebe8e7"; peer_state_machine = table: 0000000009BEE190; current_state = InPostGame [5] self = table: 00000000073C9690; application_shutdown = nil; unit_spawner = table: 000000000FD77860; world = [World]; unit_storage = table: 000000000F047040; units = table: 000000000C02DE30; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 00000000073C9690 [8] self = table: 0000000010318820; dt = 0.016792353242635727; t = 3592.4536545844749; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792353242635727; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792353242635727; t = 3592.4536545844749 [10] dt = 0.016792353242635727 [2] server = table: 000000000ECEFE20; wanted_career_index = 1; game_started = false; peer_id = "110000106ebe8e7"; num_players = 1; wanted_party_index = 0; account_id = "110000106ebe8e7"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9320482071489096; loaded_level = "inn_level"; resend_post_game_timer = 1.8993475250899792; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000108802e84"; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 97.517900545895102; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016792353242635727; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 99.301158210262656; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:15:28.972 [Lua] [PeerSM] 110000108802e84 :: on_exit InPostGame 17:15:28.972 [Lua] [PeerSM] 110000108802e84 :: on_enter Loading 17:15:28.972 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108802e84 dlc_bogenhafen_slum 0 17:15:28.972 warning: [Lua] Following data will be uploaded to Crashify: <> 17:15:28.972 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 30, User: 110000106697298 "JayJay" <> 17:15:28.972 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_slum<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum" [2] self = table: 0000000004363B30; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000108802e84"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 5835867; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000E9B58C0 [3] _ = table: 0000000004363B30; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000108802e84"; peer_state_machine = table: 000000001012E850; current_state = InPostGame [5] self = table: 00000000073C9690; application_shutdown = nil; unit_spawner = table: 000000000FD77860; world = [World]; unit_storage = table: 000000000F047040; units = table: 000000000C02DE30; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 00000000073C9690 [8] self = table: 0000000010318820; dt = 0.016792353242635727; t = 3592.4536545844749; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016792353242635727; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016792353242635727; t = 3592.4536545844749 [10] dt = 0.016792353242635727 [2] server = table: 000000000ECEFE20; wanted_career_index = 4; game_started = false; peer_id = "110000108802e84"; num_players = 1; wanted_party_index = 0; account_id = "110000108802e84"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9163413383066654; loaded_level = "inn_level"; resend_post_game_timer = 1.9322470482438803; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000108802e84"; game_network_manager = table: 0000000004341F90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000C075DB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F58B160; network_server = table: 000000000ECEFE20; entity_system = table: 0000000009F932D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 000000000DE62CB0; statistics_db = table: 000000000DD719C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 97.517900545895102; input_manager = table: 000000000893B5B0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000004224EC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C075DB0; world = [World]; dt = 0.016792353242635727; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 99.301158210262656; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000FD77800; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000073C9690; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000ED12540; <> <> 17:15:28.972 [Lua] [Matchmaking] unregister rpcs 17:15:28.972 [Lua] ############### UNLOADING PACKAGES ############### 17:15:28.972 [Lua] [Managers] Calling function on all managers: 17:15:28.972 [Lua] [Managers] Destroying manager group: 17:15:28.972 [Lua] [Gamestate] Enter state StateLoading 17:15:28.974 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:15:28.974 [Lua] [Matchmaking] register rpcs 17:15:28.974 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 17:15:28.974 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 17:15:28.974 [Lua] Set lobby begin: 17:15:28.974 [Lua] Lobby data twitch_enabled = false 17:15:28.974 [Lua] Lobby data power_level = 0 17:15:28.974 [Lua] Lobby data unique_server_name = JayJay 17:15:28.974 [Lua] Lobby data difficulty_tweak = 0 17:15:28.974 [Lua] Lobby data host = 110000106697298 17:15:28.974 [Lua] Lobby data game_mode = 2 17:15:28.974 [Lua] Lobby data is_private = false 17:15:28.974 [Lua] Lobby data match_started = true 17:15:28.974 [Lua] Lobby data mechanism = adventure 17:15:28.975 [Lua] Lobby data level_key = inn_level 17:15:28.975 [Lua] Lobby data player_slot_1 = 0:0 17:15:28.975 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:28.975 [Lua] Lobby data difficulty = hardest 17:15:28.975 [Lua] Lobby data quick_game = true 17:15:28.975 [Lua] Lobby data matchmaking = true 17:15:28.975 [Lua] Lobby data weave_name = false 17:15:28.975 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:28.975 [Lua] Lobby data num_players = 4 17:15:28.975 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:28.975 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:28.975 [Lua] Lobby data country_code = DE 17:15:28.975 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:28.975 [Lua] Lobby data eac_authorized = true 17:15:28.975 [Lua] Set lobby end. 17:15:28.975 [Lua] registering RPCs 17:15:28.975 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:15:28.975 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:15:28.975 [Lua] Set lobby begin: 17:15:28.975 [Lua] Lobby data twitch_enabled = false 17:15:28.975 [Lua] Lobby data power_level = 0 17:15:28.975 [Lua] Lobby data unique_server_name = JayJay 17:15:28.975 [Lua] Lobby data difficulty_tweak = 0 17:15:28.975 [Lua] Lobby data host = 110000106697298 17:15:28.975 [Lua] Lobby data game_mode = 2 17:15:28.975 [Lua] Lobby data is_private = false 17:15:28.975 [Lua] Lobby data match_started = true 17:15:28.975 [Lua] Lobby data mechanism = adventure 17:15:28.975 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:28.975 [Lua] Lobby data player_slot_1 = 0:0 17:15:28.975 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:28.975 [Lua] Lobby data difficulty = hardest 17:15:28.975 [Lua] Lobby data quick_game = true 17:15:28.975 [Lua] Lobby data matchmaking = true 17:15:28.975 [Lua] Lobby data weave_name = false 17:15:28.975 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:28.975 [Lua] Lobby data num_players = 4 17:15:28.975 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:28.975 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:28.975 [Lua] Lobby data country_code = DE 17:15:28.975 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:28.975 [Lua] Lobby data eac_authorized = true 17:15:28.975 [Lua] Set lobby end. 17:15:28.975 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:15:28.977 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 17:15:28.978 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil] self.picked_environment_id=[0] 17:15:28.978 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum 0 17:15:29.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 17:15:29.014 [Umbra] Unload tome 17:15:29.014 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 17:15:29.086 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:15:29.086 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum" 17:15:29.086 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/bogenhafen/slum" Meta package name: "nil" 17:15:29.086 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read, 17:15:29.086 [Lua] [StateLoading] got rpc_load_level 174 dlc_bogenhafen_slum 17:15:29.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 17:15:29.227 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 17:15:29.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 17:15:29.345 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 17:15:36.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 17:15:36.228 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 17:15:36.245 [Lua] [LevelTransitionHandler] Level load completed! 17:15:36.246 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 5835867 - use_random_directors: true - overriden_conflict: nil 17:15:36.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:15:36.291 [Lua] checking dlc's against conflict directors 17:15:36.291 [Lua] number of factions to include 3 17:15:36.291 [Lua] number of factions added 3 17:15:36.291 [Lua] --- --- --- 17:15:36.291 [Lua] Starting... difficulty 'hardest' 17:15:36.291 [Lua] These are the starting conflict directors: 17:15:36.291 [Lua] skaven 17:15:36.291 [Lua] chaos 17:15:36.291 [Lua] --- --- --- 17:15:36.291 [Lua] 17:15:36.291 [Lua] Looking for a new director: 17:15:36.291 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 17:15:36.291 [Lua] ->trying director: default 17:15:36.291 [Lua] --> success! 17:15:36.291 [Lua] --> re-used the same breeds 17:15:36.291 [Lua] 17:15:36.291 [Lua] Looking for a new director: 17:15:36.291 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 17:15:36.291 [Lua] ->trying director: skaven 17:15:36.291 [Lua] --> success! 17:15:36.291 [Lua] --> re-used the same breeds 17:15:36.291 [Lua] 17:15:36.291 [Lua] Looking for a new director: 17:15:36.291 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 17:15:36.291 [Lua] ->trying director: chaos_beastmen 17:15:36.291 [Lua] --> success! 17:15:36.291 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 17:15:36.291 [Lua] 17:15:36.291 [Lua] Looking for a new director: 17:15:36.291 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_poison_wind_globadier chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 17:15:36.291 [Lua] ->trying director: default 17:15:36.291 [Lua] --> success! 17:15:36.291 [Lua] --> re-used the same breeds 17:15:36.291 [Lua] 17:15:36.291 [Lua] DONE! Found the following directors: 17:15:36.291 [Lua] default 17:15:36.291 [Lua] skaven 17:15:36.291 [Lua] chaos_beastmen 17:15:36.291 [Lua] default 17:15:36.291 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_poison_wind_globadier chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 17:15:36.291 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_warpfire_thrower=true, skaven_rat_ogre=true, skaven_poison_wind_globadier=true, chaos_warrior=true, beastmen_ungor=true, beastmen_standard_bearer=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_loot_rat=true, } 17:15:36.292 [Lua] load_startup_enemy_packages: -------------- 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_spawn 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_troll 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_rat_ogre 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_stormfiend 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] beastmen_minotaur 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_plague_sorcerer 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_corruptor_sorcerer 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_gutter_runner 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_pack_master 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_poison_wind_globadier 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_ratling_gunner 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_warpfire_thrower 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_vortex_sorcerer 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] beastmen_standard_bearer 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_vortex 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] critter_rat 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] critter_pig 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_marauder 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] beastmen_gor 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_storm_vermin 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] beastmen_ungor_archer 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_warrior 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] beastmen_ungor 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_clan_rat 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_raider 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_slave 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_fanatic 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_marauder_with_shield 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_storm_vermin_with_shield 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_clan_rat_with_shield 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] chaos_berzerker 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] beastmen_bestigor 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_plague_monk 17:15:36.292 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 17:15:36.292 [Lua] skaven_loot_rat 17:15:36.296 [Lua] ### Sending rpc_level_loaded 17:15:36.296 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 174 17:15:36.296 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 17:15:36.312 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 17:15:36.312 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 17:15:36.329 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 17:15:36.329 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 17:15:36.329 [Lua] ### Sending rpc_level_loaded 17:15:36.329 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 174 17:15:36.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 17:15:36.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 17:15:36.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 17:15:36.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 17:15:36.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 17:15:36.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 17:15:37.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 17:15:37.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 17:15:37.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 17:15:37.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 17:15:37.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 17:15:37.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 17:15:38.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 17:15:38.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 17:15:38.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 17:15:38.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 17:15:38.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 17:15:38.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 17:15:38.303 [Lua] ### Sending rpc_level_loaded 17:15:38.303 [Lua] #### Has state machine: true, peer_id: 110000108802e84, level_id: 174 17:15:38.303 [Lua] Peer 110000108802e84 has loaded the level and all enemies are loaded 17:15:38.303 [Lua] [PeerSM] 110000108802e84 :: on_exit Loading 17:15:38.303 [Lua] [PeerSM] 110000108802e84 :: on_enter LoadingProfilePackages 17:15:38.320 [Lua] [PeerSM] 110000108802e84 :: on_exit LoadingProfilePackages 17:15:38.320 [Lua] [PeerSM] 110000108802e84 :: on_enter WaitingForEnterGame 17:15:38.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 17:15:38.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 17:15:38.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 17:15:38.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 17:15:38.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 17:15:38.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 17:15:38.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 17:15:38.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 17:15:38.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 17:15:39.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 17:15:39.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 17:15:39.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 17:15:39.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 17:15:39.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 17:15:39.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 17:15:39.320 [Lua] ### Sending rpc_level_loaded 17:15:39.320 [Lua] #### Has state machine: true, peer_id: 110000106ebe8e7, level_id: 174 17:15:39.320 [Lua] Peer 110000106ebe8e7 has loaded the level and all enemies are loaded 17:15:39.321 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit Loading 17:15:39.321 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter LoadingProfilePackages 17:15:39.336 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit LoadingProfilePackages 17:15:39.336 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForEnterGame 17:15:39.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 17:15:39.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 17:15:39.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 17:15:39.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 17:15:39.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 17:15:39.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 17:15:40.113 [Lua] ### Sending rpc_level_loaded 17:15:40.113 [Lua] #### Has state machine: true, peer_id: 110000105ddc9a8, level_id: 174 17:15:40.113 [Lua] Peer 110000105ddc9a8 has loaded the level and all enemies are loaded 17:15:40.113 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit Loading 17:15:40.113 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter LoadingProfilePackages 17:15:40.130 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit LoadingProfilePackages 17:15:40.130 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForEnterGame 17:15:40.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 17:15:40.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 17:15:40.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 17:15:40.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 17:15:40.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 17:15:40.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:15:40.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:15:40.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:15:40.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 17:15:40.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 17:15:40.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 17:15:40.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 17:15:41.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 17:15:41.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 17:15:41.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 17:15:41.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 17:15:41.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 17:15:41.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 17:15:42.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 17:15:42.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 17:15:42.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 17:15:42.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 17:15:42.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 17:15:42.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 17:15:43.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 17:15:43.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 17:15:43.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 17:15:43.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 17:15:43.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 17:15:43.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 17:15:44.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 17:15:44.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 17:15:44.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 17:15:44.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 17:15:44.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 17:15:44.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 17:15:44.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 17:15:44.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 17:15:44.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 17:15:44.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 17:15:44.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 17:15:44.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 17:15:45.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 17:15:45.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 17:15:45.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:15:45.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:15:45.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 17:15:45.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 17:15:45.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 17:15:45.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 17:15:45.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 17:15:45.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 17:15:45.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 17:15:45.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 17:15:46.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 17:15:46.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 17:15:46.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 17:15:46.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 17:15:46.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 17:15:46.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 17:15:47.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 17:15:47.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 17:15:47.099 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom 17:15:47.099 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:15:47.099 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world 17:15:47.099 [Umbra] Init version: 3.4.15 :: 16 threads 17:15:47.922 [Lua] Async level spawning done 17:15:47.922 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:15:48.894 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:15:48.894 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:15:48.895 [Lua] [Matchmaking] unregister rpcs 17:15:48.895 [Lua] Set lobby begin: 17:15:48.895 [Lua] Lobby data twitch_enabled = false 17:15:48.895 [Lua] Lobby data power_level = 0 17:15:48.895 [Lua] Lobby data unique_server_name = JayJay 17:15:48.895 [Lua] Lobby data difficulty_tweak = 0 17:15:48.895 [Lua] Lobby data host = 110000106697298 17:15:48.895 [Lua] Lobby data game_mode = 2 17:15:48.895 [Lua] Lobby data is_private = false 17:15:48.895 [Lua] Lobby data match_started = true 17:15:48.895 [Lua] Lobby data mechanism = adventure 17:15:48.895 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:48.895 [Lua] Lobby data player_slot_1 = 0:0 17:15:48.895 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:48.895 [Lua] Lobby data difficulty = hardest 17:15:48.895 [Lua] Lobby data quick_game = true 17:15:48.895 [Lua] Lobby data matchmaking = true 17:15:48.895 [Lua] Lobby data weave_name = false 17:15:48.895 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:48.895 [Lua] Lobby data num_players = 4 17:15:48.895 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:48.895 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:48.895 [Lua] Lobby data country_code = DE 17:15:48.895 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:48.895 [Lua] Lobby data eac_authorized = true 17:15:48.895 [Lua] Set lobby end. 17:15:48.895 [Lua] [Managers] Destroying manager group: 17:15:48.896 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 17:15:48.896 [Lua] [Gamestate] Enter StateIngame HOST 17:15:48.896 [Lua] [Managers] Calling function on all managers: 17:15:48.896 [Lua] <>level = dlc_bogenhafen_slum<> 17:15:48.896 [Lua] Set lobby begin: 17:15:48.896 [Lua] Lobby data twitch_enabled = false 17:15:48.896 [Lua] Lobby data power_level = 0 17:15:48.896 [Lua] Lobby data unique_server_name = JayJay 17:15:48.896 [Lua] Lobby data difficulty_tweak = 0 17:15:48.896 [Lua] Lobby data host = 110000106697298 17:15:48.896 [Lua] Lobby data game_mode = 2 17:15:48.896 [Lua] Lobby data is_private = false 17:15:48.896 [Lua] Lobby data match_started = true 17:15:48.896 [Lua] Lobby data mechanism = adventure 17:15:48.896 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:48.897 [Lua] Lobby data player_slot_1 = 0:0 17:15:48.897 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:48.897 [Lua] Lobby data difficulty = hardest 17:15:48.897 [Lua] Lobby data quick_game = true 17:15:48.897 [Lua] Lobby data matchmaking = true 17:15:48.897 [Lua] Lobby data weave_name = false 17:15:48.897 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:48.897 [Lua] Lobby data num_players = 4 17:15:48.897 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:48.897 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:48.897 [Lua] Lobby data country_code = DE 17:15:48.897 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:48.897 [Lua] Lobby data eac_authorized = true 17:15:48.897 [Lua] Set lobby end. 17:15:48.897 [Lua] [StateIngame] Server ingame 17:15:48.900 [Lua] Set lobby begin: 17:15:48.900 [Lua] Lobby data twitch_enabled = false 17:15:48.900 [Lua] Lobby data power_level = 0 17:15:48.900 [Lua] Lobby data unique_server_name = JayJay 17:15:48.900 [Lua] Lobby data difficulty_tweak = 0 17:15:48.900 [Lua] Lobby data host = 110000106697298 17:15:48.900 [Lua] Lobby data game_mode = 2 17:15:48.900 [Lua] Lobby data is_private = false 17:15:48.900 [Lua] Lobby data match_started = true 17:15:48.900 [Lua] Lobby data mechanism = adventure 17:15:48.900 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:48.900 [Lua] Lobby data player_slot_1 = 0:0 17:15:48.900 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:48.901 [Lua] Lobby data difficulty = hardest 17:15:48.901 [Lua] Lobby data quick_game = true 17:15:48.901 [Lua] Lobby data matchmaking = true 17:15:48.901 [Lua] Lobby data weave_name = false 17:15:48.901 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:48.901 [Lua] Lobby data num_players = 4 17:15:48.901 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:48.901 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:48.901 [Lua] Lobby data country_code = DE 17:15:48.901 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:48.901 [Lua] Lobby data eac_authorized = true 17:15:48.901 [Lua] Set lobby end. 17:15:48.901 [Lua] [Matchmaking] register rpcs 17:15:48.901 [Lua] GameNetworkManager:init... creating game session 17:15:48.901 [Lua] Host GameSession.make_game_session_host with session: 17:15:48.901 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:15:48.901 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:15:48.901 [Lua] [GameNetworkManager] self.is_server = true 17:15:48.901 [Network] Setting artificial MTU limit to 65536 17:15:48.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 38 17:15:48.901 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 17:15:48.912 [Lua] Switching ConflictSettings: to: default 17:15:48.912 [Lua] pacing=default 17:15:48.912 [Lua] roaming=nil 17:15:48.912 [Lua] specials=default 17:15:48.912 [Lua] debug_color=maroon 17:15:48.912 [Lua] contained_breeds=nil 17:15:48.912 [Lua] pack_spawning=default 17:15:48.912 [Lua] disabled=false 17:15:48.912 [Lua] factions=nil 17:15:48.912 [Lua] boss=default 17:15:48.912 [Lua] horde=default 17:15:48.912 [Lua] name=default 17:15:48.912 [Lua] intensity=default 17:15:48.912 [Lua] --- 17:15:48.912 [Lua] [LevelAnalysis] set_random_seed( 5835867) 17:15:48.923 [Lua] [AIInterestPointSystem] Level Seed: 5835867 17:15:48.924 [Lua] 17:15:48.924 [Lua] [entity_system_bag] = table 17:15:48.924 [Lua] [entity_system_bag] = metatable 17:15:48.924 [Lua] [startup_data] = table 17:15:48.924 [Lua] [entity_manager] = table 17:15:48.924 [Lua] [entity_manager] = metatable 17:15:48.924 [Lua] [unit_spawner] = table 17:15:48.924 [Lua] [unit_spawner] = metatable 17:15:48.924 [Lua] [unit_storage] = table 17:15:48.924 [Lua] [unit_storage] = metatable 17:15:48.924 [Lua] [dice_keeper] = table 17:15:48.924 [Lua] [dice_keeper] = metatable 17:15:48.924 [Lua] [is_server] = true (boolean) 17:15:48.924 [Lua] [world] = [World] 17:15:48.924 [Lua] [system_api] = table 17:15:48.924 [Lua] [entity_system] = table 17:15:48.924 [Lua] [entity_system] = metatable 17:15:48.924 [Lua] [network_lobby] = table 17:15:48.924 [Lua] [network_lobby] = metatable 17:15:48.924 [Lua] [profile_synchronizer] = table 17:15:48.924 [Lua] [profile_synchronizer] = metatable 17:15:48.924 [Lua] [level_transition_handler] = table 17:15:48.924 [Lua] [level_transition_handler] = metatable 17:15:48.924 [Lua] [num_local_human_players] = 1 (number) 17:15:48.924 [Lua] [statistics_db] = table 17:15:48.924 [Lua] [statistics_db] = metatable 17:15:48.924 [Lua] [network_server] = table 17:15:48.924 [Lua] [network_server] = metatable 17:15:48.924 [Lua] [input_manager] = table 17:15:48.924 [Lua] [input_manager] = metatable 17:15:48.924 [Lua] [network_clock] = table 17:15:48.924 [Lua] [network_clock] = metatable 17:15:48.924 [Lua] [network_transmit] = table 17:15:48.924 [Lua] [network_transmit] = metatable 17:15:48.924 [Lua] [free_flight_manager] = table 17:15:48.924 [Lua] [free_flight_manager] = metatable 17:15:48.924 [Lua] [network_manager] = table 17:15:48.924 [Lua] [network_manager] = metatable 17:15:48.924 [Lua] [network_event_delegate] = table 17:15:48.924 [Lua] [network_event_delegate] = metatable 17:15:48.924 [Lua] 17:15:48.924 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:15:48.924 [Lua] ignoring extension VersusInteractObjectiveExtension 17:15:48.924 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:15:48.924 [Lua] ignoring extension VersusSocketObjectiveExtension 17:15:48.924 [Lua] ignoring extension VersusTargetObjectiveExtension 17:15:48.924 [Lua] ignoring extension VersusMissionObjectiveExtension 17:15:48.929 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:15:48.944 [Lua] [AchievementManager] Achievements using the steam platform 17:15:48.988 [Flow] Current State:0 17:15:48.994 [Lua] respawn_unit_spawned with group id: event 17:15:48.994 [Lua] respawn_unit_spawned with group id: event 17:15:48.994 [Lua] respawn_unit_spawned with group id: event 17:15:48.994 [Lua] respawn_unit_spawned with group id: after_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: after_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: after_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 17:15:48.994 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 17:15:48.999 [Flow] Current State:0 17:15:48.999 [Flow] Current State:0 17:15:48.999 [Flow] Current State:0 17:15:48.999 [Flow] Current State:0 17:15:48.999 [Flow] Current State:0 17:15:49.016 [Lua] [StateIngame] Level seed: 5835867 17:15:49.069 [Lua] [LevelAnalysis] set_random_seed( 5835867) 17:15:49.076 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:15:49.076 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:15:49.076 [Lua] [IngameUI] init 17:15:49.087 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:15:49.087 [SteamVoipClient] select_out(110000106697298, off) 17:15:49.087 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:15:49.087 [SteamVoipClient] select_out(110000108802e84, off) 17:15:49.090 [Lua] cb_razer_chroma_setup 17:15:49.119 [Lua] completed 17:15:49.120 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:15:49.120 [Lua] Set lobby begin: 17:15:49.120 [Lua] Lobby data twitch_enabled = false 17:15:49.120 [Lua] Lobby data power_level = 835 17:15:49.120 [Lua] Lobby data unique_server_name = JayJay 17:15:49.120 [Lua] Lobby data difficulty_tweak = 0 17:15:49.120 [Lua] Lobby data host = 110000106697298 17:15:49.120 [Lua] Lobby data game_mode = 2 17:15:49.120 [Lua] Lobby data is_private = false 17:15:49.120 [Lua] Lobby data match_started = true 17:15:49.120 [Lua] Lobby data mechanism = adventure 17:15:49.121 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:49.121 [Lua] Lobby data player_slot_1 = 0:0 17:15:49.121 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:49.121 [Lua] Lobby data difficulty = hardest 17:15:49.121 [Lua] Lobby data quick_game = true 17:15:49.121 [Lua] Lobby data matchmaking = true 17:15:49.121 [Lua] Lobby data weave_name = false 17:15:49.121 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:49.121 [Lua] Lobby data num_players = 4 17:15:49.121 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:49.121 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:49.121 [Lua] Lobby data country_code = DE 17:15:49.121 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:49.121 [Lua] Lobby data eac_authorized = true 17:15:49.121 [Lua] Set lobby end. 17:15:49.121 [Flow] TEST_MOON_HIDE 17:15:49.121 [Flow] Spawned:c_barrel_socket 17:15:49.122 [Lua] CurrentConflictSettings default 17:15:49.122 [Lua] [ConflictDirector] conflict_director is ai_ready 17:15:49.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:15:49.127 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:15:49.136 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:15:49.136 [Lua] Forming navigation groups in one frame 17:15:49.136 [Lua] Forming navigation groups 17:15:49.139 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000001564331 17:15:49.529 [Lua] NavigationGroupManager -> calulation time B: 0.38999999999987267 17:15:49.529 [Lua] number of nav groups: 510 17:15:49.533 [Lua] number of refined nav groups : 374 17:15:49.541 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985 17:15:49.542 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.845762896537783 Normalized coefficient: 1.4521800034027805 17:15:49.547 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.320075333863501 Normalized coefficient: 1.2784012737900106 17:15:49.557 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.586657186597584 Normalized coefficient: 1.3593221708689363 17:15:49.560 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.1148841500282289 Normalized coefficient: 1.3982276344451317 17:15:49.584 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 17:15:49.584 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 17:15:49.584 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 17:15:49.584 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 17:15:49.609 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 17:15:49.609 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 17:15:49.609 [Lua] [LevelAnalysis] grouping spawners for event_patrol 17:15:49.609 [Lua] [LevelAnalysis] 17:15:49.609 [Lua] [LevelAnalysis] grouping spawners for event_boss 17:15:49.609 [Lua] [LevelAnalysis] 17:15:49.609 [Lua] [LevelAnalysis] Terror events added: 17:15:49.609 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 17:15:49.609 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 17:15:49.609 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 17:15:49.609 [Lua] NORMAL PATROL MAIN PATH 698.83636474609375 17:15:49.609 [Lua] [waypoints] = table 17:15:49.609 [Lua] [astar_points] = table 17:15:49.609 [Lua] [travel_dist] = 698.83638760447502 (number) 17:15:49.609 [Lua] [one_directional] = true (boolean) 17:15:49.609 [Lua] [id] = boss_13 (string) 17:15:49.609 [Lua] ----> using boss spline path! 17:15:49.609 [Lua] Adding main path event: Vector3Box(-87.7026, 134.75, 18.0685) boss_event_chaos_spline_patrol 45 table: 000000000493F520 17:15:49.609 [Lua] ----> using boss gizmo! 17:15:49.609 [Lua] [LevelAnalysis] section: 3, start-index: 37, end-index: 42, forbidden-dist: -353.2 start-travel-dist: 1062.1, end-travel-dist: 1005.7 spawn_distance 698.8 17:15:49.609 [Lua] Adding main path event: Vector3Box(39, 60, 14.2159) boss_event_chaos_troll 45 table: 000000000493FAC0 17:15:49.609 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1 17:15:49.609 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 17:15:49.609 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194 17:15:49.609 [Lua] [LevelAnalysis] wanted_distance: 525.92345582747987 17:15:49.609 [Lua] [LevelAnalysis] Terror events added: 17:15:49.609 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:15:49.609 [Lua] Adding main path event: Vector3Box(-100.769, -4.64488, -1.48952) rare_event_loot_rat 45 table: 0000000004940010 17:15:49.610 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 17:15:49.614 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 17:15:49.621 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 17:15:49.621 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:15:49.621 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:15:49.621 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 17:15:49.621 [Lua] [Managers] Calling function on all managers: 17:15:49.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:15:49.644 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 17:15:49.644 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 17:15:49.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 38 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:15:49.910 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 17:15:49.910 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 17:15:49.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 38 17:15:54.469 [Lua] [PeerSM] 110000108802e84 :: on_exit WaitingForEnterGame 17:15:54.469 [Lua] [PeerSM] 110000108802e84 :: on_enter WaitingForGameObjectSync 17:15:54.487 [Lua] Set lobby begin: 17:15:54.487 [Lua] Lobby data twitch_enabled = false 17:15:54.488 [Lua] Lobby data power_level = 835 17:15:54.488 [Lua] Lobby data unique_server_name = JayJay 17:15:54.488 [Lua] Lobby data difficulty_tweak = 0 17:15:54.488 [Lua] Lobby data host = 110000106697298 17:15:54.488 [Lua] Lobby data game_mode = 2 17:15:54.488 [Lua] Lobby data is_private = false 17:15:54.488 [Lua] Lobby data match_started = true 17:15:54.488 [Lua] Lobby data mechanism = adventure 17:15:54.488 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:54.488 [Lua] Lobby data player_slot_1 = 0:0 17:15:54.488 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:54.488 [Lua] Lobby data difficulty = hardest 17:15:54.488 [Lua] Lobby data quick_game = true 17:15:54.488 [Lua] Lobby data matchmaking = true 17:15:54.488 [Lua] Lobby data weave_name = false 17:15:54.488 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:54.488 [Lua] Lobby data num_players = 4 17:15:54.488 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:54.488 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:54.488 [Lua] Lobby data country_code = DE 17:15:54.488 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:54.488 [Lua] Lobby data eac_authorized = true 17:15:54.488 [Lua] Set lobby end. 17:15:54.488 [Lua] [Matchmaking] Assigned player 110000108802e84 to slot 3 when hot join syncing 17:15:54.488 [Lua] Breedfreezer (server) starting a hot join sync 17:15:54.488 [Lua] packing 0 units of breed chaos_marauder 17:15:54.488 [Lua] packing 0 units of breed skaven_clan_rat 17:15:54.488 [Lua] packing 0 units of breed skaven_storm_vermin 17:15:54.488 [Lua] packing 0 units of breed skaven_slave 17:15:54.488 [Lua] packing 0 units of breed chaos_fanatic 17:15:54.488 [Lua] packing 0 units of breed beastmen_ungor_archer 17:15:54.488 [Lua] packing 0 units of breed chaos_raider 17:15:54.488 [Lua] packing 0 units of breed chaos_warrior 17:15:54.488 [Lua] packing 0 units of breed chaos_berzerker 17:15:54.488 [Lua] packing 0 units of breed beastmen_bestigor 17:15:54.488 [Lua] packing 0 units of breed beastmen_ungor 17:15:54.488 [Lua] packing 0 units of breed skaven_plague_monk 17:15:54.488 [Lua] packing 0 units of breed beastmen_gor 17:15:54.488 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:15:54.488 [Lua] 17:15:54.488 [Lua] [1] = 1 (number) 17:15:54.488 [Lua] [2] = 0 (number) 17:15:54.488 [Lua] [3] = 1 (number) 17:15:54.488 [Lua] [4] = 0 (number) 17:15:54.488 [Lua] [5] = 1 (number) 17:15:54.488 [Lua] [6] = 0 (number) 17:15:54.488 [Lua] [7] = 1 (number) 17:15:54.488 [Lua] [8] = 0 (number) 17:15:54.488 [Lua] [9] = 1 (number) 17:15:54.488 [Lua] [10] = 0 (number) 17:15:54.488 [Lua] [11] = 1 (number) 17:15:54.488 [Lua] [12] = 0 (number) 17:15:54.488 [Lua] [13] = 1 (number) 17:15:54.488 [Lua] [14] = 0 (number) 17:15:54.488 [Lua] [15] = 1 (number) 17:15:54.488 [Lua] [16] = 0 (number) 17:15:54.488 [Lua] [17] = 1 (number) 17:15:54.488 [Lua] [18] = 0 (number) 17:15:54.488 [Lua] [19] = 1 (number) 17:15:54.488 [Lua] [20] = 0 (number) 17:15:54.488 [Lua] [21] = 1 (number) 17:15:54.488 [Lua] [22] = 0 (number) 17:15:54.488 [Lua] [23] = 1 (number) 17:15:54.488 [Lua] [24] = 0 (number) 17:15:54.488 [Lua] [25] = 1 (number) 17:15:54.488 [Lua] [26] = 0 (number) 17:15:54.488 [Lua] 17:15:54.488 [Lua] 17:15:54.488 [Lua] 17:15:54.489 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 17:15:54.489 [Lua] RemotePlayer:create_game_object( ) 72 17:15:54.505 [Lua] [PeerSM] 110000108802e84 :: on_exit WaitingForGameObjectSync 17:15:54.505 [Lua] [PeerSM] 110000108802e84 :: on_enter WaitingForPlayers 17:15:54.506 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108802e84 17:15:54.729 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108802e84 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:15:54.729 [Lua] Adding player sync data to peer=110000108802e84 local_player_id=1 17:15:58.389 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForEnterGame 17:15:58.389 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForGameObjectSync 17:15:58.410 [Lua] Set lobby begin: 17:15:58.410 [Lua] Lobby data twitch_enabled = false 17:15:58.411 [Lua] Lobby data power_level = 835 17:15:58.411 [Lua] Lobby data unique_server_name = JayJay 17:15:58.411 [Lua] Lobby data difficulty_tweak = 0 17:15:58.411 [Lua] Lobby data host = 110000106697298 17:15:58.411 [Lua] Lobby data game_mode = 2 17:15:58.411 [Lua] Lobby data is_private = false 17:15:58.411 [Lua] Lobby data match_started = true 17:15:58.411 [Lua] Lobby data mechanism = adventure 17:15:58.411 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:58.411 [Lua] Lobby data player_slot_1 = 0:0 17:15:58.411 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:58.411 [Lua] Lobby data difficulty = hardest 17:15:58.411 [Lua] Lobby data quick_game = true 17:15:58.411 [Lua] Lobby data matchmaking = true 17:15:58.411 [Lua] Lobby data weave_name = false 17:15:58.411 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:58.411 [Lua] Lobby data num_players = 4 17:15:58.411 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:58.411 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:58.411 [Lua] Lobby data country_code = DE 17:15:58.411 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:58.411 [Lua] Lobby data eac_authorized = true 17:15:58.411 [Lua] Set lobby end. 17:15:58.411 [Lua] [Matchmaking] Assigned player 110000105ddc9a8 to slot 2 when hot join syncing 17:15:58.411 [Lua] Breedfreezer (server) starting a hot join sync 17:15:58.411 [Lua] packing 0 units of breed chaos_marauder 17:15:58.411 [Lua] packing 0 units of breed skaven_clan_rat 17:15:58.411 [Lua] packing 0 units of breed skaven_storm_vermin 17:15:58.411 [Lua] packing 0 units of breed skaven_slave 17:15:58.411 [Lua] packing 0 units of breed chaos_fanatic 17:15:58.411 [Lua] packing 0 units of breed beastmen_ungor_archer 17:15:58.411 [Lua] packing 0 units of breed chaos_raider 17:15:58.411 [Lua] packing 0 units of breed chaos_warrior 17:15:58.411 [Lua] packing 0 units of breed chaos_berzerker 17:15:58.411 [Lua] packing 0 units of breed beastmen_bestigor 17:15:58.411 [Lua] packing 0 units of breed beastmen_ungor 17:15:58.411 [Lua] packing 0 units of breed skaven_plague_monk 17:15:58.411 [Lua] packing 0 units of breed beastmen_gor 17:15:58.411 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:15:58.411 [Lua] 17:15:58.411 [Lua] [1] = 1 (number) 17:15:58.411 [Lua] [2] = 0 (number) 17:15:58.411 [Lua] [3] = 1 (number) 17:15:58.411 [Lua] [4] = 0 (number) 17:15:58.411 [Lua] [5] = 1 (number) 17:15:58.411 [Lua] [6] = 0 (number) 17:15:58.411 [Lua] [7] = 1 (number) 17:15:58.411 [Lua] [8] = 0 (number) 17:15:58.411 [Lua] [9] = 1 (number) 17:15:58.411 [Lua] [10] = 0 (number) 17:15:58.411 [Lua] [11] = 1 (number) 17:15:58.411 [Lua] [12] = 0 (number) 17:15:58.411 [Lua] [13] = 1 (number) 17:15:58.411 [Lua] [14] = 0 (number) 17:15:58.411 [Lua] [15] = 1 (number) 17:15:58.411 [Lua] [16] = 0 (number) 17:15:58.411 [Lua] [17] = 1 (number) 17:15:58.411 [Lua] [18] = 0 (number) 17:15:58.411 [Lua] [19] = 1 (number) 17:15:58.411 [Lua] [20] = 0 (number) 17:15:58.411 [Lua] [21] = 1 (number) 17:15:58.411 [Lua] [22] = 0 (number) 17:15:58.411 [Lua] [23] = 1 (number) 17:15:58.411 [Lua] [24] = 0 (number) 17:15:58.411 [Lua] [25] = 1 (number) 17:15:58.411 [Lua] [26] = 0 (number) 17:15:58.411 [Lua] 17:15:58.411 [Lua] 17:15:58.411 [Lua] 17:15:58.412 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 17:15:58.412 [Lua] RemotePlayer:create_game_object( ) 73 17:15:58.428 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForGameObjectSync 17:15:58.428 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForPlayers 17:15:58.428 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105ddc9a8 17:15:58.651 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105ddc9a8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:15:58.651 [Lua] Adding player sync data to peer=110000105ddc9a8 local_player_id=1 17:15:59.021 [Lua] Set lobby begin: 17:15:59.021 [Lua] Lobby data twitch_enabled = false 17:15:59.021 [Lua] Lobby data power_level = 278 17:15:59.021 [Lua] Lobby data unique_server_name = JayJay 17:15:59.021 [Lua] Lobby data difficulty_tweak = 0 17:15:59.021 [Lua] Lobby data host = 110000106697298 17:15:59.021 [Lua] Lobby data game_mode = 2 17:15:59.021 [Lua] Lobby data is_private = false 17:15:59.021 [Lua] Lobby data match_started = true 17:15:59.021 [Lua] Lobby data mechanism = adventure 17:15:59.021 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:15:59.021 [Lua] Lobby data player_slot_1 = 0:0 17:15:59.021 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:15:59.021 [Lua] Lobby data difficulty = hardest 17:15:59.021 [Lua] Lobby data quick_game = true 17:15:59.021 [Lua] Lobby data matchmaking = true 17:15:59.021 [Lua] Lobby data weave_name = false 17:15:59.021 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:15:59.021 [Lua] Lobby data num_players = 4 17:15:59.021 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:15:59.021 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:15:59.021 [Lua] Lobby data country_code = DE 17:15:59.021 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:15:59.021 [Lua] Lobby data eac_authorized = true 17:15:59.021 [Lua] Set lobby end. 17:16:03.915 [Flow] TEST_MOON_HIDE 17:16:04.033 [Lua] Set lobby begin: 17:16:04.033 [Lua] Lobby data twitch_enabled = false 17:16:04.033 [Lua] Lobby data power_level = 811 17:16:04.033 [Lua] Lobby data unique_server_name = JayJay 17:16:04.033 [Lua] Lobby data difficulty_tweak = 0 17:16:04.033 [Lua] Lobby data host = 110000106697298 17:16:04.033 [Lua] Lobby data game_mode = 2 17:16:04.033 [Lua] Lobby data is_private = false 17:16:04.033 [Lua] Lobby data match_started = true 17:16:04.033 [Lua] Lobby data mechanism = adventure 17:16:04.033 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:16:04.033 [Lua] Lobby data player_slot_1 = 0:0 17:16:04.033 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:16:04.033 [Lua] Lobby data difficulty = hardest 17:16:04.033 [Lua] Lobby data quick_game = true 17:16:04.034 [Lua] Lobby data matchmaking = true 17:16:04.034 [Lua] Lobby data weave_name = false 17:16:04.034 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:16:04.034 [Lua] Lobby data num_players = 4 17:16:04.034 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:16:04.034 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:16:04.034 [Lua] Lobby data country_code = DE 17:16:04.034 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:16:04.034 [Lua] Lobby data eac_authorized = true 17:16:04.034 [Lua] Set lobby end. 17:16:17.729 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForEnterGame 17:16:17.729 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForGameObjectSync 17:16:17.754 [Lua] Set lobby begin: 17:16:17.754 [Lua] Lobby data twitch_enabled = false 17:16:17.754 [Lua] Lobby data power_level = 811 17:16:17.754 [Lua] Lobby data unique_server_name = JayJay 17:16:17.754 [Lua] Lobby data difficulty_tweak = 0 17:16:17.754 [Lua] Lobby data host = 110000106697298 17:16:17.754 [Lua] Lobby data game_mode = 2 17:16:17.754 [Lua] Lobby data is_private = false 17:16:17.754 [Lua] Lobby data match_started = true 17:16:17.754 [Lua] Lobby data mechanism = adventure 17:16:17.755 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:16:17.755 [Lua] Lobby data player_slot_1 = 0:0 17:16:17.755 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:16:17.755 [Lua] Lobby data difficulty = hardest 17:16:17.755 [Lua] Lobby data quick_game = true 17:16:17.755 [Lua] Lobby data matchmaking = true 17:16:17.755 [Lua] Lobby data weave_name = false 17:16:17.755 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:16:17.755 [Lua] Lobby data num_players = 4 17:16:17.755 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:16:17.755 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:16:17.755 [Lua] Lobby data country_code = DE 17:16:17.755 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:16:17.755 [Lua] Lobby data eac_authorized = true 17:16:17.755 [Lua] Set lobby end. 17:16:17.755 [Lua] [Matchmaking] Assigned player 110000106ebe8e7 to slot 4 when hot join syncing 17:16:17.755 [Lua] Breedfreezer (server) starting a hot join sync 17:16:17.755 [Lua] packing 0 units of breed chaos_marauder 17:16:17.755 [Lua] packing 0 units of breed skaven_clan_rat 17:16:17.755 [Lua] packing 0 units of breed skaven_storm_vermin 17:16:17.755 [Lua] packing 0 units of breed skaven_slave 17:16:17.755 [Lua] packing 0 units of breed chaos_fanatic 17:16:17.755 [Lua] packing 0 units of breed beastmen_ungor_archer 17:16:17.755 [Lua] packing 0 units of breed chaos_raider 17:16:17.755 [Lua] packing 0 units of breed chaos_warrior 17:16:17.755 [Lua] packing 0 units of breed chaos_berzerker 17:16:17.755 [Lua] packing 0 units of breed beastmen_bestigor 17:16:17.755 [Lua] packing 0 units of breed beastmen_ungor 17:16:17.755 [Lua] packing 0 units of breed skaven_plague_monk 17:16:17.755 [Lua] packing 0 units of breed beastmen_gor 17:16:17.755 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:16:17.755 [Lua] 17:16:17.755 [Lua] [1] = 1 (number) 17:16:17.755 [Lua] [2] = 0 (number) 17:16:17.755 [Lua] [3] = 1 (number) 17:16:17.755 [Lua] [4] = 0 (number) 17:16:17.755 [Lua] [5] = 1 (number) 17:16:17.755 [Lua] [6] = 0 (number) 17:16:17.755 [Lua] [7] = 1 (number) 17:16:17.755 [Lua] [8] = 0 (number) 17:16:17.755 [Lua] [9] = 1 (number) 17:16:17.755 [Lua] [10] = 0 (number) 17:16:17.755 [Lua] [11] = 1 (number) 17:16:17.755 [Lua] [12] = 0 (number) 17:16:17.755 [Lua] [13] = 1 (number) 17:16:17.755 [Lua] [14] = 0 (number) 17:16:17.755 [Lua] [15] = 1 (number) 17:16:17.755 [Lua] [16] = 0 (number) 17:16:17.755 [Lua] [17] = 1 (number) 17:16:17.755 [Lua] [18] = 0 (number) 17:16:17.755 [Lua] [19] = 1 (number) 17:16:17.755 [Lua] [20] = 0 (number) 17:16:17.755 [Lua] [21] = 1 (number) 17:16:17.755 [Lua] [22] = 0 (number) 17:16:17.755 [Lua] [23] = 1 (number) 17:16:17.755 [Lua] [24] = 0 (number) 17:16:17.755 [Lua] [25] = 1 (number) 17:16:17.755 [Lua] [26] = 0 (number) 17:16:17.755 [Lua] 17:16:17.755 [Lua] 17:16:17.755 [Lua] 17:16:17.755 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 17:16:17.755 [Lua] RemotePlayer:create_game_object( ) 74 17:16:17.774 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForGameObjectSync 17:16:17.774 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForPlayers 17:16:17.774 [Lua] [PeerSM] 110000108802e84 :: on_exit WaitingForPlayers 17:16:17.774 [Lua] [PeerSM] 110000108802e84 :: on_enter InGame 17:16:17.774 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106ebe8e7 17:16:17.778 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 17:16:17.778 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 17:16:17.778 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForPlayers 17:16:17.778 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter InGame 17:16:17.778 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForPlayers 17:16:17.778 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter InGame 17:16:17.786 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:17.786 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:17.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 17:16:17.896 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108802e84 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:16:17.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 17:16:17.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:17.898 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000108802e84 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:16:17.981 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:16:17.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 17:16:17.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:18.014 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106ebe8e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:16:18.014 [Lua] Adding player sync data to peer=110000106ebe8e7 local_player_id=1 17:16:18.014 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106ebe8e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:16:18.016 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 17:16:18.016 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:18.118 [Lua] StateInGameRunning:_game_actually_starts() 17:16:18.118 [Lua] ################################################################################################################# 17:16:18.118 [Lua] [Loading Time]: 00:00:49 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:16:18.118 [Lua] ################################################################################################################# 17:16:18.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 17:16:18.118 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 17:16:18.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 17:16:18.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 17:16:18.203 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 17:16:18.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 17:16:18.331 [Lua] Commit load time data 17:16:19.101 [Lua] Set lobby begin: 17:16:19.101 [Lua] Lobby data twitch_enabled = false 17:16:19.101 [Lua] Lobby data power_level = 608 17:16:19.101 [Lua] Lobby data unique_server_name = JayJay 17:16:19.101 [Lua] Lobby data difficulty_tweak = 0 17:16:19.101 [Lua] Lobby data host = 110000106697298 17:16:19.101 [Lua] Lobby data game_mode = 2 17:16:19.101 [Lua] Lobby data is_private = false 17:16:19.101 [Lua] Lobby data match_started = true 17:16:19.101 [Lua] Lobby data mechanism = adventure 17:16:19.101 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:16:19.101 [Lua] Lobby data player_slot_1 = 0:0 17:16:19.101 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:16:19.101 [Lua] Lobby data difficulty = hardest 17:16:19.101 [Lua] Lobby data quick_game = true 17:16:19.101 [Lua] Lobby data matchmaking = true 17:16:19.101 [Lua] Lobby data weave_name = false 17:16:19.101 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:16:19.102 [Lua] Lobby data num_players = 4 17:16:19.102 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:16:19.102 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:16:19.102 [Lua] Lobby data country_code = DE 17:16:19.102 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:16:19.102 [Lua] Lobby data eac_authorized = true 17:16:19.102 [Lua] Set lobby end. 17:16:24.124 [Lua] Set lobby begin: 17:16:24.124 [Lua] Lobby data twitch_enabled = false 17:16:24.124 [Lua] Lobby data power_level = 817 17:16:24.124 [Lua] Lobby data unique_server_name = JayJay 17:16:24.124 [Lua] Lobby data difficulty_tweak = 0 17:16:24.124 [Lua] Lobby data host = 110000106697298 17:16:24.124 [Lua] Lobby data game_mode = 2 17:16:24.124 [Lua] Lobby data is_private = false 17:16:24.124 [Lua] Lobby data match_started = true 17:16:24.124 [Lua] Lobby data mechanism = adventure 17:16:24.124 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:16:24.124 [Lua] Lobby data player_slot_1 = 0:0 17:16:24.124 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:16:24.124 [Lua] Lobby data difficulty = hardest 17:16:24.124 [Lua] Lobby data quick_game = true 17:16:24.124 [Lua] Lobby data matchmaking = true 17:16:24.124 [Lua] Lobby data weave_name = false 17:16:24.124 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:16:24.124 [Lua] Lobby data num_players = 4 17:16:24.124 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:16:24.124 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:16:24.124 [Lua] Lobby data country_code = DE 17:16:24.124 [Lua] Lobby data player_slot_3 = 110000108802e84:1 17:16:24.124 [Lua] Lobby data eac_authorized = true 17:16:24.124 [Lua] Set lobby end. 17:16:47.731 [Lua] Players are leaving the safe zone 17:16:48.505 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:16:48.522 [Lua] Spline already found! 17:16:48.557 [Lua] Init group template: spline_patrol 17:16:51.019 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:51.491 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:16:51.558 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:51.615 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:52.012 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:52.165 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:16:52.702 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:16:52.905 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:16:53.479 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:54.606 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:16:55.473 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:56.043 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:16:56.670 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:56.923 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:57.410 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:16:57.662 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:16:59.269 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:59.736 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:00.379 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:01.325 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:01.326 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:01.326 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:01.326 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:02.133 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:02.200 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:02.302 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:02.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x70401, position: 0 17:17:02.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x703fe, position: 0 17:17:02.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x703fe, position: 0 17:17:03.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x70437, position: 0 17:17:03.146 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:03.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:17:03.854 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:03.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x704a6, position: 0 17:17:04.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x704a1, position: 0 17:17:04.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x704a1, position: 0 17:17:04.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x704d6, position: 0 17:17:04.881 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:05.455 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:05.808 [Lua] spawning mini patrol 17:17:06.280 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:06.430 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:06.683 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:06.717 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:06.936 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:07.144 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:07.644 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:08.068 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:11.358 [Lua] Init group template: mini_patrol 17:17:12.905 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:12.990 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:13.308 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:13.697 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:15.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:17:16.250 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:16.603 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:16.756 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:16.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7096e, position: 0 17:17:17.018 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:17.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x709eb, position: 0 17:17:22.844 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:17:22.862 [Lua] Spline already found! 17:17:22.897 [Lua] Init group template: spline_patrol 17:17:23.553 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:24.210 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:26.785 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:26.989 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:27.378 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:27.379 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:28.613 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:28.951 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:29.052 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:29.305 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:29.880 [Lua] event horde ends! 17:17:30.298 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:30.877 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:32.682 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 17:17:33.820 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:33.856 [Lua] Mini patrol killed! 2 17:17:34.325 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:36.749 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:37.186 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:37.775 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:38.264 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:38.720 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:39.040 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:39.193 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:39.648 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:39.766 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:39.935 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:40.087 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:40.984 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:17:41.052 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:41.597 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:42.045 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:42.805 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:42.991 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:43.243 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:43.531 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:43.819 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:43.938 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:43.938 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:43.938 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:44.580 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:44.783 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:45.070 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:48.650 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:49.072 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:17:49.711 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:49.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:17:49.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:17:50.066 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:17:50.930 [Lua] spawning mini patrol 17:17:55.972 [Lua] Init group template: mini_patrol 17:18:02.944 [Lua] Mini patrol killed! 4 17:18:05.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:18:05.105 [Lua] Spline already found! 17:18:05.158 [Lua] Init group template: spline_patrol 17:18:05.257 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:18:05.274 [Lua] Spline already found! 17:18:05.334 [Lua] Init group template: spline_patrol 17:18:05.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:18:05.958 [Lua] Spline already found! 17:18:06.010 [Lua] Init group template: spline_patrol 17:18:06.894 [Lua] Time for new HOOORDE! multi_first_wave 17:18:06.894 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 17:18:06.894 [Lua] horde requested: ambush 17:18:06.894 [Lua] setting up ambush-horde 17:18:06.894 [Lua] Composing horde 'large' .. using variant 'plain' 17:18:06.894 [Lua] -> spawning: 54 17:18:06.894 [Lua] horde crated with id 8 of type ambush 17:18:06.894 [Lua] ambush horde has started 17:18:07.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:18:07.159 [Lua] Spline already found! 17:18:07.196 [Lua] Init group template: spline_patrol 17:18:10.352 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:18:10.352 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:10.352 [Lua] ->moving spawner 17:18:11.738 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:11.910 [Lua] Init group template: horde 17:18:12.260 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:12.698 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:13.245 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:13.550 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:13.869 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:13.937 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:13.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:18:14.155 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:18:14.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:14.290 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:14.501 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:15.046 [Lua] event horde ends! 17:18:15.149 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:15.321 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:15.545 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:15.545 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:15.666 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:15.724 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:15.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:15.906 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:15.965 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:16.059 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:16.059 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:16.301 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:16.301 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:16.462 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:16.462 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:16.678 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:16.679 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:16.773 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:16.774 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:17.013 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:17.077 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:17.168 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:17.168 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:17.397 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:17.397 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:17.538 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:17.538 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:18.051 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:18.051 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:18.051 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:18.051 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:18.102 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:18.103 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:18.276 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:18.276 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:18.489 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:18.639 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:18:21.143 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:18:21.143 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:18:21.143 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 17:18:21.143 [Lua] horde requested: ambush 17:18:21.143 [Lua] setting up ambush-horde 17:18:21.143 [Lua] Composing horde 'large' .. using variant 'plain' 17:18:21.144 [Lua] -> spawning: 53 17:18:21.144 [Lua] horde crated with id 10 of type ambush 17:18:21.144 [Lua] ambush horde has started 17:18:26.166 [Lua] Init group template: horde 17:18:28.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:28.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:28.837 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:28.837 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:28.837 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:29.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:29.276 [Lua] HORDE: last wave, reset to standard horde delay 17:18:29.276 [Lua] Time for new HOOORDE! multi_last_wave 17:18:29.276 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 17:18:29.276 [Lua] horde requested: ambush 17:18:29.276 [Lua] setting up ambush-horde 17:18:29.276 [Lua] Composing horde 'large' .. using variant 'plain' 17:18:29.277 [Lua] -> spawning: 53 17:18:29.277 [Lua] horde crated with id 11 of type ambush 17:18:29.277 [Lua] ambush horde has started 17:18:29.327 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:29.427 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:29.528 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:32.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:34.282 [Lua] Init group template: horde 17:18:37.146 [Lua] Horde killed: ? 17:18:39.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:18:39.233 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 1212304 17:18:43.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:51.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:18:51.711 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:51.711 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:51.711 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:52.100 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:52.167 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:52.253 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:18:54.715 [Lua] Horde killed: ? 17:18:55.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:18:55.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:18:55.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:18:55.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:18:57.629 [Lua] Horde killed: ? 17:18:57.879 [Lua] ready to jump failed 17:19:02.795 [Lua] simple los failed 17:19:03.132 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:03.267 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:03.504 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:03.504 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:03.628 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:03.722 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:03.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:03.926 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:04.083 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:04.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:04.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:05.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:06.106 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:06.510 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:06.638 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:07.594 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:10.110 [Lua] Coordinated attack! 17:19:11.831 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:11.878 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:19:11.895 [Lua] Spline already found! 17:19:11.947 [Lua] Init group template: spline_patrol 17:19:12.822 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:15.322 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:15.693 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:15.827 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:16.270 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:16.467 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:16.702 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:18.098 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:18.554 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:19:21.372 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:21.829 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:22.083 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:22.444 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:22.907 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:24.171 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:25.082 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:26.127 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:26.245 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:26.363 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:26.599 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:26.599 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:26.716 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:26.767 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:26.970 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:27.257 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:30.342 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:19:30.359 [Lua] Spline already found! 17:19:30.362 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:19:30.377 [Lua] Spline already found! 17:19:30.396 [Lua] Init group template: spline_patrol 17:19:30.448 [Lua] Init group template: spline_patrol 17:19:31.884 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:31.951 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:32.422 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:32.473 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:19:40.942 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:19:40.959 [Lua] Spline already found! 17:19:41.012 [Lua] Init group template: spline_patrol 17:19:41.710 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:19:41.729 [Lua] Spline already found! 17:19:41.802 [Lua] Init group template: spline_patrol 17:19:43.399 [Lua] Destroying unit - ai too far away from all players. critter_rat 5 4 34 17:19:45.597 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:19:45.614 [Lua] Spline already found! 17:19:45.651 [Lua] Init group template: spline_patrol 17:19:45.917 [Lua] Switching ConflictSettings: to: skaven 17:19:45.917 [Lua] pacing=default 17:19:45.917 [Lua] roaming=nil 17:19:45.917 [Lua] specials=skaven 17:19:45.917 [Lua] debug_color=orange 17:19:45.917 [Lua] contained_breeds=nil 17:19:45.917 [Lua] pack_spawning=skaven 17:19:45.917 [Lua] disabled=false 17:19:45.917 [Lua] factions=nil 17:19:45.917 [Lua] boss=skaven 17:19:45.917 [Lua] horde=default 17:19:45.917 [Lua] name=skaven 17:19:45.917 [Lua] intensity=default 17:19:45.917 [Lua] --- 17:19:46.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 17:19:46.896 [Lua] spawning mini patrol 17:19:47.620 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 17:19:49.967 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:49.967 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:49.967 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:50.413 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:50.665 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:50.894 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:51.238 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:52.024 [Lua] Init group template: mini_patrol 17:19:52.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:52.340 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:19:52.586 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:53.120 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:19:54.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:55.223 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:55.776 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:55.843 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:56.450 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:56.467 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:57.042 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:57.337 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:57.893 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:19:58.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:19:59.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:00.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:00.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:03.060 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:03.457 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:20:03.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:03.965 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:04.577 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:20:04.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:04.916 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:05.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x75ca8, position: 0 17:20:05.292 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:20:05.984 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:20:05.984 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:20:06.148 [Lua] Switching ConflictSettings: to: default 17:20:06.148 [Lua] pacing=default 17:20:06.148 [Lua] roaming=nil 17:20:06.148 [Lua] specials=default 17:20:06.148 [Lua] debug_color=maroon 17:20:06.148 [Lua] contained_breeds=nil 17:20:06.148 [Lua] pack_spawning=default 17:20:06.148 [Lua] disabled=false 17:20:06.148 [Lua] factions=nil 17:20:06.148 [Lua] boss=default 17:20:06.148 [Lua] horde=default 17:20:06.148 [Lua] name=default 17:20:06.148 [Lua] intensity=default 17:20:06.148 [Lua] --- 17:20:06.186 [Lua] Switching ConflictSettings: to: skaven 17:20:06.186 [Lua] pacing=default 17:20:06.186 [Lua] roaming=nil 17:20:06.186 [Lua] specials=skaven 17:20:06.186 [Lua] debug_color=orange 17:20:06.186 [Lua] contained_breeds=nil 17:20:06.186 [Lua] pack_spawning=skaven 17:20:06.186 [Lua] disabled=false 17:20:06.186 [Lua] factions=nil 17:20:06.186 [Lua] boss=skaven 17:20:06.186 [Lua] horde=default 17:20:06.186 [Lua] name=skaven 17:20:06.186 [Lua] intensity=default 17:20:06.186 [Lua] --- 17:20:06.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:06.924 [Lua] Switching ConflictSettings: to: default 17:20:06.924 [Lua] pacing=default 17:20:06.924 [Lua] roaming=nil 17:20:06.924 [Lua] specials=default 17:20:06.924 [Lua] debug_color=maroon 17:20:06.924 [Lua] contained_breeds=nil 17:20:06.924 [Lua] pack_spawning=default 17:20:06.924 [Lua] disabled=false 17:20:06.924 [Lua] factions=nil 17:20:06.924 [Lua] boss=default 17:20:06.924 [Lua] horde=default 17:20:06.924 [Lua] name=default 17:20:06.924 [Lua] intensity=default 17:20:06.924 [Lua] --- 17:20:06.970 [Lua] Switching ConflictSettings: to: skaven 17:20:06.970 [Lua] pacing=default 17:20:06.970 [Lua] roaming=nil 17:20:06.970 [Lua] specials=skaven 17:20:06.970 [Lua] debug_color=orange 17:20:06.970 [Lua] contained_breeds=nil 17:20:06.970 [Lua] pack_spawning=skaven 17:20:06.970 [Lua] disabled=false 17:20:06.970 [Lua] factions=nil 17:20:06.970 [Lua] boss=skaven 17:20:06.970 [Lua] horde=default 17:20:06.970 [Lua] name=skaven 17:20:06.970 [Lua] intensity=default 17:20:06.970 [Lua] --- 17:20:07.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:07.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:09.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:09.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:10.109 [Lua] Time for new HOOORDE! multi_first_wave 17:20:10.109 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 17:20:10.109 [Lua] horde requested: vector_blob 17:20:10.109 [Lua] wants to spawn behind within distance: 60 17:20:10.109 [Lua] horde crated with id 19 of type vector_blob 17:20:10.109 [Lua] managed to spawn 58/58 horde enemies 17:20:10.109 [Lua] vector blob horde has started 17:20:10.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:10.813 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:10.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:20:11.189 [Lua] event horde ends! 17:20:11.247 [Lua] Init group template: horde 17:20:11.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:11.363 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:14.026 [Lua] Mini patrol killed! 18 17:20:26.484 [Lua] Switching ConflictSettings: to: default 17:20:26.484 [Lua] pacing=default 17:20:26.484 [Lua] roaming=nil 17:20:26.484 [Lua] specials=default 17:20:26.484 [Lua] debug_color=maroon 17:20:26.484 [Lua] contained_breeds=nil 17:20:26.484 [Lua] pack_spawning=default 17:20:26.484 [Lua] disabled=false 17:20:26.484 [Lua] factions=nil 17:20:26.484 [Lua] boss=default 17:20:26.484 [Lua] horde=default 17:20:26.484 [Lua] name=default 17:20:26.484 [Lua] intensity=default 17:20:26.484 [Lua] --- 17:20:27.470 [Lua] Switching ConflictSettings: to: skaven 17:20:27.470 [Lua] pacing=default 17:20:27.470 [Lua] roaming=nil 17:20:27.470 [Lua] specials=skaven 17:20:27.470 [Lua] debug_color=orange 17:20:27.470 [Lua] contained_breeds=nil 17:20:27.470 [Lua] pack_spawning=skaven 17:20:27.470 [Lua] disabled=false 17:20:27.470 [Lua] factions=nil 17:20:27.470 [Lua] boss=skaven 17:20:27.470 [Lua] horde=default 17:20:27.470 [Lua] name=skaven 17:20:27.470 [Lua] intensity=default 17:20:27.470 [Lua] --- 17:20:28.408 [Lua] HORDE: Pushing horde in time; too many units out 77 17:20:28.845 [Lua] Switching ConflictSettings: to: default 17:20:28.845 [Lua] pacing=default 17:20:28.845 [Lua] roaming=nil 17:20:28.845 [Lua] specials=default 17:20:28.845 [Lua] debug_color=maroon 17:20:28.845 [Lua] contained_breeds=nil 17:20:28.845 [Lua] pack_spawning=default 17:20:28.845 [Lua] disabled=false 17:20:28.845 [Lua] factions=nil 17:20:28.845 [Lua] boss=default 17:20:28.845 [Lua] horde=default 17:20:28.845 [Lua] name=default 17:20:28.845 [Lua] intensity=default 17:20:28.845 [Lua] --- 17:20:28.868 [Lua] Switching ConflictSettings: to: skaven 17:20:28.868 [Lua] pacing=default 17:20:28.868 [Lua] roaming=nil 17:20:28.868 [Lua] specials=skaven 17:20:28.868 [Lua] debug_color=orange 17:20:28.868 [Lua] contained_breeds=nil 17:20:28.868 [Lua] pack_spawning=skaven 17:20:28.868 [Lua] disabled=false 17:20:28.868 [Lua] factions=nil 17:20:28.868 [Lua] boss=skaven 17:20:28.868 [Lua] horde=default 17:20:28.868 [Lua] name=skaven 17:20:28.868 [Lua] intensity=default 17:20:28.868 [Lua] --- 17:20:29.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:29.550 [Lua] Coordinated attack! 17:20:29.605 [Lua] Switching ConflictSettings: to: default 17:20:29.605 [Lua] pacing=default 17:20:29.605 [Lua] roaming=nil 17:20:29.605 [Lua] specials=default 17:20:29.605 [Lua] debug_color=maroon 17:20:29.605 [Lua] contained_breeds=nil 17:20:29.605 [Lua] pack_spawning=default 17:20:29.605 [Lua] disabled=false 17:20:29.605 [Lua] factions=nil 17:20:29.605 [Lua] boss=default 17:20:29.605 [Lua] horde=default 17:20:29.605 [Lua] name=default 17:20:29.605 [Lua] intensity=default 17:20:29.605 [Lua] --- 17:20:33.399 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 17:20:33.399 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:20:33.399 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 17:20:33.399 [Lua] horde requested: vector_blob 17:20:33.399 [Lua] wants to spawn behind within distance: 60 17:20:33.399 [Lua] horde crated with id 20 of type vector_blob 17:20:33.399 [Lua] managed to spawn 56/56 horde enemies 17:20:33.399 [Lua] vector blob horde has started 17:20:33.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:34.382 [Lua] Init group template: horde 17:20:36.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:20:36.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:20:36.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 1212304 17:20:38.976 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108802e84 17:20:38.977 [Lua] [GameNetworkManager] destroying game object with go_id=77 17:20:39.930 [Lua] Horde killed: ? 17:20:39.944 [Lua] HORDE: Pushing horde in time; too many units out 79 17:20:42.571 [Lua] Switching ConflictSettings: to: skaven 17:20:42.571 [Lua] pacing=default 17:20:42.571 [Lua] roaming=nil 17:20:42.571 [Lua] specials=skaven 17:20:42.571 [Lua] debug_color=orange 17:20:42.571 [Lua] contained_breeds=nil 17:20:42.571 [Lua] pack_spawning=skaven 17:20:42.571 [Lua] disabled=false 17:20:42.571 [Lua] factions=nil 17:20:42.571 [Lua] boss=skaven 17:20:42.571 [Lua] horde=default 17:20:42.571 [Lua] name=skaven 17:20:42.571 [Lua] intensity=default 17:20:42.571 [Lua] --- 17:20:43.925 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:43.925 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:43.925 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:44.583 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:20:44.706 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:20:44.801 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:20:45.004 [Lua] HORDE: Pushing horde in time; too many units out 74 17:20:45.806 [Lua] Switching ConflictSettings: to: default 17:20:45.806 [Lua] pacing=default 17:20:45.806 [Lua] roaming=nil 17:20:45.806 [Lua] specials=default 17:20:45.806 [Lua] debug_color=maroon 17:20:45.806 [Lua] contained_breeds=nil 17:20:45.806 [Lua] pack_spawning=default 17:20:45.806 [Lua] disabled=false 17:20:45.806 [Lua] factions=nil 17:20:45.806 [Lua] boss=default 17:20:45.806 [Lua] horde=default 17:20:45.806 [Lua] name=default 17:20:45.806 [Lua] intensity=default 17:20:45.806 [Lua] --- 17:20:45.926 [Lua] Switching ConflictSettings: to: skaven 17:20:45.926 [Lua] pacing=default 17:20:45.926 [Lua] roaming=nil 17:20:45.926 [Lua] specials=skaven 17:20:45.926 [Lua] debug_color=orange 17:20:45.926 [Lua] contained_breeds=nil 17:20:45.926 [Lua] pack_spawning=skaven 17:20:45.926 [Lua] disabled=false 17:20:45.926 [Lua] factions=nil 17:20:45.926 [Lua] boss=skaven 17:20:45.926 [Lua] horde=default 17:20:45.926 [Lua] name=skaven 17:20:45.926 [Lua] intensity=default 17:20:45.926 [Lua] --- 17:20:48.241 [Lua] Switching ConflictSettings: to: default 17:20:48.241 [Lua] pacing=default 17:20:48.241 [Lua] roaming=nil 17:20:48.241 [Lua] specials=default 17:20:48.241 [Lua] debug_color=maroon 17:20:48.241 [Lua] contained_breeds=nil 17:20:48.241 [Lua] pack_spawning=default 17:20:48.241 [Lua] disabled=false 17:20:48.241 [Lua] factions=nil 17:20:48.241 [Lua] boss=default 17:20:48.241 [Lua] horde=default 17:20:48.241 [Lua] name=default 17:20:48.241 [Lua] intensity=default 17:20:48.241 [Lua] --- 17:20:50.125 [Lua] HORDE: last wave, reset to standard horde delay 17:20:50.125 [Lua] Time for new HOOORDE! multi_last_wave 17:20:50.125 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 17:20:50.125 [Lua] horde requested: vector_blob 17:20:50.125 [Lua] wants to spawn ahead within distance: 60 17:20:50.125 [Lua] horde crated with id 21 of type vector_blob 17:20:50.125 [Lua] managed to spawn 58/58 horde enemies 17:20:50.125 [Lua] vector blob horde has started 17:20:51.161 [Lua] Init group template: horde 17:20:56.370 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:56.524 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:56.714 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:56.798 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:56.866 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:56.955 [Lua] Horde killed: ? 17:20:56.983 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:57.101 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:57.209 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:57.209 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:57.352 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:57.490 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:57.570 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:57.570 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:57.690 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:57.872 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:57.966 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:57.966 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:58.036 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:58.156 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:58.277 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:58.277 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:58.411 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:58.542 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:58.654 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:58.781 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:58.932 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:58.999 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:59.137 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:59.187 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:59.357 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:59.530 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:59.688 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:59.721 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:59.722 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:20:59.924 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:59.925 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:00.041 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:00.116 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:00.280 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:00.391 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:00.391 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:00.559 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:00.636 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:00.758 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:00.936 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:01.129 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:01.269 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:01.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:21:01.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 1212304 17:21:01.512 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:01.655 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:01.680 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:01.856 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:01.934 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:02.032 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:02.084 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:02.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:02.376 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:02.552 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:03.234 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:03.394 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:03.600 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:03.670 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:03.740 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:03.810 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:03.949 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:04.036 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:04.126 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:04.216 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:04.334 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000108802e84 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:21:04.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=467 17:21:04.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96850395202636719) 17:21:04.337 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000108802e84 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:21:04.359 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:04.395 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:04.567 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:04.567 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:04.790 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:05.000 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:09.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:21:09.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:21:09.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:21:09.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:21:09.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:21:10.722 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:10.723 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:10.723 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:11.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 97882 17:21:11.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 97882 17:21:11.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 97882 17:21:11.346 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:11.420 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:11.628 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:12.577 [Lua] Horde killed: ? 17:21:14.912 [Lua] Switching ConflictSettings: to: skaven 17:21:14.912 [Lua] pacing=default 17:21:14.912 [Lua] roaming=nil 17:21:14.912 [Lua] specials=skaven 17:21:14.912 [Lua] debug_color=orange 17:21:14.912 [Lua] contained_breeds=nil 17:21:14.912 [Lua] pack_spawning=skaven 17:21:14.912 [Lua] disabled=false 17:21:14.912 [Lua] factions=nil 17:21:14.912 [Lua] boss=skaven 17:21:14.912 [Lua] horde=default 17:21:14.912 [Lua] name=skaven 17:21:14.912 [Lua] intensity=default 17:21:14.912 [Lua] --- 17:21:16.385 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:17.195 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:18.907 [Lua] simple los failed 17:21:20.501 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:20.551 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:20.676 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:20.871 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:20.972 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:20.989 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:21.023 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.125 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:21.176 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.244 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.378 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:21.378 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.530 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:21.667 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.684 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:21.736 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.737 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:21.849 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:22.101 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:22.198 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:26.835 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:27.319 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:27.858 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:27.943 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:28.488 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:28.739 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:32.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:32.913 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:32.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:33.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:33.457 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:33.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:33.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:33.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:21:33.875 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:34.414 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:34.707 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:35.497 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:35.497 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:36.509 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:21:39.765 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:21:39.782 [Lua] Spline already found! 17:21:39.834 [Lua] Init group template: spline_patrol 17:21:44.251 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:44.773 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:21:46.529 [Lua] [ChatManager][1]System: JayJay picked up a Tome 17:21:54.848 [Lua] [ChatManager][1]System: JayJay discarded a Tome 17:21:55.047 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:21:55.063 [Lua] Spline already found! 17:21:55.116 [Lua] Init group template: spline_patrol 17:22:09.510 [Lua] Switching ConflictSettings: to: default 17:22:09.510 [Lua] pacing=default 17:22:09.510 [Lua] roaming=nil 17:22:09.510 [Lua] specials=default 17:22:09.510 [Lua] debug_color=maroon 17:22:09.510 [Lua] contained_breeds=nil 17:22:09.510 [Lua] pack_spawning=default 17:22:09.510 [Lua] disabled=false 17:22:09.510 [Lua] factions=nil 17:22:09.510 [Lua] boss=default 17:22:09.510 [Lua] horde=default 17:22:09.510 [Lua] name=default 17:22:09.510 [Lua] intensity=default 17:22:09.510 [Lua] --- 17:22:09.579 [Lua] Switching ConflictSettings: to: skaven 17:22:09.579 [Lua] pacing=default 17:22:09.579 [Lua] roaming=nil 17:22:09.579 [Lua] specials=skaven 17:22:09.579 [Lua] debug_color=orange 17:22:09.579 [Lua] contained_breeds=nil 17:22:09.579 [Lua] pack_spawning=skaven 17:22:09.579 [Lua] disabled=false 17:22:09.579 [Lua] factions=nil 17:22:09.579 [Lua] boss=skaven 17:22:09.579 [Lua] horde=default 17:22:09.579 [Lua] name=skaven 17:22:09.579 [Lua] intensity=default 17:22:09.579 [Lua] --- 17:22:10.928 [Lua] Switching ConflictSettings: to: default 17:22:10.928 [Lua] pacing=default 17:22:10.928 [Lua] roaming=nil 17:22:10.928 [Lua] specials=default 17:22:10.928 [Lua] debug_color=maroon 17:22:10.928 [Lua] contained_breeds=nil 17:22:10.928 [Lua] pack_spawning=default 17:22:10.928 [Lua] disabled=false 17:22:10.928 [Lua] factions=nil 17:22:10.928 [Lua] boss=default 17:22:10.928 [Lua] horde=default 17:22:10.928 [Lua] name=default 17:22:10.928 [Lua] intensity=default 17:22:10.928 [Lua] --- 17:22:12.033 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:22:12.040 [SteamVoipClient] select_out(110000106697298, on) 17:22:12.040 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:22:12.040 [SteamVoipClient] select_out(110000108802e84, on) 17:22:12.153 [Lua] [ChatManager][1]System: Captain Blunder picked up a Tome 17:22:12.741 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:22:12.741 [SteamVoipClient] select_out(110000106697298, off) 17:22:12.741 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:22:12.741 [SteamVoipClient] select_out(110000108802e84, off) 17:22:12.991 [Lua] Switching ConflictSettings: to: skaven 17:22:12.991 [Lua] pacing=default 17:22:12.991 [Lua] roaming=nil 17:22:12.991 [Lua] specials=skaven 17:22:12.991 [Lua] debug_color=orange 17:22:12.991 [Lua] contained_breeds=nil 17:22:12.991 [Lua] pack_spawning=skaven 17:22:12.991 [Lua] disabled=false 17:22:12.991 [Lua] factions=nil 17:22:12.991 [Lua] boss=skaven 17:22:12.991 [Lua] horde=default 17:22:12.991 [Lua] name=skaven 17:22:12.991 [Lua] intensity=default 17:22:12.991 [Lua] --- 17:22:16.590 [Window] Window => inactive 17:22:17.223 [Window] Window => active 17:22:18.449 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:18.449 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:18.450 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:18.787 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:19.055 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:19.207 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:19.342 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:19.359 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:19.544 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:19.697 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:19.714 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:19.918 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:19.935 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:20.120 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:22:20.373 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:20.574 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:24.393 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:24.816 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:32.647 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:32.799 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:33.185 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:33.202 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:22:33.320 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:33.742 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:39.176 [Flow] 1 17:22:39.176 [Flow] 2 17:22:39.176 [Flow] 3 17:22:39.227 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 17:22:41.066 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:22:41.079 [Lua] Spline already found! 17:22:41.164 [Lua] Init group template: spline_patrol 17:22:48.114 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:22:48.131 [SteamVoipClient] select_out(110000106697298, on) 17:22:48.131 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:22:48.131 [SteamVoipClient] select_out(110000108802e84, on) 17:22:48.224 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:22:48.224 [SteamVoipClient] select_out(110000106697298, off) 17:22:48.224 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:22:48.224 [SteamVoipClient] select_out(110000108802e84, off) 17:22:49.765 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:50.188 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:50.204 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:50.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:22:51.048 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:51.082 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:51.250 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:51.251 [Lua] spawning mini patrol 17:22:51.518 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:51.754 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:22:52.832 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:53.272 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:22:53.425 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:53.609 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:53.792 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:53.893 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:53.894 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:53.995 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:54.045 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:54.162 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:54.263 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:54.364 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:54.465 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:54.465 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:54.518 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:54.632 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:54.633 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:54.803 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:54.853 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:54.956 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:55.004 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:55.004 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:55.156 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:55.224 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:55.397 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:55.397 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:55.410 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:55.545 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:55.646 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:55.731 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:55.850 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:55.957 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:56.119 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:56.321 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:56.321 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:56.455 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:56.656 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:56.817 [Lua] Init group template: mini_patrol 17:22:56.842 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:56.876 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:57.026 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:57.227 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:57.344 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:57.394 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:22:57.747 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:58.692 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:58.945 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:59.402 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:22:59.926 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:00.838 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:01.326 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:01.782 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:02.269 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:02.756 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:03.110 [Lua] Time for new HOOORDE! multi_first_wave 17:23:03.110 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 17:23:03.110 [Lua] horde requested: vector_blob 17:23:03.110 [Lua] wants to spawn behind within distance: 60 17:23:03.110 [Lua] horde crated with id 26 of type vector_blob 17:23:03.110 [Lua] managed to spawn 55/55 horde enemies 17:23:03.110 [Lua] vector blob horde has started 17:23:03.243 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:03.429 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:03.968 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:04.022 [Lua] Init group template: horde 17:23:04.394 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:04.981 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:07.034 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:07.088 [Lua] Mini patrol killed! 25 17:23:07.472 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:23:15.324 [Lua] event horde ends! 17:23:16.504 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:16.504 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:16.504 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:16.909 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:16.992 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:18.293 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:18.294 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:20.363 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:20.809 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:21.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:23:23.149 [Lua] HORDE: Pushing horde in time; too many units out 68 17:23:24.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:23:26.666 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:28.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 17:23:28.296 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:23:28.296 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 17:23:28.296 [Lua] horde requested: vector_blob 17:23:28.296 [Lua] wants to spawn behind within distance: 60 17:23:28.296 [Lua] horde crated with id 27 of type vector_blob 17:23:28.296 [Lua] managed to spawn 58/58 horde enemies 17:23:28.296 [Lua] vector blob horde has started 17:23:28.754 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:29.240 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:29.423 [Lua] Init group template: horde 17:23:29.643 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:30.148 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:30.536 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:30.985 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:31.454 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:31.925 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:32.405 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:32.817 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:32.869 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:33.407 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:33.407 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:34.034 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:34.067 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:34.682 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:42.097 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:42.484 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:43.006 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:43.477 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:43.606 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:43.703 [Lua] Horde killed: ? 17:23:44.079 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:44.192 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:44.722 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:48.086 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:48.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:23:48.679 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:48.679 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:48.847 [Lua] HORDE: Pushing horde in time; too many units out 63 17:23:49.336 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:49.370 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:49.933 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:49.949 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:50.341 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:23:50.922 [Lua] spawning mini patrol 17:23:51.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 17:23:55.005 [Lua] event horde failed 17:23:55.617 [Lua] fence jumping 17:23:56.292 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:56.653 [Lua] ready to jump failed 17:23:56.787 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:56.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:23:56.954 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:57.124 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:57.292 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:57.292 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:57.919 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:57.919 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:57.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:23:58.037 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:58.207 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:58.426 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:58.580 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:23:59.000 [Lua] simple los failed 17:23:59.067 [Lua] HORDE: last wave, reset to standard horde delay 17:23:59.067 [Lua] Time for new HOOORDE! multi_last_wave 17:23:59.067 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 17:23:59.067 [Lua] horde requested: vector_blob 17:23:59.068 [Lua] wants to spawn behind within distance: 60 17:23:59.068 [Lua] horde crated with id 29 of type vector_blob 17:23:59.068 [Lua] managed to spawn 57/57 horde enemies 17:23:59.068 [Lua] vector blob horde has started 17:24:00.077 [Lua] Init group template: horde 17:24:02.462 [Lua] simple los failed 17:24:02.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:04.221 [Lua] fence jumping 17:24:04.805 [Lua] simple los failed 17:24:05.025 [Lua] fence jumping 17:24:05.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:05.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:06.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:07.283 [Lua] fence jumping 17:24:07.399 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:07.399 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:07.399 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:07.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:07.758 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:07.758 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:08.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:08.711 [Lua] ready to jump failed 17:24:09.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:10.030 [Lua] ready to jump failed 17:24:10.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:11.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:16.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:16.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:16.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:17.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:17.275 [Lua] Horde killed: ? 17:24:17.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:17.558 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:17.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:18.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:18.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:18.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:18.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:19.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:19.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:19.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:19.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:19.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:20.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:20.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:20.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:20.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:20.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:21.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:21.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:21.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:21.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:22.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:23.137 [Lua] fence jumping 17:24:23.187 [Lua] fence jumping 17:24:23.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:23.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:23.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:23.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:23.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.033 [Lua] ready to jump failed 17:24:24.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:24.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:25.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:25.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:25.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:26.909 [Lua] simple los failed 17:24:28.258 [Lua] ready to jump failed 17:24:29.002 [Lua] simple los failed 17:24:30.706 [Lua] state dead despawn 17:24:30.721 [Lua] [GameNetworkManager] destroying game object with go_id=76 17:24:30.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:24:35.339 [Lua] fence jumping 17:24:36.768 [Lua] ready to jump failed 17:24:37.934 [Lua] ready to jump failed 17:24:39.301 [Lua] fence jumping 17:24:40.713 [Lua] ready to jump failed 17:24:41.563 [Lua] ready to jump failed 17:24:43.481 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:43.481 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:43.481 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:43.716 [Lua] Horde killed: ? 17:24:43.898 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:44.031 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:44.115 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:45.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:24:45.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:24:45.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:24:47.233 [Lua] fence jumping 17:24:47.808 [Lua] ready to jump failed 17:24:48.451 [Lua] ready to jump failed 17:24:50.961 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:51.497 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:51.902 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:52.359 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:52.560 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:52.913 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:52.980 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:53.032 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:53.149 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:53.234 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:53.284 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:53.335 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:24:53.503 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:24:53.604 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:53.705 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:24:53.773 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:24:53.773 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:54.212 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:24:55.869 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 17:24:55.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:24:55.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:24:55.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=604 17:24:59.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:00.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:00.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:03.038 [Lua] spawning mini patrol 17:25:08.078 [Lua] Init group template: mini_patrol 17:25:10.036 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:25:10.053 [Lua] Spline already found! 17:25:10.105 [Lua] Init group template: spline_patrol 17:25:12.690 [Lua] fence jumping 17:25:13.803 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:13.938 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:14.173 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:14.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 17:25:14.341 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:14.341 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:14.525 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:14.525 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:14.677 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:14.728 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:14.880 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:14.931 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:15.099 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:15.120 [Lua] Destroying unit since outside mesh or world 17:25:15.319 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:15.522 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:25:16.801 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:25:16.818 [Lua] Spline already found! 17:25:16.854 [Lua] Init group template: spline_patrol 17:25:19.081 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:19.448 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:25:19.652 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:20.096 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:20.317 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:20.731 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:20.934 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:20.987 [Lua] Mini patrol killed! 30 17:25:21.388 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:23.279 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:23.801 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:24.426 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:24.427 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:24.427 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:25.083 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:25.457 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:26.733 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:27.089 [Lua] event horde ends! 17:25:27.240 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:27.358 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:27.863 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:27.998 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:28.739 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:34.786 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:35.057 [Lua] main path terror event triggered: rare_event_loot_rat 17:25:35.057 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 17:25:35.545 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 9 36 17:25:46.714 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:47.184 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:51.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:51.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:51.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:52.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:53.174 [Lua] spawning mini patrol 17:25:53.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:53.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:53.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:53.934 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:54.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:25:54.408 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:54.627 [Lua] Coordinated attack! 17:25:54.830 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:55.385 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:56.722 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:57.112 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:57.638 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:58.041 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:25:58.599 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:58.736 [Lua] Init group template: mini_patrol 17:25:58.987 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:01.973 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 33 17:26:02.917 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:03.408 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:05.500 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:05.534 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:26:05.534 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:26:05.958 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:06.464 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:06.819 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:08.205 [Lua] Mini patrol killed! 33 17:26:08.478 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:08.478 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:08.478 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:08.905 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:09.097 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:09.379 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:10.224 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 27 17:26:10.292 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 10 26 17:26:10.343 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 25 17:26:12.732 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:13.168 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:13.845 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:14.283 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:14.771 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:15.209 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:17.267 [Lua] event horde ends! 17:26:20.215 [Lua] Time for new HOOORDE! multi_first_wave 17:26:20.215 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 17:26:20.215 [Lua] horde requested: vector_blob 17:26:20.215 [Lua] wants to spawn ahead within distance: 60 17:26:20.215 [Lua] horde crated with id 34 of type vector_blob 17:26:20.215 [Lua] managed to spawn 58/58 horde enemies 17:26:20.215 [Lua] vector blob horde has started 17:26:21.178 [Lua] Init group template: horde 17:26:22.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:26:22.589 [Lua] Spline already found! 17:26:22.628 [Lua] Init group template: spline_patrol 17:26:32.472 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:26:42.597 [Lua] HORDE: Pushing horde in time; too many units out 69 17:26:43.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 17:26:44.552 [Lua] spawning mini patrol 17:26:47.630 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:26:47.630 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:26:47.630 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 17:26:47.630 [Lua] horde requested: vector_blob 17:26:47.630 [Lua] wants to spawn ahead within distance: 60 17:26:47.630 [Lua] horde crated with id 37 of type vector_blob 17:26:47.630 [Lua] managed to spawn 58/58 horde enemies 17:26:47.630 [Lua] vector blob horde has started 17:26:48.623 [Lua] Init group template: horde 17:26:49.679 [Lua] Init group template: mini_patrol 17:26:52.244 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:52.244 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:52.244 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:52.667 [Lua] Horde killed: ? 17:26:52.929 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:53.090 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:53.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:53.287 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:26:53.849 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:26:54.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:54.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:55.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:55.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:56.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:56.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:57.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:57.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:57.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:26:57.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 1212304 17:26:58.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:58.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:26:58.834 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105ddc9a8 17:26:58.834 [Lua] [GameNetworkManager] destroying game object with go_id=78 17:26:59.320 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108802e84 17:26:59.321 [Lua] [GameNetworkManager] destroying game object with go_id=467 17:27:00.164 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:00.529 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:00.800 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:01.313 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:02.621 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:03.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x81f62, position: 0 17:27:08.916 [Lua] event horde ends! 17:27:10.221 [Lua] HORDE: last wave, reset to standard horde delay 17:27:10.221 [Lua] Time for new HOOORDE! multi_last_wave 17:27:10.221 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 17:27:10.221 [Lua] horde requested: vector_blob 17:27:10.221 [Lua] wants to spawn ahead within distance: 60 17:27:10.221 [Lua] horde crated with id 38 of type vector_blob 17:27:10.221 [Lua] managed to spawn 54/54 horde enemies 17:27:10.221 [Lua] vector blob horde has started 17:27:11.229 [Lua] Init group template: horde 17:27:13.609 [Lua] Mini patrol killed! 36 17:27:16.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:16.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:16.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:16.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:16.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:16.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:17.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:17.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:22.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:27:22.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 1212304 17:27:23.875 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:27:23.877 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=770 17:27:23.877 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:27:24.638 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000108802e84 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:27:24.639 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=777 17:27:24.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33070865273475647) 17:27:24.641 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000108802e84 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 17:27:26.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8339f, position: 0 17:27:28.907 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:28.907 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:28.907 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:29.056 [Lua] Horde killed: ? 17:27:29.819 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:29.985 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:30.026 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:33.132 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 9 49 17:27:33.269 [Lua] spawning mini patrol 17:27:35.019 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:35.493 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:35.614 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:36.161 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:38.364 [Lua] Init group template: mini_patrol 17:27:38.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:27:38.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:27:38.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:27:38.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:27:38.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:27:39.499 [Lua] Horde killed: ? 17:27:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 97882 17:27:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 97882 17:27:40.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 97882 17:27:42.660 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:43.081 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:43.621 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:44.058 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:44.563 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:44.968 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:46.838 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:27:47.347 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:27:47.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:27:52.089 [Lua] Mini patrol killed! 39 17:27:52.606 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106ebe8e7 17:27:52.607 [Lua] [GameNetworkManager] destroying game object with go_id=79 17:27:52.692 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:27:52.692 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:27:55.426 [Lua] [ChatManager][1]System: JayJay picked up a Tome 17:27:57.431 [Lua] event horde ends! 17:28:07.314 [Flow] 1 17:28:07.314 [Flow] 2 17:28:07.315 [Flow] 3 17:28:07.365 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 17:28:12.778 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 12 12 17:28:13.266 [Lua] Coordinated attack! 17:28:14.445 [Lua] main_path_player_far_away_check started 17:28:17.479 [Lua] main_path_player_far_away_check started 17:28:17.597 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000106ebe8e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:28:17.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=809 17:28:17.599 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397) 17:28:29.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x84354, position: 0 17:28:30.427 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:30.884 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:28:35.351 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 6 16 17:28:36.230 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 17 17:28:36.317 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 16 17:28:39.084 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 17:28:41.502 [Lua] simple los failed 17:28:45.531 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:28:45.531 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:28:46.710 [Lua] Time for new HOOORDE! multi_first_wave 17:28:46.710 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 17:28:46.710 [Lua] horde requested: vector 17:28:46.710 [Lua] setting up vector-horde 17:28:46.710 [Lua] Composing horde 'large' .. using variant 'plain' 17:28:46.710 [Lua] --> horde wants to spawn ahead of players (0.08625942493847/0.67 17:28:46.710 [Lua] -> spawning: 56 17:28:46.710 [Lua] horde crated with id 40 of type vector 17:28:46.710 [Lua] vector horde has started 17:28:47.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:28:47.640 [Lua] spawning mini patrol 17:28:47.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:28:48.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:28:52.588 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:52.739 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:52.957 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:53.180 [Lua] Init group template: mini_patrol 17:28:53.328 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:53.396 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:53.733 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:28:53.733 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:28:53.733 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 17:28:53.733 [Lua] horde requested: vector 17:28:53.733 [Lua] setting up vector-horde 17:28:53.733 [Lua] Composing horde 'large' .. using variant 'plain' 17:28:53.733 [Lua] --> horde wants to spawn behind players (0.94560871278647/0.67 17:28:53.733 [Lua] -> spawning: 56 17:28:53.733 [Lua] horde crated with id 42 of type vector 17:28:53.733 [Lua] vector horde has started 17:28:53.951 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:53.952 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:53.952 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:53.952 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:53.952 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:54.018 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:54.152 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:54.186 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:54.270 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:54.304 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:54.406 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:28:54.457 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:54.508 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:54.710 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:54.879 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:28:55.795 [Lua] Init group template: horde 17:29:03.858 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:29:03.880 [Lua] Spline already found! 17:29:03.919 [Lua] Init group template: spline_patrol 17:29:04.477 [Lua] Init group template: horde 17:29:11.965 [Lua] event horde ends! 17:29:12.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x85ab1, position: 0 17:29:15.094 [Lua] Mini patrol killed! 41 17:29:17.302 [Lua] HORDE: Pushing horde in time; too many units out 61 17:29:21.272 [Lua] Horde killed: ? 17:29:21.285 [Lua] HORDE: last wave, reset to standard horde delay 17:29:21.285 [Lua] Time for new HOOORDE! multi_last_wave 17:29:21.285 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 17:29:21.285 [Lua] horde requested: vector 17:29:21.285 [Lua] setting up vector-horde 17:29:21.285 [Lua] Composing horde 'large' .. using variant 'plain' 17:29:21.285 [Lua] --> horde wants to spawn behind players (0.97306307485135/0.67 17:29:21.285 [Lua] -> spawning: 54 17:29:21.285 [Lua] horde crated with id 44 of type vector 17:29:21.285 [Lua] vector horde has started 17:29:28.955 [Lua] Horde killed: ? 17:29:30.937 [Lua] Init group template: horde 17:29:33.162 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 64 17:29:33.687 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 3 63 17:29:47.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x871f9, position: 0 17:29:47.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:29:54.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:29:55.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:29:56.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:29:56.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:29:56.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:29:56.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:29:58.349 [Lua] Horde killed: ? 17:30:04.294 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 17:30:04.294 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 17:30:04.312 [Lua] > starting new spline, using new navbot: standard , id: boss_13 17:30:04.329 [Lua] > continuing spline boss_13 index: 2 retries: 0 17:30:04.346 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.346 [Lua] > continuing spline boss_13 index: 3 retries: 0 17:30:04.366 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.366 [Lua] > continuing spline boss_13 index: 4 retries: 0 17:30:04.380 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.380 [Lua] > continuing spline boss_13 index: 5 retries: 0 17:30:04.397 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.397 [Lua] > continuing spline boss_13 index: 6 retries: 0 17:30:04.414 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.414 [Lua] > continuing spline boss_13 index: 7 retries: 0 17:30:04.430 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.430 [Lua] > continuing spline boss_13 index: 8 retries: 0 17:30:04.447 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.447 [Lua] > continuing spline boss_13 index: 9 retries: 0 17:30:04.464 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.464 [Lua] > continuing spline boss_13 index: 10 retries: 0 17:30:04.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.481 [Lua] > continuing spline boss_13 index: 11 retries: 0 17:30:04.497 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.497 [Lua] > continuing spline boss_13 index: 12 retries: 0 17:30:04.514 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.514 [Lua] > continuing spline boss_13 index: 13 retries: 0 17:30:04.531 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.531 [Lua] > continuing spline boss_13 index: 14 retries: 0 17:30:04.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.547 [Lua] > continuing spline boss_13 index: 15 retries: 0 17:30:04.565 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.565 [Lua] > continuing spline boss_13 index: 16 retries: 0 17:30:04.587 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.587 [Lua] > continuing spline boss_13 index: 17 retries: 0 17:30:04.598 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.598 [Lua] > continuing spline boss_13 index: 18 retries: 0 17:30:04.615 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.615 [Lua] > continuing spline boss_13 index: 19 retries: 0 17:30:04.632 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.632 [Lua] > continuing spline boss_13 index: 20 retries: 0 17:30:04.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.648 [Lua] > continuing spline boss_13 index: 21 retries: 0 17:30:04.666 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 17:30:04.666 [Lua] > spline completed boss_13 retries: 0 17:30:04.817 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 19 17:30:04.970 [Lua] Init group template: spline_patrol 17:30:05.101 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 27 17:30:07.785 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 27 17:30:08.071 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source. 17:30:10.632 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 29 17:30:18.007 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:18.531 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:18.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:19.019 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:19.577 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:20.222 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:20.403 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:20.404 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:20.404 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:20.857 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:21.060 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:21.060 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:21.296 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:22.359 [Lua] fence jumping 17:30:23.387 [Lua] ready to jump failed 17:30:24.435 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:24.874 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:25.364 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:25.801 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:26.187 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:26.289 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:26.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:26.780 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:26.780 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:27.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:27.355 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:27.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:27.734 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:27.928 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:28.366 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:28.585 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:29.021 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000108802e84 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:29.021 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:29.222 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:29.374 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108802e84 17:30:29.593 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:29.847 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:30.305 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:30.456 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:30.912 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:31.063 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:31.501 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:31.686 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:32.118 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:32.363 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:32.758 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:35.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:35.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:36.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x88952, position: 0 17:30:36.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:36.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:37.006 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:37.295 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:37.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:38.409 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:38.946 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:38.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:39.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x88ad3, position: 0 17:30:39.585 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:39.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:40.021 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:40.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:40.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:41.050 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:41.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:41.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:41.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:41.506 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:42.426 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:42.962 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:43.720 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:44.326 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:45.100 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:45.623 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:30:47.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:30:49.675 [Lua] fence jumping 17:30:50.267 [Lua] ready to jump failed 17:30:51.751 [Lua] fence jumping 17:30:52.779 [Lua] ready to jump failed 17:30:53.317 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105ddc9a8 17:30:53.318 [Lua] [GameNetworkManager] destroying game object with go_id=770 17:30:55.814 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:55.814 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:55.814 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:30:56.208 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:56.271 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:56.354 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:30:59.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:31:00.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:31:00.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:31:02.063 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108802e84 17:31:02.063 [Lua] [GameNetworkManager] destroying game object with go_id=777 17:31:08.673 [Steam] Connection 80d4ee20 to remote 110000108802e84 rejected, reason 1000 17:31:08.674 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000108802e84' 17:31:09.669 [Handshaker] Lost connection 139 to 110000108802e84 17:31:09.670 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000108802e84' 17:31:09.670 [Lua] [ChatManager][1]System: sergeixxiv has left the game 17:31:09.670 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108802e84) 17:31:09.670 [Lua] [PeerSM] 110000108802e84 :: on_exit InGame 17:31:09.670 [Lua] [PeerSM] 110000108802e84 :: on_enter Disconnecting 17:31:09.670 [Lua] [PSM] Disconnecting peer 110000108802e84 17:31:09.670 [Lua] [PSM] Disconnected peer 110000108802e84 is being removed from session. 17:31:09.670 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000108802e84 17:31:09.670 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000108802e84 17:31:09.670 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000108802e84 17:31:09.670 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000108802e84 17:31:09.670 [Lua] [GameNetworkManager] destroying game object with go_id=72 17:31:09.670 [Lua] [PeerSM] 110000108802e84 :: on_exit Disconnecting 17:31:09.670 [Lua] [PeerSM] 110000108802e84 :: on_enter Disconnected 17:31:09.670 [Lua] Set lobby begin: 17:31:09.670 [Lua] Lobby data twitch_enabled = false 17:31:09.670 [Lua] Lobby data power_level = 817 17:31:09.670 [Lua] Lobby data unique_server_name = JayJay 17:31:09.670 [Lua] Lobby data difficulty_tweak = 0 17:31:09.670 [Lua] Lobby data host = 110000106697298 17:31:09.670 [Lua] Lobby data game_mode = 2 17:31:09.670 [Lua] Lobby data is_private = false 17:31:09.670 [Lua] Lobby data match_started = true 17:31:09.670 [Lua] Lobby data mechanism = adventure 17:31:09.670 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:31:09.670 [Lua] Lobby data player_slot_1 = 0:0 17:31:09.670 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:31:09.670 [Lua] Lobby data difficulty = hardest 17:31:09.670 [Lua] Lobby data quick_game = true 17:31:09.670 [Lua] Lobby data matchmaking = true 17:31:09.671 [Lua] Lobby data weave_name = false 17:31:09.671 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:31:09.671 [Lua] Lobby data num_players = 4 17:31:09.671 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:31:09.671 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:31:09.671 [Lua] Lobby data country_code = DE 17:31:09.671 [Lua] Lobby data player_slot_3 = 0:0 17:31:09.671 [Lua] Lobby data eac_authorized = true 17:31:09.671 [Lua] Set lobby end. 17:31:09.671 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108802e84) 17:31:09.671 [EAC] EAC server lost client 110000108802e84 17:31:09.671 [EACServer] [18:31:09:671][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000108802E84 PlayerGUID: 76561198102883972 17:31:09.671 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9f2578, channel: 16 17:31:09.671 [SteamVoipClient] select_out(110000108802e84, off) 17:31:09.671 [SteamVoipClient] select_in(110000108802e84, off) 17:31:09.673 [Lua] player (110000106697298,2) was put into party 1 17:31:09.687 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=935 17:31:09.687 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 17:31:09.687 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 17:31:09.687 [Lua] Set lobby begin: 17:31:09.687 [Lua] Lobby data twitch_enabled = false 17:31:09.687 [Lua] Lobby data power_level = 817 17:31:09.687 [Lua] Lobby data unique_server_name = JayJay 17:31:09.687 [Lua] Lobby data difficulty_tweak = 0 17:31:09.687 [Lua] Lobby data host = 110000106697298 17:31:09.687 [Lua] Lobby data game_mode = 2 17:31:09.687 [Lua] Lobby data is_private = false 17:31:09.687 [Lua] Lobby data match_started = true 17:31:09.687 [Lua] Lobby data mechanism = adventure 17:31:09.687 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:31:09.687 [Lua] Lobby data player_slot_1 = 0:0 17:31:09.687 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:31:09.687 [Lua] Lobby data difficulty = hardest 17:31:09.687 [Lua] Lobby data quick_game = true 17:31:09.687 [Lua] Lobby data matchmaking = true 17:31:09.687 [Lua] Lobby data weave_name = false 17:31:09.687 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:31:09.688 [Lua] Lobby data num_players = 4 17:31:09.688 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:31:09.688 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:31:09.688 [Lua] Lobby data country_code = DE 17:31:09.688 [Lua] Lobby data player_slot_3 = 0:0 17:31:09.688 [Lua] Lobby data eac_authorized = true 17:31:09.688 [Lua] Set lobby end. 17:31:09.688 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106ebe8e7 | dr:0 | bw:110000105ddc9a8 | es:110000106697298 17:31:09.688 [Lua] 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 17:31:09.688 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 17:31:09.688 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:31:09.688 [Lua] [wwise/drakegun] = false (boolean) 17:31:09.688 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 17:31:09.688 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 17:31:09.688 [Lua] 17:31:09.688 [Lua] 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 17:31:09.688 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:31:09.688 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 17:31:09.688 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 17:31:09.688 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 17:31:09.688 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 17:31:09.688 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 17:31:09.688 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 17:31:09.688 [Lua] [wwise/drakegun] = false (boolean) 17:31:09.688 [Lua] 17:31:09.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 17:31:09.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ebe8e7 inventory_sync_id:6 my_peer_id:110000106697298 17:31:09.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105ddc9a8 inventory_sync_id:6 my_peer_id:110000106697298 17:31:09.702 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 17:31:09.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:31:09.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 17:31:09.755 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 17:31:09.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, InventoryPackageSynchronizerClient 17:31:09.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:31:09.756 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 17:31:09.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, InventoryPackageSynchronizerClient 17:31:09.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 17:31:09.769 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:31:09.769 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 17:31:09.769 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 17:31:09.769 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient 17:31:09.769 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper, InventoryPackageSynchronizerClient 17:31:09.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 17:31:09.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 17:31:09.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 17:31:10.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 17:31:10.084 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 17:31:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 17:31:10.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 17:31:10.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 17:31:10.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 17:31:10.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 17:31:10.252 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 17:31:10.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:31:10.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:31:10.372 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:31:10.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 17:31:10.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 17:31:10.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 17:31:10.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:31:10.574 [Lua] [Matchmaking] Handshake host removing client 110000108802e84 17:31:10.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:31:10.997 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:31:10.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 17:31:11.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 17:31:11.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 17:31:11.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 17:31:11.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 17:31:11.200 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 17:31:11.215 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 17:31:11.908 [Lua] Set lobby begin: 17:31:11.909 [Lua] Lobby data twitch_enabled = false 17:31:11.909 [Lua] Lobby data power_level = 811 17:31:11.909 [Lua] Lobby data unique_server_name = JayJay 17:31:11.909 [Lua] Lobby data difficulty_tweak = 0 17:31:11.909 [Lua] Lobby data host = 110000106697298 17:31:11.909 [Lua] Lobby data game_mode = 2 17:31:11.909 [Lua] Lobby data is_private = false 17:31:11.909 [Lua] Lobby data match_started = true 17:31:11.909 [Lua] Lobby data mechanism = adventure 17:31:11.909 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:31:11.909 [Lua] Lobby data player_slot_1 = 0:0 17:31:11.909 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:31:11.909 [Lua] Lobby data difficulty = hardest 17:31:11.909 [Lua] Lobby data quick_game = true 17:31:11.909 [Lua] Lobby data matchmaking = true 17:31:11.909 [Lua] Lobby data weave_name = false 17:31:11.909 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:31:11.909 [Lua] Lobby data num_players = 4 17:31:11.909 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:31:11.909 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:31:11.909 [Lua] Lobby data country_code = DE 17:31:11.909 [Lua] Lobby data player_slot_3 = 0:0 17:31:11.909 [Lua] Lobby data eac_authorized = true 17:31:11.909 [Lua] Set lobby end. 17:31:14.806 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 3) 17:31:14.807 [Lua] test 17:31:14.809 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.41732284426689148) 17:31:14.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=940 17:31:17.337 [Lua] [NetworkServer] Changing num_players from 4 to 3 17:31:17.337 [Lua] Players: 3 17:31:17.337 [Lua] Set lobby begin: 17:31:17.337 [Lua] Lobby data twitch_enabled = false 17:31:17.337 [Lua] Lobby data power_level = 811 17:31:17.337 [Lua] Lobby data unique_server_name = JayJay 17:31:17.337 [Lua] Lobby data difficulty_tweak = 0 17:31:17.337 [Lua] Lobby data host = 110000106697298 17:31:17.337 [Lua] Lobby data game_mode = 2 17:31:17.337 [Lua] Lobby data is_private = false 17:31:17.337 [Lua] Lobby data match_started = true 17:31:17.337 [Lua] Lobby data mechanism = adventure 17:31:17.337 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:31:17.338 [Lua] Lobby data player_slot_1 = 0:0 17:31:17.338 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:31:17.338 [Lua] Lobby data difficulty = hardest 17:31:17.338 [Lua] Lobby data quick_game = true 17:31:17.338 [Lua] Lobby data matchmaking = true 17:31:17.338 [Lua] Lobby data weave_name = false 17:31:17.338 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:31:17.338 [Lua] Lobby data num_players = 3 17:31:17.338 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:31:17.338 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:31:17.338 [Lua] Lobby data country_code = DE 17:31:17.338 [Lua] Lobby data player_slot_3 = 0:0 17:31:17.338 [Lua] Lobby data eac_authorized = true 17:31:17.338 [Lua] Set lobby end. 17:31:17.338 [Lua] [LobbyMembers] Member left 110000108802e84 17:31:17.681 [Lua] Override Player Respawning event true 17:31:18.016 [Lua] Returning override respawn unit 17:31:18.148 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:31:18.149 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=941 17:31:18.150 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:31:18.756 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0) 17:31:20.054 [Lua] Switching ConflictSettings: to: chaos 17:31:20.054 [Lua] pacing=chaos 17:31:20.054 [Lua] roaming=nil 17:31:20.054 [Lua] specials=chaos 17:31:20.054 [Lua] debug_color=purple 17:31:20.054 [Lua] contained_breeds=nil 17:31:20.054 [Lua] pack_spawning=chaos 17:31:20.054 [Lua] disabled=false 17:31:20.054 [Lua] factions=nil 17:31:20.054 [Lua] boss=chaos 17:31:20.054 [Lua] horde=chaos 17:31:20.054 [Lua] name=chaos 17:31:20.054 [Lua] intensity=default 17:31:20.054 [Lua] --- 17:31:52.981 [Lua] [ChatManager][1]System: JayJay discarded a Tome 17:32:06.571 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:32:06.587 [SteamVoipClient] select_out(110000106697298, on) 17:32:06.587 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:32:07.521 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:32:07.521 [SteamVoipClient] select_out(110000106697298, off) 17:32:07.521 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:32:10.098 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:32:10.113 [SteamVoipClient] select_out(110000106697298, on) 17:32:10.113 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:32:11.254 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:32:11.254 [SteamVoipClient] select_out(110000106697298, off) 17:32:11.254 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:32:13.003 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:32:13.018 [SteamVoipClient] select_out(110000106697298, on) 17:32:13.018 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:32:14.585 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:32:14.585 [SteamVoipClient] select_out(110000106697298, off) 17:32:14.585 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:32:21.217 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:32:21.232 [SteamVoipClient] select_out(110000106697298, on) 17:32:21.232 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:32:23.128 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:32:23.128 [SteamVoipClient] select_out(110000106697298, off) 17:32:23.128 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:32:24.071 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:32:24.085 [SteamVoipClient] select_out(110000106697298, on) 17:32:24.085 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:32:24.940 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:32:24.940 [SteamVoipClient] select_out(110000106697298, off) 17:32:24.940 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:32:30.403 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:32:30.417 [SteamVoipClient] select_out(110000106697298, on) 17:32:30.418 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:32:31.692 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:32:31.692 [SteamVoipClient] select_out(110000106697298, off) 17:32:31.692 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:32:43.737 [Lua] [ChatManager][1]System: JayJay picked up a Tome 17:32:49.243 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:32:49.243 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:32:49.257 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0) 17:33:01.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:33:02.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:33:02.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:33:02.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:33:03.811 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:03.945 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:04.216 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:04.217 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:04.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:33:04.351 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:04.351 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:04.538 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:04.572 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:04.672 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:04.722 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:04.907 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:04.946 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:05.058 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:05.059 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:05.260 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:05.295 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:05.379 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:05.429 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:05.633 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:05.706 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:05.784 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:05.784 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:05.986 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:05.986 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:06.144 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:06.408 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:06.459 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:06.459 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:06.509 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:06.560 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:06.712 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:06.763 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:06.914 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:06.914 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:07.066 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:07.117 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:07.238 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:07.238 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:07.421 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:07.489 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:07.590 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:07.658 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:07.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:07.859 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:07.860 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:07.928 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:07.978 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:08.147 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:08.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:08.166 [Flow] Current State:Greater 17:33:08.166 [Flow] Current State:1 17:33:08.298 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:33:08.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:09.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:09.293 [Flow] Current State:Greater 17:33:09.293 [Flow] Current State:2 17:33:09.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:09.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:09.761 [Flow] Current State:Greater 17:33:09.761 [Flow] Current State:1 17:33:09.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:10.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:10.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:10.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:10.539 [Flow] Current State:Greater 17:33:10.540 [Flow] Current State:3 17:33:11.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:11.734 [Flow] Current State:Greater 17:33:11.734 [Flow] Current State:2 17:33:13.368 [Lua] event horde ends! 17:33:15.289 [Flow] Destructible interactable planks 01Started 17:33:15.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:15.866 [Flow] Current State:Greater 17:33:15.866 [Flow] Current State:4 17:33:15.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:16.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:16.278 [Flow] Current State:Rebuilt 17:33:16.278 [Flow] Current State:3 17:33:16.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:16.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:16.478 [Flow] Trying to trigger effect on: fx_07 17:33:16.478 [Flow] Trying to trigger effect on: fx_08 17:33:16.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:16.896 [Flow] Current State:Greater 17:33:16.896 [Flow] Current State:4 17:33:17.271 [Flow] Current State:Rebuilt 17:33:17.271 [Flow] Current State:3 17:33:17.475 [Flow] Trying to trigger effect on: fx_07 17:33:17.475 [Flow] Trying to trigger effect on: fx_08 17:33:17.503 [Flow] Destructible interactable planks 01Started 17:33:18.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:18.176 [Flow] Current State:Greater 17:33:18.176 [Flow] Current State:4 17:33:18.266 [Flow] Current State:Rebuilt 17:33:18.266 [Flow] Current State:3 17:33:18.312 [Flow] Destructible interactable planks 01Success 17:33:18.468 [Flow] Trying to trigger effect on: fx_07 17:33:18.468 [Flow] Trying to trigger effect on: fx_08 17:33:18.486 [Flow] Current State:Rebuilt 17:33:18.486 [Flow] Current State:1 17:33:18.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:18.686 [Flow] Trying to trigger effect on: fx_03 17:33:18.686 [Flow] Trying to trigger effect on: fx_04 17:33:19.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:19.236 [Flow] Current State:Greater 17:33:19.236 [Flow] Current State:4 17:33:19.495 [Flow] Animation: Started 17:33:19.495 [Flow] Animation: Played 17:33:19.496 [Flow] Current State:Rebuilt 17:33:19.496 [Flow] Current State:0 17:33:19.523 [Flow] Destructible interactable planks 01Success 17:33:19.696 [Flow] Trying to trigger effect on: fx_01 17:33:19.696 [Flow] Trying to trigger effect on: fx_02 17:33:19.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:20.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:20.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:21.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:21.785 [Flow] Barricade: Open 17:33:21.785 [Flow] Current State:Greater 17:33:21.785 [Flow] Completely Broken 17:33:21.785 [Flow] Current State:5 17:33:21.786 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:21.786 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:21.815 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:33:22.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:27.946 [Flow] Destructible interactable planks 01Started 17:33:28.925 [Flow] Barricade: Closed 17:33:28.925 [Flow] Not Broken 17:33:28.925 [Flow] Current State:Rebuilt 17:33:28.925 [Flow] Current State:4 17:33:28.937 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:28.937 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:28.971 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:33:29.131 [Flow] Trying to trigger effect on: fx_09 17:33:29.131 [Flow] Trying to trigger effect on: fx_010 17:33:29.709 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 17:33:29.709 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 17:33:29.709 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 17:33:29.918 [Flow] Current State:Rebuilt 17:33:29.918 [Flow] Current State:3 17:33:30.120 [Flow] Trying to trigger effect on: fx_07 17:33:30.120 [Flow] Trying to trigger effect on: fx_08 17:33:30.915 [Flow] Current State:Rebuilt 17:33:30.915 [Flow] Current State:2 17:33:31.122 [Flow] Trying to trigger effect on: fx_05 17:33:31.122 [Flow] Trying to trigger effect on: fx_06 17:33:31.922 [Flow] Current State:Rebuilt 17:33:31.922 [Flow] Current State:1 17:33:32.118 [Flow] Trying to trigger effect on: fx_03 17:33:32.118 [Flow] Trying to trigger effect on: fx_04 17:33:32.910 [Flow] Animation: Started 17:33:32.910 [Flow] Animation: Played 17:33:32.910 [Flow] Current State:Rebuilt 17:33:32.910 [Flow] Current State:0 17:33:32.973 [Flow] Destructible interactable planks 01Success 17:33:33.114 [Flow] Trying to trigger effect on: fx_01 17:33:33.114 [Flow] Trying to trigger effect on: fx_02 17:33:37.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:37.251 [Flow] Current State:Greater 17:33:37.252 [Flow] Current State:1 17:33:37.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:38.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:38.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:38.664 [Flow] Current State:Greater 17:33:38.664 [Flow] Current State:2 17:33:38.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:39.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:39.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:40.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:40.602 [Flow] Current State:Greater 17:33:40.602 [Flow] Current State:3 17:33:40.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:41.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:41.514 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:41.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:41.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:41.719 [Flow] Current State:Greater 17:33:41.720 [Flow] Current State:4 17:33:41.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:41.933 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:41.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:42.148 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:42.611 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:42.764 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:43.234 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:43.366 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:43.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:43.669 [Flow] Barricade: Open 17:33:43.669 [Flow] Current State:Greater 17:33:43.669 [Flow] Completely Broken 17:33:43.670 [Flow] Current State:5 17:33:43.671 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:43.671 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:43.707 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:33:43.855 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:43.979 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:44.435 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:44.650 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:45.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:45.107 [Flow] Current State:Greater 17:33:45.108 [Flow] Current State:1 17:33:45.122 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:45.304 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:45.792 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:45.910 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:46.313 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:46.546 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:46.893 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:47.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:47.027 [Flow] Current State:Greater 17:33:47.027 [Flow] Current State:2 17:33:47.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:47.301 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:47.301 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:47.301 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:47.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:47.599 [Flow] Current State:Greater 17:33:47.599 [Flow] Current State:1 17:33:47.657 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:47.657 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:47.676 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:48.632 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:48.990 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:49.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:49.179 [Flow] Current State:Greater 17:33:49.179 [Flow] Current State:3 17:33:49.270 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:49.634 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:49.857 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:50.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:50.246 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:50.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:50.297 [Flow] Current State:Greater 17:33:50.298 [Flow] Current State:4 17:33:50.503 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:50.864 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:51.120 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:51.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.244 [Flow] Current State:Greater 17:33:51.244 [Flow] Current State:2 17:33:51.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.475 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:51.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.733 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:51.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:51.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:52.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:52.072 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:52.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:52.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:52.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:52.290 [Flow] Current State:Greater 17:33:52.290 [Flow] Current State:3 17:33:52.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:52.358 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:52.727 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:52.991 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:53.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.331 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:53.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.456 [Flow] Current State:Greater 17:33:53.456 [Flow] Current State:4 17:33:53.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.603 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:53.613 [Flow] Barricade: Open 17:33:53.613 [Flow] Current State:Greater 17:33:53.613 [Flow] Completely Broken 17:33:53.613 [Flow] Current State:5 17:33:53.616 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:53.616 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:53.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:33:53.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:54.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:54.146 [Lua] event horde ends! 17:33:54.146 [Lua] event horde ends! 17:33:54.146 [Lua] event horde ends! 17:33:54.146 [Lua] event horde ends! 17:33:54.172 [Lua] event horde ends! 17:33:54.218 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:54.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:54.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:54.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:33:54.568 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:54.572 [Flow] Barricade: Open 17:33:54.572 [Flow] Current State:Greater 17:33:54.572 [Flow] Completely Broken 17:33:54.573 [Flow] Current State:5 17:33:54.575 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:54.575 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:33:54.637 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:33:54.797 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:55.179 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:55.441 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:55.768 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:56.042 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:56.378 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:33:56.646 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:33:57.008 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:00.143 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 17:34:02.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:02.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:06.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:07.489 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 17:34:07.489 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 17:34:07.489 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 17:34:07.489 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 17:34:08.916 [Flow] Destructible interactable planks 01Started 17:34:09.950 [Flow] Barricade: Closed 17:34:09.950 [Flow] Not Broken 17:34:09.950 [Flow] Current State:Rebuilt 17:34:09.950 [Flow] Current State:4 17:34:09.963 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:34:09.963 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:34:10.002 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:34:10.160 [Flow] Trying to trigger effect on: fx_09 17:34:10.160 [Flow] Trying to trigger effect on: fx_010 17:34:10.949 [Flow] Current State:Rebuilt 17:34:10.949 [Flow] Current State:3 17:34:11.163 [Flow] Trying to trigger effect on: fx_07 17:34:11.163 [Flow] Trying to trigger effect on: fx_08 17:34:11.968 [Flow] Current State:Rebuilt 17:34:11.968 [Flow] Current State:2 17:34:12.176 [Flow] Trying to trigger effect on: fx_05 17:34:12.176 [Flow] Trying to trigger effect on: fx_06 17:34:12.949 [Flow] Current State:Rebuilt 17:34:12.949 [Flow] Current State:1 17:34:13.158 [Flow] Trying to trigger effect on: fx_03 17:34:13.158 [Flow] Trying to trigger effect on: fx_04 17:34:13.972 [Flow] Animation: Started 17:34:13.972 [Flow] Animation: Played 17:34:13.973 [Flow] Current State:Rebuilt 17:34:13.973 [Flow] Current State:0 17:34:13.986 [Flow] Destructible interactable planks 01Success 17:34:14.194 [Flow] Trying to trigger effect on: fx_01 17:34:14.194 [Flow] Trying to trigger effect on: fx_02 17:34:14.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:14.925 [Flow] Current State:Greater 17:34:14.925 [Flow] Current State:1 17:34:16.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:16.041 [Flow] Current State:Greater 17:34:16.041 [Flow] Current State:2 17:34:17.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:17.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:18.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:18.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:19.456 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:34:19.456 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:34:19.456 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:34:19.848 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:19.871 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:20.286 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:24.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:24.406 [Flow] Current State:Greater 17:34:24.407 [Flow] Current State:3 17:34:24.448 [Lua] event horde ends! 17:34:24.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:25.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:25.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:25.487 [Flow] Current State:Greater 17:34:25.487 [Flow] Current State:4 17:34:25.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:26.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:26.607 [Flow] Barricade: Open 17:34:26.607 [Flow] Current State:Greater 17:34:26.607 [Flow] Completely Broken 17:34:26.607 [Flow] Current State:5 17:34:26.610 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:34:26.610 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:34:26.658 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:34:26.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:28.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:28.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:31.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:34:31.543 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 4189091 17:34:31.896 [Lua] event horde ends! 17:34:31.896 [Lua] event horde ends! 17:34:31.917 [Lua] event horde ends! 17:34:31.917 [Lua] event horde ends! 17:34:31.917 [Lua] event horde ends! 17:34:31.917 [Lua] event horde ends! 17:34:38.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:38.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:38.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:39.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:44.221 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:34:44.221 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:34:44.222 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:34:44.588 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:44.589 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:44.609 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:34:44.763 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105ddc9a8 17:34:44.763 [Lua] [GameNetworkManager] destroying game object with go_id=941 17:34:47.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:50.804 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 17:34:50.804 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 17:34:50.804 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0) 17:34:50.804 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 17:34:55.059 [Flow] Destructible interactable planks 01Started 17:34:56.103 [Flow] Barricade: Closed 17:34:56.103 [Flow] Not Broken 17:34:56.103 [Flow] Current State:Rebuilt 17:34:56.103 [Flow] Current State:4 17:34:56.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:34:56.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:34:56.159 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:34:56.330 [Flow] Trying to trigger effect on: fx_09 17:34:56.330 [Flow] Trying to trigger effect on: fx_010 17:34:57.087 [Flow] Current State:Rebuilt 17:34:57.087 [Flow] Current State:3 17:34:57.293 [Flow] Trying to trigger effect on: fx_07 17:34:57.293 [Flow] Trying to trigger effect on: fx_08 17:34:58.154 [Flow] Current State:Rebuilt 17:34:58.154 [Flow] Current State:2 17:34:58.354 [Flow] Trying to trigger effect on: fx_05 17:34:58.354 [Flow] Trying to trigger effect on: fx_06 17:34:58.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:58.647 [Flow] Current State:Greater 17:34:58.647 [Flow] Current State:1 17:34:58.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:58.854 [Flow] Current State:Greater 17:34:58.854 [Flow] Current State:1 17:34:59.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:59.137 [Flow] Current State:Rebuilt 17:34:59.137 [Flow] Current State:1 17:34:59.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:59.358 [Flow] Trying to trigger effect on: fx_03 17:34:59.358 [Flow] Trying to trigger effect on: fx_04 17:34:59.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:34:59.793 [Flow] Current State:Greater 17:34:59.793 [Flow] Current State:2 17:35:00.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:00.082 [Flow] Current State:Greater 17:35:00.083 [Flow] Current State:2 17:35:00.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:00.164 [Flow] Animation: Started 17:35:00.164 [Flow] Animation: Played 17:35:00.164 [Flow] Current State:Rebuilt 17:35:00.164 [Flow] Current State:0 17:35:00.199 [Flow] Destructible interactable planks 01Success 17:35:00.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:00.414 [Flow] Trying to trigger effect on: fx_01 17:35:00.414 [Flow] Trying to trigger effect on: fx_02 17:35:00.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:00.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:01.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:01.169 [Flow] Current State:Greater 17:35:01.169 [Flow] Current State:3 17:35:01.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:01.851 [Flow] Current State:Greater 17:35:01.851 [Flow] Current State:3 17:35:01.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.227 [Flow] Current State:Greater 17:35:02.227 [Flow] Current State:4 17:35:02.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:02.879 [Flow] Current State:Greater 17:35:02.880 [Flow] Current State:4 17:35:03.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:03.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:03.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:03.458 [Flow] Barricade: Open 17:35:03.458 [Flow] Current State:Greater 17:35:03.458 [Flow] Completely Broken 17:35:03.458 [Flow] Current State:5 17:35:03.460 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:35:03.460 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:35:03.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:35:03.529 [Lua] Override Player Respawning event false 17:35:03.529 [Lua] Override Player Respawning after_event true 17:35:03.538 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 17:35:03.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:03.957 [Flow] Barricade: Open 17:35:03.957 [Flow] Current State:Greater 17:35:03.957 [Flow] Completely Broken 17:35:03.957 [Flow] Current State:5 17:35:03.959 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:35:03.959 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:35:04.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:35:05.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:05.753 [Flow] Current State:Greater 17:35:05.754 [Flow] Current State:1 17:35:06.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:07.007 [Flow] Current State:Greater 17:35:07.007 [Flow] Current State:2 17:35:07.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:07.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:08.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:08.430 [Flow] Current State:Greater 17:35:08.430 [Flow] Current State:3 17:35:08.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:08.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:09.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:09.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:09.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:09.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:09.506 [Flow] Current State:Greater 17:35:09.506 [Flow] Current State:4 17:35:09.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:09.906 [Lua] Returning override respawn unit 17:35:09.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:10.009 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:35:10.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=183 17:35:10.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:35:10.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:10.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:10.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:10.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:10.573 [Flow] Barricade: Open 17:35:10.573 [Flow] Current State:Greater 17:35:10.573 [Flow] Completely Broken 17:35:10.574 [Flow] Current State:5 17:35:10.575 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:35:10.575 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 17:35:10.619 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 17:35:15.270 [Lua] event horde ends! 17:35:15.270 [Lua] event horde ends! 17:35:15.296 [Lua] event horde ends! 17:35:15.296 [Lua] event horde ends! 17:35:15.296 [Lua] event horde ends! 17:35:15.324 [Lua] event horde ends! 17:35:20.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:20.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:21.736 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:35:21.737 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:35:21.737 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:35:21.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:22.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:22.165 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:35:22.214 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:35:22.214 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:35:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:24.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:25.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:25.205 [Flow] 1 17:35:25.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:25.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:25.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:25.988 [Flow] 2 17:35:27.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:27.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:27.065 [Flow] 3 17:35:27.150 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 17:35:27.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:27.909 [Lua] event horde ends! 17:35:27.934 [Lua] event horde ends! 17:35:28.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:28.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:29.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:29.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:35:35.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:42.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:53.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:53.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:56.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:56.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:56.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:57.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:35:57.771 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:35:57.771 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:35:57.771 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:35:58.204 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:35:58.244 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:35:58.398 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:36:02.178 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 17:36:26.340 [Lua] event horde ends! 17:36:26.357 [Lua] event horde ends! 17:36:27.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:36:30.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:36:31.711 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 17:36:36.928 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 17:36:37.309 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:36:37.309 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:36:37.309 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:36:37.833 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:36:37.881 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:36:38.100 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:36:45.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x96426, position: 0 17:36:46.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:36:56.104 [Lua] event horde ends! 17:36:56.122 [Lua] event horde ends! 17:37:01.320 [Lua] event horde ends! 17:37:01.340 [Lua] event horde ends! 17:37:16.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:37:16.947 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:16.947 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:16.947 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:17.323 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:17.362 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:17.638 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:26.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:37:29.690 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 17:37:29.701 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0) 17:37:36.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:37:36.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:37:36.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:37:39.205 [Lua] Override Player Respawning after_event false 17:37:42.488 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:43.061 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:43.455 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:43.838 [Lua] spawning mini patrol 17:37:43.989 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:44.378 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:44.942 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:45.290 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:45.819 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:46.268 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:46.720 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:46.939 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:47.158 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:47.477 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:37:47.628 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:48.880 [Lua] Init group template: mini_patrol 17:37:50.155 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:50.677 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:51.351 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:51.840 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:52.396 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:52.884 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:53.372 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:53.862 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:54.522 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:55.150 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:55.419 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:55.892 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:58.306 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 23 17:37:58.590 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:59.049 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:37:59.211 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:37:59.582 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:01.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:38:01.940 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:01.940 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:01.940 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:02.028 [Lua] Mini patrol killed! 46 17:38:02.365 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:02.535 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:02.569 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:07.925 [Lua] event horde ends! 17:38:11.418 [Lua] spawning mini patrol 17:38:14.924 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:38:14.941 [Lua] Spline already found! 17:38:14.978 [Lua] Init group template: spline_patrol 17:38:15.318 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:15.896 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:15.993 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:16.467 [Lua] Init group template: mini_patrol 17:38:16.599 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:18.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 6, name: `unknown` 17:38:19.347 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:19.504 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:19.667 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:19.705 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:38:19.869 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:19.886 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:38:19.987 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:20.381 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:38:20.551 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:38:20.551 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:38:23.388 [Lua] fence jumping 17:38:24.801 [Lua] ready to jump failed 17:38:27.277 [Lua] fence jumping 17:38:28.291 [Lua] ready to jump failed 17:38:28.312 [Lua] Mini patrol killed! 47 17:38:35.486 [Lua] event horde ends! 17:38:38.522 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:38:38.811 [Lua] fence jumping 17:38:38.997 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:38:39.756 [Lua] ready to jump failed 17:38:42.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 17:38:43.131 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 201 will change to a manual source. 17:38:53.202 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:38:53.219 [Lua] Spline already found! 17:38:53.272 [Lua] Init group template: spline_patrol 17:38:58.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:38:58.677 [Lua] spawning mini patrol 17:38:58.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:38:59.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:00.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:00.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:00.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:01.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:01.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:03.224 [Lua] Init group template: mini_patrol 17:39:05.170 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:05.170 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:05.170 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:05.490 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:05.490 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:05.542 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:07.056 [Lua] Time for new HOOORDE! multi_first_wave 17:39:07.056 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 17:39:07.056 [Lua] horde requested: ambush 17:39:07.056 [Lua] setting up ambush-horde 17:39:07.056 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 17:39:07.056 [Lua] -> spawning: 30 17:39:07.056 [Lua] horde crated with id 51 of type ambush 17:39:07.056 [Lua] ambush horde has started 17:39:11.083 [Lua] Init group template: horde 17:39:13.280 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:13.955 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:14.103 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:14.628 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:14.745 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:15.222 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:15.342 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:15.820 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:15.943 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:16.505 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:16.597 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:16.646 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:39:16.646 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:39:16.646 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 17:39:16.646 [Lua] horde requested: ambush 17:39:16.646 [Lua] setting up ambush-horde 17:39:16.646 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 17:39:16.647 [Lua] -> spawning: 26 17:39:16.647 [Lua] horde crated with id 52 of type ambush 17:39:16.647 [Lua] ambush horde has started 17:39:16.852 [Lua] Mini patrol killed! 50 17:39:16.960 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:17.763 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:18.305 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:19.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:20.148 [Lua] replace_hidden_spawners -> first try found: 4 cover points 17:39:20.148 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.148 [Lua] ->moving spawner 17:39:20.165 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:39:20.165 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.165 [Lua] ->moving spawner 17:39:20.683 [Lua] Init group template: horde 17:39:22.942 [Lua] event horde ends! 17:39:28.968 [Lua] HORDE: last wave, reset to standard horde delay 17:39:28.968 [Lua] Time for new HOOORDE! multi_last_wave 17:39:28.968 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 17:39:28.968 [Lua] horde requested: ambush 17:39:28.968 [Lua] setting up ambush-horde 17:39:28.968 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 17:39:28.969 [Lua] -> spawning: 26 17:39:28.969 [Lua] horde crated with id 53 of type ambush 17:39:28.969 [Lua] ambush horde has started 17:39:31.044 [Lua] Horde killed: ? 17:39:32.460 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.460 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.460 [Lua] ->moving spawner 17:39:32.478 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.478 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.478 [Lua] ->moving spawner 17:39:32.494 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:39:32.494 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.494 [Lua] ->moving spawner 17:39:32.510 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.510 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.510 [Lua] ->moving spawner 17:39:32.529 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:39:32.529 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.529 [Lua] ->moving spawner 17:39:32.545 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.545 [Lua] ->moving spawner 17:39:32.567 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:39:32.567 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.567 [Lua] ->moving spawner 17:39:32.582 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.582 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.582 [Lua] ->moving spawner 17:39:32.599 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:39:32.599 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.599 [Lua] ->moving spawner 17:39:32.616 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.616 [Lua] ->moving spawner 17:39:32.633 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.633 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.633 [Lua] ->moving spawner 17:39:32.633 [Lua] ->moving spawner 17:39:32.633 [Lua] ->moving spawner 17:39:32.633 [Lua] ->moving spawner 17:39:32.633 [Lua] ->moving spawner 17:39:32.649 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.649 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.649 [Lua] ->moving spawner 17:39:32.649 [Lua] ->moving spawner 17:39:32.649 [Lua] ->moving spawner 17:39:32.649 [Lua] ->moving spawner 17:39:32.666 [Lua] replace_hidden_spawners -> first try found: 5 cover points 17:39:32.666 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:39:32.666 [Lua] ->moving spawner 17:39:32.900 [Lua] Init group template: horde 17:39:37.314 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:37.314 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:37.314 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:37.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:39:37.693 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:37.762 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:37.925 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:43.181 [Lua] fence jumping 17:39:44.221 [Lua] ready to jump failed 17:39:45.523 [Lua] Horde killed: ? 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:49.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:39:50.091 [Lua] fence jumping 17:39:51.106 [Lua] ready to jump failed 17:39:51.164 [Lua] Horde killed: ? 17:39:52.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 104720 17:39:53.244 [Lua] fence jumping 17:39:54.256 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:54.258 [Lua] ready to jump failed 17:39:54.693 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:39:54.998 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:55.655 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:39:55.840 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:39:56.520 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:39:58.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:40:01.567 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 14 17:40:02.851 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:03.340 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:03.458 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:07.606 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 12 14 17:40:07.832 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:08.837 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:08.937 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:09.315 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:09.545 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:09.933 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:10.336 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:11.469 [Lua] main path terror event triggered: boss_event_chaos_troll 17:40:11.469 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 17:40:11.503 [Flow] Boss DoorTroll 17:40:11.503 [Flow] Boss DoorTroll 17:40:11.506 [Lua] Init group template: boss_door_closers 17:40:14.677 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:15.132 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:18.303 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:18.303 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:18.303 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:18.741 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:18.741 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:18.792 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:18.916 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:19.539 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:20.012 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:20.643 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:20.695 [Lua] Coordinated attack! 17:40:20.890 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:20.923 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:21.311 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:21.430 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:21.816 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:22.491 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:22.744 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:23.199 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:23.675 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:24.121 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:24.612 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:25.052 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:25.507 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:25.692 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:25.946 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:26.131 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:26.434 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:26.838 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:27.370 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:27.420 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:27.808 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:28.162 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:28.313 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:28.715 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:29.203 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:29.304 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:29.659 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:29.861 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:30.165 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:30.571 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:32.377 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:32.848 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:32.967 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:33.459 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:33.606 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:34.080 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:34.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:40:34.213 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:34.735 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:34.835 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:35.324 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:35.493 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:35.678 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:35.949 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:36.084 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:36.152 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:36.581 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:36.711 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:37.135 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:37.269 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:37.370 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:37.759 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:37.810 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:38.013 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:38.435 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:38.628 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:38.904 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:39.156 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:39.223 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:39.721 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:39.867 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:40.255 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:40.490 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:40.845 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:40.879 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:41.099 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:41.363 [Lua] [ChatManager][1]System: Bile Troll died after 29 seconds. 17:40:41.364 [Lua] chaos troll died! 17:40:41.511 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:41.694 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:42.297 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:43.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:40:43.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:40:43.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:40:44.328 [Lua] [ChatManager][1]System: Alechanrdo picked up a Loot Die (1) 17:40:49.175 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:49.665 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:49.786 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:50.055 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 17:40:50.289 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:40:50.560 [Lua] fence jumping 17:40:51.014 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:51.760 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:51.800 [Lua] simple los failed 17:40:51.945 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:52.671 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:40:52.942 [Lua] fence jumping 17:40:54.160 [Lua] ready to jump failed 17:40:55.620 [Lua] fence jumping 17:40:55.647 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 17:40:56.647 [Lua] ready to jump failed 17:40:57.388 [Lua] Time for new HOOORDE! multi_first_wave 17:40:57.388 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 17:40:57.388 [Lua] horde requested: vector_blob 17:40:57.388 [Lua] wants to spawn ahead within distance: 60 17:40:57.388 [Lua] horde crated with id 55 of type vector_blob 17:40:57.388 [Lua] managed to spawn 29/29 horde enemies 17:40:57.388 [Lua] vector blob horde has started 17:40:57.914 [Lua] Init group template: horde 17:41:06.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 71207 17:41:07.574 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:07.692 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:07.879 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:07.930 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:08.066 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:08.067 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:08.306 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:08.324 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:08.543 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:08.645 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:08.747 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:08.848 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:09.000 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:09.117 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:09.203 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:09.371 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:09.371 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:09.523 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:09.776 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:09.878 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:10.045 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:10.181 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:10.400 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:11.011 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:11.011 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:11.012 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:11.012 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:11.012 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:11.012 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:11.196 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:11.269 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:11.553 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:11.791 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:11.959 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:41:20.027 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 17:41:20.098 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:20.099 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:20.099 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:20.603 [Lua] chaos troll was despawned! 17:41:20.652 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:41:20.788 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:41:20.839 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:41:20.839 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:41:20.839 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 17:41:20.839 [Lua] horde requested: vector_blob 17:41:20.839 [Lua] wants to spawn ahead within distance: 60 17:41:20.839 [Lua] horde crated with id 56 of type vector_blob 17:41:20.839 [Lua] managed to spawn 32/32 horde enemies 17:41:20.839 [Lua] vector blob horde has started 17:41:20.972 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:41:21.481 [Lua] Init group template: horde 17:41:31.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 71207 17:41:37.330 [Lua] HORDE: last wave, reset to standard horde delay 17:41:37.330 [Lua] Time for new HOOORDE! multi_last_wave 17:41:37.330 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 17:41:37.330 [Lua] horde requested: vector_blob 17:41:37.330 [Lua] wants to spawn behind within distance: 60 17:41:37.330 [Lua] horde crated with id 57 of type vector_blob 17:41:37.330 [Lua] managed to spawn 30/30 horde enemies 17:41:37.330 [Lua] vector blob horde has started 17:41:37.837 [Lua] Init group template: horde 17:41:40.385 [Lua] Horde killed: ? 17:41:42.747 [Lua] Horde killed: ? 17:41:52.458 [Lua] Switching ConflictSettings: to: chaos_beastmen 17:41:52.458 [Lua] pacing=default 17:41:52.458 [Lua] locked_func_name=beastmen 17:41:52.458 [Lua] roaming=nil 17:41:52.458 [Lua] specials=chaos_beastmen 17:41:52.458 [Lua] debug_color=orange 17:41:52.458 [Lua] contained_breeds=nil 17:41:52.458 [Lua] pack_spawning=chaos_beastmen 17:41:52.458 [Lua] disabled=false 17:41:52.458 [Lua] factions=nil 17:41:52.458 [Lua] boss=chaos_beastmen 17:41:52.458 [Lua] horde=beastmen 17:41:52.458 [Lua] name=chaos_beastmen 17:41:52.458 [Lua] intensity=default 17:41:52.458 [Lua] --- 17:41:52.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:41:52.824 [Lua] Spline already found! 17:41:52.867 [Lua] Init group template: spline_patrol 17:41:57.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 71207 17:42:04.597 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:04.597 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:04.598 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:04.983 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:42:04.983 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:42:05.018 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:42:06.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:07.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:09.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:10.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:10.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:11.635 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105ddc9a8 17:42:11.635 [Lua] [GameNetworkManager] destroying game object with go_id=183 17:42:12.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:13.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:13.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:17.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:21.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:22.291 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:22.291 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:22.292 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:22.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 71207 17:42:22.737 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:42:22.821 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:42:22.855 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:42:25.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:42:27.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:42:27.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:42:27.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6fd7f, position: 0 17:42:29.051 [Lua] Horde killed: ? 17:42:36.708 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:42:36.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=428 17:42:36.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:42:40.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:42:40.072 [Lua] Spline already found! 17:42:40.108 [Lua] Init group template: spline_patrol 17:42:47.163 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 15 17:42:48.497 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 1 13 17:42:51.498 [Lua] spawning mini patrol 17:42:51.650 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 17:42:51.667 [Lua] Spline already found! 17:42:51.732 [Lua] Init group template: spline_patrol 17:42:56.564 [Lua] Init group template: mini_patrol 17:43:03.494 [Lua] [ChatManager][1]System: Captain Blunder picked up a piece of Ravaged Art 17:43:04.768 [Lua] Mini patrol killed! 60 17:43:09.914 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:09.914 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:09.914 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:10.540 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:10.929 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:15.630 [Lua] event horde ends! 17:43:15.664 [Lua] spawning mini patrol 17:43:18.379 [Lua] [ChatManager][1]System: Alechanrdo picked up a piece of Ravaged Art 17:43:20.349 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:21.171 [Lua] Override Player Respawning gauntlet_pre_event true 17:43:21.735 [Lua] Init group template: mini_patrol 17:43:24.043 [Lua] Switching ConflictSettings: to: default 17:43:24.043 [Lua] pacing=default 17:43:24.043 [Lua] roaming=nil 17:43:24.043 [Lua] specials=default 17:43:24.043 [Lua] debug_color=maroon 17:43:24.043 [Lua] contained_breeds=nil 17:43:24.043 [Lua] pack_spawning=default 17:43:24.043 [Lua] disabled=false 17:43:24.043 [Lua] factions=nil 17:43:24.043 [Lua] boss=default 17:43:24.043 [Lua] horde=default 17:43:24.043 [Lua] name=default 17:43:24.043 [Lua] intensity=default 17:43:24.043 [Lua] --- 17:43:29.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 17:43:38.488 [Lua] Mini patrol killed! 62 17:43:39.847 [Lua] event horde ends! 17:43:41.346 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:43.190 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:43:43.326 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:44.196 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:43:45.040 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:46.018 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:43:47.369 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000105ddc9a8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:47.980 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105ddc9a8 17:43:49.295 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:49.751 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:49.924 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:50.358 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:50.560 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:50.947 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:51.215 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:51.655 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:52.521 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:53.425 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:53.863 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:54.299 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:54.299 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:54.300 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:54.522 [Lua] Time for new HOOORDE! multi_first_wave 17:43:54.522 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 17:43:54.522 [Lua] horde requested: vector_blob 17:43:54.522 [Lua] wants to spawn ahead within distance: 60 17:43:54.523 [Lua] horde crated with id 63 of type vector_blob 17:43:54.523 [Lua] managed to spawn 58/58 horde enemies 17:43:54.523 [Lua] vector blob horde has started 17:43:54.940 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:55.057 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:55.109 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:43:55.487 [Lua] Init group template: horde 17:43:56.644 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:44:04.366 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off (seed: 0) 17:44:04.366 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick (seed: 0) 17:44:06.897 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 (seed: 0) 17:44:07.298 [Flow] wtf am I doig here 17:44:08.330 [Lua] Override Player Respawning gauntlet_pre_event false 17:44:08.330 [Lua] Override Player Respawning gauntlet_after_event true 17:44:13.262 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.262 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.262 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.262 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.313 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.313 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.313 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.313 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.468 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:13.468 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:15.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:18.138 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.138 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.138 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.138 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.195 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.195 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.195 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.195 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.325 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.325 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.325 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.325 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.373 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.373 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.373 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.373 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.373 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.373 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.426 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.426 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.426 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.426 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.596 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.596 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.596 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.596 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.596 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.596 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.648 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.648 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.648 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.648 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.705 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.705 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.705 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.705 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.760 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.760 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.760 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.760 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.817 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.817 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.847 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.847 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.847 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.847 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.929 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:18.929 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.658 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.658 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.658 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.658 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.722 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.722 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.722 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.722 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.855 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:23.855 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.520 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.520 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.520 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.520 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.526 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall (seed: 0) 17:44:26.577 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.577 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.577 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.577 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.730 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:26.730 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:28.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash (seed: 0) 17:44:31.287 [Lua] event horde ends! 17:44:33.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:34.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:35.145 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.145 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.145 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.145 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.198 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.198 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.198 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.198 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.316 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 88 17:44:35.316 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 87 17:44:35.316 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 86 17:44:35.333 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 85 17:44:35.333 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 84 17:44:35.333 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 83 17:44:35.333 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 14 82 17:44:35.362 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:35.362 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:36.978 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 (seed: 0) 17:44:37.184 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.184 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.184 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.184 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.237 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.237 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.237 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.237 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.395 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.395 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.395 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.395 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.396 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.396 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.446 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.446 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.446 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.446 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.497 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.497 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.497 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.497 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.599 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:37.599 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:38.234 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 69 action: nil 17:44:39.730 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:39.730 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:39.730 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=110000106ebe8e7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:40.210 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:40.210 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:40.210 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:40.210 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.133 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.133 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.133 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.133 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.196 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.196 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.196 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.196 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.368 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.368 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:41.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 21 66 17:44:41.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 23 65 17:44:42.272 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 24 68 17:44:42.290 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 67 17:44:42.441 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 66 17:44:42.457 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 22 65 17:44:42.508 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 39 64 17:44:43.463 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 16 69 17:44:44.196 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 65 action: nil 17:44:45.691 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:44:46.038 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:44:46.066 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.066 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.066 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.066 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.117 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.117 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.117 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.117 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.272 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:46.272 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.893 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.893 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.893 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.893 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.950 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.950 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.950 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:48.950 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:49.111 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:49.111 warning: [Physics] Create Actor: Shape density varies. Using average. 17:44:49.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:50.058 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:44:51.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:51.044 [Lua] event horde ends! 17:44:51.044 [Lua] event horde ends! 17:44:51.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:52.394 [Lua] Destroying unit since outside mesh or world 17:44:53.213 [Lua] event horde ends! 17:44:54.143 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 75 action: nil 17:44:58.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 17:44:58.287 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=110000106ebe8e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:58.819 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106ebe8e7 17:45:01.488 [Lua] event horde ends! 17:45:01.698 warning: [Physics] Create Actor: Shape density varies. Using average. 17:45:01.698 warning: [Physics] Create Actor: Shape density varies. Using average. 17:45:01.698 warning: [Physics] Create Actor: Shape density varies. Using average. 17:45:01.698 warning: [Physics] Create Actor: Shape density varies. Using average. 17:45:08.288 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 71 action: nil 17:45:18.809 [Lua] Complete level triggered. 17:45:18.809 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 17:45:18.809 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 17:45:18.809 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 17:45:18.809 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit InGame 17:45:18.809 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter InPostGame 17:45:18.809 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit InGame 17:45:18.809 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter InPostGame 17:45:18.810 [Lua] gm_event_end_conditions_met true false 17:45:18.810 [Save] Saving `save_data` 17:45:18.821 [Save] Save done 17:45:18.822 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:45:18.822 [Save] Saving `save_data` 17:45:18.823 [Lua] Game won 17:45:18.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:45:18.826 [Lua] generate_backend_stats 110000106697298:1 17:45:18.827 [Save] Save done 17:45:18.841 [Lua] PlayFabMirrorBase:_commit_internal nil 17:45:18.841 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 17:45:18.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:45:18.851 [Save] Saving `save_data` 17:45:18.855 [Save] Save done 17:45:18.860 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 11 17:45:18.865 [Lua] Complete level triggered. 17:45:18.886 [Lua] Complete level triggered. 17:45:18.907 [Lua] Complete level triggered. 17:45:18.926 [Lua] Complete level triggered. 17:45:18.952 [Lua] Complete level triggered. 17:45:18.974 [Lua] Complete level triggered. 17:45:18.996 [Lua] Complete level triggered. 17:45:19.016 [Lua] Complete level triggered. 17:45:19.036 [Lua] Complete level triggered. 17:45:19.055 [Lua] Complete level triggered. 17:45:19.648 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 17:45:19.648 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 17:45:20.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 17:45:20.171 [Lua] commit result success 20 17:45:20.172 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:45:20.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41 17:45:20.172 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 17:45:20.190 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 12 17:45:20.905 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 17:45:20.905 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41 17:45:21.926 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41 17:45:21.927 [Save] Saving `save_data` 17:45:21.935 [Save] Save done 17:45:25.687 [Lua] Set lobby begin: 17:45:25.687 [Lua] Lobby data twitch_enabled = false 17:45:25.687 [Lua] Lobby data power_level = 815 17:45:25.687 [Lua] Lobby data unique_server_name = JayJay 17:45:25.687 [Lua] Lobby data difficulty_tweak = 0 17:45:25.687 [Lua] Lobby data host = 110000106697298 17:45:25.687 [Lua] Lobby data game_mode = 2 17:45:25.687 [Lua] Lobby data is_private = false 17:45:25.687 [Lua] Lobby data match_started = true 17:45:25.687 [Lua] Lobby data mechanism = adventure 17:45:25.687 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:45:25.687 [Lua] Lobby data player_slot_1 = 0:0 17:45:25.687 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:45:25.687 [Lua] Lobby data difficulty = hardest 17:45:25.687 [Lua] Lobby data quick_game = true 17:45:25.688 [Lua] Lobby data matchmaking = true 17:45:25.688 [Lua] Lobby data weave_name = false 17:45:25.688 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:45:25.688 [Lua] Lobby data num_players = 3 17:45:25.688 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:45:25.688 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:45:25.688 [Lua] Lobby data country_code = DE 17:45:25.688 [Lua] Lobby data player_slot_3 = 0:0 17:45:25.688 [Lua] Lobby data eac_authorized = true 17:45:25.688 [Lua] Set lobby end. 17:45:27.933 [Lua] ConflictDirector - destroy all units 17:45:27.951 [Lua] Horde killed: ? 17:45:28.912 [Lua] TRANSITION nil nil inn_level 17:45:28.912 [Lua] Transition type "inn_level", is server: true 17:45:28.912 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:45:28.912 [Lua] [GameNetworkManager] Leaving game... 17:45:28.912 [Lua] [GameNetworkManager] Shutting down game session host. 17:45:28.912 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:45:28.912 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:45:28.912 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1768.45 17:45:28.929 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:45:30.693 [Lua] [PlayerSyncData] Game session is not initialized 17:45:30.693 [Lua] [PlayerSyncData] Game session is not initialized 17:45:30.693 [Lua] Set lobby begin: 17:45:30.693 [Lua] Lobby data twitch_enabled = false 17:45:30.693 [Lua] Lobby data power_level = 0 17:45:30.693 [Lua] Lobby data unique_server_name = JayJay 17:45:30.693 [Lua] Lobby data difficulty_tweak = 0 17:45:30.693 [Lua] Lobby data host = 110000106697298 17:45:30.693 [Lua] Lobby data game_mode = 2 17:45:30.693 [Lua] Lobby data is_private = false 17:45:30.693 [Lua] Lobby data match_started = true 17:45:30.693 [Lua] Lobby data mechanism = adventure 17:45:30.693 [Lua] Lobby data level_key = dlc_bogenhafen_slum 17:45:30.693 [Lua] Lobby data player_slot_1 = 0:0 17:45:30.693 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:45:30.693 [Lua] Lobby data difficulty = hardest 17:45:30.693 [Lua] Lobby data quick_game = true 17:45:30.693 [Lua] Lobby data matchmaking = true 17:45:30.693 [Lua] Lobby data weave_name = false 17:45:30.693 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:45:30.693 [Lua] Lobby data num_players = 3 17:45:30.693 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:45:30.693 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:45:30.693 [Lua] Lobby data country_code = DE 17:45:30.693 [Lua] Lobby data player_slot_3 = 0:0 17:45:30.693 [Lua] Lobby data eac_authorized = true 17:45:30.693 [Lua] Set lobby end. 17:45:30.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:45:30.935 [Lua] [Managers] Calling function on all managers: 17:45:30.937 [Lua] Clearing all global lookup lists 17:45:30.937 [Lua] [IngamePlayerListUI] - Destroy 17:45:30.938 [Lua] [EquipmentUI] - Destroy 17:45:30.938 [Lua] [AbilityUI] - Destroy 17:45:30.938 [Lua] [GamePadAbilityUI] - Destroy 17:45:30.938 [Lua] [GamePadEquipmentUI] - Destroy 17:45:30.938 [Lua] [IngameUI] destroy 17:45:31.146 [Lua] [Managers] Destroying manager group: 17:45:31.165 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:45:31.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:45:31.357 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 17:45:31.361 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:45:31.365 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 17:45:31.366 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:45:31.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:45:31.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:45:31.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:45:31.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:45:31.375 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:45:31.379 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 17:45:31.379 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:45:31.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:45:31.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:45:31.385 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:45:31.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:45:31.388 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:45:31.389 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:45:31.391 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:45:31.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:45:31.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:45:31.395 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:45:31.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:45:31.399 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:45:31.402 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:45:31.404 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:45:31.405 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:45:31.407 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:45:31.410 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:45:31.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:45:31.425 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 17:45:31.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:45:31.431 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:45:31.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:45:31.435 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 17:45:31.435 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 17:45:31.435 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 17:45:31.435 warning: [Lua] Following data will be uploaded to Crashify: <> 17:45:31.435 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 110000106697298 "JayJay" <> 17:45:31.436 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FCC2230; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8579210; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000CC4FED0 [3] _ = table: 000000000FCC2230; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000106697298"; peer_state_machine = table: 0000000008C4DBA0; current_state = InPostGame [5] self = table: 000000000569DE40; application_shutdown = nil; unit_spawner = table: 00000000073EDEE0; world = [World]; unit_storage = table: 0000000008889E20; units = table: 00000000084B4D60; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000000569DE40 [8] self = table: 0000000010318820; dt = 0.016971660777926445; t = 5380.98987449985; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016971660777926445; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016971660777926445; t = 5380.98987449985 [10] dt = 0.016971660777926445 [2] server = table: 000000000ECEFE20; wanted_career_index = 4; loaded_level = "dlc_bogenhafen_slum"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5045764148235321; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000106ebe8e7"; game_network_manager = table: 000000000F0DCDC0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000DDFB580; [5] world_name = "level_world"; entity_system_bag = table: 00000000009F4380; network_server = table: 000000000ECEFE20; entity_system = table: 000000000D73F1C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000005D83300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1756.6288012515754; input_manager = table: 0000000007E88F60; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000076BF710; num_local_human_players = 1; _lobby_host = table: 000000000E793770; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016971660777926445; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000DDFB580; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000007302CB0; exit_time = 1768.4478157963604; dice_keeper = table: 000000000B5D0BD0; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000002CE13F0; <> <> 17:45:31.436 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit InPostGame 17:45:31.436 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Loading 17:45:31.436 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105ddc9a8 inn_level 0 17:45:31.436 warning: [Lua] Following data will be uploaded to Crashify: <> 17:45:31.436 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 110000106697298 "JayJay" <> 17:45:31.437 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000010E2AB0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000105ddc9a8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8579210; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000CC4FED0 [3] _ = table: 00000000010E2AB0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000105ddc9a8"; peer_state_machine = table: 00000000110BB030; current_state = InPostGame [5] self = table: 000000000569DE40; application_shutdown = nil; unit_spawner = table: 00000000073EDEE0; world = [World]; unit_storage = table: 0000000008889E20; units = table: 00000000084B4D60; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000000569DE40 [8] self = table: 0000000010318820; dt = 0.016971660777926445; t = 5380.98987449985; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016971660777926445; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016971660777926445; t = 5380.98987449985 [10] dt = 0.016971660777926445 [2] server = table: 000000000ECEFE20; loaded_level = "dlc_bogenhafen_slum"; wanted_career_index = 1; game_started = false; peer_id = "110000105ddc9a8"; num_players = 1; wanted_party_index = 0; account_id = "110000105ddc9a8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9326310958713293; resend_post_game_timer = 1.9491906855255365; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000106ebe8e7"; game_network_manager = table: 000000000F0DCDC0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000DDFB580; [5] world_name = "level_world"; entity_system_bag = table: 00000000009F4380; network_server = table: 000000000ECEFE20; entity_system = table: 000000000D73F1C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000005D83300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1756.6288012515754; input_manager = table: 0000000007E88F60; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000076BF710; num_local_human_players = 1; _lobby_host = table: 000000000E793770; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016971660777926445; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000DDFB580; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000007302CB0; exit_time = 1768.4478157963604; dice_keeper = table: 000000000B5D0BD0; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000002CE13F0; <> <> 17:45:31.437 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit InPostGame 17:45:31.437 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Loading 17:45:31.437 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ebe8e7 inn_level 0 17:45:31.437 warning: [Lua] Following data will be uploaded to Crashify: <> 17:45:31.437 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 33, User: 110000106697298 "JayJay" <> 17:45:31.438 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000007EB84A0; previous_state = InPostGame; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000106ebe8e7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8579210; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000CC4FED0 [3] _ = table: 0000000007EB84A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000ECEFE20; peer_state_machines = table: 0000000001F34080; peer_id = "110000106ebe8e7"; peer_state_machine = table: 0000000009BEE190; current_state = InPostGame [5] self = table: 000000000569DE40; application_shutdown = nil; unit_spawner = table: 00000000073EDEE0; world = [World]; unit_storage = table: 0000000008889E20; units = table: 00000000084B4D60; matchmaking_loading_context = nil [6] self = table: 0000000010318820; new_state = table: 0000000002A79130; params = table: 00000000103187B0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010318820; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000000569DE40 [8] self = table: 0000000010318820; dt = 0.016971660777926445; t = 5380.98987449985; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016971660777926445; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016971660777926445; t = 5380.98987449985 [10] dt = 0.016971660777926445 [2] server = table: 000000000ECEFE20; loaded_level = "dlc_bogenhafen_slum"; wanted_career_index = 1; game_started = false; peer_id = "110000106ebe8e7"; num_players = 1; wanted_party_index = 0; account_id = "110000106ebe8e7"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9320482071489096; resend_post_game_timer = 1.8993475250899792; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000106ebe8e7"; game_network_manager = table: 000000000F0DCDC0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 000000000DDFB580; [5] world_name = "level_world"; entity_system_bag = table: 00000000009F4380; network_server = table: 000000000ECEFE20; entity_system = table: 000000000D73F1C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000005D83300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1756.6288012515754; input_manager = table: 0000000007E88F60; profile_synchronizer = table: 0000000008125E60; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000076BF710; num_local_human_players = 1; _lobby_host = table: 000000000E793770; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016971660777926445; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000DDFB580; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000007302CB0; exit_time = 1768.4478157963604; dice_keeper = table: 000000000B5D0BD0; level_transition_handler = table: 0000000002476300; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [8] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000569DE40; [9] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 0000000002CE13F0; <> <> 17:45:31.438 [Lua] [Matchmaking] unregister rpcs 17:45:31.438 [Lua] ############### UNLOADING PACKAGES ############### 17:45:31.438 [Lua] [Managers] Calling function on all managers: 17:45:31.438 [Lua] [Managers] Destroying manager group: 17:45:31.438 [Lua] [Gamestate] Enter state StateLoading 17:45:31.443 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] Found camera: end_screen_camera 17:45:31.443 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:45:31.444 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:45:31.444 [Lua] [Matchmaking] register rpcs 17:45:31.444 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:45:31.444 [Lua] registering RPCs 17:45:31.444 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:45:31.444 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:45:31.444 [Lua] Set lobby begin: 17:45:31.444 [Lua] Lobby data twitch_enabled = false 17:45:31.444 [Lua] Lobby data power_level = 0 17:45:31.444 [Lua] Lobby data unique_server_name = JayJay 17:45:31.444 [Lua] Lobby data difficulty_tweak = 0 17:45:31.444 [Lua] Lobby data host = 110000106697298 17:45:31.444 [Lua] Lobby data game_mode = 3 17:45:31.445 [Lua] Lobby data is_private = false 17:45:31.445 [Lua] Lobby data match_started = true 17:45:31.445 [Lua] Lobby data mechanism = adventure 17:45:31.445 [Lua] Lobby data level_key = inn_level 17:45:31.445 [Lua] Lobby data player_slot_1 = 0:0 17:45:31.445 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:45:31.445 [Lua] Lobby data difficulty = hardest 17:45:31.445 [Lua] Lobby data quick_game = true 17:45:31.445 [Lua] Lobby data matchmaking = false 17:45:31.445 [Lua] Lobby data weave_name = false 17:45:31.445 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:45:31.445 [Lua] Lobby data num_players = 3 17:45:31.445 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:45:31.445 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:45:31.445 [Lua] Lobby data country_code = DE 17:45:31.445 [Lua] Lobby data player_slot_3 = 0:0 17:45:31.445 [Lua] Lobby data eac_authorized = true 17:45:31.445 [Lua] Set lobby end. 17:45:31.445 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:45:31.448 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:45:31.448 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 17:45:31.448 [Lua] [LevelTransitionHandler] load_level inn_level 0 17:45:31.731 [Umbra] Unload tome 17:45:31.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xa83f3, position: 0 17:45:31.791 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler 17:45:31.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 17:45:31.791 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 17:45:31.791 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:45:31.791 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 17:45:31.791 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:45:31.791 [Lua] [StateLoading] got rpc_load_level 50 inn_level 17:45:32.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:45:32.013 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:45:32.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:45:32.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:45:32.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:45:32.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 17:45:32.140 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:45:32.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 17:45:32.207 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 17:45:32.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:45:39.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:45:39.247 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:45:39.264 [Lua] [LevelTransitionHandler] Level load completed! 17:45:39.264 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8579210 - use_random_directors: true - overriden_conflict: nil 17:45:39.267 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:45:39.267 [Lua] checking dlc's against conflict directors 17:45:39.267 [Lua] number of factions to include 3 17:45:39.267 [Lua] number of factions added 3 17:45:39.267 [Lua] --- --- --- 17:45:39.267 [Lua] Starting... difficulty 'hardest' 17:45:39.267 [Lua] These are the starting conflict directors: 17:45:39.267 [Lua] inn_level 17:45:39.267 [Lua] --- --- --- 17:45:39.267 [Lua] 17:45:39.267 [Lua] DONE! Found the following directors: 17:45:39.267 [Lua] (free: 35), Master hash is: 17:45:39.267 [Lua] [EnemyPackageLoader] breed_lookup: { } 17:45:39.267 [Lua] load_startup_enemy_packages: -------------- 17:45:39.267 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:45:39.267 [Lua] critter_rat 17:45:39.282 [Lua] ### Sending rpc_level_loaded 17:45:39.282 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 17:45:39.282 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 17:45:39.304 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 17:45:39.304 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 17:45:39.315 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 17:45:39.315 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 17:45:39.316 [Lua] ### Sending rpc_level_loaded 17:45:39.316 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 17:45:39.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:45:39.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:45:39.334 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:45:39.334 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:45:39.334 [Lua] Starting async level spawning of levels/inn/world 17:45:39.335 [Umbra] Init version: 3.4.15 :: 16 threads 17:45:39.555 [Lua] Async level spawning done 17:45:40.956 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:45:40.971 [SteamVoipClient] select_out(110000106697298, on) 17:45:40.971 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:45:41.084 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:45:41.084 [SteamVoipClient] select_out(110000106697298, off) 17:45:41.084 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:45:41.518 [Lua] ### Sending rpc_level_loaded 17:45:41.518 [Lua] #### Has state machine: true, peer_id: 110000106ebe8e7, level_id: 50 17:45:41.518 [Lua] Peer 110000106ebe8e7 has loaded the level and all enemies are loaded 17:45:41.518 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit Loading 17:45:41.518 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter LoadingProfilePackages 17:45:41.535 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit LoadingProfilePackages 17:45:41.535 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForEnterGame 17:45:41.824 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:45:41.824 [Lua] [PlayState] Enter Substate EndViewStateChest 17:45:43.828 [Lua] ### Sending rpc_level_loaded 17:45:43.828 [Lua] #### Has state machine: true, peer_id: 110000105ddc9a8, level_id: 50 17:45:43.828 [Lua] Peer 110000105ddc9a8 has loaded the level and all enemies are loaded 17:45:43.828 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit Loading 17:45:43.828 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter LoadingProfilePackages 17:45:43.845 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit LoadingProfilePackages 17:45:43.845 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForEnterGame 17:45:45.366 [SteamVoipClient] select_out(110000105ddc9a8, on) 17:45:45.380 [SteamVoipClient] select_out(110000106697298, on) 17:45:45.380 [SteamVoipClient] select_out(110000106ebe8e7, on) 17:45:45.400 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:45:45.400 [SteamVoipClient] select_out(110000106697298, off) 17:45:45.400 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:45:53.813 [Lua] min_height 90.669751882553101 17:45:58.661 [Lua] [PlayState] Exit Substate EndViewStateChest 17:45:58.661 [Lua] [PlayState] Enter Substate EndViewStateScore 17:46:17.916 [Lua] [PlayState] Exit Substate EndViewStateScore 17:46:17.917 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:46:18.916 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:46:18.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:46:18.916 [Lua] [Matchmaking] unregister rpcs 17:46:18.916 [Lua] Set lobby begin: 17:46:18.916 [Lua] Lobby data twitch_enabled = false 17:46:18.916 [Lua] Lobby data power_level = 0 17:46:18.916 [Lua] Lobby data unique_server_name = JayJay 17:46:18.916 [Lua] Lobby data difficulty_tweak = 0 17:46:18.916 [Lua] Lobby data host = 110000106697298 17:46:18.916 [Lua] Lobby data game_mode = 3 17:46:18.916 [Lua] Lobby data is_private = false 17:46:18.916 [Lua] Lobby data match_started = true 17:46:18.916 [Lua] Lobby data mechanism = adventure 17:46:18.916 [Lua] Lobby data level_key = inn_level 17:46:18.916 [Lua] Lobby data player_slot_1 = 0:0 17:46:18.916 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 17:46:18.916 [Lua] Lobby data difficulty = hardest 17:46:18.916 [Lua] Lobby data quick_game = true 17:46:18.916 [Lua] Lobby data matchmaking = false 17:46:18.916 [Lua] Lobby data weave_name = false 17:46:18.916 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:18.916 [Lua] Lobby data num_players = 3 17:46:18.917 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:18.917 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:18.917 [Lua] Lobby data country_code = DE 17:46:18.917 [Lua] Lobby data player_slot_3 = 0:0 17:46:18.917 [Lua] Lobby data eac_authorized = true 17:46:18.917 [Lua] Set lobby end. 17:46:18.917 [Lua] [Managers] Destroying manager group: 17:46:18.917 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:46:18.917 [Lua] [Gamestate] Enter StateIngame HOST 17:46:18.917 [Lua] [Managers] Calling function on all managers: 17:46:18.918 [Lua] <>level = inn_level<> 17:46:18.918 [Lua] Set lobby begin: 17:46:18.918 [Lua] Lobby data twitch_enabled = false 17:46:18.918 [Lua] Lobby data power_level = 0 17:46:18.918 [Lua] Lobby data unique_server_name = JayJay 17:46:18.918 [Lua] Lobby data difficulty_tweak = 0 17:46:18.918 [Lua] Lobby data host = 110000106697298 17:46:18.918 [Lua] Lobby data game_mode = 3 17:46:18.918 [Lua] Lobby data is_private = false 17:46:18.918 [Lua] Lobby data match_started = true 17:46:18.918 [Lua] Lobby data mechanism = adventure 17:46:18.918 [Lua] Lobby data level_key = inn_level 17:46:18.918 [Lua] Lobby data player_slot_1 = 0:0 17:46:18.918 [Lua] Lobby data selected_level_key = inn_level 17:46:18.918 [Lua] Lobby data difficulty = hardest 17:46:18.918 [Lua] Lobby data quick_game = true 17:46:18.918 [Lua] Lobby data matchmaking = false 17:46:18.918 [Lua] Lobby data weave_name = false 17:46:18.918 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:18.918 [Lua] Lobby data num_players = 3 17:46:18.918 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:18.918 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:18.918 [Lua] Lobby data country_code = DE 17:46:18.918 [Lua] Lobby data player_slot_3 = 0:0 17:46:18.918 [Lua] Lobby data eac_authorized = true 17:46:18.918 [Lua] Set lobby end. 17:46:18.918 [Lua] [StateIngame] Server ingame 17:46:18.921 [Lua] Set lobby begin: 17:46:18.921 [Lua] Lobby data twitch_enabled = false 17:46:18.922 [Lua] Lobby data power_level = 0 17:46:18.922 [Lua] Lobby data unique_server_name = JayJay 17:46:18.922 [Lua] Lobby data difficulty_tweak = 0 17:46:18.922 [Lua] Lobby data host = 110000106697298 17:46:18.922 [Lua] Lobby data game_mode = 3 17:46:18.922 [Lua] Lobby data is_private = false 17:46:18.922 [Lua] Lobby data match_started = true 17:46:18.922 [Lua] Lobby data mechanism = adventure 17:46:18.922 [Lua] Lobby data level_key = inn_level 17:46:18.922 [Lua] Lobby data player_slot_1 = 0:0 17:46:18.922 [Lua] Lobby data selected_level_key = inn_level 17:46:18.922 [Lua] Lobby data difficulty = hardest 17:46:18.922 [Lua] Lobby data quick_game = true 17:46:18.922 [Lua] Lobby data matchmaking = false 17:46:18.922 [Lua] Lobby data weave_name = false 17:46:18.922 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:18.922 [Lua] Lobby data num_players = 3 17:46:18.922 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:18.922 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:18.922 [Lua] Lobby data country_code = DE 17:46:18.922 [Lua] Lobby data player_slot_3 = 0:0 17:46:18.922 [Lua] Lobby data eac_authorized = true 17:46:18.922 [Lua] Set lobby end. 17:46:18.922 [Lua] [Matchmaking] register rpcs 17:46:18.922 [Lua] GameNetworkManager:init... creating game session 17:46:18.922 [Lua] Host GameSession.make_game_session_host with session: 17:46:18.922 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:46:18.922 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:46:18.922 [Lua] [GameNetworkManager] self.is_server = true 17:46:18.922 [Network] Setting artificial MTU limit to 65536 17:46:18.922 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 17:46:18.932 [Lua] Switching ConflictSettings: to: inn_level 17:46:18.932 [Lua] pacing=disabled 17:46:18.932 [Lua] roaming=nil 17:46:18.932 [Lua] disabled=false 17:46:18.932 [Lua] pack_spawning=disabled 17:46:18.932 [Lua] contained_breeds=nil 17:46:18.932 [Lua] boss=disabled 17:46:18.932 [Lua] horde=disabled 17:46:18.932 [Lua] specials=disabled 17:46:18.932 [Lua] name=inn_level 17:46:18.932 [Lua] intensity=disabled 17:46:18.932 [Lua] --- 17:46:18.932 [Lua] [LevelAnalysis] set_random_seed( 8579210) 17:46:18.935 [Lua] [AIInterestPointSystem] Level Seed: 8579210 17:46:18.935 [Lua] 17:46:18.935 [Lua] [entity_system_bag] = table 17:46:18.935 [Lua] [entity_system_bag] = metatable 17:46:18.935 [Lua] [startup_data] = table 17:46:18.935 [Lua] [entity_manager] = table 17:46:18.935 [Lua] [entity_manager] = metatable 17:46:18.935 [Lua] [unit_spawner] = table 17:46:18.935 [Lua] [unit_spawner] = metatable 17:46:18.935 [Lua] [unit_storage] = table 17:46:18.935 [Lua] [unit_storage] = metatable 17:46:18.935 [Lua] [dice_keeper] = table 17:46:18.935 [Lua] [dice_keeper] = metatable 17:46:18.935 [Lua] [is_server] = true (boolean) 17:46:18.935 [Lua] [world] = [World] 17:46:18.935 [Lua] [system_api] = table 17:46:18.935 [Lua] [entity_system] = table 17:46:18.935 [Lua] [entity_system] = metatable 17:46:18.935 [Lua] [network_lobby] = table 17:46:18.935 [Lua] [network_lobby] = metatable 17:46:18.935 [Lua] [profile_synchronizer] = table 17:46:18.935 [Lua] [profile_synchronizer] = metatable 17:46:18.935 [Lua] [level_transition_handler] = table 17:46:18.935 [Lua] [level_transition_handler] = metatable 17:46:18.935 [Lua] [num_local_human_players] = 1 (number) 17:46:18.935 [Lua] [statistics_db] = table 17:46:18.935 [Lua] [statistics_db] = metatable 17:46:18.935 [Lua] [network_server] = table 17:46:18.935 [Lua] [network_server] = metatable 17:46:18.935 [Lua] [input_manager] = table 17:46:18.935 [Lua] [input_manager] = metatable 17:46:18.935 [Lua] [network_clock] = table 17:46:18.935 [Lua] [network_clock] = metatable 17:46:18.935 [Lua] [network_transmit] = table 17:46:18.935 [Lua] [network_transmit] = metatable 17:46:18.935 [Lua] [free_flight_manager] = table 17:46:18.935 [Lua] [free_flight_manager] = metatable 17:46:18.935 [Lua] [network_manager] = table 17:46:18.935 [Lua] [network_manager] = metatable 17:46:18.935 [Lua] [network_event_delegate] = table 17:46:18.935 [Lua] [network_event_delegate] = metatable 17:46:18.935 [Lua] 17:46:18.935 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:46:18.935 [Lua] ignoring extension VersusInteractObjectiveExtension 17:46:18.935 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:46:18.935 [Lua] ignoring extension VersusSocketObjectiveExtension 17:46:18.935 [Lua] ignoring extension VersusTargetObjectiveExtension 17:46:18.935 [Lua] ignoring extension VersusMissionObjectiveExtension 17:46:18.936 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:46:18.938 [Lua] [AchievementManager] Achievements using the steam platform 17:46:18.978 [Lua] [StateIngame] Level seed: 8579210 17:46:18.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:46:18.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:46:18.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:46:18.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:46:18.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:46:18.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:46:18.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:46:18.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:46:18.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:46:18.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:46:18.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:46:18.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 17:46:18.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 17:46:18.988 [Lua] [LevelAnalysis] set_random_seed( 8579210) 17:46:18.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 17:46:18.992 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 17:46:18.992 [Lua] [IngameUI] init 17:46:19.006 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:46:19.006 [SteamVoipClient] select_out(110000106697298, off) 17:46:19.006 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:46:19.010 [Lua] cb_razer_chroma_setup 17:46:19.043 [Lua] completed 17:46:19.043 [Lua] completed 17:46:19.043 [Lua] completed 17:46:19.053 [Lua] completed 17:46:19.053 [Lua] [Matchmaking] Cancelling matchmaking 17:46:19.053 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 17:46:19.053 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:46:19.053 [Lua] Set lobby begin: 17:46:19.053 [Lua] Lobby data twitch_enabled = false 17:46:19.053 [Lua] Lobby data power_level = 0 17:46:19.053 [Lua] Lobby data unique_server_name = JayJay 17:46:19.053 [Lua] Lobby data difficulty_tweak = 0 17:46:19.053 [Lua] Lobby data host = 110000106697298 17:46:19.053 [Lua] Lobby data game_mode = 3 17:46:19.053 [Lua] Lobby data is_private = false 17:46:19.053 [Lua] Lobby data match_started = true 17:46:19.053 [Lua] Lobby data mechanism = adventure 17:46:19.053 [Lua] Lobby data level_key = inn_level 17:46:19.053 [Lua] Lobby data player_slot_1 = 0:0 17:46:19.053 [Lua] Lobby data selected_level_key = inn_level 17:46:19.053 [Lua] Lobby data difficulty = normal 17:46:19.054 [Lua] Lobby data quick_game = true 17:46:19.054 [Lua] Lobby data matchmaking = false 17:46:19.054 [Lua] Lobby data weave_name = false 17:46:19.054 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:19.054 [Lua] Lobby data num_players = 3 17:46:19.054 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:19.054 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:19.054 [Lua] Lobby data country_code = DE 17:46:19.054 [Lua] Lobby data player_slot_3 = 0:0 17:46:19.054 [Lua] Lobby data eac_authorized = true 17:46:19.054 [Lua] Set lobby end. 17:46:19.056 [Lua] Set lobby begin: 17:46:19.056 [Lua] Lobby data twitch_enabled = false 17:46:19.056 [Lua] Lobby data power_level = 0 17:46:19.056 [Lua] Lobby data unique_server_name = JayJay 17:46:19.056 [Lua] Lobby data difficulty_tweak = 0 17:46:19.056 [Lua] Lobby data host = 110000106697298 17:46:19.056 [Lua] Lobby data game_mode = 3 17:46:19.056 [Lua] Lobby data is_private = false 17:46:19.056 [Lua] Lobby data match_started = true 17:46:19.056 [Lua] Lobby data mechanism = adventure 17:46:19.056 [Lua] Lobby data level_key = inn_level 17:46:19.056 [Lua] Lobby data player_slot_1 = 0:0 17:46:19.056 [Lua] Lobby data selected_level_key = inn_level 17:46:19.056 [Lua] Lobby data difficulty = normal 17:46:19.056 [Lua] Lobby data quick_game = true 17:46:19.056 [Lua] Lobby data matchmaking = false 17:46:19.056 [Lua] Lobby data weave_name = false 17:46:19.056 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:19.056 [Lua] Lobby data num_players = 3 17:46:19.056 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:19.056 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:19.056 [Lua] Lobby data country_code = DE 17:46:19.056 [Lua] Lobby data player_slot_3 = 0:0 17:46:19.056 [Lua] Lobby data eac_authorized = true 17:46:19.056 [Lua] Set lobby end. 17:46:19.056 [Lua] [PartyManager] Leader is set to 110000106697298 17:46:19.056 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 17:46:19.056 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:46:19.057 [Lua] Set lobby begin: 17:46:19.057 [Lua] Lobby data twitch_enabled = false 17:46:19.057 [Lua] Lobby data power_level = 835 17:46:19.057 [Lua] Lobby data unique_server_name = JayJay 17:46:19.057 [Lua] Lobby data difficulty_tweak = 0 17:46:19.057 [Lua] Lobby data host = 110000106697298 17:46:19.057 [Lua] Lobby data game_mode = 3 17:46:19.057 [Lua] Lobby data is_private = false 17:46:19.057 [Lua] Lobby data match_started = true 17:46:19.057 [Lua] Lobby data mechanism = adventure 17:46:19.057 [Lua] Lobby data level_key = inn_level 17:46:19.057 [Lua] Lobby data player_slot_1 = 0:0 17:46:19.057 [Lua] Lobby data selected_level_key = inn_level 17:46:19.057 [Lua] Lobby data difficulty = normal 17:46:19.057 [Lua] Lobby data quick_game = true 17:46:19.057 [Lua] Lobby data matchmaking = false 17:46:19.057 [Lua] Lobby data weave_name = false 17:46:19.057 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:19.057 [Lua] Lobby data num_players = 3 17:46:19.057 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:19.057 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:19.057 [Lua] Lobby data country_code = DE 17:46:19.057 [Lua] Lobby data player_slot_3 = 0:0 17:46:19.057 [Lua] Lobby data eac_authorized = true 17:46:19.057 [Lua] Set lobby end. 17:46:19.058 [Flow] complete_skittergate_legend true 17:46:19.058 [Flow] complete_all_helmgart_levels_recruit true 17:46:19.059 [Flow] WitchHunterLevel:35 17:46:19.059 [Flow] LeaderYes 17:46:19.059 [Flow] ALL PC XP:304250 17:46:19.059 [Flow] Has "bogenhafen" DLC:true 17:46:19.059 [Flow] WH XP:60850 17:46:19.059 [Flow] Number of crafted items:12210 17:46:19.059 [Flow] Has "pre_order" DLC:true 17:46:19.059 [Flow] Sum of Powe Levels:1500 17:46:19.059 [Flow] lodestone diff 1:false 17:46:19.059 [Flow] magnus and forest activated 17:46:19.059 [Flow] magnus and forest activated 17:46:19.060 [Flow] cemetery and forest activated 17:46:19.060 [Flow] magnus and cemetery 17:46:19.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:46:19.060 [Flow] ALL RUNES ACTIVATED 17:46:19.060 [Flow] magnus and forest activated 17:46:19.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:46:19.060 [Flow] ALL RUNES ACTIVATED 17:46:19.060 [Flow] cemetery and forest activated 17:46:19.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:46:19.060 [Flow] ALL RUNES ACTIVATED 17:46:19.060 [Flow] magnus and forest activated 17:46:19.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:46:19.060 [Flow] ALL RUNES ACTIVATED 17:46:19.060 [Flow] magnus and cemetery 17:46:19.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:46:19.060 [Flow] ALL RUNES ACTIVATED 17:46:19.060 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:46:19.061 [Lua] CurrentConflictSettings inn_level 17:46:19.061 [Lua] [ConflictDirector] conflict_director is ai_ready 17:46:19.061 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:46:19.061 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:46:19.063 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:46:19.063 [Lua] Forming navigation groups in one frame 17:46:19.063 [Lua] Forming navigation groups 17:46:19.082 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 17:46:19.083 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 17:46:19.083 [Lua] number of nav groups: 41 17:46:19.083 [Lua] number of refined nav groups : 23 17:46:19.085 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 17:46:19.085 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:46:19.085 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:46:19.085 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:46:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:46:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:46:19.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:46:19.087 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 17:46:19.087 [Lua] [Managers] Calling function on all managers: 17:46:19.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:46:19.115 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 17:46:19.115 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 17:46:19.432 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 17:46:19.432 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 17:46:19.432 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForEnterGame 17:46:19.432 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForGameObjectSync 17:46:19.432 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForEnterGame 17:46:19.432 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForGameObjectSync 17:46:19.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:46:19.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:46:19.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 17:46:19.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:46:19.462 [Lua] Set lobby begin: 17:46:19.462 [Lua] Lobby data twitch_enabled = false 17:46:19.462 [Lua] Lobby data power_level = 835 17:46:19.462 [Lua] Lobby data unique_server_name = JayJay 17:46:19.462 [Lua] Lobby data difficulty_tweak = 0 17:46:19.462 [Lua] Lobby data host = 110000106697298 17:46:19.462 [Lua] Lobby data game_mode = 3 17:46:19.462 [Lua] Lobby data is_private = false 17:46:19.462 [Lua] Lobby data match_started = true 17:46:19.462 [Lua] Lobby data mechanism = adventure 17:46:19.462 [Lua] Lobby data level_key = inn_level 17:46:19.463 [Lua] Lobby data player_slot_1 = 0:0 17:46:19.463 [Lua] Lobby data selected_level_key = inn_level 17:46:19.463 [Lua] Lobby data difficulty = normal 17:46:19.463 [Lua] Lobby data quick_game = true 17:46:19.463 [Lua] Lobby data matchmaking = false 17:46:19.463 [Lua] Lobby data weave_name = false 17:46:19.463 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:19.463 [Lua] Lobby data num_players = 3 17:46:19.463 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:19.463 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:19.463 [Lua] Lobby data country_code = DE 17:46:19.463 [Lua] Lobby data player_slot_3 = 0:0 17:46:19.463 [Lua] Lobby data eac_authorized = true 17:46:19.463 [Lua] Set lobby end. 17:46:19.463 [Lua] [Matchmaking] Assigned player 110000105ddc9a8 to slot 2 when hot join syncing 17:46:19.463 [Lua] Breedfreezer (server) starting a hot join sync 17:46:19.467 [Lua] Set lobby begin: 17:46:19.467 [Lua] Lobby data twitch_enabled = false 17:46:19.467 [Lua] Lobby data power_level = 835 17:46:19.467 [Lua] Lobby data unique_server_name = JayJay 17:46:19.467 [Lua] Lobby data difficulty_tweak = 0 17:46:19.467 [Lua] Lobby data host = 110000106697298 17:46:19.467 [Lua] Lobby data game_mode = 3 17:46:19.467 [Lua] Lobby data is_private = false 17:46:19.467 [Lua] Lobby data match_started = true 17:46:19.467 [Lua] Lobby data mechanism = adventure 17:46:19.467 [Lua] Lobby data level_key = inn_level 17:46:19.467 [Lua] Lobby data player_slot_1 = 0:0 17:46:19.467 [Lua] Lobby data selected_level_key = inn_level 17:46:19.467 [Lua] Lobby data difficulty = normal 17:46:19.467 [Lua] Lobby data quick_game = true 17:46:19.467 [Lua] Lobby data matchmaking = false 17:46:19.467 [Lua] Lobby data weave_name = false 17:46:19.467 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:19.467 [Lua] Lobby data num_players = 3 17:46:19.467 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:19.467 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:19.467 [Lua] Lobby data country_code = DE 17:46:19.467 [Lua] Lobby data player_slot_3 = 0:0 17:46:19.468 [Lua] Lobby data eac_authorized = true 17:46:19.468 [Lua] Set lobby end. 17:46:19.468 [Lua] [Matchmaking] Assigned player 110000106ebe8e7 to slot 4 when hot join syncing 17:46:19.468 [Lua] Breedfreezer (server) starting a hot join sync 17:46:19.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 17:46:19.468 [Lua] RemotePlayer:create_game_object( ) 29 17:46:19.483 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForGameObjectSync 17:46:19.483 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter WaitingForPlayers 17:46:19.484 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 17:46:19.484 [Lua] RemotePlayer:create_game_object( ) 30 17:46:19.501 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForGameObjectSync 17:46:19.501 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter WaitingForPlayers 17:46:19.501 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105ddc9a8 17:46:19.501 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106ebe8e7 17:46:19.512 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 17:46:19.512 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 17:46:19.512 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit WaitingForPlayers 17:46:19.512 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter InGame 17:46:19.512 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit WaitingForPlayers 17:46:19.512 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter InGame 17:46:19.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:46:19.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:46:19.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 17:46:19.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:46:19.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:46:19.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:46:19.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:46:19.565 [Lua] Players are leaving the safe zone 17:46:19.614 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106ebe8e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:46:19.614 [Lua] Adding player sync data to peer=110000106ebe8e7 local_player_id=1 17:46:19.615 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106ebe8e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:46:19.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 17:46:19.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:46:19.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:46:19.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:46:19.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:46:19.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:46:19.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:46:19.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:46:19.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:46:19.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 17:46:19.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 17:46:19.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 17:46:19.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:46:19.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:46:19.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 17:46:19.774 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105ddc9a8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:46:19.774 [Lua] Adding player sync data to peer=110000105ddc9a8 local_player_id=1 17:46:19.775 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105ddc9a8 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:46:19.776 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 17:46:19.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:46:19.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:46:19.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:46:19.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:46:19.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:46:19.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:46:19.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:46:19.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:46:19.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:46:19.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:46:19.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 17:46:19.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:46:19.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:46:19.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:46:19.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:46:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 17:46:19.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:46:19.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:46:19.930 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 17:46:19.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 17:46:19.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:46:19.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:46:19.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 17:46:19.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 17:46:19.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:46:19.974 [Lua] StateInGameRunning:_game_actually_starts() 17:46:19.974 [Lua] ################################################################################################################# 17:46:19.974 [Lua] [Loading Time]: 00:00:49 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:46:19.974 [Lua] ################################################################################################################# 17:46:19.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 17:46:19.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 17:46:20.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:46:20.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:46:20.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 17:46:20.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:46:20.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:46:20.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:46:20.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 17:46:20.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:46:20.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:46:20.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 17:46:20.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 17:46:20.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:46:20.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:46:20.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 17:46:20.209 [Flow] DISABLE 17:46:20.209 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 17:46:20.209 [Lua] Commit load time data 17:46:24.226 [Lua] Set lobby begin: 17:46:24.226 [Lua] Lobby data twitch_enabled = false 17:46:24.227 [Lua] Lobby data power_level = 556 17:46:24.227 [Lua] Lobby data unique_server_name = JayJay 17:46:24.227 [Lua] Lobby data difficulty_tweak = 0 17:46:24.227 [Lua] Lobby data host = 110000106697298 17:46:24.227 [Lua] Lobby data game_mode = 3 17:46:24.227 [Lua] Lobby data is_private = false 17:46:24.227 [Lua] Lobby data match_started = true 17:46:24.227 [Lua] Lobby data mechanism = adventure 17:46:24.227 [Lua] Lobby data level_key = inn_level 17:46:24.227 [Lua] Lobby data player_slot_1 = 0:0 17:46:24.227 [Lua] Lobby data selected_level_key = inn_level 17:46:24.227 [Lua] Lobby data difficulty = normal 17:46:24.227 [Lua] Lobby data quick_game = true 17:46:24.227 [Lua] Lobby data matchmaking = false 17:46:24.227 [Lua] Lobby data weave_name = false 17:46:24.227 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:24.227 [Lua] Lobby data num_players = 3 17:46:24.227 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:24.227 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:24.227 [Lua] Lobby data country_code = DE 17:46:24.227 [Lua] Lobby data player_slot_3 = 0:0 17:46:24.227 [Lua] Lobby data eac_authorized = true 17:46:24.227 [Lua] Set lobby end. 17:46:25.728 [Lua] [IngameUI] menu view on_enter hero_view 17:46:25.733 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05a82670 17:46:25.733 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 17:46:25.745 [Lua] completed 17:46:25.745 [Lua] completed 17:46:25.745 [Lua] completed 17:46:27.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 43 17:46:27.556 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 43 13 17:46:27.779 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 17:46:27.779 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 43 17:46:28.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:46:28.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:46:28.043 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:46:28.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:46:28.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:46:28.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:46:28.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:46:28.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:46:28.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:46:28.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:46:28.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:46:28.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:46:28.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:46:28.127 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:46:28.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:46:28.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:46:28.279 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:46:28.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:46:28.384 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 43 17:46:28.400 [Lua] min_height 90.669751882553101 17:46:29.242 [Lua] PlayFabMirrorBase:_commit_internal 21 17:46:29.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:46:29.246 [Lua] generate_backend_stats 110000106697298:1 17:46:29.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 44 17:46:29.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:46:29.265 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45 17:46:29.272 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 14 17:46:29.272 [Lua] Set lobby begin: 17:46:29.272 [Lua] Lobby data twitch_enabled = false 17:46:29.272 [Lua] Lobby data power_level = 815 17:46:29.272 [Lua] Lobby data unique_server_name = JayJay 17:46:29.272 [Lua] Lobby data difficulty_tweak = 0 17:46:29.273 [Lua] Lobby data host = 110000106697298 17:46:29.273 [Lua] Lobby data game_mode = 3 17:46:29.273 [Lua] Lobby data is_private = false 17:46:29.273 [Lua] Lobby data match_started = true 17:46:29.273 [Lua] Lobby data mechanism = adventure 17:46:29.273 [Lua] Lobby data level_key = inn_level 17:46:29.273 [Lua] Lobby data player_slot_1 = 0:0 17:46:29.273 [Lua] Lobby data selected_level_key = inn_level 17:46:29.273 [Lua] Lobby data difficulty = normal 17:46:29.273 [Lua] Lobby data quick_game = true 17:46:29.273 [Lua] Lobby data matchmaking = false 17:46:29.273 [Lua] Lobby data weave_name = false 17:46:29.273 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:46:29.273 [Lua] Lobby data num_players = 3 17:46:29.273 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:46:29.273 [Lua] Lobby data player_slot_2 = 110000105ddc9a8:1 17:46:29.273 [Lua] Lobby data country_code = DE 17:46:29.273 [Lua] Lobby data player_slot_3 = 0:0 17:46:29.273 [Lua] Lobby data eac_authorized = true 17:46:29.273 [Lua] Set lobby end. 17:46:29.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 17:46:29.479 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44 17:46:29.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 44 17:46:29.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45 17:46:30.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45 17:46:30.313 [Lua] commit result success 21 17:46:32.557 [Lua] [IngameUI] menu view on_exit hero_view 17:46:32.560 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05a82670 17:46:32.560 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 17:46:36.118 [Lua] [IngameUI] menu view on_enter start_game_view 17:46:36.119 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a218190 17:46:36.119 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:46:36.121 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:46:36.121 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:46:36.122 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:46:36.122 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:46:36.795 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 17:46:36.795 [Lua] ............................................................................................................ 17:46:36.795 [Lua] ............................................................................................................ 17:46:36.795 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 17:46:36.795 [Lua] ............................................................................................................ 17:46:36.795 [Lua] ............................................................................................................ 17:46:36.795 [Lua] [Matchmaking] Cancelling matchmaking 17:46:36.795 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:46:36.896 [Lua] [IngameUI] menu view on_exit start_game_view 17:46:36.896 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:46:36.896 [Save] Saving `save_data` 17:46:36.896 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:46:36.896 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:46:36.896 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:46:36.899 [Save] Save done 17:46:36.900 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a218190 17:46:42.574 [Lua] PlayFabMirrorBase:_commit_internal 22 17:46:42.574 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:46:42.580 [Lua] generate_backend_stats 110000106697298:1 17:46:42.594 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:46:42.594 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:46:42.600 [Lua] commit result success 22 17:47:02.754 [Lua] [IngameUI] menu view on_enter start_game_view 17:47:02.755 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a218190 17:47:02.755 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:47:02.757 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:47:02.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:47:02.758 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:47:02.758 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:47:03.796 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 17:47:03.796 [Lua] ............................................................................................................ 17:47:03.796 [Lua] ............................................................................................................ 17:47:03.796 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 17:47:03.796 [Lua] ............................................................................................................ 17:47:03.796 [Lua] ............................................................................................................ 17:47:03.796 [Lua] [Matchmaking] Cancelling matchmaking 17:47:03.796 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:47:03.894 [Lua] [IngameUI] menu view on_exit start_game_view 17:47:03.894 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:47:03.895 [Save] Saving `save_data` 17:47:03.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:47:03.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:47:03.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:47:03.898 [Save] Save done 17:47:03.898 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a218190 17:47:05.512 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105ddc9a8 17:47:05.513 [Lua] [ChatManager][1]System: Alechanrdo has left the game 17:47:05.513 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit InGame 17:47:05.513 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Disconnecting 17:47:05.513 [Lua] [PSM] Disconnecting peer 110000105ddc9a8 17:47:05.513 [Lua] [PSM] Disconnected peer 110000105ddc9a8 is being removed from session. 17:47:05.513 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105ddc9a8 17:47:05.513 [Lua] [GameNetworkManager] destroying game object with go_id=29 17:47:05.513 [Lua] [PeerSM] 110000105ddc9a8 :: on_exit Disconnecting 17:47:05.513 [Lua] [PeerSM] 110000105ddc9a8 :: on_enter Disconnected 17:47:05.513 [Lua] Set lobby begin: 17:47:05.513 [Lua] Lobby data twitch_enabled = false 17:47:05.513 [Lua] Lobby data power_level = 815 17:47:05.513 [Lua] Lobby data unique_server_name = JayJay 17:47:05.513 [Lua] Lobby data difficulty_tweak = 0 17:47:05.513 [Lua] Lobby data host = 110000106697298 17:47:05.513 [Lua] Lobby data game_mode = 3 17:47:05.513 [Lua] Lobby data is_private = false 17:47:05.513 [Lua] Lobby data match_started = true 17:47:05.513 [Lua] Lobby data mechanism = adventure 17:47:05.513 [Lua] Lobby data level_key = inn_level 17:47:05.513 [Lua] Lobby data player_slot_1 = 0:0 17:47:05.513 [Lua] Lobby data selected_level_key = inn_level 17:47:05.513 [Lua] Lobby data difficulty = normal 17:47:05.513 [Lua] Lobby data quick_game = true 17:47:05.513 [Lua] Lobby data matchmaking = false 17:47:05.513 [Lua] Lobby data weave_name = false 17:47:05.513 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:47:05.513 [Lua] Lobby data num_players = 3 17:47:05.513 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:05.513 [Lua] Lobby data player_slot_2 = 0:0 17:47:05.513 [Lua] Lobby data country_code = DE 17:47:05.513 [Lua] Lobby data player_slot_3 = 0:0 17:47:05.513 [Lua] Lobby data eac_authorized = true 17:47:05.514 [Lua] Set lobby end. 17:47:05.514 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105ddc9a8) 17:47:05.514 [EAC] EAC server lost client 110000105ddc9a8 17:47:05.514 [EACServer] [18:47:05:513][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105DDC9A8 PlayerGUID: 76561198058686888 17:47:05.514 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9f2578, channel: 19 17:47:05.514 [SteamVoipClient] select_out(110000105ddc9a8, off) 17:47:05.514 [SteamVoipClient] select_in(110000105ddc9a8, off) 17:47:05.514 [Lua] [GameNetworkManager] destroying game object with go_id=38 17:47:05.516 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 17:47:05.546 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.596 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.646 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.681 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.749 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.783 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.816 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.884 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.901 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.935 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:05.986 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.038 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.069 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.103 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.137 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.188 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.222 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.256 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.307 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.341 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.408 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.425 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:06.459 [Connection] Dropped voip chunk from 110000105ddc9a8 because channel 21 can't communicate 17:47:07.288 [Lua] [Matchmaking] Handshake host removing client 110000105ddc9a8 17:47:07.541 [Handshaker] Lost connection 140 to 110000105ddc9a8 17:47:08.099 [Lua] [NetworkServer] Changing num_players from 3 to 2 17:47:08.099 [Lua] Players: 2 17:47:08.099 [Lua] Set lobby begin: 17:47:08.099 [Lua] Lobby data twitch_enabled = false 17:47:08.099 [Lua] Lobby data power_level = 815 17:47:08.099 [Lua] Lobby data unique_server_name = JayJay 17:47:08.099 [Lua] Lobby data difficulty_tweak = 0 17:47:08.099 [Lua] Lobby data host = 110000106697298 17:47:08.099 [Lua] Lobby data game_mode = 3 17:47:08.099 [Lua] Lobby data is_private = false 17:47:08.099 [Lua] Lobby data match_started = true 17:47:08.099 [Lua] Lobby data mechanism = adventure 17:47:08.099 [Lua] Lobby data level_key = inn_level 17:47:08.099 [Lua] Lobby data player_slot_1 = 0:0 17:47:08.099 [Lua] Lobby data selected_level_key = inn_level 17:47:08.099 [Lua] Lobby data difficulty = normal 17:47:08.099 [Lua] Lobby data quick_game = true 17:47:08.099 [Lua] Lobby data matchmaking = false 17:47:08.099 [Lua] Lobby data weave_name = false 17:47:08.099 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:47:08.099 [Lua] Lobby data num_players = 2 17:47:08.099 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:08.099 [Lua] Lobby data player_slot_2 = 0:0 17:47:08.099 [Lua] Lobby data country_code = DE 17:47:08.099 [Lua] Lobby data player_slot_3 = 0:0 17:47:08.099 [Lua] Lobby data eac_authorized = true 17:47:08.099 [Lua] Set lobby end. 17:47:08.099 [Lua] [LobbyMembers] Member left 110000105ddc9a8 17:47:09.417 [Lua] Set lobby begin: 17:47:09.417 [Lua] Lobby data twitch_enabled = false 17:47:09.417 [Lua] Lobby data power_level = 835 17:47:09.417 [Lua] Lobby data unique_server_name = JayJay 17:47:09.417 [Lua] Lobby data difficulty_tweak = 0 17:47:09.417 [Lua] Lobby data host = 110000106697298 17:47:09.417 [Lua] Lobby data game_mode = 3 17:47:09.417 [Lua] Lobby data is_private = false 17:47:09.417 [Lua] Lobby data match_started = true 17:47:09.417 [Lua] Lobby data mechanism = adventure 17:47:09.417 [Lua] Lobby data level_key = inn_level 17:47:09.417 [Lua] Lobby data player_slot_1 = 0:0 17:47:09.417 [Lua] Lobby data selected_level_key = inn_level 17:47:09.417 [Lua] Lobby data difficulty = normal 17:47:09.417 [Lua] Lobby data quick_game = true 17:47:09.417 [Lua] Lobby data matchmaking = false 17:47:09.417 [Lua] Lobby data weave_name = false 17:47:09.417 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:47:09.417 [Lua] Lobby data num_players = 2 17:47:09.417 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:09.417 [Lua] Lobby data player_slot_2 = 0:0 17:47:09.417 [Lua] Lobby data country_code = DE 17:47:09.417 [Lua] Lobby data player_slot_3 = 0:0 17:47:09.417 [Lua] Lobby data eac_authorized = true 17:47:09.417 [Lua] Set lobby end. 17:47:20.539 [Lua] PlayFabMirrorBase:_commit_internal 23 17:47:20.539 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:47:20.544 [Lua] generate_backend_stats 110000106697298:1 17:47:20.561 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:47:20.561 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:47:20.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 17:47:20.566 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 17:47:20.993 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 17:47:21.006 [Lua] commit result success 23 17:47:34.329 [Lua] [IngameUI] menu view on_enter start_game_view 17:47:34.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a218190 17:47:34.331 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:47:34.333 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:47:34.333 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:47:34.334 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:47:34.334 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:47:35.073 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 17:47:35.073 [Lua] ............................................................................................................ 17:47:35.073 [Lua] ............................................................................................................ 17:47:35.073 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 17:47:35.073 [Lua] ............................................................................................................ 17:47:35.073 [Lua] ............................................................................................................ 17:47:35.073 [Lua] [Matchmaking] Cancelling matchmaking 17:47:35.073 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:47:35.171 [Lua] [IngameUI] menu view on_exit start_game_view 17:47:35.171 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:47:35.172 [Save] Saving `save_data` 17:47:35.172 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:47:35.172 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:47:35.172 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:47:35.175 [Save] Save done 17:47:35.177 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a218190 17:47:35.977 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:47:35.977 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 17:47:35.980 [Lua] Set lobby begin: 17:47:35.980 [Lua] Lobby data twitch_enabled = false 17:47:35.980 [Lua] Lobby data power_level = 835 17:47:35.980 [Lua] Lobby data unique_server_name = JayJay 17:47:35.980 [Lua] Lobby data difficulty_tweak = 0 17:47:35.980 [Lua] Lobby data host = 110000106697298 17:47:35.980 [Lua] Lobby data game_mode = 3 17:47:35.980 [Lua] Lobby data is_private = false 17:47:35.980 [Lua] Lobby data match_started = true 17:47:35.980 [Lua] Lobby data mechanism = adventure 17:47:35.980 [Lua] Lobby data level_key = inn_level 17:47:35.980 [Lua] Lobby data player_slot_1 = 0:0 17:47:35.980 [Lua] Lobby data selected_level_key = inn_level 17:47:35.980 [Lua] Lobby data difficulty = hardest 17:47:35.980 [Lua] Lobby data quick_game = true 17:47:35.980 [Lua] Lobby data matchmaking = false 17:47:35.980 [Lua] Lobby data weave_name = false 17:47:35.980 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:47:35.980 [Lua] Lobby data num_players = 2 17:47:35.980 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:35.980 [Lua] Lobby data player_slot_2 = 0:0 17:47:35.980 [Lua] Lobby data country_code = DE 17:47:35.980 [Lua] Lobby data player_slot_3 = 0:0 17:47:35.980 [Lua] Lobby data eac_authorized = true 17:47:35.980 [Lua] Set lobby end. 17:47:35.980 [Lua] [PartyManager] Leader is set to 110000106697298 17:47:35.981 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 17:47:35.981 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 17:47:35.981 [Lua] Set lobby begin: 17:47:35.981 [Lua] Lobby data twitch_enabled = false 17:47:35.981 [Lua] Lobby data power_level = 835 17:47:35.981 [Lua] Lobby data unique_server_name = JayJay 17:47:35.981 [Lua] Lobby data difficulty_tweak = 0 17:47:35.981 [Lua] Lobby data host = 110000106697298 17:47:35.981 [Lua] Lobby data game_mode = 1 17:47:35.981 [Lua] Lobby data is_private = false 17:47:35.981 [Lua] Lobby data match_started = true 17:47:35.981 [Lua] Lobby data mechanism = adventure 17:47:35.981 [Lua] Lobby data level_key = inn_level 17:47:35.981 [Lua] Lobby data player_slot_1 = 0:0 17:47:35.981 [Lua] Lobby data selected_level_key = inn_level 17:47:35.981 [Lua] Lobby data difficulty = hardest 17:47:35.981 [Lua] Lobby data quick_game = true 17:47:35.981 [Lua] Lobby data matchmaking = true 17:47:35.981 [Lua] Lobby data weave_name = false 17:47:35.981 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:47:35.981 [Lua] Lobby data num_players = 2 17:47:35.981 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:35.981 [Lua] Lobby data player_slot_2 = 0:0 17:47:35.981 [Lua] Lobby data country_code = DE 17:47:35.981 [Lua] Lobby data player_slot_3 = 0:0 17:47:35.981 [Lua] Lobby data eac_authorized = true 17:47:35.981 [Lua] Set lobby end. 17:47:35.981 [Lua] Set lobby begin: 17:47:35.981 [Lua] Lobby data twitch_enabled = false 17:47:35.981 [Lua] Lobby data power_level = 835 17:47:35.981 [Lua] Lobby data unique_server_name = JayJay 17:47:35.981 [Lua] Lobby data difficulty_tweak = 0 17:47:35.981 [Lua] Lobby data host = 110000106697298 17:47:35.981 [Lua] Lobby data game_mode = 1 17:47:35.981 [Lua] Lobby data is_private = false 17:47:35.981 [Lua] Lobby data match_started = true 17:47:35.981 [Lua] Lobby data mechanism = adventure 17:47:35.981 [Lua] Lobby data level_key = inn_level 17:47:35.981 [Lua] Lobby data player_slot_1 = 0:0 17:47:35.982 [Lua] Lobby data selected_level_key = inn_level 17:47:35.982 [Lua] Lobby data difficulty = hardest 17:47:35.982 [Lua] Lobby data quick_game = true 17:47:35.982 [Lua] Lobby data matchmaking = true 17:47:35.982 [Lua] Lobby data weave_name = false 17:47:35.982 [Lua] Lobby data player_slot_4 = 110000106ebe8e7:1 17:47:35.982 [Lua] Lobby data num_players = 2 17:47:35.982 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:35.982 [Lua] Lobby data player_slot_2 = 0:0 17:47:35.982 [Lua] Lobby data country_code = DE 17:47:35.982 [Lua] Lobby data player_slot_3 = 0:0 17:47:35.982 [Lua] Lobby data eac_authorized = true 17:47:35.982 [Lua] Set lobby end. 17:47:35.982 [Lua] [ChatManager][1]System: Starting hosted game... 17:47:35.982 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 17:47:35.982 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 17:47:45.017 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106ebe8e7 17:47:45.017 [Lua] [ChatManager][1]System: Captain Blunder has left the game 17:47:45.017 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit InGame 17:47:45.017 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Disconnecting 17:47:45.017 [Lua] [PSM] Disconnecting peer 110000106ebe8e7 17:47:45.017 [Lua] [PSM] Disconnected peer 110000106ebe8e7 is being removed from session. 17:47:45.017 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106ebe8e7 17:47:45.017 [Lua] [GameNetworkManager] destroying game object with go_id=30 17:47:45.017 [Lua] [PeerSM] 110000106ebe8e7 :: on_exit Disconnecting 17:47:45.017 [Lua] [PeerSM] 110000106ebe8e7 :: on_enter Disconnected 17:47:45.017 [Lua] Set lobby begin: 17:47:45.017 [Lua] Lobby data twitch_enabled = false 17:47:45.018 [Lua] Lobby data power_level = 835 17:47:45.018 [Lua] Lobby data unique_server_name = JayJay 17:47:45.018 [Lua] Lobby data difficulty_tweak = 0 17:47:45.018 [Lua] Lobby data host = 110000106697298 17:47:45.018 [Lua] Lobby data game_mode = 1 17:47:45.018 [Lua] Lobby data is_private = false 17:47:45.018 [Lua] Lobby data match_started = true 17:47:45.018 [Lua] Lobby data mechanism = adventure 17:47:45.018 [Lua] Lobby data level_key = inn_level 17:47:45.018 [Lua] Lobby data player_slot_1 = 0:0 17:47:45.018 [Lua] Lobby data selected_level_key = inn_level 17:47:45.018 [Lua] Lobby data difficulty = hardest 17:47:45.018 [Lua] Lobby data quick_game = true 17:47:45.018 [Lua] Lobby data matchmaking = true 17:47:45.018 [Lua] Lobby data weave_name = false 17:47:45.018 [Lua] Lobby data player_slot_4 = 0:0 17:47:45.018 [Lua] Lobby data num_players = 2 17:47:45.018 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:45.018 [Lua] Lobby data player_slot_2 = 0:0 17:47:45.018 [Lua] Lobby data country_code = DE 17:47:45.018 [Lua] Lobby data player_slot_3 = 0:0 17:47:45.018 [Lua] Lobby data eac_authorized = true 17:47:45.018 [Lua] Set lobby end. 17:47:45.018 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106ebe8e7) 17:47:45.018 [EAC] EAC server lost client 110000106ebe8e7 17:47:45.018 [EACServer] [18:47:45:018][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106EBE8E7 PlayerGUID: 76561198076389607 17:47:45.018 [EACServer] [18:47:45:018][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 17:47:45.018 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9f2578, channel: 13 17:47:45.018 [SteamVoipClient] select_out(110000106ebe8e7, off) 17:47:45.018 [SteamVoipClient] select_in(110000106ebe8e7, off) 17:47:45.018 [EACServer] [18:47:45:018][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 17:47:45.018 [Lua] [GameNetworkManager] destroying game object with go_id=34 17:47:45.065 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.100 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.151 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.184 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.218 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.286 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.303 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.353 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.386 [Lua] [Matchmaking] Handshake host removing client 110000106ebe8e7 17:47:45.408 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.436 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.486 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.537 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.571 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.626 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.673 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.707 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.741 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.792 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.826 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.877 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.928 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:45.962 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:46.013 [Connection] Dropped voip chunk from 110000106ebe8e7 because channel 15 can't communicate 17:47:47.049 [Handshaker] Lost connection 138 to 110000106ebe8e7 17:47:47.465 [Lua] [NetworkServer] Changing num_players from 2 to 1 17:47:47.465 [Lua] Players: 1 17:47:47.465 [Lua] Set lobby begin: 17:47:47.465 [Lua] Lobby data twitch_enabled = false 17:47:47.465 [Lua] Lobby data power_level = 835 17:47:47.465 [Lua] Lobby data unique_server_name = JayJay 17:47:47.465 [Lua] Lobby data difficulty_tweak = 0 17:47:47.465 [Lua] Lobby data host = 110000106697298 17:47:47.465 [Lua] Lobby data game_mode = 1 17:47:47.465 [Lua] Lobby data is_private = false 17:47:47.465 [Lua] Lobby data match_started = true 17:47:47.465 [Lua] Lobby data mechanism = adventure 17:47:47.465 [Lua] Lobby data level_key = inn_level 17:47:47.465 [Lua] Lobby data player_slot_1 = 0:0 17:47:47.465 [Lua] Lobby data selected_level_key = inn_level 17:47:47.465 [Lua] Lobby data difficulty = hardest 17:47:47.465 [Lua] Lobby data quick_game = true 17:47:47.465 [Lua] Lobby data matchmaking = true 17:47:47.465 [Lua] Lobby data weave_name = false 17:47:47.465 [Lua] Lobby data player_slot_4 = 0:0 17:47:47.465 [Lua] Lobby data num_players = 1 17:47:47.465 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:47.466 [Lua] Lobby data player_slot_2 = 0:0 17:47:47.466 [Lua] Lobby data country_code = DE 17:47:47.466 [Lua] Lobby data player_slot_3 = 0:0 17:47:47.466 [Lua] Lobby data eac_authorized = true 17:47:47.466 [Lua] Set lobby end. 17:47:47.466 [Lua] [LobbyMembers] Member left 110000106ebe8e7 17:47:48.363 [Lua] [NetworkServer] Changing num_players from 1 to 2 17:47:48.363 [Lua] Players: 2 17:47:48.363 [Lua] Set lobby begin: 17:47:48.363 [Lua] Lobby data twitch_enabled = false 17:47:48.363 [Lua] Lobby data power_level = 835 17:47:48.363 [Lua] Lobby data unique_server_name = JayJay 17:47:48.363 [Lua] Lobby data difficulty_tweak = 0 17:47:48.363 [Lua] Lobby data host = 110000106697298 17:47:48.363 [Lua] Lobby data game_mode = 1 17:47:48.363 [Lua] Lobby data is_private = false 17:47:48.363 [Lua] Lobby data match_started = true 17:47:48.363 [Lua] Lobby data mechanism = adventure 17:47:48.363 [Lua] Lobby data level_key = inn_level 17:47:48.363 [Lua] Lobby data player_slot_1 = 0:0 17:47:48.363 [Lua] Lobby data selected_level_key = inn_level 17:47:48.363 [Lua] Lobby data difficulty = hardest 17:47:48.363 [Lua] Lobby data quick_game = true 17:47:48.363 [Lua] Lobby data matchmaking = true 17:47:48.363 [Lua] Lobby data weave_name = false 17:47:48.363 [Lua] Lobby data player_slot_4 = 0:0 17:47:48.363 [Lua] Lobby data num_players = 2 17:47:48.363 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:48.363 [Lua] Lobby data player_slot_2 = 0:0 17:47:48.363 [Lua] Lobby data country_code = DE 17:47:48.363 [Lua] Lobby data player_slot_3 = 0:0 17:47:48.363 [Lua] Lobby data eac_authorized = true 17:47:48.363 [Lua] Set lobby end. 17:47:48.363 [Lua] [LobbyMembers] Member joined 110000102c27e01 17:47:50.597 [Lua] GOT approve_channel 22 110000102c27e01 186000003b2ca37 17:47:50.597 [EAC] EAC server has client 110000102c27e01 and channel 22 (and owner 110000102c27e01) 17:47:50.597 [EACServer] [18:47:50:596][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C27E01 PlayerGUID: 76561198006566401 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006566401 PlayerName: Dalakh 17:47:50.597 [Lua] Client with peer_id 110000102c27e01 got APPROVED by server 17:47:50.597 [EACServer] [18:47:50:596][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 17:47:50.597 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c27e01' 17:47:50.597 [Lua] [PeerSM] 110000102c27e01 :: on_enter Connecting 17:47:50.597 [Lua] [ChatManager][1]System: Dalakh is joining the game 17:47:50.730 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:47:50.730 [Lua] [Matchmaking] Got a handshake request from 110000102c27e01 with user name 'Dalakh' 17:47:50.816 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2ca37 from 110000102c27e01, replying lobby_ok 17:47:50.901 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c27e01 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 17:47:50.991 [Lua] Set lobby begin: 17:47:50.991 [Lua] Lobby data twitch_enabled = false 17:47:50.991 [Lua] Lobby data power_level = 835 17:47:50.991 [Lua] Lobby data unique_server_name = JayJay 17:47:50.991 [Lua] Lobby data difficulty_tweak = 0 17:47:50.991 [Lua] Lobby data host = 110000106697298 17:47:50.991 [Lua] Lobby data game_mode = 1 17:47:50.991 [Lua] Lobby data is_private = false 17:47:50.991 [Lua] Lobby data match_started = true 17:47:50.991 [Lua] Lobby data mechanism = adventure 17:47:50.991 [Lua] Lobby data level_key = inn_level 17:47:50.991 [Lua] Lobby data player_slot_1 = 0:0 17:47:50.991 [Lua] Lobby data selected_level_key = inn_level 17:47:50.991 [Lua] Lobby data difficulty = hardest 17:47:50.991 [Lua] Lobby data quick_game = true 17:47:50.991 [Lua] Lobby data matchmaking = true 17:47:50.991 [Lua] Lobby data weave_name = false 17:47:50.991 [Lua] Lobby data player_slot_4 = 0:0 17:47:50.991 [Lua] Lobby data num_players = 2 17:47:50.992 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:50.992 [Lua] Lobby data player_slot_2 = 0:0 17:47:50.992 [Lua] Lobby data country_code = DE 17:47:50.992 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:47:50.992 [Lua] Lobby data eac_authorized = true 17:47:50.992 [Lua] Set lobby end. 17:47:50.992 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102c27e01 17:47:50.992 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102c27e01 | bw:0 | es:110000106697298 17:47:51.495 [Lua] [NetworkServer] Changing num_players from 2 to 3 17:47:51.495 [Lua] Players: 3 17:47:51.495 [Lua] Set lobby begin: 17:47:51.495 [Lua] Lobby data twitch_enabled = false 17:47:51.495 [Lua] Lobby data power_level = 835 17:47:51.495 [Lua] Lobby data unique_server_name = JayJay 17:47:51.495 [Lua] Lobby data difficulty_tweak = 0 17:47:51.495 [Lua] Lobby data host = 110000106697298 17:47:51.495 [Lua] Lobby data game_mode = 1 17:47:51.495 [Lua] Lobby data is_private = false 17:47:51.495 [Lua] Lobby data match_started = true 17:47:51.495 [Lua] Lobby data mechanism = adventure 17:47:51.495 [Lua] Lobby data level_key = inn_level 17:47:51.495 [Lua] Lobby data player_slot_1 = 0:0 17:47:51.495 [Lua] Lobby data selected_level_key = inn_level 17:47:51.495 [Lua] Lobby data difficulty = hardest 17:47:51.495 [Lua] Lobby data quick_game = true 17:47:51.495 [Lua] Lobby data matchmaking = true 17:47:51.495 [Lua] Lobby data weave_name = false 17:47:51.495 [Lua] Lobby data player_slot_4 = 0:0 17:47:51.495 [Lua] Lobby data num_players = 3 17:47:51.495 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:51.495 [Lua] Lobby data player_slot_2 = 0:0 17:47:51.495 [Lua] Lobby data country_code = DE 17:47:51.495 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:47:51.495 [Lua] Lobby data eac_authorized = true 17:47:51.496 [Lua] Set lobby end. 17:47:51.496 [Lua] [LobbyMembers] Member joined 110000102cef08c 17:47:53.374 [Lua] ### CLEARING PEER STATE FOR 110000102c27e01 17:47:53.374 [Lua] [PeerSM] 110000102c27e01 :: on_exit Connecting 17:47:53.374 [Lua] [PeerSM] 110000102c27e01 :: on_enter Connecting 17:47:53.494 [Lua] [PSM] Peer 110000102c27e01 joined. Want to use profile index "3" and join party "0" 17:47:53.494 [Lua] Mechanism says: a client joined the game! 110000102c27e01 17:47:53.494 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c27e01, connection_key=3) 17:47:53.494 [Lua] Sync dynamic to client: 17:47:53.630 [Lua] GOT approve_channel 24 110000102cef08c 186000003b2ca37 17:47:53.630 [EAC] EAC server has client 110000102cef08c and channel 24 (and owner 110000102cef08c) 17:47:53.630 [EACServer] [18:47:53:630][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102CEF08C PlayerGUID: 76561198007382156 PlayerIP: 0.0.0.0 OwnerGUID: 76561198007382156 PlayerName: RB79BALL 17:47:53.630 [Lua] Client with peer_id 110000102cef08c got APPROVED by server 17:47:53.630 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102cef08c' 17:47:53.630 [Lua] [PeerSM] 110000102cef08c :: on_enter Connecting 17:47:53.631 [Lua] [ChatManager][1]System: RB79BALL is joining the game 17:47:53.698 [SteamVoipClient] select_out(110000102c27e01, on) 17:47:53.724 [SteamVoipClient] select_out(110000102c27e01, on) 17:47:53.724 [SteamVoipClient] select_in(110000102c27e01, on) 17:47:53.724 [SteamVoipClient] select_out(110000102c27e01, off) 17:47:53.731 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:47:53.731 [Lua] [Matchmaking] Got a handshake request from 110000102cef08c with user name 'RB79BALL' 17:47:53.797 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2ca37 from 110000102cef08c, replying lobby_ok 17:47:53.866 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102cef08c REPLY wh:0 | we:0 | dr:110000102c27e01 | bw:0 | es:110000106697298 17:47:54.944 [EACServer] [18:47:54:944][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C27E01 Session: 8 Status: Client Authenticated Message: Client authenticated. 17:47:54.944 [EAC] Peer 110000102c27e01 switched EAC state to ClientAuthenticatedLocal 17:47:55.050 [EACServer] [18:47:55:049][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C27E01. 17:47:55.351 [EACServer] [18:47:55:350][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C27E01 17:47:55.351 [EACServer] [18:47:55:350][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C27E01 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:47:55.366 [EAC] Peer 110000102c27e01 switched EAC state to ClientAuthenticatedRemote 17:47:55.471 [Lua] player (110000102c27e01,1) was put into party 0 17:47:55.471 [Lua] [PeerSM] 110000102c27e01 :: on_exit Connecting 17:47:55.471 [Lua] [PeerSM] 110000102c27e01 :: on_enter Loading 17:47:55.471 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c27e01 inn_level 0 17:47:55.471 warning: [Lua] Following data will be uploaded to Crashify: <> 17:47:55.471 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 34, User: 110000106697298 "JayJay" <> 17:47:55.472 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000116FC980; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000102c27e01"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8579210; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000CC4FED0 [3] _ = table: 00000000116FC980; new_state = Loading; old_state = Connecting [4] self = table: 0000000011433F60; dt = 0.016787996515631676; state_data = table: 00000000116FC980; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.016787996515631676; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = [GameSession]; peer_id = "110000102c27e01"; peer_state_machine = table: 0000000011433F60 [6] self = table: 00000000040BED10; dt = 0.016787996515631676; t = 96.060596035793424; network_manager = table: 0000000005A1ECD0 [7] self = table: 0000000010318820; dt = 0.016787996515631676; t = 5525.0531457075849 [8] self = table: 0000000000097100; real_world_dt = 0.016787996515631676; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016787996515631676; t = 5525.0531457075849 [9] dt = 0.016787996515631676 [2] server = table: 000000000ECEFE20; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000102c27e01"; wanted_profile_index = 3; resend_timer = 1.8825417421758175; resend_post_game_timer = 1.932869890704751; clan_tag = "0"; peer_id = "110000102c27e01"; [4] current_state = Loading; function_memoize = table: 00000000017FF8F0; state_data = table: 00000000116FC980; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000106ebe8e7"; game_network_manager = table: 0000000005A1ECD0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 0000000007D61210; [6] world_name = "level_world"; entity_system_bag = table: 000000000D84A550; network_server = table: 000000000ECEFE20; entity_system = table: 000000000EF7C370; parent = table: 0000000000097100; _level_flow_events = table: 0000000002D27B30; statistics_db = table: 0000000007F4ED80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005CFF5E0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FD46420; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000007D61210; world = [World]; dt = 0.016785569489002228; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000009500970; machines = table: 0000000002970DA0; viewport_name = "player_1"; _camera_carrier = table: 000000000D7E67B0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E95AB90; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000CB13060; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000040BED10; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000C87AB30; <> <> 17:47:55.551 [Lua] ### Sending rpc_level_loaded 17:47:55.551 [Lua] #### Has state machine: true, peer_id: 110000102c27e01, level_id: 50 17:47:55.551 [Lua] Peer 110000102c27e01 has loaded the level but not all enemies, so we wait 17:47:55.720 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102c27e01, connection_key=3) 17:47:55.721 [Lua] [PeerSM] 110000102c27e01 :: on_exit Loading 17:47:55.721 [Lua] [PeerSM] 110000102c27e01 :: on_enter LoadingProfilePackages 17:47:55.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:6 my_peer_id:110000106697298 17:47:58.346 [Lua] [PeerSM] 110000102c27e01 :: on_exit LoadingProfilePackages 17:47:58.346 [Lua] [PeerSM] 110000102c27e01 :: on_enter WaitingForEnterGame 17:47:59.003 [Lua] Set lobby begin: 17:47:59.003 [Lua] Lobby data twitch_enabled = false 17:47:59.003 [Lua] Lobby data power_level = 835 17:47:59.003 [Lua] Lobby data unique_server_name = JayJay 17:47:59.003 [Lua] Lobby data difficulty_tweak = 0 17:47:59.003 [Lua] Lobby data host = 110000106697298 17:47:59.003 [Lua] Lobby data game_mode = 1 17:47:59.003 [Lua] Lobby data is_private = false 17:47:59.003 [Lua] Lobby data match_started = true 17:47:59.004 [Lua] Lobby data mechanism = adventure 17:47:59.004 [Lua] Lobby data level_key = inn_level 17:47:59.004 [Lua] Lobby data player_slot_1 = 0:0 17:47:59.004 [Lua] Lobby data selected_level_key = inn_level 17:47:59.004 [Lua] Lobby data difficulty = hardest 17:47:59.004 [Lua] Lobby data quick_game = true 17:47:59.004 [Lua] Lobby data matchmaking = true 17:47:59.004 [Lua] Lobby data weave_name = false 17:47:59.004 [Lua] Lobby data player_slot_4 = 0:0 17:47:59.004 [Lua] Lobby data num_players = 3 17:47:59.004 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:59.004 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:47:59.004 [Lua] Lobby data country_code = DE 17:47:59.004 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:47:59.004 [Lua] Lobby data eac_authorized = true 17:47:59.004 [Lua] Set lobby end. 17:47:59.004 [Lua] [Matchmaking] Assigning profile slot 2 to 110000102cef08c 17:47:59.004 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:47:59.710 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:47:59.710 [Lua] [Matchmaking] Got a handshake request from 110000102c27e01 with user name 'Dalakh' 17:47:59.711 [Lua] [PeerSM] 110000102c27e01 :: on_exit WaitingForEnterGame 17:47:59.711 [Lua] [PeerSM] 110000102c27e01 :: on_enter WaitingForGameObjectSync 17:47:59.731 [Lua] Breedfreezer (server) starting a hot join sync 17:47:59.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 17:47:59.731 [Lua] RemotePlayer:create_game_object( ) 48 17:47:59.749 [Lua] player (110000102c27e01,1) was put into party 1 17:47:59.749 [Lua] Assigning peer(110000102c27e01:1) to profile(3) career(2) 17:47:59.749 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102c27e01) local_player_id(1) profile_index(3) career_index(2) 17:47:59.749 [Lua] Set lobby begin: 17:47:59.749 [Lua] Lobby data twitch_enabled = false 17:47:59.749 [Lua] Lobby data power_level = 835 17:47:59.749 [Lua] Lobby data unique_server_name = JayJay 17:47:59.749 [Lua] Lobby data difficulty_tweak = 0 17:47:59.749 [Lua] Lobby data host = 110000106697298 17:47:59.749 [Lua] Lobby data game_mode = 1 17:47:59.749 [Lua] Lobby data is_private = false 17:47:59.749 [Lua] Lobby data match_started = true 17:47:59.749 [Lua] Lobby data mechanism = adventure 17:47:59.749 [Lua] Lobby data level_key = inn_level 17:47:59.749 [Lua] Lobby data player_slot_1 = 0:0 17:47:59.749 [Lua] Lobby data selected_level_key = inn_level 17:47:59.749 [Lua] Lobby data difficulty = hardest 17:47:59.749 [Lua] Lobby data quick_game = true 17:47:59.749 [Lua] Lobby data matchmaking = true 17:47:59.749 [Lua] Lobby data weave_name = false 17:47:59.749 [Lua] Lobby data player_slot_4 = 0:0 17:47:59.749 [Lua] Lobby data num_players = 3 17:47:59.749 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:47:59.749 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:47:59.749 [Lua] Lobby data country_code = DE 17:47:59.749 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:47:59.749 [Lua] Lobby data eac_authorized = true 17:47:59.750 [Lua] Set lobby end. 17:47:59.750 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:47:59.750 [Lua] [PeerSM] 110000102c27e01 :: on_exit WaitingForGameObjectSync 17:47:59.750 [Lua] [PeerSM] 110000102c27e01 :: on_enter WaitingForPlayers 17:48:00.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 17:48:00.025 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c27e01 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:48:00.025 [Lua] Adding player sync data to peer=110000102c27e01 local_player_id=1 17:48:00.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 17:48:00.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:7 my_peer_id:110000106697298 17:48:00.026 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c27e01 17:48:00.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 17:48:00.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 17:48:00.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 17:48:00.077 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 17:48:00.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 17:48:00.081 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 17:48:00.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 17:48:00.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 17:48:00.082 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient 17:48:00.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, InventoryPackageSynchronizerClient 17:48:00.082 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, InventoryPackageSynchronizerClient 17:48:00.083 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 17:48:00.083 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:48:00.092 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:48:00.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:48:00.092 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 17:48:00.103 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:48:00.103 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient 17:48:00.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 17:48:00.104 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 17:48:00.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 17:48:00.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 17:48:00.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 17:48:00.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 17:48:00.705 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 17:48:00.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 17:48:00.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 17:48:00.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 17:48:00.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 17:48:01.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 17:48:01.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 17:48:01.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 17:48:01.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 17:48:01.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 17:48:01.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 17:48:01.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 17:48:01.280 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 17:48:01.281 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 17:48:01.347 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 17:48:01.347 [Lua] [PackageManager] Force_load: wwise/coghammer 17:48:01.347 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 17:48:01.431 [Lua] ### CLEARING PEER STATE FOR 110000102cef08c 17:48:01.431 [Lua] [PeerSM] 110000102cef08c :: on_exit Connecting 17:48:01.431 [Lua] [PeerSM] 110000102cef08c :: on_enter Connecting 17:48:01.448 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 17:48:01.448 [Lua] [PackageManager] Force_load: wwise/crossbow 17:48:01.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 17:48:01.486 [Lua] [PSM] Peer 110000102cef08c joined. Want to use profile index "2" and join party "0" 17:48:01.486 [Lua] Mechanism says: a client joined the game! 110000102cef08c 17:48:01.486 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102cef08c, connection_key=4) 17:48:01.486 [Lua] Sync dynamic to client: 17:48:01.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 17:48:01.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 17:48:01.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 17:48:01.651 [SteamVoipClient] select_out(110000102cef08c, on) 17:48:01.666 [SteamVoipClient] select_out(110000102cef08c, on) 17:48:01.666 [SteamVoipClient] select_in(110000102cef08c, on) 17:48:01.666 [SteamVoipClient] select_out(110000102cef08c, off) 17:48:02.854 [EACServer] [18:48:02:854][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102CEF08C Session: 9 Status: Client Authenticated Message: Client authenticated. 17:48:02.855 [EAC] Peer 110000102cef08c switched EAC state to ClientAuthenticatedLocal 17:48:02.959 [EACServer] [18:48:02:959][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102CEF08C. 17:48:03.160 [EACServer] [18:48:03:160][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102CEF08C 17:48:03.160 [EACServer] [18:48:03:160][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102CEF08C Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:48:03.176 [EAC] Peer 110000102cef08c switched EAC state to ClientAuthenticatedRemote 17:48:03.532 [Lua] player (110000102cef08c,1) was put into party 0 17:48:03.532 [Lua] [PeerSM] 110000102cef08c :: on_exit Connecting 17:48:03.532 [Lua] [PeerSM] 110000102cef08c :: on_enter Loading 17:48:03.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102cef08c inn_level 0 17:48:03.532 warning: [Lua] Following data will be uploaded to Crashify: <> 17:48:03.532 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 35, User: 110000106697298 "JayJay" <> 17:48:03.533 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BFAE420; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "110000102cef08c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8579210; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000CC4FED0 [3] _ = table: 000000000BFAE420; new_state = Loading; old_state = Connecting [4] self = table: 000000000F205E40; dt = 0.016973899677395821; state_data = table: 000000000BFAE420; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.016973899677395821; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = [GameSession]; peer_id = "110000102cef08c"; peer_state_machine = table: 000000000F205E40 [6] self = table: 00000000040BED10; dt = 0.016973899677395821; t = 104.00580418482423; network_manager = table: 0000000005A1ECD0 [7] self = table: 0000000010318820; dt = 0.016973899677395821; t = 5532.9983538566157 [8] self = table: 0000000000097100; real_world_dt = 0.016973899677395821; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016973899677395821; t = 5532.9983538566157 [9] dt = 0.016973899677395821 [2] server = table: 000000000ECEFE20; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000102cef08c"; wanted_profile_index = 2; resend_timer = 1.9492744188755751; resend_post_game_timer = 1.9151542354375124; clan_tag = "0"; peer_id = "110000102cef08c"; [4] current_state = Loading; function_memoize = table: 000000000F35B690; state_data = table: 000000000BFAE420; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000106ebe8e7"; game_network_manager = table: 0000000005A1ECD0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 0000000007D61210; [6] world_name = "level_world"; entity_system_bag = table: 000000000D84A550; network_server = table: 000000000ECEFE20; entity_system = table: 000000000EF7C370; parent = table: 0000000000097100; _level_flow_events = table: 0000000002D27B30; statistics_db = table: 0000000007F4ED80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005CFF5E0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FD46420; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000007D61210; world = [World]; dt = 0.016976017504930496; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000009500970; machines = table: 0000000002970DA0; viewport_name = "player_1"; _camera_carrier = table: 000000000D7E67B0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E95AB90; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000CB13060; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000040BED10; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000C87AB30; <> <> 17:48:03.599 [Lua] ### Sending rpc_level_loaded 17:48:03.599 [Lua] #### Has state machine: true, peer_id: 110000102cef08c, level_id: 50 17:48:03.599 [Lua] Peer 110000102cef08c has loaded the level but not all enemies, so we wait 17:48:03.770 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102cef08c, connection_key=4) 17:48:03.771 [Lua] [PeerSM] 110000102cef08c :: on_exit Loading 17:48:03.771 [Lua] [PeerSM] 110000102cef08c :: on_enter LoadingProfilePackages 17:48:03.771 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102cef08c inventory_sync_id:7 my_peer_id:110000106697298 17:48:04.784 [Lua] Set lobby begin: 17:48:04.784 [Lua] Lobby data twitch_enabled = false 17:48:04.784 [Lua] Lobby data power_level = 417 17:48:04.784 [Lua] Lobby data unique_server_name = JayJay 17:48:04.784 [Lua] Lobby data difficulty_tweak = 0 17:48:04.784 [Lua] Lobby data host = 110000106697298 17:48:04.784 [Lua] Lobby data game_mode = 1 17:48:04.784 [Lua] Lobby data is_private = false 17:48:04.784 [Lua] Lobby data match_started = true 17:48:04.784 [Lua] Lobby data mechanism = adventure 17:48:04.784 [Lua] Lobby data level_key = inn_level 17:48:04.784 [Lua] Lobby data player_slot_1 = 0:0 17:48:04.784 [Lua] Lobby data selected_level_key = inn_level 17:48:04.784 [Lua] Lobby data difficulty = hardest 17:48:04.785 [Lua] Lobby data quick_game = true 17:48:04.785 [Lua] Lobby data matchmaking = true 17:48:04.785 [Lua] Lobby data weave_name = false 17:48:04.785 [Lua] Lobby data player_slot_4 = 0:0 17:48:04.785 [Lua] Lobby data num_players = 3 17:48:04.785 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:04.785 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:04.785 [Lua] Lobby data country_code = DE 17:48:04.785 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:04.785 [Lua] Lobby data eac_authorized = true 17:48:04.785 [Lua] Set lobby end. 17:48:05.174 [Lua] PlayFabMirrorBase:_commit_internal 24 17:48:05.174 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:48:05.178 [Lua] generate_backend_stats 110000106697298:1 17:48:05.192 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:48:05.192 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:48:05.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47 17:48:05.198 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47 17:48:05.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47 17:48:05.604 [Lua] commit result success 24 17:48:07.137 [Lua] [PeerSM] 110000102cef08c :: on_exit LoadingProfilePackages 17:48:07.137 [Lua] [PeerSM] 110000102cef08c :: on_enter WaitingForEnterGame 17:48:08.381 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:48:08.381 [Lua] [Matchmaking] Got a handshake request from 110000102cef08c with user name 'RB79BALL' 17:48:08.382 [Lua] [PeerSM] 110000102cef08c :: on_exit WaitingForEnterGame 17:48:08.382 [Lua] [PeerSM] 110000102cef08c :: on_enter WaitingForGameObjectSync 17:48:08.405 [Lua] Breedfreezer (server) starting a hot join sync 17:48:08.406 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 17:48:08.406 [Lua] RemotePlayer:create_game_object( ) 49 17:48:08.424 [Lua] player (110000102cef08c,1) was put into party 1 17:48:08.424 [Lua] Assigning peer(110000102cef08c:1) to profile(2) career(2) 17:48:08.424 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102cef08c) local_player_id(1) profile_index(2) career_index(2) 17:48:08.424 [Lua] Set lobby begin: 17:48:08.424 [Lua] Lobby data twitch_enabled = false 17:48:08.424 [Lua] Lobby data power_level = 417 17:48:08.424 [Lua] Lobby data unique_server_name = JayJay 17:48:08.424 [Lua] Lobby data difficulty_tweak = 0 17:48:08.424 [Lua] Lobby data host = 110000106697298 17:48:08.424 [Lua] Lobby data game_mode = 1 17:48:08.424 [Lua] Lobby data is_private = false 17:48:08.424 [Lua] Lobby data match_started = true 17:48:08.424 [Lua] Lobby data mechanism = adventure 17:48:08.424 [Lua] Lobby data level_key = inn_level 17:48:08.424 [Lua] Lobby data player_slot_1 = 0:0 17:48:08.424 [Lua] Lobby data selected_level_key = inn_level 17:48:08.424 [Lua] Lobby data difficulty = hardest 17:48:08.424 [Lua] Lobby data quick_game = true 17:48:08.424 [Lua] Lobby data matchmaking = true 17:48:08.424 [Lua] Lobby data weave_name = false 17:48:08.425 [Lua] Lobby data player_slot_4 = 0:0 17:48:08.425 [Lua] Lobby data num_players = 3 17:48:08.425 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:08.425 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:08.425 [Lua] Lobby data country_code = DE 17:48:08.425 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:08.425 [Lua] Lobby data eac_authorized = true 17:48:08.425 [Lua] Set lobby end. 17:48:08.425 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:48:08.425 [Lua] [PeerSM] 110000102cef08c :: on_exit WaitingForGameObjectSync 17:48:08.425 [Lua] [PeerSM] 110000102cef08c :: on_enter WaitingForPlayers 17:48:08.425 [Lua] [PeerSM] 110000102c27e01 :: on_exit WaitingForPlayers 17:48:08.425 [Lua] [PeerSM] 110000102c27e01 :: on_enter InGame 17:48:08.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 17:48:08.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:48:08.431 [Lua] [PeerSM] 110000102cef08c :: on_exit WaitingForPlayers 17:48:08.431 [Lua] [PeerSM] 110000102cef08c :: on_enter InGame 17:48:08.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 17:48:08.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 17:48:08.582 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000102cef08c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:48:08.582 [Lua] Adding player sync data to peer=110000102cef08c local_player_id=1 17:48:08.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 17:48:08.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102cef08c inventory_sync_id:8 my_peer_id:110000106697298 17:48:08.582 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:8 my_peer_id:110000106697298 17:48:08.583 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102cef08c 17:48:08.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 17:48:08.587 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:48:08.587 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 17:48:08.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 17:48:08.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 17:48:08.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:48:08.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 17:48:08.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 17:48:08.801 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 17:48:08.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 17:48:09.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 17:48:09.306 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 17:48:09.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 17:48:09.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 17:48:09.407 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 17:48:09.408 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 17:48:09.457 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 17:48:09.457 [Lua] [PackageManager] Force_load: wwise/flamethrower 17:48:09.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 17:48:09.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 17:48:09.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 17:48:09.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 17:48:09.829 [Lua] Set lobby begin: 17:48:09.829 [Lua] Lobby data twitch_enabled = false 17:48:09.829 [Lua] Lobby data power_level = 556 17:48:09.829 [Lua] Lobby data unique_server_name = JayJay 17:48:09.829 [Lua] Lobby data difficulty_tweak = 0 17:48:09.829 [Lua] Lobby data host = 110000106697298 17:48:09.829 [Lua] Lobby data game_mode = 1 17:48:09.829 [Lua] Lobby data is_private = false 17:48:09.829 [Lua] Lobby data match_started = true 17:48:09.829 [Lua] Lobby data mechanism = adventure 17:48:09.830 [Lua] Lobby data level_key = inn_level 17:48:09.830 [Lua] Lobby data player_slot_1 = 0:0 17:48:09.830 [Lua] Lobby data selected_level_key = inn_level 17:48:09.830 [Lua] Lobby data difficulty = hardest 17:48:09.830 [Lua] Lobby data quick_game = true 17:48:09.830 [Lua] Lobby data matchmaking = true 17:48:09.830 [Lua] Lobby data weave_name = false 17:48:09.830 [Lua] Lobby data player_slot_4 = 0:0 17:48:09.830 [Lua] Lobby data num_players = 3 17:48:09.830 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:09.830 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:09.830 [Lua] Lobby data country_code = DE 17:48:09.830 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:09.830 [Lua] Lobby data eac_authorized = true 17:48:09.830 [Lua] Set lobby end. 17:48:09.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 17:48:09.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 17:48:09.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 17:48:10.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 17:48:10.132 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 17:48:10.149 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 17:48:12.441 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c27e01 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:48:12.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 17:48:12.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:48:12.443 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000102cef08c go_type=player_unit go_created_func_name=game_object_created_player_unit 17:48:12.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 17:48:12.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:48:12.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 17:48:14.837 [Lua] Set lobby begin: 17:48:14.837 [Lua] Lobby data twitch_enabled = false 17:48:14.837 [Lua] Lobby data power_level = 835 17:48:14.837 [Lua] Lobby data unique_server_name = JayJay 17:48:14.837 [Lua] Lobby data difficulty_tweak = 0 17:48:14.837 [Lua] Lobby data host = 110000106697298 17:48:14.837 [Lua] Lobby data game_mode = 1 17:48:14.837 [Lua] Lobby data is_private = false 17:48:14.837 [Lua] Lobby data match_started = true 17:48:14.837 [Lua] Lobby data mechanism = adventure 17:48:14.837 [Lua] Lobby data level_key = inn_level 17:48:14.837 [Lua] Lobby data player_slot_1 = 0:0 17:48:14.837 [Lua] Lobby data selected_level_key = inn_level 17:48:14.837 [Lua] Lobby data difficulty = hardest 17:48:14.838 [Lua] Lobby data quick_game = true 17:48:14.838 [Lua] Lobby data matchmaking = true 17:48:14.838 [Lua] Lobby data weave_name = false 17:48:14.838 [Lua] Lobby data player_slot_4 = 0:0 17:48:14.838 [Lua] Lobby data num_players = 3 17:48:14.838 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:14.838 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:14.838 [Lua] Lobby data country_code = DE 17:48:14.838 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:14.838 [Lua] Lobby data eac_authorized = true 17:48:14.838 [Lua] Set lobby end. 17:48:19.394 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000102cef08c go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:48:26.504 [Lua] [NetworkServer] Changing num_players from 3 to 4 17:48:26.504 [Lua] Players: 4 17:48:26.504 [Lua] Set lobby begin: 17:48:26.504 [Lua] Lobby data twitch_enabled = false 17:48:26.504 [Lua] Lobby data power_level = 835 17:48:26.504 [Lua] Lobby data unique_server_name = JayJay 17:48:26.504 [Lua] Lobby data difficulty_tweak = 0 17:48:26.504 [Lua] Lobby data host = 110000106697298 17:48:26.504 [Lua] Lobby data game_mode = 1 17:48:26.504 [Lua] Lobby data is_private = false 17:48:26.504 [Lua] Lobby data match_started = true 17:48:26.504 [Lua] Lobby data mechanism = adventure 17:48:26.504 [Lua] Lobby data level_key = inn_level 17:48:26.504 [Lua] Lobby data player_slot_1 = 0:0 17:48:26.504 [Lua] Lobby data selected_level_key = inn_level 17:48:26.504 [Lua] Lobby data difficulty = hardest 17:48:26.504 [Lua] Lobby data quick_game = true 17:48:26.504 [Lua] Lobby data matchmaking = true 17:48:26.504 [Lua] Lobby data weave_name = false 17:48:26.504 [Lua] Lobby data player_slot_4 = 0:0 17:48:26.505 [Lua] Lobby data num_players = 4 17:48:26.505 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:26.505 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:26.505 [Lua] Lobby data country_code = DE 17:48:26.505 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:26.505 [Lua] Lobby data eac_authorized = true 17:48:26.505 [Lua] Set lobby end. 17:48:26.505 [Lua] [LobbyMembers] Member joined 1100001024744b6 17:48:27.740 [Lua] GOT approve_channel 28 1100001024744b6 186000003b2ca37 17:48:27.740 [EAC] EAC server has client 1100001024744b6 and channel 28 (and owner 1100001024744b6) 17:48:27.740 [EACServer] [18:48:27:739][Windows][EAC Server] [Info][RegisterClient] Client: 01100001024744B6 PlayerGUID: 76561197998490806 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998490806 PlayerName: Plutus 17:48:27.740 [Lua] Client with peer_id 1100001024744b6 got APPROVED by server 17:48:27.741 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001024744b6' 17:48:27.741 [Lua] [PeerSM] 1100001024744b6 :: on_enter Connecting 17:48:27.741 [Lua] [ChatManager][1]System: Plutus is joining the game 17:48:27.834 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:48:27.834 [Lua] [Matchmaking] Got a handshake request from 1100001024744b6 with user name 'Plutus' 17:48:27.902 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2ca37 from 1100001024744b6, replying lobby_ok 17:48:27.969 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001024744b6 REPLY wh:0 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:48:28.052 [Lua] Set lobby begin: 17:48:28.052 [Lua] Lobby data twitch_enabled = false 17:48:28.053 [Lua] Lobby data power_level = 835 17:48:28.053 [Lua] Lobby data unique_server_name = JayJay 17:48:28.053 [Lua] Lobby data difficulty_tweak = 0 17:48:28.053 [Lua] Lobby data host = 110000106697298 17:48:28.053 [Lua] Lobby data game_mode = 1 17:48:28.053 [Lua] Lobby data is_private = false 17:48:28.053 [Lua] Lobby data match_started = true 17:48:28.053 [Lua] Lobby data mechanism = adventure 17:48:28.053 [Lua] Lobby data level_key = inn_level 17:48:28.053 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:28.053 [Lua] Lobby data selected_level_key = inn_level 17:48:28.053 [Lua] Lobby data difficulty = hardest 17:48:28.053 [Lua] Lobby data quick_game = true 17:48:28.053 [Lua] Lobby data matchmaking = true 17:48:28.053 [Lua] Lobby data weave_name = false 17:48:28.053 [Lua] Lobby data player_slot_4 = 0:0 17:48:28.053 [Lua] Lobby data num_players = 4 17:48:28.053 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:28.053 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:28.053 [Lua] Lobby data country_code = DE 17:48:28.053 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:28.053 [Lua] Lobby data eac_authorized = true 17:48:28.053 [Lua] Set lobby end. 17:48:28.053 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001024744b6 17:48:28.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001024744b6 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:48:28.472 [Lua] PlayFabMirrorBase:_commit_internal 25 17:48:28.472 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:48:28.476 [Lua] generate_backend_stats 110000106697298:1 17:48:28.491 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:48:28.491 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:48:28.491 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48 17:48:28.497 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48 17:48:28.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48 17:48:28.903 [Lua] commit result success 25 17:48:29.459 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102cef08c 17:48:30.422 [Lua] ### CLEARING PEER STATE FOR 1100001024744b6 17:48:30.422 [Lua] [PeerSM] 1100001024744b6 :: on_exit Connecting 17:48:30.422 [Lua] [PeerSM] 1100001024744b6 :: on_enter Connecting 17:48:30.505 [Lua] [PSM] Peer 1100001024744b6 joined. Want to use profile index "1" and join party "0" 17:48:30.505 [Lua] Mechanism says: a client joined the game! 1100001024744b6 17:48:30.505 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001024744b6, connection_key=5) 17:48:30.505 [Lua] Sync dynamic to client: 17:48:30.775 [SteamVoipClient] select_out(1100001024744b6, on) 17:48:30.791 [SteamVoipClient] select_out(1100001024744b6, on) 17:48:30.791 [SteamVoipClient] select_in(1100001024744b6, on) 17:48:30.791 [SteamVoipClient] select_out(1100001024744b6, off) 17:48:30.898 [EACServer] [18:48:30:897][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024744B6 Session: 10 Status: Client Authenticated Message: Client authenticated. 17:48:30.898 [EAC] Peer 1100001024744b6 switched EAC state to ClientAuthenticatedLocal 17:48:31.085 [EACServer] [18:48:31:084][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001024744B6. 17:48:31.385 [EACServer] [18:48:31:385][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001024744B6 17:48:31.385 [EACServer] [18:48:31:385][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024744B6 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:48:31.395 [EAC] Peer 1100001024744b6 switched EAC state to ClientAuthenticatedRemote 17:48:32.500 [Lua] player (1100001024744b6,1) was put into party 0 17:48:32.500 [Lua] [PeerSM] 1100001024744b6 :: on_exit Connecting 17:48:32.500 [Lua] [PeerSM] 1100001024744b6 :: on_enter Loading 17:48:32.500 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024744b6 inn_level 0 17:48:32.500 warning: [Lua] Following data will be uploaded to Crashify: <> 17:48:32.500 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 36, User: 110000106697298 "JayJay" <> 17:48:32.501 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000C95A000; previous_state = Connecting; party = table: 0000000010E50B60; mechanism_manager = table: 000000001038D820; network_transmit = table: 0000000007E7BC90; peer_id = "1100001024744b6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8579210; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000CC4FED0 [3] _ = table: 000000000C95A000; new_state = Loading; old_state = Connecting [4] self = table: 00000000068E86D0; dt = 0.016891459003090858; state_data = table: 000000000C95A000; new_state = Loading [5] self = table: 000000000ECEFE20; dt = 0.016891459003090858; peer_state_machines = table: 0000000001F34080; joined_peers = table: 0000000002CD1050; game_session = [GameSession]; peer_id = "1100001024744b6"; peer_state_machine = table: 00000000068E86D0 [6] self = table: 00000000040BED10; dt = 0.016891459003090858; t = 132.87028263323009; network_manager = table: 0000000005A1ECD0 [7] self = table: 0000000010318820; dt = 0.016891459003090858; t = 5561.8628323050216 [8] self = table: 0000000000097100; real_world_dt = 0.016891459003090858; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016891459003090858; t = 5561.8628323050216 [9] dt = 0.016891459003090858 [2] server = table: 000000000ECEFE20; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001024744b6"; wanted_profile_index = 1; resend_timer = 1.9156970754265785; resend_post_game_timer = 1.9324423726648092; clan_tag = "0"; peer_id = "1100001024744b6"; [4] current_state = Loading; function_memoize = table: 00000000098D4670; state_data = table: 000000000C95A000; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000009647BD0; game_session = [GameSession]; host_to_migrate_to = "110000102c27e01"; game_network_manager = table: 0000000005A1ECD0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000040E6DB0; _joined_peers = table: 0000000002CD1050; voip = table: 0000000000EE0ED0; environment_variation_id = 0; level_transition_handler = table: 0000000002476300; _connections = table: 0000000009FBA4D0; lobby_host = table: 000000000E793770; level_key = "inn_level"; slot_allocator = table: 00000000074859A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008125E60; wanted_career_index = 2; _reserved_slots = table: 0000000007E7A6D0; wanted_profile_index = 5; _connected_peers = table: 0000000010B35BE0; player_manager = table: 0000000010E526B0; _profile_requester = table: 0000000000CE8710; network_transmit = table: 0000000007E7BC90; peers_completed_game_object_sync = table: 0000000006FCCC10; peer_state_machines = table: 0000000001F34080; network_event_delegate = table: 0000000007D61210; [6] world_name = "level_world"; entity_system_bag = table: 000000000D84A550; network_server = table: 000000000ECEFE20; entity_system = table: 000000000EF7C370; parent = table: 0000000000097100; _level_flow_events = table: 0000000002D27B30; statistics_db = table: 0000000007F4ED80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005CFF5E0; profile_synchronizer = table: 0000000008125E60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FD46420; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000007D61210; world = [World]; dt = 0.016890671104192734; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000009500970; machines = table: 0000000002970DA0; viewport_name = "player_1"; _camera_carrier = table: 000000000D7E67B0; free_flight_manager = table: 0000000010E52710; network_transmit = table: 0000000007E7BC90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E95AB90; _lobby_host = table: 000000000E793770; level_transition_handler = table: 0000000002476300; dice_keeper = table: 000000000CB13060; _quit_game = false; [7] _params = table: 00000000103187B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000040BED10; [8] startup_package_handles = table: 000000000009ACB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC10; flow_return_table = table: 0000000000097130; _machine = table: 0000000010318820; startup_timer = 7.7303357355413027; has_booted = true; loading_context = table: 000000000C87AB30; <> <> 17:48:32.567 [Lua] ### Sending rpc_level_loaded 17:48:32.567 [Lua] #### Has state machine: true, peer_id: 1100001024744b6, level_id: 50 17:48:32.567 [Lua] Peer 1100001024744b6 has loaded the level but not all enemies, so we wait 17:48:32.735 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001024744b6, connection_key=5) 17:48:32.736 [Lua] [PeerSM] 1100001024744b6 :: on_exit Loading 17:48:32.736 [Lua] [PeerSM] 1100001024744b6 :: on_enter LoadingProfilePackages 17:48:32.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024744b6 inventory_sync_id:8 my_peer_id:110000106697298 17:48:34.018 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c27e01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:48:34.410 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c27e01 17:48:47.229 [Lua] [IngameUI] menu view on_enter hero_view 17:48:47.233 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05a82670 17:48:47.233 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 17:48:47.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 17:48:47.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:48:47.249 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:48:47.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:48:47.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:48:47.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:48:47.567 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:48:47.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:47.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:47.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:47.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:48.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:48:48.236 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 17:48:48.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:48:48.241 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 17:48:48.520 [Lua] [PeerSM] 1100001024744b6 :: on_exit LoadingProfilePackages 17:48:48.520 [Lua] [PeerSM] 1100001024744b6 :: on_enter WaitingForEnterGame 17:48:49.399 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4) 17:48:49.399 [Lua] Set lobby begin: 17:48:49.399 [Lua] Lobby data twitch_enabled = false 17:48:49.399 [Lua] Lobby data power_level = 835 17:48:49.399 [Lua] Lobby data unique_server_name = JayJay 17:48:49.399 [Lua] Lobby data difficulty_tweak = 0 17:48:49.399 [Lua] Lobby data host = 110000106697298 17:48:49.399 [Lua] Lobby data game_mode = 1 17:48:49.400 [Lua] Lobby data is_private = false 17:48:49.400 [Lua] Lobby data match_started = true 17:48:49.400 [Lua] Lobby data mechanism = adventure 17:48:49.400 [Lua] Lobby data level_key = inn_level 17:48:49.400 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:49.400 [Lua] Lobby data selected_level_key = inn_level 17:48:49.400 [Lua] Lobby data difficulty = hardest 17:48:49.400 [Lua] Lobby data quick_game = true 17:48:49.400 [Lua] Lobby data matchmaking = true 17:48:49.400 [Lua] Lobby data weave_name = false 17:48:49.400 [Lua] Lobby data player_slot_4 = 0:0 17:48:49.400 [Lua] Lobby data num_players = 4 17:48:49.400 [Lua] Lobby data player_slot_5 = 0:0 17:48:49.400 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:49.400 [Lua] Lobby data country_code = DE 17:48:49.400 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:49.400 [Lua] Lobby data eac_authorized = true 17:48:49.400 [Lua] Set lobby end. 17:48:49.400 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4) 17:48:49.400 [Lua] Set lobby begin: 17:48:49.400 [Lua] Lobby data twitch_enabled = false 17:48:49.400 [Lua] Lobby data power_level = 835 17:48:49.400 [Lua] Lobby data unique_server_name = JayJay 17:48:49.400 [Lua] Lobby data difficulty_tweak = 0 17:48:49.400 [Lua] Lobby data host = 110000106697298 17:48:49.400 [Lua] Lobby data game_mode = 1 17:48:49.400 [Lua] Lobby data is_private = false 17:48:49.400 [Lua] Lobby data match_started = true 17:48:49.400 [Lua] Lobby data mechanism = adventure 17:48:49.400 [Lua] Lobby data level_key = inn_level 17:48:49.400 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:49.400 [Lua] Lobby data selected_level_key = inn_level 17:48:49.400 [Lua] Lobby data difficulty = hardest 17:48:49.400 [Lua] Lobby data quick_game = true 17:48:49.400 [Lua] Lobby data matchmaking = true 17:48:49.400 [Lua] Lobby data weave_name = false 17:48:49.400 [Lua] Lobby data player_slot_4 = 0:0 17:48:49.400 [Lua] Lobby data num_players = 4 17:48:49.400 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:49.400 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:49.400 [Lua] Lobby data country_code = DE 17:48:49.400 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:49.400 [Lua] Lobby data eac_authorized = true 17:48:49.400 [Lua] Set lobby end. 17:48:49.400 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001024744b6 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:48:49.401 [Lua] 17:48:49.401 [Lua] [wwise/one_handed_swords] = false (boolean) 17:48:49.401 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 17:48:49.401 [Lua] [wwise/two_handed_swords] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 17:48:49.401 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold] = false (boolean) 17:48:49.401 [Lua] 17:48:49.401 [Lua] 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 17:48:49.401 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 17:48:49.401 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold] = false (boolean) 17:48:49.401 [Lua] [wwise/one_handed_swords] = false (boolean) 17:48:49.401 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 17:48:49.401 [Lua] [wwise/two_handed_swords] = false (boolean) 17:48:49.401 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:48:49.401 [Lua] 17:48:49.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 17:48:49.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024744b6 inventory_sync_id:9 my_peer_id:110000106697298 17:48:49.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102cef08c inventory_sync_id:9 my_peer_id:110000106697298 17:48:49.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:9 my_peer_id:110000106697298 17:48:49.409 [Lua] [GameNetworkManager] destroying game object with go_id=32 17:48:49.419 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.419 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.419 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 17:48:49.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:48:49.484 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient 17:48:49.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 17:48:49.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 17:48:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:49.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:49.543 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 17:48:49.808 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:48:49.808 [Lua] [Matchmaking] Got a handshake request from 1100001024744b6 with user name 'Plutus' 17:48:49.958 [Lua] [PeerSM] 1100001024744b6 :: on_exit WaitingForEnterGame 17:48:49.958 [Lua] [PeerSM] 1100001024744b6 :: on_enter WaitingForGameObjectSync 17:48:49.969 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:48:49.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:48:49.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 17:48:49.987 [Lua] Breedfreezer (server) starting a hot join sync 17:48:49.988 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 17:48:49.988 [Lua] RemotePlayer:create_game_object( ) 54 17:48:50.001 [Lua] player (1100001024744b6,1) was put into party 1 17:48:50.001 [Lua] Assigning peer(1100001024744b6:1) to profile(1) career(1) 17:48:50.001 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024744b6) local_player_id(1) profile_index(1) career_index(1) 17:48:50.001 [Lua] Set lobby begin: 17:48:50.001 [Lua] Lobby data twitch_enabled = false 17:48:50.001 [Lua] Lobby data power_level = 835 17:48:50.001 [Lua] Lobby data unique_server_name = JayJay 17:48:50.001 [Lua] Lobby data difficulty_tweak = 0 17:48:50.001 [Lua] Lobby data host = 110000106697298 17:48:50.001 [Lua] Lobby data game_mode = 1 17:48:50.001 [Lua] Lobby data is_private = false 17:48:50.001 [Lua] Lobby data match_started = true 17:48:50.001 [Lua] Lobby data mechanism = adventure 17:48:50.001 [Lua] Lobby data level_key = inn_level 17:48:50.001 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:50.001 [Lua] Lobby data selected_level_key = inn_level 17:48:50.001 [Lua] Lobby data difficulty = hardest 17:48:50.001 [Lua] Lobby data quick_game = true 17:48:50.001 [Lua] Lobby data matchmaking = true 17:48:50.001 [Lua] Lobby data weave_name = false 17:48:50.001 [Lua] Lobby data player_slot_4 = 0:0 17:48:50.001 [Lua] Lobby data num_players = 4 17:48:50.001 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:50.001 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:50.001 [Lua] Lobby data country_code = DE 17:48:50.001 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:50.001 [Lua] Lobby data eac_authorized = true 17:48:50.001 [Lua] Set lobby end. 17:48:50.001 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001024744b6 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:48:50.001 [Lua] [PeerSM] 1100001024744b6 :: on_exit WaitingForGameObjectSync 17:48:50.001 [Lua] [PeerSM] 1100001024744b6 :: on_enter WaitingForPlayers 17:48:50.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024744b6 17:48:50.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read, 17:48:50.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:48:50.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 17:48:50.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 17:48:50.026 [Lua] [PeerSM] 1100001024744b6 :: on_exit WaitingForPlayers 17:48:50.026 [Lua] [PeerSM] 1100001024744b6 :: on_enter InGame 17:48:50.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 17:48:50.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 17:48:50.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_2, async-read, 17:48:50.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 17:48:50.211 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001024744b6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:48:50.211 [Lua] Adding player sync data to peer=1100001024744b6 local_player_id=1 17:48:50.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 17:48:50.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024744b6 inventory_sync_id:10 my_peer_id:110000106697298 17:48:50.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102cef08c inventory_sync_id:10 my_peer_id:110000106697298 17:48:50.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:10 my_peer_id:110000106697298 17:48:50.220 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 17:48:50.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 17:48:50.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:48:50.225 [Lua] Set lobby begin: 17:48:50.225 [Lua] Lobby data twitch_enabled = false 17:48:50.225 [Lua] Lobby data power_level = 626 17:48:50.225 [Lua] Lobby data unique_server_name = JayJay 17:48:50.225 [Lua] Lobby data difficulty_tweak = 0 17:48:50.225 [Lua] Lobby data host = 110000106697298 17:48:50.225 [Lua] Lobby data game_mode = 1 17:48:50.225 [Lua] Lobby data is_private = false 17:48:50.225 [Lua] Lobby data match_started = true 17:48:50.225 [Lua] Lobby data mechanism = adventure 17:48:50.225 [Lua] Lobby data level_key = inn_level 17:48:50.225 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:50.225 [Lua] Lobby data selected_level_key = inn_level 17:48:50.225 [Lua] Lobby data difficulty = hardest 17:48:50.225 [Lua] Lobby data quick_game = true 17:48:50.226 [Lua] Lobby data matchmaking = true 17:48:50.226 [Lua] Lobby data weave_name = false 17:48:50.226 [Lua] Lobby data player_slot_4 = 0:0 17:48:50.226 [Lua] Lobby data num_players = 4 17:48:50.226 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:50.226 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:50.226 [Lua] Lobby data country_code = DE 17:48:50.226 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:50.226 [Lua] Lobby data eac_authorized = true 17:48:50.226 [Lua] Set lobby end. 17:48:50.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 17:48:50.245 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 17:48:50.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 17:48:50.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:48:50.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:48:50.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:48:50.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 17:48:50.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 17:48:50.519 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 17:48:50.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 17:48:50.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 17:48:50.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 17:48:50.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 17:48:50.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 17:48:50.808 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 17:48:50.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 17:48:51.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 17:48:51.202 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 17:48:51.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 17:48:51.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 17:48:51.240 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 17:48:51.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 17:48:51.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 17:48:51.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 17:48:51.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 17:48:53.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:53.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:53.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:53.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:53.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:53.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:53.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:53.251 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:53.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 17:48:53.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024744b6 inventory_sync_id:11 my_peer_id:110000106697298 17:48:53.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102cef08c inventory_sync_id:11 my_peer_id:110000106697298 17:48:53.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:11 my_peer_id:110000106697298 17:48:53.290 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 17:48:53.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 17:48:53.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:48:53.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 17:48:53.340 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 17:48:53.356 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 17:48:55.156 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4) 17:48:55.156 [Lua] Set lobby begin: 17:48:55.156 [Lua] Lobby data twitch_enabled = false 17:48:55.156 [Lua] Lobby data power_level = 626 17:48:55.156 [Lua] Lobby data unique_server_name = JayJay 17:48:55.156 [Lua] Lobby data difficulty_tweak = 0 17:48:55.156 [Lua] Lobby data host = 110000106697298 17:48:55.156 [Lua] Lobby data game_mode = 1 17:48:55.156 [Lua] Lobby data is_private = false 17:48:55.156 [Lua] Lobby data match_started = true 17:48:55.156 [Lua] Lobby data mechanism = adventure 17:48:55.156 [Lua] Lobby data level_key = inn_level 17:48:55.156 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:55.156 [Lua] Lobby data selected_level_key = inn_level 17:48:55.156 [Lua] Lobby data difficulty = hardest 17:48:55.156 [Lua] Lobby data quick_game = true 17:48:55.156 [Lua] Lobby data matchmaking = true 17:48:55.156 [Lua] Lobby data weave_name = false 17:48:55.156 [Lua] Lobby data player_slot_4 = 0:0 17:48:55.156 [Lua] Lobby data num_players = 4 17:48:55.157 [Lua] Lobby data player_slot_5 = 0:0 17:48:55.157 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:55.157 [Lua] Lobby data country_code = DE 17:48:55.157 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:55.157 [Lua] Lobby data eac_authorized = true 17:48:55.157 [Lua] Set lobby end. 17:48:55.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4) 17:48:55.157 [Lua] Set lobby begin: 17:48:55.157 [Lua] Lobby data twitch_enabled = false 17:48:55.157 [Lua] Lobby data power_level = 626 17:48:55.157 [Lua] Lobby data unique_server_name = JayJay 17:48:55.157 [Lua] Lobby data difficulty_tweak = 0 17:48:55.157 [Lua] Lobby data host = 110000106697298 17:48:55.157 [Lua] Lobby data game_mode = 1 17:48:55.157 [Lua] Lobby data is_private = false 17:48:55.157 [Lua] Lobby data match_started = true 17:48:55.157 [Lua] Lobby data mechanism = adventure 17:48:55.157 [Lua] Lobby data level_key = inn_level 17:48:55.157 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:55.157 [Lua] Lobby data selected_level_key = inn_level 17:48:55.157 [Lua] Lobby data difficulty = hardest 17:48:55.157 [Lua] Lobby data quick_game = true 17:48:55.157 [Lua] Lobby data matchmaking = true 17:48:55.157 [Lua] Lobby data weave_name = false 17:48:55.157 [Lua] Lobby data player_slot_4 = 0:0 17:48:55.157 [Lua] Lobby data num_players = 4 17:48:55.157 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:55.157 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:55.157 [Lua] Lobby data country_code = DE 17:48:55.157 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:55.157 [Lua] Lobby data eac_authorized = true 17:48:55.157 [Lua] Set lobby end. 17:48:55.158 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001024744b6 | we:0 | dr:110000102c27e01 | bw:110000102cef08c | es:110000106697298 17:48:55.158 [Lua] 17:48:55.158 [Lua] [wwise/one_handed_swords] = false (boolean) 17:48:55.158 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 17:48:55.158 [Lua] [wwise/two_handed_swords] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 17:48:55.158 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 17:48:55.158 [Lua] 17:48:55.158 [Lua] 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean) 17:48:55.158 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 17:48:55.158 [Lua] [wwise/two_handed_hammers] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:48:55.158 [Lua] [wwise/one_handed_swords] = false (boolean) 17:48:55.158 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 17:48:55.158 [Lua] [wwise/two_handed_swords] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:48:55.158 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 17:48:55.158 [Lua] 17:48:55.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.164 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 17:48:55.164 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024744b6 inventory_sync_id:12 my_peer_id:110000106697298 17:48:55.164 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102cef08c inventory_sync_id:12 my_peer_id:110000106697298 17:48:55.164 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c27e01 inventory_sync_id:12 my_peer_id:110000106697298 17:48:55.168 [Lua] [GameNetworkManager] destroying game object with go_id=53 17:48:55.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 17:48:55.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 17:48:55.254 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient 17:48:55.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 17:48:55.291 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 17:48:55.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.302 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:55.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:55.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 17:48:55.310 [Lua] Set lobby begin: 17:48:55.310 [Lua] Lobby data twitch_enabled = false 17:48:55.311 [Lua] Lobby data power_level = 835 17:48:55.311 [Lua] Lobby data unique_server_name = JayJay 17:48:55.311 [Lua] Lobby data difficulty_tweak = 0 17:48:55.311 [Lua] Lobby data host = 110000106697298 17:48:55.311 [Lua] Lobby data game_mode = 1 17:48:55.311 [Lua] Lobby data is_private = false 17:48:55.311 [Lua] Lobby data match_started = true 17:48:55.311 [Lua] Lobby data mechanism = adventure 17:48:55.311 [Lua] Lobby data level_key = inn_level 17:48:55.311 [Lua] Lobby data player_slot_1 = 1100001024744b6:1 17:48:55.311 [Lua] Lobby data selected_level_key = inn_level 17:48:55.311 [Lua] Lobby data difficulty = hardest 17:48:55.311 [Lua] Lobby data quick_game = true 17:48:55.311 [Lua] Lobby data matchmaking = true 17:48:55.311 [Lua] Lobby data weave_name = false 17:48:55.311 [Lua] Lobby data player_slot_4 = 0:0 17:48:55.311 [Lua] Lobby data num_players = 4 17:48:55.311 [Lua] Lobby data player_slot_5 = 110000106697298:1 17:48:55.311 [Lua] Lobby data player_slot_2 = 110000102cef08c:1 17:48:55.311 [Lua] Lobby data country_code = DE 17:48:55.311 [Lua] Lobby data player_slot_3 = 110000102c27e01:1 17:48:55.311 [Lua] Lobby data eac_authorized = true 17:48:55.311 [Lua] Set lobby end. 17:48:56.078 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 17:48:56.078 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:48:56.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 17:48:56.085 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:48:56.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:56.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:56.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:48:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:56.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.924 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:48:57.924 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.924 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.924 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:48:57.930 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:48:57.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 17:48:57.931 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 17:48:57.933 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 17:48:57.933 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 17:48:57.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:48:57.935 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 17:48:57.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:48:59.364 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 17:48:59.364 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 17:49:02.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 49 17:49:02.587 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 49 15 17:49:02.831 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 17:49:02.831 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 49 17:49:03.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 49 17:49:04.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 17:49:04.510 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 17:49:04.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:49:04.512 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:49:04.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 17:49:04.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:49:04.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:49:04.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:49:04.819 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:49:04.847 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.847 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 17:49:04.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:04.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:04.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:04.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 17:49:04.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 17:49:04.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 17:49:05.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 17:49:05.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 17:49:07.528 [Lua] [IngameUI] menu view on_exit hero_view 17:49:07.531 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05a82670 17:49:07.531 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 17:49:07.531 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 17:49:07.531 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:49:07.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:07.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:07.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:07.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview 17:49:07.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview 17:49:07.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 17:49:07.546 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:49:07.546 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:49:07.546 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:49:09.483 <>Unit not found #ID[3ac87187fe4d3046] Assertion failed `world.resource_manager().can_get(unit_type, unit_name)` at `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\plugin\c_api\c_api_world.cpp:67` in function `stingray::plugin_api::world::spawn_unit` <> <> {00007ff77dcd0000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffaf4600000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ffaf43f0000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} {00007ffad6960000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff77dcd0000:0x00000000002df340 0x00007ff77dcd0000:0x00000000002e0ed2 0x00007ff77dcd0000:0x00000000002e118b 0x00007ff77dcd0000:0x00000000002dd940 0x00007ff77dcd0000:0x0000000000215495 0x00007ff77dcd0000:0x00000000001570fb 0x00007ffad6960000:0x000000000000286e 0x00007ffad6960000:0x000000000000bb8d lua_pcall 0x00007ff77dcd0000:0x000000000032e1c9 0x00007ff77dcd0000:0x000000000003083e 0x00007ff77dcd0000:0x00000000000301fb 0x00007ff77dcd0000:0x00000000000218f0 0x00007ff77dcd0000:0x0000000000021f89 0x00007ff77dcd0000:0x000000000002219d 0x00007ff77dcd0000:0x000000000048840f 0x00007ffaf43f0000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffaf4600000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>1c80b09e-2d11-42d8-b8d1-18da7316d7b3<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 9279MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8152MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): Razer Kraken X USB Input device: Generic (17.0): CYRM02p0303h00E0r0100 <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-08-16.15.09-1c80b09e-2d11-42d8-b8d1-18da7316d7b3.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-08-16.15.09-1c80b09e-2d11-42d8-b8d1-18da7316d7b3.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> [0] =[C]: in function func [1] @scripts/mods/BossTimer/BossTimer.lua:136: in function hook_chain [2] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_unit [3] @scripts/network/unit_spawner.lua:323: in function spawn_local_unit [4] @scripts/network/unit_spawner.lua:354: in function spawn_local_unit_with_extensions [5] @scripts/unit_extensions/default_player_unit/inventory/gear_utils.lua:210: in function func [6] @scripts/mods/NeuterUltEffects/no_potion_glow.lua:19: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn_inventory_unit [8] @scripts/unit_extensions/default_player_unit/inventory/gear_utils.lua:13: in function create_equipment [9] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:666: in function add_equipment [10] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:315: in function add_equipment_by_category [11] @scripts/unit_extensions/default_player_unit/inventory/simple_inventory_extension.lua:101: in function extensions_ready [12] @scripts/managers/entity/entity_manager2.lua:168: in function add_unit_extensions [13] @scripts/network/unit_spawner.lua:339: in function create_unit_extensions [14] @scripts/network/unit_spawner.lua:358: in function spawn_local_unit_with_extensions [15] @scripts/network/unit_spawner.lua:366: in function spawn_network_unit [16] @scripts/managers/player/bulldozer_player.lua:128: in function spawn_unit [17] @scripts/managers/player/bulldozer_player.lua:275: in function hook_chain [18] @scripts/mods/vmf/modules/core/hooks.lua:180: in function spawn [19] @scripts/managers/player/player_manager.lua:81:in function [20] @scripts/network/network_event_delegate.lua:52:in function [21] @scripts/network/network_transmit.lua:102: in function transmit_local_rpcs [22] @scripts/game_state/state_ingame.lua:1729: in function post_update [23] @scripts/game_state/game_state_machine.lua:34: in function post_update [24] @scripts/boot.lua:970: in function game_update [25] @scripts/boot.lua:605:in function <> <> [1] func = [function]; self = [World]; unit_name = "units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p" [2] hook_chain = [function] [3] self = table: 00000000092A0C90; unit_name = "units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p"; position = nil; rotation = nil; material = nil [4] self = table: 00000000092A0C90; unit_name = "units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p"; unit_template_name = "weapon_unit_3p"; extension_init_data = table: 0000000001692B60; position = nil; rotation = nil; material = nil [5] world = [World]; hand = "right"; item_template = table: 0000000006FC6B00; item_units = table: 000000000C9AD370; slot_name = "slot_melee"; item_data = table: 00000000084B80C0; owner_unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; owner_unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; unit_template = nil; extra_extension_data = nil; ammo_percent = 1; material_settings = nil; ammo_data = nil; item_name = "es_sword_shield_breton"; node_linking_settings = table: 000000000893C870; weapon_unit_name = "units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1"; ammo_unit_name = nil; ammo_unit_name_3p = nil; ammo_unit_3p = nil; attachment_node_linking_3p = table: 0000000009E94050; unit_template_3p_name = "weapon_unit_3p"; extension_init_data_3p = table: 0000000001692B60 [6] func = [function]; world = [World]; hand = "right"; item_template = table: 0000000006FC6B00; item_units = table: 000000000C9AD370 [7] hook_chain = [function] [8] world = [World]; slot_name = "slot_melee"; item_data = table: 00000000084B80C0; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_bot = false; unit_template = nil; extra_extension_data = nil; ammo_percent = 1; override_item_template = nil; override_item_units = nil; right_hand_weapon_unit_3p = nil; right_hand_weapon_unit_1p = nil; left_hand_weapon_unit_3p = nil; left_hand_weapon_unit_1p = nil; right_hand_ammo_unit_3p = nil; right_hand_ammo_unit_1p = nil; left_hand_ammo_unit_3p = nil; left_hand_ammo_unit_1p = nil; item_template = table: 0000000006FC6B00; item_units = table: 000000000C9AD370 [9] self = table: 000000000BC18000; slot_name = "slot_melee"; item_data = table: 00000000084B80C0; unit_template = nil; extra_extension_data = nil; ammo_percent = 1; world = [World]; equipment = table: 000000000DE3A100; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_bot = false; override_item_units = nil; override_item_template = nil [10] self = table: 000000000BC18000; category = "weapon_slots"; career_name = "es_questingknight"; category_slots = table: 00000000027E8320; num_slots = 5; i = 1; slot = table: 00000000027E7300; slot_name = "slot_melee"; item = table: 0000000005639870; item_data = table: 00000000084B80C0 [11] self = table: 000000000BC18000; world = [World]; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; first_person_extension = table: 00000000104F9530; career_extension = table: 00000000016DBE70; talent_extension = table: 000000000077FFB0; equipment = table: 000000000DE3A100; profile = table: 0000000002A60070; unit_1p = [Unit \'#ID[e0a0ef3f48d26344]\']; unit_3p = [Unit \'#ID[0ce871cc53f1ae0a]\'] [12] self = table: 0000000008731B90; world = [World]; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; unit_template_name = "player_unit_3rd"; all_extension_init_data = table: 0000000001A3F610; ignore_extensions_list = table: 00000000093BFC40; extension_to_system_map = table: 000000000C2EFBF0; self_units = table: 00000000093BFC70; self_extensions = table: 000000000A320D00; self_systems = table: 000000000A320D30; extensions_list = table: 000000001000E9F0; num_extensions = 42; unit_extensions_list = table: 000000000A320CD0; extensions = table: 00000000001BC030; i = 18; extension_name = "SimpleInventoryExtension"; extension = table: 000000000BC18000 [13] self = table: 00000000092A0C90; world = [World]; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; unit_template_name = "player_unit_3rd"; extension_init_data = table: 0000000001A3F610 [14] self = table: 000000<> <> [3] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BBDA350; unit_destroy_listeners = table: 00000000092A0BE0; unit_death_watch_lookup = table: 000000000BBDA320; unit_death_watch_list = table: 000000000B60BEB0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000106697298"; unit_deletion_information = table: 000000000B60BE50; deletion_queue = table: 000000000BBDA390; gameobject_extractors = table: 0000000011003F50; unit_template_lut = table: 000000001000E2A0; unit_destroy_listeners_post_cleanup = table: 000000000B60BE80; gameobject_initializers = table: 000000001105ECE0; pending_extension_adds_map = table: 00000000074BF8A0; temp_deleted_units_list = table: 000000000BBDA3F0; gameobject_functor_context = table: 000000000B50A7C0; is_server = true; unit_unique_id = 81; pending_extension_adds_list = table: 000000000B50A860; locked = true; entity_manager = table: 0000000008731B90; [4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BBDA350; unit_destroy_listeners = table: 00000000092A0BE0; unit_death_watch_lookup = table: 000000000BBDA320; unit_death_watch_list = table: 000000000B60BEB0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "110000106697298"; unit_deletion_information = table: 000000000B60BE50; deletion_queue = table: 000000000BBDA390; gameobject_extractors = table: 0000000011003F50; unit_template_lut = table: 000000001000E2A0; unit_destroy_listeners_post_cleanup = table: 000000000B60BE80; gameobject_initializers = table: 000000001105ECE0; pending_extension_adds_map = table: 00000000074BF8A0; temp_deleted_units_list = table: 000000000BBDA3F0; gameobject_functor_context = table: 000000000B50A7C0; is_server = true; unit_unique_id = 81; pending_extension_adds_list = table: 000000000B50A860; locked = true; entity_manager = table: 0000000008731B90; [9] _backend_items = table: 0000000003750B80; initial_inventory = table: 000000000B55D9C0; _world = [World]; initial_ammo_percent = table: 000000000B6A9810; _show_first_person_lights = true; _additional_equipment = table: 000000000FA81DF0; _career_name = "es_questingknight"; current_item_buffs = table: 000000000DDAB170; player = table: 000000000CC16010; is_server = true; _show_third_person = false; recently_acquired_list = table: 000000000233C210; _unit = [Unit '#ID[0ce871cc53f1ae0a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 0000000002A60070; _equipment = table: 000000000DE3A100; _show_first_person = true; buff_extension = table: 00000000071B9530; _weapon_fx = table: 00000000076BCAB0; _attached_units = table: 0000000010A165A0; _items_to_spawn = table: 00000000096CD7F0; _first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; latest_slot_resync_ids = table: 000000000B91D520; resync_ids = table: 000000000EBBFFF0; _profile_index = 5; career_extension = table: 00000000016DBE70; first_person_extension = table: 00000000104F9530; _previously_wielded_weapon_slot = "slot_melee"; _previously_wielded_non_level_slot = "slot_melee"; _loaded_projectile_settings = table: 0000000006D6F580; talent_extension = table: 000000000077FFB0; is_bot = false; [10] _backend_items = table: 0000000003750B80; initial_inventory = table: 000000000B55D9C0; _world = [World]; initial_ammo_percent = table: 000000000B6A9810; _show_first_person_lights = true; _additional_equipment = table: 000000000FA81DF0; _career_name = "es_questingknight"; current_item_buffs = table: 000000000DDAB170; player = table: 000000000CC16010; is_server = true; _show_third_person = false; recently_acquired_list = table: 000000000233C210; _unit = [Unit '#ID[0ce871cc53f1ae0a]']; _previously_wielded_slot = "slot_melee"; _profile = table: 0000000002A60070; _equipment = table: 000000000DE3A100; _show_first_person = true; buff_extension = table: 00000000071B9530; _weapon_fx = table: 00000000076BCAB0; _attached_units = table: 0000000010A165A0; _items_to_spawn = table: 00000000096CD7F0; _first_person_unit = [Unit '#ID[e0a0ef<> [Log end]